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* AffablyEvil: While Evil is a little bit of a stretch, she typically approves of greedy, selfish and cruel words and actions, dislikes helping others out and is generally pretty misanthropic. However, assuming you don't lower her approval too much, she is pretty friendly (if cheeky, whiny and a little bloodthirsty) and even converses friendlily or even flirtatiously with the other companions when being swapped.



* ItsAllAboutMe: Cait hates and distrusts everyone but herself and the Sole Survivor. And maybe a few of the companions on a purely physical basis.



** Aside from Strong, who just likes murdering people in general, Cait is the only companion to [[spoiler:flat out approve of executing Danse in "Blind Betrayal" once he's revealed to be a Synth, assuming the worst of him]]. Especially telling as characters who Danse was previously [[FantasticRacism nothing but rude to]] (Hancock, Nick, Curie) and even Deacon (who works for the Railroad) will still stick up for him here.
** Cait will also like it if [[spoiler:you go through with massacring the Railroad in "End of the Line", even [[BlatantLies assuring]] the Sole Survivor that the Railroad never did anything for them despite Tinker Tom basically being the main reason they got to the Institute in the first place.]]

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** Aside from Strong, who just likes murdering people in general, Cait is the only companion to [[spoiler:flat out approve of executing Danse in "Blind Betrayal" once he's revealed to be a Synth, immediately assuming the worst of him]].him that he's a double agent. Even after hearing that he never knew until recently and remains so loyal to the Brotherhood that he offers himself up to die, Cait will still approve of killing him and dislike it if the Sole Survivor talks Danse into living and defends him when Maxson arrives, even scolding them for not having the bollocks to kill Danse if they demand someone else (Maxson) do so]]. Especially telling as characters who Danse was previously [[FantasticRacism nothing but rude to]] (Hancock, Nick, Curie) and even Deacon (who works for the Railroad) will still stick up for him here.
** Cait will also like it if [[spoiler:you go through with massacring the Railroad in "End of the Line", even [[BlatantLies assuring]] the Sole Survivor that the Railroad never did anything for them despite Tinker Tom basically being the main reason they got to the Courser Chip data, arrived the Institute in the first place.and reunited with Shaun.]]



** In a near-literal example, she, X6-88, and Strong are the only members of the Sole Survivor's companions to show an active dislike of [[CanineCompanion Dogmeat]], with her even derisively calling him a "dirty little mole rat."

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** In a near-literal example, she, X6-88, and Strong are the only members of the Sole Survivor's companions to show an active dislike of [[CanineCompanion Dogmeat]], with her even derisively calling him a "dirty little mole rat."rat" and saying she'll turn him to a fur coat if he gets the Sole Survivor killed.
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* BrokenPedestal: Should his approval be lowered significantly, not only will he tell the Sole Survivor he despises them and wishes they died in their cryopod, he'll openly resent Father for recruiting his (in X6's POV) horrible parent out of nepotism.
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-->'''Paladin Danse:''' Don't mistake my tolerance of your existence for friendship, Synth. We have nothing to say to each other.

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-->'''Paladin '''Paladin Danse:''' Don't mistake my tolerance of your existence for friendship, Synth. We have nothing to say to each other.

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She does make a comment about grease in the morning or something, which I assume is flirtatious


* AnythingThatMoves: She flirts with men often, particularly the player's other companions (Preston, [=MacCready=], Deacon, Hancock, maybe Danse), but she also makes a comment about "[making] it a threesome" (ostensibly about travelling as a trio but implicitly...not) with you and Piper when changing companions between them. And, as with all companions who can be romanced, she can be charmed by the player character regardless of their gender.

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* AnythingThatMoves: She flirts with men often, particularly the player's other companions (Preston, [=MacCready=], Deacon, Hancock, maybe Danse), but she also and even makes a comment about "[making] it a threesome" (ostensibly about travelling as a trio but implicitly...not) with you and Piper when changing companions between them. And, as with all companions who can be romanced, she can be charmed by the player character regardless of their gender.



* BadPeopleAbuseAnimals: While she isn't actively malicious nor does she actually abuse innocent animals, Cait does find it hilarious if you kill cats and dislikes Dogmeat, even threatening to turn him into a fur coat if he gets you killed.



* EveryoneHasStandards: Despite being pretty cynical and noticeably less altruistic than most of the other companions to the Sole Survivor, she has some lines.

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* EveryoneHasStandards: Despite being pretty cynical and noticeably less altruistic than most of the other companions to the Sole Survivor, she has some lines.lines that prove she's not all bitter.



** She will be horrified if she sees an abandoned church nursery.



* TheTease: Aside from the player, Cait makes flirtatious comments with most of the male companions in the game when the player switches them out, and also Piper. The only one she doesn't tease is Danse. After romancing her, asking about the status of your relationship with her may provoke comments about looking for a bed if you're tired, and that she's "havin' some pretty naughty thoughts about you right now."

