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** Effectively the difference between her "Merciful" and "Vengeful" focuses post-civil war. The former focuses on invoking PragmaticVillainy to ensure long term rule while the latter goes full evil dictator who forces all of her defeated opponents into obeying her with guns to their heads and hostages. She even gains a trait that makes her more receptive to Harmonic diplomacy if the Merciful influence is bigger as a result of your choices, and while the country doesn't change ideology she is added as the Harmonic leader.

to:

** Effectively the difference between her "Merciful" and "Vengeful" focuses post-civil war. The former focuses on invoking PragmaticVillainy to ensure long term rule while the latter goes full evil dictator who forces all of her defeated opponents into obeying her with guns to their heads and hostages. She even gains a trait that makes her more receptive to Harmonic diplomacy if the Merciful influence is bigger as a result of your choices, and while the country doesn't change ideology (and will cease to exist should it actually flip to Harmonic) she is added as the Harmonic leader.

Added: 372

Changed: 438

Removed: 160

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[[center: [-[[Characters/EquestriaAtWar Main Character Index]] | '''Equus''' | [[Characters/EquestriaAtWarGriffonia Griffonia]] ([[Characters/EquestriaAtWarHerzland Herzland]] | [[Characters/EquestriaAtWarNorthernGriffonia Northern Griffonia]] | [[Characters/EquestriaAtWarSouthernGriffonia Southern Griffonia]] | [[Characters/EquestriaAtWarRiverlands The Riverlands]]) | [[Characters/EquestriaAtWarZebrica Zebrica]] | [[Characters/EquestriaAtWarMisc Misc. Content]]]]-]

to:

[[center: [-[[Characters/EquestriaAtWar Main Character Index]] | '''Equus''' | [[Characters/EquestriaAtWarGriffonia Griffonia]] ([[Characters/EquestriaAtWarHerzland Herzland]] | [[Characters/EquestriaAtWarNorthernGriffonia Northern Griffonia]] | [[Characters/EquestriaAtWarSouthernGriffonia Southern Griffonia]] | [[Characters/EquestriaAtWarRiverlands The Riverlands]]) | [[Characters/EquestriaAtWarZebrica Zebrica]] ([[Characters/EquestriaAtWarNorthernZebrica Northern Zebrica]]) | [[Characters/EquestriaAtWarMisc Misc. Content]]]]-]



[[caption-width-right:350:[[labelnote:Flag of Our Town (Night Glider)]] https://static.tvtropes.org/pmwiki/pub/images/stl_nightglider_communism.png[[/labelnote]]]]

to:

[[caption-width-right:350:[[labelnote:Flag of Our Town (Night Glider)]] the New Hope Commune]] https://static.tvtropes.org/pmwiki/pub/images/stl_nightglider_communism.png[[/labelnote]]]]



* OfferedTheCrown: Even if he doesn't or fails to rebel against Chrysalis, Thorax can still be installed King of the Changeling Lands if a Harmonic country successfully defeats Chrysalis.

to:

* OfferedTheCrown: Even if he doesn't or fails to rebel against Chrysalis, Thorax can still be installed King of the Changeling Lands Vesalipolis if a Harmonic country successfully defeats Chrysalis.Chrysalis (which irritates the other hives' queens to some degree, since a mere drone is now their equal).



* PragmaticVillainy: Jachs is willing to use a more lenient hand against the ponies as it means more of them will be willing to submit to Queen Chrysalis' rule.



* PragmaticVillainy: Jachs is willing to use a more lenient hand against the ponies as it means more of them will be willing to submit to Queen Chrysalis' rule.



->'''Ideology:''' Marksism[[note]]Communism[[/note]]



->'''Ideology:''' Despotism[[note]]Non-Aligned[[/note]]

to:

->'''Ideology:''' Despotism[[note]]Non-Aligned[[/note]]Tribal Chiefdom[[note]]Non-Aligned[[/note]]



->'''Ideology:''' Despotism[[note]]Non-Aligned[[/note]]

to:

->'''Ideology:''' Despotism[[note]]Non-Aligned[[/note]]Tribal Chiefdom[[note]]Non-Aligned[[/note]]




to:

* WeUsedToBeFriends: If he chooses to exterminate Clan Scyfling, Torben finds it painful that his clan has to destroy their old friends and greatest allies, not that they had a choice.


Added DiffLines:

* ForeignCultureFetish: Eira's time in the far south had changed her into a devout Harmonist espousing the values of Equestria, which many bears view as insane.
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* FakeLongevity: The War of the South, which occurs if the Equestrian Civil War erupts, can last for up to 6-8 years without outside interventiond due a combination of the jungle terrain and bad supply, resulting in the four-way war being waged at a snail's pace despite what the relative small size and duration of the initial focus trees would imply.

to:

* FakeLongevity: The War of the South, which occurs if the Equestrian Civil War erupts, can last for up to 6-8 years without outside interventiond intervention due a combination of the jungle terrain and bad supply, resulting in the four-way war being waged at a snail's pace despite what the relative small size and duration of the initial focus trees would imply.

Added: 38657

Changed: 85854

Removed: 45334

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sorted out the page by North and South Equus as defined in the wiki


! Equestria

to:

! EquestriaEquestria and Breakaways



* FakeLongevity: The War of the South, which occurs if the Equestrian Civil War erupts, can last for up to 6-8 years without outside interventiond due a combination of the jungle terrain and bad supply, resulting in the four-way war being waged at a snail's pace despite what the relative small size and duration of the initial focus trees would imply.



!! Secessionists



!! War in the South
[[folder:In General]]
* FakeLongevity: Due a combination of the jungle terrain and bad supply, the four-way war is waged at a snail's pace despite what the relative small size and duration of the initial focus trees would imply. Without outside intervention, an AI-led war can still be going on even when both ''the civil war and the Great War'' have long been settled, which is around 6-8 years!
[[/folder]]



! Other Countries

to:

! Other CountriesSouthern Equus



[[folder:Crystal Empire]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/eaw_crystal_empire.png]]
[[caption-width-right:350:[[labelnote: Flag of the Crystal Ponies' Republic]] https://static.tvtropes.org/pmwiki/pub/images/crystal_pony_republic.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote: Flag of the Crystal Empire (Sombra)]] https://static.tvtropes.org/pmwiki/pub/images/eaw_cry_fascism.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote: Flag of the Moon Crystal Governorate]] https://static.tvtropes.org/pmwiki/pub/images/eaw_cry_nlr.png[[/labelnote]]]]
->'''Full Name:''' Crystal Empire, Crystal Ponies' Republic (Communist), Crystal Protectorate (Changeling puppet state), Moon Crystal Governorate (Lunar puppet state), Crystal Province (Solar puppet state)
->'''Ruling Party:''' Royal Family
->'''Ideology:''' Alicorn Rule[[note]]Harmony[[/note]]

to:

[[folder:Crystal Empire]]
[[folder:Puerto Caballo]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/eaw_crystal_empire.png]]
[[caption-width-right:350:[[labelnote: Flag
org/pmwiki/pub/images/pcb_puerto_caballo.png]]
[[caption-width-right:350:[[labelnote:Flag
of the Crystal Ponies' Republic]] https://static.Puerto de la Noche]]https://static.tvtropes.org/pmwiki/pub/images/crystal_pony_republic.org/pmwiki/pub/images/puerto_de_la_noche.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote: Flag of the Crystal Empire (Sombra)]] https://static.tvtropes.org/pmwiki/pub/images/eaw_cry_fascism.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote: Flag of the Moon Crystal Governorate]] https://static.tvtropes.org/pmwiki/pub/images/eaw_cry_nlr.png[[/labelnote]]]]
->'''Full Name:''' Crystal Empire, Crystal Ponies' Republic (Communist), Crystal Protectorate (Changeling puppet state), Moon Crystal Governorate Puerto Caballo, Puerto de la Noche (Lunar puppet state), Crystal Province Puerto del Sol (Solar puppet state), Protectorate of Puerto Caballo (Changeling puppet state)
->'''Ruling Party:''' Royal Family
Partido Armónico de los Caballos[[note]]Harmonic Party of the Caballos[[/note]]
->'''Ideology:''' Alicorn Rule[[note]]Harmony[[/note]]Democratic Monarchism[[note]]Harmony[[/note]]



* CivilWar: The return of King Sombra plunges the country into a civil war between the government and Sombra's supporters.
* DeflectorShields: If the Crystal City is nuked while the Crystal Heart is standing, it will create a powerful shield over the City, resulting in minimal casualties.
* SatelliteCharacter: Most events that happen in the nation usually involves it being influenced by outside forces or King Sombra.

!!''Princess Cadence''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/princess_cadance_1.png]]
->'''Role:''' Monarch[[note]]Head of State[[/note]]
->'''Party:''' Royal Family
->'''Ideology:''' Alicorn Rule[[note]]Harmony[[/note]]
->'''In-Game Biography''' [[labelnote:Click to Show]]Born: 14th of February 972, near Vanhoover\\\
Biography: Princess Cadance's humble origins belie her future as one of the royal alicorns of Equestria. The pegasus foal, who would later become known as Princess Mi Amore Cadenza, was found in a forest close to Vanhoover by her earth pony adopted parents. Taken to a nearby village, it was a peaceful, calm life until one day, a jealous sorceress named Prismia stole the love of the villagers using a malevolent magical necklace. The young Cadance confronted Prismia and turned her own magic against her, causing her to change her horrible ways. Afterward, Princess Celestia recognised her power, adopted her as her niece and elevated Cadance as the alicorn Princess of Love.\\\
Thereafter, Cadance became a foalsitter for Princess Celestia's newest personal student, Twilight Sparkle. She would meet and fall in love with Twilight's older brother, Shining Armour. Their wedding day was going to be perfect, but unfortunately, the scheming Chrysalis, Queen of the Changelings used the opportunity to impersonate Cadance and seize control of Equestria by guile. Despite the presence of a large changeling host and their empowered Queen, Princess Cadance and Shining Armour used the power of their love to cast the changelings out of the country.\\\
When the Crystal Empire reappeared, Celestia sent Cadance to rule over it, knowing her to be a descendant of Princess Amore, its last ruler before Sombra's reign. Cadance made her stand there, defeating the nascent shadow of King Sombra that lingered after his banishment by using a mythical artefact called the Crystal Heart. With their success, she and Shining Armour have safekept the land ever since, siring a foal named Flurry Heart along the way.[[/labelnote]]

to:

* CivilWar: The return of King Sombra plunges the country into a civil war between the government and Sombra's supporters.
* DeflectorShields: If the Crystal City is nuked while the Crystal Heart is standing, it will create a powerful shield over the City, resulting in minimal casualties.
* SatelliteCharacter: Most events that happen in the
FantasyCounterpartCulture: Puerto Caballo, an island nation usually involves it being influenced that is dependent on its gigantic northern neighbor, where most of the industry is owned by outside forces or King Sombra.

!!''Princess Cadence''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/princess_cadance_1.png]]
their overlords and communist sympathies are very strong, is based on pre-Castro Cuba (although its name is a classic pony-themed pun of Puerto Rico).

!!''Ponsé Cocktail''
->'''Role:''' Monarch[[note]]Head Head of State[[/note]]
State
->'''Party:''' Royal Family
Partido Armónico de los Caballos[[note]]Harmonic Party of the Caballos[[/note]]
->'''Ideology:''' Alicorn Rule[[note]]Harmony[[/note]]
Democratic Monarchism[[note]]Harmony[[/note]]
->'''In-Game Biography''' [[labelnote:Click to Show]]Born: 14th Show]]The son of February 972, near Vanhoover\\\
Biography: Princess Cadance's humble origins belie her future as one of
Puerto Caballo's second President, Flower Cocktail. Ponsé hopes to return Puerto Caballo to the royal alicorns of Equestria. The pegasus foal, who would later become known as Princess Mi Amore Cadenza, was found in a forest close to Vanhoover by her earth pony adopted parents. Taken to a nearby village, it was a peaceful, calm life until one day, a jealous sorceress named Prismia stole the love of the villagers using a malevolent magical necklace. The young Cadance confronted Prismia and turned her own magic against her, causing her to change her horrible ways. Afterward, Princess Celestia recognised her power, adopted her as her niece and elevated Cadance as the alicorn Princess of Love.\\\
Thereafter, Cadance became a foalsitter for Princess Celestia's newest personal student, Twilight Sparkle. She would meet and fall in love with Twilight's older brother, Shining Armour. Their wedding day was going to be perfect, but unfortunately, the scheming Chrysalis, Queen of the Changelings used the opportunity to impersonate Cadance and seize control of Equestria by guile. Despite the presence of a large changeling host and their empowered Queen, Princess Cadance and Shining Armour used the power of their love to cast the changelings out of the country.\\\
When the Crystal Empire reappeared, Celestia sent Cadance to rule over it, knowing her to be a descendant of Princess Amore, its last ruler before Sombra's reign. Cadance made her stand there, defeating the nascent shadow of King Sombra
promised land that lingered after his banishment by using a mythical artefact called the Crystal Heart. With their success, she mother sort to create. A nation of peace and Shining Armour have safekept the land ever since, siring a foal named Flurry Heart along the way.harmony where everypony was happy and need not worry about money, health or wellbeing.[[/labelnote]]



!!''Sombra''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/eaw_sombra.png]]
->'''Role:''' Monarch[[note]]Head of State[[/note]]
->'''Party:''' Sombra's Rule
->'''Ideology:''' Tyrannical Magocracy[[note]]Supremacy[[/note]]
->'''In-Game Biography''' [[labelnote:Click to Show]]Born: Time Immemorial\\\
Biography: Sombra's origins are as mysterious as the mere mention of his name is unsettling. What is known, however, comes from the testimony of crystal ponies who were willing enough to speak. He is one of the umbrum — shadow ponies rumoured to be buried under the frozen wastelands of the Crystal Empire, waiting to be released. Some say it was loneliness and dejection that turned him bitter and jaded, striking out against Princess Amore, while others say that it was his only friend and companion, Radiant Hope, who turned Sombra to darkness.\\\
What followed is known to everypony: the tyrannical King Sombra used dark magic of the umbrum to enslave the crystal ponies, using many for his personal experiments. His reign of terror only came to an end once the Princesses of Equestria banished him beneath the ice, only for Sombra to curse his land to disappear along with him. After a thousand years, his shadowy form made an attempt to take over again, only to be thwarted by the combined efforts of Princess Cadance and the bearers of the Elements of Harmony.\\\
It is uncertain whether the most recent reincarnation of King Sombra is the same pony from the myths, but one thing is sure: The King is back.[[/labelnote]]

to:

!!''Sombra''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/eaw_sombra.png]]
->'''Role:''' Monarch[[note]]Head of State[[/note]]
!!''Roca Roja''
->'''Party:''' Sombra's Rule
Partido Socialista Popular[[note]]Popular Socialist Party[[/note]]
->'''Ideology:''' Tyrannical Magocracy[[note]]Supremacy[[/note]]
Marksism[[note]]Communism[[/note]]
->'''In-Game Biography''' [[labelnote:Click to Show]]Born: Time Immemorial\\\
Biography: Sombra's origins are as mysterious as
Show]]Born in Manezanillo in 977, Roca Roja co-founded the mere mention Coummunist Party of his name is unsettling. What is known, however, comes from the testimony of crystal ponies who were willing enough to speak. He is one of the umbrum — shadow ponies rumoured to be buried under the frozen wastelands of the Crystal Empire, waiting to be released. Some say it was loneliness and dejection that turned him bitter and jaded, striking out against Princess Amore, while others say that it was his only friend and companion, Radiant Hope, who turned Sombra to darkness.\\\
What followed is known to everypony: the tyrannical King Sombra used dark magic of the umbrum to enslave the crystal ponies, using many for his personal experiments. His reign of terror only came to an end once the Princesses of Equestria banished him beneath the ice, only for Sombra to curse his land to disappear
Puerto Caballo along with him. After a thousand years, his shadowy form made friend Sandía Pip. In 1003, Sandía was assassinated while in Abyssinia attempting to organise a communist uprising against the monarchy. Roca Roja became the chairman of the communist party and has since rebranded the party as the Popular Socalist Party in an attempt to take win over again, only to be thwarted by more popular support those among the combined efforts working class who disapprove of Princess Cadance revolutionary action and still support the bearers of the Elements of Harmony.\\\
It is uncertain whether the most recent reincarnation of King Sombra is the same pony from the myths, but one thing is sure: The King is back.
Princesses.[[/labelnote]]



* AmbitionIsEvil: King Sombra desires to reclaim the past territories of the Crystal Empire, and fully control all those under him, even if it means enslaving them.
* CardCarryingVillain: Numerous focus descriptions (almost all of which are presented as quotes from Sombra himself) show that King Sombra is fully aware of his villainous infamy, and takes great pride in it.
* PetTheDog: Instead of a political marriage, Sombra can choose to propose to his loyal servant Radiant Hope, partially as a reward for her loyalty and partially out of genuine affection for her.
* TyrantTakesTheHelm: After returning from his banishment, King Sombra enslaves his population through mind control and makes plans for aggressive expansion to reclaim his glory.
* UnholyMatrimony: King Sombra can offer an alliance and eventual marriage with Queen Chrysalis or Nightmare Moon. Or he can just declare war on them because he wants to be the only king in the end.

!!''Twilight Sparkle''
->'''Role:''' Regent[[note]]Head of State[[/note]] (Equstria defeated Sombra, Sombra executed the Mi Amore family)
->'''Party:''' Royal Family
->'''Ideology:''' Alicorn Rule[[note]]Harmony[[/note]]
See her entry in the Equestria folder.

!!''Flurry Heart''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/flurry_heart_0.png]]
->'''Role:''' Political Advisor, Monarch[[note]]Head of State[[/note]]
->'''Party:''' Royal Family
->'''Ideology:''' Alicorn Rule[[note]]Harmony[[/note]]

to:

* AmbitionIsEvil: King Sombra desires InternalReformist: He is a strong supporter for democratic transition to reclaim the past territories of the Crystal Empire, and fully control all those under him, even if it means enslaving them.
* CardCarryingVillain: Numerous focus descriptions (almost all of
communism, which are presented as quotes from Sombra himself) show that King Sombra is fully aware of his villainous infamy, and takes great pride in it.
* PetTheDog: Instead of a political marriage, Sombra can choose
led to propose to his loyal servant Radiant Hope, partially as a reward for her loyalty and partially falling out of genuine affection for her.
* TyrantTakesTheHelm: After returning from his banishment, King Sombra enslaves his population through mind control and makes plans for aggressive expansion to reclaim his glory.
* UnholyMatrimony: King Sombra can offer an alliance and eventual marriage
with Queen Chrysalis or Nightmare Moon. Or he can just declare war on them because he wants to be the only king in the end.

!!''Twilight Sparkle''
Bagasse Coltstro.

!!''Buckio Buckista''
->'''Role:''' Regent[[note]]Head Field Marshal
->'''In-Game Biography''' [[labelnote:Click to Show]]The Captain
of State[[/note]] (Equstria defeated Sombra, Sombra executed the Mi Amore family)
->'''Party:'''
Puerto Caballo Royal Family
->'''Ideology:''' Alicorn Rule[[note]]Harmony[[/note]]
See her entry
Guard, he is a diehard Equestrian loyalist and dangerous player in Puerto Caballo's Politics. With the full support of the mainland's elite behind him, he continues to ensure Puerto Caballo remains a haven for Equestrian tourists and tax dodgers.\\\
Born
in the Equestria folder.

!!''Flurry Heart''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/flurry_heart_0.png]]
->'''Role:''' Political Advisor, Monarch[[note]]Head
town of State[[/note]]
->'''Party:'''
Fardo de Heno in 970. He grew up poor on a farm and at the age of 16 he joined the Royal Family
->'''Ideology:''' Alicorn Rule[[note]]Harmony[[/note]]
Guard.\\\
In the year 1,000, as a sergeant he lead a coup against the corrupt President Quesadilla during the chaos of Nightmare Moon's return. He was hailed as a hero by the ponies of Puerto Caballo and promoted to the rank of Captain of the Guard. Since then he has been a master manipulator and negotiator. Having secured the backing of the Canterlot, Las Pegasus and Manehattan elite, he continued to dominate local politics, removing any President that he didn't see eye-to-eye with.[[/labelnote]]




!!''Hivesmarschall Trimmel''
->'''Role:''' Head of State (Changeling puppet state)
->'''Party:''' Changeling Administration of the Crystal Empire
->'''Ideology:''' Stratocracy[[note]]Supremacy[[/note]]
See his entry in the Changeling Lands folder.

to:

\n!!''Hivesmarschall Trimmel''\n->'''Role:''' Head * TheManBehindTheMan: Despite being only Captain of State (Changeling the Puerto Caballo Royal Guard, Buckio Buckista has dominated local politics, removing any President that he didn't see eye-to-eye with.
* NoHistoricalFiguresWereHarmed: Buckista, who has ruled Puerto Caballo from the shadows for 7 years after overthrowing the corrupt President Quesadilla, is quite obviously based on UsefulNotes/FulgencioBatista, who, after overthrowing Carlos Manuel de Céspedes y Quesada in 1933, controlled Cuba through various
puppet state)
->'''Party:''' Changeling Administration of
presidents before officially becoming President in 1940.

!!''Bagasse Coltstro''
----
* NoHistoricalFiguresWereHarmed: He is UsefulNotes/FidelCastro who never managed to ignite
the Crystal Empire
->'''Ideology:''' Stratocracy[[note]]Supremacy[[/note]]
See his entry in the Changeling Lands folder.
flames of revolution following an attempt to seize governmental barracks.



[[folder:Stalliongrad]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/stalliongrad_new.png]]
[[caption-width-right:350:[[labelnote: Flag of the Stalliongradian Autonomy]] https://static.tvtropes.org/pmwiki/pub/images/stalliongradian_autonomy.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote: Flag of the Greater Equestrian Union]] https://static.tvtropes.org/pmwiki/pub/images/greater_equestrian_union.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote: Flag of the Severyana Protectorate]] https://static.tvtropes.org/pmwiki/pub/images/severyana_protectorate.png[[/labelnote]]]]
->'''Full Name:''' Severyanian Soviet Socialist Republic, Socialist Union of Equestria (Equestria conquered), Stalliongradian Autonomy (Dark Wing), Greater Equestrian Union (Dark Wing [[spoiler:Supremacy path]]), Severyana Protectorate (Changeling puppet state)
->'''Ruling Party:''' Severyanian Communist Party
->'''Ideology:''' Equestrian Socialism[[note]]Communism[[/note]]

to:

[[folder:Stalliongrad]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/stalliongrad_new.png]]
[[caption-width-right:350:[[labelnote: Flag of the Stalliongradian Autonomy]] https://static.tvtropes.org/pmwiki/pub/images/stalliongradian_autonomy.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote: Flag of the Greater Equestrian Union]] https://static.tvtropes.org/pmwiki/pub/images/greater_equestrian_union.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote: Flag of the Severyana Protectorate]] https://static.tvtropes.org/pmwiki/pub/images/severyana_protectorate.png[[/labelnote]]]]
[[folder:United Dragon Lands]]
->'''Full Name:''' Severyanian Soviet Socialist Republic, Socialist Union of Equestria (Equestria conquered), Stalliongradian Autonomy (Dark Wing), Greater Equestrian Union (Dark Wing [[spoiler:Supremacy path]]), Severyana United Dragon Lands, Dragon Protectorate (Changeling puppet state)
protectorate)
->'''Ruling Party:''' Severyanian Communist Party
Torch Dynasty
->'''Ideology:''' Equestrian Socialism[[note]]Communism[[/note]]Benevolent Absolutism[[note]]Harmony[[/note]]



* CommieLand: Stalliongrad is a socialist state in a former Equestrian province, which had a revolution due to food shortages and broke away from Equestria. Stalliongrad is currently under Equestrian sanctions and is attempting to collectivize its economy, which is causing further food troubles.
* {{Egopolis}}: The cities of Stalliongrad, Petershoof and Caramel Marks are named after Steel Stallion (the leader of the Winter Revolution that established Stalliongrad as an independent socialist state), Tsar Peter (the mythical ruler of pre-Equestrian Severyana) and Caramel Marks (the author of Social Justice Party Manifesto, the book that would come to be the ideological basis for communism).
* FantasyCounterpartCulture: Stalliongrad, the predominantly Russian-speaking home of the World Socialist Revolution, is unambiguously based on the Union of Soviet Socialist Republics. Before the revolution (and especially in pre-Equestria times), old Severyana bore more than a passing resemblance to Tsarist Russia, as can be seen from the exiles currently living in Tobuck.
* PleaseSelectNewCityName: Princessyn, the capital city of Severyana, was renamed Stalliongrad after the Winter Revolution. If Stalliongrad is conquered by Equestria, the Lunar Empire or Novaya Severyana, they can rename the city to suppress its communist history. Available options are Solargrad, Colitsyn, or Trottersburg (for Equestria); Lunargrad or Princessyn (for the Lunar Empire); or Princessyn alone (for Novaya Severyana).

!!''Altidiya Revoltsova''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/eaw_altidiya_revoltsova.png]]
->'''Role:''' Head of State
->'''Party:''' Severyanian Communist Party
->'''Ideology:''' Equestrian Socialism[[note]]Communism[[/note]]

to:

* CommieLand: Stalliongrad is a socialist state in a former Equestrian province, which had a revolution due to food shortages and broke away from Equestria. Stalliongrad is currently under Equestrian sanctions and is attempting to collectivize its economy, which is causing further food troubles.
* {{Egopolis}}: The cities of Stalliongrad, Petershoof and Caramel Marks are named after Steel Stallion (the leader of the Winter Revolution that established Stalliongrad as an independent socialist state), Tsar Peter (the mythical ruler of pre-Equestrian Severyana) and Caramel Marks (the author of Social Justice Party Manifesto, the book that would come to be the ideological basis for communism).
* FantasyCounterpartCulture: Stalliongrad, the predominantly Russian-speaking home of the World Socialist Revolution, is unambiguously based on the Union of Soviet Socialist Republics. Before the revolution (and especially in pre-Equestria times), old Severyana bore more than a passing resemblance to Tsarist Russia, as can be seen from the exiles currently living in Tobuck.
* PleaseSelectNewCityName: Princessyn, the capital city of Severyana, was renamed Stalliongrad after the Winter Revolution. If Stalliongrad is conquered by Equestria, the Lunar Empire or Novaya Severyana, they can rename the city to suppress its communist history. Available options are Solargrad, Colitsyn, or Trottersburg (for Equestria); Lunargrad or Princessyn (for the Lunar Empire); or Princessyn alone (for Novaya Severyana).

!!''Altidiya Revoltsova''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/eaw_altidiya_revoltsova.png]]

!!''Dragon Lord Ember''
->'''Role:''' Field Marshal, Head of State
->'''Party:''' Severyanian Communist Party
Torch Dynasty
->'''Ideology:''' Equestrian Socialism[[note]]Communism[[/note]]Benevolent Absolutism[[note]]Harmony[[/note]]



* NiceJobBreakingItHero: As noted below, Altidiya cannot hold onto power for long due to her health. As a result killing her political opponents only ends up placing Dark Wing in charge, whose personality to say the least is ''deeply'' unstable.
* ThePurge: In the political path where Altidiya prevails, Altidiya seizes the Supreme Soviet building by force and forces Vasiliy's faction into exile.
* SoreLoser: Altidiya is perhaps too eager to hold onto power, as she refuses to step down from her General Secretary position if Vasiliy prevails. If she prevails, she is willing to seize the Supreme Soviet building militarily to make sure that she stays in power.
* YourDaysAreNumbered: Altidiya is not well, and despite her attempts to hold onto power she is soon forced to retire from her position for the sake of her health.

!!''Vasiliy Wheatin''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/eaw_vasiliy_pantsushenko.png]]
->'''Role:''' Head of State
->'''Party:''' Severyanian Communist Party
->'''Ideology:''' Equestrian Socialism[[note]]Communism[[/note]]

to:

* NiceJobBreakingItHero: As noted below, Altidiya cannot hold onto power for long due to her health. As a result killing her political opponents only ends up placing Dark Wing in charge, whose personality to say the least is ''deeply'' unstable.
* ThePurge: In the political path where Altidiya prevails, Altidiya seizes the Supreme Soviet building by force and forces Vasiliy's faction into exile.
* SoreLoser: Altidiya is perhaps too eager to hold onto power, as she refuses to step down from her General Secretary position if Vasiliy prevails. If she prevails, she is willing to seize the Supreme Soviet building militarily to make sure that she stays in power.
* YourDaysAreNumbered: Altidiya is not well, and despite her attempts to hold onto power she is soon forced to retire from her position for the sake of her health.

!!''Vasiliy Wheatin''
[[quoteright:156:https://static.
[[/folder]]

[[folder:Crystal Empire]]
[[quoteright:350:https://static.
tvtropes.org/pmwiki/pub/images/eaw_vasiliy_pantsushenko.org/pmwiki/pub/images/eaw_crystal_empire.png]]
->'''Role:''' Head [[caption-width-right:350:[[labelnote: Flag of State
->'''Party:''' Severyanian Communist Party
the Crystal Ponies' Republic]] https://static.tvtropes.org/pmwiki/pub/images/crystal_pony_republic.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote: Flag of the Crystal Empire (Sombra)]] https://static.tvtropes.org/pmwiki/pub/images/eaw_cry_fascism.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote: Flag of the Moon Crystal Governorate]] https://static.tvtropes.org/pmwiki/pub/images/eaw_cry_nlr.png[[/labelnote]]]]
->'''Full Name:''' Crystal Empire, Crystal Ponies' Republic (Communist), Crystal Protectorate (Changeling puppet state), Moon Crystal Governorate (Lunar puppet state), Crystal Province (Solar puppet state)
->'''Ruling Party:''' Royal Family
->'''Ideology:''' Equestrian Socialism[[note]]Communism[[/note]]Alicorn Rule[[note]]Harmony[[/note]]



* ChummyCommies: Vasiliy is a strong believer in a non-despotic form of communism and the peaceful spread of communism. He does not like the fact that other party members are ignoring the ideals of communism to stay in power.
* EnemyMine: Vasiliy is a more moderate candidate for the General Secretary, and can come to the aid of Equestria during the Changeling War due to their aligned pony interests.
* ThePurge: A rare positive example; in one of the political paths, when Altidiya refuses to step down from her position despite Vasiliy having earned the support of the party to become the new General Secretary, Vasiliy uses the rules set in the party codex to kick Altidiya and her faction from the party.

