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Trope was cut/disambiguated due to cleanup
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* EatTheDog: After spending a while alone in the Kennel, he started eating the dogs. As Carpenter notes, he still had a food supply, so this may just be a side effect of his transformation.
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Changed line(s) 166 (click to see context) from:
* GreaterScopeVillain: For ''Overture''. Some notes throughout the game reference the Tuurngait and is the spurce of the virus afflicting the creatures in the mine, but it doesn't have a major role in the plot until ''Black Plague''.
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* GreaterScopeVillain: For ''Overture''. Some notes throughout the game reference the Tuurngait and is the spurce source of the virus afflicting the creatures in the mine, but it doesn't have a major role in the plot until ''Black Plague''.
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* ArcVillain: Of Black Plague, with the Tuurngait as the overall BigBad.
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* ArcVillain: Of Black Plague, ''Black Plague'', with the Tuurngait as the overall BigBad.
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* AscendToAHigherPlaneOfExistence: As revealed in Requiem, he became a part of the Tuurngait's hivemind after his death.
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* AscendToAHigherPlaneOfExistence: As revealed in Requiem, ''Requiem'', he became a part of the Tuurngait's hivemind after his death.
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* AscendedToAHigherPlaneOfExistence: In Requiem, it's revealed he's now part of the Tuurngait hivemind.
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* AscendedToAHigherPlaneOfExistence: In Requiem, ''Requiem'', it's revealed he's now part of the Tuurngait hivemind.
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* BigGood: In Black Plague, guiding Philip through the facility and trying to help him get rid of Clarence.
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* BigGood: In Black Plague, ''Black Plague'', guiding Philip through the facility and trying to help him get rid of Clarence.
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* AscendedExtra: Previously another random name in the files of the first game. In the second game however, he's one of the major monsters. He also becomes a main threat in the fan mod Necrologue.
* ArcVillain: Of the Necrologue fan mod, where Frisk stalks Philip throughout the last stretch of his adventure.
* ArcVillain: Of the Necrologue fan mod, where Frisk stalks Philip throughout the last stretch of his adventure.
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* AscendedExtra: Previously another random name in the files of the first game. In the second game however, he's one of the major monsters. He also becomes a main threat in the fan mod Necrologue.
''Necrologue''.
* ArcVillain: Of theNecrologue ''Necrologue'' fan mod, where Frisk stalks Philip throughout the last stretch of his adventure.
* ArcVillain: Of the
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* TheHeavy: In Necrologue, while the Tuurngait is still the overall BigBad, Frisk is the most persistent enemy in the mod and chases Philip several times.
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* TheHeavy: In Necrologue, ''Necrologue'', while the Tuurngait is still the overall BigBad, Frisk is the most persistent enemy in the mod and chases Philip several times.
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* NothingIsScarier: Despite being making noises through his sequence and even being able to kill Philip, the player never gets to see Frisk's actual appearance. It's commonly assumed that Frisk's transformed appearance is that of The Hunter, an enemy that was cut from the original tech demo, since Frisk's descriptions and quirks fit perfectly with said enemy. The Hunter model would be later reused for Frisk's full appearance in the fan mod Necrologue.
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* NothingIsScarier: Despite being making noises through his sequence and even being able to kill Philip, the player never gets to see Frisk's actual appearance. It's commonly assumed that Frisk's transformed appearance is that of The Hunter, an enemy that was cut from the original tech demo, since Frisk's descriptions and quirks fit perfectly with said enemy. The Hunter model would be later reused for Frisk's full appearance in the fan mod Necrologue.''Necrologue''.
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* SpiritualPredecessor: To The Beast from Amnesia: The Bunker. While their mechanics are somewhat different, the overall concept is similar: a mutated human, now devolved into a feral beast that fears light and stalks the player character in the dark.
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* SpiritualPredecessor: To The Beast from Amnesia: ''Amnesia: The Bunker.Bunker''. While their mechanics are somewhat different, the overall concept is similar: a mutated human, now devolved into a feral beast that fears light and stalks the player character in the dark.
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* GreaterScopeVillain: For ''Overture''. Some notes throughout the game reference the Tuurngait, but it doesn't appear in the plot until ''Black Plague''.
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* GreaterScopeVillain: For ''Overture''. Some notes throughout the game reference the Tuurngait, Tuurngait and is the spurce of the virus afflicting the creatures in the mine, but it doesn't appear have a major role in the plot until ''Black Plague''.
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* {{Deuteragonist}}: The secondary character of ''Overture'' by virtue of being the only other living soul in the mine alongside Philip. With all of the context behind his past, the game is as much his tragic story as it is Philip's.
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* MissionControlIsOffItsMeds: Communicates with Philip via radio, and is clearly insane from isolation and the effects of the Tuurngait virus. He's retained just enough of his bearings to guide Philip through the mine, but often lapses into nonsensical ramblings.
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* AscendedToAHigherPlaneOf Existence: In Requiem, it's revealed he's now part of the Tuurngait hivemind.
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* AscendedToAHigherPlaneOf Existence: AscendedToAHigherPlaneOfExistence: In Requiem, it's revealed he's now part of the Tuurngait hivemind.