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* ArcVillain: Despite being 200 years dead, he manages to be the main antagonist of the "Conning Tower" side mission, by way of his recordings and traps.
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* TakingYouWithMe: In his despair over [[spoiler:being the last one alive on Tau Volantis]], Tucker set up traps in his own base of operations, with the intention that they summon Necromorphs and kill off those who would come to loot his stash. Rather than out of spite, as would have been the case before, his description indicates that he sees it as helping his fellow soldiers fulfill their duty.
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* TheFaceless: His face is shrouded in darkness in the audio log that explains existence of [[spoiler:the Brethren Moons]]. We do find his body [[spoiler:just before the Heart of the Machine]], but, being two hundred years old, it's desiccated.

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* TheFaceless: His face is shrouded in darkness in the audio log that explains existence of [[spoiler:the Brethren Moons]]. We do find his body [[spoiler:just before the Heart of the Machine]], but, being two hundred years old, it's desiccated. He does have a known physical appearance in concept art for ''3'', seen in the [[AllThereInTheManual series artbook]].

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* TheFaceless: His face is shrouded in darkness in the audio log that explains existence of [[spoiler:the Brethren Moons]]. We do find his body, but, being two hundred years old, it's desiccated.

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* FaceDeathWithDignity: [[spoiler:He busts his knee open trying to leave the Heart of the Machine and thus is unable to leave, but his final audio log, next to his body, shows he is rather calm, sad that he won't live to see the fall of the Blood Moon, but otherwise at peace.]]
* TheFaceless: His face is shrouded in darkness in the audio log that explains existence of [[spoiler:the Brethren Moons]]. We do find his body, body [[spoiler:just before the Heart of the Machine]], but, being two hundred years old, it's desiccated.
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* SenselessSacrifice: A rather Zigzagged trope. [[spoiler:Probably due to GameplayAndStorySegregation, but, there's a kinesis-activated generator not twenty feet from where Buckell is left behind, which Isaac uses to restore the heating to the building so he can survive long enough to get his own suit. Buckell could have had the team turn that on and wait for them. That being said, the nature of his wounds alongside how grievous they were, may have meant he was doomed either way and preventing hypothermia may have just prolonged the inevitable painfully.]]

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* SenselessSacrifice: A rather Zigzagged trope. [[spoiler:Probably due to GameplayAndStorySegregation, but, there's a kinesis-activated manually-operated generator not twenty feet from where Buckell is left behind, which Isaac uses to restore the heating to the building so he can survive long enough to get his own suit. Buckell could have had the team turn that on and wait for them. That being said, the nature of his wounds alongside how grievous they were, may have meant he was doomed either way and preventing hypothermia may have just prolonged the inevitable painfully.]]
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* {{Jerkass}}: ''Very'' hostile against Isaac, to the point where Isaac even outright calls him an asshole. Likely an imitation of his superior's own {{Jerkass}} attitude towards Isaac. [[spoiler: To drive the point home, Isaac doesn't even mourn him, more relieved that his corpse was not Ellie's when he dug it out.]]

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* {{Jerkass}}: ''Very'' hostile against Isaac, Isaac in their only real interaction when securing an engine, saying he isn't an idiot in response to a routine check and complaining that "some of us just want to go home." It gets to the point where Isaac even outright calls him an asshole. Likely an imitation of his superior's own {{Jerkass}} attitude towards Isaac. [[spoiler: To drive the point home, Isaac doesn't even mourn him, more relieved that his corpse was not Ellie's when he dug it out.]]
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* KillItWithFire: Subverted. These guys are ''fireproof'', so flame-weapons have no effect on them whatsoever.

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* KillItWithFire: ImmuneToFire: Subverted. These guys are ''fireproof'', so flame-weapons have no effect on them whatsoever.
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* {{Jerkass}}: He's taciturn, ruthless, and has zero people skills. If you play solo, he mostly just comes across as a goon with a gun, although he does PetTheDog once or twice such as when he backs Isaac up after [[spoiler:Isaac shoots Norton]]. The co-op game and side missions show him as having quite a lot of HiddenDepths, though.

