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* BigEgoHiddenDepths: Zote has an enormous ego and is constantly talking a big game about himself, but it's also implied he has a bad relationship with his family. He seeks the approval of his (possibly emotionally distant and "jealous") father while also implying his mother betrayed him and his brother wronged him at some point.
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* BigEgoHiddenDepths: Zote has an enormous ego and is constantly talking a big game about himself, but it's also implied he has a bad relationship with his family. He seeks the approval of his (possibly emotionally distant and "jealous") father (who he implies treated him like a servant) while also implying his mother betrayed him and his brother wronged him at some point.
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* BigEgoHiddenDepths: Zote has an enormous ego and is constantly talking a big game about himself, but it's also implied he has a bad relationship with his family. He seeks the approval of his (possibly emotionally distant and "jealous") father while also implying his mother betrayed him and his brother wronged him at some point.
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* NonStandardCharacterDesign: Downplayed; while most of the bugs in the game are highly stylized, the Last Stag has a relatively more realistic design, with six legs like real-life rhinoceros beetles, instead of four, like most of the other insects in Hallownest, which helps in his role as a mount.
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* OffModel: Zote's mouth is a little weird-looking when he's trapped in the jaws of the Vengefly. His mouth moves like a normal mouth instead of him having a nutcracker-like jaw. It's also not colored black on the inside.
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* GirlInABox: The White Lady is confined to a solitary hut on the outer rim of the Queen's Gardens, unable to move and protected only by the motionless corpse of one of her loyal knights, seemingly not even aware of the other's passing.
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* Cloudcuckoolander: He really likes to talk to himself, and even after you hit him, it still takes a while for him to even ''realize'' you are there.
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* Cloudcuckoolander: {{Cloudcuckoolander}}: He really likes to talk to himself, and even after you hit him, it still takes a while for him to even ''realize'' you are there.
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A strange fungoid being that only appears late in the game, in secluded spots that must be tracked down. Finding out what he is or is after is another story...
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A strange fungoid being that only appears late in the game, in secluded spots that must be tracked down. Finding out what who or ''what'' he is or is after is, however, is another story...
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* Cloudcuckoolander: He really likes to talk to himself, and even after you hit him, it still takes a while for him to even ''realize'' you are there.
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Fixing Pronouns
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A mysterious, bloodthirsty bug warrior who's obsessed with battle and war. He tasks the Knight with cataloging the many monsters that infest the ruins of Hallownest, promising rewards the more he kills and discovers.
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A mysterious, bloodthirsty bug warrior who's obsessed with battle and war. He tasks the Knight with cataloging the many monsters that infest the ruins of Hallownest, promising rewards the more he it kills and discovers.
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Consistency, backer information, slight capitalization.
!!!'''Backer:''' Jonathan Lindblom
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* PosthumousCharacter: As a ghost, they are already long dead by the events of the game.
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* PosthumousCharacter: As a ghost, they are he is already long dead by the events of the game.
!!The Hunter
!!Unn
!!Blue Child Joni
!!!'''Backer:''' Joni Kunelius
!!!'''Backer:''' Joni Kunelius
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* AmbiguousGender: It's not specified what their gender is.
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* AmbiguousGender: It's not specified what their gender is.is in-game. [[AllThereInTheScript According to one of the game's Kickstarter updates, Jodi is female]].
!!Leg Eater
!!Willoh
!!Relic Seeker Lemm
!!The Nailsmith
!!Eternal Emilitia
!!Poggy Thorax
!!!'''Backer:''' Josh Clark
!!!'''Backer:''' Josh Clark
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* PosthumousCharacter: As a ghost, they are already long dead by the events of the game.
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* PosthumousCharacter: As a ghost, they are he is already long dead by the events of the game.
!!Marissa
!!!'''Backer:''' Marissa "Blondie" Brice
!!!'''Backer:''' Marissa "Blondie" Brice
* PosthumousCharacter: As a ghost, she is already long dead by the events of the game.
!!The Mask Maker
!!Midwife
!!Seer
!!The Grey Mourner
!!Unnamed Moth
!!Revek
!!!'''Backer:''' Revek
!!!'''Backer:''' Revek
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* PosthumousCharacter: As a ghost, they are already long dead by the events of the game.
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* PosthumousCharacter: As a ghost, they are he is already long dead by the events of the game.
!!Millibelle the Banker
!!Little Fool
!!Bardoon
!!Hive Queen Vespa
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* PosthumousCharacter: As a ghost, they are already long dead by the events of the game.
