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* WouldntHurtAChild: Unlike Michele, Flora, or Quarbani, Josip isn't a humanitarian and seems primarily motivated by profit and revenge. However, he draws the line at harming children, and one of his buddy missions involves sabotaging a faction raid because it would have put children in the line of fire.
* YouNoTakeCandle: Like Bai, his English is somewhat flawed.

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* WouldntHurtAChild: Unlike Michele, Flora, or Quarbani, Josip isn't a humanitarian and seems primarily motivated by profit and revenge.to be OnlyInItForTheMoney. However, he draws the line at harming children, and one of his buddy missions involves sabotaging a faction raid because it would have put children in the line of fire.
* YouNoTakeCandle: Like Bai, his English is somewhat flawed. He often comes across as TheAhnuld.
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* TooManyBelts: He wears a bracer made up of black leather belts on his right arm. It's most obvious if you're playing as him.
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* EscapeFromTheCrazyPlace: Unlike the other mercs, Hakim is already rich, his primary goal seems to be to find a way to get the hell out of the country so he can reclaim his fortune and get back to his family. Given the instability and social collapse caused by the civil war, that's easier than it sounds, so he's doing merc work to try and find the resources and connections needed to get the hell out.
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* IHaveAFamily: He mentions at one point that he has a wife and children back in the U.A.E. that he's trying to get back to. Somewhat tragic if he's your best buddy since [[spoiler: he'll fight against you alongside all the Northern District buddies and will have to be killed]].

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* IHaveAFamily: He mentions at one point that he has a wife and children back in the U.A.E. that he's trying to get back to. Somewhat tragic if he's your Southern District best buddy since [[spoiler: he'll fight against you alongside all the Northern District buddies and will have to be killed]].
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* ShotgunsAreJustBetter: He fights with a SPAS-12 shotgun in combat.


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* SirSwearsALot: He seems to be the most foul-mouthed of the merc buddies, as well as the most openly criminal.

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* TheStoner: One of his buddy missions involves stealing some khet from some growers so you and him can get high.

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* TheStoner: One of his buddy missions involves stealing some khet from some growers so you and him can get high.high, which shows both his headstrong and somewhat irresponsible attitude.


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* MassiveNumberedSiblings: Implied, as he mentions having more than 20 nieces and nephews back at his home village in Albania.


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* WouldntHurtAChild: Unlike Michele, Flora, or Quarbani, Josip isn't a humanitarian and seems primarily motivated by profit and revenge. However, he draws the line at harming children, and one of his buddy missions involves sabotaging a faction raid because it would have put children in the line of fire.


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* {{Foil}}: Singh's beliefs seem to be the exact opposite of the Jackal's in terms of how the war can be solved.
* TheIdealist: Singh wants to eliminate the factions and restore peace, and he believes that traditional military tactics (i.e. destroying their logistics, eliminating their experienced officers, etc.) can eventually weaken the factions enough to bring about regime change. This puts him in sharp contrast to The Jackal, who sees the war as a cancer that can only be treated by burning it all out. [[spoiler: Given that Singh's efforts ultimately don't amount to anything and he gets purged by the factions by the end of the first act, it seems the Jackal was more correct than Singh was.]]

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* TheStoner: One of his buddy missions involves stealing some khet from some growers so you and him can get high.



* BadassIsraeli: Downplayed; Like all Israelis, Paul served in the IDF, but by all accounts he spent his service assigned to clerical duties and was high for much of it.

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* BadassIsraeli: Downplayed; Like all Israelis, Paul served in the IDF, but by all accounts he spent his service assigned to clerical duties [[TheStoner and was high for much of it.it]].
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* InternalReformist: Although he does merc work for the factions, he mentions that his ultimate goal is to overthrow and eliminate their leaders and bring stability back to the country. [[spoilers: That doesn't work out for him at all.]]

