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* AndThenJohnWasAZombie: [[spoiler:By the end of the game, O'Brian is revealed to be an evolved form of Freaker who retains his sanity. It's left ambiguous if the rest of [=NERO=] share this condition (though the complete lack of reaction from his comrades strongly suggests this), as well as whether this was a recent development or he was like this all along.]]
* DefectorFromDecadence: He and a few other [=NERO=] personnel are dissatisfied with the plans their superiors have for the rest of the world, though while he's willing to secretly provide Deacon with some assistance in the end it seems he's unwilling or unable to directly oppose his leaders.

to:

* AndThenJohnWasAZombie: [[spoiler:By the end of the game, O'Brian is revealed to be an evolved form of Freaker who retains his sanity. It's left ambiguous if the rest of [=NERO=] share this condition or are aware of it (though the complete lack of reaction from his comrades strongly suggests this), as well as whether this was a recent development or he was like this all along.]]
* DefectorFromDecadence: He and a few other [=NERO=] personnel are dissatisfied with the plans their superiors have for the rest of the world, though though, while he's willing to secretly provide Deacon with some assistance in the end end, [[DownplayedTrope it seems he's unwilling or unable to directly oppose his leaders.]]
Is there an issue? Send a MessageReason:
None


* OurZombiesAreDifferent: "Freakers" are TechnicallyLivingZombie and, not unlike in ''Film/WorldWarZ'', are very fast and agile. Also they have a social order & ecosystem based on physical maturity. Newts are adolescences and teenagers are attacked and eaten by adult Freakers and in response they stick to roofs and high places for protection as it appears adult Freakers can NOT climb. It’s found out later that the Freakers also are suffering from almost constant mutations inflicted by TheVirus.

to:

* OurZombiesAreDifferent: "Freakers" are TechnicallyLivingZombie and, not unlike in ''Film/WorldWarZ'', are very fast and agile. Also they have a social order & ecosystem based on physical maturity. Newts are adolescences Newts, the adolescencents and teenagers teenagers, are attacked and eaten by adult Freakers and Freakers, in response they stick to roofs and high places for protection as it appears adult Freakers can NOT climb. It’s found out later that the Freakers also are suffering from almost constant almost-constant mutations inflicted by TheVirus.

Added: 123

Changed: 146

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* TheBerserker: Breakers are this trope in the Freaker hierarchy, able to tear them, and an unlucky Deacon, limb from limb.



* OurZombiesAreDifferent: "Freakers" are TechnicallyLivingZombie and, not unlike in ''Film/WorldWarZ'', are very fast and agile. Also they have a social order & ecosystem based on physical maturity. Freakers that are adolescences and teenagers are attacked and eaten by adult Freakers and in response they stick to roofs and high places for protection as it appears adult Freakers can NOT climb. It’s found out later that the Freakers also are suffering from almost constant mutations inflicted by TheVirus.

to:

* OurZombiesAreDifferent: "Freakers" are TechnicallyLivingZombie and, not unlike in ''Film/WorldWarZ'', are very fast and agile. Also they have a social order & ecosystem based on physical maturity. Freakers that Newts are adolescences and teenagers are attacked and eaten by adult Freakers and in response they stick to roofs and high places for protection as it appears adult Freakers can NOT climb. It’s found out later that the Freakers also are suffering from almost constant mutations inflicted by TheVirus.



* ZergRush: The zombies in this game can either attack alone or in overwhelming hordes, as the gameplay trailers demonstrate. Most Freaker groups encountered in the game world are much smaller than the huge horde seen in the trailer, though still consisting of large numbers.

to:

* ZergRush: The zombies in this game can either attack alone or in overwhelming hordes, as the gameplay trailers demonstrate. Most Freaker groups encountered in the game world are much smaller than the huge horde seen in the trailer, though still consisting of large numbers.
numbers. It becomes a mechanic to clear out each and every horde nest in the game for not only camp trust, but also OneHundredPercentCompletion.
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* ZergRush: The zombies in this game can either attack alone or in overwhelming hordes, as the gameplay trailers demonstrate.

to:

* ZergRush: The zombies in this game can either attack alone or in overwhelming hordes, as the gameplay trailers demonstrate.
demonstrate. Most Freaker groups encountered in the game world are much smaller than the huge horde seen in the trailer, though still consisting of large numbers.

Added: 8

Changed: 11

Removed: 4

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None


* CrazySurvivalist: John Garvin stated that Copeland is based on every Pro-Second Amendment rights activists he knew growing up.

to:

* CrazySurvivalist: John Garvin stated that Copeland is based on every Pro-Second Amendment rights activists activist he knew growing up.



* ReasonableAuthorityFigure: He cares about protecting his people and helping anyone that need help after what he had experienced in Sherman's Camp. He believes that once the Freakers are gone, humanity needs to work together to help restore civilization. He also doesn't accept unnecessary battles that would repeat the same tragedy in Sherman's Camp

to:

* ReasonableAuthorityFigure: He cares about protecting his people and helping anyone that need needs help after what he had experienced in Sherman's Camp. He believes that once the Freakers are gone, humanity needs to work together to help restore civilization. He also doesn't accept unnecessary battles that would repeat the same tragedy in Sherman's Camp
Is there an issue? Send a MessageReason:
None


* AndThenJohnWasAZombie: [[spoiler:By the end of the game, O'Brian is revealed to be a evolved form of Freaker who retains his sanity. It's left ambiguous if the rest of [=NERO=] share this condition (though the complete lack of reaction from his comrades strongly suggests this), as well as whether this was a recent development or he was like this all along.]]

to:

* AndThenJohnWasAZombie: [[spoiler:By the end of the game, O'Brian is revealed to be a an evolved form of Freaker who retains his sanity. It's left ambiguous if the rest of [=NERO=] share this condition (though the complete lack of reaction from his comrades strongly suggests this), as well as whether this was a recent development or he was like this all along.]]

