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* VilerNewVillain: Compared to [[ReluctantWarrior Zoe]], [[AnimalWrongsGroup Lily]], [[BloodKnight Axel]], and [[DirtyCop Marcus]], he's definitely the most malevolent of the Tower Bosses. Going by his journals, the things he does to Pals are even worse than anything ''you'' could do to them at your most cruel, seeing as you cannot merge Pals in ways that would garner the intrigue and a modicum of respect from the likes of [[Characters/ResidentEvilAlbertWesker Albert Wesker]] .

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* VilerNewVillain: Compared to [[ReluctantWarrior Zoe]], [[AnimalWrongsGroup Lily]], [[BloodKnight Axel]], and [[DirtyCop Marcus]], he's definitely the most malevolent of the Tower Bosses. Going by his journals, the things he does to Pals are even worse than anything ''you'' could do to them at your most cruel, seeing as you cannot merge Pals in ways that would garner the intrigue and a modicum of respect from the likes of [[Characters/ResidentEvilAlbertWesker Albert Wesker]] .Wesker]].

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I think whoever wrote this sorely underestimates how vile Albert Wesker is. Maybe I'm overestimating in response. We'll see what the next edit will be.


* VilerNewVillain: Compared to [[ReluctantWarrior Zoe]], [[AnimalWrongsGroup Lily]], [[BloodKnight Axel]], and [[DirtyCop Marcus]], he's definitely the most malevolent of the Tower Bosses. Going by his journals, the things he does to Pals are even worse than anything ''you'' could do to them at your most cruel, seeing as you cannot merge Pals in ways that would make even [[Characters/ResidentEvilAlbertWesker Albert Wesker]] vomit in disgust.

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* VilerNewVillain: Compared to [[ReluctantWarrior Zoe]], [[AnimalWrongsGroup Lily]], [[BloodKnight Axel]], and [[DirtyCop Marcus]], he's definitely the most malevolent of the Tower Bosses. Going by his journals, the things he does to Pals are even worse than anything ''you'' could do to them at your most cruel, seeing as you cannot merge Pals in ways that would make even garner the intrigue and a modicum of respect from the likes of [[Characters/ResidentEvilAlbertWesker Albert Wesker]] vomit in disgust.Wesker]] .



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[[/folder]][[/folder]]

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'''Humans & Factions''' | [[Characters/PalworldPals Pals & Pal Elements]] | [[Characters/PalworldLamballToCelaray Lamball to Celaray (1-25)]] | [[Characters/PalworldDirehowlToGorirat Direhowl to Gorirat (26-49)]] | [[Characters/PalworldBeegardeToRagnahawk Beegarde to Ragnahawk (50-74)]] | [[Characters/PalworldKatressToAnubis Katress to Anubis (75-100)]] | [[Characters/PalworldJormuntideToJetragon Jormuntide to Jetragon (101-111)]] -]]]


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'''Humans & Factions''' | [[Characters/PalworldPals Pals & Pal Elements]] | [[Characters/PalworldLamballToCelaray Lamball to Celaray (1-25)]] | [[Characters/PalworldDirehowlToGorirat Direhowl to Gorirat (26-49)]] | [[Characters/PalworldBeegardeToRagnahawk Beegarde to Ragnahawk (50-74)]] | [[Characters/PalworldKatressToAnubis Katress to Anubis (75-100)]] | [[Characters/PalworldJormuntideToJetragon Jormuntide to Jetragon (101-111)]] Bellanoir (101-112)]] -]]]

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* GameplayAndStorySegregation: Somewhat justified, as the game is in early access (at time of writing. The tablet you rely on points out that the towers these bosses control are the key to getting to the gigantic tree out over the ocean. In essence, once you beat them, you oust them from the tower. In gameplay, they're not only re-challengeable and not stopped, but defeating them yields no way to reach the tree the tablet points you towards.

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* GameplayAndStorySegregation: Somewhat justified, as the game is in early access (at time of writing.writing). The tablet you rely on points out that the towers these bosses control are the key to getting to the gigantic tree out over the ocean. In essence, once you beat them, you oust them from the tower. In gameplay, they're not only re-challengeable and not stopped, but defeating them yields no way to reach the tree the tablet points you towards.
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Removing redundant entry.


