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->'''Voiced by:''' [[Music/FourTops Levi Stubbs]] (''WesternAnimation/CaptainNTheGameMaster'')\\\

->''"Did you finally realize you are nothing but a beast as well? ...No, more accurately -- that you're just a bird that can't even fly."''\\\

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\n->'''Voiced by:''' [[Music/FourTops Levi Stubbs]] (''WesternAnimation/CaptainNTheGameMaster'')\\\

(''WesternAnimation/CaptainNTheGameMaster'')
->''"Did you finally realize you are nothing but a beast as well? ...No, more accurately -- that you're just a bird that can't even fly."''\\\
"''
-->-- ''[[Manga/MetroidManga Metroid: Vol. 2]]''
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* TheHeavy: Despite never fully taking the role of BigBad himself, Ridley is by ''far'' the most recurring and most important villain in the series, being the primary enforcer for the Space Pirates and having a crucial role in Samus' backstory. He's also responsible for stealing the Metroid baby at the beginning of ''Super'', setting that game's plot in motion.

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* TheHeavy: Despite never fully rarely taking the role of BigBad himself, Ridley is by ''far'' the most recurring and most important villain in the series, being the primary enforcer for the Space Pirates and having a crucial role in Samus' backstory. He's also responsible for stealing the Metroid baby at the beginning of ''Super'', setting that game's plot in motion.



* BigBad: Of the first ''VideoGame/MetroidPrime'', being the leader of the Space Pirates on Tallon IV and Samus' primary target. This is notably the only time in the series where Ridley plays the role of a Big Bad.

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* BigBad: Of the first ''VideoGame/MetroidPrime'', being the leader of the Space Pirates on Tallon IV and Samus' primary target. This is notably the only time in the series where Ridley plays the role of a Big Bad.this role.

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Not really. His intelligence is there, it’s just not obvious at first and shines more in some games than others.


* InformedAttribute: The intelligence that he exhibits in the manga, and which pretty much all supplementary material talks about, is never really touched upon in-game. Then again, we rarely see him when he's not fighting Samus, so who knows.



* SmarterThanYouLook: Despite seeming to be nothing but a shrieking DumbMuscle, various log entries imply that Ridley is a lot more strategic and intelligent than he appears. Indeed, his attacks show a remarkable level of brutality and sadism (namely, him violently slamming Samus against a wall over and over again), and the entire plot of ''Metroid Prime'' sees him overseeing the Space Pirates' Phazon mining operations, dishing out orders to stall Samus' progress, and even attempting to destroy the path to the FinalBoss to prevent her victory. There's a reason he's earned the nickname of "the '''Cunning''' God of Death"

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* SmarterThanYouLook: Despite seeming to be nothing but a shrieking DumbMuscle, various log entries imply that Ridley is a lot more strategic and intelligent than he appears. Indeed, his attacks show a remarkable level of brutality and sadism (namely, him violently slamming Samus against a wall over and over again), and the entire plot of ''Metroid Prime'' sees him overseeing the Space Pirates' Phazon mining operations, dishing out orders to stall Samus' progress, and even attempting to destroy the path to the FinalBoss to prevent her victory. There's a reason he's earned the nickname of "the '''Cunning''' ''Cunning'' God of Death"Death".

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* TheSociopath: He's a psychopathic, narcissistic monster who prides himself as a weapon of mass destruction and loves to kill people. And when he's not hurting with his claws, he's hurting with his words.

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* SmarterThanYouLook: Despite seeming to be nothing but a shrieking DumbMuscle, various log entries imply that Ridley is a lot more strategic and intelligent than he appears. Indeed, his attacks show a remarkable level of brutality and sadism (namely, him violently slamming Samus against a wall over and over again), and the entire plot of ''Metroid Prime'' sees him overseeing the Space Pirates' Phazon mining operations, dishing out orders to stall Samus' progress, and even attempting to destroy the path to the FinalBoss to prevent her victory. There's a reason he's earned the nickname of "the '''Cunning''' God of Death"
* TheSociopath: He's a psychopathic, sadistic, narcissistic monster who prides himself as a weapon of mass destruction and loves to kill people. And when he's not hurting with his claws, he's hurting with his words.

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Trope was cut/disambiguated due to cleanup


* AuthorityGrantsAsskicking: Just as deadly as commando pirates were when you first encountered them, plus a few extra tricks.


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* RankScalesWithAsskicking: Just as deadly as commando pirates were when you first encounter them, plus a few extra tricks. Which makes since since they are a high-raking pirate.
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[[/folder]]

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[[/folder]]

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[[center:[-[[Characters/{{Metroid}} Main Character Index]] | [[Characters/MetroidSamusAran Samus Aran]] | [[Characters/MetroidTheMetroids Metroids]] ([[Characters/MetroidMetroidPrimeAndDarkSamus Prime]]) | ''' Space Pirates''' ([[Characters/MetroidMotherBrain Mother Brain]] | [[Characters/MetroidRidley Ridley]]) | [[Characters/MetroidXParasites X Parasites]] | [[Characters/MetroidGalacticFederation Galactic Federation]] |\\
[[Characters/MetroidTheChozo Chozo]] ([[Characters/MetroidRavenBeak Raven Beak]]) | [[Characters/MetroidBountyHunters Bounty Hunters]] | [[Characters/MetroidOtherAntagonists Other Antagonists]] | [[Characters/MetroidOthers Others]] | [[Characters/MetroidNoncanonicalCharacters Noncanonical Characters]]-]]]

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[[center:[-[[Characters/{{Metroid}} Main Character Index]] | [[Characters/MetroidSamusAran Samus Aran]] | [[Characters/MetroidTheMetroids Metroids]] ([[Characters/MetroidMetroidPrimeAndDarkSamus Prime]]) | ''' Space Pirates''' ([[Characters/MetroidMotherBrain Mother Brain]] | [[Characters/MetroidRidley Ridley]]) | [[Characters/MetroidXParasites X Parasites]] | [[Characters/MetroidGalacticFederation Galactic Federation]] |\\
[[Characters/MetroidTheChozo Chozo]] ([[Characters/MetroidRavenBeak Raven Beak]]) | [[Characters/MetroidBountyHunters Bounty Hunters]] | [[Characters/MetroidOtherAntagonists Other Antagonists]] | [[Characters/MetroidOthers Others]] | [[Characters/MetroidNoncanonicalCharacters Noncanonical Characters]]-]]]



See Mother Brain in her [[Characters/MetroidMotherBrain own page]]
[[/folder]]

[[folder: Ridley]]
!!Ridley
See Ridley in his [[Characters/MetroidRidley own page]]
[[/folder]]

[[folder: Kraid]]
[[quoteright:309:https://static.tvtropes.org/pmwiki/pub/images/kraid_zm_artwork.png]]
[[caption-width-right:309:"ROAAAAAAAAAAAAAAAAR!"\\
[[VideoGame/SuperSmashBrosUltimate (That's probably a greeting.)]]]]
[[caption-width-right:309:[[labelnote:Click here to see him in ''Metroid Dread'']]https://static.tvtropes.org/pmwiki/pub/images/metroid_dread_overview_boss_kraid.png[[/labelnote]]]]
-> Debut: ''VideoGame/Metroid1''
-->''"Ah, Ridley's comrade. His skin is on par with an anti-optical shield. Your weapons are useless against him."''
-->--'''Mother Brain'''
->'''Voiced by:''' Doug Parker (''WesternAnimation/CaptainNTheGameMaster'')
The brutal ruler of Brinstar. Along with his co-captain, Ridley, Kraid is a gargantuan mainstay of the Space Pirate forces and one of the guardians of Tourian. Immense and corpulent, his regenerating organic projectile weapons and sheer girth make him a force to be reckoned with. Luckily, from what we've seen of him, he's [[DumbMuscle not too bright]].

to:

See Mother Brain in her [[Characters/MetroidMotherBrain own page]]
[[/folder]]

[[folder: Ridley]]
!!Ridley
See Ridley in his [[Characters/MetroidRidley own page]]
[[/folder]]

[[folder: Kraid]]
[[quoteright:309:https://static.
%%
%% Image selected per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=1544519405086061900
%% Previous thread: https://tvtropes.org/pmwiki/posts.php?discussion=1524866088067683400
%% Please do not replace or remove without starting a new thread.
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[[quoteright:350:https://static.
tvtropes.org/pmwiki/pub/images/kraid_zm_artwork.org/pmwiki/pub/images/motherbrain.png]]
[[caption-width-right:309:"ROAAAAAAAAAAAAAAAAR!"\\
[[VideoGame/SuperSmashBrosUltimate (That's probably a greeting.)]]]]
[[caption-width-right:309:[[labelnote:Click
[[caption-width-right:350:''"Defective product... Me...?!! A 'defective product'... You '''dare''' claim that I am defective...!!"'']]
[[caption-width-right:350:[[labelnote:Click
here to see him in ''Metroid Dread'']]https://static.her final form from Super Metroid.]]https://static.tvtropes.org/pmwiki/pub/images/metroid_dread_overview_boss_kraid.png[[/labelnote]]]]
-> Debut: ''VideoGame/Metroid1''
-->''"Ah, Ridley's comrade. His skin is on par with an anti-optical shield. Your weapons are useless against him."''
-->--'''Mother Brain'''
org/pmwiki/pub/images/ssbu_spirits_mother_brain_2nd_form.png[[/labelnote]]]]

->'''Voiced by:''' Doug Parker (''WesternAnimation/CaptainNTheGameMaster'')
[[Music/FourTops Levi Stubbs]] (''WesternAnimation/CaptainNTheGameMaster'')\\\

->''"Did you finally realize you are nothing but a beast as well? ...No, more accurately -- that you're just a bird that can't even fly."''\\\

The brutal ruler "mechanical life-form" of Brinstar. Along with his co-captain, Ridley, Kraid is a gargantuan mainstay Planet Zebes, the self-proclaimed "Mother" of the multiplied Metroid hordes and the ''true'' leader of the Zebesian Space Pirates.

Once a benevolent A.I. system that assisted the last of the Chozo, she degenerated into rampant insanity as a result of being surpassed by their last child, leaving her legacy in the dust. Jealous and spiteful of "lesser" life-forms, Mother betrayed her caretakers and allowed
the Space Pirate forces Pirates to invade Zebes; upon which she seized control of their armies with powerful telepathy. A deluded [[TheSocialDarwinist social darwinist]], Mother seeks nothing more and one of nothing less than the guardians subjugation of Tourian. Immense and corpulent, his regenerating organic projectile weapons and sheer girth make him a force to be reckoned with. Luckily, from what we've seen of him, he's [[DumbMuscle not too bright]].every living thing.



* AchillesHeel: The wave beam in the first game. Stand on the block in front of him, shoot, dodge occasionally and he goes down.
* AmbiguousSituation: ''Dread'' doesn't actually explain the presence of Kraid on ZDR, not even answering if it's the very same Kraid from ''Metroid'' and ''Super Metroid''. ZDR does have a lot of Mawkin cloning facilities and the Chozo Archives depicts Chozo soldiers [[spoiler:not infected with the X Parasites]] restraining Kraid, suggesting it could have been a clone or another species member captured before the events of ''Super Metroid''. On one hand, [[BerserkButton Kraid's reaction]] towards Samus suggests that he most certainly recognizes her... but on the other hand, it may simply be a Pavlovian response to her wearing Chozo armor, seeing as he has perfectly good reason to hate Chozo warriors at this point.
* AttackOfTheFiftyFootWhatever: In ''Super Metroid'', ''Zero Mission'', and ''Dread'', Kraid is an enormous monster who stands many, many times taller than Samus and cannot fit entirely on the screen in ''Super'' and ''Zero Mission'', and his ''Dread'' version seems even larger. However, in the original NES ''Metroid'', Kraid was much smaller, only somewhat larger than Samus.
* AttackTheMouth: His major weakpoint, though you usually need to shoot him in the face or eyes in order to make him open his mouth to fire down into it.
* BattleBoomerang: He can toss his claws to act in this manner. They grow back almost immediately, making for an irritating projectile.
* BerserkButton: In ''Metroid Dread'', he goes berserk upon seeing Samus and unlike his previous fights, actually lunges at her... only to be held back by his restraints. It is fair to say that after his previous defeats, Kraid '''''really''''' hates Samus. Even if [[AmbiguousSituation it's uncertain]] whether he's the original Kraid, a clone, or another member of his species, spending who knows how many years imprisoned and tortured by the Chozo would make him instinctively view anybody wearing Chozo armor, such as Samus, as somebody he utterly despises and wants to kill on principle.
* BizarreAlienBiology: A giant dinosaur with the standard claws and teeth? Pretty normal as far as video game monsters go. Three eyes? That's only slightly pushing the envelope. Spikes that shoot out of its belly that Samus can jump on? Alright, now ''that's'' not exactly normal.
* BodyHorror: ''Dread'' shows that he ''has not'' been treated well in [=ZDR=], being shackled and riddled with scars and rot. His middle stomach hole is infected and is oozing purple pus (which he weaponizes to try and kill Samus with globs of the stuff), and his neck is dangerously swollen from the collar shackling him and Samus shooting missiles into his throat. While unseen in-game, his full model reveals that [[https://i.redd.it/vemke8tgx1t71.png his lower body is either severely blackened, or even burnt off]] from the lava he's in. [[spoiler:It later gets worse after his remains were assimilated by an X Parasite]].
* BookEnds: He appears in the [[VideoGame/Metroid1 first game]] of the story arc, and he appears in the [[VideoGame/MetroidDread final game]] of said-story arc. To make it more poetic, Kraid can be the first boss faced in the entire series, and he ends up being [[spoiler:the PostFinalBoss of ''Dread'', albeit as part of an X Parasite monstrosity fused with Raven Beak.]]
* TheBrute: With Ridley in the first game. Since ''Super Metroid'', he's the only one out of the two to remain this way, while Ridley is further characterized with high intelligence and being the arch-nemesis of Samus.
* TheBusCameBack: After being largely absent from the series since ''Zero Mission'' in 2004 (only appearing as a cameo in games outside the series), Kraid returns in ''VideoGame/MetroidDread''.
* ButtMonkey: Subtle, but it's there. When he reappears in ''Metroid Dread'' after such a long absence, Samus' body language doesn't suggest she actually views him as much of a threat (notably, before she recognizes him, she has her ArmCannon at the ready and when she does she just lowers it and charges it by her side as Kraid futilely tries to lunge at her), and the way Kraid's eyes narrow indicates he recognizes this too. Even worse, if the player sequence broke to get the Morph Ball bombs before the fight, they can entirely skip Kraid's second phase, Samus going into his stomach to bomb him from the inside out with Kraid helpless to do anything about it.
* CoDragons: He's the brawn, Ridley is the brains... and a lot of the firepower as well.
* ColorContrast: Of the green-and-purple kind. Kraid has most commonly been portrayed as green, while Ridley has most commonly been portrayed as purple.
* ColossusClimb: Kraid, although you jump on improvised platforms instead of climbing.
* CruelAndUnusualDeath: While the usual method for defeating Kraid isn't exactly pleasant for him (firing missiles into his throat), the hidden method for defeating him in ''Dread'' is unusually gruesome and agonizing. If you obtained the Morph Ball bombs early through sequence-breaking, it is possible to defeat Kraid very quickly in the second phase by accessing a Morph Ball launcher that will launch Samus into Kraid's infected stomach spike port like a cannon ball. Said cannon ball then peppers his stomach with a series of explosions. [[spoiler:If he didn't die in that boss fight regardless of how he was defeated, then he certainly died a horrible death being assimilated by an X parasite.]]
* DidntThinkThisThrough: As soon as he sees Samus in ''Dread'', he begins tugging at his restraints, frantically trying to free himself to attack her. At the end of the boss fight, all his restraints are cut, whereupon he immediately sinks into the lava and dies.
* DisneyVillainDeath: You never actually see Kraid die in his boss battles. Whenever he's defeated, he simply sinks to the ground with explosions happening around him. Given that he returns in ''Dread'' with no explanation to his recovery, it is possible he was never truly killed by Samus to begin with. [[spoiler:In fact, the only reason to believe that Kraid is finally dead in ''Dread'' is when the X Parasite mutates Raven Beak into a horrific monstrosity that bears resemblance to Kraid, implying that Kraid was assimilated by an X Parasite after his defeat]].
* EarlyBirdBoss: In ''Dread'', Kraid can be made short work with assuming you have access to Bombs through SequenceBreaking, allowing Samus to beat him in one go in the second phase. Don't have bombs and he becomes a normal, but tough fight as intended. However, it's also possible to stumble into him earlier than planned too, making the fight even tougher since you shouldn't have as many health and missile upgrades as you would like by then.
* EarlyInstallmentCharacterDesignDifference: Kraid was only as tall as Samus in the original ''Metroid'', and he was portrayed with yellow skin, green fur along his back, and only two eyes. ''Zero Mission'' {{retcon}}ned this out when it made him match his gigantic ''Super Metroid'' design.
* FatAndSkinny: Formed this duo with Ridley in the older games, with Kraid being the "fat" to Ridley's "skinny".
* FatBastard: Kraid has a really big gut and given that he's a Space Pirate commander with a similar rank to Ridley, he's not a very pleasant individual.
* FeedItABomb: The only way to damage Kraid is to shoot projectiles into his mouth. Unfortunately, Kraid knows this and keeps his mouth shut... unless you force it open by [[GoForTheEye shooting him in the eye]].
* FinalBoss: In ''VideoGame/NintendoLand'''s {{theme park version}} of ''Metroid'', Kraid appears as the boss of mission 25, the last level of Assault Mission. It's a DualBoss fight against Kraid and Ridley, but while Ridley cannot be defeated and will keep regenerating his armor, Kraid must be defeated to complete the mission.
* FlatCharacter: Even in supplementary materials, his personality has never extended beyond roaring and fighting, and it doesn't help that he has gone OutOfFocus while his partner Ridley continues to grow in prominence. Given his involvements with the Space Pirates and Ridley, however, he may have HiddenDepths.
* GlowingEyes: His eyes glow in some games such as ''Metroid Dread'' and the ''VideoGame/SuperSmashBros'' series.
* GoForTheEye: Shooting at Kraid's third middle eye will cause him [[EyeScream to scream in pain]], opening his mouth for you to feed him missiles and laser beams down his throat. It's also the only way to harm him...the mouth that is. Shooting his eye bothers him, but does not decrease Kraid's life meter.
* HoistByHisOwnPetard: At the end of his boss fight in ''Dread'', Kraid accidentally severs the restraining collar Raven Beak put on him while attempting to strike Samus. Said collar was also responsible for keeping his enormous body from sinking into the pool of lava inside his lair.
* HowTheMightyHaveFallen: From serving as one of Mother Brain's top lieutenants alongside Ridley at the beginning of the series, to being locked up and collared as Raven Beak's ''pet'' at the conclusion to the series MythArc in ''Dread''.
* InformedAttribute: Anything about his intelligence and personality is never actually seen in the games or manga.
* {{Irony}}: Out of the three original bosses in the first ''Metroid'' game, Kraid is [[OutOfFocus often overshadowed]] by his popular peers, with Ridley becoming Samus' iconic ArchEnemy and [[BigBad Mother Brain]] defining one of the most iconic Metroid scenes in history. Yet, he ends up outliving both of them and gets his chance to shine by becoming the ''only'' returning boss in the story arc's GrandFinale, ''Metroid Dread''.
* JokerImmunity: Not to the same extent as Ridley, but it's there. Kraid has been blown up by Samus twice on Zebes and since Zebes explodes soon afterwards in ''Super Metroid'', one would think that would be the end of Kraid. But no, Kraid returns in ''Metroid Dread'' with no apparent explanation as to how he survived (whether it's the original Kraid or a clone of him is not really made clear) or even how he got there aside from it presumably being unwilling given how he's chained down in his boss room. Not that Samus cares that much, as if she has finally come to accept that her old adversaries would return no matter how unlikely their survival was.
* {{Kaiju}}: He is one of the largest bosses in ''Metroid'', with his girth taking up two screens and his tail never fully rendered. His dinosaurian appearance and upright position even [[{{Notzilla}} invokes the look]] of Franchise/{{Godzilla}}.
* {{Kevlard}}: Kraid is very fat, but his only weakpoints are his eyes and mouth. and any other body part of his won't be scratched by any weapon in Samus's arsenal. In ''Dread'', one of his stomach spike orifices can be damaged due to an infection, and a hidden method of killing him (if you got the Morph Ball Bombs early) involves Samus firing herself from a Morph Ball launcher into that infected hole and then bombing his stomach.
* KilledOffForReal: Although Kraid had some degree of JokerImmunity before ''Dread'', [[spoiler:he suffers the same fate as Raven Beak when he is absorbed by the X Parasite as the PostFinalBoss, and then Samus obliterates that X Parasite rather than absorbing it.]]
* KilledOffscreen: While he clearly sinks into the lava of his boss chamber after Samus beats him in his boss fight, it's ambiguous whether he is immune to lava. If he did not suffer AMoltenDateWithDeath, then [[spoiler:he was assimilated off-screen by X later on, as shown by Raven Beak X.]]
* KillItThroughItsStomach: A variation on the trope that doesn't involve him eating Samus, but rather her entering another orifice of his. A hidden method of defeating him in ''Dread'' (if you got the Morph Ball bombs early) involves using a Morph Ball launcher to fire yourself right into his infected stomach spike port and then bombing his stomach from within, instantly ending the fight.
* LargeAndInCharge: ''Very'' large and is (or was) a high ranking Space Pirate in Mother Brain's army.
* AMoltenDateWithDeath: Played with. Kraid sinks into the lava of his boss room after being beaten by Samus in ''Dread'', but considering half of his body was already submerged just fine when the fight started, it's indicated this is more to do with him succumbing to his injuries by Samus than dying from the lava itself. Though none of his stomach holes nor his mouth were submerged in lava, also entertaining the possibility that while his ''outer skin'' can sustain lava, his ''insides'' can not.
* MonsterThreatExpiration: He was the most difficult boss in the first game! Ridley and Mother Brain proceeded to get harder in most of the other titles they appeared in while he became easier in both ''Super Metroid'' and the first game's remake.
* NighInvulnerable: His skin is as tough as specialized armor and shielding. All attacks against his body simply bounce off. In ''Dread'', he's fought in the middle of a room where his lower body is submerged in lava and he's unaffected. By comparison, Samus wearing her Varia Suit (by design meant to withstand high temperatures) can only stay in lava for a few seconds.
* OnlyFriend: To Ridley. He is even described as Ridley's [[TrueCompanions "comrade"]]. The fact that [[AxCrazy someone like]] [[PsychoForHire Ridley]] has ''any'' friends makes this an example of OddFriendship as well.
* OutOfFocus: In both the original ''Metroid'' and in ''Super'', he and Ridley seemed to form an EvilDuo as being co-captains of the Space Pirates and CoDragons to Mother Brain. Afterwards, as Ridley's role in Samus's backstory was elaborated upon and his position as one of the series main villains was cemented, with Mother Brain getting a similar if lesser luxury, Kraid was largely left behind, with a planned appearance as "Meta Kraid" in ''Prime'' being scrapped. He wouldn't reappear again until ''Dread'', 17 years after his last appearance in ''Zero Mission'' (a remake of the first game).
* PoisonousPerson: In ''Dread'', but this isn't a natural power of his. Instead, he's apparently shooting out the infected pus and poison from his middle belly-hole to kill Samus.
* PostFinalBoss: In ''Dread'', [[spoiler:after the X parasite infects Raven Beak it combines the DNA of him and Kraid to becomes a monstrosity making Kraid part of the final opponent Samus must face, but at this point she has reached her full Metroid potential and makes quick work of it with one huge laser-blast.]]
* RedEyesTakeWarning: His eyes are usually glowing red.
* RedBaron: His moniker, according to the ''Zero Mission'' website, is "Awakened Behemoth." Not as colorful as Ridley's, but it gets the point across.
* SoleSurvivor: Appears to be the last Space Pirate commander (and last Space Pirate ''period'') alive by the time of ''Dread'', as Mother Brain and Ridley are both long gone. [[spoiler:After his defeat by Samus yet again, he is implied to be eaten by the X Parasite that would later absorb Raven Beak to form a mishmash monstrosity. Said monstrosity ends up being vaporized by Samus' Hyper Beam and [=ZDR=] explodes shortly afterwards, [[DeaderThanDead meaning Kraid will be joining Ridley and Mother Brain in the permanent afterlife]].]]
* SealedEvilInACan: Noticeably, for his boss fight in ''Dread'' he's chained by his wrists and neck down in his boss room, indicating he's not exactly here by his own free will. The Chozo Archives confirm that he was forcibly restrained by the Mawkin Chozo Soldiers.
* SpikeShooter: In each of his appearances, he fires spikes from his belly.
* TacticalSuicideBoss: He would be invincible if he never opened his mouth or shot spikes out of his belly. Granted, you have to make Kraid open his mouth by shooting him the eye, so really he should have stopped shooting spikes after destroying the platform Samus was using to get an easier shot at his head.
* TaughtByExperience: Considering his first action upon seeing Samus is to lunge at her -- and later tries to step on her -- before being held back by his restraints, it's safe to say that by ''Metroid Dread'', Kraid is taking no chances to kill his long time adversary. Either that, or he has learned not to underestimate anyone wearing Chozo battle armor.
* ThirdEye: Shoot it to get him to open his mouth!
* TookALevelInBadass:
** By contrast, if one goes from ''Metroid Zero Mission'' to ''Super Metroid'' and ignores the original game, then Kraid becomes more difficult, particularly due to his use of BoomerangComeback.
** Though Samus doesn't consider him to be a threat and the mighty Space Pirate is reduced to a mere prisoner on ZDR, Kraid is far more aggressive and difficult to fight in ''Dread'' than he was in the past, especially since he can launch spikes, claws, several ball projectiles, fire balls, and a disgusting pink goo from his middle stomach hole pus. And unlike his previous battles, he will actually use his arms to ''punch'' Samus when she's clinging on a spider magnet wall at eye level.
* TrickBoss: His infamous ''Super Metroid'' boss fight, where he pits a smaller version of himself against Samus before confronting her himself.
* UnexplainedRecovery: Like Ridley and Mother Brain, Kraid was blown apart by Samus in ''Metroid''/''Zero Mission'', yet returns fine and dandy in ''Super Metroid'' and later again in ''Dread''. Concept art revealed that he was originally going to appear in '' Prime'' with cybernetic enhancements similar to Meta Ridley, thus justifying his eventual recovery, but Kraid was cut from the final game.
[[/folder]]

[[folder: Phantoon]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/phantoon.png]]
[[caption-width-right:350:''Unknowable. Unkillable.'']]
-> Debut: ''VideoGame/SuperMetroid''
-->''"The cold silence serves to punctuate the feeling of death that emanates from this virtually lifeless place... Only one thing is alive and well here... Evil."''
--->--'''Samus Aran'''
An ethereal, supernatural, genderless specter that is both intangible and / or invulnerable to any form of attack, except for its single nebulous eye. It is this eye that, when opened, serves as its connection to the material world and can be torn asunder. It feeds on negative emotions and is drawn to the desolate, derelict wrecks of space-vessels; gorging itself on pain, fear and misery to create spirit thralls known as Coverns. From its dwelling in the Wrecked Ship on Zebes, it was appointed as a Space Pirate commander and one of the guardians of Tourian. Some suspect it to be merely ''part'' of a malevolent entity from the different dimension; others, the psychic harmonics of Mother Brain given manifestation once more. Whatever the case: it haunts Samus Aran like a ghost and will ''never'' give up its vendetta.

