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Individual Champions: [[Characters/LeagueOfLegendsAatrox Aatrox]] | [[Characters/LeagueOfLegendsAhri Ahri]] | [[Characters/LeagueOfLegendsDarius Darius]] | [[Characters/LeagueOfLegendsGaren Garen]] | [[Characters/LeagueOfLegendsGraves Graves]] | [[Characters/LeagueOfLegendsJhin Jhin]] | '''Jinx''' | [[Characters/LeagueOfLegendsKayle Kayle]] | [[Characters/LeagueOfLegendsLux Lux]] | [[Characters/LeagueOfLegendsMordekaiser Mordekaiser]] | [[Characters/LeagueOfLegendsMorgana Morgana]] | [[Characters/LeagueOfLegendsNunuAndWillump Nunu & Willump]] | [[Characters/LeagueOfLegendsPantheon Pantheon]] | [[Characters/LeagueOfLegendsSwain Swain]] | [[Characters/LeagueOfLegendsThresh Thresh]] | [[Characters/LeagueOfLegendsUdyr Udyr]] | [[Characters/LeagueOfLegendsViego Viego]] | [[Characters/LeagueOfLegendsYasuo Yasuo]]\\

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Individual Champions: [[Characters/LeagueOfLegendsAatrox Aatrox]] | [[Characters/LeagueOfLegendsAhri Ahri]] | [[Characters/LeagueOfLegendsDarius Darius]] | [[Characters/LeagueOfLegendsFiddlesticks Fiddlesticks]] | [[Characters/LeagueOfLegendsGaren Garen]] | [[Characters/LeagueOfLegendsGraves Graves]] | [[Characters/LeagueOfLegendsJhin Jhin]] | '''Jinx''' | [[Characters/LeagueOfLegendsKayle Kayle]] | [[Characters/LeagueOfLegendsLux Lux]] | [[Characters/LeagueOfLegendsMordekaiser Mordekaiser]] | [[Characters/LeagueOfLegendsMorgana Morgana]] | [[Characters/LeagueOfLegendsNunuAndWillump Nunu & Willump]] | [[Characters/LeagueOfLegendsPantheon Pantheon]] | [[Characters/LeagueOfLegendsSwain Swain]] | [[Characters/LeagueOfLegendsThresh Thresh]] | [[Characters/LeagueOfLegendsUdyr Udyr]] | [[Characters/LeagueOfLegendsViego Viego]] | [[Characters/LeagueOfLegendsYasuo Yasuo]]\\
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In season 1 of ''Teamfight Tactics'', Jinx is a Tier 4 Hextech Gunslinger. Her ability, ''Get Excited!'', is a passive that triggers when she scores takedowns - the first one grants her increased attack speed, and the second switches her weapon to ''Fishbones'', causing her attacks to deal splash damage. She was removed in season 2. She returns in season 3 with the same cost and ability, but was changed to use her Odyssey Jinx skin and reclassified as a Rebel Blaster. Season 4 saw her retooled into a 3-cost Fortune Sharpshooter using her Firecracker skin, with her ''Fishbones'' ability allowing her to shoot a rocket with blast damage that also stuns enemies hit for 1.5 seconds. She was removed in the ''Festival of Beasts'' mid-set update, returning in season 6 using her Arcane Jinx skin as a Tier 5 Scrap Sister Twinshot. Her Sister origin is a trait unique to her and Vi that gives each of them different bonuses when played together. In Jinx's case, she gains bonus attack speed for a few seconds every time she scores a takedown; this effect can stack infinitely, but each stack lasts independently and new stacks do not refresh the duration of previous ones. Her ability was changed to ''Super Mega Death Rocket'', which has Jinx ride a rocket into the sky and crash down on the center-most enemy, dealing magic damage to enemies adjacent to the epicenter and reduced damage to enemies in a larger radius. The affected area is set on fire for the rest of the round, burning all allies and enemies in the area except Jinx herself for percent max health true damage over time and reducing incoming healing for the duration. Jinx then swaps to her rocket launcher for the rest of the round, causing her basic attacks to deal bonus percent attack damage in an area around her target and target a random enemy each time she fires. In the ''Neon Nights'' mid-set update, she uses her base skin and her Sister trait is replaced with the Rival origin, which is also uniquely shared with Vi and grants Jinx the same bonus, but instead requires her to ''not'' be deployed together with Vi on your board to activate. In season 7, she returns to using her Firecracker Jinx skin as a Tier 2 Revel Cannoneer. Her new ability, ''Flame Chompers'', deploys three traps in a line around her target which damage and stun enemies they touch after a brief delay, restoring mana to Jinx for each empty trap. She was removed along with the Revel origin in the ''Uncharted Realms'' mid-set update, returning in season 8 using her Battle Cat Jinx skin as a Tier 2 Anima Squad Prankster, with ''Fishbones'' returning as her ability. In season 9, she returns to using her base skin as a Tier 2 Zaun Gunner. In this iteration, her ''Fishbones!'' ability instead causes her to rapidly fire 5 rockets at random enemies within 2 hexes of her current target, each dealing physical damage to just their single targets\\

