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* TookALevelInBadass: [[spoiler:Pre-Apocalypse, a sweet, smart scientist lady who was terrified of even holding a gun. Post-Apocalypse, joined the Deschutes County Milita, learned how to use a rifle, and has gone on a number of supply runs herself]].

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* TookALevelInBadass: [[spoiler:Pre-Apocalypse, a sweet, smart scientist lady who was terrified of even holding a gun. Post-Apocalypse, joined the Deschutes County Milita, learned how to use a rifle, and has gone on a number of supply runs herself]].herself. She also learned how to do a sleeper hold and has apparently seen enough combat that killing a group of Marauders doesn't even phase her]].
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* SuperDrowningSkills: Deacon can only swim for a few seconds before death ([[WhyDidItHaveToBeSnakes presumably via panicking and drowning]]) is triggered.

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* SuperDrowningSkills: Deacon can only swim for a few seconds before death ([[WhyDidItHaveToBeSnakes presumably via panicking and drowning]]) is triggered. At the very end of the game [[spoiler:he manages to overcome his mental block against water in order to swim to Wizard Island and rescue Sarah from the Militia]].
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A former U.S. military leader, Garret founded the Deschutes County Militia in the early days the apocalypse to eradicate the Freakers. However, his fanatical religious views gradually warped his mind, resulting in him becoming dangerously unstable.

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A former U.S. military leader, Garret founded the Deschutes County Militia in the early days of the apocalypse to eradicate the Freakers. However, his fanatical religious views gradually warped his mind, resulting in him becoming dangerously unstable.
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* RankScalesWithAsskicking: He's got twice as much health as a normal enemy and a much more wilder and aggressive moveset. If you've fully upgraded your melee skill tree you can still slice him to pieces fairly effortlessly, but he can be a decent fight if you haven't.

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* RankScalesWithAsskicking: He's got twice as much health as a normal enemy and a much more wilder and aggressive moveset.moveset with a longer reach (you actually have to time your dodges against him instead of just rolling out of his attack range). If you've fully upgraded your melee skill tree you can still slice him to pieces fairly effortlessly, but he can be a decent fight if you haven't.
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* PsychoSerum: They do a lot of drugs including the above mentioned Bath Salts, and the more advanced ones ''literally cover'' themselves in PCP. Despite not wearing any armor, they've got nearly twice as much health as Marauders do, and Deacon notes that the more psycho ones FeelsNoPain.

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* PsychoSerum: They do a lot of drugs including the above mentioned Bath Salts, and the more advanced ones ''literally cover'' themselves in PCP. Despite not wearing any armor, they've got nearly twice as much health as Marauders do, and Deacon notes that the more psycho ones FeelsNoPain. If you search their bodies you'll occasionally get drug cocktails.
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* PsychoSerum: They do a lot of drugs including the above mentioned Bath Salts, and the more advanced ones ''literally cover'' themselves in PCP.

to:

* PsychoSerum: They do a lot of drugs including the above mentioned Bath Salts, and the more advanced ones ''literally cover'' themselves in PCP. Despite not wearing any armor, they've got nearly twice as much health as Marauders do, and Deacon notes that the more psycho ones FeelsNoPain.



* WeHaveReserves: Rippers don't have the best self-preservation instincts; some of the most fervent members will actually set themselves on fire before trying to tackle you, and when faced with Freakers they'll often submit willingly to their fate instead of trying to fight. They can do this and still remain a credible threat as a faction due to their sheer numbers. Deacon notes that the Rippers number in the hundreds and possibly even in the thousands; meanwhile the total population of Copeland's Camp, the Hot Springs, and Lost Lake ''combined'' probably doesn't even add up to 100.

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* WeHaveReserves: Rippers are high on PCP and bath salts and don't have the best self-preservation instincts; some of the most fervent members will actually set themselves on fire before trying to tackle you, and when faced with Freakers they'll often submit willingly to their fate instead of trying to fight. They can do this and still remain a credible threat as a faction due to their sheer numbers. Deacon notes that the Rippers number in the hundreds and possibly even in the thousands; meanwhile the total population of Copeland's Camp, the Hot Springs, and Lost Lake ''combined'' probably doesn't even add up to 100.
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* RankScalesWithAsskicking: He's got twice as much health as a normal enemy and a much more wilder and aggressive moveset.

to:

* RankScalesWithAsskicking: He's got twice as much health as a normal enemy and a much more wilder and aggressive moveset. If you've fully upgraded your melee skill tree you can still slice him to pieces fairly effortlessly, but he can be a decent fight if you haven't.

