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* GutturalGrowler: : Snake has the gruff voice you'd expect from a veteran who has seen and done too much. Especially in Japanese.

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* GutturalGrowler: : Snake has the gruff voice you'd expect from a veteran who has seen and done too much. Especially in Japanese.

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Badass Baritone isn't a trope anymore


* BadassBaritone: Snake has the gruff voice you'd expect from a veteran who has seen and done too much. Especially in Japanese.


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* GutturalGrowler: : Snake has the gruff voice you'd expect from a veteran who has seen and done too much. Especially in Japanese.
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* CompositeCharacter: To several degrees, although he is explicitly identified as Solid Snake on the back of the box and in the credits:

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* CompositeCharacter: To several degrees, in that although he is explicitly identified as Solid Snake on the back of the box and in the credits:credits, he takes some design elements from his direct predecessor Naked Snake/Big Boss:
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A flightless angel that serves as the commander of the [[LightIsGood Goddess of Light]] Palutena's forces, he's the hero of ''VideoGame/KidIcarus''. He's taken down entire armies (sometimes two entire armies at once), as well as several gods, a crew of space pirates, an alien race, and the embodiment of chaos itself. He disappeared from games after the release of his 1991 Game Boy outing ''Of Myths and Monsters'', but he was brought back 15 years later with a redesign in ''Brawl'' before he received a revival of his own series in ''VideoGame/KidIcarusUprising'' with said ''Brawl'' design, also by Sakurai's team.\\

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A flightless angel that serves as the commander of the [[LightIsGood Goddess of Light]] Palutena's forces, he's the hero of ''VideoGame/KidIcarus''. He's taken down entire armies (sometimes two entire armies at once), as well as several gods, a crew of space pirates, an alien race, and the embodiment of chaos itself. He disappeared from games after the release of his 1991 Game Boy outing ''Of Myths and Monsters'', but he was brought back 15 years later with a redesign in ''Brawl'' the debut trailer for ''Brawl'', before he received a revival of his own series in ''VideoGame/KidIcarusUprising'' with said ''Brawl'' design, also by Sakurai's team.\\

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Whip It Good is now a disambiguation page.


'''Specials''': [[StaticStunGun Paralyzer]], [[WhipItGood Plasma Whip]], [[GrapplingHookPistol Plasma Wire]] (''Brawl''), [[RoundhouseKick Boost Kick]] (''3DS/Wii U''), [[TacticalWithdrawal Flip]] [[DivingKick Jump]]\\

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'''Specials''': [[StaticStunGun Paralyzer]], [[WhipItGood [[LightningLash Plasma Whip]], [[GrapplingHookPistol Plasma Wire]] (''Brawl''), [[RoundhouseKick Boost Kick]] (''3DS/Wii U''), [[TacticalWithdrawal Flip]] [[DivingKick Jump]]\\



* LightningLash: Zero Suit Samus' Paralyzer has a plasma whip function.



* StaticStunGun: Her emergency pistol, the Paralyzer. She can reconfigure it into a stretchy [[WhipItGood whip made of plasma]], which doesn't stun but still [[ShockAndAwe electrocutes targets]].

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* StaticStunGun: Her emergency pistol, the Paralyzer. She can reconfigure it into a stretchy [[WhipItGood [[LightningLash whip made of plasma]], which doesn't stun but still [[ShockAndAwe electrocutes targets]].



* WhipItGood: Zero Suit Samus' Paralyzer has a plasma whip function.
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[[VideoGame/SuperMarioBros Mario]]'s EvilCounterpart, Wario is practically the polar opposite of his red-clad nemesis; he's slobbish, greedy and willing to do just about anything to suit his needs. He started as the main antagonist of ''VideoGame/SuperMarioLand2SixGoldenCoins'' before becoming the protagonist of [[VideoGame/WarioLand his own series of games]]. Later, he [[VideoGame/WarioWare founded his own microgame company]], the outfit of which is his default costume in ''Smash Bros.''\\

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[[VideoGame/SuperMarioBros [[Franchise/SuperMarioBros Mario]]'s EvilCounterpart, Wario is practically the polar opposite of his red-clad nemesis; he's slobbish, greedy and willing to do just about anything to suit his needs. He started as the main antagonist of ''VideoGame/SuperMarioLand2SixGoldenCoins'' before becoming the protagonist of [[VideoGame/WarioLand his own series of games]]. Later, he [[VideoGame/WarioWare founded his own microgame company]], the outfit of which is his default costume in ''Smash Bros.''\\

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* BadassBaritone: Has the deepest voice of all the playable characters (at least in the English version), which is funny when you compare him to Kirby.


