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Tips Worksheet: "A trope can't be "partially subverted" any more than someone can be "partially pregnant". If it isn't played straight and it isn't quite subverted, check the Playing With A Trope page to see which one it is."


* AwesomeMcCoolname: In a partial subversion it's only his surname, but still, ''John Blade'', a name that is nothing but pure 90's cheese.

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* AwesomeMcCoolname: In a partial subversion it's only his surname, but still, ''John Blade'', Blade'' is a name that is nothing but pure 90's cheese.
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* AwesomeMcCoolname: In a partial subversion it's only his surname, but still, ''John Blade'', a name that is nothing but pure 90's cheese.

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* AmbiguousCriminalHistory: His speech about being a "Businessman" who "tried to maintain some sense of decency" all-but states he was involved in some criminal activity before the game but very little is elaborated on it.

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* AmbiguousCriminalHistory: His speech about being a "Businessman" who "tried to maintain some sense of decency" all-but states he was involved in some criminal activity before the game but very little is elaborated on it.it, since he's involved in Import & Exports it's likely some sort of smuggling but little else is hinted at.


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* IronicEcho: In a cut conversation [[https://www.youtube.com/watch?v=OYTpzURs_d4 seen in this video]] [[spoiler: Martin was supposed to throw Garrison's "I'm a Businessman" words back at him in a deleted scene.]]
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* MysteriousPast: Likely a consequence of the lack of future episodes, she clearly has ''some'' sort of backstory involving Radek based on what she says where she appears to hold some sort of grudge against him though Radek himself doesn't seem to be aware of it.

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* MysteriousPast: Likely a consequence of the lack of future episodes, she clearly has ''some'' sort of backstory involving Radek based on what she says where she appears to hold some sort of grudge against him though [[ButForMeItWasTuesday Radek himself doesn't seem to be aware of it.it]].
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* MysteriousPast: Likely a consequence of the lack of future episodes, she clearly has ''some'' sort of backstory involving Radek based on what she says where she appears to hold some sort of grudge against him though Radek himself doesn't seem to be aware of it.
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* AmbiguousCriminalHistory: His speech about being a "Businessman" who "tried to maintain some sense of decency" all-but states he was involved in some criminal activity before the game but very little is elaborated on it.

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* AmbiguousCriminalHistory: His speech about being a "Businessman" who "tried to maintain some sense of decency" decency" all-but states he was involved in some criminal activity before the game but very little is elaborated on it.
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----

!! Non-Player Characters
[[folder:Garrison]]
!!!'''Voiced by:''' Bill Martin
A shady individual that Blade meets near the start of ''Episodes''.
* AmbiguousCriminalHistory: His speech about being a "Businessman" who "tried to maintain some sense of decency" all-but states he was involved in some criminal activity before the game but very little is elaborated on it.
* EvenEvilHasStandards: His dialogue makes it clear he thinks Radek's actions cross a line.
* WeHardlyKnewYe: Appears in exactly one scene then vanishes with his fate unknown, it's unknown if he was planned to return in future episodes.
[[/folder]]
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* BossAlteringConsequence: Picking up a document in the very first level reveals his name in the final fight, unlocking other cutscenes as a result.
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* InkSuitActor: Her appearance in ''Episodes'' is modeled after Bianca Beauchamp, who cosplayed as her as part of a marketing gig.

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!!!'''Voiced by:''' Eric Mills (games), Markham Anderson (''The Movie'')



!!!'''Voiced by:''' Billy O'Sullivan (games), Creator/ChrisPatton (''The Movie'')



!!!'''Voiced by:''' Creator/JenTaylor



The PlayerCharacter of ''[=SiN=] Episodes: Emergence'', a rookie operative of [=HardCorps=].

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The PlayerCharacter of A new addition to ''[=SiN=] Episodes: Emergence'', a rookie operative of [=HardCorps=].[=HardCorps=] who assists Blade more directly by working in the field together with him.



