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* AuthorityGrantsAsskicking: The Royal Crown they receive upon being declared king/queen gives a huge boost (+6) to all three mental stats, making it moderately useful for a physically dependant character and immensely powerful in the hands of a spellcaster.


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* PositionOfLiteralPower: The Royal Crown they receive upon being declared king/queen gives a huge boost (+6) to all three mental stats, making it moderately useful for a physically dependant character and immensely powerful in the hands of a spellcaster.

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* AloofArcher: He's a ForestRanger with a high Dexterity score and a number of feats invested toward using longbows when you recruit him. He's also quiet, cold, and prefers [[IWorkAlone to work alone]].



* ArcherArchetype: He's a ForestRanger with a high Dexterity score and a number of feats invested toward using longbows when you recruit him. He's also quiet, cold, and prefers [[IWorkAlone to work alone]].
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* GameplayAndStorySegregation: Despite it being what tipped the player off in the first place, no one else seems to notice when they switch places.
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* FailedASpotCheck: On the receiving end of a rather humorous one. No one but the player seems to notice when "Kaessi" changes not just personality, but eye color and tattoos as well. Nor when one disappears into a portal and another jump out in front the other companions.
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* CharacterSelectForcing: He's optional and even missable in Act 2, but as an alchemist, he can create acid bombs to neutralize trollish regeneration, and he's the earliest pre-DLC character who can fill the Treasurer position as an Advisor. Bartholomew Delgado is available shortly thereafter, but parties which don't want to support his necromantic experiments might not even realize he's recruitable, and the next and last candidate, Maegar Varn, isn't available until the end of Act 4 -- making Jubilost almost mandatory should the player want to have an optimal management system without forking over money for mercenaries.

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* CharacterSelectForcing: He's optional and even missable in Act 2, but as an alchemist, he can create acid bombs to neutralize trollish regeneration, the regeneration of the trolls who are the primary foes of the chapter, and he's the earliest pre-DLC character who can fill the Treasurer position as an Advisor. Bartholomew Delgado is available shortly thereafter, but parties which don't want to support his necromantic experiments might not even realize he's recruitable, and the next and last candidate, Maegar Varn, isn't available until the end of Act 4 -- 4. In addition, neither are party members, limiting their bonuses when dealing with projects and events, making Jubilost almost mandatory should the player want to have an optimal management system without forking over money for mercenaries.

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Not quite "Required", moved to a related trope.


* CharacterSelectForcing: He's optional and even missable in Act 2, but as an alchemist, he can create acid bombs to neutralize trollish regeneration, and he's the earliest pre-DLC character who can fill the Treasurer position as an Advisor. Bartholomew Delgado is available shortly thereafter, but parties which don't want to support his necromantic experiments might not even realize he's recruitable, and the next and last candidate, Maegar Varn, isn't available until the end of Act 4 -- making Jubilost almost mandatory should the player want to have an optimal management system without forking over money for mercenaries.



* RequiredPartyMember: [[DownplayedTrope Downplayed]], as he isn't mandatory for Act 2 and is optional, but his ease of access to acid damage during a chapter where you need it to deal with trolls makes him one of the best options to bring, since he can create acid bombs if chosen feat wise. On top of that, without DLC, he's the only member who can fill the Treasurer position as an Advisor, making him almost mandatory should the player want to have an optimal management system without forking over money for mercenaries.
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* AwesomeButImpractical: The Ginormous Sword is a monster of a blade that deals massive damage, but it also takes a big penalty to its chance to hit thanks to it being oversized. Against smaller enemies with high AC it can be an impractical tool, but it is very potent if you can reduce enemy AC and stack bonuses to attack rolls on Amiri.

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* AwesomeButImpractical: The Ginormous Sword is a monster of a blade that deals massive damage, but it also takes a big penalty to its chance to hit thanks to it being oversized. Against smaller enemies with high AC it can be an impractical tool, but it is very potent if you can reduce enemy AC and stack bonuses to attack rolls on Amiri. Realistically, it only becomes practical to use it very late into the game, where she can be be built to use it properly.