* AttackItsWeakPoint: PlayedWith during the boss fight against Zoe and Grizzbolt. The fastest way to take Grizzbolt out? A BoomHeadshot to Grizzbolt like with most other Pals and humans you've probably fought up until this point? Nope! [[spoiler:Shoot Zoe, who's riding on Grizzbolt's back.]]
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* DeconstructedCharacterArchetype: They serve as a counterpoint to Team Skull, the villain group they reference (who are in themselves a deconstruction of elements of ''Pokémon''[='=]s "journey" structure):

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* DeconstructedCharacterArchetype: CorruptedCharacterCopy: They serve as a counterpoint to Team Skull, the villain group they reference (who are in themselves a deconstruction of elements of ''Pokémon''[='=]s "journey" structure):
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** Of [[VideoGames/RedDeadRedemption2 Dutch van der Linde]]. While Dutch had a strong bond with his gang before breaking out due to his instability alienating his fellow gang members, Axel doesn't have any ties with his gang, who instead create a CultOfPersonality around him and feed his need for more violence without question.

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** Of [[VideoGames/RedDeadRedemption2 [[VideoGame/RedDeadRedemption2 Dutch van der Linde]]. While Dutch had a strong bond with his gang before breaking out due to his instability alienating his fellow gang members, Axel doesn't have any ties with his gang, who instead create a CultOfPersonality around him and feed his need for more violence without question.

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Stretch has no leadership position and has no actual followers. Big Smoke is also not an actual leader and by the time he does have followers, they're more like generic mooks than a cult.


** Of both [[Characters/RedDeadRedemptionDutchVanDerLinde Dutch van der Linde]] and [[Characters/GrandTheftAutoSanAndreasGroveStreetFamilies Melvin "Big Smoke" Harris]]. While Dutch and Big Smoke were unquestionably loyal to their gangs before breaking out due to reasons (disagreements for Dutch, narcotics for Big Smoke), Axel doesn't have any ties with his gang, leading to them pursuing CultOfPersonality and need for more violence.
* {{Expy}}: Can be seen as a more-bloodthirsty version of [[Characters/GrandTheftAutoVAntagonists Harold "Stretch" Joseph]], another FlatCharacter.

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** Of both [[Characters/RedDeadRedemptionDutchVanDerLinde [[VideoGames/RedDeadRedemption2 Dutch van der Linde]] and [[Characters/GrandTheftAutoSanAndreasGroveStreetFamilies Melvin "Big Smoke" Harris]]. Linde]]. While Dutch and Big Smoke were unquestionably loyal to their gangs had a strong bond with his gang before breaking out due to reasons (disagreements for Dutch, narcotics for Big Smoke), his instability alienating his fellow gang members, Axel doesn't have any ties with his gang, leading to them pursuing who instead create a CultOfPersonality around him and feed his need for more violence.
* {{Expy}}: Can be seen as a more-bloodthirsty version of [[Characters/GrandTheftAutoVAntagonists Harold "Stretch" Joseph]], another FlatCharacter.
violence without question.



* {{Expy}}: He's basically a pastiche of other video game {{Dirty Cop}}s, particularly [[VideoGame/GrandTheftAutoV Steve Haines]] and [[VideoGame/GrandTheftAutoSanAndreas Frank Tenpenny]].

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* {{Expy}}: He's basically a pastiche of other video game {{Dirty Cop}}s, particularly [[VideoGame/GrandTheftAutoV Steve Haines]] and [[VideoGame/GrandTheftAutoSanAndreas Frank Tenpenny]].
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* {{Expy}}: He's basically a pastiche of other video game {{Dirty Cop}}s, particularly [[Characters/GrandTheftAutoV Steve Haines]] and [[Characters/GrandTheftAutoSanAndreas Frank Tenpenny]].

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* {{Expy}}: He's basically a pastiche of other video game {{Dirty Cop}}s, particularly [[Characters/GrandTheftAutoV [[VideoGame/GrandTheftAutoV Steve Haines]] and [[Characters/GrandTheftAutoSanAndreas [[VideoGame/GrandTheftAutoSanAndreas Frank Tenpenny]].
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* {{Expy}}: He's basically a pastiche of other video game {{Dirty Cop}}s, particularly [[Characters/GrandTheftAutoVAntagonists Steve Haines]].

