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* [[Characters/CultOfTheLambOldFaith Old Faith]]

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* [[Characters/CultOfTheLambOldFaith Old Faith]]Faith]]:
** [[Characters/CultOfTheLambBishops Bishops]]
** [[Characters/CultOfTheLambMinibosses Minibosses]]
** [[Characters/CultOfTheLambEnemies Enemies]]

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[[foldercontrol]]
!Cult of The One Who Waits
[[folder:The Lamb]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/lamb_2.png]]
[[caption-width-right:255:Our Glorious Leader]]

A follower of The One Who Waits who was saved from death at the last second and made into their god's vessel and prophet.
----
* AffablyEvil: Not at first during the game's opening, but they get to live under the condition of becoming the leader of an ApocalypseCult, and all that it implies. The trailers make them out to be genuinely friendly unless provoked.
* TheAgeless: While their followers can age into elders and eventually die, the Lamb remains the same age throughout the entirety of the game.
* ALighterShadeOfBlack: Is a DarkMessiah, but also a massive BenevolentBoss to their followers compared to the Bishops, as they at least provide shelter and food in exchange for work and worship. Depending on how the player plays them, though, they can potentially be just as horrible as the Bishops.
* AmbiguousGender: WordOfGod says their gender is intentionally neither male nor female.
* AntiVillain: Can be played this way if desired. Sure, the Lamb is doing a lot to free The One Who Waits and usher in his coming, which naturally means a lot of death, murder, and other ugliness... but they can be incredibly benevolent and kind to their followers, making sure they're well fed, have comfortable places to sleep, and inspire genuine loyalty without having to kill anyone on their side. Hell, even if they have to kill someone, they can choose to help them AscendToAHigherPlaneOfExistence, as opposed to gruesomely killing them on the spot or sacrificing them to appease an eldritch horror.
* AsskickingLeadsToLeadership: They're both the leader of a cult and the primary warrior of their dark god.
* BackFromTheDead: They have already been beheaded when they find their way to The One Who Waits' prison.
* BadassAdorable: They're a [[SweetSheep cute little lamb]], but also the vessel of an ancient god. And despite being their cult's only combatant, they alone are sufficient for driving off the Old Faith and defeating the Bishops.
* BadBoss: If the player doesn't attempt to make them go down the ''mostly'' BenevolentBoss route, they can play them as a tyrant who murders their followers and serves their meat to the others as food, intimidates their followers into giving them gold, makes them eat shit or starve, imprisons them for fun, persecutes the elderly, deny their followers rest even if they're deathly ill, among other things.
* BadSamaritan: The Lamb can save animals from being sacrificed by the followers of the Old Faith, but they only do so to make them join their cult, and followers of The One Who Waits are just as likely to be sacrificed to appease their god, with at least one sacrifice being a requirement for game progression. The main difference is that the Lamb [[BenevolentBoss helps with the camp, gives food to their followers, and can occasionally give them presents]], but even that doesn't outweigh some of the [[VideoGameCrueltyPotential horrible things]] [[BadBoss the players can make them do to their followers in order to keep them in line]].
* BenevolentBoss: Downplayed, as their world's standard of benevolence is extremely low given how the Bishops mostly terrorize people into following them. While the Lamb can sacrifice dissenters and rivals, they can instead choose to reason with them if given the chance, wins people over by genuinely helping them, and helps out with the work around the temple.
* BreakingTheBonds: The very first thing they do after coming back to life is to break the chains binding them.
* CameBackStrong: The game starts with the Lamb marching to their execution, only to be saved from death as they're beheaded and granted nightmarish powers by The One Who Waits, [[DealWithTheDevil on the condition that they start a cult in his name and free him from his imprisonment]].
* CatSmile: Sports one whenever cleaning or picking up a Heart of a Heretic.
* TheChosenOne: According to a prophecy, a Lamb would become a conduit for great power and liberate the One Who Waits from his prison. Such is the reason why the main character's species were wiped out before they're lucky enough to be enforced with this.
* CoolCrown: The Red Crown, a symbol of their connection to The One Who Waits. Not only is it capable of transforming into the Crusader's Blade, it also grants the Lamb magic powers and a direct link to their deity.
* CruelMercy: [[spoiler:They can pull this on Narinder after [[DidYouJustPunchOutCthulhu beating the crap out of him]] by making him a Follower. Needless to say, Narinder is not happy to be on the other end of the scale.]]
* DarkMessiah: They are the prophet of a mysterious dark god and the instrument of its will. The mere fact that they're a lamb specifically (An animal associated with Jesus), along with other pararells like their [[DeityOfHumanOrigin slow apotheosis]], their [[NiceJobBreakingItHerod backstory]] and their role as a spiritual leader who can send his followers to "Heaven" (In their case a cult leader with an Ascension Ritual) makes them a dark, twisted Lovecraftian-cultist MessianicArchetype.
* DeathByOriginStory: Their death is what sets the story in motion, as it sends their soul to The One Who Waits' prison, allowing him to turn them into his chosen one and hopefully, his liberator.
* DeityOfHumanOrigin: Their deal with The One Who Waits effectively makes them an immortal demigod in service to him, capable of using magic, tearing apart armies, and killing the other PhysicalGods ruling the land. [[spoiler:After defeating Narinder, his last words before you kill or subjugate him have him state that the Lamb has become a full blown God in their own right, shown by their halo changing its shape to reflect its new bearer. The Figure confirms it as well, as they can now see God Tears and, after having stolen such title from Narinder, is now the God of Death.]]
* DidYouJustRomanceCthulhu: A Cthulhu follower was added as a part of the game's pre-order campaign and the Lamb can marry them just as they would any other species of follower via the marriage doctrine. [[spoiler:It's also entirely possible to marry The One Who Waits after indoctrinating him into the cult and the Bishops, although in this case it's slightly downplayed as you can only marry them after becoming godly whereas their own power has been taken away from them.]]
* TheDogBitesBack: After being brutally sacrificed by the Bishops of the Old Faith, the Lamb is granted the power to strike back against those who killed them.
* EatingOptional: By all appearances the Lamb [[TheNeedless doesn't need to eat or rest]], but can acquire the ability to eat a meal and gain a Temporary Heart before a crusade.
* EveryoneHasStandards: Given the way they flinch, it seems even they're disgusted by the nose-picking in the Console trailer.
** If the player is willing to accept a temporary (and possibly small) loss of Faith, they can invoke this trope by refusing certain requests from Followers like having them eat poop or [[DeathSeeker to kill/sacrifice them]].
* ExoticEyeDesigns: As they're a sheep, they have rectangular pupils.
* ExpressiveMask: The Red Crown also has its own expressions. It blinks on its own and grows two pairs of horns when the Lamb is using a lot of power.
* FaustianRebellion: [[spoiler:Can enact this against Narinder at the game's climax, using his own Red Crown to defeat him.]]
* FromNobodyToNightmare: They were just a regular little lamb, incapable of fighting or defending themself. Then The One Who Waits saved them from death. Now they're the leader of their own cult and possibly the greatest adversary of The Old Faith. [[spoiler:After defeating The One Who Waits, he explicitly says that toppling him and taking the Red Crown's power as their own has made the Lamb a god themself.]]
* FurryReminder: Whenever they speak, it's nothing but bleats, regardless of how powerful they are.
* GlowingEyesOfDoom: When they tap into the One Who Waits' power, their eyeballs turn completely red and glow.
* TheGrimReaper: [[spoiler:After defeating Narinder, they take his title as the God of Death. The Mysterious Figure tasks them with cleaning up the mess they left behind earlier when dealing with the Bishops and put them to rest, although in this case they just indoctrinate them.]]
* GruesomeGoat: Well Gruesome ''Sheep'', actually. But they're still the caprine servant of a GodOfEvil sporting two little horns, so they count.