* MightMakesRight: She's from a society where the strongest warrior rules over the others... unless they're a woman. She disagrees with the ideology women can't be warriors, but fully accepts the idea that the strong should rule.

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* MightMakesRight: She's from a society where the strongest warrior rules over the others... unless they're a woman. She disagrees with the ideology women can't be warriors, but fully accepts the idea that the strong should rule. As part of this, she'll always approve of the Baron/ness displaying their strength.



* FantasticRacism: Unsurprisingly, he ''hates'' trolls after their rampage left him the SoleSurvivor of his DoomedHometown. He's quite quick to dismiss any offers of peace from other "monster" races as well -- goblins, kobolds, spriggans, and fey -- and he mistrusts the Numerian barbarians' claims that they only fight other fighters, and would never sack an unsuspecting peaceful village.

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* FantasticRacism: Unsurprisingly, he ''hates'' trolls after their rampage left him the SoleSurvivor of his DoomedHometown. He's quite quick to dismiss any offers of peace from other "monster" races as well -- goblins, kobolds, spriggans, and fey -- and he mistrusts the Numerian barbarians' claims that they only fight other fighters, and would never sack an unsuspecting peaceful village. While he'll voice his disagreement with letting any of them into the kingdom, he'll flat out leave if the Baron/ness offers trolls a place to live.



** He's more concerned with doing right than being liked, and often argues in favor of harsh and unpopular decisions and [[ShootTheDog Shooting the Dog]] rather than risk further trouble.

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** He's more concerned with doing right than being liked, and often argues in favor of harsh and unpopular decisions and [[ShootTheDog Shooting the Dog]] rather than risk further trouble. For instance, disapproving of letting either of Trobold's leaders live after they started attacking.



* MutuallyExclusivePartyMembers: While neither is directly recruitable [[spoiler:until the GoldenEnding]], Ekun will permanently leave the game should you ally with Hargulka. He will also leave if you recruit Tartuk after not letting him participate in the battle with Kargadd.

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* MutuallyExclusivePartyMembers: While neither is directly recruitable [[spoiler:until the GoldenEnding]], Ekun will permanently leave the game should you ally with Hargulka. He will also leave if you recruit Tartuk after not letting him participate in the battle with Kargadd.Kargadd, though he at least allows you to get Tartuk to join the kingdom unlike Hargulka.



* ChaoticGood: Her InUniverse alignment. Linzi is cheerful, sweet-natured, a devoted friend, and is infuriated by cruelty to other people. She's also more than a little prone to DidntThinkThisThrough, like when she [[spoiler:uses treasury funds to buy a printing press for the capital without asking first]].

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* ChaoticGood: Her InUniverse alignment. Linzi is cheerful, sweet-natured, a devoted friend, and is infuriated by cruelty to other people. She's also more than a little prone to DidntThinkThisThrough, like when she [[spoiler:uses treasury funds to buy a printing press for the capital without asking first]]. Overall she's one of the more heroic characters you can recruit, only really losing to Tristan.
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* RequiredPartyMember: [[DownplayedTrope Downplayed]] as he both isn't mandatory for Act 2 and is optional, but his ease of access to acid damage during a chapter where you need it to deal with trolls makes him one of the best options to bring, since he can create acid bombs if chosen feat wise.

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* RequiredPartyMember: [[DownplayedTrope Downplayed]] Downplayed]], as he both isn't mandatory for Act 2 and is optional, but his ease of access to acid damage during a chapter where you need it to deal with trolls makes him one of the best options to bring, since he can create acid bombs if chosen feat wise. On top of that, without DLC, he's the only member who can fill the Treasurer position as an Advisor, making him almost mandatory should the player want to have an optimal management system without forking over money for mercenaries.

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* ButThouMust: You cannot force Linzi out your party or permanently kill her. [[spoiler:You also cannot prevent her from dying at the conclusion]].

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* ButThouMust: You cannot force Linzi out your party or permanently kill her. [[spoiler:You also cannot prevent her from dying being trapped as a book forever at the conclusion]].



