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* AchillesHeel: Several monsters are weak to poison, but Legiana and most notably Shrieking Legiana are especially vulnerable. Shrieking Legiana's Ice attacks are even ''completely nullified'' by it, pretty much cutting down its difficulty by a huge margin.
* AnimalMotif: Hawks. From its wings resembling hawk wings to its screech resembling a hawk's cry, the resemblance can get a bit uncanny. The Low and High Rank helmets, as well as the Master Rank normal Legiana beta helmet, even look like a hawk's head.

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* AchillesHeel: Several monsters are weak to poison, but Legiana and most notably especially Shrieking Legiana are especially vulnerable. notably quite weak to poison. Shrieking Legiana's Ice attacks are even ''completely nullified'' by it, pretty much cutting down its difficulty by a huge margin.
margin. Sometimes, a poisoned Shrieking Legiana will start vomiting, creating an opening for hunters to strike long and hard.
* AnimalMotif: Hawks. From its wings resembling hawk wings to its screech resembling a hawk's cry, the resemblance can get a bit uncanny. The Low and High Rank Legiana helmets, as well as the Master Rank normal Legiana beta helmet, even look like a hawk's head.



* MixAndMatchCritters: It's your usual draconic ''Monster Hunter'' wyvern with characteristics of a bird of prey and the motifs of a blue sea slug.
* MovesetClone: {{Downplayed}}; it has the same skeleton as Rathalos as well most of the same moves while grounded, it gets an almost wholly unique moveset once airborne however.

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* MixAndMatchCritters: It's your usual draconic ''Monster Hunter'' A slender wyvern with characteristics of a bird of prey and the motifs of a blue sea slug.
* MovesetClone: {{Downplayed}}; it It has the same skeleton as Rathalos as well most of the same moves while grounded, but it gets does have an almost wholly unique moveset once airborne however.airborne.


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* SuperSpeed: When in combat, Legiana can fight with excellent speed. It can utilize a forward tail slam in less than a second. It can dash to the other side of the battlefield with a spinning aerial charge. It outclasses Paolumu in turf wars by dodging all of its attacks with ease before fighting back. Shrieking Legiana's tail flip involves it flying away for a second, then coming back to strike, the monster moves so fast it almost looks like it can teleport.
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* AchillesHeel: Several monsters are weak to poison, but Shrieking Legiana is especially vulnerable. Its Ice attacks are even ''completely nullified'' by it, pretty much cutting down its difficulty by a huge margin. Sometimes, a poisoned Shrieking Legiana would start vomiting, showing just how bad poison is for the monster.
* AnimalMotif: Hawks. From its wings resembling hawk wings to its screech resembling a hawk's cry, the resemblance can get a bit uncanny. The helmets on the Low and High rank armor sets even look like a hawk's head.

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* AchillesHeel: Several monsters are weak to poison, but Legiana and most notably Shrieking Legiana is are especially vulnerable. Its Shrieking Legiana's Ice attacks are even ''completely nullified'' by it, pretty much cutting down its difficulty by a huge margin. Sometimes, a poisoned Shrieking Legiana would start vomiting, showing just how bad poison is for the monster.
margin.
* AnimalMotif: Hawks. From its wings resembling hawk wings to its screech resembling a hawk's cry, the resemblance can get a bit uncanny. The helmets on the Low and High rank armor sets Rank helmets, as well as the Master Rank normal Legiana beta helmet, even look like a hawk's head.



* BossArenaIdiocy: Legiana become disoriented and woozy when poisoned, greatly crimping their flying abilities. However, the upper reaches of the Coral Highlands the nominate subspecies likes to frequent has several poisoncups in it, which can be activated and subsequently clip the Legiana's wings for a time.

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* BossArenaIdiocy: Legiana become disoriented and woozy when poisoned, greatly crimping their flying abilities. However, abilities, yet the upper reaches of the Coral Highlands the nominate subspecies likes to frequent has several poisoncups in it, poisoncups, which can be activated and spilled, subsequently clip clipping the Legiana's wings flight for a time.
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* AnimalMotif: Hawks. From its wings resembling hawk wings to its screech resembling a hawk's cry, the resemblance can get a bit uncanny. The helmets on the lower ranked armor sets even look like a hawk's head.
* BadassCape: The Alpha armors crafted from the Legiana for both genders feature a slick cape bearing the Legiana's district cross-like marking.

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* AnimalMotif: Hawks. From its wings resembling hawk wings to its screech resembling a hawk's cry, the resemblance can get a bit uncanny. The helmets on the lower ranked Low and High rank armor sets even look like a hawk's head.
* BadassCape: The Alpha alpha armors crafted from the Legiana for both genders feature a slick cape bearing the Legiana's district cross-like marking.

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* AchillesHeel: In "Iceborne", several monsters are weak to poison, but Shrieking Legiana is especially vulnerable. Its Ice attacks are even ''completely nullified'' by it, pretty much cutting down its difficulty by a huge margin. Sometimes, a poisoned Shrieking Legiana would start vomiting, showing just how bad poison is for the monster.
* AnimalMotif: Hawks. From its wings resembling hawk wings to its screech resembling a hawk's cry, the resemblance can get a bit uncanny. The helmets on the lower ranked armor sets even look like hawk's heads.
* BadassCape: The Alpha form armors crafted from the Legiana for both genders feature a slick cape bearing the Legiana's district cross-like marking.

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* AchillesHeel: In "Iceborne", several Several monsters are weak to poison, but Shrieking Legiana is especially vulnerable. Its Ice attacks are even ''completely nullified'' by it, pretty much cutting down its difficulty by a huge margin. Sometimes, a poisoned Shrieking Legiana would start vomiting, showing just how bad poison is for the monster.
* AnimalMotif: Hawks. From its wings resembling hawk wings to its screech resembling a hawk's cry, the resemblance can get a bit uncanny. The helmets on the lower ranked armor sets even look like a hawk's heads.
head.
* BadassCape: The Alpha form armors crafted from the Legiana for both genders feature a slick cape bearing the Legiana's district cross-like marking.



* BossArenaIdiocy: Both species of Legiana become disoriented and woozy when poisoned, greatly crimping their flying abilities. However, the upper reaches of the Coral Highlands the nominate subspecies likes to frequent has several Poisoncups in it, which can be activated and subsequently clip the Legiana's wings for a time.

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* BossArenaIdiocy: Both species of Legiana become disoriented and woozy when poisoned, greatly crimping their flying abilities. However, the upper reaches of the Coral Highlands the nominate subspecies likes to frequent has several Poisoncups poisoncups in it, which can be activated and subsequently clip the Legiana's wings for a time.



* DualBoss: When a Shrieking Legiana and a normal Legiana are both in the Hoarfrost Reach, the Shrieker will often call their cousin to fight by their side.

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* DualBoss: When a Shrieking Legiana and a normal Legiana are both in the Hoarfrost Reach, same habitat, the Shrieker will often call their cousin to fight by their side.



* AnIcePerson: The only Ice elemental monster in base "World", in fact. Legiana is capable of generating ice clouds, then shoot it at its enemies to injure them and hinder their stamina. Shrieking Legiana's Ice attacks are even more powerful as the variant can generate bursts of icy spikes on the ground, impaling its target.

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* AnIcePerson: The only Ice elemental monster in base "World", ''World'', in fact. Legiana is capable of generating ice clouds, then shoot it at its enemies to injure them and hinder their stamina. Shrieking Legiana's Ice attacks are even more powerful as the variant can generate bursts of icy spikes on the ground, impaling its target.



* MovesetClone: Downplayed; it has the same skeleton as Rathalos as well most of the same moves while grounded, it gets an almost wholly unique moveset once airborne however.

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* MovesetClone: Downplayed; {{Downplayed}}; it has the same skeleton as Rathalos as well most of the same moves while grounded, it gets an almost wholly unique moveset once airborne however.



* OurDragonsAreDifferent: Legiana's appearance and form recall birds and aquatic creatures moreso than draconic ones. Its armor even carries elements more often seen on the series' water based monsters. Considering its habitat being a terrestrial coral reef, this is likely intentional.
* PeekABooCorpse: Dead Legianas occasionally fall into the Rotten Vale (which happens to be located beneath the Coral Highlands). These can be carved for materials or taken away by monsters such as Odogaron.

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* OurDragonsAreDifferent: Legiana's appearance and form recall birds and aquatic creatures moreso than draconic ones. Its armor even carries elements more often seen on the series' water based monsters. Considering its habitat being a terrestrial coral reef, this the armor design is likely intentional.
* PeekABooCorpse: Dead Legianas Legiana occasionally fall into the Rotten Vale (which happens to be located beneath the Coral Highlands). These can be carved for materials or taken away by monsters such as Odogaron.



* TrademarkFavouriteFood: Recovers stamina by hunting and eating the local Raphinos.
* TheWorfEffect: Is easily defeated in Turf Wars against Deviljho and Rajang.

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* TrademarkFavouriteFood: Recovers stamina by hunting and eating Wingdrakes, mainly Raphinos. Legiana that are in the local Raphinos.
Hoarfrost Reach eat Cortos, a different kind of Windrake.
* TheWorfEffect: Is easily defeated in Turf Wars against TheWorfEffect:
** In turf wars,
Deviljho defeats Legiana the same way it defeats Rathalos. Legiana dodges Deviljho's Dragon breath attack, then gets on its back and Rajang.attempts to damage it, but Deviljho doesn't suffer any damage. Deviljho then grabs Legiana and slams it to the ground.
** In turf wars, Rajang defeats Legiana the same way it defeats every large flying non-Elder Dragons. Rajang grabs Legiana by the tail, then violently slams it around.
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* SummonBiggerFish: Noios won't fight directly if they're provoked but they do have a trick up their sleeves. The mighty Diablos dislike loud noise since it startles and annoys them. When Noios feel provoked, their loud screeches attract a Diablos to its area, getting the monster to fight its aggressor for it.