* HealingFactor: The [[AddedAlliterativeAppeal Fleece of Fervour's Favour]] removes all hearts from the dungeon, but allows the Lamb to regenerate half a red heart at a time using Fervour in place of a Curse usage -- essentially giving the Lamb the ability to have a version of this.
* HeroicMime: DownplayedTrope, as it's implied that the Lamb does talk to their followers and says things during the sermons, but the player almost never sees any of the things they say in text form. As well, the most vocalizations the player will hear from them are bleats rather than the usual NPC gibberish.
* HolyHalo: When giving sermons and issuing new commandments, a noticeable Catholic-style halo of light appears behind their head. [[spoiler:In the post-game, it actually changes shape and becomes more radiant, as they're now channeling [[DeityOfHumanOrigin their own]] power instead of that of The One Who Waits.]]
* InterspeciesRomance: They're a lamb that can marry any (or all) of their different species cult followers via the marriage ritual.
* [[LastOfHisKind Last Of Their Kind]]: The Lamb is the last sheep in existence, as all the others have already been killed under the orders of the Bishops by the time the game begins to prevent a prophecy.
* LethalChef: The first meals you can cook all have various negative side effects, for example the Standard quality "Basic Berry Bowl" that has a 15% chance of causing a PottyFailure when eaten. It's less the Lamb's cooking ability so much as not having the right ingredients to make more than the most basic gruel.
* MagicKnight: While their primary fighting style is to smash enemies over the head with weapons, they can also blast enemies away with Curses.
* MayflyDecemberRomance: The Lamb, who has ResurrectiveImmortality thanks to the power of the Red Crown, can marry their Followers, who live no longer than 60 ''days'' on average. [[spoiler:Marrying the One Who Waits averts this, as he is immortal and won't die of aging.]]
** [[spoiler:Thanks to post-game content, this can be further averted with any follower by gifting them a Golden Skull Necklace, which gives said follower the Immortal Trait.]]
* MindOverMatter: Appears to gain Telekinesis if the player chooses to induct the "Murder Follower" Doctrine, though they only use it to, well, murder followers.
* MistreatmentInducedBetrayal: [[spoiler:In the "good" ending, their response to the One Who Waits demanding they sacrifice themself and their followers to him causes them to turn on their former master.]]
* TheNeedless: Unlike their followers, who regularly eat, sleep, and shit with this all being monitored by the Lamb, [[BottomlessBladder the Lamb never does any of these things]], even after what's implied to be years pass by.
* NightmareFace: They make one when they Intimidates a follower. Their horns grow and their teeth sharpen as they roar to their faces. They also do this when Knucklebones isn't going their way, evidently taking the game very seriously. [[spoiler:If they turns on the One Who Waits, they make one hell of a furious face, with eyes full of rage and fire.]]
* NoNameGiven: Their name is never stated throughout the game, as they are only ever referred to as "the Lamb" and other variations of it such as "Little Lamb". Sometimes they're called "sacrificial beast", but that may be a term for lambs in general. An official FAQ suggested that their name could be "Lambert", but it's never used in the game itself.
* OcularGushers: When they cry, streams of tears flow from their face. They only do so on three occasions: At the beginning of the game when they're about to be sacrificed, [[spoiler:when they sacrifice Ratau]], [[spoiler:and near the end when the One Who Waits tries to sacrifice them, as they don't want to die for good.]]
* OnlyKnownByTheirNickname: While "Lambert" is a popular fan nickname for them that has been acknowledged by WordOfGod, their actual name is unknown and they are only ever referred to as "Little Lamb" in the game and "The Lamb" on official ''Cult of the Lamb'' media.
* PerpetualSmiler: Once they obtain the Red Crown, they almost never stop smiling unless they're either severely wounded or at the mercy of their emotions.
* ProtagonistJourneyToVillain: A perfectly viable path of how the player chooses to play the Lamb, with different doctrines, Crown powers and player choices turning the character progressively more villainous.
* ReasonableAuthorityFigure: They can choose to argue with dissenters rather than punishing them, though this will allow dissent to spread in the meantime.
* RecruitmentByRescue: The primary reason they go around rescuing followers is so that they can join their "flock" and worship The One Who Waits [[spoiler:and given the fact that The One Who Waits will take away their immortality if they go without recruiting new followers for a long period of time, it doesn't seem as though they have a choice ''but'' to do this.]] The followers are never given a choice in the matter and in the same breath don't appear to mind, as they're grateful to be rescued.
* RedEyesTakeWarning: Eyes turn red when they're using magic or when they're pissed.
* ResurrectiveImmortality: Thanks to their nature as the One Who Waits' ChosenOne, the Lamb can no longer stay dead. At least, for as long as they're needed.
-->'''The One Who Waits:''' Fear not, for you are my chosen vessel and death cannot halt you. I shall not allow it, for I still have need of you.
* SacrificialLamb: Very literally. All of the sheep, including this one, are wiped out. Thanks to The One Who Waits, this particular Lamb does not stay dead for long.
* ShownTheirWork: While the other animals have vertical pupils, the Lamb has horizontal pupils, which real sheep also have.
* ShowsDamage: The Lamb shows injuries when they're seriously hurt (at one heart left). When on the verge of death (at half a heart left), their body is full of bruises, with one of their eyes bloodshot and the other is swollen with a black eye. They also stop smiling.
* TheSleepless: While beds can be crafted for their followers, the Lamb never sleeps throughout the game.
* SoreLoser: [[RedEyesTakeWarning If their reaction to losing a game of Knucklebones is any indication.]]
* StockAnimalDiet: Inverted. A sheep should be expected to eat grass without much complaint. Even if you get the doctrine that allows your followers to eat Grassy Gruel without any negative effect, the Lamb will always vomit upon eating it.
* SuperiorSuccessor: To Ratau. Ratau states that he was nowhere near as powerful as the Lamb is now when he was the chosen vessel for The One Who Waits.
* SupremeChef: If given good enough ingredients to work with, the Lamb can make meals so good that it not only deepens their follower's loyalties, but can even instantly stop a dissenting follower and bring them back into the fold.
* SweetSheep: Zigzagged. They're the chosen vessel of a satanic monster working to usher in said monster's emergence into the world. They can regularly return from death and butcher countless opponents in their quest, and is even willing to put their own followers to the sword if they need to silence a dissenter or just feels like murdering something. Despite that, the Lamb has multiple opportunities to be nice to the cultists, earning their loyalty in a much nicer way, and they can also bless them to give a bump to their loyalty. They also [[PerpetualSmiler wears a smile on their face wherever they go]], only switching to other expressions when manifesting their powers or when badly hurt.
** As with all the other subjective tropes, how much the Lamb averts or enforces this trope is entirely up to how the player chooses to play the game.
* TearsOfBlood: A regular occurrence, usually when the Lamb is channeling incredible power or doing something incredibly important. It's unclear if it's actual blood or just looks like it, since it goes away once the Lamb is done and their eyes return to normal. [[spoiler:However, if the Lamb accepts to get sacrificed by the One Who Waits near the end of the game, both of their eyes start bleeding as both their arms and legs are broken after the One Who Waits gained his red crown back. Meaning that it's actual blood.]]
* TearsOfFear: When The Executioner is about to cut their head, the Lamb clenches their eyes shut as they are silently crying. [[spoiler:They have this again when you're given the option to accept the self-sacrifice to the One Who Waits.]]
* {{Telepathy}}: Gains the ability to read the minds of their followers, which can be used to keep track of their activities and needs.
* VillainProtagonist: If you play as a Lamb who chooses to frequently slaughter or mistreat their followers.
* WillingChanneler: Or as "willing" as you can be when it's either becoming a vessel or getting killed. The Lamb is directly channeling The One Who Waits' power to fight.
[[/folder]]