* HasAType: Linzi has a thing for taller women, either upper-class ladies like Octavia, strong and brave ladies like Amiri, or both, like Valerie. Should be noted that all of the above are easy on the eyes too.



* HomoeroticSubtext: Linzi herself is not a romance option for either gender PlayerCharacter and she never outright states that she is gay. However, from the dialogues it is clear that she harbors a crush on Valerie, with her writing constantly bringing up her heavenly beauty. She also becomes flustered around Annamede Belavarah if taken along to the Rushlight Tournament, to a degree that goes way beyond being simply starstruck, and is stated to have [[DistractedByTheSexy failed her exams because of her presence]] prior to the game's start. She also flirts with Octavia in Campside banters, and is offered to join a threesome with her, but ends up too flustered to accept. [[https://www.reddit.com/r/OwlcatGames/comments/pf9ff0/ask_me_anything_session_with_owlcat_games/hb316mp/?context=3 Linzi's writer confirmed during a Q&A session that she was intentionally written to be a lesbian.]]
* HornyBard: {{Downplayed}}. She never directly propositions anyone in the game nor is she a romance option for the PlayerCharacter, but seemingly only because she's too shy to try to act on her feelings: [[InteractiveNarrator her monologues as the game's narrator]] and various other dialogues frequently bring up Valerie's divinely-gifted beauty and she sometimes flirts with Octavia in campfire banter (who invites her to join a threesome at one point, but Linzi is too flustered to accept). She also gets deeply flustered around her idol Annamede Belaverah to a degree that far exceeds [[TheKnightsWhoSaySquee merely being star-struck]].

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* HomoeroticSubtext: Linzi herself is not a romance option for either gender PlayerCharacter and she never outright states that she is gay. However, from the dialogues it is clear that she harbors a crush on Valerie, with her writing constantly bringing up her heavenly beauty. She also dreamily writes "Oh, I think I'm in love!" when Amiri charges to save her old friend on her personal quest, becomes flustered around Annamede Belavarah if taken along to the Rushlight Tournament, to a degree that goes way beyond being simply starstruck, and is stated to have [[DistractedByTheSexy failed her exams because of her presence]] prior to the game's start. She also flirts with Octavia in Campside banters, and is offered to join a threesome with her, but ends up too flustered to accept. [[https://www.reddit.com/r/OwlcatGames/comments/pf9ff0/ask_me_anything_session_with_owlcat_games/hb316mp/?context=3 Linzi's writer confirmed during a Q&A session that she was intentionally written to be a lesbian.]]
* HornyBard: {{Downplayed}}. She never directly propositions anyone in the game nor is she a romance option for the PlayerCharacter, but seemingly only because she's too shy to try to act on her feelings: [[InteractiveNarrator her monologues as the game's narrator]] and various other dialogues frequently bring up Valerie's divinely-gifted beauty beauty, finds Amiri's bravery and devotion to her old friend so charming she admits she thinks she's in love, and she sometimes flirts with Octavia in campfire banter (who invites her to join a threesome at one point, but Linzi is too flustered to accept). She also gets deeply flustered around her idol Annamede Belaverah to a degree that far exceeds [[TheKnightsWhoSaySquee merely being star-struck]].


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* SupportPartyMember: A classic example, being a 3.X bard and all, but this also helps ensure the player always has access to at least one healer, even in the early game if Harrim and Jaethal both declined to join the party, and someone with the vital Trickery and Persuasion skills that show up early and never go away. Linzi is unlikely to become a killing machine, but her many support skills still make her an effective force-multiplier in most parties even outside of combat.


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* OneStatToRuleThemAll: Nok-Nok is less optimized than Ekundayo because his weaknesses (lower landspeed, reliance on party members for flanks, relative frailty, low Strength and mental stats) are pretty glaring. But between the huge pile of skill points he gets from his class, the most glaring weakness of his Knife Master archetype (not being able to disarm magical traps) being removed, and having a ''titanic'' Dexterity score to fuel his Unchained Rogue powers, he doesn't ''need'' much more of a gameplan than "turn on Acrobatics, walk up to an enemy an ally is also fighting that's not immune to Sneak Attack, and make it very, very dead."
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* InformedAttribute: The game says she'll support the free expression and experimentation of magic as a Magister, but in practice she actually usually favors muzzling many avenues of magical research that seem morally dubious. In fairness, it's mostly stuff she equates to slavery, like undead (which trap a portion of the original person's soul in the body) and constructs (which are made by imprisoning elemental or other spirits inside a man-made frame).