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* SummonBiggerFish: Noios won't fight directly if they're provoked but they do have a trick up their sleeves. The mighty Diablos dislike loud noise since it startles and annoys them. When Noios feel provoked, their loud screeches attract a Diablos to its area, getting area as the monster Flying Wyvern would attempt to stop the noise. This tricks Diablos to fight its the Noios' aggressor for it.



* AchillesHeel: Shrieking Legiana is one of the most vulnerable monsters when afflicted by poison. But its ice attacks are also ''completely nullified'' by it, pretty much cutting down its difficulty by a huge margin.

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* AchillesHeel: In "Iceborne", several monsters are weak to poison, but Shrieking Legiana is one of the most vulnerable monsters when afflicted by poison. But its ice especially vulnerable. Its Ice attacks are also even ''completely nullified'' by it, pretty much cutting down its difficulty by a huge margin.margin. Sometimes, a poisoned Shrieking Legiana would start vomiting, showing just how bad poison is for the monster.



* Catch22Dilemma: Legiana was the only monster in vanilla ''World'' that dealt Ice damage, so its armor's ice resistance was of rather limited use. ''Iceborne'''s introduction of numerous ice-elemental monsters, including the flagship Elder Dragon, Velkhana, alleviated the problem.

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* Catch22Dilemma: Legiana was the only monster in vanilla ''World'' that dealt Ice damage, so its armor's ice strong Ice resistance was of rather limited use. ''Iceborne'''s introduction inclusion of numerous ice-elemental monsters, including Ice elemental monsters (including the flagship Elder Dragon, Velkhana, Dragon Velkhana) alleviated the problem.



* GracefulInTheirElement: In a different way from Paolumu. On land Legiana fights more or less like the majority of Flying Wyverns across the series (Rathalos, Rathian, etc.), but while airborne it gracefully dances around the air delivering its attacks with a certain refinement instead of outright force. This is acknowledged in-game, where the story quest to fight it is titled "Embodiment of Elegance".
* HairTriggerTemper: An extremely territorial monster, standing near one for around 10 seconds is enough to make it hostile and attack you. Upon first entering Coral Highlands, the player Hunter and the Handler are immediately attacked by a Legiana for just stepping into its territory and it is also the monster responsible for stranding the Third Fleet in Coral Highlands, attacking their airship and sending them crashing down and stranded for years.
* AnIcePerson: Is capable of generating ice clouds when fighting enemies and is the only monster in the base game that uses the Ice element. Shrieking Legiana has even more powerful ice attacks, such as the ability to generate bursts of icy spikes on the ground.

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* GracefulInTheirElement: In a different way from Paolumu. On land Legiana fights more or less like the majority of Flying Wyverns across the series (Rathalos, Rathian, etc.), but while airborne airborne, it gracefully dances around the air delivering its attacks with a certain refinement instead of outright force. This is acknowledged in-game, where the story quest to fight it is titled "Embodiment of Elegance".
* HairTriggerTemper: An extremely territorial monster, standing near one for around 10 seconds often fighting any hunter or other large monster it sees at the drop of a hat. By simply being in its line-of-site, the Legiana will let out a warning roar, which is enough ''immediately'' followed by a second roar, indicating that it wants to make it hostile fight you (even Diablos and attack you. Odogaron don't get provoked this easily). Upon first entering Coral Highlands, the player Hunter and the Handler are immediately attacked by a Legiana for just stepping into its territory and it is also the monster responsible for stranding the Third Fleet in Coral Highlands, attacking their airship and sending them crashing down and stranded for years.
years. The only exceptions are Elder Dragons and other Legiana.
* AnIcePerson: Is The only Ice elemental monster in base "World", in fact. Legiana is capable of generating ice clouds when fighting clouds, then shoot it at its enemies to injure them and is the only monster in the base game that uses the Ice element. hinder their stamina. Shrieking Legiana has Legiana's Ice attacks are even more powerful ice attacks, such as the ability to variant can generate bursts of icy spikes on the ground.ground, impaling its target.



* BackgroundMusicOverride: Just like Deviljho, Bazelgeuse's theme will override any and all other songs playing in the background, telling you that it has sighted you and is probably on its way to ruin your day. Though if ''both'' Bazelgeuse and Deviljho show up at once, Deviljho's theme will override.

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* BackgroundMusicOverride: Just like Deviljho, Bazelgeuse's theme will override any and all other songs playing in the background, telling you that it has sighted you and is probably on its way to ruin your day. Though Although, if ''both'' Bazelgeuse and Deviljho show up at once, Deviljho's theme will override.
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[[folder:Xeno'jiiva ('''Spoilers''')]]

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[[folder:Xeno'jiiva ('''Spoilers''')]][[folder:Xeno'jiiva]]



[[folder:Shara Ishvalda ('''Spoilers''')]]

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[[folder:Shara Ishvalda ('''Spoilers''')]]Ishvalda]]
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[[folder:Xeno'jiiva]]

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[[folder:Xeno'jiiva]][[folder:Xeno'jiiva ('''Spoilers''')]]



[[folder:Shara Ishvalda]]

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[[folder:Shara Ishvalda]]Ishvalda ('''Spoilers''')]]



[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/shara_ishvalda.png]][[caption-width-right:350:[[labelnote:Click to see its final form.]] https://static.tvtropes.org/pmwiki/pub/images/mhwi_shara_ishvalda_render_002.png[[/labelnote]]]]

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/shara_ishvalda.png]][[caption-width-right:350:[[labelnote:Click to see its final true form.]] https://static.tvtropes.org/pmwiki/pub/images/mhwi_shara_ishvalda_render_002.png[[/labelnote]]]]



[[folder:Safi'jiiva '''(unmarked spoilers)''']]

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[[folder:Safi'jiiva '''(unmarked spoilers)''']]'''(Unmarked Spoilers)''']]
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* AnimalMotifs: Bazelgeuse armor set has a distinctive lion motif, alluding to the large number of scales on the monster's bloated neck. This is more pronounced and easily noticed in the male versions of the set as well as the Palico armor. Notably, the Seething Bazelgeuse's armor and a number of the species' final weapon forms also feature the word "pride", a word often associated with the lion. Its scales and long tail also significantly resemble those of a pangolin.

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* AnimalMotifs: Bazelgeuse armor set has a distinctive lion motif, alluding to the large number of scales bombs on the monster's bloated neck. This is more pronounced and easily noticed in the male versions of the set as well as the Palico armor. Notably, the Seething Bazelgeuse's armor and a number of the species' final weapon forms also feature the word "pride", a word often associated with the lion. Its scales and long tail also significantly resemble those of a pangolin.



* CurbstompCushion: Bazelgeuse isn't an Elder Dragon, but it is a powerful apex monster that can be just as dangerous as one. As a result, Bazelgeuse is able to fight off some particularly tough creatures, even though Bazelgeuse gets injured in the process.

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* CurbstompCushion: Bazelgeuse isn't an Elder Dragon, but it is a powerful apex monster that can be just as dangerous as one. As a result, Bazelgeuse it is able to fight off some particularly tough creatures, even though Bazelgeuse gets injured in the process.



* GiantFlyer: Among the Flying Wyverns that frequently flies, Bazelgeuse is one of the largest. It is the second largest Flying Wyvern in ''World'' as Diablos is slightly bigger, but out of the two, Bazelgeuse is the one that flies. Bazelgeuse is quite capable of flying for extended periods of time, which is made more impressive by the fact that its bombs should be weighing it down by a significant amount.

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* GiantFlyer: Among the Flying Wyverns that frequently flies, Wyverns, Bazelgeuse is one of the largest. It is the second largest Flying Wyvern in ''World'' as Diablos is slightly bigger, but out of the two, Bazelgeuse is the one that flies. Bazelgeuse is quite capable of flying for extended periods of time, which is made more impressive by the fact that its bombs should be weighing it down by a significant amount.



** {{Downplayed}} when fighting Deviljho or Rajang. As mentioned before, Bazelgeuse certainly gets injured by either of them but it hits them back roughly as hard. Deviljho pins Bazelgeuse to the ground but Bazelgeuse injures Deviljho's face with bombs. Rajang slams Bazelgeuse around but Bazelgeuse breaks free and purposefully crash-lands at Rajang.

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** {{Downplayed}} when fighting Deviljho or Rajang.Rajang in turf wars. As mentioned before, Bazelgeuse certainly gets injured by either of them but it hits them back roughly as hard. Deviljho pins Bazelgeuse to the ground but Bazelgeuse injures Deviljho's face with bombs. Rajang slams Bazelgeuse around but Bazelgeuse breaks free and purposefully crash-lands at Rajang.
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* EarlyBirdBoss: In ''World'', Bazelgeuse is pretty much ready the moment you're in High Rank. Using Low Rank equipment while taking it on is unreasonably difficult as you will be dealing low damage to Bazelgeuse and getting taken out by just one of its attacks. Spend some time farming High Rank equipment and the fight is much more manageable. {{Averted}} with Seething Bazelgeuse, who is unlocked after you defeat Velkhana (an ''Elder Dragon'') in ''Iceborne's'' main story.