Added: 1679

Changed: 80

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None


* AndThenJohnWasAZombie: [[spoiler:By the end of the game, O'Brian is revealed to be a evolved form of Freaker who retains his sanity. It's left ambiguous if the rest of [=NERO=] share this condition, as well as whether this was a recent development or he was like this all along.]]

to:

* AndThenJohnWasAZombie: [[spoiler:By the end of the game, O'Brian is revealed to be a evolved form of Freaker who retains his sanity. It's left ambiguous if the rest of [=NERO=] share this condition, condition (though the complete lack of reaction from his comrades strongly suggests this), as well as whether this was a recent development or he was like this all along.]]]]
* DefectorFromDecadence: He and a few other [=NERO=] personnel are dissatisfied with the plans their superiors have for the rest of the world, though while he's willing to secretly provide Deacon with some assistance in the end it seems he's unwilling or unable to directly oppose his leaders.
* NonActionGuy: He's a scientist, not a fighter, and despite carrying a sidearm he folds immediately whenever Deacon starts physically threatening him.


Added DiffLines:

* EqualOpportunityEvil: The Colonel doesn't discriminate based on race, sex, or (despite being TheFundamentalist) even sexual orientation or gender identity.
* TheFundamentalist: He's a devout Christian and frequently references scripture.
* JumpingOffTheSlipperySlope: [[spoiler: After his MoralityPet Dr. Jimenez is murdered, the Colonel decides that HumansAreTheRealMonsters and decides to wipe out all survivors who aren't part of the Militia rather than wiping out the Freakers like he originally planned.]]
* VisionaryVillain: He's the only character in the game with anything close to a viable strategy for retaking the world from the Freakers, and seems to have the resources to actually pull it off. Also, while his rule can be harsh in certain ways, it's much closer to tough but fair than capriciously tyrannical. Unfortunately, events over the course of the game push him into JumpingOffTheSlipperySlope.

[[folder:Captain Kouri]]
* BaldBlackLeaderGuy: He's a bald black military man and TheDragon to the Colonel.
* ReasonableAuthorityFigure: He's a solid, reliable, level-headed officer and ultimately [[spoiler: saves Deacon's life and abandons the Colonel after he [[JumpingOffTheSlipperySlope jumps off the slippery slope]].]]
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* AndThenJohnWasAZombie: [[spoiler:By the end of the game, O'Brian is revealed to be a evolved form of Freaker who retains his sanity.]]

to:

* AndThenJohnWasAZombie: [[spoiler:By the end of the game, O'Brian is revealed to be a evolved form of Freaker who retains his sanity. It's left ambiguous if the rest of [=NERO=] share this condition, as well as whether this was a recent development or he was like this all along.]]

Added: 1458

Changed: 392

Removed: 1607

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!!NERO
The National Emergency Response Organization ([[FunWithAcronyms NERO]]) is a U.S. government agency that was tasked, and failed, to control the Freaker outbreak.

to:

!!NERO
The National Emergency Response Organization ([[FunWithAcronyms NERO]]) is a U.S. government agency that was tasked, and failed, to control the Freaker outbreak.
[[folder:Addy]]



[[folder:O'Brian]]
* AndThenJohnWasAZombie: [[spoiler:By the end of the game, O'Brian is revealed to be a evolved form of Freaker who retains his sanity.]]
* NotThatKindOfDoctor: O'Brian makes it clear that he is not a medical doctor.
* RankUp: Two years prior, O'Brian was just a grad student who volunteered during the outbreak. In the present, he is now a Lieutenant in NERO.



!!The Militia
[[folder:Colonel Garret]]

to:

!!The Militia
[[folder:Colonel Garret]]
!!NERO
The National Emergency Response Organization ([[FunWithAcronyms NERO]]) is a U.S. government agency that was tasked, and failed, to control the Freaker outbreak.




to:

[[folder:O'Brian]]
* AndThenJohnWasAZombie: [[spoiler:By the end of the game, O'Brian is revealed to be a evolved form of Freaker who retains his sanity.]]
* NotThatKindOfDoctor: O'Brian makes it clear that he is not a medical doctor.
* RankUp: Two years prior, O'Brian was just a grad student who volunteered during the outbreak. In the present, he is now a Lieutenant in NERO.




!!Enemies

[[folder:Freakers]]
Infected humans and animals that are turned into ravenous cannibalistic monsters.

to:

\n!!Enemies\n\n[[folder:Freakers]]\nInfected humans and animals that are turned into ravenous cannibalistic monsters.!!The Militia
[[folder:Colonel Garret]]



* ItCanThink: They possess some form of pack behaviour, and even a fairly stable social hierarchy, and are even noted by one researcher to change their clothes and maintain jewellery.
* OurZombiesAreDifferent: "Freakers" are TechnicallyLivingZombie and, not unlike in ''Film/WorldWarZ'', are very fast and agile. Also they have a social order & ecosystem based on physical maturity. Freakers that are adolescences and teenagers are attacked and eaten by adult Freakers and in response they stick to roofs and high places for protection as it appears adult Freakers can NOT climb. It’s found out later that the Freakers also are suffering from almost constant mutations inflicted by TheVirus.
* RaisingTheSteaks: TheVirus affects animals as well, which so far includes "Runners" ([[SavageWolves wolves]]) and "Ragers" ([[BearsAreBadNews bears]]).
* ZergRush: The zombies in this game can either attack alone or in overwhelming hordes, as the gameplay trailers demonstrate.



[[folder:Marauders]]
Gangs of bandits who prey on other survivors.

to:

[[folder:Marauders]]
Gangs of bandits who prey on other survivors.

!!Enemies

[[folder:Freakers]]
Infected humans and animals that are turned into ravenous cannibalistic monsters.