** Blatantly one to [[{{VideoGame/HalfLife2}} Alyx Vance]], serving a near identical role, reusing several of the same animations thanks to being on the same engine, and likely even using some of the same entity code. She also appears to be somewhat based on JC's sister, Jennifer, from the anime movie adaptation.
** She's also very similar to Jennifer Carmack from the ''[=SiN=]'' anime movie, right down to having the same initials. Not a 100% identical copy, but pretty damn close.

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** Blatantly one to [[{{VideoGame/HalfLife2}} Alyx Vance]], serving a near identical role, reusing several of the same animations thanks to being on the same engine, and likely even using some of the same entity code. She also appears to be somewhat based on JC's sister, Jennifer, from the anime movie adaptation.
code.
** She's also very similar to Jennifer Carmack from the ''[=SiN=]'' anime movie, right down to having the same initials. Not a 100% identical copy, but pretty damn close.initials, though personality-wise she's more or less the opposite, being friendly and willing to work together with Blade from the beginning.


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!!!'''Voiced by:''' Hannah Logan (games), Sian Taylor (''The Movie'')


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!!!'''Voiced by:''' Robert Zenk (''[=SiN=]''), Creator/AndyMcAvin (''The Movie'')


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!!!'''Voiced by:''' Mike Shapiro


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!!!'''Voiced by:''' Creator/DavidScully

Added: 1982

Changed: 1854

Removed: 1929

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[[folder:Tony Mancini]]
The first baddie Blade tacks on in the main game, your run-of-the-mill mafioso that assaults a bank on Freeport City at the beginning of the game.

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[[folder:Tony Mancini]]
The first baddie Blade tacks on in the main game, your run-of-the-mill mafioso that assaults a bank on Freeport City at the beginning of the game.
!! Mooks and bosses
[[folder:Manumit]]
Mutated humans who served as guinea pigs for Elexis's experiments.



* LightningBruiser: [[spoiler:His Manumit self]] is surprisingly fast for all his bulk, which can be quite aggravating when you fight him in the train car with limited space to move.
* PlethoraOfMistakes: He royally botches the opening bank robbery in the original game. The police surround the bank after the alarm is tripped (forcing him to stall for time), it takes much longer than he expected to get into the bank's vault, and when he does get in, ''he doesn't even find what he's looking for''!
* PunchedAcrossTheRoom: One of his [[spoiler:Manumit self's]] attacks is an extremely powerful uppercut that can send Blade up to the roof of the room.
* SmallRoleBigImpact: He's the one whose actions lead [=HardCorps=] to investigate [=SinTEK=], and only lasts 4 levels [[spoiler:with the final level being his transformation into a Manumit]]. Without his failures, however, Elexis's plan would have gone without a hitch.
* StarterVillain: He's the BigBad for the first levels until Elexis Sinclaire reveals to be the [[TheManBehindTheMan behind everything]] and [[spoiler:[[EstablishingCharacterMoment turns Tony into a Manumit]]]].
* StoryDrivenInvulnerability: It is possible (if you're quick enough) to shoot him during several points. Of course, he won't die until he gets into the abandoned subway station to transform, and can only be taken out during the climactic battle in the active subway platform.
* TransformationSequence: [[spoiler:His transformation into the first of the brutish Manumits in a cutscene]] during the original game.