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In season 1 of ''Teamfight Tactics'', Jinx is a Tier 4 Hextech Gunslinger. Her ability, ''Get Excited!'', is a passive that triggers when she scores takedowns - the first one grants her increased attack speed, and the second switches her weapon to ''Fishbones'', causing her attacks to deal splash damage. She was removed in season 2. She returns in season 3 with the same cost and ability, but was changed to use her Odyssey Jinx skin and reclassified as a Rebel Blaster. Season 4 saw her retooled into a 3-cost Fortune Sharpshooter using her Firecracker skin, with her ''Fishbones'' ability allowing her to shoot a rocket with blast damage that also stuns enemies hit for 1.5 seconds. She was removed in the ''Festival of Beasts'' mid-set update, returning in season 6 using her Arcane Jinx skin as a Tier 5 Scrap Sister Twinshot. Her Sister origin is a trait unique to her and Vi that gives each of them different bonuses when played together. In Jinx's case, she gains bonus attack speed for a few seconds every time she scores a takedown; this effect can stack infinitely, but each stack lasts independently and new stacks do not refresh the duration of previous ones. Her ability was changed to ''Super Mega Death Rocket'', which has Jinx ride a rocket into the sky and crash down on the center-most enemy, dealing magic damage to enemies adjacent to the epicenter and reduced damage to enemies in a larger radius. The affected area is set on fire for the rest of the round, burning all allies and enemies in the area except Jinx herself for percent max health true damage over time and reducing incoming healing for the duration. Jinx then swaps to her rocket launcher for the rest of the round, causing her basic attacks to deal bonus percent attack damage in an area around her target and target a random enemy each time she fires. In the ''Neon Nights'' mid-set update, she uses her base skin and her Sister trait is replaced with the Rival origin, which is also uniquely shared with Vi and grants Jinx the same bonus, but instead requires her to ''not'' be deployed together with Vi on your board to activate. In season 7, she returns to using her Firecracker Jinx skin as a Tier 2 Revel Cannoneer. Her new ability, ''Flame Chompers'', deploys three traps in a line around her target which damage and stun enemies they touch after a brief delay, restoring mana to Jinx for each empty trap. She was removed along with the Revel origin in the ''Uncharted Realms'' mid-set update, returning in season 8 using her Battle Cat Jinx skin as a Tier 2 Anima Squad Prankster, with ''Fishbones'' returning as her ability. In season 9, she returns to using her base skin as a Tier 2 Zaun Gunner. In this iteration, her ''Fishbones!'' ability instead causes her to rapidly fire 5 rockets at random enemies within 2 hexes of her current target, each dealing physical damage to just their single targets\\targets.\\
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In season 1 of ''Teamfight Tactics'', Jinx is a Tier 4 Hextech Gunslinger. Her ability, ''Get Excited!'', is a passive that triggers when she scores takedowns - the first one grants her increased attack speed, and the second switches her weapon to ''Fishbones'', causing her attacks to deal splash damage. She was removed in season 2. She returns in season 3 with the same cost and ability, but was changed to use her Odyssey Jinx skin and reclassified as a Rebel Blaster. Season 4 saw her retooled into a 3-cost Fortune Sharpshooter using her Firecracker skin, with her ''Fishbones'' ability allowing her to shoot a rocket with blast damage that also stuns enemies hit for 1.5 seconds. She was removed in the ''Festival of Beasts'' mid-set update, returning in season 6 using her Arcane Jinx skin as a Tier 5 Scrap Sister Twinshot. Her Sister origin is a trait unique to her and Vi that gives each of them different bonuses when played together. In Jinx's case, she gains bonus attack speed for a few seconds every time she scores a takedown; this effect can stack infinitely, but each stack lasts independently and new stacks do not refresh the duration of previous ones. Her ability was changed to ''Super Mega Death Rocket'', which has Jinx ride a rocket into the sky and crash down on the center-most enemy, dealing magic damage to enemies adjacent to the epicenter and reduced damage to enemies in a larger radius. The affected area is set on fire for the rest of the round, burning all allies and enemies in the area except Jinx herself for percent max health true damage over time and reducing incoming healing for the duration. Jinx then swaps to her rocket launcher for the rest of the round, causing her basic attacks to deal bonus percent attack damage in an area around her target and target a random enemy each time she fires. In the ''Neon Nights'' mid-set update, she uses her base skin and her Sister trait is replaced with the Rival origin, which is also uniquely shared with Vi and grants Jinx the same bonus, but instead requires her to ''not'' be deployed together with Vi on your board to activate. In season 7, she returns to using her Firecracker Jinx skin as a Tier 2 Revel Cannoneer. Her new ability, ''Flame Chompers'', deploys three traps in a line around her target which damage and stun enemies they touch after a brief delay, restoring mana to Jinx for each empty trap. She was removed along with the Revel origin in the ''Uncharted Realms'' mid-set update, returning in season 8 using her Battle Cat Jinx skin as a Tier 2 Anima Squad Prankster, with ''Fishbones'' returning as her ability.\\

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In season 1 of ''Teamfight Tactics'', Jinx is a Tier 4 Hextech Gunslinger. Her ability, ''Get Excited!'', is a passive that triggers when she scores takedowns - the first one grants her increased attack speed, and the second switches her weapon to ''Fishbones'', causing her attacks to deal splash damage. She was removed in season 2. She returns in season 3 with the same cost and ability, but was changed to use her Odyssey Jinx skin and reclassified as a Rebel Blaster. Season 4 saw her retooled into a 3-cost Fortune Sharpshooter using her Firecracker skin, with her ''Fishbones'' ability allowing her to shoot a rocket with blast damage that also stuns enemies hit for 1.5 seconds. She was removed in the ''Festival of Beasts'' mid-set update, returning in season 6 using her Arcane Jinx skin as a Tier 5 Scrap Sister Twinshot. Her Sister origin is a trait unique to her and Vi that gives each of them different bonuses when played together. In Jinx's case, she gains bonus attack speed for a few seconds every time she scores a takedown; this effect can stack infinitely, but each stack lasts independently and new stacks do not refresh the duration of previous ones. Her ability was changed to ''Super Mega Death Rocket'', which has Jinx ride a rocket into the sky and crash down on the center-most enemy, dealing magic damage to enemies adjacent to the epicenter and reduced damage to enemies in a larger radius. The affected area is set on fire for the rest of the round, burning all allies and enemies in the area except Jinx herself for percent max health true damage over time and reducing incoming healing for the duration. Jinx then swaps to her rocket launcher for the rest of the round, causing her basic attacks to deal bonus percent attack damage in an area around her target and target a random enemy each time she fires. In the ''Neon Nights'' mid-set update, she uses her base skin and her Sister trait is replaced with the Rival origin, which is also uniquely shared with Vi and grants Jinx the same bonus, but instead requires her to ''not'' be deployed together with Vi on your board to activate. In season 7, she returns to using her Firecracker Jinx skin as a Tier 2 Revel Cannoneer. Her new ability, ''Flame Chompers'', deploys three traps in a line around her target which damage and stun enemies they touch after a brief delay, restoring mana to Jinx for each empty trap. She was removed along with the Revel origin in the ''Uncharted Realms'' mid-set update, returning in season 8 using her Battle Cat Jinx skin as a Tier 2 Anima Squad Prankster, with ''Fishbones'' returning as her ability.\\ In season 9, she returns to using her base skin as a Tier 2 Zaun Gunner. In this iteration, her ''Fishbones!'' ability instead causes her to rapidly fire 5 rockets at random enemies within 2 hexes of her current target, each dealing physical damage to just their single targets\\
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Added DiffLines:

** Jinx's ''Legends of Runeterra'' solo campaign centers on her finding Vi's favorite toy from when they were children and returning it to her estranged sister.
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'''Appears in''': ''VideoGame/LegendsOfRuneterra'', ''WebAnimation/TalesOfRuneterra'', ''WesternAnimation/{{Arcane}}'', ''ConvergenceALeagueOfLegendsStory'', Project L

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'''Appears in''': ''VideoGame/LegendsOfRuneterra'', ''WebAnimation/TalesOfRuneterra'', ''WesternAnimation/{{Arcane}}'', ''ConvergenceALeagueOfLegendsStory'', ''VideoGame/ConvergenceALeagueOfLegendsStory'', Project L
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'''Appears in''': ''VideoGame/LegendsOfRuneterra'', ''WebAnimation/TalesOfRuneterra'', ''WesternAnimation/{{Arcane}}'', Project L

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'''Appears in''': ''VideoGame/LegendsOfRuneterra'', ''WebAnimation/TalesOfRuneterra'', ''WesternAnimation/{{Arcane}}'', ''ConvergenceALeagueOfLegendsStory'', Project L
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Karla Falcon (Mexican Spanish)\\

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Karla Falcon Creator/KarlaFalcon (Mexican Spanish)\\
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** Swain and Fiddlesticks are able to peer into her memories and fears respectively, noting that she still blames herself for [[spoiler:inadverdantly killing her father figure and childhood friends.]]

