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* CulturedBadass: A OneManArmy with a habit of quoting Creator/FriedrichNietzsche, as well as Creator/PercyBysseShelley at one point in Reuben's CharacterBlog.

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* CulturedBadass: A OneManArmy with a habit of quoting Creator/FriedrichNietzsche, as well as Creator/PercyBysseShelley Creator/PercyByssheShelley at one point in Reuben's CharacterBlog.



--> ''The Jackal:'' What do you think you're going to achieve with this interview? You think somebody in the Pentagon is going to read it and come after me? [[PrecisionFStrike Shit no!]] I'm a necessary evil. They want me here. They're glad I'm here.

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--> ''The Jackal:'' What do you think you're going to achieve with this interview? You think somebody in the Pentagon is going to read it and come after me? [[PrecisionFStrike Shit no!]] I'm a necessary evil. They want me here. They're glad I'm here.
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* CulturedBadass: A OneManArmy with a habit of quoting Creator/FriedrichNietzsche, as well as Creator/PercyBysseShelley at one point in Reuben's CharacterBlog.


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* SophisticatedAsHell: Whenever he starts talking about things he feels passionate about during the tapes, he has a habit of dropping a few swears for emphasis.
--> ''The Jackal:'' What do you think you're going to achieve with this interview? You think somebody in the Pentagon is going to read it and come after me? [[PrecisionFStrike Shit no!]] I'm a necessary evil. They want me here. They're glad I'm here.
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* ButThouMust: It's impossible, despite claims in some reviews, to pick a side; once you've done all one faction's missions in an area, the plot is on hold until you've done the other faction's. [[spoiler:It's also impossible to carry out your initial mission and kill The Jackal; you're forced to join up with him. What's worse is that you're then forced to kill all your friends and allies for the sake of [=NPCs=] you've never met before at the behest of a man you've been trying to kill]].

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* ButThouMust: It's impossible, despite claims in some reviews, to pick a side; once you've done all one faction's missions in an area, the plot is on hold until you've done the other faction's. [[spoiler:It's also impossible to carry out your initial mission and kill The Jackal; you're forced to join up with him. What's worse is that you're then forced to kill all your friends and allies for the sake of [=NPCs=] you've never met before at the behest of a man you've been trying to kill]].after they decide that their lives are more important than defenseless refugees]].



* EtTuBrute: The game's "final battle" is [[spoiler: a firefight against your mercenary buddies, who are trying to use blood diamonds to bribe their way out of the country. You want the diamonds as bribes to help save the civilian population from genocide]]. Additionally, some of the optional buddy missions (especially those given by the 3 female mercs) given to you at Mike's Bar were actually fairly altruistic in motive (collecting evidence of war crimes, destroying weapon supplies, killing drug dealers marketing ''to children'', etc.), [[spoiler: so it's fairly jarring when at the end the majority of them turn out to be a bunch of selfish jerks]].

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* EtTuBrute: The game's "final battle" is [[spoiler: a [[spoiler:a firefight against your missing mercenary buddies, who are trying to use blood diamonds to bribe their way out of the country. You want the diamonds as bribes to help save the civilian population from genocide]]. Additionally, some of the optional buddy missions (especially those given by the 3 female mercs) given to you at Mike's Bar were actually fairly altruistic in motive (collecting evidence of war crimes, destroying weapon supplies, killing drug dealers marketing ''to children'', etc.), [[spoiler: so it's fairly jarring when at the end the majority of them turn out to be a bunch of selfish jerks]].
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* KilledOffForReal: [[spoiler:Unlike other merc companions, no matter what happens, what choices you make, or missions you do, at some point she will become part of a mission that ''will'' result in her death. You can pump her full of morphine to try and save her, but all it will do is ease her passing.]]


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* WeHardlyKnewYe: She's introduced early on, [[spoiler:and her death comes not long after and is completely unavoidable.]]
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* VillainProtagonist: The main character of the game, in his obsessive pursuit of his target, will help the opposing armies destroy medicine, kill innocents, and eliminate water supplies. His buddies can get just as bad, as well, even if it's [[EvilVsEvil to combat equally bad people]]. Xianyong Bai, in particular, has a side-mission involving someone holding onto a massive stack of travel documents and passports because he's waiting for a reason to sell them - rather than recovering them yourself to pass out or even sell, he wants you to just burn them all so ''nobody'' can use them.