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* PosthumousCharacter: As a ghost, they are already Vespa has long dead by since died before the events of the game.game, with her corpse present in the Hive Knight's arena. Her ghost becomes interactable after the Hive Knight's defeat.
!!Moss Prophet
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* PermanentlyMissableContent: If you don't locate the Moss Prophet in the Fungal Wastes before [[spoiler:killing the Broken Vessel or waking a Dreamer and triggering the Infected Crossroads]], he and his mossy vagabond audience will be long dead by the time you reach them in the adjacent Queen's Gardens. You'll miss his lore and dialogue for that playthrough but still get the entry for mossy vagabonds though.
to:
* PermanentlyMissableContent: If you don't locate the Moss Prophet in the Fungal Wastes before [[spoiler:killing the Broken Vessel or waking a Dreamer and triggering the Infected Crossroads]], he and his mossy vagabond Mossy Vagabond audience will be long dead by the time you reach them in the adjacent Queen's Gardens. You'll miss his lore and dialogue for that playthrough but [[AntiFrustrationFeatures still get the entry for mossy vagabonds though.Mossy Vagabonds should you check their corpses]].
!!The White Lady
!!The Traitor's Child
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* PosthumousCharacter: As a ghost, they are already long dead by the events of the game.
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* PosthumousCharacter: As a ghost, they are she is already long dead by the events of the game.game. The Grey Mourner wants the Knight to place a Delicate Flower onto her grave as one final gift to her.
!!Caelif and Fera Orthop
!!!'''Backer:''' Juan Eduardo Peña
!!!'''Backer:''' Juan Eduardo Peña
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* PosthumousCharacter: As a ghost, they are already long dead by the events of the game.
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* PosthumousCharacter: As a ghost, ghosts, they are already long dead by the events of the game.
!!Tuk
!!Grimmsteed
!!Divine
!!Brumm
!!Nymm
!!The Godseeker
!!Fluke Hermit
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* MotherOfAThousandYoung: [[spoiler:Wearing the flukenest charm has her recognize it as part of the Flukemarm, as well as an epiphany that she might become the next Flukemarm in her mother's place.]]
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* MotherOfAThousandYoung: [[spoiler:Wearing the flukenest Flukenest charm has her recognize it as part of the Flukemarm, as well as an epiphany that she might become the next Flukemarm in her mother's place.]]
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* JobStealingRobot: Is annoyed to see the Knight holding a pass for the tramways, explaning that he hates how the tram became this trope for the stags.
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* JapaneseBeetleBrothers: Together with the Knight. Ironically, the Stag looks more like a rhinoceros beetle, while the Knight looks more like a stag beetle.
* JobStealingRobot: Is annoyed to see the Knight holding a pass for the tramways,explaning explaining that he hates how the tram became this trope for the stags.
* JobStealingRobot: Is annoyed to see the Knight holding a pass for the tramways,
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* DynamicEntry: If you meet the conditions to make her join the fight against the Traitor Lord, Cloth will make her entrance dropping in from the ceiling and smashing the second mantis traitor with her club.
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* DynamicEntry: If you meet the conditions to make her join the fight against the Traitor Lord, Cloth will make her entrance by dropping in from the ceiling and ceiling, smashing the second mantis traitor with her club.
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Changed line(s) 251 (click to see context) from:
* DynamicEntry: If you meet the conditions to make her join the fight against the Traitor Lord, Cloth will make her entrance [[spoiler:from the ceiling by smashing the second mantis traitor with her club]].
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* DynamicEntry: If you meet the conditions to make her join the fight against the Traitor Lord, Cloth will make her entrance [[spoiler:from dropping in from the ceiling by and smashing the second mantis traitor with her club]].club.
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* ShaggyDogStory: Cloth's character arc can end this way if you don't find and help her in Ancient Basin before defeating the Traitor Lord. [[spoiler:While this outcome spares her life, it's clear that [[NotQuiteTheRightThing this is not what she wanted]] and after a final meeting in Dirtmouth, she leaves Hallownest dejected over not finding the "good death" she was searching for]].
to:
* ShaggyDogStory: Cloth's character arc can end this way if you don't find and help inspire her in Ancient Basin before defeating the Traitor Lord. [[spoiler:While this outcome spares her life, it's clear that [[NotQuiteTheRightThing this is not what she wanted]] and after a final meeting in Dirtmouth, she leaves Hallownest dejected over not finding the "good death" she was searching for]].