[[folder:The One Who Waits]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/one_who_waits.png]]
[[caption-width-right:255:[[labelnote:Click here to see him unleashed]]https://static.tvtropes.org/pmwiki/pub/images/toww_unchained.png[[/labelnote]]]]

The ancient deity whose favor the Lamb curried. He was trapped by the Bishops of the Old Faith and needs the Lamb and his cult to be free and powerful again.
----
* AmbiguousGender: In-game, other characters refer to The One Who Waits with both masculine and gender-neutral pronouns.
* AndIMustScream: Millenia ago, he was banished beneath the earth by the Bishops with no way to free himself or contact his followers until the Lamb was sacrificed.
* TheAgeless: Being a deity, he doesn't age. [[spoiler:He also has the Immortal trait as a follower, which means he will never die of old age. He can still die in other ways, but age won't kill him.]]
* BigBadEnsemble: Both he and the Bishops wish to rule over the Lands of the Old Faith, but they are on completely opposite sides.
* BroughtDownToNormal: [[spoiler:When the Lamb successfully takes his power for their own, he is not only reduced to a mortal-sized form but the Lamb can decide whether or not to kill him or indoctrinate their newest, three-eyed follower. If turned into a follower, he shows no signs of his original power outside of having the "Immortality" trait and behaves like a generic follower, relying on the Lamb to look after him.]]
* BackFromTheDead: [[spoiler: As of the ''Relics of the Old Faith'' update, if you chose to execute him after his defeat and then successfully release all Four Bishops of the Old Faith from Purgatory in the post-game rematches, ??? will reward you by resurrecting The One Who Waits for indoctrination, dismissing him as nothing more than a mere "toy" for the Lamb to do with as they please. Interestingly enough, he doesn't have his unique Immortality trait if indoctrinated in this manner, suggesting that personally dying to the Lamb has [[DePower de-powered him entirely.]]]]
-->'''The One Who Waits:''' [[spoiler:What is this? Lamb! You have brought me here to continue my eternal punishment? Revel in my shame? Damned lamb!]]
* ButThouMust: When he asks the Lamb to be the leader of his cult, the only options are "Yes" and "Absolutely". WordOfGod states that this was a deliberately invoked trope to emphasize how little choice the Lamb (and the player) really have in this situation.
* CatsAreMean: The One Who Waits is a giant three-eyed cat-god with shadowy claws for arms, and his attendants Baal and Aym are cats as well.
* CoolCrown: The Red Crown was originally his, and he gives it to the Lamb when they accept his offer. [[spoiler:As later revealed in the game, he made quite a gamble on this, as the Red Crown is the source of most of his power and can allow the Lamb to usurp him if they so desire.]]
* DealWithTheDevil: Makes one with the Lamb. Of course it's not like the poor little Lamb has much of a choice given they can either become his prophet or die. The Lamb isn't even given a choice to say "no". [[LampshadeHanging This is even the name of the achievement you get for agreeing to form his cult]].
* DontYouDarePityMe: [[spoiler:If spared after the final battle, he rages at the Lamb for being a "coward" before being dragged off for Indoctrination.]]
-->'''The One Who Waits:''' [[spoiler:You weak, sniveling, foul thing. You- [[OhCrap Wait!]] ''Waiiiiiiit!!'']]
* TheDreaded: The four Bishops, especially Kallamar, are terrified of him and do everything they can to prevent him from ever returning. [[spoiler:Considering the power he demonstrates even without his crown when you fight him in the FinalBoss fight, it's more than warranted.]]
* EldritchAbomination: Is he a demon from Hell? Was he mortal once? Nobody knows. He’s the god of death but beyond that there’s no telling what he is or where he’s from. He appears as a towering humanoid…thing with three eyes and skeletal arms. It’s hard to tell if he looks this way due to being imprisoned in his realm for so long or he’s always looked like this. Then comes [[spoiler:his second form which is even more terrifying and somewhat resembles a [[Series/StrangerThings certain monster.]] with more eyes than someone should have. Even after being reduced to a cultist, good luck nailing down exactly what animal he’s supposed to be. He keeps his three eyes and it’s hard to tell if he’s supposed to be a dog or a cat.]]
* EvilVersusEvil: There's no sign of him being any less cruel than the Bishops. In fact, seeing how desperate they are to prevent him from coming back he might very well be ''worse'' than them.
* EvilLaugh: [[spoiler:Before killing the Lamb after regaining his red crown, he lets out a deep laugh while giving an EvilGrin complete with glowing red eyes.]]
* EvilOverlooker: Official box art for the game has The One Who Waits in the far background, looming over absolutely everyone else.
* EvilSoundsDeep: He has perhaps one of the deepest voices in the game, fitting for an evil deity.
** VocalDissonance: [[spoiler:As of the "Relics of the Old Faith" update, he retains the deep, sinister voice even in his much smaller, cuter-looking follower form.]]
* ExtraEyes: He has three eyes. [[spoiler:In the second phase of his battle, they pop out of his sockets and move around the battlefield as targets to attack. To compensate, he grows 18 more eyes beneath his flayed skin.]]
* FauxAffablyEvil: [[spoiler:Acts nice and polite while talking to the Lamb, but at the end of the day he sees them as little more than a puppet and is more than willing to sacrifice them at the game's climax.]]
* {{Foreshadowing}}: His constant encouragement of using unscrupulous means to control the cult hints at [[spoiler:his eventual betrayal of the Lamb.]]
* FinalBoss: [[spoiler:After slaying all four of the Bishops, The One Who Waits demands that the Lamb return his crown and lay down their life to free him. The Lamb can comply for a bad ending, but by refusing Narinder becomes the final boss they have to defeat to witness the true ending and access the PostEndGameContent.]]
* FunnyAnimal: [[spoiler:Like the rest of the cast, he has an animal form, but what animal is left ambiguous. He looks like a vague mix between a dog, a cat and a fox with multiple eyes. The game files call him "Boss Death Cat."]]
* GameplayAndStoryIntegration: [[spoiler:As a follower, he has the "Immortality" trait, which reflects on his status as a former deity. He also has a unique "evil" expression and has unique dialogue when he gives the player quests]].
* GameplayAndStorySegregation: [[spoiler:If converted into a Follower after being defeated by The Lamb, he'll also receive randomized traits along with his unique "Immortality" trait and behave like a generic follower outside of when he has unique dialogue for giving quests. Among the traits he can receive are "Faithful" and "Naturally Obedient", both of which will trigger the "Happy Recruit" thought after he's indoctrinated, which from a story perspective all make little sense as he was ''clearly'' unwilling to join the Lamb's cult and was essentially forced into it. Unless, of course, some brainwashing was done to him on the way over...]]
* GodOfTheDead: Talking with Haro reveals that he's the god of death - which also makes him the god of order, as he is the personification of certainty.
* TheGrimReaper: As the god of death, his body is partly skeletal and he wears a hooded white and red robe. The statue received for [[spoiler:killing him]] shows he also wielded a scythe before his imprisonment.
* HoistByHisOwnPetard: [[spoiler:He saved the Lamb from death so they could release him from his prison, but that same Lamb can also rebel and usurp him if they reject his final order. He lampshades this upon his defeat.]]
-->'''The One Who Waits:''' [[spoiler:You have supplanted me. A vessel no more, instead a crown-bearing deity. Damned Lamb!]]
* HorsemenOfTheApocalypse: [[spoiler:Three of the Bishops of the Old Faith represent Famine, Pestilence and War. But The One Who Waits represents Death.]]
* {{Irony}}: [[spoiler:The One Who Waits governs death. If the Lamb has the Resurrection doctrine, then his powers are ultimately usurped by someone who openly defies it. He's ''delighted'' by this, as he was initially imprisoned for struggling against his role]].
* KickTheDog: If you [[spoiler:submit to him]], he rewards the Lamb as his most loyal follower by [[spoiler:killing them slowly and painfully while laughing.]]
* MeaningfulName: He waits, obviously. [[spoiler:And Narinder means "Lord of men", a rather appropriate name for a death god.]]
* MonkeyMoralityPose: [[spoiler:He represents the lesser known "Do No Evil", being held captive in chains. His siblings, the Bishops of the Old Faith, represent the more well-known monkeys; Shamura being the sole exception.]]
* NotSoDifferentRemark: [[spoiler:If you choose to finish him off, he notes that the Lamb has become like him.]]
-->'''The One Who Waits:''' [[spoiler:So, you are no different from me after all. You have become as I am.]]
* OneWingedAngel: Just like with the Bishops, he can take on a more powerful, hideously monstrous form.
* PetTheDog: If [[spoiler:turned into a follower, he may call the lamb out on paying respects to a deceased follower and will react approvingly if the follower is given a funeral or revived. They will also thank the lamb if they fulfil his request to be sent on a mission.]]
* PragmaticVillainy: [[spoiler:If you resurrect Baal and Aym as followers and Narinder is in your cult, he'll imply that he essentially raised the two kittens after Shamura gave them to him. He claims to not care about them however and only did so because they were young and inexperienced.]]
* RedBaron: The One Who Waits is almost exclusively referred to by his title. According to Shamura, prior to his imprisonment, his name was [[spoiler:Narinder.]]
* RedEyesTakeWarning: He has three glowing red eyes and his entire appearance is very satanic coded. The trailers also show that he demands sacrifices in the form of his own followers. [[spoiler:Even you, when his freedom draws near.]]
* {{Sadist}}: It's clear that he enjoys watching the deaths of the Bishops and is greatly pleased whenever the Lamb indulges in VideoGameCrueltyPotential. [[spoiler:The way he kills the Lamb if they lay down their life at the end is also needlessly violent, but evidently enjoys doing it like this.]]
* SatanicArchetype: The One Who Waits was one of the Five Bishops before he turned on them and tried to overthrow them, only to fail and be imprisoned in the afterlife. He makes [[DealWithTheDevil lopsided deals]] for his benefit by granting the Lamb dark powers to allow the former to start a cult in his name. He's also associated with inverted crosses and pentagrams.
* ServileSnarker: [[spoiler:If he's converted instead of killed, he serves the Lamb faithfully - but has a tendency to talk to them in a dismissive tone, still addresses them as "Lamb" and occasionally orders them around.]]
* SiblingRivalry: [[spoiler:He ''is'' the Bishops' brother, and we all know how that ends. Narinder's own comments if he's a follower paint a more detailed picture: He hated Kallamar for being a coward and ''despised'' Heket for her poisonous words and general toxic presence, but could appreciate Leshy's gardening skill and is seemingly fond enough of Shamura even now that bringing him spider silk makes him very quiet.]]
* VillainRespect:
** He approves of ruthless actions; the more followers you sacrifice the more he approves, and he actually praises you for [[spoiler:sacrificing Ratau.]]
** [[spoiler:If he gives you the quest to resurrect a follower once he's become one himself, and you go through with it, he's oddly happy (and amused) to know you're wielding your newly-acquired godly power that way, and says he can't even be mad to be supplanted if you're going to be this way.]]
* WhiteAndRedAndEerieAllOver: He wears a white and red robe with a hood.
* YouHaveOutlivedYourUsefulness: [[spoiler:Once the Gateway is unlocked by the last Bishop's death, he immediately turns on the Lamb, declaring he has no further need of them and that they've become too powerful to risk being left alive.]]
[[/folder]]