!!''Sinister Serov''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/sinister_portrait.jpg]]
->'''Role:''' Head of State
->'''Party:''' Severyanian Communist Party
->'''Ideology:''' Revolutionary Dictatorship[[note]]Communism[[/note]]
->'''In-Game Biography''' [[labelnote:Click to Show]]Born: March 15, 971 ALB, Konzan\\\
Biography: Hailling from the city of Konzan, the life of Sinister Serov (or Sinnie to friends) has been one constant of restructuring and inventing. Born into a family of workers, and before that, peasants, Serov, despite being an earth pony, would take an active interest in magic and in the technological uses of it. First in his family to attain technical education as a machinist, a chance meeting between him and a friend would change the trajectory of his life.\\\
Recruited into the NELP in the summer of 995 by his friends, he would join the underground cell as their weaponsmith, a talent appreciated by his comrades, not so much by their enemies and would advance in the grades, managing the militias in Konzan during the revolution. Following the Revolution, he would rise through the ranks within the party, going from rank-and-file bureaucrat to member of the Supreme Soviet by 1001 as part of his promotion to a member of the People's Commissariat of Economic Development. A promotion to the Central Committee in 1003 would soon follow, striking up a friendship with Vasily on the way to the current day.[[/labelnote]]

to:

* ChummyCommies: Vasiliy is a strong believer in a non-despotic form CivilWar: The return of communism King Sombra plunges the country into a civil war between the government and Sombra's supporters.
* DeflectorShields: If
the peaceful spread of communism. He does not like Crystal City is nuked while the fact Crystal Heart is standing, it will create a powerful shield over the City, resulting in minimal casualties.
* SatelliteCharacter: Most events
that other party members are ignoring the ideals of communism to stay in power.
* EnemyMine: Vasiliy is a more moderate candidate for the General Secretary, and can come to the aid of Equestria during the Changeling War due to their aligned pony interests.
* ThePurge: A rare positive example; in one of the political paths, when Altidiya refuses to step down from her position despite Vasiliy having earned the support of the party to become the new General Secretary, Vasiliy uses the rules set
happen in the party codex to kick Altidiya and her faction from the party.

!!''Sinister Serov''
nation usually involves it being influenced by outside forces or King Sombra.

!!''Princess Cadence''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/sinister_portrait.jpg]]
org/pmwiki/pub/images/princess_cadance_1.png]]
->'''Role:''' Head Monarch[[note]]Head of State
State[[/note]]
->'''Party:''' Severyanian Communist Party
Royal Family
->'''Ideology:''' Revolutionary Dictatorship[[note]]Communism[[/note]]
Alicorn Rule[[note]]Harmony[[/note]]
->'''In-Game Biography''' [[labelnote:Click to Show]]Born: March 15, 971 ALB, Konzan\\\
14th of February 972, near Vanhoover\\\
Biography: Hailling from Princess Cadance's humble origins belie her future as one of the city royal alicorns of Konzan, the life of Sinister Serov (or Sinnie Equestria. The pegasus foal, who would later become known as Princess Mi Amore Cadenza, was found in a forest close to friends) has been one constant of restructuring and inventing. Born into a family of workers, and before that, peasants, Serov, despite being an Vanhoover by her earth pony, would take an active interest in pony adopted parents. Taken to a nearby village, it was a peaceful, calm life until one day, a jealous sorceress named Prismia stole the love of the villagers using a malevolent magical necklace. The young Cadance confronted Prismia and turned her own magic and in the technological uses of it. First in his family against her, causing her to attain technical education as a machinist, a chance meeting between him and a friend would change her horrible ways. Afterward, Princess Celestia recognised her power, adopted her as her niece and elevated Cadance as the trajectory alicorn Princess of his life.Love.\\\
Recruited into the NELP in the summer of 995 by his friends, he Thereafter, Cadance became a foalsitter for Princess Celestia's newest personal student, Twilight Sparkle. She would join the underground cell as their weaponsmith, a talent appreciated by his comrades, not so much by their enemies meet and would advance fall in the grades, managing the militias in Konzan during the revolution. Following the Revolution, he would rise through the ranks within the party, love with Twilight's older brother, Shining Armour. Their wedding day was going from rank-and-file bureaucrat to member be perfect, but unfortunately, the scheming Chrysalis, Queen of the Supreme Soviet Changelings used the opportunity to impersonate Cadance and seize control of Equestria by 1001 as part guile. Despite the presence of his promotion a large changeling host and their empowered Queen, Princess Cadance and Shining Armour used the power of their love to a member cast the changelings out of the People's Commissariat of Economic Development. A promotion to country.\\\
When
the Central Committee in 1003 would soon follow, striking up Crystal Empire reappeared, Celestia sent Cadance to rule over it, knowing her to be a friendship with Vasily on descendant of Princess Amore, its last ruler before Sombra's reign. Cadance made her stand there, defeating the way to nascent shadow of King Sombra that lingered after his banishment by using a mythical artefact called the current day.Crystal Heart. With their success, she and Shining Armour have safekept the land ever since, siring a foal named Flurry Heart along the way.[[/labelnote]]



* ColourCodedForYourConvenience: Should he be chosen for General Secretary, Stalliongrad's color on the map will turn to a darker hue of red.
* Egopolis: Sinister can rename Koznan to Sinistergrad.
* IronicName: "Sinister" means "left", but his policies largely abandon Stalliongrad's left-wing ideals and drag it significantly towards the economic right by instating limited capitalist markets.
* {{Warhawk}}: Sinister desires to actively spread the revolution into Stalliongrad's neighbors. He will not collaborate with Equestria and his tree gives easy war goals on Stalliongrad's neighbors.

!!''Dark Wing''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/darkwing_1.png]]
->'''Role:''' Head of State
->'''Party:''' Severyanian Communist Party
->'''Ideology:''' Equestrian Socialism[[note]]Communism[[/note]], Harmonic Socialism[[note]]Harmony[[/note]] (as a puppet of Equestria), [[spoiler:National Communism[[note]]Supremacy[[/note]] (Greater Equestrian Union route)]]

to:

* ColourCodedForYourConvenience: Should he be chosen for General Secretary, Stalliongrad's color on the map will turn to a darker hue of red.
* Egopolis: Sinister can rename Koznan to Sinistergrad.
* IronicName: "Sinister" means "left", but his policies largely abandon Stalliongrad's left-wing ideals and drag it significantly towards the economic right by instating limited capitalist markets.
* {{Warhawk}}: Sinister desires to actively spread the revolution into Stalliongrad's neighbors. He will not collaborate with Equestria and his tree gives easy war goals on Stalliongrad's neighbors.

!!''Dark Wing''

!!''Sombra''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/darkwing_1.png]]
org/pmwiki/pub/images/eaw_sombra.png]]
->'''Role:''' Head Monarch[[note]]Head of State
State[[/note]]
->'''Party:''' Severyanian Communist Party
Sombra's Rule
->'''Ideology:''' Equestrian Socialism[[note]]Communism[[/note]], Harmonic Socialism[[note]]Harmony[[/note]] (as a puppet Tyrannical Magocracy[[note]]Supremacy[[/note]]
->'''In-Game Biography''' [[labelnote:Click to Show]]Born: Time Immemorial\\\
Biography: Sombra's origins are as mysterious as the mere mention
of Equestria), [[spoiler:National Communism[[note]]Supremacy[[/note]] (Greater Equestrian Union route)]]his name is unsettling. What is known, however, comes from the testimony of crystal ponies who were willing enough to speak. He is one of the umbrum — shadow ponies rumoured to be buried under the frozen wastelands of the Crystal Empire, waiting to be released. Some say it was loneliness and dejection that turned him bitter and jaded, striking out against Princess Amore, while others say that it was his only friend and companion, Radiant Hope, who turned Sombra to darkness.\\\
What followed is known to everypony: the tyrannical King Sombra used dark magic of the umbrum to enslave the crystal ponies, using many for his personal experiments. His reign of terror only came to an end once the Princesses of Equestria banished him beneath the ice, only for Sombra to curse his land to disappear along with him. After a thousand years, his shadowy form made an attempt to take over again, only to be thwarted by the combined efforts of Princess Cadance and the bearers of the Elements of Harmony.\\\
It is uncertain whether the most recent reincarnation of King Sombra is the same pony from the myths, but one thing is sure: The King is back.[[/labelnote]]



* CommieNazis: [[spoiler:In the Greater Equestrian Union route, Dark Wing declares the creation of a new "National Communism" ideology that is effectively fascism with a thin layer of red paint. Its icon incorporates both a horseshoe and a fasces, and it is classified as a subideology of Supremacy instead of Communism.]]
* {{Conscription}}: [[spoiler:Dark Wing conscripts a massive portion of the Greater Equestrian Union population to fuel his conquests.]]
* TheCoup: Should Dark Wing decide to have Vasiliy and Serov assassinated, this will backfire, and Nestor Lunin will try to launch a coup.
* CultOfPersonality: [[spoiler: Dark Wing as Supreme Leader of Greater Equestrian Union creates a cult of personality so extremely powerful, the focus for it calls it a fandom for Dark Wing. Dark Wing even directs, produces and writes his own TV show called "The Dark Wing Show", starring himself.]]
* DirtyCommunists:
** Dark Wing can resort to some dirty tactics to secure the position of General Secretary, such as a false flag arson attack on the Supreme Soviet building and assassinating other major party members that might threaten his position. His loyalty to the communist ideology is also questionable, being totally willing to bow down to Equestria.
** [[spoiler: And in his Greater Equestrian Union route, he becomes a totalitarian dictator that centralizes all power to himself, and declares a radical "National Communism" ideology (which is categorized as ''Supremacist'') and begins to actively conquer other nations.]]
* ISurrenderSuckers: He turns Stalliongrad into an Equestrian puppet, restoring Celestia's authority over the region and ending the revolution. [[spoiler: In the Greater Equestrian Union route, he then secedes and declares war on Equestria when the time is right.]]
* ItsAllAboutMe: [[spoiler: In the Greater Equestrian Union route, Dark Wing becomes an immensely powerful dictator and declares the state to be an extension of himself. He refers to the state as "his body" and uses other biological metaphors to refer to his subjects.]]
* LethalJokeCharacter: In the majority of games where Dark Wing is elected General Secretary of Stalliongrad, all he will do is turning the country into an Equestrian protectorate which is later annexed. In the secret route, on the other hand...
* LetsGetDangerous: Named after the TropeNamer. This trope is invoked and quoted word-for-word in the route where [[spoiler: he declares war against Equestria]].
* NumberTwo: Dark Wing is Altidiya's number two. In the path where Altidiya holds onto power, Dark Wing automatically succeeds Altidiya after she retires due to illness. In the election path where Altidiya's faction was not purged (Compromise path), Dark Wing's campaign platform is built around him being a true successor to Altidiya's ideals.
* ThePurge: Dark Wing can decide to use his agents to assassinate Vasiliy Wheatin and Sinister Serov so nobody can ever challenge him.
* TheQuisling: Turns Stalliongrad into an Equestrian puppet if elected, abandoning communism for harmony and ending the revolution. Subverted in the secret route.
* TyrantTakesTheHelm: While Dark Wing's tenure as General Secretary initially follows the path of Equestrian collaboration, [[spoiler:when the Greater Equestrian Union route begins and Dark Wing backstabs Equestria, he will dissolve the Politburo and the Supreme Soviet, and declare himself the Supreme Leader of the Greater Equestrian Union. He becomes an immensely powerful dictator and prepares for an all-out war to conquer Equestria.]]
* VoluntaryVassal: Dark Wing voluntarily approaches Equestria to reintegrate Stalliongrad into Equestria as an autonomous puppet state called the Stalliongrad Autonomy. If things stay this way for a long time, Equestria will get to straight up annex Stalliongrad back.
* WalkingSpoiler: Dark Wing has a mildly spoilery path where he cooperates with Equestria and eventually turns Stalliongrad into an Equestrian puppet. However, he also has a totally secret path that turns the situation upside-down, and is not even remotely hinted in the focus tree.

to:

* CommieNazis: [[spoiler:In AmbitionIsEvil: King Sombra desires to reclaim the Greater Equestrian Union route, Dark Wing declares the creation of a new "National Communism" ideology that is effectively fascism with a thin layer of red paint. Its icon incorporates both a horseshoe and a fasces, and it is classified as a subideology of Supremacy instead of Communism.]]
* {{Conscription}}: [[spoiler:Dark Wing conscripts a massive portion
past territories of the Greater Equestrian Union population to fuel his conquests.]]
* TheCoup: Should Dark Wing decide to have Vasiliy
Crystal Empire, and Serov assassinated, this will backfire, and Nestor Lunin will try to launch a coup.
fully control all those under him, even if it means enslaving them.
* CultOfPersonality: [[spoiler: Dark Wing as Supreme Leader of Greater Equestrian Union creates a cult of personality so extremely powerful, the CardCarryingVillain: Numerous focus for it calls it a fandom for Dark Wing. Dark Wing even directs, produces and writes his own TV descriptions (almost all of which are presented as quotes from Sombra himself) show called "The Dark Wing Show", starring himself.]]
that King Sombra is fully aware of his villainous infamy, and takes great pride in it.
* DirtyCommunists:
** Dark Wing
PetTheDog: Instead of a political marriage, Sombra can resort choose to some dirty tactics propose to secure the position of General Secretary, such his loyal servant Radiant Hope, partially as a false flag arson attack on the Supreme Soviet building and assassinating other major party members that might threaten his position. His reward for her loyalty to the communist ideology is also questionable, being totally willing to bow down to Equestria.
** [[spoiler: And in his Greater Equestrian Union route, he becomes a totalitarian dictator that centralizes all power to himself,
and declares a radical "National Communism" ideology (which is categorized as ''Supremacist'') and begins to actively conquer other nations.]]
* ISurrenderSuckers: He turns Stalliongrad into an Equestrian puppet, restoring Celestia's authority over the region and ending the revolution. [[spoiler: In the Greater Equestrian Union route, he then secedes and declares war on Equestria when the time is right.]]
* ItsAllAboutMe: [[spoiler: In the Greater Equestrian Union route, Dark Wing becomes an immensely powerful dictator and declares the state to be an extension
partially out of himself. He refers to the state as "his body" and uses other biological metaphors to refer to his subjects.]]
* LethalJokeCharacter: In the majority of games where Dark Wing is elected General Secretary of Stalliongrad, all he will do is turning the country into an Equestrian protectorate which is later annexed. In the secret route, on the other hand...
* LetsGetDangerous: Named after the TropeNamer. This trope is invoked and quoted word-for-word in the route where [[spoiler: he declares war against Equestria]].
* NumberTwo: Dark Wing is Altidiya's number two. In the path where Altidiya holds onto power, Dark Wing automatically succeeds Altidiya after she retires due to illness. In the election path where Altidiya's faction was not purged (Compromise path), Dark Wing's campaign platform is built around him being a true successor to Altidiya's ideals.
* ThePurge: Dark Wing can decide to use his agents to assassinate Vasiliy Wheatin and Sinister Serov so nobody can ever challenge him.
* TheQuisling: Turns Stalliongrad into an Equestrian puppet if elected, abandoning communism
genuine affection for harmony and ending the revolution. Subverted in the secret route.
her.
* TyrantTakesTheHelm: While Dark Wing's tenure as General Secretary initially follows the path of Equestrian collaboration, [[spoiler:when the Greater Equestrian Union route begins After returning from his banishment, King Sombra enslaves his population through mind control and Dark Wing backstabs Equestria, he will dissolve the Politburo makes plans for aggressive expansion to reclaim his glory.
* UnholyMatrimony: King Sombra can offer an alliance
and the Supreme Soviet, and eventual marriage with Queen Chrysalis or Nightmare Moon. Or he can just declare himself war on them because he wants to be the Supreme Leader of only king in the Greater Equestrian Union. He becomes an immensely powerful dictator and prepares for an all-out war to conquer Equestria.]]
* VoluntaryVassal: Dark Wing voluntarily approaches
end.

!!''Twilight Sparkle''
->'''Role:''' Regent[[note]]Head of State[[/note]] (Equstria defeated Sombra, Sombra executed the Mi Amore family)
->'''Party:''' Royal Family
->'''Ideology:''' Alicorn Rule[[note]]Harmony[[/note]]
See her entry in the
Equestria to reintegrate Stalliongrad into Equestria as an autonomous folder.

!!''Flurry Heart''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/flurry_heart_0.png]]
->'''Role:''' Political Advisor, Monarch[[note]]Head of State[[/note]]
->'''Party:''' Royal Family
->'''Ideology:''' Alicorn Rule[[note]]Harmony[[/note]]
----

!!''Hivesmarschall Trimmel''
->'''Role:''' Head of State (Changeling
puppet state called state)
->'''Party:''' Changeling Administration of
the Stalliongrad Autonomy. If things stay this way for a long time, Equestria will get to straight up annex Stalliongrad back.
* WalkingSpoiler: Dark Wing has a mildly spoilery path where he cooperates with Equestria and eventually turns Stalliongrad into an Equestrian puppet. However, he also has a totally secret path that turns the situation upside-down, and is not even remotely hinted
Crystal Empire
->'''Ideology:''' Stratocracy[[note]]Supremacy[[/note]]
See his entry
in the focus tree.Changeling Lands folder.



[[folder:Our Town]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ourtownflag.png]]
[[caption-width-right:350:[[labelnote:Flag of Our Town (Night Glider)]] https://static.tvtropes.org/pmwiki/pub/images/stl_nightglider_communism.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:Flag of Our Town (Burlap)]] https://static.tvtropes.org/pmwiki/pub/images/our_town_inverted.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:Flag of Our Stalliongrad]] https://static.tvtropes.org/pmwiki/pub/images/our_stalliongrad.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:Flag of the Republic of Labor]] https://static.tvtropes.org/pmwiki/pub/images/stg_nightglider_communism_republic_of_labor_alternative.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:Flag of Our Stalliongrad (Burlap)]] https://static.tvtropes.org/pmwiki/pub/images/stg_equal_communism_our_stalliongrad.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:Flag of Our Equestria]] https://static.tvtropes.org/pmwiki/pub/images/equestria_equalist_new.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:Flag of the Grand Republic of Labor]] https://static.tvtropes.org/pmwiki/pub/images/nightglider_communism_grand_republic_of_labor.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:Flag of the Worldwide Equalist Republic]] https://static.tvtropes.org/pmwiki/pub/images/worldwide_equalist_republic_2.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:Flag of the Severyanan Black Site]] https://static.tvtropes.org/pmwiki/pub/images/severyanan_black_site.png[[/labelnote]]]]
->'''Full Name:''' Our Town, Our Stalliongrad (Stalliongrad conquered), Our Equestria (Equestria conquered), Severyanan Black Site (Changeling puppet state)
->'''Ruling Party:''' New Equalist Party
->'''Ideology:''' Equalism[[note]]Communism[[/note]]

to:

[[folder:Our Town]]
[[folder:Stalliongrad]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ourtownflag.org/pmwiki/pub/images/stalliongrad_new.png]]
[[caption-width-right:350:[[labelnote:Flag [[caption-width-right:350:[[labelnote: Flag of Our Town (Night Glider)]] the Stalliongradian Autonomy]] https://static.tvtropes.org/pmwiki/pub/images/stl_nightglider_communism.org/pmwiki/pub/images/stalliongradian_autonomy.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:Flag [[caption-width-right:350:[[labelnote: Flag of Our Town (Burlap)]] the Greater Equestrian Union]] https://static.tvtropes.org/pmwiki/pub/images/our_town_inverted.org/pmwiki/pub/images/greater_equestrian_union.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:Flag [[caption-width-right:350:[[labelnote: Flag of Our Stalliongrad]] the Severyana Protectorate]] https://static.tvtropes.org/pmwiki/pub/images/our_stalliongrad.org/pmwiki/pub/images/severyana_protectorate.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:Flag of the Republic of Labor]] https://static.tvtropes.org/pmwiki/pub/images/stg_nightglider_communism_republic_of_labor_alternative.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:Flag of Our Stalliongrad (Burlap)]] https://static.tvtropes.org/pmwiki/pub/images/stg_equal_communism_our_stalliongrad.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:Flag of Our Equestria]] https://static.tvtropes.org/pmwiki/pub/images/equestria_equalist_new.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:Flag of the Grand Republic of Labor]] https://static.tvtropes.org/pmwiki/pub/images/nightglider_communism_grand_republic_of_labor.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:Flag of the Worldwide Equalist Republic]] https://static.tvtropes.org/pmwiki/pub/images/worldwide_equalist_republic_2.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:Flag of the Severyanan Black Site]] https://static.tvtropes.org/pmwiki/pub/images/severyanan_black_site.png[[/labelnote]]]]
->'''Full Name:''' Our Town, Our Stalliongrad (Stalliongrad conquered), Our Severyanian Soviet Socialist Republic, Socialist Union of Equestria (Equestria conquered), Severyanan Black Site Stalliongradian Autonomy (Dark Wing), Greater Equestrian Union (Dark Wing [[spoiler:Supremacy path]]), Severyana Protectorate (Changeling puppet state)
->'''Ruling Party:''' New Equalist Severyanian Communist Party
->'''Ideology:''' Equalism[[note]]Communism[[/note]]Equestrian Socialism[[note]]Communism[[/note]]



* BlackSite: If the Changelings conquer Our Town, they'll turn it into the Severyanan Black Site, which is described as an intelligence agency with a state.
* LandOfOneCity: Our Town is a commune in the middle of nowhere, independent from neighbouring states.
* SmallRoleBigImpact: "Big impact" may be something of a stretch, but Our Town is utterly insignificant on its own and much like Tannu Tuva in the unmodified game, exists mostly to be annexed by its much larger communist neighbor. However, their society has spawned multiple Equalist parties in New Mareland and even among some of the griffons in Blackhollow, which can do far more than Our Town ever could if they come to power.

!!''Double Diamond''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/double_diamond.png]]

to:

* BlackSite: If the Changelings conquer Our Town, they'll turn it into the Severyanan Black Site, CommieLand: Stalliongrad is a socialist state in a former Equestrian province, which had a revolution due to food shortages and broke away from Equestria. Stalliongrad is currently under Equestrian sanctions and is attempting to collectivize its economy, which is described causing further food troubles.
* {{Egopolis}}: The cities of Stalliongrad, Petershoof and Caramel Marks are named after Steel Stallion (the leader of the Winter Revolution that established Stalliongrad
as an intelligence agency with a state.
* LandOfOneCity: Our Town is a commune in the middle of nowhere,
independent from neighbouring states.
* SmallRoleBigImpact: "Big impact" may be something
socialist state), Tsar Peter (the mythical ruler of a stretch, but Our Town is utterly insignificant on its own pre-Equestrian Severyana) and much like Tannu Tuva in Caramel Marks (the author of Social Justice Party Manifesto, the unmodified game, exists mostly book that would come to be annexed the ideological basis for communism).
* FantasyCounterpartCulture: Stalliongrad, the predominantly Russian-speaking home of the World Socialist Revolution, is unambiguously based on the Union of Soviet Socialist Republics. Before the revolution (and especially in pre-Equestria times), old Severyana bore more than a passing resemblance to Tsarist Russia, as can be seen from the exiles currently living in Tobuck.
* PleaseSelectNewCityName: Princessyn, the capital city of Severyana, was renamed Stalliongrad after the Winter Revolution. If Stalliongrad is conquered
by Equestria, the Lunar Empire or Novaya Severyana, they can rename the city to suppress its much larger communist neighbor. However, their society has spawned multiple Equalist parties in New Mareland and even among some of history. Available options are Solargrad, Colitsyn, or Trottersburg (for Equestria); Lunargrad or Princessyn (for the griffons in Blackhollow, which can do far more than Our Town ever could if they come to power.

!!''Double Diamond''
Lunar Empire); or Princessyn alone (for Novaya Severyana).

!!''Altidiya Revoltsova''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/double_diamond.org/pmwiki/pub/images/eaw_altidiya_revoltsova.png]]



->'''Party:''' New Equalist Party
->'''Ideology:''' Equalism[[note]]Communism[[/note]]

to:

->'''Party:''' New Equalist Severyanian Communist Party
->'''Ideology:''' Equalism[[note]]Communism[[/note]]Equestrian Socialism[[note]]Communism[[/note]]




!!''Spymaster Trochanter''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/stl_spymaster_trochanter.png]]
->'''Role:''' Spymaster[[note]]Head of State[[/note]] (Changeling puppet state)
->'''Ideology:''' Surveillance State[[note]]Supremacy[[/note]]

to:

\n!!''Spymaster Trochanter''\n* NiceJobBreakingItHero: As noted below, Altidiya cannot hold onto power for long due to her health. As a result killing her political opponents only ends up placing Dark Wing in charge, whose personality to say the least is ''deeply'' unstable.
* ThePurge: In the political path where Altidiya prevails, Altidiya seizes the Supreme Soviet building by force and forces Vasiliy's faction into exile.
* SoreLoser: Altidiya is perhaps too eager to hold onto power, as she refuses to step down from her General Secretary position if Vasiliy prevails. If she prevails, she is willing to seize the Supreme Soviet building militarily to make sure that she stays in power.
* YourDaysAreNumbered: Altidiya is not well, and despite her attempts to hold onto power she is soon forced to retire from her position for the sake of her health.

!!''Vasiliy Wheatin''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/stl_spymaster_trochanter.org/pmwiki/pub/images/eaw_vasiliy_pantsushenko.png]]
->'''Role:''' Spymaster[[note]]Head Head of State[[/note]] (Changeling puppet state)
State
->'''Party:''' Severyanian Communist Party
->'''Ideology:''' Surveillance State[[note]]Supremacy[[/note]]Equestrian Socialism[[note]]Communism[[/note]]



[[/folder]]

[[folder:Changeling Lands]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/changeling_lands_new.png]]
[[caption-width-right:350:[[labelnote:Flag of the Free Changeling Hives]] https://static.tvtropes.org/pmwiki/pub/images/free_changeling_hives.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:Flag of the Changeling Occupation Authority]] https://static.tvtropes.org/pmwiki/pub/images/changeling_occupation_authority.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:Flag of Vraks/Greater Vraks]] https://static.tvtropes.org/pmwiki/pub/images/eaw_vraks.png[[/labelnote]]]]
->'''Full Name:''' Changeling Lands, Greater Changelingia (Equestria conquered), Queendom of the Changeling Lands (Equestria conquered), Free Changelings Hives (Thorax), Changeling Lands Military Administration (Lunar puppet state)
->'''Ruling Party:''' Queen's Leadership
->'''Ideology:''' Autocracy[[note]]Supremacy[[/note]]
An aggressive race of pony-like insectoids that feed on love, the once-divided Changelings were united by 988 under the ambitious Queen Chrysalis of Vesalipolis, who launched an ill-fated plot to conquer Equestria in 1002. After the humiliating defeat, Queen Chrysalis crafted a new plan to take revenge on Equestria: ''total war''. Through rapid industrialization and militarization, the Changelings have created a war machine hitherto unseen on the continent, and threatens the continent with its greatest crisis in all of its history.

to:

[[/folder]]

[[folder:Changeling Lands]]
[[quoteright:350:https://static.
* ChummyCommies: Vasiliy is a strong believer in a non-despotic form of communism and the peaceful spread of communism. He does not like the fact that other party members are ignoring the ideals of communism to stay in power.
* EnemyMine: Vasiliy is a more moderate candidate for the General Secretary, and can come to the aid of Equestria during the Changeling War due to their aligned pony interests.
* ThePurge: A rare positive example; in one of the political paths, when Altidiya refuses to step down from her position despite Vasiliy having earned the support of the party to become the new General Secretary, Vasiliy uses the rules set in the party codex to kick Altidiya and her faction from the party.