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* EarlyBirdBoss: In ''World'', Bazelgeuse is pretty much ready the moment you're in High Rank. Using Low Rank equipment while taking it on is unreasonably difficult as you will be dealing low damage to Bazelgeuse and getting taken out by just one of its attacks. Spend some time farming High Rank equipment and the fight is much more manageable. {{Averted}} with Seething Bazelgeuse, who is unlocked after you defeat Velkhana (an ''Elder Dragon'') '''Elder Dragon''') in ''Iceborne's'' main story.



* GiantFlyer: Among the Flying Wyverns that frequently flies, Bazelgeuse is one of the largest. It is the second largest Flying Wyvern in ''World'' as Diablos is slightly bigger, but out of the two, Bazelgeuse is the one that flies. Bazelgeuse is quite capable of flying for extended periods of time, which is made more impressive by the fact that its scales are essentially ''bombs'' and should be weighing it down by a significant amount.

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* GiantFlyer: Among the Flying Wyverns that frequently flies, Bazelgeuse is one of the largest. It is the second largest Flying Wyvern in ''World'' as Diablos is slightly bigger, but out of the two, Bazelgeuse is the one that flies. Bazelgeuse is quite capable of flying for extended periods of time, which is made more impressive by the fact that its scales are essentially ''bombs'' and bombs should be weighing it down by a significant amount.



* StrongAndSkilled: Its weapons have good raw damage, neutral affinity, and can obtain a decent amount of purple sharpness if given maximum handicraft. It can also benefit from the Non-Elemental Boost skill on top of having high elderseal, or reasonable dragon damage if its element is awakened instead.

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* StrongAndSkilled: Its weapons have good raw damage, neutral affinity, and can obtain a decent amount of purple sharpness if given maximum handicraft. Handicraft skill. It can also benefit from the Non-Elemental Boost skill on top of having high elderseal, skill, or reasonable dragon Dragon damage and high elderseal if its element is awakened instead.
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* EarlyBirdBoss: In ''World'', Bazelgeuse is pretty much ready the moment you're in High Rank. Using Low Rank equipment while taking it on is unreasonably difficult as you will be dealing low damage to Bazelgeuse and getting taken out by just one of its attacks. Spend some time farming High Rank equipment and the fight is much more manageable. {{Averted}} with Seething Bazelgeuse, who is unlocked after defeating Velkhana(an ''Elder Dragon'') in ''Iceborne's'' main story.
* EasyLevelTrick: The quest "Beyond the Blasting Scales" has you fight two tempered Bazelgeuse. An effective strategy is drawing the other one out when you located the first one, then stand aside and let the two kill each other.
* {{Foil}}: To Seregios. Both are invasive Flying Wyverns that can generate and detach small body pieces as a form of attack. [[FatAndSkinny However, Bazelgeuse is large, stocky, and relies on its body's bulk while Seregios is average-sized, slender, and uses its claws much more]]. Additionally, Bazelgeuse drops bombs while Seregios flings sharp scales. In fact, it's even implied that Bazelgeuse evolved ''from'' Seregios, or at least one that figured out a way to make its scales explosive.

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* EarlyBirdBoss: In ''World'', Bazelgeuse is pretty much ready the moment you're in High Rank. Using Low Rank equipment while taking it on is unreasonably difficult as you will be dealing low damage to Bazelgeuse and getting taken out by just one of its attacks. Spend some time farming High Rank equipment and the fight is much more manageable. {{Averted}} with Seething Bazelgeuse, who is unlocked after defeating Velkhana(an you defeat Velkhana (an ''Elder Dragon'') in ''Iceborne's'' main story.
* EasyLevelTrick: The quest "Beyond the Blasting Scales" has you fight two tempered Bazelgeuse. An effective strategy is drawing the other one out when you located the first one, then stand aside and let the two kill beat each other.
other up.
* {{Foil}}: To Seregios. Both are invasive Flying Wyverns that can generate and detach small body pieces as a form of attack. [[FatAndSkinny However, Bazelgeuse is large, stocky, and relies on its body's bulk while Seregios is average-sized, slender, and uses its claws much more]]. Additionally, Bazelgeuse drops fire bombs while Seregios flings sharp scales. In fact, it's even implied that Bazelgeuse evolved ''from'' Seregios, or at least one that figured out a way to make its scales explosive.



* HoistByHisOwnPetard: The Seething variant's purple bombs are more volatile and gain a wider blast radius, but if the player is aggressive enough, they can topple it by damaging its neck, prematurely detonating the bombs.

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* HoistByHisOwnPetard: The Seething variant's purple bombs are more volatile and gain a wider blast radius, but if the player is aggressive enough, they can topple it by damaging the bombs on its neck, body, prematurely detonating the bombs.



* MightyGlacier: Bazelgeuse isn't particularly fast, but it's highly resilient and its attacks pack a punch, with its explosive scales capable of taking down a Low Rank hunter in one hit. [[InstantDeathRadius With how well it can launch its explosive scales on the ground, it doesn't even need to be close to a careless hunter to take them out]]. {{Downplayed}} with Seething Bazelgeuse, who is slightly faster and more relentless.
* MightyRoar: Its ''very'' loud and distinctive roar ''will'' leave you stunned for a very long time if you don't have a sufficient enough Earplugs skill. Fittingly, its alpha armor set has five levels of the Earplugs skill that render the hunter [[NoSell immune to even the loudest roars]].

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* MightyGlacier: Bazelgeuse isn't particularly fast, but it's highly resilient and its attacks pack a punch, with its explosive scales capable of taking down a Low Rank hunter in one hit. [[InstantDeathRadius With how well it can launch its explosive scales on the ground, it doesn't even need to be close to a careless hunter to take them out]]. {{Downplayed}} with Seething Bazelgeuse, who is slightly faster and more relentless.
out]].
* MightyRoar: Its ''very'' loud and distinctive roar ''will'' leave you stunned for a very long time if you don't have a sufficient enough Earplugs skill. Fittingly, its alpha armor set has five levels of the Earplugs skill that render skill, making the hunter [[NoSell immune to even the loudest roars]].



* StuffBlowingUp: Bazelgeuse(sometimes known as the '''Bomber''' Wyvern) hunts by flying over its prey and scattering its explosive scales over the ground below, swooping down afterwards to prey on whatever died in the blast. It prefers to open fights with its bombing run before landing. Additionally, Bazelgeuse weapons cause Blast damage.

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* StuffBlowingUp: Bazelgeuse(sometimes known as the '''Bomber''' Wyvern) hunts by flying over its prey and scattering its explosive scales over the ground below, swooping down afterwards to prey on whatever died in the blast. It prefers to open fights with its bombing run runs before landing. Additionally, Bazelgeuse weapons cause Blast damage.



** Bazelgeuse can go into a superheated state, signified by its body glowing hot red. In this state, its bombs will explode almost instantly upon touching the ground, making the fight more dangerous for hunters when they are trying to get close to the monster or evade its attacks.
** Seething Bazelgeuse's default state is generally normal Bazelgeuse's superheated state. As a result, Seething Bazelgeuse has its own more powerful superheated state, signified by its body glowing ''scorching bright white''. In its superheated state, Seething Bazelgeuse drops more bombs than usual, and at the same time, powers up its bombs to be even deadlier. When the bombs are powered up enough, they glow purple and explode with a much wider radius. The [[StickyBomb bombs can also be lodged into surfaces before exploding]].

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** Bazelgeuse can go into a superheated state, signified by its body glowing hot red.red-hot. In this state, its bombs will explode almost instantly upon touching the ground, making the fight more dangerous for hunters when they are trying to get close to the monster or evade its attacks.
** Seething Bazelgeuse's default state is generally normal Bazelgeuse's superheated state. As a result, Seething Bazelgeuse has its own more powerful superheated state, signified by its body glowing ''scorching bright white''.''white-hot''. In its superheated state, Seething Bazelgeuse drops more bombs than usual, and at the same time, powers up its bombs to be even deadlier. When the bombs are powered up enough, they glow purple and explode with a much wider radius. The [[StickyBomb bombs can also be lodged into surfaces before exploding]].



** In ''Rise'', Magnamalo battles Bazelgeuse in turf wars and '''wins'''. Magnamalo fights it the same way it does against many other large flying monsters, by grabbing and damaging it while it is flying in the air, then forcing it to crash-land, [[OhCrap preferably on hunters]]. All Bazelgeuse is able to do to it in return is give it fireblight, though it does manages to push the Fanged Wyvern off itself and recover fairly quickly.

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** In ''Rise'', Magnamalo battles Bazelgeuse in turf wars and '''wins'''. Magnamalo fights it the same way it does against many other large flying monsters, by grabbing and damaging it while it is flying in the air, then forcing it to crash-land, [[OhCrap preferably on hunters]]. All Bazelgeuse is able to do to it in return is give it fireblight, though it does manages manage to push the Fanged Wyvern off itself and recover fairly quickly.
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* GlassCannon: Seething Bazelgeuse is more aggressive and far more damaging than its normal counterpart, but is also more fragile. This is taken further once its bombs turn fully purple: their damage and blast radius go up even more, but they'll take even more damage and, if attacked enough, will explode for massive damage and a guaranteed knockdown.

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* GlassCannon: Seething Bazelgeuse is more aggressive and far more damaging than its normal counterpart, but is also more fragile. This is taken further once especially when it's utilizing its bombs turn fully purple: their purple bombs, since the damage and blast radius go up even more, but they'll take even more. The monster also pulls off its nuclear dive move with these purple bombs. However, these purple bombs are also more damage and, if attacked enough, sensitive. If the player attacks the bombs on the monster's body enough times, the bombs will explode for explode, causing massive damage and a guaranteed knockdown.