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* TheCavalry: [[spoiler:Shows up at the end with his men from the encampment as reinforcements for Deacon's assault on the Militia base.]]

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* TheCavalry: [[spoiler:Shows [[spoiler:If Deacon has max Trust with Copeland's Camp, Copeland shows up at the end with his men from the encampment as reinforcements for Deacon's assault on the Militia base.]]



* TheCavalry: [[spoiler:Shows up at the end with fighters from the Hot Springs as reinforcements for Deacon's assault on the Militia base.]]

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* TheCavalry: [[spoiler:Shows [[spoiler: If Deacon has max Trust level with the Hot Springs, Alkai shows up at the end with fighters from the Hot Springs as reinforcements for Deacon's assault on the Militia base.]]



* LargeAndInCharge: Iron Mike is a mountain of a man and the leader of the largest survivor community north of the mountains.



* JerkassHasAPoint: Skizzo is very skeptical of Lost Lake's peace treaty with the Rippers and believes it wouldn't last long to prevent a cult of self-mutilating psychopaths to massacre Lost Lake. He makes the astute observation that the real reason Rippers don't attack Lost Lake is that Copeland's camp and the Hot Springs are much closer.

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* JerkassHasAPoint: JerkassHasAPoint:
**
Skizzo is very skeptical of Lost Lake's peace treaty with the Rippers and believes it wouldn't last long to prevent a cult of self-mutilating psychopaths to massacre Lost Lake. He makes the astute observation that the real reason Rippers don't attack Lost Lake is that Copeland's camp and the Hot Springs are much closer.closer.
** While most of the names on his "enemies list" are just people with the guts to stand up to him (including Deacon, Boozer, and Rikki), a few of the names on the list later turn out to be murderers and end up becoming Bounty Targets. On the list Skizzo also notes his suspicion that [[spoiler:Addy isn't an actual medical doctor]], which turns out to be true.


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* LargeAndInCharge: The Colonel towers over everyone else and is the leader of the largest and most well-organized human survivor faction in the game.
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* RankScalesWithAsskicking: He's got twice as much health as a normal enemy and a much more wilder and aggressive moveset.
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* ExtremeOmnivore: They eat any meat they can get and a researcher notes that they're adapting to not only eat plants, but a wider variety of plants than humans are capable of.

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* ExtremeOmnivore: They eat any meat they can get get, including years old carrion, and a researcher notes that they're adapting to not only eat plants, but a wider variety of plants than humans are capable of.of, due to their stomachs being able to break down cellulose like a deer's.



* NoZombieCannibals: Swamers and Bleachers don't harm each other, and no one seems to harm Screamers. That about it, actually, as different types of Freakers will happily kill each other. That is, ''furiously'' kill each other. Newts will dogpile Swarmers, Ragers will battle Breakers and you can sit back and see how it all plays out, provided you're in a concealed spot.
* OurZombiesAreDifferent: "Freakers" are TechnicallyLivingZombie and are very fast and agile. Also they have a social order and ecosystem based on physical maturity. Newts, the adolescencents and teenagers, are attacked and eaten by adult Freakers; in response they stick to roofs and high places for protection as it appears most adult Freakers can not climb or atleast not as well as Newts or Deacon. It’s found out later that the Freakers also are suffering from almost-constant mutations inflicted by TheVirus.

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* NoZombieCannibals: Swamers Swarmers and Bleachers don't harm each other, and no one seems to harm Screamers. That That's about it, actually, as different types of Freakers will happily kill each other. That is, ''furiously'' kill each other. Newts will dogpile Swarmers, Ragers will battle Breakers and you can sit back and see how it all plays out, provided you're in a concealed spot.
* OurZombiesAreDifferent: "Freakers" are TechnicallyLivingZombie and are very fast and agile. Also they have a social order and ecosystem based on physical maturity. Newts, the adolescencents and teenagers, are attacked and eaten by adult Freakers; in response they stick to roofs and high places for protection as it appears most adult Freakers can not climb or atleast at least not as well as Newts or Deacon. It’s found out later that the Freakers also are suffering from almost-constant mutations inflicted by TheVirus.