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* {{Jerkass}}: He's taciturn, ruthless, and has zero people skills. If you play solo, he mostly just comes across as a goon with a gun, although he does PetTheDog once or twice such as when he backs Isaac up after [[spoiler:Isaac shoots Norton]]. The co-op game and side missions show him as having quite a lot of HiddenDepths, though.though, and the latter portions of the game act as though he was there for the co-op anyway.



* NeverMyFault: [[spoiler: His rant moments before his death shows that he refuses to take responisibility for his actions, justifying his selling the others out to save himself and Ellie as trying to "save them" and pushing all the blame on Issac.]]

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* NeverMyFault: [[spoiler: His rant moments before his death shows that he refuses to take responisibility responsibility for his actions, justifying his selling the others out to save himself and Ellie as trying to "save them" and pushing all the blame on Issac.]]
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* InformedAttribute: We are told by Ellie that he is not usually as abrasive as he is in ''3'', implying it is nearly entirely due to his jealousy. However, ''Liberation'' shows he is just as bad, if not worse, when Isaac has nothing to do with the situation, thereby implying Ellie is just not being honest with herself.
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* TheBadGuyWins: [[spoiler:''Awakened'' ends with them having successfully stalled [[LetsYouAndHimFight Isaac and Carver]] until they reached Earth and began to turn its biosphere into another Brother Moon, with no means of destroying them known.]]

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* TheBadGuyWins: [[spoiler:''Awakened'' ends with them having successfully stalled [[LetsYouAndHimFight Isaac and Carver]] until they reached Earth and began to turn its biosphere into another Brother Moon, with no means of destroying them known. As this was the last entry of the original series, they appear to have ultimately won out in the end.]]
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* ConflictKiller: After four years of games, comics, and novels seemingly leading toward a confrontation between [=EarthGov=] and Isaac (or other Necromorph hunters), the Circle, a new Unitology sect to the franchise, suddenly overthrows the government offscreen.

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* ConflictKiller: After four years of games, comics, and novels seemingly leading toward a confrontation between [=EarthGov=] and Isaac (or other Necromorph hunters), the Circle, a new Unitology sect to the franchise, suddenly overthrows the government offscreen. The effect was so sudden that Isaac did not even ''know'' that [=EarthGov=] was down to its last battalion until he was outright told.
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* SenseImpairedMonster: Feeders are blind, but have increased hearing to compensate, due to having evolved in a pitch-black basement. They can be distracted by throwing things accross the room to make a noise to attract them. [[spoiler:They aren't completely blind, though. They can tell light from dark, and light drives them into a murderous rage.]]
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* AnAxeToGrind: A common weapon you can find them using are hatchets.
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!! Others
[[folder:The Aliens]]
The alien species that inhabited Tau Volantis millions of years ago and were seduced by the Markers just as humanity was. Long dead (or worse) by the time of the game, it was their actions that gave Clarke and company a fighting chance against the Necromorphs.

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* AllForNothing: [[spoiler:Their sacrifice bought humanity time, but it wasn't enough. At the end, the Moons still devour humanity.]]
* DarkIsNotEvil: Their city/machine is full of creepy architecture and they were quite odd looking, but they were very similar to humans and they ultimately killed themselves in hopes of saving future species.
-->"Whatever they had been, they were men!"
* GreaterScopeParagon: Their creation of the Machine stopped the Moon from being completed and preventing the Moons from finding humanity. [[spoiler:For awhile, at least.]]
* HeroicSacrifice: The last living and sane members of their race activated the Machine, killing themselves but putting the Moon to sleep.
* HistoryRepeats: Their history was almost the exact same as humanity: the aliens expanded to the stars, were forced to experiment on the Markers in hopes of solving an energy crisis, and were ultimately consumed by Convergence events.
* NoNameGiven: We only know them as "the aliens". What they actually called themselves is never discovered.
* PosthumousCharacter: Their race was wiped out a long time ago.
* StarfishAliens: They're almost certainly a reference to [[Literature/AtTheMountainsOfMadness the Elder Things]], especially in how they communicate via strange piping sounds.
[[/folder]]

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* ShoutOut: Their parkas, generally humanoid form, glowing eyes within their hoods, and their sudden and swift transformation once they are damaged enough all recalls the representation of the titular monster from ''Film/TheThing'' seen on that movie's theatrical poster.