[[folder:Ratau]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/ratau_2.png]]

A former vessel of The One Who Waits. He acts as the Lamb's mentor.
----
* AffablyEvil: While he sees Followers as just tools for worshipping The One Who Waits and controlling, the game does hint that Ratau isn't all that bad for a former cult leader.
** He's genuinely kind and helpful to the Lamb, acting as a mentor to them before formally passing over his role.
** [[spoiler:His friends, who the player can play Knucklebones with after finding them in various dungeons, all appear to respect him, with Shrumy claiming that Ratau isn't like the Lamb, who they view as a monster.]]
** [[spoiler:If sacrificed to The Fox, The One Who Waits/Narinder will praise the Lamb for their ruthlessness and explain that Ratau attempted to leave the life of a cult leader behind after being forced to sacrifice one of his cultists, which is why his former cult site is in ruins by the time the Lamb shows up.]]
* DubNameChange: The Japanese translation has him referred to as "Nezumu" (ネズム), based on the Japanese term for "rat", which is "nezumi" (ネズミ).
* EvilSoundsDeep: A former cult leader and vessel for The One Who Waits that has one of the deepest voices for an NPC.
* GracefulLoser: Congratulates the Lamb on playing well if he loses to them in Knucklebones.
* HeroOfAnotherStory: Or VillainOfAnotherStory, depending on how you see it. He was The One Who Waits' vessel before the Lamb and the destroyed temple site you erect your new cult on used to be the location of the cult he led.
* KilledOffForReal: [[spoiler:If the player makes the Lamb sacrifice him to the fox during the "Peer into the Darkness" side quest, he'll no longer be available to play Knucklebones with. The One Who Waits will praise the Lamb's ruthlessness if they complete this side quest before facing him at the end of the game.]]
* MentorArchetype: As a former vessel and lead cultist of The One Who Waits, he is far more knowledgeable of the in and outs of building and sustaining a cult and acts as the tutorial for the beginning stages of the game.
* MysteriousPast: While his backstory as The One Who Waits' previous servant is hinted at, the game never fully explains the details. [[spoiler:It's implied that his lack of a desire to expand the outreach of his cult by any means necessary is why The One Who Waits sought to replace him, as several characters comment on the fact that he's not like the Lamb, who they perceive as ruthless.]]
* PassingTheTorch: Passes over his role of being The One Who Waits' vessel to the Lamb before retiring.
* RetiredMonster: As he stands, he was once a mighty cult leader who controlled a grand group but now is helping the Lamb in growing their group. Ratau retires entirely after the Lamb gets the cult off the ground and walking, living in a lonely shack some distance away and plays Knucklebones with the Lamb and his friends to pass the time, but he is at peace with this lifestyle. [[spoiler:The One Who Waits says that he lacks the Lamb's ruthlessness, which implies that he was less of a monster than the Lamb can potentially be.]]
* SignatureHeadgear: He wears a paper hat in the shape of the Red Crown, most likely as a run-down and slightly pathetic memento of what he once was.
* StrongFamilyResemblance: DownplayedTrope, as he looks like a younger, smaller version of his brother Ratoo but they can be easily distinguished from each other.
* TrashOfTheTitans: His shack becomes gradually messier as more of his friends arrive and their party rages on.
[[/folder]]