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* ShaggyDogStory: Cloth's character arc can end this way if you don't find and help her in Ancient Basin before defeating the Traitor Lord. [[spoiler:While this outcome spares her life, it's clear that [[NotQuiteTheRightThing this is not what she wanted]] and after a final meeting in Dirtmouth, she leaves Hallownest dejected over not finding the "good death" she was searching for]].
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* FurryReminder: She makes a clicking sound similar to cicadas and is introduced by burrowing out of the ground, much like cicadas spend most of their lives underground.
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* MightyRoar: A rare case in a game where all bosses scream before the fight, Cloth is the only friendly GuestStarPartyMember who follows her entrance by screaming.
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* MightyRoar: A rare case in a game where all bosses scream before the fight, Cloth is the only friendly GuestStarPartyMember who follows her entrance by screaming.screaming, much like cicadas in real life sing to attract mates and shoo away predators.
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* MeaningfulName: Vespa is the Italian word for wasp.
to:
* MeaningfulName: Vespa is the theword for wasp in several languages, such as Italian word for wasp.and Portuguese.
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* ImmuneToMindControl: Zote is one of the few characters in the game who completely shrugs off Radiance's attempts at brainwashing. Reading his precepts implies that his ego is so massive and that he trusts no one but himself that he just simply ignored Radiance, possibly without even realizing it since he somehow willed himself to not have dreams.
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Changed line(s) 142 (click to see context) from:
* TheFarmerAndTheViper: Downplayed. Going by what happens to [[spoiler:everything else the Knight faces in the Colosseum, it must be assumed that they consciously chose to spare his life at the conclusion of their "duel"]]; Zote repays [[spoiler:the Knight's mercy by badmouthing them to everybody in Dirtmouth and swaying their fangirl to his side instead]]. However, the Knight doesn't seem to care at all and nobody but Bretta ever acknowledges Zote or what he said.
to:
* TheFarmerAndTheViper: Downplayed. Going by what happens to [[spoiler:everything else the Knight faces in the Colosseum, it must be assumed that they consciously chose to spare his life at the conclusion of their "duel"]]; Zote repays [[spoiler:the Knight's mercy by badmouthing them to everybody in Dirtmouth and swaying their fangirl to his side instead]]. However, the Knight doesn't seem to care at all and nobody but Bretta ever acknowledges Zote or what he said.
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Changed line(s) 559 (click to see context) from:
* GuideDangIt: A basic gameplay mechanic that can easily be missed is Confessor Jiji being able to summon the player's Shade from elsewhere on the map, which is left after the character dies, so that the player can more easily recover their soul and geo. The problem is that Confessor Jiji is so cryptic (taking about "leaving regret behind in the world" and her being able to "return one's regret") that it's incredibly easy to dismiss her as just another vaguely depressed bug (of which there are several in the game). Players can easily go through the entire storyline with no idea what her actual gameplay purpose is.
to:
* GuideDangIt: A basic gameplay mechanic that can easily be missed is Confessor Jiji being able to summon the player's Shade from elsewhere on the map, which is left after the character dies, so that the player can more easily recover their soul and geo. The problem is that Confessor Jiji is so ''so'' cryptic (taking about "leaving regret behind in the world" and her being able to "return one's regret") that it's incredibly easy to dismiss her as just another vaguely depressed bug (of which there are several in the game). Players can easily go through the entire storyline with no idea what her actual gameplay purpose is.
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Added DiffLines:
* GuideDangIt: A basic gameplay mechanic that can easily be missed is Confessor Jiji being able to summon the player's Shade from elsewhere on the map, which is left after the character dies, so that the player can more easily recover their soul and geo. The problem is that Confessor Jiji is so cryptic (taking about "leaving regret behind in the world" and her being able to "return one's regret") that it's incredibly easy to dismiss her as just another vaguely depressed bug (of which there are several in the game). Players can easily go through the entire storyline with no idea what her actual gameplay purpose is.
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** Speaking of the Colosseum, despite his weakness, he ''survived it'' somehow.
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Changed line(s) 70 (click to see context) from:
* FaceDeathWithDignity: It's unclear what happens to Quirrel at the end of the game, but he's last seen [[spoiler: sitting by the edge of Blue Lake after Monomon is dead. He tells the Knight that he feels "at peace" at abandons his nail. The implication is that he died, having seen Hallownest's wonders one last time before serenely accepting the end of his life.]]
to:
* FaceDeathWithDignity: It's unclear what happens to Quirrel at the end of the game, but he's last seen [[spoiler: sitting by the edge of Blue Lake after Monomon is dead. He tells the Knight that he feels "at peace" at as he abandons his nail. The implication is that he died, having seen Hallownest's wonders one last time before serenely accepting the end of his life.]]