* WasOnceAMan: Freakers are human being who have contracted a virus which transforms their bodies into creatures who are outwardly human but have been altered in sometimes particularly drastic ways.

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* WasOnceAMan: Freakers are human being beings who have contracted a virus which transforms their bodies into creatures who are outwardly human but have been altered in sometimes particularly drastic ways.



* TheRemnant: The Rippers are [[spoiler: rendered leaderless and scattered after Deacon killed Carlos and flooded their main camp.]] However, the Rippers are still remain a threat in which Deacon is savvy enough to realize that someone else will [[spoiler:take Carlos's place.]]

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* TheRemnant: The Rippers are [[spoiler: rendered leaderless and scattered after Deacon killed Carlos and flooded their main camp.]] However, the Rippers are still remain a threat in which Deacon is savvy enough to realize that someone else will [[spoiler:take Carlos's place.]]
* WeHaveReserves: Rippers don't have the best self-preservation instincts; some of the most fervent members will actually set themselves on fire before trying to tackle you, and when faced with Freakers they'll often submit willingly to their fate instead of trying to fight. They can do this and still remain a credible threat as a faction due to their sheer numbers. Deacon notes that the Rippers number in the hundreds and possibly even in the thousands; meanwhile the total population of Copeland's Camp, the Hot Springs, and Lost Lake ''combined'' probably doesn't even add up to 100.

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* ContrastingSequelMainCharacter: [[spoiler:As ''Days Gone'' is a StealthSequel to ''Syphon Filter'', Bend's previous game series, Deacon is this to Gabriel Logan, the hero of the ''Syphon Filter'' games. Both are ex-U.S. Army soldiers who served in Afghanistan and are the AntiHero main protagonist of their games, though Logan served in the SovietAfghanWar while Deacon served at an unknown U.S. campaign in Afghanistan akin to TheWarOnTerror. But unlike Logan who actively works with the IPCA, a governmental organization, and is actively operating in stopping {{Synthetic Plague}}s including the titular Syphon Filter virus, Deacon is extremely antagonistic against government agencies like NERO and instead affiliates mostly with survivors from survivor camps across Oregon and he instead shows disgust towards NERO for being ignorant of the Freaker outbreak. While Logan is a CelibateHero and is unmarried, Deacon is married to Sarah Whitaker. Logan emphasizes lethal stealth in combat while Deacon is forefront in attacking enemies front and center, preferring MoreDakka.]]

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* ContrastingSequelMainCharacter: [[spoiler:As ''Days Gone'' is a StealthSequel to ''Syphon Filter'', Bend's previous game series, Deacon is this to Gabriel Logan, the hero of the ''Syphon Filter'' games. Both are ex-U.S. Army soldiers who served in Afghanistan and are the AntiHero main protagonist of their games, though Logan served in the SovietAfghanWar while Deacon served at an unknown U.S. campaign in Afghanistan akin to TheWarOnTerror. But unlike Logan who actively works with the IPCA, a governmental organization, and is actively operating in stopping {{Synthetic Plague}}s including the titular Syphon Filter virus, Deacon is extremely antagonistic against government agencies like NERO and instead affiliates mostly with survivors from survivor camps across Oregon and he instead shows Oregon, showing unbridled disgust towards NERO for being ignorant of the Freaker outbreak. While Logan is a CelibateHero and is unmarried, Deacon is married to Sarah Whitaker. Logan emphasizes lethal stealth in combat while Deacon is forefront in attacking enemies front and center, preferring MoreDakka.]]