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* BaritoneOfStrength: Has the deepest voice of all the playable characters (at least in the English version), which is particularly funny when you compare him to the high-pitched Kirby.
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->'''Home Series:''' ''VideoGame/{{Kirby}}''

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->'''Home Series:''' ''VideoGame/{{Kirby}}''''Franchise/{{Kirby}}''
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* EvilCounterpart: To Mario, of course. It's especially visible through his moveset, where nearly all of his non-specials are exaggerations or parodies of Mario's, back throw and the smash attacks being the most noticeable.

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* EvilCounterpart: To Mario, of course. It's especially visible through his moveset, where nearly all of his non-specials are exaggerations or parodies of Mario's, with the back throw and the smash attacks being the most noticeable.
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* EvilCounterpart: To Mario, of course. It's especially visible through his moveset, where nearly all of his non-specials are exaggerations or parodies of Mario's.

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* EvilCounterpart: To Mario, of course. It's especially visible through his moveset, where nearly all of his non-specials are exaggerations or parodies of Mario's.Mario's, back throw and the smash attacks being the most noticeable.



* YourSizeMayVary: In the ''Mario'' games, he's slightly taller than Mario but shorter than Luigi. However in ''Smash'', he is consistently shown to be shorter than Mario.

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* YourSizeMayVary: In the ''Mario'' games, he's slightly taller than Mario but still shorter than Luigi. However in ''Smash'', he is consistently shown to be shorter than Mario.the Mario Bros.

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* JerkWithAHeartofGold: Parodied in his title in desciption on boxing match stage, he's called " Scoundrel With a Fart of Gold"

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* JerkWithAHeartofGold: Parodied in his title in desciption on boxing match the Boxing Ring stage, he's called " Scoundrel "Scoundrel With a Fart of Gold"Gold".
* Level1MusicRepresents: His victory jingle borrows a motif from ''VideoGame/WarioLandShakeIt'''s first level after the tutorial, Stonecarving City.
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Dewicked trope


* BareYourMidriff: Has her outfits from the end of ''VideoGame/MetroidFusion'' and ''VideoGame/MetroidZeroMission'' as alternate costumes, which basically consist of sports bras, shorts, and boots.

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The first new fighter revealed for ''Brawl''. One of Kirby's [[TheRival rivals]], an honorable MasterSwordsman who travels around the world [[BloodKnight challenging strong opponents]] to [[DuelBoss duels]]. He's been both a fierce foe and a trusted friend of Kirby, often providing him with a sword to duel with. Only two characters in the ''Kirby'' canon have officially beaten Meta Knight — Kirby himself, and [[EvilTwin his own]] [[VideoGame/KirbyAndTheAmazingMirror Mirror Universe counterpart]]. His mask hides a face remarkably similar to Kirby's, but his exact relationship to Kirby remains a mystery.\\

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The first new fighter revealed for ''Brawl''. One of Kirby's [[TheRival rivals]], an honorable MasterSwordsman who travels around the world [[BloodKnight challenging strong opponents]] to [[DuelBoss duels]]. He's been both a fierce foe and a trusted friend of Kirby, often providing him with a sword to duel with. Only two characters in the ''Kirby'' canon have officially beaten Meta Knight — Kirby himself, and [[EvilTwin his own]] [[VideoGame/KirbyAndTheAmazingMirror Mirror Universe counterpart]]. His mask hides a face remarkably similar to Kirby's, but his exact relationship to Kirby the pink puffball remains a mystery.\\



Meta Knight brings a wide variety of swift sword strikes to the battlefield, as well as plenty of aerial maneuvers that all serve as recovery options. This makes Meta Knight more focused on speed and maneuverability as a result, preferring to rush opponents down with these attributes in mind, and is particularly lethal while airborne thanks to his CapeWings and sheer variety of options. Much like his boss fights, however, any time he finishes his recovery moves will result in him becoming vulnerable to attack, making these moves somewhat risky if they don't land. Despite this, underestimating the swordsman's power is a grave mistake indeed.