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** Swain and Fiddlesticks are able to peer into her memories and fears respectively, noting that she still blames herself for [[spoiler:inadverdantly [[spoiler:inadvertently killing her father figure and childhood friends.]]

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* ArchEnemy: To Vi. She went out of her way to make the Piltover Enforcer her nemesis by humiliating her and her ability to keep order, nearly killing her by bringing down Piltover's most secure building on her, [[ArsonMurderAndJaywalking drawing some mean graffiti on her champion page in tacky pink paint]].

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* ArchEnemy: To Vi. She went out of her way to make the Piltover Enforcer her nemesis by humiliating her and her ability to keep order, nearly killing her by bringing down Piltover's most secure building on her, and [[ArsonMurderAndJaywalking drawing some mean graffiti on her champion page in tacky pink paint]].



* AttackAttackAttack: Her kit is ''very'' aggression-based at the cost of having low mobility and no escape tools. The only thing helping her movement is her passive, which necessitates that she kill/destroy something before continuing on her spree or running away.
* AxCrazy: Everywhere she goes, she loves to blow things up and cause mayhem. Just hear her laugh, if her lines don't convince you.

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* AttackAttackAttack: Her kit is ''very'' aggression-based at the cost of having low mobility and no escape tools. The only thing helping her movement is her passive, which necessitates that she kill/destroy something before [[ChainLethalityEnabler continuing on her spree spree]] or [[HitAndRunTactics running away.
away]].
* AxCrazy: Everywhere she goes, she loves to blow things up and cause mayhem. Just hear her laugh, if in case her lines don't convince you.



* BareYourMidriff: Her outfits tend to expose her midsection.



* BreakTheCutie: Jinx was originally a kindhearted innocent girl who simply wanted to help those she cared about. [[spoiler: She would then accidentally trigger a catastrophic tragedy, shattering her psyche completely and permanently, a psyche that would only get increasingly damaged as time went on.]]

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* BreakTheCutie: Jinx was originally a kindhearted and innocent girl who simply wanted to help those she cared about. [[spoiler: She would then accidentally trigger a catastrophic tragedy, shattering her psyche completely and permanently, a psyche that would only get increasingly damaged as time went on.]]



* ChainLethalityEnabler: Good usage of Jinx's passive allows her to mow down a whole team one champ after other, all thanks to the huge stat boosts she gets off a single takedown which refresh on every kill. It also make tower-wrecking way more seamless for her compared to other ADCs.



* GatlingGood: Pow-Pow the minigun is a smaller but no less deadly version of this.
* GeniusDitz: Knowingly coming from Zaun herself, she does have the full know-how experience in all of her own weapons, having two well-crafted firearms, an electric pistol, lots of explosives and its propulsive ordnance, all possibly designed by herself. Not to mention being [[AxCrazy frantically proud and happy in standing on her own rocket without even slipping off]].

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* GatlingGood: Pow-Pow the minigun is a smaller but no less deadly version of this.
this, and she relies on it to put out some really heavy firepower.
* GeniusDitz: Knowingly coming from Having been born and raised in Zaun herself, she does have has the full know-how experience in all of on crafting her own weapons, having two well-crafted well-built firearms, an electric pistol, lots of explosives and its propulsive ordnance, all possibly designed by herself.cobbled from whatever materials she can get her hands on. Not to mention being [[AxCrazy frantically proud and happy in standing on her own rocket without even slipping off]].



* InLoveWithYourCarnage: It's arguable that she likes Ziggs so much because of his hexsplosives. Anything that causes more destruction and explosions is more fun for her.

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* InLoveWithYourCarnage: It's arguable implied that she likes Ziggs so much because of his hexsplosives. Anything that causes more destruction and explosions is more fun for her.


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* LeanAndMean: She's pretty thin and scrawny for someone exuding pure chaos. It stands out too when comparing her to other ladies from P&Z like Vi and Caitlyn who are, respectively, more muscular and endowed by comparison
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Checking through all Averted Trope examples — Aversions should ALMOST NEVER be listed on trope pages.


* HyperspaceArsenal: Averted with her classic skin. In both the art and model, Pow-Pow is on her right hip, Fishbones on her left shoulder and her stun gun on her left thigh. She even has a short animation for whipping each one out and putting them away as part of her attack animations.



* RedAndBlackAndEvilAllOver: Surprisingly averted in her Star Guardian skin. Of her two familiars, Kuro the black and red one, is the more level-headed of the two and prefers the sparkles that come with being a Star Guardian.

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* GoodAngelBadAngel: In ''Paint the Town'', Jinx sees both of hers as Ziggs, showing how he both acts as her MoralityPet and an enabler for her destruction.



* MadArtist: Jinx is a graffiti artist and regularly vandalizes walls and paints her own weaponry with bright, bold colors.



* PetTheDog: One of Jinx's interactions with an allied Zaunite Urchin in ''Legends of Runeterra'' sees her give the kid advice on how to earn herself more donations.

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* PetTheDog: PetTheDog:
**
One of Jinx's interactions with an allied Zaunite Urchin in ''Legends of Runeterra'' sees her give the kid advice on how to earn herself more donations.donations.
** She encouraged Ziggs to move in with her after he lost his place in Piltover.
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Individual Champions: [[Characters/LeagueOfLegendsAatrox Aatrox]] | [[Characters/LeagueOfLegendsDarius Darius]] | [[Characters/LeagueOfLegendsGaren Garen]] | [[Characters/LeagueOfLegendsGraves Graves]] | [[Characters/LeagueOfLegendsJhin Jhin]] | '''Jinx''' | [[Characters/LeagueOfLegendsKayle Kayle]] | [[Characters/LeagueOfLegendsLux Lux]] | [[Characters/LeagueOfLegendsMordekaiser Mordekaiser]] | [[Characters/LeagueOfLegendsMorgana Morgana]] | [[Characters/LeagueOfLegendsNunuAndWillump Nunu & Willump]] | [[Characters/LeagueOfLegendsPantheon Pantheon]] | [[Characters/LeagueOfLegendsSwain Swain]] | [[Characters/LeagueOfLegendsThresh Thresh]] | [[Characters/LeagueOfLegendsUdyr Udyr]] | [[Characters/LeagueOfLegendsViego Viego]] | [[Characters/LeagueOfLegendsYasuo Yasuo]]\\

