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->'''Characters of this archetype:''' Gharnef (''[[VideoGame/FireEmblemShadowDragonAndTheBladeOfLight Shadow Dragon and the Blade of Light]]'' and ''[[VideoGame/FireEmblemMysteryOfTheEmblem Mystery of the Emblem]]''); Jedah (''[[VideoGame/FireEmblemGaiden Gaiden]]''); Manfroy (''[[VideoGame/FireEmblemGenealogyOfTheHolyWar Genealogy of the Holy War]]''); Nergal (''[[VideoGame/FireEmblemTheBlazingBlade The Blazing Blade]]''); Lyon and Riev (''[[VideoGame/FireEmblemTheSacredStones The Sacred Stones]]''); Sephiran (''[[VideoGame/FireEmblemPathOfRadiance Path of Radiance]]''[[note]]Sephiran is TheUnfought in ''Path of Radiance'', and the game never goes any further than subtle hints to his influence in the plot — his true colors aren't shown until the sequel[[/note]] and ''[[VideoGame/FireEmblemRadiantDawn Radiant Dawn]]''); Validar (''[[VideoGame/FireEmblemAwakening Awakening]]''); Thales (''[[VideoGame/FireEmblemThreeHouses Three Houses]]''); Zephia (''[[VideoGame/FireEmblemEngage Engage]]'') [[note]]She is after all the main force behind Sombron's revival and the one pulling off the mind tricks to get everyone else in their side[[/note]]; Hatanaka (''VideoGame/TokyoMirageSessionsFE'')

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->'''Characters of this archetype:''' Gharnef (''[[VideoGame/FireEmblemShadowDragonAndTheBladeOfLight Shadow Dragon and the Blade of Light]]'' and ''[[VideoGame/FireEmblemMysteryOfTheEmblem Mystery of the Emblem]]''); Jedah (''[[VideoGame/FireEmblemGaiden Gaiden]]''); Manfroy (''[[VideoGame/FireEmblemGenealogyOfTheHolyWar Genealogy of the Holy War]]''); Nergal (''[[VideoGame/FireEmblemTheBlazingBlade The Blazing Blade]]''); Lyon and Riev (''[[VideoGame/FireEmblemTheSacredStones The Sacred Stones]]''); Sephiran (''[[VideoGame/FireEmblemPathOfRadiance Path of Radiance]]''[[note]]Sephiran is TheUnfought in ''Path of Radiance'', and the game never goes any further than subtle hints to his influence in the plot — his true colors aren't shown until the sequel[[/note]] and ''[[VideoGame/FireEmblemRadiantDawn Radiant Dawn]]''); Validar (''[[VideoGame/FireEmblemAwakening Awakening]]''); Thales (''[[VideoGame/FireEmblemThreeHouses Three Houses]]''); Zephia (''[[VideoGame/FireEmblemEngage Engage]]'') [[note]]She is after all the main force behind Sombron's revival and the one pulling off the mind tricks to get everyone else in their side[[/note]]; Hatanaka (''VideoGame/TokyoMirageSessionsFE'')
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added example(s)


->'''Characters of this archetype:''' Gharnef (''[[VideoGame/FireEmblemShadowDragonAndTheBladeOfLight Shadow Dragon and the Blade of Light]]'' and ''[[VideoGame/FireEmblemMysteryOfTheEmblem Mystery of the Emblem]]''); Jedah (''[[VideoGame/FireEmblemGaiden Gaiden]]''); Manfroy (''[[VideoGame/FireEmblemGenealogyOfTheHolyWar Genealogy of the Holy War]]''); Nergal (''[[VideoGame/FireEmblemTheBlazingBlade The Blazing Blade]]''); Lyon and Riev (''[[VideoGame/FireEmblemTheSacredStones The Sacred Stones]]''); Sephiran (''[[VideoGame/FireEmblemPathOfRadiance Path of Radiance]]''[[note]]Sephiran is TheUnfought in ''Path of Radiance'', and the game never goes any further than subtle hints to his influence in the plot — his true colors aren't shown until the sequel[[/note]] and ''[[VideoGame/FireEmblemRadiantDawn Radiant Dawn]]''); Validar (''[[VideoGame/FireEmblemAwakening Awakening]]''); Thales (''[[VideoGame/FireEmblemThreeHouses Three Houses]]''); Hatanaka (''VideoGame/TokyoMirageSessionsFE'')

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->'''Characters of this archetype:''' Gharnef (''[[VideoGame/FireEmblemShadowDragonAndTheBladeOfLight Shadow Dragon and the Blade of Light]]'' and ''[[VideoGame/FireEmblemMysteryOfTheEmblem Mystery of the Emblem]]''); Jedah (''[[VideoGame/FireEmblemGaiden Gaiden]]''); Manfroy (''[[VideoGame/FireEmblemGenealogyOfTheHolyWar Genealogy of the Holy War]]''); Nergal (''[[VideoGame/FireEmblemTheBlazingBlade The Blazing Blade]]''); Lyon and Riev (''[[VideoGame/FireEmblemTheSacredStones The Sacred Stones]]''); Sephiran (''[[VideoGame/FireEmblemPathOfRadiance Path of Radiance]]''[[note]]Sephiran is TheUnfought in ''Path of Radiance'', and the game never goes any further than subtle hints to his influence in the plot — his true colors aren't shown until the sequel[[/note]] and ''[[VideoGame/FireEmblemRadiantDawn Radiant Dawn]]''); Validar (''[[VideoGame/FireEmblemAwakening Awakening]]''); Thales (''[[VideoGame/FireEmblemThreeHouses Three Houses]]''); Zephia (''[[VideoGame/FireEmblemEngage Engage]]'') [[note]]She is after all the main force behind Sombron's revival and the one pulling off the mind tricks to get everyone else in their side[[/note]]; Hatanaka (''VideoGame/TokyoMirageSessionsFE'')
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The following edits are to address particular complicatedness towards certain antagonists, with reasons that I generally follow through the other pages to keep for consistency.


* HateSink: Responsible for a lot of atrocities that befall the heroes, you're supposed to dislike these guys and want them to die. Them being stereotypical 'evil noble' characters also enforces this as well. The only real exception is Orson, who is at least somewhat pitiable.

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* HateSink: Responsible for a lot of atrocities that befall the heroes, you're supposed to dislike these guys and want them to die. Them being stereotypical 'evil noble' characters also enforces this as well. The only real exception is
** Averted ''big time'' by
Orson, who is at least somewhat pitiable.pitiable, since he only betrayed his homeland to Grado because his wife's death drove him into DespairEventHorizon, and he jumped at the chance of having his dear wife resurrected. His poor rulership of Renais is due to him ignoring everything else aside from spending time with his wife, and his death is depicted in a [[AlasPoorVillain a very tragic way]].
** While Darin also starts up being built like this, he is also a subverted case at the end, as it is revealed that his gullibleness and his lust for power made it easy for Ephidel to corrupt him, and was just [[UnwittingPawn nothing more than a puppet whose strings are pulled]] by the true villains of the game, as mentioned by the protagonists after they killed him. [[spoiler:Even worse, he is also one of the people that Nergal brought back as a morph, which horrifies the protagonists.]]



** In ''Sacred Stones'', Caellach actually combines several traits of a traditional Michalis. While he's selfish, ruthless and [[LackOfEmpathy lacks empathy]], he does not lack a code of honor, being disgusted with Valter (the more traditional sadistic Kempf) and Riev. And while he only cares for himself, he is also the only one to showcase his ambition to move up ranks and eventually become a king on his own[[note]]If he is already a king or high ranking noble by the time the game started, Caellach would've been a full blown Michalis than a Kempf.[[/note]]. Therefore, while Valter has Michalis' class, Caellach has parts of his mentality.

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** In ''Sacred Stones'', Caellach actually combines several traits of a traditional Michalis. While he's selfish, ruthless and [[LackOfEmpathy lacks empathy]], he does not lack a code of honor, being disgusted with Valter (the more traditional sadistic Kempf) and Riev. And while he only cares for himself, he is also the only one to showcase his ambition to move up ranks and eventually become a king on his own[[note]]If he is already a king or high ranking noble by the time the game started, Caellach would've been a full blown Michalis than a Kempf.[[/note]]. Therefore, while Valter has Michalis' class, Caellach has parts of his mentality. Additionally, Calleach is AffablyEvil and he has [[EvenEvilHasStandards standards that he wouldn't even cross]], which also made himself [[ALighterShadeOfBlack look not so bad]] especially when compared to Valter.



* HateSink: Quite a lot of members of this archetype are quite despicable without redeeming traits, who have open sadism and disregard for anyone else's lives, and are designed to make the players want to kill them. On the other hand, there are some who are more complicated and downplays, subverts or even averts this, such as Ursula, Calleach, and Clarisse.

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* HateSink: Quite a lot of members of this archetype are quite despicable without redeeming traits, who have open sadism and disregard for anyone else's lives, and are designed to make the players want to kill them. On the other hand, there are some who are more complicated and downplays, subverts or even averts this, such as Ursula, Calleach, Caellach, and Clarisse.



* RedemptionEarnsLife: The Death Knight is the only Brute who can truly redeem himself, and the only one who can live through his story.

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* RedemptionEarnsLife: The Death Knight is the only Brute who can truly redeem himself, and the only one who can live through his story.story in Crimson Flower route.



* HateSink: They are horrible people with no redeeming qualities and make the female gender look bad; the best they could have is just a FreudianExcuse that looks miniscule compared to how they acted, so you shouldn't worry too much about killing them.

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* HateSink: They are horrible people with no redeeming qualities and make the female gender look bad; the best they could have is just a FreudianExcuse that looks miniscule compared to how they acted, so you shouldn't worry too much about killing them. Although, Petrine downplays this as she has a FreudianExcuse of [[spoiler:being a Branded, which means she's prejudiced by others]], and [[PetTheDog she actually cares for Ena, even to the point of ignoring an order from Ashnard to kill her.]]



* AlwaysMale: All characters who fit the characteristics of this archetype have been male.

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* AlwaysMale: All characters who fully fit the characteristics of this archetype have been male.



