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In the Nexus, Alexstrasza is a shapeshifting support hero. Her trait, ''Dragonqueen'', temporarily transforms her into her colossal dragon form after a short delay, granting her extra health, reducing the duration of crowd control effects used on her, and changing her abilities as well as converting her basic attack into a cone of flame that damages enemies and heals allies. Her first basic ability, ''Gift of Life'', damages Alexstrasza for 15% of her current health, healing an ally for 150% the amount spent. While in dragon form, it becomes ''Breath of Life'', greatly reducing the cooldown and removing the health cost. Her second ability, ''Abundance'', places an area on the ground that bursts after a 3 second delay, healing all allied Heroes inside of it by 20% of their maximum health. Empowered by her dragon form, the ability becomes ''Preservation'', greatly increasing both the area of effect and healing amount. Her final basic ability, ''Flame Buffet'', launches a fireball that sets enemies on fire, causing damage over 5.5 seconds. Hitting an already-burning enemy with the ability causes bonus damage, slows the target by 40%, and refunds the mana cost. In dragon form, it becomes ''Wing Buffet'', which instead damages and knocks back enemies in an arc. Her first Heroic ability is ''Life-Binder''. When cast, Alexstrasza binds her own life with that of an allied Hero's. After 2 seconds, the Hero with a lower percentage of health is healed up to the health percentage of the other hero. Her other Heroic is ''Cleansing Flame''. After a short delay, Alexstrasza takes to the sky for 6 seconds, raining down 5 fireballs at the position of the mouse cursor during that time. Enemies hit by the fireballs take damage, while allied Heroes are healed. 2 seconds after the final fireball lands, Alextrasza lands at the position of the mouse cursor.

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In the Nexus, Alexstrasza is a shapeshifting support hero. Her trait, ''Dragonqueen'', temporarily transforms her into her colossal dragon form after a short delay, granting her extra health, reducing the duration of crowd control effects used on her, and changing her abilities as well as converting her basic attack into a cone of flame that damages enemies and heals allies. Her first basic ability, ''Gift of Life'', damages Alexstrasza for 15% of her current health, healing an ally for 150% the amount spent. While in dragon form, it becomes ''Breath of Life'', greatly reducing the cooldown and removing the health cost. Her second ability, ''Abundance'', places an area on the ground that bursts after a 3 second delay, healing all allied Heroes inside of it by 20% of their maximum health. Empowered by her dragon form, the ability becomes ''Preservation'', greatly increasing both the area of effect and healing amount. Her final basic ability, ''Flame Buffet'', launches a fireball that sets enemies on fire, causing damage over 5.5 seconds. Hitting an already-burning enemy with the ability causes bonus damage, slows the target by 40%, and refunds the mana cost. In dragon form, it becomes ''Wing Buffet'', which instead damages and knocks back enemies in an arc.

Her first Heroic ability is ''Life-Binder''. When cast, Alexstrasza binds her own life with that of an allied Hero's. After 2 seconds, the Hero with a lower percentage of health is healed up to the health percentage of the other hero. Her other Heroic is ''Cleansing Flame''. After a short delay, Alexstrasza takes to the sky for 6 seconds, raining down 5 fireballs at the position of the mouse cursor during that time. Enemies hit by the fireballs take damage, while allied Heroes are healed. 2 seconds after the final fireball lands, Alextrasza lands at the position of the mouse cursor.cursor.

Her current skins are Dragon Aspect Alexstrasza and Dark Queen Alexstrasza.


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* HealingShiv: Most of her healing spells restore health using fire.
* HornedHumanoid: In her default form.
* OurDragonsAreDifferent: A shapeshifting dragon lady who heals her allies with fire.
* PlayingWithFire: Her ''Flame Buffet'', ''Cleansing Fire'', and basic attacks.
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!!!Upcoming

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!!!Upcoming!!!Upcoming
[[folder:Alexstrasza, The Life-Binder]]
Empowered by the Titans to be the Aspect of the Red Dragonflight and guardian of all life on the planet, Alexstrasza and her flight watched over the mortals of Azeroth. Though not content to just sit back and watch, she has most recently assisted the mortal races of the world against the threat of Deathwing and his Dragonflight. Sacrificing much of her power to see Deathwing destroyed, Alexstrasza now resides atop the draconic holy site of Wyrmrest Temple, having passed her guardian duties onto the creatures she once protected.

In the Nexus, Alexstrasza is a shapeshifting support hero. Her trait, ''Dragonqueen'', temporarily transforms her into her colossal dragon form after a short delay, granting her extra health, reducing the duration of crowd control effects used on her, and changing her abilities as well as converting her basic attack into a cone of flame that damages enemies and heals allies. Her first basic ability, ''Gift of Life'', damages Alexstrasza for 15% of her current health, healing an ally for 150% the amount spent. While in dragon form, it becomes ''Breath of Life'', greatly reducing the cooldown and removing the health cost. Her second ability, ''Abundance'', places an area on the ground that bursts after a 3 second delay, healing all allied Heroes inside of it by 20% of their maximum health. Empowered by her dragon form, the ability becomes ''Preservation'', greatly increasing both the area of effect and healing amount. Her final basic ability, ''Flame Buffet'', launches a fireball that sets enemies on fire, causing damage over 5.5 seconds. Hitting an already-burning enemy with the ability causes bonus damage, slows the target by 40%, and refunds the mana cost. In dragon form, it becomes ''Wing Buffet'', which instead damages and knocks back enemies in an arc. Her first Heroic ability is ''Life-Binder''. When cast, Alexstrasza binds her own life with that of an allied Hero's. After 2 seconds, the Hero with a lower percentage of health is healed up to the health percentage of the other hero. Her other Heroic is ''Cleansing Flame''. After a short delay, Alexstrasza takes to the sky for 6 seconds, raining down 5 fireballs at the position of the mouse cursor during that time. Enemies hit by the fireballs take damage, while allied Heroes are healed. 2 seconds after the final fireball lands, Alextrasza lands at the position of the mouse cursor.
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[[/folder]]

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This page is for how ''{{VideoGame/Warcraft}}'' and ''VideoGame/WorldOfWarcraft'' Support-class heroes appear in ''Heroes of the Storm'' only. For how the characters act in their own universes, see the pages for those games.


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This page is for how ''{{VideoGame/Warcraft}}'' and ''VideoGame/WorldOfWarcraft'' Support-class heroes appear in ''Heroes of the Storm'' only. For how the characters act in their own universes, see the pages for those games.

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[[center: [-[[Characters/HeroesOfTheStorm Main Page]] | [[Characters/HeroesOfTheStormDiabloUniverse Diablo]] | [[Characters/HeroesOfTheStormOverwatchUniverse Overwatch]] | [[Characters/HeroesOfTheStormStarcraftUniverse Starcraft]] | [[Characters/HeroesOfTheStormWarcraftUniverse Warcraft]] | [[Characters/HeroesOfTheStormWarcraftAssassins Warcraft Assassins]] | [[Characters/HeroesOfTheStormWarcraftWarriors Warcraft Warriors]] | '''Warcraft Support''' | [[Characters/HeroesOfTheStormWarcraftSpecialistMulticlass Warcraft Specialist Multiclass]] [[Characters/HeroesOfTheStormOtherUniverses Classic]] | [[Characters/HeroesOfTheStormRealmLords Realm Lords]] | [[Characters/HeroesOfTheStormOtherCharacters Other]] -]]]

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[[center: [-[[Characters/HeroesOfTheStorm Main Page]] | [[Characters/HeroesOfTheStormDiabloUniverse Diablo]] | [[Characters/HeroesOfTheStormOverwatchUniverse Overwatch]] | [[Characters/HeroesOfTheStormStarcraftUniverse Starcraft]] | [[Characters/HeroesOfTheStormWarcraftUniverse Warcraft]] | [[Characters/HeroesOfTheStormWarcraftAssassins Warcraft Assassins]] | [[Characters/HeroesOfTheStormWarcraftWarriors Warcraft Warriors]] | '''Warcraft Support''' | [[Characters/HeroesOfTheStormWarcraftSpecialistMulticlass Warcraft Specialist Multiclass]] [[Characters/HeroesOfTheStormOtherUniverses Multiclass]]-]]]
[[center: [-[[Characters/HeroesOfTheStormOtherUniverses
Classic]] | [[Characters/HeroesOfTheStormRealmLords Realm Lords]] | [[Characters/HeroesOfTheStormOtherCharacters Other]] -]]]

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[[Characters/HeroesOfTheStorm Main Character Page]]
* Characters/HeroesOfTheStormDiabloUniverse
* Characters/HeroesOfTheStormStarcraftUniverse
* Characters/HeroesOfTheStormWarcraftUniverse
** Characters/HeroesOfTheStormWarcraftAssassins
** Characters/HeroesOfTheStormWarcraftWarriors
** '''Heroes of the Storm Warcraft Support'''
** Characters/HeroesOfTheStormWarcraftSpecialistMulticlass
* Characters/HeroesOfTheStormOverwatchUniverse
* Characters/HeroesOfTheStormOtherUniverses
* Characters/HeroesOfTheStormRealmLords
* Characters/HeroesOfTheStormOtherCharacters