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* LightningBruiser: [[spoiler:His DegradedBoss: The first Manumit self]] is surprisingly fast for all his bulk, which can be quite aggravating when you fight him in is [[spoiler:Mancini's mutated form]], who stalks you across the train car with limited space to move.
* PlethoraOfMistakes: He royally botches the opening bank robbery in the original game. The police surround the bank after the alarm is tripped (forcing him to stall for time), it takes much longer than he expected to get into the bank's vault, and when he does get in, ''he doesn't even find what he's looking for''!
* PunchedAcrossTheRoom: One of his [[spoiler:Manumit self's]] attacks is an extremely powerful uppercut that can send Blade up to the roof of the room.
* SmallRoleBigImpact: He's the one whose actions lead [=HardCorps=] to investigate [=SinTEK=], and only lasts 4 levels [[spoiler:with the final level being his transformation into a Manumit]]. Without his failures, however, Elexis's plan would have gone without a hitch.
* StarterVillain: He's the BigBad for the first levels until Elexis Sinclaire reveals to be the [[TheManBehindTheMan behind everything]] and [[spoiler:[[EstablishingCharacterMoment turns Tony into a Manumit]]]].
* StoryDrivenInvulnerability: It is possible (if you're quick enough) to shoot him during several points. Of course, he won't die until he gets into the
entire abandoned subway station to transform, and can only be taken out during the climactic battle in four separate battles. Manumit come back later in the active subway platform.
game as standard enemies.
* TransformationSequence: [[spoiler:His transformation into the first WolverineClaws: They only use this kind of the brutish Manumits in a cutscene]] during the original game.attack. It's also true for both [[spoiler:Mutated!Mancini and Mutated!Blade]].



[[folder:Radek]]
A sidekick to Elexis, introduced in ''VideoGame/SiNEpisodesEmergence'', he wants to use Elexis's research for his own goals.

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[[folder:Radek]]
A sidekick to Elexis, introduced
[[folder:Bachrodai]]
The test subjects
in ''VideoGame/SiNEpisodesEmergence'', he wants to use Elexis's research for his own goals.Xenomorphic Laboratory levels.



* TheMafiya: A russian mafia boss.
* VillainExitStageLeft: As his arc was intended to conclude quite late in the ''Episodes'' series, the last we saw of him, he injected Jessica with the formula he tried to get out of Blade's hands, and he escaped in an helicopter.

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* TheMafiya: A russian mafia boss.
* VillainExitStageLeft: As his arc was intended to conclude quite late in
BodyHorror: One arm longer than the ''Episodes'' series, the last we saw of him, he injected Jessica with the formula he tried to get out of Blade's hands, other, pale skin, mutated features and he escaped in an helicopter.a disturbing battle cry.



!! Mooks and bosses
[[folder:Manumit]]
Mutated humans who served as guinea pigs for Elexis's experiments.
----
* DegradedBoss: The first Manumit you fight is [[spoiler:Mancini's mutated form]], who stalks you across the entire abandoned subway in four separate battles. Manumit come back later in the game as standard enemies.
* WolverineClaws: They only use this kind of attack. It's also true for both [[spoiler:Mutated!Mancini and Mutated!Blade]].

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!! Mooks and bosses
[[folder:Manumit]]
Mutated humans who served as guinea pigs for Elexis's experiments.
----
[[folder:[=SinTEK=] Enforcers]]
* DegradedBoss: The first Manumit you fight is [[spoiler:Mancini's mutated form]], who stalks you across the entire abandoned subway in four separate battles. Manumit come back later in the game as standard enemies.
* WolverineClaws:
LightningBruiser: They only use this kind of attack. It's also true for both [[spoiler:Mutated!Mancini wear heavy armored suits and Mutated!Blade]].wield miniguns; they've got the durability and firepower of a HeavilyArmoredMook, while still being just as fast and maneuverable as a normal enemy.



[[folder:Bachrodai]]
The test subjects ["Bachrodai"] in Xenomorphic Laboratory levels.

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[[folder:Bachrodai]]
[[folder:Antonio 'Tony' Mancini]]
The test subjects ["Bachrodai"] first baddie Blade tacks on in Xenomorphic Laboratory levels.[[VideoGame/SiN1998 the main game]], your run-of-the-mill mafioso that assaults a bank on Freeport City at the beginning of the game.



* BodyHorror: One arm longer than the other, pale skin, mutated features and a disturbing battle cry.