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* {{Irony}}: [[spoiler:Once the player gets all of the 18 IPCA Tech pieces, Deacon will have the IPCA Stun Gun. IPCA is a governmental agency and Deacon is known to be antagonistic towards them including NERO.]]
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* ContrastingSequelMainCharacter: [[spoiler:As ''Days Gone'' is a StealthSequel to ''Syphon Filter'', Bend's previous game series, Deacon is this to Gabriel Logan, the hero of the ''Syphon Filter'' games. Both are ex-U.S. Army soldiers who served in Afghanistan and are the AntiHero main protagonist of their games, though Logan served in the SovietAfghanWar while Deacon served as an unknown U.S. campaign in Afghanistan. But unlike Logan who actively works with the Agency, a governmental organization, and is actively operating in stopping {{Synthetic Plague}}s including the titular Syphon Filter virus, Deacon is extremely antagonistic against government agencies like NERO and instead affiliates mostly with survivors from survivor camps across Oregon and he instead shows disgust towards NERO for being ignorant of the Freaker outbreak. While Logan is a CelibateHero and is unmarried, Deacon is married to Sarah Whitaker. Logan emphasizes lethal stealth while Deacon is forefront in attacking enemies front and center.]]

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* ContrastingSequelMainCharacter: [[spoiler:As ''Days Gone'' is a StealthSequel to ''Syphon Filter'', Bend's previous game series, Deacon is this to Gabriel Logan, the hero of the ''Syphon Filter'' games. Both are ex-U.S. Army soldiers who served in Afghanistan and are the AntiHero main protagonist of their games, though Logan served in the SovietAfghanWar while Deacon served as at an unknown U.S. campaign in Afghanistan. Afghanistan akin to TheWarOnTerror. But unlike Logan who actively works with the Agency, IPCA, a governmental organization, and is actively operating in stopping {{Synthetic Plague}}s including the titular Syphon Filter virus, Deacon is extremely antagonistic against government agencies like NERO and instead affiliates mostly with survivors from survivor camps across Oregon and he instead shows disgust towards NERO for being ignorant of the Freaker outbreak. While Logan is a CelibateHero and is unmarried, Deacon is married to Sarah Whitaker. Logan emphasizes lethal stealth in combat while Deacon is forefront in attacking enemies front and center.center, preferring MoreDakka.]]
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* ContrastingSequelMainCharacter: [[spoiler:As ''Days Gone'' is a StealthSequel to ''Syphon Filter'', Bend's previous game series, Deacon is this to Gabriel Logan, the hero of the ''Syphon Filter'' games. Both are ex-U.S. Army soldiers who served in Afghanistan and are the AntiHero main protagonist of their games, though Logan served in the SovietAfghanWar while Deacon served as an unknown U.S. campaign in Afghanistan. But unlike Logan who actively works with the Agency, a governmental organization, and is actively operating in stopping {{Synthetic Plague}}s including the titular Syphon Filter virus, Deacon is extremely antagonistic against government agencies like NERO and instead affiliates mostly with survivors from survivor camps across Oregon and he instead shows disgust towards NERO for being ignorant of the Freaker outbreak. While Logan is a CelibateHero and is unmarried, Deacon is married to Sarah Whitaker. Logan emphasizes lethal stealth while Deacon is forefront in attacking enemies front and center.]]
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* {{Hypocrite}}: When he and his group take resources or territory from others, it's righteous "conquest". When people take stuff from them, it's "robbery" and punishable by death.
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* NonActionGuy: Largely, yes. At one point he feels that he's not doing enough for the camp and decides to tag along on a supply run--only to get captured by marauders. Deacon tells him that anyone can shoot a gun, but people with Manny's skills are a rarity. [[spoiler:Nevertheless, he's at the final battle--and survives]].

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* NonActionGuy: Largely, yes. At one point he feels that he's not doing enough for the camp and decides to tag along on a supply run--only to get captured by marauders. Deacon tells warns him away from trying that again, telling him that anyone can shoot a gun, but people with Manny's skills are a rarity. [[spoiler:Nevertheless, he's at he joins the final battle--and survives]].
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* BaldOfAuthority: He's a bald black military man who leads the Diamond Lake outpost as well as TheDragon to the Colonel.
* TheDragon: To Garret, he's his second-in-command who oversees the militia's missions [[spoiler:before betraying him after he goes off the deep end.]]
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!!Main characters
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[[folder:Deacon St. John]]

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[[folder:Deacon St. John]][[folder:Deacon]]



[[folder:Sarah Whitaker]]

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[[folder:Sarah Whitaker]][[folder:Sarah]]