[[folder:Followers]]
The various FunnyAnimals the Lamb recruits for their cult.
----
* AmbiguousGender: The genders of the followers are never specified when they are recruited, and aside from the varying species, [[VirtualPaperDoll which can be dictated by the player]], they all pretty much look the same and refer to each other with gender-neutral pronouns when speaking about another follower. That said, a number of the followers have masculine-sounding voices and when sending the player on a quest to find their sibling, they refer to them as their "brother" or "sister".
* ApologeticAttacker: [[spoiler:When Bishop Shamura brainwashes them into attacking you, they're able to let out an apology before attacking you.]]
* AscendToAHigherPlaneOfExistence: The Ascend Follower Ritual does this to them, and they are pulled into a holy light to elsewhere.
* AscendedExtra: An interactive online example. If you connect the game to your Twitch account, Twitch followers on stream can raffle to be actual followers of the player's cult, complete with the winner having to customize their own cult member, effectively becoming this.
* AttentionDeficitOohShiny: They can get distracted from performing tasks very easily, particularly if the player has a lot of decorations placed around the base.
* BackFromTheDead: If the player has the Resurrection Ritual unlocked, they can bring any deceased follower back from the dead. Their ages are also reset, so they won't come back as elders.
* BlackEyesOfCrazy: When being turned into demons, their eyes turn black with [[GlowingEyelightsOfUndeath pinprick pupils of white]].
* BrainwashedAndCrazy: [[spoiler:When going after Bishop Shamura, they'll summon some of your followers and brainwash them into attacking you. There's no way to cure them, so you have no choice but to put them down.]]
* CheshireCatGrin: Any Follower who is chosen to become a "Tax Collector" through a Ritual will flash a wide, toothy grin as they're collecting money from their protesting fellow cultists.
* ComeToGawk: If the StockPunishment the dissenters are placed in is on a walkable path, the followers will walk over to laugh at them.
* DeaderThanDead: [[spoiler:Any followers who are sacrificed to the Red Fox or Midas, or are used to open the doors leading to each area in the NewGamePlus, are ''gone'', and cannot be brought back through the Ritual of Resurrection. [[JustifiedTrope Possibly because]], for the Fox and the doors, they've been eaten in ways that wouldn't leave behild any remnants, while for Midas, they're technically still alive beneath that molten gold]].
* DeadlyPrank: Followers can ask the Lamb to trick another follower into eating shit as a prank, which can be deadly if the player doesn't allow the said follower to get bed rest. [[spoiler:Considering the prankster will likely later ask the Lamb to outright murder the target follower "as a prank", it's likely that they intended for said follower to die.]]
* DefeatMeansFriendship: The Cultist bosses are turned into followers after being defeated. [[spoiler:This also applies to the One Who Waits if the Lamb spares him, though given his resistance to being indoctrinated and the fact that he behaves like a generic follower after being recruited, it's likely some form of brainwashing was involved.]]
* DidYouJustRomanceCthulhu: One of the various quests they can give is asking the Lamb, an eldritch demi-god capable of powerful and terrifying spells, to marry them, or volunteering another follower to be married to them. The player can also have the Lamb marry one or all of them of their own volition.
* EveryoneHasStandards: Unless given the trait for it via the "Death is Not The End" Doctrine, they'll be understandably horrified by the Lamb sacrificing one of their own and lose Faith. They are also against murder, making it difficult for the player to perform this action unless they're out of the area or asleep.
* FlatEarthAtheist: Some followers can come with the "Natural Skeptic" trait, a trait that makes the cult lose 10 Faith, despite the fact that the existence of demonic Gods and magic is clear within the setting.
* ForcedTransformation: The player can transform them into demons for assistance in their crusade. Different followers perform a specific action of varying levels of strength depending on their devotion level.
* GoOutWithASmile: Followers can smile while being sacrificed or ascended.
* HumanSacrifice: Or FunnyAnimal sacrifice, as the player can semi-regularly sacrifice members of their cult to The One Who Waits. The players can introduce a doctrine that makes the followers okay with this, and they seem excited to be sacrificed, with some followers even asking to be sacrificed in the name of the cult.
** It appears that these creatures exist with the main purpose of being sacrificed, as an absurd amount of skeletons of deceased followers can be found throughout the world either hidden or in plain sight. In contrast to their role in the world, other [=NPCs=] appear to get by just fine without being antagonized by or forced into the service of the four bishops.
* InterspeciesRomance: They're a variety of different species of animals (And some non-animals like poop, a star and unique monsters called "Witnesses") that can marry the Lamb. The followers can also become romantically interested in each other and ask the Lamb to help them woo another follower.
* InTheHood: Followers wear these during rituals and can at times be shown running around with hooded robes on.
* IOweYouMyLife: An animal who is saved from being sacrificed to the Old Faith immediately joins the Lamb's cult, even being willing to have its name, species and appearance changed all out of gratitude.
* {{Jerkass}}: A lot of the time, the Followers don't seem like very good people themselves:
** One of the quests a follower can give is falsely accusing a loyal follower of being a dissenter and demanding the Lamb punish them. Even after they're reassured that the follower is innocent, they will continue insisting that the follower is a mole and eventually ask the Lamb to sacrifice the follower. It's unknown if they do this solely to get rid of the follower out of dislike, or because they're just paranoid.
** They can also volunteer another follower to be sent on potentially deadly missions or to be sacrificed.
** Asking the Lamb to pull pranks on another follower isn't uncommon and will usually end with the follower straight up asking the Lamb to ''kill'' the prankee "as a joke" if the player decides to have the Lamb fulfill their initial requests. They even laugh at the prankee's horrified dying expression.
** They also have annoyed reactions if the player chooses to spare the losing participant in the "Fight Pit" Ritual, even if the said loser is their friend.
** While putting an innocent follower into a StockPunishment can cause the cult to lose Faith unless the player chose the right Doctrine, the followers will still come over to laugh at them just as they would a dissenter.
* JerkWithAHeartOfGold: While not without their jerkish side, there are signs that there is some kindness buried in them:
** Assuming you treat them well, they'll be more than happy to work and pray for you until they grow old.
** Some of their quests can be rather altruistic, such as asking to take in sickly or elderly followers, asking to sacrifice themselves in your name as a final act of gratitude, or asking the Lamb to resurrect a deceased follower because everyone misses them.
** When a follower dies, they seem genuinely mournful, and appreciate it if they are buried in a proper grave.
** A fake-out "quest" a follower can trigger is approaching the Lamb to tell them that they love them.
* LaserGuidedKarma: A variant that can be executed by the player. At times a follower will grow increasingly agitated with another follower, accusing them of being a spy and asking the player to deal with them over several quests, such as telling the Lamb to put them in a StockPunishment even after being informed that the follower is loyal to the cult. Eventually, this will culminate in the accuser asking the Lamb to sacrifice the innocent follower, and denying this request will cause the cult to lose -35 Faith. The player can sacrifice the accuser in response to regain Faith.
* TheLoad: Followers that have aged into elders become this, as they are incapable of doing any work including prayer, instead wandering around the cult site with canes until they die, or are sacrificed or ascended by the Lamb. They ''can'' participate in rituals and sermons, however, making them not completely useless. There are also two Doctrines that give the player specific benefits that pertain to elderly followers.
* LongLived: If given the Skull Necklace, followers will live far longer than their usual lifespan which is around 40-50 days without the necklace and a little over 80 with it. They still eventually age into elders and die like the other followers, with the only truly immortal follower being [[spoiler:The One Who Waits if he's spared in the final battle.]]
** TheAgeless: The ''Old Relics of the Old Faith'' added in a Gold Skull Necklace which can be randomly acquired after giving ??? a God Tear. Rather than merely extending their lifespan, this necklace can be given to a follower to outright make them immortal just like [[spoiler:The One Who Waits.]] Sure they can still die via other means like starvation, sickness, or being murdered but they will never grow old and die from age.
* MistreatmentInducedBetrayal:
** The mini-bosses used to be followers of the Old Faith, but judging by their shell-shocked behavior after you beat them out of their monstrous mini-boss form and the fact they all but beg the Lamb to take them in, the bishops [[ForcedTransformation forcibly morphing them into monsters]] was the last straw.
** Being cruel to your followers will eventually cause them to begin dissenting and eventually leave your cult, stealing some of your resources on the way out.
* TheNeedless: Not usually, but dissenters that are put into prison don't appear to need to eat, sleep or shit like the other followers do until they are released.
* OddNameOut: While most of the followers recruited will have names that sound vaguely cultish such as "Meraron" or "Tremetre", with some followers even outright being named after demons, [[AerithAndBob it's possible to recruit a follower with a comparatively ordinary-sounding name like "Sparkles"]].
* ProphetEyes: Their eyes turn all white when their loyalty levels are maxed out.
* RedEyesTakeWarning: Dissenters have bulging red eyes, making them stand out from the other followers the player can indoctrinate.
* RelationshipUpgrade: Followers can become friends with each other and eventually enter romantic relationships. The player can assist them in this by accepting quests to help them woo another follower.
* ResurrectiveImmortality: As there isn't a limit on how many times a follower can be brought back from death using the Resurrection ritual as long as the player has enough bones, some followers can effectively become immortal using this method. The only downsides are the long cooldown, the expensive bone requirement (though this becomes less significant the more the player goes on Crusades, as bones are abundant), and the fact that only one follower can be resurrected at a time, meaning that the player will often have to wait a few in-game days before resurrecting another follower.
* TheSleepless: The player can give followers the Moon Necklace, which makes it so the follower wearing it will never sleep on their own, though they can still be ordered to sleep anyway. They can also still become exhausted by sending them on missions or using them to summon demons, which requires they sleep to recover.
* SoleSurvivor: Some of the potential recruits you come across while exploring the lands of the Old Faith are the last survivors of their old communities. In some cases, it's implied [[WhereIWasBornAndRazed they played a role in its destruction]].
* TooDumbToLive: Followers can eat through a bowl of shit, not realizing what it is until they've finished. This gives them an illness that ''can'' kill them if they aren't allowed bed rest.
* UncertainDoom:
** Well, somewhat certain, as any follower you neglect to recruit on your runs is likely either sacrificed or eaten by Helob, the spider merchant, though it doesn't happen onscreen.
** [[spoiler:It's unknown what happens to them if the player chooses to have the Lamb sacrifice himself to The One Who Waits in the game ending, as they are last seen in cages.]]
* UndyingLoyalty: Once they're indoctrinated, they'll happily do anything to sustain the cult and keep The One Who Waits happy, up to and including letting themselves be killed as sacrifices to him. That said, their loyalty is conditional, requiring their faith to be kept high, or else they'll leave the cult the next day and take valuable resources with them. Followers can also be drawn away by the preaching of dissenters, though some followers will come with traits that allow them to ignore this.
* UngratefulBastard: The Lamb saves all of them from certain death, which typically requires cutting down powerful heretics in order to free them. Despite this, they can lose Faith in ways that come off as this:
** If the Lamb dies in battle, they perceive it as weakness, regardless of how far the player has progressed in their quest to [[spoiler:kill all four Bishops and deal with The One Who Waits]], even though said progress is a clear indication of just how strong the Lamb it.
** The player will lose -10 Faith for bringing someone back from the dead... even if one of the Followers specifically requested that the Lamb do just that, claiming that everybody else in the Flock missed the deceased as well.
** They can also lose Faith if the Lamb refuses to indulge some of their pettier behavior, such as demanding that the Lamb feed another follower poop as a prank or even sacrifice them simply because the supplicant dislikes them.
* VirtualPaperDoll: While inducting them into your cult you can customize their appearances, from face paint to species to the color palette.
* VocalDissonance: For cute, FunnyAnimals, their speaking voices can be pretty deep.
[[/folder]]