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* InformedAttribute: The game says she'll support the free expression and experimentation of magic as a Magister, but in practice she Octavia actually usually favors muzzling many avenues of magical research that seem she finds morally dubious. In fairness, it's mostly stuff she equates to slavery, like undead (which trap a portion of the original person's soul in the body) and constructs (which are made by imprisoning elemental or other spirits inside a man-made frame).
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* EyeScream: [[spoiler:He can channel Sarenrae's power directly to destroy the Oculus, but it robs his sight in exchange. This is because only a permanently blinded good outsider can destroy the Oculus without a ''holy'' weapon, so Sarenrae chooses to help him ''by'' permanently blinding him. Or, alternatively, he chooses to permanently blind himself with her power so that he can do it; the scene is deliberately ambiguous.]]

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* EyeScream: [[spoiler:He can channel Sarenrae's power directly to destroy the Oculus, but it robs his sight in exchange. This is because only a permanently blinded good outsider can destroy the Oculus without a ''holy'' weapon, so Sarenrae chooses to help him ''by'' permanently blinding him.him to aid his attempt at redemption. Or, alternatively, he chooses to permanently blind himself with her power so that he can do it; the scene is deliberately ambiguous.]]



* ObliviousToLove: When you click on him, he might share a story about a girl who told him his eyes light up her world, then seemed strangely disappointed when he responded that Sarenrae would light up her soul. If romanced, he'll misread the Baroness's interest early on and has to outright ask if she likes him romantically before he gets it.

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* ObliviousToLove: When you click on him, he might share a story about a girl who told him his eyes light up her world, then seemed strangely disappointed when he responded that Sarenrae would light up her soul. His personal quest also features a cultist woman who is clearly interested in him, and whose affection he is similarly oblivious to [[spoiler: although if he saves her from being sacrificed at the end of the questline, he's implied to have inspired her to take up Sarenrae worship]]. If romanced, he'll misread the Baroness's interest early on and has to outright ask if she likes him romantically before he gets it. [[spoiler: In his defense, he's an EnergyBeing trapped in humanoid form; his natural state is pretty uninterested in the base lusts of the flesh.]]

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* ChaoticNeutral: InUniverse. His only concern is traveling the world and experiencing new sights and events to ward off the Bleaching, and maybe find a way to end it altogether along the way. Helping the Baron/ess is means to an end.

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* ChaoticNeutral: InUniverse. His only concern is traveling the world and experiencing new sights and events to ward off the Bleaching, and maybe find a way to end it altogether along the way. Helping the Baron/ess is means to an end. He does have some ideals he holds sacred, being disgusted when he meets a gnome fallen into evil and depravity, but he also has a harshly pragmatic side as Treasurer, being willing to cut fat for the greater good.



* SmallNameBigEgo: He cannot conceive of the idea that anyone in Avistan who calls themselves educated would not have heard of him. Should you tell him you don't know him, he states you're either stupid or making a very offensive joke at his expense. Interestingly, The General can recognize his name if they pass a Knowledge(World) check during Varnhold's Lot, while the Baron/ess gets no such check when they meet Jubilost.

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* SmallNameBigEgo: Zigzagged, in that Jubilost actually can generally back up his overinflated opinon of himself, but he's definitely an egotist. He cannot conceive of the idea that anyone in Avistan who calls themselves educated would not have heard of him. Should you tell him you don't know him, he states you're either stupid or making a very offensive joke at his expense. Interestingly, The General can recognize his name if they pass a Knowledge(World) check during Varnhold's Lot, while the Baron/ess gets no such check when they meet Jubilost.