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* InternalReformist: Although he does merc work for the factions, he mentions that his ultimate goal is to overthrow and eliminate their leaders and bring stability back to the country. [[spoilers: [[spoiler: That doesn't work out for him at all.]]

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* TheBigGuy: At 6'3" and 230 pounds, with an athletic build, he's by far the largest of the merc buddies and has the boisterous attitude to match.



* StoutStrength: He's 240 pounds and visually overweight with a decent belly (though still quite well muscled), yet is every bit the fighter as the other merc buddies.



* TheLeader: He and Hakim are the only former commissioned military officers among the mercs, and a few other mercs comment about his leadership skills.

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* InternalReformist: Although he does merc work for the factions, he mentions that his ultimate goal is to overthrow and eliminate their leaders and bring stability back to the country. [[spoilers: That doesn't work out for him at all.]]
* TheLeader: He and Hakim are the only former commissioned military officers among the mercs, and a few other mercs comment about his leadership skills. In his subversion missions he also mentions commanding faction soldiers instead of being a lone wolf, though whenever you reach him during a mission all his men have either been killed or turned on him.
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** He's also unique in being the only merc buddy that can appear in either the North District or the Southern District, depending on which mercenary you pick as your player character.

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* TheLeader: He's the only former commissioned military officer among the mercs, and a few other mercs comment about his leadership skills.

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* TheLeader: He's He and Hakim are the only former commissioned military officer officers among the mercs, and a few other mercs comment about his leadership skills.



* CommandingCoolness: He was a Lt. Commander in the Algerian Navy before going into maritime private security and eventually real estate.
* BadassBandolier: He wears a bandolier of rifle rounds over a leather coat, which is somewhat odd since he fights exclusively with a shotgun unless you're playing as him.



* NonIdleRich: Hakim used to be a real estate broker in the U.A.E. and is worth several million dollars, yet he's still in the war-torn country operating as a mercenary.

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* NonIdleRich: Hakim used to be a real estate broker in the U.A.E. and is worth several million dollars, yet he's still in the war-torn country operating as a mercenary.mercenary, apparently because he somehow ended up getting stuck there after the government collapsed.

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* FightingIrish: He's a former IRA member turned black market criminal and mercenary.



* YourTerroristsAreOurFreedomFighters: He's a former IRA member turned black market criminal and mercenary.
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* AffablyEvil: Like Purefoy, Quiepo is noticeably less {{Jerkass}}-ish compared to the two [=UFLL=] lieutenants that can rescue you at the beginning of the game, being relatively friendly when asking for your services to repay him for saving you, compared to Kankaras and Carbonelli who are much more abrasive and demanding.

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* AffablyEvil: Like Purefoy, Quiepo is noticeably less {{Jerkass}}-ish compared to the two [=UFLL=] lieutenants that can rescue you at the beginning of the game, being relatively friendly when asking for your services to repay him for saving you, compared to Kankaras and Carbonelli Carbonell who are much more abrasive and demanding.
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* IHaveAFamily: He mentions at one point that he has a wife and children that he's trying to get back to. Somewhat tragic if he's your best buddy since [[spoiler: he'll fight against you alongside all the Northern District buddies and will have to be killed]].

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* IHaveAFamily: He mentions at one point that he has a wife and children back in the U.A.E. that he's trying to get back to. Somewhat tragic if he's your best buddy since [[spoiler: he'll fight against you alongside all the Northern District buddies and will have to be killed]].
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* IHaveAFamily: He mentions at one point that he has a wife and children that he's trying to get back to. Somewhat tragic if he's your best buddy since [[spoiler: he'll fight against you alongside all the Northern District buddies and will have to be killed]].
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* IJustWantToBeBadass: Clyde's ambition is to be a badass mercenary working for an elite PrivateMilitaryContractor. This is further emphasized by his eager attitude and lack of actual military or combat experience.
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* ElitesAreMoreGlamourous: He has a [=SEAL=] Team 3 patch on his leather jacket, which coupled with his use of military lingo suggests he might have formerly been a member.