!!''Sinister Serov''
[[quoteright:156:https://static.
tvtropes.org/pmwiki/pub/images/changeling_lands_new.png]]
[[caption-width-right:350:[[labelnote:Flag
org/pmwiki/pub/images/sinister_portrait.jpg]]
->'''Role:''' Head
of the Free Changeling Hives]] https://static.tvtropes.org/pmwiki/pub/images/free_changeling_hives.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:Flag of the Changeling Occupation Authority]] https://static.tvtropes.org/pmwiki/pub/images/changeling_occupation_authority.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:Flag of Vraks/Greater Vraks]] https://static.tvtropes.org/pmwiki/pub/images/eaw_vraks.png[[/labelnote]]]]
->'''Full Name:''' Changeling Lands, Greater Changelingia (Equestria conquered), Queendom of the Changeling Lands (Equestria conquered), Free Changelings Hives (Thorax), Changeling Lands Military Administration (Lunar puppet state)
->'''Ruling Party:''' Queen's Leadership
State
->'''Party:''' Severyanian Communist Party
->'''Ideology:''' Autocracy[[note]]Supremacy[[/note]]
An aggressive race of pony-like insectoids that feed on love,
Revolutionary Dictatorship[[note]]Communism[[/note]]
->'''In-Game Biography''' [[labelnote:Click to Show]]Born: March 15, 971 ALB, Konzan\\\
Biography: Hailling from
the once-divided Changelings were united by 988 under city of Konzan, the ambitious Queen Chrysalis life of Vesalipolis, who launched Sinister Serov (or Sinnie to friends) has been one constant of restructuring and inventing. Born into a family of workers, and before that, peasants, Serov, despite being an ill-fated plot to conquer Equestria in 1002. After the humiliating defeat, Queen Chrysalis crafted a new plan to earth pony, would take revenge on Equestria: ''total war''. Through rapid industrialization an active interest in magic and militarization, in the Changelings have created technological uses of it. First in his family to attain technical education as a war machine hitherto unseen machinist, a chance meeting between him and a friend would change the trajectory of his life.\\\
Recruited into the NELP in the summer of 995 by his friends, he would join the underground cell as their weaponsmith, a talent appreciated by his comrades, not so much by their enemies and would advance in the grades, managing the militias in Konzan during the revolution. Following the Revolution, he would rise through the ranks within the party, going from rank-and-file bureaucrat to member of the Supreme Soviet by 1001 as part of his promotion to a member of the People's Commissariat of Economic Development. A promotion to the Central Committee in 1003 would soon follow, striking up a friendship with Vasily
on the continent, and threatens way to the continent with its greatest crisis in all of its history.current day.[[/labelnote]]



* BalkanizeMe:
** If the Changeling Lands are invaded and defeated by the Kingdom of Winter, its territory will be divided into two pieces. Ditrysium, Vesalipolis and Lyctida are unified under the Triune Kingdom, and the rest of the territory (that is not annexed by the Polar Bears) is administered as part of Greater Vraks.
** If Equestria defeats the Changeling Lands in the Great War, it will establish a military mandate in the borderlands and turn each hive into an independent dominion of itself so the changelings could never again be a unified threat to Equestria.
* BigBad: The Changeling Lands are the primary force of aggression on Equus, and generate significant world tension through their invasion of Equestria.
* CivilWar: An early focus allows the Harmony supporters led by Thorax to start a civil war inside the Changeling Hives.
* TheEmpire: The Changeling Lands is a belligerent, expansionist dictatorship that wages a massive war of conquest to take over Equus.
* EvilTowerOfOminousness: The focus icon for Vesalipolis (the Changelings' capital) prominently features the North Korean [[https://en.wikipedia.org/wiki/Ryugyong_Hotel Ryugyong Hotel]]. The tower is Queen Chrysalis' personal residence and the center of the Changelings' government. Essentially a counterpart to the Nazi ''Volkshalle'', it is constructed via a series of decisions, granting bonuses upon its completion.
* MonumentalDamage: During Pax Chrysalia, the Changelings strip Princess Celestia's School for Gifted Unicorns of all of its valuables (including all of its decors) and demolish it with flamethrowers.
* MultipleEndings: At the end of the Pax Chrysalia storyline, you need to [[spoiler:prevent the assassination attempt on Queen Chrysalis while at the same time choose the moral choices over the ones that help you "win"]]. After that, you unlock a hidden focus tree about a week after. Even the hidden focus choices will play into which ending you get.
** [[spoiler:Everfree defeated and Poison Joke]]: [[spoiler:After picking the Poison Joke flowers and mixing with the Heart's Desire to create artificial cutie mark potions, subjects who started to use them got the talents they sought after beyond their wildest dreams...only to die shortly afterwards in freak accidents. The project's 100% fatality rate caused its funding to be moved to other projects, practically leaving it dead. Finicus who was DesperatelyLookingForAPurposeInLife after becoming CEO resorts to asking Marsilio for a cutie mark in painting. If you choose to give, the former will die shortly afterwards from drinking coffee that was accidently mixed with toxic paint flecks. Alcippe, who is distraught at the loss of her friend while hitting a dead-end at making life better for the Equestrian heartland, requests a reassignment to Manehatten, hoping for better luck with Lilac and leaving behind a saddened Jachs. If you choose not to give, Finicus decides to just accept his lot in life and not toy with destiny, in which the story ends.]]
** [[spoiler:Everfree defeated and Seeds of Truth]]: [[spoiler:The search of the seeds yields no results due to the bombing destroying their growing sites. Poison Joke was chosen as the alternative instead. After that, the events play out like above.]]
** [[spoiler:Everfree won and Poison Joke]]: [[spoiler:The search of Poison Joke takes a tragic turn in where Marsilio loses his life to a partisan ambush. This causes the project to be cancelled while both Alcippe and Finicus request reassignments out of grief.]]
** [[spoiler:Everfree won and Seeds of Truth]]: [[spoiler:The search of the seeds yields no results due to the bombing destroying their growing sites like the above. Since the Everfree wasn't tamed, the changelings also run into Zecora leading the partisans in a devastating ambush that left only Alcippe, Marsilio and Green Hoof alive. They manage to convince Zecora that they come in peace while seeking a way for both races to co-exist peacefully while changing their way of life. This convinces her to give a bag containing the seeds they are after. After making four potions from them and saving the rest of the seeds for possible future growth, it is only used on the changeling quartet in where they see horrifying visions of what they might have been like if they never became friends. This gives them a new direction to take in the next step of making the occupation better for everyone. Finicus starts employing pony workers with no restrictions. Marsilio relocates his head office to Canterlot to escape the eyes of the cruel higher-ups while making artificial love that wouldn't need any draining of any kind. Alcippe teaches the newest officers being assigned to Canterlot, advocating kindness over oppression. Jachs focuses on building ties between pony and changeling while restoring the city. Soon after, he receives a package from Second Wind which is a surviving copy of the Friendship Journal in where he stores in a locked drawer for future reading, ensuring that the magic of friendship and the legacy of harmony still lives on.]]
* ANaziByAnyOtherName: {{Downplayed|Trope}}. While they do [[PuttingOnTheReich put on the reich]], believe in Changeling supremacy over Ponies, and wage a massive war of conquest, the Changelings are quite [[PragmaticVillainy pragmatic]] in their management of Changeling-Pony relations after conquering Equestria, and generally never do not share the fanatical genocidal racism demonstrated by the real Nazi Party, or even the Reformisten on Griffonia.
* PuttingOnTheReich: Unlike the show, the Changelings in the industrialized setting of Equestria at War have clear Nazi German influences. The Changelings here speak German, wear German uniforms, and use German armament. In the lore, it is a consequence of the Changelings taking a lot of pointers from the Griffonian Empire, which is a stand-in of the Holy Roman Empire.
* SmashTheSymbol: [[spoiler:When they try to demolish to the Castle of Friendship to show that friendship is dead, it becomes a hilarious farce in where [[EpicFail they tried more and more extreme measures to damage it to practically no avail]], to the extent that even ''Queen Chrysalis'' decided to give up before the military is reduced to a laughing stock. In order, they tried standard demolition, standard demolition but with many more charges, a blast from their version of the ''[[https://en.wikipedia.org/wiki/Schwerer_Gustav Schwerer Gustav]]'', a full-scale bombing run that destroyed half of Ponyville before finally resorting to charging Queen Chrysalis with love harvested from ''thousands'' of subjects/prisoners and have her personally demolish the place. When all of that failed to ''even remotely damage the castle'', she ordered for the place to be sealed in concrete so that it looks like a standard Changeling building instead, stating "Out of sight, out of mind". Even ''that'' failed when the concrete fell apart overnight in a few months, so Jachs decided to just have a giant blanket draped over the place while not reporting the failure to Queen Chrysalis, who is sick of her temper tantrums hindering his efforts to restore order]].
* SecretPolice: The Vesalipolis Office of Public Safety (VOPS) is the official secret police agency of the Changeling Lands.
* VillainTeamUp: When the [[spoiler:sirens]] turn their attention to Equestria after taking over Hippogriffia, they can approach the Changelings, since they both desire the fall of Equestria and Harmony. However, this alliance is one full of distrust, with both sides competing with each other over the spoils of Equestria.
* WonTheWarLostThePeace: Should they win the Great War, the management of the conquered lands of Equestria proves at least as difficult as defeating the Equestrian army in the field, with widespread resistance, [[spoiler:the [[EnchantedForest Everfree Forest]] itself resisting]], and numerous other issues throwing the Changeling occupation into chaos, not helped by the fact that the Changelings didn't really plan much about what they'd do if they won beyond feast on love harvested from ponies.

!!''Queen Chrysalis''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/eaw_chrysalis.png]]
->'''Role:''' Monarch[[note]]Head of State[[/note]]
->'''Party:''' Queen's Leadership
->'''Ideology:''' Autocracy[[note]]Supremacy[[/note]]
->'''In-Game Biography''' [[labelnote:Click to Show]]Ruler and despot of the Changeling Hives, Queen Chrysalis was the first of her race to unite them under one banner. From her hatching in 930, she has proven to be an exceptional individual. Being the only child of the dead Queen of Vesalipolis, she was raised with extreme care and given the best possible education, which made her spoiled and arrogant, but also intelligent, determined and firm. She was crowned in 945 and fended off an attack from Vraks with her army. Soon after, the Vesalipolis-Ditrysium axis was formed, and it would be the embryo for united Changeling Lands.\\\
Under her leadership, other hive queens either joined her voluntarily or were forced into submission. She became the sole absolute ruler of her species in 988, but her ambitions only continued to grow. She plotted to coup and invade Equestria, and executed her plans in 1002. Chrysalis herself replaced Princess Cadence and had fooled nearly everyone, and had even bested Princess Celestia. It was by mere fluke that her victory was snatched away from her grasp and her people banished to the frozen North. Clearly infiltration alone is not enough to reclaim what is rightfully hers, and Chrysalis recognizes the need for a powerful and modern military. Any opposition and protest to her despotic reign is swiftly crushed as she prepares to redeem her honour, or die trying.[[/labelnote]]

The feared and powerful Queen of the Changelings, who seeks to conquer Equestria so that they can drain the ponies' love. Previously failing to accomplish her goal by means of impersonating Princess Cadance back in 1002, she has crafted a new plan that will guarantee her triumph over Equestria: total war.

to:

* BalkanizeMe:
** If the Changeling Lands are invaded and defeated by the Kingdom of Winter, its territory will
ColourCodedForYourConvenience: Should he be divided into two pieces. Ditrysium, Vesalipolis and Lyctida are unified under the Triune Kingdom, and the rest of the territory (that is not annexed by the Polar Bears) is administered as part of Greater Vraks.
** If Equestria defeats the Changeling Lands in the Great War, it will establish a military mandate in the borderlands and turn each hive into an independent dominion of itself so the changelings could never again be a unified threat to Equestria.
* BigBad: The Changeling Lands are the primary force of aggression on Equus, and generate significant world tension through their invasion of Equestria.
* CivilWar: An early focus allows the Harmony supporters led by Thorax to start a civil war inside the Changeling Hives.
* TheEmpire: The Changeling Lands is a belligerent, expansionist dictatorship that wages a massive war of conquest to take over Equus.
* EvilTowerOfOminousness: The focus icon for Vesalipolis (the Changelings' capital) prominently features the North Korean [[https://en.wikipedia.org/wiki/Ryugyong_Hotel Ryugyong Hotel]]. The tower is Queen Chrysalis' personal residence and the center of the Changelings' government. Essentially a counterpart to the Nazi ''Volkshalle'', it is constructed via a series of decisions, granting bonuses upon its completion.
* MonumentalDamage: During Pax Chrysalia, the Changelings strip Princess Celestia's School for Gifted Unicorns of all of its valuables (including all of its decors) and demolish it with flamethrowers.
* MultipleEndings: At the end of the Pax Chrysalia storyline, you need to [[spoiler:prevent the assassination attempt on Queen Chrysalis while at the same time choose the moral choices over the ones that help you "win"]]. After that, you unlock a hidden focus tree about a week after. Even the hidden focus choices will play into which ending you get.
** [[spoiler:Everfree defeated and Poison Joke]]: [[spoiler:After picking the Poison Joke flowers and mixing with the Heart's Desire to create artificial cutie mark potions, subjects who started to use them got the talents they sought after beyond their wildest dreams...only to die shortly afterwards in freak accidents. The project's 100% fatality rate caused its funding to be moved to other projects, practically leaving it dead. Finicus who was DesperatelyLookingForAPurposeInLife after becoming CEO resorts to asking Marsilio for a cutie mark in painting. If you choose to give, the former will die shortly afterwards from drinking coffee that was accidently mixed with toxic paint flecks. Alcippe, who is distraught at the loss of her friend while hitting a dead-end at making life better for the Equestrian heartland, requests a reassignment to Manehatten, hoping for better luck with Lilac and leaving behind a saddened Jachs. If you choose not to give, Finicus decides to just accept his lot in life and not toy with destiny, in which the story ends.]]
** [[spoiler:Everfree defeated and Seeds of Truth]]: [[spoiler:The search of the seeds yields no results due to the bombing destroying their growing sites. Poison Joke was
chosen as the alternative instead. After that, the events play out like above.]]
** [[spoiler:Everfree won and Poison Joke]]: [[spoiler:The search of Poison Joke takes a tragic turn in where Marsilio loses his life to a partisan ambush. This causes the project to be cancelled while both Alcippe and Finicus request reassignments out of grief.]]
** [[spoiler:Everfree won and Seeds of Truth]]: [[spoiler:The search of the seeds yields no results due to the bombing destroying their growing sites like the above. Since the Everfree wasn't tamed, the changelings also run into Zecora leading the partisans in a devastating ambush that left only Alcippe, Marsilio and Green Hoof alive. They manage to convince Zecora that they come in peace while seeking a way
for both races to co-exist peacefully while changing their way of life. This convinces her to give a bag containing the seeds they are after. After making four potions from them and saving the rest of the seeds for possible future growth, it is only used General Secretary, Stalliongrad's color on the changeling quartet in where they see horrifying visions map will turn to a darker hue of what they might have been like if they never became friends. This gives them a new direction red.
* Egopolis: Sinister can rename Koznan
to take in Sinistergrad.
* IronicName: "Sinister" means "left", but his policies largely abandon Stalliongrad's left-wing ideals and drag it significantly towards
the next step of making economic right by instating limited capitalist markets.
* {{Warhawk}}: Sinister desires to actively spread
the occupation better for everyone. Finicus starts employing pony workers revolution into Stalliongrad's neighbors. He will not collaborate with no restrictions. Marsilio relocates his head office to Canterlot to escape the eyes of the cruel higher-ups while making artificial love that wouldn't need any draining of any kind. Alcippe teaches the newest officers being assigned to Canterlot, advocating kindness over oppression. Jachs focuses on building ties between pony and changeling while restoring the city. Soon after, he receives a package from Second Wind which is a surviving copy of the Friendship Journal in where he stores in a locked drawer for future reading, ensuring that the magic of friendship and the legacy of harmony still lives on.]]
* ANaziByAnyOtherName: {{Downplayed|Trope}}. While they do [[PuttingOnTheReich put on the reich]], believe in Changeling supremacy over Ponies, and wage a massive war of conquest, the Changelings are quite [[PragmaticVillainy pragmatic]] in their management of Changeling-Pony relations after conquering Equestria, and generally never do not share the fanatical genocidal racism demonstrated by the real Nazi Party, or even the Reformisten on Griffonia.
* PuttingOnTheReich: Unlike the show, the Changelings in the industrialized setting of Equestria at War have clear Nazi German influences. The Changelings here speak German, wear German uniforms, and use German armament. In the lore, it is a consequence of the Changelings taking a lot of pointers from the Griffonian Empire, which is a stand-in of the Holy Roman Empire.
* SmashTheSymbol: [[spoiler:When they try to demolish to the Castle of Friendship to show that friendship is dead, it becomes a hilarious farce in where [[EpicFail they tried more and more extreme measures to damage it to practically no avail]], to the extent that even ''Queen Chrysalis'' decided to give up before the military is reduced to a laughing stock. In order, they tried standard demolition, standard demolition but with many more charges, a blast from their version of the ''[[https://en.wikipedia.org/wiki/Schwerer_Gustav Schwerer Gustav]]'', a full-scale bombing run that destroyed half of Ponyville before finally resorting to charging Queen Chrysalis with love harvested from ''thousands'' of subjects/prisoners and have her personally demolish the place. When all of that failed to ''even remotely damage the castle'', she ordered for the place to be sealed in concrete so that it looks like a standard Changeling building instead, stating "Out of sight, out of mind". Even ''that'' failed when the concrete fell apart overnight in a few months, so Jachs decided to just have a giant blanket draped over the place while not reporting the failure to Queen Chrysalis, who is sick of her temper tantrums hindering his efforts to restore order]].
* SecretPolice: The Vesalipolis Office of Public Safety (VOPS) is the official secret police agency of the Changeling Lands.
* VillainTeamUp: When the [[spoiler:sirens]] turn their attention to Equestria after taking over Hippogriffia, they can approach the Changelings, since they both desire the fall of
Equestria and Harmony. However, this alliance is one full of distrust, with both sides competing with each other over the spoils of Equestria.
* WonTheWarLostThePeace: Should they win the Great War, the management of the conquered lands of Equestria proves at least as difficult as defeating the Equestrian army in the field, with widespread resistance, [[spoiler:the [[EnchantedForest Everfree Forest]] itself resisting]], and numerous other issues throwing the Changeling occupation into chaos, not helped by the fact that the Changelings didn't really plan much about what they'd do if they won beyond feast
his tree gives easy war goals on love harvested from ponies.

!!''Queen Chrysalis''
Stalliongrad's neighbors.

!!''Dark Wing''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/eaw_chrysalis.png]]
org/pmwiki/pub/images/darkwing_1.png]]
->'''Role:''' Monarch[[note]]Head Head of State[[/note]]
State
->'''Party:''' Queen's Leadership
Severyanian Communist Party
->'''Ideology:''' Autocracy[[note]]Supremacy[[/note]]
->'''In-Game Biography''' [[labelnote:Click to Show]]Ruler and despot
Equestrian Socialism[[note]]Communism[[/note]], Harmonic Socialism[[note]]Harmony[[/note]] (as a puppet of the Changeling Hives, Queen Chrysalis was the first of her race to unite them under one banner. From her hatching in 930, she has proven to be an exceptional individual. Being the only child of the dead Queen of Vesalipolis, she was raised with extreme care and given the best possible education, which made her spoiled and arrogant, but also intelligent, determined and firm. She was crowned in 945 and fended off an attack from Vraks with her army. Soon after, the Vesalipolis-Ditrysium axis was formed, and it would be the embryo for united Changeling Lands.\\\
Under her leadership, other hive queens either joined her voluntarily or were forced into submission. She became the sole absolute ruler of her species in 988, but her ambitions only continued to grow. She plotted to coup and invade Equestria, and executed her plans in 1002. Chrysalis herself replaced Princess Cadence and had fooled nearly everyone, and had even bested Princess Celestia. It was by mere fluke that her victory was snatched away from her grasp and her people banished to the frozen North. Clearly infiltration alone is not enough to reclaim what is rightfully hers, and Chrysalis recognizes the need for a powerful and modern military. Any opposition and protest to her despotic reign is swiftly crushed as she prepares to redeem her honour, or die trying.[[/labelnote]]

The feared and powerful Queen of the Changelings, who seeks to conquer Equestria so that they can drain the ponies' love. Previously failing to accomplish her goal by means of impersonating Princess Cadance back in 1002, she has crafted a new plan that will guarantee her triumph over Equestria: total war.
Equestria), [[spoiler:National Communism[[note]]Supremacy[[/note]] (Greater Equestrian Union route)]]



* AxCrazy: Even moreso than in the show. [[spoiler: Chrysalis becomes less psychologically stable regardless of the outcome of the war, regularly massacring ponies and even ''her own changelings''. Even if the Changelings conquer Equestria, it is regularly shown that many Changeling leaders question her sanity and wish to remove her from power.]]
* BadBoss: While her lack of empathy and care for her own changelings is often portrayed in the show, it is taken even further here. One instance [[spoiler: [[TabletopGame/Warhammer40000 has Chrysalis gas the Changeling city in Vraks in desperation, killing tens of thousands of her own subjects.]]]]
* ComicallyMissingThePoint: In the Pax Chrysalia storyline, after watching a war propaganda film made by her military high command who were hoping that they could get more competent officers and resources to help out with stabilising the occupation, she failed to get the hint and instead promotes ''every'' general they have to field marshal. This proceeds to utter wreck the chain of command, as every former general no longer answers to their immediate superiors and turned every meeting they have into a shouting match of opposing ideas.
* EvilIsPetty: Chrysalis, after conquering Equestria, tries to humiliate the ponies as much as possible by trying to destroy all of their landmarks, force their elites to bow down to her, and have POW processions during her military parades.
* {{Revenge}}: Queen Chrysalis is itching to take revenge for her first defeat, and show the world the might of the Changelings.
* SoreLoser: After her first attempted takeover of Canterlot by replacing Princess Cadance ended in failure (the events from the show), Queen Chrysalis only became more hateful, and refocused her efforts onto uniting the Changeling hives and building an unstoppable army to conquer Equestria.

!!''Thorax''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/eaw_thorax.png]]
->'''Role:''' Head of State (Thoraxian Revolt)
->'''Party:''' Thoraxian Party
->'''Ideology:''' Benevolent Absolutism[[note]]Harmony[[/note]]
->'''In-Game Biography''' [[labelnote:Click to Show]]An outcast among the Hives, Thorax is one of the first supporters of Harmony among the changelings. His belief that love can be obtained with friendship and peaceful trading with their neighbours has been slowly catching on among the despondent drones, who feel their lives are being thrown away in pursuit of militaristic expansion. Nonetheless, Thorax's ideas are a minority in the Hives and he is mostly despised by the Hive Queens, who see his vision as detrimental to the changelings as whole. That has changed after the Changelings' defeat in the Great War, and now Thorax leads the reformed nation into a bright future, hoping to show the world that they're not all monsters.[[/labelnote]]

to:

* AxCrazy: Even moreso than in CommieNazis: [[spoiler:In the show. [[spoiler: Chrysalis becomes less psychologically stable regardless of Greater Equestrian Union route, Dark Wing declares the outcome creation of the war, regularly massacring ponies a new "National Communism" ideology that is effectively fascism with a thin layer of red paint. Its icon incorporates both a horseshoe and even ''her own changelings''. Even if the Changelings conquer Equestria, a fasces, and it is regularly shown that many Changeling leaders question her sanity and wish to remove her from power.classified as a subideology of Supremacy instead of Communism.]]
* BadBoss: While her lack {{Conscription}}: [[spoiler:Dark Wing conscripts a massive portion of empathy the Greater Equestrian Union population to fuel his conquests.]]
* TheCoup: Should Dark Wing decide to have Vasiliy
and care for her own changelings is often portrayed in the show, it is taken even further here. One instance Serov assassinated, this will backfire, and Nestor Lunin will try to launch a coup.
* CultOfPersonality:
[[spoiler: [[TabletopGame/Warhammer40000 has Chrysalis gas Dark Wing as Supreme Leader of Greater Equestrian Union creates a cult of personality so extremely powerful, the Changeling city in Vraks in desperation, killing tens of thousands of her focus for it calls it a fandom for Dark Wing. Dark Wing even directs, produces and writes his own subjects.]]]]
TV show called "The Dark Wing Show", starring himself.]]
* ComicallyMissingThePoint: In DirtyCommunists:
** Dark Wing can resort to some dirty tactics to secure
the Pax Chrysalia storyline, after watching position of General Secretary, such as a war propaganda film made by her military high command who were hoping false flag arson attack on the Supreme Soviet building and assassinating other major party members that they could get more competent officers and resources might threaten his position. His loyalty to help out with stabilising the occupation, she failed to get the hint and instead promotes ''every'' general they have to field marshal. This proceeds to utter wreck the chain of command, as every former general no longer answers to their immediate superiors and turned every meeting they have into a shouting match of opposing ideas.
* EvilIsPetty: Chrysalis, after conquering Equestria, tries to humiliate the ponies as much as possible by trying to destroy all of their landmarks, force their elites
communist ideology is also questionable, being totally willing to bow down to her, Equestria.
** [[spoiler: And in his Greater Equestrian Union route, he becomes a totalitarian dictator that centralizes all power to himself,
and have POW processions during her military parades.
* {{Revenge}}: Queen Chrysalis
declares a radical "National Communism" ideology (which is itching categorized as ''Supremacist'') and begins to take revenge actively conquer other nations.]]
* ISurrenderSuckers: He turns Stalliongrad into an Equestrian puppet, restoring Celestia's authority over the region and ending the revolution. [[spoiler: In the Greater Equestrian Union route, he then secedes and declares war on Equestria when the time is right.]]
* ItsAllAboutMe: [[spoiler: In the Greater Equestrian Union route, Dark Wing becomes an immensely powerful dictator and declares the state to be an extension of himself. He refers to the state as "his body" and uses other biological metaphors to refer to his subjects.]]
* LethalJokeCharacter: In the majority of games where Dark Wing is elected General Secretary of Stalliongrad, all he will do is turning the country into an Equestrian protectorate which is later annexed. In the secret route, on the other hand...
* LetsGetDangerous: Named after the TropeNamer. This trope is invoked and quoted word-for-word in the route where [[spoiler: he declares war against Equestria]].
* NumberTwo: Dark Wing is Altidiya's number two. In the path where Altidiya holds onto power, Dark Wing automatically succeeds Altidiya after she retires due to illness. In the election path where Altidiya's faction was not purged (Compromise path), Dark Wing's campaign platform is built around him being a true successor to Altidiya's ideals.
* ThePurge: Dark Wing can decide to use his agents to assassinate Vasiliy Wheatin and Sinister Serov so nobody can ever challenge him.
* TheQuisling: Turns Stalliongrad into an Equestrian puppet if elected, abandoning communism
for her first defeat, harmony and show ending the world revolution. Subverted in the might secret route.
* TyrantTakesTheHelm: While Dark Wing's tenure as General Secretary initially follows the path of Equestrian collaboration, [[spoiler:when the Greater Equestrian Union route begins and Dark Wing backstabs Equestria, he will dissolve the Politburo and the Supreme Soviet, and declare himself the Supreme Leader
of the Changelings.
* SoreLoser: After her first attempted takeover of Canterlot by replacing Princess Cadance ended in failure (the events from the show), Queen Chrysalis only became more hateful,
Greater Equestrian Union. He becomes an immensely powerful dictator and refocused her efforts onto uniting the Changeling hives and building prepares for an unstoppable army all-out war to conquer Equestria.

!!''Thorax''
[[quoteright:156:https://static.
Equestria.]]
* VoluntaryVassal: Dark Wing voluntarily approaches Equestria to reintegrate Stalliongrad into Equestria as an autonomous puppet state called the Stalliongrad Autonomy. If things stay this way for a long time, Equestria will get to straight up annex Stalliongrad back.
* WalkingSpoiler: Dark Wing has a mildly spoilery path where he cooperates with Equestria and eventually turns Stalliongrad into an Equestrian puppet. However, he also has a totally secret path that turns the situation upside-down, and is not even remotely hinted in the focus tree.
[[/folder]]

[[folder:Our Town]]
[[quoteright:350:https://static.
tvtropes.org/pmwiki/pub/images/eaw_thorax.png]]
->'''Role:''' Head
org/pmwiki/pub/images/ourtownflag.png]]
[[caption-width-right:350:[[labelnote:Flag
of State (Thoraxian Revolt)
->'''Party:''' Thoraxian
Our Town (Night Glider)]] https://static.tvtropes.org/pmwiki/pub/images/stl_nightglider_communism.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:Flag of Our Town (Burlap)]] https://static.tvtropes.org/pmwiki/pub/images/our_town_inverted.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:Flag of Our Stalliongrad]] https://static.tvtropes.org/pmwiki/pub/images/our_stalliongrad.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:Flag of the Republic of Labor]] https://static.tvtropes.org/pmwiki/pub/images/stg_nightglider_communism_republic_of_labor_alternative.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:Flag of Our Stalliongrad (Burlap)]] https://static.tvtropes.org/pmwiki/pub/images/stg_equal_communism_our_stalliongrad.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:Flag of Our Equestria]] https://static.tvtropes.org/pmwiki/pub/images/equestria_equalist_new.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:Flag of the Grand Republic of Labor]] https://static.tvtropes.org/pmwiki/pub/images/nightglider_communism_grand_republic_of_labor.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:Flag of the Worldwide Equalist Republic]] https://static.tvtropes.org/pmwiki/pub/images/worldwide_equalist_republic_2.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:Flag of the Severyanan Black Site]] https://static.tvtropes.org/pmwiki/pub/images/severyanan_black_site.png[[/labelnote]]]]
->'''Full Name:''' Our Town, Our Stalliongrad (Stalliongrad conquered), Our Equestria (Equestria conquered), Severyanan Black Site (Changeling puppet state)
->'''Ruling Party:''' New Equalist
Party
->'''Ideology:''' Benevolent Absolutism[[note]]Harmony[[/note]]
->'''In-Game Biography''' [[labelnote:Click to Show]]An outcast among the Hives, Thorax is one of the first supporters of Harmony among the changelings. His belief that love can be obtained with friendship and peaceful trading with their neighbours has been slowly catching on among the despondent drones, who feel their lives are being thrown away in pursuit of militaristic expansion. Nonetheless, Thorax's ideas are a minority in the Hives and he is mostly despised by the Hive Queens, who see his vision as detrimental to the changelings as whole. That has changed after the Changelings' defeat in the Great War, and now Thorax leads the reformed nation into a bright future, hoping to show the world that they're not all monsters.[[/labelnote]]
Equalism[[note]]Communism[[/note]]



* BigGood: Normally, Thorax will seek to join Equestria's alliance, but if Equestria no longer exists, he can instead take the initiative to form an alliance to protect harmony in northern Equus, reigning over the most powerful harmonist country left on Equus (especially if the Olenian-Changeling Commonwealth has been established, [[spoiler: though that potentially allows Velvet to take the lead]]).
* TheGoodKing: Thorax's goal is to turn the Changeling Lands into a harmonic monarchy, where the monarchs and royals are beholden to common law and accountable to the people.
* InterspeciesRomance: Thorax can marry Velvet of Olenia if she becomes queen or wage war on Olenia to instate her as queen if she hasn't become queen, and establish a personal union between the Changeling Lands and Olenia, eventually forming a more permanent union similar to the Polish-Lithuanian Commonwealth and getting cores on Olenia.
* MySpeciesDothProtestTooMuch: Thorax is a Harmony-supporting Changeling, and is the leader of the Harmony supporters in the Changeling Lands.
* NintendoHard: Thorax's revolt is widely considered to be one of the most difficult civil wars in the entire game, as Thorax starts with a massive industrial disadvantage, and the bad terrain makes it extremely difficult to go on the offensive.
* OfferedTheCrown: Even if he doesn't or fails to rebel against Chrysalis, Thorax can still be installed King of the Changeling Lands if a Harmonic country successfully defeats Chrysalis.
* TheUsurper: Thorax, a changeling with harmonic sympathies, seeks to overthrow Queen Chrysalis and replace her as King of the Changeling Lands.

!!''Hivesmarschall Trimmel''
->'''Role:''' Field Marshal, Theorist, Head of State (Crystal Empire, Changeling puppet state)
->'''Party:''' Changeling Administration of the Crystal Empire (Crystal Empire)
->'''Ideology:''' Stratocracy[[note]]Supremacy[[/note]] (Crystal Empire)
->'''In-Game Biography''' [[labelnote:Click to Show]]Born: 17 May, 973 in Gardis\\\
Rank: Hivesmarschall\\\
Biography: Born to a low level administrator of the Hive of Gardis, Trimmel Eugen Heydrich Zu Gardis has always been destined for service to the state. Second born to his parents, he was generally viewed as the spare and allowed to choose his education as he saw fit, whereas his older sister was groomed for inheriting their dynastic position. Thus with such freedom in choice Trimmel chose the one thing he excelled at: War. At age 18 Trimmel joined the local 124th Infantry Regiment as an ensign, in 992 he was moved to begin studying at the Officer Cadet School in Vesalipolis. He graduated in November 993 and was commissioned as a lieutenant in January the following year where he was posted to various locations in Equestria after being assigned to 46th Infiltrator Brigade. Serving with distinction in the Winter Revolution of Stalliongrad along with the rest of the Changelings supporting the nascent communist revolt, his first combat experience was on 22 December 995 as a platoon commander near Severokholm, when – catching the Equestrian Royal Guard garrison unprepared – Hauptmann Trimmel and three of his infiltrators opened fire on them without ordering the rest of his platoon forward. For his actions throughout the Winter Revolution, Trimmel was awarded the Iron Cross, Second Class alongside the medals his Severyana persona had acquired such as the Medal "For the Defence of Petershoof" and Medal "For Battle Merit". Shortly before the end of the conflict he falsified his persona's and infiltrator platoon's death in service to Stalliongrad and returned to the Changeling Lands to be promoted to Oberst and quickly being reassigned back to Equestria to take take over another disguise as an agent in the Equestrian General Staff for the invasion of Equestria in 1002. Whilst his actions severely hampered Equestria's capabilities to respond to Chrysalis' lighting assault on the capital, failure was nonetheless tasted that day. Upon the demotion of Hivemarshall Synovial, Trimmel received his position from Chrysalis as one Oberst who had 'not failed her miserably'. Since then he has reformed the military to adopt his and Chrysalis' image of fast and heavy hitting mobile military force capable of crushing all those who oppose the Changelings.[[/labelnote]]

to:

* BigGood: Normally, Thorax will seek to join Equestria's alliance, but if Equestria no longer exists, he can instead take BlackSite: If the initiative to form an alliance to protect harmony in northern Equus, reigning over the most powerful harmonist country left on Equus (especially if the Olenian-Changeling Commonwealth has been established, [[spoiler: though that potentially allows Velvet to take the lead]]).
* TheGoodKing: Thorax's goal is to
Changelings conquer Our Town, they'll turn the Changeling Lands it into a harmonic monarchy, where the monarchs and royals are beholden to common law and accountable to the people.
* InterspeciesRomance: Thorax can marry Velvet of Olenia if she becomes queen or wage war on Olenia to instate her
Severyanan Black Site, which is described as queen if she hasn't become queen, and establish an intelligence agency with a personal union between the Changeling Lands and Olenia, eventually forming a more permanent union similar to the Polish-Lithuanian Commonwealth and getting cores on Olenia.
state.
* MySpeciesDothProtestTooMuch: Thorax LandOfOneCity: Our Town is a Harmony-supporting Changeling, commune in the middle of nowhere, independent from neighbouring states.
* SmallRoleBigImpact: "Big impact" may be something of a stretch, but Our Town is utterly insignificant on its own
and is much like Tannu Tuva in the leader unmodified game, exists mostly to be annexed by its much larger communist neighbor. However, their society has spawned multiple Equalist parties in New Mareland and even among some of the Harmony supporters griffons in the Changeling Lands.
* NintendoHard: Thorax's revolt is widely considered to be one of the most difficult civil wars in the entire game, as Thorax starts with a massive industrial disadvantage, and the bad terrain makes it extremely difficult to go on the offensive.
* OfferedTheCrown: Even if he doesn't or fails to rebel against Chrysalis, Thorax
Blackhollow, which can still be installed King of the Changeling Lands do far more than Our Town ever could if a Harmonic country successfully defeats Chrysalis.
* TheUsurper: Thorax, a changeling with harmonic sympathies, seeks
they come to overthrow Queen Chrysalis and replace her as King of the Changeling Lands.