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* TheTease: Aside from the player, Cait makes flirtatious comments with most of the male companions in the game when the player switches them out, and also Piper. The only one she doesn't tease is Danse. After romancing her, asking about the status of your relationship with her may provoke comments about looking for a bed if you're tired, and that she's "havin' some pretty naughty thoughts about you right now."
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Very clearly bi


* AmbiguouslyBi: She flirts with men often, particularly the player's other companions, but she also makes a comment about "[making] it a threesome" (ostensibly about travelling as a trio but implicitly...not) with you and Piper when changing companions between them. And, as with all companions who can be romanced, she can be charmed by the player character regardless of their gender.

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* AmbiguouslyBi: AnythingThatMoves: She flirts with men often, particularly the player's other companions, companions (Preston, [=MacCready=], Deacon, Hancock, maybe Danse), but she also makes a comment about "[making] it a threesome" (ostensibly about travelling as a trio but implicitly...not) with you and Piper when changing companions between them. And, as with all companions who can be romanced, she can be charmed by the player character regardless of their gender.



* NiceGirl: She dislikes the Sole Survivor being a {{Jerkass}} and approves of noble actions, politeness in conversations, and helping people throughout the wastes. Really, she might quite possibly be the nicest companion character in the series to date, and is easily the second least biased behind Codsworth.

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* NiceGirl: She dislikes the Sole Survivor being a {{Jerkass}} and approves of noble actions, politeness in conversations, and helping people throughout the wastes. Really, she might quite possibly be the nicest companion character in the series to date, and is easily date or at least the second least biased behind Codsworth.
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* MayDecemberRomance: Only Codsworth and Curie are near the same chronological age as the Sole Survivor, what with them being 200 years old robots, and only the latter of the two can be romanced. All of the other romance-able companions are roughly two centuries younger then them, although the Sole Survivor [[OlderThanTheyLook don't look that way]].

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* MayDecemberRomance: Only Codsworth and Curie are near the same chronological age as the Sole Survivor, what with them being 200 years old robots, and only the latter of the two can be romanced. All of the other romance-able companions are roughly two centuries younger then them, although the Sole Survivor [[OlderThanTheyLook don't doesn't look that way]].



* ToxicFriendInfluence: Cait, Strong, X6-88 and MacCready approve of being rude, selfish and greedy, so if you're with them, you might have to go out of your way to be a {{Jerkass}} to please them. Cait and Hancock, who is otherwise a stand-up Ghoul, also encourage you using chems, although they will express concern if you're addicted and Cait will change tracks if she is cured. Danse, who is also otherwise pretty moral, hates Synths, Ghouls and Super Mutants and will approve of choices discriminating against, abusing or killing them.

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* ToxicFriendInfluence: Cait, Strong, X6-88 and MacCready [=MacCready=] approve of being rude, selfish and greedy, so if you're with them, you might have to go out of your way to be a {{Jerkass}} to please them. Cait and Hancock, who is otherwise a stand-up Ghoul, also encourage you using chems, although they will express concern if you're addicted and Cait will change tracks if she is cured. Danse, who is also otherwise pretty moral, hates Synths, Ghouls and Super Mutants and will approve of choices discriminating against, abusing or killing them.
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** '''Paladin Danse:''' Don't mistake my tolerance of your existence for friendship, Synth. We have nothing to say to each other.

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** '''Paladin -->'''Paladin Danse:''' Don't mistake my tolerance of your existence for friendship, Synth. We have nothing to say to each other.

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* MayDecemberRomance: Only Codsworth and Curie are near the same chronological age as the Sole Survivor, what with them being 200 years old robots, and only the latter of the two can be romanced. All of the other romance-able companions are roughly two centuries younger then them.

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* MayDecemberRomance: Only Codsworth and Curie are near the same chronological age as the Sole Survivor, what with them being 200 years old robots, and only the latter of the two can be romanced. All of the other romance-able companions are roughly two centuries younger then them.them, although the Sole Survivor [[OlderThanTheyLook don't look that way]].



* PositiveFriendInfluence: Out of the companions, Codsworth, Piper, Nick, Preston and Curie are consistently compassionate and will approve of kind, helpful and generous actions.



* TeethClenchedTeamwork: Despite several of them being from different factions with different outlooks, they can at the least tolerate one another as shown by their dialog when switching them out.

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* TeethClenchedTeamwork: TeethClenchedTeamwork:
**
Despite several of them being from different factions with different outlooks, they can at the least tolerate one another as shown by their dialog when switching them out.