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* {{Expy}}: He's basically a pastiche of other video game {{Dirty Cop}}s, particularly [[Characters/GrandTheftAutoVAntagonists [[Characters/GrandTheftAutoV Steve Haines]].Haines]] and [[Characters/GrandTheftAutoSanAndreas Frank Tenpenny]].
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* SacredFlames: According to a peaceful fire worshipper you can meet at Fisherman's Point near Mount Obsidian, the Brothers of the Eternal Pyre's beliefs are based around worshipping fire in all its forms, both purifying and deadly. Too bad the cult under Axel couldn't care less about the philosophy as opposed to just burning things for the hell of it.

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* SacredFlames: According to a peaceful fire worshipper you can meet at Fisherman's Point near Mount Obsidian, the Brothers of the Eternal Pyre's beliefs are based around worshipping fire in all its forms, both purifying and deadly. Too bad the cult under Axel couldn't care less about the philosophy as opposed to just [[{{pyromaniac}} burning things for the hell of it.it]].
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It's an album, but not a trope.


* SacredFlames: According to a peaceful fire worshipper you can meet at Fisherman's Point near Mount Obsidian, the Brothers of the Eternal Pyre's beliefs are based around worshipping fire in all its forms, both purifying and deadly. Too bad the cult under Axel couldn't care less about the philosophy as opposed to just [[{{Pyromania}} burning things for the hell of it]].

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* SacredFlames: According to a peaceful fire worshipper you can meet at Fisherman's Point near Mount Obsidian, the Brothers of the Eternal Pyre's beliefs are based around worshipping fire in all its forms, both purifying and deadly. Too bad the cult under Axel couldn't care less about the philosophy as opposed to just [[{{Pyromania}} burning things for the hell of it]].it.
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Spelling/grammar fix(es)


* TheSyndicate: While Zoe is the only leader they have that's seen in game, her diaries and their presence throughout the island would imply the scope of their poaching is ''a lot'' wider than what we see.
* ThrowDownTheBomblet: Syndicate Grenadiers attack by throwing grenades, which deal heavy damage. [[CrosshairAware Fortunately the blast radius of their grenades is indicated by a red circle before the grenade goes off.]]

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* TheSyndicate: While Zoe is the only leader they have that's seen in game, in-game, her diaries and their presence throughout the island would imply the scope of their poaching is ''a lot'' wider than what we see.
* ThrowDownTheBomblet: Syndicate Grenadiers attack by throwing grenades, which deal heavy damage. [[CrosshairAware Fortunately Fortunately, the blast radius of their grenades is indicated by a red circle before the grenade goes off.]]



* AnimalWrongsGroup: They will attack you on sight, presumably just for being a Pal Tamer. Their leader also believes that human lives are below those of Pals, a belief the rest of the members possibly share. That being said, they do still lock up Pals and attack wild Pals for no apparent reason, just like the Rayne Syndicate. While this may seem like GameplayAndStorySegregation due to them not being fully coded, it's possible they're {{Straw Hypocrite}}s as one of their locations is called Hypocrite's Hill and Lily's diary implies they do so to raise money for the PIDF's assistance. Their members can also drop Herb-Roasted Lamball or Chikipi Sauté, both of which are forbidden under their leader's belief system because they're dishes made from Pals.

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* AnimalWrongsGroup: They will attack you on sight, presumably just for being a Pal Tamer. Their leader also believes that human lives are below those of Pals, a belief the rest of the members possibly share. That being said, they do still lock up Pals and attack wild Pals for no apparent reason, just like the Rayne Syndicate. While this may seem like GameplayAndStorySegregation due to them not being fully coded, it's possible they're {{Straw Hypocrite}}s Hypocrite}}s, as one of their locations is called Hypocrite's Hill and Lily's diary implies they do so to raise money for the PIDF's assistance. Their members can also drop Herb-Roasted Lamball or Chikipi Sauté, both of which are forbidden under their leader's belief system because they're dishes made from Pals.



* BlindWeaponMaster: All FPA members wear black blindfolds, whether they are armed with crossbows, rifles or wooden clubs.

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* BlindWeaponMaster: All FPA members wear black blindfolds, whether they are armed with crossbows, rifles rifles, or wooden clubs.