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Individual Champions: [[Characters/LeagueOfLegendsAatrox Aatrox]] | [[Characters/LeagueOfLegendsAhri Ahri]] | [[Characters/LeagueOfLegendsDarius Darius]] | [[Characters/LeagueOfLegendsGaren Garen]] | [[Characters/LeagueOfLegendsGraves Graves]] | [[Characters/LeagueOfLegendsJhin Jhin]] | '''Jinx''' | [[Characters/LeagueOfLegendsKayle Kayle]] | [[Characters/LeagueOfLegendsLux Lux]] | [[Characters/LeagueOfLegendsMordekaiser Mordekaiser]] | [[Characters/LeagueOfLegendsMorgana Morgana]] | [[Characters/LeagueOfLegendsNunuAndWillump Nunu & Willump]] | [[Characters/LeagueOfLegendsPantheon Pantheon]] | [[Characters/LeagueOfLegendsSwain Swain]] | [[Characters/LeagueOfLegendsThresh Thresh]] | [[Characters/LeagueOfLegendsUdyr Udyr]] | [[Characters/LeagueOfLegendsViego Viego]] | [[Characters/LeagueOfLegendsYasuo Yasuo]]\\
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* TheDreaded: Among the people of Piltover she's a public menace, blowing up upper-crust buildings and committing anarchy all over the city. "Paint the Town" even introduces her as the "[[TheRedBaron Loose Cannon]]", showing how infamous she is. She's less divisive among the people of Zaun though who see her as a champion of the lower class, even if that's not her prime intention.

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* TheDreaded: Among the people of Piltover she's a public menace, blowing up upper-crust buildings and committing anarchy all over the city. "Paint the Town" even introduces her as the "[[TheRedBaron "[[RedBaron Loose Cannon]]", showing how infamous she is. She's less divisive among the people of Zaun though who see her as a champion of the lower class, even if that's not her prime intention.
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In season 1 of ''Teamfight Tactics'', Jinx is a Tier 4 Hextech Gunslinger. Her ability, ''Get Excited!'', is a passive that triggers when she scores takedowns - the first one grants her increased attack speed, and the second switches her weapon to ''Fishbones'', causing her attacks to deal splash damage. She was removed in season 2. She returns in season 3 with the same cost and ability, but was changed to use her Odyssey Jinx skin and reclassified as a Rebel Blaster. Season 4 saw her retooled into a 3-cost Fortune Sharpshooter using her Firecracker skin, with her ''Fishbones'' ability allowing her to shoot a rocket with blast damage that also stuns enemies hit for 1.5 seconds. She was removed in the ''Festival of Beasts'' mid-set update, returning in season 6 using her Arcane Jinx skin as a Tier 5 Scrap Sister Twinshot. Her Sister origin is a trait unique to her and Vi that gives each of them different bonuses when played together. In Jinx's case, she gains bonus attack speed for a few seconds every time she scores a takedown; this effect can stack infinitely, but each stack lasts independently and new stacks do not refresh the duration of previous ones. Her ability was changed to ''Super Mega Death Rocket'', which has Jinx ride a rocket into the sky and crash down on the center-most enemy, dealing magic damage to enemies adjacent to the epicenter and reduced damage to enemies in a larger radius. The affected area is set on fire for the rest of the round, burning all allies and enemies in the area except Jinx herself for percent max health true damage over time and reducing incoming healing for the duration. Jinx then swaps to her rocket launcher for the rest of the round, causing her basic attacks to deal bonus percent attack damage in an area around her target and target a random enemy each time she fires. In the ''Neon Nights'' mid-set update, she uses her base skin and her Sister trait is replaced with the Rival origin, which is also uniquely shared with Vi and grants Jinx the same bonus, but instead requires her to ''not'' be deployed together with Vi on your board to activate. In season 7, she returns to using her Firecracker Jinx skin as a Tier 2 Revel Cannoneer. Her new ability, ''Flame Chompers'', deploys three traps in a line around her target which damage and stun enemies they touch after a brief delay, restoring mana to Jinx for each empty trap. She was removed along with the Revel origin in the ''Uncharted Realms'' mid-set update.\\

to:

In season 1 of ''Teamfight Tactics'', Jinx is a Tier 4 Hextech Gunslinger. Her ability, ''Get Excited!'', is a passive that triggers when she scores takedowns - the first one grants her increased attack speed, and the second switches her weapon to ''Fishbones'', causing her attacks to deal splash damage. She was removed in season 2. She returns in season 3 with the same cost and ability, but was changed to use her Odyssey Jinx skin and reclassified as a Rebel Blaster. Season 4 saw her retooled into a 3-cost Fortune Sharpshooter using her Firecracker skin, with her ''Fishbones'' ability allowing her to shoot a rocket with blast damage that also stuns enemies hit for 1.5 seconds. She was removed in the ''Festival of Beasts'' mid-set update, returning in season 6 using her Arcane Jinx skin as a Tier 5 Scrap Sister Twinshot. Her Sister origin is a trait unique to her and Vi that gives each of them different bonuses when played together. In Jinx's case, she gains bonus attack speed for a few seconds every time she scores a takedown; this effect can stack infinitely, but each stack lasts independently and new stacks do not refresh the duration of previous ones. Her ability was changed to ''Super Mega Death Rocket'', which has Jinx ride a rocket into the sky and crash down on the center-most enemy, dealing magic damage to enemies adjacent to the epicenter and reduced damage to enemies in a larger radius. The affected area is set on fire for the rest of the round, burning all allies and enemies in the area except Jinx herself for percent max health true damage over time and reducing incoming healing for the duration. Jinx then swaps to her rocket launcher for the rest of the round, causing her basic attacks to deal bonus percent attack damage in an area around her target and target a random enemy each time she fires. In the ''Neon Nights'' mid-set update, she uses her base skin and her Sister trait is replaced with the Rival origin, which is also uniquely shared with Vi and grants Jinx the same bonus, but instead requires her to ''not'' be deployed together with Vi on your board to activate. In season 7, she returns to using her Firecracker Jinx skin as a Tier 2 Revel Cannoneer. Her new ability, ''Flame Chompers'', deploys three traps in a line around her target which damage and stun enemies they touch after a brief delay, restoring mana to Jinx for each empty trap. She was removed along with the Revel origin in the ''Uncharted Realms'' mid-set update.update, returning in season 8 using her Battle Cat Jinx skin as a Tier 2 Anima Squad Prankster, with ''Fishbones'' returning as her ability.\\
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Jinx's alternate skins include [[TheMafia Crime City Jinx]], Firecracker Jinx, [[ZombieApocalypse Zombie Slayer Jinx]], [[MagicalGirl Star Guardian Jinx]], Ambitious Elf Jinx, [[SpaceOpera Odyssey Jinx]], [[{{Cyberpunk}} PROJECT: Jinx]], Heartseeker Jinx, WesternAnimation/{{Arcane}} [[BetaOutfit Jinx]], Battle Cat Jinx, and [[GoldenSuperMode Prestige Battle Cat Jinx]]. ''Wild Rift'' exclusively includes Glorious Jinx, and ''Legends of Runeterra'' exclusively includes [[RequisiteRoyalRegalia Gilded Jinx]].\\