* ItCanThink: They possess some form of pack behaviour, and even a fairly stable social hierarchy, and are even noted by one researcher to change their clothes and maintain jewellery.
* OurZombiesAreDifferent: "Freakers" are TechnicallyLivingZombie and, not unlike in ''Film/WorldWarZ'', are very fast and agile. Also they have a social order & ecosystem based on physical maturity. Freakers that are adolescences and teenagers are attacked and eaten by adult Freakers and in response they stick to roofs and high places for protection as it appears adult Freakers can NOT climb. It’s found out later that the Freakers also are suffering from almost constant mutations inflicted by TheVirus.
* RaisingTheSteaks: TheVirus affects animals as well, which so far includes "Runners" ([[SavageWolves wolves]]) and "Ragers" ([[BearsAreBadNews bears]]).
* ZergRush: The zombies in this game can either attack alone or in overwhelming hordes, as the gameplay trailers demonstrate.



[[folder:Rippers]]

to:

[[folder:Rippers]]
[[folder:Marauders]]
Gangs of bandits who prey on other survivors.


Added DiffLines:


[[/folder]]

[[folder:Rippers]]

----

Added: 1458

Changed: 391

Removed: 1607

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!!NERO
The National Emergency Response Organization ([[FunWithAcronyms NERO]]) is a U.S. government agency that was tasked, and failed, to control the Freaker outbreak.

to:

!!NERO
The National Emergency Response Organization ([[FunWithAcronyms NERO]]) is a U.S. government agency that was tasked, and failed, to control the Freaker outbreak.
[[folder:Rikki]]



[[folder:O'Brian]]
* AndThenJohnWasAZombie: [[spoiler:By the end of the game, O'Brian is revealed to be a evolved form of Freaker who retains his sanity.]]
* NotThatKindOfDoctor: O'Brian makes it clear that he is not a medical doctor.
* RankUp: Two years prior, O'Brian was just a grad student who volunteered during the outbreak. In the present, he is now a Lieutenant in NERO.



!!The Militia
[[folder:Colonel Garret]]

to:

!!The Militia
[[folder:Colonel Garret]]
!!NERO
The National Emergency Response Organization ([[FunWithAcronyms NERO]]) is a U.S. government agency that was tasked, and failed, to control the Freaker outbreak.




to:

[[folder:O'Brian]]
* AndThenJohnWasAZombie: [[spoiler:By the end of the game, O'Brian is revealed to be a evolved form of Freaker who retains his sanity.]]
* NotThatKindOfDoctor: O'Brian makes it clear that he is not a medical doctor.
* RankUp: Two years prior, O'Brian was just a grad student who volunteered during the outbreak. In the present, he is now a Lieutenant in NERO.




!!Enemies

[[folder:Freakers]]
Infected humans and animals that are turned into ravenous cannibalistic monsters.

to:

\n!!Enemies\n\n[[folder:Freakers]]\nInfected humans and animals that are turned into ravenous cannibalistic monsters.!!The Militia
[[folder:Colonel Garret]]



* ItCanThink: They possess some form of pack behaviour, and even a fairly stable social hierarchy, and are even noted by one researcher to change their clothes and maintain jewellery.
* OurZombiesAreDifferent: "Freakers" are TechnicallyLivingZombie and, not unlike in ''Film/WorldWarZ'', are very fast and agile. Also they have a social order & ecosystem based on physical maturity. Freakers that are adolescences and teenagers are attacked and eaten by adult Freakers and in response they stick to roofs and high places for protection as it appears adult Freakers can NOT climb. It’s found out later that the Freakers also are suffering from almost constant mutations inflicted by TheVirus.
* RaisingTheSteaks: TheVirus affects animals as well, which so far includes "Runners" ([[SavageWolves wolves]]) and "Ragers" ([[BearsAreBadNews bears]]).
* ZergRush: The zombies in this game can either attack alone or in overwhelming hordes, as the gameplay trailers demonstrate.



[[folder:Marauders]]
Gangs of bandits who prey on other survivors.

to:

[[folder:Marauders]]
Gangs of bandits who prey on other survivors.

!!Enemies

[[folder:Freakers]]
Infected humans and animals that are turned into ravenous cannibalistic monsters.



* ItCanThink: They possess some form of pack behaviour, and even a fairly stable social hierarchy, and are even noted by one researcher to change their clothes and maintain jewellery.
* OurZombiesAreDifferent: "Freakers" are TechnicallyLivingZombie and, not unlike in ''Film/WorldWarZ'', are very fast and agile. Also they have a social order & ecosystem based on physical maturity. Freakers that are adolescences and teenagers are attacked and eaten by adult Freakers and in response they stick to roofs and high places for protection as it appears adult Freakers can NOT climb. It’s found out later that the Freakers also are suffering from almost constant mutations inflicted by TheVirus.
* RaisingTheSteaks: TheVirus affects animals as well, which so far includes "Runners" ([[SavageWolves wolves]]) and "Ragers" ([[BearsAreBadNews bears]]).
* ZergRush: The zombies in this game can either attack alone or in overwhelming hordes, as the gameplay trailers demonstrate.



[[folder:Rippers]]

to:

[[folder:Rippers]]
[[folder:Marauders]]
Gangs of bandits who prey on other survivors.


Added DiffLines:


[[/folder]]

[[folder:Rippers]]

----
Is there an issue? Send a MessageReason:
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!!Lost Lake

to:

!!Lost Lake
Lake Camp
Is there an issue? Send a MessageReason:
None


* SoleSurvivor: Iron Mike and along with Nora was the sole survivor of Sherman's Camp after a vicious battle with another group of survivors left to everyone in town dead.

to:

* SoleSurvivor: Iron Mike and along with Nora was the sole survivor of Sherman's Camp after a vicious battle with another group of survivors that left to everyone in town dead.

Added: 1977

Changed: 427

Removed: 1613

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* ConspiracyTheorist: Copeland claims that he foresaw the coming of the Freaker outbreak, and strongly believes that the Federal government was responsible for causing the outbreak, and that NERO's sudden return is their attempt to reclaim what is left of the United States. [[spoiler:He is at least right about the Freaker virus being created by the government.]]

to:

* ConspiracyTheorist: Copeland claims that he foresaw the coming of the Freaker outbreak, and strongly believes that the Federal government was responsible for causing the outbreak, and that NERO's sudden return is their attempt to reclaim what is left of the United States. [[spoiler:He is at least right about the Freaker virus being created by the government.]]]] Iron Mike calls him out as a truther.