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[[Characters/HeroesOfTheStorm [[center: [-[[Characters/HeroesOfTheStorm Main Character Page]]
* Characters/HeroesOfTheStormDiabloUniverse
* Characters/HeroesOfTheStormStarcraftUniverse
* Characters/HeroesOfTheStormWarcraftUniverse
** Characters/HeroesOfTheStormWarcraftAssassins
** Characters/HeroesOfTheStormWarcraftWarriors
** '''Heroes of the Storm
Page]] | [[Characters/HeroesOfTheStormDiabloUniverse Diablo]] | [[Characters/HeroesOfTheStormOverwatchUniverse Overwatch]] | [[Characters/HeroesOfTheStormStarcraftUniverse Starcraft]] | [[Characters/HeroesOfTheStormWarcraftUniverse Warcraft]] | [[Characters/HeroesOfTheStormWarcraftAssassins Warcraft Support'''
** Characters/HeroesOfTheStormWarcraftSpecialistMulticlass
* Characters/HeroesOfTheStormOverwatchUniverse
* Characters/HeroesOfTheStormOtherUniverses
* Characters/HeroesOfTheStormRealmLords
* Characters/HeroesOfTheStormOtherCharacters
Assassins]] | [[Characters/HeroesOfTheStormWarcraftWarriors Warcraft Warriors]] | '''Warcraft Support''' | [[Characters/HeroesOfTheStormWarcraftSpecialistMulticlass Warcraft Specialist Multiclass]] [[Characters/HeroesOfTheStormOtherUniverses Classic]] | [[Characters/HeroesOfTheStormRealmLords Realm Lords]] | [[Characters/HeroesOfTheStormOtherCharacters Other]] -]]]

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* MsFanservice: Plenty of her skins show [[ShesGotLegs]] and that she has an impressive bust.

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* MsFanservice: Plenty of her skins show [[ShesGotLegs]] ShesGotLegs and that she has an impressive bust.bust to match.
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* MsFanservice: Plenty of her skins show [[ShesGotLegs]] and that she has an impressive bust.
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Her current skins are Fey Dragon Brightwing, Monarch Brightwing, and Luxorian Monkey Brightwing.

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Her current skins are Fey Dragon Brightwing, Monarch Brightwing, and Luxorian Monkey Brightwing, and Bewitching Brightwing.
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* CrutchCharacter: her ability to stun, isolate and apply kill pressure on opposing Heroes is unparalleled in the early stages of a match. However, as time passes and opponents start being able to Cleanse off her debuffs, her power output wanes.

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Brightwing is a Ranged Support hero based on great mobility combined with healing and protection. She's one of the heroes that lack a mount, instead being able to use her ''Phase Shift'' ability to teleport every half-minute to an ally hero anywhere on the battlefield. Her ''Soothing Mist'' trait causes her to passively emit a weak healing pulse every few seconds, letting allies recover from simply being near her. Her actives include ''Arcane Flare'', an [=AoE=] blast that does more damage at the center, ''Polymorph'', a powerful disable [[BalefulPolymorph that turns an enemy into a harmless critter for a few seconds]], and ''Pixie Dust'', a buff that speeds up an ally and reduces spell damage they take. Her first Heroic ability is ''Emerald Wind'', generates a massive whirlwind around her that damages and knocks back enemies while passively increasing her healing from her ''Soothing Mist''; her second Heroic ability, ''Blink Heal'', stores up to three charges that she can consume to teleport a short distance to an ally unit, healing them in the process.

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Brightwing is a Ranged Support hero based on great mobility combined with healing and protection. She's one of the heroes that lack a mount, instead being able to use her ''Phase Shift'' ability to teleport every half-minute to an ally hero anywhere on the battlefield. Her ''Soothing Mist'' trait causes her to passively emit a weak healing pulse every few seconds, letting allies recover from simply being near her. healing herself and nearby allies. Her actives include ''Arcane Flare'', an [=AoE=] blast that does more damage at the center, ''Polymorph'', a powerful point-and-click disable [[BalefulPolymorph that turns an enemy into a harmless critter for a few seconds]], and ''Pixie Dust'', a buff that speeds up an ally and reduces spell damage they take. Her first Heroic ability is ability, ''Emerald Wind'', generates a massive whirlwind around her that damages and knocks back enemies while and passively increasing her increases the healing from her ''Soothing Mist''; her second Heroic ability, ''Blink Heal'', stores up to three two charges that she can consume to teleport a short distance to an ally unit, ally, healing them in the process.
process.

Brightwing cannot mount, instead she can ''Phase Shift'' to an ally hero anywhere on the battlefield on a long cooldown.



-->'''Brightwing:''' I will gladly tear you limb from limb if you continue.<3
-->'''Brightwing:''' Why poke Brightwing? Oooh! Is it because you want Brightwing to gnaw flesh from finger?<3

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-->'''Brightwing:''' I will gladly tear you limb from limb if you continue. <3
-->'''Brightwing:''' Why poke Brightwing? Oooh! Is it because you want Brightwing to gnaw flesh from finger?<3finger? <3



* BrickJoke: As of Heroes 2.0, one of the tints for her basic skin is named "Darkwing"; see EvilTwin below.



Li Li is a ranged support hero based on healing and being generally easy to play. Her trait, ''Fast Feet'', makes her moves faster every time she takes a hit. Her basic abilities include ''Healing Brew'', a heal that auto-targets the most injured ally, ''Cloud Serpent'', summoning a mini crittter who accompanies an allied Hero and attacks in tandem with them, and ''Blinding Wind'', sending out gusts to temporarily blind nearby enemies. Her Heroic abilities include ''Jug of 1,000 Cups'', a massive surge of gradual healing to nearby allies for a short time, and ''Water Dragon'', sending a serpent that crashes on a nearby enemy.

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Li Li is a ranged support hero based on healing and being generally easy to play. Her trait, ''Fast Feet'', makes her moves faster every time she takes a hit. Her basic abilities include ''Healing Brew'', a heal that auto-targets the most injured ally, ''Cloud Serpent'', summoning a mini crittter critter who accompanies an allied Hero and attacks in tandem with them, and ''Blinding Wind'', sending out gusts to temporarily blind nearby enemies. Her Heroic abilities include ''Jug of 1,000 Cups'', a massive surge of gradual healing to which rapidly heals nearby allies for a short time, prioritizing the most injured one, and ''Water Dragon'', sending a serpent that crashes on a nearby enemy.
the closest enemy, damaging and slowing them.



* AttackDrone: Her Wind Serpent is practically this.

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* AttackDrone: Her Wind Cloud Serpent is practically this.



* InstantAwesomeJustAddDragons: Her Cloud Serpent and Water Dragon are this, naturally of the Eastern variety.



* NotEvenBotheringWithTheAccent: She's Chen's niece and was raised among other Pandaren, but you couldn't tell that from her voice.



* PandaingToTheAudience: She's a Panda, something that Lt. Morales is [[MyGodWhatHaveIDone horrified of killing]].

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* PandaingToTheAudience: She's a Panda, something that Lt. Morales is and Genji are [[MyGodWhatHaveIDone horrified of killing]].



* BadassBeard: A green one

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* BadassBeard: A green oneone.



** FaunsAndSatyrs: The skin physically resembles a Warcraft satyr, complete with claw-like metal protrusions on either hand (although they're purely decorative). Given that Warcraft satyrs started as night elves who pledged themselves to the Burning Legion and were transformed into goat-like demons this is an appropriate tie-in.

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** FaunsAndSatyrs: The His Betrayer skin physically resembles a Warcraft satyr, complete with claw-like metal protrusions on either hand (although they're purely decorative). Given that Warcraft satyrs started as night elves who pledged themselves to the Burning Legion and were transformed into goat-like demons demons, this is an appropriate tie-in.



Rehgar's first heroic is ''Ancestral Healing'', a massive burst of healing that heals after a short delay, which however cannot be used on himself. His second heroic is ''Bloodlust'', which grants himself and nearby allied heroes for a few seconds increased attack and movement speed, and causes them to heal for a certain percentage of the basic attack damage they deal to their target.

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Rehgar's first heroic is ''Ancestral Healing'', a massive burst of healing that heals after a short delay, which however cannot be used on himself. His second heroic is ''Bloodlust'', which grants himself and nearby allied heroes for a few seconds increased attack and movement speed, speed for a few seconds, and causes them to heal for a certain percentage of the basic attack damage they deal to their target.



Tyrande is a ranged support hero. Ostensibly a healer, she also has exceptional damage potential. Her trait is called ''Hunter's Mark'' which allows her to briefly mark any enemy (but not buildings), [[DamageIncreasingDebuff amplifying the damage they receive]]. Her active abilities are: ''Light of Elune'', which heals herself or an ally, and whose cooldown is reduced everytime she hits an enemy with a basic attack; ''Sentinel'', which emits a spirit owl that has infinite range, damages and reveals the first hero it hits, and gains the ability to pierce through enemies after hitting enough targets; and ''Lunar Flare'', a delayed area-of-effect stun. Her first Heroic ability is her signature move, ''Starfall'', which bombards a wide area with numerous low-damage bolts of energy over several seconds; her second Heroic ability, ''Shadowstalk'', grants herself stealth and increased movement speed, and once the stealth breaks she receives a massive bonus to her attack speed.

