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no longer a trope


* EverythingsBetterWithPenguins: Subverted, these guys can be a pain in the rear.
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Seldom-Seen Species is no longer a trope.


%%* SeldomSeenSpecies
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None


** CastingAShadow: His physical attack is a virus-infused blade that does dark-element damage. Upgrades to it are [[DeadlyGas Virus Wave]] and [[EverythingsBetterWithSpinning Death Dance]].

to:

** CastingAShadow: His physical attack is a virus-infused blade that does dark-element damage. Upgrades to it are [[DeadlyGas Virus Wave]] and [[EverythingsBetterWithSpinning [[SpectacularSpinning Death Dance]].

Changed: 130

Removed: 62

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Everythings Better With Spinning is being wick cleaned. Deleted example had no context


* TheGoomba

to:

* %%* TheGoomba



!! Rapid Soldier
A program that resembles a humanoid robot holding a machine gun.
--> This guy has a machine gun. WHO WOULDN'T WANT A MACHINE GUN???
* TheGoomba
* MoreDakka

to:

!! %%!! Rapid Soldier
A %%A program that resembles a humanoid robot holding a machine gun.
--> %%--> This guy has a machine gun. WHO WOULDN'T WANT A MACHINE GUN???
* %%* TheGoomba
* %%* MoreDakka



* TheGoomba
* ShotgunsAreJustBetter

to:

* %%* TheGoomba
* %%* ShotgunsAreJustBetter



* AirborneMook

to:

* %%* AirborneMook



* TheGuardsMustBeCrazy
* MoreDakka

to:

* %%* TheGuardsMustBeCrazy
* %%* MoreDakka



* MoreDakka

to:

* %%* MoreDakka



* MoreDakka

to:

* %%* MoreDakka



!! Turret Factory
A base-like enemy that blocks the way. It produces shotgun turrets that travel along a conveyor-belt like thing that block the player's path.
* DegradedBoss
* GiantMook

to:

!! %%!! Turret Factory
A %%A base-like enemy that blocks the way. It produces shotgun turrets that travel along a conveyor-belt like thing that block the player's path.
* %%* DegradedBoss
* %%* GiantMook



!! Mega Soldier
A large soldier enemy that is equipped with heavy armor, a shotgun, and a gatling gun.

to:

!! %%!! Mega Soldier
A %%A large soldier enemy that is equipped with heavy armor, a shotgun, and a gatling gun.



!! All
* PlayingWithFire

to:

!! %%!! All
* %%* PlayingWithFire



* ReptilesAreAbhorrent

to:

* %%* ReptilesAreAbhorrent



* MakingASplash

to:

* %%* MakingASplash



!! Warfish
A blue fish that fires waves at the player.
-->Eating fish is always good for your health. This time, literally!
* SpreadShot

to:

!! %%!! Warfish
A %%A blue fish that fires waves at the player.
-->Eating %%-->Eating fish is always good for your health. This time, literally!
* %%* SpreadShot



* EverythingsBetterWithSpinning



* SpreadShot

to:

* %%* SpreadShot



* UndergroundMonkey

to:

* %%* UndergroundMonkey



* FoeTossingCharge
* OurDragonsAreDifferent

to:

* %%* FoeTossingCharge
* %%* OurDragonsAreDifferent



* SegmentedSerpent

to:

* %%* SegmentedSerpent



* SpreadShot

to:

* %%* SpreadShot



* SavageSetpiece

to:

* %%* SavageSetpiece



* SwarmOfRats

to:

* %%* SwarmOfRats



* ZergRush

to:

* %%* ZergRush



* CombinationAttack

to:

* %%* CombinationAttack



* CoolBike

to:

* %%* CoolBike



* SentientVehicle

to:

* %%* SentientVehicle



* BossInMookClothing
* GiantMook

to:

* %%* BossInMookClothing
* %%* GiantMook



* MookMaker

to:

* %%* MookMaker



* StationaryBoss

to:

* %%* StationaryBoss



* GiantSpider: It resembles one.

to:

* %%* GiantSpider: It resembles one.