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Deleted line(s) 858 (click to see context) :
* AffablyEvil: They are described as "the kindly heretic".
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* TheHeretic: They are described as "the kindly heretic," though there's no real indication as to what their heresy actually was.
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Changed line(s) 1442 (click to see context) from:
* LeftTheBackgroundMusicOn: If you choose to banish the Grimm Troupe at the end of their quest line, the Dirtmouth BGM is replaced with an accordion arrangement played by Nymm, who is apparently an amnesiac version of Brumm.
to:
* LeftTheBackgroundMusicOn: If you choose to banish the Grimm Troupe at the end of their quest line, the Dirtmouth BGM is replaced with an accordion arrangement played by Nymm, who is apparently an [[spoiler:an amnesiac version of Brumm.Brumm]].
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Deleted line(s) 348 (click to see context) :
* BonusBoss: As of the ''Godmaster'' update, all three Nailmasters are now able to be fought in Godhome. Sheo still uses his artist tools to fight rather than his nail, though.
* OptionalBoss: As of the ''Godmaster'' update, all three Nailmasters are now able to be fought in Godhome. Sheo still uses his artist tools to fight rather than his nail, though.
Deleted line(s) 476 (click to see context) :
* BonusBoss: A dream version of himself is now one, as of the ''Godmaster'' update.
* OptionalBoss: A dream version of himself is able to be fought in Godhome, as of the ''Godmaster'' update.
Changed line(s) 517 (click to see context) from:
** [[spoiler:As the player repeatedly defeats [[BonusBoss Grey Prince Zote]], she starts to recognize Zote for the faker he truly is, to the point where she'll leave Dirtmouth if Grey Prince Zote is defeated four times.]]
to:
** [[spoiler:As the player repeatedly defeats [[BonusBoss [[OptionalBoss Grey Prince Zote]], she starts to recognize Zote for the faker he truly is, to the point where she'll leave Dirtmouth if Grey Prince Zote is defeated four times.]]
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Grumpy Bear is no longer a trope. Moving examples to other tropes when applicable.
Deleted line(s) 387 (click to see context) :
* GrumpyBear: He is the most surly, reserved of the three brothers, and the only one who charges you to learn his Nail Art. However, he does compliment the Knight's skills once he's taught them.
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Changed line(s) 204 (click to see context) from:
* SmallNameBigEgo: He's convinced that he's the most awesome guy around, but the truth is that he's a complete weakling. When he returns from the Colosseum of Fools, he proudly displays a trophy from his triumphant victory there... a helmet from the first standard enemy you fight at the beginning of the first trial in the Colosseum.
to:
* SmallNameBigEgo: He's convinced that he's the most awesome guy around, but the truth is that he's a complete weakling. When he returns from the Colosseum of Fools, he proudly displays a trophy from his triumphant victory there... a helmet from the first standard enemy you fight at the beginning of the first trial in the Colosseum. He is only a challenge as his dream self, which is based on how he presents himself to Bretta.
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* TookALevelInBadass: During her first encounters, she reveals herself as not that strong and a bit of a scaredy cat. But, if you get her key encounter in the Ancient Basin, then Cloth will gather up enough courage to fight the Traitor Lord alongside the Knight.
* VideoGameCaringPotential: You can rescue Cloth from the monsters in Deepnest depending on your previous interactions.
* VideoGameCaringPotential: You can rescue Cloth from the monsters in Deepnest depending on your previous interactions.
to:
* TookALevelInBadass: During her first encounters, she reveals herself as not that strong and a bit of a scaredy cat. But, if you get her key encounter in the Ancient Basin, then Cloth will gather up enough courage to fight the Traitor Lord alongside the Knight.
Knight [[spoiler:and personally finish him off]].
* VideoGameCaringPotential: You can rescue Cloth from the monsters in Deepnest depending on your previous interactions. You will be rewarded when you fight the Traitor Lord.
* VideoGameCaringPotential: You can rescue Cloth from the monsters in Deepnest depending on your previous interactions. You will be rewarded when you fight the Traitor Lord.