* HoistByHisOwnPetard: Literally. When the Seething variant is superheated, its bombs are more volatile and gain a wider blast radius, even letting it pull off its nuclear dive move. However, if the player is aggressive enough, they can topple it by damaging its neck, prematurely detonating the bombs.

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* HoistByHisOwnPetard: Literally. When the The Seething variant is superheated, its variant's purple bombs are more volatile and gain a wider blast radius, even letting it pull off its nuclear dive move. However, but if the player is aggressive enough, they can topple it by damaging its neck, prematurely detonating the bombs.



* StickyBomb: Seething Bazelgeuse's purple bombs will stick to whatever surface they're flung onto. This is notable since, when the monster is utilizing these purple bombs, it often throws them rather far, and keeping track of all of them and Bazelgeuse itself can be quite challenging. In ''Rise'', the nominate species gains this ability by default.

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* StickyBomb: Seething Bazelgeuse's purple bombs will stick to whatever surface they're flung onto. This is notable since, when the monster is utilizing these purple bombs, it often throws them rather far, and keeping track of all of them and Bazelgeuse itself can be quite challenging. In ''Rise'', the nominate species Bazelgeuse gains this ability by default.



** Conversely, the trope is {{Averted}} with Bazelgeuse weapons, which are UnskilledButStrong. They have high raw damage and Blast damage in exchange for a -10% affinity penalty.

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** Conversely, the trope is {{Averted}} with Bazelgeuse weapons, which are UnskilledButStrong. They have high raw damage and Blast damage in exchange for a -10% damage, but the drawback is an affinity penalty.penalty (specifically -10%).



** {{Downplayed}} when fighting Deviljho or Rajang. As mentioned before, Bazelgeuse certainly gets injured by either them but it hits them back roughly as hard. Deviljho pins Bazelgeuse to the ground but Bazelgeuse injures Deviljho's face with bombs. Rajang slams Bazelgeuse around but Bazelgeuse breaks free and purposefully crash-lands at Rajang.

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** {{Downplayed}} when fighting Deviljho or Rajang. As mentioned before, Bazelgeuse certainly gets injured by either of them but it hits them back roughly as hard. Deviljho pins Bazelgeuse to the ground but Bazelgeuse injures Deviljho's face with bombs. Rajang slams Bazelgeuse around but Bazelgeuse breaks free and purposefully crash-lands at Rajang.
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* AnimalMotifs: Its armor set has a distinctive lion motif, alluding to the large number of scales on its bloated neck. This is more pronounced and easily noticed in the male versions of the set as well as the Palico armor. Notably, the Seething Bazelgeuse's armor and a number of the species' final weapon forms also feature the word "pride", a word often associated with the lion. Its scales and long tail also significantly resemble those of a pangolin.

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* AnimalMotifs: Its Bazelgeuse armor set has a distinctive lion motif, alluding to the large number of scales on its the monster's bloated neck. This is more pronounced and easily noticed in the male versions of the set as well as the Palico armor. Notably, the Seething Bazelgeuse's armor and a number of the species' final weapon forms also feature the word "pride", a word often associated with the lion. Its scales and long tail also significantly resemble those of a pangolin.



* CurbstompCushion: Bazelgeuse isn't an Elder Dragon, but it is a powerful apex monster that can be just as dangerous as one. As a result, Bazelgeuse is able to fight off some particularly tough creatures, even though Bazelgeuse gets itself injured in the process.

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* CurbstompCushion: Bazelgeuse isn't an Elder Dragon, but it is a powerful apex monster that can be just as dangerous as one. As a result, Bazelgeuse is able to fight off some particularly tough creatures, even though Bazelgeuse gets itself injured in the process.

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* CurbstompCushion:
** Unlike other large monsters who get swiftly owned to hell and back by Deviljho, Bazelgeuse is able to deal some considerable damage to the Brute Wyvern despite being slightly physically outmatched.
** Its nominate variant is intercepted by Ruiner Nergigante during your first trip to the Guiding Lands, but puts up quite the fight itself.
** While most flying monsters are tossed around by Rajang (Bazelgeuse is no exception), Bazelgeuse does escape Rajang's grasp with the explosives on its tail, letting the Flying Wyvern retaliate with a swift divebomb.

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* CurbstompCushion:
CurbstompCushion: Bazelgeuse isn't an Elder Dragon, but it is a powerful apex monster that can be just as dangerous as one. As a result, Bazelgeuse is able to fight off some particularly tough creatures, even though Bazelgeuse gets itself injured in the process.
** Unlike other large monsters who get swiftly owned to hell and back by Deviljho, Bazelgeuse is able to deal some considerable damage to the Brute Wyvern despite being slightly physically outmatched.
outmatched. Deviljho attacks first by grabbing Bazelgeuse by the neck with its mouth, then lifting it in the air. Bazelgeuse manages to break free from Deviljho's mouth through physical force, making it the first being in ''World'' (the only one in base ''World'') to achieve that. Deviljho doesn't give up, so it grabs Bazelgeuse again before pinning it to the ground. Bazelgeuse gets fed up and detonates its neck bombs, injuring Deviljho's mouth and forcing it to let go.
** Its nominate variant is intercepted by the terrifying Ruiner Nergigante during your first trip to the Guiding Lands, but puts up quite the fight itself.
** While most flying
itself. The two monsters are tossed around by Rajang (Bazelgeuse is no exception), wrestle each other in the air, and at first, Bazelgeuse is at a disadvantage since Ruiner Nergigante can keep using its wings to fly while it uses its forelimbs and mouth to grab, claw and bite while Bazelgeuse isn't much of a biter and its wings ''are'' its forelimbs, so it has less options during the fight, but then Bazelgeuse gets desperate and starts detonating its explosives, damaging Ruiner Nergigante. The two monsters lose momentum in the air and crash-land in the distance, while still beating each other up. You don't see them immediately afterwards, so it is left ambiguous about who won the fight.
** Much like Deviljho, Rajang generally beats the crap out every non-Elder Dragon monsters with ease, but then Bazelgeuse shows up to give it a proper challenge. Rajang grabs Bazelgeuse by the tail and violently slams it around the same way it normally
does escape to other large flying non-Elder Dragon monsters, but then Bazelgeuse escapes Rajang's grasp with by detonating the explosives on its tail, letting the hurting Rajang and knocking it down. The Flying Wyvern retaliate with a swift divebomb.then retaliates even more by swiftly dive-bombing at the Fanged Beast.



* StickyBomb: Seething Bazelgeuse's bombs will stick to whatever surface they're flung onto when it's superheated, which makes keeping track of all of them and Bazelgeuse itself even more challenging. In ''Rise'', the nominate species gains this ability by default.

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* StickyBomb: Seething Bazelgeuse's purple bombs will stick to whatever surface they're flung onto onto. This is notable since, when it's superheated, which makes the monster is utilizing these purple bombs, it often throws them rather far, and keeping track of all of them and Bazelgeuse itself even more can be quite challenging. In ''Rise'', the nominate species gains this ability by default.



* TheWorfEffect: Downplayed; it is overpowered physically and pinned to the ground by Deviljho in their Turf War and takes considerable damage, but manages to deal some considerable damage back by igniting its exploding scales right in Deviljho's face, and can go airborne again while Deviljho is recovering from the explosion. Compare this to the other monsters that Deviljho engages in Turf War, with all of them lying on the ground and writhing in pain at the end of the fight. Played straight in ''Rise'', where it has a turf war with Magnamalo and ''loses''. All Bazelgeuse is able to do to it in return is fireblight, though it does manages to push the Fanged Wyvern off itself and recover fairly quickly.

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* TheWorfEffect: Downplayed; TheWorfEffect:
** {{Downplayed}} when fighting Deviljho or Rajang. As mentioned before, Bazelgeuse certainly gets injured by either them but
it is overpowered physically and pinned hits them back roughly as hard. Deviljho pins Bazelgeuse to the ground by Deviljho in their Turf War and takes considerable damage, but manages to deal some considerable damage back by igniting its exploding scales right in Bazelgeuse injures Deviljho's face, and can go airborne again while Deviljho is recovering from the explosion. Compare this to the other monsters that Deviljho engages in Turf War, face with all of them lying on the ground bombs. Rajang slams Bazelgeuse around but Bazelgeuse breaks free and writhing in pain purposefully crash-lands at the end of the fight. Played straight in Rajang.
** In
''Rise'', where it has a turf war with Magnamalo battles Bazelgeuse in turf wars and ''loses''. '''wins'''. Magnamalo fights it the same way it does against many other large flying monsters, by grabbing and damaging it while it is flying in the air, then forcing it to crash-land, [[OhCrap preferably on hunters]]. All Bazelgeuse is able to do to it in return is give it fireblight, though it does manages to push the Fanged Wyvern off itself and recover fairly quickly.quickly.
** In a ''Sunbreak'' cutscene, Bazelgeuse gets into a fight against Silver Rathalos, but the battle doesn't end well for the Party Crasher. Silver Rathalos flies under Bazelgeuse and gets closer, dodging Bazelgeuse's bombs in the process. When Silver Rathalos is close enough, the two wrestle each other in the sky, leading to them crashing on the ground. Bazelgeuse is severely injured but Silver Rathalos quickly flies back up and uses his extremely hot fire breath to '''''BURN''''' ''Bazelgeuse alive''.
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* {{Foil}}: To Seregios. Both are invasive Flying Wyverns, [[FatAndSkinny but Bazelgeuse is large, stocky, and relies on its body's bulk while Seregios is average-sized, slender, and uses its claws much more.]] In fact, it's even implied that Bazelgeuse evolved ''from'' Seregios, or at least one that figured out a way to make its scales explosive.