Her current skins are High Priestess Tyrande, Blood Elf Tyrande, Eagle Eye Tyrande, Warden Tyrande, and Love Goddess Tyrande.

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Tyrande is a ranged support hero. Ostensibly a healer, she also has exceptional damage potential. Her trait is called ''Hunter's Mark'' which allows her to briefly mark any enemy (but not buildings), [[DamageIncreasingDebuff amplifying the damage they receive]]. Her active abilities are: ''Light of Elune'', which heals herself or an ally, and whose cooldown is reduced everytime every time she hits an enemy with a basic attack; ''Sentinel'', which emits a spirit owl that has infinite range, damages and reveals the first hero it hits, and gains the ability to pierce through enemies after hitting enough targets; and ''Lunar Flare'', a delayed area-of-effect stun. Her first Heroic ability is her signature move, ''Starfall'', which bombards a wide area with numerous low-damage bolts of energy over several seconds; her second Heroic ability, ''Shadowstalk'', grants herself stealth and increased movement speed, and once the stealth breaks she receives a massive bonus to her attack speed.

Her current skins are High Priestess Tyrande, Blood Elf Tyrande, Eagle Eye Tyrande, Warden Tyrande, and [[MsFanservice Love Goddess Tyrande.Tyrande]].

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* Characters/HeroesOfTheStormWarcraftUniverse
** Characters/HeroesOfTheStormWarcraftAssassins
** Characters/HeroesOfTheStormWarcraftWarriors
** '''Heroes of the Storm Warcraft Support'''
** Characters/HeroesOfTheStormWarcraftSpecialistMulticlass



* Characters/HeroesOfTheStormWarcraftAssassins
* Characters/HeroesOfTheStormWarcraftWarriors
* Characters/HeroesOfTheStormWarcraftSpecialistMulticlass
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[[/folder]]

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[[/folder]][[/folder]]

!!!Upcoming
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* OddFriendship: With Murky.

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* CombatMedic: Brightwing's ''Arcane Flare'' is a rather powerful nuke, especially for a healer, and her Polymorph is one of the strongest disables in the game. As a tradeoff, her burst healing is rather lacking.



* CuteCrittersActChildlike: Brightwing possesses an overall child-like, playful disposition [[PsychopathicManchild with a bit of psychopathy thrown in]].



** Ultimately subverted; while Brightwing and Puck look similar, are both trickster-ish, have similar abilities, they play very different roles: Brightwing is foremost a healer, while Puck focuses on disrupting the opponent.

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** Ultimately subverted; while Brightwing and Puck look similar, are both trickster-ish, and have similar similar-looking abilities, they play very different roles: Brightwing is foremost a healer, while Puck focuses on disrupting the opponent.



** CombatMedic: She comes with a very powerful nuke for a healer, and her Polymorph is one of the strongest disables in the game.



His Heroics are ''Tranquility'', which creates a gradual healing aura around Malfurion, and ''Twilight Dream'', which inflicts damage and silences enemies in an area around Malfurion while passively increasing his mana regeneration.

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His Heroics are ''Tranquility'', which creates a gradual healing aura around Malfurion, and ''Twilight Dream'', which inflicts damage and silences enemies in an area around Malfurion while passively increasing his mana regeneration.
Malfurion.



* SquishyWizard: Malfurion packs powerful healing and utility spells, but low health. That being said, his healing and root mean that he's not easy to kill unless you burst him down ''quickly''.



* DifficultButAwesome: ''Ancestral Healing'' has both a long cooldown, making it TooAwesomeToUse, and a delay before activation, making it easy to mess up the timing and resulting in allies dying before it goes off or most of the healing getting wasted on someone who's relatively healthy. However, it is still ''the'' biggest heal in the game, and a good ''Ancestral Healing'' can easily turn the tides of a fight.



Tyrande is a ranged support hero. Ostensibly a healer, she also has exceptional damage potential. Her trait is called ''Hunter's Mark'' which allows her to briefly mark any enemy (but not buildings), [[DamageIncreasingDebuff amplifying the damage they receive]]. Her active abilities are: ''Light of Elune'', which heals herself or an ally, and whose cooldown is reduced everytime she hits an enemy with a basic attack; ''Sentinel'', which emits a spirit owl that has infinite range, damages and reveals the first hero it hits, and gains the ability to pierce through enemies after hitting enough targets; and ''Lunar Flare'', a delayed area-of-effect stun. Her first Heroic ability is her signature move, ''Starfall'', which bombards a wide area with numerous low-damage bolts of energy over several seconds; her second Heroic ability, ''Shadowstalk'', grants her entire team stealth and increased movement speed, and once the stealth breaks she receives a massive bonus to her attack speed.

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Tyrande is a ranged support hero. Ostensibly a healer, she also has exceptional damage potential. Her trait is called ''Hunter's Mark'' which allows her to briefly mark any enemy (but not buildings), [[DamageIncreasingDebuff amplifying the damage they receive]]. Her active abilities are: ''Light of Elune'', which heals herself or an ally, and whose cooldown is reduced everytime she hits an enemy with a basic attack; ''Sentinel'', which emits a spirit owl that has infinite range, damages and reveals the first hero it hits, and gains the ability to pierce through enemies after hitting enough targets; and ''Lunar Flare'', a delayed area-of-effect stun. Her first Heroic ability is her signature move, ''Starfall'', which bombards a wide area with numerous low-damage bolts of energy over several seconds; her second Heroic ability, ''Shadowstalk'', grants her entire team herself stealth and increased movement speed, and once the stealth breaks she receives a massive bonus to her attack speed.
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Changing the folder names to match the in-game versions


[[folder:Li Li Stormstout, World Wanderer]]

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[[folder:Li Li Stormstout, Li, World Wanderer]]



[[folder:Malfurion Stormrage, Archdruid]]

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[[folder:Malfurion Stormrage, [[folder:Malfurion, Archdruid]]



[[folder:Rehgar Earthfury, Shaman of the Earthen Ring]]

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[[folder:Rehgar Earthfury, [[folder:Rehgar, Shaman of the Earthen Ring]]



[[folder:Tyrande Whisperwind, High Priestess of Elune]]

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[[folder:Tyrande Whisperwind, [[folder:Tyrande, High Priestess of Elune]]
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* ShipTease: Uther gets flustered when [[CombatMedic Lt. Morales]] compliments him.
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Brightwing is a Ranged Support hero based on great mobility combined with healing and protection. She's one of the heroes that lack a mount, instead being able to use her ''Phase Shift'' ability to teleport every half-minute to an ally hero anywhere on the battlefield. Her ''Soothing Mist'' trait causes her to passively emit a weak healing pulse every few seconds, letting allies recover from simply being near her. Her actives include ''Arcane Flare'', an [=AoE=] blast that does more damage at the center, ''Polymorph'', a powerful disable [[BalefulPolymorph that turns an enemy into a harmless critter for a few seconds]], and ''Pixie Dust'', a buff that speeds up an ally and blocks a couple of basic attacks. Her first Heroic ability is ''Emerald Wind'', generates a massive whirlwind around her that damages and knocks back enemies while passively increasing her healing from her ''Soothing Mist''; her second Heroic ability, ''Blink Heal'', stores up to three charges that she can consume to teleport a short distance to an ally unit, healing them in the process.

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Brightwing is a Ranged Support hero based on great mobility combined with healing and protection. She's one of the heroes that lack a mount, instead being able to use her ''Phase Shift'' ability to teleport every half-minute to an ally hero anywhere on the battlefield. Her ''Soothing Mist'' trait causes her to passively emit a weak healing pulse every few seconds, letting allies recover from simply being near her. Her actives include ''Arcane Flare'', an [=AoE=] blast that does more damage at the center, ''Polymorph'', a powerful disable [[BalefulPolymorph that turns an enemy into a harmless critter for a few seconds]], and ''Pixie Dust'', a buff that speeds up an ally and blocks a couple of basic attacks.reduces spell damage they take. Her first Heroic ability is ''Emerald Wind'', generates a massive whirlwind around her that damages and knocks back enemies while passively increasing her healing from her ''Soothing Mist''; her second Heroic ability, ''Blink Heal'', stores up to three charges that she can consume to teleport a short distance to an ally unit, healing them in the process.

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* NightmareFuelStationAttendant

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* NightmareFuelStationAttendantNightmareFuelStationAttendant: She strikes the perfect balance of childlike playfulness and psychopathic bloodthirst.



* SimpleYetAwesome: Gameplay-wise, Li Li is one of the simplest heroes in the game, with abilities that aim themselves, a trait that boosts her survivability, and a play style that boils down to glorified ButtonMashing. However, that doesn't mean she's not a potent healer in her own right.