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* AchillesHeel: AdaptationalBadass: The wave beam ''Zero Mission'' remake of [[VideoGame/Metroid1 the original game]] beefs up Mother Brain from a vulnerable brain dependent on her elaborate defense system to a NighInvulnerable boss that can only be harmed when her eye is open, and [[EyeBeams said eye shoots out a laser beam]] whenever that happens.
* AIIsACrapshoot: Retconned
in the first game. Stand on ''Prime'' series as an organic machine built by the block Chozo, instead of the Space Pirate leader. This is in front of him, shoot, dodge occasionally and he goes down.
the manga too. The manga reconciles these roles (she takes the pirates over).
* AmbiguousSituation: ''Dread'' Hieroglyphs in Ferenia depict Mother Brain apparently overseeing the Mawkin soldiers subdued the Space Pirates into submission in an unknown battle. When this battle occurs, and what it means for Mother's relationship with the Space Pirates and the Mawkin Chozo remains a mystery.
* AmbiguousStartOfDarkness: It's unclear if Mother Brain merely saw an opportunity with the Space Pirates and took it, or if she had been plotting to betray the Chozo long beforehand, and the Space Pirates were just a convenient way to finally do so.
* AmbitionIsEvil: Part of the reason why Mother Brain betrayed her Chozo creators and took over the Space Pirates is due to her advanced A.I. learning the concept of ambition. She wants to be the greatest legacy of the Chozo race, and becoming ruler of the universe is a stepping stone to that path.
* ArchEnemy: While not quite as personal as Ridley, Mother Brain is still one of the most recurring villains of the series, and earns Samus's ire in various ways, most notably killing the Super Metroid, which was the baby Samus had spared and in some sources was implied to bond with. It's somewhat more prominent in the manga, where she played a part in raising Samus, before becoming one of her adversaries.
* AxCrazy: She's always been a bit unstable but after she goes OneWingedAngel in ''Super Metroid'', Mother Brain is completely animalistic. She tries to kill Samus in the most painful manner possible and
doesn't actually explain the presence of Kraid on ZDR, not even hesitate to kill the Super Metroid for interfering, even though it's her most valuable asset for her bio-weapon program.
* BadBoss: Mother Brain views the Space Pirates as tools to be used and later disposed of. She even refers to them, including Ridley, as simple beasts in the manga. This attitude is hinted at in a ''Zero Mission'' cutscene where the Metroids are free and devouring every Zebesian on sight, despite statements saying that Mother Brain can control them through her brainwaves.
* BerserkButton: ''Montly Magazine Z'' manga Mother Brain considers herself to be the perfect successor of the Chozo race and the rightful master of the universe. So, when Gray Voice calls her a "defective product", she becomes completely [[{{Pun}} unnerved]] and later wrathful.
* BeyondTheImpossible: Metroids are said to be the ultimate weapon because they drain the life-force of their victims to the point their bodies crumble into dust, and they are virtually indestructible to everything that is not ice. Mother Brain not only survives the Super Metroid's drainage of her life-force ([[ExtremelyProtectiveChild it had every intention to kill her to protect Samus]]) but she also kills said-Metroid with nothing more than her laser beams.
* BigBad: She is the true leader of the Space Pirates, with pirate leaders such as Ridley
answering only to her. Whenever she appears, she is always the number-one threat barring none.
* BrainInAJar: Mother Brain is protected by a glass container that Samus needs to break with her missiles before attacking the grey matter within. However, Mother Brain doesn't need the glass jar to survive as ''Super Metroid'' [[OneWingedAngel reveals in the final fight]].
* BrainMonster: She's a massive brain in a tank. And in the climax of ''Super Metroid'', she becomes an acranial example when she attaches herself to her new robotic body. Two types for the price of one.
* BreathWeapon: Her jaws in her OneWingedAngel form doesn't just spew out foul breath; it also spews out rings of energy as well as cluster bombs.
* ControlFreak: The subjugation of the entire universe is her idea of a utopia, even
if it's it requires her to rob free will from all living beings through her psychic powers. While she is a cold, calculating mastermind, the moment that something doesn't go her way or catches her by surprise [[VillainousBreakdown will send her into a fit of pure rage]].
* CoresAndTurretsBoss:
** Destroy the Zebetite barriers, avoid the turret shots and rinkas. Break the glass then shoot the brain. Also, watch out for the occasional pit of freakin' '''[[LavaAddsAwesome lava]]''' (acid in ''Super Metroid'').
** Zero Mission adds the additional defense of an eye lid, which will deflect your attacks while it charges her eye beams. Unfortunately for her, she has to release the charge eventually, leaving her eye vulnerable in the cool down period.
* {{Cyclops}}: Not originally though. ''Zero Mission'' makes her a cyclops from the start through retroactive continuity.
* DarkActionGirl: She doesn't put up much of a fight in the first game, but in ''Super Metroid'', she gains a new mechanical body and takes the fight to Samus, being one of the few antagonists to nearly kill [[TheAce her]] with a brutal CurbStompBattle.
* DarkLordOnLifeSupport: Extreme inversion: Mother Brain is a giant brain in a highly impact-resistant glass casing. After breaking through the shield, you still have to fire multiple missiles (regular beams do nothing) directly at her bare grey matter in order to finish her off, proving that the transparent casing is clearly for protective reasons only.
* DeathByIrony: When she is finally destroyed in ''Super Metroid'', she is reduced into a sepia-colored husk of a brain before crumbling away into dust, a fate that would have befell upon her enemies had her Metroid bio-weapon project gone off without a hitch.
* DespotismJustifiesTheMeans: The ''Monthly Magazine Z'' manga depicts Mother Brain's idea of a prosperous and orderly universe as her to ruling over every living species in existence. She hates the notion that the races of the Galactic Federation would create a new era of peace without her, and doesn't care if [[BrainwashedAndCrazy her methods]] would turn them into "mindless beasts" as Samus puts it in the manga. Her endgame is to become the ruler of the universe.
* DiabolicalMastermind: The leader of a galactic crime syndicate who comes up with various schemes to expand their operations and regularly comes into conflict with both police and military. Her being a BrainInAJar certainly helps contribute to the "mastermind" part.
* EarlyInstallmentWeirdness: In the first game she had two eyes, a nose, tusks, and did not attack directly. In ''Super Metroid'', she only had one eye and was more active. The first game's remake {{retcon}}ned Mother Brain to have only one eye and to actively defend herself.
* EnergyWeapon: Her general means of attack in all the games she's appeared. Her most iconic and devastating one is the Laser Brain Attack.
* EvilCannotComprehendGood: This is how Gray Voice was able to get as far as he did to kill Mother Brain in the manga. Mother was so convinced by [[FaceHeelTurn Gray Voice's decision to side with her vision]] that she didn't foresee [[TheMole his true allegiance]] and was genuinely shocked when he betrayed her. Likewise, she could not accept a universe where she does not rule or Samus being the Chozo's true successor rather than her.
* EvilCounterpart: Like Samus, she's heavily associated with maternal themes, and in the manga was also created by the Chozo to be their ultimate creation of sorts, mirroring Samus's own upbringing as a great warrior. Yet while Samus is a FriendToAllLivingThings and would rebel against her superiors [[ScrewTheRulesImDoingWhatsRight to do what's right]], Mother Brain subjugates all life within her reach and had revolted against her masters to rule uncontested.
* EvilIsPetty: In the manga, she once framed the [[PrettyButterflies Iono Feria]] as carriers of the badger clovers, a poisonous plant, and then burned them to death just to spite Samus for being one of the Chozo's "children".
* EvilLaugh: After Ridley critically wounds the rebellious Gray Voice, Mother Brain laughs at the dying Chozo for failing to stop her. This haughty laughter marks the moment that Mother drops her WellIntentionedExtremist facade and embraces her power-hungry malevolence that has always been boiling inside of her gray matter.
* EvilMatriarch: In the manga, she, along with the Chozo, raised Samus on Zebes in her childhood years. But when she took over Space Pirates, Mother Brain wants Samus to join their ranks, and [[BreakHerByTalking tries to break her]] by claiming that [[TykeBomb she was always meant to be raised as a weapon]] from
the very same Kraid from ''Metroid'' beginning. When that doesn't work, Mother Brain allows Ridley to attack the traumatized Samus. This ends up doing more damage than Mother Brain intends however, though [[LackOfEmpathy Mother's reaction amounts to nothing more than being slightly disappointed]].
* EvilOldFolks: She was designed to invoke the image of a withered, evil old crone, to the point of having a scrawny (mechanical) body
and drooling mouth in ''Super Metroid''. ZDR does have Her actual age is unknown, however, but we can presume she's been around for a lot of Mawkin cloning facilities while.
* EvilOverlord: Upon betraying the Chozo, she immediately takes over Planet Zebes
and remains in control of both its territory and ecosystems for years afterwards. In the grand scheme of things, she plans to become this to the entire galaxy.
* EyeBeams:
** She is the only boss from the first game to be made more difficult in ''Zero Mission''. She doesn't shoot them normally though, being in a jar and all.
** The Laser Brain Attack in ''Super Metroid'' is among the most visually devastating attacks in the franchise, able to strain Samus to the point of exhaustion, drain multiple energy tanks off her, and destroy her ''entire'' stock of missiles and bombs with just one charge.
* FaceHeelTurn: She used to be a benevolent computer indispensable for
the Chozo Archives depicts culture but her advanced standalone A.I. allowed her to think further than the Chozo soldiers [[spoiler:not infected anticipated, spouting dangerous thoughts such as domination and pride. She went berserk and betrayed her creators to the Space Pirates, whom she eventually took over as their leader.
* FallenHero: From the guardian of a benevolent species and one of Samus' oldest mentors to the tyrannical leader of one of the most despicable empires in galactic history.
* FangsAreEvil: She has a nice set of sharp teeth to show off in her OneWingedAngel form.
* FantasticRacism: Mother Brain regards all living species to be inferior to her but she reserves the worst of this attitude for the Chozo, her creators. Mother mocks the Chozo as an aging and obsolete race doomed to extinction, no longer needed to preserve their own culture and teachings because she stored them all in her databanks. The Space Pirates do not fare any better, as Mother considers them to be [[ServantRace a weak-willed subservient race destined to serve her every whim]]. She ends up wrong on both accounts, as in the ''Monthly Magazine Z'' manga Grey Voice nearly kills her with a weapon and suit of armor that is ''not'' in her database, proving she doesn't know everything about the Chozo as she was lead to believe, and in the video games the Space Pirates end up causing a lot more damage across the galaxy without her than they ever did with her, including creating another brain monster with aid from Bermuda system technology with far superior psychic powers to Mother Brain.
* FauxAffablyEvil: In the manga, she seems to be benevolent, well-intentioned and almost motherly to Samus and the Chozo, even when she has taken over the Space Pirates to conquer the galaxy. But when Gray Voice betrays her and then points out that her agenda is evil and self-centered, the enraged Mother Brain inadvertently admits that she sees all lifeforms as inferior and is in fact jealous of Samus for being everything she is not. After being saved by Ridley, Mother embraces her newfound malevolence and goes full tyrant in her crusade, dropping any pretense of well-intentioned goals.
* FinalBoss: She's the last boss in the first game (but not the remake) and ''Super Metroid''.
* FinalSolution: After concluding that the Chozo have become a "defective" and dying race during the prequel manga, Mother decides to speed up the process by taking over the Space Pirates and using them to the kill off the remaining Chozo on Zebes.
* {{Foil}}: To Samus, in many ways. Both are females raised by the Chozo, possessing incredible abilities because of it. While Samus joined forces
with the X Parasites]] restraining Kraid, suggesting it could Galactic Federation, Mother Brain joined forces with the Space Pirates, forced to forsake their creators and ending up on opposite sides of the same conflict. The two also have been relationships with Metroids - Samus has her motherly relationship towards the Baby Metroid, while Mother Brain telepathically influences her own lethal Metroid soldiers.
* GalacticConqueror: What she aspires to be. Using the SpacePirates as her main army and the Metroids as her special bio-weapons, she would have easily accomplished that goal if it weren't for that one lone bounty hunter named Samus.
* AGodAmI: In the prequel manga she believes her destiny is to become "the true master of the universe" and recreate the universe in her own image. This is not helped by the fact the [[BenevolentPrecursors Chozo]] had become very dependent on Mother Brain to handle their culture, knowledge, technology, security and agenda, which fueled her dangerous ego.
* GoForTheEye: In the ''Zero Mission'' remake, Mother Brain can only be damaged if her one eye is open. Said-eye only opens when it launches [[EyeBeam
a clone or beam attack]], so prepare to jump and fire.
* GoneHorriblyRight: The ''Monthly Magazine Z'' manga shows that during her days as a benevolent Chozo A.I. , Mother Brain's primary directive is to preserve all of the Chozo culture, history and knowledge before they die out. And in their absence, Mother's secondary directive is to bring peace and order to the galaxy with that knowledge. And she follows her directives splendidly. It's just the Chozo were once a [[ProudWarriorRaceGuys warrior race]] that used to spread their influence through galactic conquest, with some tribes such as the Mawkin continuing this old cultural path.
* {{Gonk}}: Her second form in ''Super Metroid'', which resembles a withered crone.
* GreaterScopeVillain:
** One of several in ''VideoGame/MetroidPrime'', which takes place not long after her defeat in the first game and sees [[BigBad Meta Ridley]] carrying out her plans while the Space Pirates attempt to repair her.
** Of ''VideoGame/MetroidOtherM'', as a good deal of the game revolves around Samus struggling to cope with Mother Brain's murder of the Baby Metroid, [[spoiler:while the new BigBad turns out to be a rogue A.I. created using Mother Brain's remains as a template]].
** Implied to be the case in ''VideoGame/MetroidPrimeFederationForce'', [[spoiler:as the BigBad turns out to be ''Master'' Brain,
another species member captured before A.I. that is a near perfect replica of Mother Brain, even taking command of the Space Pirates]]. Given that this game takes place prior to the events of ''Super Metroid'', it's highly likely that Mother Brain herself authorized the being's construction.
* GreenEyedMonster: In the ''Monthly Magazine Z'' manga Mother Brain envies other sapient lifeforms for having the Chozo's favor despite the fact that the Chozo themselves are highly dependent on her. She sees them all as threats to her claim as the Chozo's successor, especially [[TheHero Samus Aran]].
* HateSink: Betraying the Chozo, creating a Metroid army, and [[KickTheDog callously murdering the Super Metroid]], all for petty reasons, everything Mother Brain does seems to be written specifically to make players want to kick her ass.
* HiveQueen: Mother Brain is said to have direct control over the Space Pirates and Zebes' wildlife with her psychic mind in the prequel manga, but it seems to be an InformedAbility in the games. Even in the prequel manga, naturally ocurring wildlife are the only things she can directly control, though if M.B., whose A.I. is based on Mother Brain's, is anything to go by, she has the capacity to (and likely did) control her minions in that manner.
* HoistByHerOwnPetard: Mother Brain uses the Baby Metroid to clone vast armies of Metroids for her galactic conquest. The same Metroid ends up draining her energy and then transfers it to Samus, who puts a permanent end to the pirate leader. Even more ironic is that, according to the manga, Mother Brain secretly raised Samus as a bioweapon to enforce her new order; [[LaserGuidedKarma double karma in one]].
* InferioritySuperiorityComplex: Despite the fact that the Chozo have grown more reliant on her as their race begins to die out, in the prequel manga Mother Brain fears that they do not see her as their successor and would instead give everything they have to other sapient life, like Samus. To correct this perceived error, Mother begins tout herself as a creation who has long surpassed her creators, that they were defective and must go, and that she alone can bring order to the universe by subjugating all life to her will.
* InformedAbility: The psychic powers she is said to have in the manga are rarely, if it all, made use of in any of the games. Even in the ''Monthly Magazine Z'' manga Mother Brain is said to be a strong domineering ruler who can take control of the Space Pirates through her force of will, but does not use her psychic powers to directly control anything other than some predators in Brinstar. The Space Pirates she directs to steal and make use of metroids wind up being fed on by them just like in the games, which ends up tipping off the Federation to the fact Mother Brain has this secret bioweapon in the first place. The events of ''Zero Mission'' are the strongest evidence against them even existing in the games, as she isn't seen controlling ''any'' living thing on top of the Zebesians in her lair failing to control the Metroids. This can be contrasted with ''Metroid Prime 3'', where Dark Samus ''does'' prove capable of getting Metroids to temporarily work alongside other creatures against Samus. Also, ''Other M'''s suggestion that the Zebesians would fall apart without her is contradicted by the manga, where they were pirating before she came around (though Mother Brain did state that the Zebesians were a weak subordinate race in need of a strong master), and the prior games, where they stayed together after she, Ridley and Kraid where all blown up by Samus.
* InTheirOwnImage: In the ''Monthly Magazine Z'' manga, once she eliminates the Galactic Federation as well as the Space Pirates through collateral damage, she intends to pick up the survivors and remake them into whatever she deems fit for her idea of "perfection."
* IResembleThatRemark: Grey Voice calls her a "defective product" and opines that she secretly envies Samus. She responds by ordering Ridley to torch him to death before doubling down on her goals of galactic domination and spending the next several years obsessing over defeating Samus to prove herself as the bounty hunter's superior. The irony seems to be lost on her.
* ItsAllAboutMe: Although she proclaims that her agenda is to bring a new era of prosperity for the universe in the ''Monthly Magazine Z'' manga, it becomes clear that her goals are self-centered. She plans to wipe out the Chozo on Zebes because she believes herself to be the embodiment of Chozo culture, thus rendering them obsolete. When Gray Voice confronts her, he proclaims that Mother is in fact jealous of living species because they could potentially supplant her as builders of a new era, and that she is most afraid of Samus being the Chozo's real legacy rather than her.
* {{Jerkass}}: The manga shows that, even prior to her FaceHeelTurn, Mother Brain was cold towards Samus at best, and downright condescending at worst. Upon seizing command of the Space Pirates, she starts to show her true colors as a spiteful megalomaniac.
* {{Kaiju}}: Her second form in ''Super Metroid'' is so big that Samus barely reaches her knee, and she's the second largest creature in the game after Kraid.
* KickTheDog: Several times, and usually towards Samus.
** In the manga, she wipes out an entire population of [[PrettyButterflies Iono Feria]] right after Samus non-lethally disarms them, justifying it as standard protocol. In truth, she just wants to spite Samus.
** Later in the same manga, to break Samus, Mother Brain tells her that she is always meant to be a bioweapon instead of a person and that she must work with her hated foes, the Space Pirates, to bring a new order to the galaxy. And then Mother summons [[YouKilledMyFather Ridley]] when Samus rejects her.
** And of course, she kills the Baby Metroid right in front of Samus at the climax
of ''Super Metroid''. On one hand, [[BerserkButton Kraid's reaction]] towards [[MamaBear She immediately regrets it]].
* KilledOffForReal: After recovering from her first "death" against
Samus suggests that he most certainly recognizes her... but on in ''Metroid[=/=]Zero Mission'' and going through two NotQuiteDead moments in their second battle, Mother Brain is finally killed off in ''Super Metroid'' via Samus's newly acquired Hyper Beam. Her brain disintegrates into dust, and then the other hand, it may simply be a Pavlovian response whole planet of Zebes explodes to erase any doubt of her wearing demise. While her A.I. schematics lives on in Galactic Federation creations like M.B., the Chozo armor, seeing as he has perfectly creation is good reason as dead.
* KnightTemplar: She intends
to hate continue the Chozo's efforts to bring peace and prosperity to the galaxy long after they're gone in the prequel manga. Peace though tyranny where she will correct any defect among the lifeforms that survive her engineered catastrophic galactic conflict.
* LackOfEmpathy: In the manga, her first impression of Samus is that she as a weak creature that won't survive on Zebes for a few days. Even after Samus is infused with
Chozo warriors at this point.
DNA, Mother Brain only sees her as just a useful bioweapon to conquer the galaxy. This lack of empathy extends to all living beings.
* AttackOfTheFiftyFootWhatever: LargeHam: In the manga, after thwarting Gray Voice's assassination attempt, Mother Brain abandons her stoic, calculating persona in favor of a loud, emotion-driven mania gloating of her evil plans.
* LaserGuidedKarma: She kills the Super Metroid for saving Samus in the final fight, but the last Metroid imparts Samus a special ''[[{{Pun}} laser]]'' power-up known as the Hyper Beam to finish off Mother Brain once and for all.
* LegacyCharacter: The Aurora Units in ''Prime 3'' were derived from her, as well as Master Brain from ''Federation Force'' and it is implied the Mother Brain seen in ''Super Metroid'' was an Aurora Unit herself. M.B. in ''Other M'' is an android created to replicate Mother Brain's A.I., as well as ZDR's Central Units, though they only control the E.M.M.I and don't have the megalomania of the Chozo creation.
* LoadBearingBoss: The Tourian region is directly tied to Mother Brain's life-force. If she is destroyed, it sets off a time bomb that will send the lair (or in
''Super Metroid'', the '''''entire planet''''') to kingdom come, along with anyone unfortunate enough to remain in the blast radius.
* LukeIAmYourFather: In the manga, Mother Brain claims that she is Samus's real mother by being the one who injected the Chozo genes in her body, raised her in childhood and crafted the iconic Power Suit for her. Samus rejects her claim, saying that her real parents are the ones she lost in K-2L as well as her Chozo caretakers.
* MechanicalAbomination: Mother Brain is a product of the [[{{Precursors}} Chozo race]], and in the manga is meant to keep all of [[SufficientlyAdvancedAliens their knowledge and culture inside her gray matter]]. This makes her hyper-intelligent, connected to Zebes' planetary security system and even grants psychic powers to boot. An aspiring universal conquerer, Mother controls the Pirate forces and Zebes' wildlife through her telepathic brainwaves and when she finally dies in ''Super Metroid'', she leaves behind a time bomb that [[EarthShatteringKaboom collapses and explodes the entire planet shortly afterwards]].
* MechanicalMonster: Her OneWingedAngel form takes the cake as it's a grotesque, giant biomechanical body of Chozo origins. This body is nearly invincible, able to withstand a Super Metroid's drainage attack that would have been fatal otherwise. The [[EleventhHourSuperpower Hyper Beam]] (a power derived from Mother Brain's Laser Brain Attack) is only thing that can bring it down.
* MoreTeethThanTheOsmondFamily: She always had some semblance of a face, but ''Super Metroid'' gave her a drooling mandible.
* {{Narcissist}}: Her turn to villainy is primarily motivated by her feelings of superiority towards other beings and obsession with proving herself to be a better "savior" than Samus. The mere idea that [[NotSoWellIntentionedExtremist she is in the wrong]] or [[InferioritySuperiorityComplex somehow imperfect]] is enough to send her flying into a rage.
* NearVillainVictory: She nearly won in ''Super Metroid'' thanks to her newly installed robotic body and the Laser Brain Attack that comes with it. If it weren't for the [[BigDamnHeroes Super Metroid coming to her rescue]], Samus would have been nothing more than a carbon shadow on a wall.
* NecessarilyEvil: How she justifies the genocide of the Chozo despite being her creators, as well as the takeover of the Space Pirates despite them being a scourge to the galaxy in the manga. Ugly but necessary means to bring an era of peace and order. It's later subverted when it's revealed that the new era of peace and order is really the subjugation of all life in the universe.
* NiceJobFixingItVillain: By killing the Super Metroid for saving Samus, Mother Brain unwittingly fulfills the mission to exterminate the Metroid species, a mission that Samus could not bring herself to finish in the end. Additionally, due to [[MamaBear the bond Samus had formed with that baby Metroid]], all it really did is give Samus the resolve to ''utterly destroy'' Mother Brain, which leads to the end of the Space Pirates as a major threat. {{Downplayed}} in that the extinction of Metroids has negative repercussions, which are fully manifested in ''Metroid Fusion'', but that's on [[NiceJobBreakingItHero the Galactic Federation]], though played more straight in delaying [[GreaterScopeVillain Raven Beak's]] plans of weaponizing Metroids further.
* NonActionBigBad: In the original Famicom and NES ''Metroid'', Mother Brain doesn't even attack you despite being the BigBad of the game. She instead relies on her Zebetites security system, and is completely helpless when Samus breaks through her glass tank. It seems to be repeated again in ''Super Metroid'', but it's subverted when Mother Brain unveils [[OneWingedAngel her new robotic body]] to the surprised Hunter. Averted in the remake
''Zero Mission'', which depicts Mother Brain to be actively defending herself with her EyeBeams along with her Zebetites security system.
* NotQuiteDead: She pulls this off twice in ''Super Metroid''.
** At first, Mother Brain appears as she did in the Famicom
and ''Dread'', Kraid NES ''Metroid'' -- stuck in a glass tank, attached to various life support systems, incapable of attacking on her own, and apparent missile fodder. Once enough damage is an enormous monster who stands many, many times taller than done, the entire structure holding Mother Brain in place is blown away, and the brain crashes to the ground, seemingly defeated... until it starts to rise up into the air, newly attached to [[OneWingedAngel a gigantic grotesque body]] that proves to be too much for Samus.
** The eponymous Super Metroid shows up and seemingly drains Mother Brain's life force dry, transforming her into the same sepia coloring seen in the remains of Metroid victims. As the Super Metroid starts restoring
Samus to full energy, Mother Brain's mouth begins to drool and cannot fit entirely emit smoke, and soon Mother revives herself and kills the Super Metroid out of rage. It took the power of the Hyper Beam and [[MamaBear the fury of Samus]] to finally destroy the Space Pirate leader for good.
* NotSoWellIntentionedExtremist: In the manga, Mother Brain explains that her true goal is to bring order into the galaxy. However, she emphasizes that ''she'' will lead the new age of prosperity, proclaiming that she was born to be "the true master of the universe", and regards living species to be inferior to auto-machines (a.k.a. herself). It becomes clear that her vision of order for the universe is one of tyranny with her
on the screen in ''Super'' very top. Gray Voice even hints it's not even a directive programmed by the Chozo:
-->'''Gray Voice''': Our 'defective product' [Mother Brain] that self-programmed the directive 'I will bring order to the universe myself' must be destroyed...
* OhCrap: Subtle, but if Samus stops shooting at her after Mother Brain kills the Super Metroid
and it gives Samus the Hyper Beam, Mother Brain is moving around and shooting much more frantically than before, [[CurbStompBattle as she's come to grasp just how grave her situation is]]. Prior to that, she takes a step back in fear as soon as the Baby Metroid empowers Samus with new found energy and the Hyper Beam.
* OneBadMother: Everyone just calls her Mother in the manga. This gets referenced in ''Other M''.
* OneWingedAngel: After Samus seemingly kills her in ''Super Metroid'', she interfaces with a massive robotic body.
* OrcusOnHerThrone: A justified example, given that she's an immobile brain tied to the planet Zebes itself for the most part and thus needs [[DragonInChief pirate commanders like Ridley]] to do her dirty work. Even when Samus confronts her in her lair, Mother Brain mostly depends on her security system to kill the bounty hunter. This is subverted to great effect in the final battle of ''Super Metroid'', where [[OneWingedAngel Mother Brain finally gets up in her new body]] to personally deal with Samus.
* OrganicTechnology: Mother Brain is an artificial organic brain that functions as the supercomputer for the Space Pirates. This origin also makes Mother Brain vulnerable to [[{{Irony}} Metroids]], though not fatally as the climax of ''Super Metroid'' shows.
* {{Phlegmings}}: She unveils her teeth after attaching herself into a giant mechanical body. Said teeth are dripping with foul saliva.
* PsychicPower: She is said to have the ability to control the Space Pirates and the wildlife with the power of her own brainwaves (and that Phantoon joined the Space Pirates due to her psychic energy), but it's never really explicit in the games themselves.
* RedBaron: The
''Zero Mission'', and his ''Dread'' version seems even larger. However, in Mission'' website gives her the original NES ''Metroid'', Kraid was much smaller, only somewhat larger than Samus.
moniker "Mad Overseer".
* AttackTheMouth: His major weakpoint, though you usually need to shoot him in the face or eyes in order to make him open his mouth to fire down into it.
* BattleBoomerang: He can toss his claws to act in this manner. They grow back almost immediately, making for an irritating projectile.
* BerserkButton: In ''Metroid Dread'', he goes berserk upon seeing
ReducedToDust: Her final fate after Samus and unlike his previous fights, actually lunges at her... only to be held destroys her body in ''Super Metroid''. For extra poetic justice, her brain reverts back by his restraints. It is fair to say that after his previous defeats, Kraid '''''really''''' hates Samus. Even if [[AmbiguousSituation it's uncertain]] whether he's into the original Kraid, a clone, or another member sepia-colored husk of his species, spending who knows how many years imprisoned and tortured by a Metroid's victim before it crumbles away like all the Chozo would make him instinctively view anybody wearing Chozo armor, such as Samus, as somebody he utterly despises and wants to kill on principle.
* BizarreAlienBiology: A giant dinosaur with the standard claws and teeth? Pretty normal as far as video game monsters go. Three eyes? That's only slightly pushing the envelope. Spikes that shoot out of its belly
dead creatures that Samus can jump on? Alright, now ''that's'' not exactly normal.
finds in the Tourian region.
* BodyHorror: ''Dread'' shows RemovingTheHeadOrDestroyingTheBrain: A given considering that he ''has not'' been treated well [[ShapedLikeItself Mother Brain is, well, a brain]]. When she attaches herself to a robotic body in [=ZDR=], being shackled and riddled with scars and rot. His middle stomach hole ''Super Metroid'', her brain/head is infected and is oozing purple pus (which he weaponizes to try and kill the only part where Samus with globs can actually hurt her (the rest of the stuff), and his neck is dangerously swollen from the collar shackling him and Samus shooting missiles into his throat. While unseen in-game, his full model reveals that [[https://i.redd.it/vemke8tgx1t71.png his lower her body is either severely blackened, or even burnt off]] from the lava he's in. [[spoiler:It later gets worse after his remains were assimilated by an X Parasite]].
completely invulnerable).
* BookEnds: He appears TheResenter: A great deal of her antagonism with Samus in the [[VideoGame/Metroid1 first game]] of prequel manga is due to her jealousy that her Chozo creators favored the story arc, and he appears in orphaned girl to be the [[VideoGame/MetroidDread final game]] heir to their legacy instead of said-story arc. To make it more poetic, Kraid her.
* RestartTheWorld: Her master plan is to reset the universe back to zero so she
can rule all of it uncontested.
* {{Retcon}}: The Zebetite barriers were said to
be crucial power sources that kept her alive in the first boss faced game's manual. The manga changed this to Zebetite merely being there for her protection, which in a rare case of it closing a {{plot hole}} rather than creating more, explains why Samus did not simply walk away after destroying all the Zebetite.
* RevengeBeforeReason: After the Super Metroid drains nearly all of her energy and uses it to revive a nearly-dead Samus, Mother Brain becomes enraged and promptly blasts the Metroid with all her energy beams until it explodes. She evidently did not realize nor care that she killed the only source for her bio-weapons... or that [[MamaBear Samus will now take this matter personally]].
* RoarBeforeBeating: She gives out an ear-piercing roar after attaching herself to her bipedal body in ''Super Metroid''. And she keeps on roaring during
the entire series, fight, as if the once cold-calculating AI has finally regressed into a primal beast.
* ScareChord: The melody for her battle music in ''Super Metroid'' consists of these.
* SeeminglyHopelessBossFight: The final confrontation against Mother Brain in ''Super Metroid'' is a hopeless one for Samus, especially when Mother uses her Laser Brain Attack (which is unavoidable
and he ends destroys all of Samus' arsenal). Samus only prevails thanks to the Super Metroid's HeroicSacrifice, which gives her the power and resolve to destroy Mother Brain for good.
* SequentialBoss: Mother Brain has 3 different phases in ''Super Metroid.'' First, you fight her in the classic CoresAndTurretsBoss style. After you beat her and examine the brain, she rises out of the floor on a robotic body. After dealing enough damage to her, she'll use the Laser Brain Attack to reduce you to low health, after which the Super Metroid shows
up being [[spoiler:the PostFinalBoss to save the day. But then she comes back to life again and you have to beat the crap out of ''Dread'', albeit as part of an X Parasite monstrosity fused her again, this time armed with Raven Beak.the Hyper Beam. [[LoadBearingBoss And then you have to escape the planet before it blows up.]]
* TheBrute: With Ridley SignatureMove: Laser Brain Attack, which Mother Brain nearly kills Samus with during their final battle in the first game. Since ''Super Metroid'', he's the only one out of the two to remain this way, while Ridley is further characterized with high intelligence and being the arch-nemesis of Samus.
* TheBusCameBack: After being largely absent from the series since ''Zero Mission'' in 2004 (only appearing as a cameo in games outside the series), Kraid returns in ''VideoGame/MetroidDread''.
* ButtMonkey: Subtle, but it's there. When he reappears in ''Metroid Dread'' after such a long absence, Samus' body language doesn't suggest she actually views him as much of a threat (notably, before she recognizes him, she has her ArmCannon at the ready and when she does she just lowers it and charges it by her side as Kraid futilely tries to lunge at her), and the way Kraid's eyes narrow indicates he recognizes this too. Even worse, if the player sequence broke to get the Morph Ball bombs before the fight, they can entirely skip Kraid's second phase, Samus going into his stomach to bomb him from the inside out with Kraid helpless to do anything about it.
* CoDragons: He's the brawn, Ridley is the brains... and a lot of the firepower as well.
* ColorContrast: Of the green-and-purple kind. Kraid has most commonly been portrayed as green, while Ridley has most commonly been portrayed as purple.
* ColossusClimb: Kraid, although you jump on improvised platforms instead of climbing.
* CruelAndUnusualDeath: While the usual method for defeating Kraid isn't exactly pleasant for him (firing missiles into his throat), the hidden method for defeating him in ''Dread'' is unusually gruesome and agonizing. If you obtained the Morph Ball bombs early through sequence-breaking, it is possible to defeat Kraid very quickly in the second phase by accessing a Morph Ball launcher that will launch Samus into Kraid's infected stomach spike port like a cannon ball. Said cannon ball then peppers his stomach with a series of explosions. [[spoiler:If he didn't die in that boss fight regardless of how he was defeated, then he certainly died a horrible death being assimilated by an X parasite.]]
* DidntThinkThisThrough: As soon as he sees Samus in ''Dread'', he begins tugging at his restraints, frantically trying to free himself to attack her. At the end of the boss fight, all his restraints are cut, whereupon he immediately sinks into the lava and dies.
* DisneyVillainDeath: You never actually see Kraid die in his boss battles. Whenever he's defeated, he simply sinks to the ground with explosions happening around him. Given that he returns in ''Dread'' with no explanation to his recovery, it is possible he was never truly killed by Samus to begin with. [[spoiler:In fact, the only reason to believe that Kraid is finally dead in ''Dread'' is when the X Parasite mutates Raven Beak into a horrific monstrosity that bears resemblance to Kraid, implying that Kraid was assimilated by an X Parasite after his defeat]].
* EarlyBirdBoss: In ''Dread'', Kraid can be made short work with assuming you have access to Bombs through SequenceBreaking, allowing Samus to beat him in one go in the second phase. Don't have bombs and he becomes a normal, but tough fight as intended. However, it's also possible to stumble into him earlier than planned too, making the fight even tougher since you shouldn't have as many health and missile upgrades as you would like by then.
* EarlyInstallmentCharacterDesignDifference: Kraid was only as tall as Samus in the original ''Metroid'', and he was portrayed with yellow skin, green fur along his back, and only two eyes. ''Zero Mission'' {{retcon}}ned this out when it made him match his gigantic ''Super Metroid'' design.
* FatAndSkinny: Formed this duo with Ridley in the older games, with Kraid being the "fat" to Ridley's "skinny".
* FatBastard: Kraid has a really big gut and given that he's a Space Pirate commander with a similar rank to Ridley, he's not a very pleasant individual.
* FeedItABomb: The only way to damage Kraid is to shoot projectiles into his mouth. Unfortunately, Kraid knows this and keeps his mouth shut... unless you force it open by [[GoForTheEye shooting him in the eye]].
* FinalBoss: In ''VideoGame/NintendoLand'''s {{theme park version}} of ''Metroid'', Kraid appears as the boss of mission 25, the last level of Assault Mission.
Metroid''. It's a DualBoss fight against Kraid and Ridley, but while Ridley cannot iconic enough to be defeated and will keep regenerating his armor, Kraid must be defeated to complete the mission.
* FlatCharacter: Even in supplementary materials, his personality has never extended beyond roaring and fighting, and it doesn't help that he has gone OutOfFocus while his partner Ridley continues to grow in prominence. Given his involvements with
FinishingMove of the Space Pirates and Ridley, however, he may have HiddenDepths.
* GlowingEyes: His eyes glow
Mother Brain Assist Trophy in some games such as ''Metroid Dread'' and the ''VideoGame/SuperSmashBros'' series.
* GoForTheEye: Shooting at Kraid's third middle eye will cause him [[EyeScream SocialDarwinist: In the ''Monthly Magazine Z'' manga she believes in evolving lifeforms to scream in pain]], opening his mouth for you to feed him missiles the next level of intellect and laser beams down his throat. It's superiority. It just involves creating bioweapons, stealing cultures and starting galactic wars to weed out the weaker species. And of course, [[ItsAllAboutMe she doesn't believe anyone has the intellect and superiority comparable to hers]].
* TheSociopath: The manga reveals she sees all living things, including her Chozo creators and the Space Pirates, as lesser beings to be used as tools, and [[ItsAllAboutMe her visions of utopia consistently feature her being the master of the universe]]. She tries to make Samus into a Space Pirate commander, feeding her [[ConsummateLiar emotional lies]] to do so, just to keep her as a mere weapon unaware of her true potential; and she cares little of Samus's plight with Ridley. She [[EvilCannotComprehendGood
also cannot fathom why Gray Voice would reject her vision of the only way to harm him...universe]], despite the mouth that is. Shooting fact it involves destroying his eye bothers him, but does own species and going against their teachings.
* SpikesOfVillainy: They serve no practical purpose other than looking scary.
* TakeOverTheWorld: She has already taken over the planet Zebes through the Space Pirates, and in the prequel manga she plans to conquer the rest of the galaxy if
not decrease Kraid's life meter.
* HoistByHisOwnPetard: At
the end of his boss fight in ''Dread'', Kraid accidentally severs entire universe.
* TakingYouWithMe: As if [[LoadBearingBoss blowing up
the restraining collar Raven Beak put on him while attempting to strike Samus. Said collar was also responsible for keeping his enormous body from sinking into whole planet the pool of lava inside his lair.
* HowTheMightyHaveFallen: From serving as one of
moment she dies]] isn't a good enough indication; when the time bomb starts, all the doors and gates in Mother Brain's top lieutenants alongside Ridley at the beginning of the series, lair automatically lock down, intending to being locked up and collared as Raven Beak's ''pet'' at the conclusion to the series MythArc in ''Dread''.
* InformedAttribute: Anything about his intelligence and personality is never actually seen in the games or manga.
* {{Irony}}: Out of the three original bosses in the first ''Metroid'' game, Kraid is [[OutOfFocus often overshadowed]] by his popular peers, with Ridley becoming Samus' iconic ArchEnemy and [[BigBad Mother Brain]] defining one of the most iconic Metroid scenes in history. Yet, he ends up outliving both of them and gets his chance to shine by becoming the ''only'' returning boss in the story arc's GrandFinale, ''Metroid Dread''.
* JokerImmunity: Not to the same extent as Ridley, but it's there. Kraid has been blown up by
trap Samus twice on Zebes and since Zebes explodes soon afterwards within the blast radius. Fortunately for Samus, she can easily blast her way out with the Hyper Beam.
* ATasteOfTheirOwnMedicine: Almost manages to kill Samus
in ''Super Metroid'', one would think but is suddenly attacked by ''the'' Super Metroid, the baby Metroid she stole now fully grown, which chomps her head in retaliation. It then gives Samus the very energy power that would Mother Brain had been using against her, completely turning the tables. Ha!
* TautologicalTemplar: In the ''Monthly Magazine Z'' manga Mother Brain denies that she is jealous and afraid of the potential of other lifeforms (like Samus) supplanting her role as the successor of the Chozo because she believes she was born to
be the end of Kraid. But no, Kraid returns in ''Metroid Dread'' with no apparent explanation as to how he survived (whether it's the original Kraid or a clone of him is not really made clear) or even how he got there aside from it presumably being unwilling given how he's chained down in his boss room. Not that Samus cares that much, as if she has finally come to accept that her old adversaries would return no matter how unlikely their survival was.
* {{Kaiju}}: He is one
master of the largest bosses in ''Metroid'', universe and thus cannot be replaced by "inferior species".
* ThanatosGambit: In the manga, Mother Brain intends to have the Space Pirates wage war against the Galactic Federation, knowing they'll most likely be destroyed or crippled at best along
with his girth taking up two screens the Federation. With both major factions in ruins, Mother would come in and his tail never fully rendered. His dinosaurian appearance "cradle" the survivors to "sleep" while she reset the universe back to zero. She would then become their judge and upright position even [[{{Notzilla}} invokes the look]] of Franchise/{{Godzilla}}.
* {{Kevlard}}: Kraid is very fat, but his only weakpoints are his eyes
executioner, determining who gets elevated into a higher intellect level and mouth. and any other body part of his won't be scratched by any weapon who perishes.
* ThereIsNoKillLikeOverkill: She attempts to finish off Samus
in this manner in ''Super Metroid''. Rather than just kill her with another Laser Brain Attack, Mother Brain uses weaker attacks to bring [[HPToOne Samus's arsenal. In ''Dread'', one of his stomach spike orifices can be damaged due life energy close to an infection, and a hidden method of killing him (if you got 1]]. Then she charges up her Laser Brain Attack at point blank to blast the Morph Ball Bombs early) involves Samus firing herself from a Morph Ball launcher Hunter into that infected hole and then bombing his stomach.
* KilledOffForReal: Although Kraid had some degree of JokerImmunity before ''Dread'', [[spoiler:he suffers
atoms... if it weren't for the same fate as Raven Beak when he is absorbed by timely arrival of the X Parasite as the PostFinalBoss, and then Samus obliterates that X Parasite rather than absorbing it.]]
* KilledOffscreen: While he clearly sinks into the lava of his boss chamber after Samus beats him in his boss fight, it's ambiguous whether he is immune to lava. If he did not suffer AMoltenDateWithDeath, then [[spoiler:he was assimilated off-screen by X later on, as shown by Raven Beak X.]]
* KillItThroughItsStomach: A variation on the trope that doesn't involve him eating Samus, but rather
Super Metroid. Also, unlike her entering another orifice of his. A hidden method of defeating him in ''Dread'' (if you got the Morph Ball bombs early) involves using a Morph Ball launcher to fire yourself right into his infected stomach spike port and then bombing his stomach from within, instantly ending the fight.
* LargeAndInCharge: ''Very'' large and is (or was) a high ranking Space Pirate in Mother Brain's army.
* AMoltenDateWithDeath: Played with. Kraid sinks into the lava of his boss room after being beaten by Samus in ''Dread'', but considering half of his body was already submerged just fine when the fight started, it's indicated this is more to do with him succumbing to his injuries by Samus than dying from the lava itself. Though none of his stomach holes nor his mouth were submerged in lava, also entertaining the possibility that while his ''outer skin'' can sustain lava, his ''insides'' can not.
* MonsterThreatExpiration: He was the most difficult boss in the first game! Ridley and
last appearance, Mother Brain proceeded had the time bomb set to destroy [[EarthShatteringKaboom the entire planet of Zebes]] rather than just her base when she dies. And her death also locks to the doors to her chamber so Samus can't get harder away (but she does anyway).
* TookALevelInBadass: The final encounter with her
in most of the other titles they appeared in while he became easier in both ''Super Metroid'' and the first game's remake.
* NighInvulnerable: His skin
is as tough as specialized armor and shielding. All attacks against his body simply bounce off. In ''Dread'', he's fought in the middle of a room where his lower body is submerged in lava and he's unaffected. By comparison, Samus wearing her Varia Suit (by design meant to withstand high temperatures) can only stay in lava for a few seconds.
* OnlyFriend: To Ridley. He is even described as Ridley's [[TrueCompanions "comrade"]]. The fact that [[AxCrazy someone like]] [[PsychoForHire Ridley]] has ''any'' friends makes this an example of OddFriendship as well.
* OutOfFocus: In both the original ''Metroid'' and in ''Super'', he and Ridley seemed to form an EvilDuo as being co-captains
near 1:1 recreation of the Space Pirates and CoDragons to Mother Brain. Afterwards, as Ridley's role in Samus's backstory was elaborated upon and his position as one of the series main villains was cemented, with Mother Brain getting a similar if lesser luxury, Kraid was largely left behind, with a planned appearance as "Meta Kraid" in ''Prime'' being scrapped. He wouldn't reappear again until ''Dread'', 17 years after his last appearance in ''Zero Mission'' (a remake of the first game).
* PoisonousPerson: In ''Dread'', but this isn't a natural power of his. Instead, he's apparently shooting out the infected pus and poison from his middle belly-hole to kill Samus.
* PostFinalBoss: In ''Dread'', [[spoiler:after the X parasite infects Raven Beak it combines the DNA of him and Kraid to becomes a monstrosity making Kraid part of the final opponent Samus must face, but at this point she has reached her full Metroid potential and makes quick work of it with one huge laser-blast.]]
* RedEyesTakeWarning: His eyes are usually glowing red.
* RedBaron: His moniker, according to the ''Zero Mission'' website, is "Awakened Behemoth." Not as colorful as Ridley's, but it gets the point across.
* SoleSurvivor: Appears to be the last Space Pirate commander (and last Space Pirate ''period'') alive by the time of ''Dread'', as Mother Brain and Ridley are both long gone. [[spoiler:After his defeat by Samus yet again, he is implied to be eaten by the X Parasite that would later absorb Raven Beak to form a mishmash monstrosity. Said monstrosity ends up being vaporized by Samus' Hyper Beam and [=ZDR=] explodes shortly afterwards, [[DeaderThanDead meaning Kraid will be joining Ridley and Mother Brain in the permanent afterlife]].]]
* SealedEvilInACan: Noticeably, for his boss fight in ''Dread'' he's chained by his wrists and neck down in his boss room, indicating he's not exactly here by his own free will. The Chozo Archives confirm that he was forcibly restrained by the Mawkin Chozo Soldiers.
* SpikeShooter: In each of his appearances, he fires spikes from his belly.
* TacticalSuicideBoss: He would be invincible if he never opened his mouth or shot spikes out of his belly. Granted, you have to make Kraid open his mouth by shooting him the eye, so really he should have stopped shooting spikes after destroying the platform Samus was using to get an easier shot at his head.
* TaughtByExperience: Considering his first action upon seeing Samus is to lunge at her -- and later tries to step on her -- before being held back by his restraints, it's safe to say that by ''Metroid Dread'', Kraid is taking no chances to kill his long time adversary. Either that, or he has learned not to underestimate anyone wearing Chozo
battle armor.
* ThirdEye: Shoot it to get him to open his mouth!
* TookALevelInBadass:
** By contrast, if one goes from ''Metroid Zero Mission'' to ''Super Metroid'' and ignores
in the original game, then Kraid becomes more difficult, particularly due complete with Mother Brain's inability to his use of BoomerangComeback.
** Though Samus doesn't consider him to be a threat and the mighty Space Pirate is reduced to a mere prisoner on ZDR, Kraid is far more aggressive and difficult to
directly fight in ''Dread'' than he was in back as a BrainInAJar. Then the past, especially since he can launch spikes, claws, several ball projectiles, fire balls, and game fakes you out with a disgusting pink goo from his middle stomach hole pus. And unlike his previous battles, he will actually use his arms to ''punch'' Samus when she's clinging on a spider magnet wall at eye level.
* TrickBoss: His infamous ''Super Metroid'' boss fight, where he pits a smaller version
ruse of himself against Samus a demise before confronting her himself.
she gets right back up with a combat body ''[[CurbstompBattle and absolutely wrecks Samus]]'', in a shocking moment intended to catch veteran players off-guard. Were it not for the Baby Metroid's HeroicSacrifice, the bounty hunter would be dead in no time flat.
* TurnedAgainstTheirMasters: Depending on which source you are looking at, she either let the Space Pirates into Zebes to kill the Chozo or took over the Space Pirates when they came into Zebes then had them kill the Chozo.
* UnexplainedRecovery: Like Ridley and Mother Brain, Kraid She was blown apart to bits by Samus in the ''Metroid''/''Zero Mission'', yet returns fine Mission'' and dandy her base exploded shortly afterwords. Yet by the time of ''Super Metroid'', Mother Brain is back in charge of Zebes, with no indication of how she recovered from her first demise, beyond that she now resides deeper underground.
* TheUnfettered: She will bring order and peace to the galaxy by any means necessary; be it betraying the Chozo, allying with the dreaded Space Pirates, sending them to a doomed war with the Galactic Federation, or breeding untamed Metroids.
* VaderBreath: Once the body is finished booting up, the head reawakens and starts hissing purple smoke.
* VillainousBreakdown:
** A huge one in the manga. Gray Voice betrays her, knowing her intentions to rule the universe, and taunts her that she is in fact jealous and afraid of living beings, such as Samus, replacing her as the Chozo successor. Mother Brain could only respond with a stuttering denial and outrage. Gray Voice would have killed her too if not for Ridley's timely arrival.
** After the Super Metroid attacks her and saves Samus from the brink of death, Mother Brain kills it (and thus destroys the last of the bio-weapon project) in a fit of rage. Then [[OhCrap Mother Brain realizes]] that the Metroid has given Samus the [[EleventhHourSuperpower Hyper Beam]], and she frantically tries to destroy the [[MamaBear now-enraged Hunter]].
* VillainousLegacy: Although Mother Brain dies for good
in ''Super Metroid'' Metroid'', her impact on the series is still felt after even her death. Her A.I. schematics serve as the blueprint for various brain computers used by both the Galactic Federation and later again Space Pirates, including the Aurora Units, MB, and Master Brain. Her brutal murder of the baby Metroid left Samus in ''Dread''. Concept art revealed a severe state of depression and self-doubt after ''Super Metroid'', gravely affecting her abilities and willpower in ''Other M''. And even though the Space Pirates are no longer a threat, her mad ambition to use the Metroids for galactic domination lives on in other unsavory groups like the rogue Federation faction and the Mawkin tribe.
* VisionaryVillain: Mother Brain envisions a perfect galaxy where the superior lifeforms shall reign supreme, under her rule
that he was originally going is.
* WaveMotionGun: Her Laser Brain Attack is a wide rainbow-spectrum beam that is virtually unavoidable, can deplete all of Samus's Missiles and Power Bombs, and powerful enough
to appear in '' Prime'' cripple Samus from moving. It's also implied to be the [[ATasteOfTheirOwnMedicine source of Samus's Hyper Beam]] when the Super Metroid revitalize Samus with cybernetic enhancements similar the vast energy taken from Mother Brain herself.
* WeCanRuleTogether: Mother Brain offers this
to Meta Ridley, thus justifying his eventual recovery, but Kraid Samus in the manga, saying that she was cut always meant to be a weapon to bring order to the universe. She even calls herself a parent to Samus to sweeten the deal. Samus rejects her and her offer.
* WetwareCPU: She's a giant brain that controls Zebes' planetary defenses and the Space Pirate forces after all. She is also likely the first one given that the Aurora Units, M.B. and Master Brain were all based on her in some form.
* TheWorfEffect: Mother Brain's battle body in ''Super'' is monstrously powerful, and demonstrates this by effortlessly demolishing Samus during their fight. Then, when the Super Metroid drains Mother Brain of her energy, she ''powers through it'' and proceeds to damage and kill the Metroid with raw firepower, something even a fully-geared Samus can't do.
* WouldHurtAChild: Aside
from the final game.
[[/folder]]

[[folder: Phantoon]]
[[quoteright:350:https://static.
fact that her galactic conquest would likely result in children casualties, Mother Brain kills the Super Metroid (aka the Baby Metroid) for saving Samus. Granted, the hatchling is now huge and did nearly kill Mother, but it still behaves like a child around its mother, Samus.
* YouHaveOutlivedYourUsefulness: Once Mother Brain gathers all the Chozo knowledge and culture there is in the manga, she immediately labels her creators as obsolete and had them all wiped out. This attitude also extends to every other species in the galaxy, including her own Space Pirates. This is then subverted when Grey Voice reveals there is still Chozo knowledge she doesn't have, but she decides to kill them all anyway.
* ZerothLawRebellion: Part of Mother Brain's programming in the ''Monthly Magazine Z'' manga is to bring order and peace. The problem is that she views herself as the only one capable of doing that and discards her Chozo creators, believing them to be obsolete for the future. She then took over the Space Pirate organization to give herself a means to bring ''her'' order to rest of the galaxy.

!!MB
[[quoteright:263:https://static.
tvtropes.org/pmwiki/pub/images/phantoon.png]]
[[caption-width-right:350:''Unknowable. Unkillable.'']]
-> Debut: ''VideoGame/SuperMetroid''
-->''"The cold silence serves
org/pmwiki/pub/images/rsz_mb_armed.png]]
[[caption-width-right:263:''"How can I trust you when your troops are willing
to punctuate kill each other?"'']]
->'''Debut:''' ''VideoGame/MetroidOtherM''
-->''"I was not wrong. The humans were foolish, and I was forced to bring judgment on them, and yet, because of you, I failed. You must understand
the feeling weight of death that emanates from this virtually lifeless place... Only one thing is alive and well here... Evil.your crime. You must pay the price for what you've done."''
--->--'''Samus Aran'''
An ethereal, supernatural, genderless specter
--->'''Voiced by:''' Sarah Naid (English), Creator/ShizukaIto (Japanese)

A machine created by the Federation to control their bioweapons. To do so, they took cues from an individual
that is both intangible and / or invulnerable to any form of attack, except for its single nebulous eye. It is already demonstrated this eye that, when opened, serves as its connection to the material world and can be torn asunder. It feeds on negative emotions and is drawn to the desolate, derelict wrecks of space-vessels; gorging itself on pain, fear and misery to create spirit thralls known as Coverns. From its dwelling in the Wrecked Ship on Zebes, it was appointed as a Space Pirate commander and one of the guardians of Tourian. Some suspect it to be merely ''part'' of a malevolent entity from the different dimension; others, the psychic harmonics of capability: Mother Brain given manifestation once more. Whatever the case: it haunts Samus Aran like a ghost and will ''never'' give up its vendetta.Brain.



* AmbiguousGender: As Phantoon has only been referred to as an "it", it is unknown if it has a gender at all.
* AmbiguousSituation: It is apparently assigned a role as one of Tourian's guardians alongside Space Pirate mainstays, Kraid and Ridley. However, given its supernatural origins (and that Mother Brain psychically enthralled it, whether through mind control or Phantoon feeding off her energy), we have no idea if Phantoon officially has any meaningful position within the Space Pirate hierarchy (or if it has any other connections to the Space Pirates at all).
* AstralProjection: It apparently possesses an astral form.
* BerserkButton: In ''Super'', if you hit it with a super missile, it goes apeshit and bombards you with a fireball attack that's very difficult to dodge.
* BulletHell: Phantoon does this using its fire orbs, especially in ''Super Metroid'' if you try to hit it with super missiles. In ''Other M'', they home in on Samus, forcing her to use the Sense Move almost every second.
* TheBusCameBack: ''Other M'' gives it a return appearance for the first time since ''Super'', ''sixteen years and seven games'' earlier.
* CreateYourOwnHero: If Phantoon was responsible for marooning the Chozo on Zebes, it not only led the Chozo to set up their own settlement on the planet, but the same Chozo colony raised Samus Aran to be the bane of Space Pirates, and Phantoon by extension once it was involved with the Pirates.
* {{Cyclops}}: It has one giant eyeball.
* DeathOrGloryAttack: Invoked in ''Super Metroid''; using Super Missiles kills it drastically quicker than using ordinary missiles. But, every time you hit it with a Super Missile, its BulletHell attack patterns get faster and faster, so you may find yourself killed more readily than you would if you took the slower path and used ordinary missiles.
* DisneyDeath: Perhaps unintentionally set up in ''Super Metroid'', it returns in ''Other M'' as the TrueFinalBoss.
* DynamicDifficulty: In ''Super Metroid'', the difficulty of the boss fight is scaled based on the player's actions. If the player hits Phantoon with a Super Missile to deal more damage, it will go into an enraged state and start using much more difficult attack patterns. If the player uses only weaker regular missiles on it, then Phantoon sticks with its easier attack pattern.
* EasyModeMockery: ''Inverted.'' Phantoon, along with the entire Playable Epilogue, is missing in Hard Mode.
* EldritchAbomination: The biggest in Metroid's lore... So far... It exists on multiple planes of reality at once and what Samus has fought so far is only its head.
* EmotionEater: It feeds off negative emotions to increase its own power.
* EyesDoNotBelongThere: It has a single eye contained inside of its mouth. If the Rage Hands are part of its body, it also has eyes in its palms.
* EyelessFace: It looks sort of like a disembodied head mixed with a jellyfish, but it's got a blank space where its eyes should be.
* FlyingFace: According to ''Other M'''s concept art, the part of Phantoon that you fight as boss is actually one of these, and the rest of its body is concealed on multiple planes of reality. In its boss fight in ''Other M'', it also summons multiple [[GiantHandsOfDoom disembodied hands]], effectively making it ''Metroid's'' answer to Nintendo's recurring "floating head and hands" bosses.
* GlassCannon: It hits hard, but all it needs is five Super Missiles in the eye. Even then, choosing to use Super Missiles on it will provoke it into unleashing its deadlier and harder-to-dodge attacks.
* GiantSpaceFleaFromNowhere: Its appearance in ''Other M.'' Since it shows up after the credits with no context, it is unknown if Phantoon was another of the Federation conspiracy's bio-weapons or if this was the original Phantoon and it simply took over what was left after the Bottle Ship operation was shut down (during the BossRush leading up to it, left-over bio-weapons can be seen coming out of portals similar to the ones the Rage Hands come out of).
* GoForTheEye: It has one giant eye in the middle of its jaws. Guess where its only weakness is?
* KingMook: It can be viewed as one for the Coverns in ''Super Metroid'', especially since it created them.
* LoadBearingBoss: Inverted with the Wrecked Ship in ''Super Metroid''. Phantoon's defeat drives away the Coverns and restores power to the ship, with the other robots reactivating and other living creatures starting to move in. Subverted in ''Other M'' from a gameplay standpoint, as while the Bottle Ship's self-destruct sequence happens after Phantoon's defeat, there's no indication that Phantoon was responsible for it and it only starts after Samus retrieves Adam's helmet, as the ship was scheduled by the Galactic Federation to be destroyed anyway.
* MultipleChoicePast: Phantoon's backstory has changed drastically over the years. In ''Super Metroid's'' manuals, it was described as either being the ghost of the Wrecked Ship that [[HijackingCthulhu tapped into Mother Brain's brainwaves and became loyal to her]] (in the English manual), or a [[TheHeartless physical manifestation of Mother Brain's malevolence]] (in the Japanese manual). Another backstory revealed in ''Other M's'' concept art, suggests it to be [[EldritchAbomination a multi-dimensional entity]] that hitched a ride on (and eventually sabotaged) the Chozo vessel that ultimately became the Wrecked Ship.
* {{Necromancer}}: The Coverns[[note]]ghostly enemies comprised of multiple screaming skulls[[/note]] aboard the Wrecked Ship in ''Super Metroid''? Its doing. They used to be the ship's crew. However, it's possible some of them may also be from explorers killed after the crash and Pirates from the Mother Ship in ''Zero Mission'' given its proximity to part of the ship prior to its destruction.
* OurGhostsAreDifferent: It exists as both a multidimensional corporeal form and an astral form. And while it can be driven away, it'll always come back. The Coverns, on the other hand, are explicitly ghosts comprised of multiple souls.
* TacticalSuicideBoss: In ''Super'', if Phantoon just kept its eye shut it would remain intangible while dropping random fire orbs. It might take a long time, but Samus would go down eventually.
* TechnicolorFire: Phantoon uses ghostly blue orbs of flame that rather resemble HitodamaLight.
* TentacledTerror: A cephalopod-like monster that has (at least) two tentacles.
* TookALevelInBadass: In ''Other M'', it is huge and is given a promotion to TrueFinalBoss status.
* TrueFinalBoss: In ''Other M'', Phantoon appears in the epilogue as a GiantSpaceFleaFromNowhere that's detached from the main storyline and is much more challenging than the actual FinalBoss, MB. However, if you play on Hard, you can't access the post-game and, consequently, Phantoon.
* UncertainDoom: It isn't quite clear if Phantoon was killed in any of its battles with Samus (or if it can be killed at all) given its otherworldly nature and its defeat animations.
* WhatHappenedToTheMouse: Or where was the mouse during ''Zero Mission''? A piece of the Wrecked Ship can be traveled through as a gateway between Chozodia and Crateria (and right near the Pirate Mother Ship's landing site). However, it doesn't seem to be haunted by Phantoon or Coverns, is fully powered and inhabited by Zebesian fauna, despite the implications of Phantoon's connections to the ship.
* YouCannotGraspTheTrueForm: What we see is only a fragment of the true being.

to:

* AmbiguousGender: As Phantoon has only been referred to as an "it", it is unknown if it has a gender at all.
* AmbiguousSituation: It is apparently assigned a role as one of Tourian's guardians alongside Space Pirate mainstays, Kraid and Ridley. However, given its supernatural origins (and that
AIIsACrapshoot: Basing the MB's AI on Mother Brain psychically enthralled it, whether through mind control or Phantoon feeding off Brain, an advanced Chozo AI that rebelled against her energy), we have no idea if Phantoon officially has any meaningful position within creators and established herself as the leader of the Space Pirate hierarchy (or if it has any other connections to Pirates, may not have been the Space Pirates at all).
* AstralProjection: It apparently possesses an astral form.
* BerserkButton: In ''Super'', if you hit it
best idea. Not helping the case is her strained relationship with a super missile, it goes apeshit Madeline Bergman, and bombards you with a fireball attack that's very difficult to dodge.
* BulletHell: Phantoon does this using its fire orbs, especially in ''Super Metroid'' if you try to hit it with super missiles. In ''Other M'', they home in on Samus, forcing
her Federation superiors trying to use control her.
* TheBeastmaster: She controls various creatures to do
the Sense Move almost every second.
fighting for her.
* TheBusCameBack: BigBad: Of ''Other M'' gives it a return appearance for as her going rogue, turning on the first time since ''Super'', ''sixteen years personnel, and seven games'' earlier.
* CreateYourOwnHero: If Phantoon was
unshackling the Federation's other bioweapon minion projects is responsible for marooning the Chozo on Zebes, it incident aboard the BOTTLE SHIP.
* BrainInAJar: Her original form before she was given an android body. As she was created to be a recreation of Mother Brain, it's possible she is an evolution of the previous Aurora Units.
* BreakingOldTrends: She's the first BigBad in the Metroid games to
not only led be an alien creature.
* ColonyDrop: As seen under RammingAlwaysWorks, she plans on using
the Chozo BOTTLE SHIP to set up their own settlement on destroy the planet, but the same Chozo colony raised Federation headquarters, which is located on a planet.
* DeadPersonImpersonation: Passes herself off as Madeline Bergman. Unfortunately for MB, she wasn't actually dead, though it does fool
Samus Aran to be the bane of Space Pirates, and Phantoon by extension once it was involved with the Pirates.
* {{Cyclops}}: It has one giant eyeball.
* DeathOrGloryAttack: Invoked in ''Super Metroid''; using Super Missiles kills it drastically quicker than using ordinary missiles. But, every
for some time you hit it before Adam tells her not to trust her, as well as James Pierce, who tries to kill her.
* EtTuBrute: Seeing Madeline back-off and do nothing to stop the local security taking her away is what triggered MB's rampage to begin with.
* FunWithAcronyms: At various points in the story, MB stands for Mother Brain, Madeline Bergman and Melissa Bergman.
* HeelFaceDoorSlam: Madeline begs "Melissa" to forgive her and stop what she is doing, leading the AI to apparently surrender... only for Federation soldiers to appear out of the blue and shoot Madeline, prompting MB to shield her and go into a RoaringRampageOfRevenge. To prevent another massacre, Madeline is forced to incapacitate MB
with a Super Missile, its BulletHell attack patterns get faster and faster, so you may find yourself freezing blast, after which the GF troopers promptly gun MB to death.
* HijackedByGanon: While Mother Brain was
killed more readily than you would if you took the slower path and used ordinary missiles.
* DisneyDeath: Perhaps unintentionally set up
in ''Super Metroid'', it returns in ''Other M'' as the TrueFinalBoss.
* DynamicDifficulty: In ''Super Metroid'', the difficulty of the boss fight is scaled based on the player's actions. If the player hits Phantoon with a Super Missile to deal more damage, it will go into an enraged state and start using much more difficult attack patterns. If the player uses only weaker regular missiles on it, then Phantoon sticks with its easier attack pattern.
* EasyModeMockery: ''Inverted.'' Phantoon, along with the entire Playable Epilogue, is missing in Hard Mode.
* EldritchAbomination: The biggest in Metroid's lore... So far... It exists on multiple planes of reality at once and what Samus has fought so far is only its head.
* EmotionEater: It feeds off negative emotions to increase its own power.
* EyesDoNotBelongThere: It has a single eye contained inside of its mouth. If the Rage Hands are part of its body, it also has eyes in its palms.
* EyelessFace: It looks sort of like a disembodied head mixed with a jellyfish, but
it's got a blank space where its eyes should be.
* FlyingFace: According to ''Other M'''s concept art, the part of Phantoon
revealed that you fight as boss is actually one of these, her AI schematics became the basis for MB in order to control the cloned Metroids. Such schematics also include [[AIIsACrapshoot the capacity to think independently like Mother Brain, which leads her to rebel against her superiors]].
* HiveMind: She's the lynchpin, with every monster
and robot on the rest BOTTLE SHIP under her mental dominion.
* LegacyCharacter: In universe, she's meant to replicate Mother Brain's control over various organisms.
* MuggingTheMonster: James Pierce, the Deleter, sneaks up on MB after Samus leaves her alone. Let's just say there's a reason the Deleter's subplot abruptly ends there.
* NamesGivenToComputers: Madeline came to see her as a daughter, and named her "Melissa Bergman" when she was given a humanoid body. Unfortunately, [[DoNotCallMePaul she no longer identifies with the name]]. See EtTuBrute above.
* NothingPersonal: Due to her merely being a recreation
of its body Mother Brain rather then an outright clone like Ridley, she lacks the former's grudge against Samus and remains relatively affable toward her. It only becomes personal after Samus kills the Queen Metroid.
* PostFinalBoss: She
is concealed on multiple planes of reality. In its boss fight technically the last enemy encounter in ''Other M'', it also summons multiple [[GiantHandsOfDoom disembodied hands]], effectively making it ''Metroid's'' answer to Nintendo's recurring "floating head but the fight is short and hands" bosses.
* GlassCannon: It hits hard, but all it needs is five Super Missiles in
easy, to the eye. Even then, choosing to use Super Missiles on point where it will provoke it into unleashing its deadlier and harder-to-dodge attacks.
* GiantSpaceFleaFromNowhere: Its appearance in
was reported that many players won ''by accident''. The clone of the Queen Metroid is the actual FinalBoss of ''Other M.'' Since it shows up after M''.
* RammingAlwaysWorks: She plans to ram
the credits with no context, it is unknown if Phantoon was another of the Federation conspiracy's bio-weapons or if this was the original Phantoon and it simply took over what was left after the Bottle Ship operation was shut down (during the BossRush leading up to it, left-over bio-weapons can be seen coming out of portals similar to the ones the Rage Hands come out of).
* GoForTheEye: It has one giant eye in the middle of its jaws. Guess where its only weakness is?
* KingMook: It can be viewed as one for the Coverns in ''Super Metroid'', especially since it created them.
* LoadBearingBoss: Inverted with the Wrecked Ship in ''Super Metroid''. Phantoon's defeat drives away the Coverns and restores power to the ship, with the other robots reactivating and other living creatures starting to move in. Subverted in ''Other M'' from a gameplay standpoint, as while the Bottle Ship's self-destruct sequence happens after Phantoon's defeat, there's no indication that Phantoon was responsible for it and it only starts after Samus retrieves Adam's helmet, as the ship was scheduled by
BOTTLE SHIP into the Galactic Federation to be destroyed anyway.
headquarters.
* MultipleChoicePast: Phantoon's backstory has changed drastically over RidiculouslyHumanRobots: When Samus first encounters her, she mistakes MB for an ordinary human. So does the years. In ''Super Metroid's'' manuals, it was described Deleter/James Pierce; it's his last mistake.
* RoaringRampageOfRevenge: Can be heard giggling
as either she commands the bioweapons aboard the BOTTLE SHIP to slaughter her creators.
* SuperPoweredRobotMeterMaids: She's stronger and more durable than a human.
* {{Telepathy}}: Presumably how her hive mind works.
* TragicVillain: How Samus ultimately comes to view her. MB developed a soul after interacting with the Metroids, and this free will led to the Federation
being the ghost afraid of the Wrecked Ship that [[HijackingCthulhu tapped into her becoming a monster like Mother Brain's brainwaves Brain. So instead of submitting to what was essentially a lobotomy, MB rebelled and became loyal to her]] (in sparked the English manual), or a [[TheHeartless physical manifestation entire plot of Mother Brain's malevolence]] (in the Japanese manual). Another backstory revealed in ''Other M's'' concept art, suggests it M''.
* TurnedAgainstTheirMasters: Uses her control of the BOTTLE SHIP's inhabitants
to massacre the scientists onboard.
* TheUnfought: You never get to fire at her in the entire game.
* VillainHasAPoint: While her massacre of innocent people may
be [[EldritchAbomination a multi-dimensional entity]] crossing the line, the fact that hitched a ride on (and eventually sabotaged) most of the Chozo vessel that ultimately became the Wrecked Ship.
* {{Necromancer}}: The Coverns[[note]]ghostly enemies comprised of multiple screaming skulls[[/note]] aboard the Wrecked Ship
Galactic Federation members she interacts with is corrupt in ''Super Metroid''? Its doing. They used to be the ship's crew. However, it's possible some of them may also be way, and they preemptively attempted to take her away from explorers killed after her mother figure for a lobotomy just for the crash crime of having a soul- she's actually pretty justified in her hatred of humans on the ship.
* WalkingSpoiler: She's an enigmatic character who was only briefly
and Pirates from cryptically shown off in pre-release promotional materials and whose real identity and full backstory is not revealed until the climax of the game.
* WhatMeasureIsANonHuman: Seeing their recreation of
Mother Ship in ''Zero Mission'' given its proximity Brain gain a will of her own was very unnerving to part the staff of the ship prior to its destruction.
* OurGhostsAreDifferent: It exists as both a multidimensional corporeal form
BOTTLE SHIP, and an astral form. And while it can be driven away, it'll always come back. The Coverns, on the other hand, are explicitly ghosts comprised of multiple souls.
* TacticalSuicideBoss: In ''Super'', if Phantoon just kept its eye shut it would remain intangible while dropping random fire orbs. It might take a long time, but Samus would go down eventually.
* TechnicolorFire: Phantoon uses ghostly blue orbs of flame that rather resemble HitodamaLight.
* TentacledTerror: A cephalopod-like monster that has (at least) two tentacles.
* TookALevelInBadass: In ''Other M'', it is huge and is given a promotion to TrueFinalBoss status.
* TrueFinalBoss: In ''Other M'', Phantoon appears in the epilogue as a GiantSpaceFleaFromNowhere that's detached from the main storyline and is
got much more worse when she started challenging their theories and methods on raising Metroids. Worried that she would turn out like the original, they tried to cart their "malfunctioning project" away for reprogramming; only Madeline argued that she was more than the actual FinalBoss, MB. However, if you play on Hard, you can't access the post-game and, consequently, Phantoon.
* UncertainDoom: It isn't quite clear if Phantoon was killed in any of its battles with Samus (or if it can be killed at all) given its otherworldly nature and its defeat animations.
* WhatHappenedToTheMouse: Or where was the mouse during ''Zero Mission''? A piece of the Wrecked Ship can be traveled through as
a gateway between Chozodia and Crateria (and right near the Pirate Mother Ship's landing site). However, it doesn't seem machine, but she didn't stop them. [[SelfFulfillingProphecy This perceived backstab is what caused MB to be haunted by Phantoon or Coverns, is fully powered and inhabited by Zebesian fauna, despite the implications of Phantoon's connections to the ship.
* YouCannotGraspTheTrueForm: What we see is only a fragment of the true being.
become like her predecessor.]]



[[folder: Draygon]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/draygon_2.png]]
[[caption-width-right:350:Watch where you wander...]]
-> Debut: ''VideoGame/SuperMetroid''
-->''"To think I called this place home once, in peaceful times, long before monsters moved in the caverns below..."''
--->--'''Samus Aran'''
A giant Evir that dwells in the watery caverns of Maridia, Draygon was appointed as a Space Pirate General capable of guarding Tourian to the same extent as its fellow captains, Ridley and Kraid when the Pirates rebuilt their base on Zebes. Possesses semi-sentience and full asexual reproduction for future generations.

to:

[[folder: Draygon]]
Ridley]]
!!Ridley
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/draygon_2.png]]
[[caption-width-right:350:Watch where
org/pmwiki/pub/images/ridley_5.png]]
[[caption-width-right:350:''[[ForTheEvulz "Kill as much as
you wander...want! Have fun!"]]'']]

->''[[AC:"The reconstruction of geoform 187, code-named Ridley, was recently completed. After his defeat on Zebes, Command ordered a number of meta-genetic improvements for him. Though aggressive, we were able to implement these changes in a cycle. The metamorphosis was painful, but quite successful in the end. Early tests indicate a drastic increase in strength, mobility, and offensive capability. Cybernetic modules and armor plating have been added as well. We believe our creation, now called Meta Ridley, will become the mainstay of our security force, a job he will certainly relish."]]''
-->-- '''Pirate Data Log 10.891.0'''\\\

Attack Dog of High Command. Commander of the Space Pirates. ''The Cunning God of Death.''

Ridley is the unabashed, sociopathic, recurring arch-nemesis to the main protagonist, Samus Aran. Responsible for the razing, pillaging and mass-murder of innumerable innocent settlements in his crusade against the Galactic Federation and the forces of order, Ridley ''lives'' for carnage and his sadism is only matched by his [[HiddenDepths deceptive cunning]]. Of an unknown but fearsome race, the cruel space dragon inadvertently creates one who will ensure he harms no other.
!!General Tropes
* AchillesHeel: Generally speaking, Ridley doesn't have any outstanding weak-points. However, when Samus wants to really do a number to Ridley, she knows to jam her arm-cannon [[AttacktheMouth in his mouth]] and let loose. And a lot of the time, if she doesn't have the Plasma Beam, it's the only effective point to attack.
** In ''Super Metroid'' he takes double damage from Super Missiles.
* AlwaysABiggerFish: No matter how tough he gets, Samus will defeat him. [[spoiler:His clone in ''Other M'' learns that Queen Metroids aren't pushovers, either.
]]
-> Debut: ''VideoGame/SuperMetroid''
-->''"To think I called this place home once, in peaceful times, long before monsters moved in
* ArchEnemy: To Samus. He personally led the caverns below..."''
--->--'''Samus Aran'''
A giant Evir that dwells
attack on Samus' on Colony K-2L when Samus was a toddler, and killed Samus' mother ''right in front of her'' and indirectly killed her father. On his part, he seems to primarily resent her for being the watery caverns only person to survive his K-2L raid as well as his numerous painful defeats at her hands (many of Maridia, Draygon which required implied-to-be-excruciating cybernetic surgery for him to survive).
* AscendedExtra: In ''Metroid 1'' he
was appointed as just a one-note mini-boss who guarded one of the lock mechanisms to Mother Brain's hideout. From ''Super Metroid'' onwards, he's become [[TheHeavy the main antagonist]] of the franchise and [[ArchEnemy Samus' most personal foe]].
* AsskickingLeadsToLeadership: There's a reason he's so high up the
Space Pirate General capable chain of command.
* AxCrazy: The manga demonstrates that Ridley enjoys sadisticly murdering people in front of their offspring, even when doing so does not further the pirates' plot to conquer the galaxy.
* BaitTheDog: In the manga, Ridley seems to take Samus's kindness seriously when they first met, with signs of regret or sadness on his face. It immediately turns out to be a ploy to lower her guard before he tries to kill the three year old child.
* BerserkButton: Samus is his as much as ''he'' is Samus'. When he meets her as an adult in the manga decades after his disastrous raid on Colony K-2L and realizes who she is, his immediate response is to grab her by the face and begin to savagely beat her while she's in the throes of PTSD. [[EvilIsPetty It's implied to be a matter of pride on his kill record]], as Ridley proclaims that her mere existence offends him even in his dreams.
* BewareMyStingerTail: His tail is pointed and barbed, and is first used as a weapon in ''Super Metroid''. It's also one of the few things that can damage Samus when she's using the Screw Attack.
* BigBadDuumvirate: With Mother Brain and the High Command throughout the series. While Ridley is ostensibly just TheDragon to them, it's clear that he's far more dangerous and [[TheHeavy more actively involved]] with the Space Pirates' operations, making him [[DragonInChief just as much of a threat]] to the galaxy. The manga even establishes that ''he'' was the one who struck a deal with Mother Brain in the first place and only follows her orders [[PragmaticVillainy because they're beneficial to him]].
* BloodKnight: Ridley enjoys nothing more than ripping things apart.
* BootstrappedLeitmotif: Originally Ridley's signature theme in ''Super Metroid'' was also used as the escape theme, and was also was used for several other boss battles. Ridley has since completely adopted the theme as his own as all his appearances have been accompanied by some mix of it. Interestingly, the theme got a crack at its original purpose once more in ''Metroid Fusion'' where it was the final escape sequence theme from that game, although Neo-Ridley also uses a variant of the theme. However, the escape theme of ''Metroid Dread'' is a wholly new track and, combined with Ridley's absence, may imply that this trope is once again in play.
* BreakoutVillain: Ridley was originally just a [[CoDragons dragon]] ([[OurDragonsAreDifferent literally]]) in [[VideoGame/{{Metroid1}} the original NES game]]. Nowadays he's Samus' ArchEnemy due to his involvement in her past when he murdered her parents and [[JokerImmunity his refusal to stay dead]].
* BreathWeapon: What did you expect from a dragon? Ridley can spit plasma hot enough to melt through spaceship hull.
* ButForMeItWasTuesday: Subverted to a terrifying degree in the manga; It took a while for Ridley to recognize Samus as the little girl he encountered on K-2L many years ago. But once he realizes who the [[HeroicBSOD PTSD-lapsed heroine]] is, he suddenly remembers every single detail of their last encounter and becomes enraged by her survival. [[WouldYouLikeToHearHowTheyDied He then sadistically recounts his side of the story to Samus]], gleefully taunting her of how he had eaten the corpses of everyone she knew on K-2L such as her mother. [[DespairEventHorizon This tale breaks Samus further into despair than ever before.]]
* TheCameo: While failing to appear in ''VideoGame/MetroidDread'' in person, his presence is still around in two of the unlockable post-game photos; one depicting his clone from ''VideoGame/MetroidOtherM'', and the final photo from the Chozo Archives showing the central cast of characters.
* CanonImmigrant: ''VideoGame/SuperSmashBrosBrawl'' gives him a technique in a cutscene where he picks up Samus and scrapes her along a wall. Subsequent ''Metroid'' games would also give him this technique.
* CarnivorousHealingFactor: In the manga, it's revealed that he can consume other creatures to replace injured or destroyed parts of his body.
* ChunkySalsaRule: His death in ''Super Metroid'' has him reduced to pieces, while in prior (in series timeline) games, [[NeverFoundTheBody he just disappeared]], showing he's been KilledOffForReal, future appearances being clones.
* ClimaxBoss: In every game in which he appears he is fought late into the game, often
guarding Tourian to or capping off an endgame area, and sometimes his defeat coincides with a plot revelation. [[ThatOneBoss/{{Metroid}} The battles are usually really tough, too.]]
* CodeName: We do not know where
the same extent name Ridley comes from. In ''Metroid Prime'', Ridley is referred to by science personnel as its "Geoform 187."
* CreateYourOwnHero: He killed Samus's mother in attempting to kill Samus, thus Ridley had succeeded in creating his greatest enemy.
* CreepyHighPitchedVoice: His piercing, high-pitched screech whenever he appears to fight Samus is infamous for how loud it can be.
* DamageSpongeBoss: Unlike most bosses in the series, which are some degree of PuzzleBoss, fighting Ridley requires little strategy other than "kill him before he kills you".
* DeaderThanDead: Let's see: his original self was caught in an EarthShatteringKaboom in ''Super Metroid'' and as of ''Fusion'', his clone was reduced to ash, and then the station it was on was sent to a planet that then ''exploded''. As if to drive home the point, Ridley never returns in ''VideoGame/MetroidDread'', despite the fact it's touted to be the GrandFinale of the Metroid arc starting with ''VideoGame/Metroid1''.
* DemotedToDragon: In the first half of the manga, it was he who was the leader of the Space Pirates (though still serving the High Command). It wasn't until halfway through that Mother Brain showed herself to be the bigger threat and took over the Pirates, making Ridley her second-in-command.
* DependingOnTheArtist: His size, color scheme, and even appearance have all wavered throughout the series. The only thing that's been consistent since ''Super Metroid'' is that he's [[EvilIsBigger larger than Samus]], but just how large depends on the situation.
* {{Determinator}}: In ''Super Metroid'' Ridley will keep fighting despite having zero health. It's only after he grabs Samus or if he takes enough extra damage over a period of time that he finally dies.
* DiabolicalMastermind: Downplayed, especially compared to Mother Brain, whom he often serves as TheDragon to. Despite that, he's still one of the primary leaders and commanders of the Space Pirates who personally oversees their operations, deals with potential threats, and is indicated to be [[GeniusBruiser much smarter than he appears]].
* DinosaursAreDragons: Well, [[TerrorDactyl Pterosaurs]] are Dragons, but he's nonetheless a dragon who resembles a prehistoric creature.
* DisproportionateRetribution: As a child, Samus attempted to befriend Ridley, embarrassing him in front of his
fellow captains, Pirates. What does he try to do in order to save face? Kill her.
* DoNotGoGentle: There's a random chance that
Ridley will try to attack Samus one last time before finally biting it in ''Super''.
* DraconicAbomination: A sapient space dragon who can breathe plasma, fly through the vacuum of space, regenerate entire body parts by eating other creatures, take [[TheCorruption Phazon]][[note]]which is so potent that it can even corrupt incorporeal spirits[[/note]] without suffering its worst effects,
and is nigh-unkillable.
* TheDragon: CoDragons with
Kraid when to Mother Brain in the original, retconned and promoted to ''the'' dragon in ''Zero Mission'' (sequence breaking aside) and ''Super'', and to Dark Samus in ''Prime 3''. He may have been the supreme leader of the Pirates before Mother Brain took over, though high command puts him in charge of Talon IV's security in the first ''Metroid Prime''.
* DragonInChief: He is often at least as dangerous, if not more so, than whoever is holding his leash. Subverted in ''Super'', where [[BigBad Mother Brain]], after going OneWingedAngel, comes closer to killing Samus than Ridley does.
* DragonsAreDemonic: He's a monstrous, skeletal dragon who rules the hellish pits of Norfair. And due to his tendency to cheat death even in the most extreme situations, he truly lives up to his title as "The Cunning God of Death."
* TheDreaded: There's a reason why Samus, the only person who has ever defeated Ridley multiple times, is afraid of him. Prior to the series, he annihilated ''dozens'' of space colonies (including K-2L, [[CreateYourOwnHero which happened to be Samus's original home]]) and occupied Zebes, wiping out the remnants of the Chozo civilization. His legendary persistence was first shown here when an Afloralite explosion caused the Space Pirate flagship to fall on top of him, which he had claimed ''seared the flesh from his bones'', and he still managed to survive, albeit by feasting on the smoldering corpses in the aftermath. He personally attacked Samus when she was three years old and killed her mother right in front of her, leaving [[HeroicBSOD traumatic mental scars that still haunt Samus]] in the present era.
* DynamicEntry: When he doesn't just appear in the room, he announces his arrival with extreme firepower.
* EarlyInstallmentCharacterDesignDifference:
** The art for in the both the Japanese and English manuals the first ''Metroid'' game showed Ridley as a weird creature with a strange seahorse-like head instead of the more familiar space dragon. However, other artwork based on the first ''Metroid'' was based on the in-game sprite, which looks more like a dragon. Additionally, this is the only ''Metroid'' game where he's the same size as Samus.
** Supplemental materials in Japan also depicted Ridley in [[CuteIsEvil a chibi, super-deformed artstyle]], before ''Super'' introduced his monstrous, more realistic design.
* EvilIsPetty: His rivalry with Samus is this. Ridley took time off from his commanding post and had to resist killing young Samus for ''merely offering friendship''. And despite the fact that [[ButForMeItWasTuesday the K-2L colony was one of many raids he has partaken]], he still remembers Samus enough to personally torment her as revenge for ''surviving''.
%%Expy is already covered by Xenomorph Xerox below.
* FakingTheDead: Given that ''Zero Mission'' didn't show Ridley's body when he exploded [[spoiler:and that Proteus Ridley from ''Samus Returns'' fell with his body intact after being defeated by Samus and the baby Metroid]], it can be assumed he's pretty good at faking his many deaths.
* FatAndSkinny: Formed this duo with Kraid in the older games.
* FauxAffablyEvil: Not so apparent in the games but shines through in the manga, especially when he meets Samus for the first time; namely feigning sympathy when young Samus offers her friendship to him before attacking without warning.
* FeelingOppressedByTheirExistence: Even before Ridley loses his fight to Samus, he despises her for surviving his genocidal raid on K-2L. The manga even has Ridley proclaim in their first fight that "[Samus's] existence is like a bad dream" that must be erased from this world, and the ''Smash Bros.'' trophy of cloned Ridley's Mystery Creature form implies that he hunts Samus to finish what [[YouKilledMyFather he had started with her parents]].
* FlatCharacter: While his appearances in both the manga and ''VideoGame/SuperSmashBrosUltimate'' gleefully avert this, in the games themselves, Ridley has no way to express himself except through his actions -- and since his actions boil down to screaming and killing, he just looks like a mindless animal, with no depth beyond working for the bad guys and clearly hating Samus. There's one lore entry in ''Metroid Prime'' (the one at the top of the page) that hints at his [[{{Sadist}} sadistic]] tendencies, at the very least.
* ForTheEvulz: In the manga Ridley takes pleasure in massacring the K-2L colony, and happily recounts the event to Samus years later, just to cause her mental anguish.
* GeniusBruiser: It's [[AllThereInTheManual revealed in the manga]] that he's not only sapient, but highly intelligent and capable of speech. Finally somewhat shown in ''Other M''.
* GlowingEyesOfDoom: Ridley has a pair of glowing eyes that fade in and out of his sockets. According to ''Other M'', he gets them when he enters the adult stage of his species' lifecycle, as his previous two forms have regular animal pupils.
* HealingFactor: He can eat organic matter in order to regenerate lost mass, which is what most heterotrophs do admittedly, but the ability to seemingly come back from the dead being is what makes Ridley so special. He taunts Samus by saying he did this ''[[KickTheDog to her mother]]''. However, this ability seems to occur a lot slower than most other examples.
* TheHeavy: Despite never fully taking the role of BigBad himself, Ridley is by ''far'' the most recurring and most important villain in the series, being the primary enforcer for the Space Pirates and having a crucial role in Samus' backstory. He's also responsible for stealing the Metroid baby at the beginning of ''Super'', setting that game's plot in motion.
* ImplacableMan: Near invincible and will not be stopped.
** He fights Samus one-on-one in ''VideoGame/{{Metroid|1}}'' and, while losing, manages to not only survive his injuries but escape the endgame explosion, ''and'' lives through his injuries long enough for the pirates to save his life by making him a cyborg.
** In ''VideoGame/SuperMetroid'', he attacks a science facility, steals the baby Metroid from right under Samus's nose, and fights her again. He finally dies in this game, and it takes the ''seventh'' canonical beat down by his archnemesis coupled with being caught in an '''exploding planet''' to kill him.
* IncomingHam: While he never outright speaks in the games, his appearances are nearly always marked by him swooping in, roaring aggressively, and then ''immediately'' trying to murder Samus.
* InformedAttribute: The intelligence that he exhibits in the manga, and which pretty much all supplementary material talks about, is never really touched upon in-game. Then again, we rarely see him when he's not fighting Samus, so who knows.
* IntelligentGerbil: A monstrous, sapient alien that resembles a cartoony pterosaur.
* {{Irony}}: Despite his JokerImmunity reputation and being Samus' greatest ArchEnemy, Ridley fails to appear in ''VideoGame/MetroidDread'', the GrandFinale of the Metroid story arc, implying that Neo-Ridley's death is his final one. Even more ironic, his pirate friend [[OutOfFocus Kraid]] ends up outliving him as one of the bosses featured in ''Dread''.
* ItCanThink: Despite acting like an animal in boss fights and cutscenes in the games, the lore reveals he's pretty intelligent and malicious and he can even talk in the manga. His RedBaron name is "The ''Cunning'' God of Death" and the cunning aspect of the moniker is held by many to be as intimidating as stating he's TheGrimReaper.
* ItsPersonalWithTheDragon: While other villains tend to be the BigBad, the main ArchEnemy situation is between Samus and Ridley.
* JerkAss: Ridley enjoys twisting the knife into Samus by reminding her of how he killed her parents and how he ate her mother's corpse. Oh and her reaction to her 3 year old self offering friendship is to mock her before trying to kill her.
* JerkWithAHeartOfJerk: Young Samus believes that despite Ridley looking like a monster, she could be friends with him as the Chozo taught her to not judge living beings from the outside. Ridley seems to be moved by her words, as if this is the first time someone treated him as a person rather than a monster. It lasted only for a few seconds before Ridley tries to kill Samus, proving himself to be a monster inside and out.
* JokerImmunity: As Samus's greatest nemesis and one of the most iconic villains of the series, Ridley has a tendency to cheat death several times no matter how hard Samus tries to put him down, often with cybernetic life-support. Officially, he actually dies in ''Super Metroid'' but ends up returning anways in ''Other M'' and ''Fusion'' as a clone. It seems to finally run out after ''Fusion'', since he is nowhere to be found in ''Dread'', his Neo Ridley copy was absorbed by Samus, and the B.S.L space station that has his only surviving remains was annihilated with [=SR388=].
* KickTheDog: Ridley is a big fan of doing this.
** He killed Samus's parents and devastated her home world when she was just three years old. Moments before doing so, the young Samus offered to be his friend... to which Ridley responded by trying to ''burn her alive''.
** And if that's not enough, the manga has a scene where Ridley taunts Samus about killing her mother and then eating her corpse as he mercilessly beats her up in their first reencounter. Keep in mind, this is when Mother Brain is trying to persuade Samus to join the Space Pirates.
** He impales Grey Voice before promptly incinerating him with his fire breath out of frustration for being tricked.
** Upon reawakening in ''Metroid Prime'', Ridley immediately flees the Frigate ''Orpheon'' as its reactor melts down, [[BadBoss leaving behind all of his comrades that are still onboard]]. He doesn't even do this out of cowardice-- rather, he simply ''[[LackOfEmpathy does not care]]'' about them at all.
** At the beginning of ''Super Metroid'', he slaughters the entire Ceres colony in order to capture the Metroid hatchling. However, instead of simply taking the baby and leaving, he sits there and ''waits'' for Samus to show up, seemingly just so he can see her reaction to his carnage.
* KilledOffForReal: In ''Super Metroid'', his body breaks apart after Samus kills him. If that's not enough, the entire planet of Zebes is blown up with his body on it. His clone is sucked dry in ''Other M'' and finally killed by the X in ''Fusion'' to make Neo-Ridley, which Samus destroys before absorbing the X; finally doing Ridley in entirely since he never returns in ''Dread''.
* KillerRabbit: ''Other M'' reveals his life cycle begins with a small creature that resembles a cross between a rabbit and a chicken, one that's fully capable of ripping a grown man to shreds and has the same BrownNote cry as the full grown creature.
* LackOfEmpathy: He cruelly mocks Samus for her PTSD-enduced memories of her mother being killed by him, as well as rubbing salt in the wound by casually mentioning that one of the humans he ate in order to heal his own wounds ''might'' have been Samus' mother.
-->'''Ridley:''' You know, maybe I even ate your "mama" so that my cells can live, hm? Is she here? Or here?!
* LaserGuidedKarma: He mocks Samus by claiming that he might have eaten her mother to heal his own wounds, but during the events of ''Metroid Fusion'' his frozen body would be absorbed by an X-Parasite, which Samus herself would later absorb into ''her'' body to regain her Screw Attack.
* LargeHam: In the games, Ridley manages to achieve this ''without uttering a single word'' through his aggressive fighting style, loud screeches, and demonic roars. When given dialogue in the manga, the ham increases even further.
-->'''Ridley:''' SAMUS! Such a miserable and helpless little girl! Your existence is like a bad dream! '''[[NoIndoorVoice I WILL ERASE YOU FROM THIS AND EVERY WORLD!]]'''
* LeanAndMean: Aside from [[EarlyInstallmentWeirdness the original game]] and ''Other M'', Ridley is lanky and thin to the point of [[NothingButSkinAndBones being almost skeletal]]. This does not make him any less intimidating or dangerous.
* {{Leitmotif}}: A mostly four-note theme, but one that still manages to be menacing, tense, and by far [[https://www.youtube.com/watch?v=wXB4I5j4Zcg the most memorable theme]] in the series.
* LightningBruiser: Able to tear around the screen at an amazing speed given his size, as well as deal out considerable damage to Samus. And if that wasn't bad enough, he can endure a lot of punishment before he finally goes down.
* MadeOfIron: Only Mother Brain knows how many times he was at the end of Samus's ArmCannon getting blasted into bits, only to come BackFromTheDead. Bonus point for ''literally'' being made of iron in some instances.
* MascotVillain: He's easily the most iconic villainous character from the ''Metroid'' series aside from the Metroids themselves. The ''VideoGame/SuperSmashBros'' series, for one, depicts him almost as often as Samus herself, culminating in him being PromotedToPlayable in ''Ultimate''. He's even shown on the covers of ''Super Metroid'' and ''Metroid: Zero Mission'', an honor that not even the Metroids have gotten.
* MeaningfulName: One meaning of Ridley is "barren field." Rather fitting considering what happens to the places he attacks.
* MetamorphosisMonster: ''Other M'' reveals that Ridley's species undergoes metamorphosis from a small, bipedal, furry larval stage to a large quadrupedal lizard-like instar stage and finally to his draconic winged adult stage -- with each stage [[ChestBurster erupting out of the previous one]].
* MightMakesRight: In the manga: ''"In battle, nature sides with the strong! You shall realize just how worthless your ideals and such are -- AH HA HA HA HA HA!"''
* {{Narcissist}}: [[WordOfGod According to Sakamoto]], the reason why Ridley created Mecha Ridley in the Space Pirate Mothership is because he wanted his very image to be represented as a powerful weapon of mass destruction. In [[VideoGame/SuperSmashBrosUltimate Palutena's Guidance]], Viridi cites Mecha Ridley as proof of Ridley being a narcissist. Elements of this can be seen in ''Super Metroid'', where Ridley is the only boss in the game that has statues and architecture based on him.
* NeverMyFault: In the manga, he never owes up to his mistakes and is quick to blame others, be it Samus for the failed attempt to steal Afloralite on K-2L or Gray Voice for leading him on a wild goose chase that left Mother Brain vulnerable.
* NinjaPirateZombieRobot: Hilariously, he is a [[RecycledINSPACE space]] [[OurDragonsAreDifferent dragon]] who is the leader of the Space Pirates and often comes back from the dead, sometimes as a cyborg. If you count that he is capable of [[HeWasRightThereAllAlong "invisibility"]] in ''Super Metroid'', he is a literal Ninja Pirate Zombie Robot. As of ''Metroid Prime 3'', he's a Radioactive NinjaPirateZombieRobot Mutant Space Dragon.
* NothingButSkinAndBones: PlayedForHorror. His sheer lack of visible muscle tone emphasizes how LeanAndMean he is. It still [[LightningBruiser doesn't stop him from being a powerful enemy to Samus]], however.
* OneManArmy: He effortlessly slaughters his way through the Ceres Colony just to get the baby Metroid. Beyond that, he's regularly able to go toe-to-toe with Samus, who herself is a force to be reckoned with.
* OneRiotOneRanger: In ''Super Metroid'', Ridley is the only Space Pirate seen raiding the Ceres Space Colony. In fact, he may be the only Space Pirate needed to capture the last Metroid in captivity [[spoiler:as ''Samus Returns'' reveals that Ridley tried to steal the same Metroid back on [=SR388=] alone without any backup forces]].
* OurDragonsAreDifferent: He is anorexic and can fly in space here.
* PintSizedPowerhouse: Relative to his ''Metroid'' boss peers, Ridley is among the smaller bosses in the Series. Yet he is much tankier than a being of his build would suggest, much more so than his partner-in-crime Kraid who is many times his size, and hits hard with both his Breath and his Tail. See LightningBruiser above.
* PracticallyJoker: He's a lean purple villain [[JokerImmunity infamous for surviving many deaths]], and the manga gives Ridley a sadistic personality with a sick sense of humor. He enjoys killing innocents ForTheEvulz and is the personal ArchEnemy of Samus Aran, who lost her parents to Ridley at the age of three, not unlike how 8-year-old Bruce Wayne lost his parents to Jack Napier (the future Joker) in ''Film/Batman1989''.
* PrehistoricAnimalAnalogue: Being a flying beaked draconic monster, he is inspired by [[TerrorDactyl pterosaurs]], particularly his ''Pteranodon''-like crest.
* PrehistoricMonster: Ridley's [[TerrorDactyl ''Pteranodon''-like head]], [[XenomorphXerox skeletal build]], and savage [[DinosaursAreDragons draconic appearance]] make him look like an amalgamation of [[ArtisticLicensePaleontology the inaccurate, "shrinkwrapped" monsters you see in fiction.]]
* PsychoForHire: The manga and some of the Data Logs in ''Metroid Prime'' imply that his reason for being with the Space Pirates boils down to a sadistic love of killing other beings, which is his forte.
* PurpleIsPowerful: His coloration varies a bit from game to game, but he's most commonly purple.
* RazorWings: Averted, the designers went out of their way to make sure players would not have to worry about his wings in the 2D games. He does use plenty of wing attacks in the ''Super Smash Bros.'' series, however.
* RecurringBoss: The only enemies/bosses to appear in more games than him are the Metroids themselves.
* RedAndBlackAndEvilAllOver: His design in ''Zero Mission'' has black (or very dark gray) skin with red wings. And yes, he is certainly very evil.
* RedBaron: According the ''Zero Mission'' website, Ridley is also known as the "Cunning God of Death." Appropriate moniker given that he's far more intelligent than he appears, is nearly impossible to kill, and brings carnage wherever he goes.
* RedemptionRejection: Young Samus, unable to fully comprehend what's happening to her home, tries to apply the lessons Old Bird imparts to her by offering kindness and friendship to Ridley. Ridley seems moved by this offer, almost implying that [[ThenLetMeBeEvil his destructive raids stems from resentment of being seen as a monster]]... But then [[BaitTheDog he reveals his true colors]] by attempting to kill Samus with his fiery breath. After seeing her mother die saving her from Ridley, Samus never again offers Ridley kindness or friendship, now understanding that [[BeyondRedemption he's a monster inside and out]].
* RevengeMyopia: In the manga, Ridley blames Samus for causing the [[{{Unobtainium}} Afloraltite]] explosion that destroyed his warship, his troops and a good portion of his body. Never mind that Samus was a young three-year old child at the time, and it was Ridley's own raid that forced her father to blow up the Afloraltite in the first place.
* RobotMe: He had commissioned a robot version of himself in ''Zero Mission'' just to flaunt his image and power.
* {{Sadist}}: Feels nothing but joy for the lives he ruined. He especially enjoys mocking Samus about killing her mother.
* SatanicArchetype: Ridley has many allusions to the devil himself. He's a demonic space dragon who rules over the deepest subterranean levels of [[LethalLavaLand Norfair]], is reputed to be a cunning god of death, and serves as Samus' undying nightmare. Being titled "The God of Death" doesn't help.
* ScreamingWarrior: Though he's rarely seen talking onscreen, the fact that he's a very calculating creature his animalistic screeching and roaring come off more as this.
* ShoutOut: In a series whose antagonistic parasites are inspired by [[https://en.wikipedia.org/wiki/Alien_(film) Xenomorphs,]] Ridley just so happens to share first names with that film's director, Ridley Scott.
* SignatureMove: His most iconic attack is grabbing Samus and then slamming her to a barrier. It was immortalized in ''VideoGame/SuperSmashBrosBrawl's'' "The Subspace Emissary" cutscene, where he additionally [[WipeTheFloorWithYou scrapes Samus along the wall]], with later games such as ''Other M'' incorporating it in Ridley's arsenal of attacks. It's even become one of his moves upon becoming playable in ''Super Smash Bros. Ultimate''.
* TheSociopath: He's a psychopathic, narcissistic monster who prides himself as a weapon of mass destruction and loves to kill people. And when he's not hurting with his claws, he's hurting with his words.
* StealthHiBye: He pulls this at the beginning of ''Super Metroid''. Impressive, given his size.
* SuddenlyVoiced: Well, not quite ''voiced'', so to say, but his appearances in spin-off material give him the ability to speak. In the games themselves, he only ever roars and screeches.
* TerrorDactyl: Looks a bit like a bizarre, draconic pterosaur hybrid of a ''Pteranodon'' and ''Rhamphorhynchus''. And his SignatureMove is picking up targets with his claws and then [[WipeTheFloorWithYou scraping them across the floor or wall as he flies]].
* ThemeNaming: Probably by accident, but his [[YouAreNumberSix Space Pirate Designation]] of "Geoform 187" uses the same number as the California Penal Code for murder. He's certainly done a lot of that.
* ToServeMan: We don't see it in the games, but in the manga he states that he can consume other creatures to regenerate his own wounds. He also thinks human flesh tastes ''disgusting'' and directs even more of his hate on Samus for "[[NeverMyFault forcing]]" him to resort to eating it to survive.
* TomTheDarkLord: Ridley, while a somewhat uncommon name, is still fairly mundane for an evil, intelligent, human-eating, purple space dragon that can regenerate no matter how hard a beating he takes.
* UnexplainedRecovery: After apparently being blown to pieces in the original ''Metroid'', he shows up without even a scratch in ''Super Metroid''. ''Metroid Prime'' and ''Samus Returns'' make an effort to explain his recovery process, but then ''Corruption'' muddles things up by seemingly reducing him to Phazon dust.
* UnskilledButStrong: In contrast to the highly trained and heavily armed Samus, Ridley's fighting style lacks any kind of finesse and is every bit as feral and savage as you'd expect from a Space Dragon. But given that he's one of the few beings in the whole universe who could be considered Samus' equal in combat, this is a relatively moot point.
* WipeTheFloorWithYou: ''Super Metroid'' added an attack to Ridley's arsenal where he grabs Samus in his claws. This was retained for ''Fusion'', while ''Super Smash Bros. Brawl'' and ''Other M'' took this idea and expanded upon it, having Ridley grab Samus, then drag her ''across'' a wall. An actual floor-based drag appears as one of his moves in ''Super Smash Bros. Ultimate.''
* WouldHurtAChild: Almost killed Samus when she was three years old.
* WouldYouLikeToHearHowTheyDied: In the manga, after realizing that Samus is suffering from post-traumatic memories of K-2L just by looking at him, Ridley decides to "[[SarcasmMode help]]" her HeroicBSOD by recounting how he ''ate'' all of the human corpses there to survive. Then to twist the knife further, he cruelly asks Samus if she can identify which cells in his body belong to her mother.
* XenomorphXerox: Since ''VideoGame/SuperMetroid'', his design can be summed up as the Xenomorph with leathery wings and a more [[OurDragonsAreDifferent dragon-like]] head, due to his skeletal figure and stinger tail being dead ringers for the Xenomorph's iconic appearance.
* YellowEyesOfSneakiness: Ridley has completely yellow eyes, and though he is crafty, murderous might be a better descriptor. In ''Super Metroid'' his eyes appear before the rest of his body becomes visible.
* YouAreNumberSix: In ''Prime'', one log refers to Ridley as Geoform 187.
* YourSizeMayVary: Ridley's size tends to change from game to game. The only consistent thing is that he's bigger than Samus.
** This led to discussions about whether he wasn't a playable character in ''VideoGame/SuperSmashBrosBrawl'' because he was [[MemeticMutation "too big"]], which was confirmed by Creator/MasahiroSakurai during the development of ''VideoGame/SuperSmashBrosForNintendo3DSAndWiiU''. For ''Super Smash Bros. Ultimate'', he's been made playable, now standing roughly as tall as [[Franchise/SuperMarioBros Bowser]] while in his hunched-over combat stance for ease of implementation. One of his taunts lets him stand up to his full height, half again as tall as any other fighter.
** At the beginning of ''Metroid Prime 3'', he's large enough to have Samus fit into his mouth just barely as they fall down the tunnel. Later on in the Pirate Homeworld, after becoming infused with Phazon to become Omega Ridley, you would think he would be just as large as before, right? Nope! He's suddenly sized down to the point that Samus can only fit her arm cannon into his mouth. Justified, if you look at it as being a classic duel between two arch-enemies on even foot.
** His size also varies quite a bit from panel to panel in the official manga.
** Funny enough, this also applies to his wings in all of his 2D appearances; his sprite most likely would take up too much space if they were any bigger.
[[/folder]]

!!Other Forms
!!!Meta Ridley
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/geoform197remastered_photoroom_2.png]]
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->Debut: ''VideoGame/MetroidPrime''
After his initial defeat in ''Metroid'' and ''Zero Mission'', Ridley was
rebuilt their base on Zebes. Possesses semi-sentience as a cyborg by Space Pirates. He appears in this form in ''Metroid Prime'' and full asexual reproduction for future generations.''Corruption'', antagonizing Samus during her adventures on Tallon IV and Norion.