->'''Characters that only have elements of this archetype''': Morion (''[[VideoGame/FireEmblemEngage Engage]]'')[[note]]King Morion is clad in the same style of red armor that most of the characters in the Rudolf archetype wear. In addition to that, it is also stated that Morion is a fierce warmonger who has been very willing in following Brodia's long-lasting militiaristic conquest. Furthermore, he constantly invades Elusia and starts a war between them, something even his own son disapproved of. However, he is treated as a ''heroic'' character despite this, and he [[GladHesOnOurSide willingly allies with the protagonists]] and fights against an evil kingdom that worships the BigBad. His only part with an antagonistic role occurs after he is killed by his enemies and brought back as an undead monster.[[/note]]

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->'''Characters that only have elements of this archetype''': Morion (''[[VideoGame/FireEmblemEngage Engage]]'')[[note]]King Morion is clad in the same style of red armor that most of the characters in the Rudolf archetype wear. In addition to that, it is also stated that Morion is a fierce warmonger who has been very willing in following Brodia's long-lasting militiaristic militaristic conquest. Furthermore, he constantly invades Elusia and starts a war between them, something even his own son disapproved of. However, he is treated as a ''heroic'' character despite this, and he [[GladHesOnOurSide willingly allies with the protagonists]] and fights against an evil kingdom that worships the BigBad. His only part with an antagonistic role occurs after he is killed by his enemies and brought back as an undead monster.[[/note]]
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* LevelGrinding: Can be endlessly fought in games with grinding mechanics. They often show up in skirmishes on old maps, or in replayable dungeons. They may even have a dedicated BonusDungeon or a PeninsulaOfPowerLeveling DLC where you're guaranteed to face them. .

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* LevelGrinding: Can be endlessly fought in games with grinding mechanics. They often show up in skirmishes on old maps, or in replayable dungeons. They may even have a dedicated BonusDungeon or a PeninsulaOfPowerLeveling DLC where you're guaranteed to face them. .

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* The Monster Corps: Zombie-like enemies summoned by the main antagonists that start rare, but slowly become the entirety of the enemy army.



[[folder:The Monster Corps]]
The Monster Corps are the undead rank and file of the true enemy, often conjured by magic from the Medeus or the Dark Wizard. Some may be conjured from pure dark magic to take forms of monsters classes like revenants, mogalls, and bonewalkers. Others may be refined to allow for regular classes with zombiefied features. The more magic is put into them, the more powerful and human they become, up to manifesting as the Deadlords.

->'''Characters of this archetype''': Terrors (''[[VideoGame/FireEmblemGaiden Gaiden]]''), Morphs (''[[VideoGame/FireEmblemTheBlazingBlade The Blazing Blade]]''), Monsters (''[[VideoGame/FireEmblemTheSacredStones The Sacred Stones]]''), Feral Ones (''[[VideoGame/FireEmblemPathOfRadiance Path of Radiance]]'' and ''[[VideoGame/FireEmblemRadiantDawn Radiant Dawn]]''), The Risen (''[[VideoGame/FireEmblemAwakening Awakening]]''), The Faceless and The Vallites (''[[VideoGame/FireEmblemFates Fates]]''), Demonic Beasts (''[[VideoGame/FireEmblemThreeHouses Three Houses]]''), The Corrupted (''[[VideoGame/FireEmblemEngage Engage]]'')

* CameBackWrong: Like full Deadlords but even more so. If they are resurrected usually means they're basically moving lifeless husks. A horrifying example occurs in ''Sacred Stones'' when Orson's wife is "brought back" by Riev, but can't even form full thoughts and sentences. Ephraim puts her down a second time.
* LevelGrinding: Can be endlessly fought in games with grinding mechanics. They often show up in skirmishes on old maps, or in replayable dungeons. They may even have a dedicated BonusDungeon or a PeninsulaOfPowerLeveling DLC where you're guaranteed to face them. .
* OurDemonsAreDifferent: They can take the form of various monsters like zombies, skeletons, giant eyeballs, and werewolves among other mythological beasts. The most refined versions are human (or dragon) and use regular classes.
* ReplacementMooks: By the final chapters they may they make up the entirety of the enemy army, replacing all but the named characters ([[CameBackStrong and sometimes even them]]).
* SnowballingThreat: They show up in a one off early chapter as the heroes are still concerned with bandits and low level members of the enemy army. By the end of the game they become more common, powerful, and versatile.
* TechnicallyLivingZombie: Occasionally they may still be technically alive, but [[BrainwashedAndCrazy drugged]] or [[TheSoulless damned]] to enhance their powers at the cost of free will. There have been cases where this process can be reversed.
* WeHaveReserves: The evil forces can essentially conjure them endlessly. Summoners [[GameplayAndStoryIntegration can create new ones every turn in-game.]]

[[/folder]]



The Deadlords often serve as the undead soldiers of the villain group. While their origins vary, they all share one thing in common: They were once dead, but were resurrected by the group to serve as mostly the last line of defense against the Hero's army. Since they're faced together, expect a tough fight against them, especially if they're mandatory.

->'''Characters of this archetype''': Deadlords [[note]]Mus, Bovis, Tigris, Lepus, Draco, Anguilla, Equus, Ovis, Simia, Gallus, Canis, Porcus[[/note]] (''[[VideoGame/FireEmblemGenealogyOfTheHolyWar Genealogy of the Holy War]], [[VideoGame/FireEmblemThracia776 Thracia 776]]''[[note]]Only six appear in the game[[/note]], ''[[VideoGame/FireEmblemAwakening Awakening]]''), Nergal's Morphs [[note]]Lloyd, Linus, Ursula, Brendan, Jerme, Uhai, Kenneth, Darin[[/note]] (''[[VideoGame/FireEmblemTheBlazingBlade The Blazing Blade]]''), Vallite Servants [[note]]Arete, Mikoto, Sumeragi, Scarlet (All four are both ''Revelations'' and ''Heirs of Fate'' only), ''the entirety of the First Generation'' (''Heirs of Fate'' only)[[/note]] (''[[VideoGame/FireEmblemFates Fates]]''), Ten Elites [[note]]Blaiddyd, Riegan, Lamine, Goneril, Charon, Fraldarius, Gloucester, Dominic, Gautier, and Daphnel, Verdant Wind only[[/note]] (''[[VideoGame/FireEmblemThreeHouses Three Houses]]''), Alternate Royals[[labelnote:*]]Alfred, Céline, Diamant, Alcryst, Ivy, Hortensia, Timerra, and Fogado (All are ''Fell Xenologue'' only)[[/labelnote]][[note]]They are all fought once (or in Fogado's case, twice) before the final Xenologue, when they are fought as a group.[[/note]] (''[[VideoGame/FireEmblemEngage Engage]]'')

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The Deadlords often serve as the undead soldiers elite force of the villain group. While their origins vary, they all share one thing in common: They were once dead, but were resurrected by the group to serve as mostly the last line of defense against the Hero's army. They're often the highest form of Monster Corp magic to the point that they might look like normal humans and may even have a semblance of freewill. Since they're faced together, expect a tough fight against them, especially if they're mandatory.

->'''Characters of this archetype''': Duma's Witches [[note]]Marla, Hestia, Rinea (though Rinea is not fought with the others)[[/note]] (''[[VideoGame/FireEmblemGaiden Gaiden]]'') Deadlords [[note]]Mus, Bovis, Tigris, Lepus, Draco, Anguilla, Equus, Ovis, Simia, Gallus, Canis, Porcus[[/note]] (''[[VideoGame/FireEmblemGenealogyOfTheHolyWar Genealogy of the Holy War]], [[VideoGame/FireEmblemThracia776 Thracia 776]]''[[note]]Only six appear in the game[[/note]], ''[[VideoGame/FireEmblemAwakening Awakening]]''), Nergal's Morphs [[note]]Lloyd, Linus, Ursula, Brendan, Jerme, Uhai, Kenneth, Darin[[/note]] (''[[VideoGame/FireEmblemTheBlazingBlade The Blazing Blade]]''), Vallite Servants [[note]]Arete, Mikoto, Sumeragi, Scarlet (All four are both ''Revelations'' and ''Heirs of Fate'' only), ''the entirety of the First Generation'' (''Heirs of Fate'' only)[[/note]] (''[[VideoGame/FireEmblemFates Fates]]''), Ten Elites [[note]]Blaiddyd, Riegan, Lamine, Goneril, Charon, Fraldarius, Gloucester, Dominic, Gautier, and Daphnel, Verdant Wind only[[/note]] (''[[VideoGame/FireEmblemThreeHouses Three Houses]]''), Alternate Royals[[labelnote:*]]Alfred, Céline, Diamant, Alcryst, Ivy, Hortensia, Timerra, and Fogado (All are ''Fell Xenologue'' only)[[/labelnote]][[note]]They are all fought once (or in Fogado's case, twice) before the final Xenologue, when they are fought as a group.[[/note]] (''[[VideoGame/FireEmblemEngage Engage]]'')

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As stated in the description, for a character to count as part of the Eremiya archetype, they need to have previously been a good person and their villainy needs to be the result of them being either manipulated or brainwashed.


->'''Characters of this archetype:''' Marla and Hestia (''[[VideoGame/FireEmblemGaiden Gaiden]]''); Eremiya (''[[VideoGame/FireEmblemMysteryOfTheEmblem New Mystery of the Emblem]]''); Aversa (''[[VideoGame/FireEmblemAwakening Awakening]]''); Mikoto[[note]]only on the ''Revelation'' route, where she is revived and tries to trick Corrin into entering a death trap[[/note]] and Arete (''[[VideoGame/FireEmblemFates Fates]]''); Zephia (''[[VideoGame/FireEmblemEngage Engage]]''); Thrasir and Freyja (''[[VideoGame/FireEmblemHeroes Heroes]]'')

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->'''Characters of this archetype:''' Marla and Hestia (''[[VideoGame/FireEmblemGaiden Gaiden]]''); Eremiya (''[[VideoGame/FireEmblemMysteryOfTheEmblem New Mystery of the Emblem]]''); Aversa (''[[VideoGame/FireEmblemAwakening Awakening]]''); Mikoto[[note]]only on the ''Revelation'' route, where she is revived and tries to trick Corrin into entering a death trap[[/note]] and Arete (''[[VideoGame/FireEmblemFates Fates]]''); Zephia (''[[VideoGame/FireEmblemEngage Engage]]''); Thrasir and Freyja (''[[VideoGame/FireEmblemHeroes Heroes]]'')



** On the brink of death, Zephia realized that [[spoiler:if she wanted a family, she already had the Four Hounds. However, her own plotting for Sombron and her twisted sense of family (thanks to learning from Sombron) led her to kill Marni, having Mauvier leave her, and she's left to die along with Griss, who made her remember her wish that she inadvertently destroyed herself.]]