Uther is a melee support hero and one of the purest and strongest healers in the game, having incredible utility in teamfights and laning. His trait has two effects - ''Devotion'' grants bonus Armor for few seconds to everyone he heals, and ''Eternal Vanguard'' allows him to persist as an invulnerable spirit for a short period when he dies, still able to heal his allies. His active abilities include ''Holy Light'', a bog-standard (but strong) single target heal that also restores Uther's health; ''Holy Radiance'', a line-firing projectile that damages enemies and heals allies it passes through; and ''Hammer of Justice'', a melee bash that stuns its target. His first Heroic ability, ''Divine Shield'', allows him to grant any ally temporary invulnerability and movement speed boost; his second Heroic ability, ''Divine Storm'', damages and stuns all enemies in an area around him.

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Uther is a melee support hero and one of the purest and strongest healers in the game, having incredible utility in teamfights and laning. His trait has two effects - ''Devotion'' grants bonus Armor for few seconds to everyone he heals, and ''Eternal Vanguard'' allows him to persist as an invulnerable spirit for a short period when he dies, still able to heal his allies.allies with the [[SpamAttack low-cooldown]] ''Flash of Light''. His active abilities include ''Holy Light'', a bog-standard (but strong) single target heal that also restores Uther's health; ''Holy Radiance'', a line-firing projectile that damages enemies and heals allies it passes through; and ''Hammer of Justice'', a melee bash that stuns its target. His first Heroic ability, ''Divine Shield'', allows him to grant any ally temporary invulnerability and movement speed boost; his second Heroic ability, ''Divine Storm'', damages and stuns all enemies in an area around him.



* BarrierWarrior: Can put a temporary shield that absorbs a certain amount of damage as one of his talents, or [[NighInvulnerable an impenetrable one]] as one of his heroics, upgradable to ally ''and'' himself.

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* BarrierWarrior: Can put a temporary shield that absorbs a certain amount of damage as one of his talents, or [[NighInvulnerable an impenetrable one]] as one of his heroics, upgradable to ally ''and'' himself. Additionally, ''Devotion'' allows him to grant armor to allies by healing them.



* HolyHandGrenade: The ''Holy Shock'' talent gives him the option of using ''Holy Light'' to deal damage instead of heal allies. The damage is only half as much as the heal, but it also only costs half the mana and cooldown and Uther still gets the self heal, not to mention that it's a pretty big heal to begin with. His other abilities and ''Divine Storm'' are this by default.



* ReviveKillsZombie: His first ability can be talented to give him the option of dealing damage instead of healing -- only half as much as the heal, but it's a huge heal, so...



* WhyWontYouDie: Uther is already a relatively tanky support hero who can heal himself, but when you kill him, his ''Eternal Vanguard'' trait makes his spirit linger around for a little while and reduces the cooldown on his heal to the level of a SpamAttack. A recent patch reduced the utility of the trait, but he gained the ''Block'' talent, making him tankier, ''and'' a lategame talent allows him to come back to life with 50% HP after ''Eternal Vanguard'' runs out.

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* WhyWontYouDie: Uther is already a relatively tanky support hero who can heal himself, himself (which, by extension, gives him bonus armor from ''Devotion'' and makes him even tankier), but when you kill him, his ''Eternal Vanguard'' trait makes his spirit linger around for a little while and reduces the cooldown on his heal to the level of a SpamAttack. A recent patch reduced SpamAttack, allowing him to make a teammate extremely hard to kill with the utility of the trait, but he gained the ''Block'' talent, making him tankier, ''and'' constant heals and armor. To top it all off, a lategame talent allows him to come back to life with 50% HP after ''Eternal Vanguard'' runs out.
out, forcing you to kill him again.
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* FashionableAsymmetry: He carries a claw in one hand only, which is strange considering his Master skin wield two in both hands.

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* FashionableAsymmetry: He carries a claw in one hand only, which is strange considering his Master Storm Wolf skin wield two in both hands.



* WolverineClaws: Wields a set with his left hand. His Master skin gives him a second set.

to:

* WolverineClaws: Wields a set with his left hand. His Master Storm Wolf skin gives him a second set.



* BlingOfWar: This version of Uther wears an incomplete (completed in his master skin) version of the Grand Marshal's plate set, which is nearly entirely golden.

to:

* BlingOfWar: This version of Uther wears an incomplete (completed in his master skin) version of His regular and Grand Marshal skins are based on the Grand Marshal's plate set, Aegis set from ''[=WoW=]'', which is nearly entirely golden.
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* VoluntaryShapeshifting: Can transform into a ghost wolf instead of using a mount. The bonus it gives to the first autoattack he does when exiting it also encourages players to shapeshit as often as possible in the middle of a battle.
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His current skins are Storm Wolf Rehgar and Ironclaw Rehgar.

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His current skins are Storm Wolf Rehgar and Rehgar, Ironclaw Rehgar.Rehgar, and [[BadassSanta Greatfather Winter Rehgar]].
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Her current skins are Fey Dragon Brightwing, Monarch Brightwing, and Luxorian Monkey Brightwing.


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Her current skins are Adventurer Li Li, Explorer Li Li, Shadowblade Li Li, and Shadowpaw Li Li.


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His current skins are Waywatcher Malfurion, Storm Mantle Malfurion, Betrayer Malfurion, and [[PlayingWithFire Druid of the Flame Malfurion]].


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His current skins are Storm Wolf Rehgar and Ironclaw Rehgar.


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Her current skins are High Priestess Tyrande, Blood Elf Tyrande, Eagle Eye Tyrande, Warden Tyrande, and Love Goddess Tyrande.


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His current skins are Grand Marshal Uther, [[MightyLumberjack Lumberjack Uther]], Judgement Uther, [[VideoGame/StarCraft Medic Uther]], and Sulfuron Uther.

Changed: 11

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->Voiced by: Unknown (English), Dorothée Pousséo (French)

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->Voiced by: Unknown Amber Hood (English), Dorothée Pousséo (French)
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* AskAStupidQuestion: One of his StopPokingMe quotes:
-->'''Rehgar:''' My spirit animal? What do you think?
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Tyrande is a ranged support hero, ostensibly based on healing; however, she also has exceptional damage potential, and can very easily fulfill nearly any role in a team. Her trait is called ''Hunter's Mark'' which allows her to briefly mark any enemy (but not buildings), [[DamageIncreasingDebuff amplifying the damage they receive]]. Her active abilities are ''Light of Elune'', which allow her to heal herself or an ally, and the cooldown is reduced everytime she hits an enemy with a basic attack, ''Sentinel'', which let her fire off a spirit owl that has infinite range and damages and reveals the first hero it hits, and gains the ability to pierce through enemies after hitting enough targets, and ''Lunar Flare'', a delayed area-of-effect blast that damages and stuns. Her first Heroic ability is her signature move, ''Starfall'', which bombards a wide area with several low-damage but numerous bolts of energy over several seconds; her second Heroic ability, ''Shadowstalk'', grants her stealth and increased movement speed, and once the stealth breaks she receives a massive bonus to her attack speed.

to:

Tyrande is a ranged support hero, ostensibly based on healing; however, hero. Ostensibly a healer, she also has exceptional damage potential, and can very easily fulfill nearly any role in a team.potential. Her trait is called ''Hunter's Mark'' which allows her to briefly mark any enemy (but not buildings), [[DamageIncreasingDebuff amplifying the damage they receive]]. Her active abilities are are: ''Light of Elune'', which allow her to heal heals herself or an ally, and the whose cooldown is reduced everytime she hits an enemy with a basic attack, attack; ''Sentinel'', which let her fire off emits a spirit owl that has infinite range and range, damages and reveals the first hero it hits, and gains the ability to pierce through enemies after hitting enough targets, targets; and ''Lunar Flare'', a delayed area-of-effect blast that damages and stuns. stun. Her first Heroic ability is her signature move, ''Starfall'', which bombards a wide area with several numerous low-damage but numerous bolts of energy over several seconds; her second Heroic ability, ''Shadowstalk'', grants her entire team stealth and increased movement speed, and once the stealth breaks she receives a massive bonus to her attack speed.



* CombatMedic: Emphasis on Combat; her damage potential is ''very'' high, especially for a Support. Properly played, her ''Sentinel'' skill can easily hit in excess of 800 damage to all heroes in a line and her right-click attack can tear through enemies in seconds. As a tradeoff, her healing output is the lowest of any Support, and it's very rare to find her as the only Support in a (deliberately drafted) composition.

to:

* CombatMedic: Emphasis on Combat; her damage potential is ''very'' high, especially for a Support. Properly played, her ''Sentinel'' skill can easily hit in excess of 800 damage to all heroes in a line and her right-click attack can tear through enemies in seconds. As a tradeoff, her healing output is the lowest of any Support, and it's prior to her May '17 rework, which gave her more healing options, it was very rare to find her as the only Support in a (deliberately drafted) composition.
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to:

->Voiced by: Unknown (English), Dorothée Pousséo (French)



->Voiced by: Ed Trotta

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->Voiced by: Ed Trotta
Trotta (English), Marc Brunet (French)



->Voiced by: Elisa Gabrielli

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->Voiced by: Elisa Gabrielli
Gabrielli (English), Hélène Vauquois (French)



->Voiced by: Creator/MichaelMcConnohie

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->Voiced by: Creator/MichaelMcConnohieCreator/MichaelMcConnohie (English), Bernard Bollet (French)
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* TemporaryBlindness: Her ''Blinding Wind'' skill sends out gusts to temporarily blind nearby enemies.
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* Side-Effects Include...: She mentions that drinking too much healing brew will make you stupid... and fat... and lazy.