* ReasonableAuthorityFigure: He cares about protecting his people and helping anyone that need help after what he had experienced in Sherman's Camp. He believes that once the Freakers are gone, humanity needs to work together to help restore civilization. He also doesn't accept unnecessary battles that would repeat the same tragedy in Sherman's Camp
-->"The thing is? Not caring will get you killed just as easy. What the good folks of Sherman Camp did was stop caring about anyone else but themselves and their own."




!!NERO
The National Emergency Response Organization ([[FunWithAcronyms NERO]]) is a U.S. government agency that was tasked, and failed, to control the Freaker outbreak.

to:

\n!!NERO\nThe National Emergency Response Organization ([[FunWithAcronyms NERO]]) is a U.S. government agency that was tasked, and failed, to control the Freaker outbreak. [[folder:Skizzo]]



[[folder:O'Brian]]
* AndThenJohnWasAZombie: [[spoiler:By the end of the game, O'Brian is revealed to be a evolved form of Freaker who retains his sanity.]]
* NotThatKindOfDoctor: O'Brian makes it clear that he is not a medical doctor.
* RankUp: Two years prior, O'Brian was just a grad student who volunteered during the outbreak. In the present, he is now a Lieutenant in NERO.



!!The Militia
[[folder:Colonel Garret]]

to:

!!The Militia
[[folder:Colonel Garret]]
!!NERO
The National Emergency Response Organization ([[FunWithAcronyms NERO]]) is a U.S. government agency that was tasked, and failed, to control the Freaker outbreak.




to:

[[folder:O'Brian]]
* AndThenJohnWasAZombie: [[spoiler:By the end of the game, O'Brian is revealed to be a evolved form of Freaker who retains his sanity.]]
* NotThatKindOfDoctor: O'Brian makes it clear that he is not a medical doctor.
* RankUp: Two years prior, O'Brian was just a grad student who volunteered during the outbreak. In the present, he is now a Lieutenant in NERO.




!!Enemies

[[folder:Freakers]]
Infected humans and animals that are turned into ravenous cannibalistic monsters.

to:

\n!!Enemies\n\n[[folder:Freakers]]\nInfected humans and animals that are turned into ravenous cannibalistic monsters.!!The Militia
[[folder:Colonel Garret]]



* ItCanThink: They possess some form of pack behaviour, and even a fairly stable social hierarchy, and are even noted by one researcher to change their clothes and maintain jewellery.
* OurZombiesAreDifferent: "Freakers" are TechnicallyLivingZombie and, not unlike in ''Film/WorldWarZ'', are very fast and agile. Also they have a social order & ecosystem based on physical maturity. Freakers that are adolescences and teenagers are attacked and eaten by adult Freakers and in response they stick to roofs and high places for protection as it appears adult Freakers can NOT climb. It’s found out later that the Freakers also are suffering from almost constant mutations inflicted by TheVirus.
* RaisingTheSteaks: TheVirus affects animals as well, which so far includes "Runners" ([[SavageWolves wolves]]) and "Ragers" ([[BearsAreBadNews bears]]).
* ZergRush: The zombies in this game can either attack alone or in overwhelming hordes, as the gameplay trailers demonstrate.



[[folder:Marauders]]
Gangs of bandits who prey on other survivors.

to:

[[folder:Marauders]]
Gangs of bandits who prey on other survivors.

!!Enemies

[[folder:Freakers]]
Infected humans and animals that are turned into ravenous cannibalistic monsters.



* ItCanThink: They possess some form of pack behaviour, and even a fairly stable social hierarchy, and are even noted by one researcher to change their clothes and maintain jewellery.
* OurZombiesAreDifferent: "Freakers" are TechnicallyLivingZombie and, not unlike in ''Film/WorldWarZ'', are very fast and agile. Also they have a social order & ecosystem based on physical maturity. Freakers that are adolescences and teenagers are attacked and eaten by adult Freakers and in response they stick to roofs and high places for protection as it appears adult Freakers can NOT climb. It’s found out later that the Freakers also are suffering from almost constant mutations inflicted by TheVirus.
* RaisingTheSteaks: TheVirus affects animals as well, which so far includes "Runners" ([[SavageWolves wolves]]) and "Ragers" ([[BearsAreBadNews bears]]).
* ZergRush: The zombies in this game can either attack alone or in overwhelming hordes, as the gameplay trailers demonstrate.



[[folder:Rippers]]

to:

[[folder:Rippers]]
[[folder:Marauders]]
Gangs of bandits who prey on other survivors.


Added DiffLines:


[[/folder]]

[[folder:Rippers]]

----

Added: 158

Changed: 171

Is there an issue? Send a MessageReason:
None



to:

*SoleSurvivor: Iron Mike and along with Nora was the sole survivor of Sherman's Camp after a vicious battle with another group of survivors left to everyone in town dead.
*SurvivorGuilt: After becoming one of two survivors in the Sherman's Camp massacre, Iron Mike wishes that he wasn't one of them that walked out of town alive.

Added: 1101

Changed: 169

Removed: 1068

Is there an issue? Send a MessageReason:
None



!!Enemies

[[folder:Freakers]]
Infected humans and animals that are turned into ravenous cannibalistic monsters.

to:

\n!!Enemies\n\n[[folder:Freakers]]\nInfected humans and animals that are turned into ravenous cannibalistic monsters.!!The Militia
[[folder:Colonel Garret]]



* ItCanThink: They possess some form of pack behaviour, and even a fairly stable social hierarchy, and are even noted by one researcher to change their clothes and maintain jewellery.
* OurZombiesAreDifferent: "Freakers" are TechnicallyLivingZombie and, not unlike in ''Film/WorldWarZ'', are very fast and agile. Also they have a social order & ecosystem based on physical maturity. Freakers that are adolescences and teenagers are attacked and eaten by adult Freakers and in response they stick to roofs and high places for protection as it appears adult Freakers can NOT climb. It’s found out later that the Freakers also are suffering from almost constant mutations inflicted by TheVirus.
* RaisingTheSteaks: TheVirus affects animals as well, which so far includes "Runners" ([[SavageWolves wolves]]) and "Ragers" ([[BearsAreBadNews bears]]).
* ZergRush: The zombies in this game can either attack alone or in overwhelming hordes, as the gameplay trailers demonstrate.