* CompositeCharacter: Brothers of the Eternal Pyre is somehow a composite gang of Epsilon cult and Ballas gang, both from ''VideoGame/GrandTheftAutoV'', as well as Chelonia cult and Van der Linde gang from ''VideoGame/RedDeadRedemption'' [[VideoGame/RedDeadRedemption2 series]].
* DeconstructedCharacterArchetype: They serve as a counterpoint to Team Skull, the villain group they reference (who are in themselves a deconstruction of elements of Pokémon's "journey" structure):
** They both mechanically act similar to other hostile [=NPCs=] encountered in their games, but their point of origins are very opposed. While Team Skull is formed from trainers who couldn't overcome the journey as a right of passage for one reason or another, The Brothers are just a straightforward gang of asshats running around with dangerous weapons and causing trouble simply [[ForTheEvulz because they can]].

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* CompositeCharacter: Brothers of the Eternal Pyre is somehow a composite gang of the Epsilon cult and Ballas gang, both from ''VideoGame/GrandTheftAutoV'', as well as the Chelonia cult and Van der Linde gang from the ''VideoGame/RedDeadRedemption'' [[VideoGame/RedDeadRedemption2 series]].
* DeconstructedCharacterArchetype: They serve as a counterpoint to Team Skull, the villain group they reference (who are in themselves a deconstruction of elements of Pokémon's ''Pokémon''[='=]s "journey" structure):
** They both mechanically act similar to other hostile [=NPCs=] encountered in their games, but their point of origins are very opposed. While Team Skull is formed from trainers who couldn't overcome the journey as a right rite of passage for one reason or another, The Brothers are just a straightforward gang of asshats running around with dangerous weapons and causing trouble simply [[ForTheEvulz because they can]].



** Outside of ''Pokémon'', they're basically what if cults and street gangs going out for wanton violence or even outright terrorism.

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** Outside of ''Pokémon'', they're basically what if cults and street gangs were going out for wanton violence or even outright terrorism.



* SacredFlames: According to a peaceful fire worshipper you can meet at Fisherman's Point near Mount Obsidian, the Brothers of the Eternal Pyre's beliefs are based around worshipping fire in all its forms, both purifying and deadly. Too bad the cult under Axel couldn't care less about the philosophy as opposed to just burning things for the hell of it.

to:

* SacredFlames: According to a peaceful fire worshipper you can meet at Fisherman's Point near Mount Obsidian, the Brothers of the Eternal Pyre's beliefs are based around worshipping fire in all its forms, both purifying and deadly. Too bad the cult under Axel couldn't care less about the philosophy as opposed to just [[{{Pyromania}} burning things for the hell of it.it]].



* FunWithAcronyms: "Genetic Research Unit" comes out as GRU, an acronym shared by the infamous Soviet and Russian foreign military intelligence agency. However, the "PAL" acronym, aside from being "Pal" written in caps and a satirical take on Creator/HALLaboratory, is never explained, but is nonetheless fitting.

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* FunWithAcronyms: "Genetic Research Unit" comes out as GRU, an acronym shared by the infamous Soviet and Russian foreign military intelligence agency. However, the "PAL" acronym, aside from being "Pal" written in all caps and a satirical take on Creator/HALLaboratory, is never explained, but is nonetheless fitting.



* AttackItsWeakPoint: Aside from elemental weaknesses, All faction leaders seem to take more damage [[UnexpectedlyRealisticGameplay when you attack the person riding around on and commanding the Pal.]]

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* AttackItsWeakPoint: Aside from elemental weaknesses, All all faction leaders seem to take more damage [[UnexpectedlyRealisticGameplay when you attack the person riding around on and commanding the Pal.]]Pal]].



* GameplayAndStorySegregation: Somewhat justified, As the game is in early access (at time of writing) the tablet you rely on points out that the towers these bosses control are the key to getting to the gigantic tree out over the ocean. In essence once you beat them, you oust them from the tower. In gameplay, they're not only re-challengeable and not stopped, but defeating them yields no way to reach the tree the tablet points you towards.

to:

* GameplayAndStorySegregation: Somewhat justified, As as the game is in early access (at time of writing) the writing. The tablet you rely on points out that the towers these bosses control are the key to getting to the gigantic tree out over the ocean. In essence essence, once you beat them, you oust them from the tower. In gameplay, they're not only re-challengeable and not stopped, but defeating them yields no way to reach the tree the tablet points you towards.



* RecurringBoss: Of a sort--you can repeat battles with them as much as you want either to level grind or just for fun, meaning there's no real indication that you killed them outright after your first win over them, at least in the game's early access state at the time of writing.

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* RecurringBoss: Of a sort--you sort -- you can repeat battles with them as much as you want either to level grind or just for fun, meaning there's no real indication that you killed them outright after your first win over them, at least in the game's early access state at the time of writing.