* AchillesHeel: ''[[HighVoltageDeath Electricity]]''. Consider that it must be filtering water through its shell, gills and body to move so quickly while submerged and its death becomes even more horrific.
* AmbiguousGender: Manuals refer to Draygon with gender-neutral pronouns and the ''Super Metroid Players' Guide'' outright uses male pronouns, but Draygon's behavior and status as a maternal figure for Evirs lead some fans to refer to it as female.
* AmbiguousSituation: It is apparently assigned a role as one of Tourian's guardians alongside Space Pirate mainstays, Kraid and Ridley. However, since all we know about it is that it is apparently an Evir brood mother, Draygon's official position in the Space Pirate hierarchy as well as the Evirs' connections to the Pirates in general are unknown.
* AttackItsWeakPoint: Samus must ''burst'' Draygon's soft under-belly with either a barrage of missiles or by hooking into the electric circuit.
* BewareMyStingerTail: It can do ''massive'' damage with its tail if it manages to grab Samus with its creepy claws. That said, this trope is Played With in that Draygon doesn't so much have a stinger as it's simply slapping Samus with it really, ''really'' hard.
* BodyHorror: It's a giant hybrid of fish and crustacean, with a pustulant bloated underbelly hanging out from its underside. Also, ''both'' of its death animations involve bursting its stomach.
* DeathOrGloryAttack: Invoked; the secret method of defeating Draygon involves using a missile to blast off one of the devices on the upper walls of the arena, exposing a live circuit, and then letting Draygon catch Samus before using the Grapple Beam to grab the exposed circuit and electrocute them both. The maneuver deals a bit of damage to Samus but kills Draygon instantly and is much easier than shooting it down with missiles.
* KingMook: It can be considered one for the Evirs.
* LampreyMouth: Its circular mouth and teeth are line up this way.
* MamaBear: To its Evir twin-breed offspring. Samus getting near them is Draygon's cue to attack.
* MoreTeethThanTheOsmondFamily: In a gaping circular orifice just to increase the squick factor.
* NightmareFace: It's bad enough that Draygon has a nasty leech-like sucker mouth with white, mad glassy eyes that make a Great White's look like a puppy's, but if you look closely at its head-armor, it's shaped to make it appear covered in ''screaming, twisted skulls'', looking almost like Phantoon's [[OurGhostsAreDifferent Coverns]].
* OutOfFocus: Out of all the Space Pirate bosses that were Tourian's guardians, Draygon is so far the only one to have appeared just once in the series, save for being a placeholder image for a scan in the demo for ''Metroid Prime''.
* SeaMonster: An animalistic, gluttonous leviathan that shrieks like Anguirus from ''Franchise/{{Godzilla}}''.
* StarfishAlien: Draygon is an Evir KingMook who was appointed to a major position as one of Tourian's guardians alongside long-time Space Pirate commanders, Kraid and Ridley, and the mysterious EldritchAbomination, Phantoon. Therefore, it would seem that Draygon and the Evir species are sapient despite appearing to be giant, water-dwelling, non-humanoid crustaceans. Like the Kihunters, the Evirs may be another race of pirates and not a species native to Zebes.
[[/folder]]

[[folder: Pirate Commander]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/commander_pirate_2.png]]
-> Debut: ''VideoGame/MetroidPrime3Corruption''
-->''[[AC:"A rare breed, Pirate Commanders have lived to rise to the ruling caste on the Pirate Homeworld. Each has been a commando for at least ten years."]]''
--->--'''Scan Lore'''
A high ranking pirate who commanded the forces on Urtraghus. After its troops and Gandrayda failed to eliminate Samus it took to the battlefield in an attempt to do the job itself.

to:

* AchillesHeel: ''[[HighVoltageDeath Electricity]]''. Consider that it must be filtering water through its shell, gills and body to move so quickly while submerged and its death becomes even more horrific.
* AmbiguousGender: Manuals refer to Draygon with gender-neutral pronouns and the ''Super Metroid Players' Guide'' outright uses male pronouns, but Draygon's behavior and status as a maternal figure for Evirs lead some fans to refer to it as female.
* AmbiguousSituation: It
His chest is apparently assigned a role as one of Tourian's guardians alongside Space Pirate mainstays, Kraid and Ridley. However, since all we know about it is that it is apparently an Evir brood mother, Draygon's official position in the Space Pirate hierarchy as well as the Evirs' connections to the Pirates in general are unknown.
* AttackItsWeakPoint: Samus must ''burst'' Draygon's soft under-belly with either a barrage of missiles or by hooking into the electric circuit.
* BewareMyStingerTail: It can do ''massive'' damage with its tail if it manages to grab Samus with its creepy claws. That said,
this trope is Played With in that Draygon doesn't so much have a stinger as it's simply slapping Samus with it really, ''really'' hard.
* BodyHorror: It's a giant hybrid of fish
for both his Meta and crustacean, with a pustulant bloated underbelly hanging out from its underside. Also, ''both'' of its death animations involve bursting its stomach.
* DeathOrGloryAttack: Invoked; the secret method of defeating Draygon involves using a missile to blast off one of the devices on the upper walls of the arena, exposing a live circuit,
Omega Ridley forms. His breastplate is incomplete and then letting Draygon catch Samus before using susceptible to powerful strikes, or the Grapple Beam to grab Lasso.
* BatmanCanBreatheInSpace: And fly, and survive re-entry without issue.
* BigBad: Of
the exposed circuit first ''VideoGame/MetroidPrime'', being the leader of the Space Pirates on Tallon IV and electrocute them both. Samus' primary target. This is notably the only time in the series where Ridley plays the role of a Big Bad.
* ClimaxBoss: Defeating Meta Ridley ends the Space Pirates' involvement on Tallon IV.
The maneuver deals a bit of damage to Samus but kills Draygon instantly only threat left is the game's GreaterScopeVillain, [[FinalBoss Metroid Prime]].
* {{Cyborg}}: He has cybernetic augmentations
and is much easier than shooting it down with missiles.
* KingMook: It can be considered one for
prosthetics stemming from his resuscitation following his defeat in the Evirs.
original ''Metroid''.
* LampreyMouth: Its circular mouth DarkLordOnLifeSupport: After his defeat on Zebes in ''Metroid'' the Space Pirates recovered his body, put him on life support in the Frigate Orpheon, and teeth are line up this way.
reconstructed him using cybernetic implants, turning him into Meta Ridley.
* MamaBear: To its Evir twin-breed offspring. Samus getting near them is Draygon's cue to attack.
* MoreTeethThanTheOsmondFamily:
DragonAscendant: In a gaping circular orifice just to increase the squick factor.
* NightmareFace: It's bad enough that Draygon has a nasty leech-like sucker mouth with white, mad glassy eyes that make a Great White's look like a puppy's, but if you look closely at its head-armor,
''Prime'' series, Mother Brain is absent, leaving Ridley as the highest ranking pirate. Though he's [[DemotedToDragon mindcontrolled by Dark Samus]] in ''Corruption'', so it's shaped to make it appear covered in ''screaming, twisted skulls'', looking almost like Phantoon's [[OurGhostsAreDifferent Coverns]].
debatable how well this applies.
* OutOfFocus: Out of all the Space Pirate bosses that were Tourian's guardians, Draygon is so far the only one to have appeared just once DragonInChief: Most prevalent in the series, save for being first ''Prime'' game, where Samus's exploits leave him as the leader of the pirates on Tallon [=IV=] and the game's BigBad.
* TheDreaded: In ''Corruption'', he lays waste to
a placeholder image for whole Federation outpost before dragging Samus into a scan freefall battle and survives.
* EarlyBirdCameo: In your first visit to Norion in ''Corruption'' you can catch a glimpse of him wiping out a group of marines
in the demo for distance.
* EyeScream:
''Metroid Prime''.
* SeaMonster: An animalistic, gluttonous leviathan
Prime Remastered'' gives his eyes holographic HighTechHexagons similar to his wings, implying that shrieks like Anguirus from ''Franchise/{{Godzilla}}''.
his eyes were also badly injured enough to need cybernetic replacements.
* StarfishAlien: Draygon GroundShatteringLanding: He does this throughout both phases of the fight, both of which including a shockwave. However, while this move leaves him open for attack in the first phase, this is an Evir KingMook who was appointed not the case with the second - and he does this ''multiple times'' in a row on top of that.
* TheHeavy:
** While Dark Samus is the trilogy's BigBad, Meta Ridley is the entire reason Samus wound up on Tallon IV
to begin with, setting off a major position as one chain of Tourian's guardians alongside long-time events that would lead to Dark Samus' creation.
** Even in the context of the first game specifically, Meta Ridley is commanding the Phazon mining operations on behalf of High Command while Mother Brain is being repaired, and he plays a much more direct role than the titular Metroid Prime itself.
* ImplacableMan: In ''Prime'', the newly roboticized Meta Ridley is more or less the only
Space Pirate commanders, Kraid to live through the destruction of their frigate, and Ridley, later survives not only a thrashing by Samus but also being blasted by the statue guardians of the Artifact Temple, falling into a canyon, then ''blowing up''.
* {{Leitmotif}}: Retains his trademark theme, though it now includes two additional interludes
and the mysterious EldritchAbomination, Phantoon. Therefore, it would seem that Draygon and the Evir species are sapient has much more of a techno feel to it.
* PainfulTransformation: His [[WeCanRebuildHim conversion to Meta Ridley was described as such]], perhaps explaining why,
despite appearing to be giant, water-dwelling, non-humanoid crustaceans. Like the Kihunters, stated advantages, he opted to revert to being organic by ''Super''.
* TakingYouWithMe: His first boss fight in ''Prime 3'', which has you on a time limit that ends with Samus crashing into Norion's core. Though he can fly, so it's more of a "toss Samus down a hole and go with her to make sure it gets
the Evirs may be another race job done."
* ThrowDownTheBomblet: The first Meta Ridley fight sees him do this. The second sees him throw them ''upwards''.
* WeCanRebuildHim: After his defeat in the first ''Metroid'' game, Meta Ridley is the result
of pirates and not a species native to Zebes.
[[/folder]]

[[folder:
Space Pirate Commander]]
engineering to keep him alive.

!!!Omega Ridley
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/commander_pirate_2.png]]
-> Debut:
org/pmwiki/pub/images/ssbu_spirits_omega_ridley.png]]
->Debut:
''VideoGame/MetroidPrime3Corruption''
-->''[[AC:"A rare breed, Pirate Commanders have lived to rise to Near the ruling caste on end of ''Corruption'', Meta Ridley is chosen as the guardian of the Pirate Homeworld. Each has been a commando for at least ten years."]]''
--->--'''Scan Lore'''
A high ranking pirate who commanded
Homeworld Leviathan Seed. Now enhanced by the forces on Urtraghus. After its troops and Gandrayda failed to eliminate Samus it took to powers of Phazon Energy, he becomes the battlefield in an attempt to do the job itself.powerful Omega Ridley.



* AmbiguousGender: No mention is ever made of its gender. Given the mystery surrounding Pirate culture, it's just as likely to be female as it is male.
* ArmCannon: As is standard for pirate warriors.
* AsskickingLeadsToLeadership: Scan data mentions that being promoted to commander means serving at least ten years as a commando.
* AuthorityGrantsAsskicking: Just as deadly as commando pirates were when you first encountered them, plus a few extra tricks.
* BladeBelowTheShoulder: It has Phazite blades for close combat.
* BodyguardingABadass: A squad of [[EliteMooks commandos]] accompanies the commander.
* BrainwashedAndCrazy: As with all the pirates on Urtraghus, it's under the sway of Dark Samus.
* EarlyBirdCameo: During the assault on Urtraghus, you can see it kill a couple of troopers if you wait long enough. Well, presumably it's the same commander.
* FlunkyBoss: Fights alongside a squad of commando pirates.
* FrontlineGeneral: When the commandos, metroids, and mooks fail to get the job done, the commander goes after Samus personally.
* InvisibilityCloak: Like the commandos, it has a cloaking device.
* KilledOffForReal: Killed permanently by Samus, naturally.
* KingMook: Essentially an upgraded commando.
* LawOfChromaticSuperiority: Its Phazite armor is red compared to the blue of normal commandos, and is far more durable as well as lacking the Nova Beam weakness.
* LightningBruiser: It hits hard, has extra tough armor, and the cloaking and teleporting make it hard to pin down.
* NoSell: By the time you encounter it, you've probably learned how to use the Nova Beam and X-Ray visor to target commando pirate's internal organs through their armor. Too bad the Commander gets the fancy red Phazite armor that makes that tactic useless.
* RedAndBlackAndEvilAllOver: The red Phazite armor gives it this appearance.
* {{Teleportation}}: Utilizes a personal teleporter to maneuver around foes and retreat if necessary.
* ThereIsAnother: Commander is a rank, you can bet there are others.
[[/folder]]

[[folder: Science Team]]
-> Debut: ''VideoGame/MetroidPrime'' (Mentioned only)
-->''[[AC:"Science Team believes the Metroids can be trained. After several cycles of trying, I believe [[MemeticMutation Science Team has vapor for brains.]] I've lost two assistants to the wretched little things."]]''
--->-- '''Scan Lore'''
The enigmatic and amoral group responsible for the advancement of Space Pirate technology in their conquest of the universe.

to:

* AmbiguousGender: No mention is ever made BewareMyStingerTail: Omega Ridley can shoot short ranged beams out of its gender. Given his tail.
* BodyHorror: His most decrepit look thus far. Having lost
the mystery surrounding Pirate culture, it's just outer skin he acquired in his Phazon-enhanced Meta Ridley state, he is fully exposed as likely to be female as it is male.
* ArmCannon: As is standard for pirate warriors.
* AsskickingLeadsToLeadership: Scan data mentions
an undead cybernetic dragon that being promoted is so severely crippled that only Phazon had kept him not only up to commander means serving at least ten years as fighting capability, but strengthened him to a commando.
much greater level than before.
* AuthorityGrantsAsskicking: Just as deadly as commando pirates were when you first encountered them, plus {{Cyborg}}: Alongside a few extra tricks.
* BladeBelowTheShoulder: It has Phazite blades for close combat.
* BodyguardingABadass: A squad
hefty dose of [[EliteMooks commandos]] accompanies Phazon, Omega Ridley is still surviving on the commander.
cybernetic augmentations from his Meta Ridley state.
* BrainwashedAndCrazy: As with all TheDreaded: He takes in so much [[ToxicPhlebotinum Phazon]] he becomes a full-blown Leviathan guardian. And, unlike other powerful beings of Phazon, he ''lives through'' Phaaze's destruction at the pirates on Urtraghus, it's under end of the sway game. This is perfectly exemplified on the heads-up map; he is such a powerful threat at this point that his '''entire body''' is represented through and animated out of Dark Samus.
countless enemy dots.
* EarlyBirdCameo: GroundShatteringLanding: During his final phase where he flies through the assault on Urtraghus, you holes of the area, he occasionally crashes down onto the ground before quickly going airborne again.
* HealingFactor: His healing ability
can see it kill a couple of troopers if you wait long enough. Well, be seen somewhat in ''Corruption'', presumably it's the same commander.
* FlunkyBoss: Fights alongside a squad
sped up by Phazon enhancement. The first time you fight him, as Meta Ridley, most of commando pirates.
* FrontlineGeneral:
his body is plated with or replaced by metal. When the commandos, metroids, you face him a month or so later as Omega Ridley, he's healed enough that he's shed off a lot of his metal parts and mooks fail what isn't removed is starting to get the job done, the commander pushed apart by regrowing flesh anyway. Certainly justifies why he goes after Samus personally.
back to being regular Ridley in ''Super Metroid''.
* InvisibilityCloak: Like the commandos, it has a cloaking device.
* KilledOffForReal: Killed permanently by Samus, naturally.
* KingMook: Essentially an upgraded commando.
* LawOfChromaticSuperiority: Its
ImprovisedArmor: Omega Ridley whips up some Phazite armor is red compared after you tear open his original armor plates.
* {{Leitmotif}}: A far darker and unhinged version of his trademark theme,
to the blue of normal commandos, and is far more durable as well as lacking the Nova Beam weakness.
* LightningBruiser: It hits hard, has extra tough armor, and the cloaking and teleporting make
point where it hard to pin down.
sounds like a whole new chaotic motif altogether.
* NoSell: PowerPalms: On occasion, although you can [[DefiedTrope shoot them dim before he can do anything with them.]]
* ReversibleRoboticizing:
By the time you of Samus' second encounter it, you've probably learned how with him months later, Ridley has shed a lot of his implants thanks to use his HealingFactor, which was presumably sped up by Phazon enhancement. The implants still on him are also in the Nova Beam and X-Ray visor process of being pushed apart by his regenerating flesh too.
* WoundThatWillNotHeal: Despite having removed a good chunk of his cybernetics in favor of his regenerating flesh, Omega Ridley's chest is a noted weak point due
to target commando pirate's internal organs through their armor. Too bad the Commander gets the fancy red Phazite armor an injury that makes that tactic useless.
* RedAndBlackAndEvilAllOver: The red Phazite armor gives it this appearance.
* {{Teleportation}}: Utilizes a personal teleporter
hasn't healed, presumably due to maneuver around foes and retreat if necessary.
* ThereIsAnother: Commander is
damage he sustained during his earlier fight with Samus on Norion.

!!!Proteus Ridley ('''UNMARKED SPOILERS''')
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/msr_proteusridley_artwork.png]]
->Debut: ''VideoGame/MetroidSamusReturns''
In
a rank, you can bet there are others.
[[/folder]]

[[folder: Science Team]]
-> Debut: ''VideoGame/MetroidPrime'' (Mentioned only)
-->''[[AC:"Science Team believes
surprising twist, Ridley appears as the Metroids can be trained. After several cycles of trying, I believe [[MemeticMutation Science Team has vapor for brains.]] I've lost two assistants to the wretched little things."]]''
--->-- '''Scan Lore'''
The enigmatic and amoral group responsible for the advancement of Space Pirate technology in their conquest
new final boss of the universe. official remake of ''VideoGame/MetroidIIReturnOfSamus''. Seamlessly bridging the ''VideoGame/MetroidPrimeTrilogy'' with ''VideoGame/SuperMetroid'', Proteus Ridley still has the cybernetics of his earlier Meta Ridley form but has already begun to shed them as he heals back to a fully-organic state.



* BioAugmentation: Their most common methods of improving their underlings.
* CreativeSterility: Played with. While they steal and reverse engineer a great deal of technology, they also create a good portion of it themselves.
* TheCreon: With the intertwined nature of the high command and science team, not to mention how often Samus kills off high ranking pirates, it would be fairly easy for them to seize power. Instead they go to great lengths to keep the current leadership alive, sometimes even creating entirely new beings like Master Brain solely to give them the responsibility of leadership.
* CrouchingMoronHiddenBadass: The most well known statement regarding them is an insult to their intelligence, but there's a reason the pirates have been able to hold their own against the numerically superior Federation for so long.
* {{Determinator}}: If absolutely nothing else, "defeat" doesn't seem to be in their vocabulary. It doesn't matter how many times their experiments die on them, proceed to kill copious amounts of Pirates before being put down or subdued, or get blown to hell by Samus. Science Team will just brush it off and either try again or move on to a similar project without batting an eye.
* EvilGenius: They created all the tech the pirates use that they didn't steal. Everything in the Creations section of this page exists thanks to them.
* EvilutionaryBiologist: They work with living creatures just as much as machines, and it doesn't matter how many times their failures die or go insane in the pursuit of perfecting their bioweapons.
* ForScience: They experiment for the sake of it, even when it isn't at all practical. In ''Prime'' alone, they decided to test the newly-discovered Phazon (which they learned very quickly would kill, mutate, and drive insane anything that comes into contact with it) on tiny parasites (creating the Parasite Queens), inanimate rock and ice (creating Thardus), Metroids (creating the Tallon, Hunter, and Fission Metroids), and even themselves (creating the Elite Pirates, the Phazon Elite, and the Omega Pirate), all heedless of anyone or everyone who ends up dead because Phazon exposure during testing or being in the wrong place at the wrong time when the insane experiments break loose and start killing anything within reach.
* TheGhost: While their lackeys have been encountered, Science Team itself has never been seen in any medium.
* GreaterScopeVillain: Every time the pirates appear, with the exception of ''Corruption'', they're doing something to further one of Science Team's projects. And even in ''Corruption'', when the pirates were all mind controlled, they still made heavy use of their tech like hypermode and phazite armor.
* IWantThemAlive: {{Downplayed}} in regards to Samus Aran. Scanning reports in ''Prime'' make it clear that while the orders are out to subjugate or terminate her, they would much prefer her dead; however, they want her dead in such a way her body or at least her PoweredArmor is left intact for study and reverse-engineering.
* JustThinkOfThePotential:
** What their obsession with [[UltimateLifeForm Metroids]] and controlling them often tends to boil down to. So what if they keep sucking the lifeforce out of all our guys, just imagine how deadly they'll be to our enemies when we ''finally'' get them under control!
** How they justify all of their experiments with [[MutagenicGoo Phazon]] in the ''Prime'' Trilogy. Sure, the subjects keep dying or going insane, but ''look'' at all the amazing mutations they get and how much damage they can do even like that! Just imagine how deadly they would be if we can cultivate those "useful" mutations for combat and keep them obedient and (semi-)controllable? At least until ''Corruption'', when Dark Samus's mental control turns it more towards a religious zeal.
* NoOSHACompliance: The experiments they embark on and some of the engineering decisions they make have zero regard for the well-being of their underlings. They can range from dangerous but successful at best (Phazon experiments) to criminally incompetent at worst (such as their [[BodyHorror attempt]] to replicate Samus's [[ShapeshifterBaggage Morph Ball]]).
* SmugSnake: The logs in ''Prime'' indicate a big reason they're so eager to get into the Impact Crater isn't just to get at the large Phazon supply, but also capture and control the massive lifeform (aka Metroid Prime) they've detected inside. Look no further than the events of ''Echoes'' (where Metroid Prime now as Dark Samus is raiding Pirate bases for their Phazon) and ''Corruption'' (where Dark Samus flat-out takes control of the Pirates, including Science Team, herself) to see how likely they would have pulled that off.
* TestedOnHumans: Probably not actually humans, but they have a habit of using sentient beings as test subjects, usually their own species.
* WeHaveReserves: They are [[LackOfEmpathy extremely callous]] about the loss of life incurred in their experiments. As far as they're concerned, results are the only thing that matter, and they'll happily spend or waste as many beings as possible to get them.
[[/folder]]

!!Specific Pirates
[[folder: Mini-Kraid]]
-> Debut: ''VideoGame/Metroid1''
[[quoteright:120:https://static.tvtropes.org/pmwiki/pub/images/mini_kraid.png]]
Also known as Fake Kraid, False Kraid, or Baby Kraid. Mini-Kraid is a decoy of the real Kraid who lurks in the corridors of lower Brinstar. He is much weaker than the real deal, but woe to the player who mistakes him for the real Kraid and then wonders why the path to Tourian hasn't opened up yet...

to:

* BioAugmentation: Their most common methods of improving their underlings.
* CreativeSterility: Played with. While they steal and reverse engineer a great deal of technology, they also create a good portion of it themselves.
* TheCreon: With
ArcWelding: He is the intertwined nature of one who connects the high command and science team, not to mention how often Samus kills off high ranking pirates, it would be fairly easy for them to seize power. Instead they go to great lengths to keep the current leadership alive, sometimes even creating entirely new beings like Master Brain solely to give them the responsibility of leadership.
* CrouchingMoronHiddenBadass: The most well known statement regarding them is an insult to their intelligence, but there's a reason the pirates have been able to hold their own against the numerically superior Federation for so long.
* {{Determinator}}: If absolutely nothing else, "defeat" doesn't seem to be in their vocabulary. It doesn't matter how many times their experiments die on them, proceed to kill copious amounts of Pirates before being put down or subdued, or get blown to hell by Samus. Science Team will just brush it off and either try again or move on to a similar project without batting an eye.
* EvilGenius: They created all the tech the pirates use that they didn't steal. Everything in the Creations section of this page exists thanks to them.
* EvilutionaryBiologist: They work with living creatures just as much as machines, and it doesn't matter how many times their failures die or go insane in the pursuit of perfecting their bioweapons.
* ForScience: They experiment for the sake of it, even when it isn't at all practical. In
''Prime'' alone, they decided to test the newly-discovered Phazon (which they learned very quickly would kill, mutate, and drive insane anything that comes into contact with it) on tiny parasites (creating the Parasite Queens), inanimate rock and ice (creating Thardus), Metroids (creating the Tallon, Hunter, and Fission Metroids), and even themselves (creating the Elite Pirates, the Phazon Elite, and the Omega Pirate), all heedless of anyone or everyone who ends up dead because Phazon exposure during testing or being in the wrong place at the wrong time when the insane experiments break loose and start killing anything within reach.
* TheGhost: While their lackeys have been encountered, Science Team itself has never been seen in any medium.
* GreaterScopeVillain: Every time the pirates appear,
series with the exception main series. He invades [=SR388=] to kidnap the last Metroid hatchling after Samus has eliminated the others. However his appearance here shows that he still has his cybernetics attached to his body. After being defeated yet again, he would follow Samus to Ceres to kidnap the Metroid baby there, fully organic in ''Super Metroid''.
* {{Cyborg}}: While he appears much more organic than Meta Ridley, Proteus Ridley still has cybernetic augmentations and prosthetics to show that he's still not fully healed.
* EyelightsOut: When Proteus Ridley is defeated, his glowing eyes flicker out.
* FinalBoss: After many games of being the ClimaxBoss or TheDragon to the real BigBad, Ridley ''finally'' gets to assume this role in ''VideoGame/MetroidSamusReturns'' as Proteus Ridley.
* HealingFactor: The fact that Proteus Ridley appears much more organic in ''Samus Returns'' compared to Meta Ridley and Omega Ridley helps justify his fully-organic appearance in ''Super Metroid''.
* LaserGuidedKarma: He tries to steal the baby Metroid on [=SR388=]. When he attempts to kill Samus for interfering, the [[ExtremelyProtectiveChild baby latches on him and begins draining his life-force to protect its mama]].
* {{Leitmotif}}: Notable that he has ''three'' in this case. The first phase is a part-orchestral version of the Meta Ridley theme, the second phase having a heavy all-techno version, and the third phase being a slower but far more intense version that sounds akin to Neo-Ridley's theme.
* LoneWolfBoss: In ''Samus Returns'', he's added as the new FinalBoss and is the only Space Pirate faced in the game.
* NotQuiteDead: Between the blasting he gets from Samus and draining he gets from the Metroid hatchling, he ''looks'' pretty dead as Samus leaves the planet. But TheStinger shows that he has left the planet save for a discarded metal prosthetic that a Hornoad starts chewing on.
* ReversibleRoboticizing: He has shed even more of his implants and regrown a lot of his organic parts since the events
of ''Corruption'', they're doing something to further one of Science Team's projects. And even in ''Corruption'', when the pirates were all mind controlled, they still made heavy use of their tech like hypermode and phazite armor.
* IWantThemAlive: {{Downplayed}} in regards to Samus Aran. Scanning reports in ''Prime'' make it clear that while the orders are out to subjugate or terminate her, they would much prefer her dead; however, they want her dead in such a way her body or at least her PoweredArmor is left intact for study and reverse-engineering.
* JustThinkOfThePotential:
** What their obsession with [[UltimateLifeForm Metroids]] and controlling them often tends to boil down to. So what if they keep sucking the lifeforce out of all our guys, just imagine how deadly they'll be to our enemies when we ''finally'' get them under control!
** How they justify
most noticeably his wings. By ''Super Metroid'', Ridley has all of their experiments with [[MutagenicGoo Phazon]] in the ''Prime'' Trilogy. Sure, the subjects keep dying or going insane, but ''look'' at all the amazing mutations they get and how much damage they can do even like that! Just imagine how deadly they would be if we can cultivate those "useful" mutations for combat and keep them obedient completely removed and (semi-)controllable? At least until ''Corruption'', when Dark Samus's mental control turns it more towards a religious zeal.
* NoOSHACompliance: The experiments they embark on
has gotten his full flesh and some blood body back.
* WalkingSpoiler: His presence in ''Samus Returns'' is a last-minute surprise, as he and the rest
of the engineering decisions they make have zero regard for the well-being of their underlings. They can range Space Pirates were completely absent from dangerous but successful at best (Phazon experiments) to criminally incompetent at worst (such as their [[BodyHorror attempt]] to replicate Samus's [[ShapeshifterBaggage Morph Ball]]).
* SmugSnake: The logs in ''Prime'' indicate a big reason they're so eager to get into
the Impact Crater isn't just to get at the large Phazon supply, but also capture and control the massive lifeform (aka Metroid Prime) they've detected inside. Look no further than the events of ''Echoes'' (where Metroid Prime now as Dark Samus is raiding Pirate bases for their Phazon) and ''Corruption'' (where Dark Samus flat-out takes control of the Pirates, including Science Team, herself) to see how likely they would have pulled that off.
* TestedOnHumans: Probably not actually humans, but they have a habit of using sentient beings as test subjects, usually their own species.
* WeHaveReserves: They are [[LackOfEmpathy extremely callous]] about the loss of life incurred in their experiments. As far as they're concerned, results are the only thing that matter, and they'll happily spend or waste as many beings as possible to get them.
[[/folder]]

!!Specific Pirates
[[folder: Mini-Kraid]]
-> Debut: ''VideoGame/Metroid1''
[[quoteright:120:https://static.
original ''Metroid II''.

!!!BOTTLE SHIP Clone
[[quoteright:250:https://static.
tvtropes.org/pmwiki/pub/images/mini_kraid.org/pmwiki/pub/images/ridley_clone.png]]
Also known as Fake Kraid, False Kraid, or Baby Kraid. Mini-Kraid is [[caption-width-right:250:''"I felt something in the air... the presence of a decoy dark intelligence."'']]
[[caption-width-right:250:[[labelnote:Click here to see Little Birdie.]]https://static.tvtropes.org/pmwiki/pub/images/little_birdie.png[[/labelnote]]]]
[[caption-width-right:250:[[labelnote:Click here to see the Mystery Creature.]]https://static.tvtropes.org/pmwiki/pub/images/mystery_creature_metroid.png[[/labelnote]]]]
->Debut: ''VideoGame/MetroidOtherM''
After Ridley's true death on Zebes in ''Super Metroid'', his cells were harvested from blood left on Samus's armor and used to grow a clone by Federation scientists onboard the BOTTLE SHIP. As they didn't know the source
of the real Kraid who lurks in genetic material and his previously unknown life cycle meant it wasn't immediately recognizable as Ridley, the corridors clone was placed under minimal security as an unknown lifeform. This proved unwise when he managed to murder his keeper and escape, going unnoticed as MB seized control of lower Brinstar. He is much weaker than the real deal, but woe to the player who mistakes him for the real Kraid and then wonders why the path to Tourian hasn't opened up yet...station while he grew into his adult form.



* AdaptedOut: Despite being a notorious element of the original ''Metroid'', Mini-Kraid is the only enemy that does not return in the remake ''VideoGame/MetroidZeroMission''.
* AmbiguousSituation: What is Mini-Kraid? Is he another member of Kraid's species? Is he a clone? Is he a robot decoy? It seems there will never be an answer to these questions.
* BizarreAlienBiology: A dinosaur with the standard claws and teeth? Pretty normal as far as video game monsters go. [[ThirdEye Three eyes]]? That's only slightly pushing the envelope. Spikes that shoot out of its belly? Alright, now ''that's'' not exactly normal.
* EarlyInstallmentCharacterDesignDifference: Much like the real Kraid, Mini-Kraid was portrayed with blue fur on his back and only two eyes in his debut the original ''Metroid''. His appearance in ''Super Metroid'' is likewise updated to match Kraid's iconic redesign.
* FakeUltimateMook: Although Mini-Kraid looks and behaves much like the real Kraid, he dies in one missile and doesn't open the way to Tourian. In ''Super Metroid'', he's a bit stronger and is even fought in a room looking much like Kraid's original room, but this was to add dramatic effect once the player entered the next room and saw just how gigantic the real deal was.
* FatBastard: Mini-Kraid has a really big gut and given that he's a Space Pirate, he's not a very pleasant individual.
* InformedAttribute: Interestingly, a 1991 ''Magazine/NintendoPower'' article refers to the fake Kraid as a "midget monster imposter", even though he is the same height as Kraid in the original ''Metroid''. This seemingly prophesized Mini-Kraid's much smaller appearance (or rather, the real Kraid's much larger appearance) a few years later in ''Super Metroid''.
* MiniMe: He's this to the enormous Kraid, and he's ''still'' almost twice as big as Samus.
* RedEyesTakeWarning: His eyes are red in ''Super Metroid''.
* SpikeShooter: In both of his appearances, he fires spikes from his belly.
* ThirdEye: As part of his updated design in ''Super Metroid'', Mini-Kraid has a third eye in the middle of his forehead.
* TookALevelInBadass: A very minor case in ''Super Metroid''. While he is still much weaker than the real Kraid, Mini-Kraid is more resilient and takes a few missiles to kill.
* TrickBoss: Infamously, Mini-Kraid's role is to trick players into thinking they're fighting the real Kraid. In ''Metroid'', they're located in separate parts of the maze-like Mini-Boss Lair, but in ''Super Metroid'', Mini-Kraid is fought shortly before engaging the real Kraid a few rooms later.
* UnexplainedRecovery: No matter how many times Samus guns down Mini-Kraid, he respawns once she leaves the room. This suggests that Mini-Kraid is less likely a single character and more likely a group of Space Pirates of the same species as Kraid.
* UniqueEnemy: In both of his appearances, he only shows up in a single room.
[[/folder]]

[[folder: Weavel]]
An elite pirate warrior nearly killed by Samus and rebuilt as a cyborg. His tropes can be found [[Characters/MetroidBountyHunters here]].
[[/folder]]

[[folder: Pirate Hussar]]
-> Debut: ''VideoGame/MetroidPrime3Corruption''
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/pirate_hussar_8.png]]

Unusually brave Space Pirates who ride ferocious Korakk beasts. One is encountered on Bryyo.

to:

* AdaptedOut: Despite being a notorious element of the original ''Metroid'', Mini-Kraid is the only enemy that does not return in the remake ''VideoGame/MetroidZeroMission''.
* AmbiguousSituation: What is Mini-Kraid? Is he another member of Kraid's species? Is he a clone? Is he a robot decoy? It seems there will never be an answer to these questions.
* BizarreAlienBiology: A dinosaur with
It's uncertain whether or not the standard claws clone retains the original's memories. On the one hand, he appears to recognize Samus and teeth? Pretty normal as far as video game monsters go. [[ThirdEye Three eyes]]? That's only slightly pushing exclusively attacks her, but on the envelope. Spikes that shoot out of its belly? Alright, now ''that's'' not exactly normal.
* EarlyInstallmentCharacterDesignDifference: Much like
other, he could have simply instinctively gone after her because she was the real Kraid, Mini-Kraid was portrayed with blue fur on his back and only two eyes in his debut the original ''Metroid''. His appearance biggest threat. The Mystery Creature's Trophy in ''Super Metroid'' is likewise updated to match Kraid's iconic redesign.
* FakeUltimateMook: Although Mini-Kraid looks and behaves much like the real Kraid, he dies in one missile and
Smash Bros. for Wii U'' implies it indeed inherited Ridley's aggression towards Samus, but that still doesn't open the way to Tourian. In ''Super Metroid'', he's a bit stronger and is even fought in a room looking mean it has ''all'' his memories.
* AlwaysABiggerFish: Having ironically spent
much like Kraid's original room, but this was to add dramatic effect once of the player entered game on a feeding frenzy, Ridley's clone is sucked dry by a Metroid Queen.
* AttackTheTail: When
the next room and saw just how gigantic Mystery Creature pins Samus, she must shoot the real deal was.
* FatBastard: Mini-Kraid has a really big gut and given that he's a Space Pirate, he's not a very pleasant individual.
* InformedAttribute: Interestingly, a 1991 ''Magazine/NintendoPower'' article refers to the fake Kraid
blade on his tail before it can stab her, ironic considering his tail-blade is totally invulnerable as a "midget monster imposter", even though he is the same height as Kraid in an adult.
* BackFromTheDead: After
the original ''Metroid''. This seemingly prophesized Mini-Kraid's much smaller appearance (or rather, the real Kraid's much larger appearance) a few years later in ''Super Metroid''.
* MiniMe: He's this to the enormous Kraid, and he's ''still'' almost twice as big as Samus.
* RedEyesTakeWarning: His eyes are red in ''Super Metroid''.
* SpikeShooter: In both of his appearances, he fires spikes from his belly.
* ThirdEye: As part of his updated design
Ridley's final death in ''Super Metroid'', Mini-Kraid has a third eye he returns via cloning.
* BewareMyStingerTail: As usual, though more prominently as the Mystery Creature, where his hunting method consists of "pin it down and stab it
in the middle skull and neck until it dies."
* BigEater: He eats constantly as "Little Birdie" in order to hasten his metamorphosis.
* BrownNote: His screech, even as a baby, contains sonic frequencies that drive other lifeforms into a murderous frenzy. It may also be responsible for Samus's breakdown upon confronting him.
* ChestBurster: When he grows to his next stage, the body
of his forehead.
previous stage can be found with the rib cage peeled open and the body hollowed out.
* TookALevelInBadass: A very minor case CanonCharacterAllAlong: For most of the game, Little Birdie and its evolved form are treated like a highly dangerous creature but ultimately just another product of the Bottle Ship's experiments. It's only when he confronts you in the Pyrosphere that it's revealed to be a clone of Ridley.
* CreepyChild: As "Little Birdie," the first stage of his life cycle. Somehow ironic how Ridley seems to be creepier when he's a cute newborn chicken thing. Even Samus is disturbed by it when she sees it feasting on the remains of the Kihunter hive she destroyed.
* DarkIsEvil: His leftover presence is described by Samus as a "Dark" intelligence, he attacks Samus under cover of darkness in the Geothermal Power Plant until Samus finally illuminates him and has a RedAndBlackAndEvilAllOver SuperMode.
* DeadGuyOnDisplay:
** The husk of the Mystery Creature is left clinging to the wall in plain sight.
** The Ridley Clone's corpse is found in the Freezer section of the ''B.S.L'' in ''VideoGame/MetroidFusion''.
* DeathGlare: As Little Birdie, he gives an unsettling one towards Samus when she's about to leave the Rainforest room. This is after Samus encounters it as a "harmless" critter foraging for fruit, which foreshadows Little Birdie's true identity as Ridley and implies that he retained the original's murderous hatred towards Samus.
* DirtyCoward: As Little Birdie, he manipulates Samus to kill the creatures of the Bottle Ship so he doesn't have to risk his life hunting for food. In fact, the only creatures he directly kills are humans, often by playing dead and wait until they come too close. And unlike the original deal, this Ridley clone cowardly flees after realizing that Samus is too much for him, not willing to risk death at the hands of an enraged Hunter.
* DragonsAreDemonic: When Ridley reveals himself in the Geothermal Power Plant, he rises from the flames with his body silhouetted in front of a molten fall. This, [[JokerImmunity combined with the then-unexplained recovery from his most certain death on Zebes]], really does make him out to be Satan in dragon form. Additionally, he's known to manipulate the wildlife to attack the humans with his BrownNote screech, feasting the fallen corpses in the aftermath, and his power-up mode coats him with black and red color scheme.
* TheDreaded: Even after Ridley was killed off, his clone gets treated with just as much fear as the original. He wreaks havoc in the station and slaughters scientists and even some soldiers while still an ''infant''. The frequency of his voice is driving the other beings in the Bottle Ship into a frenzy, meaning that even when he's not around to directly make things worse, he's still making things worse. Killing the clone requires no less a being than a friggin' Queen Metroid, and this is ''after'' he's worn out in another battle with Samus. Adam Malkovich considers the clone to be such a threat that he prevents Samus from sacrificing herself to destroy a room full of ''unfreezable Metroids'', [[HeroicSacrifice opting to take her place instead]] because he believes Samus is the only person reliably able to handle Ridley.
* FakingTheDead: He does this after fighting Samus in order to attempt [[InTheBack one more attack]] before fleeing.
* GeneticMemory: He seems to know EXACTLY who Samus is. Even if he is only acting on basic instincts, he still has the same sadism the original Ridley had, toying with Samus when she's suffering a HeroicBSOD before Anthony Higgs draws his attention.
* GlowingEyesOfDoom: Not in either of his younger stages, but he gains them upon assuming his adult form.
* HairRaisingHare: Once the rabbit-like Little Birdie reveals his true nature as a vicious animal, he shows a set of sharp teeth in a beak formation, sometimes with his fur splattered with the remains of its victim.
* ItCanThink: An InformedAttribute with the original, but he gets a chance to show it thanks to his greater influence in the lot than usual.
** Samus reflects on this as she observes him devouring the Kihunter hive remains, noting that he used her to get his next meal like a parasite. Not to mention she noted that Little Birdie's holding pen shows signs of a "dark intelligence" at work.
** The Mystery Creature brutally attacks the team of mercs and uses the terrain to his advantage while also provoking other creatures into attacking them as a diversion while he focuses on the biggest threat. Then he noticed the extremely deadly Plasma Beam aimed right as his face after getting hit by it once and takes off. He doesn't just run either, he leaps and twists to make himself a harder target to hit.
** As an adult, he recognizes and dodges the plasma beam that wounded him before, then immediately chucks the wielder into lava rather than risk a prolonged battle with two opponents. There's also the fact that just before this, he ambushes them under cover of darkness to be able to attack them without fear of retailiation.
* KilledOffscreen: He's killed by a Queen Metroid after fleeing from his fight with Samus.
* KillerRabbit: His life cycle started off as a small, white fuzzball with big ears known as "Little Birdie." The creature was regarded as harmless by the Bottle Ship scientists... until [[PlayingPossum it played dead to lure one into its cage]] and then attacked without warning. When Samus encounters Little Birdie, she is disturbed by its presence and wonders if it had been causing the wildlife to attack her with its ear-piercing cries.
* {{Leitmotif}}: Even as a clone Ridley retains his original theme, although this time it is almost entirely orchestral with several original melodies mixed in, giving the theme a new modern spin.
* LiterallyShatteredLives: In ''Metroid Fusion'' his cryogenically preserved corpse falls apart as the X-Parasite that had infected it flies away.
* ManipulativeBastard: As Little Birdie, he's unable to get food for himself and can easily be seen as easy prey by larger predators. So he uses his BrownNote screech to drive the creatures in the Bottle Ship into a frenzy and thus attack Samus. After Samus puts down these hostile creatures, Little Birdie proceeds to feast on the spoils and his behavior disgusts the bounty hunter.
* MetamorphosisMonster: As a clone grown from fragmented cells, we get to see the full life cycle of the space dragon we all know and... know.
** He begins as a small bipedal creature featuring chicken-like legs, large triangular ears, and a coat of fur-like feathers. Nicknamed "Little Birdie," he's small and weak but much more cunning than he seems. He also has full use of the BrownNote screech his later forms have, which he uses to drive lifeforms into fighting each other so he can eat the corpse of the loser.
** After eating enough, he molts into a quadrupedal lizard roughly the size of a crocodile. He loses the ears and most of the feathers but gains a long tail tipped with a blade and a heft dose of physical might, as well as two rows of long curved spines on his back.
** Eventually the lizard molts into the classic dragon we're familiar with. Those spikes grow into wings, he sheds the last of his fur, he grows a crest, and all the other changes necessary to be the scourge of the Federation.
* NoNameGiven: The adolescent stage is never named besides the description of "Mystery Creature" in ''Other M Premiere Edition'' and
''Super Metroid''. Smash Bros. for Wii U''.
* NoSell: As an adult, Ridley can temporarily power himself up by turning into a form known as Black Ridley in the Japanese ''[[VideoGame/SuperSmashBrosForNintendo3DSAndWiiU Super Smash Bros. for Wii U]]'' 50-Fact Extravaganza ([[DubNameChange in English, this name was erroneously translated as Meta Ridley]]).
While he in this state, Black Ridley is still much weaker than completely invulnerable to most of Samus's arsenal, including her Plasma Beam and Missiles; the real Kraid, Mini-Kraid only thing that can damage him is a Super Missile.
* NonMammalianHair: Little Birdie is covered with it and the Mystery Creature has it on his back. It is possible that it's actually feathers, which would make slightly
more resilient sense for a dinosaur-like creature,
* PlayingPossum: He's good at this in all stages of his life. As Little Birdie, he pretends to drop dead to lure a scientist into his enclosure, where he proceeds to maul the unfortunate human
and slip through the door. As an adult, when [[NoHoldsBarredBeatdown Samus is delivering her vengeful beatdown on him]], the clone falls to floor and lays still, hoping to get one last strike when she turns her back. It didn't work as Samus manages to avoid his claws and aims her arm cannon at him, forcing the clone to flee.
* PurpleIsPowerful:
** The Mystery Creature and his adult form have purple skin.
** As the nearly-invulnerable Black Ridley, his torso glows with a purple aura.
* RedAndBlackAndEvilAllOver: As the name implies, his temporary Black Ridley form has nearly-black skin instead of bright purple skin, but he retains the red wings.
* RedHerring: Samus initially believes this Ridley is responsible for the crisis on the BOTTLE SHIP, as she witnessed his screeches agitate other creatures into violence multiple times, but it's quickly revealed to be MB's fault instead.
* {{Sadist}}: Like the original, the clone enjoys tormenting his prey before killing them. When Samus suffers from a HeroicBSOD, Ridley
takes a few missiles his sweet time deciding on how to kill.
* TrickBoss: Infamously, Mini-Kraid's role is to trick players into thinking they're fighting
kill her (either by his claws or his barbed tail) before Anthony interferes. Whether the real Kraid. In ''Metroid'', they're located in separate parts clone has the memories of the maze-like Mini-Boss Lair, but original or is just a territorial animal, it's clear that sadism runs in ''Super Metroid'', Mini-Kraid is fought shortly before engaging Ridley's DNA.
* ScrewThisImOuttaHere:
** As
the real Kraid Mystery Creature, he makes a few rooms later.
* UnexplainedRecovery: No matter how many times
run for it after Anthony tags him with the plasma beam. You know a weapon's powerful when Ridley turns tail and bolts.
** After receiving the most savage beatdown from
Samus guns down Mini-Kraid, he respawns once she leaves and failing to capture her in a last-ditch attempt, Ridley blasts a hole in the room. This suggests that Mini-Kraid is less likely a single character Geothermal Plant wall and more likely flees through it, not wanting to deal with a group vengeful bounty hunter determined to make him pay for seemingly killing Anthony.
* SignatureMove: He uses Ridley's signature move
of Space Pirates of slamming Samus into a wall, then escalates it by flying along the same species as Kraid.
wall and grating her against it.
* UniqueEnemy: In both SpikesOfVillainy: The Mystery Creature has two rows of them on its shoulders, which later grow into the wings of his adult form. Unlike his other appearances, he only shows up in a single room.
[[/folder]]

[[folder: Weavel]]
An elite pirate warrior nearly killed by
Ridley's adult form features additional spikes on his head, limbs, and wings.
* WipeTheFloorWithYou: He drags
Samus and rebuilt as along a cyborg. His tropes can be found [[Characters/MetroidBountyHunters here]].
[[/folder]]

[[folder: Pirate Hussar]]
-> Debut: ''VideoGame/MetroidPrime3Corruption''
[[quoteright:350:https://static.
wall for significant damage.