* [[BullfightBoss BullfightMook]]

to:

* %%* [[BullfightBoss BullfightMook]]



* SeldomSeenSpecies
* ThisIsADrill

to:

* %%* SeldomSeenSpecies
* %%* ThisIsADrill



* MoleMiner

to:

* %%* MoleMiner



* {{Golem}}
* GiantMook

to:

* %%* {{Golem}}
* %%* GiantMook



* ShouldersOfDoom

to:

* %%* ShouldersOfDoom



* SandWorm
* SegmentedSerpent

to:

* %%* SandWorm
* %%* SegmentedSerpent



* ThisIsADrill
* {{Wormsign}}

to:

* %%* ThisIsADrill
* %%* {{Wormsign}}



* EverythingsBetterWithSpinning



* RammingAlwaysWorks
* FeatheredFiend

to:

* %%* RammingAlwaysWorks
* %%* FeatheredFiend



* CoolPlane
* SentientVehicle

to:

* %%* CoolPlane
* %%* SentientVehicle



* GiantMook
* TheMinionMaster
* MookMaker

to:

* %%* GiantMook
* %%* TheMinionMaster
* %%* MookMaker



* EnemySummoner

to:

* %%* EnemySummoner



* LightEmUp
* LightIsNotGood

to:

* %%* LightEmUp
* %%* LightIsNotGood

Added: 65

Changed: 195

Is there an issue? Send a MessageReason:
Commented out some Zero Context Examples


** LightEmUp: [[StandardStatusEffects Arc Angle]], [[HomingProjectile Holy Bullets]], [[WaveMotionGun Judgement Beam]]
* LightningBruiser
* MoreDakka
* PowerCopying
* ShotgunsAreJustBetter
* SuperSoldier

to:

** LightEmUp: [[StandardStatusEffects [[StatusEffects Arc Angle]], [[HomingProjectile Holy Bullets]], [[WaveMotionGun Judgement Beam]]
* %%* LightningBruiser
* %%* MoreDakka
* %%* PowerCopying
* %%* ShotgunsAreJustBetter
* %%* SuperSoldier



* FireBreathingWeapon
* MacrossMissileMassacre

to:

* %%* FireBreathingWeapon
* %%* MacrossMissileMassacre



* AnIcePerson

to:

* %%* AnIcePerson



* StandardStatusEffects: Getting hit by them will make you get frozen, slowing you greatly.

to:

* StandardStatusEffects: StatusEffects: Getting hit by them will make you get frozen, slowing you greatly.



* StandardStatusEffects: Their Frozen Missiles cause you to temporarily become slow.

to:

* StandardStatusEffects: StatusEffects: Their Frozen Missiles cause you to temporarily become slow.



* StandardStatusEffects: Standing in their gas trail cause you to temporarily become slow.

to:

* StandardStatusEffects: StatusEffects: Standing in their gas trail cause you to temporarily become slow.



* AirborneMook
* GlassCannon

to:

* %%* AirborneMook
* %%* GlassCannon



* StandardStatusEffects: Standing in their light makes you slowed.

to:

* StandardStatusEffects: StatusEffects: Standing in their light makes you slowed.



* WeakTurretGun: Averted, it has a LOT of health.

to:

* WeakTurretGun: Averted, it has a LOT of health.



* DarkIsEvil

to:

* %%* DarkIsEvil



* StandardStatusEffects: Most of them can inflict a virus on you should they hit you successfully.

to:

* StandardStatusEffects: StatusEffects: Most of them can inflict a virus on you should they hit you successfully.



* {{BFS}}
* EmpathicWeapon
* EvilWeapon
* GlassCannon
* HeavilyArmoredMook

to:

* %%* {{BFS}}
* %%* EmpathicWeapon
* %%* EvilWeapon
* %%* GlassCannon
%%* HeavilyArmoredMook
* HeavilyArmoredMookImpaledWithExtremePrejudice: The result, if you don't avoid it.



** ImpaledWithExtremePrejudice: The result, if you don't avoid it.

to:

** ImpaledWithExtremePrejudice: The result, if you don't avoid it.

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