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* VillainProtagonist: The main character of the game, in his obsessive pursuit of his target, will help the opposing armies destroy medicine, kill innocents, and eliminate water supplies. His buddies can get just as bad, as well, even if it's [[EvilVsEvil [[EvilVersusEvil to combat equally bad people]]. Xianyong Bai, in particular, has a side-mission involving someone holding onto a massive stack of travel documents and passports because he's waiting for a reason to sell them - rather than recovering them yourself to pass out or even sell, he wants you to just burn them all so ''nobody'' can use them.
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* HeroicSacrifice: [[spoiler:The player and the Jackal ultimately team up to rescue the fleeing refugees from being slaughtered by the UFLL and the APR in a SuicideMission that involves one blowing themselves up with a mountain and the orders to shoot themselves after the civilians escape. The player admits in the journal that the situation is nuts but it's the right thing to do.]]

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* HeroicSacrifice: [[spoiler:The player and the Jackal ultimately team up to rescue the fleeing refugees from being slaughtered by the UFLL and the APR in a SuicideMission that involves one blowing themselves up with a mountain and the orders other to shoot themselves after the civilians escape. The player admits in the journal that the situation is nuts but it's the right thing to do.]]
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* HeroicSacrifice: [[spoiler:The player and the Jackal ultimately team up to rescue the fleeing refugees from being slaughtered by the UFLL and the APR in a SuicideMission that involves one blowing themselves up with a mountain and the orders to shoot themselves after the civlians escape. The player admits in the journal that the situation is nuts but it's the right thing to do.]]

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* HeroicSacrifice: [[spoiler:The player and the Jackal ultimately team up to rescue the fleeing refugees from being slaughtered by the UFLL and the APR in a SuicideMission that involves one blowing themselves up with a mountain and the orders to shoot themselves after the civlians civilians escape. The player admits in the journal that the situation is nuts but it's the right thing to do.]]
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* HeroicSacrifice: [[spoiler:The player and the Jackal ultimately team up to rescue the fleeing refugees from being slaughtered by the UFLL and the APR in a SuicideMissiom that involves one blowing themselves up with a mountain and the orders to shoot themselves after the civlians escape. The player admits in the journal that the situation is nuts but it's the right thing to do.]]

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* HeroicSacrifice: [[spoiler:The player and the Jackal ultimately team up to rescue the fleeing refugees from being slaughtered by the UFLL and the APR in a SuicideMissiom SuicideMission that involves one blowing themselves up with a mountain and the orders to shoot themselves after the civlians escape. The player admits in the journal that the situation is nuts but it's the right thing to do.]]
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The Evil Albino trope is being cut per the Trope Repair Shop for rampant misuse and ZC Es.


* EvilAlbino: It's not clear if he's this or just a really, really pasty Brit, but he has white hair despite not looking that old and is also the palest character in the game.

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* NietzscheWannabe[=/=]{{Ubermensch}}: He quotes Nietzche's "Will to Power" to you at the beginning of the game, stating that adopting it as his personal philosophy has been the only way he's found of making sense of the madness he sees around him in a war-torn world.


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* StrawNihilist[=/=]{{Ubermensch}}: He quotes Nietzche's "Will to Power" to you at the beginning of the game, stating that adopting it as his personal philosophy has been the only way he's found of making sense of the madness he sees around him in a war-torn world.
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* PlayingBothSides: The Jackal doesn't discriminate and sells to all factions in the various civil wars he's been involved in.

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* PlayingBothSides: The Jackal doesn't discriminate and sells to all factions in the various civil wars he's been involved in. [[spoiler:In this case, it's to prevent the civil war from ending, since he knew that both sides would start targeting the civilians should peace break out. When peace does break out, he recruits you to kill both sides' leadership and help the civilians escape.]]

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* CasualSportsJersey: He wears a Tyrone county GAA jersey.



* HandicappedBadass: Frank wears a leg brace due to having a power drill driven through his knee in prison, despite this he's as much of a tough fighter as the rest of your merc buddies.

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* HandicappedBadass: Frank wears a leg brace due to having a power drill driven through his knee in prison, despite this he's as much of a tough fighter as the rest of your merc buddies. The brace is absent if you're playing as him, however.

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->''"A living being seeks above all to discharge its strength. Nothing else matters. Life itself is will to power."''
-->-- '''The Jackal'''
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** His character was heavily inspired by Colonel Kurtz from ''{{Film/ApocalypseNow}}''.