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* {{Foil}}: To Seregios. Both are invasive Flying Wyverns, Wyverns that can generate and detach small body pieces as a form of attack. [[FatAndSkinny but However, Bazelgeuse is large, stocky, and relies on its body's bulk while Seregios is average-sized, slender, and uses its claws much more.]] more]]. Additionally, Bazelgeuse drops bombs while Seregios flings sharp scales. In fact, it's even implied that Bazelgeuse evolved ''from'' Seregios, or at least one that figured out a way to make its scales explosive.



* GiantSpaceFleaFromNowhere: It can ('''and will''') randomly show up during High Rank in ''World'' and ''Rise'' to give you a hard time. If it's in the same habitat as hunters, it will make a beeline for them when they fight other large monsters, no matter its respective distance to the hunters in question.

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* GiantSpaceFleaFromNowhere: It can ('''and will''') '''(and will)''' randomly show up during High Rank in ''World'' and ''Rise'' to give you a hard time. If it's in the same habitat as hunters, it will make a beeline for them when they fight other large monsters, no matter its respective distance to the hunters in question.



* PurpleIsPowerful: When Seething Bazelgeuse's body becomes superheated, its explosive scales will pressurize and glow bright purple before causing larger explosions than normal.

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* PurpleIsPowerful: When Seething Bazelgeuse's body becomes superheated, Bazelgeuse spends enough time in its superheated state, its explosive scales will pressurize and glow bright purple. When detached, these purple bombs will pressurize before causing larger explosions than normal.



* TheRival: In ''World'', Deviljho is an '''''incredibly''''' ''powerful'' invasive monster whose presence has gone uncontested, but then comes the equally invasive Bazelgeuse, who proves to be capable of facing Deviljho and fight it to a draw in turf wars. In ''Iceborne'', Seething Bazelgeuse is not an invasive monster, but it is still one of the very few monsters capable of fighting Savage Deviljho to a draw.

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* TheRival: In ''World'', Deviljho is an '''''incredibly''''' ''powerful'' invasive monster whose presence has gone uncontested, but then comes the equally invasive Bazelgeuse, who proves to be capable of facing fighting Deviljho and fight it to a draw in turf wars. In ''Iceborne'', Seething Bazelgeuse is not an invasive monster, but it is still one of the very few monsters capable of fighting Savage Deviljho to a draw.
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* BloodKnight: Bazelgeuse '''lives''' for the fight. If it senses a battle going on in the distance, it will fly over there to join in. Its poem in ''Rise'' indicates that Bazelgeuse enjoys carnage and destruction as the reason it appears when other monsters are fighting is because it thirsts for violence.

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* BloodKnight: Bazelgeuse evidently '''lives''' for the fight. If it senses a battle going on in the distance, it will fly over instinctively go there to join in. Its poem in ''Rise'' indicates that Bazelgeuse enjoys carnage and destruction as the reason it appears when other monsters are fighting is because it thirsts for violence.



* DeathFromAbove: Bazelgeuse's bombing runs involve it flying around the area and dropping explosive scales onto the ground(similar to a bomber aircraft) before dive bombing toward its target and exploding all the scales in range. Becomes even more dangerous when the monster is enraged, since the scales will explode instantly upon hitting the ground. Seething Bazelgeuse's explosive dive involves it causing extremely high damage on its target by dropping ''itself'' from the sky. ''Sunbreak'' even gives Seething Bazelgeuse the title 'Death from Above'.

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* DeathFromAbove: Bazelgeuse's bombing runs involve it flying around the area and dropping explosive scales onto the ground(similar to a bomber aircraft) before dive bombing toward towards its target and exploding all the scales in range. Becomes even more dangerous when the monster is enraged, since the scales will explode instantly upon hitting the ground. Seething Bazelgeuse's explosive dive involves it causing extremely high damage on its target by dropping ''itself'' from the sky. ''Sunbreak'' even gives Seething Bazelgeuse the title 'Death from Above'.
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** Seething Bazelgeuse's default state is generally normal Bazelgeuse's superheated state. As a result, Seething Bazelgeuse has its own more powerful superheated state, signified by its body glowing ''scorching bright white''. The monster's bombs will turn purple and spread slightly out before exploding with a much wider radius and the [[StickyBomb bombs can also be lodged into surfaces before exploding]].

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** Seething Bazelgeuse's default state is generally normal Bazelgeuse's superheated state. As a result, Seething Bazelgeuse has its own more powerful superheated state, signified by its body glowing ''scorching bright white''. The monster's In its superheated state, Seething Bazelgeuse drops more bombs will turn than usual, and at the same time, powers up its bombs to be even deadlier. When the bombs are powered up enough, they glow purple and spread slightly out before exploding explode with a much wider radius and the radius. The [[StickyBomb bombs can also be lodged into surfaces before exploding]].
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* DeathFromAbove: Bazelgeuse's bombing run involves it flying around the area and dropping explosive scales onto the ground(similar to a bomber aircraft) before dive bombing toward its target and exploding all the scales in range. Becomes even more dangerous when the monster is enraged, since the scales will explode instantly upon hitting the ground. Seething Bazelgeuse's explosive dive involves it causing extremely high damage on its target by dropping ''itself'' from the sky. ''Sunbreak'' even gives Seething Bazelgeuse the title 'Death from Above'.

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* DeathFromAbove: Bazelgeuse's bombing run involves runs involve it flying around the area and dropping explosive scales onto the ground(similar to a bomber aircraft) before dive bombing toward its target and exploding all the scales in range. Becomes even more dangerous when the monster is enraged, since the scales will explode instantly upon hitting the ground. Seething Bazelgeuse's explosive dive involves it causing extremely high damage on its target by dropping ''itself'' from the sky. ''Sunbreak'' even gives Seething Bazelgeuse the title 'Death from Above'.



** Seething Bazelgeuse's default state is generally normal Bazelgeuse's superheated state. As a result, Seething Bazelgeuse has its own more powerful superheated state, signified by its body glowing ''bright scorching white''. The monster's bombs will turn purple and spread slightly out before exploding with a much wider radius and the [[StickyBomb bombs can also be lodged into surfaces before exploding]].

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** Seething Bazelgeuse's default state is generally normal Bazelgeuse's superheated state. As a result, Seething Bazelgeuse has its own more powerful superheated state, signified by its body glowing ''bright scorching ''scorching bright white''. The monster's bombs will turn purple and spread slightly out before exploding with a much wider radius and the [[StickyBomb bombs can also be lodged into surfaces before exploding]].
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* DeathFromAbove: One of its attacks involves it flying around the area and dropping explosive scales onto the ground(similar to a bomber aircraft) before dive bombing toward its target and exploding all the scales in range. Becomes even more dangerous when the monster is enraged, since the scales will explode instantly upon hitting the ground. Seething Bazelgeuse's explosive dive involves it causing extremely high damage on its target by dropping ''itself'' from the sky. ''Sunbreak'' even gives Seething Bazelgeuse the title 'Death from Above'.

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* DeathFromAbove: One of its attacks Bazelgeuse's bombing run involves it flying around the area and dropping explosive scales onto the ground(similar to a bomber aircraft) before dive bombing toward its target and exploding all the scales in range. Becomes even more dangerous when the monster is enraged, since the scales will explode instantly upon hitting the ground. Seething Bazelgeuse's explosive dive involves it causing extremely high damage on its target by dropping ''itself'' from the sky. ''Sunbreak'' even gives Seething Bazelgeuse the title 'Death from Above'.



* GlassCannon: Seething Bazelgeuse is more aggressive and far more damaging than its normal counterpart, but is also more fragile. This is taken further once its scales turn fully purple: their damage and blast radius go up again, but they'll take even more damage and, if attacked enough, will explode for massive damage and a guaranteed knockdown.

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* GlassCannon: Seething Bazelgeuse is more aggressive and far more damaging than its normal counterpart, but is also more fragile. This is taken further once its scales bombs turn fully purple: their damage and blast radius go up again, even more, but they'll take even more damage and, if attacked enough, will explode for massive damage and a guaranteed knockdown.



* HoistByHisOwnPetard: Literally. While the Seething variant is enraged, its scales are more volatile and gain a wider blast radius, even letting it pull off its nuclear dive move. However, if the player is aggressive enough, they can topple it by prematurely detonating the scales.

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* HoistByHisOwnPetard: Literally. While When the Seething variant is enraged, superheated, its scales bombs are more volatile and gain a wider blast radius, even letting it pull off its nuclear dive move. However, if the player is aggressive enough, they can topple it by damaging its neck, prematurely detonating the scales.bombs.



* PurpleIsPowerful: When Seething Bazelgeuse's body becomes more heated, its scales will pressurize and glow bright purple before causing larger explosions than normal.

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* PurpleIsPowerful: When Seething Bazelgeuse's body becomes more heated, superheated, its explosive scales will pressurize and glow bright purple before causing larger explosions than normal.



* StickyBomb: Seething Bazelgeuse's scales will stick to whatever surface they're flung onto when it's enraged, making keeping track of all of them and Bazelgeuse itself even more challenging. In ''Rise'', the nominate species gains this ability by default.

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* StickyBomb: Seething Bazelgeuse's scales bombs will stick to whatever surface they're flung onto when it's enraged, making superheated, which makes keeping track of all of them and Bazelgeuse itself even more challenging. In ''Rise'', the nominate species gains this ability by default.



** Once it is enraged, Bazelgeuse's grenades will turn red hot and its scales will explode instantly upon touching the ground, meaning even less time for Hunters to get out of the range of the exploding scales.
** The Seething Bazelgeuse is constantly at red... instead it goes to ''white hot,'' and the grenades turn unstable, resulting a much wider blast radius and the ability to [[StickyBomb lodge themselves into surfaces before exploding.]].