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* ElitesAreMoreGlamourous: ElitesAreMoreGlamorous: He has a [=SEAL=] Team 3 patch on his leather jacket, which coupled with his use of military lingo suggests he might have formerly been a member.



* SouthernFriedPrivates: He has a noticeable Southern United States accent, and also demonstrates the region's noted warm politeness.

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* SouthernFriedPrivates: SouthernFriedPrivate: He has a noticeable Southern United States accent, and also demonstrates the region's noted warm politeness.

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* AffablyEvil: Quiepo seems to be the least {{Jerkass}}-ish of the four lieutenants that can rescue you at the beginning of the game, being relatively friendly when asking for your services to repay him for saving you, compared to the other lieutenants who are much more abrasive and demanding.

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* AffablyEvil: Like Purefoy, Quiepo seems to be the least is noticeably less {{Jerkass}}-ish of compared to the four two [=UFLL=] lieutenants that can rescue you at the beginning of the game, being relatively friendly when asking for your services to repay him for saving you, compared to the other lieutenants Kankaras and Carbonelli who are much more abrasive and demanding.


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* AffablyEvil: Purefoy is probably the friendliest of the four faction lieutenants that can rescue you at the beginning of the game, asking for your services in a friendly and comradely manner compared to the abrasive and demanding behavior of the two [=UFLL=] lieutenants.
* DiscOneNuke: If you get rescued by him, he'll supply you with a rocket launcher right off the bat, compared to Quiepo and Kankaras who give you a flamethrower instead.
* ElitesAreMoreGlamourous: He has a [=SEAL=] Team 3 patch on his leather jacket, which coupled with his use of military lingo suggests he might have formerly been a member.
* HellBentForLeather: Wears a leather jacket with several military patches on it.
* SouthernFriedPrivates: He has a noticeable Southern United States accent, and also demonstrates the region's noted warm politeness.


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* SirSwearsALot: He's the most foul-mouthed of the four faction lieutenants that can rescue you at the beginning of the game, as well as the most {{Jerkass}}-ish.


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* DiscOneNuke: If he rescues you at the beginning of the game he'll supply you with a rocket launcher right off the bat, compared to Kankaras or Quiepo who give you a flamethrower instead.
* PrivateMilitaryContractors: He's a merc working for Bastion UK, similar to his boss Voorhees.
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* EveryoneHasStandards: He lost his previous job because he aborted an assassination attempt due to children being in the line of fire. As a result he's working as a merc in the war-torn country.


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* NonIdleRich: Hakim used to be a real estate broker in the U.A.E. and is worth several million dollars, yet he's still in the war-torn country operating as a mercenary.
* ShotgunsAreJustBetter: He fights with a SPAS-12 shotgun in combat.


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* HandicappedBadass: Frank wears a leg brace due to having a power drill driven through his knee in prison, despite this he's as much of a tough fighter as the rest of your merc buddies.
* YourTerroristsAreOurFreedomFighters: He's a former IRA member turned black market criminal and mercenary.


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* ItsPersonal: Bai seems to have a personal feud going with Hector Voorhees, which he mentions during one of his buddy missions and occasionally during his subversion missions.
* YoungGun: At 24 years old he's by far the youngest of the merc buddies. At 5'9" and 140 pounds he's also the smallest of the male mercs.
* YouNoTakeCandle: Like Idromeno, his English is somewhat flawed.
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* NietzscheWannabe: He quotes Nietzche's "Will to Power" to you at the beginning of the game, stating that adopting it as his personal philosophy has been the only way he's found of making sense of the madness he sees around him in a war-torn world.

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* NietzscheWannabe: NietzscheWannabe[=/=]{{Ubermensch}}: He quotes Nietzche's "Will to Power" to you at the beginning of the game, stating that adopting it as his personal philosophy has been the only way he's found of making sense of the madness he sees around him in a war-torn world.
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* NietzcheWannabe: He quotes Nietzche's "Will to Power" to you at the beginning of the game, stating that adopting it as his personal philosophy has been the only way he's found of making sense of the madness he sees around him in a war-torn world.