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Jinx's alternate skins include [[TheMafia Crime City Jinx]], Firecracker Jinx, [[ZombieApocalypse Zombie Slayer Jinx]], [[MagicalGirl Star Guardian Jinx]], Ambitious Elf Jinx, [[SpaceOpera Odyssey Jinx]], [[{{Cyberpunk}} PROJECT: Jinx]], Heartseeker Jinx, WesternAnimation/{{Arcane}} [[BetaOutfit Jinx]], Battle Cat Jinx, and [[GoldenSuperMode Prestige Battle Cat Jinx]]. ''Wild Rift'' exclusively includes Glorious Jinx and Chromacrash Jinx, and ''Legends of Runeterra'' exclusively includes [[RequisiteRoyalRegalia Gilded Jinx]].\\
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Individual Champions: [[Characters/LeagueOfLegendsAatrox Aatrox]] | [[Characters/LeagueOfLegendsDarius Darius]] | [[Characters/LeagueOfLegendsGaren Garen]] | [[Characters/LeagueOfLegendsGraves Graves]] | [[Characters/LeagueOfLegendsJhin Jhin]] | '''Jinx''' | [[Characters/LeagueOfLegendsKayle Kayle]] | [[Characters/LeagueOfLegendsLux Lux]] | [[Characters/LeagueOfLegendsMordekaiser Mordekaiser]] | [[Characters/LeagueOfLegendsMorgana Morgana]] | [[Characters/LeagueOfLegendsNunuAndWillump Nunu & Willump]] | [[Characters/LeagueOfLegendsPantheon Pantheon]] | [[Characters/LeagueOfLegendsSwain Swain]] | [[Characters/LeagueOfLegendsThresh Thresh]] | [[Characters/LeagueOfLegendsViego Viego]] | [[Characters/LeagueOfLegendsYasuo Yasuo]]\\

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Individual Champions: [[Characters/LeagueOfLegendsAatrox Aatrox]] | [[Characters/LeagueOfLegendsDarius Darius]] | [[Characters/LeagueOfLegendsGaren Garen]] | [[Characters/LeagueOfLegendsGraves Graves]] | [[Characters/LeagueOfLegendsJhin Jhin]] | '''Jinx''' | [[Characters/LeagueOfLegendsKayle Kayle]] | [[Characters/LeagueOfLegendsLux Lux]] | [[Characters/LeagueOfLegendsMordekaiser Mordekaiser]] | [[Characters/LeagueOfLegendsMorgana Morgana]] | [[Characters/LeagueOfLegendsNunuAndWillump Nunu & Willump]] | [[Characters/LeagueOfLegendsPantheon Pantheon]] | [[Characters/LeagueOfLegendsSwain Swain]] | [[Characters/LeagueOfLegendsThresh Thresh]] | [[Characters/LeagueOfLegendsUdyr Udyr]] | [[Characters/LeagueOfLegendsViego Viego]] | [[Characters/LeagueOfLegendsYasuo Yasuo]]\\

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Removed: 518

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[[WMG:[[center: [- ''VideoGame/LeagueOfLegends'' '''[[Characters/LeagueOfLegends Main Character Index]]'''\\
[[Characters/LeagueOfLegendsChampions Champions]]\\

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[[WMG:[[center: [- ''VideoGame/LeagueOfLegends'' ''VideoGame/LeagueOfLegends''\\
'''[[Characters/LeagueOfLegends Main Character Index]]'''\\
Index]]''' > [[Characters/LeagueOfLegendsChampions Champions]]\\Champions]] >\\



[[Characters/LeagueOfLegendsA A]] | [[Characters/LeagueOfLegendsBToC B – C]] | [[Characters/LeagueOfLegendsDToF D – F]] | [[Characters/LeagueOfLegendsGToH G – H]] | [[Characters/LeagueOfLegendsIToJ I – J]] | [[Characters/LeagueOfLegendsK K]] | [[Characters/LeagueOfLegendsLToM L - M]] | [[Characters/LeagueOfLegendsNToO N – O]] | [[Characters/LeagueOfLegendsPToR P – R]] | [[Characters/LeagueOfLegendsSaToSh Sa – Sh]] | [[Characters/LeagueOfLegendsSiToSy Si – Sy]] | [[Characters/LeagueOfLegendsTToU T – U]] | [[Characters/LeagueOfLegendsVToW V – W]] | [[Characters/LeagueOfLegendsXToZ X – Z]]\\
[[Characters/LeagueOfLegendsThemes Skin Themes]]\\
[[Characters/LeagueOfLegendsThemesAToM Skin Themes A – M]] | [[Characters/LeagueOfLegendsThemesNToZ Skin Themes N – Z]]\\
[[Characters/LeagueOfLegendsOthers Others]] | [[Characters/LeagueOfLegendsFactions Factions]]\\
'''''Characters/LegendsOfRuneterra'''''\\
'''''Characters/{{Arcane}}'''''\\
[[Characters/ArcaneMainCharacters Main Characters]] ([[Characters/ArcaneJinx Jinx]], [[Characters/ArcaneSilco Silco]]) | [[Characters/ArcaneSupportingCast Supporting Cast]]]]]]-]