* BrainwashedAndCrazy: Unlike the Hardin, the brainwashing usually comes from dark magic cast by the Gharnef-type instead of possession by the Medeus-type. There were a few exception:
** Clarisse was more conventionally brainwashed by being raised and gaslit as a TykeBomb.
** Zephia has a rather abnormal upbringing and all she had for 'familial values' to look at were just [[AbusiveParents Sombron]], which twisted her values.

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* BrainwashedAndCrazy: Unlike the Hardin, the brainwashing usually comes from dark magic cast by the Gharnef-type instead of possession by the Medeus-type. There were a few exception: \n** Clarisse was more conventionally brainwashed by being raised and gaslit as a TykeBomb.\n** Zephia has a rather abnormal upbringing and all she had for 'familial values' to look at were just [[AbusiveParents Sombron]], which twisted her values.



** Zephia is the matriarch figure of the Four Hounds, proudly saying that they're like family. However, [[spoiler:her twisted values of familial matters thanks to Sombron made her resort to either blasting away her disobeying family members to outright killing them, as Marni learned the hard way. On her death's door, she realized that she could've just treated the Four Hounds as a normal family, but it's too late.]]
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->'''Characters of this archetype''': Adrah (''[[VideoGame/FireEmblemShadowDragonAndTheBladeOfLight Shadow Dragon]]'' and ''[[VideoGame/FireEmblemMysteryOfTheEmblem Mystery of the Emblem]]''), Lima IV (''[[VideoGame/FireEmblemGaiden Gaiden/Shadows of Valentia]]''), Gair and Victor (''[[VideoGame/FireEmblemGenealogyOfTheHolyWar Genealogy of the Holy War]]''), Desmond (''[[VideoGame/FireEmblemTheBindingBlade The Binding Blade]]''), Forneus (''[[VideoGame/FireEmblemAwakening Awakening]]'')[[note]]While he is first mentioned in ''Shadows of Valentia'', his lasting effect that ends up being the archetype (the creation of Grima) is felt in the ''Awakening'' timeline[[/note]], Marquis von Vestra, Lord Arundel, Baron Bartels, and the ancient Agarthans (''[[VideoGame/FireEmblemThreeHouses Three Houses]]'' and ''[[VideoGame/FireEmblemWarriorsThreeHopes Warriors: Three Hopes]]''); Alternate Sombron [[note]]Fell Xenologue only[[/note]] (''[[VideoGame/FireEmblemEngage Engage]]'')

->'''Characters that only have elements of this archetype''': Taliver Bandits (''[[VideoGame/FireEmblemTheBlazingBlade The Blazing Blade]]'')[[note]]They collectively serve as a TokenMotivationalNemesis for Lyndis, having murdered her parents and village when she was a child, and are reviled [[EvenEvilHasStandards even by the rival Ganelon Bandits]]. They are [[TheUnfought never fought]] or even seen in the game proper, and are KilledOffscreen by a player character, Wallace, during the TimeSkip. However, they have no apparent connection to any of the major villains, either in this game or ''The Binding Blade'', and are only ever relevant to Lyndis' backstory.[[/note]], Lekain (''[[VideoGame/FireEmblemPathOfRadiance Path of Radiance]]'')[[note]]In that game, he and the rest of the Begnion Senators looked more like unassuming ObstructiveBureaucrat [[NonPlayerCharacter NPCs]] of the Begnion state, but the next game reveals that he's responsible for everything bad that happened in Tellius in the recent past, especially the Serenes Massacre. He's eventually ruled out with the fact that he's directly fought and defeated in the sequel, ''Radiant Dawn''.[[/note]], Parents of the Ljósálfr and Dökkálfr (''[[VideoGame/FireEmblemHeroes Heroes]]'')[[note]]They may be unfought and despicable AbusiveParents for Peony, Mirabilis, Triandra, and Plumeria, but generally, their actions didn't have that big of an impact on the chaos in Ljósálfheimr and Dökkálfheimr; all they served was just to give servants for Freyr and Freyja, the instigator of chaos was Freyja.[[/note]], Great Noble Families of Adrestia [[note]]Duke Ludwig von Aegir, Count Grégoire von Varley, Count Waldemar von Hevring, Count Leopold von Bergliez, and Duke Gerth; just like Lekain, they are ruled out due to being fought in ''Three Hopes''. Additionally, Counts Hevring and Bergliez and Duke Gerth are revealed to be decent people in ''Three Hopes'', averting the asshole criteria.[[/note]] (''[[VideoGame/FireEmblemThreeHouses Three Houses]]'' and ''[[VideoGame/FireEmblemWarriorsThreeHopes Warriors: Three Hopes]]'')

to:

->'''Characters of this archetype''': Adrah (''[[VideoGame/FireEmblemShadowDragonAndTheBladeOfLight Shadow Dragon]]'' and ''[[VideoGame/FireEmblemMysteryOfTheEmblem Mystery of the Emblem]]''), Emblem]]''); Lima IV (''[[VideoGame/FireEmblemGaiden Gaiden/Shadows of Valentia]]''), Valentia]]''); Gair and Victor (''[[VideoGame/FireEmblemGenealogyOfTheHolyWar Genealogy of the Holy War]]''), War]]''); Desmond (''[[VideoGame/FireEmblemTheBindingBlade The Binding Blade]]''), Blade]]''); Forneus (''[[VideoGame/FireEmblemAwakening Awakening]]'')[[note]]While he is first mentioned in ''Shadows of Valentia'', his lasting effect that ends up being the archetype (the creation of Grima) is felt in the ''Awakening'' timeline[[/note]], timeline[[/note]]; Marquis von Vestra, Lord Arundel, Baron Bartels, and the ancient Agarthans (''[[VideoGame/FireEmblemThreeHouses Three Houses]]'' and ''[[VideoGame/FireEmblemWarriorsThreeHopes Warriors: Three Hopes]]''); Alternate Sombron [[note]]Fell Xenologue only[[/note]] (''[[VideoGame/FireEmblemEngage Engage]]'')

->'''Characters that only have elements of this archetype''': Taliver Bandits (''[[VideoGame/FireEmblemTheBlazingBlade The Blazing Blade]]'')[[note]]They collectively serve as a TokenMotivationalNemesis for Lyndis, having murdered her parents and village when she was a child, and are reviled [[EvenEvilHasStandards even by the rival Ganelon Bandits]]. They are [[TheUnfought never fought]] or even seen in the game proper, and are KilledOffscreen by a player character, Wallace, during the TimeSkip. However, they have no apparent connection to any of the major villains, either in this game or ''The Binding Blade'', and are only ever relevant to Lyndis' backstory.[[/note]], [[/note]]; Lekain (''[[VideoGame/FireEmblemPathOfRadiance Path of Radiance]]'')[[note]]In that game, he and the rest of the Begnion Senators looked more like unassuming ObstructiveBureaucrat [[NonPlayerCharacter NPCs]] of the Begnion state, but the next game reveals that he's responsible for everything bad that happened in Tellius in the recent past, especially the Serenes Massacre. He's eventually ruled out with the fact that he's directly fought and defeated in the sequel, ''Radiant Dawn''.[[/note]], Parents of the Ljósálfr and Dökkálfr (''[[VideoGame/FireEmblemHeroes Heroes]]'')[[note]]They may be unfought and despicable AbusiveParents for Peony, Mirabilis, Triandra, and Plumeria, but generally, their actions didn't have that big of an impact on the chaos in Ljósálfheimr and Dökkálfheimr; all they served was just to give servants for Freyr and Freyja, the instigator of chaos was Freyja.[[/note]], [[/note]]; Great Noble Families of Adrestia [[note]]Duke Ludwig von Aegir, Count Grégoire von Varley, Count Waldemar von Hevring, Count Leopold von Bergliez, and Duke Gerth; just like Lekain, they are ruled out due to being fought in ''Three Hopes''. Additionally, Counts Hevring and Bergliez and Duke Gerth are revealed to be decent people in ''Three Hopes'', averting the asshole criteria.[[/note]] (''[[VideoGame/FireEmblemThreeHouses Three Houses]]'' and ''[[VideoGame/FireEmblemWarriorsThreeHopes Warriors: Three Hopes]]'')Hopes]]''); Parents of the Ljósálfr and Dökkálfr (''[[VideoGame/FireEmblemHeroes Heroes]]'')[[note]]They may be unfought and despicable AbusiveParents for Peony, Mirabilis, Triandra, and Plumeria, but generally, their actions didn't have that big of an impact on the chaos in Ljósálfheimr and Dökkálfheimr; all they served was just to give servants for Freyr and Freyja, the instigator of chaos was Freyja.[[/note]]

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->'''Characters of this archetype:''' Eremiya (''[[VideoGame/FireEmblemMysteryOfTheEmblem New Mystery of the Emblem]]''); Aversa (''[[VideoGame/FireEmblemAwakening Awakening]]''); Mikoto[[note]]only on the ''Revelation'' route, where she is revived and tries to trick Corrin into entering a death trap[[/note]] and Arete (''[[VideoGame/FireEmblemFates Fates]]''); Zephia (''[[VideoGame/FireEmblemEngage Engage]]''); Thrasir and Freyja (''[[VideoGame/FireEmblemHeroes Heroes]]'')

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->'''Characters of this archetype:''' Marla and Hestia (''[[VideoGame/FireEmblemGaiden Gaiden]]''); Eremiya (''[[VideoGame/FireEmblemMysteryOfTheEmblem New Mystery of the Emblem]]''); Aversa (''[[VideoGame/FireEmblemAwakening Awakening]]''); Mikoto[[note]]only on the ''Revelation'' route, where she is revived and tries to trick Corrin into entering a death trap[[/note]] and Arete (''[[VideoGame/FireEmblemFates Fates]]''); Zephia (''[[VideoGame/FireEmblemEngage Engage]]''); Thrasir and Freyja (''[[VideoGame/FireEmblemHeroes Heroes]]'')



** In contrast to the countless [[AbusiveParents abusive fathers in the series]], all Eremiya's only act abusively because a man abused and manipulated them.

to:

** In contrast to the countless [[AbusiveParents abusive fathers in the series]], all Eremiya's Eremiyas only act abusively because a man abused and manipulated them.



** Eremiya, Clarisse and [[spoiler:Arete]] are all victims of brainwashing
** Thrasir [[spoiler:dies her 'first death' lamenting that she couldn't restore her Bruno]]

to:

** Marla, Hestia, Eremiya, Clarisse and [[spoiler:Arete]] are all victims of brainwashing
brainwashing.
** Thrasir [[spoiler:dies her 'first death' lamenting that she couldn't restore her Bruno]] Bruno]].