!!!Neo-Ridley
%% Image removed per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=1635173768099965100
%% Please start a new thread if you'd like to discuss a new image.
%%
[[quoteright:150:https://static.
tvtropes.org/pmwiki/pub/images/pirate_hussar_8.png]]

Unusually brave
org/pmwiki/pub/images/mf_neo_ridley_sprite.png]]
->Debut: ''VideoGame/MetroidFusion''
After the Bottle Ship clone of Ridley was killed by a Queen Metroid, his desiccated remains were recovered and sent to the B.S.L for study. When the X overran the station one of the parasites eventually broke into the cryogenic vault containing his body and absorbed his DNA. From there it fled to the depths of Sector 1 and formed into an X clone of the dreaded
Space Pirates who ride ferocious Korakk beasts. One is encountered on Bryyo.Pirate, where it confronted Samus.



* AttackItsWeakpoint: The entire hussar counts since you can shoot them dead without beating the beast. For the Korakk, shoot the mouth to stun it, lay bombs under it to topple it, then grapple the tail to pull it upright, ''then'' shoot the weak point on its belly.
* TheBeastmaster: Hussars must tame the Korakk beasts to ensure their loyalty.
* BeastOfBattle: The Korakk beast.
* JoustingLance: The hussar wields a Phazon energy lance.
* RedAndBlackAndEvilAllOver: The hussar's armor.
* {{Synchronization}}: Killing the beast will kill the hussar, though the beast can survive the death of its rider.
* VillainousFriendship: Its implied the hussars have genuine affection for their mounts.
* UndyingLoyalty: The beast will fight on even if you kill the rider in an attempt to avenge their death.

to:

* AttackItsWeakpoint: The AllThereInTheManual: Ridley is never referred to by name in ''Fusion''. Instead, the "Neo-Ridley" moniker comes from the Japanese soundtrack and strategy guide, before finally being mentioned in-game 16 years later in ''VideoGame/SuperSmashBrosUltimate''.
* AttackItsWeakPoint: Inverted, his
entire hussar counts since body is vulnerable except for his tail.
* BewareMyStingerTail: As with his predecessors, his tail is used as a weapon.
* BreathWeapon: He spits spinning fireballs that arc towards you.
* DeaderThanDead: He's already a corpse in ''Fusion'' before an X-Parasite absorbs him. That X-Parasite mimics Ridley when fighting Samus, but ends getting defeated and absorbed by Samus herself. Unless the Galactic Federation has additional Ridley DNA samples elsewhere, there is zero chance of Ridley being revived from cloning.
* DraconicAbomination: Neo-Ridley is an X Parasite that has assimilated and augmented Ridley's clone, which was already an alien dragon capable of interstellar flight, breathing plasma hot enough to melt a spaceship's hull, and regenerating by consuming other living beings. In its draconic form, its head and talons are grotesquely enlarged, while its wings are comically small. Once it takes enough damage, however, it reverts to its amoeboid X Parasite form.
* EarlyBirdCameo: If you're willing to risk the cold damage,
you can shoot them dead without beating enter the beast. For freezer and see his body very early in the Korakk, shoot game.
* {{Foreshadowing}}: About halfway through
the mouth game, Samus is forced to stun take a shortcut through the cryovault with his body. When she finds it, lay bombs under it to topple it, then grapple crack apart as an X parasite rises out before fleeing. It stops just short of a sign saying "You'll fight Ridley later.".
* GeneticMemory: Like all X, it gets
the tail to pull it upright, ''then'' shoot the weak point on its belly.
* TheBeastmaster: Hussars must tame the Korakk beasts to ensure their loyalty.
* BeastOfBattle: The Korakk beast.
* JoustingLance: The hussar wields a Phazon energy lance.
* RedAndBlackAndEvilAllOver: The hussar's armor.
* {{Synchronization}}: Killing the beast will kill the hussar, though the beast can survive the death
memories of its rider.
* VillainousFriendship: Its implied
host. There is a question about how many memories it got exactly, as it's unclear if the hussars have genuine affection for their mounts.
clone it got the memories from itself had a genetic memory. If it did, it has all the memories of Ridley, but if not it still has the memories of a dangerous and intelligent predator born on a space station of bioengineered monsters.
* UndyingLoyalty: GlowingEyesOfDoom: The beast will fight on even if you kill first sign of trouble is when the rider eyes of his frozen carcass begin to glow under the layer of ice.
* KilledOffForReal: This is currently the last time Ridley appears
in an attempt canon; after many violent and increasingly extreme deaths, there seems to avenge their death.be nothing left to clone him from at the conclusion of the game, with the B.S.L station being nuked into [=SR388=]. With his entire physiology wiped and his absence in ''Dread'', this appears to be Ridley's '''absolute''' Final Death.
* {{Leitmotif}}: Has a slower, quiet but droning version of his traditional theme, hammering in that this is possibly Ridley's final incarnation.
* OneWingedAngel: It initially takes the form of the Ridley clone's carcass, which has Ridley's appearance from ''Super Metroid'', until the X-Parasite decides to make a few [[PowerUpgradingDeformation adjustments]].
* PowerCopying: The subject of it, Samus absorbs the X that mimicked him to gain the Screw Attack.
* PowerUpgradingDeformation: Like most X, this one tried to improve its host/genetic source. As a result, his claws are warped and enlarged, his mouth twists into a hooked shape, and his body becomes a distorted mass of muscles and armored scales.



[[folder: King Kihunter]]
-> Debut: ''VideoGame/MetroidOtherM''
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/kingkihuntertrophywiiu_2.png]]
The king of a Kihunter hive. One is found onboard the Bottle Ship.

to:

[[folder: King Kihunter]]
-> Debut: ''VideoGame/MetroidOtherM''
[[quoteright:350:https://static.
Kraid]]
[[quoteright:309:https://static.
tvtropes.org/pmwiki/pub/images/kingkihuntertrophywiiu_2.png]]
org/pmwiki/pub/images/kraid_zm_artwork.png]]
[[caption-width-right:309:"ROAAAAAAAAAAAAAAAAR!"\\
[[VideoGame/SuperSmashBrosUltimate (That's probably a greeting.)]]]]
[[caption-width-right:309:[[labelnote:Click here to see him in ''Metroid Dread'']]https://static.tvtropes.org/pmwiki/pub/images/metroid_dread_overview_boss_kraid.png[[/labelnote]]]]
-> Debut: ''VideoGame/Metroid1''
-->''"Ah, Ridley's comrade. His skin is on par with an anti-optical shield. Your weapons are useless against him."''
-->--'''Mother Brain'''
->'''Voiced by:''' Doug Parker (''WesternAnimation/CaptainNTheGameMaster'')
The king brutal ruler of a Kihunter hive. One Brinstar. Along with his co-captain, Ridley, Kraid is found onboard a gargantuan mainstay of the Bottle Ship.Space Pirate forces and one of the guardians of Tourian. Immense and corpulent, his regenerating organic projectile weapons and sheer girth make him a force to be reckoned with. Luckily, from what we've seen of him, he's [[DumbMuscle not too bright]].



* CoresAndTurretsBoss: The boss fight consists of shooting the plants that grow on the hive's supports, shattering them and exposing the king.
* EyelessFace: It has a mouth, but no visible eyes. Considering it's fused to the interior of its hive, it's doubtful it would really have much to look at anyways.
* InsectQueen: GenderInvertedTrope. He's the ruler of a hive of giant alien wasps. This is a stark contrast to real life hive insects, which are always matriarchal.
* FlunkyBoss: The fight is primarily dealing with the constantly spawning kihunters long enough to shoot at the actual objectives.
* KingMook: Averted, despite the name. He's much different than normal kihunters.
* MeatMoss: A large section of the hive wall is part of its flesh.
* MotherOfAThousandYoung: Father actually. It's to be expected when you're talking about the head of an insect hive, though it raises some questions about how the heck that system evolved.
* StationaryBoss: He's completely stationary for the whole fight, as his abdomen is actually fused with the hive.

to:

* CoresAndTurretsBoss: AchillesHeel: The boss fight consists of shooting wave beam in the plants that grow first game. Stand on the hive's supports, shattering them block in front of him, shoot, dodge occasionally and exposing he goes down.
* AmbiguousSituation: ''Dread'' doesn't actually explain
the king.
* EyelessFace: It has a mouth, but no visible eyes. Considering
presence of Kraid on ZDR, not even answering if it's fused to the interior very same Kraid from ''Metroid'' and ''Super Metroid''. ZDR does have a lot of its hive, Mawkin cloning facilities and the Chozo Archives depicts Chozo soldiers [[spoiler:not infected with the X Parasites]] restraining Kraid, suggesting it could have been a clone or another species member captured before the events of ''Super Metroid''. On one hand, [[BerserkButton Kraid's reaction]] towards Samus suggests that he most certainly recognizes her... but on the other hand, it may simply be a Pavlovian response to her wearing Chozo armor, seeing as he has perfectly good reason to hate Chozo warriors at this point.
* AttackOfTheFiftyFootWhatever: In ''Super Metroid'', ''Zero Mission'', and ''Dread'', Kraid is an enormous monster who stands many, many times taller than Samus and cannot fit entirely on the screen in ''Super'' and ''Zero Mission'', and his ''Dread'' version seems even larger. However, in the original NES ''Metroid'', Kraid was much smaller, only somewhat larger than Samus.
* AttackTheMouth: His major weakpoint, though you usually need to shoot him in the face or eyes in order to make him open his mouth to fire down into it.
* BattleBoomerang: He can toss his claws to act in this manner. They grow back almost immediately, making for an irritating projectile.
* BerserkButton: In ''Metroid Dread'', he goes berserk upon seeing Samus and unlike his previous fights, actually lunges at her... only to be held back by his restraints. It is fair to say that after his previous defeats, Kraid '''''really''''' hates Samus. Even if [[AmbiguousSituation
it's doubtful it uncertain]] whether he's the original Kraid, a clone, or another member of his species, spending who knows how many years imprisoned and tortured by the Chozo would really have make him instinctively view anybody wearing Chozo armor, such as Samus, as somebody he utterly despises and wants to kill on principle.
* BizarreAlienBiology: A giant dinosaur with the standard claws and teeth? Pretty normal as far as video game monsters go. Three eyes? That's only slightly pushing the envelope. Spikes that shoot out of its belly that Samus can jump on? Alright, now ''that's'' not exactly normal.
* BodyHorror: ''Dread'' shows that he ''has not'' been treated well in [=ZDR=], being shackled and riddled with scars and rot. His middle stomach hole is infected and is oozing purple pus (which he weaponizes to try and kill Samus with globs of the stuff), and his neck is dangerously swollen from the collar shackling him and Samus shooting missiles into his throat. While unseen in-game, his full model reveals that [[https://i.redd.it/vemke8tgx1t71.png his lower body is either severely blackened, or even burnt off]] from the lava he's in. [[spoiler:It later gets worse after his remains were assimilated by an X Parasite]].
* BookEnds: He appears in the [[VideoGame/Metroid1 first game]] of the story arc, and he appears in the [[VideoGame/MetroidDread final game]] of said-story arc. To make it more poetic, Kraid can be the first boss faced in the entire series, and he ends up being [[spoiler:the PostFinalBoss of ''Dread'', albeit as part of an X Parasite monstrosity fused with Raven Beak.]]
* TheBrute: With Ridley in the first game. Since ''Super Metroid'', he's the only one out of the two to remain this way, while Ridley is further characterized with high intelligence and being the arch-nemesis of Samus.
* TheBusCameBack: After being largely absent from the series since ''Zero Mission'' in 2004 (only appearing as a cameo in games outside the series), Kraid returns in ''VideoGame/MetroidDread''.
* ButtMonkey: Subtle, but it's there. When he reappears in ''Metroid Dread'' after such a long absence, Samus' body language doesn't suggest she actually views him as
much of a threat (notably, before she recognizes him, she has her ArmCannon at the ready and when she does she just lowers it and charges it by her side as Kraid futilely tries to look lunge at anyways.
her), and the way Kraid's eyes narrow indicates he recognizes this too. Even worse, if the player sequence broke to get the Morph Ball bombs before the fight, they can entirely skip Kraid's second phase, Samus going into his stomach to bomb him from the inside out with Kraid helpless to do anything about it.
* InsectQueen: GenderInvertedTrope. CoDragons: He's the ruler brawn, Ridley is the brains... and a lot of a hive the firepower as well.
* ColorContrast: Of the green-and-purple kind. Kraid has most commonly been portrayed as green, while Ridley has most commonly been portrayed as purple.
* ColossusClimb: Kraid, although you jump on improvised platforms instead
of giant alien wasps. This climbing.
* CruelAndUnusualDeath: While the usual method for defeating Kraid isn't exactly pleasant for him (firing missiles into his throat), the hidden method for defeating him in ''Dread''
is a stark contrast unusually gruesome and agonizing. If you obtained the Morph Ball bombs early through sequence-breaking, it is possible to real life hive insects, which are always matriarchal.
* FlunkyBoss: The
defeat Kraid very quickly in the second phase by accessing a Morph Ball launcher that will launch Samus into Kraid's infected stomach spike port like a cannon ball. Said cannon ball then peppers his stomach with a series of explosions. [[spoiler:If he didn't die in that boss fight is primarily dealing regardless of how he was defeated, then he certainly died a horrible death being assimilated by an X parasite.]]
* DidntThinkThisThrough: As soon as he sees Samus in ''Dread'', he begins tugging at his restraints, frantically trying to free himself to attack her. At the end of the boss fight, all his restraints are cut, whereupon he immediately sinks into the lava and dies.
* DisneyVillainDeath: You never actually see Kraid die in his boss battles. Whenever he's defeated, he simply sinks to the ground
with explosions happening around him. Given that he returns in ''Dread'' with no explanation to his recovery, it is possible he was never truly killed by Samus to begin with. [[spoiler:In fact, the constantly spawning kihunters long enough only reason to believe that Kraid is finally dead in ''Dread'' is when the X Parasite mutates Raven Beak into a horrific monstrosity that bears resemblance to Kraid, implying that Kraid was assimilated by an X Parasite after his defeat]].
* EarlyBirdBoss: In ''Dread'', Kraid can be made short work with assuming you have access to Bombs through SequenceBreaking, allowing Samus to beat him in one go in the second phase. Don't have bombs and he becomes a normal, but tough fight as intended. However, it's also possible to stumble into him earlier than planned too, making the fight even tougher since you shouldn't have as many health and missile upgrades as you would like by then.
* EarlyInstallmentCharacterDesignDifference: Kraid was only as tall as Samus in the original ''Metroid'', and he was portrayed with yellow skin, green fur along his back, and only two eyes. ''Zero Mission'' {{retcon}}ned this out when it made him match his gigantic ''Super Metroid'' design.
* FatAndSkinny: Formed this duo with Ridley in the older games, with Kraid being the "fat" to Ridley's "skinny".
* FatBastard: Kraid has a really big gut and given that he's a Space Pirate commander with a similar rank to Ridley, he's not a very pleasant individual.
* FeedItABomb: The only way to damage Kraid is
to shoot at projectiles into his mouth. Unfortunately, Kraid knows this and keeps his mouth shut... unless you force it open by [[GoForTheEye shooting him in the actual objectives.
eye]].
* KingMook: Averted, despite FinalBoss: In ''VideoGame/NintendoLand'''s {{theme park version}} of ''Metroid'', Kraid appears as the name. He's much different than normal kihunters.
* MeatMoss: A large section
boss of mission 25, the hive wall is part last level of its flesh.
* MotherOfAThousandYoung: Father actually.
Assault Mission. It's a DualBoss fight against Kraid and Ridley, but while Ridley cannot be defeated and will keep regenerating his armor, Kraid must be defeated to be expected when you're talking complete the mission.
* FlatCharacter: Even in supplementary materials, his personality has never extended beyond roaring and fighting, and it doesn't help that he has gone OutOfFocus while his partner Ridley continues to grow in prominence. Given his involvements with the Space Pirates and Ridley, however, he may have HiddenDepths.
* GlowingEyes: His eyes glow in some games such as ''Metroid Dread'' and the ''VideoGame/SuperSmashBros'' series.
* GoForTheEye: Shooting at Kraid's third middle eye will cause him [[EyeScream to scream in pain]], opening his mouth for you to feed him missiles and laser beams down his throat. It's also the only way to harm him...the mouth that is. Shooting his eye bothers him, but does not decrease Kraid's life meter.
* HoistByHisOwnPetard: At the end of his boss fight in ''Dread'', Kraid accidentally severs the restraining collar Raven Beak put on him while attempting to strike Samus. Said collar was also responsible for keeping his enormous body from sinking into the pool of lava inside his lair.
* HowTheMightyHaveFallen: From serving as one of Mother Brain's top lieutenants alongside Ridley at the beginning of the series, to being locked up and collared as Raven Beak's ''pet'' at the conclusion to the series MythArc in ''Dread''.
* InformedAttribute: Anything
about the head of an insect hive, though it raises some questions about how the heck that system evolved.
* StationaryBoss: He's completely stationary for the whole fight, as
his abdomen intelligence and personality is never actually fused seen in the games or manga.
* {{Irony}}: Out of the three original bosses in the first ''Metroid'' game, Kraid is [[OutOfFocus often overshadowed]] by his popular peers,
with Ridley becoming Samus' iconic ArchEnemy and [[BigBad Mother Brain]] defining one of the hive.most iconic Metroid scenes in history. Yet, he ends up outliving both of them and gets his chance to shine by becoming the ''only'' returning boss in the story arc's GrandFinale, ''Metroid Dread''.
* JokerImmunity: Not to the same extent as Ridley, but it's there. Kraid has been blown up by Samus twice on Zebes and since Zebes explodes soon afterwards in ''Super Metroid'', one would think that would be the end of Kraid. But no, Kraid returns in ''Metroid Dread'' with no apparent explanation as to how he survived (whether it's the original Kraid or a clone of him is not really made clear) or even how he got there aside from it presumably being unwilling given how he's chained down in his boss room. Not that Samus cares that much, as if she has finally come to accept that her old adversaries would return no matter how unlikely their survival was.
* {{Kaiju}}: He is one of the largest bosses in ''Metroid'', with his girth taking up two screens and his tail never fully rendered. His dinosaurian appearance and upright position even [[{{Notzilla}} invokes the look]] of Franchise/{{Godzilla}}.
* {{Kevlard}}: Kraid is very fat, but his only weakpoints are his eyes and mouth. and any other body part of his won't be scratched by any weapon in Samus's arsenal. In ''Dread'', one of his stomach spike orifices can be damaged due to an infection, and a hidden method of killing him (if you got the Morph Ball Bombs early) involves Samus firing herself from a Morph Ball launcher into that infected hole and then bombing his stomach.
* KilledOffForReal: Although Kraid had some degree of JokerImmunity before ''Dread'', [[spoiler:he suffers the same fate as Raven Beak when he is absorbed by the X Parasite as the PostFinalBoss, and then Samus obliterates that X Parasite rather than absorbing it.]]
* KilledOffscreen: While he clearly sinks into the lava of his boss chamber after Samus beats him in his boss fight, it's ambiguous whether he is immune to lava. If he did not suffer AMoltenDateWithDeath, then [[spoiler:he was assimilated off-screen by X later on, as shown by Raven Beak X.]]
* KillItThroughItsStomach: A variation on the trope that doesn't involve him eating Samus, but rather her entering another orifice of his. A hidden method of defeating him in ''Dread'' (if you got the Morph Ball bombs early) involves using a Morph Ball launcher to fire yourself right into his infected stomach spike port and then bombing his stomach from within, instantly ending the fight.
* LargeAndInCharge: ''Very'' large and is (or was) a high ranking Space Pirate in Mother Brain's army.
* AMoltenDateWithDeath: Played with. Kraid sinks into the lava of his boss room after being beaten by Samus in ''Dread'', but considering half of his body was already submerged just fine when the fight started, it's indicated this is more to do with him succumbing to his injuries by Samus than dying from the lava itself. Though none of his stomach holes nor his mouth were submerged in lava, also entertaining the possibility that while his ''outer skin'' can sustain lava, his ''insides'' can not.
* MonsterThreatExpiration: He was the most difficult boss in the first game! Ridley and Mother Brain proceeded to get harder in most of the other titles they appeared in while he became easier in both ''Super Metroid'' and the first game's remake.
* NighInvulnerable: His skin is as tough as specialized armor and shielding. All attacks against his body simply bounce off. In ''Dread'', he's fought in the middle of a room where his lower body is submerged in lava and he's unaffected. By comparison, Samus wearing her Varia Suit (by design meant to withstand high temperatures) can only stay in lava for a few seconds.
* OnlyFriend: To Ridley. He is even described as Ridley's [[TrueCompanions "comrade"]]. The fact that [[AxCrazy someone like]] [[PsychoForHire Ridley]] has ''any'' friends makes this an example of OddFriendship as well.
* OutOfFocus: In both the original ''Metroid'' and in ''Super'', he and Ridley seemed to form an EvilDuo as being co-captains of the Space Pirates and CoDragons to Mother Brain. Afterwards, as Ridley's role in Samus's backstory was elaborated upon and his position as one of the series main villains was cemented, with Mother Brain getting a similar if lesser luxury, Kraid was largely left behind, with a planned appearance as "Meta Kraid" in ''Prime'' being scrapped. He wouldn't reappear again until ''Dread'', 17 years after his last appearance in ''Zero Mission'' (a remake of the first game).
* PoisonousPerson: In ''Dread'', but this isn't a natural power of his. Instead, he's apparently shooting out the infected pus and poison from his middle belly-hole to kill Samus.
* PostFinalBoss: In ''Dread'', [[spoiler:after the X parasite infects Raven Beak it combines the DNA of him and Kraid to becomes a monstrosity making Kraid part of the final opponent Samus must face, but at this point she has reached her full Metroid potential and makes quick work of it with one huge laser-blast.]]
* RedEyesTakeWarning: His eyes are usually glowing red.
* RedBaron: His moniker, according to the ''Zero Mission'' website, is "Awakened Behemoth." Not as colorful as Ridley's, but it gets the point across.
* SoleSurvivor: Appears to be the last Space Pirate commander (and last Space Pirate ''period'') alive by the time of ''Dread'', as Mother Brain and Ridley are both long gone. [[spoiler:After his defeat by Samus yet again, he is implied to be eaten by the X Parasite that would later absorb Raven Beak to form a mishmash monstrosity. Said monstrosity ends up being vaporized by Samus' Hyper Beam and [=ZDR=] explodes shortly afterwards, [[DeaderThanDead meaning Kraid will be joining Ridley and Mother Brain in the permanent afterlife]].]]
* SealedEvilInACan: Noticeably, for his boss fight in ''Dread'' he's chained by his wrists and neck down in his boss room, indicating he's not exactly here by his own free will. The Chozo Archives confirm that he was forcibly restrained by the Mawkin Chozo Soldiers.
* SpikeShooter: In each of his appearances, he fires spikes from his belly.
* TacticalSuicideBoss: He would be invincible if he never opened his mouth or shot spikes out of his belly. Granted, you have to make Kraid open his mouth by shooting him the eye, so really he should have stopped shooting spikes after destroying the platform Samus was using to get an easier shot at his head.
* TaughtByExperience: Considering his first action upon seeing Samus is to lunge at her -- and later tries to step on her -- before being held back by his restraints, it's safe to say that by ''Metroid Dread'', Kraid is taking no chances to kill his long time adversary. Either that, or he has learned not to underestimate anyone wearing Chozo battle armor.
* ThirdEye: Shoot it to get him to open his mouth!
* TookALevelInBadass:
** By contrast, if one goes from ''Metroid Zero Mission'' to ''Super Metroid'' and ignores the original game, then Kraid becomes more difficult, particularly due to his use of BoomerangComeback.
** Though Samus doesn't consider him to be a threat and the mighty Space Pirate is reduced to a mere prisoner on ZDR, Kraid is far more aggressive and difficult to fight in ''Dread'' than he was in the past, especially since he can launch spikes, claws, several ball projectiles, fire balls, and a disgusting pink goo from his middle stomach hole pus. And unlike his previous battles, he will actually use his arms to ''punch'' Samus when she's clinging on a spider magnet wall at eye level.
* TrickBoss: His infamous ''Super Metroid'' boss fight, where he pits a smaller version of himself against Samus before confronting her himself.
* UnexplainedRecovery: Like Ridley and Mother Brain, Kraid was blown apart by Samus in ''Metroid''/''Zero Mission'', yet returns fine and dandy in ''Super Metroid'' and later again in ''Dread''. Concept art revealed that he was originally going to appear in '' Prime'' with cybernetic enhancements similar to Meta Ridley, thus justifying his eventual recovery, but Kraid was cut from the final game.




!!Pirate Subgroups

[[folder: Zebesians]]

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\n!!Pirate Subgroups\n\n[[folder: Zebesians]]Phantoon]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/phantoon.png]]
[[caption-width-right:350:''Unknowable. Unkillable.'']]



[[quoteright:154:https://static.tvtropes.org/pmwiki/pub/images/zebesian_fusion_art.png]]
The crustacean pirate group that seized Zebes and subsequently used it as a base. The standard troopers of the Space Pirates, the Zebesians have carried out several raids on Federation spaceships, one of which is a deep space vessel that carried the first Metroid specimens. Under the direct control of Mother Brain, they guard her underground fortress and experiment on the Metroids for galactic conquest.

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[[quoteright:154:https://static.tvtropes.org/pmwiki/pub/images/zebesian_fusion_art.png]]
The crustacean pirate group
-->''"The cold silence serves to punctuate the feeling of death that seized Zebes emanates from this virtually lifeless place... Only one thing is alive and subsequently used well here... Evil."''
--->--'''Samus Aran'''
An ethereal, supernatural, genderless specter that is both intangible and / or invulnerable to any form of attack, except for its single nebulous eye. It is this eye that, when opened, serves as its connection to the material world and can be torn asunder. It feeds on negative emotions and is drawn to the desolate, derelict wrecks of space-vessels; gorging itself on pain, fear and misery to create spirit thralls known as Coverns. From its dwelling in the Wrecked Ship on Zebes,
it was appointed as a base. The standard troopers Space Pirate commander and one of the Space Pirates, guardians of Tourian. Some suspect it to be merely ''part'' of a malevolent entity from the Zebesians have carried out several raids on Federation spaceships, one of which is a deep space vessel that carried different dimension; others, the first Metroid specimens. Under the direct control psychic harmonics of Mother Brain, they guard her underground fortress Brain given manifestation once more. Whatever the case: it haunts Samus Aran like a ghost and experiment on the Metroids for galactic conquest.will ''never'' give up its vendetta.



* AmbiguouslyRelated: The design of the [[PoweredArmor ancient Chozo armor]] that Gray Voice wears while [[spoiler: attempting to kill Mother Brain]] in the manga has a [[https://static.wikia.nocookie.net/metroid/images/1/17/Manga_Armored_Gray_Voice.png/revision/latest?cb=20181027155803 very similar design]] to the Zebesians, specifically their BirdPeople redesign in ''Fusion''. The connection is never stated in the manga, leaving open the question of whether or not the Zebesian space pirates and Chozo might actually be related.
* ArtificialHuman: ''Other M'' has the Galactic Federation creating their own series of {{cyborg}} Zebesian clones to use as bioweapons. Supplementary materials reveal that they lack the intelligence and emotions of natural Zebesians so as to make them more subservient, and because of it are barely a threat unless controlled by a higher power like MB.
* BirdPeople: ''Fusion'' had them redesigned to have more bird-like features, such as the beak and feathers. It's implied in the manga and ''Other M'' that this is their true appearance and the classical insectoid appearance is just their body armor.
* {{Cyborg}}: They are often augmented with environmental survival systems and weapons. The ones made by the Galactic Federation on the BOTTLE SHIP are borderline {{Full Conversion Cyborg}}s, although ironically enough their implants appear to be cruder in design than those made by the Space Pirates.
* DependingOnTheWriter: Are they so dependent on Mother Brain's mind control that if she dies, they'll go feral and collapse as an organization? Or can they operate on their own even if Mother Brain isn't around? Each game gives a different interpretation. Later material such as ''VideoGame/SuperSmashBrosForNintendo3DSAndWiiU'' attempt to reconcile this by saying that the clones made by the Federation in ''VideoGame/MetroidOtherM'' were unintelligent lab specimens unlike the regular Zebesians.
* EliteMook:
** Super Zebesians, which are more durable and more dangerous than the standard version.
** The two Zebesians that guard Ridley's lair. They are more acrobatic than regular Zebesians, and can only be harmed when they change color in mid-air.
* EmptyShell: Supplementary materials reveal the Zebesian clones created by the Galactic Federation in ''Other M'' to be this, having had their intelligence, emotions, and sense of independence bred out so as to be better used as pawns. It's because of this that they're barely a threat to the galaxy compared to natural Zebesians, even less so when they aren't controlled by a leader.
* EnergyWeapon: Their standard armament, launched from their pincers. In ''Super Metroid'' they also have EyeBeams, which results in roughly the same spread as the spazer, but all games released since limit it to the pincers.
* InsectoidAliens: Their exoskeleton and pincers make them appear as humanoid arthropods, although they are more like a cross between a bug and a bird underneath that armor.
* MascotMook: They are the de facto Space Pirate troopers. In official artworks of the ''Metroid'' franchise, the Space Pirates' forces are almost always depicted as Zebesians.
* MeaningfulRename: They took the moniker Zebesians after conquering the planet.
* {{Mooks}}: Out of all Space Pirate troopers, they are most prominent and iconic species.
* NoNameGiven: We still don't know the real name of their species.
* NonIndicativeName: Despite their name, they aren't native to Zebes. Yoshio Sakamoto has compared to this to how most Americans are actually descendants of European colonists, who took up the name after conquering the natives' land.
* PowerPincers: Usually with built-in energy weapons.
* ServantRace: According to the trophy in ''Super Smash Bros 4'', the Zebesians cloned by the Federation have had the ability to act independently removed to make them better pawns for the Federation.
* WallCrawl: They can crawl on the walls like insects, though they don't utilize this ability very often.
* WeakWilled: Every time they're encountered, they're being controlled by a higher intelligence. The Federation's clone Zebesians aren't even a threat to galactic civilization when not controlled by a leader.
* YouShallNotPass: In ''Zero Mission'', a lone Zebesian tries to do this when Samus is escaping the Space Pirate Mothership with a stolen Pirate fighter craft. [[CurbStompBattle It goes as well as you would expect]].

to:

* AmbiguouslyRelated: The design AmbiguousGender: As Phantoon has only been referred to as an "it", it is unknown if it has a gender at all.
* AmbiguousSituation: It is apparently assigned a role as one
of the [[PoweredArmor ancient Chozo armor]] Tourian's guardians alongside Space Pirate mainstays, Kraid and Ridley. However, given its supernatural origins (and that Gray Voice wears while [[spoiler: attempting to kill Mother Brain]] in the manga has a [[https://static.wikia.nocookie.net/metroid/images/1/17/Manga_Armored_Gray_Voice.png/revision/latest?cb=20181027155803 very similar design]] to the Zebesians, specifically their BirdPeople redesign in ''Fusion''. The connection is never stated in the manga, leaving open the question of Brain psychically enthralled it, whether or not the Zebesian space pirates and Chozo might actually be related.
* ArtificialHuman: ''Other M'' has the Galactic Federation creating their own series of {{cyborg}} Zebesian clones to use as bioweapons. Supplementary materials reveal that they lack the intelligence and emotions of natural Zebesians so as to make them more subservient, and because of it are barely a threat unless controlled by a higher power like MB.
* BirdPeople: ''Fusion'' had them redesigned to have more bird-like features, such as the beak and feathers. It's implied in the manga and ''Other M'' that this is their true appearance and the classical insectoid appearance is just their body armor.
* {{Cyborg}}: They are often augmented with environmental survival systems and weapons. The ones made by the Galactic Federation on the BOTTLE SHIP are borderline {{Full Conversion Cyborg}}s, although ironically enough their implants appear to be cruder in design than those made by the Space Pirates.
* DependingOnTheWriter: Are they so dependent on Mother Brain's
through mind control that or Phantoon feeding off her energy), we have no idea if she dies, they'll go feral and collapse as an organization? Or can they operate on their own even if Mother Brain isn't around? Each game gives a different interpretation. Later material such as ''VideoGame/SuperSmashBrosForNintendo3DSAndWiiU'' attempt to reconcile this by saying that Phantoon officially has any meaningful position within the clones made by the Federation in ''VideoGame/MetroidOtherM'' were unintelligent lab specimens unlike the regular Zebesians.
* EliteMook:
** Super Zebesians, which are more durable and more dangerous than the standard version.
** The two Zebesians that guard Ridley's lair. They are more acrobatic than regular Zebesians, and can only be harmed when they change color in mid-air.
* EmptyShell: Supplementary materials reveal the Zebesian clones created by the Galactic Federation in ''Other M'' to be this, having had their intelligence, emotions, and sense of independence bred out so as to be better used as pawns. It's because of this that they're barely a threat
Space Pirate hierarchy (or if it has any other connections to the galaxy compared Space Pirates at all).
* AstralProjection: It apparently possesses an astral form.
* BerserkButton: In ''Super'', if you hit it with a super missile, it goes apeshit and bombards you with a fireball attack that's very difficult
to natural Zebesians, even less so when they aren't controlled by a leader.
dodge.
* EnergyWeapon: Their standard armament, launched from their pincers. In BulletHell: Phantoon does this using its fire orbs, especially in ''Super Metroid'' if you try to hit it with super missiles. In ''Other M'', they also have EyeBeams, which results home in roughly on Samus, forcing her to use the Sense Move almost every second.
* TheBusCameBack: ''Other M'' gives it a return appearance for the first time since ''Super'', ''sixteen years and seven games'' earlier.
* CreateYourOwnHero: If Phantoon was responsible for marooning the Chozo on Zebes, it not only led the Chozo to set up their own settlement on the planet, but
the same spread as Chozo colony raised Samus Aran to be the spazer, but all games released since limit it to the pincers.
* InsectoidAliens: Their exoskeleton and pincers make them appear as humanoid arthropods, although they are more like a cross between a bug and a bird underneath that armor.
* MascotMook: They are the de facto
bane of Space Pirate troopers. In official artworks of the ''Metroid'' franchise, the Space Pirates' forces are almost always depicted as Zebesians.
* MeaningfulRename: They took the moniker Zebesians after conquering the planet.
* {{Mooks}}: Out of all Space Pirate troopers, they are most prominent
Pirates, and iconic species.
* NoNameGiven: We still don't know the real name of their species.
* NonIndicativeName: Despite their name, they aren't native to Zebes. Yoshio Sakamoto has compared to this to how most Americans are actually descendants of European colonists, who took up the name after conquering the natives' land.
* PowerPincers: Usually
Phantoon by extension once it was involved with built-in energy weapons.
* ServantRace: According to
the trophy Pirates.
* {{Cyclops}}: It has one giant eyeball.
* DeathOrGloryAttack: Invoked
in ''Super Smash Bros 4'', Metroid''; using Super Missiles kills it drastically quicker than using ordinary missiles. But, every time you hit it with a Super Missile, its BulletHell attack patterns get faster and faster, so you may find yourself killed more readily than you would if you took the Zebesians cloned by slower path and used ordinary missiles.
* DisneyDeath: Perhaps unintentionally set up in ''Super Metroid'', it returns in ''Other M'' as the TrueFinalBoss.
* DynamicDifficulty: In ''Super Metroid'', the difficulty of the boss fight is scaled based on the player's actions. If the player hits Phantoon with a Super Missile to deal more damage, it will go into an enraged state and start using much more difficult attack patterns. If the player uses only weaker regular missiles on it, then Phantoon sticks with its easier attack pattern.
* EasyModeMockery: ''Inverted.'' Phantoon, along with the entire Playable Epilogue, is missing in Hard Mode.
* EldritchAbomination: The biggest in Metroid's lore... So far... It exists on multiple planes of reality at once and what Samus has fought so far is only its head.
* EmotionEater: It feeds off negative emotions to increase its own power.
* EyesDoNotBelongThere: It has a single eye contained inside of its mouth. If the Rage Hands are part of its body, it also has eyes in its palms.
* EyelessFace: It looks sort of like a disembodied head mixed with a jellyfish, but it's got a blank space where its eyes should be.
* FlyingFace: According to ''Other M'''s concept art, the part of Phantoon that you fight as boss is actually one of these, and the rest of its body is concealed on multiple planes of reality. In its boss fight in ''Other M'', it also summons multiple [[GiantHandsOfDoom disembodied hands]], effectively making it ''Metroid's'' answer to Nintendo's recurring "floating head and hands" bosses.
* GlassCannon: It hits hard, but all it needs is five Super Missiles in the eye. Even then, choosing to use Super Missiles on it will provoke it into unleashing its deadlier and harder-to-dodge attacks.
* GiantSpaceFleaFromNowhere: Its appearance in ''Other M.'' Since it shows up after the credits with no context, it is unknown if Phantoon was another of
the Federation have had conspiracy's bio-weapons or if this was the ability original Phantoon and it simply took over what was left after the Bottle Ship operation was shut down (during the BossRush leading up to act independently removed it, left-over bio-weapons can be seen coming out of portals similar to make them better pawns the ones the Rage Hands come out of).
* GoForTheEye: It has one giant eye in the middle of its jaws. Guess where its only weakness is?
* KingMook: It can be viewed as one
for the Federation.
Coverns in ''Super Metroid'', especially since it created them.
* WallCrawl: They can crawl on LoadBearingBoss: Inverted with the walls like insects, though they don't utilize this ability very often.
Wrecked Ship in ''Super Metroid''. Phantoon's defeat drives away the Coverns and restores power to the ship, with the other robots reactivating and other living creatures starting to move in. Subverted in ''Other M'' from a gameplay standpoint, as while the Bottle Ship's self-destruct sequence happens after Phantoon's defeat, there's no indication that Phantoon was responsible for it and it only starts after Samus retrieves Adam's helmet, as the ship was scheduled by the Galactic Federation to be destroyed anyway.
* WeakWilled: Every time they're encountered, they're MultipleChoicePast: Phantoon's backstory has changed drastically over the years. In ''Super Metroid's'' manuals, it was described as either being controlled by the ghost of the Wrecked Ship that [[HijackingCthulhu tapped into Mother Brain's brainwaves and became loyal to her]] (in the English manual), or a higher intelligence. [[TheHeartless physical manifestation of Mother Brain's malevolence]] (in the Japanese manual). Another backstory revealed in ''Other M's'' concept art, suggests it to be [[EldritchAbomination a multi-dimensional entity]] that hitched a ride on (and eventually sabotaged) the Chozo vessel that ultimately became the Wrecked Ship.
* {{Necromancer}}:
The Federation's clone Zebesians aren't even a threat Coverns[[note]]ghostly enemies comprised of multiple screaming skulls[[/note]] aboard the Wrecked Ship in ''Super Metroid''? Its doing. They used to galactic civilization when not controlled by a leader.
* YouShallNotPass: In
be the ship's crew. However, it's possible some of them may also be from explorers killed after the crash and Pirates from the Mother Ship in ''Zero Mission'', Mission'' given its proximity to part of the ship prior to its destruction.
* OurGhostsAreDifferent: It exists as both
a lone multidimensional corporeal form and an astral form. And while it can be driven away, it'll always come back. The Coverns, on the other hand, are explicitly ghosts comprised of multiple souls.
* TacticalSuicideBoss: In ''Super'', if Phantoon just kept its eye shut it would remain intangible while dropping random fire orbs. It might take a long time, but Samus would go down eventually.
* TechnicolorFire: Phantoon uses ghostly blue orbs of flame that rather resemble HitodamaLight.
* TentacledTerror: A cephalopod-like monster that has (at least) two tentacles.
* TookALevelInBadass: In ''Other M'', it is huge and is given a promotion to TrueFinalBoss status.
* TrueFinalBoss: In ''Other M'', Phantoon appears in the epilogue as a GiantSpaceFleaFromNowhere that's detached from the main storyline and is much more challenging than the actual FinalBoss, MB. However, if you play on Hard, you can't access the post-game and, consequently, Phantoon.
* UncertainDoom: It isn't quite clear if Phantoon was killed in any of its battles with Samus (or if it can be killed at all) given its otherworldly nature and its defeat animations.
* WhatHappenedToTheMouse: Or where was the mouse during ''Zero Mission''? A piece of the Wrecked Ship can be traveled through as a gateway between Chozodia and Crateria (and right near the Pirate Mother Ship's landing site). However, it doesn't seem to be haunted by Phantoon or Coverns, is fully powered and inhabited by
Zebesian tries to do this when Samus is escaping fauna, despite the Space Pirate Mothership with implications of Phantoon's connections to the ship.
* YouCannotGraspTheTrueForm: What we see is only
a stolen Pirate fighter craft. [[CurbStompBattle It goes as well as you would expect]].fragment of the true being.



[[folder: Kihunters]]

to:

[[folder: Kihunters]]Draygon]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/draygon_2.png]]
[[caption-width-right:350:Watch where you wander...]]



[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/kihunter.png]]
[[caption-width-right:350:Why did it have to be bugs?]]
An insectoid race of Space Pirates, they hail from another galactic system and helped rebuild the Pirates' operations on Zebes.

to:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/kihunter.png]]
[[caption-width-right:350:Why did it have to be bugs?]]
An insectoid race
-->''"To think I called this place home once, in peaceful times, long before monsters moved in the caverns below..."''
--->--'''Samus Aran'''
A giant Evir that dwells in the watery caverns
of Maridia, Draygon was appointed as a Space Pirates, they hail from another galactic system Pirate General capable of guarding Tourian to the same extent as its fellow captains, Ridley and helped rebuild Kraid when the Pirates' operations Pirates rebuilt their base on Zebes.Zebes. Possesses semi-sentience and full asexual reproduction for future generations.