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* ShoutOut: Their parkas, generally humanoid form, glowing eyes within their hoods, and their sudden and swift transformation once they are damaged enough all recalls the representation of the titular monster from ''Film/TheThing'' ''Film/TheThing1982'' seen on that movie's theatrical poster.
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* ShoutOut: Their parkas, generally humanoid form, glowing eyes within their hoods, and their sudden and swift transformation once they are damaged enough all recalls the representation of the titular monster from ''Film/TheThing'' seen on that movie's theatrical poster.

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* IDontWantToDie: His logs constantly talk about how he wants to survive, and he killed his captain, the woman he loved, rather than let her shoot him. He then retreated to the Conning Tower and rigged it full of booby-traps to protect himself from any S.C.A.F forces coming after him. [[spoiler: Subverted when, years later, realizing he was the only one left caused him to give up and commit suicide anyway.]]

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* IDontWantToDie: HesitantSacrifice: His logs constantly talk about how he wants to survive, and he killed his captain, the woman he loved, rather than let her shoot him. He then retreated to the Conning Tower and rigged it full of booby-traps to protect himself from any S.C.A.F forces coming after him. [[spoiler: Subverted when, years later, realizing he was the only one left caused him to give up and commit suicide anyway.]]



* VillainousBreakdown: Not much of a villain, [[spoiler:but the deeper you progress, the more unhinged his audiologs become. He starts out somewhat boastful, before just repeating that he doesn't want to die, before realizing that he should have accepted the Liquidation order.]]

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* VillainousBreakdown: Not much of a villain, [[spoiler:but the deeper you progress, the more unhinged his audiologs become. He starts out somewhat boastful, before just repeating that he doesn't want to die, before realizing that he should have accepted the Liquidation order.]]order and shooting himself dead.]]
-->'''Tucker Edwards:''' [[spoiler: Congratulations. You found me. Kind of stupid, ain't it? I just wanted to live and [[SoleSurvivor now that I'm the only one left]], I couldn't give a shit. With all this time alone, I realize it's just like Sam said. I'm a lazy prick who never took one for the team. [[GoodbyeCruelWorld Well, team, if you can hear me now, this one's for you.]]]]
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* LeaveNoWitnesses: Part of the Liquidation order was to [[spoiler: exterminate ''anyone'' who might be able to pass on the infection, or even tell people where they could get infected]].

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* LeaveNoWitnesses: Part of the Liquidation order was to [[spoiler: exterminate exterminated ''anyone'' who might be able to pass on the infection, or even tell people where they could get infected]].



* LovecraftLite: Only by the most bare of technicalities, given that the climax of ''3'' ends with Isaac and Carver managing to kill the Tau Volantis Moon. Even then this still probably counts as a SubvertedTrope since it was more or less a minor ''miracle'' that the Tau Moon was in a state where it could be killed to begin with, and the act of doing so nearly killed Isaac and Carver (and before the ''Awakening'' DLC, looked like it had for all intents and purposes), and by the end of Awakening the rest of the Moons have made it to Earth and are already in the process of harvesting humanity, rendering the base ending of ''3'' a PyrrhicVictory.

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* LovecraftLite: Only by the most bare of technicalities, given that the climax of ''3'' ends with Isaac and Carver managing to kill the Tau Volantis Moon. Even then this still probably counts as a SubvertedTrope since it was more or less a minor ''miracle'' that the Tau Moon was in a state where it could be killed to begin with, and the act of doing so nearly killed Isaac and Carver (and before the ''Awakening'' ''Awakened'' DLC, looked like it had for all intents and purposes), and by the end of Awakening ''Awakened'' the rest of the Moons have made it to Earth and are already in the process of harvesting humanity, rendering the base ending of ''3'' a PyrrhicVictory.
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* LovecraftLite: Only by the most bare of technicalities, given that the climax of ''3'' ends with Isaac and Carver managing to kill the Tau Volantis Moon. Even then this still probably counts as a SubvertedTrope since it was more or less a minor ''miracle'' that the Tau Moon was in a state where it could be killed to begin with, and the act of doing so nearly killed Isaac and Carver (and before the ''Awakening'' DLC, looked like it had for all intents and purposes), and by the end of Awakening the rest of the Moons have made it to Earth and are already in the process of harvesting humanity, rendering the base ending of ''3'' a PyrrhicVictory.
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* ConflictKiller: After four years of games, comics, and novels seemingly leading toward a confrontation between [=EarthGov=] and Isaac (or other Necromorph hunters), the Circle, a new Unitology sect to the franchise, suddenly overthrows the government offscreen.
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* DoubleThink: One would think that a group that ruthlessly works towards ensuring Convergence happens would gladly line up to be butchered and infected, but every time the Circle’s forces run into a pack of Necromorphs they’ll unhesitantly start fighting each other. While this is because they believe the Necromorphs are the flawed result of EarthGov experimenting with the Markers, the amount of times that the infection shows up even when the government had absolutely no involvement with the Marker responsible should have raised more than a few eyebrows by itself with the implications.