* EyeScream: [[spoiler:He can channel Sarenrae's power directly to destroy the Oculus, but it robs his sight in exchange.]]

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* EyeScream: [[spoiler:He can channel Sarenrae's power directly to destroy the Oculus, but it robs his sight in exchange. This is because only a permanently blinded good outsider can destroy the Oculus without a ''holy'' weapon, so Sarenrae chooses to help him ''by'' permanently blinding him. Or, alternatively, he chooses to permanently blind himself with her power so that he can do it; the scene is deliberately ambiguous.]]


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* MythologyGag: The original Adventure Path actually describes [[spoiler: how the Oculus of Abaddon can be destroyed, and one of the methods is for a permanently blinded good outsider to smack it with a bludgeoning weapon. Tristian is introduced to provide the player with a ready-made method of doing so.]]
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* GlassCannon: She can be one of the most effective nukers in your party, but her low Constitution and inability to use Abjuration magic mean she can dish it out but can't long withstand return fire. With the right equipment it's still possible to get her AC to mid-20s or low 30s.

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* GlassCannon: She can be one of the most effective nukers in your party, especially as an Arcane Trickster, but her low Constitution and inability to use Abjuration magic mean she can dish it out but can't long withstand return fire. With the right equipment it's still possible to get her AC to mid-20s or low 30s.



** Her starting Intelligence is a [[DumbBlonde lower than]] [[BrainlessBeauty average 9]]. Party conversations reveal her to be well-versed in noble literature, Shelyn scripture, and warfare. Even if she's something of a philistine, that'd likely fall under the umbrella of Wisdom rather than intelligence.

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** Her starting Intelligence is a [[DumbBlonde lower than]] [[BrainlessBeauty average 9]]. Party conversations reveal her to be well-versed in noble literature, Shelyn scripture, and warfare. Even if she's something of a philistine, that'd likely fall under the umbrella of Wisdom rather than intelligence. This is likely the result of her stat spread of high Con and Charisma.



* LawfulNeutral: InUniverse. Valerie trained to be a paladin and places great stock in sworn oaths and law and order.

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* LawfulNeutral: InUniverse. Valerie trained to be a paladin and places great stock in sworn oaths and law and order. This means as an advisor role, the letter of the law is massively important to her, and her choices tend to be focused around following said laws of the area.



* StoneWall: She aspires to be one in-universe, and mechanically is built to wear heavy armor and a massive shield. Her relatively low Strength means that even her initial bastard sword proficiency only offsets her low-damage tendencies by a small amount.

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* StoneWall: She aspires to be one in-universe, and mechanically is built to wear heavy armor and a massive shield. Her relatively low Strength means that even her initial bastard sword proficiency only offsets her low-damage tendencies by a small amount.amount, but with some points in Strength or equipment to boost it, she can become a tanky wall that charges in and holds the enemy for the rest of the party to assault.

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Didn't find it that obvious, but...


* ChaoticNeutral: Her InUniverse alignment. She cares about little more than wandering the world kicking ass, though she does go through some CharacterDevelopment that changes her perspective somewhat.

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* ChaoticNeutral: Her InUniverse alignment. She cares about little more than wandering the world kicking ass, though she does go through some CharacterDevelopment that changes her perspective somewhat.somewhat, and she is protective of her immediate circle of friends and allies.



** He's also a very skilled High Priest if given the job and puts genuine care and attention into his work. His flavor text describes his efforts as unusual and weird, but effective, and he usually gets results in spite of his oddities. His final speech once you max out the Divine rating for the Kingdom is him talking about how many obscure cults, religious organizations, and traditions you saved from extinction. And how even Abadar, the God of Civilization would approve of your efforts. Oh sure he talks about how pointless it was as they would all die out eventually, but it obvious just how proud he is of all your's and his efforts.

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** He's also a very skilled High Priest if given the job and puts genuine care and attention into his work. His flavor text describes his efforts as unusual and weird, but effective, and he usually gets results in spite of his oddities. His final speech once you max out the Divine rating for the Kingdom is him talking about how many obscure cults, religious organizations, and traditions you saved from extinction. And how even Abadar, the God of Civilization would approve of your efforts. Oh sure he talks about how pointless it was as they would all die out eventually, and even laments that these successes are only giving the people false hope, but it it's obvious just how proud he is of all your's and his your collective efforts.