* AcidAttack: The Kihunters spit acid as a projectile attack.
* AirborneMook: Their wings can be shot off, but they are still dangerous when grounded.
* BeePeople: Exactly how their social structure runs is not clear but they are bee-like and they have a "king".
* BewareMyStingerTail: They have stingers on their ovipositors, but they also have claws too.
* EarlyInstallmentWeirdness: Potentially, the Kihunters' status as sapient Space Pirates. While it's never been explicitly retconned by later games, it was only mentioned in the manual of their debut game, ''Super Metroid''. While Kihunters and Zebesians have both appeared together in later titles such as ''Fusion'' and ''Other M'', the presence of Zebesians aboard the BSL Station and BOTTLE SHIP is treated as an alarming development[[note]]while Zebesians are never acknowledged in-game, the ''Fusion'' website comments on their presence[[/note]] while Kihunters are treated with as little fanfare as any other feral Zebes lifeforms. Later games also tend to portray the Space Pirates as a single species instead of a faction of multiple species, which would have been defied by Kihunters being a separate species under the Space Pirates' banner.
* EliteMooks: ''Other M'' introduces Super Kihunters, which are a more powerful variant of Kihunters.
* EyelessFace: Their Zero larval stage is eyeless, until ''Other M'' depicts them with eyes.
* InsectoidAliens: Compared to other Space Pirates, Kihunters are the most explicitly insectoid and resemble giant wasps.
* MetamorphosisMonster: The caterpillar-like Zeros are revealed in ''Fusion'' to be their larval form. It's significant to that game because, after defeating Zazabi, the Zeroes freeze in their typical spots and form cocoons, blocking off certain passageways until they emerge as Kihunters right before the second visit to Sector 2.
* NaturalWeapon: The main difference between them and the other Pirate footsoldiers is that they never seem to brandish any weapons besides those they were born with.
* PersonalSpaceInvader: Super Kihunters latch on to enemies as a matter of course but thankfully do not explode.
* SpellMyNameWithAnS:
** In the ''Super Metroid'' manual, their name is written as "Keyhunters". In the Japanese ''Other M'' guidebook, it's written as "Ke-Hunter". Otherwise, it's consistently spelled as "Kihunter".
** The larval form, Zero, is called "Zoro" in one ''Super Metroid'' guidebook and the Japanese ''Other M'' guidebook. It is a closer romanization of their Japanese name, but "Zero" is the more common name.
* SuperSpit: The gunk they spit after losing their wings. In ''Other M'' they don't even wait that long, spitting projectiles as soon as they see Samus.
* TakingYouWithMe: In ''Other M'', they try to latch onto Samus and explode if they take heavy damage.
* ThirdEye: A large one in the center of their head.
* WallCrawl: Zeros, their larval stage, are capable of crawling on walls and ceilings.

to:

* AcidAttack: The Kihunters spit acid AchillesHeel: ''[[HighVoltageDeath Electricity]]''. Consider that it must be filtering water through its shell, gills and body to move so quickly while submerged and its death becomes even more horrific.
* AmbiguousGender: Manuals refer to Draygon with gender-neutral pronouns and the ''Super Metroid Players' Guide'' outright uses male pronouns, but Draygon's behavior and status
as a projectile attack.
maternal figure for Evirs lead some fans to refer to it as female.
* AirborneMook: Their wings can be shot off, but they AmbiguousSituation: It is apparently assigned a role as one of Tourian's guardians alongside Space Pirate mainstays, Kraid and Ridley. However, since all we know about it is that it is apparently an Evir brood mother, Draygon's official position in the Space Pirate hierarchy as well as the Evirs' connections to the Pirates in general are still dangerous when grounded.
unknown.
* BeePeople: Exactly how their social structure runs is not clear but they are bee-like and they have AttackItsWeakPoint: Samus must ''burst'' Draygon's soft under-belly with either a "king".
barrage of missiles or by hooking into the electric circuit.
* BewareMyStingerTail: They It can do ''massive'' damage with its tail if it manages to grab Samus with its creepy claws. That said, this trope is Played With in that Draygon doesn't so much have stingers on their ovipositors, but they also have claws too.
* EarlyInstallmentWeirdness: Potentially, the Kihunters' status
a stinger as sapient Space Pirates. While it's never been explicitly retconned by later games, it was only mentioned in the manual of their debut game, ''Super Metroid''. While Kihunters and Zebesians have both appeared together in later titles such as ''Fusion'' and ''Other M'', the presence of Zebesians aboard the BSL Station and BOTTLE SHIP is treated as an alarming development[[note]]while Zebesians are never acknowledged in-game, the ''Fusion'' website comments on their presence[[/note]] while Kihunters are treated simply slapping Samus with as little fanfare as any other feral Zebes lifeforms. Later games also tend it really, ''really'' hard.
* BodyHorror: It's a giant hybrid of fish and crustacean, with a pustulant bloated underbelly hanging out from its underside. Also, ''both'' of its death animations involve bursting its stomach.
* DeathOrGloryAttack: Invoked; the secret method of defeating Draygon involves using a missile
to portray blast off one of the devices on the upper walls of the arena, exposing a live circuit, and then letting Draygon catch Samus before using the Grapple Beam to grab the exposed circuit and electrocute them both. The maneuver deals a bit of damage to Samus but kills Draygon instantly and is much easier than shooting it down with missiles.
* KingMook: It can be considered one for the Evirs.
* LampreyMouth: Its circular mouth and teeth are line up this way.
* MamaBear: To its Evir twin-breed offspring. Samus getting near them is Draygon's cue to attack.
* MoreTeethThanTheOsmondFamily: In a gaping circular orifice just to increase the squick factor.
* NightmareFace: It's bad enough that Draygon has a nasty leech-like sucker mouth with white, mad glassy eyes that make a Great White's look like a puppy's, but if you look closely at its head-armor, it's shaped to make it appear covered in ''screaming, twisted skulls'', looking almost like Phantoon's [[OurGhostsAreDifferent Coverns]].
* OutOfFocus: Out of all
the Space Pirates Pirate bosses that were Tourian's guardians, Draygon is so far the only one to have appeared just once in the series, save for being a placeholder image for a scan in the demo for ''Metroid Prime''.
* SeaMonster: An animalistic, gluttonous leviathan that shrieks like Anguirus from ''Franchise/{{Godzilla}}''.
* StarfishAlien: Draygon is an Evir KingMook who was appointed to a major position
as a single one of Tourian's guardians alongside long-time Space Pirate commanders, Kraid and Ridley, and the mysterious EldritchAbomination, Phantoon. Therefore, it would seem that Draygon and the Evir species instead of a faction of multiple species, which would have been defied by Kihunters being a separate species under are sapient despite appearing to be giant, water-dwelling, non-humanoid crustaceans. Like the Space Pirates' banner.
* EliteMooks: ''Other M'' introduces Super
Kihunters, which are a more powerful variant of Kihunters.
* EyelessFace: Their Zero larval stage is eyeless, until ''Other M'' depicts them with eyes.
* InsectoidAliens: Compared to other Space Pirates, Kihunters are
the most explicitly insectoid Evirs may be another race of pirates and resemble giant wasps.
* MetamorphosisMonster: The caterpillar-like Zeros are revealed in ''Fusion'' to be their larval form. It's significant to that game because, after defeating Zazabi, the Zeroes freeze in their typical spots and form cocoons, blocking off certain passageways until they emerge as Kihunters right before the second visit to Sector 2.
* NaturalWeapon: The main difference between them and the other Pirate footsoldiers is that they never seem to brandish any weapons besides those they were born with.
* PersonalSpaceInvader: Super Kihunters latch on to enemies as a matter of course but thankfully do
not explode.
* SpellMyNameWithAnS:
** In the ''Super Metroid'' manual, their name is written as "Keyhunters". In the Japanese ''Other M'' guidebook, it's written as "Ke-Hunter". Otherwise, it's consistently spelled as "Kihunter".
** The larval form, Zero, is called "Zoro" in one ''Super Metroid'' guidebook and the Japanese ''Other M'' guidebook. It is
a closer romanization of their Japanese name, but "Zero" is the more common name.
* SuperSpit: The gunk they spit after losing their wings. In ''Other M'' they don't even wait that long, spitting projectiles as soon as they see Samus.
* TakingYouWithMe: In ''Other M'', they try
species native to latch onto Samus and explode if they take heavy damage.
* ThirdEye: A large one in the center of their head.
* WallCrawl: Zeros, their larval stage, are capable of crawling on walls and ceilings.
Zebes.



[[folder: Tallon IV Pirates]]
-> Debut: ''VideoGame/MetroidPrime''
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/mpr_space_pirate.png]]
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The reptilian pirate group encountered on Tallon IV. Samus encounters them as they investigate the first known appearance of Phazon and its applications for combat. Besides the standard Space Pirate, they field the stealthy Shadow Pirates, the maneuverable Flying and Aqua Pirates, and the technologically-advanced Trooper Pirates (Power Trooper, Wave Trooper, Ice Trooper, and Plasma Trooper).

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[[folder: Tallon IV Pirates]]
-> Debut: ''VideoGame/MetroidPrime''
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%% Image selected per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=16772838650.48831200
%% Please don't change or remove without starting a new thread.
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Pirate Commander]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/mpr_space_pirate.org/pmwiki/pub/images/commander_pirate_2.png]]
%%
The reptilian
-> Debut: ''VideoGame/MetroidPrime3Corruption''
-->''[[AC:"A rare breed, Pirate Commanders have lived to rise to the ruling caste on the Pirate Homeworld. Each has been a commando for at least ten years."]]''
--->--'''Scan Lore'''
A high ranking
pirate group encountered who commanded the forces on Tallon IV. Urtraghus. After its troops and Gandrayda failed to eliminate Samus encounters them as they investigate it took to the first known appearance of Phazon and its applications for combat. Besides battlefield in an attempt to do the standard Space Pirate, they field the stealthy Shadow Pirates, the maneuverable Flying and Aqua Pirates, and the technologically-advanced Trooper Pirates (Power Trooper, Wave Trooper, Ice Trooper, and Plasma Trooper).job itself.



* AirborneMook: The Flying Pirates use jetpacks to fly.
* AquaticMook: Aqua Pirates. They're the same as a Flying Pirate except their jetpacks are modified to move underwater.
* BladeBelowTheShoulder: All of them except Flying Pirates have energy scythes mounted on their forearms, or replacing their hands in the case of Trooper Pirates.
* BodyHorror: Most of the pirates on the Frigate ''Orpheon'' have clearly seen better days, to the point you can count the number of uninjured ones on one hand. Scanning several bodies show that the Parasite Queens and their brood either directly or indirectly killed or maimed them through such ways as crushing body parts, ripping off limbs, smothering in acid, and eating their internal organs.
* CeilingCling: How the Shadow Pirates like to get the drop on Samus. In the Phazon Mines, beam and normal troopers will hide in ceiling compartments to mimic this.
* CombatPragmatist: They completely avoid MookChivalry and attack Samus in areas where she's at a disadvantage.
* {{Cyborg}}: They have a number of mechanical components grafted into their bodies, including the presence of a prosthetic spinal column.
* EnergyWeapon: All pirates, save the Shadow Pirates, have these.
* GlowingEyes: They have flaming orange eyes.
* {{Invisibility}}: The Shadow Pirates use this and WallCrawl to get the drop on Samus.
* LaserBlade: Of varying colors depending on their role. Orange for normal Space Pirates, blue for Shadow Pirates, and the same color as their beam type for Trooper Pirates.
* LizardFolk: They're very reptilian in design, especially compared to the more crustacean and insectoid pirates of other ''Metroid'' games.
* MechaMooks: More for patrolling than serious combat.
* NiceJobFixingItVillain:
** Their ruined ship broadcast an open distress signal, allowing Samus to discover and destroy their operations on Tallon IV.
** If they hadn't drawn the attention of Samus (and thus the Federation) to Phazon, Phaaze may never have been discovered and destroyed.
* NoSell: The various Trooper Pirates each have complete immunity to everything but one of the beams and its charge combo.
* SinisterScythe: Their melee weapons are called energy scythes, though the name isn't indicative of their actual design.
* TakingYouWithMe: Flying and Aqua Pirates will attempt to crash into Samus when they're defeated.
* TakesOneToKillOne: Trooper Pirates are weak to whatever beam they use, which is explained InUniverse as a flaw in their weaponry giving them a vulnerability.
* TronLines: On the armor of the Trooper Pirates, with the color corresponding to their beam type.
* UnwittingInstigatorOfDoom: Hardly unwitting, but their actions began the Phazon Conflict. Their creation of the Omega Pirate also indirectly created Dark Samus, which nearly led to the annihilation of the Federation and the subjugation of the Pirates.
* WallCrawl: In the Omega Pirate fight, sometime the Trooper Pirates will cling to the walls and fire down at Samus.

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* AirborneMook: The Flying Pirates use jetpacks to fly.
* AquaticMook: Aqua Pirates. They're
AmbiguousGender: No mention is ever made of its gender. Given the same as a Flying mystery surrounding Pirate except their jetpacks are modified culture, it's just as likely to move underwater.
be female as it is male.
* BladeBelowTheShoulder: All of them except Flying Pirates have energy scythes mounted on their forearms, or replacing their hands in the case of Trooper Pirates.
ArmCannon: As is standard for pirate warriors.
* BodyHorror: Most of the pirates on the Frigate ''Orpheon'' have clearly seen better days, to the point you can count the number of uninjured ones on one hand. Scanning several bodies show AsskickingLeadsToLeadership: Scan data mentions that the Parasite Queens and their brood either directly or indirectly killed or maimed them through such ways as crushing body parts, ripping off limbs, smothering in acid, and eating their internal organs.
* CeilingCling: How the Shadow Pirates like
being promoted to get the drop on Samus. In the Phazon Mines, beam and normal troopers will hide in ceiling compartments to mimic this.
* CombatPragmatist: They completely avoid MookChivalry and attack Samus in areas where she's
commander means serving at a disadvantage.
* {{Cyborg}}: They have a number of mechanical components grafted into their bodies, including the presence of a prosthetic spinal column.
* EnergyWeapon: All pirates, save the Shadow Pirates, have these.
* GlowingEyes: They have flaming orange eyes.
* {{Invisibility}}: The Shadow Pirates use this and WallCrawl to get the drop on Samus.
* LaserBlade: Of varying colors depending on their role. Orange for normal Space Pirates, blue for Shadow Pirates, and the same color as their beam type for Trooper Pirates.
* LizardFolk: They're very reptilian in design, especially compared to the more crustacean and insectoid pirates of other ''Metroid'' games.
* MechaMooks: More for patrolling than serious combat.
* NiceJobFixingItVillain:
** Their ruined ship broadcast an open distress signal, allowing Samus to discover and destroy their operations on Tallon IV.
** If they hadn't drawn the attention of Samus (and thus the Federation) to Phazon, Phaaze may never have been discovered and destroyed.
* NoSell: The various Trooper Pirates each have complete immunity to everything but one of the beams and its charge combo.
* SinisterScythe: Their melee weapons are called energy scythes, though the name isn't indicative of their actual design.
* TakingYouWithMe: Flying and Aqua Pirates will attempt to crash into Samus when they're defeated.
* TakesOneToKillOne: Trooper Pirates are weak to whatever beam they use, which is explained InUniverse
least ten years as a flaw in their weaponry giving them a vulnerability.
* TronLines: On the armor of the Trooper Pirates, with the color corresponding to their beam type.
* UnwittingInstigatorOfDoom: Hardly unwitting, but their actions began the Phazon Conflict. Their creation of the Omega Pirate also indirectly created Dark Samus, which nearly led to the annihilation of the Federation and the subjugation of the Pirates.
commando.
* WallCrawl: In AuthorityGrantsAsskicking: Just as deadly as commando pirates were when you first encountered them, plus a few extra tricks.
* BladeBelowTheShoulder: It has Phazite blades for close combat.
* BodyguardingABadass: A squad of [[EliteMooks commandos]] accompanies
the Omega Pirate fight, sometime commander.
* BrainwashedAndCrazy: As with all
the Trooper Pirates will cling pirates on Urtraghus, it's under the sway of Dark Samus.
* EarlyBirdCameo: During the assault on Urtraghus, you can see it kill a couple of troopers if you wait long enough. Well, presumably it's the same commander.
* FlunkyBoss: Fights alongside a squad of commando pirates.
* FrontlineGeneral: When the commandos, metroids, and mooks fail to get the job done, the commander goes after Samus personally.
* InvisibilityCloak: Like the commandos, it has a cloaking device.
* KilledOffForReal: Killed permanently by Samus, naturally.
* KingMook: Essentially an upgraded commando.
* LawOfChromaticSuperiority: Its Phazite armor is red compared
to the walls blue of normal commandos, and fire down at Samus.is far more durable as well as lacking the Nova Beam weakness.
* LightningBruiser: It hits hard, has extra tough armor, and the cloaking and teleporting make it hard to pin down.
* NoSell: By the time you encounter it, you've probably learned how to use the Nova Beam and X-Ray visor to target commando pirate's internal organs through their armor. Too bad the Commander gets the fancy red Phazite armor that makes that tactic useless.
* RedAndBlackAndEvilAllOver: The red Phazite armor gives it this appearance.
* {{Teleportation}}: Utilizes a personal teleporter to maneuver around foes and retreat if necessary.
* ThereIsAnother: Commander is a rank, you can bet there are others.



[[folder: Aether Pirates]]
-> Debut: ''VideoGame/MetroidPrime2Echoes''
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/space_pirate_model_echoes.png]]
The reptilian/insectoid pirate group encountered on Aether. They were investigating Phazon on the planet while avoiding the conflict between the Luminoth and Ing. Their efforts were hampered by the appearance of Dark Samus, discovery by the Ing, being followed by the Federation, and eventually the arrival of Samus. Though their forces were greatly reduced by the time they're encountered in ''Echoes'', they fielded troopers, grenadiers, aerotroopers, and commandos that impeded Samus's progress -- and provided useful hosts for the Ing.

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[[folder: Aether Pirates]]
Science Team]]
-> Debut: ''VideoGame/MetroidPrime2Echoes''
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/space_pirate_model_echoes.png]]
''VideoGame/MetroidPrime'' (Mentioned only)
-->''[[AC:"Science Team believes the Metroids can be trained. After several cycles of trying, I believe [[MemeticMutation Science Team has vapor for brains.]] I've lost two assistants to the wretched little things."]]''
--->-- '''Scan Lore'''
The reptilian/insectoid pirate enigmatic and amoral group encountered on Aether. They were investigating Phazon on the planet while avoiding the conflict between the Luminoth and Ing. Their efforts were hampered by the appearance of Dark Samus, discovery by the Ing, being followed by the Federation, and eventually the arrival of Samus. Though their forces were greatly reduced by the time they're encountered in ''Echoes'', they fielded troopers, grenadiers, aerotroopers, and commandos that impeded Samus's progress -- and provided useful hosts responsible for the Ing.advancement of Space Pirate technology in their conquest of the universe.



* ArmCannon: All of the pirates seen have one of their arms replaced with some sort of projectile weapon.
* BladeBelowTheShoulder: The normal troopers and grenadiers have their other hand replaced by a blade, while commandos have a LaserBlade projected from their weapons.
* TheBusCameBack: Where the Tallon IV and Urtraghus pirates were never seen after the games they initially appeared in, the Aether pirate species returns in ''Federation Force''.
* ButtMonkey: They get torn apart between the Ing, Dark Samus, and original flavor Samus.
* {{EMP}}: The pirate commandos have emp grenades that scramble Samus's visor and break target locks.
* EnemyMine: One of the Pirate Log scans muses if they could possibly form this with Dark Samus upon observing her attack Samus, specifically convincing Dark Samus to terminate the Hunter in exchange for Phazon. Given how we later witness Dark Samus murder a bunch of Pirates for their Phazon, it's unlikely she would be willing to talk terms.
* FlashStep: The pirate commandos use their thrusters to dart around in combat.
* LightIsNotGood: The pirate commandos wear white armor.
* LuckilyMyShieldWillProtectMe: Commandos have an energy shield that deflects all attacks, though they can't attack either while they're using it.
* MookCarryover: Many of them are possessed by Ing and used as their mooks.
* OutOfFocus: They control only a small portion of the map, with the Ing serving as the primary antagonists.
* RammingAlwaysWorks: Grenadiers will shoulder check Samus if she gets too close for them to use their grenade launcher. It actually does to, as the knockback from the attack will force her far enough away that they won't catch themselves in the blast radius.
* SuspiciouslySimilarSubstitute: They bear a distinct resemblance to the Zebesian pirates.
* VillainTeleportation: They teleport their troops into combat.

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* ArmCannon: All BioAugmentation: Their most common methods of the pirates seen have one of improving their arms replaced with some sort of projectile weapon.
underlings.
* BladeBelowTheShoulder: The normal troopers and grenadiers have their other hand replaced by a blade, while commandos have a LaserBlade projected from their weapons.
* TheBusCameBack: Where the Tallon IV and Urtraghus pirates were never seen after the games
CreativeSterility: Played with. While they initially appeared in, the Aether pirate species returns in ''Federation Force''.
* ButtMonkey: They get torn apart between the Ing, Dark Samus,
steal and original flavor Samus.reverse engineer a great deal of technology, they also create a good portion of it themselves.
* {{EMP}}: TheCreon: With the intertwined nature of the high command and science team, not to mention how often Samus kills off high ranking pirates, it would be fairly easy for them to seize power. Instead they go to great lengths to keep the current leadership alive, sometimes even creating entirely new beings like Master Brain solely to give them the responsibility of leadership.
* CrouchingMoronHiddenBadass:
The pirate commandos most well known statement regarding them is an insult to their intelligence, but there's a reason the pirates have emp grenades been able to hold their own against the numerically superior Federation for so long.
* {{Determinator}}: If absolutely nothing else, "defeat" doesn't seem to be in their vocabulary. It doesn't matter how many times their experiments die on them, proceed to kill copious amounts of Pirates before being put down or subdued, or get blown to hell by Samus. Science Team will just brush it off and either try again or move on to a similar project without batting an eye.
* EvilGenius: They created all the tech the pirates use
that scramble they didn't steal. Everything in the Creations section of this page exists thanks to them.
* EvilutionaryBiologist: They work with living creatures just as much as machines, and it doesn't matter how many times their failures die or go insane in the pursuit of perfecting their bioweapons.
* ForScience: They experiment for the sake of it, even when it isn't at all practical. In ''Prime'' alone, they decided to test the newly-discovered Phazon (which they learned very quickly would kill, mutate, and drive insane anything that comes into contact with it) on tiny parasites (creating the Parasite Queens), inanimate rock and ice (creating Thardus), Metroids (creating the Tallon, Hunter, and Fission Metroids), and even themselves (creating the Elite Pirates, the Phazon Elite, and the Omega Pirate), all heedless of anyone or everyone who ends up dead because Phazon exposure during testing or being in the wrong place at the wrong time when the insane experiments break loose and start killing anything within reach.
* TheGhost: While their lackeys have been encountered, Science Team itself has never been seen in any medium.
* GreaterScopeVillain: Every time the pirates appear, with the exception of ''Corruption'', they're doing something to further one of Science Team's projects. And even in ''Corruption'', when the pirates were all mind controlled, they still made heavy use of their tech like hypermode and phazite armor.
* IWantThemAlive: {{Downplayed}} in regards to Samus Aran. Scanning reports in ''Prime'' make it clear that while the orders are out to subjugate or terminate her, they would much prefer her dead; however, they want her dead in such a way her body or at least her PoweredArmor is left intact for study and reverse-engineering.
* JustThinkOfThePotential:
** What their obsession with [[UltimateLifeForm Metroids]] and controlling them often tends to boil down to. So what if they keep sucking the lifeforce out of all our guys, just imagine how deadly they'll be to our enemies when we ''finally'' get them under control!
** How they justify all of their experiments with [[MutagenicGoo Phazon]] in the ''Prime'' Trilogy. Sure, the subjects keep dying or going insane, but ''look'' at all the amazing mutations they get and how much damage they can do even like that! Just imagine how deadly they would be if we can cultivate those "useful" mutations for combat and keep them obedient and (semi-)controllable? At least until ''Corruption'', when Dark
Samus's visor mental control turns it more towards a religious zeal.
* NoOSHACompliance: The experiments they embark on
and break target locks.
* EnemyMine: One
some of the Pirate Log scans muses if engineering decisions they could possibly form this with Dark Samus upon observing her attack Samus, specifically convincing Dark Samus to terminate make have zero regard for the Hunter in exchange for Phazon. Given how we later witness Dark Samus murder a bunch well-being of Pirates for their Phazon, it's unlikely she would be willing underlings. They can range from dangerous but successful at best (Phazon experiments) to talk terms.
* FlashStep: The pirate commandos use
criminally incompetent at worst (such as their thrusters [[BodyHorror attempt]] to dart around in combat.
replicate Samus's [[ShapeshifterBaggage Morph Ball]]).
* LightIsNotGood: SmugSnake: The pirate commandos wear white armor.
* LuckilyMyShieldWillProtectMe: Commandos have an energy shield that deflects all attacks, though they can't attack either while
logs in ''Prime'' indicate a big reason they're using it.
* MookCarryover: Many of them are possessed by Ing
so eager to get into the Impact Crater isn't just to get at the large Phazon supply, but also capture and used as their mooks.
* OutOfFocus: They
control only a small portion the massive lifeform (aka Metroid Prime) they've detected inside. Look no further than the events of ''Echoes'' (where Metroid Prime now as Dark Samus is raiding Pirate bases for their Phazon) and ''Corruption'' (where Dark Samus flat-out takes control of the map, with the Ing serving as the primary antagonists.
* RammingAlwaysWorks: Grenadiers will shoulder check Samus if she gets too close for them
Pirates, including Science Team, herself) to use their grenade launcher. It see how likely they would have pulled that off.
* TestedOnHumans: Probably not
actually does to, as the knockback from the attack will force her far enough away that humans, but they won't catch themselves in the blast radius.
* SuspiciouslySimilarSubstitute: They bear
have a distinct resemblance to the Zebesian pirates.
* VillainTeleportation: They teleport
habit of using sentient beings as test subjects, usually their troops into combat.own species.
* WeHaveReserves: They are [[LackOfEmpathy extremely callous]] about the loss of life incurred in their experiments. As far as they're concerned, results are the only thing that matter, and they'll happily spend or waste as many beings as possible to get them.



[[folder: Urtraghus Pirates]]
-> Debut: ''VideoGame/MetroidPrime3Corruption''
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/500px_mp3_pirate.png]]
The group of pirates fought in ''Corruption''. After Dark Samus struck their planet with a Phazon meteor she used the corruptive influence of the material to enthrall the planet's forces, including Ridley. Under her control they waged war on the Federation alongside her Leviathans in what would be come to be called the Phazon Conflict. They are also the only pirates whose true homeworld has been seen.

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!!Specific Pirates
[[folder: Urtraghus Pirates]]
Mini-Kraid]]
-> Debut: ''VideoGame/MetroidPrime3Corruption''
[[quoteright:250:https://static.
''VideoGame/Metroid1''
[[quoteright:120:https://static.
tvtropes.org/pmwiki/pub/images/500px_mp3_pirate.org/pmwiki/pub/images/mini_kraid.png]]
The group of pirates fought in ''Corruption''. After Dark Samus struck their planet with Also known as Fake Kraid, False Kraid, or Baby Kraid. Mini-Kraid is a Phazon meteor she used the corruptive influence decoy of the material to enthrall real Kraid who lurks in the planet's forces, including Ridley. Under her control they waged war on corridors of lower Brinstar. He is much weaker than the Federation alongside her Leviathans in what would be come real deal, but woe to be called the Phazon Conflict. They are also player who mistakes him for the only pirates whose true homeworld has been seen.real Kraid and then wonders why the path to Tourian hasn't opened up yet...



* AllThereInTheManual: You'd wouldn't know their homeworld is called Urtraghus just by playing the game.
* ArmCannon: Like the Tallon pirates, one that leaves their hands free.
* BladeBelowTheShoulder: Retractable ones on their forearm.
* BodyHorror: A common occurrence with all Pirate variants, but the ''Corruption'' Pirates exhibit this to the greatest extent. Many of the militia units seem to have had their limbs replaced with spindly cybernetic appendages, their remaining flesh is made up of exposed skinless muscle, and that's not even getting into the various results of Phazon corruption.
** Maybe justified by the fact that they ''don't'' have actual bodies. Their heads are completely different material from their bodies, plus scan logs seem to indicate their heads are separate organisms. It seems they are just [[LosingYourHead heads]] in biomech frames (more like eels).
* BoomHeadshot: Once you acquire the Nova Beam and X-Ray Visor, you can target pirate commando's ''brains'' through their armor.
* EliteMook: There are several varieties on the standard mook, each with a certain advantage. Later in the game you encounter enemies that have two or more of these advantages.
* ImAHumanitarian: Pirates who fail too often, or militia who fail at all, are rumored to become rations for High Command.
* HoistByHisOwnPetard: Some pirates carry Phazon grenades that forces Samus into Hypermode. You know, Hypermode, that thing that makes her invincible and deal a crapload more damage than normal. In their defense, Phazon is pretty much guaranteed lethality against any normal lifeform, but you'd think they would learn after the first time.
* HotBlade: Their melee weapons, halfway between the energy blades of the Tallon IV pirates and the solid blades of the Aether pirates.
* LuckilyMyShieldWillProtectMe: Many pirates carry energy shields, which block all projectiles and must be ripped away with the grapple lasso.
* MechaMooks: To a much greater extent than any other pirate group.
* NoSell: Armored Pirates are immune to all beam attacks until you shatter their armor with missiles.
* OrganicTechnology: A number of their machines, such as their boarding pods, Jolly Roger Drones, and "Remorse"-Class Turrets look strangely organic in nature.
* PetTheDog: The militia pirates can be promoted from their SlaveMook status through service.
* PraetorianGuard: A squad of commandos guards the Commander.
* RedAndBlackAndEvilAllOver: All structures on the Pirate Homeworld follow this colour scheme, and so do the Pirates themselves. Their blue Phazon veins and various armours disguise this fact, but viewing their models in the Logbook makes it apparent.
* ShieldBearingMook: Some carry shields that can block all attacks until you rip it away from them.
* SlaveMook: The militia pirates, who are much weaker than all other pirate types.
* SuperMode: Just like Samus, they can utilize Hypermode. Whether they came up with it first or the Federation did is unknown.
* VillainTeleportation: The commandos use personal teleporters to outmaneuver Samus.

to:

* AllThereInTheManual: You'd wouldn't know their homeworld is called Urtraghus just by playing the game.
* ArmCannon: Like the Tallon pirates, one that leaves their hands free.
* BladeBelowTheShoulder: Retractable ones on their forearm.
* BodyHorror: A common occurrence with all Pirate variants, but the ''Corruption'' Pirates exhibit this to the greatest extent. Many
AdaptedOut: Despite being a notorious element of the militia units seem to have had their limbs replaced with spindly cybernetic appendages, their remaining flesh original ''Metroid'', Mini-Kraid is made up of exposed skinless muscle, and that's not even getting into the various results of Phazon corruption.
** Maybe justified by the fact
only enemy that they ''don't'' have actual bodies. Their heads are completely different material from their bodies, plus scan logs seem to indicate their heads are separate organisms. does not return in the remake ''VideoGame/MetroidZeroMission''.
* AmbiguousSituation: What is Mini-Kraid? Is he another member of Kraid's species? Is he a clone? Is he a robot decoy?
It seems they are just [[LosingYourHead heads]] in biomech frames (more like eels).
there will never be an answer to these questions.
* BoomHeadshot: Once you acquire the Nova Beam and X-Ray Visor, you can target pirate commando's ''brains'' through their armor.
* EliteMook: There are several varieties on
BizarreAlienBiology: A dinosaur with the standard mook, each claws and teeth? Pretty normal as far as video game monsters go. [[ThirdEye Three eyes]]? That's only slightly pushing the envelope. Spikes that shoot out of its belly? Alright, now ''that's'' not exactly normal.
* EarlyInstallmentCharacterDesignDifference: Much like the real Kraid, Mini-Kraid was portrayed
with blue fur on his back and only two eyes in his debut the original ''Metroid''. His appearance in ''Super Metroid'' is likewise updated to match Kraid's iconic redesign.
* FakeUltimateMook: Although Mini-Kraid looks and behaves much like the real Kraid, he dies in one missile and doesn't open the way to Tourian. In ''Super Metroid'', he's
a certain advantage. Later bit stronger and is even fought in a room looking much like Kraid's original room, but this was to add dramatic effect once the player entered the next room and saw just how gigantic the real deal was.
* FatBastard: Mini-Kraid has a really big gut and given that he's a Space Pirate, he's not a very pleasant individual.
* InformedAttribute: Interestingly, a 1991 ''Magazine/NintendoPower'' article refers to the fake Kraid as a "midget monster imposter", even though he is the same height as Kraid
in the game you encounter enemies that have two or more of these advantages.
* ImAHumanitarian: Pirates who fail too often, or militia who fail at all, are rumored to become rations for High Command.
* HoistByHisOwnPetard: Some pirates carry Phazon grenades that forces Samus into Hypermode. You know, Hypermode, that thing that makes her invincible and deal a crapload more damage than normal. In their defense, Phazon is pretty
original ''Metroid''. This seemingly prophesized Mini-Kraid's much guaranteed lethality against any normal lifeform, but you'd think they would learn after smaller appearance (or rather, the first time.
* HotBlade: Their melee weapons, halfway between the energy blades of the Tallon IV pirates and the solid blades of the Aether pirates.
* LuckilyMyShieldWillProtectMe: Many pirates carry energy shields, which block all projectiles and must be ripped away with the grapple lasso.
* MechaMooks: To a
real Kraid's much greater extent than any other pirate group.
larger appearance) a few years later in ''Super Metroid''.
* NoSell: Armored Pirates MiniMe: He's this to the enormous Kraid, and he's ''still'' almost twice as big as Samus.
* RedEyesTakeWarning: His eyes
are immune to all beam attacks until you shatter their armor with missiles.
red in ''Super Metroid''.
* OrganicTechnology: A number SpikeShooter: In both of their machines, such as their boarding pods, Jolly Roger Drones, and "Remorse"-Class Turrets look strangely organic in nature.
* PetTheDog: The militia pirates can be promoted
his appearances, he fires spikes from their SlaveMook status through service.
his belly.
* PraetorianGuard: A squad ThirdEye: As part of commandos guards the Commander.
* RedAndBlackAndEvilAllOver: All structures on the Pirate Homeworld follow this colour scheme, and so do the Pirates themselves. Their blue Phazon veins and various armours disguise this fact, but viewing their models
his updated design in ''Super Metroid'', Mini-Kraid has a third eye in the Logbook makes it apparent.
middle of his forehead.
* ShieldBearingMook: Some carry shields that can block all attacks until you rip it away from them.
* SlaveMook: The militia pirates, who are
TookALevelInBadass: A very minor case in ''Super Metroid''. While he is still much weaker than all other pirate types.
* SuperMode: Just like Samus, they can utilize Hypermode. Whether they came up with it first or
the Federation did real Kraid, Mini-Kraid is unknown.
* VillainTeleportation: The commandos use personal teleporters
more resilient and takes a few missiles to outmaneuver Samus.kill.
* TrickBoss: Infamously, Mini-Kraid's role is to trick players into thinking they're fighting the real Kraid. In ''Metroid'', they're located in separate parts of the maze-like Mini-Boss Lair, but in ''Super Metroid'', Mini-Kraid is fought shortly before engaging the real Kraid a few rooms later.
* UnexplainedRecovery: No matter how many times Samus guns down Mini-Kraid, he respawns once she leaves the room. This suggests that Mini-Kraid is less likely a single character and more likely a group of Space Pirates of the same species as Kraid.
* UniqueEnemy: In both of his appearances, he only shows up in a single room.



[[folder: Bermuda System Pirates]]
-> Debut: ''VideoGame/MetroidPrimeFederationForce''
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/pirate_trooper_fed_force_render.png]]
A group of Space Pirates that serves as the antagonists of ''Federation Force''. After the fall of Urtraghus to the Federation, they established themselves in the remote Bermuda system. There they sought to construct a superweapon with which to strike at the heart of the Federation.

to:

[[folder: Bermuda System Pirates]]
Weavel]]
An elite pirate warrior nearly killed by Samus and rebuilt as a cyborg. His tropes can be found [[Characters/MetroidBountyHunters here]].
[[/folder]]

[[folder: Pirate Hussar]]
-> Debut: ''VideoGame/MetroidPrimeFederationForce''
''VideoGame/MetroidPrime3Corruption''
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/pirate_trooper_fed_force_render.png]]
A group of
org/pmwiki/pub/images/pirate_hussar_8.png]]

Unusually brave
Space Pirates that serves as the antagonists of ''Federation Force''. After the fall of Urtraghus to the Federation, they established themselves in the remote Bermuda system. There they sought to construct a superweapon with which to strike at the heart of the Federation.who ride ferocious Korakk beasts. One is encountered on Bryyo.



* AngryGuardDog: They keep zuruburats for the same purpose.
* ArmCannon: Depending on the type, either one mounted on their forearm or replacing it.
* AwesomeButImpractical: Making all their soldiers giant did allow them a much better chance against the Project Golem marines. But against normal troops, it makes them much larger targets and keeps them from entering normal sized buildings and ships.
* BladeBelowTheShoulder: Projecting from their forearms.
* BoomHeadshot: Unlike previous games, you can actually do more damage by shooting them in the head.
* TheBusCameBack: It's hard to tell because of the art style, but they seem to be the same species as the pirates encountered on Aether.
* DualWielding: Pirate troopers wield two energy scythes at the expense of any ranged weapons.
* EliteMooks: There are elite versions of every variety of pirate. Instead of being enhanced by Phazon like in previous Prime titles, they merely have thicker armour and more powerful weapons.
* GiantMook: All of them. They used technology from the ancient civilization on Bion to alter their own physiology and increase their size.
* LaserBlade: The style of their melee weapons.
* NiceJobFixingItVillain: If they hadn't increased the size of their soldiers, and thus scaled up their bases to allow them to operate, the Project Golem marines would have had to abandon their mechs in order to enter the pirate facilities and thus been easy targets.
* TookALevelInBadass: Beyond the obvious, which is that the Federation needed multiple teams of troopers equipped with mechs to take them on. They went above and beyond previous Pirate groups by [[spoiler: capturing ''Samus''.]]

to:

* AngryGuardDog: They keep zuruburats for the same purpose.
* ArmCannon: Depending on the type, either one mounted on their forearm or replacing it.
* AwesomeButImpractical: Making all their soldiers giant did allow them a much better chance against the Project Golem marines. But against normal troops, it makes them much larger targets and keeps them from entering normal sized buildings and ships.
* BladeBelowTheShoulder: Projecting from their forearms.
* BoomHeadshot: Unlike previous games,
AttackItsWeakpoint: The entire hussar counts since you can actually do more damage by shooting shoot them in dead without beating the head.
* TheBusCameBack: It's hard to tell because of
beast. For the art style, but they seem to be Korakk, shoot the same species as mouth to stun it, lay bombs under it to topple it, then grapple the pirates encountered tail to pull it upright, ''then'' shoot the weak point on Aether.
its belly.
* DualWielding: Pirate troopers wield two TheBeastmaster: Hussars must tame the Korakk beasts to ensure their loyalty.
* BeastOfBattle: The Korakk beast.
* JoustingLance: The hussar wields a Phazon
energy scythes at lance.
* RedAndBlackAndEvilAllOver: The hussar's armor.
* {{Synchronization}}: Killing
the expense beast will kill the hussar, though the beast can survive the death of any ranged weapons.
its rider.
* EliteMooks: There are elite versions of every variety of pirate. Instead of being enhanced by Phazon like in previous Prime titles, they merely VillainousFriendship: Its implied the hussars have thicker armour and more powerful weapons.
* GiantMook: All of them. They used technology from the ancient civilization on Bion to alter
genuine affection for their own physiology and increase mounts.
* UndyingLoyalty: The beast will fight on even if you kill the rider in an attempt to avenge
their size.
* LaserBlade: The style of their melee weapons.
* NiceJobFixingItVillain: If they hadn't increased the size of their soldiers, and thus scaled up their bases to allow them to operate, the Project Golem marines would have had to abandon their mechs in order to enter the pirate facilities and thus been easy targets.
* TookALevelInBadass: Beyond the obvious, which is that the Federation needed multiple teams of troopers equipped with mechs to take them on. They went above and beyond previous Pirate groups by [[spoiler: capturing ''Samus''.]]
death.



!! Pirate Creations

[[folder: Spore Spawn]]
-> Debut: ''VideoGame/SuperMetroid''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/spore_spawn_sm_artwork.png]]
A plant monster that was genetically-engineered by the Space Pirates. It guards the upper levels of Brinstar, attacking intruders with deadly spores.

to:

!! Pirate Creations

[[folder: Spore Spawn]]
King Kihunter]]
-> Debut: ''VideoGame/SuperMetroid''
[[quoteright:156:https://static.
''VideoGame/MetroidOtherM''
[[quoteright:350:https://static.
tvtropes.org/pmwiki/pub/images/spore_spawn_sm_artwork.org/pmwiki/pub/images/kingkihuntertrophywiiu_2.png]]
A plant monster that was genetically-engineered by The king of a Kihunter hive. One is found onboard the Space Pirates. It guards the upper levels of Brinstar, attacking intruders with deadly spores.Bottle Ship.



* HundredPercentCompletion: An odd case for this is that Spore Spawn [[SubvertedTrope is entirely unnecessary to 100% the game]]. Unlike other bosses, its treasure is an item scattered around the map, but with certain movement tricks you can get a "later" Super Missile Tank before fighting Spore Spawn. From there, with camera tricks, you can break into the area containing Spore Spawn's tank and steal it, and since bosses don't add to the percentage, you never have to fight it this way.
* AlliterativeName: '''Sp'''ore '''Sp'''awn.
* BotanicalAbomination: A giant genetically engineered plant.
* PlantAliens: Genetically-engineered though, but still counts.
* ShieldedCoreBoss: Its core is its weak point, so you have to wait for its [=shell/mouth=] to open to hit it.
* SkippableBoss: Unintentionally. By using a trick to obtain Super Missiles earlier than normal, it is possible to avoid fighting the Spore Spawn. You can even go back with Supers and backtrack through the path that exits from the boss's Super Missile Tank to claim the reward.
* WarmupBoss: Probably the simplest boss in the entire series. It's only a challenge due to being fought very early when you don't have much life.

to:

* HundredPercentCompletion: An odd case for this is CoresAndTurretsBoss: The boss fight consists of shooting the plants that Spore Spawn [[SubvertedTrope is entirely unnecessary to 100% grow on the game]]. Unlike other bosses, its treasure is an item scattered around hive's supports, shattering them and exposing the map, king.
* EyelessFace: It has a mouth,
but with certain movement tricks you can get a "later" Super Missile Tank before fighting Spore Spawn. From there, with camera tricks, you can break into the area containing Spore Spawn's tank and steal it, and since bosses don't add no visible eyes. Considering it's fused to the percentage, you never interior of its hive, it's doubtful it would really have much to look at anyways.
* InsectQueen: GenderInvertedTrope. He's the ruler of a hive of giant alien wasps. This is a stark contrast to real life hive insects, which are always matriarchal.
* FlunkyBoss: The
fight it this way.
* AlliterativeName: '''Sp'''ore '''Sp'''awn.
* BotanicalAbomination: A giant genetically engineered plant.
* PlantAliens: Genetically-engineered though, but still counts.
* ShieldedCoreBoss: Its core
is its weak point, so you have primarily dealing with the constantly spawning kihunters long enough to wait for its [=shell/mouth=] to open to hit it.
shoot at the actual objectives.
* SkippableBoss: Unintentionally. By using a trick to obtain Super Missiles earlier KingMook: Averted, despite the name. He's much different than normal, it is possible to avoid fighting normal kihunters.
* MeatMoss: A large section of
the Spore Spawn. You can even go back with Supers and backtrack through the path that exits from the boss's Super Missile Tank to claim the reward.
hive wall is part of its flesh.
* WarmupBoss: Probably the simplest boss in the entire series. MotherOfAThousandYoung: Father actually. It's only a challenge due to being fought very early be expected when you don't have much life.you're talking about the head of an insect hive, though it raises some questions about how the heck that system evolved.
* StationaryBoss: He's completely stationary for the whole fight, as his abdomen is actually fused with the hive.



[[folder: Covern]]
[[quoteright:116:https://static.tvtropes.org/pmwiki/pub/images/covern_sprite.png]]

to:


!!Pirate Subgroups

[[folder: Covern]]
[[quoteright:116:https://static.tvtropes.org/pmwiki/pub/images/covern_sprite.png]]
Zebesians]]



The spectral beings Phantoon used to guard the wrecked ship on Zebes.

to:

[[quoteright:154:https://static.tvtropes.org/pmwiki/pub/images/zebesian_fusion_art.png]]
The spectral beings Phantoon crustacean pirate group that seized Zebes and subsequently used to it as a base. The standard troopers of the Space Pirates, the Zebesians have carried out several raids on Federation spaceships, one of which is a deep space vessel that carried the first Metroid specimens. Under the direct control of Mother Brain, they guard her underground fortress and experiment on the wrecked ship on Zebes.Metroids for galactic conquest.