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* DoubleThink: One would think that a group that ruthlessly works towards ensuring Convergence happens would gladly line up to be butchered and infected, but every time the Circle’s forces run into a pack of Necromorphs they’ll unhesitantly start fighting each other. While this is because they believe the Necromorphs are the flawed result of EarthGov [=EarthGov=] experimenting with the Markers, the amount of times that the infection shows up even when the government had absolutely no involvement with the Marker responsible should have raised more than a few eyebrows by itself with the implications.
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* StupidEvil: Part of this can be justified by Marker Sickness, but [[spoiler: selling out Isaac to Danik in a ploy to keep Ellie was fucking stupid, considering that even if he did manage to pull it off without Danik wasting him afterward to tie up loose ends, he wouldn’t have her for very long before the Moons wake up and come knocking on his door.]]

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* StupidEvil: Part of this can be justified by Marker Sickness, but [[spoiler: selling out Isaac to Danik in a ploy to keep Ellie was fucking extremely stupid, considering that even if he did manage to pull it off without Danik wasting him afterward to tie up loose ends, he wouldn’t have her for very long before the Moons wake up and come knocking on his door.]]
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* TheyLookJustLikeEveryoneElse: Non-human equivalent, but the Brute variation is notable for a ''lack'' of external mutation, being almost completely identical in appearance to the uninfected aliens entombed in the ice. The only anomalous characteristics plainly evident are the reddened flesh on its forelegs and the ability to spew the undead young of its alien host from its abdominal cavity like an unholy GrenadeLauncher.

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* TheyLookJustLikeEveryoneElse: Non-human equivalent, but the Brute variation is notable for a ''lack'' of noticeably ''lacking'' in significant external mutation, being almost completely identical in appearance to the uninfected aliens entombed in within the ice. The only anomalous characteristics plainly evident are the reddened flesh on its forelegs and the ability to spew the undead young of its alien host from its abdominal cavity like an unholy GrenadeLauncher.
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* TheyLookJustLikeEveryoneElse: Non-human equivalent, but the Brute variation is notable for a ''lack'' of external mutation, being almost completely identical in appearance to the uninfected aliens entombed in the ice. The only anomalous characteristics plainly evident are the reddened flesh on its forelegs and the ability to spew the undead young of its alien host from its abdominal cavity like an unholy GrenadeLauncher.

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* PowerfulPick: Some Fodders make use of ice axes when assaulting our heroes. Most of these ice pick wielders are more common in Tau Volantis

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* PowerfulPick: Some Fodders make use of ice axes when assaulting our heroes. Most of these ice pick wielders are more common in Tau VolantisVolantis.
* PlayingPossum: While they won’t try this trick in the middle of a fight, Fodder are perfectly capable of playing dead. This is made significantly more convincing than even the Slashers due to their largely human appearance, so it’s easier for the unwary to dismiss them as ordinary corpses until they spring into life, draw their weapons and descend upon their victim.
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* HalfTheManHeUsedToBe: [[spoiler: Isaac ultimately finishes it off by using two harpoon guns to impale it and then pull it in half]].

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* HalfTheManHeUsedToBe: [[spoiler: Isaac ultimately finishes it off by using two harpoon guns to impale it and then pull it in half]]. This goes both ways, however, as its associated death scene also has it ripping Isaac in half at the waist and leaving only his legs behind.

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* AdaptiveAbility: Depending on where they are injured, the resulting CombatTentacles sprout will either be used as stabbing weapons or fire barbs like that of a Lurker.