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* InformedAttribute: The game says she'll support the free expression and experimentation of magic as a Magister, but in practice she actually usually favors muzzling many avenues of magical research that seem morally dubious. In fairness, it's mostly stuff she equates to slavery, like undead (which trap a portion of the original person's soul in the body) and constructs (which are made by imprisoning elemental or other spirits inside a man-made frame).

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* InformedAttribute: Him being of Evil alignment is not so apparent. He's a pretty chill guy, the ruthlessness manifests [[ByronicHero when it comes to the slavers that abducted him and Octavia.]] To be fair there are hints in dialogue such as him saying that while he doesn't go out of his way to screw people over anybody in his way deserves what they get, his Chaotic Evil alignment seems to imply he values his freedom and is willing to do anything to keep it as well as survive. This is far cry from how Chaotic Evil is usually portrayed. It is implied that he is far closer to the neutral end of the scale, as [[spoiler: a few specific acts of good in the game can cause him to switch his alignment to ChaoticNeutral, without significantly changing his dialogue and personality.]]

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* InformedAttribute: Him being of Evil alignment is not so apparent. He's a pretty chill guy, the ruthlessness manifests [[ByronicHero when it comes to the slavers that abducted him and Octavia.]] To be fair there are hints in dialogue such as him saying that while he doesn't go out of his way to screw people over anybody in his way deserves what they get, his and he's a pretty harsh Genera. His Chaotic Evil alignment seems to imply he values his freedom and is willing to do anything to keep it as well as survive. This is far cry from how Chaotic Evil is usually portrayed. It is implied that he is far closer to the neutral end of the scale, as [[spoiler: a few specific acts of good in the game can cause him to switch his alignment to ChaoticNeutral, without significantly changing his dialogue and personality.]]


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* TheSpartanWay: His brutal streak comes out as General, recommending harsh training for soldiers or even abandoning some to their deaths if they fall behind.
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* GlassCannon: Eventually downplayed as Regongar achieves higher levels of his magus class and/or Dragon Disciple prestige class and qualifies for using heavier and heavier armors, but at first he's got a ton of damage potential, especially since he's competently built to capitalize on his class's high crit potential with Spellstrike and the ''Shocking Grasp'' spell, alongside absolutely terrible AC (only light armor without the Dexterity to make full use of it, and he not only doesn't get Shield Proficiency but using one is mutually exclusive with his Spell Combat class feature anyway) and mediocre hitpoints on top of his tendency to fight through the pain and get himself killed thanks to his Ferocity. Every spell he casts trying to mitigate these issues is a spell he's not casting to kill enemies outright, and that's setting aside that other party members in his niche can benefit from most of them too.

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* GlassCannon: Eventually downplayed as Regongar achieves higher levels of his magus class and/or Dragon Disciple prestige class and qualifies for using heavier and heavier armors, armor and/or gets some stat and armor bonuses, but at first he's got a ton of damage potential, especially since he's competently built to capitalize on his class's high crit potential with Spellstrike and the ''Shocking Grasp'' spell, alongside absolutely terrible AC (only light armor without the Dexterity to make full use of it, and he not only doesn't get Shield Proficiency but using one is mutually exclusive with his Spell Combat class feature anyway) and mediocre hitpoints on top of his tendency to fight through the pain and get himself killed thanks to his Ferocity. Every spell he casts trying to mitigate these issues is a spell he's not casting to kill enemies outright, and that's setting aside that other party members in his niche can benefit from most of them too.

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* OptionalPartyMember: Should you be inclined to, you can just kill him on your first encounter.
** Similar to Jubilost, doing the Ruined Watchtower before Troll Trouble starts will allow you to explore the area while bypass him entirely, and the areas he would reveal can delibertaely be found in othere ways. Skipping Ekundayo is somewhat less likely than Jubilost due to how out-of-the-way the ruined watchtower is, however.