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* Side-Effects Include...: SideEffectsInclude: She mentions that drinking too much healing brew will make you stupid... and fat... and lazy.

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* PandaingToTheAudience

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* PandaingToTheAudiencePandaingToTheAudience: She's a Panda, something that Lt. Morales is [[MyGodWhatHaveIDone horrified of killing]].
* Side-Effects Include...: She mentions that drinking too much healing brew will make you stupid... and fat... and lazy.
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This page is for how ''{{VideoGame/Warcraft}}'' and ''VideoGame/WorldOfWarcraft'' Support-class heroes appear in ''Heroes of the Storm'' only. For how the characters act in their own universes, see the pages for those games.

[[Characters/HeroesOfTheStorm Main Character Page]]
* Characters/HeroesOfTheStormDiabloUniverse
* Characters/HeroesOfTheStormStarcraftUniverse
* Characters/HeroesOfTheStormOverwatchUniverse
* Characters/HeroesOfTheStormOtherUniverses
* Characters/HeroesOfTheStormRealmLords
* Characters/HeroesOfTheStormOtherCharacters

* Characters/HeroesOfTheStormWarcraftAssassins
* Characters/HeroesOfTheStormWarcraftWarriors
* Characters/HeroesOfTheStormWarcraftSpecialistMulticlass

[[foldercontrol]]

!! Warcraft Universe Supports

[[folder:Brightwing, Faerie Dragon]]
[[quoteright:206:http://static.tvtropes.org/pmwiki/pub/images/brightwing.jpg]]
[[caption-width-right:206:''"Fight time!"'']]

Brightwing is a Faerie Dragon, a race of playful sprite-like creatures who typically live in forests inhabited by the night elves. Despite her cutesy looks and small frame, she has a frightening amount of power.

Brightwing is a Ranged Support hero based on great mobility combined with healing and protection. She's one of the heroes that lack a mount, instead being able to use her ''Phase Shift'' ability to teleport every half-minute to an ally hero anywhere on the battlefield. Her ''Soothing Mist'' trait causes her to passively emit a weak healing pulse every few seconds, letting allies recover from simply being near her. Her actives include ''Arcane Flare'', an [=AoE=] blast that does more damage at the center, ''Polymorph'', a powerful disable [[BalefulPolymorph that turns an enemy into a harmless critter for a few seconds]], and ''Pixie Dust'', a buff that speeds up an ally and blocks a couple of basic attacks. Her first Heroic ability is ''Emerald Wind'', generates a massive whirlwind around her that damages and knocks back enemies while passively increasing her healing from her ''Soothing Mist''; her second Heroic ability, ''Blink Heal'', stores up to three charges that she can consume to teleport a short distance to an ally unit, healing them in the process.

----
* AxCrazy: Bizarrely, for a Faerie Dragon. Examples of StopPokingMe quotes:
-->'''Brightwing:''' I will gladly tear you limb from limb if you continue.<3
-->'''Brightwing:''' Why poke Brightwing? Oooh! Is it because you want Brightwing to gnaw flesh from finger?<3
* BalefulPolymorph: One of her basic skills. Notably, it is a one of the few fire-and-forget kind of disables without any significant drawbacks, making it an ''incredibly'' powerful disable.
* BloodKnight: Her kill quotes imply as much.
-->'''Brightwing:''' Did you suffer greatly? I hope so. <3
* BreadEggsMilkSquick: [[https://www.youtube.com/watch?v=pTIVP8ZPXSg Her intro video.]]
-->'''Brightwing:''' Hi new friends! I am Brightwing! Do you know about faerie dragons? Well, we like happy things! Like, nature, and making new friends! Oooh, and ''[[ImAHumanitarian snacktime!]]'' ''[chomp munch]''
* BuffySpeak:
--> '''Brightwing:''' Human words are hard to make together talking for expressing things.
* CuteAndPsycho: Very cute, very psycho.
* EveryoneHasStandards: Brightwing finds Abathur very frightening.
-->'''Brightwing:''' You are scary creature [[DepartmentOfRedundancyDepartment I am scared of!]]\\
'''Abathur:''' Fear. [[FearIsTheAppropriateResponse Appropriate]].
* EverythingsBetterWithMonkeys: One of her skins is a flying monkey, apparently from the Nexus realm of Luxoria.
* EvilTwin: Not her, though she claims to have a twin brother called ''Dark''wing who is "not very nice".
* {{Expy}}: Of [[Characters/Dota2IntelligenceNToZ Puck]]. A recursive example as with Stitches, as Puck's original model was a Faerie Dragon.
** Ultimately subverted; while Brightwing and Puck look similar, are both trickster-ish, have similar abilities, they play very different roles: Brightwing is foremost a healer, while Puck focuses on disrupting the opponent.
* TheFairFolk: As a faerie dragon, she's probably as close to the playful trickster archetype as ''Warcraft'' gets since Warcraft gameplay always consists of EverythingTryingToKillYou, RTS ''or'' MMO.
* KillerRabbit: Small, cute, playful and has a high-pitched, childlike voice. She's also [[MoodWhiplash dissonantly violent]] and will congratulate her allies on being murderous and bloodthirsty.
* TheMedic: Passively heals nearby allies, and can teleport to heal using a heroic. Focuses more on keeping allies at high health than burst healing.
** CombatMedic: She comes with a very powerful nuke for a healer, and her Polymorph is one of the strongest disables in the game.
* NightmareFuelStationAttendant
* OriginalGeneration: Brightwing is an exclusive addition to ''Heroes of the Storm'', to represent the faerie dragon race.
** CanonImmigrant: Brightwing was added to ''Warcraft'' in the ''Legion'' expansion as a questgiver and champion in the druid order hall.
* OurDragonsAreDifferent
* PetTheDog: She genuinely thanks heroes who heal her in turn without any references to violence, which is very nice.
-->'''Brightwing:''' Thank you, friend!\\
'''Brightwing:''' Healing is good! You are a good person!
* RuleOfFun:
-->'''Brightwing:''' Flutter, flutter. Flutter, flutter. What...? It is fun!
* SociopathicHero: An odd case; despite her psychotic tendencies, Brightwing seems relatively good-natured and expresses happiness to fight beside night elf heroes like Malfurion and Tyrande, including addressing the former as "Shan'do". Also, her "kill-this-hero" quote is very moral:
-->'''Brightwing:''' This person is bad. Stop them now!
* WhyWontYouDie: A passive heal, a unit-targeted polymorph, and a speed boost that also blocks basic attacks make Brightwing infuriatingly hard to bring down in a one-on-one. And that's not even getting into her Heroics or teleportation ability.

[[/folder]]

[[folder:Li Li Stormstout, World Wanderer]]
[[quoteright:206:http://static.tvtropes.org/pmwiki/pub/images/li_li_hots.jpg]]
[[caption-width-right:206:''"Ready for adventure!"'']]
->Voiced by: Creator/LaurenTom

Chen Stormstout's energetic, mischievous and adventurous young niece whom he took to adventure with him in Pandaria. Born upon Shen-zin Su the Wandering Isle, Li Li Stormstout led a somewhat uneventful life until she began reading the journals of her uncle Chen. Soon, nothing would sate her desire for adventure, exploration, and pestering adventurers in the Valley of the Four Winds.

Li Li is a ranged support hero based on healing and being generally easy to play. Her trait, ''Fast Feet'', makes her moves faster every time she takes a hit. Her basic abilities include ''Healing Brew'', a heal that auto-targets the most injured ally, ''Cloud Serpent'', summoning a mini crittter who accompanies an allied Hero and attacks in tandem with them, and ''Blinding Wind'', sending out gusts to temporarily blind nearby enemies. Her Heroic abilities include ''Jug of 1,000 Cups'', a massive surge of gradual healing to nearby allies for a short time, and ''Water Dragon'', sending a serpent that crashes on a nearby enemy.
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* AttackAnimal: Li Li's Cloud Serpent buff attaches one of said animals to an ally to help attack while [[OurDragonsAreDifferent Water Dragon]] summons one to collide with an enemy.
* AttackDrone: Her Wind Serpent is practically this.
* [[AttentionDeficitOohShiny Attention Deficit... Hey Look, A Flower!]]
* BlowYouAway: Li Li can conjure a [[TornadoMove cyclone]] to attack and blind enemies.
* HealingPotion: Li Li's healing spells, Healing Brew and Jug of a Thousand Cups may or may not be [[HealItWithBooze alcoholic]].
* TheMedic: Li Li's main utility is as an easy to use healer.
* PandaingToTheAudience
* SpamAttack: Her healing cannot be manually targeted, but has a ''very'' short cooldown. Her ''Jug of 1,000 Cups'' spams even ''faster''.
* WhatTheHellHero: While a lot of StopPokingMe quotes are either fun natured or getting annoyed at the prospect of being poked, Li Li goes even further and tells you what you should be doing in a frantic action game like ''Heroes of the Storm'' (though it's a kid like Li Li, she'd say it in a softer manner):
-->'''Li Li:''' Umm. Ah. Hey! Shouldn’t we be fighting? I mean, it’s fun talking and all but... I think our teammates are waiting on us, you know?
* WhyWontYouDie: Don't be fooled. Li Li is one of the tougher heroes to pin and take down due to her very short cooldown heals, her passive that boosts her movespeed, and her 3rd skill making you miss some of your attacks. And then she gets a talent that lowers her cooldowns when she's hit.
** The entire point behind ''Jug of 1000 Cups''. With the very rapid healing, everyone on Li Li's team within range of the ability becomes nigh-unkillable.