'''Paladin Danse:''' Don't mistake my tolerance of your existence for friendship, Synth. We have nothing to say to each other.

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** '''Paladin Danse:''' Don't mistake my tolerance of your existence for friendship, Synth. We have nothing to say to each other.other.
** Should you piss them off into disliking or hating you, they will constantly insult and threaten you and complain about what you've become, but will still have your back in a gunfight and carry your stuff, at least until they leave. Even then you still have a small chance at begging them to stay for a while and eventually regaining their friendship.
* ToxicFriendInfluence: Cait, Strong, X6-88 and MacCready approve of being rude, selfish and greedy, so if you're with them, you might have to go out of your way to be a {{Jerkass}} to please them. Cait and Hancock, who is otherwise a stand-up Ghoul, also encourage you using chems, although they will express concern if you're addicted and Cait will change tracks if she is cured. Danse, who is also otherwise pretty moral, hates Synths, Ghouls and Super Mutants and will approve of choices discriminating against, abusing or killing them.
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* GutturalGrowler: Like most Ghouls, Hancock's voice has a distinct rasp to it.



* GutturalGrowler: He's a "Frankenstein"; the voice comes with the territory.

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** Aside from Strong, who just likes murdering people in general, Cait is the only companion to [[spoiler:flatout approve of executing Danse in "Blind Betrayal" once he's revealed to be a Synth, assuming the worst of him]]. Especially telling as characters who Danse was previously [[FantasticRacism nothing but rude to]] (Hancock, Nick, Curie) will still stick up for him here.

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** Aside from Strong, who just likes murdering people in general, Cait is the only companion to [[spoiler:flatout [[spoiler:flat out approve of executing Danse in "Blind Betrayal" once he's revealed to be a Synth, assuming the worst of him]]. Especially telling as characters who Danse was previously [[FantasticRacism nothing but rude to]] (Hancock, Nick, Curie) and even Deacon (who works for the Railroad) will still stick up for him here.here.
** Cait will also like it if [[spoiler:you go through with massacring the Railroad in "End of the Line", even [[BlatantLies assuring]] the Sole Survivor that the Railroad never did anything for them despite Tinker Tom basically being the main reason they got to the Institute in the first place.]]



* ALighterShadeOfGrey: Of the three "evil" companions in the base game. Cait isn't a saint, but compared to the likes of Strong (a brutal and violent super mutant) and X6-88 (a cold-blooded synth assassin), Cait is just a deeply cynical and bitter person who became that way because of her DarkAndTroubledPast, which is wholly sympathetic. She's also the only one that can be "reformed", in a sense; if the player completes her personal quest and maxes out affinity with her, she's grateful to you for being a positive influence on her and helping her turn her life around. This is reflected in her affinity reactions to the use of chems and alcohol; she goes from approving of the player using chems and giving them to others, to disapproving of them.

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* ALighterShadeOfGrey: Of the three "evil" companions in the base game. Cait isn't a saint, but compared to the likes of Strong (a brutal and violent super mutant) and X6-88 (a cold-blooded synth assassin), Cait is just a deeply cynical and bitter person who became that way because of her DarkAndTroubledPast, which is wholly sympathetic. She's also the only one that can be "reformed", in a sense; if the player completes her personal quest and maxes out affinity with her, she's grateful to you for being a positive influence on her and helping her turn her life around. This is reflected in her affinity reactions to the use of chems and alcohol; she goes from approving of the player using chems and giving them to others, to disapproving of them. Unlike Strong and X6, Cait will express disapproval of cold-blooded murder of innocents.



** Almost literally; while she normally disapproves of charity and helping others, as well as Dogmeat and dogs in general, she likes it when you heal Dogmeat. She also praises Dogmeat as clever if she accompanies to him and the Sole Survivor Fort Hagen.

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** Almost literally; while she normally disapproves of charity and helping others, as well as Dogmeat and dogs in general, she likes it when you heal Dogmeat. She also praises Dogmeat as clever a "smart little mutt" if she accompanies to him and the Sole Survivor to Fort Hagen.Hagen and will warn the Sole Survivor if Dogmeat is injured.
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* DiabolicalMastermind: Organises three separate Raider gangs into cooperating under a charasimatic leader figure in order to make them all rich by rebuilding the Nuka-World park and using it as a staging area for launching raids into the Commonwealth.