[[folder:Marauders]]
Gangs of bandits who prey on other survivors.

to:

[[folder:Marauders]]
Gangs of bandits who prey on other survivors.

!!Enemies

[[folder:Freakers]]
Infected humans and animals that are turned into ravenous cannibalistic monsters.



* ItCanThink: They possess some form of pack behaviour, and even a fairly stable social hierarchy, and are even noted by one researcher to change their clothes and maintain jewellery.
* OurZombiesAreDifferent: "Freakers" are TechnicallyLivingZombie and, not unlike in ''Film/WorldWarZ'', are very fast and agile. Also they have a social order & ecosystem based on physical maturity. Freakers that are adolescences and teenagers are attacked and eaten by adult Freakers and in response they stick to roofs and high places for protection as it appears adult Freakers can NOT climb. It’s found out later that the Freakers also are suffering from almost constant mutations inflicted by TheVirus.
* RaisingTheSteaks: TheVirus affects animals as well, which so far includes "Runners" ([[SavageWolves wolves]]) and "Ragers" ([[BearsAreBadNews bears]]).
* ZergRush: The zombies in this game can either attack alone or in overwhelming hordes, as the gameplay trailers demonstrate.



[[folder:Rippers]]

to:

[[folder:Rippers]]
[[folder:Marauders]]
Gangs of bandits who prey on other survivors.


Added DiffLines:


[[/folder]]

[[folder:Rippers]]

----

Added: 1121

Changed: 1515

Removed: 582

Is there an issue? Send a MessageReason:
None


!!NERO
The National Emergency Response Organization ([[FunWithAcronyms NERO]]) is a U.S. government agency that was tasked, and failed, to control the Freaker outbreak.

to:

!!NERO
The National Emergency Response Organization ([[FunWithAcronyms NERO]]) is a U.S. government agency that was tasked, and failed, to control the Freaker outbreak.
!!Lost Lake

[[folder:Iron Mike]]



[[folder:O'Brian]]
* AndThenJohnWasAZombie: [[spoiler:By the end of the game, O'Brian is revealed to be a evolved form of Freaker who retains his sanity.]]
* NotThatKindOfDoctor: O'Brian makes it clear that he is not a medical doctor.
* RankUp: Two years prior, O'Brian was just a grad student who volunteered during the outbreak. In the present, he is now a Lieutenant in NERO.

to:

[[folder:O'Brian]]
* AndThenJohnWasAZombie: [[spoiler:By the end of the game, O'Brian is revealed to be a evolved form of Freaker who retains his sanity.]]
* NotThatKindOfDoctor: O'Brian makes it clear that he is not a medical doctor.
* RankUp: Two years prior, O'Brian was just a grad student who volunteered during the outbreak. In the present, he is now a Lieutenant in NERO.



!!Enemies

[[folder:Freakers]]
Infected humans and animals that are turned into ravenous cannibalistic monsters.

to:

!!Enemies

[[folder:Freakers]]
Infected humans and animals
!!NERO
The National Emergency Response Organization ([[FunWithAcronyms NERO]]) is a U.S. government agency
that are turned into ravenous cannibalistic monsters.was tasked, and failed, to control the Freaker outbreak.




* ItCanThink: They possess some form of pack behaviour, and even a fairly stable social hierarchy, and are even noted by one researcher to change their clothes and maintain jewellery.
* OurZombiesAreDifferent: "Freakers" are TechnicallyLivingZombie and, not unlike in ''Film/WorldWarZ'', are very fast and agile. Also they have a social order & ecosystem based on physical maturity. Freakers that are adolescences and teenagers are attacked and eaten by adult Freakers and in response they stick to roofs and high places for protection as it appears adult Freakers can NOT climb. It’s found out later that the Freakers also are suffering from almost constant mutations inflicted by TheVirus.
* RaisingTheSteaks: TheVirus affects animals as well, which so far includes "Runners" ([[SavageWolves wolves]]) and "Ragers" ([[BearsAreBadNews bears]]).
* ZergRush: The zombies in this game can either attack alone or in overwhelming hordes, as the gameplay trailers demonstrate.

to:

\n[[folder:O'Brian]]
* ItCanThink: They possess some AndThenJohnWasAZombie: [[spoiler:By the end of the game, O'Brian is revealed to be a evolved form of pack behaviour, and even a fairly stable social hierarchy, and are even noted by one researcher to change their clothes and maintain jewellery.
Freaker who retains his sanity.]]
* OurZombiesAreDifferent: "Freakers" are TechnicallyLivingZombie and, not unlike in ''Film/WorldWarZ'', are very fast and agile. Also they have a social order & ecosystem based on physical maturity. Freakers NotThatKindOfDoctor: O'Brian makes it clear that are adolescences and teenagers are attacked and eaten by adult Freakers and in response they stick to roofs and high places for protection as it appears adult Freakers can NOT climb. It’s found out later that he is not a medical doctor.
* RankUp: Two years prior, O'Brian was just a grad student who volunteered during
the Freakers also are suffering from almost constant mutations inflicted by TheVirus.
* RaisingTheSteaks: TheVirus affects animals as well, which so far includes "Runners" ([[SavageWolves wolves]]) and "Ragers" ([[BearsAreBadNews bears]]).
* ZergRush: The zombies in this game can either attack alone or in overwhelming hordes, as
outbreak. In the gameplay trailers demonstrate.
present, he is now a Lieutenant in NERO.