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** Once it is enraged, Bazelgeuse's grenades will turn red Bazelgeuse can go into a superheated state, signified by its body glowing hot and red. In this state, its scales bombs will explode almost instantly upon touching the ground, meaning even less time making the fight more dangerous for Hunters hunters when they are trying to get out of close to the range of the exploding scales.
monster or evade its attacks.
** The Seething Bazelgeuse's default state is generally normal Bazelgeuse's superheated state. As a result, Seething Bazelgeuse is constantly at red... instead it goes to ''white hot,'' and the grenades has its own more powerful superheated state, signified by its body glowing ''bright scorching white''. The monster's bombs will turn unstable, resulting purple and spread slightly out before exploding with a much wider blast radius and the ability to [[StickyBomb lodge themselves bombs can also be lodged into surfaces before exploding.]].exploding]].

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!!!Explosive Scale Wyvern, Bomber Wyvern, Party Crasher (Death from Above)

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!!!Explosive Scale Wyvern, Bomber Wyvern, Party Crasher (Death / Death from Above)Above (Seething Bazelgeuse)



** Becomes this to its Seething subspecies in ''Iceborne'', gaining the ability to create bombs that [[StickyBomb cling to whatever terrain they hit.]]

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** Becomes this to its Seething subspecies Bazelgeuse in ''Iceborne'', gaining the ability to create bombs that [[StickyBomb cling to whatever terrain they hit.]]



* DeathFromAbove: One of its attacks involves it flying around the area and dropping explosive scales onto the ground(similar to a bomber aircraft) before dive bombing toward its target and exploding all the scales in range. Becomes even more dangerous when the monster is enraged, since the scales will explode instantly upon hitting the ground. ''Sunbreak'' even gives Seething Bazelgeuse the title 'Death from Above'.

to:

* DeathFromAbove: One of its attacks involves it flying around the area and dropping explosive scales onto the ground(similar to a bomber aircraft) before dive bombing toward its target and exploding all the scales in range. Becomes even more dangerous when the monster is enraged, since the scales will explode instantly upon hitting the ground. Seething Bazelgeuse's explosive dive involves it causing extremely high damage on its target by dropping ''itself'' from the sky. ''Sunbreak'' even gives Seething Bazelgeuse the title 'Death from Above'.



** In ''Rise'', Bazelgeuse is still a very powerful endgame monster but it was introduced in the 2.0 update and takes a backseat to Rajang as far as invasive monsters go. In fact, where it draws in turf wars with '''Deviljho''' in ''World'', it outright loses to Magnamalo in ''Rise'', though it leaves the Fanged Wyvern with fireblight and is able to recover and push Magnamalo away right after.

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** In ''Rise'', Bazelgeuse is still a very powerful endgame monster but it was introduced in the 2.0 update and takes a backseat to Rajang as far as invasive monsters go. In fact, where it draws in turf wars with '''Deviljho''' in ''World'', it outright loses to Magnamalo in ''Rise'', though it leaves the Fanged Wyvern with fireblight and is able to recover and push Magnamalo away right after.



** In a ''Sunbreak'' cutscene, Volvidon and Tetranadon are wrestling against each other until they notice an explosive scale dropping between them. They realize what the scale came from and '''''immediately''''' ''run for their lives''.

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** In a ''Sunbreak'' cutscene, Volvidon and Tetranadon are wrestling against each other until they notice an explosive scale dropping between them. They realize what the scale came from and '''''immediately''''' ''run for their lives''.



* GiantSpaceFleaFromNowhere: It can ('''and will''') randomly show up during unstable High Rank hunts in ''World'' and ''Rise'' to give you a hard time. If it's already in the map, it will make a beeline for hunters when they start fighting large monsters, no matter its respective distance to the hunters in question.

to:

* GiantSpaceFleaFromNowhere: It can ('''and will''') randomly show up during unstable High Rank hunts in ''World'' and ''Rise'' to give you a hard time. If it's already in the map, same habitat as hunters, it will make a beeline for hunters them when they start fighting fight other large monsters, no matter its respective distance to the hunters in question.



* HairTriggerTemper: Part of the reason they are [[BloodKnight blood knights]]. Aside from hunting down preys, Bazelgeuse is assaultive in general to fight off potential rivals. The Quest "Beyond the Blasting Scales" shows that Bazelgeuse generally don't like even each other. Seething Bazelgeuse takes it a step slightly further by being much more aggressive, and having the regular Bazelgeuse's superheated state as its default state.

to:

* HairTriggerTemper: Part of the its reason they are [[BloodKnight blood knights]].for being a BloodKnight. Aside from hunting down preys, Bazelgeuse is assaultive in general to fight off potential rivals. The Quest "Beyond the Blasting Scales" shows that Bazelgeuse generally don't like even each other. Seething Bazelgeuse takes it a step slightly further by being much more aggressive, and having the regular Bazelgeuse's superheated state as its default state.



* ItCanThink: Bazelgeuse's first reaction upon being gnawed by an angry Deviljho is to plant bombs in its mouth as retaliation. It's also smart enough to drop bombs all around when a Rajang grabs it by the tail and slams it like a rag doll, allowing it to escape and dive bomb the Rajang.



* RecurringElement: It's another invasive monster introduced in the franchise (other examples include Deviljho and Seregios). Invasive monsters are monsters who randomly show up in any habitat to mess up your hunt. Deviljho joins Bazelgeuse in ''World'' as its {{Rival}}. Bazelgeuse also returns in ''Rise'' while Seregios joins in the ''Sunbreak'' expansion.

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* RecurringElement: It's another invasive monster introduced in the franchise (other examples include Deviljho and Seregios). Invasive monsters are monsters who randomly show up in any habitat to mess up your hunt. Deviljho joins Bazelgeuse in ''World'' as its {{Rival}}. Bazelgeuse also returns in ''Rise'' while and Seregios joins in the ''Sunbreak'' expansion.



* RoarBeforeBeating: The Seething variant has a move where they make a noise similar to an airplane propeller starting up beforehand. If you hear that noise, [[NukeEm it's time to]] '''''[[RunOrDie RUN]]'''''.
* SchmuckBait: Seething Bazelgeuse can scatter a large ring of explosive scales as it takes to the air. While it would seem logical to just stand in the center to avoid them, this is just what the monster is counting on, crashing down a second later and detonating all of its scales like a draconic warhead.

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* RoarBeforeBeating: The When the Seething variant has a move where they make begins its SignatureMove, it makes a noise similar to an airplane propeller starting up beforehand.up. If you hear that noise, [[NukeEm it's time to]] '''''[[RunOrDie RUN]]'''''.
* SchmuckBait: Seething Bazelgeuse can scatter Bazelgeuse's explosive dive involves it scattering a large ring of explosive scales as it takes to the air. While it would seem logical to just stand in the center to avoid them, this is just what the monster is counting on, crashing down a second later and detonating all of its scales like a draconic warhead.



** Bazelgeuse's bombing runs are a distinct tactic. It lifts into the air and does two to three passes over its target, raining down scales as it goes. It then divebombs its target, with the scales detonating when it lands or immediately if enraged.
** Seething Bazelgeuse gets a new special maneuver that's more akin to Teostra's iconic supernova: it launches into the sky while spinning, resulting in it launching explosive scales everywhere in a huge radius, then lets them all explode, before diving back down on its original launch point and detonating every scale on its body all at once for a massive explosion.
* SirNotAppearingInThisTrailer: Despite being reintroduced in ''Rise''[='=]s Version 2.0, Bazelgeuse does not appear in the trailer promoting the update, which instead showcased the trio of second generation Elder Dragons (Chameleos, Kushala Daora and Teostra).

to:

** Bazelgeuse's bombing runs are a distinct tactic. runs. It lifts flies into the air and does two to three passes over its target, raining down explosive scales as it goes. It then divebombs purposefully crash-lands directly at its target, with the scales detonating when it lands or immediately if enraged.
nearby scales that have yet to explode.
** Seething Bazelgeuse gets a new special Bazelgeuse's explosive dive(a deadly maneuver that's more akin to Teostra's iconic supernova: it supernova). It launches into the sky while spinning, resulting in it launching spreading explosive scales everywhere in a huge radius, then lets them all explode, explode before diving back down on its original launch point and detonating every scale on its body all at once for a massive explosion.
* SirNotAppearingInThisTrailer: Despite being reintroduced in ''Rise''[='=]s Version 2.0, Bazelgeuse does not appear in the trailer promoting the update, which instead showcased showcases the trio of second generation Elder Dragons (Chameleos, Kushala Daora and Teostra).



* StrongAndSkilled: Though it mainly leans towards UnskilledButStrong. While it gets trounced by Deviljho in raw might, Bazelgeuse is no slouch in the physical department either, having a lot of tackles and charging, with an occasional short burst of flame. It makes up for its lower might by being [[ItCanThink smarter]] by planting bombs in Deviljho's mouth while the former is beating the shit out of him.
** Conversely, its weapons have a [[UnskilledButStrong high raw damage and blast damage in exchange for a -10% affinity penalty]].