!!''Hivesmarschall Trimmel''
power.

!!''Double Diamond''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/double_diamond.png]]
->'''Role:''' Field Marshal, Theorist, Head of State (Crystal Empire, Changeling puppet state)
State
->'''Party:''' Changeling Administration of the Crystal Empire (Crystal Empire)
New Equalist Party
->'''Ideology:''' Stratocracy[[note]]Supremacy[[/note]] (Crystal Empire)
->'''In-Game Biography''' [[labelnote:Click to Show]]Born: 17 May, 973 in Gardis\\\
Rank: Hivesmarschall\\\
Biography: Born to a low level administrator of the Hive of Gardis, Trimmel Eugen Heydrich Zu Gardis has always been destined for service to the state. Second born to his parents, he was generally viewed as the spare and allowed to choose his education as he saw fit, whereas his older sister was groomed for inheriting their dynastic position. Thus with such freedom in choice Trimmel chose the one thing he excelled at: War. At age 18 Trimmel joined the local 124th Infantry Regiment as an ensign, in 992 he was moved to begin studying at the Officer Cadet School in Vesalipolis. He graduated in November 993 and was commissioned as a lieutenant in January the following year where he was posted to various locations in Equestria after being assigned to 46th Infiltrator Brigade. Serving with distinction in the Winter Revolution of Stalliongrad along with the rest of the Changelings supporting the nascent communist revolt, his first combat experience was on 22 December 995 as a platoon commander near Severokholm, when – catching the Equestrian Royal Guard garrison unprepared – Hauptmann Trimmel and three of his infiltrators opened fire on them without ordering the rest of his platoon forward. For his actions throughout the Winter Revolution, Trimmel was awarded the Iron Cross, Second Class alongside the medals his Severyana persona had acquired such as the Medal "For the Defence of Petershoof" and Medal "For Battle Merit". Shortly before the end of the conflict he falsified his persona's and infiltrator platoon's death in service to Stalliongrad and returned to the Changeling Lands to be promoted to Oberst and quickly being reassigned back to Equestria to take take over another disguise as an agent in the Equestrian General Staff for the invasion of Equestria in 1002. Whilst his actions severely hampered Equestria's capabilities to respond to Chrysalis' lighting assault on the capital, failure was nonetheless tasted that day. Upon the demotion of Hivemarshall Synovial, Trimmel received his position from Chrysalis as one Oberst who had 'not failed her miserably'. Since then he has reformed the military to adopt his and Chrysalis' image of fast and heavy hitting mobile military force capable of crushing all those who oppose the Changelings.[[/labelnote]]
Equalism[[note]]Communism[[/note]]



!!''Generalmajor Jachs''
[[quoteright:137:https://static.tvtropes.org/pmwiki/pub/images/event_canterlonian_jachs.png]]
Commander of the Changeling 96th Infantry Division, and the Governor of Canterlot following the Changelings' successful conquest of Equestria. Promoted due to his shining record of capturing Canterlot, Jachs is a disciplined commander with a strong sense of morals, a trait that will be challenged by the necessities of governing an imperialist occupation.

to:

!!''Generalmajor Jachs''
[[quoteright:137:https://static.
!!''Spymaster Trochanter''
[[quoteright:156:https://static.
tvtropes.org/pmwiki/pub/images/event_canterlonian_jachs.org/pmwiki/pub/images/stl_spymaster_trochanter.png]]
Commander ->'''Role:''' Spymaster[[note]]Head of the Changeling 96th Infantry Division, and the Governor of Canterlot following the Changelings' successful conquest of Equestria. Promoted due to his shining record of capturing Canterlot, Jachs is a disciplined commander with a strong sense of morals, a trait that will be challenged by the necessities of governing an imperialist occupation.State[[/note]] (Changeling puppet state)
->'''Ideology:''' Surveillance State[[note]]Supremacy[[/note]]



* {{Foil}}: Jachs' [[PragmaticVillainy pragmatic]] position on ponies is contrasted by the hardline positions taken up by the Queen's Guard, who are fanatically dedicated to Queen Chrysalis, extremely callous and cruel against the ponies, and are borderline genocidal.
* HeelRealization: In the more idealistic ending to the Pax Chrysalia storyline, [[spoiler:Jachs, during a conversation with Alcippe in the Denouement events, recognizes that Changelings like them, who tried to be reasonable and kind to the ponies, were still upholding an unfair status quo that they are benefitting from. But Jachs hopes that their actions can inspire future Changelings to eventually create a better future where Changelings and Ponies can coexist in harmony.]]
* InternalReformist: Jachs believes that he can use his powers to build a better occupation regime for both the changelings and the ponies by preventing Chrysalis from indulging in her gratuitous cruelties and working closely with collaborators.
* PunchClockVillain: Jachs is genuinely lenient towards the ponies, both because he thinks it's pragmatic, but also because he's just not into cruelty like Queen Chrysalis or the Queen's Guard.
* PragmaticVillainy: Jachs is willing to use a more lenient hand against the ponies as it means more of them will be willing to submit to Queen Chrysalis' rule.
* TalkingDownTheSuicidal: During the coronation of Queen Chrysalis, [[spoiler:Second Wind will snap and attempt to kill Queen Chrysalis in a suicide bomber attack. Jachs finds out and attempts this trope on him. Should Jachs make the wrong choices in handling the Equestrian [=POWs=] in various prior focuses, Second Wind will not listen and go ahead with the attack, forcing Jachs to intercept and foil his assassination. If he made the right choices, Second Wind will stand down and the coronation will be a success. The event being a success is one of the actions needed to unlock the better endings to Pax Chrysalia.]]
* VillainProtagonist: While Queen Chrysalis is still the ruler of the Changelings, the Pax Chrysalia story events focuses on him and his fellow soldiers' efforts to bring stability to the occupied Equestrian heartland from Canterlot.

!!''Generaloberstabsarzt Marsilio''
[[quoteright:137:https://static.tvtropes.org/pmwiki/pub/images/event_canterlonian_marsilio.png]]
The Surgeon-General of the Changeling Heer under ''Pax Chrysalia'', assigned to the Canterlot Commissariat to oversee all all Love extraction operations in Changeling-occupied Equestria.

to:

* {{Foil}}: Jachs' [[PragmaticVillainy pragmatic]] position on ponies is contrasted by the hardline positions taken up by the Queen's Guard, who are fanatically dedicated to Queen Chrysalis, extremely callous and cruel against the ponies, and are borderline genocidal.
* HeelRealization: In the more idealistic ending to the Pax Chrysalia storyline, [[spoiler:Jachs, during a conversation with Alcippe in the Denouement events, recognizes that Changelings like them, who tried to be reasonable and kind to the ponies, were still upholding an unfair status quo that they are benefitting from. But Jachs hopes that their actions can inspire future Changelings to eventually create a better future where Changelings and Ponies can coexist in harmony.]]
* InternalReformist: Jachs believes that he can use his powers to build a better occupation regime for both the changelings and the ponies by preventing Chrysalis from indulging in her gratuitous cruelties and working closely with collaborators.
* PunchClockVillain: Jachs is genuinely lenient towards the ponies, both because he thinks it's pragmatic, but also because he's just not into cruelty like Queen Chrysalis or the Queen's Guard.
* PragmaticVillainy: Jachs is willing to use a more lenient hand against the ponies as it means more
[[/folder]]

[[folder:Kingdom
of them will be willing to submit to Queen Chrysalis' rule.
* TalkingDownTheSuicidal: During the coronation of Queen Chrysalis, [[spoiler:Second Wind will snap and attempt to kill Queen Chrysalis in a suicide bomber attack. Jachs finds out and attempts this trope on him. Should Jachs make the wrong choices in handling the Equestrian [=POWs=] in various prior focuses, Second Wind will not listen and go ahead with the attack, forcing Jachs to intercept and foil his assassination. If he made the right choices, Second Wind will stand down and the coronation will be a success. The event being a success is one of the actions needed to unlock the better endings to Pax Chrysalia.]]
* VillainProtagonist: While Queen Chrysalis is still the ruler of the Changelings, the Pax Chrysalia story events focuses on him and his fellow soldiers' efforts to bring stability to the occupied Equestrian heartland from Canterlot.

!!''Generaloberstabsarzt Marsilio''
[[quoteright:137:https://static.
Olenia]]
[[quoteright:350:https://static.
tvtropes.org/pmwiki/pub/images/event_canterlonian_marsilio.png]]
The Surgeon-General
org/pmwiki/pub/images/eaw_kingdom_of_olenia.png]]
[[caption-width-right:350:[[labelnote:Flag
of the Changeling Heer under ''Pax Chrysalia'', assigned to Kingdom of Olenia (Harmonic)]] https://static.tvtropes.org/pmwiki/pub/images/eaw_olenia_dem.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:Flag of
the Canterlot Commissariat to oversee all all Love extraction operations in Changeling-occupied Equestria.Deer's Republic]] https://static.tvtropes.org/pmwiki/pub/images/deer_s_republic.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:Flag of the Olenian-Changeling Commonwealth]] https://static.tvtropes.org/pmwiki/pub/images/changeling_olenian_commonwealth.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:Flag of the Olenian Protectorate]] https://static.tvtropes.org/pmwiki/pub/images/olenian_protectorate.png[[/labelnote]]]]
->'''Full Name:''' Kingdom of Olenia, Deer's Republic (Communist), Olenian Rike (Supremacy), Olenian-Changeling Commonwealth ([[spoiler:Thorax-Velvet union]]), Olenian Protectorate (Changeling puppet state), Olenian Governorate (Lunar puppet state)
->'''Ruling Party:''' House Helzek
->'''Ideology:''' Despotism[[note]]Non-Aligned[[/note]]




!!''Oberstleutnant Alcippe''
[[quoteright:137:https://static.tvtropes.org/pmwiki/pub/images/event_canterlonian_alcippe.png]]
The loyal second-in-command to Generalmajor Jachs.

to:

\n!!''Oberstleutnant Alcippe''\n[[quoteright:137:https://static.* CivilWar: Going down the communist or the harmonist path will most likely trigger a civil war against Johan's government. Equestria and the Changeling Lands (if led by Thorax) can also sponsor a harmonist coup in Olenia, triggering a civil war themselves.
* DavidVersusGoliath: The Changelings will always invade Olenia, sooner or later. They are superior to Olenia in all respects, and standing up to them as Olenia is a task of making a good defense plan early and micromanaging it well.
* SacrificialLion: Despite being considered a major nation, Olenia is not very strong. The Changeling invasion of Olenia (which usually results in a CurbStompBattle) will serve as the prelude to their invasion of Equestria, demonstrating that the Changelings are dead serious about conquest.

!!''Johan Jelzek''
[[quoteright:156:https://static.
tvtropes.org/pmwiki/pub/images/event_canterlonian_alcippe.org/pmwiki/pub/images/eaw_king_johan.png]]
The loyal second-in-command to Generalmajor Jachs.->'''Role:''' Monarch[[note]]Head of State[[/note]]
->'''Party:''' House Helzek
->'''Ideology:''' Despotism[[note]]Non-Aligned[[/note]]
King Johan, the illegitimate son of the King Aldar II seized power after his father's sudden death.




!!''Finicus Vesali''
[[quoteright:137:https://static.tvtropes.org/pmwiki/pub/images/event_canterlonian_finicus.png]]
Head of Main Hives Industries, a leading Changeling military industry firm. Under ''Pax Chrysalia'', he joins the Canterlot Commissariat to represent Changeling business interests in the occupation government.

to:

\n!!''Finicus Vesali''\n[[quoteright:137:https://static.* BastardBastard: Johan is both the illegitimate son of King Aldar II, who usurped power from his half-sister Velvet, and a tyrant who brutally suppresses any dissent to his rule.
* CorruptPolitician: After getting into power through backdoor deals with the Olenian oligarchy, corruption had run rampant under the rule of Johan as bribery becomes the new norm in Olenian politics.
* MeaningfulName: "Djävulen" is Swedish for "The Devil".
* TheUsurper: Johan, the illegitimate son of King Aldar II, usurped the throne from the rightful ruler Velvet after Aldar II died under mysterious circumstances.
* VoluntaryVassal: Johan is the only leader of Olenia allowed to take the "Approach Chrysalis" diplomatic focus, which lets Olenia voluntarily submit to the Changelings in exchange for peace and maintaining most of their independence.

!!''Velvet''
[[quoteright:156:https://static.
tvtropes.org/pmwiki/pub/images/event_canterlonian_finicus.png]]
Head
org/pmwiki/pub/images/queenvelvet.png]]
->'''Role:''' Monarch[[note]]Head
of Main Hives Industries, a leading Changeling military industry firm. Under ''Pax Chrysalia'', he joins State[[/note]] (Civil War victory)
->'''Party:''' Velvet's Supporters
->'''Ideology:''' Benevolent Absolutism[[note]]Harmony[[/note]]
Queen Velvet,
the Canterlot Commissariat to represent Changeling business interests in only child of King Aldar II, is respected and beloved by the occupation government.deer of Olenia.




!!''Kommandant Second Wind''
[[quoteright:137:https://static.tvtropes.org/pmwiki/pub/images/event_canterlonian_second_wind.png]]
A former medium-ranking officer of Celestia's Royal Guard, and the captain of the reorganized collaborationist Canterlot Guard under ''Pax Chrysalia''.

to:

\n!!''Kommandant Second Wind''\n[[quoteright:137:https://static.* AbdicateTheThrone: If King Johan is overthrown by communists, Velvet renounces her claim to the defunct throne and returns to Hjortland to work as a nurse.
* ExpyCoexistence: Velvet from ''VideoGame/ThemsFightinHerds'' was meant to be an {{Expy}} of Rarity; both of them now exist in the same world, although this Velvet's vanity and bad attitude are much toned down.
* InterspeciesRomance: If both Thorax and Velvet take over the Changeling Lands and Olenia, they can establish a personal union between the Changeling Lands and Olenia, eventually forming a more permanent union.
* RightfulKingReturns: Velvet, the legitimate daughter and heir of King Aldar II currently living in exile in Equestria, can be restored to the throne of Olenia if her supporters defeat Johan's in the civil war.
* ShoutOut: Velvet is clearly inspired by the character of the same name from ''VideoGame/ThemsFightinHerds''.

!!''Kullervo Sirola''
[[quoteright:156:https://static.
tvtropes.org/pmwiki/pub/images/event_canterlonian_second_wind.png]]
A former medium-ranking officer
org/pmwiki/pub/images/kullervosirola.png]]
->'''Role:''' Head
of Celestia's Royal Guard, and the captain of the reorganized collaborationist Canterlot Guard under ''Pax Chrysalia''.State
->'''Party:''' Deer's Party
->'''Ideology:''' Equestrian Socialism[[note]]Communism[[/note]]



* LesCollaborateurs: Second Wing had little luck in climbing the ranks of Celestia's Royal Guard as he wasn't from a noble family, and he detested the aristocratic unicorns. As such, he became a collaborator under ''Pax Chrysalia'', as the change in leadership gave him an opportunity for upwards advancement.
* RegretfulTraitor: Despite being a collaborationist, there are still some lingering doubts in Second Wind's hearts about the Changeling occupation of Equestria.

!!''Gloriosa''
[[quoteright:138:https://static.tvtropes.org/pmwiki/pub/images/event_canterlonian_gloriosa.png]]
The mysterious masked hostess of the Cornucopia Society.

to:

* LesCollaborateurs: Second Wing had little luck in climbing the ranks CompositeCharacter: Kullervo Sirola's name is a combination of Celestia's Royal Guard as he wasn't from a noble family, Kullervo Manner and he detested the aristocratic unicorns. As such, he became a collaborator under ''Pax Chrysalia'', as the change in leadership gave him an opportunity for upwards advancement.
* RegretfulTraitor: Despite being a collaborationist, there are still some lingering doubts in Second Wind's hearts about the Changeling occupation of Equestria.

!!''Gloriosa''
[[quoteright:138:https://static.
Yrjö Sirola, two major Finnish communists.

!!''Allsherjargoði Jurva''
[[quoteright:156:https://static.
tvtropes.org/pmwiki/pub/images/event_canterlonian_gloriosa.png]]
The mysterious masked hostess
org/pmwiki/pub/images/priest_96.png]]
->'''Role:''' Head
of the Cornucopia Society.State
->'''Party:''' Aärimviiki Peurkonto
->'''Ideology:''' Authoritarian Theocracy[[note]]Supremacy[[/note]]



* MasterRace: Believes that unicorns are as such. [[spoiler:It is revealed in the Denouement that working with the Changelings is just a means to an end to eventually place unicorns back at the top of the totem pole.]]

to:

* MasterRace: Believes that unicorns are as such. [[spoiler:It is revealed in HumanSacrifice: The Allsherjargoði's followers sacrifice the Denouement that working with blood of prisoners to Ukko, the king of the gods and god of warfare, in exchange for his blessing.

!!''Vidkun Hjortsling''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/hjortsling.png]]
->'''Role:''' Head of State (Puppet state)
->'''Party:''' Collaborationist Administration
->'''Ideology:''' Ultranationalism[[note]]Supremacy[[/note]]
----
* NoHistoricalFiguresWereHarmed: Vidkun Hjortsling, the collaborator who leads Olenia on behalf of
the Changelings after they conquer his country, is just a means to an end to eventually place unicorns back at modeled on infamous Norwegian collaborator Vidkun Quisling.
* TheQuisling: Literally named after
the top of the totem pole.]]TropeNamer.




[[folder:Kingdom of Olenia]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/eaw_kingdom_of_olenia.png]]
[[caption-width-right:350:[[labelnote:Flag of the Kingdom of Olenia (Harmonic)]] https://static.tvtropes.org/pmwiki/pub/images/eaw_olenia_dem.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:Flag of the Deer's Republic]] https://static.tvtropes.org/pmwiki/pub/images/deer_s_republic.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:Flag of the Olenian-Changeling Commonwealth]] https://static.tvtropes.org/pmwiki/pub/images/changeling_olenian_commonwealth.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:Flag of the Olenian Protectorate]] https://static.tvtropes.org/pmwiki/pub/images/olenian_protectorate.png[[/labelnote]]]]
->'''Full Name:''' Kingdom of Olenia, Deer's Republic (Communist), Olenian Rike (Supremacy), Olenian-Changeling Commonwealth ([[spoiler:Thorax-Velvet union]]), Olenian Protectorate (Changeling puppet state), Olenian Governorate (Lunar puppet state)
->'''Ruling Party:''' House Helzek
->'''Ideology:''' Despotism[[note]]Non-Aligned[[/note]]

to:

\n[[folder:Kingdom of Olenia]]\n! Northern Equus

[[folder:Changeling Lands]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/eaw_kingdom_of_olenia.org/pmwiki/pub/images/changeling_lands_new.png]]
[[caption-width-right:350:[[labelnote:Flag of the Kingdom of Olenia (Harmonic)]] Free Changeling Hives]] https://static.tvtropes.org/pmwiki/pub/images/eaw_olenia_dem.org/pmwiki/pub/images/free_changeling_hives.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:Flag of the Deer's Republic]] Changeling Occupation Authority]] https://static.tvtropes.org/pmwiki/pub/images/deer_s_republic.org/pmwiki/pub/images/changeling_occupation_authority.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:Flag of the Olenian-Changeling Commonwealth]] Vraks/Greater Vraks]] https://static.tvtropes.org/pmwiki/pub/images/changeling_olenian_commonwealth.org/pmwiki/pub/images/eaw_vraks.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:Flag of the Olenian Protectorate]] https://static.tvtropes.org/pmwiki/pub/images/olenian_protectorate.png[[/labelnote]]]]
->'''Full Name:''' Kingdom Changeling Lands, Greater Changelingia (Equestria conquered), Queendom of Olenia, Deer's Republic (Communist), Olenian Rike (Supremacy), Olenian-Changeling Commonwealth ([[spoiler:Thorax-Velvet union]]), Olenian Protectorate (Changeling puppet state), Olenian Governorate the Changeling Lands (Equestria conquered), Free Changelings Hives (Thorax), Changeling Lands Military Administration (Lunar puppet state)
->'''Ruling Party:''' House Helzek
Queen's Leadership
->'''Ideology:''' Despotism[[note]]Non-Aligned[[/note]]Autocracy[[note]]Supremacy[[/note]]
An aggressive race of pony-like insectoids that feed on love, the once-divided Changelings were united by 988 under the ambitious Queen Chrysalis of Vesalipolis, who launched an ill-fated plot to conquer Equestria in 1002. After the humiliating defeat, Queen Chrysalis crafted a new plan to take revenge on Equestria: ''total war''. Through rapid industrialization and militarization, the Changelings have created a war machine hitherto unseen on the continent, and threatens the continent with its greatest crisis in all of its history.



* CivilWar: Going down the communist or the harmonist path will most likely trigger a civil war against Johan's government. Equestria and the Changeling Lands (if led by Thorax) can also sponsor a harmonist coup in Olenia, triggering a civil war themselves.
* DavidVersusGoliath: The Changelings will always invade Olenia, sooner or later. They are superior to Olenia in all respects, and standing up to them as Olenia is a task of making a good defense plan early and micromanaging it well.
* SacrificialLion: Despite being considered a major nation, Olenia is not very strong. The Changeling invasion of Olenia (which usually results in a CurbStompBattle) will serve as the prelude to their invasion of Equestria, demonstrating that the Changelings are dead serious about conquest.

!!''Johan Jelzek''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/eaw_king_johan.png]]

to:

* CivilWar: Going down the communist or the harmonist path will most likely trigger a civil war against Johan's government. Equestria and BalkanizeMe:
** If
the Changeling Lands (if led are invaded and defeated by Thorax) can also sponsor a harmonist coup in Olenia, triggering a civil war themselves.
* DavidVersusGoliath: The Changelings
the Kingdom of Winter, its territory will always invade Olenia, sooner or later. They be divided into two pieces. Ditrysium, Vesalipolis and Lyctida are superior to Olenia in all respects, unified under the Triune Kingdom, and standing up to them as Olenia is a task the rest of making a good defense plan early and micromanaging it well.
* SacrificialLion: Despite being considered a major nation, Olenia
the territory (that is not very strong. annexed by the Polar Bears) is administered as part of Greater Vraks.
** If Equestria defeats the Changeling Lands in the Great War, it will establish a military mandate in the borderlands and turn each hive into an independent dominion of itself so the changelings could never again be a unified threat to Equestria.
* BigBad:
The Changeling invasion of Olenia (which usually results in a CurbStompBattle) will serve as Lands are the prelude to primary force of aggression on Equus, and generate significant world tension through their invasion of Equestria.
* CivilWar: An early focus allows the Harmony supporters led by Thorax to start a civil war inside the Changeling Hives.
* TheEmpire: The Changeling Lands is a belligerent, expansionist dictatorship that wages a massive war of conquest to take over Equus.
* EvilTowerOfOminousness: The focus icon for Vesalipolis (the Changelings' capital) prominently features the North Korean [[https://en.wikipedia.org/wiki/Ryugyong_Hotel Ryugyong Hotel]]. The tower is Queen Chrysalis' personal residence and the center of the Changelings' government. Essentially a counterpart to the Nazi ''Volkshalle'', it is constructed via a series of decisions, granting bonuses upon its completion.
* MonumentalDamage: During Pax Chrysalia, the Changelings strip Princess Celestia's School for Gifted Unicorns of all of its valuables (including all of its decors) and demolish it with flamethrowers.
* MultipleEndings: At the end of the Pax Chrysalia storyline, you need to [[spoiler:prevent the assassination attempt on Queen Chrysalis while at the same time choose the moral choices over the ones that help you "win"]]. After that, you unlock a hidden focus tree about a week after. Even the hidden focus choices will play into which ending you get.
** [[spoiler:Everfree defeated and Poison Joke]]: [[spoiler:After picking the Poison Joke flowers and mixing with the Heart's Desire to create artificial cutie mark potions, subjects who started to use them got the talents they sought after beyond their wildest dreams...only to die shortly afterwards in freak accidents. The project's 100% fatality rate caused its funding to be moved to other projects, practically leaving it dead. Finicus who was DesperatelyLookingForAPurposeInLife after becoming CEO resorts to asking Marsilio for a cutie mark in painting. If you choose to give, the former will die shortly afterwards from drinking coffee that was accidently mixed with toxic paint flecks. Alcippe, who is distraught at the loss of her friend while hitting a dead-end at making life better for the Equestrian heartland, requests a reassignment to Manehatten, hoping for better luck with Lilac and leaving behind a saddened Jachs. If you choose not to give, Finicus decides to just accept his lot in life and not toy with destiny, in which the story ends.]]
** [[spoiler:Everfree defeated and Seeds of Truth]]: [[spoiler:The search of the seeds yields no results due to the bombing destroying their growing sites. Poison Joke was chosen as the alternative instead. After that, the events play out like above.]]
** [[spoiler:Everfree won and Poison Joke]]: [[spoiler:The search of Poison Joke takes a tragic turn in where Marsilio loses his life to a partisan ambush. This causes the project to be cancelled while both Alcippe and Finicus request reassignments out of grief.]]
** [[spoiler:Everfree won and Seeds of Truth]]: [[spoiler:The search of the seeds yields no results due to the bombing destroying their growing sites like the above. Since the Everfree wasn't tamed, the changelings also run into Zecora leading the partisans in a devastating ambush that left only Alcippe, Marsilio and Green Hoof alive. They manage to convince Zecora that they come in peace while seeking a way for both races to co-exist peacefully while changing their way of life. This convinces her to give a bag containing the seeds they are after. After making four potions from them and saving the rest of the seeds for possible future growth, it is only used on the changeling quartet in where they see horrifying visions of what they might have been like if they never became friends. This gives them a new direction to take in the next step of making the occupation better for everyone. Finicus starts employing pony workers with no restrictions. Marsilio relocates his head office to Canterlot to escape the eyes of the cruel higher-ups while making artificial love that wouldn't need any draining of any kind. Alcippe teaches the newest officers being assigned to Canterlot, advocating kindness over oppression. Jachs focuses on building ties between pony and changeling while restoring the city. Soon after, he receives a package from Second Wind which is a surviving copy of the Friendship Journal in where he stores in a locked drawer for future reading, ensuring that the magic of friendship and the legacy of harmony still lives on.]]
* ANaziByAnyOtherName: {{Downplayed|Trope}}. While they do [[PuttingOnTheReich put on the reich]], believe in Changeling supremacy over Ponies, and wage a massive war of conquest, the Changelings are quite [[PragmaticVillainy pragmatic]] in their management of Changeling-Pony relations after conquering
Equestria, demonstrating and generally never do not share the fanatical genocidal racism demonstrated by the real Nazi Party, or even the Reformisten on Griffonia.
* PuttingOnTheReich: Unlike the show, the Changelings in the industrialized setting of Equestria at War have clear Nazi German influences. The Changelings here speak German, wear German uniforms, and use German armament. In the lore, it is a consequence of the Changelings taking a lot of pointers from the Griffonian Empire, which is a stand-in of the Holy Roman Empire.
* SmashTheSymbol: [[spoiler:When they try to demolish to the Castle of Friendship to show that friendship is dead, it becomes a hilarious farce in where [[EpicFail they tried more and more extreme measures to damage it to practically no avail]], to the extent that even ''Queen Chrysalis'' decided to give up before the military is reduced to a laughing stock. In order, they tried standard demolition, standard demolition but with many more charges, a blast from their version of the ''[[https://en.wikipedia.org/wiki/Schwerer_Gustav Schwerer Gustav]]'', a full-scale bombing run that destroyed half of Ponyville before finally resorting to charging Queen Chrysalis with love harvested from ''thousands'' of subjects/prisoners and have her personally demolish the place. When all of that failed to ''even remotely damage the castle'', she ordered for the place to be sealed in concrete so that it looks like a standard Changeling building instead, stating "Out of sight, out of mind". Even ''that'' failed when the concrete fell apart overnight in a few months, so Jachs decided to just have a giant blanket draped over the place while not reporting the failure to Queen Chrysalis, who is sick of her temper tantrums hindering his efforts to restore order]].
* SecretPolice: The Vesalipolis Office of Public Safety (VOPS) is the official secret police agency of the Changeling Lands.
* VillainTeamUp: When the [[spoiler:sirens]] turn their attention to Equestria after taking over Hippogriffia, they can approach the Changelings, since they both desire the fall of Equestria and Harmony. However, this alliance is one full of distrust, with both sides competing with each other over the spoils of Equestria.
* WonTheWarLostThePeace: Should they win the Great War, the management of the conquered lands of Equestria proves at least as difficult as defeating the Equestrian army in the field, with widespread resistance, [[spoiler:the [[EnchantedForest Everfree Forest]] itself resisting]], and numerous other issues throwing the Changeling occupation into chaos, not helped by the fact
that the Changelings are dead serious didn't really plan much about conquest.

!!''Johan Jelzek''
what they'd do if they won beyond feast on love harvested from ponies.