[[folder:Marauders]]
Gangs of bandits who prey on other survivors.

to:

[[folder:Marauders]]
Gangs of bandits who prey on other survivors.

!!Enemies

[[folder:Freakers]]
Infected humans and animals that are turned into ravenous cannibalistic monsters.



* ItCanThink: They possess some form of pack behaviour, and even a fairly stable social hierarchy, and are even noted by one researcher to change their clothes and maintain jewellery.
* OurZombiesAreDifferent: "Freakers" are TechnicallyLivingZombie and, not unlike in ''Film/WorldWarZ'', are very fast and agile. Also they have a social order & ecosystem based on physical maturity. Freakers that are adolescences and teenagers are attacked and eaten by adult Freakers and in response they stick to roofs and high places for protection as it appears adult Freakers can NOT climb. It’s found out later that the Freakers also are suffering from almost constant mutations inflicted by TheVirus.
* RaisingTheSteaks: TheVirus affects animals as well, which so far includes "Runners" ([[SavageWolves wolves]]) and "Ragers" ([[BearsAreBadNews bears]]).
* ZergRush: The zombies in this game can either attack alone or in overwhelming hordes, as the gameplay trailers demonstrate.



[[folder:Rippers]]

to:

[[folder:Rippers]]
[[folder:Marauders]]
Gangs of bandits who prey on other survivors.


Added DiffLines:


[[/folder]]

[[folder:Rippers]]

----
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* TheLostLenore: Deacon once had a loving girlfriend whom he took motorcycle trips with. She's presumably dead now.

to:

* TheLostLenore: Deacon once had a loving girlfriend whom he took motorcycle trips with. She's presumably dead now.after Deacon found the refugee camp where she is located is massacred by Freakers. [[spoiler:Two years later, it turns out Sarah is alive and was taken to another camp.]]



* AndThenJohnWasAZombie: [[spoiler:By the end of the game, O'Brian has become a evolved form of Freaker who retains his sanity.]]

to:

* AndThenJohnWasAZombie: [[spoiler:By the end of the game, O'Brian has become is revealed to be a evolved form of Freaker who retains his sanity.]]

Added: 219

Changed: 180

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RankUp: Two years prior, O'Brian was just a grad student who volunteered during the outbreak. In the present, he is now a Lieutenant in NERO.

to:

RankUp: *AndThenJohnWasAZombie: [[spoiler:By the end of the game, O'Brian has become a evolved form of Freaker who retains his sanity.]]
*NotThatKindOfDoctor: O'Brian makes it clear that he is not a medical doctor.
*RankUp:
Two years prior, O'Brian was just a grad student who volunteered during the outbreak. In the present, he is now a Lieutenant in NERO.
Is there an issue? Send a MessageReason:
None



to:

Infected humans and animals that are turned into ravenous cannibalistic monsters.




to:

Gangs of bandits who prey on other survivors.
Is there an issue? Send a MessageReason:
None


Leader of his survivor's camp. Before and after the Freaker outbreak, Copeland is a very strong believer in American constitutionalism, believing that the U.S. Constitution took precedence over the laws of the day. He even runs his own radio show, Radio Free Oregon.

to:

Leader of his survivor's camp. Before and after the Freaker outbreak, Copeland is a very strong believer in American constitutionalism, believing that the U.S. Constitution took precedence over the laws of the day. He even runs his own conspiracy radio show, Radio Free Oregon.
Is there an issue? Send a MessageReason:
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* ConspiracyTheorist: He claims that he foresaw the coming of the Freaker outbreak, and strongly believes that the Federal government was responsible for causing the outbreak, and that NERO's sudden return is their attempt to reclaim what is left of the United States.

to:

* ConspiracyTheorist: He Copeland claims that he foresaw the coming of the Freaker outbreak, and strongly believes that the Federal government was responsible for causing the outbreak, and that NERO's sudden return is their attempt to reclaim what is left of the United States.States. [[spoiler:He is at least right about the Freaker virus being created by the government.]]

Added: 1196

Changed: 650

Removed: 987

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Leader of his survivor's camp. Before and after the Freaker outbreak, Copeland is a very strong believer in libertarianism, with the belief that the U.S. Constitution took precedence over the laws of the day. He even runs his own radio show, Radio Free Oregon.

to:

Leader of his survivor's camp. Before and after the Freaker outbreak, Copeland is a very strong believer in libertarianism, with the belief American constitutionalism, believing that the U.S. Constitution took precedence over the laws of the day. He even runs his own radio show, Radio Free Oregon.



* ConspiracyTheorist: He strongly believes that the Freaker outbreak was caused by the Federal government, and that NERO's sudden return is their attempt to reclaim what is left of the United States.
* CrazySurvivalist
* VoiceOfTheResistance: He expresses his conspiracy-fueled and extreme libertarian beliefs on his radio, much to Deacon's annoyance.

to:

* ConspiracyTheorist: He claims that he foresaw the coming of the Freaker outbreak, and strongly believes that the Freaker outbreak was caused by the Federal government, government was responsible for causing the outbreak, and that NERO's sudden return is their attempt to reclaim what is left of the United States.
* CrazySurvivalist
CrazySurvivalist: John Garvin stated that Copeland is based on every Pro-Second Amendment rights activists he knew growing up.
* VoiceOfTheResistance: He expresses his conspiracy-fueled and extreme libertarian beliefs on his radio, much to Deacon's annoyance.
radio station. He begins his tagline "The Truth Shall Set You Free" and ends with "Don't believe the lies."