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[[Characters/LeagueOfLegendsA A]] | [[Characters/LeagueOfLegendsBToC B – C]] | [[Characters/LeagueOfLegendsDToF D – F]] | [[Characters/LeagueOfLegendsGToH G – H]] | [[Characters/LeagueOfLegendsIToJ I – J]] | [[Characters/LeagueOfLegendsK K]] | [[Characters/LeagueOfLegendsLToM L - M]] | [[Characters/LeagueOfLegendsNToO N – O]] | [[Characters/LeagueOfLegendsPToR P – R]] | [[Characters/LeagueOfLegendsSaToSh Sa – Sh]] | [[Characters/LeagueOfLegendsSiToSy Si – Sy]] | [[Characters/LeagueOfLegendsTToU T – U]] | [[Characters/LeagueOfLegendsVToW V – W]] | [[Characters/LeagueOfLegendsXToZ X – Z]]\\
[[Characters/LeagueOfLegendsThemes Skin Themes]]\\
[[Characters/LeagueOfLegendsThemesAToM Skin Themes A – M]] | [[Characters/LeagueOfLegendsThemesNToZ Skin Themes N – Z]]\\
[[Characters/LeagueOfLegendsOthers Others]] | [[Characters/LeagueOfLegendsFactions Factions]]\\
'''''Characters/LegendsOfRuneterra'''''\\
'''''Characters/{{Arcane}}'''''\\
[[Characters/ArcaneMainCharacters Main Characters]] ([[Characters/ArcaneJinx Jinx]], [[Characters/ArcaneSilco Silco]]) | [[Characters/ArcaneSupportingCast Supporting Cast]]]]]]-]
Z]]]]]]-]
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In ''VideoGame/LegendsOfRuneterra'', [[Characters/LegendsOfRuneterraPiltoverAndZaun Jinx]] is a 4-mana 4/3 Piltover & Zaun Champion with Quick Attack. When you empty your hand while she's in play she levels up, gaining +1/+1, causing you to draw an extra card at the start of each round, and generating a Super Mega Death Rocket (a Fleeting 1-mana Slow spell that deals 4 damage to the enemy Nexus and 1 damage to all their other units) the first time each round she sees you empty your hand. Her signature spell is Jinx's Get Excited!\\

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In ''VideoGame/LegendsOfRuneterra'', [[Characters/LegendsOfRuneterraPiltoverAndZaun Jinx]] is a 4-mana 4/3 Piltover & Zaun Champion with Quick Attack. When you empty your hand while she's in play she levels up, gaining +1/+1, causing you to draw an extra card at the start of each round, +1/+1 and generating a Super Mega Death Rocket Rocket! (a Fleeting 1-mana Slow spell that deals 4 damage to the enemy Nexus and 1 damage to all their other units) in your hand, as well as drawing you a card at each Round Start and generating another Super Mega Death Rocket! the first time each round she sees you empty your hand. hand each round afterward. Her signature spell Champion Spell is Jinx's Get Excited!\\
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'''Appears in''': ''VideoGame/LegendsOfRuneterra'', ''WebAnimation/TalesOfRuneterra'', ''WesternAnimation/{{Arcane}}''

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'''Appears in''': ''VideoGame/LegendsOfRuneterra'', ''WebAnimation/TalesOfRuneterra'', ''WesternAnimation/{{Arcane}}''
''WesternAnimation/{{Arcane}}'', Project L
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* MadBomber: Bombings are included in the reports of her crime spree, and she comes packed with explosives when fighting in ''LEague''.

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* MadBomber: Bombings are included in the reports of her crime spree, and she comes packed with explosives when fighting in ''LEague''.''League''.



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** Her new backstory confirm this: "No one knows for certain what happened to turn that sweet young child into a wildcard, infamous for her wanton acts of destruction." ''WesternAnimation/{{Arcane}}'' shows this backstory in full detail. Though how wholesome or dark this turns out depends on what route the plater takes.

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** Her new backstory confirm this: "No one knows for certain what happened to turn that sweet young child into a wildcard, infamous for her wanton acts of destruction." ''WesternAnimation/{{Arcane}}'' shows [[Characters/ArcaneJinx this backstory in full detail. Though how wholesome or dark this turns out depends on what route the plater takes.detail]].



* DarkMagicalGirl: While not a rival of the Star Guardians, Star Guardian Jinx's lore makes it clear she's based on this character archetype.

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* DarkMagicalGirl: While not a rival of the Star Guardians, Star Guardian Jinx's lore makes it clear she's based on this character archetype.archetype, being a guardian that plays very loose with the rules and clashes with teammates.



* DependingOnTheWriter: How friendly or antagonistic her rivalry with Vi is depends on which media you look at. In canon lore the two have a heated cat-and-mouse dynamic that's less good vs. evil and more a result of Jinx being a wacky menace. ''LOR'' even shows hints of a [[FriendlyRivalry friendlier]] SiblingRivalry if Jinx takes the route of not holding Caitlyn for ransom. Then you watch ''Arcane'' which is a [[DarkerAndEdgier much, much darker]] look into their relationship, showing how traumatic the falling out between the two is and having Jinx slowly descend into a more violent persona that Vi has to stop at all costs.
* DoesThisRemindYouOfAnything[=/=]GRatedSex: In "Paint the Town", Jinx's first encounter with Ziggs has the two of them tossing ammunition at each other when laughing. When two collide and they're both thrown back against the wall, the first thing she asks Ziggs is whether that was [[DoubleEntendre "good for [him] too".]] Almost immediately after a scene occurs with the aftermath resulting in Ziggs straddling Jinx with [[VisualInnuendo a huge multicoloured explosion]] going off in the background (though the two are fully clothed). The rest of the night they spend together then has the structure of a date.

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* DependingOnTheWriter: How friendly or antagonistic her rivalry with Vi is depends on which media you look at. In canon lore the two have a heated cat-and-mouse dynamic that's less good vs. evil and more a result of Jinx being a wacky menace. ''LOR'' even shows hints of a [[FriendlyRivalry friendlier]] SiblingRivalry if Jinx takes the route of not holding Caitlyn for ransom. Then you watch ''Arcane'' which is a [[DarkerAndEdgier much, much darker]] look into their relationship, showing how traumatic the falling out between the two is was and having Jinx slowly descend into a more violent persona that Vi has to stop at all costs.
* DoesThisRemindYouOfAnything[=/=]GRatedSex: DoesThisRemindYouOfAnything: In "Paint the Town", Jinx's first encounter with Ziggs has the two of them tossing ammunition at each other when laughing. When two collide and they're both thrown back against the wall, the first thing she asks Ziggs is whether that was [[DoubleEntendre "good for [him] too".]] Almost immediately after a scene occurs with the aftermath resulting in Ziggs straddling Jinx with [[VisualInnuendo a huge multicoloured explosion]] going off in the background (though the two are fully clothed). The rest of the night they spend together then has the structure of a date.



* FinishingMove: Super Mega Death Rocket! deals more damage the closer her targets are to death. If you and your allies are heavily wounded, [[WhoWouldBeStupidEnough don't cluster together when you try to recall to base.]]

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* FinishingMove: Super ''Super Mega Death Rocket! Rocket!'' deals more damage the closer her targets are to death. If you and your allies are heavily wounded, [[WhoWouldBeStupidEnough don't cluster together when you try to recall to base.]]



* HatesRichPeople: Jinx has always been resentful of Piltover's upper class who live life free of the same kinds of conflicts she has. "The Wedding Crasher" explores some of these feelings as she hijacks the wedding of an aristocrat's daughter, noting all the traditions partaken by socialites and how they irk her.