[[/folder]]

[[folder:Malfurion Stormrage, Archdruid]]
[[quoteright:206:http://static.tvtropes.org/pmwiki/pub/images/malfurion_hots.jpg]]
[[caption-width-right:206:''"Elune, grant me strength!"'']]
->Voiced by: Ed Trotta

The Archdruid of the Cenarion Circle and the world's most powerful Druid. Malfurion commands the powers of nature as granted him by the Keeper of the Grove demigod, Cenarius. Malfurion, while technically a part of the Alliance, is more concerned with the protection of Azeroth as a whole than politics and is more than willing to work with most races for the greater good. But he has often a strained relationship with his brother Illidan, who betrayed the Night Elves for controversial reasons during the War of Eternity. Malfurion is currently the lover of the Priestess of Elune, and central leader of the Night Elves, Tyrande Whisperwind much to the dismay of his brother.

Malfurion is a ranged Support Hero who focuses on healing over time, with some support oriented damaging skills. His Trait is ''Innervate'', which grants additional mana to an allied hero and simultaneously reduces their cooldowns in the process. His basic abilities are ''Regrowth'', which grants an intial heal as well as a heal over time, ''Moonfire'', which deals a small damage in an area and can be spammed repeatedly, and ''Entangling Roots'', which covers the area with plant growth, rooting any enemies caught in the AOE.

His Heroics are ''Tranquility'', which creates a gradual healing aura around Malfurion, and ''Twilight Dream'', which inflicts damage and silences enemies in an area around Malfurion while passively increasing his mana regeneration.
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* AnimalMotifs: Aside from his antlers (which he grew), parts of his outfit have other animal parts, such as claws and wings.
* BadassBeard: A green one
* BattleCouple: Is this when on the same team as his wife, Tyrande.
* {{Druid}}: The Archdruid, just like in [=WoW=].
* FaceHeelTurn: One of his skins, named Betrayer, is him in his brother's place as the Stormrage brother who made a bargain with Sargeras and had his eyes burned out; presumably he also was responsible for the creation of the second Well of Eternity. Illidan has a skin from the same timeline, Shan'do, which shows him in Malfurion's place as Archdruid, as does Tyrande, whose Warden skin says that she became his head jailer instead of Maiev Shadowsong.
** AffablyEvil: He's still using the NiceGuy voiceset from Malfurion's other skins, but altered into a lower tone. Like Illidan's Shan'do skin it hasn't been clarified whether or not this is his actual demeanour or Blizzard just deepened his voice and called it a day.
** CastingAShadow: He seems to have used either corrupted druid magic or warlock-like spells rather than becoming a demon hunter.
** EvilSoundsDeep: He speaks in a much lower voice when using it.
** FaunsAndSatyrs: The skin physically resembles a Warcraft satyr, complete with claw-like metal protrusions on either hand (although they're purely decorative). Given that Warcraft satyrs started as night elves who pledged themselves to the Burning Legion and were transformed into goat-like demons this is an appropriate tie-in.
** WalkingShirtlessScene: His regular skin doesn't have a shirt but this one emphasizes it much more clearly.
* GreenThumb: Entangling Roots is a textbook nature spell and can even become more naturey by summoning treants with the right talent.
* InHarmonyWithNature: As a prerequisite to Druidism, one must be in harmony with nature to utilize it.
* {{Lunacy}}: Moonfire which calls down a beam of lunar energy.
* MagicStaff: He carries a one with a cresent moon floating in the crook.
* TheMedic: Heal over time oriented. Very good at keeping heroes topped up, but not as much burst healing. His heroic though, can make or break a teamfight.
* OOCIsSeriousBusiness: One of his kill quotes: "Pathetic wretch!" ; which is actually a call back from ''VideoGame/WarcraftIII''.
* SchmuckBait: You need to pay attention which heroic the enemy Malfurion chose before deciding on whether to [[ShootTheMedicFirst dogpile on him at the start of the fight]]. If you dogpiled on him and he actually chose ''Twilight Dream'' over ''Tranquility'', congratulations, you've just set yourselves for the perfect initiation by the enemy.
* SimpleYetAwesome: One of the entry-level, cheap Support hero for a mere 2000 gold, he comes packed with potent abilities for newbies and veterans alike. A heal, a nuke, and most dangerously a large area root that can catch multiple enemies in it.
* SpamAttack: Moonfire has low cooldown and mana for an [=AoE=] nuke. Certain talents can reduce its cooldown temporarily to 1.5 sec, allowing you to spam it with impunity.
* WhenTreesAttack: Can summon roots to tangle you up, which can be improved to create a Treant to add further damage.

[[/folder]]

[[folder:Rehgar Earthfury, Shaman of the Earthen Ring]]
[[quoteright:206:http://static.tvtropes.org/pmwiki/pub/images/rehgar_hots.jpg]]
[[caption-width-right:206:''"I will fight to the last breath!"'']]
->Voiced by: Creator/MatthewMercer

Born in Draenor and raised as a gladiator of the Ogres, Rehgar Earthfury is a fearsome orc who had his experience in gladiatoral combat. After the Second War ended, Rehgar became an underground arena fighter and embraced Warchief Thrall's new shamanism ways. He eventually managed his own team, and trained fighters to become gladiators, such as the Night Elf Broll Bearmantle and the Blood Elf Valeera Sanguinar, as well as his prized champion Bloodeye Redfist, who was killed by the mate of a rival he slayed. Luckily, Rehgar immediately found his replacement, an amnesiac human who would eventually be called Lo'Gosh, who in truth was the missing king of Stormwind, Varian Wrynn. Lo'Gosh, Broll and Valeera fought valiantly at Dire Maul and Rehgar was able to make a fortune. Lo'Gosh however was determined to restore his memory and Rehgar, who knew Lo'Gosh no longer wanted to be his slave, quietly hoped that his team would try to escape. At that point, Rehgar had his fill of the arena and offered his services to Thrall as an adviser and later joined the Earthen Ring.

Rehgar is an aggressive support hero, who directly engages in combat in the frontline when necessary. His trait, ''Ghost Wolf'', allows him to instantly turn himself into a wolf and increase his movement speed. Furthermore, in this form his next basic attack deals bonus attack damage and makes him lunge towards his target. This form replaces his mount and cannot be canceled by enemies when being attacked. His basic abilities include ''Chain Heal'', a wave of healing that heals his target as well as two additional allies nearby; ''Lightning Shield'', which surrounds a friendly target with lightning, dealing damage to nearby enemies; and ''Earthbind Totem'', which makes Rehgar drop a totem to the ground that slows nearby enemies, but can be destroyed.