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* DiabolicalMastermind: Organises three separate Raider gangs into cooperating under a charasimatic charismatic leader figure in order to make them all rich by rebuilding the Nuka-World park and using it as a staging area for launching raids into the Commonwealth.
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* UndyingLoyalty: [[spoiler:When he learns that he's a Synth and that the Brotherhood plan to kill him, he gladly lays his life down when the player and later Maxson arrive. Even after he is exiled, he will still remain loyal to the Brotherhood and will refuse to travel with the player if the Brotherhood is destroyed.]]
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* {{Forgiveness}}: Can do this for the Mechanist at the end of the ''Automatron'' questline, [[spoiler:if you opt to spare her. While she still has some anger over what happened, Ada accepts that Isabel genuinely meant well for the Commonwealth, that the Robobrains deciding "help people" meant "kill them" was a horrible mistake and that Isabel will have to live with the guilt of causing hundreds of innocent deaths, which she can relate to]].

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* {{Forgiveness}}: Can do this for the Mechanist at the end of the ''Automatron'' questline, [[spoiler:if you opt to spare her. While she still has some anger over what happened, Ada accepts that Isabel genuinely meant well for the Commonwealth, that the Robobrains deciding "help people" meant "kill them" was a horrible mistake mistake, and that Isabel will have to live with the guilt of causing hundreds of innocent deaths, which she can relate to]].

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* FemBot: Like all Assaultrons, her upper torsos chassis has a vaguely feminine cast, mostly because the [[BreastPlate armored protrusion on the upper torso]] looks a little like NonMammalianMammaries. Furthermore, she has a female voice and personal identity.

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* FemBot: Like all Assaultrons, her upper torsos chassis has a vaguely feminine cast, mostly because the [[BreastPlate [[NonMammalianMammaries armored protrusion on the upper torso]] looks a little like NonMammalianMammaries. a heavy bustline. Furthermore, she has a female voice and personal identity.identity.
* {{Forgiveness}}: Can do this for the Mechanist at the end of the ''Automatron'' questline, [[spoiler:if you opt to spare her. While she still has some anger over what happened, Ada accepts that Isabel genuinely meant well for the Commonwealth, that the Robobrains deciding "help people" meant "kill them" was a horrible mistake and that Isabel will have to live with the guilt of causing hundreds of innocent deaths, which she can relate to]].



* ILetGwenStacyDie: For a long time, she laments being the only survivor of her caravan, especially because she picked the route the day they were attacked so she feels some responsibility for their deaths. At a particularly low moment, she wishes her personality matrix were never activated so she could have remained an emotionless machine.



* GrumpyOldMan: Longfellow dislikes it if you bother him too much with unnecessary conversation. And of course, he's a really surly old-timer in much of his dialogue.

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* GrumpyOldMan: Unsurprisingly, he's a really surly old-timer in much of his dialogue. Longfellow dislikes it if you bother him too much with unnecessary conversation. And of course, conversation, and Captain Avery notes that even by Harbormen standards he's a really surly old-timer in much of his dialogue.considered acerbic, stubborn and unpleasant to be around.


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* FreudianExcuse: He had an ordinary life once, but the entire time he tried that, he saw ordinary people being bullied and victimised by Raiders, his own parents included. By the age of 12, he'd constantly seen them roll over at the first sign of aggression and hit his limit when he saw them cowering before one punk with a gun, [[ScrewThisImOuttaHere running away from home]] and eventually joining a Raider gang at the age of 16. But joining the Raiders was a double-edged sword, as [[SurroundedByIdiots he saw firsthand how Raiders' greed and impulsivity made them careless and inefficient]], and the first time he tried actually improving a gang by advising his boss, [[spoiler:said boss ended up trying to get him killed in a UriahGambit because he was paranoid Gage wanted his position]]. All of this just solidified to him that it's a CrapsackWorld where too many people are either oblivious to the realities of life or too aware of it and may or may not [[DeathSeeker have a death wish]] as a result, and that the ones who'd hold onto power would be practitioners of PragmaticVillainy above all else.


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-->'''Gage:''' All these people, they either try too hard or not enough. Maybe, not at all.

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* TheDragon: After the death of his boss, Overboss Colter, Gage throws his lot in with you.

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* TheDragon: After Becomes this to ''you'', the death of his boss, Overboss Colter, Gage throws his lot in with you.player, during the ''Nuka-World'' storyline. While you work to take over the park and prove yourself to your new underlings, [[EvilChancellor he advises you on how to appease them and what to do to assign territory]]. If you take him as a companion, he can be right by your side the entire time, up until you finally restore power to the park and cement your hold on it.



* InsultFriendlyFire: While discussing the StupidEvil of most Raiders, the Sole Survivor can remark that ''all'' Raiders are stupid. Gage [[ImStandingRightHere indignantly points out] that [[HypocriticalHumor they probably shouldn't say things like that now that they're Overboss]].

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* InsultFriendlyFire: While discussing the StupidEvil of most Raiders, the Sole Survivor can remark that ''all'' Raiders are stupid. Gage [[ImStandingRightHere indignantly points out] out]] that [[HypocriticalHumor they probably shouldn't say things like that now that they're Overboss]].