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** His character was heavily inspired by Colonel Kurtz from ''{{Film/ApocalypseNow}}''.''Film/ApocalypseNow''.
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!The APR

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!The APR
! Alliance for Popular Resistance (APR)



!The UFLL

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!The UFLL
! United Front for Liberation and Labour (UFLL)
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* AnyoneCanDie: Your merc buddies can be killed at any time they take to the field with you, i.e. during subversion missions or when showing up to rescue you from being downed-but-not-out. One of the reasons there are so many of them is so you'll have someone to fall back on if your current buddy gets killed.
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* FromCamouflageToCriminal: Served as U.S. Navy SEAL during the Cold War. This is apparently how he got his start, as during his service he smuggled weapons all over the world.

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* FromCamouflageToCriminal: Many of them have some kind of military background before becoming freelance mercenaries.



* ButNotTooForeign: He was born in Brazil but grew up in the U.S. and is an American citizen. Even served in the [[SemperFi Marines to boot.]]



* SemperFi: Was a Gunner Sergeant in USMC force protection before going freelance, and still uses a lot of military lingo in his speech.

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* OverrankedSoldier: According to his background, he was a Gunnery Sergeant in the U.S. Marines. He's only 28 years old and has been a mercenary for a few years. It takes many years for an enlisted Marine to be promoted to Gunnery Sergeant.
* SemperFi: Was a Gunner Gunnery Sergeant in USMC force protection Force Protection before going freelance, and still uses a lot of military lingo in his speech.speech.
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* HeroicSacrifice: [[spoiler:The player and the Jackal ultimately team up to rescue the fleeing refugees from being slaughtered by the UFLL and the APR in a SuicideMissiom that involves one blowing themselves up with a mountain and the orders to shoot themselves after the civlians escape. The player admits in the journal that the situation is nuts but it's the right thing to do.]]
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* AffablyEvil: He'll press-gang you like all the other lieutenants, but he'll at least be polite (yet annoyed) about it.

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* AffablyEvil: He'll press-gang you like all into [=UFLL=] service unlike the other [=APR=] lieutenants, but he'll he's at least be polite (yet annoyed) about it.it. Afterwards, having proved your worth, he's nothing but civil with you whereas Kankaras remains a {{Jerkass}}.
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* ZeroPercentApprovalRating: Voorhees seems to be universally hated among the merc community, with multiple characters speaking disparagingly about him. Xianyong Bai in particular seems to have a personal grudge against him, and Frank Bilders also calls Voorhees a bastard and tells you about his plans to eventually kill him and Mbantuwe when the opportunity arises.

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* ZeroPercentApprovalRating: Voorhees seems to be universally hated among the merc community, with multiple characters speaking disparagingly about him.him, including Carbonell, his own lieutenant. Xianyong Bai in particular seems to have a personal grudge against him, and Frank Bilders also calls Voorhees a bastard and tells you about his plans to eventually kill him and Mbantuwe when the opportunity arises.



* EvenEvilHasStandards: He hates Voorhees and Kankaras, the former for making side-deals (presumably not adhering to the ConsummateProfessional standards of PrivateMilitaryContractors), and calls the latter inbred.

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* EvenEvilHasStandards: He hates Voorhees and Kankaras, the former for making side-deals (presumably not adhering to the ConsummateProfessional standards of PrivateMilitaryContractors), side-deals, and he calls the latter inbred.
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* AffablyEvil: He'll press-gang you like all the other lieutenants, but he'll at least be polite (yet annoyed) about it.


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* EvenEvilHasStandards: He hates Voorhees and Kankaras, the former for making side-deals (presumably not adhering to the ConsummateProfessional standards of PrivateMilitaryContractors), and calls the latter inbred.


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* TheStoic: Carbonell doesn't raise his voice at all, even when he's furious that some of his men were killed (he assumes by the player) in the opening shootout.

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!The Jackal

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!The Jackal[[folder:The Jackal]]



* MotorMouth: He talks ''very'' fast.



* ShroudedInMyth: He has this reputation amongst everyone, both mercenaries and faction leaders. From what little you see of him in action, it's well earned.