[[folder:Mark Copeland]]

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[[folder:Mark Copeland]][[folder:Copeland]]



[[folder:Manny Mendez]]

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[[folder:Manny Mendez]][[folder:Manny]]



[[folder:Ada Tucker]]

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[[folder:Ada Tucker]][[folder:Tucker]]



[[folder:Alkai Turner]]

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[[folder:Alkai Turner]][[folder:Alkai]]



[[folder:Rikki Patil]]

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[[folder:Rikki Patil]][[folder:Rikki]]



[[folder:Addy Walker]]

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[[folder:Addy Walker]][[folder:Addy]]



[[folder:James O'Brian]]

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[[folder:James O'Brian]][[folder:O'Brian]]



[[folder:Wade Taylor]]

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[[folder:Wade Taylor]][[folder:Taylor]]



[[folder:Lisa Jackson]]

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[[folder:Lisa Jackson]][[folder:Lisa]]
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* BigBadEnsemble: [[spoiler:After Deacon kills Carlos/Jesse and Taylor's murder of Dr. Jiminez, Colonel Garret becomes the BigBad for the rest of the game's third and final act and the last enemy Deacon has to deal with. However, on the other side of the conflict there's Skizzo who later willingly joined Garret in order to further his cause of mass-murdering rival human camps including Lost Lake and his inhabitants, as well as killing his nemesis Deacon.]]
* CharacterDevelopment: The worst kind, as he goes from a well-intentioned ideal leader to a genocidal fanatic after Jimenez's death and becomes the final antagonist as a result.

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* BigBadEnsemble: [[spoiler:After Deacon kills Carlos/Jesse and Taylor's murder of Dr. Jiminez, Colonel Garret becomes the BigBad for the rest of the game's third and final act and the last enemy Deacon has to deal with. However, on the other side of the conflict there's Skizzo who wormed into TheDragon to Garret, where later willingly joined Garret in order to further his cause of mass-murdering rival human camps including Lost Lake and his inhabitants, as well as killing planning to kill his nemesis Deacon.]]
* CharacterDevelopment: The worst kind, as he goes from a well-intentioned ideal leader to a genocidal fanatic after Jimenez's Jiminez's death and becomes the final antagonist BigBad as a result.



* BigBad: [[spoiler:He's the cause of Deacon and Boozer's troubles in the game, who is responsible for sending the Rippers to blowtorch Boozer's MC tattoo. Carlos is revealed to be the former member of the Mongrels MC and Deacon and Boozer's nemesis. [[DiscOneFinalBoss But killing him only ends his own villain arc and Garret is still the final villain Deacon has to face]].]]
* DiscOneFinalBoss: [[spoiler:Killing him ends only the second part of the game, leading to the final, third part with the Militia, who are a much bigger threat than the Rippers. Colonel Matthew Garret later becomes the BigBad from that point onwards.]]

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* BigBad: [[spoiler:He's the cause of Deacon and Boozer's troubles in the game, who is responsible for sending the Rippers to blowtorch Boozer's MC tattoo. Carlos is revealed to be Jesse Williamson, the former member of the Mongrels MC and Deacon and Boozer's nemesis. [[DiscOneFinalBoss But killing him only ends his own villain arc and Garret is still the final villain Deacon has to face]].]]
* DiscOneFinalBoss: [[spoiler:Killing him ends only the second part first act of the game, leading to the final, third part second act with the Militia, who are a much bigger threat than the Rippers. Colonel Matthew Garret later becomes the BigBad from that point onwards.]]
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* BigBad: [[spoiler:He's the cause of Deacon and Boozer's troubles in the game, who is responsible for sending the Rippers to blowtorch Boozer's MC tattoo in the first act. Carlos is revealed to be the former member of the Mongrels MC and Deacon and Boozer's nemesis. [[DiscOneFinalBoss But killing him only ends his own villain arc and Garret is still the final villain Deacon has to face]].]]