Added DiffLines:

** Technically speaking, Marla was actually the eldest of three sisters, but Sonya describes her as "stern, but deeply kind" in her third base conversation in ''Echoes: Shadows of Valentia''.
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->'''Characters of this archetype:''' Brian (''[[VideoGame/FireEmblemGenealogyOfTheHolyWar Genealogy of the Holy War]]''); Murdock (''[[VideoGame/FireEmblemTheBindingBlade Binding Blade]]''); Brendan (''[[VideoGame/FireEmblemTheBlazingBlade Blazing Blade]]''); Dheginsea (''[[VideoGame/FireEmblemRadiantDawn Radiant Dawn)]]''; Cervantes (''[[VideoGame/FireEmblemAwakening Awakening]]''); Hubert[[labelnote:*]]Only in routes where he isn't recruited, in which he stays loyal to Edelgard until the very end, regardless of how bad things get for the Empire.[[/labelnote]], Dedue and Gilbert[[labelnote:*]]Crimson Flower exclusive, where they stick with the Church of Seiros despite Rhea's increasing insanity without going too overboard[[/labelnote]] (''[[VideoGame/FireEmblemThreeHouses Three Houses]]''); Abyme (''[[VideoGame/FireEmblemEngage Engage]]'')

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->'''Characters of this archetype:''' Brian (''[[VideoGame/FireEmblemGenealogyOfTheHolyWar Genealogy of the Holy War]]''); Murdock (''[[VideoGame/FireEmblemTheBindingBlade Binding Blade]]''); Brendan (''[[VideoGame/FireEmblemTheBlazingBlade Blazing Blade]]''); Dheginsea (''[[VideoGame/FireEmblemRadiantDawn Radiant Dawn)]]''; Dawn]])''; Cervantes (''[[VideoGame/FireEmblemAwakening Awakening]]''); Hubert[[labelnote:*]]Only in routes where he isn't recruited, in which he stays loyal to Edelgard until the very end, regardless of how bad things get for the Empire.[[/labelnote]], Dedue and Gilbert[[labelnote:*]]Crimson Flower exclusive, where they stick with the Church of Seiros despite Rhea's increasing insanity without going too overboard[[/labelnote]] (''[[VideoGame/FireEmblemThreeHouses Three Houses]]''); Abyme (''[[VideoGame/FireEmblemEngage Engage]]'')
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->'''Characters that only have elements of this archetype''': Caellach[[note]]His particular ambition line up with the usual Michalis: To rule his own country and manage it the way he likes. Additionally, he possesses some of Michalis' ruthless charisma, and he's also shown to [[EvenEvilHasStandards have some standards in regards of his compatriots (Valter and Riev, respectively)]]. Unfortunately, he's just a mere sellsword/mercenary without a nation to actually claim for his own (so any of his ambitions of kingdom-ruling only exists in his dreams), which rules him out.[[/note]] (''[[VideoGame/FireEmblemTheSacredStones The Sacred Stones]]'')

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->'''Characters that only have elements of this archetype''': Caellach[[note]]His particular ambition line lines up with the usual Michalis: To rule his own country and manage it the way he likes. Additionally, he possesses some of Michalis' ruthless charisma, and he's also shown to [[EvenEvilHasStandards have some standards in regards of his compatriots (Valter and Riev, respectively)]]. Unfortunately, he's just a mere sellsword/mercenary without a nation to actually claim for his own (so any of his ambitions of kingdom-ruling only exists exist in his dreams), which rules him out.[[/note]] (''[[VideoGame/FireEmblemTheSacredStones The Sacred Stones]]'')
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Despite the name, these antagonists aren't necessarily [[WitchWorks a literal witch or classed as one]], this is more or less because there is [[WitchWithACapitalB a trope with the same name]] that works in tandem with ''Fire Emblem'''s [[GoshDangItToHeck sometimes archaic and censor-prone choice of vocabulary]] and these ladies' nasty personalities. This marks the first archetype to be named after a Class instead of a character. [[note]]We did consider naming it 'The Hilda', after [[VideoGame/FireEmblemGenealogyOfTheHolyWar the first example of these dark ladies originating from the Jugdral games]], but we did not want to insult [[VideoGame/FireEmblemThreeHouses Hilda Valentin Goneril]], whose greatest vice was that she's merely lazy.[[/note]]

to:

Despite the name, these antagonists aren't necessarily [[WitchWorks a literal witch or classed as one]], this is more or less because there is [[WitchWithACapitalB a trope with the same name]] that works in tandem with ''Fire Emblem'''s [[GoshDangItToHeck sometimes archaic and censor-prone choice of vocabulary]] and these ladies' nasty personalities. This marks the first archetype to be named after a Class instead of a character. [[note]]We did consider naming it 'The Hilda', after [[VideoGame/FireEmblemGenealogyOfTheHolyWar the first example of these dark ladies originating from the Jugdral games]], but we did not want to insult [[VideoGame/FireEmblemThreeHouses Hilda Valentin Valentine Goneril]], whose greatest vice was that she's merely lazy.[[/note]]

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Zephia actually falls better here


->'''Characters of this archetype:''' Eremiya (''[[VideoGame/FireEmblemMysteryOfTheEmblem New Mystery of the Emblem]]''); Aversa (''[[VideoGame/FireEmblemAwakening Awakening]]''); Mikoto[[note]]only on the ''Revelation'' route, where she is revived and tries to trick Corrin into entering a death trap[[/note]] and Arete (''[[VideoGame/FireEmblemFates Fates]]''); Thrasir and Freyja (''[[VideoGame/FireEmblemHeroes Heroes]]'')

to:

->'''Characters of this archetype:''' Eremiya (''[[VideoGame/FireEmblemMysteryOfTheEmblem New Mystery of the Emblem]]''); Aversa (''[[VideoGame/FireEmblemAwakening Awakening]]''); Mikoto[[note]]only on the ''Revelation'' route, where she is revived and tries to trick Corrin into entering a death trap[[/note]] and Arete (''[[VideoGame/FireEmblemFates Fates]]''); Zephia (''[[VideoGame/FireEmblemEngage Engage]]''); Thrasir and Freyja (''[[VideoGame/FireEmblemHeroes Heroes]]'')



* AlasPoorVillain: Eremiya, Clarisse and [[spoiler:Arete]] are all victims of brainwashing; Thrasir [[spoiler:dies her 'first death' lamenting that she couldn't restore her Bruno]] and Freyja [[spoiler:has a last minute HeelFaceTurn and dies as the nurturing faerie queen that saved both Triandra and Plumeria, prompting them to find a way to bring her back.]] Aversa is an an odd case: if you do not do her sub-quest, there's no indication that she's a brainwashing victim and she appears to be a case of MyMasterRightOrWrong that Chrom feels sorry for. But when she does find she's brainwashed, she doesn't die and joins you to atone, thus giving you no time to mourn.

to:

* AlasPoorVillain: AlasPoorVillain:
**
Eremiya, Clarisse and [[spoiler:Arete]] are all victims of brainwashing; brainwashing
**
Thrasir [[spoiler:dies her 'first death' lamenting that she couldn't restore her Bruno]] and Bruno]]
**
Freyja [[spoiler:has a last minute HeelFaceTurn and dies as the nurturing faerie queen that saved both Triandra and Plumeria, prompting them to find a way to bring her back.]] ]]
** On the brink of death, Zephia realized that [[spoiler:if she wanted a family, she already had the Four Hounds. However, her own plotting for Sombron and her twisted sense of family (thanks to learning from Sombron) led her to kill Marni, having Mauvier leave her, and she's left to die along with Griss, who made her remember her wish that she inadvertently destroyed herself.]]
**
Aversa is an an odd case: if you do not do her sub-quest, there's no indication that she's a brainwashing victim and she appears to be a case of MyMasterRightOrWrong that Chrom feels sorry for. But when she does find she's brainwashed, she doesn't die and joins you to atone, thus giving you no time to mourn.



* BrainwashedAndCrazy: Unlike the Hardin, the brainwashing usually comes from dark magic cast by the Gharnef-type instead of possession by the Medeus-type. Clarisse, on the other hand, was more conventionally brainwashed by being raised and gaslit as a TykeBomb.

to:

* BrainwashedAndCrazy: Unlike the Hardin, the brainwashing usually comes from dark magic cast by the Gharnef-type instead of possession by the Medeus-type. Clarisse, on the other hand, There were a few exception:
** Clarisse
was more conventionally brainwashed by being raised and gaslit as a TykeBomb.TykeBomb.
** Zephia has a rather abnormal upbringing and all she had for 'familial values' to look at were just [[AbusiveParents Sombron]], which twisted her values.


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** Zephia is the matriarch figure of the Four Hounds, proudly saying that they're like family. However, [[spoiler:her twisted values of familial matters thanks to Sombron made her resort to either blasting away her disobeying family members to outright killing them, as Marni learned the hard way. On her death's door, she realized that she could've just treated the Four Hounds as a normal family, but it's too late.]]
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** Victor was an unrepentant womanizer and abusive father/husband towards his family. His wife, Cigyun, held Loptous blood, and the two gave birth to Arvis. However, Victor's abuse led Cigyun to have an affair with Prince Kurth who had Naga blood, giving birth to Deirdre, causing Victor to commit suicide out of spite. This give Manfroy the exact tools he needed to revive Loptous and shaped up Arvis to be a ruthless manipulator that ended up [[spoiler:killing Sigurd]].

to:

** Victor was an unrepentant womanizer and abusive father/husband towards his family. His wife, Cigyun, held Loptous blood, and the two gave birth to Arvis. However, Victor's abuse led Cigyun to have an affair with Prince Kurth who had Naga blood, giving birth to Deirdre, causing Victor to commit suicide out of spite. This give gives Manfroy the exact tools he needed to revive Loptous and shaped up Arvis to be a ruthless manipulator that ended up [[spoiler:killing Sigurd]].
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** Marni shows just what happens if an Ishtar tries to break the mold and not being LawfulStupid, even for the sake of her loved one: [[spoiler:Attempting to break the helmet that keeps Evil Veyle in control causes Zephia to finally punish her with death.]] There's another element deconstructed: [[spoiler:Just because one fights for a family/group she liked (in this case the Four Hounds) doesn't always mean that said family/group will always reciprocate. If said family/group is particularly heartless, only death awaits the rebelling Ishtar.]]

to:

** Marni shows just what happens if an Ishtar tries to break the mold and not being LawfulStupid, even for the sake of her loved one: [[spoiler:Attempting to break the helmet that keeps Evil Veyle in control causes Zephia to finally punish her with death.]] There's another element deconstructed: [[spoiler:Just because one fights for a family/group she liked (in this case the Four Hounds) doesn't always mean that said family/group will always reciprocate. If said family/group is particularly heartless, only death awaits they will be the one killing the rebelling Ishtar.Ishtar, not the player's army.]]
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** Kronya and [[spoiler:whoever impersonated]] Cornelia were meant to be the return to this style of Dark Ladies, after their venture to a slightly more sympathetic examples since Eremiya which lasted for about three mainline games. Kronya's [[ImpersonationExclusiveCharacter "other self"]], Monica, wound up on the losing end of a KillAndReplace plot, making Kronya solely responsible for her actions.

to:

** Kronya and [[spoiler:whoever impersonated]] Cornelia Cornelia[[spoiler:'s impersonator, Cleobulus,]] were meant to be the return to this style of Dark Ladies, after their venture to a slightly more sympathetic examples since Eremiya which lasted for about three mainline games. Kronya's [[ImpersonationExclusiveCharacter "other self"]], Monica, wound up on the losing end of a KillAndReplace plot, making Kronya solely responsible for her actions.
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Added DiffLines:

* BreakingOldTrends: Evil Veyle is the first of Witches which aren't physically mature enough like the rest, but still possesses the cruelty and sadism of other Witches, therefore showing that little, nasty, not-so-haggard witches exist.
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* DevilButNoGod: In certain realms, a Medeus figure may rise alone without any Naga figure to counter them, thus it's just up to the humans alone to face off the demonic dragon.

to:

* DevilButNoGod: In certain realms, a Medeus figure may rise alone without any Naga figure to counter them, thus it's just up to the humans alone to face off the demonic dragon. In times like these, the Past Legends took charge of sealing the Medeus in the first place.
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** Evil Veyle is obliterated by her GoodCounterpart, whom she scoffs as a defective sibling. The good Veyle takes control of her body and smashes the headband containing the evil Veyle into pieces, leaving her to ignobly call for help from daddy dearest Sombron, which gets ignored, and she dies screaming in pain.

to:

** Evil Veyle is obliterated [[spoiler:obliterated by her GoodCounterpart, whom she scoffs as a defective sibling. The good Veyle takes control of her body and smashes the headband containing the evil Veyle into pieces, leaving her to ignobly call for help from daddy dearest Sombron, which gets ignored, and she dies screaming in pain.despair.]]
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Forgot. Evil Veyle clearly lacks the 'sympathetic death' as well as she's being 'born' to be evil. So... she can't be an Eremiya. She fits Witch a lot better.


->'''Characters of this archetype:''' Eremiya (''[[VideoGame/FireEmblemMysteryOfTheEmblem New Mystery of the Emblem]]''); Aversa (''[[VideoGame/FireEmblemAwakening Awakening]]''); Mikoto[[note]]only on the ''Revelation'' route, where she is revived and tries to trick Corrin into entering a death trap[[/note]] and Arete (''[[VideoGame/FireEmblemFates Fates]]''); Veyle (''[[VideoGame/FireEmblemEngage Engage]]''); Thrasir and Freyja (''[[VideoGame/FireEmblemHeroes Heroes]]'')

to:

->'''Characters of this archetype:''' Eremiya (''[[VideoGame/FireEmblemMysteryOfTheEmblem New Mystery of the Emblem]]''); Aversa (''[[VideoGame/FireEmblemAwakening Awakening]]''); Mikoto[[note]]only on the ''Revelation'' route, where she is revived and tries to trick Corrin into entering a death trap[[/note]] and Arete (''[[VideoGame/FireEmblemFates Fates]]''); Veyle (''[[VideoGame/FireEmblemEngage Engage]]''); Thrasir and Freyja (''[[VideoGame/FireEmblemHeroes Heroes]]'')

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Evil Veyle seems to fit a lot more as a Witch, only missing out the motherhood thing. She's sadistic, taking a big glee on the others' suffering, yearns for the affection of Sombron so badly even if he ends up tossing her away, and gets a really karmic death. She at least dresses more provocatively than the good Veyle.


->'''Characters of this archetype:''' Hilda (''[[VideoGame/FireEmblemGenealogyOfTheHolyWar Genealogy of the Holy War]]''); Sonia (''[[VideoGame/FireEmblemTheBlazingBlade The Blazing Blade]]''); Petrine (''[[VideoGame/FireEmblemPathOfRadiance Path of Radiance]]''); Kronya and Cornelia (''[[VideoGame/FireEmblemThreeHouses Three Houses]]''); Alternate Ivy (''[[VideoGame/FireEmblemEngage Engage]]''); Loki and Hel (''[[VideoGame/FireEmblemHeroes Heroes]]'')

to:

->'''Characters of this archetype:''' Hilda (''[[VideoGame/FireEmblemGenealogyOfTheHolyWar Genealogy of the Holy War]]''); Sonia (''[[VideoGame/FireEmblemTheBlazingBlade The Blazing Blade]]''); Petrine (''[[VideoGame/FireEmblemPathOfRadiance Path of Radiance]]''); Kronya and Cornelia (''[[VideoGame/FireEmblemThreeHouses Three Houses]]''); Evil Veyle, Alternate Ivy (''[[VideoGame/FireEmblemEngage Engage]]''); Loki and Hel (''[[VideoGame/FireEmblemHeroes Heroes]]'')



* CustomUniformOfSexy: They are typically dressed much more provocatively than their peers, even for their in-game class.

to:

* CustomUniformOfSexy: They are typically dressed much more provocatively than their peers, even for their in-game class. A way to tell between the evil and good Veyle is after all to see which one has the more provocative clothing.


Added DiffLines:

** Inverted with Evil Veyle. She's instead a DaddysLittleVillain for Sombron, and ironically, Sombron is the one giving her a typical Witch-to-children treatment to her.


Added DiffLines:

** Evil Veyle is obliterated by her GoodCounterpart, whom she scoffs as a defective sibling. The good Veyle takes control of her body and smashes the headband containing the evil Veyle into pieces, leaving her to ignobly call for help from daddy dearest Sombron, which gets ignored, and she dies screaming in pain.
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Griss has the craziness, but he seems to be played differently than any normal Kempf.


->'''Characters of this archetype:''' Kempf (''[[VideoGame/FireEmblemThracia776 Thracia 776]]''); Narcian (''[[VideoGame/FireEmblemTheBindingBlade The Binding Blade]]''); Ursula, Pascal and Jerme (''[[VideoGame/FireEmblemTheBlazingBlade The Blazing Blade]]''); Caellach and Valter (''[[VideoGame/FireEmblemTheSacredStones The Sacred Stones]]''); Jarod and Valtome (''[[VideoGame/FireEmblemRadiantDawn Radiant Dawn]]''); Clarisse (''[[VideoGame/FireEmblemMysteryOfTheEmblem New Mystery of the Emblem]]''); Iago and Hans (''[[VideoGame/FireEmblemFates Fates]]''); Fernand and Slayde [[note]]In ''Gaiden'', he was an unimportant one-shot boss; he is retroactively given this characterization in ''Shadows of Valentia''.[[/note]] (''[[VideoGame/FireEmblemGaiden Shadows of Valentia]]''); Kronya and Metodey (''[[VideoGame/FireEmblemThreeHouses Three Houses]]'' and ''[[VideoGame/FireEmblemWarriorsThreeHopes Warriors: Three Hopes]]''); Griss & Alternate Fogado (''[[VideoGame/FireEmblemEngage Engage]]'')

->'''Characters that only have elements of this archetype''': Andrey and Scipio[[note]]Andrey can be said to be a predecessor to Kempf, appearing earlier, and their role is being the smug, brutish, ruthless attack dog of the Granvalle Empire (and him having a lesser Holy Blood signify his lower rank, where the higher ranked antagonists have major Holy Bloods). But even so, like Brian about Murdocks, Andrey has a very limited screentime, thus not enough time to show how psychotic and crazy he is and how he is antagonizing everyone even within his own rank with his own unpleasantness (the best he could get was a single disgusted remark by Lombard about how he's eager enough to commit {{Patricide}}). His son Scipio has an even less screentime and characterization except being a GenerationXerox to Andrey. And while ruthless, he also isn't overly vain and having too much high opinions of himself, he's just doing a job that he takes wholeheartedly with his own ruthlessness. It's why Kempf is the one who names the archetype.[[/note]] (''[[VideoGame/FireEmblemGenealogyOfTheHolyWar Genealogy of the Holy War]]'')

to:

->'''Characters of this archetype:''' Kempf (''[[VideoGame/FireEmblemThracia776 Thracia 776]]''); Narcian (''[[VideoGame/FireEmblemTheBindingBlade The Binding Blade]]''); Ursula, Pascal and Jerme (''[[VideoGame/FireEmblemTheBlazingBlade The Blazing Blade]]''); Caellach and Valter (''[[VideoGame/FireEmblemTheSacredStones The Sacred Stones]]''); Jarod and Valtome (''[[VideoGame/FireEmblemRadiantDawn Radiant Dawn]]''); Clarisse (''[[VideoGame/FireEmblemMysteryOfTheEmblem New Mystery of the Emblem]]''); Iago and Hans (''[[VideoGame/FireEmblemFates Fates]]''); Fernand and Slayde [[note]]In ''Gaiden'', he was an unimportant one-shot boss; he is retroactively given this characterization in ''Shadows of Valentia''.[[/note]] (''[[VideoGame/FireEmblemGaiden Shadows of Valentia]]''); Kronya and Metodey (''[[VideoGame/FireEmblemThreeHouses Three Houses]]'' and ''[[VideoGame/FireEmblemWarriorsThreeHopes Warriors: Three Hopes]]''); Griss & Alternate Fogado (''[[VideoGame/FireEmblemEngage Engage]]'')

->'''Characters that only have elements of this archetype''': Andrey and Scipio[[note]]Andrey can be said to be a predecessor to Kempf, appearing earlier, and their role is being the smug, brutish, ruthless attack dog of the Granvalle Empire (and him having a lesser Holy Blood signify his lower rank, where the higher ranked antagonists have major Holy Bloods). But even so, like Brian about Murdocks, Andrey has a very limited screentime, thus not enough time to show how psychotic and crazy he is and how he is antagonizing everyone even within his own rank with his own unpleasantness (the best he could get was a single disgusted remark by Lombard about how he's eager enough to commit {{Patricide}}). His son Scipio has an even less screentime and characterization except being a GenerationXerox to Andrey. And while ruthless, he also isn't overly vain and having too much high opinions of himself, he's just doing a job that he takes wholeheartedly with his own ruthlessness. It's why Kempf is the one who names the archetype.[[/note]] (''[[VideoGame/FireEmblemGenealogyOfTheHolyWar Genealogy of the Holy War]]'')War]]''), Griss [[note]]While he has the blatant AxCrazy requirement of a Kempf, he's generally more lucid, not interested in moving up ranks and not showing how messed up the Four Hounds are with him being there. He never exaggerates his insults towards anyone and even gets a sympathetic death.[[/note]](''[[VideoGame/FireEmblemEngage Engage]]'')