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* ShroudedInMyth: He has this reputation amongst everyone, both mercenaries and faction leaders. From what little you see of him in action, it's well earned.earned.
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* WhatHappenedToTheMouse: Only the Northern District buddies and your Southern District best buddy [[spoiler: show up at the final battle and force you to kill them]]. It's not clear what happens to the rest of the Southern District merc buddies, but given that the factions were arresting and purging all foreign mercenaries and you best buddy only survives because you were personally there to break them out of jail, it doesn't look good for them.
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* RecruitingTheCriminal: Bai got his start as a smuggler before turning informant and later parlaying his criminal experience into more legit gigs as a stop-loss consultant.
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* DarkerAndEdgier: The original ''Far Cry'' earned its M rating, but it was more of a straightforward action/sci-fi adventure with a one-man army taking on an entire island full of mercenaries, often cheesy dialogue and voice acting, and mutants created by a mad scientist. ''Far Cry 2'' on the other hand is much more serious and grim, with absolutely none of the sci-fi trappings. Instead, it gives us a grimy and morally grey look at a conflict in an especially war-torn part of Africa, with no real heroes and an oppressive, gritty atmosphere nearly everywhere you go.
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[[folder:In General]]
* AntiHero: Played with, as while your character never commits any super-dickery onscreen without your input, he is obviously using the war to his advantage, and does whatever the person paying him tells him to do. Although with your MoralityPet buddies missions you can do things like stopping a human trafficking unit, stop a drug syndication from selling a drug meant for children, and with the ending mission [[spoiler: sacrifice your life to save a group of refugees]]. It depends on which PlayerCharacter you select. Each of them has a shady background, the worst of which, arguably is [[FightingIrish Frank Bilders]], an [[WesternTerrorists ex-IRA man]] who was rather fond of KneeCapping people.
* ButThouMust: It's impossible, despite claims in some reviews, to pick a side; once you've done all one faction's missions in an area, the plot is on hold until you've done the other faction's. [[spoiler:It's also impossible to carry out your initial mission and kill The Jackal; you're forced to join up with him. What's worse is that you're then forced to kill all your friends and allies for the sake of [=NPCs=] you've never met before at the behest of a man you've been trying to kill]].
* CutsceneIncompetence: The Jackal ''always'' gets the drop on you. In addition, the player character manages to contract malaria during the opening cinematic. And after you get malaria, the Jackal nurses you back to health. Yes. It is just as embarrassing as it sounds. Bonus points for the fact that several player characters come from the regions where malaria is a problem and would either be resistant to it or knew better than to not take any precautions.
** It gets better; you actually pass out from malaria at the end of the five-minute taxi ride from the airport to the hotel in the opening cinematic. Your character somehow managed to contract malaria before his plane even landed in-country.
* DarkerAndEdgier: The original ''Far Cry'' earned its M rating, but it was more of a straightforward action/sci-fi adventure with a one-man army taking on an entire island full of mercenaries, often cheesy dialogue and voice acting, and mutants created by a mad scientist. ''Far Cry 2'' on the other hand is much more serious and grim, with absolutely none of the sci-fi trappings. Instead, it gives us a grimy and morally grey look at a conflict in an especially war-torn part of Africa, with no real heroes and an oppressive, gritty atmosphere nearly everywhere you go.
* DoubleAgent: [[ButThouMust Regardless of choice]], you ultimately end up working for both the UFLL and APR, then later screwing either one of the other to temporarily weaken that side's power in exchange for the other's.
* TheDreaded: The PlayerCharacter essentially becomes this depending on their reputation. At reputation level 0, the player is completely unknown, while at level 4, mooks believe that the player is the devil incarnate, and at level 5 the mere sight of him is enough to send even brave men into panic because they know if he is around things will get messy.
* EtTuBrute: The game's "final battle" is [[spoiler: a firefight against your mercenary buddies, who are trying to use blood diamonds to bribe their way out of the country. You want the diamonds as bribes to help save the civilian population from genocide]]. Additionally, some of the optional buddy missions (especially those given by the 3 female mercs) given to you at Mike's Bar were actually fairly altruistic in motive (collecting evidence of war crimes, destroying weapon supplies, killing drug dealers marketing ''to children'', etc.), [[spoiler: so it's fairly jarring when at the end the majority of them turn out to be a bunch of selfish jerks]].
* MercyKill: You can do this to your buddies, either by use of your pistol or overdosing them with syrettes if they've been wounded too many times.