* PragmaticVillainy: With heavy emphasis on "pragmatism." He wants to put together a huge organization for the sole purpose of robbing the Commonwealth as efficiently as possible. "Action" and "fun" are merely side benefits. In fact, he outright despises other Raiders who [[StupidEvil never think beyond their next kill or hit of Psycho and get themselves killed for it]].

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* PragmaticVillainy: With heavy emphasis on "pragmatism." He wants to put together a huge organization for Raider coalition with the sole purpose long-term goal of robbing the Commonwealth as efficiently as possible. "Action" and "fun" are merely side benefits.part of that, but they're not the main purpose. In fact, he outright despises other Raiders who [[StupidEvil never think beyond their next kill or hit of Psycho and get themselves killed for it]].



* TheSocialDarwinist: To Gage, the world is only divided through the roles of "victims" and "victors" -- and the "victors" always take, never give.



* TheSocialDarwinist: To Gage, the world is only divided through the roles of "victims" and "victors" -- and the "victors" always take, never give.


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* SurroundedByIdiots: Looks down on the non-criminal elements of the Commonwealth for [[SillyRabbitIdealismIsForKids being too naive and short-sighted to see the world for what it is]] and inevitably dying as a result, but also looks down on other Raiders for [[StupidEvil being too careless and impatient to have it all as soon as possible]] to avoid an equally messy end. He'll warm up to you if you demonstrate that [[PragmaticVillainy you have a dark side, but focus on the long-term]].
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* AmbiguouslyBi: She flirts with men often, particularly the player's other companions, but she also makes a comment about "[making] it a threesome" with you and Piper when changing companions between them. And, as with all companions who can be romanced, she can be charmed by the player character regardless of their gender.

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* AmbiguouslyBi: She flirts with men often, particularly the player's other companions, but she also makes a comment about "[making] it a threesome" (ostensibly about travelling as a trio but implicitly...not) with you and Piper when changing companions between them. And, as with all companions who can be romanced, she can be charmed by the player character regardless of their gender.
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-->'''[=MacCready=]:''' "That's all you have to say? Really?! You know what? FUCK YOU! That's right! Fuck you! I promised someone that I'd never talk like that again, but I think in this case they'd make an exception."

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** He's the only companion in the game, besides Strong, who loses affinity if the player heals Dogmeat.

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** He's the only companion in the game, besides Strong, who loses affinity if the player heals Dogmeat.Dogmeat, due to thinking it's wasteful to use the stimpak on a dog rather than himself and the Sole Survivor.
** In addition, he would berate Dogmeat as stupid should he get injured and suggest giving him a MercyKill.



** One of the things that makes you lose Affinity with him is simply ''healing Dogmeat'', presumably because he was hoping to eat the pup.

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** One of the things that makes you lose Affinity with him is simply ''healing Dogmeat'', presumably because he was hoping to eat the pup.



** Zig-Zagged if he is [[spoiler:shown the pod of the Sole Survivor's dead spouse; he will call them weak, but will offer to avenge them.]]


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** Zig-Zagged if he is [[spoiler:shown the pod of the Sole Survivor's dead spouse; he will call them weak, but will offer to avenge them.]]

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** Almost literally; while she normally disapproves of charity and helping others, as well as Dogmeat and dogs in general, she likes it when you heal Dogmeat.

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** Almost literally; while she normally disapproves of charity and helping others, as well as Dogmeat and dogs in general, she likes it when you heal Dogmeat. She also praises Dogmeat as clever if she accompanies to him and the Sole Survivor Fort Hagen.


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** Zig-Zagged if he is [[spoiler:shown the pod of the Sole Survivor's dead spouse; he will call them weak, but will offer to avenge them.]]
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Examples should be in mostly present tense; Commenting out Zero Context Example


* TheManBehindTheMan: Like in TheCreon above, he prefers to whisper in the ear of the man in charge. He remarks he's been like that since before Nuka-World.

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* TheManBehindTheMan: Like in TheCreon above, he He prefers to whisper in the ear of the man in charge. He remarks charge andremarks he's been like that since before Nuka-World.



* NoJustNoReaction: One of Gage's possible responses if the Sole Survivor tries to talk to him again after he refuses to keep traveling with him/her.

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* %%zce* NoJustNoReaction: One of Gage's possible responses if the Sole Survivor tries to talk to him again after he refuses to keep traveling with him/her.



* SpannerInTheWorks: He's the only reason you're able to beat Colter ''at all'' and he makes that clear at any chance. If he hadn't stashed the Squirt Gun you use to short out Colter's Power Armor, then the Overboss would've just shrugged off everything you threw at him.