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* HatesRichPeople: Jinx has always been resentful of Piltover's upper class who live life free of the same kinds of conflicts she has.struggles she's endured. "The Wedding Crasher" explores some of these feelings as she hijacks the wedding of an aristocrat's daughter, noting all the traditions partaken by socialites and how they irk her.



* ICallItVera: The names of her minigun and rocket launcher are Pow-Pow And Fishbones, respectively.

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* ICallItVera: The names of her minigun and rocket launcher are Pow-Pow And Fishbones, "Pow-Pow" and "Fishbones", respectively.



* TheLancer: Of the Star Guardians; she's a powerful ally, but doesn't fit in with the others and is constantly at odds with Lux.

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* TheLancer: Of the Star Guardians; she's a powerful ally, but doesn't fit in with the others and is constantly at odds with her partner Lux.



* MadBomber: Bombings are included in the reports of her crime spree.

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* ALighterShadeOfBlack: While definitely not an upstanding hero, Jinx's crimes usually pale in the same kind of dire tone and consequences that a lot of other villains from Piltover and Zaun convey. You have Urgot for example who fills the role of a pure-evil villain and a darker nemesis to Caitlyn and Vi, people like Camille who systematically enforce Piltover's massive class divide, and Renata Glasc who's endgame is taking over the both cities' economies. Jinx's anarchy is more often than not BlackComedy by comparison and nowhere near as high in stakes.
* MadBomber: Bombings are included in the reports of her crime spree.spree, and she comes packed with explosives when fighting in ''LEague''.
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** She seems to have one with monkeys/chimpanzees. "Get Jinxed" prominently features a wind-up chimp toy of hers that's used in subsequent media like ''Arcane'' and ''LOR''. She's also generally playful, energetic, and unpredictably chaotic like you'd expect from a classic media depiction of a [[MischiefMakingMonkey monkey]].

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** She seems to have one with monkeys/chimpanzees. "Get Jinxed" prominently features a wind-up chimp CymbalBangingMonkey toy of hers that's used in subsequent media like ''Arcane'' and ''LOR''. She's also generally playful, energetic, and unpredictably chaotic like you'd expect from a classic media depiction of a [[MischiefMakingMonkey monkey]].
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In season 1 of ''Teamfight Tactics'', Jinx is a Tier 4 Hextech Gunslinger. Her ability, ''Get Excited!'', is a passive that triggers when she scores takedowns - the first one grants her increased attack speed, and the second switches her weapon to ''Fishbones'', causing her attacks to deal splash damage. She was removed in season 2. She returns in season 3 with the same cost and ability, but was changed to use her Odyssey Jinx skin and reclassified as a Rebel Blaster. Season 4 saw her retooled into a 3-cost Fortune Sharpshooter using her Firecracker skin, with her ''Fishbones'' ability allowing her to shoot a rocket with blast damage that also stuns enemies hit for 1.5 seconds. She was removed in the ''Festival of Beasts'' mid-set update, returning in season 6 using her Arcane Jinx skin as a Tier 5 Scrap Sister Twinshot. Her Sister origin is a trait unique to her and Vi that gives each of them different bonuses when played together. In Jinx's case, she gains bonus attack speed for a few seconds every time she scores a takedown; this effect can stack infinitely, but each stack lasts independently and new stacks do not refresh the duration of previous ones. Her ability was changed to ''Super Mega Death Rocket'', which has Jinx ride a rocket into the sky and crash down on the center-most enemy, dealing magic damage to enemies adjacent to the epicenter and reduced damage to enemies in a larger radius. The affected area is set on fire for the rest of the round, burning all allies and enemies in the area except Jinx herself for percent max health true damage over time and reducing incoming healing for the duration. Jinx then swaps to her rocket launcher for the rest of the round, causing her basic attacks to deal bonus percent attack damage in an area around her target and target a random enemy each time she fires. In the ''Neon Nights'' mid-set update, she uses her base skin and her Sister trait is replaced with the Rival origin, which is also uniquely shared with Vi and grants Jinx the same bonus, but instead requires her to ''not'' be deployed together with Vi on your board to activate. In season 7, she returns to using her Firecracker Jinx skin as a Tier 2 Revel Cannoneer. Her new ability, ''Flame Chompers'', deploys three traps in a line around her target which damage and stun enemies they touch after a brief delay, restoring mana to Jinx for each empty trap. She was removed alongside the Revel origin in the ''Uncharted Realms'' mid-set update.\\

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In season 1 of ''Teamfight Tactics'', Jinx is a Tier 4 Hextech Gunslinger. Her ability, ''Get Excited!'', is a passive that triggers when she scores takedowns - the first one grants her increased attack speed, and the second switches her weapon to ''Fishbones'', causing her attacks to deal splash damage. She was removed in season 2. She returns in season 3 with the same cost and ability, but was changed to use her Odyssey Jinx skin and reclassified as a Rebel Blaster. Season 4 saw her retooled into a 3-cost Fortune Sharpshooter using her Firecracker skin, with her ''Fishbones'' ability allowing her to shoot a rocket with blast damage that also stuns enemies hit for 1.5 seconds. She was removed in the ''Festival of Beasts'' mid-set update, returning in season 6 using her Arcane Jinx skin as a Tier 5 Scrap Sister Twinshot. Her Sister origin is a trait unique to her and Vi that gives each of them different bonuses when played together. In Jinx's case, she gains bonus attack speed for a few seconds every time she scores a takedown; this effect can stack infinitely, but each stack lasts independently and new stacks do not refresh the duration of previous ones. Her ability was changed to ''Super Mega Death Rocket'', which has Jinx ride a rocket into the sky and crash down on the center-most enemy, dealing magic damage to enemies adjacent to the epicenter and reduced damage to enemies in a larger radius. The affected area is set on fire for the rest of the round, burning all allies and enemies in the area except Jinx herself for percent max health true damage over time and reducing incoming healing for the duration. Jinx then swaps to her rocket launcher for the rest of the round, causing her basic attacks to deal bonus percent attack damage in an area around her target and target a random enemy each time she fires. In the ''Neon Nights'' mid-set update, she uses her base skin and her Sister trait is replaced with the Rival origin, which is also uniquely shared with Vi and grants Jinx the same bonus, but instead requires her to ''not'' be deployed together with Vi on your board to activate. In season 7, she returns to using her Firecracker Jinx skin as a Tier 2 Revel Cannoneer. Her new ability, ''Flame Chompers'', deploys three traps in a line around her target which damage and stun enemies they touch after a brief delay, restoring mana to Jinx for each empty trap. She was removed alongside along with the Revel origin in the ''Uncharted Realms'' mid-set update.\\
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In season 1 of ''Teamfight Tactics'', Jinx is a Tier 4 Hextech Gunslinger. Her ability, ''Get Excited!'', is a passive that triggers when she scores takedowns - the first one grants her increased attack speed, and the second switches her weapon to ''Fishbones'', causing her attacks to deal splash damage. She was removed in season 2. She returns in season 3 with the same cost and ability, but was changed to use her Odyssey Jinx skin and reclassified as a Rebel Blaster. Season 4 saw her retooled into a 3-cost Fortune Sharpshooter using her Firecracker skin, with her ''Fishbones'' ability allowing her to shoot a rocket with blast damage that also stuns enemies hit for 1.5 seconds. She was removed in the ''Festival of Beasts'' mid-set update, returning in season 6 using her Arcane Jinx skin as a Tier 5 Scrap Sister Twinshot. Her Sister origin is a trait unique to her and Vi that gives each of them different bonuses when played together. In Jinx's case, she gains bonus attack speed for a few seconds every time she scores a takedown; this effect can stack infinitely, but each stack lasts independently and new stacks do not refresh the duration of previous ones. Her ability was changed to ''Super Mega Death Rocket'', which has Jinx ride a rocket into the sky and crash down on the center-most enemy, dealing magic damage to enemies adjacent to the epicenter and reduced damage to enemies in a larger radius. The affected area is set on fire for the rest of the round, burning all allies and enemies in the area except Jinx herself for percent max health true damage over time and reducing incoming healing for the duration. Jinx then swaps to her rocket launcher for the rest of the round, causing her basic attacks to deal bonus percent attack damage in an area around her target and target a random enemy each time she fires. In the ''Neon Nights'' mid-set update, she uses her base skin and her Sister trait is replaced with the Rival origin, which is also uniquely shared with Vi and grants Jinx the same bonus, but instead requires her to ''not'' be deployed together with Vi on your board to activate. In season 7, she returns to using her Firecracker Jinx skin as a Tier 2 Revel Cannoneer. Her new ability, ''Flame Chompers'', deploys three traps in a line around her target which damage and stun enemies they touch after a brief delay, restoring mana to Jinx for each empty trap.\\