* MotiveDecay: Happens to the PlayerCharacter over the course of the game. You are initially tasked to take out the Jackal, but get caught up in the CivilWar while trying to obtain information from both factions. By the time the player catches up with the Jackal, [[EnemyMine they decide to join forces]] in order to take out the leadership of the UFLL, the APR and the PrivateMilitaryContractors working for both of them and help civilians flee the country.
* OneManArmy: In genral, both the player and their buddies. Together they are quite capable of taking out a couple squads of enemy soldiers by themselves.
* PlayingBothSides: The player does this to try and gain information on The Jackal, switching sides as soon as he feels that he's getting nowhere.
* PyrrhicVictory: In the end, you rid yourself of the leaders who ordered you to help them destroy each other and you rescue the civilian population from nationwide genocide, but [[spoiler:you and nearly every other character in the entire game dies in the process, Reuben's reports on the war are ignored, and there's no sign that the conflict will ever end]].
* SadisticChoice: About halfway through the game, you're given the choice of either saving a church full of civilians or a bar full of your mercenary buddies. There's not enough time to come to the aid of both. [[spoiler: Although your choice is ultimately pointless because you end up overrun by enemy soldiers either way. Your mercenary buddies actually survive, but you never meet them again until the end of the game. When they try to kill you. Not completely pointless, as the people in the church (presumably) escape if you assist them]].
* ShroudedInMyth: As your reputation level grows, your character eventually gains this status among the enemy {{Mooks}}. Their in-game combat dialogue changes accordingly, from "Who's this asshole? Who cares, let's kill him." to "Oh God! It's ''him''! We're all gonna die!".
-->'''Description at Level 4:''' People believe I'm the Devil himself. Heard a rumor that I eat my victims and I prefer wounding rather than killing outright... just for the fun of it.
* ASimplePlan: When you're given a mission by one of the two major factions, one of your buddies will often phone you up and suggest additional objectives that will supposedly benefit one or both of you (as well as unlock upgrades for your safe houses). Complete these objectives, however, and [[FinaglesLaw your buddy's scheme will rapidly head south,]] [[TheLoad requiring you to come and rescue them.]] This happens ''every single time.'' The game's plot basically amounts to this. The opening journal entry suggests that it's a simple enough job, until the player succumbs to malaria and has to go looking for information on The Jackal, getting dragged deeper and deeper into the conflict.
* VideoGameCaringPotential: Your dozen or so mercenary buddies are the only friendly faces in the whole country. They help you out in missions and arrive to save you if you're ever critically injured in a firefight. This gives you an incentive to keep them alive throughout the game. [[spoiler:[[FaceHeelTurn ...And then they all try to kill you]].]]
* VideoGameCrueltyPotential: Aside from the various uses of incendiary devices, you can shoot enemies in the foot or the gut with an SVD to draw their buddies out.
* VillainProtagonist: The main character of the game, in his obsessive pursuit of his target, will help the opposing armies destroy medicine, kill innocents, and eliminate water supplies. His buddies can get just as bad, as well, even if it's [[EvilVsEvil to combat equally bad people]]. Xianyong Bai, in particular, has a side-mission involving someone holding onto a massive stack of travel documents and passports because he's waiting for a reason to sell them - rather than recovering them yourself to pass out or even sell, he wants you to just burn them all so ''nobody'' can use them.
[[/folder]]
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* {{Retirony}}: During the arms dealer assassination mission Frank mentions he's looking for one last big score in Africa that will set him up for life and let him retire. [[spoiler: If he's your best South District buddy, which he should be if he's doing the assassination mission with you, then he'll be forced to fight you at the end of the game alongside the North District buddies and you'll have to kill him.]]

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* {{Retirony}}: During the arms dealer assassination mission his subversion missions Frank mentions he's looking for one last big score in Africa that will set him up for life and let him retire. [[spoiler: If he's your best South District buddy, which he should be if he's doing the assassination mission with you, then he'll be forced to fight you at the end of the game alongside the North District buddies and you'll have to kill him.]]
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* {{Foil}}: In contrast to the altruistic Michele and the ideological revolutionary Flora, Nasreen is a working merc and motivated primarily by getting a paycheck.
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* YouNoTakeCandle: Like Idromeno, his English is somewhat flawed.

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* YouNoTakeCandle: Like Idromeno, his English is somewhat flawed. Bai actually admits his English ain't great and says it's too bad that you don't speak his native Mandarin.

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