!!''Queen Chrysalis''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/eaw_king_johan.org/pmwiki/pub/images/eaw_chrysalis.png]]



->'''Party:''' House Helzek
->'''Ideology:''' Despotism[[note]]Non-Aligned[[/note]]
King Johan, the illegitimate son of the King Aldar II seized power after his father's sudden death.

to:

->'''Party:''' House Helzek
Queen's Leadership
->'''Ideology:''' Despotism[[note]]Non-Aligned[[/note]]
King Johan, the illegitimate son
Autocracy[[note]]Supremacy[[/note]]
->'''In-Game Biography''' [[labelnote:Click to Show]]Ruler and despot
of the King Aldar II seized power after his father's sudden death.Changeling Hives, Queen Chrysalis was the first of her race to unite them under one banner. From her hatching in 930, she has proven to be an exceptional individual. Being the only child of the dead Queen of Vesalipolis, she was raised with extreme care and given the best possible education, which made her spoiled and arrogant, but also intelligent, determined and firm. She was crowned in 945 and fended off an attack from Vraks with her army. Soon after, the Vesalipolis-Ditrysium axis was formed, and it would be the embryo for united Changeling Lands.\\\
Under her leadership, other hive queens either joined her voluntarily or were forced into submission. She became the sole absolute ruler of her species in 988, but her ambitions only continued to grow. She plotted to coup and invade Equestria, and executed her plans in 1002. Chrysalis herself replaced Princess Cadence and had fooled nearly everyone, and had even bested Princess Celestia. It was by mere fluke that her victory was snatched away from her grasp and her people banished to the frozen North. Clearly infiltration alone is not enough to reclaim what is rightfully hers, and Chrysalis recognizes the need for a powerful and modern military. Any opposition and protest to her despotic reign is swiftly crushed as she prepares to redeem her honour, or die trying.[[/labelnote]]

The feared and powerful Queen of the Changelings, who seeks to conquer Equestria so that they can drain the ponies' love. Previously failing to accomplish her goal by means of impersonating Princess Cadance back in 1002, she has crafted a new plan that will guarantee her triumph over Equestria: total war.



* BastardBastard: Johan is both the illegitimate son of King Aldar II, who usurped power from his half-sister Velvet, and a tyrant who brutally suppresses any dissent to his rule.
* CorruptPolitician: After getting into power through backdoor deals with the Olenian oligarchy, corruption had run rampant under the rule of Johan as bribery becomes the new norm in Olenian politics.
* MeaningfulName: "Djävulen" is Swedish for "The Devil".
* TheUsurper: Johan, the illegitimate son of King Aldar II, usurped the throne from the rightful ruler Velvet after Aldar II died under mysterious circumstances.
* VoluntaryVassal: Johan is the only leader of Olenia allowed to take the "Approach Chrysalis" diplomatic focus, which lets Olenia voluntarily submit to the Changelings in exchange for peace and maintaining most of their independence.

!!''Velvet''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/queenvelvet.png]]
->'''Role:''' Monarch[[note]]Head of State[[/note]] (Civil War victory)
->'''Party:''' Velvet's Supporters

to:

* BastardBastard: Johan is both AxCrazy: Even moreso than in the illegitimate son of King Aldar II, who usurped power from his half-sister Velvet, and a tyrant who brutally suppresses any dissent to his rule.
* CorruptPolitician: After getting into power through backdoor deals with the Olenian oligarchy, corruption had run rampant under the rule of Johan as bribery
show. [[spoiler: Chrysalis becomes less psychologically stable regardless of the new norm in Olenian politics.
* MeaningfulName: "Djävulen" is Swedish for "The Devil".
* TheUsurper: Johan,
outcome of the illegitimate son of King Aldar II, usurped the throne from the rightful ruler Velvet after Aldar II died under mysterious circumstances.
* VoluntaryVassal: Johan is the only leader of Olenia allowed to take the "Approach Chrysalis" diplomatic focus, which lets Olenia voluntarily submit to
war, regularly massacring ponies and even ''her own changelings''. Even if the Changelings in exchange conquer Equestria, it is regularly shown that many Changeling leaders question her sanity and wish to remove her from power.]]
* BadBoss: While her lack of empathy and care
for peace her own changelings is often portrayed in the show, it is taken even further here. One instance [[spoiler: [[TabletopGame/Warhammer40000 has Chrysalis gas the Changeling city in Vraks in desperation, killing tens of thousands of her own subjects.]]]]
* ComicallyMissingThePoint: In the Pax Chrysalia storyline, after watching a war propaganda film made by her military high command who were hoping that they could get more competent officers
and maintaining most resources to help out with stabilising the occupation, she failed to get the hint and instead promotes ''every'' general they have to field marshal. This proceeds to utter wreck the chain of command, as every former general no longer answers to their immediate superiors and turned every meeting they have into a shouting match of opposing ideas.
* EvilIsPetty: Chrysalis, after conquering Equestria, tries to humiliate the ponies as much as possible by trying to destroy all
of their independence.

!!''Velvet''
landmarks, force their elites to bow down to her, and have POW processions during her military parades.
* {{Revenge}}: Queen Chrysalis is itching to take revenge for her first defeat, and show the world the might of the Changelings.
* SoreLoser: After her first attempted takeover of Canterlot by replacing Princess Cadance ended in failure (the events from the show), Queen Chrysalis only became more hateful, and refocused her efforts onto uniting the Changeling hives and building an unstoppable army to conquer Equestria.

!!''Thorax''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/queenvelvet.png]]
org/pmwiki/pub/images/eaw_thorax.png]]
->'''Role:''' Monarch[[note]]Head Head of State[[/note]] (Civil War victory)
State (Thoraxian Revolt)
->'''Party:''' Velvet's SupportersThoraxian Party



Queen Velvet, the only child of King Aldar II, is respected and beloved by the deer of Olenia.

to:

Queen Velvet, ->'''In-Game Biography''' [[labelnote:Click to Show]]An outcast among the only child Hives, Thorax is one of King Aldar II, is respected the first supporters of Harmony among the changelings. His belief that love can be obtained with friendship and beloved peaceful trading with their neighbours has been slowly catching on among the despondent drones, who feel their lives are being thrown away in pursuit of militaristic expansion. Nonetheless, Thorax's ideas are a minority in the Hives and he is mostly despised by the deer of Olenia.Hive Queens, who see his vision as detrimental to the changelings as whole. That has changed after the Changelings' defeat in the Great War, and now Thorax leads the reformed nation into a bright future, hoping to show the world that they're not all monsters.[[/labelnote]]



* AbdicateTheThrone: If King Johan is overthrown by communists, Velvet renounces her claim to the defunct throne and returns to Hjortland to work as a nurse.
* ExpyCoexistence: Velvet from ''VideoGame/ThemsFightinHerds'' was meant to be an {{Expy}} of Rarity; both of them now exist in the same world, although this Velvet's vanity and bad attitude are much toned down.
* InterspeciesRomance: If both Thorax and Velvet take over the Changeling Lands and Olenia, they can establish a personal union between the Changeling Lands and Olenia, eventually forming a more permanent union.
* RightfulKingReturns: Velvet, the legitimate daughter and heir of King Aldar II currently living in exile in Equestria, can be restored to the throne of Olenia if her supporters defeat Johan's in the civil war.
* ShoutOut: Velvet is clearly inspired by the character of the same name from ''VideoGame/ThemsFightinHerds''.

!!''Kullervo Sirola''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/kullervosirola.png]]
->'''Role:''' Head of State
->'''Party:''' Deer's Party
->'''Ideology:''' Equestrian Socialism[[note]]Communism[[/note]]

to:

* AbdicateTheThrone: If King Johan is overthrown by communists, BigGood: Normally, Thorax will seek to join Equestria's alliance, but if Equestria no longer exists, he can instead take the initiative to form an alliance to protect harmony in northern Equus, reigning over the most powerful harmonist country left on Equus (especially if the Olenian-Changeling Commonwealth has been established, [[spoiler: though that potentially allows Velvet renounces her claim to take the lead]]).
* TheGoodKing: Thorax's goal is to turn the Changeling Lands into a harmonic monarchy, where the monarchs and royals are beholden to common law and accountable
to the defunct throne and returns to Hjortland to work as a nurse.
* ExpyCoexistence: Velvet from ''VideoGame/ThemsFightinHerds'' was meant to be an {{Expy}} of Rarity; both of them now exist in the same world, although this Velvet's vanity and bad attitude are much toned down.
people.
* InterspeciesRomance: If both Thorax and can marry Velvet take over the Changeling Lands of Olenia if she becomes queen or wage war on Olenia to instate her as queen if she hasn't become queen, and Olenia, they can establish a personal union between the Changeling Lands and Olenia, eventually forming a more permanent union.
* RightfulKingReturns: Velvet, the legitimate daughter and heir of King Aldar II currently living in exile in Equestria, can be restored
union similar to the throne Polish-Lithuanian Commonwealth and getting cores on Olenia.
* MySpeciesDothProtestTooMuch: Thorax is a Harmony-supporting Changeling, and is the leader
of Olenia if her the Harmony supporters defeat Johan's in the civil war.
Changeling Lands.
* ShoutOut: Velvet NintendoHard: Thorax's revolt is clearly inspired by the character widely considered to be one of the same name from ''VideoGame/ThemsFightinHerds''.

!!''Kullervo Sirola''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/kullervosirola.png]]
most difficult civil wars in the entire game, as Thorax starts with a massive industrial disadvantage, and the bad terrain makes it extremely difficult to go on the offensive.
* OfferedTheCrown: Even if he doesn't or fails to rebel against Chrysalis, Thorax can still be installed King of the Changeling Lands if a Harmonic country successfully defeats Chrysalis.
* TheUsurper: Thorax, a changeling with harmonic sympathies, seeks to overthrow Queen Chrysalis and replace her as King of the Changeling Lands.

!!''Hivesmarschall Trimmel''
->'''Role:''' Field Marshal, Theorist, Head of State
State (Crystal Empire, Changeling puppet state)
->'''Party:''' Deer's Party
Changeling Administration of the Crystal Empire (Crystal Empire)
->'''Ideology:''' Stratocracy[[note]]Supremacy[[/note]] (Crystal Empire)
->'''In-Game Biography''' [[labelnote:Click to Show]]Born: 17 May, 973 in Gardis\\\
Rank: Hivesmarschall\\\
Biography: Born to a low level administrator of the Hive of Gardis, Trimmel Eugen Heydrich Zu Gardis has always been destined for service to the state. Second born to his parents, he was generally viewed as the spare and allowed to choose his education as he saw fit, whereas his older sister was groomed for inheriting their dynastic position. Thus with such freedom in choice Trimmel chose the one thing he excelled at: War. At age 18 Trimmel joined the local 124th Infantry Regiment as an ensign, in 992 he was moved to begin studying at the Officer Cadet School in Vesalipolis. He graduated in November 993 and was commissioned as a lieutenant in January the following year where he was posted to various locations in Equestria after being assigned to 46th Infiltrator Brigade. Serving with distinction in the Winter Revolution of Stalliongrad along with the rest of the Changelings supporting the nascent communist revolt, his first combat experience was on 22 December 995 as a platoon commander near Severokholm, when – catching the
Equestrian Socialism[[note]]Communism[[/note]]Royal Guard garrison unprepared – Hauptmann Trimmel and three of his infiltrators opened fire on them without ordering the rest of his platoon forward. For his actions throughout the Winter Revolution, Trimmel was awarded the Iron Cross, Second Class alongside the medals his Severyana persona had acquired such as the Medal "For the Defence of Petershoof" and Medal "For Battle Merit". Shortly before the end of the conflict he falsified his persona's and infiltrator platoon's death in service to Stalliongrad and returned to the Changeling Lands to be promoted to Oberst and quickly being reassigned back to Equestria to take take over another disguise as an agent in the Equestrian General Staff for the invasion of Equestria in 1002. Whilst his actions severely hampered Equestria's capabilities to respond to Chrysalis' lighting assault on the capital, failure was nonetheless tasted that day. Upon the demotion of Hivemarshall Synovial, Trimmel received his position from Chrysalis as one Oberst who had 'not failed her miserably'. Since then he has reformed the military to adopt his and Chrysalis' image of fast and heavy hitting mobile military force capable of crushing all those who oppose the Changelings.[[/labelnote]]



* CompositeCharacter: Kullervo Sirola's name is a combination of Kullervo Manner and Yrjö Sirola, two major Finnish communists.

!!''Allsherjargoði Jurva''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/priest_96.png]]
->'''Role:''' Head of State
->'''Party:''' Aärimviiki Peurkonto
->'''Ideology:''' Authoritarian Theocracy[[note]]Supremacy[[/note]]

to:

* CompositeCharacter: Kullervo Sirola's name is a combination of Kullervo Manner and Yrjö Sirola, two major Finnish communists.

!!''Allsherjargoði Jurva''
[[quoteright:156:https://static.

!!''Generalmajor Jachs''
[[quoteright:137:https://static.
tvtropes.org/pmwiki/pub/images/priest_96.png]]
->'''Role:''' Head
org/pmwiki/pub/images/event_canterlonian_jachs.png]]
Commander
of State
->'''Party:''' Aärimviiki Peurkonto
->'''Ideology:''' Authoritarian Theocracy[[note]]Supremacy[[/note]]
the Changeling 96th Infantry Division, and the Governor of Canterlot following the Changelings' successful conquest of Equestria. Promoted due to his shining record of capturing Canterlot, Jachs is a disciplined commander with a strong sense of morals, a trait that will be challenged by the necessities of governing an imperialist occupation.



* HumanSacrifice: The Allsherjargoði's followers sacrifice the blood of prisoners to Ukko, the king of the gods and god of warfare, in exchange for his blessing.

!!''Vidkun Hjortsling''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/hjortsling.png]]
->'''Role:''' Head of State (Puppet state)
->'''Party:''' Collaborationist Administration
->'''Ideology:''' Ultranationalism[[note]]Supremacy[[/note]]

to:

* HumanSacrifice: {{Foil}}: Jachs' [[PragmaticVillainy pragmatic]] position on ponies is contrasted by the hardline positions taken up by the Queen's Guard, who are fanatically dedicated to Queen Chrysalis, extremely callous and cruel against the ponies, and are borderline genocidal.
* HeelRealization: In the more idealistic ending to the Pax Chrysalia storyline, [[spoiler:Jachs, during a conversation with Alcippe in the Denouement events, recognizes that Changelings like them, who tried to be reasonable and kind to the ponies, were still upholding an unfair status quo that they are benefitting from. But Jachs hopes that their actions can inspire future Changelings to eventually create a better future where Changelings and Ponies can coexist in harmony.]]
* InternalReformist: Jachs believes that he can use his powers to build a better occupation regime for both the changelings and the ponies by preventing Chrysalis from indulging in her gratuitous cruelties and working closely with collaborators.
* PunchClockVillain: Jachs is genuinely lenient towards the ponies, both because he thinks it's pragmatic, but also because he's just not into cruelty like Queen Chrysalis or the Queen's Guard.
* PragmaticVillainy: Jachs is willing to use a more lenient hand against the ponies as it means more of them will be willing to submit to Queen Chrysalis' rule.
* TalkingDownTheSuicidal: During the coronation of Queen Chrysalis, [[spoiler:Second Wind will snap and attempt to kill Queen Chrysalis in a suicide bomber attack. Jachs finds out and attempts this trope on him. Should Jachs make the wrong choices in handling the Equestrian [=POWs=] in various prior focuses, Second Wind will not listen and go ahead with the attack, forcing Jachs to intercept and foil his assassination. If he made the right choices, Second Wind will stand down and the coronation will be a success.
The Allsherjargoði's followers sacrifice the blood of prisoners to Ukko, the king event being a success is one of the gods actions needed to unlock the better endings to Pax Chrysalia.]]
* VillainProtagonist: While Queen Chrysalis is still the ruler of the Changelings, the Pax Chrysalia story events focuses on him
and god of warfare, in exchange for his blessing.

!!''Vidkun Hjortsling''
[[quoteright:156:https://static.
fellow soldiers' efforts to bring stability to the occupied Equestrian heartland from Canterlot.

!!''Generaloberstabsarzt Marsilio''
[[quoteright:137:https://static.
tvtropes.org/pmwiki/pub/images/hjortsling.png]]
->'''Role:''' Head
org/pmwiki/pub/images/event_canterlonian_marsilio.png]]
The Surgeon-General
of State (Puppet state)
->'''Party:''' Collaborationist Administration
->'''Ideology:''' Ultranationalism[[note]]Supremacy[[/note]]
the Changeling Heer under ''Pax Chrysalia'', assigned to the Canterlot Commissariat to oversee all all Love extraction operations in Changeling-occupied Equestria.



* NoHistoricalFiguresWereHarmed: Vidkun Hjortsling, the collaborator who leads Olenia on behalf of the Changelings after they conquer his country, is modeled on infamous Norwegian collaborator Vidkun Quisling.
* TheQuisling: Literally named after the TropeNamer.
[[/folder]]

[[folder:Nova Griffonia]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/eaw_nova_griffonia.png]]
[[caption-width-right:350:[[labelnote:Flag of the Republic of Nova Griffonia (Communist)]] https://static.tvtropes.org/pmwiki/pub/images/republic_of_nova_griffonia.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:Flag of Nova Griffonia (Supremacist)]] https://static.tvtropes.org/pmwiki/pub/images/eaw_virgilia.png[[/labelnote]]]]
->'''Full Name:''' Nova Griffonia, Republic of Nova Griffonia (Harmony/Communist), Nova Griffonia™ (Skeiron), Western Griffonian Empire (Northeastern Equus conquered), Nova Griffonian Administrative Zone (Lunar puppet state), Nova Griffonian Protectorate (Changeling puppet state)
->'''Ruling Party:''' Nashanal Administratyon Kamiti[[note]]National Administration Committee[[/note]]
->'''Ideology:''' Republicanism[[note]]Non-Aligned[[/note]]
Formerly the Griffonian Empire's Crown Colony, the empire's collapse 30 years ago abruptly ejected the 200-year-old colony into independence. Without the Empire's support, Nova Griffonia struggled to form a standing army, and its economy quickly collapsed. Worse, the colony, long a dumping ground for political dissidents, has become a hotbed of political radicalism, greatly destabilizing the country. Presently, the country is only held together by the sheer will of Governor Teafeather. If he were to die, then the country will surely descend into chaos.

to:

* NoHistoricalFiguresWereHarmed: Vidkun Hjortsling, the collaborator who leads Olenia on behalf of the Changelings after they conquer his country, is modeled on infamous Norwegian collaborator Vidkun Quisling.
* TheQuisling: Literally named after the TropeNamer.
[[/folder]]

[[folder:Nova Griffonia]]
[[quoteright:350:https://static.

!!''Oberstleutnant Alcippe''
[[quoteright:137:https://static.
tvtropes.org/pmwiki/pub/images/eaw_nova_griffonia.org/pmwiki/pub/images/event_canterlonian_alcippe.png]]
[[caption-width-right:350:[[labelnote:Flag of the Republic of Nova Griffonia (Communist)]] https://static.tvtropes.org/pmwiki/pub/images/republic_of_nova_griffonia.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:Flag of Nova Griffonia (Supremacist)]] https://static.tvtropes.org/pmwiki/pub/images/eaw_virgilia.png[[/labelnote]]]]
->'''Full Name:''' Nova Griffonia, Republic of Nova Griffonia (Harmony/Communist), Nova Griffonia™ (Skeiron), Western Griffonian Empire (Northeastern Equus conquered), Nova Griffonian Administrative Zone (Lunar puppet state), Nova Griffonian Protectorate (Changeling puppet state)
->'''Ruling Party:''' Nashanal Administratyon Kamiti[[note]]National Administration Committee[[/note]]
->'''Ideology:''' Republicanism[[note]]Non-Aligned[[/note]]
Formerly the Griffonian Empire's Crown Colony, the empire's collapse 30 years ago abruptly ejected the 200-year-old colony into independence. Without the Empire's support, Nova Griffonia struggled
The loyal second-in-command to form a standing army, and its economy quickly collapsed. Worse, the colony, long a dumping ground for political dissidents, has become a hotbed of political radicalism, greatly destabilizing the country. Presently, the country is only held together by the sheer will of Governor Teafeather. If he were to die, then the country will surely descend into chaos.Generalmajor Jachs.



* TyrantTakesTheHelm: There are several different tyrants that can take the helm of Nova Griffonia. First Marshal Erwin Highhill can take over in a coup and become a military dictator, then he can potentially get replaced by either Griffon supremacist Reyhard Ironclaw or ruthless industrialist Skeiron Goldfeather.

!!''Governor Teafeather''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/eaw_governor.png]]
->'''Role:''' Head of State
->'''Party:''' Nashanal Administratyon Kamiti[[note]]National Administration Committee[[/note]]
->'''Ideology:''' Republicanism[[note]]Non-Aligned[[/note]]
->'''In-Game Biography''' [[labelnote:Click to Show]]Scion of minor Imperial nobility far from home, Governor Teafeather made his reputation as a capable, charismatic leader of the Griffonian Colony. But for all his talent, he could not prevent the economic collapse caused by the Empire's downfall, and he keeps struggling to keep the nation together ever since. Fortunately for him, the public opinion is firmly on his side, and the extremist elements are marginalised. He yearns for the day the colony can stand for itself again, leaving him free to retire and return to his family in Brantbeak. With his newly developed economic plan, that day is set to come very soon.[[/labelnote]]

to:

* TyrantTakesTheHelm: There are several different tyrants that can take the helm of Nova Griffonia. First Marshal Erwin Highhill can take over in a coup and become a military dictator, then he can potentially get replaced by either Griffon supremacist Reyhard Ironclaw or ruthless industrialist Skeiron Goldfeather.

!!''Governor Teafeather''
[[quoteright:156:https://static.

!!''Finicus Vesali''
[[quoteright:137:https://static.
tvtropes.org/pmwiki/pub/images/eaw_governor.png]]
->'''Role:'''
org/pmwiki/pub/images/event_canterlonian_finicus.png]]
Head of State
->'''Party:''' Nashanal Administratyon Kamiti[[note]]National Administration Committee[[/note]]
->'''Ideology:''' Republicanism[[note]]Non-Aligned[[/note]]
->'''In-Game Biography''' [[labelnote:Click to Show]]Scion of minor Imperial nobility far from home, Governor Teafeather made his reputation as
Main Hives Industries, a capable, charismatic leader of leading Changeling military industry firm. Under ''Pax Chrysalia'', he joins the Griffonian Colony. But for all his talent, he could not prevent Canterlot Commissariat to represent Changeling business interests in the economic collapse caused by the Empire's downfall, and he keeps struggling to keep the nation together ever since. Fortunately for him, the public opinion is firmly on his side, and the extremist elements are marginalised. He yearns for the day the colony can stand for itself again, leaving him free to retire and return to his family in Brantbeak. With his newly developed economic plan, that day is set to come very soon.[[/labelnote]]occupation government.



* PlotTriggeringDeath: When Teafeather is assassinated, Nova Griffonia loses the last person holding the colony together and falls into chaos, opening up its political tree.

!!''Erwin Highhill''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/eaw_highhill.png]]
->'''Role:''' Field Marshal, Military High Command, Head of State (Highhill's coup)
->'''Party:''' Junta fun Nashanal Ishueh, Keyserish Lige[[note]]Imperial League[[/note]] (Western Griffonian Empire)
->'''Ideology:''' Military Government[[note]]Non-Aligned[[/note]]
->'''In-Game Biography''' [[labelnote:Click to Show]]Marshal Erwin Highhill has led a storied life before assuming complete control of the griffon colony. Once, he was a general in the Griffonian Empire's army, back in the day when it was still a unified, but quickly crumbling force. He quickly became infamous for routinely ignoring orders from the high command, always complaining that his strategic genius was being undermined. Erwin was too connected with the nobility to be forcibly relieved of his duty without a hassle. Instead, the high command offered Highhill the position of supreme military commander of the Griffonian Colony. Eager for glory, he accepted without pause.\\\
Unfortunately, he quickly realised that his "promotion" was but a derogatory reassignment, from which he couldn't turn back, and furthermore, as the Empire collapsed, things turned all the more sour. Stuck in a foreign land, he could do little more but annoy Governor Teafeather with demands for increased military budget, while instilling a sense of personal loyalty in his troops.\\\
Some say he had a claw in Teafeather's assassination. It matters not what anygriffon says now, for Marshal Highhill has finally achieved his dream - undisputed authority.[[/labelnote]]

to:

* PlotTriggeringDeath: When Teafeather is assassinated, Nova Griffonia loses the last person holding the colony together and falls into chaos, opening up its political tree.

!!''Erwin Highhill''
[[quoteright:156:https://static.

!!''Kommandant Second Wind''
[[quoteright:137:https://static.
tvtropes.org/pmwiki/pub/images/eaw_highhill.org/pmwiki/pub/images/event_canterlonian_second_wind.png]]
->'''Role:''' Field Marshal, Military High Command, Head A former medium-ranking officer of State (Highhill's coup)
->'''Party:''' Junta fun Nashanal Ishueh, Keyserish Lige[[note]]Imperial League[[/note]] (Western Griffonian Empire)
->'''Ideology:''' Military Government[[note]]Non-Aligned[[/note]]
->'''In-Game Biography''' [[labelnote:Click to Show]]Marshal Erwin Highhill has led a storied life before assuming complete control
Celestia's Royal Guard, and the captain of the griffon colony. Once, he was a general in the Griffonian Empire's army, back in the day when it was still a unified, but quickly crumbling force. He quickly became infamous for routinely ignoring orders from the high command, always complaining that his strategic genius was being undermined. Erwin was too connected with the nobility to be forcibly relieved of his duty without a hassle. Instead, the high command offered Highhill the position of supreme military commander of the Griffonian Colony. Eager for glory, he accepted without pause.\\\
Unfortunately, he quickly realised that his "promotion" was but a derogatory reassignment, from which he couldn't turn back, and furthermore, as the Empire collapsed, things turned all the more sour. Stuck in a foreign land, he could do little more but annoy Governor Teafeather with demands for increased military budget, while instilling a sense of personal loyalty in his troops.\\\
Some say he had a claw in Teafeather's assassination. It matters not what anygriffon says now, for Marshal Highhill has finally achieved his dream - undisputed authority.[[/labelnote]]
reorganized collaborationist Canterlot Guard under ''Pax Chrysalia''.



* AmbitionIsEvil: Highhill is a very power-hungry griffon. His bio says that others suspected that he assassinated Governor Teafeather so he can take power in the aftermath. If his leadership continues unchallenged, he will eventually crown himself Emperor.
* KickedUpstairs: Originally a general in the Griffonian Empire, Highhill routinely ignored orders from the high command due to his ego, endlessly complaining that he was being ignored. He was offered a "promotion" to supreme commander of the Nova Griffonian military, which he accepted eagerly, not realizing that Nova Griffonia is a craphole.
* MilitaryCoup: Highhill attempts a coup on the Provisional Government following the assassination of Governor Teafeather. The coup can either succeed or fail.
* NoHistoricalFiguresWereHarmed: A stand-in for UsefulNotes/ErwinRommel.
* ReassignedToAntarctica: As part of Highhill's "promotion", he was reassigned from the Griffonian Empire to Nova Griffonia, thus getting him out of the hair of the rest of the Empire's high command.
* SecretPolice: Highhill establishes a secret police called the Owls to keep watch on his subjects.
* ShoutOut: One of the focuses in his side of the tree is "[[Literature/TheManInTheHighCastle The Griffon on the High Hill]]".

!!''Skeiron Goldfeather''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/eaw_skeiron_goldfeather.png]]
->'''Role:''' Political Advisor, Head of State
->'''Party:''' Talon Gunworks Inc.
->'''Ideology:''' Corporatocracy[[note]]Supremacy[[/note]]
->'''In-Game Biography''' [[labelnote:Click to Show]]Founder and CEO of the Talon Gunworks, Skeiron Goldfeather has always been notorious for his unhealthy obsession with wealth. It was his greed that led to his exile from the capitalist haven of Skyfall. While stories vary on what exactly was the reason, all can agree that he crossed a line, and the Iron Chancellor himself was involved in his swindling scheme. Taking what assets he could, he made his way to the crumbling colony, sensing a business opportunity in the wreckage - there were no major weapon manufacturers in the country, which ensued him a monopoly on firearm sales, as the other companies could not compete with his unscrupulous tactics.\\\
War is profitable regardless of who is involved, and in the chaos after Teafeather's death, he made an even greater gain funding both sides in the civil war. With the strife coming to a close, he requested one final meeting with the victorious Marshall Highhill. It is anygriff's guess what occurred, but afterwards, Goldfeather found himself in charge of the war-torn nation. His rivals quietly left the country, their pockets full of Skeiron's blood money. He now leads the radically reorganised colony as one of his company's subdivisions - focused entirely on financial interest.[[/labelnote]]

to:

* AmbitionIsEvil: Highhill is a very power-hungry griffon. His bio says that others suspected that he assassinated Governor Teafeather so he can take power LesCollaborateurs: Second Wing had little luck in climbing the aftermath. If his ranks of Celestia's Royal Guard as he wasn't from a noble family, and he detested the aristocratic unicorns. As such, he became a collaborator under ''Pax Chrysalia'', as the change in leadership continues unchallenged, he will eventually crown himself Emperor.
gave him an opportunity for upwards advancement.
* KickedUpstairs: Originally a general in the Griffonian Empire, Highhill routinely ignored orders from the high command due to his ego, endlessly complaining that he was RegretfulTraitor: Despite being ignored. He was offered a "promotion" to supreme commander of collaborationist, there are still some lingering doubts in Second Wind's hearts about the Nova Griffonian military, which he accepted eagerly, not realizing that Nova Griffonia is a craphole.
* MilitaryCoup: Highhill attempts a coup on the Provisional Government following the assassination
Changeling occupation of Governor Teafeather. The coup can either succeed or fail.
* NoHistoricalFiguresWereHarmed: A stand-in for UsefulNotes/ErwinRommel.
* ReassignedToAntarctica: As part of Highhill's "promotion", he was reassigned from the Griffonian Empire to Nova Griffonia, thus getting him out of the hair of the rest of the Empire's high command.
* SecretPolice: Highhill establishes a secret police called the Owls to keep watch on his subjects.
* ShoutOut: One of the focuses in his side of the tree is "[[Literature/TheManInTheHighCastle The Griffon on the High Hill]]".

!!''Skeiron Goldfeather''
[[quoteright:156:https://static.
Equestria.

!!''Gloriosa''
[[quoteright:138:https://static.
tvtropes.org/pmwiki/pub/images/eaw_skeiron_goldfeather.org/pmwiki/pub/images/event_canterlonian_gloriosa.png]]
->'''Role:''' Political Advisor, Head of State
->'''Party:''' Talon Gunworks Inc.
->'''Ideology:''' Corporatocracy[[note]]Supremacy[[/note]]
->'''In-Game Biography''' [[labelnote:Click to Show]]Founder and CEO
The mysterious masked hostess of the Talon Gunworks, Skeiron Goldfeather has always been notorious for his unhealthy obsession with wealth. It was his greed that led to his exile from the capitalist haven of Skyfall. While stories vary on what exactly was the reason, all can agree that he crossed a line, and the Iron Chancellor himself was involved in his swindling scheme. Taking what assets he could, he made his way to the crumbling colony, sensing a business opportunity in the wreckage - there were no major weapon manufacturers in the country, which ensued him a monopoly on firearm sales, as the other companies could not compete with his unscrupulous tactics.\\\
War is profitable regardless of who is involved, and in the chaos after Teafeather's death, he made an even greater gain funding both sides in the civil war. With the strife coming to a close, he requested one final meeting with the victorious Marshall Highhill. It is anygriff's guess what occurred, but afterwards, Goldfeather found himself in charge of the war-torn nation. His rivals quietly left the country, their pockets full of Skeiron's blood money. He now leads the radically reorganised colony as one of his company's subdivisions - focused entirely on financial interest.[[/labelnote]]
Cornucopia Society.