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Meta Knight brings a wide variety of swift sword strikes to the battlefield, as well as plenty of aerial maneuvers that all serve as recovery options. This makes Meta Knight more focused on speed and maneuverability as a result, preferring to rush opponents down with these attributes in mind, and is particularly lethal while airborne thanks to his agility, CapeWings and sheer variety of options. Much like his boss fights, however, any time he finishes his recovery moves will result in him becoming vulnerable to attack, making these moves somewhat risky if they don't land. Despite this, underestimating the swordsman's power is a grave mistake indeed.



-> '''Meta Knight''': Come back when you can put up a fight!

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-> '''Meta -->'''Meta Knight''': Come back when you can put up a fight! fight!
-->'''Meta Knight''': You have ''much'' yet to learn.



* VictoryIsBoring: He's less than thrilled after earning his triumphant win, given by his one of his stern victory quotes, and just flat-out abandons the other combatants (that were congratulating him) by simply warping himself away.

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* VictoryIsBoring: He's less than less-than thrilled after earning his triumphant win, given by his one of his stern victory quotes, and just flat-out abandons the other combatants (that -- that were congratulating him) him -- by simply warping himself away.away with his cape.
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* HartmanHips: Her figure is like this in ''Ultimate'', due to her bust being toned down from the previous games yet her butt and hips still being as big as they always were.
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Periods are important.


* WeaponTwirling: Quickly twirls Galaxia beside himself for one of his victory poses

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* WeaponTwirling: Quickly twirls Galaxia beside himself for one of his victory poses poses.
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* VictoryIsBoring: He's less than thrilled after earning his triumphant win, given by his one of his stern victory quotes, and just flat-out abandons the other combatants (that were congratulating him) by simply warping himself away.


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* WeaponTwirling: Quickly twirls Galaxia beside himself for one of his victory poses
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* GoodScarsEvilScars: His mask for his Dark Meta Knight costume is scarred right over his left eye, minus the small scuffs and scratches around the mask.

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* GoodScarsEvilScars: His mask for his Dark Meta Knight costume is scarred "scarred" right over his left eye, minus the small scuffs and scratches around the mask.
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* MalevolentMaskedMan: The ominous mask on his face is his most visual identity and he ''is'' a dangerous force if his swordsman abilities are able to go by. Earlier in the Subspace Emissary, his Halberd housed many Primids that were sent to attack the fighters unexpectedly where it ''seemed'' like he was on the villainous spectrum, and has even engaged Marth in a brief sword fight for no reason... only for both swordsmen to chop the oncoming swarm of Primids as it becomes thankfully subverted where Meta Knight teams up with the others characters as the story progresses where in reality, he's only trying to reclaim his aircraft.

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* MalevolentMaskedMan: The ominous mask on his face is his most visual identity and he ''is'' a dangerous force if his swordsman abilities are able anything to go by. Earlier in the Subspace Emissary, his Halberd housed many Primids that were sent to attack the fighters unexpectedly where it ''seemed'' like he was on the villainous spectrum, and has even engaged Marth in a brief sword fight for no reason... only for both swordsmen to chop the oncoming swarm of Primids as it becomes thankfully subverted where Meta Knight teams up with the others characters as the story progresses where in reality, he's only trying to reclaim his aircraft.



* YellowEyesOfSneakiness: His eyes are completely yellow that are covered by his mask along with having a mysterious reputation who has AntiHero motives, and he's quite a speedy and tricky fighter to master. His Dimensional Cape also gives him some sneaky options to deploy as it allows him quickly disappear out of sight and attack suddenly.