* WhatHappenedToTheMouse: When you beat them and take their control of the towers away, they appear nowhere else unless you challenge the tower again for a rematch, so what actually happens to them is unknown. As the game is in early access, it just seems to be a case of Palworld being unfinished, and thus Justified.

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* WhatHappenedToTheMouse: When you beat them and take their control of the towers away, they appear nowhere else unless you challenge the tower again for a rematch, so what actually happens to them is unknown. As the game is in early access, it just seems to be a case of Palworld ''Palworld'' being unfinished, and thus Justified.



* AntiVillain: She's mostly doing her own thing for the sake of survival. The only reason she's the leader of the Rayne Syndicate is because she's the daughter of the previous leader. Her diaries suggest that no one in the Rayne Syndicate really respects her. Compared to the other faction leader bosses you fight, Zoe is definitely the least malicious, as she doesn't even know who or why she's fighting as she is forced to stay in the tower and protect it. Despite being at the top ranks she has to stay vigilant as any signs of weakness can cause the faction to turn on her. [[HiddenDepths Then there's the part where she likes to know more about the world outside of the island and actually liking the Free Pal Alliance philosophy]].

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* AntiVillain: She's mostly doing her own thing for the sake of survival. The only reason she's the leader of the Rayne Syndicate is because she's the daughter of the previous leader. Her diaries suggest that no one in the Rayne Syndicate really respects her. Compared to the other faction leader bosses you fight, Zoe is definitely the least malicious, as she doesn't even know who or why she's fighting as she is forced to stay in the tower and protect it. Despite being at the top ranks ranks, she has to stay vigilant as any signs of weakness can cause the faction to turn on her. [[HiddenDepths Then there's the part where she likes to know more about the world outside of the island and actually liking the Free Pal Alliance philosophy]].



* CorruptedCharacterCopy: In any regular ''Franchise/{{Pokemon}}'' game she'd be the main character, but she's specifically a nod to [[Anime/PokemonTheSeries Ash Ketchum]], being a friendly, naive child who left home, formed a strong bond with an Electric elemental Mon, and traveled around a series of islands having adventures. Since this is ''Palworld'' and not ''Pokémon'' though, she's a thorough deconstruction of that idea. She had to leave home not ToBeAMaster but because her single father abandoned her and the bond she formed with Grizzbolt almost got her beaten to death by the local Team Rocket {{expy}} when she tried to free Grizzbolt and escape only to find she [[TrappedInVillainy had to go back to them]] because she didn't have the knowledge or skills to survive even a day on her own. She has to keep training not to prove her skill or win competitions but to be just enough of a threat that her own 'friends' don't decide to kill or abandon her, and despite all that, or perhaps because of it, she's still the weakest boss in the game by leagues.

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* CorruptedCharacterCopy: In any regular ''Franchise/{{Pokemon}}'' game game, she'd be the main character, but she's specifically a nod to [[Anime/PokemonTheSeries Ash Ketchum]], being a friendly, naive child who left home, formed a strong bond with an Electric elemental Mon, and traveled around a series of islands having adventures. Since this is ''Palworld'' and not ''Pokémon'' though, she's a thorough deconstruction of that idea. She had to leave home not ToBeAMaster ToBeAMaster, but because her single father abandoned her her, and the bond she formed with Grizzbolt almost got her beaten to death by the local Team Rocket {{expy}} when she tried to free Grizzbolt and escape escape, only to find she [[TrappedInVillainy had to go back to them]] because she didn't have the knowledge or skills to survive even a day on her own. She has to keep training not to prove her skill or win competitions competitions, but to be just enough of a threat that her own 'friends' don't decide to kill or abandon her, and despite all that, or perhaps because of it, she's still the weakest boss in the game by leagues.



** In addition, her HiddenDepths, admin status, attire and black-and-purple color scheme bring to mind Plumeria from ''VideoGame/PokemonSunAndMoon''

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** In addition, her HiddenDepths, admin status, attire attire, and black-and-purple color scheme bring to mind Plumeria from ''VideoGame/PokemonSunAndMoon''''VideoGame/PokemonSunAndMoon''.



* SkilledButNaive: She fights well but doesn't know who or why she's fighting, which she writes about twice, and she also knows nothing about the world other than the island, though she'd like to. Unfortunately for her, nobody else in the Syndicate knows the answers, either.