* AnarchoTyranny: The stereotypical evil anarcho-capitalist, Skeiron removes all state regulations, giving corporations the liberty to ruthlessly exploit Nova Griffonia.
* ArmsDealer: Skeiron runs Talon Gunworks Inc., which has a monopoly on firearm sales in Nova Griffonia.
* CorruptCorporateExecutive: Skeiron privatizes all governmental functions like healthcare, military, and education, and completely deregulates all corporate laws allowing the companies to run rampant and endlessly exploit the nation. He even allows unethical experimentation and ''privatized nuclear weapons'' just so he can profit as much as possible.
* {{Greed}}: Skeiron is motivated purely by greed. He was so greedy that he was exiled from ''Skyfall'' for crossing a line, a city already notorious for having lots of greedy merchants.
* OneNationUnderCopyright: Skeiron's "party" is actually his company Talon Gunworks. After he comes to power, he allows the corporations of Nova Griffonia to completely take over the country and run it to the ground.
* PrivatelyOwnedSociety: Skeiron reduces state control on society but replaces it with corporations. Skeiron privatizes Nova Griffonia's healthcare, education system, military, and even ''nuclear weapons''.
* PrivateMilitaryContractors: Skeiron's tree allows the player to enact Private Military contract decisions, sending volunteer divisions to other countries in exchange for civilian factories.
* {{Tradesnark}}: After Skeiron comes to power, Nova Griffonia gets renamed to Nova Griffonia™ [[note]]rendered in-game as Nova Griffonia(tm)[[/note]], showing the absolutely ridiculous level of privatization in Nova Griffonia.
* TyrantTakesTheHelm: After coming to power, Goldfeather turns Nova Griffonia into a capitalist dystopia, where workers are functionally enslaved by large corporations and business ethics are completely thrown out of the window in the name of profit.

!!''Reyhard Ironclaw''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/reyhard_ironclaw.png]]
->'''Role:''' Head of State (Coup)
->'''Party:''' Fartey fun Interesn fun Grifon
->'''Ideology:''' Autocracy[[note]]Supremacy[[/note]]
->'''In-Game Biography''' [[labelnote:Click to Show]]Reyhard Ironclaw, a colonial native, did not show interest in politics until he was given a series of books on the conquests of Grover the First. Being an avid reader, he was entranced by the books' historical content - the strength of griffons, a vast united country, a single undisputed ruler. It became clear to him that the colony's dilapidated state was the result of it lacking all these qualities. With that, he founded his reliable Falcons and has spent a great amount of time trying to convince the populace of his vision. Unfortunately, his ideas were in a minority as most griffons simply saw no need for such a drastic change of leadership, nor did they agree with his demeaning comments on ponykind.\\\
Clearly, he benefited from Teafeather's demise. With the nation shattered in a brutal civil war, he opportunistically allied himself with Marshal Highhill's coup, then disposed of him once the marshal was past his usage. Ironclaw always regarded Highhill as an uninspired stooge, lacking his grand vision, one that is now set to become a reality in the reformed colony.[[/labelnote]]
----
* AssholeVictim: Erwin Highhill kills a lot of good people in his rise to power. Reyhard Ironclaw is not one of them, and Highhill's contempt for Ironclaw's racist, supremacist intentions is made pretty clear.
* TheCoup: Immediately following the civil war, Reyhard Ironclaw and his Falcon paramilitary can seize the Nova Griffonian capital and arrest Erwin Highhill, putting Ironclaw in charge of the whole colony.
* MasterRace: Reyhard Ironclaw is a Griffon supremacist of the highest caliber, and looks down on all non-Griffon races, being totally willing to conquer and enslave them to serve Griffons.
* NoHistoricalFiguresWereHarmed: A stand-in for UsefulNotes/ReinhardHeydrich.
* PenalColony: After establishing a widespread system of labor camps for political criminals, Ironclaw conquers Haukland to use the islands as death camps where the undesirables work themselves to death.
* SlaveryIsASpecialKindOfEvil: Ironclaw enslaves non-Griffon populations to force them to serve the Griffons of Nova Griffonia.
* TyrantTakesTheHelm: While Erwin Highhill isn't exactly the most noble Griffon, his non-racist pragmatism almost makes him look like a ReasonableAuthorityFigure in contrast to Ironclaw. Ironclaw is a massive griffon supremacist that actively conquers and enslaves non-Griffons and forces his political opponents to work themselves to death in labor camps.

to:

* AnarchoTyranny: The stereotypical evil anarcho-capitalist, Skeiron removes all state regulations, giving corporations the liberty to ruthlessly exploit Nova Griffonia.
* ArmsDealer: Skeiron runs Talon Gunworks Inc., which has a monopoly on firearm sales in Nova Griffonia.
* CorruptCorporateExecutive: Skeiron privatizes all governmental functions like healthcare, military, and education, and completely deregulates all corporate laws allowing the companies to run rampant and endlessly exploit the nation. He even allows unethical experimentation and ''privatized nuclear weapons'' just so he can profit as much as possible.
* {{Greed}}: Skeiron is motivated purely by greed. He was so greedy that he was exiled from ''Skyfall'' for crossing a line, a city already notorious for having lots of greedy merchants.
* OneNationUnderCopyright: Skeiron's "party" is actually his company Talon Gunworks. After he comes to power, he allows the corporations of Nova Griffonia to completely take over the country and run it to the ground.
* PrivatelyOwnedSociety: Skeiron reduces state control on society but replaces it with corporations. Skeiron privatizes Nova Griffonia's healthcare, education system, military, and even ''nuclear weapons''.
* PrivateMilitaryContractors: Skeiron's tree allows the player to enact Private Military contract decisions, sending volunteer divisions to other countries in exchange for civilian factories.
* {{Tradesnark}}: After Skeiron comes to power, Nova Griffonia gets renamed to Nova Griffonia™ [[note]]rendered in-game as Nova Griffonia(tm)[[/note]], showing the absolutely ridiculous level of privatization in Nova Griffonia.
* TyrantTakesTheHelm: After coming to power, Goldfeather turns Nova Griffonia into a capitalist dystopia, where workers are functionally enslaved by large corporations and business ethics are completely thrown out of the window in the name of profit.

!!''Reyhard Ironclaw''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/reyhard_ironclaw.png]]
->'''Role:''' Head of State (Coup)
->'''Party:''' Fartey fun Interesn fun Grifon
->'''Ideology:''' Autocracy[[note]]Supremacy[[/note]]
->'''In-Game Biography''' [[labelnote:Click to Show]]Reyhard Ironclaw, a colonial native, did not show interest in politics until he was given a series of books on the conquests of Grover the First. Being an avid reader, he was entranced by the books' historical content - the strength of griffons, a vast united country, a single undisputed ruler. It became clear to him that the colony's dilapidated state was the result of it lacking all these qualities. With that, he founded his reliable Falcons and has spent a great amount of time trying to convince the populace of his vision. Unfortunately, his ideas were in a minority as most griffons simply saw no need for such a drastic change of leadership, nor did they agree with his demeaning comments on ponykind.\\\
Clearly, he benefited from Teafeather's demise. With the nation shattered in a brutal civil war, he opportunistically allied himself with Marshal Highhill's coup, then disposed of him once the marshal was past his usage. Ironclaw always regarded Highhill as an uninspired stooge, lacking his grand vision, one that is now set to become a reality in the reformed colony.[[/labelnote]]
----
* AssholeVictim: Erwin Highhill kills a lot of good people in his rise to power. Reyhard Ironclaw is not one of them, and Highhill's contempt for Ironclaw's racist, supremacist intentions is made pretty clear.
* TheCoup: Immediately following the civil war, Reyhard Ironclaw and his Falcon paramilitary can seize the Nova Griffonian capital and arrest Erwin Highhill, putting Ironclaw in charge of the whole colony.
* MasterRace: Reyhard Ironclaw Believes that unicorns are as such. [[spoiler:It is revealed in the Denouement that working with the Changelings is just a Griffon supremacist means to an end to eventually place unicorns back at the top of the highest caliber, and looks down on all non-Griffon races, being totally willing to conquer and enslave them to serve Griffons.
* NoHistoricalFiguresWereHarmed: A stand-in for UsefulNotes/ReinhardHeydrich.
* PenalColony: After establishing a widespread system of labor camps for political criminals, Ironclaw conquers Haukland to use the islands as death camps where the undesirables work themselves to death.
* SlaveryIsASpecialKindOfEvil: Ironclaw enslaves non-Griffon populations to force them to serve the Griffons of Nova Griffonia.
* TyrantTakesTheHelm: While Erwin Highhill isn't exactly the most noble Griffon, his non-racist pragmatism almost makes him look like a ReasonableAuthorityFigure in contrast to Ironclaw. Ironclaw is a massive griffon supremacist that actively conquers and enslaves non-Griffons and forces his political opponents to work themselves to death in labor camps.
totem pole.]]



[[folder:Griffon Frontier]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/eaw_griffon_frontier.jpg]]
[[caption-width-right:350:[[labelnote:Flag of the Virgilian Empire]] https://static.tvtropes.org/pmwiki/pub/images/virgilian_empire.png[[/labelnote]]]]
->'''Full Name:''' Griffon Frontier, Virgilia (Virgil), Virgilian Empire (Virgil, conquered Nova Griffonia)
->'''Ruling Party:''' Colonial Administration
->'''Ideology:''' Oligarchy[[note]]Non-Aligned[[/note]]
A sparsely populated mountainous region to the West of Nova Griffonia's formal borders, its unimportance and isolation has allowed the region to gain a reputation for rugged frontier independence. During the empire's fall, numerous bandits, dissidents and ([[RiddleForTheAges for some unknown reason]]) cannibals settled in the Frontier. This made the tough life there even tougher. In a worse state then its parent nation and in complete chaos, Governor Muck desperately pleads the higher-ups in Nova Griffonia for help. Whether they send aid or not remains to be seen.

to:

[[folder:Griffon Frontier]]
[[folder:Nova Griffonia]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/eaw_griffon_frontier.jpg]]
org/pmwiki/pub/images/eaw_nova_griffonia.png]]
[[caption-width-right:350:[[labelnote:Flag of the Virgilian Empire]] Republic of Nova Griffonia (Communist)]] https://static.tvtropes.org/pmwiki/pub/images/virgilian_empire.org/pmwiki/pub/images/republic_of_nova_griffonia.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:Flag of Nova Griffonia (Supremacist)]] https://static.tvtropes.org/pmwiki/pub/images/eaw_virgilia.png[[/labelnote]]]]
->'''Full Name:''' Griffon Frontier, Virgilia (Virgil), Virgilian Nova Griffonia, Republic of Nova Griffonia (Harmony/Communist), Nova Griffonia™ (Skeiron), Western Griffonian Empire (Virgil, conquered (Northeastern Equus conquered), Nova Griffonia)
Griffonian Administrative Zone (Lunar puppet state), Nova Griffonian Protectorate (Changeling puppet state)
->'''Ruling Party:''' Colonial Administration
Nashanal Administratyon Kamiti[[note]]National Administration Committee[[/note]]
->'''Ideology:''' Oligarchy[[note]]Non-Aligned[[/note]]
A sparsely populated mountainous region to
Republicanism[[note]]Non-Aligned[[/note]]
Formerly
the West of Nova Griffonia's formal borders, its unimportance and isolation has allowed the region to gain a reputation for rugged frontier independence. During Griffonian Empire's Crown Colony, the empire's fall, numerous bandits, dissidents and ([[RiddleForTheAges for some unknown reason]]) cannibals settled in collapse 30 years ago abruptly ejected the Frontier. This made 200-year-old colony into independence. Without the tough life there even tougher. In a worse state then its parent nation and in complete chaos, Governor Muck desperately pleads the higher-ups in Empire's support, Nova Griffonia struggled to form a standing army, and its economy quickly collapsed. Worse, the colony, long a dumping ground for help. Whether they send aid or not remains political dissidents, has become a hotbed of political radicalism, greatly destabilizing the country. Presently, the country is only held together by the sheer will of Governor Teafeather. If he were to be seen. die, then the country will surely descend into chaos.



* CannibalClan: A bunch of cannibal clans have somehow settled in the Griffon Frontier, which really messes up anyone's attempts to govern the Frontier.
* LuckBasedMission: The Griffon Frontier's success as an independent country is entirely dependent on whether Nova Griffonia gives them aid when they beg for it. If Nova Griffonia sends aid, the Frontier will inevitably progress towards getting annexed by Nova Griffonia. It's only by ''not'' getting funding and instead having to work out their problems on their own that the Frontier can persist as an independent county and pursue their future on their own terms.
* PressXToDie: If the Griffon Frontier gets their funding from Nova Griffonia, the tiny "Griffonian Funding" side of the tree will open up, which will let Governor Muck clean up the frontier and eventually apply for statehood. Completing the final focus in this tree will result in Nova Griffonia annexing the Griffon Frontier, ending the game for the Frontier player. Therefore, the only way to actually do anything meaningful as the Griffon Frontier is if Nova Griffonia does not give them their money, opening up the much larger "Up a Creek Without a Paddle" side of the tree, which thankfully happens far more often.
* TheWildWest: The Griffon Frontier is a mountainous region to the West of Nova Griffonia that Nova Griffonia claimed but struggled to rule. After the Empire began to decline, they shipped their dissidents and exiles to Nova Griffonia, who then fled to the Frontier. The Frontier by the time the game begins is a lawless place, with emboldened bandits, conspiring revolutionaries, a bunch of cannibals for some reason, and a powerless governor.

!!''Muck''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/governor_muck.png]]
->'''Role:''' Governor[[note]]Head of State[[/note]]
->'''Party:''' Kolonyal Administratsye[[note]]Colonial Administration[[/note]]
->'''Ideology:''' Oligarchy[[note]]Non-Aligned[[/note]]

to:

* CannibalClan: A bunch of cannibal clans have somehow settled in TyrantTakesTheHelm: There are several different tyrants that can take the Griffon Frontier, which really messes up anyone's attempts to govern the Frontier.
* LuckBasedMission: The Griffon Frontier's success as an independent country is entirely dependent on whether Nova Griffonia gives them aid when they beg for it. If Nova Griffonia sends aid, the Frontier will inevitably progress towards getting annexed by
helm of Nova Griffonia. It's only by ''not'' getting funding First Marshal Erwin Highhill can take over in a coup and instead having to work out their problems on their own that the Frontier become a military dictator, then he can persist as an independent county and pursue their future on their own terms.
* PressXToDie: If the
potentially get replaced by either Griffon Frontier gets their funding from Nova Griffonia, the tiny "Griffonian Funding" side of the tree will open up, which will let Governor Muck clean up the frontier and eventually apply for statehood. Completing the final focus in this tree will result in Nova Griffonia annexing the Griffon Frontier, ending the game for the Frontier player. Therefore, the only way to actually do anything meaningful as the Griffon Frontier is if Nova Griffonia does not give them their money, opening up the much larger "Up a Creek Without a Paddle" side of the tree, which thankfully happens far more often.
* TheWildWest: The Griffon Frontier is a mountainous region to the West of Nova Griffonia that Nova Griffonia claimed but struggled to rule. After the Empire began to decline, they shipped their dissidents and exiles to Nova Griffonia, who then fled to the Frontier. The Frontier by the time the game begins is a lawless place, with emboldened bandits, conspiring revolutionaries, a bunch of cannibals for some reason, and a powerless governor.

!!''Muck''
supremacist Reyhard Ironclaw or ruthless industrialist Skeiron Goldfeather.

!!''Governor Teafeather''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/governor_muck.png]]
org/pmwiki/pub/images/eaw_governor.png]]
->'''Role:''' Governor[[note]]Head Head of State[[/note]]
State
->'''Party:''' Kolonyal Administratsye[[note]]Colonial Administration[[/note]]
Nashanal Administratyon Kamiti[[note]]National Administration Committee[[/note]]
->'''Ideology:''' Oligarchy[[note]]Non-Aligned[[/note]]Republicanism[[note]]Non-Aligned[[/note]]
->'''In-Game Biography''' [[labelnote:Click to Show]]Scion of minor Imperial nobility far from home, Governor Teafeather made his reputation as a capable, charismatic leader of the Griffonian Colony. But for all his talent, he could not prevent the economic collapse caused by the Empire's downfall, and he keeps struggling to keep the nation together ever since. Fortunately for him, the public opinion is firmly on his side, and the extremist elements are marginalised. He yearns for the day the colony can stand for itself again, leaving him free to retire and return to his family in Brantbeak. With his newly developed economic plan, that day is set to come very soon.[[/labelnote]]




!!''Virgil''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/eaw_virgil_6.png]]
->'''Role:''' Chief of Army, Military High Command, Head of State
->'''Party:''' Virgil's Raiders, Keyserish Lige[[note]]Imperial League[[/note]] (Virgilian Empire)
->'''Ideology:''' Kleptocracy[[note]]Supremacy[[/note]] (Virgilia), Autocracy[[note]]Supremacy[[/note]] (Virgilian Empire)

to:

\n!!''Virgil''\n* PlotTriggeringDeath: When Teafeather is assassinated, Nova Griffonia loses the last person holding the colony together and falls into chaos, opening up its political tree.

!!''Erwin Highhill''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/eaw_virgil_6.org/pmwiki/pub/images/eaw_highhill.png]]
->'''Role:''' Chief of Army, Field Marshal, Military High Command, Head of State
State (Highhill's coup)
->'''Party:''' Virgil's Raiders, Junta fun Nashanal Ishueh, Keyserish Lige[[note]]Imperial League[[/note]] (Virgilian (Western Griffonian Empire)
->'''Ideology:''' Kleptocracy[[note]]Supremacy[[/note]] (Virgilia), Autocracy[[note]]Supremacy[[/note]] (Virgilian Empire)Military Government[[note]]Non-Aligned[[/note]]
->'''In-Game Biography''' [[labelnote:Click to Show]]Marshal Erwin Highhill has led a storied life before assuming complete control of the griffon colony. Once, he was a general in the Griffonian Empire's army, back in the day when it was still a unified, but quickly crumbling force. He quickly became infamous for routinely ignoring orders from the high command, always complaining that his strategic genius was being undermined. Erwin was too connected with the nobility to be forcibly relieved of his duty without a hassle. Instead, the high command offered Highhill the position of supreme military commander of the Griffonian Colony. Eager for glory, he accepted without pause.\\\
Unfortunately, he quickly realised that his "promotion" was but a derogatory reassignment, from which he couldn't turn back, and furthermore, as the Empire collapsed, things turned all the more sour. Stuck in a foreign land, he could do little more but annoy Governor Teafeather with demands for increased military budget, while instilling a sense of personal loyalty in his troops.\\\
Some say he had a claw in Teafeather's assassination. It matters not what anygriffon says now, for Marshal Highhill has finally achieved his dream - undisputed authority.[[/labelnote]]



* {{Egopolis}}: If Virgil seizes power, he renames the Griffon Frontier to Virgilia. If he subsequently conquers Nova Griffonia, he proclaims the Virgilian Empire.
* EnemyMine: Virgil wants to take on Nova Griffonia and rule all Griffonian territories on Equus, so he works with Heinrich Redtail, a communist revolutionary who also wants to defeat Nova Griffonia.
* KingOfThieves: Virgil is the leader of one of the biggest bandit gangs in the Frontier, and has ambitions to take over all of Nova Griffonia for himself and crown himself Imperator.

!!''Heinrich Redtail''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/heinrich_redtail.png]]
->'''Role:''' Chief of Army, Military High Command, Head of State (Red Guard overthrowns Virgil)
->'''Party:''' Mayrevdik Griffonyan Sosyalist Fartey
->'''Ideology:''' Marksism[[note]]Communism[[/note]]

to:

* {{Egopolis}}: If Virgil seizes power, AmbitionIsEvil: Highhill is a very power-hungry griffon. His bio says that others suspected that he renames assassinated Governor Teafeather so he can take power in the Griffon Frontier aftermath. If his leadership continues unchallenged, he will eventually crown himself Emperor.
* KickedUpstairs: Originally a general in the Griffonian Empire, Highhill routinely ignored orders from the high command due
to Virgilia. If his ego, endlessly complaining that he subsequently conquers was being ignored. He was offered a "promotion" to supreme commander of the Nova Griffonian military, which he accepted eagerly, not realizing that Nova Griffonia is a craphole.
* MilitaryCoup: Highhill attempts a coup on the Provisional Government following the assassination of Governor Teafeather. The coup can either succeed or fail.
* NoHistoricalFiguresWereHarmed: A stand-in for UsefulNotes/ErwinRommel.
* ReassignedToAntarctica: As part of Highhill's "promotion", he was reassigned from the Griffonian Empire to
Nova Griffonia, he proclaims the Virgilian Empire.
* EnemyMine: Virgil wants to take on Nova Griffonia and rule all Griffonian territories on Equus, so he works with Heinrich Redtail, a communist revolutionary who also wants to defeat Nova Griffonia.
* KingOfThieves: Virgil is the leader of one
thus getting him out of the biggest bandit gangs in hair of the Frontier, and has ambitions rest of the Empire's high command.
* SecretPolice: Highhill establishes a secret police called the Owls
to take over all keep watch on his subjects.
* ShoutOut: One
of Nova Griffonia for himself and crown himself Imperator.

!!''Heinrich Redtail''
the focuses in his side of the tree is "[[Literature/TheManInTheHighCastle The Griffon on the High Hill]]".

!!''Skeiron Goldfeather''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/heinrich_redtail.org/pmwiki/pub/images/eaw_skeiron_goldfeather.png]]
->'''Role:''' Chief of Army, Military High Command, Political Advisor, Head of State (Red Guard overthrowns Virgil)
State
->'''Party:''' Mayrevdik Griffonyan Sosyalist Fartey
Talon Gunworks Inc.
->'''Ideology:''' Marksism[[note]]Communism[[/note]]Corporatocracy[[note]]Supremacy[[/note]]
->'''In-Game Biography''' [[labelnote:Click to Show]]Founder and CEO of the Talon Gunworks, Skeiron Goldfeather has always been notorious for his unhealthy obsession with wealth. It was his greed that led to his exile from the capitalist haven of Skyfall. While stories vary on what exactly was the reason, all can agree that he crossed a line, and the Iron Chancellor himself was involved in his swindling scheme. Taking what assets he could, he made his way to the crumbling colony, sensing a business opportunity in the wreckage - there were no major weapon manufacturers in the country, which ensued him a monopoly on firearm sales, as the other companies could not compete with his unscrupulous tactics.\\\
War is profitable regardless of who is involved, and in the chaos after Teafeather's death, he made an even greater gain funding both sides in the civil war. With the strife coming to a close, he requested one final meeting with the victorious Marshall Highhill. It is anygriff's guess what occurred, but afterwards, Goldfeather found himself in charge of the war-torn nation. His rivals quietly left the country, their pockets full of Skeiron's blood money. He now leads the radically reorganised colony as one of his company's subdivisions - focused entirely on financial interest.[[/labelnote]]



* AnarchoTyranny: The stereotypical evil anarcho-capitalist, Skeiron removes all state regulations, giving corporations the liberty to ruthlessly exploit Nova Griffonia.
* ArmsDealer: Skeiron runs Talon Gunworks Inc., which has a monopoly on firearm sales in Nova Griffonia.
* CorruptCorporateExecutive: Skeiron privatizes all governmental functions like healthcare, military, and education, and completely deregulates all corporate laws allowing the companies to run rampant and endlessly exploit the nation. He even allows unethical experimentation and ''privatized nuclear weapons'' just so he can profit as much as possible.
* {{Greed}}: Skeiron is motivated purely by greed. He was so greedy that he was exiled from ''Skyfall'' for crossing a line, a city already notorious for having lots of greedy merchants.
* OneNationUnderCopyright: Skeiron's "party" is actually his company Talon Gunworks. After he comes to power, he allows the corporations of Nova Griffonia to completely take over the country and run it to the ground.
* PrivatelyOwnedSociety: Skeiron reduces state control on society but replaces it with corporations. Skeiron privatizes Nova Griffonia's healthcare, education system, military, and even ''nuclear weapons''.
* PrivateMilitaryContractors: Skeiron's tree allows the player to enact Private Military contract decisions, sending volunteer divisions to other countries in exchange for civilian factories.
* {{Tradesnark}}: After Skeiron comes to power, Nova Griffonia gets renamed to Nova Griffonia™ [[note]]rendered in-game as Nova Griffonia(tm)[[/note]], showing the absolutely ridiculous level of privatization in Nova Griffonia.
* TyrantTakesTheHelm: After coming to power, Goldfeather turns Nova Griffonia into a capitalist dystopia, where workers are functionally enslaved by large corporations and business ethics are completely thrown out of the window in the name of profit.

!!''Reyhard Ironclaw''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/reyhard_ironclaw.png]]
->'''Role:''' Head of State (Coup)
->'''Party:''' Fartey fun Interesn fun Grifon
->'''Ideology:''' Autocracy[[note]]Supremacy[[/note]]
->'''In-Game Biography''' [[labelnote:Click to Show]]Reyhard Ironclaw, a colonial native, did not show interest in politics until he was given a series of books on the conquests of Grover the First. Being an avid reader, he was entranced by the books' historical content - the strength of griffons, a vast united country, a single undisputed ruler. It became clear to him that the colony's dilapidated state was the result of it lacking all these qualities. With that, he founded his reliable Falcons and has spent a great amount of time trying to convince the populace of his vision. Unfortunately, his ideas were in a minority as most griffons simply saw no need for such a drastic change of leadership, nor did they agree with his demeaning comments on ponykind.\\\
Clearly, he benefited from Teafeather's demise. With the nation shattered in a brutal civil war, he opportunistically allied himself with Marshal Highhill's coup, then disposed of him once the marshal was past his usage. Ironclaw always regarded Highhill as an uninspired stooge, lacking his grand vision, one that is now set to become a reality in the reformed colony.[[/labelnote]]
----
* AssholeVictim: Erwin Highhill kills a lot of good people in his rise to power. Reyhard Ironclaw is not one of them, and Highhill's contempt for Ironclaw's racist, supremacist intentions is made pretty clear.
* TheCoup: Immediately following the civil war, Reyhard Ironclaw and his Falcon paramilitary can seize the Nova Griffonian capital and arrest Erwin Highhill, putting Ironclaw in charge of the whole colony.
* MasterRace: Reyhard Ironclaw is a Griffon supremacist of the highest caliber, and looks down on all non-Griffon races, being totally willing to conquer and enslave them to serve Griffons.
* NoHistoricalFiguresWereHarmed: A stand-in for UsefulNotes/ReinhardHeydrich.
* PenalColony: After establishing a widespread system of labor camps for political criminals, Ironclaw conquers Haukland to use the islands as death camps where the undesirables work themselves to death.
* SlaveryIsASpecialKindOfEvil: Ironclaw enslaves non-Griffon populations to force them to serve the Griffons of Nova Griffonia.
* TyrantTakesTheHelm: While Erwin Highhill isn't exactly the most noble Griffon, his non-racist pragmatism almost makes him look like a ReasonableAuthorityFigure in contrast to Ironclaw. Ironclaw is a massive griffon supremacist that actively conquers and enslaves non-Griffons and forces his political opponents to work themselves to death in labor camps.



[[folder:Kingdom of Yakyakistan]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/kingdom_of_yakyakistan_revised.png]]
[[caption-width-right:350:[[labelnote:Flag of the Yakyakistan Federation]]https://static.tvtropes.org/pmwiki/pub/images/yak_yona_flag.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:Flag of the Yak Council Republic]]https://static.tvtropes.org/pmwiki/pub/images/yak_communism_yakyakistan_kholboo.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:Flag of the Red Sun Yak Army]]https://static.tvtropes.org/pmwiki/pub/images/red_sun_yak_army_v3.png[[/labelnote]]]]
->'''Full Name:''' Kingdom of Yakyakistan, Red Sun Yak Army (Yngvar), Yakyakistan Protectorate (Changeling puppet state)
->'''Ruling Party:''' Yaki Royalty
->'''Ideology:''' Benevolent Absolutism[[note]]Harmony[[/note]]

to:

[[folder:Kingdom of Yakyakistan]]
[[folder:Griffon Frontier]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/kingdom_of_yakyakistan_revised.png]]
org/pmwiki/pub/images/eaw_griffon_frontier.jpg]]
[[caption-width-right:350:[[labelnote:Flag of the Yakyakistan Federation]]https://static.Virgilian Empire]] https://static.tvtropes.org/pmwiki/pub/images/yak_yona_flag.org/pmwiki/pub/images/virgilian_empire.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:Flag of the Yak Council Republic]]https://static.tvtropes.org/pmwiki/pub/images/yak_communism_yakyakistan_kholboo.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:Flag of the Red Sun Yak Army]]https://static.tvtropes.org/pmwiki/pub/images/red_sun_yak_army_v3.png[[/labelnote]]]]
->'''Full Name:''' Kingdom of Yakyakistan, Red Sun Yak Army (Yngvar), Yakyakistan Protectorate (Changeling puppet state)
Griffon Frontier, Virgilia (Virgil), Virgilian Empire (Virgil, conquered Nova Griffonia)
->'''Ruling Party:''' Yaki Royalty
Colonial Administration
->'''Ideology:''' Benevolent Absolutism[[note]]Harmony[[/note]]Oligarchy[[note]]Non-Aligned[[/note]]
A sparsely populated mountainous region to the West of Nova Griffonia's formal borders, its unimportance and isolation has allowed the region to gain a reputation for rugged frontier independence. During the empire's fall, numerous bandits, dissidents and ([[RiddleForTheAges for some unknown reason]]) cannibals settled in the Frontier. This made the tough life there even tougher. In a worse state then its parent nation and in complete chaos, Governor Muck desperately pleads the higher-ups in Nova Griffonia for help. Whether they send aid or not remains to be seen.



* CivilWar: By game start, the yak species is divided between the Kingdom of Yakyakistan, a coalition government of socialists and harmonists, and Jaki-Clan, a reactionary coalition seeking to oppose Equestrian and Stalliongradian influence. They cannot reconcile and the only way for the country to be united is for one side to defeat the other in a civil war.
* StrangeSyntaxSpeaker: Their speech patterns incorporate ThirdPersonPerson, HulkSpeak, and YouNoTakeCandle.
-->''Bradford's treason tore nation in half! And Yürkid clan love him! Meanwhile Stalliongrad and Equestria both meddle with yak affairs rather than helping. Prince Rutherford need all help possible now! No choice but talk with Karsakag Ghenikhan communist madyaks. If not see eye to eye, we SMASH them!''