[[folder:Baal & Aym]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/baal.png]]
[[caption-width-right:250:Baal]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/aym.png]]
[[caption-width-right:250:Aym]]
Dutiful attendants of The One Who Waits, who are still by his side even after his imprisonment.
----
* BodyguardingABadass: Two simple (if powerful) mortals who protect a ''god''.
* ButNowIMustGo: [[spoiler:If you reunite them with Forneus, the next time you visit her, Baal and Aym will be gone once again. Forneus will explain that they left of their own accord this time and that Baal wanted to travel the world while Aym wanted to become a warrior.]]
* CoDragons: While the Lamb serves as The One Who Waits' enforcer in the outside world, Baal and Aym are his strongest and most loyal servants.
* EvenEvilHasLovedOnes: They are the dutiful servants of a sadistic GodOfTheDead, but [[spoiler: [[VideoGameCaringPotential if you resurrect and reunite them with Forneus]] in the post-game introduced in ''Relics of the Old Faith'', both immediately hug their long-lost mother and shed TearsOfJoy.]]
* EyeScream: Aym has a scar over his right eye, which has a noticably different color compared to his left one, suggesting the eye itself was also damaged.
* KilledOffForReal: [[spoiler: Defeating them is required to challenge The One Who Waits and they aren't resurrected after the deed is done. Subverted as of the ''Relics of the Old Faith'' update, where they can be resurrected as followers and potentially reunited with Forneus at the cost of losing them as followers permanently.]]
* MirrorBoss: In contrast to every other boss fight being some enormous eldritch beast, Baal and Aym are simply powerful warriors skilled in both close combat and magic so they fight the Lamb on significantly more even ground.
* MissingChild: [[spoiler:They are the children of Forneus, taken away from her as a "gift" to The One Who Waits]].
* PreFinalBoss: [[spoiler:The Lamb has to first fight Baal and then Aym before they can face The One Who Waits himself.]]
* RedEyesTakeWarning: They share their master's red eyes and are both very capable warriors.
* SolarAndLunar: Baal wields a spiked staff resembling the Sun and wears a white robe, while Aym uses a SinisterScythe with a Moon-shaped blade and dresses in black.
* ShortRangeGuyLongRangeGuy: [[DownplayedTrope Downplayed]]. [[spoiler:In their respective fights, Baal prefers using melee attacks while Aym employs BulletHell tactics, but both use the same long-ranged ChainPain moves.]]
* SweetTooth: Implied with Aym. [[spoiler:If he is returned to his mother, he will continuously eat a cookie from a gift box.]]
* SwordAndSorcerer: [[DownplayedTrope Downplayed]]. [[spoiler:Both use magic to some degree, and are roughly similar in terms of combat role, but Baal prefers using melee attacks, runs to move around, and the only magic he doesn't share with Aym is an enemy summoning spell, while Aym never attacks in melee, teleports to move around, and has slightly less health.]]
* TearsOfJoy: [[spoiler:Both Baal and Aym shed these if they’re reunited with their mother Forneus.]]
* UndyingLoyalty: Fully willing to lay down their lives in the defense of their master's honor, [[spoiler:which they demonstrate in the FinalBoss fight.]]

[[/folder]]

[[folder: The Lighthouse Followers]]

A group of Axolotl that keep the lighthouse lit.
----
* BlackCloak: They wear this collectively.
* FailedASpotCheck: Their lighthouse has no fuel and its light has gone out. Instead of getting some wood to start it back up again, they instead prayed in the hopes that the prayers alone would fix the issue. Made even worse by the fact that trees spawn in Pilgrim's Passage that they could easily chop down for wood, and the Passage is surrounded by forest.
* InTheHood: Their hoods are drawn, obscuring their faces at all times.
* KilledOffscreen: Their leader was killed by the Fox when she took a walk by the pier.
* UndyingLoyalty: They pledge themselves to the Lamb after they light the lighthouse again.
[[/folder]]

!The Old Faith
The current dominant religion in the game, before the Lamb starts up a new cult dedicated to the One Who Waits and challenges their oligarchical rule. It is a cruel, dark, and inhumane faith, dedicated to loyal worship to the Four Bishops and regular sacrifices of unwilling animals, like all of the sheep and the Lamb were supposed to be.

!!The Bishops
The four ruling oligarchs of the Old Faith. They are gigantic, mysterious creatures, all with crowns on their heads and eldritch powers that inspire loyalty among the woodland creatures and wreak nightmarish havoc on non-believers.