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* SpannerInTheWorks: He's the only reason you're able to beat Colter ''at all'' and he makes that clear at any chance.every chance he gets. If he hadn't stashed the Squirt Gun you use to short out Colter's Power Armor, then the Overboss would've just shrugged off everything you threw at him.



* TokenEvilTeammate: Gage is explicitly evil and revels in it. Cait and Strong come nowhere near this guy's level (indeed, both are capable of altruism, especially the former as she warms to you), while X6-88 at least believes that his actions are for the greater good. There is no line Gage isn't willing to cross for mayhem, carnage and loot. However, he averts the StupidEvil traits common to his archetype, being a clever opportunist who waits for the right moment.

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* TokenEvilTeammate: Gage is explicitly evil and revels in it. Cait and Strong come nowhere near this guy's level (indeed, both are capable of altruism, especially the former as she warms to you), while X6-88 at least believes that his actions are for the greater good. There is no line Gage isn't willing to cross for mayhem, carnage carnage, and loot. However, he averts the StupidEvil traits common to his archetype, being a clever opportunist who waits for the right moment.



* VillainTeamUp: It was he who assembled the alliance of Raider clans in Nuka-World to

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* VillainTeamUp: It was he who assembled the alliance of Raider clans in Nuka-World to make a play at raiding the Commonwealth en masse.

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* NotSoStoic: He outright '''shouts''' at the Sole Survivor if they side with the Nuka-World Raiders.
** Bringing him to Quincy to [[PayEvilUntoEvil cleanse the place of Gunners]] will have Preston make numerous comments full of scorn/contempt for the Gunners and display barely-disguised outrage at what they did to Quincy

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* NotSoStoic: NotSoStoic:
**
He outright '''shouts''' at the Sole Survivor if they side with the Nuka-World Raiders.
** Bringing him to Quincy to [[PayEvilUntoEvil cleanse the place of Gunners]] will have Preston make numerous comments full of scorn/contempt for the Gunners and display barely-disguised outrage at what they did to QuincyQuincy.



** In ''Nuka-World'', [[NotSoStoic he practically shouts at you if you use the Raider gangs to raid settlements.]]



* WhatTheHellHero: Preston instantly quits being your companion if you ever attack a Minuteman. He will also chew you out if you did not issue the evacuation order before destroying the Institute, lamenting the innocent lives lost in the explosion.

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* WhatTheHellHero: WhatTheHellHero:
**
Preston instantly quits being your companion if you ever attack a Minuteman. He will also chew you out if you did not issue the evacuation order before destroying the Institute, lamenting the innocent lives lost in the explosion.



* DiabolicalMastermind: Organises three separate Raider gangs into cooperating under a charasimatic leader figure in order to make them all rich by rebuilding the Nuka-World park and using it as a staging area for launching raids into the Commonwealth.



-->"Fucking Raiders... They get so greedy, so focused on 'right now' they make shitty mistakes, and wind up dead. Hell, maybe some of them are ''trying'' to get killed."

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-->"Fucking -->'''Gage:''' Fucking Raiders... They get so greedy, so focused on 'right now' they make shitty mistakes, and wind up dead. Hell, maybe some of them are ''trying'' to get killed."



* EvilMentor: His role, in a nutshell, is to try and instill into you all the "pros" of being a self-centered, pillaging scum of the wastes -- done via pseudo-sympathetic "I've been there before" fashion.

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* EvilMentor: His role, in a nutshell, is to try and instill into you [[EvilPaysBetter all the "pros" of being a self-centered, pillaging scum of the wastes wastes]] -- done via pseudo-sympathetic "I've been there before" fashion.



* InsultFriendlyFire: While discussing the StupidEvil of most Raiders, the Sole Survivor can remark that ''all'' Raiders are stupid. Gage indignantly points out they probably shouldn't say things like that now that they're Overboss.

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* InsultFriendlyFire: While discussing the StupidEvil of most Raiders, the Sole Survivor can remark that ''all'' Raiders are stupid. Gage [[ImStandingRightHere indignantly points out out] that [[HypocriticalHumor they probably shouldn't say things like that now that they're Overboss.Overboss]].



* TheNameIsBondJamesBond: He introduces himself to you this way over the Nuka-World transport's announcement speakers.
-->'''Gage:''' The name's Gage. Porter Gage.



* PragmaticVillainy: With heavy emphasis on "pragmatism." He wants to put together a huge organization for the sole purpose of robbing the Commonwealth as efficiently as possible. "Action" and "fun" are merely side-benefits.

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* PragmaticVillainy: With heavy emphasis on "pragmatism." He wants to put together a huge organization for the sole purpose of robbing the Commonwealth as efficiently as possible. "Action" and "fun" are merely side-benefits.side benefits. In fact, he outright despises other Raiders who [[StupidEvil never think beyond their next kill or hit of Psycho and get themselves killed for it]].