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* StrongAndSkilled: Though it mainly leans towards UnskilledButStrong. While it gets trounced by Deviljho in raw might, Bazelgeuse is no slouch in the physical department either, having a lot of tackles and charging, with an occasional short burst of flame. It makes up for its lower might by being come across as a wild brute that happens to throw around bombs, but it is actually [[ItCanThink smarter]] by planting quite clever when it comes to using its explosive scales]]. Bazelgeuse instinctively knows that its body is incredibly durable, so it's not afraid at all to crash-land or detonate bombs by slamming it with its own body. Before doing many of its attacks, it shakes off several bombs to make them more effective. In one attack, Bazelgeuse shakes off bombs while walking backwards before detonating them with its fire breath. Bazelgeuse also shows how skilled it is as a bomber when confronting other monsters in turf wars. When Deviljho pins Bazelgeuse by the neck, Bazelgeuse detonates its neck bombs, injuring Deviljho's mouth as retaliation. When Rajang grabs Bazelgeuse by the tail and slams it like a rag doll, Bazelgeuse detonates its tail bombs, allowing it to escape while the former is beating the shit out of him.
injuring Rajang and knocking it down. Bazelgeuse then injures Rajang even more by dive-bombing at it.
** Conversely, its weapons the trope is {{Averted}} with Bazelgeuse weapons, which are UnskilledButStrong. They have a [[UnskilledButStrong high raw damage and blast Blast damage in exchange for a -10% affinity penalty]].penalty.
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* AnimalMotifs: Its armor set has a distinctive lion motif, alluding to the large number of scales on its bloated neck. This is more pronounced and easily noticed in the male versions of the set as well as the Palico armor. Notably, the Seething Bazelgeuse's armor and a number of the species' final weapon forms also feature the word "pride", a word often associated with the lion. Its scales and long tail also significantly resemble those of pangolins.

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* AnimalMotifs: Its armor set has a distinctive lion motif, alluding to the large number of scales on its bloated neck. This is more pronounced and easily noticed in the male versions of the set as well as the Palico armor. Notably, the Seething Bazelgeuse's armor and a number of the species' final weapon forms also feature the word "pride", a word often associated with the lion. Its scales and long tail also significantly resemble those of pangolins.a pangolin.



* MightyGlacier: Bazelgeuse isn't particularly fast, but it's highly resilient, and its attacks pack a punch, with its explosive scales capable of taking down a Low Rank hunter in one hit. [[InstantDeathRadius With how well it can launch its explosive scales on the ground, it doesn't even need to be close to a careless hunter to take them out]]. {{Downplayed}} with Seething Bazelgeuse, who is slightly faster and more relentless.

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* MightyGlacier: Bazelgeuse isn't particularly fast, but it's highly resilient, resilient and its attacks pack a punch, with its explosive scales capable of taking down a Low Rank hunter in one hit. [[InstantDeathRadius With how well it can launch its explosive scales on the ground, it doesn't even need to be close to a careless hunter to take them out]]. {{Downplayed}} with Seething Bazelgeuse, who is slightly faster and more relentless.



* TheRival: In ''World'', Deviljho is an '''''incredibly''''' ''powerful'' invasive monster whose presence has gone uncontested, but then comes the equally invasive Bazelgeuse, who proves to be capable of facing Deviljho and fight it to a draw in turf wars.

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* TheRival: In ''World'', Deviljho is an '''''incredibly''''' ''powerful'' invasive monster whose presence has gone uncontested, but then comes the equally invasive Bazelgeuse, who proves to be capable of facing Deviljho and fight it to a draw in turf wars. In ''Iceborne'', Seething Bazelgeuse is not an invasive monster, but it is still one of the very few monsters capable of fighting Savage Deviljho to a draw.
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** In a ''Sunbreak'' cutscene, Volvidon and Tetranodon are wrestling against each other until they notice an explosive scale dropping between them. They realize what the scale came from and '''''immediately''''' ''run for their lives''.

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** In a ''Sunbreak'' cutscene, Volvidon and Tetranodon Tetranadon are wrestling against each other until they notice an explosive scale dropping between them. They realize what the scale came from and '''''immediately''''' ''run for their lives''.



* {{Foil}}: To Seregios. Both are Invasive Flying Wyverns, [[FatAndSkinny but Bazelgeuse is large, stocky, and relies on its body's bulk while Seregios is average-sized, slender, and uses its claws much more.]] In fact, it's even implied that Bazelgeuse evolved ''from'' Seregios, or at least one that figured out a way to make its scales explosive.

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* {{Foil}}: To Seregios. Both are Invasive invasive Flying Wyverns, [[FatAndSkinny but Bazelgeuse is large, stocky, and relies on its body's bulk while Seregios is average-sized, slender, and uses its claws much more.]] In fact, it's even implied that Bazelgeuse evolved ''from'' Seregios, or at least one that figured out a way to make its scales explosive.

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!!!Explosive Scale Wyvern, Party Crasher / Death from Above

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!!!Explosive Scale Wyvern, Bomber Wyvern, Party Crasher / Death (Death from AboveAbove)



* BombardierMook: Bazelgeuse(sometimes known as the '''Bomber''' Wyvern) hunts by flying over its prey and scattering its explosive scales over the ground below, swooping down afterwards to prey on whatever died in the blast. It prefers to open fights with its bombing run, often not even landing. Unlike other examples of this trope, it's a formidable fighter and just as dangerous up close as when flying overhead.



** In its ''Rise'' introductory cutscene, a Tigrex actually gets a bit frightened by hearing the roar of a Bazelgeuse in the distance as well as by the explosive scales.
** In a ''Sunbreak'' cutscene, Volvidon and Tetranodon are wrestling against each other until they notice an explosive scale dropping between them. They realize what the scale came from and ''''immediately'''' ''run for their lives''.

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** In its ''Rise'' introductory cutscene, a Tigrex actually gets a bit frightened by hearing the roar of a Bazelgeuse in the distance as well as by the explosive scales.
** In a ''Sunbreak'' cutscene, Volvidon and Tetranodon are wrestling against each other until they notice an explosive scale dropping between them. They realize what the scale came from and ''''immediately'''' '''''immediately''''' ''run for their lives''.



* {{Foil}}: To Seregios. Both are Invasive Flying Wyverns, [[FatAndSkinny but Bazelgeuse is large, stocky, and relies on its body's bulk while Seregios was average-sized, slender, and uses its claws much more.]] In fact, it's even implied that Bazelgeuse evolved ''from'' Seregios, or at least one that figured out a way to make its scales explosive.

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* {{Foil}}: To Seregios. Both are Invasive Flying Wyverns, [[FatAndSkinny but Bazelgeuse is large, stocky, and relies on its body's bulk while Seregios was is average-sized, slender, and uses its claws much more.]] In fact, it's even implied that Bazelgeuse evolved ''from'' Seregios, or at least one that figured out a way to make its scales explosive.



* TheRival: In ''World'', Deviljho is an ''''incredibly'''' ''powerful'' invasive monster whose presence has gone uncontested, but then comes the equally invasive Bazelgeuse, who proves to be capable of facing Deviljho and fight it to a draw in turf wars.
* RoarBeforeBeating: The Seething variant has a move where they make a noise similar to an airplane propeller starting up beforehand. If you hear that noise, [[NukeEm it's time to]] '''''[[RunOrDie RUN.]]'''''

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* TheRival: In ''World'', Deviljho is an ''''incredibly'''' '''''incredibly''''' ''powerful'' invasive monster whose presence has gone uncontested, but then comes the equally invasive Bazelgeuse, who proves to be capable of facing Deviljho and fight it to a draw in turf wars.
* RoarBeforeBeating: The Seething variant has a move where they make a noise similar to an airplane propeller starting up beforehand. If you hear that noise, [[NukeEm it's time to]] '''''[[RunOrDie RUN.]]'''''RUN]]'''''.



* StuffBlowingUp: The scales under its neck and tail explode into flames when launched into the ground. Also extends to its weapons, which cause Blastblight.

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* StuffBlowingUp: The Bazelgeuse(sometimes known as the '''Bomber''' Wyvern) hunts by flying over its prey and scattering its explosive scales under over the ground below, swooping down afterwards to prey on whatever died in the blast. It prefers to open fights with its neck and tail explode into flames when launched into the ground. Also extends to its weapons, which bombing run before landing. Additionally, Bazelgeuse weapons cause Blastblight.Blast damage.

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* CowardlyLion:
** Depends on how angry it is. When calm, its preferred hunting strategy is to launch a surprise attack against prospective prey that's already engaged in combat. When encountered on its own, Bazelgeuse is likely to flee immediately if it's not aggravated quickly enough. That being said, once it's been riled up(which is surprisingly easy to do), Bazelgeuse will stay and fight it out with even other apex monsters (such as Rathalos or Diablos), even once it's lost the element of surprise. The trope altogether is {{Averted}} if [[TheRival Deviljho]] is around.
** {{Averted}} with the Seething variant, who is braver and easier to get enraged.
* CurbstompCushion

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* CowardlyLion:
** Depends on how angry it is. When calm, its preferred hunting strategy is to launch a surprise attack against prospective prey that's already engaged in combat. When encountered on its own, Bazelgeuse is likely to flee immediately if it's not aggravated quickly enough. That being said, once it's been riled up(which is surprisingly easy to do), Bazelgeuse will stay and fight it out with even other apex monsters (such as Rathalos or Diablos), even once it's lost the element of surprise. The trope altogether is {{Averted}} if [[TheRival Deviljho]] is around.
** {{Averted}} with the Seething variant, who is braver and easier to get enraged.
* CurbstompCushion
CurbstompCushion:



* DemotedToExtra

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* DemotedToExtraDemotedToExtra:



** In a ''Sunbreak'' cutscene, Volvidon and Tetranodon are wrestling against each other until they notice an explosive scale dropped between them. They realize what the scale came from and '''immediately''' ''run for their lives''.