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* NietzcheWannabe: NietzscheWannabe: He quotes Nietzche's "Will to Power" to you at the beginning of the game, stating that adopting it as his personal philosophy has been the only way he's found of making sense of the madness he sees around him in a war-torn world.

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* BecomingTheMask: The Jackal actually warns against doing this in one of his interviews with Reuben, [[TerrorHero where he advises performing horrific acts in combat to demoralize the enemy]], but cautions against becoming engrossed in such deeds as doing so would debase you.



** He shares a remarkable number of similarities with the ''Far Cry Instincts'' version of Jack Carver, the protagonist of the first game, being a former Navy S.E.A.L. turned black market arms dealer operating in the third world. A popular fan theory is that the Jackal is Jack Carver.

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** He shares a remarkable number of similarities with the ''Far Cry Instincts'' version of Jack Carver, the protagonist of the first game, being a former Navy S.E.A.L. turned black market arms dealer and mercenary operating in the third world. A popular fan theory is that the Jackal is Jack Carver.Carver.
* NeverFoundTheBody: [[spoiler: At the end of the game, the Jackal either goes to blow himself up to collapse a mountain pass to stop advancing hostile troops, or takes a briefcase with diamonds to bribe the border guards before shooting himself in the head, with the player taking the other task. However, in both cases we never see whether or not the Jackal actually kills himself or not, and the ending text crawl mentions that his body was never found.]]
* NietzcheWannabe: He quotes Nietzche's "Will to Power" to you at the beginning of the game, stating that adopting it as his personal philosophy has been the only way he's found of making sense of the madness he sees around him in a war-torn world.
* NotSoDifferent: When you first meet him, the Jackal tells you he used to be just like you, a mercenary motivated only by a paycheck.



* OneManArmy: On two occasions you arrive at a major enemy base only to find the Jackal has single-handedly slaughtered everyone there, leaving scattered bodies and burning fires everywhere.

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* OneManArmy: On two occasions you arrive at a major enemy base only to find the Jackal has single-handedly slaughtered everyone there, leaving scattered bodies and burning fires everywhere.everywhere.
* PlayingBothSides: The Jackal doesn't discriminate and sells to all factions in the various civil wars he's been involved in.
* ShroudedInMyth: He has this reputation amongst everyone, both mercenaries and faction leaders. From what little you see of him in action, it's well earned.
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* NonActionGuy: He's a reporter, not a mercenary.
* NotSoDifferent: The Jackal, of all people, tells Reuben that he's this to himself, being organized, motivated, and intelligent. The Jackal notes the only difference between them is Reuben hasn't been forced by circumstances to realize what he's capable of yet.
* TokenGoodTeammate: Besides the Underground Railroad members, he's the only "good" character in the game, with the Jackal and your merc buddies being morally grey and everyone else being straight up assholes.



!The Jackal

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!The JackalJackal
* BigBad: From the beginning of the game, your primary mission is to find the Jackal and kill him. [[spoiler: Averted in the ending, where you team up with him in an apparent suicide mission to save the country's civilian population and wipe out the leadership of both factions]].
* {{Expy}}:
** His character was heavily motivated by Colonel Kurtz from ''{{Film/ApocalypseNow}}''.
** He shares a remarkable number of similarities with the ''Far Cry Instincts'' version of Jack Carver, the protagonist of the first game, being a former Navy S.E.A.L. turned black market arms dealer operating in the third world. A popular fan theory is that the Jackal is Jack Carver.
* NotWorthKilling: The Jackal lets you live on multiple occasions when he has you at his mercy, reasoning that you're not worth killing.
* OneManArmy: On two occasions you arrive at a major enemy base only to find the Jackal has single-handedly slaughtered everyone there, leaving scattered bodies and burning fires everywhere.