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Marni doesn't seem like to be any sort of opportunist. She just wants to serve the actual Veyle and be thanked as a family. She sounds more like an Ishtar (not to mention, clothing difference with Zephia)


->'''Characters of this archetype:''' Ishtar (''[[VideoGame/FireEmblemGenealogyOfTheHolyWar Genealogy of the Holy War]]''); Altena (''[[VideoGame/FireEmblemThracia776 Thracia 776]]''); Brunnya (''[[VideoGame/FireEmblemTheBindingBlade The Binding Blade]]''); Selena (''[[VideoGame/FireEmblemTheSacredStones The Sacred Stones]]''); Ena[[note]]She is playable, but only under the right conditions.[[/note]] and Jill[[note]]While she is gained naturally in the story, she can defect to the enemy side if the player doesn't have a high enough support with Mist and directs her to fight her father — and if this happens, [[PressXToDie you really only have yourself to blame]].[[/note]] (''[[VideoGame/FireEmblemPathOfRadiance Path of Radiance]]''); Micaiah[[note]]Like with Ena, she is a playable unit, but for a time is in opposition to Ike in Chapter 3.[[/note]] (''[[VideoGame/FireEmblemRadiantDawn Radiant Dawn]]''); Flora, Hinoka[[note]]only in ''Conquest'', as she is trying to stop you from invading her home[[/note]] and Camilla[[note]]Only in ''Birthright'' and with the same reasons as Hinoka, with the added bonus of getting so overly attached to her sibling that she resorted to more brutal methods at times[[/note]] (''[[VideoGame/FireEmblemFates Fates]]''); Rinea[[note]]Fits a lot of the elements of one, but isn't fought until she is brought back as a Witch against her will.[[/note]] (''[[VideoGame/FireEmblemGaiden Shadows of Valentia]]''); Catherine and Hilda [[note]]Only on the Crimson Flower route, where Catherine refuses to abandon Rhea despite her growing insanity and Hilda is devoted to protect Claude and the Alliance[[/note]] (''[[VideoGame/FireEmblemThreeHouses Three Houses]]''); Alternate Hortensia (''[[VideoGame/FireEmblemEngage Engage]]''); Laegjarn, Triandra, and Plumeria (''[[VideoGame/FireEmblemHeroes Heroes]]'')

to:

->'''Characters of this archetype:''' Ishtar (''[[VideoGame/FireEmblemGenealogyOfTheHolyWar Genealogy of the Holy War]]''); Altena (''[[VideoGame/FireEmblemThracia776 Thracia 776]]''); Brunnya (''[[VideoGame/FireEmblemTheBindingBlade The Binding Blade]]''); Selena (''[[VideoGame/FireEmblemTheSacredStones The Sacred Stones]]''); Ena[[note]]She is playable, but only under the right conditions.[[/note]] and Jill[[note]]While she is gained naturally in the story, she can defect to the enemy side if the player doesn't have a high enough support with Mist and directs her to fight her father — and if this happens, [[PressXToDie you really only have yourself to blame]].[[/note]] (''[[VideoGame/FireEmblemPathOfRadiance Path of Radiance]]''); Micaiah[[note]]Like with Ena, she is a playable unit, but for a time is in opposition to Ike in Chapter 3.[[/note]] (''[[VideoGame/FireEmblemRadiantDawn Radiant Dawn]]''); Flora, Hinoka[[note]]only in ''Conquest'', as she is trying to stop you from invading her home[[/note]] and Camilla[[note]]Only in ''Birthright'' and with the same reasons as Hinoka, with the added bonus of getting so overly attached to her sibling that she resorted to more brutal methods at times[[/note]] (''[[VideoGame/FireEmblemFates Fates]]''); Rinea[[note]]Fits a lot of the elements of one, but isn't fought until she is brought back as a Witch against her will.[[/note]] (''[[VideoGame/FireEmblemGaiden Shadows of Valentia]]''); Catherine and Hilda [[note]]Only on the Crimson Flower route, where Catherine refuses to abandon Rhea despite her growing insanity and Hilda is devoted to protect Claude and the Alliance[[/note]] (''[[VideoGame/FireEmblemThreeHouses Three Houses]]''); Marni, Alternate Hortensia (''[[VideoGame/FireEmblemEngage Engage]]''); Laegjarn, Triandra, and Plumeria (''[[VideoGame/FireEmblemHeroes Heroes]]'')



* DeconstructedCharacterArchetype: Micaiah starts off being your typical Ishtar, fighting for the people and her country despite having misgivings about the reasons for the conflict. As the war goes on, however, she gradually begins to crack under the pressure of knowing that she is fighting against what she believes in, and yet also being too loyal to stop fighting, resorting in her becoming more desperate and willing to betray her own beliefs in the hopes that she can end the war in Daein's victory. The result is that she nearly kills several ''thousand'' soldiers in a trap, leading to her being [[WhatTheHellHero called out]] by Tibarn when he puts [[LoveInterest Sothe]] in danger. The result makes Micaiah break down and call off her trap, as she realizes [[HeWhoFightsMonsters she has become no better than the enemy they originally fought for liberation]], and that she cannot ignore her own feelings as she once did. She resolves herself to stop fighting afterward, but outside factors force the conflict to continue anyway.

to:

* DeconstructedCharacterArchetype: DeconstructedCharacterArchetype:
**
Micaiah starts off being your typical Ishtar, fighting for the people and her country despite having misgivings about the reasons for the conflict. As the war goes on, however, she gradually begins to crack under the pressure of knowing that she is fighting against what she believes in, and yet also being too loyal to stop fighting, resorting in her becoming more desperate and willing to betray her own beliefs in the hopes that she can end the war in Daein's victory. The result is that she nearly kills several ''thousand'' soldiers in a trap, leading to her being [[WhatTheHellHero called out]] by Tibarn when he puts [[LoveInterest Sothe]] in danger. The result makes Micaiah break down and call off her trap, as she realizes [[HeWhoFightsMonsters she has become no better than the enemy they originally fought for liberation]], and that she cannot ignore her own feelings as she once did. She resolves herself to stop fighting afterward, but outside factors force the conflict to continue anyway.anyway.
** Marni shows just what happens if an Ishtar tries to break the mold and not being LawfulStupid, even for the sake of her loved one: [[spoiler:Attempting to break the helmet that keeps Evil Veyle in control causes Zephia to finally punish her with death.]] There's another element deconstructed: [[spoiler:Just because one fights for a family/group she liked (in this case the Four Hounds) doesn't always mean that said family/group will always reciprocate. If said family/group is particularly heartless, only death awaits the rebelling Ishtar.]]



->'''Characters of this archetype:''' Michalis (''[[VideoGame/FireEmblemShadowDragonAndTheBladeOfLight Shadow Dragon and the Blade of Light]]''); Arvis[[labelnote:*]]Generation 1 only[[/labelnote]] and Travant (''[[VideoGame/FireEmblemGenealogyOfTheHolyWar Genealogy of the Holy War]]''); Saias (''[[VideoGame/FireEmblemThracia776 Thracia 776]]''); Naesala (''[[VideoGame/FireEmblemPathOfRadiance Path of Radiance]]'' and ''[[VideoGame/FireEmblemRadiantDawn Radiant Dawn]]''); Takumi [[note]]only in ''Conquest''[[/note]] (''[[VideoGame/FireEmblemFates Fates]]''); Berkut (''[[VideoGame/FireEmblemGaiden Shadows of Valentia]]''); Claude[[note]]Only in the Crimson Flower and Scarlet Blaze routes; on the former, he's a unique example of a heroic Michalis, as all his actions are purely defensive and are solely focused on ensuring the Alliance can survive a war they really have no stake in, while on the latter his Michalis side only comes out if you kill Jeralt, leading Byleth to convince him to betray Edelgard to make his own power grab.[[/note]] (''[[VideoGame/FireEmblemThreeHouses Three Houses]]'' and ''[[VideoGame/FireEmblemWarriorsThreeHopes Warriors: Three Hopes]]''); Marni, Alternate Céline and Alternate Alcryst (''[[VideoGame/FireEmblemEngage Engage]]''); Eitri (''[[VideoGame/FireEmblemHeroes Heroes]]'')

to:

->'''Characters of this archetype:''' Michalis (''[[VideoGame/FireEmblemShadowDragonAndTheBladeOfLight Shadow Dragon and the Blade of Light]]''); Arvis[[labelnote:*]]Generation 1 only[[/labelnote]] and Travant (''[[VideoGame/FireEmblemGenealogyOfTheHolyWar Genealogy of the Holy War]]''); Saias (''[[VideoGame/FireEmblemThracia776 Thracia 776]]''); Naesala (''[[VideoGame/FireEmblemPathOfRadiance Path of Radiance]]'' and ''[[VideoGame/FireEmblemRadiantDawn Radiant Dawn]]''); Takumi [[note]]only in ''Conquest''[[/note]] (''[[VideoGame/FireEmblemFates Fates]]''); Berkut (''[[VideoGame/FireEmblemGaiden Shadows of Valentia]]''); Claude[[note]]Only in the Crimson Flower and Scarlet Blaze routes; on the former, he's a unique example of a heroic Michalis, as all his actions are purely defensive and are solely focused on ensuring the Alliance can survive a war they really have no stake in, while on the latter his Michalis side only comes out if you kill Jeralt, leading Byleth to convince him to betray Edelgard to make his own power grab.[[/note]] (''[[VideoGame/FireEmblemThreeHouses Three Houses]]'' and ''[[VideoGame/FireEmblemWarriorsThreeHopes Warriors: Three Hopes]]''); Marni, Alternate Céline and Alternate Alcryst (''[[VideoGame/FireEmblemEngage Engage]]''); Eitri (''[[VideoGame/FireEmblemHeroes Heroes]]'')
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->'''Characters of this archetype:''' Hardin (''[[VideoGame/FireEmblemMysteryOfTheEmblem Mystery of the Emblem]]''); Julius (''[[VideoGame/FireEmblemGenealogyOfTheHolyWar Genealogy of the Holy War]]''); Lyon (''[[VideoGame/FireEmblemTheSacredStones The Sacred Stones]]''); Rajaion (''[[VideoGame/FireEmblemPathOfRadiance Path of Radiance]]''); Robin[[note]]The vessel of Grima that either comes from Lucina's timeline or accompanies Validar[[/note]] (''[[VideoGame/FireEmblemAwakening Awakening]]''); Garon[[note]]While ''Birthright'' and ''Conquest'' only hint at his status as a Hardin, this is fully revealed in ''Revelation''[[/note]] and Takumi[[note]]''Conquest'' only, where he is in an irreversible stage of possession by Anankos[[/note]] (''[[VideoGame/FireEmblemFates Fates]]''); Corrupted Monarchs [[note]]Corrupted Morion, Corrupted Hyacinth, Corrupted Lumera[[/note]] (''[[VideoGame/FireEmblemEngage Engage]]''); Bruno [[note]]Book I and VI[[/note]] and Fáfnir [[note]]Book V[[/note]] (''[[VideoGame/FireEmblemHeroes Heroes]]''); Darios (''[[VideoGame/FireEmblemWarriors Warriors]]'')

to:

->'''Characters of this archetype:''' Hardin (''[[VideoGame/FireEmblemMysteryOfTheEmblem Mystery of the Emblem]]''); Julius (''[[VideoGame/FireEmblemGenealogyOfTheHolyWar Genealogy of the Holy War]]''); Lyon (''[[VideoGame/FireEmblemTheSacredStones The Sacred Stones]]''); Rajaion (''[[VideoGame/FireEmblemPathOfRadiance Path of Radiance]]''); Robin[[note]]The vessel of Grima that either comes from Lucina's timeline or accompanies Validar[[/note]] (''[[VideoGame/FireEmblemAwakening Awakening]]''); Garon[[note]]While ''Birthright'' and ''Conquest'' only hint at his status as a Hardin, this is fully revealed in ''Revelation''[[/note]] and Takumi[[note]]''Conquest'' only, where he is in an irreversible stage of possession by Anankos[[/note]] (''[[VideoGame/FireEmblemFates Fates]]''); Corrupted Monarchs [[note]]Corrupted Morion, Corrupted Hyacinth, Corrupted Lumera[[/note]] and Lumera (''[[VideoGame/FireEmblemEngage Engage]]''); Bruno [[note]]Book I and VI[[/note]] and Fáfnir [[note]]Book V[[/note]] (''[[VideoGame/FireEmblemHeroes Heroes]]''); Darios (''[[VideoGame/FireEmblemWarriors Warriors]]'')



->'''Characters of this archetype:''' Veld (''[[VideoGame/FireEmblemThracia776 Thracia 776]]''); Ephidel and Sonia (''[[VideoGame/FireEmblemTheBlazingBlade The Blazing Blade]]''); Lekain and Izuka (''[[VideoGame/FireEmblemRadiantDawn Radiant Dawn]]''); Eremiya (''[[VideoGame/FireEmblemMysteryOfTheEmblem New Mystery of the Emblem]]''); Excellus (''[[VideoGame/FireEmblemAwakening Awakening]]''); Iago (''[[VideoGame/FireEmblemFates Fates]]''); Hyacinth (''[[VideoGame/FireEmblemAwakening Engage]]''); Letizia (''[[VideoGame/FireEmblemHeroes Heroes]]'')

to:

->'''Characters of this archetype:''' Veld (''[[VideoGame/FireEmblemThracia776 Thracia 776]]''); Ephidel and Sonia (''[[VideoGame/FireEmblemTheBlazingBlade The Blazing Blade]]''); Lekain and Izuka (''[[VideoGame/FireEmblemRadiantDawn Radiant Dawn]]''); Eremiya (''[[VideoGame/FireEmblemMysteryOfTheEmblem New Mystery of the Emblem]]''); Excellus (''[[VideoGame/FireEmblemAwakening Awakening]]''); Iago (''[[VideoGame/FireEmblemFates Fates]]''); Hyacinth (''[[VideoGame/FireEmblemAwakening (''[[VideoGame/FireEmblemEngage Engage]]''); Letizia (''[[VideoGame/FireEmblemHeroes Heroes]]'')
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** Alternate Sombron very much succeeded in wiping out humanity in Alternate Lythos, with what remains of it ending up having to migrate to the main world and only having to compensate with defeating the main timeline Sombron. Even with his death, [[TheBadGuy he kinda won.]]

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** Alternate Sombron very much succeeded in wiping out humanity in Alternate Lythos, with what remains of it ending up having to migrate to the main world and only having to compensate with defeating the main timeline Sombron. Even with his death, [[TheBadGuy [[TheBadGuyWins he kinda won.]]
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Added DiffLines:

** Alternate Sombron very much succeeded in wiping out humanity in Alternate Lythos, with what remains of it ending up having to migrate to the main world and only having to compensate with defeating the main timeline Sombron. Even with his death, [[TheBadGuy he kinda won.]]
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** Averted with Alternate Sombron: He actually counted on what would happen after his passing against the alternate Alear, so he's actually a very witting instigator of doom.
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By far, non-hostile [[NonPlayerCharacter NPCs]] tend to be more or less hapless allies or good {{Posthumous Character}}s. Not these characters, however: There are some [[NonPlayerCharacter NPCs]] that were actually despicable from what is told, but [[TheUnfought you don't fight them at all]], maybe it's because they're already dead, or their retribution came off-screen. However, in the past, they did some things that became the catalyst of the events that come to pass in the past because they just can't keep their flaws in check. They tend to be horrible people in general, as one of the attempts to gray out the morality of the setting: Not all those {{Non Player Character}}s are innocent victims, but they may even give you and the land trouble post-mortem. In other words, they end up being the UnwittingInstigatorOfDoom, which makes it very frustrating for the players because they're not given the chance to directly sock them in the face and make them pay for what they have done, possibly making them even surpass all other characters in the directly antagonistic tropes (from the Vile Opportunists to the Evil's Inner Circle) in terms of despicability. But on the other hand, it cemented their importance in the narrative: Without their horrible act, the plot of the game wouldn't even happen at all.

to:

By far, non-hostile [[NonPlayerCharacter NPCs]] tend to be more or less hapless allies or good {{Posthumous Character}}s. Not these characters, however: There are some [[NonPlayerCharacter NPCs]] that were actually despicable from what is told, but [[TheUnfought you don't fight them at all]], maybe it's because they're already dead, or their retribution came off-screen. However, in the past, they did some things that became the catalyst of the events that come to pass in the past because they just can't keep their flaws in check. They tend to be horrible people in general, as one of the attempts to gray out the morality of the setting: Not all those {{Non Player Character}}s are innocent victims, but they may even give you and the land trouble post-mortem. In other words, they end up being the UnwittingInstigatorOfDoom, which makes it very frustrating for the players because they're not given the chance to directly sock them in the face and make them pay for what they have done, possibly making them even surpass all other characters in the directly antagonistic tropes (from the Vile Opportunists to the Evil's Inner Circle) in terms of despicability. But on the other hand, it cemented their importance in the narrative: Without their horrible act, the plot of the game wouldn't even happen at all.
all.\\\
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->'''Characters of this archetype''': Deadlords [[note]]Mus, Bovis, Tigris, Lepus, Draco, Anguilla, Equus, Ovis, Simia, Gallus, Canis, Porcus[[/note]] (''[[VideoGame/FireEmblemGenealogyOfTheHolyWar Genealogy of the Holy War]], [[VideoGame/FireEmblemThracia776 Thracia 776]]''[[note]]Only six appear in the game[[/note]], ''[[VideoGame/FireEmblemAwakening Awakening]]''), Nergal's Morphs [[note]]Lloyd, Linus, Ursula, Brendan, Jerme, Uhai, Kenneth, Darin[[/note]] (''[[VideoGame/FireEmblemTheBlazingBlade The Blazing Blade]]''), Vallite Servants [[note]]Arete, Mikoto, Sumeragi, Scarlet (All four are both ''Revelations'' and ''Heirs of Fate'' only), ''the entirety of the First Generation'' (''Heirs of Fate'' only)[[/note]] (''[[VideoGame/FireEmblemFates Fates]]''), Ten Elites [[note]]Blaiddyd, Riegan, Lamine, Goneril, Charon, Fraldarius, Gloucester, Dominic, Gautier, and Daphnel, Verdant Wind only[[/note]] (''[[VideoGame/FireEmblemThreeHouses Three Houses]]''), Alternate Royals[[note]]Alfred, Céline, Diamant, Alcryst, Ivy, Hortensia, Timerra, and Fogado (All are ''Fell Xenologue'' only)[[/note]] (''[[VideoGame/FireEmblemEngage Engage]]'')

to:

->'''Characters of this archetype''': Deadlords [[note]]Mus, Bovis, Tigris, Lepus, Draco, Anguilla, Equus, Ovis, Simia, Gallus, Canis, Porcus[[/note]] (''[[VideoGame/FireEmblemGenealogyOfTheHolyWar Genealogy of the Holy War]], [[VideoGame/FireEmblemThracia776 Thracia 776]]''[[note]]Only six appear in the game[[/note]], ''[[VideoGame/FireEmblemAwakening Awakening]]''), Nergal's Morphs [[note]]Lloyd, Linus, Ursula, Brendan, Jerme, Uhai, Kenneth, Darin[[/note]] (''[[VideoGame/FireEmblemTheBlazingBlade The Blazing Blade]]''), Vallite Servants [[note]]Arete, Mikoto, Sumeragi, Scarlet (All four are both ''Revelations'' and ''Heirs of Fate'' only), ''the entirety of the First Generation'' (''Heirs of Fate'' only)[[/note]] (''[[VideoGame/FireEmblemFates Fates]]''), Ten Elites [[note]]Blaiddyd, Riegan, Lamine, Goneril, Charon, Fraldarius, Gloucester, Dominic, Gautier, and Daphnel, Verdant Wind only[[/note]] (''[[VideoGame/FireEmblemThreeHouses Three Houses]]''), Alternate Royals[[note]]Alfred, Royals[[labelnote:*]]Alfred, Céline, Diamant, Alcryst, Ivy, Hortensia, Timerra, and Fogado (All are ''Fell Xenologue'' only)[[/note]] only)[[/labelnote]][[note]]They are all fought once (or in Fogado's case, twice) before the final Xenologue, when they are fought as a group.[[/note]] (''[[VideoGame/FireEmblemEngage Engage]]'')
Is there an issue? Send a MessageReason:
None


