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'''Character Classes''' | [[Characters/DiabloHighHeavens The High Heavens]] | [[Characters/DiabloBurningHells The Burning Hells]] | [[Characters/DiabloHumans Humans]]]]]]-]

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'''Character Classes''' | [[Characters/DiabloHighHeavens The High Heavens]] | [[Characters/DiabloBurningHells The Burning Hells]] | [[Characters/DiabloHumans Humans]]]]]]-]Humans]] | [[Characters/DiabloEldritch Eldritch]]]]]]-]
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* EarlyInstallmentWeirdness: He's the first playable Necromancer to appear in the series, and is mostly associated with Wands as a WeaponOfChoice (as Wands can boost Necromancer skills or provide charges of them), and {{Shrunken Head}}s as his class-exclusive item in ''Lord of Destruction''. Every further playable Necromancer is instead depicted wielding Scythes instead, Xul included as per his appearance after ''Diablo II''. [[note]]''Diablo II'' does have a Unique Grim Scythe, Grim's Burning Dead, that is geared towards Necromancer use, but it's the only Polearm with such traits.[[/note]]

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* EarlyInstallmentWeirdness: He's the first playable Necromancer to appear in the series, and is mostly associated with Wands as a WeaponOfChoice WeaponSpecialization (as Wands can boost Necromancer skills or provide charges of them), and {{Shrunken Head}}s as his class-exclusive item in ''Lord of Destruction''. Every further playable Necromancer is instead depicted wielding Scythes instead, Xul included as per his appearance after ''Diablo II''. [[note]]''Diablo II'' does have a Unique Grim Scythe, Grim's Burning Dead, that is geared towards Necromancer use, but it's the only Polearm with such traits.[[/note]]
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* EarlyInstallmentWeirdness: He's the first playable Necromancer to appear in the series, and is mostly associated with Wands as a WeaponOfChoice (as Wands can boost Necromancer skills or provide charges of them), and {{Shrunken Head}}s as his class-exclusive item in ''Lord of Destruction''. Every further playable Necromancer is instead depicted wielding Scythes instead, Xul included as per his appearance after ''Diablo II''. [[note]]''Diablo II'' does have a Unique Grim Scythe, Grim's Burning Dead, that is geared towards Necromancer use, but it's the only Polearm with such traits.[[/note]]

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not the meaning of Archer Archetype


* RogueProtagonist: All of them end up as a boss in ''Diablo II'': the Warrior becomes Diablo's new host, the Rogue becomes Blood Raven, and the Sorcerer becomes the Summoner.

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* RogueProtagonist: All of them end up as a boss bosses in ''Diablo II'': the Warrior becomes Diablo's new host, the Rogue becomes Blood Raven, and the Sorcerer becomes the Summoner.



* InconsistentSpelling: Aidan or Aiden? ''Diablo III'' goes for the former and when he's at least mentioned in the profile for The Butcher in ''VideoGame/HeroesOfTheStorm'', he goes for the second.



* SpellMyNameWithAnS: Aidan or Aiden? ''Diablo III'' goes for the former and when he's at least mentioned in the profile for The Butcher in ''VideoGame/HeroesOfTheStorm'', he goes for the second...



* ArcherArchetype: Can become this if one specializes on her Bow and Crossbow skills. ''Lords of Destruction'' adds a set of bows that only the Amazon can use.



* PoisonousPerson: Her Venom skill adds poison damage to her melee attacks.

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* PoisonousPerson: PoisonedWeapons: Her Venom skill adds poison damage to her melee attacks.



* DropTheHammer: Blessed Hammer summons a hammer that swirls around the Paladin and strikes his foes.. The Warhammer is also one of his preferred weapons.



* SpontaneousWeaponCreation: the Blessed Hammer move which creates hammers out of thin air.

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* SpontaneousWeaponCreation: the Blessed Hammer move which creates hammers out of thin air.



* DropTheHammer: The Crusader is capable of conjuring hammers infused with holy magic, which they either throw straight at their foes or send spinning around themselves in a circular pattern to hit every foe in its path.


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* SpontaneousWeaponCreation: The Crusader is capable of conjuring hammers infused with holy magic, which they either throw straight at their foes or send spinning around themselves in a circular pattern to hit every foe in its path.

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added example(s)


* GlassCannon: Exceedingly powerful in melee, however he does not benefit from shields, and his mana pool is only ever as big as what items give him, meaning he has reduce access to spells like healing or Mana Shield. He does get more HP than any other class to mitigate this somewhat.