Rehgar's first heroic is ''Ancestral Healing'', a massive burst of healing that heals after a short delay, which however cannot be used on himself. His second heroic is ''Bloodlust'', which grants himself and nearby allied heroes for a few seconds increased attack and movement speed, and causes them to heal for a certain percentage of the basic attack damage they deal to their target.
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* AnimalMotifs: Wolves. It's his spirit animal, and it's everywhere in his clothing.
* AscendedExtra, CanonImmigrant: Rehgar debuted in short stories and comics from the Warcraft Expanded Universe, which featured the Rogue hero Valeera Sanguinar, the Rogue representative of ''VideoGame/HearthstoneHeroesOfWarcraft'', and ''Varian flipping Wyrnn'' [[BigGood King of Stormwind and first amongst equals of the entire Alliance]], ''and'' the main character of the same comic Rehgar debut in. This is Rehgar's video game debut, and he makes mention of getting used to this "video game thing" [[StopPokingMe if he's poked enough.]] And even moreso, he's also the first Orc introduced in the game, ''he got in before Thrall'' (although [[WhatCouldHaveBeen previously]], Blizzard planned to have Thrall enter first with Rehgar's kit, but then backed away after realizing that he could be much more. They then searched another Orc Shaman to handle the kit, and they picked Rehgar).
* BadassBoast: From his trailer.
--> '''Rehgar:''' Heroes of the Storm? *laughs* ''[[IAmTheNoun I am the storm!]]''
* BadassSanta: He has a currently-unavailable alt skin where he dresses as Greatfather Winter, a paper-thin pastiche of Santa Claus within the ''VideoGame/WorldOfWarcraft'' universe.
* BadassTeacher: Valeera proudly proclaims in one of her quotes that she was trained by Rehgar.
* BloodKnight: His quotes show that he ''really'' enjoys a good fight.
* CombatMedic: Similar to Uther and Kharazim, Rehgar is supposed to support the frontline, which is why he sports a higher health pool than ranged supports. To make effective use of his trait and his ''Earthbind Totem'', Rehgar is required to directly engage the enemy with his teammates sometimes.
* CompositeCharacter: Rehgar's claws, wolf pelt, and the abilities ''Lightning Shield'' and ''Bloodlust'' call to mind the original Shaman unit of Warcraft III. He also inherits the Shadow Hunter's ''Healing Wave'' ability (renamed ''Chain Heal'').
* FashionableAsymmetry: He carries a claw in one hand only, which is strange considering his Master skin wield two in both hands.
* MagicKnight: Rehgar is a melee fighting hero who uses magic (such as lightning shields) to support allies in combat.
* MasterOfAll: Notorious for this following his rework. "[[GameBreaker Rehgod]]" had high damage, crowd control, durability, healing, ''and'' mobility, pushed fairly fast, and wasn't even particularly complicated to play as, letting him utterly ''dominate'' the meta until Blizzard brought him down to slightly above par.
* TheMedic: Has chain healing as a basic skill, and is overall a more burst oriented healer.
** He can drop a Healing Totem in the ground, healing an entire group with it.
** One of his heroics is a special and strong heal, but it suffers a delay after activating it and [[NoSelfBuffs can't use it on himself]].
** His Lightning Shield can also be talented to provide an actual shield.
* NobleWolf: He's wearing a wolf head mask, and can [[VoluntaryShapeshifting transform into a ghost wolf]]. He's also a fairly stand-up guy.
* NoSelfBuffs: Rehgar cannot use ''Ancestral Healing'' on himself, and like all supports, cannot use ''Cleanse'' on himself, either.
* OurOrcsAreDifferent: A prime example of the "Blizzard" orc, which is only to be expected.
* RatedMForManly: He's an orc whose quotes revel in about the glory of battle within the arena, but he's a Support hero primarily built around buffing and healing his friends. Also, his heroic, ''Bloodlust'' inspires others to be manlier than usual. All in all, Rehgar fills in the niche of 'Manly Support' found within various MOBA.
* TheSouthpaw: Seems to basic attack with his left hand.
* StoneWall: He may not be able to self-cast his healing ultimate any more, but he has the second-highest health pool of all Support heroes. Plus, if you get close to killing him, he can drop an Earthbind Totem to slow you down and instantly transform into a Ghost Wolf to flee.
* TokenGoodTeammate: His Ironclaw skin comes from a world where Garrosh Hellscream had a better time of invading Azeroth, conquered Orgrimmar and spared Rehgar's life in exchange for him training Garrosh's warriors. He accepted because he believed the Iron Horde could only be brought down from within.
* WalkingShirtlessScene: Three of his skins make him walk around without a shirt. It's assumed he isn't chilly because he can turn into a wolf.
* WhyWontYouDie: Rehgar is one of the harder heroes to pin down and kill, primarily due to his Ghost Wolf[[note]]Basically an instant mount that does not get dispelled on damage[[/note]], heals, and totem. At least he can no longer cast ''Ancestral Healing'' on himself.
* WolverineClaws: Wields a set with his left hand. His Master skin gives him a second set.

[[/folder]]

[[folder:Tyrande Whisperwind, High Priestess of Elune]]
[[quoteright:206:http://static.tvtropes.org/pmwiki/pub/images/tyrande_hots.jpg]]
[[caption-width-right:206:''"I heed the voice of Elune!"'']]
->Voiced by: Elisa Gabrielli

Tyrande Whisperwind is the Night Elf Sentinel's most prominent Priestess of the Moon, growing together with the Stormrage brothers Malfurion and Illidan, and participating together in past wars, including the Ancient Wars and the Sundering. Tyrande was most interested in Malfurion's humility and virtue, thus chose him, much to Illidan's jealousy which led to his erratic behavior and eventually banishment. As Malfurion went to deep slumber, Tyrande was left in charge of Ashenvale and built it for her people. However, at one point, the woods were under invasion by strangers; humans and orcs; and the latter has slain the revered demigod Cenarius. Tyrande planned to drive the interlopers away from the lands of the Night Elves, but the plan was interrupted by the arrival of the Burning Legion under Archimonde. Choosing to focus on driving away the Burning Legion, Tyrande not only awakened Malfurion from his slumber, but also released Illidan from his banishment, although his wild nature hasn't tamed down and it resulted his further exile. Eventually, Tyrande was called forth along with Malfurion, and along with Thrall and Jaina Proudmoore, by Medivh, who urged them to put aside their rivalry and unite against the Burning Legion. Much to how she still felt a little disgust on how the interlopers continue to ruin nature, Tyrande put aside that disgust, even growing a small respect to them, and their united force destroyed Archimonde and drove away the Burning Legion.

The release of Illidan would eventually come to haunt Tyrande as she and Malfurion answered a distress call by Warden Maiev Shadowsong to help her re-capture the rogue Illidan who seemed to hatch a nefarious plan. As Tyrande killed her fellow wardens when releasing Illidan even for the greater good, Maiev was still very bitter to her, and this caused her to even abandon her to better pursue Illidan, putting Tyrande's life in peril. However, the Stormrage brothers put aside their difference to save her and made peace, but Tyrande was unable to quell Maiev's fury of letting a criminal go. Malfurion would once again enter slumber, leaving Tyrande to take care of the Sentinel once again and aligning with the Alliance, but as time passed, Tyrande slowly became more bitter and enshrouded with darkness as the needless war continued and she became more vindictive and sometimes more overly brash and tempestuous than usual...

Tyrande is a ranged support hero, ostensibly based on healing; however, she also has exceptional damage potential, and can very easily fulfill nearly any role in a team. Her trait is called ''Hunter's Mark'' which allows her to briefly mark any enemy (but not buildings), [[DamageIncreasingDebuff amplifying the damage they receive]]. Her active abilities are ''Light of Elune'', which allow her to heal herself or an ally, and the cooldown is reduced everytime she hits an enemy with a basic attack, ''Sentinel'', which let her fire off a spirit owl that has infinite range and damages and reveals the first hero it hits, and gains the ability to pierce through enemies after hitting enough targets, and ''Lunar Flare'', a delayed area-of-effect blast that damages and stuns. Her first Heroic ability is her signature move, ''Starfall'', which bombards a wide area with several low-damage but numerous bolts of energy over several seconds; her second Heroic ability, ''Shadowstalk'', grants her stealth and increased movement speed, and once the stealth breaks she receives a massive bonus to her attack speed.
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* AlasPoorVillain: Despite her vocal hostility towards Illidan, she is surprisingly remorseful if she kills him.
-->'''Tyrande:''' ''[after killing Illidan]'' Oh, Illidan... may peace find you now.
* AlternateUniverse: Her two skins come from the consequences of two alternate versions of The War of The Ancients. In one, where Illidan is the Shan'do and Malfurion the Betrayer, Tyrande became his Warden and Maiev took her place as High Priestess; in the other, she is Tyrande ''Windrunner'', named for her ancestor, who was the first Sun Queen, and serves as Silvermoon's Ranger-General in place of Sylvanas, preparing her people for the journey to Outland in TBC (which means the Skin!Tyrande is a descendant of the original).
* ApologeticAttacker: If she kills her husband Malfurion.
-->'''Tyrande:''' ''[after killing Malfurion]'' My love! Forgive me...
** Also, while not a direct apology, she expresses regret for the death of [[TheFairFolk Brightwing]].
-->'''Tyrande:''' ''[after killing Brightwing]'' A shame to kill a child of Ysera.
* ArcherArchetype: She retains her skill with a bow, if not her [[PantheraAwesome nightsaber mount]], while retaining her calmer aspects in ''Warcraft 3'' as opposed of her more aggressive portrayal in ''Mists of Pandaria''
* ArrowsOnFire: She retains her Searing Arrows ability as an optional talent.
* AttackAnimal: She can send an Owl sentinel to attack enemies and scout areas.
* BattleCouple: Can be this with Malfurion if she is on the same team with him.
* CombatMedic: Emphasis on Combat; her damage potential is ''very'' high, especially for a Support. Properly played, her ''Sentinel'' skill can easily hit in excess of 800 damage to all heroes in a line and her right-click attack can tear through enemies in seconds. As a tradeoff, her healing output is the lowest of any Support, and it's very rare to find her as the only Support in a (deliberately drafted) composition.
* DamageIncreasingDebuff: Her ''Hunter's Mark'' ability. Incredibly useful to quickly take down enemy heroes.
* EnergyBow: She wields one with the bow being physical but the string and arrows being generated by magic.
* FanservicePack: Let's just say that her [[{{Stripperiffic}} choice of clothing]] for this game is a bit too daring compared to what she usually wore.
* {{Foil}}: to Sylvanas, they're both female elven archers, but, while Tyrande's get up looks more ceremonial and most of her abilities are light themed(moonlight mind you), Sylvanas' looks more pragmatic and her abilities are more shadow and poison.
* HappilyMarried: It seems she and Malfurion are still going strong.
* LegacyCharacter: As noted under AlternateUniverse, her Blood Elf skin's Tyrande Windrunner character is merely a distant descendant of the original.
* MageMarksman: Of the Arcane Archer variety, she has magic bow that generates light arrows and at least 2 of her abilities implies [[TrickArrow special arrows]] which weakens or stuns enemies
* MaleGaze: Accuses player of this.
-->'''Tyrande:''' I am both a warrior and a priestess. It is wise to ogle neither.
* {{Lunacy}}: Her powers come from the Moon Goddess Elune.
* MyGreatestFailure: She still believes that releasing Illidan was a mistake and lets him know that. However, that doesn't mean she's happy to see him dead.
* OohMeAccentsSlipping: For the most part Tyrande sounds like she's back to her ''Warcraft III'' tone. However, when casting Starfall and she says, "Feel the wrath of the heavens!" you can spot her voice suddenly slipping to the faux-Troll accent seen in later ''VideoGame/WorldOfWarcraft'' installments.
* TheRedMage: She's got a cheap heal that can be upgraded for spammability, a long-range [=AoE=] stun that can be upgraded to hit VERY hard and have massive range, and an infinite-range owl that can be upgraded for damage OR utility; overall, she's one of the (if not THE) most versatile heroes in the game.
* TheSouthpaw: She holds her bow with her right hand, the way a left-hander would.
* TargetSpotter: Her trait ''Hunter's Mark'' puts a big red mark on the target enemy, [[DamageIncreasingDebuff while also increasing their damage taken.]] If her teammates are competent, they will immediately focus that enemy down, helped by the increased damage.
* VisibleInvisibility: Tyrande's heroic, ''Shadowstalk'' grants herself stealth. Of course the opponent is still able to see a "shimmer", a vague distortion, if they are looking carefully.