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* YellowEyesOfSneakiness: His eyes are completely yellow that are covered by his mask along with having a mysterious reputation who has who's had several AntiHero motives, motives in his series, and he's quite a speedy and tricky fighter to master. His Dimensional Cape also gives him some sneaky options to deploy as it allows him quickly disappear out of sight and attack suddenly.
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-> '''Meta Knight''': "Come back when you can put up a fight!"

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-> '''Meta Knight''': "Come Come back when you can put up a fight!" fight!
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* ArmorPiercingAttack: Both of his optional custom moves, Shield Piercer and Shieldbreaker Drill, are able to destroy shields with the former being an UnblockableAttack with decreased power and increased ending lag, while the latter's distance is extremely reduced than its vanilla attack.
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* YellowEyesOfSneakiness: His eyes are completely yellow that are covered by his mask and he's a speedy and tricky fighter to master, along with having a mysterious reputation who has AntiHero motives. His Dimensional Cape gives him some sneaky options as it allows him quickly disappear out of sight and attack suddenly.

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* YellowEyesOfSneakiness: His eyes are completely yellow that are covered by his mask and he's a speedy and tricky fighter to master, along with having a mysterious reputation who has AntiHero motives. motives, and he's quite a speedy and tricky fighter to master. His Dimensional Cape also gives him some sneaky options to deploy as it allows him quickly disappear out of sight and attack suddenly. suddenly.

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* MalevolentMaskedMan: The ominous mask on his face is his most visual identity and he ''is'' a dangerous force if his swordsman abilities are able to go by. Earlier in the Subspace Emissary, his Halberd housed many Primids that were sent to attack the fighters unexpectedly where it ''seemed'' like he was on the villainous spectrum, and has even engaged Marth in a brief sword fight for no reason... only for both swordsmen to chop the oncoming swarm of Primids as it becomes thankfully subverted where Meta Knight teams up with the others characters as the story progresses where in reality, he's only trying to reclaim his aircraft.



* YellowEyesOfSneakiness: His eyes are completely yellow that are covered by his mask and he's a speed and tricky fighter to master with his Dimensional Cape allowing him quickly disappear out of sight and attack suddenly.

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* YellowEyesOfSneakiness: His eyes are completely yellow that are covered by his mask and he's a speed speedy and tricky fighter to master master, along with his having a mysterious reputation who has AntiHero motives. His Dimensional Cape allowing gives him some sneaky options as it allows him quickly disappear out of sight and attack suddenly. suddenly.
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* DisappointedInYou: One of his victory quotes accentuates his dissatisfaction to the loser's lack of fighting skill that's unable to seen as "equal" to his BloodKnight tastes.
-> '''Meta Knight''': "Come back when you can put up a fight!"


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** His distinct victory pose shows him wrapping his BadassCape around himself as he teleports out of the area, which is similar to how he escapes after being defeated by Kirby whenever he's a boss.


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* YellowEyesOfSneakiness: His eyes are completely yellow that are covered by his mask and he's a speed and tricky fighter to master with his Dimensional Cape allowing him quickly disappear out of sight and attack suddenly.

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Meta Knight brings a wide variety of swift sword strikes to the battlefield, as well as plenty of aerial maneuvers that all serve as recovery options. This makes Meta Knight more focused on speed and maneuverability as a result, preferring to rush opponents down with these attributes in mind, and is particularly lethal while airborne thanks to his agility and sheer variety of options. Much like his boss fights, however, any time he finishes his recovery moves will result in him becoming vulnerable to attack, making these moves somewhat risky if they don't land. Despite this, underestimating the swordsman's power is a grave mistake indeed.

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Meta Knight brings a wide variety of swift sword strikes to the battlefield, as well as plenty of aerial maneuvers that all serve as recovery options. This makes Meta Knight more focused on speed and maneuverability as a result, preferring to rush opponents down with these attributes in mind, and is particularly lethal while airborne thanks to his agility CapeWings and sheer variety of options. Much like his boss fights, however, any time he finishes his recovery moves will result in him becoming vulnerable to attack, making these moves somewhat risky if they don't land. Despite this, underestimating the swordsman's power is a grave mistake indeed.