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* GlassCannon: Exceedingly The Barbarian is exceedingly powerful in melee, however and given a good two-handed weapon, he can cleave through even Hell's finest warriors with nightmarish ease. However, he does not benefit as much from the protection offered by shields, and his mana pool is only ever as big as what items give him, meaning he has reduce vastly reduced access to spells like healing Healing or Mana Shield. He does get more HP Shield.
* TheBerserker: Par for the course, given the Barbarian's Rage skill.
* MightyGlacier: Downplayed in a sense: the Barbarian walks no faster or slower
than any other class can in the game. That said, though, his natural Dexterity cap is the worst of all playable classes. This means that at higher levels, he will have a pressing need to mitigate this somewhat.acquire equipment that boosts his chances to successfully strike his targets. The Barbarian does, however, have the highest Strength and Vitality caps of all the classes, ensuring that not only will he be able to hit hard, but he will also be able to survive long enough to do the job in the first place.

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->''"Will no one challenge me?!"''\\

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->''"Will no one challenge me?!"''\\me?!"''
->'''Voiced by:''' Creator/RayChase (male), Creator/LailaBerzins (female)\\



->''"The beast dwells within you."''\\

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->''"The beast dwells within you."''\\"''
->'''Voiced by:''' Creator/AndrewMorgado (male), Creator/CourtenayTaylor (female)\\



->''"Your death comes."''\\

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->''"Your death comes."''\\"''
->'''Voiced by:''' Jesse Burch (male), Elle Newlands (female)\\



->''"I'll make this quick... but not painless."''\\

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->''"I'll make this quick... but not painless."''\\"''
->'''Voiced by:''' Anders Williams (male), Anna Koval (female)\\



->''"Your screams will reveal the agony you suffer!"''\\

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->''"Your screams will reveal the agony you suffer!"''\\suffer!"''
->'''Voiced by:''' Joseph Balderrama (male), Maya Soroya (female)\\
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* GutturalGrowler: The male Necromancer in particular has a very ragged, gravelly voice.
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* {{Pride}}: The Wizard's hat, [[IncrediblyLamePun so to speak]], and why they're called a Wizard instead of a sorceress or mage. InUniverse, "wizard" is [[UnequalRites considered a vulgar appellation to apply to a magic-user]].

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* {{Pride}}: The Wizard's hat, [[IncrediblyLamePun [[{{Pun}} so to speak]], and why they're called a Wizard instead of a sorceress or mage. InUniverse, "wizard" is [[UnequalRites considered a vulgar appellation to apply to a magic-user]].

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* TouchedByVorlons: While ingesting Lilith's blood is mostly a form of TheCorruption there is an actual benefitable side effect as seen in the Season Of Blood. While never said outright it is heavily implied Lilith's blood prevents the vampiric curse from fully taking you over which means you get all the power, but none of the downsides. A quest line added in Season of Blood sees a Monk try to purge the blood fully from your body...with not so successful results, again we get hints that Lilith's blood has some unknown effects on you even after her death.


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* TouchedByVorlons: While ingesting Lilith's blood is mostly a form of TheCorruption there is an actual benefitable side effect as seen in the Season Of Blood. While never said outright it is heavily implied Lilith's blood prevents the vampiric curse from fully taking you over which means you get all the power, but none of the downsides. A quest line added in Season of Blood sees a Monk try to purge the blood fully from your body...with not so successful results, again we get hints that Lilith's blood has some unknown effects on you even after her death.
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* TouchedByVorlons: While ingesting Lilith's blood is mostly a form of TheCorruption there is an actual benefitable side effect as seen in the Season Of Blood. While never said outright it is heavily implied Lilith's blood prevents the vampiric curse from fully taking you over which means you get all the power, but none of the downsides. A quest line added in Season of Blood sees a Monk try to purge the blood fully from your body...with not so successful results, again we get hints that Lilith's blood has some unknown effects on you even after her death.
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* WeHelpTheHelpless: Her mindset of how magic should be used, something that the Wizard shared, but the rest of the Vizjerei mages didn't. Unfortunately, she ended up creating a magic accident that cost the lives of many because of this. [[spoiler:This brought her to the attention of the Viz-Jaq'taar, who had her killed by one of their Assassins.]]