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* AmoralDoctorate: He was apparently a medical doctor before becoming a warlord.


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* MorallyAmbiguousDoctorate: He was apparently a medical doctor before becoming a warlord.

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[[folder:Leon Gakumba]]

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[[folder:Leon Gakumba]][[folder:Dr. Leon Gakumba]]
* AmoralDoctorate: He was apparently a medical doctor before becoming a warlord.


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* ISurrenderSuckers: If he's the Goka Falls assassination target, when you confront him he'll surrender and tell you there's a large wad of cash in a nearby drawer. If you try to approach the drawer, he'll pull his pistol and start shooting you while you have your back turned.
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* {{Jerkass}}: Unlike Greaves, Voorhees is a very openly angry man, often backtalking his own boss Mbantuwe. If he recruits you to assassinate Tambossa, he'll note that he doesn't like you and you probably don't like him, but the two of you need to work together.

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* {{Jerkass}}: {{Jerkass}}[=/=]SourSupporter: Unlike Greaves, Voorhees is a very openly angry man, often backtalking his own boss Mbantuwe. If he recruits you to assassinate Tambossa, he'll note that he doesn't like you and you probably don't like him, but the two of you need to work together.
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* ShotgunsAreJustBetter: He fights with either an Ithaca 37 or a SPAS-12 in combat.
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* IJustShotMarvinInTheFace: Tends to use his pistol to point at things and people the way normal people use their index finger. This quirk of his is one of the reasons people think he's Longinus from ''Far Cry 4'', who shares the same mannerism.
* SmallNameBigEgo: He's quite egotistical and acts like his name carries much more cred than it probably does.
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* IdiotHero: His character description as well as several of the other mercs comment that he's not the brightest bulb in the room, but is quite skilled at what he does.
* {{Mascot}}: Sort of. He's the default player character and (supposedly) the guy on the cover and promotional material, although his character design was changed so much between the concept art and the final release that [[CoversAlwaysLie he really looks nothing like the cover guy]].
* SemperFi: Was a Gunner Sergeant in USMC force protection before going freelance.


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* TokenGoodTeammate: Michele's one of the more altruistic mercenary buddies, her buddy missions are aimed at preventing exploitation of the local populace and she worked as an abducted child retrieval specialist before the events of the game.
** GoodIsNotNice: Her character description notes she has no problem being ruthless in dispensing justice.
* YoungerThanTheyLook: Her character description notes she seems older than her actual age due to her rough life.


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* ChummyCommies: Her character description mentions that she's from communist Cuba and chooses her assignments based on ideology rather than cash. She's also one of the more friendly and relatively altruistic mercenary teammates.
* TheCynic: She's quite cynical about most of the other mercenary buddies, regarding most of them as unskilled or reckless.


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* {{Eagleland}}: A downplayed example, Warren is much more overtly American compared to Marty Alencar, with a pronounced Southern drawl and a tendency to use Americanisms such as football terminology.
* ShotgunsAreJustBetter: He fights with either an Ithaca 37 or a SPAS-12 in combat.
* SkilledButNaive: It's noted a number of times that Warren actually doesn't have very much combat experience. He's the only merc buddy not to have any prior military, paramilitary, or criminal job experience, only having a bodyguard permit and a pilot's license.


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* CoolOldGuy: Josip is the oldest of the mercenary buddies; he's 48 years old but looks older, presumably due to his rough lifestyle and heavy drinking and smoking.
* ShotgunsAreJustBetter: He fights with either an Ithaca 37 or a SPAS-12 in combat.
* YouNoTakeCandle: Like Bai, his English is somewhat flawed.


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* BadassIsraeli: Downplayed; Like all Israelis, Paul served in the IDF, but by all accounts he spent his service assigned to clerical duties and was high for much of it.
* CrouchingMoronHiddenBadass: His character description notes that he seems like a goof, but he's as much of a fighter as the other mercs.
* FromCamouflageToCriminal: Became a contraband smuggler after leaving the IDF.