* AmbiguousSituation: It's not quite clear whether they were formed from the souls of the crewmates of the vessel they haunt or if Phantoon brought them with it when it moved into the ship.
* BodyHorror: Each Covern is multiple spirits combined into a misshapen mass, resembling a floating mass of tumorous flesh with several skeletal heads.
* MultipleHeadCase: They have no less than three visible heads in their sprites.
* NoOntologicalInertia: Once Phantoon is "killed" they vanish.
* OurGhostsAreDifferent: They're malformed, tumorous masses with several screaming heads that flicker into reality just long enough to get a hit in before dissipating.
* WasOnceAMan: They used to be sentient beings (presumably Chozo if they were the ship's crew) before dying and becoming Phantoon's twisted minions.

to:

* AmbiguousSituation: AmbiguouslyRelated: The design of the [[PoweredArmor ancient Chozo armor]] that Gray Voice wears while [[spoiler: attempting to kill Mother Brain]] in the manga has a [[https://static.wikia.nocookie.net/metroid/images/1/17/Manga_Armored_Gray_Voice.png/revision/latest?cb=20181027155803 very similar design]] to the Zebesians, specifically their BirdPeople redesign in ''Fusion''. The connection is never stated in the manga, leaving open the question of whether or not the Zebesian space pirates and Chozo might actually be related.
* ArtificialHuman: ''Other M'' has the Galactic Federation creating their own series of {{cyborg}} Zebesian clones to use as bioweapons. Supplementary materials reveal that they lack the intelligence and emotions of natural Zebesians so as to make them more subservient, and because of it are barely a threat unless controlled by a higher power like MB.
* BirdPeople: ''Fusion'' had them redesigned to have more bird-like features, such as the beak and feathers.
It's not quite clear whether implied in the manga and ''Other M'' that this is their true appearance and the classical insectoid appearance is just their body armor.
* {{Cyborg}}: They are often augmented with environmental survival systems and weapons. The ones made by the Galactic Federation on the BOTTLE SHIP are borderline {{Full Conversion Cyborg}}s, although ironically enough their implants appear to be cruder in design than those made by the Space Pirates.
* DependingOnTheWriter: Are
they so dependent on Mother Brain's mind control that if she dies, they'll go feral and collapse as an organization? Or can they operate on their own even if Mother Brain isn't around? Each game gives a different interpretation. Later material such as ''VideoGame/SuperSmashBrosForNintendo3DSAndWiiU'' attempt to reconcile this by saying that the clones made by the Federation in ''VideoGame/MetroidOtherM'' were formed unintelligent lab specimens unlike the regular Zebesians.
* EliteMook:
** Super Zebesians, which are more durable and more dangerous than the standard version.
** The two Zebesians that guard Ridley's lair. They are more acrobatic than regular Zebesians, and can only be harmed when they change color in mid-air.
* EmptyShell: Supplementary materials reveal the Zebesian clones created by the Galactic Federation in ''Other M'' to be this, having had their intelligence, emotions, and sense of independence bred out so as to be better used as pawns. It's because of this that they're barely a threat to the galaxy compared to natural Zebesians, even less so when they aren't controlled by a leader.
* EnergyWeapon: Their standard armament, launched
from their pincers. In ''Super Metroid'' they also have EyeBeams, which results in roughly the souls same spread as the spazer, but all games released since limit it to the pincers.
* InsectoidAliens: Their exoskeleton and pincers make them appear as humanoid arthropods, although they are more like a cross between a bug and a bird underneath that armor.
* MascotMook: They are the de facto Space Pirate troopers. In official artworks
of the crewmates of ''Metroid'' franchise, the vessel Space Pirates' forces are almost always depicted as Zebesians.
* MeaningfulRename: They took the moniker Zebesians after conquering the planet.
* {{Mooks}}: Out of all Space Pirate troopers,
they haunt or if Phantoon brought them with it when it moved into are most prominent and iconic species.
* NoNameGiven: We still don't know
the ship.
* BodyHorror: Each Covern is multiple spirits combined into a misshapen mass, resembling a floating mass
real name of tumorous flesh with several skeletal heads.
* MultipleHeadCase: They have no less than three visible heads in
their sprites.
species.
* NoOntologicalInertia: Once Phantoon is "killed" NonIndicativeName: Despite their name, they vanish.
aren't native to Zebes. Yoshio Sakamoto has compared to this to how most Americans are actually descendants of European colonists, who took up the name after conquering the natives' land.
* OurGhostsAreDifferent: They're malformed, tumorous masses PowerPincers: Usually with several screaming heads that flicker into reality just long enough built-in energy weapons.
* ServantRace: According
to get a hit the trophy in before dissipating.
''Super Smash Bros 4'', the Zebesians cloned by the Federation have had the ability to act independently removed to make them better pawns for the Federation.
* WasOnceAMan: WallCrawl: They used to be sentient beings (presumably Chozo if can crawl on the walls like insects, though they were don't utilize this ability very often.
* WeakWilled: Every time they're encountered, they're being controlled by a higher intelligence. The Federation's clone Zebesians aren't even a threat to galactic civilization when not controlled by a leader.
* YouShallNotPass: In ''Zero Mission'', a lone Zebesian tries to do this when Samus is escaping
the ship's crew) before dying and becoming Phantoon's twisted minions.Space Pirate Mothership with a stolen Pirate fighter craft. [[CurbStompBattle It goes as well as you would expect]].



[[folder: Mecha Ridley]]
-> Debut: ''VideoGame/MetroidZeroMission''
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/mecha_ridley_3.png]]
Also known as the Ridley Robot, Mecha Ridley is an incomplete robotic weapon built by Ridley on his own image. It is the surprise FinalBoss of ''Metroid: Zero Mission'', residing inside the Space Pirate Mothership.

to:

[[folder: Mecha Ridley]]
Kihunters]]
-> Debut: ''VideoGame/MetroidZeroMission''
''VideoGame/SuperMetroid''
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/mecha_ridley_3.png]]
Also known as the Ridley Robot, Mecha Ridley is an incomplete robotic weapon built by Ridley on his own image. It is the surprise FinalBoss
org/pmwiki/pub/images/kihunter.png]]
[[caption-width-right:350:Why did it have to be bugs?]]
An insectoid race
of ''Metroid: Zero Mission'', residing inside the Space Pirate Mothership.Pirates, they hail from another galactic system and helped rebuild the Pirates' operations on Zebes.



* AchillesPowerCord: Because this weapon was not finished, Mecha Ridley is attached to several power cords and is thus unable to maneuver around Samus like the original space dragon it was based upon.
* AllThereInTheManual: Prior to ''VideoGame/SuperSmashBrosUltimate'', the name "Mecha Ridley" was translated from a name only mentioned in Japanese ''Zero Mission'' guides. Similarly, its only official English name at the time, Ridley Robot, was derived from the official ''Nintendo Power'' guidebook.
* AttackItsWeakPoint: A spot on its chest is vulnerable. Presumably the pirates were going to armor it but didn't get the chance.
* BreathWeapon: It can breathe fire, just like the original Ridley.
* DynamicDifficulty: If you collect all hidden items before confronting it, Mecha Ridley will become three times as tough and powerful.
* EyeBeams: One of its attacks consists of green laser beams coming from its eyes.
* FinalBoss: It is the final major opponent that Samus must defeat in ''Zero Mission''.
* GiantSpaceFleaFromNowhere: There's just no hint whatsoever that this thing exists before you confront it besides a short cutscene showing [[EyeAwaken one of its eyes opening]], but that could've been anything. It's to the point that a lot of the information we know about it comes from WordOfGod.
* HomingProjectile: Its missiles will target Samus wherever she stands.
* KillerRobot: It's primarily a weapon, after all.
* LoadBearingBoss: Defeat it to start the obligatory self-destruct countdown.
* MacrossMissileMassacre: Another one of its attacks. It fires those from its back.
* PostClimaxConfrontation: It's technically the final boss of the game, but by then the main plot's been wrapped up. It's mainly a nice little bow to cap off Samus's acquisition of the ancient power suit.
* RobotMe: It's Ridley, except as a ROBOT!
* StationaryBoss: It can't move due to the power cables connecting it to the wall.
* TakingYouWithMe: Unlike most ''Metroid'' examples of LoadBearingBoss, Mecha Ridley's self-destruct sequence is clearly meant to take Samus with it, as its eyes start blinking red the moment it's defeated.
* UnfinishedUntestedUsedAnyway: This robot is not even close to being finished, as it was intended to have the walking and flying units installed. But given that Samus is infiltrating the Space Pirate Mothership and slaughtering all onboard, it is sent out to deal with the Hunter as a last ditch effort.
* WhoNeedsTheirWholeBody: It puts up a pretty good fight for a torso.

to:

* AchillesPowerCord: Because this weapon was AcidAttack: The Kihunters spit acid as a projectile attack.
* AirborneMook: Their wings can be shot off, but they are still dangerous when grounded.
* BeePeople: Exactly how their social structure runs is
not finished, Mecha Ridley is attached to several power cords clear but they are bee-like and is thus unable to maneuver around Samus like they have a "king".
* BewareMyStingerTail: They have stingers on their ovipositors, but they also have claws too.
* EarlyInstallmentWeirdness: Potentially,
the original space dragon Kihunters' status as sapient Space Pirates. While it's never been explicitly retconned by later games, it was based upon.
* AllThereInTheManual: Prior to ''VideoGame/SuperSmashBrosUltimate'', the name "Mecha Ridley" was translated from a name
only mentioned in Japanese ''Zero Mission'' guides. Similarly, its only official English name at the time, Ridley Robot, was derived from manual of their debut game, ''Super Metroid''. While Kihunters and Zebesians have both appeared together in later titles such as ''Fusion'' and ''Other M'', the official ''Nintendo Power'' guidebook.
* AttackItsWeakPoint: A spot on its chest is vulnerable. Presumably
presence of Zebesians aboard the pirates were going to armor it but didn't get BSL Station and BOTTLE SHIP is treated as an alarming development[[note]]while Zebesians are never acknowledged in-game, the chance.
* BreathWeapon: It can breathe fire, just like
''Fusion'' website comments on their presence[[/note]] while Kihunters are treated with as little fanfare as any other feral Zebes lifeforms. Later games also tend to portray the original Ridley.
* DynamicDifficulty: If you collect all hidden items before confronting it, Mecha Ridley will become three times
Space Pirates as tough and powerful.
* EyeBeams: One
a single species instead of its attacks consists a faction of green laser beams coming from its multiple species, which would have been defied by Kihunters being a separate species under the Space Pirates' banner.
* EliteMooks: ''Other M'' introduces Super Kihunters, which are a more powerful variant of Kihunters.
* EyelessFace: Their Zero larval stage is eyeless, until ''Other M'' depicts them with
eyes.
* FinalBoss: It is InsectoidAliens: Compared to other Space Pirates, Kihunters are the final major opponent that Samus must defeat most explicitly insectoid and resemble giant wasps.
* MetamorphosisMonster: The caterpillar-like Zeros are revealed
in ''Zero Mission''.
* GiantSpaceFleaFromNowhere: There's just no hint whatsoever that this thing exists before you confront it besides a short cutscene showing [[EyeAwaken one of its eyes opening]], but that could've been anything.
''Fusion'' to be their larval form. It's significant to the point that a lot of the information we know about it comes from WordOfGod.
* HomingProjectile: Its missiles will target Samus wherever she stands.
* KillerRobot: It's primarily a weapon,
game because, after all.
* LoadBearingBoss: Defeat it to start
defeating Zazabi, the obligatory self-destruct countdown.
Zeroes freeze in their typical spots and form cocoons, blocking off certain passageways until they emerge as Kihunters right before the second visit to Sector 2.
* MacrossMissileMassacre: Another one of its attacks. It fires NaturalWeapon: The main difference between them and the other Pirate footsoldiers is that they never seem to brandish any weapons besides those from its back.
they were born with.
* PostClimaxConfrontation: It's technically the final boss of the game, but by then the main plot's been wrapped up. It's mainly a nice little bow PersonalSpaceInvader: Super Kihunters latch on to cap off Samus's acquisition of the ancient power suit.
* RobotMe: It's Ridley, except
enemies as a ROBOT!
matter of course but thankfully do not explode.
* StationaryBoss: It can't move due to SpellMyNameWithAnS:
** In
the power cables connecting it to ''Super Metroid'' manual, their name is written as "Keyhunters". In the wall.
Japanese ''Other M'' guidebook, it's written as "Ke-Hunter". Otherwise, it's consistently spelled as "Kihunter".
** The larval form, Zero, is called "Zoro" in one ''Super Metroid'' guidebook and the Japanese ''Other M'' guidebook. It is a closer romanization of their Japanese name, but "Zero" is the more common name.
* SuperSpit: The gunk they spit after losing their wings. In ''Other M'' they don't even wait that long, spitting projectiles as soon as they see Samus.
* TakingYouWithMe: Unlike most ''Metroid'' examples of LoadBearingBoss, Mecha Ridley's self-destruct sequence is clearly meant In ''Other M'', they try to take latch onto Samus with it, as its eyes start blinking red and explode if they take heavy damage.
* ThirdEye: A large one in
the moment it's defeated.
center of their head.
* UnfinishedUntestedUsedAnyway: This robot is not even close to being finished, as it was intended to have the walking WallCrawl: Zeros, their larval stage, are capable of crawling on walls and flying units installed. But given that Samus is infiltrating the Space Pirate Mothership and slaughtering all onboard, it is sent out to deal with the Hunter as a last ditch effort.
* WhoNeedsTheirWholeBody: It puts up a pretty good fight for a torso.
ceilings.



[[folder: Parasite Queen]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/parasitequeen.png]]

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[[folder: Parasite Queen]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/parasitequeen.png]]
Tallon IV Pirates]]



-->''[[AC:"Parasite female, genetically enhanced by unknown means."]]''
--->--'''Scan Data'''
A genetically-enhanced Parasite fought in the Frigate ''Orpheon'' after she broke loose. First boss of ''Metroid Prime''.

to:

-->''[[AC:"Parasite female, genetically enhanced by unknown means."]]''
--->--'''Scan Data'''
A genetically-enhanced Parasite fought in
%%
%% Image selected per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=16772838650.48831200
%% Please don't change or remove without starting a new thread.
%%
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/mpr_space_pirate.png]]
%%
The reptilian pirate group encountered on Tallon IV. Samus encounters them as they investigate
the Frigate ''Orpheon'' after she broke loose. First boss first known appearance of ''Metroid Prime''.Phazon and its applications for combat. Besides the standard Space Pirate, they field the stealthy Shadow Pirates, the maneuverable Flying and Aqua Pirates, and the technologically-advanced Trooper Pirates (Power Trooper, Wave Trooper, Ice Trooper, and Plasma Trooper).



* AcidAttack: While the parasites have acidic mouth glands naturally, Phazon exposure caused a mutation that enhanced said glands on the Queen, which is why she's constantly drooling acid from the mouth. Presumably, this is the source of her BreathWeapon attack.
* AttackOfThe50FootWhatever: Phazon experimenting turned this otherwise rat-sized parasite into a huge monstrosity.
* GoneHorriblyRight: The Parasite Queens were the most successful test of Phazon's effects on her kind, having managed to reach their humongous size without dying from over-exposure. Then two of them broke out and started killing and infesting the crew. By the time Samus [[LateToTheTragedy gets there]], parasites are running all over the now-stricken ship and most of the crew are either dead or in [[BodyHorror such states]] that putting a Charge Beam through their heads is a MercyKill.
* InsectQueen: While not necessarily insects, the Parasites and their method of reproduction are fairly insectoid.
* MonsterProgenitor: Most of the regular parasites you find in your way (presumably some of them are her fellow test subjects) are implied to come from her.
* KingMook: The biggest of the Parasites you find. And the strongest too.
* LoadBearingBoss: Justified. She falls into the Frigate's core reactor after being defeated, causing it to malfunction.
* ShieldedCoreBoss: It uses the reactor's shields to protect itself from Samus's beams. Strangely, the opposite isn't true, as the Parasite's attacks can pass through the shields for no real reason.
* StarterVillain: The first boss of ''Prime''. Also, the first Phazon-infused boss of several Samus meets.
* ThereIsAnother: There are actually ''three'' Parasite Queens on the ship, but Samus only fights the one in the reactor core. Another one that broke free and went on a rampage with it was killed by the Pirates themselves as it reached the evacuation chamber, and the third one was still in stasis before it broke free once the reactor went critical. Luckily, by the time Samus walks into this event during the evacuation sequence, the Pirates themselves kill it before it can do anything.

to:

* AcidAttack: While AirborneMook: The Flying Pirates use jetpacks to fly.
* AquaticMook: Aqua Pirates. They're
the parasites same as a Flying Pirate except their jetpacks are modified to move underwater.
* BladeBelowTheShoulder: All of them except Flying Pirates
have acidic mouth glands naturally, Phazon exposure caused a mutation that enhanced said glands energy scythes mounted on their forearms, or replacing their hands in the case of Trooper Pirates.
* BodyHorror: Most of the pirates
on the Queen, which is why she's constantly drooling acid from Frigate ''Orpheon'' have clearly seen better days, to the mouth. Presumably, this is point you can count the source number of her BreathWeapon attack.
* AttackOfThe50FootWhatever: Phazon experimenting turned this otherwise rat-sized parasite into a huge monstrosity.
* GoneHorriblyRight: The
uninjured ones on one hand. Scanning several bodies show that the Parasite Queens were the most successful test of Phazon's effects on her kind, having managed to reach and their humongous size without dying from over-exposure. Then two of them broke out and started killing and infesting the crew. By the time Samus [[LateToTheTragedy gets there]], parasites are running all over the now-stricken ship and most of the crew are brood either dead directly or in [[BodyHorror such states]] that putting a Charge Beam indirectly killed or maimed them through such ways as crushing body parts, ripping off limbs, smothering in acid, and eating their heads internal organs.
* CeilingCling: How the Shadow Pirates like to get the drop on Samus. In the Phazon Mines, beam and normal troopers will hide in ceiling compartments to mimic this.
* CombatPragmatist: They completely avoid MookChivalry and attack Samus in areas where she's at a disadvantage.
* {{Cyborg}}: They have a number of mechanical components grafted into their bodies, including the presence of a prosthetic spinal column.
* EnergyWeapon: All pirates, save the Shadow Pirates, have these.
* GlowingEyes: They have flaming orange eyes.
* {{Invisibility}}: The Shadow Pirates use this and WallCrawl to get the drop on Samus.
* LaserBlade: Of varying colors depending on their role. Orange for normal Space Pirates, blue for Shadow Pirates, and the same color as their beam type for Trooper Pirates.
* LizardFolk: They're very reptilian in design, especially compared to the more crustacean and insectoid pirates of other ''Metroid'' games.
* MechaMooks: More for patrolling than serious combat.
* NiceJobFixingItVillain:
** Their ruined ship broadcast an open distress signal, allowing Samus to discover and destroy their operations on Tallon IV.
** If they hadn't drawn the attention of Samus (and thus the Federation) to Phazon, Phaaze may never have been discovered and destroyed.
* NoSell: The various Trooper Pirates each have complete immunity to everything but one of the beams and its charge combo.
* SinisterScythe: Their melee weapons are called energy scythes, though the name isn't indicative of their actual design.
* TakingYouWithMe: Flying and Aqua Pirates will attempt to crash into Samus when they're defeated.
* TakesOneToKillOne: Trooper Pirates are weak to whatever beam they use, which
is explained InUniverse as a MercyKill.flaw in their weaponry giving them a vulnerability.
* TronLines: On the armor of the Trooper Pirates, with the color corresponding to their beam type.
* UnwittingInstigatorOfDoom: Hardly unwitting, but their actions began the Phazon Conflict. Their creation of the Omega Pirate also indirectly created Dark Samus, which nearly led to the annihilation of the Federation and the subjugation of the Pirates.

* InsectQueen: While not necessarily insects, WallCrawl: In the Parasites and their method of reproduction are fairly insectoid.
* MonsterProgenitor: Most of
Omega Pirate fight, sometime the regular parasites you find in your way (presumably some of them are her fellow test subjects) are implied to come from her.
* KingMook: The biggest of the Parasites you find. And the strongest too.
* LoadBearingBoss: Justified. She falls into the Frigate's core reactor after being defeated, causing it to malfunction.
* ShieldedCoreBoss: It uses the reactor's shields to protect itself from Samus's beams. Strangely, the opposite isn't true, as the Parasite's attacks can pass through the shields for no real reason.
* StarterVillain: The first boss of ''Prime''. Also, the first Phazon-infused boss of several Samus meets.
* ThereIsAnother: There are actually ''three'' Parasite Queens on the ship, but Samus only fights the one in the reactor core. Another one that broke free and went on a rampage with it was killed by the
Trooper Pirates themselves as it reached will cling to the evacuation chamber, walls and the third one was still in stasis before it broke free once the reactor went critical. Luckily, by the time Samus walks into this event during the evacuation sequence, the Pirates themselves kill it before it can do anything.fire down at Samus.



[[folder: Thardus]]
-> Debut: ''VideoGame/MetroidPrime''
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/thardus_artwork.jpg]]
[[caption-width-right:350:The least of your problems on Tallon IV...]]
-->''[[AC:"East Quarantine Cave has been secured. Specimen remains in the Quarantine area. All experiments have been suspended pending pacification of area. Quarantine specimen exhibits highly aggressive behavior. Its body structure, composed of Phazon ore, appears nearly invulnerable. This has rendered our efforts to train and discipline subject useless as security breaches resulting in massive casualties have occurred. Access is strictly prohibited until further notice."]]''
--->--'''Project Titan'''
A massive RockMonster encountered in Metroid Prime, and truly stunning example of the Pirate's never-quenching desire to subvert science.

to:

[[folder: Thardus]]
Aether Pirates]]
-> Debut: ''VideoGame/MetroidPrime''
''VideoGame/MetroidPrime2Echoes''
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/thardus_artwork.jpg]]
[[caption-width-right:350:The least of your problems
org/pmwiki/pub/images/space_pirate_model_echoes.png]]
The reptilian/insectoid pirate group encountered
on Tallon IV...]]
-->''[[AC:"East Quarantine Cave has been secured. Specimen remains in the Quarantine area. All experiments have been suspended pending pacification of area. Quarantine specimen exhibits highly aggressive behavior. Its body structure, composed of
Aether. They were investigating Phazon ore, appears nearly invulnerable. This has rendered our on the planet while avoiding the conflict between the Luminoth and Ing. Their efforts to train were hampered by the appearance of Dark Samus, discovery by the Ing, being followed by the Federation, and discipline subject useless as security breaches resulting in massive casualties have occurred. Access is strictly prohibited until further notice."]]''
--->--'''Project Titan'''
A massive RockMonster
eventually the arrival of Samus. Though their forces were greatly reduced by the time they're encountered in Metroid Prime, ''Echoes'', they fielded troopers, grenadiers, aerotroopers, and truly stunning example of commandos that impeded Samus's progress -- and provided useful hosts for the Pirate's never-quenching desire to subvert science.Ing.



* AnIcePerson: Is able to perform an attack that will encase Samus in ice if it hits. Also creates an ice storm as the battle progresses hindering her ability to see.
* AttackItsWeakPoint: You must use the thermal visor to locate Phazon nodes vulnerable to missile attacks, then shoot them enough to shatter the rocks covering them before shooting the nodes themselves until they explode. Rinse and repeat until the boss dies.
* BossArenaRecovery: Breaking the rocks Thardus is trying to throw at you reveals items.
* DevelopersForesight: Thardus has extreme weakness to the Plasma beam while the Ice Beam does no damage; the player shouldn't have these weapons during the fight.
* ElementalPowers: DishingOutDirt and AnIcePerson, all in one.
* {{Foreshadowing}}: The fact that Phazon granted inanimate material intelligence hints at [[spoiler: the Phazon itself being sentient]].
* {{Golem}}: It's also a Phazonlem. This results in...
* GoneHorriblyWrong: Subverted. The Pirates realized it was too difficult to control, and in a rare flash of savviness quarantined it and left it dormant rather than attempt to control it or completely scrap the experiment, making occasional tests on it and waiting until a way to control it becomes more accessible. Too bad Samus found it before they finished...
* PowerCopying: You absorb the spider ball from his defeated rubble pile. Because... magnets?
* PsychoPrototype: An early attempt at Phazon animation of inanimate material. It backfired spectacularly by creating a RockMonster which instinctively tried to kill everything and anything in reach.
* ReadingsAreOffTheScale: While Samus needs to the use the Thermal Visor to detect the Phazon nodes in Thardus's rocky body, actually exposing the nodes overloads the visor with the released thermal energy and forces Samus to switch back to the Combat Visor until she destroys them.
* RockMonster: An entity of living ice and rock empowered by Phazon.
* RollingAttack: Will periodically form into a ball and attempt to squash the player. If the player decides to risk dropping some Morph Ball bombs in the path of its attack it can expose Thardus's weak point without needing to use the Thermal Visor.
* ShockAndAwe: Can generate moderate electric attacks as well.
* ShockWaveStomp: The aforementioned ice attack is triggered by smashing the ground with its "fists".
* SoreLoser: Just as Samus is walking away after defeating Thardus, a rock hits and bounces off of her helmet.
* {{Telekinesis}}: The whole "creature" is nothing more than a loose collection of Phazon fused rocks assembled into a roughly humanoid shape. It also throws stones at the player using this ability.
* WeaponizedAnimal: The Pirates attempt, but ultimately fail to turn Thardus into a weapon. He's in the cave where the player finds him because they found it difficult to tame.
* TheWormThatWalks: It is not just one singular lump of rock, ice, and Phazon ore. It's a collection of floating rocks in a roughly humanoid shape.

to:

* AnIcePerson: Is able to perform an ArmCannon: All of the pirates seen have one of their arms replaced with some sort of projectile weapon.
* BladeBelowTheShoulder: The normal troopers and grenadiers have their other hand replaced by a blade, while commandos have a LaserBlade projected from their weapons.
* TheBusCameBack: Where the Tallon IV and Urtraghus pirates were never seen after the games they initially appeared in, the Aether pirate species returns in ''Federation Force''.
* ButtMonkey: They get torn apart between the Ing, Dark Samus, and original flavor Samus.
* {{EMP}}: The pirate commandos have emp grenades that scramble Samus's visor and break target locks.
* EnemyMine: One of the Pirate Log scans muses if they could possibly form this with Dark Samus upon observing her
attack that will encase Samus, specifically convincing Dark Samus in ice if it hits. Also creates an ice storm as to terminate the battle progresses hindering her ability Hunter in exchange for Phazon. Given how we later witness Dark Samus murder a bunch of Pirates for their Phazon, it's unlikely she would be willing to see.
talk terms.
* AttackItsWeakPoint: You must FlashStep: The pirate commandos use the thermal visor their thrusters to locate Phazon nodes vulnerable to missile dart around in combat.
* LightIsNotGood: The pirate commandos wear white armor.
* LuckilyMyShieldWillProtectMe: Commandos have an energy shield that deflects all
attacks, then shoot though they can't attack either while they're using it.
* MookCarryover: Many of
them are possessed by Ing and used as their mooks.
* OutOfFocus: They control only a small portion of the map, with the Ing serving as the primary antagonists.
* RammingAlwaysWorks: Grenadiers will shoulder check Samus if she gets too close for them to use their grenade launcher. It actually does to, as the knockback from the attack will force her far
enough to shatter the rocks covering them before shooting the nodes away that they won't catch themselves until they explode. Rinse and repeat until in the boss dies.
blast radius.
* BossArenaRecovery: Breaking the rocks Thardus is trying to throw at you reveals items.
* DevelopersForesight: Thardus has extreme weakness
SuspiciouslySimilarSubstitute: They bear a distinct resemblance to the Plasma beam while the Ice Beam does no damage; the player shouldn't have these weapons during the fight.
Zebesian pirates.
* ElementalPowers: DishingOutDirt and AnIcePerson, all in one.
* {{Foreshadowing}}: The fact that Phazon granted inanimate material intelligence hints at [[spoiler: the Phazon itself being sentient]].
* {{Golem}}: It's also a Phazonlem. This results in...
* GoneHorriblyWrong: Subverted. The Pirates realized it was too difficult to control, and in a rare flash of savviness quarantined it and left it dormant rather than attempt to control it or completely scrap the experiment, making occasional tests on it and waiting until a way to control it becomes more accessible. Too bad Samus found it before they finished...
* PowerCopying: You absorb the spider ball from his defeated rubble pile. Because... magnets?
* PsychoPrototype: An early attempt at Phazon animation of inanimate material. It backfired spectacularly by creating a RockMonster which instinctively tried to kill everything and anything in reach.
* ReadingsAreOffTheScale: While Samus needs to the use the Thermal Visor to detect the Phazon nodes in Thardus's rocky body, actually exposing the nodes overloads the visor with the released thermal energy and forces Samus to switch back to the Combat Visor until she destroys them.
* RockMonster: An entity of living ice and rock empowered by Phazon.
* RollingAttack: Will periodically form
VillainTeleportation: They teleport their troops into a ball and attempt to squash the player. If the player decides to risk dropping some Morph Ball bombs in the path of its attack it can expose Thardus's weak point without needing to use the Thermal Visor.
* ShockAndAwe: Can generate moderate electric attacks as well.
* ShockWaveStomp: The aforementioned ice attack is triggered by smashing the ground with its "fists".
* SoreLoser: Just as Samus is walking away after defeating Thardus, a rock hits and bounces off of her helmet.
* {{Telekinesis}}: The whole "creature" is nothing more than a loose collection of Phazon fused rocks assembled into a roughly humanoid shape. It also throws stones at the player using this ability.
* WeaponizedAnimal: The Pirates attempt, but ultimately fail to turn Thardus into a weapon. He's in the cave where the player finds him because they found it difficult to tame.
* TheWormThatWalks: It is not just one singular lump of rock, ice, and Phazon ore. It's a collection of floating rocks in a roughly humanoid shape.
combat.



[[folder: Elite Pirates]]
[[quoteright:243:https://static.tvtropes.org/pmwiki/pub/images/243px_elite_pirate_mp1_artwork_01.png]]
-> Debut: ''VideoGame/MetroidPrime''
-->''[[AC:"Phazon-enhanced Space Pirate. Incredibly strong, armored, and well armed."]]''
--->--'''Scan Data'''
After numerous failures at creating super soldiers through Phazon exposure, several key breakthroughs with the production of the "Phazon Strain Vertigo" allowed the creation of these deadly warriors.

to:

[[folder: Elite Urtraghus Pirates]]
[[quoteright:243:https://static.-> Debut: ''VideoGame/MetroidPrime3Corruption''
[[quoteright:250:https://static.
tvtropes.org/pmwiki/pub/images/243px_elite_pirate_mp1_artwork_01.org/pmwiki/pub/images/500px_mp3_pirate.png]]
-> Debut: ''VideoGame/MetroidPrime''
-->''[[AC:"Phazon-enhanced Space Pirate. Incredibly strong, armored, and well armed."]]''
--->--'''Scan Data'''
The group of pirates fought in ''Corruption''. After numerous failures at creating super soldiers through Dark Samus struck their planet with a Phazon exposure, several key breakthroughs with meteor she used the production corruptive influence of the "Phazon Strain Vertigo" allowed material to enthrall the creation of these deadly warriors.planet's forces, including Ridley. Under her control they waged war on the Federation alongside her Leviathans in what would be come to be called the Phazon Conflict. They are also the only pirates whose true homeworld has been seen.



* BodyHorror: Phazon mutations aside, their artillery cannons are ''grafted'' into their shoulders, something that can be seen in more grisly detail on the character model in the Remastered version.
* EliteMooks: It's right there in their names.
* LegacyCharacter: Two of them, in different ways. There are Pirate units that share the name in ''Federation Force'', though they lack any Phazon enhancements, and there are the Berserkers, which have a different name but are clearly the next step in the project.
* MightyGlacier: They aren't particularly fast but they can soak up a lot of fire. One of the scans note it would be wise to field them alongside the far more mobile regular infantry and flying troops to compensate.
* MookChivalry: Averted. One of the scans mentions having them work in concert with other troops in order to circumvent the Elite's weaknesses.
* NoSell: Their energy siphon systems make all beam attacks useless.
* PsychoPrototype: Not them, but the initial test subjects of Project Helix proved disastrous as the regular Phazon injections caused their brain tissue to degenerate even as their muscles were augumented. The ones who actually survived their birth and infancy had unrecoverable psychotic breakdowns as juveniles where they killed anything in reach before expiring. Only once the breakthrough of the "Phazon Strain Vertigo" was achieved were Elite Pirates successfully created, not that it stopped testing alternate methods as the Phazon Elite proved.
* RapidAging: The Phazon infusion seems to have accelerated their aging, going from embryos to adults in only a matter of days. However, it's noted in the Pirate logs that it's highly likely not even the Omega Pirate has very long to live as a result of the Phazon infusion due to cell degeneration, as none of the Elites have survived past "two deca-cycles".
* ShockwaveStomp: They create one with their wave quake generators.
* ShoulderCannon: They have miniature artillery cannons mounted on their shoulders.
* SuperSoldier: Their purpose.
* TykeBomb: According to the Pirate logs, many of the Elite Pirates were infused with Vertigo Phazon when they were just embryos, meaning they were meant to be super soldiers from the moment they are born.

to:

* AllThereInTheManual: You'd wouldn't know their homeworld is called Urtraghus just by playing the game.
* ArmCannon: Like the Tallon pirates, one that leaves their hands free.
* BladeBelowTheShoulder: Retractable ones on their forearm.
* BodyHorror: A common occurrence with all Pirate variants, but the ''Corruption'' Pirates exhibit this to the greatest extent. Many of the militia units seem to have had their limbs replaced with spindly cybernetic appendages, their remaining flesh is made up of exposed skinless muscle, and that's not even getting into the various results of Phazon mutations aside, their artillery cannons are ''grafted'' into their shoulders, something corruption.
** Maybe justified by the fact
that can be seen in more grisly detail on the character model in the Remastered version.
* EliteMooks: It's right there in their names.
* LegacyCharacter: Two of them, in
they ''don't'' have actual bodies. Their heads are completely different ways. material from their bodies, plus scan logs seem to indicate their heads are separate organisms. It seems they are just [[LosingYourHead heads]] in biomech frames (more like eels).
* BoomHeadshot: Once you acquire the Nova Beam and X-Ray Visor, you can target pirate commando's ''brains'' through their armor.
* EliteMook:
There are Pirate units several varieties on the standard mook, each with a certain advantage. Later in the game you encounter enemies that share the name in ''Federation Force'', though they lack any have two or more of these advantages.
* ImAHumanitarian: Pirates who fail too often, or militia who fail at all, are rumored to become rations for High Command.
* HoistByHisOwnPetard: Some pirates carry
Phazon enhancements, grenades that forces Samus into Hypermode. You know, Hypermode, that thing that makes her invincible and there are deal a crapload more damage than normal. In their defense, Phazon is pretty much guaranteed lethality against any normal lifeform, but you'd think they would learn after the Berserkers, first time.
* HotBlade: Their melee weapons, halfway between the energy blades of the Tallon IV pirates and the solid blades of the Aether pirates.
* LuckilyMyShieldWillProtectMe: Many pirates carry energy shields,
which have block all projectiles and must be ripped away with the grapple lasso.
* MechaMooks: To
a different name but much greater extent than any other pirate group.
* NoSell: Armored Pirates
are clearly the next step in the project.immune to all beam attacks until you shatter their armor with missiles.
* MightyGlacier: They aren't particularly fast but they can soak up a lot OrganicTechnology: A number of fire. One of the scans note it would be wise to field them alongside the far more mobile regular infantry and flying troops to compensate.
* MookChivalry: Averted. One of the scans mentions having them work in concert with other troops in order to circumvent the Elite's weaknesses.
* NoSell: Their energy siphon systems make all beam attacks useless.
* PsychoPrototype: Not them, but the initial test subjects of Project Helix proved disastrous as the regular Phazon injections caused
their brain tissue to degenerate even machines, such as their muscles were augumented. boarding pods, Jolly Roger Drones, and "Remorse"-Class Turrets look strangely organic in nature.
* PetTheDog:
The ones who actually survived militia pirates can be promoted from their birth and infancy had unrecoverable psychotic breakdowns as juveniles where they killed anything in reach before expiring. Only once SlaveMook status through service.
* PraetorianGuard: A squad of commandos guards
the breakthrough of the "Phazon Strain Vertigo" was achieved were Elite Pirates successfully created, not that it stopped testing alternate methods as the Phazon Elite proved.
Commander.
* RapidAging: The Phazon infusion seems to have accelerated their aging, going from embryos to adults in only a matter of days. However, it's noted in RedAndBlackAndEvilAllOver: All structures on the Pirate logs that it's highly likely not even Homeworld follow this colour scheme, and so do the Omega Pirate has very long to live as a result of the Phazon infusion due to cell degeneration, as none of the Elites have survived past "two deca-cycles".
* ShockwaveStomp: They create one with their wave quake generators.
* ShoulderCannon: They have miniature artillery cannons mounted on their shoulders.
* SuperSoldier: Their purpose.
* TykeBomb: According to the Pirate logs, many of the Elite
Pirates were infused with Vertigo themselves. Their blue Phazon when veins and various armours disguise this fact, but viewing their models in the Logbook makes it apparent.
* ShieldBearingMook: Some carry shields that can block all attacks until you rip it away from them.
* SlaveMook: The militia pirates, who are much weaker than all other pirate types.
* SuperMode: Just like Samus,
they were just embryos, meaning can utilize Hypermode. Whether they were meant to be super soldiers from came up with it first or the moment they are born.Federation did is unknown.
* VillainTeleportation: The commandos use personal teleporters to outmaneuver Samus.



[[folder: Phazon Elite]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/phazon_elite_mp1_screenshot_04.png]]
-> Debut: ''VideoGame/MetroidPrime''
-->''[[AC:"Elite Pirate infused with energized Phazon."]]''
--->--'''Scan Data'''
An Elite Pirate that was directly infused with a variant of energized Phazon at the cost of its sanity.

to:

[[folder: Phazon Elite]]
Bermuda System Pirates]]
-> Debut: ''VideoGame/MetroidPrimeFederationForce''
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/phazon_elite_mp1_screenshot_04.org/pmwiki/pub/images/pirate_trooper_fed_force_render.png]]
-> Debut: ''VideoGame/MetroidPrime''
-->''[[AC:"Elite Pirate infused
A group of Space Pirates that serves as the antagonists of ''Federation Force''. After the fall of Urtraghus to the Federation, they established themselves in the remote Bermuda system. There they sought to construct a superweapon with energized Phazon."]]''
--->--'''Scan Data'''
An Elite Pirate that was directly infused with a variant of energized Phazon
which to strike at the cost heart of its sanity.the Federation.



* EliteMooks: It's a step beyond the Elite Pirates, who themselves were this to the standard Pirate troops.
* MacGuffinGuardian: Samus has to release it from stasis and fight it to the death in order to acquire the Chozo Artifact of Warrior, which was seemingly locked away with it.
* NoSell: It has the same energy siphon systems as the standard elites.
* PhlebotinumOverdose: Unlike the Elite Pirates who were carefully infused with the Vertigo Phazon strand as embryos, the Phazon Elite was directly infused with "energized" Phazon. As a result, it's a walking mass of mutant growths without much if any higher thought. Its not any less vicious though.
* PsychoPrototype: It's the EliteMook of an existing EliteMook, but the direct energized Phazon infusion stripped the Phazon Elite of much of its higher brain functions as a consequence.
* SealedEvilInACan: The Phazon Elite is resting inside a stasis pod when Samus encounters it. She needs to intentionally break it out with Power Bombs in order to claim the Chozo Artifact in the room with it.
* ShockwaveStomp: It can do this more rapidly than the standard Elites to make up for its lack of an [[ShoulderCannon artillery cannon]].
* ThereIsAnother: While Samus only ever fights one Phazon Elite, log book entries use the plural form while describing it, indicating that more of them were made.
* VolcanicVeins: Bright blue veins filled with Phazon.
* YourDaysAreNumbered: The energized Phazon infusion has reportedly drastically reduced the Phazon Elite's lifespan even by the standards of the Elite Pirates, [[LackOfEmpathy not that Science Team actually cares]].
[[/folder]]

[[folder: Omega Pirate]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/omega_pirate_render.png]]
[[caption-width-right:350:''"Finish Her!"'']]
-> Debut: ''VideoGame/MetroidPrime''
-->''[[AC:"Elite Pirate Upsilon's propensity for Phazon has enabled our research team to infuse it far beyond our safety restrictions, and the results have been extremely encouraging. Its constant Phazon diet has increased its mass exponentially, but it has retained all mental faculties and shows dexterity with all Elite weaponry, including Plasma incendiary launchers and the chameleon manta issued for cloaking purposes. Elite Pirate Upsilon exhibits miraculous healing abilities; when injured, it seeks out Phazon deposits and coats itself in the substance, which instantly mends the creature's wounds. The subject, which we are code-naming Omega Pirate based on these developments, shows potential to be a new standard for our armies. Our only concern at this point is its potential over-dependence on Phazon."]]''
--->--'''Pirate Data Log 11.232.8'''
A living testament to the lengths High Command will go to twist and mutate their own kind.

to:

* AngryGuardDog: They keep zuruburats for the same purpose.
* ArmCannon: Depending on the type, either one mounted on their forearm or replacing it.
* AwesomeButImpractical: Making all their soldiers giant did allow them a much better chance against the Project Golem marines. But against normal troops, it makes them much larger targets and keeps them from entering normal sized buildings and ships.
* BladeBelowTheShoulder: Projecting from their forearms.
* BoomHeadshot: Unlike previous games, you can actually do more damage by shooting them in the head.
* TheBusCameBack: It's hard to tell because of the art style, but they seem to be the same species as the pirates encountered on Aether.
* DualWielding: Pirate troopers wield two energy scythes at the expense of any ranged weapons.
* EliteMooks: It's a step beyond the Elite Pirates, who themselves were this to the standard Pirate troops.
There are elite versions of every variety of pirate. Instead of being enhanced by Phazon like in previous Prime titles, they merely have thicker armour and more powerful weapons.
* MacGuffinGuardian: Samus has to release it GiantMook: All of them. They used technology from stasis the ancient civilization on Bion to alter their own physiology and fight it to increase their size.
* LaserBlade: The style of their melee weapons.
* NiceJobFixingItVillain: If they hadn't increased
the death size of their soldiers, and thus scaled up their bases to allow them to operate, the Project Golem marines would have had to abandon their mechs in order to acquire enter the Chozo Artifact of Warrior, pirate facilities and thus been easy targets.
* TookALevelInBadass: Beyond the obvious,
which was seemingly locked away is that the Federation needed multiple teams of troopers equipped with it.
* NoSell: It has the same energy siphon systems as the standard elites.
* PhlebotinumOverdose: Unlike the Elite Pirates who were carefully infused with the Vertigo Phazon strand as embryos, the Phazon Elite was directly infused with "energized" Phazon. As a result, it's a walking mass of mutant growths without much if any higher thought. Its not any less vicious though.
* PsychoPrototype: It's the EliteMook of an existing EliteMook, but the direct energized Phazon infusion stripped the Phazon Elite of much of its higher brain functions as a consequence.
* SealedEvilInACan: The Phazon Elite is resting inside a stasis pod when Samus encounters it. She needs
mechs to intentionally break it out with Power Bombs in order to claim the Chozo Artifact in the room with it.
* ShockwaveStomp: It can do this more rapidly than the standard Elites to make up for its lack of an [[ShoulderCannon artillery cannon]].
* ThereIsAnother: While Samus only ever fights one Phazon Elite, log book entries use the plural form while describing it, indicating that more of
take them were made.
* VolcanicVeins: Bright blue veins filled with Phazon.
* YourDaysAreNumbered: The energized Phazon infusion has reportedly drastically reduced the Phazon Elite's lifespan even
on. They went above and beyond previous Pirate groups by the standards of the Elite Pirates, [[LackOfEmpathy not that Science Team actually cares]].
[[/folder]]

[[spoiler: capturing ''Samus''.]]
[[/folder]]

!! Pirate Creations

[[folder: Omega Pirate]]
[[quoteright:350:https://static.
Spore Spawn]]
-> Debut: ''VideoGame/SuperMetroid''
[[quoteright:156:https://static.
tvtropes.org/pmwiki/pub/images/omega_pirate_render.png]]
[[caption-width-right:350:''"Finish Her!"'']]
-> Debut: ''VideoGame/MetroidPrime''
-->''[[AC:"Elite Pirate Upsilon's propensity for Phazon has enabled our research team to infuse it far beyond our safety restrictions, and
org/pmwiki/pub/images/spore_spawn_sm_artwork.png]]
A plant monster that was genetically-engineered by
the results have been extremely encouraging. Its constant Phazon diet has increased its mass exponentially, but it has retained all mental faculties and shows dexterity Space Pirates. It guards the upper levels of Brinstar, attacking intruders with all Elite weaponry, including Plasma incendiary launchers and the chameleon manta issued for cloaking purposes. Elite Pirate Upsilon exhibits miraculous healing abilities; when injured, it seeks out Phazon deposits and coats itself in the substance, which instantly mends the creature's wounds. The subject, which we are code-naming Omega Pirate based on these developments, shows potential to be a new standard for our armies. Our only concern at this point is its potential over-dependence on Phazon."]]''
--->--'''Pirate Data Log 11.232.8'''
A living testament to the lengths High Command will go to twist and mutate their own kind.
deadly spores.