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* AdaptiveAbility: Depending on where they are injured, the resulting CombatTentacles that sprout will either be used as stabbing weapons or fire barbs like that of a Lurker.



* GlowingEyelightsOfUndeath: A distinguishing trait of these Necromorphs is that they possess glowing yellow lights emitting from their eyes, mouth and the space where their nose used to be due to the bioluminescent pus-like gunk leaking from them.

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* GlowingEyelightsOfUndeath: A distinguishing trait of these Necromorphs is that they possess glowing yellow lights emitting from their eyes, mouth and the space where their nose used to be due to the bioluminescent pus-like gunk leaking from them. Oddly enough, the glow is absent when they’re inactive or dead.



* NothingButSkinAndBones: The Feeders encountered are little more than a bunch of skeletons with just a very thin layer of flesh coating them, with most of their organs and muscles having withered away.



* TechnicallyLivingZombie: Unlike other variants, Feeders appear to be just mental transformations and extended life. This extends to their FragileSpeedster status.

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* TechnicallyLivingZombie: Unlike other variants, Feeders appear to be just mostly mental transformations and extended life. This extends to their FragileSpeedster status.
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* CrazyPrepared: Tucker was fully aware how far Mahad and his men would go to ensure even he would comply with Scenario Five, so he holed himself in the Conning Tower, not only booby trapping it with bombs and other lethal hazards, but also using the infected soldiers stored there as a ready-made army to hide behind.


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* EnemySummoner: In an indirect way. Some of Tucker’s traps involve locking Clarke in a room, blowing the air vents open and then making a din to draw the infected to his position.
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* BadassArmy: Although not without taking significant losses in the process, and despite being populated for the most part with NewMeat, the fact that they were familiar with the infected to the point that they had managed to not only figure out and dedicate a portion of their combat manual to eliminating them, but openly research them to the point that they were tacking dead Necromorphs onto the walls and vivisecting them heavily hints, if not states outright that the S.C.A.F were fighting a fierce ground war with the undead for a fairly long time and holding their own well enough that they were still carrying out their archaeology operations as well, all while the [[UndeadAbomination Brethren Moon]] in orbit and the [[ArtifactOfDoom countless Markers]] in and around the planet played their usual mind games with them. Compared to [[ArmiesAreUseless how well the military fared in the last two outbreaks]], that’s no mean feat indeed.

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* BadassArmy: Although not without taking significant losses in the process, and despite being populated for the most part with NewMeat, the fact that they were familiar with the infected to the point that they had managed to not only figure out and dedicate a portion of their combat manual to eliminating them, but openly research them to the point that they were tacking dead Necromorphs onto the walls and vivisecting them heavily hints, if not states outright that the S.C.A.F were fighting a fierce ground war with the undead for a fairly long time and holding their own well enough that they were still carrying out their archaeology operations as well, all while the [[UndeadAbomination Brethren Moon]] in orbit and the [[ArtifactOfDoom countless Markers]] in and around the planet played their usual mind games trickery with them. Compared to [[ArmiesAreUseless how well the military fared in the last two outbreaks]], that’s no mean feat indeed.
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* BadassArmy: Although not without receiving their own major losses, the fact that they were familiar with the infected to the point that not only had they managed to figure out and dedicate a portion of their combat manual to eliminating them, but openly research them to the point that they were tacking dead Necromorphs onto the walls and vivisecting them heavily hints, if not states outright that the S.C.A.F were fighting a fierce ground war with the undead for a fairly long time and holding their own well enough that they were still carrying out their archaeology operations as well.

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* BadassArmy: Although not without receiving their own major losses, taking significant losses in the process, and despite being populated for the most part with NewMeat, the fact that they were familiar with the infected to the point that not only had they had managed to not only figure out and dedicate a portion of their combat manual to eliminating them, but openly research them to the point that they were tacking dead Necromorphs onto the walls and vivisecting them heavily hints, if not states outright that the S.C.A.F were fighting a fierce ground war with the undead for a fairly long time and holding their own well enough that they were still carrying out their archaeology operations as well.well, all while the [[UndeadAbomination Brethren Moon]] in orbit and the [[ArtifactOfDoom countless Markers]] in and around the planet played their usual mind games with them. Compared to [[ArmiesAreUseless how well the military fared in the last two outbreaks]], that’s no mean feat indeed.

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