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Changed line(s) 120 (click to see context) from:
* ChekhovsLecture: Precept Eighteen: 'Seek Truth in the Darkness' and Precept Twenty-Eight 'Don't Peer into the Darkness'. Zote claims that the former is self-explanatory, while he explains the latter as that point wherein staring into the darkness makes you linger over old memories. These are clues to how [[spoiler:the Knight can recover its memories in the Abyss, the place where the player starts to make progress to towards the Golden Ending]].
to:
* ChekhovsLecture: Precept Eighteen: 'Seek Truth in the Darkness' and Precept Twenty-Eight 'Don't Peer into the Darkness'. Zote claims that the former is self-explanatory, while he explains the latter as that point wherein staring into the darkness makes you linger over old memories. These are clues to how [[spoiler:the Knight can recover its memories in the Abyss, the place where the player starts to make progress to towards the Golden Ending]].Ending. Also, one of his percepts, Fifty-Six, is ''Do Not Dream''. Arguably the most useful, it turns out to be why he was never infected]].
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* HiddenDepths: Double subverted. When you read his mind at [[spoiler:the Colosseum]], he laments not being able to fulfill a promise while trapped there, only for it to be a selfish promise of glory to himself. However, it is also suggested that Zote came from an abusive home and craves the [[WellDoneSonGuy approval of his parents]].
to:
* HiddenDepths: HiddenDepths:
** Double subverted. When you read his mind at [[spoiler:the Colosseum]], he laments not being able to fulfill a promise while trapped there, only for it to be a selfish promise of glory to himself. However, it is also suggested that Zote came from an abusive home and craves the [[WellDoneSonGuy approval of hisparents]].parents]].
** He might be weak and egoistical, but he is no coward, and his percepts allowed him to never be infected.
** Double subverted. When you read his mind at [[spoiler:the Colosseum]], he laments not being able to fulfill a promise while trapped there, only for it to be a selfish promise of glory to himself. However, it is also suggested that Zote came from an abusive home and craves the [[WellDoneSonGuy approval of his
** He might be weak and egoistical, but he is no coward, and his percepts allowed him to never be infected.
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Changed line(s) 1162 (click to see context) from:
* {{Cap}}: Millibelle's bank caps at 4500 geo. [[spoiler:The real cap is 2500. She'll steal it all if you deposit more than that.]]
to:
* {{Cap}}: Millibelle's bank caps at 4500 geo. [[spoiler:The real cap is 2500.2550. She'll steal it all if you deposit more than that.]]
Changed line(s) 1165 (click to see context) from:
* InGameBankingServices: She offers you her bank services to allow you to store your cash to prevent it from being lost when you die. [[spoiler:It's actually a scam, and should you deposit more than 2500 geo, she runs off with your money to the Pleasure Tower.]]
to:
* InGameBankingServices: She offers you her bank services to allow you to store your cash to prevent it from being lost when you die. [[spoiler:It's actually a scam, and should you deposit more than 2500 2550 geo, she runs off with your money to the Pleasure Tower.]]
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* PermanentlyMissableContent: Once you deposit 2550 geo or more at Millibelle's Bank and sit at a bench, [[spoiler:she will run off with the money to the Pleasure House in the City of Tears. You can slap her around to make her drop the money, but the cardboard bank will be lost for the rest of the game]].
to:
* PermanentlyMissableContent: Once you deposit 2550 geo or more at Millibelle's Bank and sit at a bench, bench or use the Stagways, [[spoiler:she will run off with the money to the Pleasure House in the City of Tears. You can slap her around to make her drop the money, but the cardboard bank will be lost for the rest of the game]].
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Myla is an eventual aversion.
Changed line(s) 13 (click to see context) from:
* InvulnerableCivilians: There's no way you can kill or damage [=NPCs=] in this game, as most attacks will simply pass through. Some few characters can be hit with the nail however, but they will just [[NoSell shrug it off]] like it's nothing.
to:
* InvulnerableCivilians: There's no way you can kill or damage [=NPCs=] in this game, as most attacks will simply pass through. Some few characters can be hit with the nail however, but they will just [[NoSell shrug it off]] like it's nothing. [[spoiler:Averted with Myla after she becomes hostile, where she can be permanently killed.]]
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Seldom Seen Species is no longer a trope.
Deleted line(s) 908 (click to see context) :
* SeldomSeenSpecies: A Giraffe Weevil.
Deleted line(s) 1378 (click to see context) :
* SeldomSeenSpecies: They both look like Willoh, which also makes them based from the Giraffe Weevil by extension.