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* WeHelpTheHelpless: Her mindset of how magic should be used, something that the Wizard shared, but the rest of the Vizjerei Zann Esu mages didn't. Unfortunately, she ended up creating a magic accident that cost the lives of many because of this. [[spoiler:This brought her to the attention of the Viz-Jaq'taar, who had her killed by one of their Assassins.]]

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* ItsPersonal: [[spoiler:All classes seem to take personal satisfaction in killing Magda to avenge Deckard Cain.]]

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* ItsPersonal: ItsPersonal:
**
[[spoiler:All classes seem to take personal satisfaction in killing Magda to avenge Deckard Cain.]]
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* SquishyWizard As per the classic FighterMageThief "rock-paper-scissors" balance, he's the one that can take the least punishment.

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* SquishyWizard SquishyWizard: As per the classic FighterMageThief "rock-paper-scissors" balance, he's the one that can take the least punishment.
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* JackOfAllStats: Compared to both the Warrior and the Sorcerer

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* JackOfAllStats: Compared to both the Warrior and the SorcererSorcerer.
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Berserk Button require Disproportionate Retribution and can't be something that would reasonably enrage someone.


* BerserkButton: The Demon Hunter, as befits the name, generally has a demon-shaped one. Following Act III, any mention of [[spoiler:Leah]] in anything but a positive light will piss them off but good, and when [[spoiler:Adria, her murderer,]] resurfaces in Act V, the Demon Hunter is one of the absolute fiercest of the Nephalem in their desire to make [[spoiler:her]] pay.



* BerserkButton: Don't mock their quest to redeem their faith, as Haedrig does when all hope is lost, literally, early in Act IV.
-->'''Haedrig:''' Seeking redemption for some corrupt faith? Don't lecture me, crusader.\\
'''Crusader:''' ''[[[TranquilFury Icy]]]'' I've devoted my life to that redemption, Haedrig. Tread carefully.

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* ShortTeensTallAdults: The Wizard is the only player-character who is under 20. Fittingly, the male and female Wizard are the shortest out of all the classes with the male Wizard especially dwarfed by other male characters like the Barbarian and Crusader.



* TeensAreShort: The Wizard is the only player-character who is under 20. Fittingly, the male and female Wizard are the shortest out of all the classes with the male Wizard especially dwarfed by other male characters like the Barbarian and Crusader.
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Boobs Of Steel is a disambiguation


* BoobsOfSteel: She's the bustiest of the three females. She's also the one most suited for melee combat.
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* {{Expy}}: The female Demon Hunter is an expy of Selene from the ''{{Film/Underworld}}'' films. There's even an achievement called "Death Dealer". And there's a legendary cloak to be found named [[Creator/KateBeckinsale Beckon Sail]].

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* {{Expy}}: The female Demon Hunter is an expy of Selene from the ''{{Film/Underworld}}'' ''{{Film/Underworld|2003}}'' films. There's even an achievement called "Death Dealer". And there's a legendary cloak to be found named [[Creator/KateBeckinsale Beckon Sail]].
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* {{Understatement}}: Whenever they have a target to kill, their journal often states that they intend to [[DeadlyEuphemism "have words"]] with them.
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* ContrastingSequelMainCharacter: Unlike their Nephalem predecessor who was always exceptional even before awakening their power, the Wanderer starts as a skilled, but relatively unremarkable example of their respective class. Instead of coming to seek out the cause of the coming battle between angelic and demonic forces and guided by Tyrael himself, they ended up involved by stumbling onto demonic activities by pure chance and are left with no choice but to see their quest through with [[spoiler:almost]] no supernatural guidance.

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* ContrastingSequelMainCharacter: Unlike their Nephalem predecessor who was always exceptional even before awakening their power, the Wanderer starts as a skilled, but relatively unremarkable example of their respective class. Instead of coming to seek out the cause of the coming battle between angelic and demonic forces and guided by Tyrael himself, they ended up involved by stumbling onto demonic activities by pure chance and are left with no choice but to see their quest through with [[spoiler:almost]] no supernatural guidance.guidance. [[spoiler:Well, ''almost'' none. The Bloodied Wolf who helps them get to safety is later revealed to be Mephisto, Lord of Hatred, engaging in some PragmaticVillainy by singling out the Wanderer as his best choice to stop Lilith from wiping out humanity.]]
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* DecoyProtagonist: Early [[https://www.youtube.com/watch?v=KbLHmpvzGbk trailers]] for ''Diablo II'' make it appear the game will be about his struggle against Diablo as he journeys to the east. While this is true to an extent, in the actual game Aiden is pursued by the heroes to quell the damage he leaves in his wake as he succumbs to Diablo and try to prevent him from freeing his imprisoned fellow Prime Evils.

