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* BalanceBuff: A few months after his release, the Trickster got a fair bit of changes to make his knives more effective, reducing the amount of hits necessary to injure a survivor, making his SuperMode activate quicker (though it does take more hits to charge it up to compensate), and reworking add-ons so they have more of a noticeable effect, even including some add-ons to extend Main Event by hitting knives while it's active. Overall, while he is still not a top-tier killer due to lack of map pressure, he now has one of the arguably strongest 1v1 chase potentials overall, especially in indoor maps, though the lack of map pressure does make generator slowdown perks an outright necessity on him.

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* BalanceBuff: A few months after his release, the Trickster got a fair bit of changes to make his knives more effective, reducing the amount of hits necessary to injure a survivor, making his SuperMode activate quicker (though it does take more hits to charge it up to compensate), and reworking add-ons so they have more of a noticeable effect, even including some add-ons to extend Main Event by hitting knives while it's active. Overall, while he is still not a top-tier killer due to lack of map pressure, he now has one of the arguably strongest 1v1 chase potentials overall, especially in indoor maps, though the lack of map pressure does make generator slowdown perks an outright necessity on him. A second balance buff increased his movement to normal speed, at the cost of increasing the number of hits he needs to land to injure a survivor as well as reducing his rate of fire and movement speed while throwing knives, overall making him more of a threat at close range but weakening him at longer range or in obstacle-rich areas.



* EvilSoundsDeep: Has a relatively deep voice (particularly his evil laugh), which can be somewhat surprising given his pretty appearance.

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* EvilSoundsDeep: Has a relatively deep voice (particularly his evil laugh), which can be somewhat surprising given his pretty boy appearance.



* LongRangeFighter: Like the Huntress and Deathslinger, the Trickster moves at reduced speed, but has a ranged attack that deals damage (throwing knives in his case). His knives are more rapid-fire but less accurate than the Huntress' hatchets or Deathslinger's rifle, making them more of a close-to-medium range attack, comparable to a submachine gun to the Huntress and Deathslinger's more sniper-rifle style. He also slows down even further when throwing his knives, and slows down even more the longer he throws them.

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* LongRangeFighter: Like the Huntress and Deathslinger, the Trickster moves at reduced speed, but has a ranged attack that deals damage (throwing knives in his case). His knives are more rapid-fire but less accurate than the Huntress' hatchets or Deathslinger's rifle, making them more of a close-to-medium range attack, comparable to a submachine gun to the Huntress and Deathslinger's more sniper-rifle style. He also slows down even further when throwing his knives, and slows down even more the longer he throws them. After his BalanceBuff, he now moves at normal speed, but requires more consecutive hits to injure a survivor (8 instead of 6) and his rate of fire was reduced making it easier for survivors to disappear around corners before becoming injured.



* TheSneakyGuy: Inverted. Like the Huntress, stealth perks don't work on him at all because of his 40 meter lullaby. While his lullaby is much more subtle than the Huntress' and can be missed by inattentive or inexperienced survivors, with the addition of the visual heartbeat indicator which also shows lullabies all survivors are now notified that he's approaching.



* SpamAttack: In contrast to the Huntress and the Deathslinger, who launch a single projectile that does normal damage and have a noticeable cooldown between shots, the Trickster can rapid-fire throwing knives, but the knives are not as accurate and require about 6 consecutive hits to actually damage a survivor.

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* SpamAttack: In contrast to the Huntress and the Deathslinger, who launch a single projectile that does normal damage and have a noticeable cooldown between shots, the Trickster can rapid-fire throwing knives, but the knives are not as accurate and require about 6 8 consecutive hits (previously 6) to actually damage a survivor.



* WeakButSkilled: Ji-Woon isn't the most physically impressive killer. Short, slower than normal, audibly exerts himself picking up survivors (Something even the smaller Pig and Legion don't do) and unlike most killers, he has to use his weapon to damage generators unlike 99% of the other killers who are strong enough to do the deed with a couple of kicks. But he's also an expert knife-thrower who doesn't need to be that strong to kill.

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* WeakButSkilled: Ji-Woon isn't the most physically impressive killer. Short, slower than normal, normal (before his BalanceBuff), audibly exerts himself picking up survivors (Something even the smaller Pig and Legion don't do) and unlike most killers, he has to use his weapon to damage generators unlike 99% of the other killers who are strong enough to do the deed with a couple of kicks. But he's also an expert knife-thrower who doesn't need to be that strong to kill.
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!![[Franchise/{{Hellraiser}} "The Cenobite" - Elliot "Pinhead" Spencer]] [[labelnote:✝]][[Franchise/{{Hellraiser}} The Chatterer][[/labelnote]]

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!![[Franchise/{{Hellraiser}} "The Cenobite" - Elliot "Pinhead" Spencer]] [[labelnote:✝]][[Franchise/{{Hellraiser}} The Chatterer][[/labelnote]]Chatterer]][[/labelnote]]
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!![[Franchise/{{Hellraiser}} "The Cenobite" - Elliot "Pinhead" Spencer]] [[labelnote:✝]][[Franchise/{{Hellraiser}} "The Chatterer"/Jim]][[/labelnote]]

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!![[Franchise/{{Hellraiser}} "The Cenobite" - Elliot "Pinhead" Spencer]] [[labelnote:✝]][[Franchise/{{Hellraiser}} "The Chatterer"/Jim]][[/labelnote]]The Chatterer][[/labelnote]]
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!!"The Oni" - Yamaoka Kazan [[labelnote:✝]][[Manga/AttackOnTitan The Armored Titan]], [[Music/IronMaiden Samurai Eddie]][[/labelnote]]

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!!"The Oni" - Yamaoka Kazan [[labelnote:✝]][[Manga/AttackOnTitan [[labelnote:✝]]The Minotaur, [[Manga/AttackOnTitan The Armored Titan]], [[Music/IronMaiden Samurai Eddie]][[/labelnote]]



!!"The Blight" - Talbot Grimes [[labelnote:✝]][[VideoGame/ResidentEvil2 William Birkin]][[/labelnote]]

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!!"The Blight" - Talbot Grimes [[labelnote:✝]][[VideoGame/ResidentEvil2 [[labelnote:✝]]The Ferryman, [[VideoGame/ResidentEvil2 William Birkin]][[/labelnote]]



!!"The Knight" - Tarhos Kovács

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!!"The Knight" - Tarhos KovácsKovács [[labelnote:✝]]The Draugr[[/labelnote]]
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* NonStandardCharacterDesign: While the design of Sadako herself isn't too out-of-the-ordinary for the game, her ''animations'' are very unique to her, where instead of exerting any physical ability for handling Survivors or the environment, she has her [[MindOverMatter psychic powers]]. Rather than physically carrying any downed survivors, she simply uses her telekinesis to hoist them up in the air at her side, and destroying pallets involves a single, concentrated blast of psychic energy.

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* NonStandardCharacterDesign: While the design of Sadako herself isn't too out-of-the-ordinary for the game, her ''animations'' are very unique to her, where instead of exerting any physical ability for handling Survivors or the environment, she has her [[MindOverMatter psychic powers]]. Rather than physically carrying any downed survivors, she simply uses her telekinesis to hoist them up in the air at her side, and destroying pallets pallets, walls, or generators involves a single, concentrated blast of psychic energy.

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