!!Enemies

[[folder:Freakers]]

to:

!!Enemies

[[folder:Freakers]]
[[folder:Alkai]]



* ItCanThink: They possess some form of pack behaviour, and even a fairly stable social hierarchy, and are even noted by one researcher to change their clothes and maintain jewellery.
* OurZombiesAreDifferent: "Freakers" are TechnicallyLivingZombie and, not unlike in ''Film/WorldWarZ'', are very fast and agile. Also they have a social order & ecosystem based on physical maturity. Freakers that are adolescences and teenagers are attacked and eaten by adult Freakers and in response they stick to roofs and high places for protection as it appears adult Freakers can NOT climb. It’s found out later that the Freakers also are suffering from almost constant mutations inflicted by TheVirus.
* RaisingTheSteaks: TheVirus affects animals as well, which so far includes "Runners" ([[SavageWolves wolves]]) and "Ragers" ([[BearsAreBadNews bears]]).
* ZergRush: The zombies in this game can either attack alone or in overwhelming hordes, as the gameplay trailers demonstrate.



[[folder:Marauders]]

to:

[[folder:Marauders]]
!!NERO
The National Emergency Response Organization ([[FunWithAcronyms NERO]]) is a U.S. government agency that was tasked, and failed, to control the Freaker outbreak.




to:

[[folder:O'Brian]]
RankUp: Two years prior, O'Brian was just a grad student who volunteered during the outbreak. In the present, he is now a Lieutenant in NERO.



[[folder:Rippers]]

to:

[[folder:Rippers]]

!!Enemies

[[folder:Freakers]]


Added DiffLines:


* ItCanThink: They possess some form of pack behaviour, and even a fairly stable social hierarchy, and are even noted by one researcher to change their clothes and maintain jewellery.
* OurZombiesAreDifferent: "Freakers" are TechnicallyLivingZombie and, not unlike in ''Film/WorldWarZ'', are very fast and agile. Also they have a social order & ecosystem based on physical maturity. Freakers that are adolescences and teenagers are attacked and eaten by adult Freakers and in response they stick to roofs and high places for protection as it appears adult Freakers can NOT climb. It’s found out later that the Freakers also are suffering from almost constant mutations inflicted by TheVirus.
* RaisingTheSteaks: TheVirus affects animals as well, which so far includes "Runners" ([[SavageWolves wolves]]) and "Ragers" ([[BearsAreBadNews bears]]).
* ZergRush: The zombies in this game can either attack alone or in overwhelming hordes, as the gameplay trailers demonstrate.

[[/folder]]

[[folder:Marauders]]

----

[[/folder]]

[[folder:Rippers]]

----

Added: 1211

Changed: 1438

Removed: 125

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!!Enemies

[[folder:Freakers]]

to:

!!Enemies

[[folder:Freakers]]
!!Copeland's Camp
[[folder:Mark Copeland]]
Leader of his survivor's camp. Before and after the Freaker outbreak, Copeland is a very strong believer in libertarianism, with the belief that the U.S. Constitution took precedence over the laws of the day. He even runs his own radio show, Radio Free Oregon.




* ItCanThink: They possess some form of pack behaviour, and even a fairly stable social hierarchy, and are even noted by one researcher to change their clothes and maintain jewellery.
* OurZombiesAreDifferent: "Freakers" are TechnicallyLivingZombie and, not unlike in ''Film/WorldWarZ'', are very fast and agile. Also they have a social order & ecosystem based on physical maturity. Freakers that are adolescences and teenagers are attacked and eaten by adult Freakers and in response they stick to roofs and high places for protection as it appears adult Freakers can NOT climb. It’s found out later that the Freakers also are suffering from almost constant mutations inflicted by TheVirus.
* RaisingTheSteaks: TheVirus affects animals as well, which so far includes "Runners" ([[SavageWolves wolves]]) and "Ragers" ([[BearsAreBadNews bears]]).
* ZergRush: The zombies in this game can either attack alone or in overwhelming hordes, as the gameplay trailers demonstrate.

to:

\n* ItCanThink: They possess some form of pack behaviour, and even a fairly stable social hierarchy, and are even noted by one researcher to change their clothes and maintain jewellery.\n* OurZombiesAreDifferent: "Freakers" are TechnicallyLivingZombie and, not unlike in ''Film/WorldWarZ'', are very fast and agile. Also they have a social order & ecosystem based on physical maturity. Freakers that are adolescences and teenagers are attacked and eaten by adult Freakers and in response they stick to roofs and high places for protection as it appears adult Freakers can NOT climb. It’s found out later *ConspiracyTheorist: He strongly believes that the Freakers also are suffering from almost constant mutations inflicted Freaker outbreak was caused by TheVirus.
* RaisingTheSteaks: TheVirus affects animals as well, which so far includes "Runners" ([[SavageWolves wolves]])
the Federal government, and "Ragers" ([[BearsAreBadNews bears]]).
* ZergRush: The zombies in this game can either attack alone or in overwhelming hordes, as
that NERO's sudden return is their attempt to reclaim what is left of the gameplay trailers demonstrate.
United States.
*CrazySurvivalist
*VoiceOfTheResistance: He expresses his conspiracy-fueled and extreme libertarian beliefs on his radio, much to Deacon's annoyance.



[[folder:Marauders]]

to:

[[folder:Marauders]]
[[folder:Manny]]
The camp's mechanic.



[[folder:Rippers]]

to:

[[folder:Rippers]]

!!Hot Springs Encampment
[[folder:Carter]]
Leader of Hot Springs Encampment. Under her rule, all the survivors in the settlement must work to earn their keep.


Added DiffLines:


[[/folder]]

!!Enemies

[[folder:Freakers]]

----

* ItCanThink: They possess some form of pack behaviour, and even a fairly stable social hierarchy, and are even noted by one researcher to change their clothes and maintain jewellery.
* OurZombiesAreDifferent: "Freakers" are TechnicallyLivingZombie and, not unlike in ''Film/WorldWarZ'', are very fast and agile. Also they have a social order & ecosystem based on physical maturity. Freakers that are adolescences and teenagers are attacked and eaten by adult Freakers and in response they stick to roofs and high places for protection as it appears adult Freakers can NOT climb. It’s found out later that the Freakers also are suffering from almost constant mutations inflicted by TheVirus.
* RaisingTheSteaks: TheVirus affects animals as well, which so far includes "Runners" ([[SavageWolves wolves]]) and "Ragers" ([[BearsAreBadNews bears]]).
* ZergRush: The zombies in this game can either attack alone or in overwhelming hordes, as the gameplay trailers demonstrate.