!!''Prince Rutherford''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/prince_rutherford.png]]
->'''Role:''' Political Advisor, Military High Command, Monarch[[note]]Head of State[[/note]]
->'''Party:''' Yaki Royalty
->'''Ideology:''' Benevolent Absolutism[[note]]Harmony[[/note]]
->'''In-Game Biography''' [[labelnote:Click to Show]]Beyond the Crystal Mountains, Prince Rutherford leads a proud nation of Yaks. Prince Rutherford is the disputed ruler of the traditionally isolationist Yaks and has only recently begun to enter the global scene. This entry resulted in a nearly disastrous diplomatic event, which almost brought the underdeveloped nation of Yakyakistan into a war with Equestria. Luckily Pinkie Pie - Equestria's own Element of Laughter was able to step in and prevent the situation from spiraling out of control. Since the incident, Prince Rutherford has become committed to bringing his kingdom out of its current dark ages, and into an age of prosperity. Rutherford is willing to do just about anything for his people, provided it does not come at the expense of the Yaks' pride.[[/labelnote]]

to:

* CivilWar: By CannibalClan: A bunch of cannibal clans have somehow settled in the Griffon Frontier, which really messes up anyone's attempts to govern the Frontier.
* LuckBasedMission: The Griffon Frontier's success as an independent country is entirely dependent on whether Nova Griffonia gives them aid when they beg for it. If Nova Griffonia sends aid, the Frontier will inevitably progress towards getting annexed by Nova Griffonia. It's only by ''not'' getting funding and instead having to work out their problems on their own that the Frontier can persist as an independent county and pursue their future on their own terms.
* PressXToDie: If the Griffon Frontier gets their funding from Nova Griffonia, the tiny "Griffonian Funding" side of the tree will open up, which will let Governor Muck clean up the frontier and eventually apply for statehood. Completing the final focus in this tree will result in Nova Griffonia annexing the Griffon Frontier, ending the
game start, for the yak species is divided between the Kingdom of Yakyakistan, a coalition government of socialists and harmonists, and Jaki-Clan, a reactionary coalition seeking to oppose Equestrian and Stalliongradian influence. They cannot reconcile and Frontier player. Therefore, the only way for to actually do anything meaningful as the country to be united Griffon Frontier is for one if Nova Griffonia does not give them their money, opening up the much larger "Up a Creek Without a Paddle" side to defeat of the other in tree, which thankfully happens far more often.
* TheWildWest: The Griffon Frontier is
a civil war.
* StrangeSyntaxSpeaker: Their speech patterns incorporate ThirdPersonPerson, HulkSpeak,
mountainous region to the West of Nova Griffonia that Nova Griffonia claimed but struggled to rule. After the Empire began to decline, they shipped their dissidents and YouNoTakeCandle.
-->''Bradford's treason tore nation in half! And Yürkid clan love him! Meanwhile Stalliongrad and Equestria both meddle
exiles to Nova Griffonia, who then fled to the Frontier. The Frontier by the time the game begins is a lawless place, with yak affairs rather than helping. Prince Rutherford need all help possible now! No choice but talk with Karsakag Ghenikhan communist madyaks. If not see eye to eye, we SMASH them!''

!!''Prince Rutherford''
emboldened bandits, conspiring revolutionaries, a bunch of cannibals for some reason, and a powerless governor.

!!''Muck''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/prince_rutherford.org/pmwiki/pub/images/governor_muck.png]]
->'''Role:''' Political Advisor, Military High Command, Monarch[[note]]Head Governor[[note]]Head of State[[/note]]
->'''Party:''' Yaki Royalty
Kolonyal Administratsye[[note]]Colonial Administration[[/note]]
->'''Ideology:''' Benevolent Absolutism[[note]]Harmony[[/note]]
->'''In-Game Biography''' [[labelnote:Click to Show]]Beyond the Crystal Mountains, Prince Rutherford leads a proud nation of Yaks. Prince Rutherford is the disputed ruler of the traditionally isolationist Yaks and has only recently begun to enter the global scene. This entry resulted in a nearly disastrous diplomatic event, which almost brought the underdeveloped nation of Yakyakistan into a war with Equestria. Luckily Pinkie Pie - Equestria's own Element of Laughter was able to step in and prevent the situation from spiraling out of control. Since the incident, Prince Rutherford has become committed to bringing his kingdom out of its current dark ages, and into an age of prosperity. Rutherford is willing to do just about anything for his people, provided it does not come at the expense of the Yaks' pride.[[/labelnote]]
Oligarchy[[note]]Non-Aligned[[/note]]



* AbdicateTheThrone: Thyra's path begins when she organises peaceful protests in the capital and convinces Prince Rutherford to abdicate, turning Yakyakistan into a republic.
* SiblingRivalry: Prince Rutherford and his brother Bradford are rivals, the former seeking to modernise the yaks and the latter preferring to remain isolationist.

!!''Thyra''

to:

* AbdicateTheThrone: Thyra's path begins when she organises peaceful protests in the capital and convinces Prince Rutherford to abdicate, turning Yakyakistan into a republic.
* SiblingRivalry: Prince Rutherford and his brother Bradford are rivals, the former seeking to modernise the yaks and the latter preferring to remain isolationist.

!!''Thyra''

!!''Virgil''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/eaw_virgil_6.png]]
->'''Role:''' Chief of Army, Military High Command, Head of State
->'''Party:''' Virgil's Raiders, Keyserish Lige[[note]]Imperial League[[/note]] (Virgilian Empire)
->'''Ideology:''' Kleptocracy[[note]]Supremacy[[/note]] (Virgilia), Autocracy[[note]]Supremacy[[/note]] (Virgilian Empire)



* DefectorFromDecadence: During her time in Stalliongrad, as Thyra believed that Steel Stallion's once-brilliant leadership disintegrated after his death, she was distraught and decided that the vanguard party could not be the basis of communism.

!!''Yngvar''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/karsak_skhbataar.png]]
->'''Role:''' Head of State (Election)
->'''Party:''' All-Yak Invincible Smashers
->'''Ideology:''' Revolutionary Dictatorship[[note]]Communism[[/note]]

to:

* DefectorFromDecadence: During her time in Stalliongrad, as Thyra believed that Steel Stallion's once-brilliant leadership disintegrated after his death, she was distraught {{Egopolis}}: If Virgil seizes power, he renames the Griffon Frontier to Virgilia. If he subsequently conquers Nova Griffonia, he proclaims the Virgilian Empire.
* EnemyMine: Virgil wants to take on Nova Griffonia
and decided that rule all Griffonian territories on Equus, so he works with Heinrich Redtail, a communist revolutionary who also wants to defeat Nova Griffonia.
* KingOfThieves: Virgil is
the vanguard party could not be leader of one of the basis biggest bandit gangs in the Frontier, and has ambitions to take over all of communism.

!!''Yngvar''
Nova Griffonia for himself and crown himself Imperator.

!!''Heinrich Redtail''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/karsak_skhbataar.org/pmwiki/pub/images/heinrich_redtail.png]]
->'''Role:''' Chief of Army, Military High Command, Head of State (Election)
(Red Guard overthrowns Virgil)
->'''Party:''' All-Yak Invincible Smashers
Mayrevdik Griffonyan Sosyalist Fartey
->'''Ideology:''' Revolutionary Dictatorship[[note]]Communism[[/note]]Marksism[[note]]Communism[[/note]]



* EliteArmy: Yngvar prefers quality over quantity and wants Yakyakistan to muster the absolute best troops available.
* KangarooCourt: Yngvar's junta deals with assorted reactionaries by holding [[https://discord.com/channels/327145757650059275/514266705287970850/1133594259799421030 show trials]] for them.



[[folder:Jaki-Clan]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/jak_neutrality_jaki_clan1.png]]
[[caption-width-right:350:[[labelnote:Flag of the Khanate of Yakyakistan]]https://static.tvtropes.org/pmwiki/pub/images/yak_fascism_khanate_of_yakyakistan.png[[/labelnote]]]]
->'''Full Name:''' Jaki-Clan, Jakistan Protectorate (Changeling puppet state)
->'''Ruling Party:''' White Council
->'''Ideology:''' Despotism[[note]]Non-Aligned[[/note]]

to:

[[folder:Jaki-Clan]]
[[folder:Kingdom of Yakyakistan]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/jak_neutrality_jaki_clan1.org/pmwiki/pub/images/kingdom_of_yakyakistan_revised.png]]
[[caption-width-right:350:[[labelnote:Flag of the Khanate of Yakyakistan]]https://static.Yakyakistan Federation]]https://static.tvtropes.org/pmwiki/pub/images/yak_fascism_khanate_of_yakyakistan.org/pmwiki/pub/images/yak_yona_flag.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:Flag of the Yak Council Republic]]https://static.tvtropes.org/pmwiki/pub/images/yak_communism_yakyakistan_kholboo.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:Flag of the Red Sun Yak Army]]https://static.tvtropes.org/pmwiki/pub/images/red_sun_yak_army_v3.png[[/labelnote]]]]
->'''Full Name:''' Jaki-Clan, Jakistan Kingdom of Yakyakistan, Red Sun Yak Army (Yngvar), Yakyakistan Protectorate (Changeling puppet state)
->'''Ruling Party:''' White Council
Yaki Royalty
->'''Ideology:''' Despotism[[note]]Non-Aligned[[/note]]Benevolent Absolutism[[note]]Harmony[[/note]]



-->''Brother Rutherford crazy! He opened borders after hundred moons of isolation, and let ponies trample all over yak traditions! Now some yaks even want to abolish clans and make communism like in Stalliongrad! We say no! Yak way best way, forever and ever! We SMASH Equestrian and Stalliongradian influence and protect Yakyakistan.''

!!''Prince Bradford''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/prince_bradford.png]]
->'''Role:''' Field Marshal, Military High Command, Head of State
->'''Party:''' White Council
->'''Ideology:''' Despotism[[note]]Non-Aligned[[/note]]
->'''In-Game Biography''' [[labelnote:Click to Show]]To the East of the internationally recognized country of Yakyakistan, Prince Bradford holds claim over a clan of Yaks whom call themselves the 'Jaki-Clan.' A long-time rival of his brother, Prince Rutherford of Yakyakistan, Bradford simply wishes for his Yaks - or Jaks, depending on who you ask - to be left alone. Unfortunately for Bradford, with tensions rising with the Changelings to the West, the griffons to the East, and Prince Rutherford practically breathing down its neck, the Jaki-Clan finds itself in a precarious position.[[/labelnote]]

to:

-->''Brother -->''Bradford's treason tore nation in half! And Yürkid clan love him! Meanwhile Stalliongrad and Equestria both meddle with yak affairs rather than helping. Prince Rutherford crazy! He opened borders after hundred moons of isolation, and let ponies trample need all over yak traditions! Now some yaks even want help possible now! No choice but talk with Karsakag Ghenikhan communist madyaks. If not see eye to abolish clans and make communism like in Stalliongrad! We say no! Yak way best way, forever and ever! We eye, we SMASH Equestrian and Stalliongradian influence and protect Yakyakistan.''

them!''

!!''Prince Bradford''
Rutherford''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/prince_bradford.org/pmwiki/pub/images/prince_rutherford.png]]
->'''Role:''' Field Marshal, Political Advisor, Military High Command, Head Monarch[[note]]Head of State
State[[/note]]
->'''Party:''' White Council
Yaki Royalty
->'''Ideology:''' Despotism[[note]]Non-Aligned[[/note]]
Benevolent Absolutism[[note]]Harmony[[/note]]
->'''In-Game Biography''' [[labelnote:Click to Show]]To Show]]Beyond the East of the internationally recognized country of Yakyakistan, Prince Bradford holds claim over a clan of Yaks whom call themselves the 'Jaki-Clan.' A long-time rival of his brother, Crystal Mountains, Prince Rutherford leads a proud nation of Yakyakistan, Bradford simply wishes for his Yaks - or Jaks, depending on who you ask - to be left alone. Unfortunately for Bradford, with tensions rising with the Changelings to the West, the griffons to the East, and Yaks. Prince Rutherford practically breathing down its neck, is the Jaki-Clan finds itself disputed ruler of the traditionally isolationist Yaks and has only recently begun to enter the global scene. This entry resulted in a precarious position.nearly disastrous diplomatic event, which almost brought the underdeveloped nation of Yakyakistan into a war with Equestria. Luckily Pinkie Pie - Equestria's own Element of Laughter was able to step in and prevent the situation from spiraling out of control. Since the incident, Prince Rutherford has become committed to bringing his kingdom out of its current dark ages, and into an age of prosperity. Rutherford is willing to do just about anything for his people, provided it does not come at the expense of the Yaks' pride.[[/labelnote]]



* SiblingRivalry: Prince Bradford and his brother Rutherford are rivals, the former wishing for the yaks to keep to themselves and the latter determined to modernise the country.

to:

* AbdicateTheThrone: Thyra's path begins when she organises peaceful protests in the capital and convinces Prince Rutherford to abdicate, turning Yakyakistan into a republic.
* SiblingRivalry: Prince Bradford Rutherford and his brother Rutherford Bradford are rivals, the former wishing for the yaks to keep to themselves and the latter determined seeking to modernise the country.yaks and the latter preferring to remain isolationist.

!!''Thyra''
----
* DefectorFromDecadence: During her time in Stalliongrad, as Thyra believed that Steel Stallion's once-brilliant leadership disintegrated after his death, she was distraught and decided that the vanguard party could not be the basis of communism.

!!''Yngvar''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/karsak_skhbataar.png]]
->'''Role:''' Head of State (Election)
->'''Party:''' All-Yak Invincible Smashers
->'''Ideology:''' Revolutionary Dictatorship[[note]]Communism[[/note]]
----
* EliteArmy: Yngvar prefers quality over quantity and wants Yakyakistan to muster the absolute best troops available.
* KangarooCourt: Yngvar's junta deals with assorted reactionaries by holding [[https://discord.com/channels/327145757650059275/514266705287970850/1133594259799421030 show trials]] for them.



[[folder:Jaki-Clan]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/jak_neutrality_jaki_clan1.png]]
[[caption-width-right:350:[[labelnote:Flag of the Khanate of Yakyakistan]]https://static.tvtropes.org/pmwiki/pub/images/yak_fascism_khanate_of_yakyakistan.png[[/labelnote]]]]
->'''Full Name:''' Jaki-Clan, Jakistan Protectorate (Changeling puppet state)
->'''Ruling Party:''' White Council
->'''Ideology:''' Despotism[[note]]Non-Aligned[[/note]]
----
* CivilWar: By game start, the yak species is divided between the Kingdom of Yakyakistan, a coalition government of socialists and harmonists, and Jaki-Clan, a reactionary coalition seeking to oppose Equestrian and Stalliongradian influence. They cannot reconcile and the only way for the country to be united is for one side to defeat the other in a civil war.
* StrangeSyntaxSpeaker: Their speech patterns incorporate ThirdPersonPerson, HulkSpeak, and YouNoTakeCandle.
-->''Brother Rutherford crazy! He opened borders after hundred moons of isolation, and let ponies trample all over yak traditions! Now some yaks even want to abolish clans and make communism like in Stalliongrad! We say no! Yak way best way, forever and ever! We SMASH Equestrian and Stalliongradian influence and protect Yakyakistan.''

!!''Prince Bradford''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/prince_bradford.png]]
->'''Role:''' Field Marshal, Military High Command, Head of State
->'''Party:''' White Council
->'''Ideology:''' Despotism[[note]]Non-Aligned[[/note]]
->'''In-Game Biography''' [[labelnote:Click to Show]]To the East of the internationally recognized country of Yakyakistan, Prince Bradford holds claim over a clan of Yaks whom call themselves the 'Jaki-Clan.' A long-time rival of his brother, Prince Rutherford of Yakyakistan, Bradford simply wishes for his Yaks - or Jaks, depending on who you ask - to be left alone. Unfortunately for Bradford, with tensions rising with the Changelings to the West, the griffons to the East, and Prince Rutherford practically breathing down its neck, the Jaki-Clan finds itself in a precarious position.[[/labelnote]]
----
* SiblingRivalry: Prince Bradford and his brother Rutherford are rivals, the former wishing for the yaks to keep to themselves and the latter determined to modernise the country.
[[/folder]]



[[folder:Puerto Caballo]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/pcb_puerto_caballo.png]]
[[caption-width-right:350:[[labelnote:Flag of Puerto de la Noche]]https://static.tvtropes.org/pmwiki/pub/images/puerto_de_la_noche.png[[/labelnote]]]]
->'''Full Name:''' Puerto Caballo, Puerto de la Noche (Lunar puppet state), Puerto del Sol (Solar puppet state), Protectorate of Puerto Caballo (Changeling puppet state)
->'''Ruling Party:''' Partido Armónico de los Caballos[[note]]Harmonic Party of the Caballos[[/note]]
->'''Ideology:''' Democratic Monarchism[[note]]Harmony[[/note]]

to:

[[folder:Puerto Caballo]]
! Pax Chrysalia
%%Post-Changeling Victory content

[[folder:Manehattan Protectorate]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/pcb_puerto_caballo.org/pmwiki/pub/images/manehattan_protectorate_42.png]]
[[caption-width-right:350:[[labelnote:Flag of Puerto de la Noche]]https://static.tvtropes.org/pmwiki/pub/images/puerto_de_la_noche.png[[/labelnote]]]]
->'''Full Name:''' Puerto Caballo, Puerto de la Noche (Lunar puppet state), Puerto del Sol (Solar puppet state), Manehattan Protectorate, Manehattan Autonomous Protectorate (Autonomous), Dominion of Puerto Caballo (Changeling puppet state)
Eastern Equestria (Independence)
->'''Ruling Party:''' Partido Armónico de los Caballos[[note]]Harmonic Party of the Caballos[[/note]]
Changeling Administration for Manehattan and Eastern Equestria
->'''Ideology:''' Democratic Monarchism[[note]]Harmony[[/note]]Autocracy[[note]]Supremacy[[/note]]



* FantasyCounterpartCulture: Puerto Caballo, an island nation that is dependent on its gigantic northern neighbor, where most of the industry is owned by their overlords and communist sympathies are very strong, is based on pre-Castro Cuba (although its name is a classic pony-themed pun of Puerto Rico).

!!''Ponsé Cocktail''
->'''Role:''' Head of State
->'''Party:''' Partido Armónico de los Caballos[[note]]Harmonic Party of the Caballos[[/note]]
->'''Ideology:''' Democratic Monarchism[[note]]Harmony[[/note]]
->'''In-Game Biography''' [[labelnote:Click to Show]]The son of Puerto Caballo's second President, Flower Cocktail. Ponsé hopes to return Puerto Caballo to the promised land that his mother sort to create. A nation of peace and harmony where everypony was happy and need not worry about money, health or wellbeing.[[/labelnote]]

to:

* FantasyCounterpartCulture: Puerto Caballo, AssholeVictim: If Lilac fails to placate the rebels and they end up revolting, [[spoiler:she ends up purging Collaborationist members of the government. Amongst the members purged there is Wind Rider, a [[SmugSnake smug]] pegasus supremacist who decided to work with the protectorate to flaunt the superiority of the pegasi over the other ponies, and even Lilac is glad that she doesn't need to work with such an island nation asshole anymore.]]
* LesCollaborateurs: Many ponies end up working for the Changeling protectorate, some because they were basically [[JoinOrDie forced at gunpoint]], some out of fear of [[IHaveYourWife losing those they cared about or what little they had left]], and some out of [[ForTheEvulz simple hunger for power and opportunism]].
* DystopiaIsHard: Lilac's despotic rule of Manehattan can easily go up in flames if she isn't extremely careful in her decisions. She starts out with multiple debuffs caused by resistances and civil unrest, and she also has to meet a love tax deadline set up by Chrysalis while taking care of that. And if she fails hard enough, [[spoiler: a civil war will erupt against a '''very''' powerful pony resistance faction.]]
* LifeDrain: It's possible to apply a "Punitive Tax" in the decision menu when collecting love. Doing this will result in many pony citizens being drained to death for their love, leaving only their charred corpses behind. [[GameplayAndStoryIntegration It even results in the total ponypower available being decreased!]]
* MechanicallyUnusualClass: The Protectorate has a unique mechanic in the form of the ''Love Tax'', which is collected from the pony citizens through the decision menu, and later, an Active Focus
that is dependent unlocked on its the tree. The Love Tax collected is calculated from the number of units present on Protectorate territory, and the collection gives a temporary penalty to stability, in exchange for being able to invest the love collected for various bonuses available. Later decisions in the independent Manehattan focus tree allow you to [[spoiler:create a lighter version of the Love Collection that causes less stability decrease for the same amount of Love in a single harvest]].
* ParanoiaGambit: The Protectorate creates a
gigantic northern neighbor, amount of propaganda talking about the "Spyeye program", involving ambiguous information warning the ponies that they are being watched and having the collaboration governent give vague hints on what the program is. As the event reveals, the Spyeye program doesn't exist, and it's just a gambit to force ponies into submission by driving them into paranoia of being watched by non-existent observers.
* PersecutedIntellectuals: Professors and researchers who criticize changeling rule are quickly silenced by Lilac, who assures that the dean from one of pony universities [[DeadlyEuphemism has taken a prolonged vacation in the south]].
* PlayerExclusiveMechanic: Certain gameplay elements are disabled for an AI-controlled Manehattan; the game notes that if the player wants to play as Manehattan, they'll have to tag switch immediately after forming the Manehattan Protectorate, instead of doing so later.
* ShoutOut: The "Resistance Are Us" focus event describes the Changeling infiltration of a resistance reunion, and the text accepting the event at the end has Lilac call the Changeling Infiltrator ''[[MemeticMutation The Absolute MadBug]]'', a reference to "The Absolute Madman" [[https://knowyourmeme.com/memes/the-absolute-madman meme]].
* TokenGoodTeammate: If Lilac ends up [[spoiler:going independent and is successful at her social reforms, the Protectorate maintains a formal alliance with the Changeling Lands while providing a much fairer treatment towards their pony citizens, to the point
where most by the end of the industry is owned by their overlords focus tree both changelings and communist sympathies ponies are very strong, respected as equals]].
* WrittenByTheVictors: Said almost verbatim in one first focuses available, "Historical Revisionism". History
is based on pre-Castro Cuba (although its name written so that the changelings are presented as heroes who liberated Equestria from Celestia's despotic rule. This is presented in a classic pony-themed pun game show where one of Puerto Rico).

!!''Ponsé Cocktail''
the pony contestants is asked how Canterlot came into changeling rule, and after she answers that "You invaded us!" she is "corrected" by the changeling contestant, who says that the [[BlatantLies Canterlotians overthrew the Equestrian garrison so the changelings could save them from the tyrant Celestia]], before taking the contestant away for [[Room101 "reeducation"]].

!!''Lilac''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/eaw_lilac.png]]
->'''Role:''' Head General, Protectress[[note]]Head of State
State[[/note]]
->'''Party:''' Partido Armónico de los Caballos[[note]]Harmonic Party of the Caballos[[/note]]
Changeling Administration for Manehattan and Eastern Equestria
->'''Ideology:''' Democratic Monarchism[[note]]Harmony[[/note]]
Autocracy[[note]]Supremacy[[/note]]
->'''In-Game Biography''' [[labelnote:Click to Show]]The son of Puerto Caballo's second President, Flower Cocktail. Ponsé hopes Show]]Trained at the prestigious Vesalipolis Military Academy, Lilac was nevertheless relegated to return Puerto Caballo administrative duties working on the Queen's General Staff during the Great War against Equestria. Whilst her classmates achieved glory for the Changeling Lands on the battlefield, she was stuck in Vesalipolis kowtowing to Chrysalis.\\\
Her service
to the promised land that his mother sort Queen seemed to create. A nation have paid off, though, as she was bestowed the title of peace and harmony Protectress over the exalted metropolis of Manehattan following its conquest.[[/labelnote]]
->'''In-Game Biography''' (Military Commander) [[labelnote:Click to Show]]Trained at the prestigious Vesalipolis Military Academy, Lilac served on the Queen's General Staff during the Great War against Equestria. As the Protectress of Manehattan, Lilac finally has the chance to command her own army on the field in the absence of a native officer corps. Her officer's uniform may not be as glamourous as the ceremonial evening gowns befitting her rank of Protectress, but on campaign with her troops is
where everypony was happy and need not worry about money, health or wellbeing.Lilac feels most at home.[[/labelnote]]




!!''Roca Roja''
->'''Party:''' Partido Socialista Popular[[note]]Popular Socialist Party[[/note]]
->'''Ideology:''' Marksism[[note]]Communism[[/note]]
->'''In-Game Biography''' [[labelnote:Click to Show]]Born in Manezanillo in 977, Roca Roja co-founded the Coummunist Party of Puerto Caballo along with his friend Sandía Pip. In 1003, Sandía was assassinated while in Abyssinia attempting to organise a communist uprising against the monarchy. Roca Roja became the chairman of the communist party and has since rebranded the party as the Popular Socalist Party in an attempt to win over more popular support those among the working class who disapprove of revolutionary action and still support the Princesses.[[/labelnote]]

to:

\n!!''Roca Roja''\n->'''Party:''' Partido Socialista Popular[[note]]Popular Socialist Party[[/note]]\n* BatmanGambit: [[spoiler: If she hits a dead end in placating the populace, in which reflected in gameplay means that you couldn't advance further down the focus tree, the decision "Lilac's Gamble" is the only way to continue playing. If you choose that option, you would unlock a small focus tree that would essentially plunge the region into chaos when completed. This ultimately hinders the ELF when they, just as she predicted, would take the bait and rise up in the chaos openly but with multiple maluses thanks to her efforts, allowing the overall Hegemony to crush them quickly. The final focus in that tree is appropriately named "Rebellion on our terms". The game even worries for her sanity in this! In an ironic twist, this decision is what you need to do in order make her ''defect'' to the ELF]].
* HeelFaceTurn:
** In the independent Manehattan route, Lilac [[spoiler:ends up growing attached to her pony citizens and goes independent from the Changeling Lands, creating multiple social reforms that brings equality to pony and changeling citizens, gets rid of the censorship laws and rebuilds the city of Manehattan back to its pristine pre-war condition, to the point where pony citizens are ([[ForgivenButNotForgotten grudgingly]]) willing to thank and follow her as a respected leader]].
** She can also end up [[spoiler:''defecting'' to the ELF in [[https://www.reddit.com/r/equestriaatwar/comments/krssju/elf_i_spent_a_long_time_to_get_this_easter_egg/ very specific circumstances]], hiding out as an office-worker named Lily Merrimare before accidentally getting drafted into working at the head office (becoming a minister).]]
* {{Hypocrite}}: Focuses regarding Celestia have Lilac call her a despotic ruler who never cared for democratic values in spite of her Harmonist teachings. This is coming from someone who is an underling to Chrysalis, who is an imperialist tyrant that suppresses any negative opinions of her reign, and is herself enforcing the tyrannical, oppressive subjugation of a people her faction subjugated.
* PragmaticVillainy: Lilac is willing to work towards building a "good" image of her towards the ponies, creating music festivals and building new infrastructure in Manehattan to appease it's population. After all, the less they hate her, the more likely they will pay their love tax without rebellions or questions towards her other decisions. In one event where she deals with Celestia's image with the population, she quickly dismisses one of her advisors' ideas of painting Celestia as a dystopic ruler who fattened herself with cakes and never cared about the population. Not because she admires Celestia, mind you, but because she knows that the pony population would never buy into such an absurd caricature of her. Indeed, if the player chooses to go with this propaganda anyway the ponies will go into outrage and reset the collaboration progress to zero, whereas if [[VillainHasAPoint Lilac drops down the slandering they will lose a bit of political power, but suffer no further problems in their suppression]].
* ReformedButNotTamed: In the event of Manehattan independence, Lilac [[spoiler:becomes a mostly benevolent and liked leader by her subjects, but is still classified in-game as an Autocrat and rules it uncontested by anyone else, and is still willing to use lethal force to deal with the rebels. [[BlatantLies She also denies any accusations of "growing soft" by her generals]].]]
* RelatedInTheAdaptation: She is apparently the mother-in-law(?) of Ocellus when the latter is assigned to the Protectorate as an Ost-Kommando. She even calls her "[[AffectionateNickname Occie]]".
[[/folder]]

[[folder:Equestrian Liberation Front]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/equestrian_liberation_front.png]]
[[caption-width-right:350:[[labelnote: Flag of the Equestrian Commonwealth]] https://static.tvtropes.org/pmwiki/pub/images/equestrian_commonwealth_harmonic.png[[/labelnote]]]]
->'''Full Name:''' Equestria Liberation Front, Equestrian Commonwealth (Equestria liberated)
->'''Ruling Party:''' Everfree Coalition - Democratic Harmonist
->'''Ideology:''' Marksism[[note]]Communism[[/note]]
->'''In-Game Biography''' [[labelnote:Click to Show]]Born in Manezanillo in 977, Roca Roja co-founded the Coummunist Party of Puerto Caballo along with his friend Sandía Pip. In 1003, Sandía was assassinated while in Abyssinia attempting to organise a communist uprising against the monarchy. Roca Roja became the chairman of the communist party and has since rebranded the party as the Popular Socalist Party in an attempt to win over more popular support those among the working class who disapprove of revolutionary action and still support the Princesses.[[/labelnote]]
Harmonic Socialism[[note]]Harmony[[/note]]



* InternalReformist: He is a strong supporter for democratic transition to communism, which led to a falling out with Bagasse Coltstro.

!!''Buckio Buckista''
->'''Role:''' Field Marshal
->'''In-Game Biography''' [[labelnote:Click to Show]]The Captain of the Puerto Caballo Royal Guard, he is a diehard Equestrian loyalist and dangerous player in Puerto Caballo's Politics. With the full support of the mainland's elite behind him, he continues to ensure Puerto Caballo remains a haven for Equestrian tourists and tax dodgers.\\\
Born in the town of Fardo de Heno in 970. He grew up poor on a farm and at the age of 16 he joined the Royal Guard.\\\
In the year 1,000, as a sergeant he lead a coup against the corrupt President Quesadilla during the chaos of Nightmare Moon's return. He was hailed as a hero by the ponies of Puerto Caballo and promoted to the rank of Captain of the Guard. Since then he has been a master manipulator and negotiator. Having secured the backing of the Canterlot, Las Pegasus and Manehattan elite, he continued to dominate local politics, removing any President that he didn't see eye-to-eye with.[[/labelnote]]

to:

* InternalReformist: He DavidVsGoliath: The ELF might not be as small as Romau but its enemies are even bigger, with the Changeling Empire having a '''much''' more expansive territory and absolutely dwarfing them in starting number of units.
* EarnYourHappyEnding: When starting out, the ELF barely has any land and
is in a strong supporter precarious situation with enemies on all sides, and Starlight Glimmer herself mentions that their chances of winning are incredibly slim. If they prevail against all odds however, they beat back the changelings, [[spoiler:rescue Twilight Sparkle from her captivity]], create a new constitutional monarchy that guarantees the rights and freedom of all citizens, and build a new Equestria where hope may once again flourish.
* PurposelyOverpowered: The ELF has multiple focuses that give it incredibly overpowered bonuses and cabinet members that would be broken when playing with any other nation. Given that you're fighting against the changelings, who are in control, at this point, of 2/3 of the Equus continent, and possibly even more countries depending on the focus path taken by them, it makes sense why these overpowered bonuses exist: the player ''wouldn't stand a chance'' without them. On top of this, the ELF is only playable after ''tag switching from the Changelings'', [[AndNowForSomeoneCompletelyDifferent meaning that you now have to fight the very army that you once refined and commanded]].
* RagtagBunchOfMisfits: The ELF is an incredibly versatile and loose group that is united by a single wish: liberate Equestria from changeling hold. This include earth ponies, unicorns, thestrals, pegasi, former citizens of Stalliongrad and worker communes, monarchists and everything in-between.
* TimedMission: [[spoiler:After it is revealed that Twilight has been captured, you need to seize four locations throughout occupied Equestria searching
for democratic transition her. After that taking over the last location, you only have 90 days to communism, make a break for Acornage, which led is at the northwest Equestria border, to a falling out with Bagasse Coltstro.