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* SkilledButNaive: She fights well well, but doesn't know who or why she's fighting, which she writes about twice, and she also knows nothing about the world other than the island, though she'd like to. Unfortunately for her, nobody else in the Syndicate knows the answers, either.



* TokenGoodTeammate: While not exactly a saint, she is the most sympathetic faction leader compared to [[MisanthropeSupreme Lily]], [[BloodKnight Axel]], [[DirtyCop Marcus]] and [[MadScientist Victor]].

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* TokenGoodTeammate: While not exactly a saint, she is the most sympathetic faction leader compared to [[MisanthropeSupreme Lily]], [[BloodKnight Axel]], [[DirtyCop Marcus]] Marcus]], and [[MadScientist Victor]].



* JerkassHasAPoint: She's not ''wrong'' to think the Pals deserve better treatment - you catch them by beating them over the head with a bat or shooting them with arrows or bullets before subjecting them to harsh labor or selling them on the black market for gold if you choose. Valuing Pals above human life is probably a bit excessive, though.

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* JerkassHasAPoint: She's not ''wrong'' to think the Pals deserve better treatment - you catch them by beating them over the head with a bat or shooting them with arrows or bullets before subjecting them to harsh labor or selling them on the black market for gold if you choose. Valuing Pals above human life is probably a bit excessive, though.



* BloodKnight: Going by his written rap in his journal, the man is ''big'' on battling and is actively looking for powerful opponents to throw down with.

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* BloodKnight: Going by his written rap in his journal, the man is ''big'' on battling and is actively looking for [[WorthyOpponent powerful opponents opponents]] to throw down with.



** Of [[VideoGame/PokemonSunAndMoon Team Skull's Guzma]]. Guzma is a legitimately nice guy under his gruff exterior, and is only really being evil [[spoiler: because the true villain made him feel like he was worth something after failing his journey and making something of his life.]] As such, all his goons are actually loyal to him and for good reason - Axel, by contrast, has no ties to anyone, his team comes off like a CultOfPersonality used to fulfill his need for violence, and it's implied his goons are only loyal because they buy into and/or take advantage of his nonsensically violent needs.
** Of both [[Characters/RedDeadRedemptionDutchVanDerLinde Dutch van der Linde]] and [[Characters/GrandTheftAutoSanAndreasGroveStreetFamilies Melvin "Big Smoke" Harris]]. While Dutch and Big Smoke were unquestionably loyal to their gangs before breaking out due to reasons (disagreements for Dutch, narcotics for Big Smoke), Axel doesn't have any ties with his gang, leading them pursuing CultOfPersonality and need for more violence.

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** Of [[VideoGame/PokemonSunAndMoon Team Skull's Guzma]]. Guzma is a legitimately nice guy under his gruff exterior, and is only really being evil [[spoiler: because [[spoiler:because the true villain made him feel like he was worth something after failing his journey and making something of his life.]] life]]. As such, all his goons are actually loyal to him and for good reason - reason. Axel, by contrast, has no ties to anyone, his team comes off like a CultOfPersonality used to fulfill his need for violence, and it's implied his goons are only loyal because they buy into and/or take advantage of his nonsensically violent needs.
** Of both [[Characters/RedDeadRedemptionDutchVanDerLinde Dutch van der Linde]] and [[Characters/GrandTheftAutoSanAndreasGroveStreetFamilies Melvin "Big Smoke" Harris]]. While Dutch and Big Smoke were unquestionably loyal to their gangs before breaking out due to reasons (disagreements for Dutch, narcotics for Big Smoke), Axel doesn't have any ties with his gang, leading to them pursuing CultOfPersonality and need for more violence.



* BigBad: Despite not being the FinalBoss he's responsible for a ''lot'' of the islands' problems, including the corruption and hypocrisy of the Free Pal Alliance, the villagers' drug problems, and the declining population. The Rayne Syndicate is the only problem he's not provably involved with, although he's certainly not in any rush to deal with them either.

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* BigBad: Despite not being the FinalBoss FinalBoss, he's responsible for a ''lot'' of the islands' problems, including the corruption and hypocrisy of the Free Pal Alliance, the villagers' drug problems, and the declining population. The Rayne Syndicate is the only problem he's not provably involved with, although he's certainly not in any rush to deal with them either.