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** In a ''Sunbreak'' cutscene, Volvidon and Tetranodon are wrestling against each other until they notice an explosive scale dropped dropping between them. They realize what the scale came from and '''immediately''' ''''immediately'''' ''run for their lives''.



* EasyLevelTrick: The quest "Beyond the Blasting Scales" has you fight two tempered Bazelgeuse. An effective strategy is drawing the other one out when you located the first one, then hide and let the two kill each other.

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* EasyLevelTrick: The quest "Beyond the Blasting Scales" has you fight two tempered Bazelgeuse. An effective strategy is drawing the other one out when you located the first one, then hide stand aside and let the two kill each other.



* GiantFlyer: Among the Flying Wyverns that frequently flies, Bazelgeuse is one of the largest. It is the second largest Flying Wyvern in ''World'' as Diablos is slightly bigger, but out of the two, Bazelgeuse is the one that flies. Bazelgeuse is capable of actually flying for extended periods of time, which is made more impressive by the fact that its scales are essentially ''bombs'' and should be weighing it down by a significant amount.

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* GiantFlyer: Among the Flying Wyverns that frequently flies, Bazelgeuse is one of the largest. It is the second largest Flying Wyvern in ''World'' as Diablos is slightly bigger, but out of the two, Bazelgeuse is the one that flies. Bazelgeuse is quite capable of actually flying for extended periods of time, which is made more impressive by the fact that its scales are essentially ''bombs'' and should be weighing it down by a significant amount.



* HairTriggerTemper: Essentially the reason why they mostly avert DirtyCoward; they might prefer hunting down its prey when its distracted, but they will gladly fight even with the lack of element of surprise once angered. Seething Bazelgeuse takes it a step further by actively engaging its prey as opposed to bombing it, being much more aggressive, and having the regular Bazelgeuse's superheated state as its default state.

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* HairTriggerTemper: Essentially Part of the reason why they mostly avert DirtyCoward; they might prefer are [[BloodKnight blood knights]]. Aside from hunting down its prey when its distracted, but they will gladly preys, Bazelgeuse is assaultive in general to fight off potential rivals. The Quest "Beyond the Blasting Scales" shows that Bazelgeuse generally don't like even with the lack of element of surprise once angered. each other. Seething Bazelgeuse takes it a step slightly further by actively engaging its prey as opposed to bombing it, being much more aggressive, and having the regular Bazelgeuse's superheated state as its default state.



* MightyGlacier: Bazelgeuse isn't particularly fast, but it's highly resilient, and its attacks pack a punch, with its explosive scales capable of oneshotting a Hunter at the beginning of High Rank hunts where it shows up. [[InstantDeathRadius And since it can launch its scales on the ground which explode later, it doesn't even need to be close to a careless Hunter to take them out ...]]
* MightyRoar: It has a ''very'' distinctive roar that sounds very similar to the ''T. rex'' from ''Film/JurassicPark'', and hearing it ''will'' leave you stunned for a very long time if you don't have a sufficient Earplugs skill. Fittingly, one of the skills of its Alpha Armor Set is Earplugs 5 that render the Hunter immune to all roars. Hilariously enough, this also is its weakness during a quest where you have to hunt two of them. The trigger for Bazelgeuse going on the warpath is another monster's roar, so a good tactic is to just get one of them to roar and then take cover and watch as the two continue to fight until one of them is dead and the other one is severely weakened.
* NoSell: While Deviljho can try to toss it around if they get into a turf war, Bazelgeuse can easily just shrug it off, and even give Deviljho a face full of explosive scales for its effort. It's actually the only monster in vanilla ''World'' that can force a draw against Deviljho. In ''Iceborne'' the Seething variant is a similar match for Savage Deviljho, who can force a draw with many ''Elder Dragons''.
** Its armor set has the Earplugs skill, which enables the Hunter wearing it the ability to ignore monster roars.

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* MightyGlacier: Bazelgeuse isn't particularly fast, but it's highly resilient, and its attacks pack a punch, with its explosive scales capable of oneshotting taking down a Hunter at the beginning of High Low Rank hunts where it shows up. hunter in one hit. [[InstantDeathRadius And since With how well it can launch its explosive scales on the ground which explode later, ground, it doesn't even need to be close to a careless Hunter hunter to take them out ...]]
out]]. {{Downplayed}} with Seething Bazelgeuse, who is slightly faster and more relentless.
* MightyRoar: It has a Its ''very'' loud and distinctive roar that sounds very similar to the ''T. rex'' from ''Film/JurassicPark'', and hearing it ''will'' leave you stunned for a very long time if you don't have a sufficient enough Earplugs skill. Fittingly, one its alpha armor set has five levels of the skills of its Alpha Armor Set is Earplugs 5 skill that render the Hunter hunter [[NoSell immune to all roars. Hilariously enough, this also is its weakness during a quest where you have to hunt two of them. The trigger for Bazelgeuse going on the warpath is another monster's roar, so a good tactic is to just get one of them to roar and then take cover and watch as the two continue to fight until one of them is dead and the other one is severely weakened.
* NoSell: While Deviljho can try to toss it around if they get into a turf war, Bazelgeuse can easily just shrug it off, and
even give Deviljho a face full of explosive scales for its effort. It's actually the only monster in vanilla ''World'' that can force a draw against Deviljho. In ''Iceborne'' the Seething variant is a similar match for Savage Deviljho, who can force a draw with many ''Elder Dragons''.
** Its armor set has the Earplugs skill, which enables the Hunter wearing it the ability to ignore monster roars.
loudest roars]].



* PurpleIsPowerful: When Seething Bazelgeuse is enraged, its scales will pressurize and glow bright purple before causing larger explosions than normal.

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* PurpleIsPowerful: When Seething Bazelgeuse is enraged, Bazelgeuse's body becomes more heated, its scales will pressurize and glow bright purple before causing larger explosions than normal.



* RecurringElement: It's the Fifth Generation's equivalent of the Deviljho and Seregios, as the monster who randomly shows up during High Rank to mess up your hunt. Downplayed with the former due to its eventual introduction to ''World'', and the latter with its reintroduction into ''Sunbreak''.

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* RecurringElement: It's another invasive monster introduced in the Fifth Generation's equivalent of the franchise (other examples include Deviljho and Seregios, as the monster Seregios). Invasive monsters are monsters who randomly shows show up during High Rank in any habitat to mess up your hunt. Downplayed with Deviljho joins Bazelgeuse in ''World'' as its {{Rival}}. Bazelgeuse also returns in ''Rise'' while Seregios joins in the former due to its eventual introduction to ''World'', and the latter with its reintroduction into ''Sunbreak''.''Sunbreak'' expansion.



* TheRival: After numerous entries where its presence has gone uncontested, the Bazelgeuse proves capable of facing the infamous '''Deviljho''' and surviving; their Turf War even ends with them dealing roughly the same amount of damage to each other.

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* TheRival: After numerous entries where its In ''World'', Deviljho is an ''''incredibly'''' ''powerful'' invasive monster whose presence has gone uncontested, but then comes the Bazelgeuse equally invasive Bazelgeuse, who proves to be capable of facing the infamous '''Deviljho''' Deviljho and surviving; their Turf War even ends with them dealing roughly the same amount of damage fight it to each other.a draw in turf wars.
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* BombardierMook: Bazelgeuse hunts by flying over its prey and scattering its explosive scales over the ground below, swooping down afterwards to prey on whatever died in the blast. It prefers to open fights with its bombing run, often not even landing. Unlike other examples of this trope, it's a formidable fighter and just as dangerous up close as when flying overhead.

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* BombardierMook: Bazelgeuse Bazelgeuse(sometimes known as the '''Bomber''' Wyvern) hunts by flying over its prey and scattering its explosive scales over the ground below, swooping down afterwards to prey on whatever died in the blast. It prefers to open fights with its bombing run, often not even landing. Unlike other examples of this trope, it's a formidable fighter and just as dangerous up close as when flying overhead.



** Depends on how angry it is. When calm, its preferred hunting strategy is to launch a surprise attack against prospective prey that's already engaged in combat. When encountered on its own, Bazelgeuse is likely to flee immediately if it's not aggravated quickly enough. That being said, once it's been riled up(which is surprisingly easy to do), Bazelgeuse will stay and fight it out with even other apex monsters (such as Rathalos or Diablos), even once it's lost the element of surprise. The trope altogether is [[AvertedTrope averted]] if [[TheRival Deviljho]] is also around.

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** Depends on how angry it is. When calm, its preferred hunting strategy is to launch a surprise attack against prospective prey that's already engaged in combat. When encountered on its own, Bazelgeuse is likely to flee immediately if it's not aggravated quickly enough. That being said, once it's been riled up(which is surprisingly easy to do), Bazelgeuse will stay and fight it out with even other apex monsters (such as Rathalos or Diablos), even once it's lost the element of surprise. The trope altogether is [[AvertedTrope averted]] {{Averted}} if [[TheRival Deviljho]] is also around.



* HairTriggerTemper: Essentially the reason why they mostly avert DirtyCoward; they might prefer hunting down its prey when its distracted, but they will gladly fight even with the lack of element of surprise once angered, which is easy to do. Seething Bazelgeuse takes it a step further by actively engaging its prey as opposed to bombing it, being much more aggressive, and having the regular Bazelgeuse's enraged state as its default state.

to:

* HairTriggerTemper: Essentially the reason why they mostly avert DirtyCoward; they might prefer hunting down its prey when its distracted, but they will gladly fight even with the lack of element of surprise once angered, which is easy to do. angered. Seething Bazelgeuse takes it a step further by actively engaging its prey as opposed to bombing it, being much more aggressive, and having the regular Bazelgeuse's enraged superheated state as its default state.

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