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** In the second game, her reward for Geo completing her sidequest is a Holy Panel card, which creates a {{Field Power Effect|s}} that will halve in-coming damage.
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** In the second game, her reward for Geo completing her sidequest is a Holy Panel card, which creates a {{Field Power Effect|s}} FieldPowerEffect that will halve in-coming incoming damage.
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* MamaBear: Hope is a NonActionGuy, but there are [[DownplayedTrope a couple of obscure indications]] that protecting Geo is a clear and present concern in her mind--[[MonsAsCharacterization her Favorite Cards]] in the first game include the whole Barrier series, which create DeflectorShields that absorb incoming attacks, and in the second game her [[MerchandiseDriven Legend Card]] initiates with the line, "Mommy will protect you, Geo!" and finishes its {{Combo|s}} with a Recovery card.
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* MamaBear: Hope is a NonActionGuy, but there are [[DownplayedTrope [[MonsAsCharacterization a couple handful of obscure indications]] battle-cards that she's associated with]] indicate that protecting Geo is a clear and present concern in her mind--[[MonsAsCharacterization mind.
** [[MonsAsCharacterization her Favorite Cards]] in the first game include the whole Barrier series, which create DeflectorShields that absorb incomingattacks, and in attacks.
** In the secondgame game, her reward for Geo completing her sidequest is a Holy Panel card, which creates a {{Field Power Effect|s}} that will halve in-coming damage.
** Her [[MerchandiseDriven LegendCard]] Card]], also for the second game, initiates with the line, Hope declaring, "Mommy will protect you, Geo!" Geo!", and finishes its {{Combo|s}} with a Recovery card.
** [[MonsAsCharacterization her Favorite Cards]] in the first game include the whole Barrier series, which create DeflectorShields that absorb incoming
** In the second
** Her [[MerchandiseDriven Legend
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** As a fire-element {{Starter Villain}}, Taurus follows the lead of ''Battle Network'' villains [=FireMan.EXE=] and [=BlastMan.EXE=]--he adopts [=BlastMan=]'s approach of targeting the hero's not-yet friend and inciting them to cause mayhem unintentionally, and [[HeelFaceTurn later becomes an ally of the heroes]] in a sequel game much like [=FireMan=]'s operator Mr. Match.
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** As a fire-element {{Starter Villain}}, Taurus follows the lead of ''Battle Network'' villains [=FireMan.EXE=] and [=BlastMan.EXE=]--he adopts [=BlastMan=]'s approach of targeting the hero's not-yet friend and inciting them to cause mayhem unintentionally, unintentionally and [[HeelFaceTurn later becomes an ally of the heroes]] in a sequel game much like [=FireMan=]'s operator Mr. Match.
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* SuspiciouslySimilarSubstitute: Most of Taurus Fire's most prominent traits have already been featured by earlier ''Franchise/MegaMan'' characters.
** As a fire-element {{Starter Villain}}, Taurus follows the lead of ''Battle Network'' villains [=FireMan.EXE=] and [=BlastMan.EXE=]; he even takes [=BlastMan=]'s approach of targeting the hero's not-yet friend and inciting them to cause mayhem unintentionally.
** As a fire-element {{Starter Villain}}, Taurus follows the lead of ''Battle Network'' villains [=FireMan.EXE=] and [=BlastMan.EXE=]; he even takes [=BlastMan=]'s approach of targeting the hero's not-yet friend and inciting them to cause mayhem unintentionally.
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* SuspiciouslySimilarSubstitute: Most of Taurus Fire's most prominent traits have already been featured by earlier ''Franchise/MegaMan'' characters.
** As a fire-element {{Starter Villain}}, Taurus follows the lead of ''Battle Network'' villains [=FireMan.EXE=] and [=BlastMan.EXE=]; he even takes EXE=]--he adopts [=BlastMan=]'s approach of targeting the hero's not-yet friend and inciting them to cause mayhem unintentionally.unintentionally, and [[HeelFaceTurn later becomes an ally of the heroes]] in a sequel game much like [=FireMan=]'s operator Mr. Match.
** As a fire-element {{Starter Villain}}, Taurus follows the lead of ''Battle Network'' villains [=FireMan.EXE=] and [=BlastMan.