* DirtyCoward: You wouldn't expect a guy like Marcus to be a coward, but his diary reveals he's secretly worried his Faleris will turn on him and eat him once he runs out of the "white sand" he's been feeding it.

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* DirtyCoward: You wouldn't expect a guy like Marcus to be a coward, but his diary reveals he's secretly worried that his Faleris will turn on him and eat him once he runs out of the "white sand" he's been feeding it.



* {{Greed}}: Not only did he make a fortune ripping people off, but to salt the wound his BigEntrance involves throwing money in the air and laughing haughtily.

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* {{Greed}}: Not only did he make a fortune ripping people off, but to salt the wound wound, his BigEntrance involves throwing money in the air and laughing haughtily.



* ForScience: There's little he won't do in the pursuit of knowledge and since he's basically stuck on the island he has no reason to do the things he does other than because he wants to.

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* ForScience: There's little he won't do in the pursuit of knowledge knowledge, and since he's basically stuck on the island island, he has no reason to do the things he does other than because he wants to.



* MirrorCharacter: To the player character. Everything that the player is incentivized to do to get stronger is something he's also done, inventing new weapons, discovering new processes, abusing Pals, condensing them and force-breeding them, studying every detail about them. To most players he represents the dark side of this, doing it to extents that no player ever would think about with a flimsy justification for doing it. To especially evil or sadistic players, though, he's the opposite, since he at least ''has'' a reason that isn't just ForTheEvulz and he seems to draw the line at doing this to other humans, something players aren't obligated to do.

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* MirrorCharacter: To the player character. Everything that the player is incentivized to do to get stronger is something he's also done, inventing new weapons, discovering new processes, abusing Pals, condensing them and force-breeding them, studying every detail about them. To most players players, he represents the dark side of this, doing it to extents that no player ever would think about with a flimsy justification for doing it. To especially evil or sadistic players, though, he's the opposite, since he at least ''has'' a reason that isn't just ForTheEvulz and he seems to draw the line at doing this to other humans, something players aren't obligated to do.



* PsychicPowers: Victor has some kind of psychic power as his intro shows him levitating in a snowy tornado as he deploys Shadowbeak.

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* PsychicPowers: Victor has some kind of psychic power power, as his intro shows him levitating in a snowy tornado as he deploys Shadowbeak.



* AwesomenessByAnalysis: He found the Palpagos Islands after looking at the globe's geological features and islands and noticed something strange when he saw that a particular area was "empty." According to him, ''something'' should be there, and he was surprised no one else saw an apparent absence in that place.

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* AwesomenessByAnalysis: He found the Palpagos Islands after looking at the globe's geological features and islands and noticed something strange when he saw that a particular area was "empty." "empty". According to him, ''something'' should be there, and he was surprised no one else saw an apparent absence in that place.



* TheseAreThingsManWasNotMeantToKnow: He surmises Pals are a form of an EnergyBeing, and the ancient's technology with teleporters and Pal Spheres were man's attempts to artificially replicate this energy. A power they were thoroughly unable to control. Whenever [[ForgottenPhlebotinum trying to uncover how it works]] or what exactly was responsible for the destruction of the ancient civilization on Palpagos, wild Pal monsters attack him, forcing him to retreat. The Castaway soon determines the monsters are acting beyond mere aggression, and are [[NoManShouldHaveThisPower actively protecting the secrets]] of the islands.

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* TheseAreThingsManWasNotMeantToKnow: He surmises Pals are a form of an EnergyBeing, and the ancient's technology with teleporters and Pal Spheres were man's attempts to artificially replicate this energy. A energy — a power they were thoroughly unable to control. Whenever [[ForgottenPhlebotinum trying to uncover how it works]] or what exactly was responsible for the destruction of the ancient civilization on Palpagos, wild Pal monsters attack him, forcing him to retreat. The Castaway soon determines the monsters are acting beyond mere aggression, and are [[NoManShouldHaveThisPower actively protecting the secrets]] of the islands.
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* CorruptedCharacterCopy: Lily Everhart is a corrupted copy of N from ''VideoGame/PokemonBlackAndWhite''. While N treats his underlings in Team Plasma with respect, Lily is all too willing to sacrifice her underlings for the Pals. Additionally, while N values Pokémon greatly due to growing up around them [[spoiler:and his beliefs that humans abuse Pokémon stem from an abusive and manipulative father figure]], Lily takes this to the extreme and independently came to the conclusion that humans are a danger to Pals, and thus values human life less than those of Pals. Finally, N seeks to acheive his goals non-violently, while Lily decides that be best way to achieve her goals is with liberal use of violence.