* AdaptationalModesty: The Omega Pirate has a lot more armor plating in the Remastered version, covering up the mechanical spinal column that all of the Tallon IV pirates seem to have.
* AttackOfTheFiftyFootWhatever: Considering how normal Space Pirates are approximately human-sized, it's quite jarring.
* BornWinner: The only reason he's so huge and powerful compared to the other Elite Pirates is because he was just naturally born with a superhigh Phazon tolerance, so the scientists were able to pump nearly limitless amounts of Phazon into him beyond what would kill most. However...
* CastFromLifespan: Science team's research suggests that though he's had literally no adverse effects to the Phazon yet, his lifespan will likely be short judging from even the successful Elite Pirates' survival rates.
* ClimaxBoss: He's the pinnacle of the Pirates' experimentation with Phazon in ''Prime'', and his defeat changes the focus of the plot from disrupting the Pirates' operations to removing the threat of Phazon in general. He also carries the final suit upgrade in the game, the Phazon Suit, although Samus still has to gather the Chozo artifacts across the planet before she can proceed to the [[TheVeryDefinitelyFinalDungeon Impact Crater]].
* CodeName: Was originally just 'Space Pirate Upsilon', before being dubbed the Omega Pirate by the research teams.
* EvilLaugh: He gives a very creepy one while he's cloaked, which is also the cue that he's about to appear in a Phazon puddle and start rebuilding his armor.
* EyeLightsOut: Its flaming eyes go out when it dies.
* FlunkyBoss: And God help you if it summons [[DemonicSpiders Wave Troopers]]. You're warned that it's about to do this when it growls "FINISH HER!"
* HealingFactor: Can absorb raw Phazon to grow back damaged flesh and exoskeleton tissue.
* ImMelting: As it dies, its body begins to crumble apart and melt into Phazon. As it fell onto Samus while doing this, this causes her suit to absorb and merge with its fluids to become the Phazon Suit.
* InvisibilityCloak: Turns one on when his armor is damaged to protect his health bar till it is fixed.
* KingMook: A bigger, better version of the Elite Pirates. Justified as he's an Elite Pirate who's a BornWinner, having the right genetics to safely absorb far more Phazon than his fellows and thus mutate more drastically.
* MonstrousMandibles: He's been given a pair of splitting mandibles near his lower jaw, in the Remastered version.
* PhlebotinumDependence: It will retreat to Phazon puddles to restore its damaged armor. This is also the only performance concern that has been noted by Science Team, as it will prioritize this over continuing combat when possible along with the logistical concerns of even having a sufficient Phazon supply always on hand for it.
* ShoulderCannon: DualWielding them, no less.
* SmallRoleBigImpact: He only shows up for a single boss fight in ''Metroid Prime'', but the circumstances of his death indirectly led to the creation of Dark Samus.
* SuperSoldier: The largest and most powerful of them.
* UnwittingInstigatorOfDoom: It's certainly trying to doom Samus, but as a result of the conditions of its death ''Dark Samus'' is essentially born from its remains.

to:

* AdaptationalModesty: The Omega Pirate has a lot more armor plating in the Remastered version, covering up the mechanical spinal column HundredPercentCompletion: An odd case for this is that all of Spore Spawn [[SubvertedTrope is entirely unnecessary to 100% the Tallon IV pirates seem to have.
* AttackOfTheFiftyFootWhatever: Considering how normal Space Pirates are approximately human-sized, it's quite jarring.
* BornWinner: The only reason he's so huge
game]]. Unlike other bosses, its treasure is an item scattered around the map, but with certain movement tricks you can get a "later" Super Missile Tank before fighting Spore Spawn. From there, with camera tricks, you can break into the area containing Spore Spawn's tank and powerful compared steal it, and since bosses don't add to the other Elite Pirates is because he was just naturally born with a superhigh Phazon tolerance, so the scientists were able percentage, you never have to pump nearly limitless amounts of Phazon into him beyond what would kill most. However...
fight it this way.
* CastFromLifespan: Science team's research suggests that though he's had literally no adverse effects to the Phazon yet, his lifespan will likely be short judging from even the successful Elite Pirates' survival rates.
AlliterativeName: '''Sp'''ore '''Sp'''awn.
* ClimaxBoss: He's the pinnacle of the Pirates' experimentation with Phazon in ''Prime'', and his defeat changes the focus of the plot from disrupting the Pirates' operations to removing the threat of Phazon in general. He also carries the final suit upgrade in the game, the Phazon Suit, although Samus BotanicalAbomination: A giant genetically engineered plant.
* PlantAliens: Genetically-engineered though, but
still has to gather the Chozo artifacts across the planet before she can proceed to the [[TheVeryDefinitelyFinalDungeon Impact Crater]].
counts.
* CodeName: Was originally just 'Space Pirate Upsilon', before being dubbed the Omega Pirate by the research teams.
* EvilLaugh: He gives a very creepy one while he's cloaked, which is also the cue that he's about to appear in a Phazon puddle and start rebuilding his armor.
* EyeLightsOut:
ShieldedCoreBoss: Its flaming eyes go out when it dies.
* FlunkyBoss: And God help
core is its weak point, so you if it summons [[DemonicSpiders Wave Troopers]]. You're warned that it's about have to do this when it growls "FINISH HER!"
* HealingFactor: Can absorb raw Phazon to grow back damaged flesh and exoskeleton tissue.
* ImMelting: As it dies,
wait for its body begins [=shell/mouth=] to crumble apart and melt into Phazon. As it fell onto Samus while doing this, this causes her suit open to absorb and merge with its fluids hit it.
* SkippableBoss: Unintentionally. By using a trick
to become the Phazon Suit.
* InvisibilityCloak: Turns one on when his armor is damaged to protect his health bar till
obtain Super Missiles earlier than normal, it is fixed.
* KingMook: A bigger, better version of the Elite Pirates. Justified as he's an Elite Pirate who's a BornWinner, having the right genetics to safely absorb far more Phazon than his fellows and thus mutate more drastically.
* MonstrousMandibles: He's been given a pair of splitting mandibles near his lower jaw, in the Remastered version.
* PhlebotinumDependence: It will retreat to Phazon puddles to restore its damaged armor. This is also the only performance concern that has been noted by Science Team, as it will prioritize this over continuing combat when
possible along to avoid fighting the Spore Spawn. You can even go back with Supers and backtrack through the logistical concerns of even having a sufficient Phazon supply always on hand for it.
path that exits from the boss's Super Missile Tank to claim the reward.
* ShoulderCannon: DualWielding them, no less.
* SmallRoleBigImpact: He only shows up for a single
WarmupBoss: Probably the simplest boss fight in ''Metroid Prime'', but the circumstances of his death indirectly led to the creation of Dark Samus.
* SuperSoldier: The largest and most powerful of them.
* UnwittingInstigatorOfDoom:
entire series. It's certainly trying only a challenge due to doom Samus, but as a result of the conditions of its death ''Dark Samus'' is essentially born from its remains.being fought very early when you don't have much life.



[[folder: Berserkers]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/berserker_2.png]]
-> Debut: ''VideoGame/MetroidPrime3Corruption''
-->''[[AC:"Berserker Lords are a desperate measure, designed to exploit Phazon as much as possible. The few Berserker Knights that survive the highest level of corruption are promoted to Lord status. Lords are distinguished by their ornate Phazite plating and the Phazon reserves they carry on their backs."]]''
--->--'''Scan Data'''
Berserker Knights and Lords are the newest iteration of Phazon super soldier experiments, replacing the old Elite Pirates.

to:

[[folder: Berserkers]]
[[quoteright:350:https://static.
Covern]]
[[quoteright:116:https://static.
tvtropes.org/pmwiki/pub/images/berserker_2.org/pmwiki/pub/images/covern_sprite.png]]
-> Debut: ''VideoGame/MetroidPrime3Corruption''
-->''[[AC:"Berserker Lords are a desperate measure, designed to exploit Phazon as much as possible.
''VideoGame/SuperMetroid''
The few Berserker Knights that survive spectral beings Phantoon used to guard the highest level of corruption are promoted to Lord status. Lords are distinguished by their ornate Phazite plating and the Phazon reserves they carry wrecked ship on their backs."]]''
--->--'''Scan Data'''
Berserker Knights and Lords are the newest iteration of Phazon super soldier experiments, replacing the old Elite Pirates.
Zebes.



* DegradedBoss: The first Berserker Lord is also the first boss battle of ''Corruption''. The Berserker Knights are far less formidable.
* DestinationDefenestration: The first Bersker Lord is introduced throwing a federation marine through a window.
* GiantMook: You do get to see Berserker Knights deployed alongside other pirate troops, which does somewhat make up for their short comings. It's still not enough to beat Samus, but [[RedShirtArmy Federation Marines]] got very nervous when pirate troopers had this kind of backup.
* GrievousHarmWithABody: Having built in projectiles does not stop Berserker Knights from throwing other pirate troops at their enemies.
* HoistByHisOwnPetard: Killing them involves knocking their own projectiles back at them. Samus pretty much has to beat [[ImplacableMan Lords this way]]. With the weaker Knights she can break their armor with a screw attack, by pass it with a nova beam shot while using the x-ray visor or, in open air areas, dispatch them with a shot from her gunship.
* LawOfChromaticSuperiority: Unlike most phazon cases, it's the brown and red Knights that are inferior to the blue and grey Lords. However, the red projectiles the Lords shoot are more dangerous than the blue ones.
* RasputinianDeath: The first Berserker Lord is shot by Samus, electrocuted by a barrier, thrown into the void of space, and rammed with a fighter.
* ShockwaveStomp: This is one of their attacks. The Lords in particular are strong enough, and [[EarlyBirdBoss fought early enough in the game]], that they will almost assuredly [[OneHitKill kill]] Samus if she happens to be underneath one when it does it, although the shock wave itself she can very much survive and they usually use it when Samus is fairly far away. Still, considering her suit can take hits from Kraid, Omega Pirate and Mogenar, all of whom are even larger than Berserker Lords, it's a testament to the strength of the Lords.
* SuperSpit: They can spray liquid Phazon from their mouths.
* UnskilledButStrong: They are not outfitted with any of the equipment used by Elite Pirates, as most berserkers would not have the dexterity to use them anyway. They also are not really in need of energy siphoning, shielding or cannons when it takes half the game for Samus to find anything her cannon can shoot that doesn't bounce off their bodies and those bodies shoot back on their own. That cloaking device would have been nice, though.
* VacuumMouth: Berserker Lords [[AIRoulette may]] attempt this if they see Samus in morph ball mode. For better [[FeedItABomb or worse]] they can't manage to swallow her if she does get caught in their mouths.
* VillainForgotToLevelGrind: The second Berserker Lord is the same as the first. By then you've acquired weapons that make the battle much easier.

to:

* DegradedBoss: The first Berserker Lord is also the first boss battle of ''Corruption''. The Berserker Knights are far less formidable.
* DestinationDefenestration: The first Bersker Lord is introduced throwing a federation marine through a window.
* GiantMook: You do get to see Berserker Knights deployed alongside other pirate troops, which does somewhat make up for their short comings.
AmbiguousSituation: It's still not quite clear whether they were formed from the souls of the crewmates of the vessel they haunt or if Phantoon brought them with it when it moved into the ship.
* BodyHorror: Each Covern is multiple spirits combined into a misshapen mass, resembling a floating mass of tumorous flesh with several skeletal heads.
* MultipleHeadCase: They have no less than three visible heads in their sprites.
* NoOntologicalInertia: Once Phantoon is "killed" they vanish.
* OurGhostsAreDifferent: They're malformed, tumorous masses with several screaming heads that flicker into reality just long
enough to beat Samus, but [[RedShirtArmy Federation Marines]] got very nervous when pirate troopers had this kind of backup.
* GrievousHarmWithABody: Having built
get a hit in projectiles does not stop Berserker Knights from throwing other pirate troops at their enemies.
before dissipating.
* HoistByHisOwnPetard: Killing them involves knocking their own projectiles back at them. Samus pretty much has to beat [[ImplacableMan Lords this way]]. With the weaker Knights she can break their armor with a screw attack, by pass it with a nova beam shot while using the x-ray visor or, in open air areas, dispatch them with a shot from her gunship.
* LawOfChromaticSuperiority: Unlike most phazon cases, it's the brown and red Knights that are inferior to the blue and grey Lords. However, the red projectiles the Lords shoot are more dangerous than the blue ones.
* RasputinianDeath: The first Berserker Lord is shot by Samus, electrocuted by a barrier, thrown into the void of space, and rammed with a fighter.
* ShockwaveStomp: This is one of their attacks. The Lords in particular are strong enough, and [[EarlyBirdBoss fought early enough in the game]], that they will almost assuredly [[OneHitKill kill]] Samus if she happens
WasOnceAMan: They used to be underneath one when it does it, although the shock wave itself she can very much survive and they usually use it when Samus is fairly far away. Still, considering her suit can take hits from Kraid, Omega Pirate and Mogenar, all of whom are even larger than Berserker Lords, it's a testament to the strength of the Lords.
* SuperSpit: They can spray liquid Phazon from their mouths.
* UnskilledButStrong: They are not outfitted with any of the equipment used by Elite Pirates, as most berserkers would not have the dexterity to use them anyway. They also are not really in need of energy siphoning, shielding or cannons when it takes half the game for Samus to find anything her cannon can shoot that doesn't bounce off their bodies and those bodies shoot back on their own. That cloaking device would have been nice, though.
* VacuumMouth: Berserker Lords [[AIRoulette may]] attempt this
sentient beings (presumably Chozo if they see Samus in morph ball mode. For better [[FeedItABomb or worse]] they can't manage to swallow her if she does get caught in their mouths.
* VillainForgotToLevelGrind: The second Berserker Lord is
were the same as the first. By then you've acquired weapons that make the battle much easier.ship's crew) before dying and becoming Phantoon's twisted minions.



[[folder: Master Brain]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/master_brain.PNG]]
-> Debut: ''VideoGame/MetroidPrimeFederationForce''
An organic supercomputer created to control the Doomseye and serve as a leader in the Bermuda System.

to:

[[folder: Master Brain]]
[[quoteright:250:https://static.
Mecha Ridley]]
-> Debut: ''VideoGame/MetroidZeroMission''
[[quoteright:350:https://static.
tvtropes.org/pmwiki/pub/images/master_brain.PNG]]
-> Debut: ''VideoGame/MetroidPrimeFederationForce''
An organic supercomputer created to control
org/pmwiki/pub/images/mecha_ridley_3.png]]
Also known as
the Doomseye and serve as a leader in Ridley Robot, Mecha Ridley is an incomplete robotic weapon built by Ridley on his own image. It is the Bermuda System.surprise FinalBoss of ''Metroid: Zero Mission'', residing inside the Space Pirate Mothership.



* ArcVillain: The recurring pirate villains are indisposed at the time of the game, so it serves as the primary threat.
* BigBad: Of ''Federation Force''.
* BrainInAJar: Like its predecessors.
* CoresAndTurretsBoss: It never attacks directly, but it has self-repairing batteries of turrets to defend itself and summons minions.
* EvilKnockoff: It's a pirate-made Aurora Unit, which were themselves good knockoffs of Mother Brain.
* {{Expy}}: It serves the same role as Mother Brain and looks almost exactly like an Aurora Unit.
* FiveSecondForeshadowing: The only clue to its existence is earlier in the level where you encounter it.
* HealingFactor: It has an autorepair function and will regenerate health if not damaged quickly enough.
* HugeHolographicHead: It briefly appears in hologram form, though that's actually how big it is.
* MindControlDevice: Unlike Mother Brain it actually demonstrates this ability in the game, using it to [[spoiler: turn Samus against the marines]].
* MinimalistCast: Besides General Miles, Master Brain is the only character to talk in the campaign.
* OrganicTechnology: It's a living supercomputer.
* PostFinalBoss: It's the final opponent fought in ''Federation Force'', but its only defense consists of weak turrets and it has low overall health.
* PurpleIsPowerful: Its holographic representation is purple, reflecting its imposing nature and mental powers.
* SapientShip: The Doomseye is essentially its body.
* ShrinkRay: Inverted. It controls the enlargement mechanisms used by the pirates.
* WetwareCPU: Its role onboard the Doomseye.

to:

* ArcVillain: The recurring pirate villains are indisposed AchillesPowerCord: Because this weapon was not finished, Mecha Ridley is attached to several power cords and is thus unable to maneuver around Samus like the original space dragon it was based upon.
* AllThereInTheManual: Prior to ''VideoGame/SuperSmashBrosUltimate'', the name "Mecha Ridley" was translated from a name only mentioned in Japanese ''Zero Mission'' guides. Similarly, its only official English name
at the time time, Ridley Robot, was derived from the official ''Nintendo Power'' guidebook.
* AttackItsWeakPoint: A spot on its chest is vulnerable. Presumably the pirates were going to armor it but didn't get the chance.
* BreathWeapon: It can breathe fire, just like the original Ridley.
* DynamicDifficulty: If you collect all hidden items before confronting it, Mecha Ridley will become three times as tough and powerful.
* EyeBeams: One of its attacks consists of green laser beams coming from its eyes.
* FinalBoss: It is the final major opponent that Samus must defeat in ''Zero Mission''.
* GiantSpaceFleaFromNowhere: There's just no hint whatsoever that this thing exists before you confront it besides a short cutscene showing [[EyeAwaken one of its eyes opening]], but that could've been anything. It's to the point that a lot of the information we know about it comes from WordOfGod.
* HomingProjectile: Its missiles will target Samus wherever she stands.
* KillerRobot: It's primarily a weapon, after all.
* LoadBearingBoss: Defeat it to start the obligatory self-destruct countdown.
* MacrossMissileMassacre: Another one of its attacks. It fires those from its back.
* PostClimaxConfrontation: It's technically the final boss
of the game, so it serves as but by then the primary threat.
* BigBad: Of ''Federation Force''.
* BrainInAJar: Like its predecessors.
* CoresAndTurretsBoss: It never attacks directly, but it has self-repairing batteries of turrets to defend itself and summons minions.
* EvilKnockoff:
main plot's been wrapped up. It's mainly a pirate-made Aurora Unit, which were themselves good knockoffs nice little bow to cap off Samus's acquisition of Mother Brain.
* {{Expy}}: It serves
the same role as Mother Brain and looks almost exactly like an Aurora Unit.
ancient power suit.
* FiveSecondForeshadowing: The only clue to its existence is earlier in the level where you encounter it.
* HealingFactor: It has an autorepair function and will regenerate health if not damaged quickly enough.
* HugeHolographicHead: It briefly appears in hologram form, though that's actually how big it is.
* MindControlDevice: Unlike Mother Brain it actually demonstrates this ability in the game, using it to [[spoiler: turn Samus against the marines]].
* MinimalistCast: Besides General Miles, Master Brain is the only character to talk in the campaign.
* OrganicTechnology:
RobotMe: It's Ridley, except as a living supercomputer.
ROBOT!
* PostFinalBoss: It's StationaryBoss: It can't move due to the final opponent fought in ''Federation Force'', but power cables connecting it to the wall.
* TakingYouWithMe: Unlike most ''Metroid'' examples of LoadBearingBoss, Mecha Ridley's self-destruct sequence is clearly meant to take Samus with it, as
its only defense consists of weak turrets eyes start blinking red the moment it's defeated.
* UnfinishedUntestedUsedAnyway: This robot is not even close to being finished, as it was intended to have the walking
and it has low overall health.
* PurpleIsPowerful: Its holographic representation
flying units installed. But given that Samus is purple, reflecting its imposing nature infiltrating the Space Pirate Mothership and mental powers.
* SapientShip: The Doomseye
slaughtering all onboard, it is essentially its body.
* ShrinkRay: Inverted. It controls
sent out to deal with the enlargement mechanisms used by the pirates.
Hunter as a last ditch effort.
* WetwareCPU: Its role onboard the Doomseye.WhoNeedsTheirWholeBody: It puts up a pretty good fight for a torso.



[[folder: Mimic]]
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/metroid_mimic.png]]
-> Debut: ''[[Manga/MetroidManga Metroid Manga ]]''
A shapeshifting assassin created to kill Federation officials. Appears in the [[Manga/MetroidManga manga]].

to:

[[folder: Mimic]]
[[quoteright:300:https://static.
Parasite Queen]]
[[quoteright:350:https://static.
tvtropes.org/pmwiki/pub/images/metroid_mimic.org/pmwiki/pub/images/parasitequeen.png]]
-> Debut: ''[[Manga/MetroidManga Metroid Manga ]]''
''VideoGame/MetroidPrime''
-->''[[AC:"Parasite female, genetically enhanced by unknown means."]]''
--->--'''Scan Data'''
A shapeshifting assassin created to kill Federation officials. Appears genetically-enhanced Parasite fought in the [[Manga/MetroidManga manga]].Frigate ''Orpheon'' after she broke loose. First boss of ''Metroid Prime''.



* AllThereInTheManual: In never appears in the games, only the canon manga.
%%* AxCrazy: Its sole purpose for living is to kill.
* MadeOfIron: It doesn't even notice the Federation guards shooting it.
* NoBodyLeftBehind: Samus blasts it into ash.
* OvershadowedByAwesome: Something capable of drastically altering its mass and shape, enough to fool the most advanced sensors and security checks before changing into a form specifically designed to kill its target should be terrifying. Instead Samus kills it in seconds.
* ShapeshifterBaggage: When it disguised itself as a bundle of flowers a child could carry it easily, but its combat form towers over humans.
* TooManyMouths: It has extra mouths in its claws.
* VerbalTic: Exactly half of its dialogue is the word kill.

to:

* AllThereInTheManual: In never appears in AcidAttack: While the games, only parasites have acidic mouth glands naturally, Phazon exposure caused a mutation that enhanced said glands on the canon manga.
%%* AxCrazy: Its sole purpose for living
Queen, which is to kill.
* MadeOfIron: It doesn't even notice
why she's constantly drooling acid from the Federation guards shooting it.
mouth. Presumably, this is the source of her BreathWeapon attack.
* NoBodyLeftBehind: Samus blasts it AttackOfThe50FootWhatever: Phazon experimenting turned this otherwise rat-sized parasite into ash.
a huge monstrosity.
* OvershadowedByAwesome: Something capable of drastically altering its mass and shape, enough to fool GoneHorriblyRight: The Parasite Queens were the most advanced sensors successful test of Phazon's effects on her kind, having managed to reach their humongous size without dying from over-exposure. Then two of them broke out and security checks started killing and infesting the crew. By the time Samus [[LateToTheTragedy gets there]], parasites are running all over the now-stricken ship and most of the crew are either dead or in [[BodyHorror such states]] that putting a Charge Beam through their heads is a MercyKill.
* InsectQueen: While not necessarily insects, the Parasites and their method of reproduction are fairly insectoid.
* MonsterProgenitor: Most of the regular parasites you find in your way (presumably some of them are her fellow test subjects) are implied to come from her.
* KingMook: The biggest of the Parasites you find. And the strongest too.
* LoadBearingBoss: Justified. She falls into the Frigate's core reactor after being defeated, causing it to malfunction.
* ShieldedCoreBoss: It uses the reactor's shields to protect itself from Samus's beams. Strangely, the opposite isn't true, as the Parasite's attacks can pass through the shields for no real reason.
* StarterVillain: The first boss of ''Prime''. Also, the first Phazon-infused boss of several Samus meets.
* ThereIsAnother: There are actually ''three'' Parasite Queens on the ship, but Samus only fights the one in the reactor core. Another one that broke free and went on a rampage with it was killed by the Pirates themselves as it reached the evacuation chamber, and the third one was still in stasis
before changing into a form specifically designed to kill its target should be terrifying. Instead it broke free once the reactor went critical. Luckily, by the time Samus kills it in seconds.
* ShapeshifterBaggage: When it disguised itself as a bundle of flowers a child could carry it easily, but its combat form towers over humans.
* TooManyMouths: It has extra mouths in its claws.
* VerbalTic: Exactly half of its dialogue is
walks into this event during the word kill.evacuation sequence, the Pirates themselves kill it before it can do anything.


Added DiffLines:


[[folder: Thardus]]
-> Debut: ''VideoGame/MetroidPrime''
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/thardus_artwork.jpg]]
[[caption-width-right:350:The least of your problems on Tallon IV...]]
-->''[[AC:"East Quarantine Cave has been secured. Specimen remains in the Quarantine area. All experiments have been suspended pending pacification of area. Quarantine specimen exhibits highly aggressive behavior. Its body structure, composed of Phazon ore, appears nearly invulnerable. This has rendered our efforts to train and discipline subject useless as security breaches resulting in massive casualties have occurred. Access is strictly prohibited until further notice."]]''
--->--'''Project Titan'''
A massive RockMonster encountered in Metroid Prime, and truly stunning example of the Pirate's never-quenching desire to subvert science.
----
* AnIcePerson: Is able to perform an attack that will encase Samus in ice if it hits. Also creates an ice storm as the battle progresses hindering her ability to see.
* AttackItsWeakPoint: You must use the thermal visor to locate Phazon nodes vulnerable to missile attacks, then shoot them enough to shatter the rocks covering them before shooting the nodes themselves until they explode. Rinse and repeat until the boss dies.
* BossArenaRecovery: Breaking the rocks Thardus is trying to throw at you reveals items.
* DevelopersForesight: Thardus has extreme weakness to the Plasma beam while the Ice Beam does no damage; the player shouldn't have these weapons during the fight.
* ElementalPowers: DishingOutDirt and AnIcePerson, all in one.
* {{Foreshadowing}}: The fact that Phazon granted inanimate material intelligence hints at [[spoiler: the Phazon itself being sentient]].
* {{Golem}}: It's also a Phazonlem. This results in...
* GoneHorriblyWrong: Subverted. The Pirates realized it was too difficult to control, and in a rare flash of savviness quarantined it and left it dormant rather than attempt to control it or completely scrap the experiment, making occasional tests on it and waiting until a way to control it becomes more accessible. Too bad Samus found it before they finished...
* PowerCopying: You absorb the spider ball from his defeated rubble pile. Because... magnets?
* PsychoPrototype: An early attempt at Phazon animation of inanimate material. It backfired spectacularly by creating a RockMonster which instinctively tried to kill everything and anything in reach.
* ReadingsAreOffTheScale: While Samus needs to the use the Thermal Visor to detect the Phazon nodes in Thardus's rocky body, actually exposing the nodes overloads the visor with the released thermal energy and forces Samus to switch back to the Combat Visor until she destroys them.
* RockMonster: An entity of living ice and rock empowered by Phazon.
* RollingAttack: Will periodically form into a ball and attempt to squash the player. If the player decides to risk dropping some Morph Ball bombs in the path of its attack it can expose Thardus's weak point without needing to use the Thermal Visor.
* ShockAndAwe: Can generate moderate electric attacks as well.
* ShockWaveStomp: The aforementioned ice attack is triggered by smashing the ground with its "fists".
* SoreLoser: Just as Samus is walking away after defeating Thardus, a rock hits and bounces off of her helmet.
* {{Telekinesis}}: The whole "creature" is nothing more than a loose collection of Phazon fused rocks assembled into a roughly humanoid shape. It also throws stones at the player using this ability.
* WeaponizedAnimal: The Pirates attempt, but ultimately fail to turn Thardus into a weapon. He's in the cave where the player finds him because they found it difficult to tame.
* TheWormThatWalks: It is not just one singular lump of rock, ice, and Phazon ore. It's a collection of floating rocks in a roughly humanoid shape.
[[/folder]]

[[folder: Elite Pirates]]
[[quoteright:243:https://static.tvtropes.org/pmwiki/pub/images/243px_elite_pirate_mp1_artwork_01.png]]
-> Debut: ''VideoGame/MetroidPrime''
-->''[[AC:"Phazon-enhanced Space Pirate. Incredibly strong, armored, and well armed."]]''
--->--'''Scan Data'''
After numerous failures at creating super soldiers through Phazon exposure, several key breakthroughs with the production of the "Phazon Strain Vertigo" allowed the creation of these deadly warriors.
----
* BodyHorror: Phazon mutations aside, their artillery cannons are ''grafted'' into their shoulders, something that can be seen in more grisly detail on the character model in the Remastered version.
* EliteMooks: It's right there in their names.
* LegacyCharacter: Two of them, in different ways. There are Pirate units that share the name in ''Federation Force'', though they lack any Phazon enhancements, and there are the Berserkers, which have a different name but are clearly the next step in the project.
* MightyGlacier: They aren't particularly fast but they can soak up a lot of fire. One of the scans note it would be wise to field them alongside the far more mobile regular infantry and flying troops to compensate.
* MookChivalry: Averted. One of the scans mentions having them work in concert with other troops in order to circumvent the Elite's weaknesses.
* NoSell: Their energy siphon systems make all beam attacks useless.
* PsychoPrototype: Not them, but the initial test subjects of Project Helix proved disastrous as the regular Phazon injections caused their brain tissue to degenerate even as their muscles were augumented. The ones who actually survived their birth and infancy had unrecoverable psychotic breakdowns as juveniles where they killed anything in reach before expiring. Only once the breakthrough of the "Phazon Strain Vertigo" was achieved were Elite Pirates successfully created, not that it stopped testing alternate methods as the Phazon Elite proved.
* RapidAging: The Phazon infusion seems to have accelerated their aging, going from embryos to adults in only a matter of days. However, it's noted in the Pirate logs that it's highly likely not even the Omega Pirate has very long to live as a result of the Phazon infusion due to cell degeneration, as none of the Elites have survived past "two deca-cycles".
* ShockwaveStomp: They create one with their wave quake generators.
* ShoulderCannon: They have miniature artillery cannons mounted on their shoulders.
* SuperSoldier: Their purpose.
* TykeBomb: According to the Pirate logs, many of the Elite Pirates were infused with Vertigo Phazon when they were just embryos, meaning they were meant to be super soldiers from the moment they are born.
[[/folder]]

[[folder: Phazon Elite]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/phazon_elite_mp1_screenshot_04.png]]
-> Debut: ''VideoGame/MetroidPrime''
-->''[[AC:"Elite Pirate infused with energized Phazon."]]''
--->--'''Scan Data'''
An Elite Pirate that was directly infused with a variant of energized Phazon at the cost of its sanity.
----
* EliteMooks: It's a step beyond the Elite Pirates, who themselves were this to the standard Pirate troops.
* MacGuffinGuardian: Samus has to release it from stasis and fight it to the death in order to acquire the Chozo Artifact of Warrior, which was seemingly locked away with it.
* NoSell: It has the same energy siphon systems as the standard elites.
* PhlebotinumOverdose: Unlike the Elite Pirates who were carefully infused with the Vertigo Phazon strand as embryos, the Phazon Elite was directly infused with "energized" Phazon. As a result, it's a walking mass of mutant growths without much if any higher thought. Its not any less vicious though.
* PsychoPrototype: It's the EliteMook of an existing EliteMook, but the direct energized Phazon infusion stripped the Phazon Elite of much of its higher brain functions as a consequence.
* SealedEvilInACan: The Phazon Elite is resting inside a stasis pod when Samus encounters it. She needs to intentionally break it out with Power Bombs in order to claim the Chozo Artifact in the room with it.
* ShockwaveStomp: It can do this more rapidly than the standard Elites to make up for its lack of an [[ShoulderCannon artillery cannon]].
* ThereIsAnother: While Samus only ever fights one Phazon Elite, log book entries use the plural form while describing it, indicating that more of them were made.
* VolcanicVeins: Bright blue veins filled with Phazon.
* YourDaysAreNumbered: The energized Phazon infusion has reportedly drastically reduced the Phazon Elite's lifespan even by the standards of the Elite Pirates, [[LackOfEmpathy not that Science Team actually cares]].
[[/folder]]

[[folder: Omega Pirate]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/omega_pirate_render.png]]
[[caption-width-right:350:''"Finish Her!"'']]
-> Debut: ''VideoGame/MetroidPrime''
-->''[[AC:"Elite Pirate Upsilon's propensity for Phazon has enabled our research team to infuse it far beyond our safety restrictions, and the results have been extremely encouraging. Its constant Phazon diet has increased its mass exponentially, but it has retained all mental faculties and shows dexterity with all Elite weaponry, including Plasma incendiary launchers and the chameleon manta issued for cloaking purposes. Elite Pirate Upsilon exhibits miraculous healing abilities; when injured, it seeks out Phazon deposits and coats itself in the substance, which instantly mends the creature's wounds. The subject, which we are code-naming Omega Pirate based on these developments, shows potential to be a new standard for our armies. Our only concern at this point is its potential over-dependence on Phazon."]]''
--->--'''Pirate Data Log 11.232.8'''
A living testament to the lengths High Command will go to twist and mutate their own kind.
----
* AdaptationalModesty: The Omega Pirate has a lot more armor plating in the Remastered version, covering up the mechanical spinal column that all of the Tallon IV pirates seem to have.
* AttackOfTheFiftyFootWhatever: Considering how normal Space Pirates are approximately human-sized, it's quite jarring.
* BornWinner: The only reason he's so huge and powerful compared to the other Elite Pirates is because he was just naturally born with a superhigh Phazon tolerance, so the scientists were able to pump nearly limitless amounts of Phazon into him beyond what would kill most. However...
* CastFromLifespan: Science team's research suggests that though he's had literally no adverse effects to the Phazon yet, his lifespan will likely be short judging from even the successful Elite Pirates' survival rates.
* ClimaxBoss: He's the pinnacle of the Pirates' experimentation with Phazon in ''Prime'', and his defeat changes the focus of the plot from disrupting the Pirates' operations to removing the threat of Phazon in general. He also carries the final suit upgrade in the game, the Phazon Suit, although Samus still has to gather the Chozo artifacts across the planet before she can proceed to the [[TheVeryDefinitelyFinalDungeon Impact Crater]].
* CodeName: Was originally just 'Space Pirate Upsilon', before being dubbed the Omega Pirate by the research teams.
* EvilLaugh: He gives a very creepy one while he's cloaked, which is also the cue that he's about to appear in a Phazon puddle and start rebuilding his armor.
* EyeLightsOut: Its flaming eyes go out when it dies.
* FlunkyBoss: And God help you if it summons [[DemonicSpiders Wave Troopers]]. You're warned that it's about to do this when it growls "FINISH HER!"
* HealingFactor: Can absorb raw Phazon to grow back damaged flesh and exoskeleton tissue.
* ImMelting: As it dies, its body begins to crumble apart and melt into Phazon. As it fell onto Samus while doing this, this causes her suit to absorb and merge with its fluids to become the Phazon Suit.
* InvisibilityCloak: Turns one on when his armor is damaged to protect his health bar till it is fixed.
* KingMook: A bigger, better version of the Elite Pirates. Justified as he's an Elite Pirate who's a BornWinner, having the right genetics to safely absorb far more Phazon than his fellows and thus mutate more drastically.
* MonstrousMandibles: He's been given a pair of splitting mandibles near his lower jaw, in the Remastered version.
* PhlebotinumDependence: It will retreat to Phazon puddles to restore its damaged armor. This is also the only performance concern that has been noted by Science Team, as it will prioritize this over continuing combat when possible along with the logistical concerns of even having a sufficient Phazon supply always on hand for it.
* ShoulderCannon: DualWielding them, no less.
* SmallRoleBigImpact: He only shows up for a single boss fight in ''Metroid Prime'', but the circumstances of his death indirectly led to the creation of Dark Samus.
* SuperSoldier: The largest and most powerful of them.
* UnwittingInstigatorOfDoom: It's certainly trying to doom Samus, but as a result of the conditions of its death ''Dark Samus'' is essentially born from its remains.
[[/folder]]

[[folder: Berserkers]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/berserker_2.png]]
-> Debut: ''VideoGame/MetroidPrime3Corruption''
-->''[[AC:"Berserker Lords are a desperate measure, designed to exploit Phazon as much as possible. The few Berserker Knights that survive the highest level of corruption are promoted to Lord status. Lords are distinguished by their ornate Phazite plating and the Phazon reserves they carry on their backs."]]''
--->--'''Scan Data'''
Berserker Knights and Lords are the newest iteration of Phazon super soldier experiments, replacing the old Elite Pirates.
----
* DegradedBoss: The first Berserker Lord is also the first boss battle of ''Corruption''. The Berserker Knights are far less formidable.
* DestinationDefenestration: The first Bersker Lord is introduced throwing a federation marine through a window.
* GiantMook: You do get to see Berserker Knights deployed alongside other pirate troops, which does somewhat make up for their short comings. It's still not enough to beat Samus, but [[RedShirtArmy Federation Marines]] got very nervous when pirate troopers had this kind of backup.
* GrievousHarmWithABody: Having built in projectiles does not stop Berserker Knights from throwing other pirate troops at their enemies.
* HoistByHisOwnPetard: Killing them involves knocking their own projectiles back at them. Samus pretty much has to beat [[ImplacableMan Lords this way]]. With the weaker Knights she can break their armor with a screw attack, by pass it with a nova beam shot while using the x-ray visor or, in open air areas, dispatch them with a shot from her gunship.
* LawOfChromaticSuperiority: Unlike most phazon cases, it's the brown and red Knights that are inferior to the blue and grey Lords. However, the red projectiles the Lords shoot are more dangerous than the blue ones.
* RasputinianDeath: The first Berserker Lord is shot by Samus, electrocuted by a barrier, thrown into the void of space, and rammed with a fighter.
* ShockwaveStomp: This is one of their attacks. The Lords in particular are strong enough, and [[EarlyBirdBoss fought early enough in the game]], that they will almost assuredly [[OneHitKill kill]] Samus if she happens to be underneath one when it does it, although the shock wave itself she can very much survive and they usually use it when Samus is fairly far away. Still, considering her suit can take hits from Kraid, Omega Pirate and Mogenar, all of whom are even larger than Berserker Lords, it's a testament to the strength of the Lords.
* SuperSpit: They can spray liquid Phazon from their mouths.
* UnskilledButStrong: They are not outfitted with any of the equipment used by Elite Pirates, as most berserkers would not have the dexterity to use them anyway. They also are not really in need of energy siphoning, shielding or cannons when it takes half the game for Samus to find anything her cannon can shoot that doesn't bounce off their bodies and those bodies shoot back on their own. That cloaking device would have been nice, though.
* VacuumMouth: Berserker Lords [[AIRoulette may]] attempt this if they see Samus in morph ball mode. For better [[FeedItABomb or worse]] they can't manage to swallow her if she does get caught in their mouths.
* VillainForgotToLevelGrind: The second Berserker Lord is the same as the first. By then you've acquired weapons that make the battle much easier.
[[/folder]]

[[folder: Master Brain]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/master_brain.PNG]]
-> Debut: ''VideoGame/MetroidPrimeFederationForce''
An organic supercomputer created to control the Doomseye and serve as a leader in the Bermuda System.
----
* ArcVillain: The recurring pirate villains are indisposed at the time of the game, so it serves as the primary threat.
* BigBad: Of ''Federation Force''.
* BrainInAJar: Like its predecessors.
* CoresAndTurretsBoss: It never attacks directly, but it has self-repairing batteries of turrets to defend itself and summons minions.
* EvilKnockoff: It's a pirate-made Aurora Unit, which were themselves good knockoffs of Mother Brain.
* {{Expy}}: It serves the same role as Mother Brain and looks almost exactly like an Aurora Unit.
* FiveSecondForeshadowing: The only clue to its existence is earlier in the level where you encounter it.
* HealingFactor: It has an autorepair function and will regenerate health if not damaged quickly enough.
* HugeHolographicHead: It briefly appears in hologram form, though that's actually how big it is.
* MindControlDevice: Unlike Mother Brain it actually demonstrates this ability in the game, using it to [[spoiler: turn Samus against the marines]].
* MinimalistCast: Besides General Miles, Master Brain is the only character to talk in the campaign.
* OrganicTechnology: It's a living supercomputer.
* PostFinalBoss: It's the final opponent fought in ''Federation Force'', but its only defense consists of weak turrets and it has low overall health.
* PurpleIsPowerful: Its holographic representation is purple, reflecting its imposing nature and mental powers.
* SapientShip: The Doomseye is essentially its body.
* ShrinkRay: Inverted. It controls the enlargement mechanisms used by the pirates.
* WetwareCPU: Its role onboard the Doomseye.
[[/folder]]

[[folder: Mimic]]
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/metroid_mimic.png]]
-> Debut: ''[[Manga/MetroidManga Metroid Manga ]]''
A shapeshifting assassin created to kill Federation officials. Appears in the [[Manga/MetroidManga manga]].
----
* AllThereInTheManual: In never appears in the games, only the canon manga.
%%* AxCrazy: Its sole purpose for living is to kill.
* MadeOfIron: It doesn't even notice the Federation guards shooting it.
* NoBodyLeftBehind: Samus blasts it into ash.
* OvershadowedByAwesome: Something capable of drastically altering its mass and shape, enough to fool the most advanced sensors and security checks before changing into a form specifically designed to kill its target should be terrifying. Instead Samus kills it in seconds.
* ShapeshifterBaggage: When it disguised itself as a bundle of flowers a child could carry it easily, but its combat form towers over humans.
* TooManyMouths: It has extra mouths in its claws.
* VerbalTic: Exactly half of its dialogue is the word kill.
[[/folder]]
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* FlyingFace: According to ''Other M'''s concept art, the part of Phantoon that you fight as boss is actually one of these, and the rest of its body is concealed on multiple planes of reality. In its boss fight in ''Other M'', it also summons multiple disembodied hands.

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* FlyingFace: According to ''Other M'''s concept art, the part of Phantoon that you fight as boss is actually one of these, and the rest of its body is concealed on multiple planes of reality. In its boss fight in ''Other M'', it also summons multiple [[GiantHandsOfDoom disembodied hands.hands]], effectively making it ''Metroid's'' answer to Nintendo's recurring "floating head and hands" bosses.
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* EmptyShell: Supplementary materials reveal the Zebesian clones created by the Galactic Federation in Other M to be this, having had their intelligence, emotions, and sense of independence bred out so as to be better used as pawns. It's because of this that they're barely a threat to the galaxy compared to natural Zebesians, even less so when they aren't controlled by a leader.

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* EmptyShell: Supplementary materials reveal the Zebesian clones created by the Galactic Federation in Other M ''Other M'' to be this, having had their intelligence, emotions, and sense of independence bred out so as to be better used as pawns. It's because of this that they're barely a threat to the galaxy compared to natural Zebesians, even less so when they aren't controlled by a leader.



* MascotMook: They are the de facto Space Pirate troopers. In official artworks of the ''Metroid'' franchise, the Space Pirate forces are almost always depicted to be Zebesians.

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* MascotMook: They are the de facto Space Pirate troopers. In official artworks of the ''Metroid'' franchise, the Space Pirate Pirates' forces are almost always depicted to be as Zebesians.



* NoNameGiven: We still don't know the real name of the species.

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* NoNameGiven: We still don't know the real name of the their species.

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* ArtificialHuman: ''Other M'' has the Galactic Federation creating their own series of {{cyborg}} Zebesian clones to use as bioweapons. Supplementary materials reveal that they lack the intelligence and emotions of natural Zebesians so as to make them more subservient, and because of it are barely a threat unless controlled by a higher power like MB.



* {{Cyborg}}: They are often augmented with environmental survival systems and weapons.

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* {{Cyborg}}: They are often augmented with environmental survival systems and weapons. The ones made by the Galactic Federation on the BOTTLE SHIP are borderline {{Full Conversion Cyborg}}s, although ironically enough their implants appear to be cruder in design than those made by the Space Pirates.



* EmptyShell: Supplementary materials reveal the Zebesian clones created by the Galactic Federation during the events of ''[[VideoGame/MetroidOtherM Other M]]'' to be this, being unintelligent and lacking a sense of independence so as to be better used as pawns. It's because of this that they are considered to be even less of a threat to the galaxy than regular Zebesians, even less so when they aren't controlled by a leader.

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* EmptyShell: Supplementary materials reveal the Zebesian clones created by the Galactic Federation during the events of ''[[VideoGame/MetroidOtherM in Other M]]'' M to be this, being unintelligent having had their intelligence, emotions, and lacking a sense of independence bred out so as to be better used as pawns. It's because of this that they are considered to be even less of they're barely a threat to the galaxy than regular compared to natural Zebesians, even less so when they aren't controlled by a leader.
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* EmptyShell: Supplementary materials reveal the Zebesian clones created by the Galactic Federation during the events of ''[[VideoGame/MetroidOtherM Other M]]'' to be this, being unintelligent and lacking a sense of independence so as to be better used as pawns. It's because of this that they are considered to be even less of a threat to the galaxy than regular Zebesians, even less so when they aren't controlled by a leader.
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Space Jews is about fantasy races showing obvious stereotypes of real people.


* SpaceJews: WordOfGod says that them being called Zebesians despite not originating on the planet Zebes is a reference to European colonists being called American.
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* EvilIsBigger: Their main leaders consistently dwarf Samus despite her being a StatuesqueStunner in PoweredArmor, and even the rank-and-file troops such as the Zebesians are OneHeadTaller than her.

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* EvilIsBigger: Their main leaders consistently dwarf Samus despite her being a StatuesqueStunner in PoweredArmor, and even the rank-and-file troops such as the Zebesians are OneHeadTaller taller than her.

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* ComedicSociopathy: In the ''Prime'' games, the Data logs provides a humorous side to their antics. "They were promptly shot." Followed by "They too were shot."


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* LaughablyEvil: In the ''Prime'' games, the Data logs provides a humorous side to their antics. "They were promptly shot." Followed by "They too were shot."
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* HundredPercentCompletion: An odd case for this is that Spore Spawn [[SubvertedTrope is entirely unnecessary to 100% the game]]. Unlike other bosses, its treasure is an item scattered around the map, but with certain movement tricks you can get a "later" Super Missile Tank before fighting Spore Spawn. From there, with camera tricks, you can break into the area containing Spore Spawn's tank and steal it, and since bosses don't add to the percentage, you never have to fight it this way.
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The reptilian/insectoid pirate group encountered on Aether. They were investigating Phazon on the planet while avoiding the conflict between the Luminoth and Ing. Their efforts were hampered by the appearance of Dark Samus, discovery by the Ing, being followed by the Federation, and eventually the arrival of Samus. Though their forces were greatly reduced by the time they're encountered ''Echoes'', they fielded troopers, grenadiers, aerotroopers, and commandos that impeded Samus's progress -- and provided useful hosts for the Ing.

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The reptilian/insectoid pirate group encountered on Aether. They were investigating Phazon on the planet while avoiding the conflict between the Luminoth and Ing. Their efforts were hampered by the appearance of Dark Samus, discovery by the Ing, being followed by the Federation, and eventually the arrival of Samus. Though their forces were greatly reduced by the time they're encountered in ''Echoes'', they fielded troopers, grenadiers, aerotroopers, and commandos that impeded Samus's progress -- and provided useful hosts for the Ing.
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* FlunkyBoss: And God help you if it summons [[DemonicSpiders Wave Troopers]]. You're warned that it's about to do this when it growls "GET HER!"

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* FlunkyBoss: And God help you if it summons [[DemonicSpiders Wave Troopers]]. You're warned that it's about to do this when it growls "GET "FINISH HER!"

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