!!''Buckio Buckista''
save Twilight. If you fail to reach there on time, Duty Price will be KilledOffForReal saving Twilight]].

!!''Starlight Glimmer & Trixie Lulamoon''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/eaw_startrixie.png]]
->'''Role:''' Field Marshal
Military Commander, Head of State
->'''Party:''' Everfree Coalition - Democratic Harmonist
->'''Ideology:''' Harmonic Socialism[[note]]Harmony[[/note]]
->'''In-Game Biography''' [[labelnote:Click to Show]]The Captain Show]]When Equestria fell, Starlight Glimmer was a reformed cult leader and Trixie Lulamoon a less than scruplous travelling magician, and yet it was these talents that saw them rise to become the leaders of the Puerto Caballo Royal Guard, he is a diehard Equestrian loyalist and dangerous player in Puerto Caballo's Politics. With Liberation Front. Having worked since the full support first days of the mainland's elite behind him, he continues to ensure Puerto Caballo remains a haven for Equestrian tourists occupation, they used misdirection, deceit and tax dodgers.- at times - simple ruthlessness to contest the changeling occupiers. Unlike their erstwhile (and in Trixie's case, reluctant) mentor, Twilight Sparkle, they had no notions of fighting fair. Still, Equestria needs whatever heroes it can get, and if they are what is available, then that is what they must be.\\\
Born in Though their friendship is a tempestuous one, it has remained steadfast, and they have learned to play off each other. Starlight Glimmer has established herself as the town of Fardo de Heno in 970. He grew up poor on a farm strategist and at the age of 16 he joined the Royal Guard.planner whereas Trixie has become (in)famous as an able tactician and guerilla commander. Their unorthodox backgrounds have informed their methods, and they managed to carry their efforts this far through these tricks.\\\
In the year 1,000, as a sergeant he It takes more than just tricks to lead a coup against rebel army, however, and beyond the corrupt President Quesadilla during trickery and creativity stands two mares who, when all other heroes seemed to have failed, saw themselves called to step up and take over the chaos of Nightmare Moon's return. He was hailed as a hero by the fight. If they should fail, they know that other ponies of Puerto Caballo and promoted to the rank of Captain of the Guard. Since then he has been a master manipulator and negotiator. Having secured the backing of the Canterlot, Las Pegasus and Manehattan elite, he continued to dominate local politics, removing any President will step up as well, because that he didn't see eye-to-eye with.is the Equestria they remember and will fight for.[[/labelnote]]



* TheManBehindTheMan: Despite being only Captain of the Puerto Caballo Royal Guard, Buckio Buckista has dominated local politics, removing any President that he didn't see eye-to-eye with.
* NoHistoricalFiguresWereHarmed: Buckista, who has ruled Puerto Caballo from the shadows for 7 years after overthrowing the corrupt President Quesadilla, is quite obviously based on UsefulNotes/FulgencioBatista, who, after overthrowing Carlos Manuel de Céspedes y Quesada in 1933, controlled Cuba through various puppet presidents before officially becoming President in 1940.

!!''Bagasse Coltstro''
----
* NoHistoricalFiguresWereHarmed: He is UsefulNotes/FidelCastro who never managed to ignite the flames of revolution following an attempt to seize governmental barracks.

to:

* TheManBehindTheMan: Despite being only Captain FrontlineGeneral: During their mission to [[spoiler:save Twilight from her prison]], Trixie joins up with the rebels and takes out a fair number of changeling Jagers herself.
* RebelLeader: Starlight and Trixie are co-leaders and founders
of the Puerto Caballo Royal Guard, Buckio Buckista has dominated local politics, removing any President ELF resistance group, and lead the change against the changelings together.
* UnscrupulousHero: They both have good intentions (liberating Equestria from changeling tyranny), but don't think for a moment
that he didn't see eye-to-eye with.
* NoHistoricalFiguresWereHarmed: Buckista, who has ruled Puerto Caballo from
they will be nice while doing it. Some of the shadows Protectorate events show that they are willing to use what is essentially terrorist attacks against civilian locations in order to spark a revolution, and they keep dealing with the Changelings and group in-fighting during the war with similar ruthless ways.
* VitriolicBestBuds: Starlight and Trixie fight each other a fair number of times while disagreeing on their methods in different situations, but at the end of the day they stay together no matter what in their war against the changelings.

!!''Twilight Sparkle''
->'''Role:''' Monarch[[note]]Head of State[[/note]] (ELF defeats Changelings)
->'''Party:''' Her Majesty's Most Loyal Coalition
for 7 years after overthrowing Progress and Harmony
->'''Ideology:''' Alicorn Rule[[note]]Harmony[[/note]]
See her entry in
the corrupt President Quesadilla, is quite obviously based on UsefulNotes/FulgencioBatista, who, after overthrowing Carlos Manuel de Céspedes y Quesada in 1933, controlled Cuba through various puppet presidents before officially becoming President in 1940.

!!''Bagasse Coltstro''
----
* NoHistoricalFiguresWereHarmed: He is UsefulNotes/FidelCastro who never managed to ignite the flames of revolution following an attempt to seize governmental barracks.
Equestria folder.



[[folder:United Dragon Lands]]
->'''Full Name:''' United Dragon Lands, Dragon Protectorate (Changeling protectorate)
->'''Ruling Party:''' Torch Dynasty
->'''Ideology:''' Benevolent Absolutism[[note]]Harmony[[/note]]

to:

[[folder:United Dragon Lands]]
->'''Full Name:''' United Dragon Lands, Dragon Protectorate (Changeling protectorate)
->'''Ruling Party:''' Torch Dynasty
[[folder:Zecora's Resistance '''(UNMARKED SPOILERS)''']]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/zecoras_resistance.png]]
->'''Ideology:''' Benevolent Absolutism[[note]]Harmony[[/note]]Harmonic Libertarianism[[note]]Harmony[[/note]]




!!''Dragon Lord Ember''
->'''Role:''' Field Marshal, Head of State
->'''Party:''' Torch Dynasty
->'''Ideology:''' Benevolent Absolutism[[note]]Harmony[[/note]]
----

to:

\n!!''Dragon Lord Ember''\n->'''Role:''' Field Marshal, Head * DefiantToTheEnd: If Zecora's resistance is defeated, the unlocked focus that deals with hunting her down shows that it requires ''Queen Chrysalis herself'' to act as the vanguard for the clean-up, otherwise her and the surviving partisans will make short work of State
->'''Party:''' Torch Dynasty
->'''Ideology:''' Benevolent Absolutism[[note]]Harmony[[/note]]
----
the rank-and-file Changelings sent to hunt her. Even then, she manages to separate Queen Chrysalis from her army and toss a vial of Poison Joke at her face before fleeing to the deepest part of the Everfree where no one ever enter. The effect? Queen Chrysalis spent many days being treated for burns on her face and it is implied from the event afterwards that she [[ShapeshifterModeLock permanently lost the ability to transform while being stuck as a perfect imitation of Cadence as a result]].
* FailureIsTheOnlyOption: [[spoiler:The idealistic ending you get depends on whether or not you beat the rebellion. You need to ''lose'' to obtain the better variants.]]
* GeoEffects: The Everfree Forest states inherently have effects that give them tons of resistance and attrition, but once the resistance spawns, the forest gains a new trait with ''enormous'' maluses that basically kills every enemy division walking into it (their own divisions however are specifically unaffected by this effect).
* MechanicallyUnusualFighter: Zecora's resistance ''cannot'' be capitulated like a normal [=HOI4=] nation; any Changeling units walking into an Everfree Forest tile will ''immediately'' lose all of their organization and die when a resistance unit touches them. The resistance can only be defeated by completing the relevant narrative focuses and making the right decisions, which turn off the instant death trait. Even then, you must occupy ''every tile'' in the forest to capitulate them, since occupied tiles will constantly switch back to being resistance-controlled.
* ReadingsAreOffTheScale: The attrition malus granted in their special state trait "The Everfree Forest Rampant" is listed as ''--REDACTED--'', suggesting that the attrition level is so high, the game literally cannot display it.
* SatelliteCharacter: Zecora's Resistance is not a playable country, and only emerges in a Pax Chrysalia playthrough as an obstacle for the Changeling Lands.
* TimedMission: Zecora's rebellion in the Everfree Forest has her make the forest in question go wild, [[GeoEffects inflicting massive crippling debuffs in the areas affected while having her own forces be immune to them]], ensuring that trying to stop her the conventional way is nothing short of tactical suicide, no matter how advanced or numerous your armies are. You need to complete the focus tree unlocked along with making the right decisions during the event to successfully tame the forest and stop Zecora. You only have 60 days to tame the forest, otherwise Zecora will turn the state back into Everfree Forest, which is a Detached Nation while signing a white peace, making you permanently lose a few provinces.
* WalkingSpoiler: Zecora's rebellion is guaranteed to appear in a Pax Chrysalia playthrough, but there is ''no'' hint about their existence (aside from maybe the odd inherent terrain effects of the Everfree Forest) until they suddenly appear about a year into the occupation.



! Pax Chrysalia
%%Post-Changeling Victory content

[[folder:Manehattan Protectorate]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/manehattan_protectorate_42.png]]
->'''Full Name:''' Manehattan Protectorate, Manehattan Autonomous Protectorate (Autonomous), Dominion of Eastern Equestria (Independence)
->'''Ruling Party:''' Changeling Administration for Manehattan and Eastern Equestria
->'''Ideology:''' Autocracy[[note]]Supremacy[[/note]]
----
* AssholeVictim: If Lilac fails to placate the rebels and they end up revolting, [[spoiler:she ends up purging Collaborationist members of the government. Amongst the members purged there is Wind Rider, a [[SmugSnake smug]] pegasus supremacist who decided to work with the protectorate to flaunt the superiority of the pegasi over the other ponies, and even Lilac is glad that she doesn't need to work with such an asshole anymore.]]
* LesCollaborateurs: Many ponies end up working for the Changeling protectorate, some because they were basically [[JoinOrDie forced at gunpoint]], some out of fear of [[IHaveYourWife losing those they cared about or what little they had left]], and some out of [[ForTheEvulz simple hunger for power and opportunism]].
* DystopiaIsHard: Lilac's despotic rule of Manehattan can easily go up in flames if she isn't extremely careful in her decisions. She starts out with multiple debuffs caused by resistances and civil unrest, and she also has to meet a love tax deadline set up by Chrysalis while taking care of that. And if she fails hard enough, [[spoiler: a civil war will erupt against a '''very''' powerful pony resistance faction.]]
* LifeDrain: It's possible to apply a "Punitive Tax" in the decision menu when collecting love. Doing this will result in many pony citizens being drained to death for their love, leaving only their charred corpses behind. [[GameplayAndStoryIntegration It even results in the total ponypower available being decreased!]]
* MechanicallyUnusualClass: The Protectorate has a unique mechanic in the form of the ''Love Tax'', which is collected from the pony citizens through the decision menu, and later, an Active Focus that is unlocked on the tree. The Love Tax collected is calculated from the number of units present on Protectorate territory, and the collection gives a temporary penalty to stability, in exchange for being able to invest the love collected for various bonuses available. Later decisions in the independent Manehattan focus tree allow you to [[spoiler:create a lighter version of the Love Collection that causes less stability decrease for the same amount of Love in a single harvest]].
* ParanoiaGambit: The Protectorate creates a gigantic amount of propaganda talking about the "Spyeye program", involving ambiguous information warning the ponies that they are being watched and having the collaboration governent give vague hints on what the program is. As the event reveals, the Spyeye program doesn't exist, and it's just a gambit to force ponies into submission by driving them into paranoia of being watched by non-existent observers.
* PersecutedIntellectuals: Professors and researchers who criticize changeling rule are quickly silenced by Lilac, who assures that the dean from one of pony universities [[DeadlyEuphemism has taken a prolonged vacation in the south]].
* PlayerExclusiveMechanic: Certain gameplay elements are disabled for an AI-controlled Manehattan; the game notes that if the player wants to play as Manehattan, they'll have to tag switch immediately after forming the Manehattan Protectorate, instead of doing so later.
* ShoutOut: The "Resistance Are Us" focus event describes the Changeling infiltration of a resistance reunion, and the text accepting the event at the end has Lilac call the Changeling Infiltrator ''[[MemeticMutation The Absolute MadBug]]'', a reference to "The Absolute Madman" [[https://knowyourmeme.com/memes/the-absolute-madman meme]].
* TokenGoodTeammate: If Lilac ends up [[spoiler:going independent and is successful at her social reforms, the Protectorate maintains a formal alliance with the Changeling Lands while providing a much fairer treatment towards their pony citizens, to the point where by the end of the focus tree both changelings and ponies are respected as equals]].
* WrittenByTheVictors: Said almost verbatim in one first focuses available, "Historical Revisionism". History is written so that the changelings are presented as heroes who liberated Equestria from Celestia's despotic rule. This is presented in a game show where one of the pony contestants is asked how Canterlot came into changeling rule, and after she answers that "You invaded us!" she is "corrected" by the changeling contestant, who says that the [[BlatantLies Canterlotians overthrew the Equestrian garrison so the changelings could save them from the tyrant Celestia]], before taking the contestant away for [[Room101 "reeducation"]].

!!''Lilac''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/eaw_lilac.png]]
->'''Role:''' General, Protectress[[note]]Head of State[[/note]]
->'''Party:''' Changeling Administration for Manehattan and Eastern Equestria
->'''Ideology:''' Autocracy[[note]]Supremacy[[/note]]
->'''In-Game Biography''' [[labelnote:Click to Show]]Trained at the prestigious Vesalipolis Military Academy, Lilac was nevertheless relegated to administrative duties working on the Queen's General Staff during the Great War against Equestria. Whilst her classmates achieved glory for the Changeling Lands on the battlefield, she was stuck in Vesalipolis kowtowing to Chrysalis.\\\
Her service to the Queen seemed to have paid off, though, as she was bestowed the title of Protectress over the exalted metropolis of Manehattan following its conquest.[[/labelnote]]
->'''In-Game Biography''' (Military Commander) [[labelnote:Click to Show]]Trained at the prestigious Vesalipolis Military Academy, Lilac served on the Queen's General Staff during the Great War against Equestria. As the Protectress of Manehattan, Lilac finally has the chance to command her own army on the field in the absence of a native officer corps. Her officer's uniform may not be as glamourous as the ceremonial evening gowns befitting her rank of Protectress, but on campaign with her troops is where Lilac feels most at home.[[/labelnote]]
----
* BatmanGambit: [[spoiler: If she hits a dead end in placating the populace, in which reflected in gameplay means that you couldn't advance further down the focus tree, the decision "Lilac's Gamble" is the only way to continue playing. If you choose that option, you would unlock a small focus tree that would essentially plunge the region into chaos when completed. This ultimately hinders the ELF when they, just as she predicted, would take the bait and rise up in the chaos openly but with multiple maluses thanks to her efforts, allowing the overall Hegemony to crush them quickly. The final focus in that tree is appropriately named "Rebellion on our terms". The game even worries for her sanity in this! In an ironic twist, this decision is what you need to do in order make her ''defect'' to the ELF]].
* HeelFaceTurn:
** In the independent Manehattan route, Lilac [[spoiler:ends up growing attached to her pony citizens and goes independent from the Changeling Lands, creating multiple social reforms that brings equality to pony and changeling citizens, gets rid of the censorship laws and rebuilds the city of Manehattan back to its pristine pre-war condition, to the point where pony citizens are ([[ForgivenButNotForgotten grudgingly]]) willing to thank and follow her as a respected leader]].
** She can also end up [[spoiler:''defecting'' to the ELF in [[https://www.reddit.com/r/equestriaatwar/comments/krssju/elf_i_spent_a_long_time_to_get_this_easter_egg/ very specific circumstances]], hiding out as an office-worker named Lily Merrimare before accidentally getting drafted into working at the head office (becoming a minister).]]
* {{Hypocrite}}: Focuses regarding Celestia have Lilac call her a despotic ruler who never cared for democratic values in spite of her Harmonist teachings. This is coming from someone who is an underling to Chrysalis, who is an imperialist tyrant that suppresses any negative opinions of her reign, and is herself enforcing the tyrannical, oppressive subjugation of a people her faction subjugated.
* PragmaticVillainy: Lilac is willing to work towards building a "good" image of her towards the ponies, creating music festivals and building new infrastructure in Manehattan to appease it's population. After all, the less they hate her, the more likely they will pay their love tax without rebellions or questions towards her other decisions. In one event where she deals with Celestia's image with the population, she quickly dismisses one of her advisors' ideas of painting Celestia as a dystopic ruler who fattened herself with cakes and never cared about the population. Not because she admires Celestia, mind you, but because she knows that the pony population would never buy into such an absurd caricature of her. Indeed, if the player chooses to go with this propaganda anyway the ponies will go into outrage and reset the collaboration progress to zero, whereas if [[VillainHasAPoint Lilac drops down the slandering they will lose a bit of political power, but suffer no further problems in their suppression]].
* ReformedButNotTamed: In the event of Manehattan independence, Lilac [[spoiler:becomes a mostly benevolent and liked leader by her subjects, but is still classified in-game as an Autocrat and rules it uncontested by anyone else, and is still willing to use lethal force to deal with the rebels. [[BlatantLies She also denies any accusations of "growing soft" by her generals]].]]
* RelatedInTheAdaptation: She is apparently the mother-in-law(?) of Ocellus when the latter is assigned to the Protectorate as an Ost-Kommando. She even calls her "[[AffectionateNickname Occie]]".
[[/folder]]

[[folder:Equestrian Liberation Front]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/equestrian_liberation_front.png]]
[[caption-width-right:350:[[labelnote: Flag of the Equestrian Commonwealth]] https://static.tvtropes.org/pmwiki/pub/images/equestrian_commonwealth_harmonic.png[[/labelnote]]]]
->'''Full Name:''' Equestria Liberation Front, Equestrian Commonwealth (Equestria liberated)
->'''Ruling Party:''' Everfree Coalition - Democratic Harmonist
->'''Ideology:''' Harmonic Socialism[[note]]Harmony[[/note]]
----
* DavidVsGoliath: The ELF might not be as small as Romau but its enemies are even bigger, with the Changeling Empire having a '''much''' more expansive territory and absolutely dwarfing them in starting number of units.
* EarnYourHappyEnding: When starting out, the ELF barely has any land and is in a precarious situation with enemies on all sides, and Starlight Glimmer herself mentions that their chances of winning are incredibly slim. If they prevail against all odds however, they beat back the changelings, [[spoiler:rescue Twilight Sparkle from her captivity]], create a new constitutional monarchy that guarantees the rights and freedom of all citizens, and build a new Equestria where hope may once again flourish.
* PurposelyOverpowered: The ELF has multiple focuses that give it incredibly overpowered bonuses and cabinet members that would be broken when playing with any other nation. Given that you're fighting against the changelings, who are in control, at this point, of 2/3 of the Equus continent, and possibly even more countries depending on the focus path taken by them, it makes sense why these overpowered bonuses exist: the player ''wouldn't stand a chance'' without them. On top of this, the ELF is only playable after ''tag switching from the Changelings'', [[AndNowForSomeoneCompletelyDifferent meaning that you now have to fight the very army that you once refined and commanded]].
* RagtagBunchOfMisfits: The ELF is an incredibly versatile and loose group that is united by a single wish: liberate Equestria from changeling hold. This include earth ponies, unicorns, thestrals, pegasi, former citizens of Stalliongrad and worker communes, monarchists and everything in-between.
* TimedMission: [[spoiler:After it is revealed that Twilight has been captured, you need to seize four locations throughout occupied Equestria searching for her. After that taking over the last location, you only have 90 days to make a break for Acornage, which is at the northwest Equestria border, to save Twilight. If you fail to reach there on time, Duty Price will be KilledOffForReal saving Twilight]].

!!''Starlight Glimmer & Trixie Lulamoon''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/eaw_startrixie.png]]
->'''Role:''' Military Commander, Head of State
->'''Party:''' Everfree Coalition - Democratic Harmonist
->'''Ideology:''' Harmonic Socialism[[note]]Harmony[[/note]]
->'''In-Game Biography''' [[labelnote:Click to Show]]When Equestria fell, Starlight Glimmer was a reformed cult leader and Trixie Lulamoon a less than scruplous travelling magician, and yet it was these talents that saw them rise to become the leaders of the Equestrian Liberation Front. Having worked since the first days of the occupation, they used misdirection, deceit and - at times - simple ruthlessness to contest the changeling occupiers. Unlike their erstwhile (and in Trixie's case, reluctant) mentor, Twilight Sparkle, they had no notions of fighting fair. Still, Equestria needs whatever heroes it can get, and if they are what is available, then that is what they must be.\\\
Though their friendship is a tempestuous one, it has remained steadfast, and they have learned to play off each other. Starlight Glimmer has established herself as the strategist and the planner whereas Trixie has become (in)famous as an able tactician and guerilla commander. Their unorthodox backgrounds have informed their methods, and they managed to carry their efforts this far through these tricks.\\\
It takes more than just tricks to lead a rebel army, however, and beyond the trickery and creativity stands two mares who, when all other heroes seemed to have failed, saw themselves called to step up and take over the fight. If they should fail, they know that other ponies will step up as well, because that is the Equestria they remember and will fight for.[[/labelnote]]
----
* FrontlineGeneral: During their mission to [[spoiler:save Twilight from her prison]], Trixie joins up with the rebels and takes out a fair number of changeling Jagers herself.
* RebelLeader: Starlight and Trixie are co-leaders and founders of the ELF resistance group, and lead the change against the changelings together.
* UnscrupulousHero: They both have good intentions (liberating Equestria from changeling tyranny), but don't think for a moment that they will be nice while doing it. Some of the Protectorate events show that they are willing to use what is essentially terrorist attacks against civilian locations in order to spark a revolution, and they keep dealing with the Changelings and group in-fighting during the war with similar ruthless ways.
* VitriolicBestBuds: Starlight and Trixie fight each other a fair number of times while disagreeing on their methods in different situations, but at the end of the day they stay together no matter what in their war against the changelings.

!!''Twilight Sparkle''
->'''Role:''' Monarch[[note]]Head of State[[/note]] (ELF defeats Changelings)
->'''Party:''' Her Majesty's Most Loyal Coalition for Progress and Harmony
->'''Ideology:''' Alicorn Rule[[note]]Harmony[[/note]]
See her entry in the Equestria folder.
[[/folder]]

[[folder:Zecora's Resistance '''(UNMARKED SPOILERS)''']]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/zecoras_resistance.png]]
->'''Ideology:''' Harmonic Libertarianism[[note]]Harmony[[/note]]
----
* DefiantToTheEnd: If Zecora's resistance is defeated, the unlocked focus that deals with hunting her down shows that it requires ''Queen Chrysalis herself'' to act as the vanguard for the clean-up, otherwise her and the surviving partisans will make short work of the rank-and-file Changelings sent to hunt her. Even then, she manages to separate Queen Chrysalis from her army and toss a vial of Poison Joke at her face before fleeing to the deepest part of the Everfree where no one ever enter. The effect? Queen Chrysalis spent many days being treated for burns on her face and it is implied from the event afterwards that she [[ShapeshifterModeLock permanently lost the ability to transform while being stuck as a perfect imitation of Cadence as a result]].
* FailureIsTheOnlyOption: [[spoiler:The idealistic ending you get depends on whether or not you beat the rebellion. You need to ''lose'' to obtain the better variants.]]
* GeoEffects: The Everfree Forest states inherently have effects that give them tons of resistance and attrition, but once the resistance spawns, the forest gains a new trait with ''enormous'' maluses that basically kills every enemy division walking into it (their own divisions however are specifically unaffected by this effect).
* MechanicallyUnusualFighter: Zecora's resistance ''cannot'' be capitulated like a normal [=HOI4=] nation; any Changeling units walking into an Everfree Forest tile will ''immediately'' lose all of their organization and die when a resistance unit touches them. The resistance can only be defeated by completing the relevant narrative focuses and making the right decisions, which turn off the instant death trait. Even then, you must occupy ''every tile'' in the forest to capitulate them, since occupied tiles will constantly switch back to being resistance-controlled.
* ReadingsAreOffTheScale: The attrition malus granted in their special state trait "The Everfree Forest Rampant" is listed as ''--REDACTED--'', suggesting that the attrition level is so high, the game literally cannot display it.
* SatelliteCharacter: Zecora's Resistance is not a playable country, and only emerges in a Pax Chrysalia playthrough as an obstacle for the Changeling Lands.
* TimedMission: Zecora's rebellion in the Everfree Forest has her make the forest in question go wild, [[GeoEffects inflicting massive crippling debuffs in the areas affected while having her own forces be immune to them]], ensuring that trying to stop her the conventional way is nothing short of tactical suicide, no matter how advanced or numerous your armies are. You need to complete the focus tree unlocked along with making the right decisions during the event to successfully tame the forest and stop Zecora. You only have 60 days to tame the forest, otherwise Zecora will turn the state back into Everfree Forest, which is a Detached Nation while signing a white peace, making you permanently lose a few provinces.
* WalkingSpoiler: Zecora's rebellion is guaranteed to appear in a Pax Chrysalia playthrough, but there is ''no'' hint about their existence (aside from maybe the odd inherent terrain effects of the Everfree Forest) until they suddenly appear about a year into the occupation.
[[/folder]]

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[[caption-width-right:350:[[labelnote:Flag of the Yak Council Republic]]https://static.tvtropes.org/pmwiki/pub/images/yak_communism_yakyakistan_kholboo.png[[/labelnote]]]]



* AbdicateTheThrone: Thyra's path begins when she organises peaceful protests in the capital and convinces Prince Rutherford to abdicate, turning Yakyakistan into a republic.



!!''Thyra''
----
* DefectorFromDecadence: During her time in Stalliongrad, as Thyra believed that Steel Stallion's once-brilliant leadership disintegrated after his death, she was distraught and decided that the vanguard party could not be the basis of communism.



* LandOfOneCity: {{Invoked|Trope}} in the Iron City path, where Iron Captain Jorik decides that the polar bears must retreat, concentrate and become an unbreakable bedrock. Population, resources and assets are moved from all across the Polar Bear Communities to the capital city of Mathair Fearainn, which is massively expanded and fortified to accommodate everycreature. In gameplay terms, while the Glorious City of Mathair Fearainn still controls all polar bear territories, the only place that is actually inhabited is the capital.



* TheQuisling: Bjornling serves as Lord Protector under Queen Chrysalis after the Changelings subjugate the polar bears and turns the country into the Northern Protectorate.

to:

* TheQuisling: Bjornling serves as Lord Protector under Queen Chrysalis after the Changelings subjugate the polar bears and turns turn the country into the Northern Protectorate.


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* VillainousFriendship: During her time in the Northern Protectorate, Exuvia comes to befriend Bjornling due to their shared interest in mad science.
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* PetTheDog: Instead of a political marriage, Sombra can choose to propose to his loyal servant Radiant Hope, partially as a reward for her loyalty and partially out of genuine affection for her.

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no longer the case after the rework


->'''Full Name:''' Celestial Resistance, Daybreaker Followers (Solar puppet state)

to:

->'''Full Name:''' Celestial Resistance, Daybreaker Followers South-Eastern Imperial Domain (Solar puppet state)



* CivilWar: If the Celestial State remains loyal to Celestia after she turns into Daybreaker, it can fall into a civil war inside a civil war between Daring Do's supporters of True Harmony and Quibble Pants' Solar loyalists.



[[caption-width-right:350:[[labelnote:Flag of Our Town (Night Glider)]] https://static.tvtropes.org/pmwiki/pub/images/stl_nightglider_communism.png[[/labelnote]]]]



* ThemeNaming: Everything in Our Town is named "Our [thing]", including their focuses and their warships on the off chance they survive and gain a coast.

to:

* ThemeNaming: Everything in Our Town is named "Our [thing]", including their focuses and their warships on the off chance they survive and gain a coast.



!!''Karsak Sükhbataar''

to:

!!''Karsak Sükhbataar''!!''Yngvar''



->'''Party:''' Ardin Communar Nam[[note]]People's Communal Party[[/note]]

to:

->'''Party:''' Ardin Communar Nam[[note]]People's Communal Party[[/note]]All-Yak Invincible Smashers



* NoHistoricalFiguresWereHarmed: His last name references to the real Mongolian revolutionary Damdin Sükhbaatar, the leader of the pro-Soviet Mongolia in 1921-1923. Karsak may be reference to the corsacs, steppe foxes living in Central Asia and Mongolia.

to:

* NoHistoricalFiguresWereHarmed: His last name references EliteArmy: Yngvar prefers quality over quantity and wants Yakyakistan to muster the real Mongolian revolutionary Damdin Sükhbaatar, the leader of the pro-Soviet Mongolia in 1921-1923. Karsak may be reference to the corsacs, steppe foxes living in Central Asia and Mongolia.
absolute best troops available.
* KangarooCourt: Yngvar's junta deals with assorted reactionaries by holding [[https://discord.com/channels/327145757650059275/514266705287970850/1133594259799421030 show trials]] for them.




to:

* PublicExecution: After conquering Nova Griffonia, Torben installs an execution rack in the central square of Weter, where Nova Griffonia's leader and randomly chosen griffons are put to the sword.
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* NoHistoricalFiguresWereHarmed: His last name references to the real Mongolian revolutionary Damdin Sükhbaatar, the leader of the pro-Soviet Mongolia in 1921-1923. Karsak may be reference to the corsacs, steppe foxes living in Central Asia and Mongolia.

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[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/chief_thunderhooves.png]]



[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/the_elder_1.png]]



[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/chieftess_strongheart.png]]



[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/gorick.png]]



[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/gentle_giant.png]]



[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/princess_cadance_1.png]]



[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/flurry_heart_0.png]]



[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/double_diamond.png]]



[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/governor_muck.png]]



[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/heinrich_redtail.png]]



[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/prince_rutherford.png]]



!!''Yngvar''

to:

!!''Yngvar''!!''Karsak Sükhbataar''
[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/karsak_skhbataar.png]]


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[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/prince_bradford.png]]

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