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* TheLeader: He's the only former commissioned military officer among the mercs, and a few other mercs comment about his leadership skills.


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* ItsPersonal: She seems to have a personal grudge against Addi Mbwantuwe, the leader of the UFLL, often mentioning him negatively during her subversion missions.


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* FaceDeathWithDignity: Unlike Mbantuwe, if you're sent to assassinate him he'll simply calmly try to (unsuccessfully) talk you down, instead of going on a xenophobic rant like Mbantuwe does.


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* AffablyEvil: He's generally friendlier towards you than Prosper Kouassi, or even his own UFLL counterpart Hector Voorhees.
* EvilBrit: He's British and complicit in the APR's misdeeds.
* OnlySaneMan: Greaves seems to be the most rational and self-aware of the faction leaders, and is the only one who's ever noted to give any thought towards the plight of the civilian populace. In the end he still goes along with the madness anyway to save his own skin.


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* AffablyEvil: Quiepo seems to be the least {{Jerkass}}-ish of the four lieutenants that can rescue you at the beginning of the game, being relatively friendly when asking for your services to repay him for saving you, compared to the other lieutenants who are much more abrasive and demanding.


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* CulturalPosturing: Engages in this somewhat more than his rival Major Tambossa. If you're sent to assassinate him, he'll go off on a xenophobic rant against all foreigners before you kill him.


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* EvilSoundsDeep: He has a deep, scratchy voice.


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* AmoralAfrikaner: He's an Afrikaner and pretty damn immoral.
* {{Jerkass}}: Unlike Greaves, Voorhees is a very openly angry man, often backtalking his own boss Mbantuwe. If he recruits you to assassinate Tambossa, he'll note that he doesn't like you and you probably don't like him, but the two of you need to work together.
* PrivateMilitaryContractors: He's working for the UFLL as an officer of Bastion UK, a PMC. About halfway through the game Bastion pulls out of the country, leaving Voorhees stuck there working for Mbantuwe.


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* TheAtoner: A background line of dialogue in ''Far Cry 3'' seems to imply that part of Reuben's motivation in covering the civil war is to rebuild his reputation after he "manipulated the truth" in a previous news story.
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->''"A living being seeks above all to discharge its strength. Nothing else matters. Life itself is will to power."''
-->-- '''The Jackal'''

The Character Sheet for ''VideoGame/FarCry2''.
----

[[foldercontrol]]

!The Mercenaries

[[folder:Marty Alencar]]
[[/folder]]

[[folder:Michele Dachss]]
[[/folder]]

[[folder:Flora Guillen]]
[[/folder]]

[[folder:Warren Clyde]]
[[/folder]]

[[folder:Josip Idromeno]]
[[/folder]]

[[folder:Paul Ferenc]]
[[/folder]]

[[folder:Quarbani Singh]]
[[/folder]]

[[folder:Nasreen Davar]]
[[/folder]]

[[folder:Andre Hyppolite]]
[[/folder]]

[[folder:Hakim Echebbi]]
[[/folder]]

[[folder:Frank Bilders]]
[[/folder]]

[[folder:Xianyong Bai]]
[[/folder]]

!The APR

[[folder:Major Oliver Tambossa]]
[[/folder]]

[[folder:Prosper Kouassi]]
[[/folder]]

[[folder:Nick Greaves]]
[[/folder]]

[[folder:Arturo Quiepo]]
[[/folder]]

[[folder:Walton Purefoy]]
[[/folder]]

!The UFLL

[[folder:Addi Mbantuwe]]
[[/folder]]

[[folder:Leon Gakumba]]
[[/folder]]

[[folder:Hector Voorhees]]
[[/folder]]

[[folder:Anto Kankaras]]
[[/folder]]

[[folder:Joaquin Carbonell]]
[[/folder]]

!Other Characters
[[folder:Reuben Oluwagembi]]
[[/folder]]

!The Jackal

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