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* CorruptedCharacterCopy: Lily Everhart is a corrupted copy of N from ''VideoGame/PokemonBlackAndWhite''. While N treats his underlings in Team Plasma with respect, Lily is all too willing to sacrifice her underlings for the Pals. Additionally, while N values Pokémon greatly due to growing up around them [[spoiler:and his beliefs that humans abuse Pokémon stem from an abusive and manipulative father figure]], Lily takes this to the extreme and independently came to the conclusion that humans are a danger to Pals, and thus values human life less than those of Pals. Finally, N seeks to acheive achieve his goals non-violently, while Lily decides that be best way to achieve her goals is with liberal use of violence.
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* AdmiringTheAbomination: Downplayed with the creed of the faction where they admire both the beauty and cruelty of fire.
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[[caption-width-right:430:''The pyre burns all to ash...It is as cruel as it is beautiful. Sorrow and anguish, and the love that begets them...All should be put to the flame.'']]

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[[caption-width-right:430:''The [[caption-width-right:300:''The pyre burns all to ash...It is as cruel as it is beautiful. Sorrow and anguish, and the love that begets them...All should be put to the flame.'']]
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[[caption-width-right:430:''The pyre burns all to ash...It is as cruel as it is beautiful. Sorrow and anguish, and the love that begets them...All should be put to the flame.'']]
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* GlowingEyesOfDoom: The Martyrs have glowing orange eyes.

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Changed: 17

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* SacredFlames: According to a peaceful fire worshipper you can meet at a town near Mount Obsidian, the Brothers of the Eternal Pyre's beliefs are based around worshipping fire in all its forms, both purifying and deadly. Too bad the cult under Axel couldn't care less about the philosophy as opposed to just burning things for the hell of it.

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* SacredFlames: According to a peaceful fire worshipper you can meet at a town Fisherman's Point near Mount Obsidian, the Brothers of the Eternal Pyre's beliefs are based around worshipping fire in all its forms, both purifying and deadly. Too bad the cult under Axel couldn't care less about the philosophy as opposed to just burning things for the hell of it.it.
--> '''Flame-worshipping Villager''': To us Brothers of the Eternal Pyre, the flame is a holy thing.
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* AnimalWrongsGroup: They will attack you on sight, presumably just for being a Pal Tamer. Their leader also believes that human lives are below those of Pals, a belief the rest of the members possibly share. That being said, they do still lock up Pals and attack wild Pals for no apparent reason, just like the Rayne Syndicate. While this may seem like GameplayAndStorySegregation due to them not being fully coded, it's possible they're {{Straw Hypocrite}}s as one of their locations is called Hypocrite's Hill and Lily's diary implies they do so to raise money for the PIDF's assistance. Their members can also drop Herb-Roasted Lamball, which would be a ''big'' no-no in their leader's belief system because it's a dish made from Pals.

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* AnimalWrongsGroup: They will attack you on sight, presumably just for being a Pal Tamer. Their leader also believes that human lives are below those of Pals, a belief the rest of the members possibly share. That being said, they do still lock up Pals and attack wild Pals for no apparent reason, just like the Rayne Syndicate. While this may seem like GameplayAndStorySegregation due to them not being fully coded, it's possible they're {{Straw Hypocrite}}s as one of their locations is called Hypocrite's Hill and Lily's diary implies they do so to raise money for the PIDF's assistance. Their members can also drop Herb-Roasted Lamball, Lamball or Chikipi Sauté, both of which would be a ''big'' no-no in are forbidden under their leader's belief system because it's a dish they're dishes made from Pals.
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Added DiffLines:

* TheseAreThingsManWasNotMeantToKnow: He surmises Pals are a form of an EnergyBeing, and the ancient's technology with teleporters and Pal Spheres were man's attempts to artificially replicate this energy. A power they were thoroughly unable to control. Whenever [[ForgottenPhlebotinum trying to uncover how it works]] or what exactly was responsible for the destruction of the ancient civilization on Palpagos, wild Pal monsters attack him, forcing him to retreat. The Castaway soon determines the monsters are acting beyond mere aggression, and are [[NoManShouldHaveThisPower actively protecting the secrets]] of the islands.

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