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* VillainTeamUp: It was he who assembled the alliance of Raider clans in Nuka-World to
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** Almost literally; while she normally disapproves of charity and helping others, she likes it when you heal Dogmeat.

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** Almost literally; while she normally disapproves of charity and helping others, as well as Dogmeat and dogs in general, she likes it when you heal Dogmeat.
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* LeeroyJenkins: He doesn't do (or, more accurately, understand the concept of) stealth. Any attempts at sneaking aren't going to work with him in the party, because he'll gleefully run out of the shadows and begin fighting legions of enemies, requiring you to go save his dumb ass. Though really, you only have yourself to blame for bringing him on a stealth mission considering how spending less than five minutes around ''any'' Super Mutant will be enough of an indicator to the player regarding how they all view stealth.

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* LeeroyJenkins: He doesn't do (or, more accurately, understand the concept of) stealth. Any attempts at sneaking aren't going to work with him in the party, because he'll gleefully run out of the shadows and begin fighting legions of enemies, requiring you to go save his dumb ass. Though really, you only have yourself to blame for bringing him on a stealth mission considering how spending less than five minutes around ''any'' Super Mutant will be enough of an indicator to the player regarding how they all view stealth. Doesn't help that 8 foot tall mountains of green muscle are almost impossible to hide.
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* DramaticIrony: [[spoiler:He is loyal to the Brotherhood and as invested in their crusade against Synths as any Paladin can be, only to learn that he is, himself, a Synth. Worse still, the Brotherhood, the army he swore his life to, turns on him and calls for his death.]]

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* TheDreaded: X6-88 has a very long career as a Courser, and many in the Commonwealth rightfully fear his presence.



** He believes the Institute mutineers deserve punishment for their betrayal, but going so far as to order their execution earns his ire.



* NotSoStoic: He sounds audibly disgusted if the Sole Survivor commits cannibalism where he can see them, as well as visibly frightened whenever he has to board a Vertibird.

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* NotSoStoic: He sounds audibly disgusted if the Sole Survivor commits cannibalism where he can see them, as well as visibly frightened whenever he has to board a Vertibird. X6-88 also distinctly notes his disgust for the society of the Commonwealth as a whole, comparing it to filth.



* TerminatorImpersonator: Comes with being a Courser, but X6-88 stands out as being the one we get to know the best.



* FantasticRacism: Downplayed since it never reaches outright genocidal levels, but he derisively refers to Synths as "fake men" and is perfectly happy with wiping out the Railroad whereas he doesn't enjoy helping them progress through their questline otherwise.

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* FantasticRacism: Downplayed since it never reaches outright genocidal levels, but he derisively refers to Synths as "fake men" and is perfectly happy with wiping out the Railroad whereas he doesn't enjoy helping them progress through their questline otherwise. That said, [[spoiler:when Glory is bleeding out, Strong shows respect to her, outright calling her "human" and suggesting the Sole Survivor let her die as a warrior instead of prolonging her death.]]
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Per TRS, Bonus Boss was split


* TheAhab: He's been hunting [[BonusBoss Shipbreaker]], a gigantic Fog Crawler, for decades. He's even [[spoiler:got a unique harpoon gun for the sole purpose of hunting it down. He gives it to the Sole Survivor if they help him finally take down the beast.]]

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* TheAhab: He's been hunting [[BonusBoss [[OptionalBoss Shipbreaker]], a gigantic Fog Crawler, for decades. He's even [[spoiler:got a unique harpoon gun for the sole purpose of hunting it down. He gives it to the Sole Survivor if they help him finally take down the beast.]]

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* {{Cloudcuckoolander}}: Dips into this occasionally thanks in part to her FishOutOfTemporalWater tendencies, for example saying that combat, while dangerous, is good exercise as one of her random battle quips.

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* {{Cloudcuckoolander}}: Dips into this occasionally thanks in part to her FishOutOfTemporalWater tendencies, for example saying that combat, while dangerous, combat is good exercise as one of her random battle quips.



The selling point of the ''Automatron'' DLC, these "generic" robots are heavily customizable robot companions that you can take with you for your adventures throughout the Commonwealth and beyond. The player can also choose what type of voice they have, from a selection of a generic male voice, female voice, the voice of a Sentry Bot or Assaultron, or even make the bot communicate entirely in beeps.

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The selling point of the ''Automatron'' DLC, these "generic" robots they are heavily customizable robot companions robots that you can take with you for build and have fight by your adventures throughout the Commonwealth side or staff your settlements. They are unfailingly loyal and beyond. The player have next-to-no personality, or can also choose what type of voice they have, from a selection of a generic male voice, female voice, the voice of a Sentry Bot or Assaultron, or even make the bot communicate entirely in beeps.be set to not talk at all.