[[folder:In General]]
* BadBoss: They both sacrifice and turn their own followers into beasts in order to defeat the Lamb.
* BarrierMaiden: According to Ratau, they sustain the chains that bind the One Who Waits and keep him sealed off.
* BeatStillMyHeart: [[spoiler:When a bishop dies, the Lamb can take their still-beating and spiky hearts. Those hearts can be used to upgrade the Red Crown.]]
* BigBadDuumvirate: They all collectively serve as the leaders of the Old Faith, making them equally responsible for the genocide of the Lamb's species and everything else.
* BigBadEnsemble: Both they and The One Who Waits wish to rule over the Lands of the Old Faith, but they are on completely opposite sides.
* BodyHorror: [[spoiler:After the ''Relics of the Old Faith'' update, their current forms while trapped in purgatory are badly decayed with huge chunks of skin missing and plenty of exposed tissue and organs. Since they're already dead at this point, they're basically zombies. Miserable, tormented zombies.]]
* BondVillainStupidity: Their {{Telekinesis}} seems to render the Lamb completely immobile, yet they never attempt to kill them when they're at their mercy. Even during their boss fights they rely completely on spawning {{Mooks}} and/or physical attacks.
* BroughtDownToNormal: [[spoiler:When resurrected as Followers, they lose their powers that allowed them to compensate for the disabilities gained from their wounds; Leshy is completely blind, Heket is barely able to talk, Kallamar is deaf, and Shamura's TalkativeLoon speech becomes much more pronounced.]]
* ColorCodedForYourConvenience: Each of the Bishops is distinguished by the color of their eyes and Crown.
** Leshy: Green
** Heket: Yellow
** Kallamar: Blue and Light Green
** Shamura: Purple
** [[spoiler:Narinder: Red]]
* CombatPragmatist: With the exception of Leshy, they will target the Lamb's followers with negative ailments to make their cult fail.
* CoolCrown: They have Crowns that work just like the Red Crown the Lamb wears.
** Leshy's crown is very similar to the Red Crown, but it has a green rhombus-shaped eye and it has angular tips instead of rounded ones.
** Heket's crown has three tips, a more acute shape and a yellow eye shaped like an upside-down triangle.
** Kallamar's crown is cone-shaped and has a light green, circular eye.
** Shamura's crown has tips shaped like a pair of pincers and its eye is purple and moon-shaped.
* DefeatEqualsFriendship: [[spoiler:Not the first time around, but by calming their restless, eternally suffering spirits by beating the crap out of them again, they'll turn into Followers that you can indoctrinate much like the One Who Waits does at the end of his battle.]]
* DentedIron: They all retained heavy injuries while battling The One Who Waits that, judging by the bloody bandages all of them are wearing, [[WoundThatWillNotHeal still haven't healed.]]
* DisabilitySuperpower: They're all mutilated in some distinct, unique manner Like Leshy missing his eyes and Heket having a SlashedThroat. It doesn't stop them from being the most powerful and dangerous beings in the settings.
** [[spoiler:Made more apparent in the "Relics of the Old Faith" update in which [[BroughtDownToNormal being reduced to significantly weakened Followers]] seems to nullify their ability to do this. Thus, Follower Leshy's initial reaction being to cry out how he can't see but he can still smell the Lamb nearby or Follower Heket struggling to speak making her a TerseTalker with ellipses dominating her dialogue.]]
* EliteFour: They are set up as the four central antagonists that you must defeat.
* EvilCounterpart: Well... Evil''er''. Each of the Bishops represents a rival god to the One Who Waits. They also have their own Crowns similar to yours, also empowered by their followers' devotion.
* EvilGloating: While delving into their dungeons they'll show up periodically to taunt you. Later on they'll even start cursing your Followers.
* ForcedTransformation: Every mini-boss you encounter is one of their followers that the bishops have transformed into a monster in order to destroy the Red Crown. [[spoiler:This is turned on them once the Lamb defeats them a second time in Purgatory, although besides having to serve the Lamb they tried to kill and stop they're mostly okay with being turned into Followers.]]
* GlowingEyesOfDoom: Their pupils glow the same color as their Crowns' own eyes. Much like the Lamb, their entire eyeballs also glow when they absorb devotion from their cultists.
* HoistByHisOwnPetard: [[spoiler:The Lamb they sacrificed to keep The One Who Waits contained was instead empowered and returned to the world of the living by The One Who Waits, and kills them one by one.]]
* HorsemenOfTheApocalypse: Save for Leshy, who rules over Chaos, each of the Bishops represents the domain of a different Horseman.
** Heket: Famine
** Kallamar: Pestilence
** Shamura: War
** Death ends up being represented by [[spoiler:Narinder AKA The One Who Waits.]]
* KilledOffForReal: [[spoiler:Unlike their miniboss followers or The One Who Waits, who can be recruited at the end of the game if spared, they're ''dead'' dead after the player defeats them in their respective dungeon. Justified as killing them is the only way to break the chains binding The One Who Waits... [[UnreliableNarrator or at least that's what he claims.]]]]
** [[spoiler:Somehow, this does nothing to prevent the player from re-matching their boss fight via destroying their statues in their domains and using the new mysterious portals that emerge in their place. It might have something to do with their "lingering presence" after their deaths that apparently empowers their surviving followers to be stronger on returns to their respective domains.]]
** [[spoiler: Subverted in the 'Relics of The Old Faith' update which allows the Lamb to resurrect and recruit the Bishops into their cult as followers.]]
* KingMook: They all have certain physical similarities to some monsters occupying each of their respective domains as well as the mini-bosses. After they go OneWingedAngel for their boss fights, they start fighting like stronger versions of them too.
* LargeAndInCharge: All of them are massive compared to the critters that populate the world. [[spoiler:In turn, they become much smaller when reduced to your Followers.]]
* LaserGuidedKarma: [[spoiler:As of the "Relics of the Olds Faith" update, the bishops who had punished your followers with specific ailments will suffer those very same ailments upon being converted into followers. Thus, Heket will suffer from starvation, Kallamar will suffer from illness, and Shamura will suffer from madness, joining the cult as a "dissenter". Conversely, Leshy never tried to target your followers so he joins your cult in a normal state aside from having unique dialogue.]]
* MonkeyMoralityPose:
** Referenced by three of their injuries - Leshy lost his sight ("See No Evil"), Kallamar his ears ("Hear No Evil"), and Heket her throat ("Speak No Evil").
** The lesser known fourth monkey is represented in part by both the One Who Waits and Shamura. The statue is interpreted as either "Do No Evil", which matches the chained god; or "Think No Evil", which matches the addled Shamura.
* NewEraSpeech: When first introduced shortly before the Lamb's first death, they celebrate their impending victory over the One Who Waits.
-->'''Heket:''' Before us stands the last of its kind. All others we have hunted down and put to the blade.\\
'''Kallamar:''' With this final sacrifice, the "prophecy" will be ''impossible'' to fulfill.\\
'''Leshy:''' The ''heretic'' who lies bound below will be condemned to eternal captivity.\\
'''Shamura:''' And the '''[[gold:Old Faith]]''' shall be preserved.
* NiceJobFixingItVillain: They believed killing the Lamb would prevent the prophecy, but instead it put them in contact with The One Who Waits.
* OneWingedAngel: The Bishops are able to turn into massive and horrifying beasts when faced in battle, through the sacrifice of their most devout worshipers.
** Leshy grows into an immense plant beast and regains his eyes.
** Heket turns into a demonic frog creature.
** Kallamar sprouts [[MultiArmedAndDangerous four arms, each with a different weapon.]]
** Shamura transforms into a vicious spider monster.
* RedEyesTakeWarning: When they transform for their boss fight, the Bishops' pupils glow crimson red.
* {{Telekinesis}}: They're able to lift other beings with their mind. They do this to the Lamb when they speak to them.
* WoundThatWillNotHeal: Each of the Bishops was wounded when they imprisoned the One Who Waits. Even now, seemingly centuries later, the bandages over their wounds remain bloody.
[[/folder]]

[[folder:Bishop Leshy]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/leshy_3.png]]
[[caption-width-right:255:"Time to put an end to this [[SuddenlyShouting FRIVOLOUS MASQUERADE!"]]]]
The ruler of the Darkwoods.
----
* AnimalMotifs: Leeches. This could be a reference to how he literally drains the life out of non-believers with his followers sacrifices, unable to survive without the blood of another.
* AttentionDeficitOohShiny: As shown in the "Leshy's Kitchen Nightmare" animated short, Leshy is surprisingly proficient at cooking... when not distracted. He ended up burning a steak to the point of catching it on fire simply due to a butterfly that happened to fly close to him ensnaring his attention, to the dismay of the two fellow followers who otherwise were eager to eat.
* TheBabyOfTheBunch: He's the youngest of the four.
* BlindfoldedVision: Despite the fact that his veil covers his eyes and mouth (and is incredibly stained with blood), he doesn't seem bothered by it.
** [[spoiler:Even though his dialogue as a follower indicates that he legitimately can't see any more, he can still perform all the tasks any other follower can without difficulty just for player convenience.]]
* DontYouDarePityMe: [[spoiler:As a Follower, he has shades of this when giving his unique quest, insisting that he's not asking for a favor nor does he need charity. If you give him some Red Flowers from his domain, he starts to wistfully reminisce over his past before suddenly yelling at the Lamb to go away.]]
* ExtraEyes: He has four eyes, but they are only visible when he transforms.
* EyeScream: He lost his original eyes in the battle against The One Who Waits. He grows them back in his boss fight.
* HorsemenOfTheApocalypse: Subverted. Leshy represents Chaos, and unlike his siblings' domains, he doesn't share it with any of the Four Horsemen.
* BigBrotherInstinct: Age-inverted. Like Heket's reaction to his death, Leshy is ''furious'' at the Lamb if they kill Heket first.
* MeaningfulName: Based on Leshii, the greater forest spirits in [[Myth/RussianMythologyAndTales Eastern Slavic mythology]].
* MonkeyMoralityPose: Leshy had his eyes gouged out by The One Who Waits; a reference to "See No Evil".
* MoreTeethThanTheOsmondFamily: Underneath his veil, Leshy has three rows of sharp, bloodied teeth that lead into a giant, cavernous mouth.
* {{Planimal}}: He rules over the [[TheLostWoods Darkwood]], looks like a giant leech, and his body is both covered in tree leaves and has several branches growing out of his head like "antlers."
* SmugSnake: Relatively speaking, he's the most haughty and dismissive of the Lamb and their efforts compared to the other Bishops. Then again, he's intended to be the first bishop to be taken down so it's only natural that the other Bishops recognize how threatening the Lamb is after such an accomplishment.
* StarterVillain: Leshy is the very first Bishop the Lamb slays. His area is the easiest to access, requiring only one follower to open and he is the only one of the Bishops who doesn't lay a curse on your followers, meaning you can concentrate completely on your crusade.
* ThisCannotBe: He's startled when he discovers the Lamb lives again.
-->'''Leshy:''' How can this be? You were put to the blade, Lamb, as all your kind were. And yet here you stand before me, unrepentant.
* UnSorcerer: He's the only one of the Bishops not to put a curse on your followers, although it'd be rather unfair if you had to juggle your followers' health and the crusades from the first area.
[[/folder]]