[[/folder]]

[[folder:Uther, The Lightbringer]]
[[quoteright:206:http://static.tvtropes.org/pmwiki/pub/images/uther_hots.jpg]]
[[caption-width-right:206:''"The Light abandons no man!"'']]
->Voiced by: Creator/MichaelMcConnohie

The first paladin on Azeroth and Grand Master of the Order of the Silver Hand. Prior to the Second War, he was a student of Archbishop Alonsus Faol; together they founded the Order of the Silver Hand when news reached Lordaeron of Stormwind's destruction by the orcish Horde during the First War. During the Second War he led his paladins into battle and rose to become one of the newly formed Alliance's greatest heroes. His title "the Lightbringer" was earned at the Battle of Blackrock Spire, given to him after the battle by General Turalyon...

Prior to the events of ''Warcraft III'', Uther took Prince Arthas Menethil of Lordaeron as his apprentice, hoping that he would grow into a benevolent and powerful paladin. Alas, eventually Arthas took a long jump down the slippery slope with the Culling of Stratholme, alienating both his mentor, Uther, and his lover, Jaina, before he went off to Northrend. After Arthas' return to Lordaeron, where he had slain his own father, Uther took it upon himself to defend the ashes of his king, kept in a magical urn. Arthas sought out the urn, so as to transport Kel'thuzad's remains, and after a heated fight, Arthas slew his former mentor. To this day, he is still remembered as one of the Alliance's greatest heroes.

Uther is a melee support hero and one of the purest and strongest healers in the game, having incredible utility in teamfights and laning. His trait has two effects - ''Devotion'' grants bonus Armor for few seconds to everyone he heals, and ''Eternal Vanguard'' allows him to persist as an invulnerable spirit for a short period when he dies, still able to heal his allies. His active abilities include ''Holy Light'', a bog-standard (but strong) single target heal that also restores Uther's health; ''Holy Radiance'', a line-firing projectile that damages enemies and heals allies it passes through; and ''Hammer of Justice'', a melee bash that stuns its target. His first Heroic ability, ''Divine Shield'', allows him to grant any ally temporary invulnerability and movement speed boost; his second Heroic ability, ''Divine Storm'', damages and stuns all enemies in an area around him.
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* AlternateUniverse: His Judgement skin (clad in the Tier 2 Paladin set of the same name) is from a world where Uther survived his fight with Arthas, but was badly injured (and presumably, he still lost that urn). When Varian Wrynn sent the forces of the Alliance to Northrend, this version of Uther was among those who marched against the new Lich King.
* AndNowForSomeoneCompletelyDifferent: The guy from his Lumberjack skin isn't even ''called'' Uther.
* ArchEnemy: Although not used thematically within the trailers or tutorials, in standard gameplay, Uther has unique ([[OOCIsSeriousBusiness and rather cold]]) lines towards Arthas.
* BackFromTheDead: After some changes to his kit that drastically reduced the usefulness of his trait, he may take a talent that will make him soon resurrect where it stands every three minutes.
* BarrierWarrior: Can put a temporary shield that absorbs a certain amount of damage as one of his talents, or [[NighInvulnerable an impenetrable one]] as one of his heroics, upgradable to ally ''and'' himself.
* BewareTheNiceOnes: As Arthas may find out, you don't want to get on his bad side.
-->'''Uther:''' Rot in Hell, boy.
* BlingOfWar: This version of Uther wears an incomplete (completed in his master skin) version of the Grand Marshal's plate set, which is nearly entirely golden.
* CanadaEh: Arthur Light, the Lumberjack, hails from the woods of British Columbia.
* CombatMedic: Uther is part tank, with several talents emphasizing an aggressive, warrior-like playstyle; this is especially true now that he can add Armor to his allies, reducing all damage to them by 25% for 2 seconds. As a trade-off, his actual healing output is low, similar to Tyrande's.
* CoolOldGuy
* DropTheHammer: His Hammer of Justice ability that stuns the enemy. Also he carries a pretty big one as his standard weapon. His Medic skin makes it more like a staff.
* IconicOutfit: Uther's standard skin is the classic [=PvP=] armor from World of Warcraft. He also can wear the iconic Tier 2 Paladin set, the Judgement Armor.
* ItsAllMyFault: As seen in his intro interactions with Jaina, Uther blames himself for Arthas' StartOfDarkness and the guilt weighs heavily on him, which presumably feeds into his interactions with his former protegé.
* KilledOffForReal: Uther in the Nexus clearly remembers being slain by Arthas, who also references it. That would make this Uther either the soul inside Frostmourne, or the one set free after Arthas was slain. Doesn't stop him from kicking all sorts of ass.
* LukeNounverber: "The Lightbringer" is [[TheMagnificent a title]], not a name, but his Medic skin drops the "the" part, leaving him as Uther Lightbringer.
* MagicKnight: As a ''Warcraft'' paladin, he switches between smashing his enemies with his hammer, blasting them with a HolyHandGrenade and healing his allies.
* TheMedic: One of the straightest examples in the game.
** Literally, too -- his third skin, aptly named 'Medic', is a medic from the Starcraft universe who uses either MagicFromTechnology or ClarkesThirdLaw in place of the Light and and who vaguely resembles the Apothecaries from the Space Marines faction in ''TabletopGame/{{Warhammer 40000}}''.
* {{Mentor|s}}: To Raynor, and by proxy the player, during the tutorials. Formerly to Arthas as well, although that didn't work out well for him.
* MightyGlacier: Uther's healing is limited by long cooldowns, meaning most of it comes in the form of big, infrequent bursts. On top of this, he has a rather slow movespeed, and packs both powerful healing and near warriorlike durability when built for it.
* MightyLumberjack: One of his skins, complete with woodcutting axe. His name is changed to Arthur Light, and he apparently comes from ''our'' world -- [[CanadaEh British Columbia]], specifically.
* MrExposition: In the Tutorial. He's basically there to explain everything to the player and/or Raynor.
* MyDeathIsJustTheBeginning: When Uther dies, his trait kicks in and allows him to hang around for a little while and dispense heals. He can heal ''much'' faster when he's dead than when he's alive. The end result is that there are situations in which a dead Uther is actually ''more beneficial'' to your team than a live one.
* ThePaladin: Of the Warcraft variety, and his mix of abilities and potential functions is emblematic of how paladins could be tanks, healers or DPS in [=WoW=].
* PayEvilUntoEvil: He has kill quotes for demons like Diablo and Kerrigan which amount to this.
* [[RealMenLoveJesus Real Men Love The Light]]: Oh, yes!
* ReviveKillsZombie: His first ability can be talented to give him the option of dealing damage instead of healing -- only half as much as the heal, but it's a huge heal, so...
* TheRival: To Johanna.
** UnknownRival: Johanna repeatedly insults Uther. Uther doesn't respond, as he's above such petty inter-order rivalries.
* ShootTheMedicFirst: No, on a second thought, [[WhyWontYouDie don't]]. Uther is the one healer it's generally advised ''not'' to focus, thanks to his tankiness and trait.
* WhyWontYouDie: Uther is already a relatively tanky support hero who can heal himself, but when you kill him, his ''Eternal Vanguard'' trait makes his spirit linger around for a little while and reduces the cooldown on his heal to the level of a SpamAttack. A recent patch reduced the utility of the trait, but he gained the ''Block'' talent, making him tankier, ''and'' a lategame talent allows him to come back to life with 50% HP after ''Eternal Vanguard'' runs out.

[[/folder]]

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