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* BigBad: [[spoiler:He's the cause of Deacon and Boozer's troubles in the game, who is responsible for sending the Rippers to blowtorch Boozer's MC tattoo in the first act.tattoo. Carlos is revealed to be the former member of the Mongrels MC and Deacon and Boozer's nemesis. [[DiscOneFinalBoss But killing him only ends his own villain arc and Garret is still the final villain Deacon has to face]].]]
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* BigBad: [[spoiler:He's the cause of Deacon and Boozer's troubles in the game, who is responsible for sending the Rippers to blowtorch Boozer's MC tattoo in the first game. Carlos is revealed to be the former member of the Mongrels MC and Deacon and Boozer's nemesis. But killing him only ends his own villain arc and Garret is still the final villain Deacon has to face.]]

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* BigBad: [[spoiler:He's the cause of Deacon and Boozer's troubles in the game, who is responsible for sending the Rippers to blowtorch Boozer's MC tattoo in the first game.act. Carlos is revealed to be the former member of the Mongrels MC and Deacon and Boozer's nemesis. [[DiscOneFinalBoss But killing him only ends his own villain arc and Garret is still the final villain Deacon has to face.face]].]]
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* BigBadEnsemble: [[spoiler:After killing Carlos and the murder of Dr. Jiminez, Colonel Garret becomes the BigBad for the rest of the game's third and final act and the last enemy Deacon has to deal with. However, on the other side of the conflict there's Skizzo who later willingly joined Garret in order to further his cause of mass-murdering rival human camps including Lost Lake and his inhabitants, as well as killing his nemesis Deacon.]]

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* BigBadEnsemble: [[spoiler:After killing Carlos Deacon kills Carlos/Jesse and the Taylor's murder of Dr. Jiminez, Colonel Garret becomes the BigBad for the rest of the game's third and final act and the last enemy Deacon has to deal with. However, on the other side of the conflict there's Skizzo who later willingly joined Garret in order to further his cause of mass-murdering rival human camps including Lost Lake and his inhabitants, as well as killing his nemesis Deacon.]]
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* BigBadEnsemble: [[spoiler:After killing Carlos, Colonel Garret becomes the BigBad for the rest of the game's third and final act and the last enemy Deacon has to deal with. However, on the other side of the conflict there's Skizzo who later willingly joined Garret in order to further his cause of mass-murdering rival human camps including Lost Lake and his inhabitants, as well as killing his nemesis Deacon.]]

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* BigBadEnsemble: [[spoiler:After killing Carlos, Carlos and the murder of Dr. Jiminez, Colonel Garret becomes the BigBad for the rest of the game's third and final act and the last enemy Deacon has to deal with. However, on the other side of the conflict there's Skizzo who later willingly joined Garret in order to further his cause of mass-murdering rival human camps including Lost Lake and his inhabitants, as well as killing his nemesis Deacon.]]



* JumpingOffTheSlipperySlope:After [[spoiler:his MoralityPet Dr. Jimenez is murdered]], the Colonel decides that HumansAreTheRealMonsters and decides to [[spoiler:wipe out all survivors who aren't part of the Militia]] rather than wiping out the Freakers like he originally planned.

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* JumpingOffTheSlipperySlope:After [[spoiler:his MoralityPet Dr. Jimenez Jiminez is murdered]], the Colonel decides that HumansAreTheRealMonsters and decides to [[spoiler:wipe out all survivors who aren't part of the Militia]] rather than wiping out the Freakers like he originally planned.

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%%* AssholeVictim

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%%* AssholeVictim* AssholeVictim: [[spoiler:He ambiguously begs mercy after his throat was slit by Deacon, but it's clear that Deacon simply wants to kill him for real instead of sparing him, a mistake that Iron Mike made, after many of the crimes he had done to Lost Lake, making his death satisfying on top of being a SmugSnake.]]
* BigBadEnsemble: [[spoiler:While Garret and the Deschutes County Militia are the utmost threat to the survivor camps up north, as well as being the primary threat to Deacon, Skizzo serves as a personal nemesis to Deacon for the entire story.]]



* TheDragon: [[spoiler:Worms his way into becoming Col. Garret's number two by the end of the game.]]

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* TheDragon: [[spoiler:Worms his way into becoming Col. Garret's number two by the end of the game. In addition to becoming a part of the BigBadEnsemble, since he's later revealed to be the one actively fuelling Garret's agenda of destroying rival human camps, particularly Lost Lake.]]