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* OptionalPartyMember: Should you be inclined to, you can just kill him on your first encounter.
**
encounter. Similar to Jubilost, doing the Ruined Watchtower before Troll Trouble starts will allow you to explore the area while bypass him entirely, and the areas he would reveal can delibertaely deliberately be found in othere other ways. Skipping Ekundayo is somewhat less likely than Jubilost due to how out-of-the-way the ruined watchtower is, however.



* BerserkButton: Torag and his clergy are a very sore point to him and one of the few things which genuinely [[NotSoStoic tick him off]]. [[spoiler:During his companion quest, he destroys an anvil dedicated to Torag with his ''bare hands'' in a fit of rage.]] [[spoiler:Later in his companion quest it's revealed that this isn't just due to a fit of berserk strength.]]

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* BerserkButton: Torag and his clergy are a very sore point to him and one of the few things which genuinely [[NotSoStoic tick him off]]. If present when the player meets Ekundayo, Harrim gets annoyed at the ranger's praise for Torag. [[spoiler:During his companion quest, he destroys an anvil dedicated to Torag with his ''bare hands'' in a fit of rage.]] [[spoiler:Later Later in his companion quest it's revealed that this isn't just due to a fit of berserk strength.]]



* ChaoticNeutral: InUniverse. He's a bitter old dwarf who [[MySpeciesDothProtestTooMuch rejected his society]] in favor of WalkingTheEarth as one of Groetus's doomsayers.

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* ChaoticNeutral: InUniverse. He's a bitter old dwarf who [[MySpeciesDothProtestTooMuch rejected his society]] in favor of WalkingTheEarth as one of Groetus's doomsayers. His gloomy attitude means he can be a bit of a jerk at times, and doesn't always approve of doing the right thing, but he is not evil, and generally leans towards pragmatism.



* DarkIsNotEvil: Despite worshiping a god representing the inevitable decay of everything, Harrim is not evil (like Groetus himself) and fairly sees the whole "everything must die" more as a philosophical statement than a divine mandate. He even channels positive energy like a good cleric, allowing him to spontaneously heal the living.

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* DarkIsNotEvil: Despite worshiping a god representing the inevitable decay of everything, Harrim is not evil (like Groetus himself) and fairly sees the whole "everything must die" more as a philosophical statement than a divine mandate. He even channels positive energy like a good cleric, allowing him to spontaneously heal the living. This extends to his role if made a High Priest, where his gloomy attitude is off-set by how pragmatic yet effective he performs his job.



* TheFatalist: As part of his religion, he preaches about the inevitability of fate, how all things must end and how nothing they can ever accomplish even truly matters.

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* TheFatalist: As part of his religion, he preaches about the inevitability of fate, how all things must end and how nothing they can ever accomplish even truly matters. As a High Priest, some of his outcomes for issues mentions him preaching the end of things to people, much to the confusion of some.



** He's also a very skilled High Priest if given the job and puts genuine care and attention into his work. His final speech once you max out the Divine rating for the Kingdom is him talking about how many obscure cults, religious organizations, and traditions you saved from extinction. And how even Abadar, the God of Civilization would approve of your efforts. Oh sure he talks about how pointless it was as they would all die out eventually, but it obvious just how proud he is of all your's and his efforts.

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** He's also a very skilled High Priest if given the job and puts genuine care and attention into his work. His flavor text describes his efforts as unusual and weird, but effective, and he usually gets results in spite of his oddities. His final speech once you max out the Divine rating for the Kingdom is him talking about how many obscure cults, religious organizations, and traditions you saved from extinction. And how even Abadar, the God of Civilization would approve of your efforts. Oh sure he talks about how pointless it was as they would all die out eventually, but it obvious just how proud he is of all your's and his efforts.
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* GlassCannon: Eventually downplayed as Regongar achieves higher levels of his magus class and qualifies for using heavier and heavier armors, but at first he's got a ton of damage potential, especially since he's competently built to capitalize on his class's high crit potential with Spellstrike and the ''Shocking Grasp'' spell, alongside absolutely terrible AC (only light armor without the Dexterity to make full use of it, and he not only doesn't get Shield Proficiency but using one is mutually exclusive with his Spell Combat class feature anyway) and mediocre hitpoints on top of his tendency to fight through the pain and get himself killed thanks to his Ferocity. Every spell he casts trying to mitigate these issues is a spell he's not casting to kill enemies outright, and that's setting aside that other party members in his niche can benefit from most of them too.