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* BodyHorror: One arm LightningBruiser: [[spoiler:His Manumit self]] is surprisingly fast for all his bulk, which can be quite aggravating when you fight him in the train car with limited space to move.
* PlethoraOfMistakes: He royally botches the opening bank robbery in the original game. The police surround the bank after the alarm is tripped (forcing him to stall for time), it takes much
longer than he expected to get into the other, pale skin, mutated features bank's vault, and when he does get in, ''he doesn't even find what he's looking for''!
* PunchedAcrossTheRoom: One of his [[spoiler:Manumit self's]] attacks is an extremely powerful uppercut that can send Blade up to the roof of the room.
* SmallRoleBigImpact: He's the one whose actions lead [=HardCorps=] to investigate [=SinTEK=], and only lasts 4 levels [[spoiler:with the final level being his transformation into
a disturbing Manumit]]. Without his failures, however, Elexis's plan would have gone without a hitch.
* StarterVillain: He's the BigBad for the first levels until Elexis Sinclaire reveals to be the [[TheManBehindTheMan behind everything]] and [[spoiler:[[EstablishingCharacterMoment turns Tony into a Manumit]]]].
* StoryDrivenInvulnerability: It is possible (if you're quick enough) to shoot him during several points. Of course, he won't die until he gets into the abandoned subway station to transform, and can only be taken out during the climactic
battle cry.in the active subway platform.
* TransformationSequence: [[spoiler:His transformation into the first of the brutish Manumits in a cutscene]] during the original game.



[[folder:[=SinTEK=] Enforcers]]
* LightningBruiser: They wear heavy armored suits and wield miniguns; they've got the durability and firepower of a HeavilyArmoredMook, while still being just as fast and maneuverable as a normal enemy.
[[/folder]]

[[folder:Spoiler boss (Main game)]]

to:

[[folder:[=SinTEK=] Enforcers]]
* LightningBruiser: They wear heavy armored suits and wield miniguns; they've got the durability and firepower of a HeavilyArmoredMook, while still being just as fast and maneuverable as a normal enemy.
[[/folder]]

[[folder:Spoiler boss (Main 1998 game)]]



A mob boss villain who is attempting to produce genetically-mutated creatures under secret supervision

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A The mob boss villain who is attempting and main BigBad of ''Wages of [=SiN=]''. Attempts to produce genetically-mutated creatures under secret supervisionsupervision. Wants to use Elexis's own research to level the entirety of Freeport into the ground.


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* HateSink: There's NOTHING redeeming about Manero.


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[[folder:Viktor Radek]]
A sidekick to Elexis, introduced in ''VideoGame/SiNEpisodesEmergence'', he wants to use Elexis's research for his own goals.
----
* TheMafiya: A russian mafia boss.
* TheUnfought: Blade doesn't directly confront him, even when he can shoot him.
* VillainExitStageLeft: As his arc was intended to conclude quite late in the ''Episodes'' series, the last we saw of him, he injected Jessica with the formula he tried to get out of Blade's hands, and he escaped in an helicopter.
[[/folder]]

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* CanonImmigrant: She's very similar to Jennifer Carmack from ''[=SiN=]: the Movie'' anime. Not a 100% direct version, but pretty close.
* {{Expy}}: Blatantly one to [[{{VideoGame/HalfLife2}} Alyx Vance]], serving a near identical role, reusing several of the same animations thanks to being on the same engine, and likely even using some of the same entity code. She also appears to be somewhat based on JC's sister, Jennifer, from the anime movie adaptation.

to:

* CanonImmigrant: She's very similar to Jennifer Carmack from ''[=SiN=]: the Movie'' anime. Not a 100% direct version, but pretty close.
* {{Expy}}:
{{Expy}}:
**
Blatantly one to [[{{VideoGame/HalfLife2}} Alyx Vance]], serving a near identical role, reusing several of the same animations thanks to being on the same engine, and likely even using some of the same entity code. She also appears to be somewhat based on JC's sister, Jennifer, from the anime movie adaptation.
** She's also very similar to Jennifer Carmack from the ''[=SiN=]'' anime movie, right down to having the same initials. Not a 100% identical copy, but pretty damn close.

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