* BigBadEnsemble: [[spoiler:After killing Carlos, Colonel Garret becomes the BigBad for the rest of the game's third and final act and the last enemy Deacon has to deal with. However, on the other side of the conflict there's Skizzo who later willingly joined Garret in order to further his agenda of mass-murdering Lost Lake's inhabitants and killing his nemesis Deacon.]]

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* BigBadEnsemble: [[spoiler:After killing Carlos, Colonel Garret becomes the BigBad for the rest of the game's third and final act and the last enemy Deacon has to deal with. However, on the other side of the conflict there's Skizzo who later willingly joined Garret in order to further his agenda cause of mass-murdering rival human camps including Lost Lake's inhabitants Lake and his inhabitants, as well as killing his nemesis Deacon.]]
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* BigBadEnsemble: [[spoiler:After killing Carlos, Colonel Garret becomes the BigBad for the rest of the game's third and final act and the last enemy Deacon has to deal with. However, on the other side of the conflict there's Skizzo who later willingly joined Garret in order to further his agenda of mass-murdering Lost Lake's inhabitants and killing his nemesis Deacon.]]

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* DiscOneFinalBoss: [[spoiler:Killing him ends only the second part of the game, leading to the final, third part with the Militia, who are a much bigger threat than the Rippers.]]

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* BigBad: [[spoiler:He's the cause of Deacon and Boozer's troubles in the game, who is responsible for sending the Rippers to blowtorch Boozer's MC tattoo in the first game. Carlos is revealed to be the former member of the Mongrels MC and Deacon and Boozer's nemesis. But killing him only ends his own villain arc and Garret is still the final villain Deacon has to face.]]
* DiscOneFinalBoss: [[spoiler:Killing him ends only the second part of the game, leading to the final, third part with the Militia, who are a much bigger threat than the Rippers. Colonel Matthew Garret later becomes the BigBad from that point onwards.]]
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--> Voiced by: [=DeeDee=] Rescher (English)[[note]]'''Other Languages''':Olga Kuznetsova (Russian)[[/note]]

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--> Voiced by: [=DeeDee=] Rescher Creator/DeeDeeRescher (English)[[note]]'''Other Languages''':Olga Kuznetsova (Russian)[[/note]]
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!!Colonel Matthew Garret

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!!Colonel Matthew !!Matthew Garret



!!Captain Derrick Kouri

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!!Captain Derrick !!Derrick Kouri



!!Liutenant James Weaver

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!!Liutenant James !!James Weaver
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[[folder:William "Boozer" Grey]]

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[[folder:William "Boozer" Grey]][[folder:Boozer]]



[[folder:"Iron" Mike Wilcox]]

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[[folder:"Iron" Mike Wilcox]][[folder:Iron Mike]]



[[folder:Raymond "Skizzo" Sarkozi]]

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[[folder:Raymond "Skizzo" Sarkozi]][[folder:Skizzo]]



[[folder:Addison "Addy" Walker]]

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[[folder:Addison "Addy" [[folder:Addy Walker]]



[[folder:Colonel Matthew Garret]]

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[[folder:Colonel Matthew Garret]]



[[folder:Captain Derrick Kouri]]

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[[folder:Captain Derrick Kouri]]



[[folder:Doctor Arturo Jiminez]]

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[[folder:Doctor Arturo Jiminez]]



[[folder:Lieutenant James Weaver]]

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[[folder:Lieutenant James Weaver]]
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* TheLostLenore: Boozer is a widower. Late in the game, you can find a photo of his wife Joany in his house in Lost Lake. It's not mentioned in the main game what happens to her, but if you go to the storylines section and read some of the descriptions for the missions, it's mentioned that Joany [[spoiler:died after a bike crash as a result of Boozer riding while drunk, which made him extremely guilt-ridden]].

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* TheLostLenore: Boozer is a widower. Late in the game, you can find a photo of his wife Joany in his house in Lost Lake. It's not mentioned in the main game what happens to her, but if you go to the storylines section and read some of the descriptions for the missions, it's mentioned that Joany [[spoiler:died after a bike crash as a result of Boozer riding while drunk, which made him extremely guilt-ridden]]. You can find a memorial to her on Highway 97, near where you start the Chemult Horde mission.

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