[[/folder]]

[[folder:Marauders]]

----

[[/folder]]

[[folder:Rippers]]

----
Is there an issue? Send a MessageReason:
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Added DiffLines:

* AnArmAndALeg: [[spoiler: Requires his right arm amputated after he’s injured by a group of Rippers and catches septicaemia.]]
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* OurZombiesAreDifferent: "Freakers" are TechnicallyLivingZombie and, not unlike in ''Film/WorldWarZ'', are very fast and agile. Also they have a social order & ecosystem based on physical maturity. Freakers that are adolescences and teenagers are attacked and eaten by adult Freakers and in response they stick to roofs and high places for protection as it appears adult Freakers can NOT climb. It’s found out later that the Freakers also are suffering from almost constant mutations inflicted by ThwVirus.

to:

* OurZombiesAreDifferent: "Freakers" are TechnicallyLivingZombie and, not unlike in ''Film/WorldWarZ'', are very fast and agile. Also they have a social order & ecosystem based on physical maturity. Freakers that are adolescences and teenagers are attacked and eaten by adult Freakers and in response they stick to roofs and high places for protection as it appears adult Freakers can NOT climb. It’s found out later that the Freakers also are suffering from almost constant mutations inflicted by ThwVirus.TheVirus.

Added: 1048

Changed: 457

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* RoaringRampageOfRescue: [[spoiler: After Sarah is taken prisoner by Colonel Garret and his men, Deacon organises and launches a major offensive against the militia camp, cutting a swath of death and destruction through any militiaman trying to get between him and Sarah, killing a treacherous Skizzo and finally Garret, before taking his remaining sympathisers prisoner and liberating the rest.]]



* OurZombiesAreDifferent: "Freakers" are TechnicallyLivingZombie and, not unlike in ''Film/WorldWarZ'', are very fast and agile. Also they have a social order & ecosystem based on physical maturity. Freakers that are adolescences and teenagers are attacked and eaten by adult Freakers and in response they stick to roofs and high places for protection as it appears adult Freakers can NOT climb.

to:

* ItCanThink: They possess some form of pack behaviour, and even a fairly stable social hierarchy, and are even noted by one researcher to change their clothes and maintain jewellery.
* OurZombiesAreDifferent: "Freakers" are TechnicallyLivingZombie and, not unlike in ''Film/WorldWarZ'', are very fast and agile. Also they have a social order & ecosystem based on physical maturity. Freakers that are adolescences and teenagers are attacked and eaten by adult Freakers and in response they stick to roofs and high places for protection as it appears adult Freakers can NOT climb. It’s found out later that the Freakers also are suffering from almost constant mutations inflicted by ThwVirus.


Added DiffLines:

* AxCrazy: Their minds have degraded so badly that they’re now Freaker-wannabes, and mentally are not too far off from the real thing, either.

Added: 150

Changed: 260

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None


* ImAHumanitarian: There is a gang of cannibals present in the game world. During one demo they manage to grab Boozer and try to snack on him before Deacon comes to his rescue.

to:

* {{Cult}}: They are psychotic cultists who worship the Freaker virus and openly seek infection.
* FunWithAcronyms: They are members of the "Rest In Peace" cult.
* ImAHumanitarian: There is a gang of cannibals present in the game world.cannibals. During one demo they manage to grab Boozer and try to snack on him before Deacon comes to his rescue.
Is there an issue? Send a MessageReason:
None


!!Eneimies

to:

!!Eneimies
!!Enemies
Is there an issue? Send a MessageReason:
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Added DiffLines:

[[foldercontrol]]

[[folder:Deacon St. John]]
--> Voiced by: Creator/SamWitwer

----
* BadassBiker: Deacon is a motorcycle rider who can craft weapons and use the environment around him in his quest to survive against the horde of zombies.
* FromNobodyToNightmare: Deacon used to be a peaceful suburbanite, but after the outbreak, he's become a [[TheDreaded feared bounty hunter]], killing deserters, thieves, and murderers for money. During the demo, when he cripples Two-Dog during the fight, he leaves him to get eaten by zombies, rather than kill him quickly by shooting him.
* TookALevelInCynicism: The zombie collapse and the (implied) death of his girlfriend hardened him greatly.

[[/folder]]

[[folder:Sarah St. John]]
--> Voiced by:

----
* TheLostLenore: Deacon once had a loving girlfriend whom he took motorcycle trips with. She's presumably dead now.
[[/folder]]

[[folder:William "Boozer" Grey]]
--> Voiced by:

----
* TattooedCrook: Boozer resembles a typical biker thug, but is a subversion, as his lifestyle as a bounty hunter is comparatively more legitimate than the raiders he hunts and his non-tattooed partner, Deacon is much more [[RedOniBlueOni hot-headed.]]
[[/folder]]

!!Eneimies

[[folder:Freakers]]

----

* OurZombiesAreDifferent: "Freakers" are TechnicallyLivingZombie and, not unlike in ''Film/WorldWarZ'', are very fast and agile. Also they have a social order & ecosystem based on physical maturity. Freakers that are adolescences and teenagers are attacked and eaten by adult Freakers and in response they stick to roofs and high places for protection as it appears adult Freakers can NOT climb.
* RaisingTheSteaks: TheVirus affects animals as well, which so far includes "Runners" ([[SavageWolves wolves]]) and "Ragers" ([[BearsAreBadNews bears]]).
* ZergRush: The zombies in this game can either attack alone or in overwhelming hordes, as the gameplay trailers demonstrate.

[[/folder]]

[[folder:Marauders]]

----

[[/folder]]

[[folder:Rippers]]

----
* ImAHumanitarian: There is a gang of cannibals present in the game world. During one demo they manage to grab Boozer and try to snack on him before Deacon comes to his rescue.

[[/folder]]

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