->'''Characters of this archetype:''' Hardin (''[[VideoGame/FireEmblemMysteryOfTheEmblem Mystery of the Emblem]]''); Julius (''[[VideoGame/FireEmblemGenealogyOfTheHolyWar Genealogy of the Holy War]]''); Lyon (''[[VideoGame/FireEmblemTheSacredStones The Sacred Stones]]''); Rajaion (''[[VideoGame/FireEmblemPathOfRadiance Path of Radiance]]''); Robin[[note]]The vessel of Grima that either comes from Lucina's timeline or accompanies Validar[[/note]] (''[[VideoGame/FireEmblemAwakening Awakening]]''); Garon[[note]]While ''Birthright'' and ''Conquest'' only hint at his status as a Hardin, this is fully revealed in ''Revelation''[[/note]] and Takumi[[note]]''Conquest'' only, where he is in an irreversible stage of possession by Anankos[[/note]] (''[[VideoGame/FireEmblemFates Fates]]''); Corrupted Monarchs [[note]]Corrupted Morion, Corrupted Hyacinth, Corrupted Lumera[[/note]]; Bruno [[note]]Book I and VI[[/note]] and Fáfnir [[note]]Book V[[/note]] (''[[VideoGame/FireEmblemHeroes Heroes]]''); Darios (''[[VideoGame/FireEmblemWarriors Warriors]]'')

to:

->'''Characters of this archetype:''' Hardin (''[[VideoGame/FireEmblemMysteryOfTheEmblem Mystery of the Emblem]]''); Julius (''[[VideoGame/FireEmblemGenealogyOfTheHolyWar Genealogy of the Holy War]]''); Lyon (''[[VideoGame/FireEmblemTheSacredStones The Sacred Stones]]''); Rajaion (''[[VideoGame/FireEmblemPathOfRadiance Path of Radiance]]''); Robin[[note]]The vessel of Grima that either comes from Lucina's timeline or accompanies Validar[[/note]] (''[[VideoGame/FireEmblemAwakening Awakening]]''); Garon[[note]]While ''Birthright'' and ''Conquest'' only hint at his status as a Hardin, this is fully revealed in ''Revelation''[[/note]] and Takumi[[note]]''Conquest'' only, where he is in an irreversible stage of possession by Anankos[[/note]] (''[[VideoGame/FireEmblemFates Fates]]''); Corrupted Monarchs [[note]]Corrupted Morion, Corrupted Hyacinth, Corrupted Lumera[[/note]]; Lumera[[/note]] (''[[VideoGame/FireEmblemEngage Engage]]''); Bruno [[note]]Book I and VI[[/note]] and Fáfnir [[note]]Book V[[/note]] (''[[VideoGame/FireEmblemHeroes Heroes]]''); Darios (''[[VideoGame/FireEmblemWarriors Warriors]]'')
Is there an issue? Send a MessageReason:
The corrupted monarchs are never fought together (not to mention two of them are fought too early), so they do not qualify as deadlords. They fit the Hardin archetype a lot more.


->'''Characters of this archetype''': Deadlords [[note]]Mus, Bovis, Tigris, Lepus, Draco, Anguilla, Equus, Ovis, Simia, Gallus, Canis, Porcus[[/note]] (''[[VideoGame/FireEmblemGenealogyOfTheHolyWar Genealogy of the Holy War]], [[VideoGame/FireEmblemThracia776 Thracia 776]]''[[note]]Only six appear in the game[[/note]], ''[[VideoGame/FireEmblemAwakening Awakening]]''), Nergal's Morphs [[note]]Lloyd, Linus, Ursula, Brendan, Jerme, Uhai, Kenneth, Darin[[/note]] (''[[VideoGame/FireEmblemTheBlazingBlade The Blazing Blade]]''), Vallite Servants [[note]]Arete, Mikoto, Sumeragi, Scarlet (All four are both ''Revelations'' and ''Heirs of Fate'' only), ''the entirety of the First Generation'' (''Heirs of Fate'' only)[[/note]] (''[[VideoGame/FireEmblemFates Fates]]''), Ten Elites [[note]]Blaiddyd, Riegan, Lamine, Goneril, Charon, Fraldarius, Gloucester, Dominic, Gautier, and Daphnel, Verdant Wind only[[/note]] (''[[VideoGame/FireEmblemThreeHouses Three Houses]]''), Corrupted Monarchs [[note]]Corrupted Morion, Corrupted Hyacinth, Corrupted Lumera[[/note]] and Alternate Royals[[note]]Alfred, Céline, Diamant, Alcryst, Ivy, Hortensia, Timerra, and Fogado (All are ''Fell Xenologue'' only)[[/note]] (''[[VideoGame/FireEmblemEngage Engage]]'')

->'''Character that only has elements of this archetype''': Seven Emblem Bracelets[[labelnote:*]]Tiki, Hector, Veronica, Soren, Camilla, Chrom/Robin, and Edelgard/Dimitri/Claude[[/labelnote]] [[note]]They are all wielded by the alternate royals in Xenologue 6, with all of them being fought together with Fell Rafal, but since Emblems are at most immortal and they aren't fought directly, they do not qualify.[[/note]] (''[[VideoGame/FireEmblemEngage Engage]]'')

to:

->'''Characters of this archetype''': Deadlords [[note]]Mus, Bovis, Tigris, Lepus, Draco, Anguilla, Equus, Ovis, Simia, Gallus, Canis, Porcus[[/note]] (''[[VideoGame/FireEmblemGenealogyOfTheHolyWar Genealogy of the Holy War]], [[VideoGame/FireEmblemThracia776 Thracia 776]]''[[note]]Only six appear in the game[[/note]], ''[[VideoGame/FireEmblemAwakening Awakening]]''), Nergal's Morphs [[note]]Lloyd, Linus, Ursula, Brendan, Jerme, Uhai, Kenneth, Darin[[/note]] (''[[VideoGame/FireEmblemTheBlazingBlade The Blazing Blade]]''), Vallite Servants [[note]]Arete, Mikoto, Sumeragi, Scarlet (All four are both ''Revelations'' and ''Heirs of Fate'' only), ''the entirety of the First Generation'' (''Heirs of Fate'' only)[[/note]] (''[[VideoGame/FireEmblemFates Fates]]''), Ten Elites [[note]]Blaiddyd, Riegan, Lamine, Goneril, Charon, Fraldarius, Gloucester, Dominic, Gautier, and Daphnel, Verdant Wind only[[/note]] (''[[VideoGame/FireEmblemThreeHouses Three Houses]]''), Corrupted Monarchs [[note]]Corrupted Morion, Corrupted Hyacinth, Corrupted Lumera[[/note]] and Alternate Royals[[note]]Alfred, Céline, Diamant, Alcryst, Ivy, Hortensia, Timerra, and Fogado (All are ''Fell Xenologue'' only)[[/note]] (''[[VideoGame/FireEmblemEngage Engage]]'')

->'''Character that only has elements of this archetype''': Corrupted Monarchs [[labelnote:*]]Corrupted Morion, Corrupted Hyacinth, Corrupted Lumera[[/labelnote]][[note]]While they are undead, these three are never fought together. Also, Corrupted Morion and Corrupted Hyacinth are fought several chapters too early, as deadlords are usually fought a few chapters before the endgame chapter (or are fought in the endgame chapter itself). Corrupted Lumera, on the other hand, is at least fought in the second last chapter of the game, but she is still fought independently.[[/note]] and Seven Emblem Bracelets[[labelnote:*]]Tiki, Hector, Veronica, Soren, Camilla, Chrom/Robin, and Edelgard/Dimitri/Claude[[/labelnote]] [[note]]They are all wielded by the alternate royals in Xenologue 6, with all of them being fought together with Fell Rafal, but since Emblems are at most immortal and they aren't fought directly, they do not qualify.[[/note]] (''[[VideoGame/FireEmblemEngage Engage]]'')



->'''Characters of this archetype:''' Hardin (''[[VideoGame/FireEmblemMysteryOfTheEmblem Mystery of the Emblem]]''); Julius (''[[VideoGame/FireEmblemGenealogyOfTheHolyWar Genealogy of the Holy War]]''); Lyon (''[[VideoGame/FireEmblemTheSacredStones The Sacred Stones]]''); Rajaion (''[[VideoGame/FireEmblemPathOfRadiance Path of Radiance]]''); Robin[[note]]The vessel of Grima that either comes from Lucina's timeline or accompanies Validar[[/note]] (''[[VideoGame/FireEmblemAwakening Awakening]]''); Garon[[note]]While ''Birthright'' and ''Conquest'' only hint at his status as a Hardin, this is fully revealed in ''Revelation''[[/note]] and Takumi[[note]]''Conquest'' only, where he is in an irreversible stage of possession by Anankos[[/note]] (''[[VideoGame/FireEmblemFates Fates]]''); Bruno [[note]]Book I and VI[[/note]] and Fáfnir [[note]]Book V[[/note]] (''[[VideoGame/FireEmblemHeroes Heroes]]''); Darios (''[[VideoGame/FireEmblemWarriors Warriors]]'')

to:

->'''Characters of this archetype:''' Hardin (''[[VideoGame/FireEmblemMysteryOfTheEmblem Mystery of the Emblem]]''); Julius (''[[VideoGame/FireEmblemGenealogyOfTheHolyWar Genealogy of the Holy War]]''); Lyon (''[[VideoGame/FireEmblemTheSacredStones The Sacred Stones]]''); Rajaion (''[[VideoGame/FireEmblemPathOfRadiance Path of Radiance]]''); Robin[[note]]The vessel of Grima that either comes from Lucina's timeline or accompanies Validar[[/note]] (''[[VideoGame/FireEmblemAwakening Awakening]]''); Garon[[note]]While ''Birthright'' and ''Conquest'' only hint at his status as a Hardin, this is fully revealed in ''Revelation''[[/note]] and Takumi[[note]]''Conquest'' only, where he is in an irreversible stage of possession by Anankos[[/note]] (''[[VideoGame/FireEmblemFates Fates]]''); Corrupted Monarchs [[note]]Corrupted Morion, Corrupted Hyacinth, Corrupted Lumera[[/note]]; Bruno [[note]]Book I and VI[[/note]] and Fáfnir [[note]]Book V[[/note]] (''[[VideoGame/FireEmblemHeroes Heroes]]''); Darios (''[[VideoGame/FireEmblemWarriors Warriors]]'')

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