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Meta Knight brings a wide variety of swift sword strikes to the battlefield, as well as plenty of aerial maneuvers that all serve as recovery options. This makes Meta Knight more focused on speed and maneuverability as a result, preferring to rush opponents down with these attributes in mind. Much like his boss fights, however, any time he finishes his recovery moves will result in him becoming vulnerable to attack, making these moves somewhat risky if they don't land. Despite this, underestimating the swordsman's power is a grave mistake indeed.

to:

Meta Knight brings a wide variety of swift sword strikes to the battlefield, as well as plenty of aerial maneuvers that all serve as recovery options. This makes Meta Knight more focused on speed and maneuverability as a result, preferring to rush opponents down with these attributes in mind.mind, and is particularly lethal while airborne thanks to his agility and sheer variety of options. Much like his boss fights, however, any time he finishes his recovery moves will result in him becoming vulnerable to attack, making these moves somewhat risky if they don't land. Despite this, underestimating the swordsman's power is a grave mistake indeed.
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* MsFanservice: In general, what with her LatexSpaceSuit and generous features. She even gets a PlayboyBunny ShoutOut in [[http://www.smashbros.com/images/character/zerosuit_samus/screen-8.jpg an official screenshot from the fourth game,]] and much more revealing alternate costumes based on ''Zero Mission'' and ''Metroid Fusion.''

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* MsFanservice: In general, what with her LatexSpaceSuit LatexSpaceSuit, blatant MaleGaze shots and generous features. She even gets a PlayboyBunny ShoutOut in [[http://www.smashbros.com/images/character/zerosuit_samus/screen-8.jpg an official screenshot from the fourth game,]] and much more revealing alternate costumes based on ''Zero Mission'' and ''Metroid Fusion.''
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* GuestFighter: A notable case for the series; he has the honor of being the series' very first character not owned by Nintendo in any fashion to be announced for ''Super Smash Bros.'', and is the first Konami fighter introduced in the series.

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* GuestFighter: A notable case for the series; series, especially given his far closer ties to a [[UsefulNotes/PlayStation console family that directly rivaled Nintendo]]; he has the honor of being the series' very first character not owned by Nintendo in any fashion to be announced for ''Super Smash Bros.'', and is the first Konami fighter introduced in the series.
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->'''Playable in:''' ''Brawl'' (Starter), ''3DS/Wii U'' (Starter), ''Ultimate'' (Unlockable)\\

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->'''Playable in:''' ''Brawl'' (Starter), ''Brawl'', ''3DS/Wii U'' (Starter), ''Ultimate'' (Unlockable)\\



->'''Playable in:''' ''Brawl'' (Starter), ''For 3DS/Wii U'' (Starter), ''Ultimate'' (Unlockable)\\

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->'''Playable in:''' ''Brawl'' (Starter), ''For 3DS/Wii ''Brawl'', ''3DS/Wii U'' (Starter), ''Ultimate'' (Unlockable)\\
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In ''Smash Bros.'', Snake forgoes stealth to bring the pain with a variety of [[StuffBlowingUp explosives]] and melee techniques. He's a slow and somewhat heavy character, which of course means a strong offense, but his moves are more tailored to controlling the battlefield and tricking his opponents as he's known to do in his home series. He's notable as the very first third-party character to be introduced to the series, and for being the first character from a series rated Mature by the ESRB.

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In ''Smash Bros.'', Snake forgoes stealth to bring the pain with a variety of [[StuffBlowingUp explosives]] and melee techniques. He's a slow and somewhat heavy character, which of course means a strong offense, but his moves are more tailored to controlling the battlefield and tricking his opponents as he's known to do in his home series. He's notable as the very first third-party character to be introduced to the series, and for being the first character from a series primarily rated Mature by the ESRB.
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!!!!!!'''Voiced by:''' Creator/AkioOhtsuka (Japanese), Creator/DavidHayter (English)

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!!!!!!'''Voiced by:''' Creator/AkioOhtsuka Creator/AkioOtsuka (Japanese), Creator/DavidHayter (English)

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