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* DecoyProtagonist: Early [[https://www.youtube.com/watch?v=KbLHmpvzGbk trailers]] for ''Diablo II'' make it appear the game story will be about his struggle against Diablo as he journeys to the east. While this is true to an extent, in the actual game the plot centers around Aiden is being pursued by the heroes to heroes, who quell the damage he leaves in his wake as he succumbs to Diablo Diablo, and try trying to prevent him from freeing his the remaining imprisoned fellow Prime Evils.
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* DecoyProtagonist: Early [[https://www.youtube.com/watch?v=KbLHmpvzGbk trailers]] for ''Diablo II'' make it appear the game will be about his struggle against Diablo as he journeys to the east. While this is true to an extent, in the actual game Aiden is pursued by the heroes as he succumbs to Diablo and releases his fellow imprisoned Prime Evils.

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* DecoyProtagonist: Early [[https://www.youtube.com/watch?v=KbLHmpvzGbk trailers]] for ''Diablo II'' make it appear the game will be about his struggle against Diablo as he journeys to the east. While this is true to an extent, in the actual game Aiden is pursued by the heroes to quell the damage he leaves in his wake as he succumbs to Diablo and releases try to prevent him from freeing his fellow imprisoned fellow Prime Evils.
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* DecoyProtagonist: Early [[https://www.youtube.com/watch?v=KbLHmpvzGbk trailers]] for ''Diablo II'' make it appear the game will be about his struggle against Diablo as he journeys to the east. While this is true to an extent, in the actual game Aiden is pursued by the heroes as he succumbs to Diablo and releases his fellow imprisoned Prime Evils.
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* ShoutOut: His CanonName is basically putting one extra letter to [[VideoGame/{{Warcraft}} Arthas, a famed (fallen) Paladin from Blizzard's other magnum-opus.]] [[spoiler:Carthas fell too, but he made sure he didn't fall as deep as Arthas.]]

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* TragicMonster: [[spoiler:He and a retinue of other Paladins were corrupted by the power of Mephisto lingering to the corpse of Sankekur and killed each other out of the paranoid rage his hatred drove them to. Afterwards, they rose as maddened ghosts, only prevented from finding other victims by wards they placed on the tomb they guarded in life. Thankfully, his twisted spirit is freed after being defeated by the Wanderer and purified from the demonic taint by a living Paladin, allowing him to pass on in peace. Doubles as a TragicHero as the decision to place the wards were Carthas' idea, and [[HeroicSacrifice he knew that Mephisto's influence would eventually consume them, but ensured that the malevolence coming from Sankekur's corpse won't spread to other humans]].]]

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* TragicHero: [[spoiler:Carthas knew the importance of guarding Sankekur's corpse and the inevitability that Mephisto's lingering power would eventually overwhelm humans like him and his men. So, he put wards around the burial grounds and made sure that if he became corrupted, he would contain his destructive potentials within the burial grounds itself. In essence, this is a [[ReconstructedTrope reconstruction]] of Aidan's fate; since Carthas was repeating what Aidan went through, but made certain precautions to make sure his downfall won't harm any more men than necessary]].
* TragicMonster: [[spoiler:He and a retinue of other Paladins were corrupted by the power of Mephisto lingering to the corpse of Sankekur and killed each other out of the paranoid rage his hatred drove them to. Afterwards, they rose as maddened ghosts, only prevented from finding other victims by wards they placed on the tomb they guarded in life. Thankfully, his twisted spirit is freed after being defeated by the Wanderer and purified from the demonic taint by a living Paladin, allowing him to pass on in peace. Doubles as a TragicHero as the decision to place the wards were Carthas' idea, and [[HeroicSacrifice he knew that Mephisto's influence would eventually consume them, but ensured that the malevolence coming from Sankekur's corpse won't spread to other humans]].]]
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* TragicMonster: [[spoiler:He and a retinue of other Paladins were corrupted by the power of Mephisto lingering to the corpse of Sankekur and killed each other out of the paranoid rage his hatred drove them to. Afterwards, they rose as maddened ghosts, only prevented from finding other victims by wards they placed on the tomb they guarded in life. Thankfully, his twisted spirit is freed after being defeated by the Wanderer and purified from the demonic taint by a living Paladin, allowing him to pass on in peace.]]