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In season 1 of ''Teamfight Tactics'', Jinx is a Tier 4 Hextech Gunslinger. Her ability, ''Get Excited!'', is a passive that triggers when she scores takedowns - the first one grants her increased attack speed, and the second switches her weapon to ''Fishbones'', causing her attacks to deal splash damage. She was removed in season 2. She returns in season 3 with the same cost and ability, but was changed to use her Odyssey Jinx skin and reclassified as a Rebel Blaster. Season 4 saw her retooled into a 3-cost Fortune Sharpshooter using her Firecracker skin, with her ''Fishbones'' ability allowing her to shoot a rocket with blast damage that also stuns enemies hit for 1.5 seconds. She was removed in the ''Festival of Beasts'' mid-set update, returning in season 6 using her Arcane Jinx skin as a Tier 5 Scrap Sister Twinshot. Her Sister origin is a trait unique to her and Vi that gives each of them different bonuses when played together. In Jinx's case, she gains bonus attack speed for a few seconds every time she scores a takedown; this effect can stack infinitely, but each stack lasts independently and new stacks do not refresh the duration of previous ones. Her ability was changed to ''Super Mega Death Rocket'', which has Jinx ride a rocket into the sky and crash down on the center-most enemy, dealing magic damage to enemies adjacent to the epicenter and reduced damage to enemies in a larger radius. The affected area is set on fire for the rest of the round, burning all allies and enemies in the area except Jinx herself for percent max health true damage over time and reducing incoming healing for the duration. Jinx then swaps to her rocket launcher for the rest of the round, causing her basic attacks to deal bonus percent attack damage in an area around her target and target a random enemy each time she fires. In the ''Neon Nights'' mid-set update, she uses her base skin and her Sister trait is replaced with the Rival origin, which is also uniquely shared with Vi and grants Jinx the same bonus, but instead requires her to ''not'' be deployed together with Vi on your board to activate. In season 7, she returns to using her Firecracker Jinx skin as a Tier 2 Revel Cannoneer. Her new ability, ''Flame Chompers'', deploys three traps in a line around her target which damage and stun enemies they touch after a brief delay, restoring mana to Jinx for each empty trap. She was removed alongside the Revel origin in the ''Uncharted Realms'' mid-set update.\\
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Agnete Kjølsrud (English, singing voice)\\
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* BreakTheCutie: Jinx was originally a kindhearted innocent girl who simply wanted to help those she cared about. She would then accidentally trigger a catastrophic tragedy, shattering her psyche completely and permanently, a psyche that would only get increasingly damaged as time went on.

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* BreakTheCutie: Jinx was originally a kindhearted innocent girl who simply wanted to help those she cared about. [[spoiler: She would then accidentally trigger a catastrophic tragedy, shattering her psyche completely and permanently, a psyche that would only get increasingly damaged as time went on.]]
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* BreakTheCutie: Jinx was originally a kindhearted innocent girl who simply wanted to help those she cared about. She would then accidentally trigger a catastrophic tragedy, shattering her psyche completely and permanently, a psyche that would only get increasingly damaged as time went on.


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* MoralityPet: Becoming the closest thing to a friend Jinx is even capable of having, Ziggs has taken it upon himself to try and steer the girl away from her constant chaotic evil tendencies. Even then, the only reason Jinx even listens to him is because she believes he's just a figment of her imagination.
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Up To Eleven is a defunct trope


* UpToEleven: Jinx is the very definition of a ranged physical carry taken to its LogicalExtreme. She's basically made of [[GlassCannon wet tissue paper]] while having a [[MoreDakka ridiculously high damage output]] even by the standards of other ranged carries. In the right hands, there's little that can stand in her way, but just one slip-up can mean death.
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* InSeriesNickname: Refers to Caitlyn as "[[HatOfAuthroity Hat Lady]]" and Vi as "[[PowerFist Fat Hands]]". She also calls Ziggs "[[MoralityPet Conscience]]" due to mistaking him for hers.

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* InSeriesNickname: Refers to Caitlyn as "[[HatOfAuthroity "[[HatOfAuthority Hat Lady]]" and Vi as "[[PowerFist Fat Hands]]". She also calls Ziggs "[[MoralityPet Conscience]]" due to mistaking him for hers.
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* InSeriesNickname: Refers to Caitlyn as "[[NiceHat Hat Lady]]" and Vi as "[[PowerFist Fat Hands]]". She also calls Ziggs "[[MoralityPet Conscience]]" due to mistaking him for hers.

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* InSeriesNickname: Refers to Caitlyn as "[[NiceHat "[[HatOfAuthroity Hat Lady]]" and Vi as "[[PowerFist Fat Hands]]". She also calls Ziggs "[[MoralityPet Conscience]]" due to mistaking him for hers.

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