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* GlassCannon: Eventually downplayed as Regongar achieves higher levels of his magus class and/or Dragon Disciple prestige class and qualifies for using heavier and heavier armors, but at first he's got a ton of damage potential, especially since he's competently built to capitalize on his class's high crit potential with Spellstrike and the ''Shocking Grasp'' spell, alongside absolutely terrible AC (only light armor without the Dexterity to make full use of it, and he not only doesn't get Shield Proficiency but using one is mutually exclusive with his Spell Combat class feature anyway) and mediocre hitpoints on top of his tendency to fight through the pain and get himself killed thanks to his Ferocity. Every spell he casts trying to mitigate these issues is a spell he's not casting to kill enemies outright, and that's setting aside that other party members in his niche can benefit from most of them too.
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* GlassCannon: Eventually downplayed as Regongar achieves higher levels of his magus class and qualifies for using heavier and heavier armors, but at first he's got a ton of damage potential, especially since he's competently built to capitalize on his class's high crit potential with Spellstrike and the ''Shocking Grasp'' spell, alongside absolutely terrible AC (only light armor without the Dexterity to make full use of it, and he not only doesn't get Shield Proficiency but using one is mutually exclusive with his Spell Combat class feature anyway) and mediocre hitpoints on top of his tendency to fight through the pain and get himself killed thanks to his Ferocity. Every spell he casts trying to mitigate these issues is a spell he's not casting to kill enemies outright, and that's setting aside that other party members in his niche can benefit from most of them too.
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* TheProudElite: In her role as a Regent, Valerie is a firm anti-populist, arguing that the common people benefit most from being ruled by their betters and being put out by any proto-democratic concessions and reforms the main character supports.
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* RequiredPartyMember: [[DownplayedTrope Downplayed]] as he both isn't mandatory for Act 2 and is optional, but his ease of access to acid damage during a chapter where you need it to deal with trolls makes him one of the best options to bring, since he can create acid bombs if chosen feat wise.

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** For some inexplicable reason, he has gold eyes. [[spoiler:In ''Dungeons and Dragons'', golden eyes are typically a [[SupernaturalGoldEyes sign of celestial heritage]]--in his case, ''being'' a polymorphed celestial.]]

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** For some inexplicable reason, he has gold eyes. [[spoiler:In ''Dungeons and Dragons'', golden [[spoiler:Golden eyes are typically a [[SupernaturalGoldEyes sign of celestial heritage]]--in his case, ''being'' a polymorphed celestial.]]]]
** He occasionally will refer to people as mortals when he's uncomfortable or flustered. [[spoiler: Since he wasn't a mortal originally, he has some issues keeping that in mind]].



* GoodIsNotDumb: He's happy to remind everyone that merciful does not mean stupid. Though he urges the party to take the more merciful route, at times he also supports punishing those who are unrepentant (and he's quite good at reading who is really sincere or not in their repentance).

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* GoodIsNotDumb: He's happy to remind everyone that merciful does not mean stupid. Though he urges the party to take the more merciful route, route and solve issues to save as many people as possible, at times he also supports punishing those who are unrepentant (and he's quite good at reading who is really sincere or not in their repentance).repentance). One of his camp interactions with Amiri even discusses this, as he points out he isn't an idiot, and knows you have to draw the line at some point when being merciful.
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* LeeroyJenkins: Valerie and [[PetTheDog Jaethal]] laments she just charges into battle with little armor or tactics.

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* LeeroyJenkins: Valerie and [[PetTheDog Jaethal]] laments she just charges into battle with little armor or tactics. This is reflected in her potential role as an Advisor, as her reactions are usually just to charge ahead and deal with the issue without worry.

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