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* TragicMonster: [[spoiler:He and a retinue of other Paladins were corrupted by the power of Mephisto lingering to the corpse of Sankekur and killed each other out of the paranoid rage his hatred drove them to. Afterwards, they rose as maddened ghosts, only prevented from finding other victims by wards they placed on the tomb they guarded in life. Thankfully, his twisted spirit is freed after being defeated by the Wanderer and purified from the demonic taint by a living Paladin, allowing him to pass on in peace. Doubles as a TragicHero as the decision to place the wards were Carthas' idea, and [[HeroicSacrifice he knew that Mephisto's influence would eventually consume them, but ensured that the malevolence coming from Sankekur's corpse won't spread to other humans]].]]
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A holy warrior introduced in ''Diablo II''. Essentially a melee class with a few ranged spells and auras that give him and the party various bonuses, as well as debuffs to the enemies. In the story the Paladin is one of the mighty Knights of Westmarch who fought against and defeated the armies of King Leoric during his reign of madness. While the original Church of Zakarum has long since become [[CorruptChurch corrupted]], the Paladins long ago split with it in protest against its increasingly [[KnightTemplar harsher methods]] in spreading the faith. Despite this, they still actively work to spread their brand of the faith of Zakarum.

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A holy warrior introduced in ''Diablo II''. Essentially a melee class with a few ranged spells and auras that give him and the party various bonuses, as well as debuffs to the enemies. In the story the Paladin is one of the mighty Knights of Westmarch who fought against and defeated the armies of King Leoric during his reign of madness. While the original Church of Zakarum has long since become [[CorruptChurch corrupted]], the Paladins long ago split with it in protest against its increasingly [[KnightTemplar harsher methods]] in spreading the faith. Despite this, they still actively work to spread their brand of the faith of Zakarum. His CanonName, according to ''VideoGame/DiabloIV'', is Carthas.
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* UnwittingPawn: [[spoiler:Mephisto guided their journey from the beginning. Each major step of the way, he nudged events to ensure that they would have no choice but to confront Lilith and either seal her and leave him free or kill her and transport his essence into Sanctuary. Near the end of the main plot, he outright admits to manipulating the Wander as he knows they have no options left but to accept his aid.]]
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Does Not Like Shoes has been renamed and redefined to focus on characters that explicitly or implicitly state a preference for going barefoot. Removing misuse


* DoesNotLikeShoes: Several boots in the game have the option of leaving them barefoot, from simple ankle wraps to foot guards.



* DoesNotLikeShoes: Barefoot by default. Most "boots" manifest as anklewear on them. With the Vanishing Dye, any foot gear can leave them barefoot.
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* TookALevelInCynic: By the end of ''Reaper of Souls'', [[spoiler:between failing to save Leah and finding out the hard way that the Angels are little better then the Demons, the Nephalem is left considerably more jaded and bitter then they were at the start of their journey. Their final journal entry before confronting Malthael has them bitterly musing about how all the death and chaos they've seen thus far is a direct consequence of Angelic arrogance and self-righteousness, and ruefully notes that humanity is truly on its own. Even their relationship with Tyrael seems strained by the end. Its all but stated that the Nephalem is fully expecting Tyrael to eventually betray and try to kill them just as Imperius and Malthael did, and Tyrael notes in the ending that, with how powerful the Nephalem has become, were they to to turn against Sanctuary, nothing would be able to stop them, and he needs to prepare for when or if that day comes.]]

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* TookALevelInCynic: By the end of ''Reaper of Souls'', [[spoiler:between failing to save Leah and finding out the hard way that the Angels are little better then the Demons, the Nephalem is left considerably more jaded and bitter then they were at the start of their journey. Their final journal entry before confronting Malthael has them bitterly musing about how all the death and chaos they've seen thus far is a direct consequence of Angelic arrogance and self-righteousness, and ruefully notes that humanity is truly on its own. Even their relationship with Tyrael seems strained by the end. Its all but stated that the Nephalem is fully expecting Tyrael to eventually betray and try to kill them just as Imperius and Malthael did, and Tyrael notes in the ending that, with how powerful the Nephalem has become, were they to to turn against Sanctuary, nothing would be able to stop them, and he needs to prepare for when or if that day comes.]]

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