* ActionBomb: If they don't have any usable weapons (either because you didn't equip them with any or because they had unstable ones which broke), they will respond to an attack by charging at the foe and initiating SelfDestructMechanism.



* GatlingGood: All robot types with arms can be given a Minigun. There's even an "Unstable" variant, which deals insane damage, though can fall off after continuous fire.
* KatanasAreJustBetter: They can be geared with Shishkebab.

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* GatlingGood: All robot types with arms can be given a Minigun. There's even an "Unstable" variant, which deals insane damage, though minigun.
* JustAMachine: They
can fall off after continuous fire.
be given a "personality subroutine" that seems to include self-awareness, but lack free will (unlike Ada) and will always be under the Survivor's control.
* KatanasAreJustBetter: They can be geared with Shishkebab.a Shishkebab sword.



** The "unstable" variants of automatron weapons deal higher damage, but will ocasionally burn out and become temporarily unusable.



* JustAMachine: Unlike Ada, they lack free will, and will always be under the Survivor's control. Subverted in that they can also be made self aware if the player chooses.
* RoboSpeak: The male and female voices have this tone by default. This can be averted if the player activates their personality subroutine. The Assaultron and Sentry Bot voices can only use this type of voice.

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* JustAMachine: Unlike Ada, OrderedToDie: If you order them to activate their self-destruct, they lack free will, and will always be under the Survivor's control. Subverted in that they can also be made self aware comply (although certain voice types will instead reply "Error: Command unrecognized.") One voice type even comments "It's not for me to judge your actions. I'm sure you've exhausted all other options if the player chooses.
you're willing to issue this command."
* RoboSpeak: The male and female voices have this tone by default. This can be averted if the player activates their personality subroutine. The Assaultron and Sentry Bot voices can only use this type of voice.



* SuperPoweredRobotMeterMaids: All Automatrons can be used as settlers and will do mundane tasks like farming crops, minding stores and scavenging at a scavenging station. Or you can make one be a provisioner going between settlements. This doesn't stop you from equipping them with deadly gatling guns or back-mounted missile launchers. In fact, this trope makes them ''especially'' good at being provisioners, as they double as patrol bots, stopping to annihilate whatever group of raiders was [[TooDumbToLive dumb enough]] to set up shop on one of their provision routes.

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* SuperPoweredRobotMeterMaids: All Automatrons can be used as settlers and will do mundane tasks like farming crops, farming, minding stores and scavenging at a scavenging station. Or you can make one be a provisioner going or delivering provisions between settlements. towns. This doesn't stop you from equipping them with deadly gatling Gatling guns or back-mounted missile launchers. In fact, this trope makes them ''especially'' good at being provisioners, as they double as patrol bots, stopping to annihilate whatever group of raiders was [[TooDumbToLive [[BullyingADragon dumb enough]] to set up shop on one of their provision routes.try and menace the route.



* MixAndMatchCritter: Their main trait. They can be the quickest of Mister Handies or the toughest of the Sentry Bots.

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* MixAndMatchCritter: Their main trait. They can be the quickest of Mister Handies or the toughest of the Sentry Bots.set up with parts from different robots, such as an Assaultron's torso on a Mr. Handy thruster.



* DrugsAreBad: He has seen firsthand what happens to raider gangs that get hooked on Chems, which is why he [[StraightEdgeEvil disapproves]] of their use.

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* DrugsAreBad: He has seen firsthand what happens to raider gangs that get hooked on Chems, which is why he [[StraightEdgeEvil disapproves]] disapproves of their use.
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Rated M For Manly is about masculine works as a whole


* RatedMForManly: He's a tough-as-nail professional soldier sporting a low voice and wearing a suit of PoweredArmor that can tank injuries like nothing. It can even be lampshaded by Cait in a flirty, offhand comment.
-->'''Cait:''' There's nothing quite like the smell of Power Armor grease and testosterone.\\
'''Danse:''' ''(responding in kind)'' The aroma is rather... pungent.
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* AuthorityEqualsAsskicking: People don't just respect him for his title, as even Strong and X6-88 recognize his combat mettle.

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* AuthorityEqualsAsskicking: AsskickingLeadsToLeadership: People don't just respect him for his title, as even Strong and X6-88 recognize his combat mettle.
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Hundred Percent Adoration Rating was renamed Universally Beloved Leader. If an example was removed, it probably did not fit as written


* RousingSpeech: Often does this from the balcony of the Mayor's office in Goodneighbor, as befitting his HundredPercentAdorationRating.

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* %%* RousingSpeech: Often does this from the balcony of the Mayor's office in Goodneighbor, as befitting his HundredPercentAdorationRating.Goodneighbor.

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