[[folder:Bishop Heket]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/heket_2.png]]
[[caption-width-right:255:[[TranquilFury "Make your peace creature, you will not be leaving this temple."]]]]
The overseer of the toxic lands of Anura.
----
* [[BigBrotherInstinct Big Sister Instinct]]: She is ''furious'' at the Lamb after Leshy is slain and [[spoiler:curses their followers with starvation]] in revenge.
* EvenEvilHasLovedOnes: In addition to her reaction to Leshy's death mentioned above, Heket is sympathetic to Shamura's condition. She attempts to keep Shamura out of the loop regarding the Lamb, and even after the Lamb's survival is brought to Shamura's attention, Heket is still insistent on Shamura not needing to bother themself with the issue and to rest instead.
* HorsemenOfTheApocalypse: Heket represents Famine. She [[spoiler:curses the Lamb's cult with starvation]] and her followers pray to her for bountiful harvests.
* {{Hypocrite}}: Heket lambasts the Lamb for killing her brother Leshy and attacking her family, completely ignoring the fact that she and the other Bishops didn't just rob the Lamb of their own family, but their entire species through their genocide of all lambs.
* KneelBeforeZod: Orders the Lamb to do so at one point, and you can choose whether to comply or refuse. Your followers will lose faith in you if you bow, but if you refuse, Heket will punish your defiance by replacing every room in the dungeon with combat rooms.
* MeaningfulName: Heket was an Egyptian fertility goddess represented as a frog.
* MonkeyMoralityPose: The One Who Waits slit Heket's throat, making her a reference to "Speak No Evil".
* MoralMyopia: It's fine for her and the other Bishops to slaughter an entire species of innocent sheep, but the Lamb retaliating by going to war against and killing ''them'' is a sacrilege and proof that they're a monster.
* MultipurposeTongue: Unsurprising with being a frog, she can use her tongue as a ranged attack. The surprising part is that she has [[BizarreAlienLimbs multiple tongues]] she can unleash simultaneously to cover most of the battlefield.
* TheQuietOne: Implied. Her text is smaller than the other Bishops besides certain lines implying she's speaking in a less strenuous tone, which would line up with her throat being torn out. [[spoiler:As a follower, she becomes a TerseTalker who spaces out much of her dialogue, presumably thanks to having less power and being more pained by speaking.]]
* SourSupporter: [[spoiler:Suggested by her unique dialogue as a Follower. While some of it has to do with her difficulties in communicating with her horribly injured throat, what little she's able to say suggests that she's not happy about her current servitude.]]
* SlashedThroat: The One Who Waits cut her throat during their battle.
* TheSmurfettePrinciple: Heket is the only female Bishop.
* TerseTalker: [[spoiler:As a follower, much of her dialogue is spaced out with ellipses, if not just being ellipses. She says very little as well, all thanks to her throat being ripped out.]]
[[/folder]]

[[folder:Bishop Kallamar]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/kallamar_2.png]]
[[caption-width-right:255: "You do not understand, lamb. Heed my warning and stay away!"]]
Lord of the Anchordeep.
----
* AintTooProudToBeg:
** After seeing that [[spoiler:his plagues have deterred you about as much as Heket's famines (ie. not at all)]], Kallamar quickly loses his nerve and appears before you to beg that you let him live and spare him from The One Who Waits' wrath.
** [[spoiler:In the ''Relics of the Old Faith'' update, he's the only Bishop stuck in purgatory who will just plead with the Lamb to get him out of there instead of the confusion and hostility the other Bishops display.]]
--->[[spoiler:''Free me! Let me out!'']]
** [[spoiler:In the same update, by the time you try to rematch, he's dropped all pretenses of trying to threaten the Lamb and can merely beg for mercy before the boss fight.]]
* AnimalJingoism: He fears the One Who Waits the most out of the Bishops and The One Who Waits hates him back for his cowardice. He's a squid and the latter's a cat.
* BulletHell: His ''globus cruciger'' orb spits out dozens of fireballs which are a massive pain to avoid.
* CreepyHighPitchedVoice: In contrast to the other Bishops and dieties, his voice stands out by being rather high-pitched and somewhat whiny. It fits his rather cowardly and fearful personality.
* DirtyCoward: Of all the Bishops, Kallamar is the most fearful of The One Who Waits and the Red Crown's return and, as you close in on him, he [[NeverMyFault tries to shift the blame]] for sealing away The One Who Waits onto his siblings and [[VillainsWantMercy pleads to be spared]] (imploring you to take Shamura's life instead) before retreating back to his temple to hide. Both Shamura and The One Who Waits call him out on his shameless cowardice.
* EarAche: His ears were ripped off by The One Who Waits during their battle.
* HiddenDepths: [[spoiler:As a Follower, The One Who Waits/Narinder, for all his disgust at Kallamar's cowardice, considers his domain to be rather beautifully built. Follower Kallamar himself seems to take a lot of pride in its beauty. The disgraced Bishop also seems to look favorably at the temples of his fellow Bishops for their "eeriness"... [[MyFriendsAndZoidberg except for Heket's temple.]]]]
* HorsemenOfTheApocalypse: Kallamar represents Pestilence. He [[spoiler:curses the Lamb's cult with illness]] and his followers pray to him for good health and long lives.
* {{Hypocrite}}: Calls Ratau and the previous Crown bearers "sniveling cowards", while he himself is a DirtyCoward.
* MonkeyMoralityPose: Had his ears taken away by The One Who Waits, referencing "Hear No Evil".
* MultiArmedAndDangerous: For his "Eldritch" form, Kallamar grows out four extra arms, each wielding a different weapon: a staff to [[FlunkyBoss summon enemies]], a giant saber and dagger to cut you down with, and a [[https://en.wikipedia.org/wiki/Globus_cruciger globus cruciger]] to channel his [[BulletHell magical attacks]].
* NeverMyFault: Insists that imprisoning The One Who Waits was all Shamura's idea (although Shamura themself confesses as much later on) and that he was [[JustFollowingOrders just going along with his siblings]], nevermind that he willingly and gleefully sacrificed the Lamb for his own benefit.
* SmallNameBigEgo: [[spoiler:As a completely helpless Follower, the tone of his dialogue when given some Crystal Shards suggests that he still seems to think he has some form of authority over the Lamb. At least, he's relatively friendly compared to the One Who Waits/Narinder.]]
-->[[spoiler:''Ah! An offering to me? You have some sense, Lamb.'']]
* PunnyName: Kallamar is a squid whose name is some letters off and one syllable away from being "calamari".
[[/folder]]

[[folder:Bishop Shamura]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/shamura_2.png]]
[[caption-width-right:255:[[MadnessMantra "He of havoc, he of blight; she of hunger, they of might. Five becomes four becomes three becomes two becomes one becomes nothing."]]]]
Oldest of the bishops and master of the Silk Cradle.
----
* AffablyEvil: Shamura is just as responsible for the genocide of the sheep and the Old Faith's iron grip on the world as the other bishops. Still they're the only one of the four to express sincere regret about having to seal The One Who Waits away and show sympathy for the Lamb at several points.
* AmbiguousGender: The only Bishop referred to with gender-neutral pronouns.
* AmnesiacVillainJoinsTheHeroes: At first, inverted, but then downplayed. [[spoiler:Upon joining the cult as a Follower, they will immediately dissent. Once calmed down, it is observed that, while of faulty memory and now one of your Followers, these two facts are not directly related as you force them to join like the other Bishops and their poor memory is a result of them losing their divinity.]]
* TheAtoner: Implied as of the ''Relics of the Old Faith'' update. Shamura in Purgatory is willing to endure endless combat and torment at the hands of the Lamb, considering it "punishment". Though for what they don't specify.
* BodyHorror: After taking enough damage during their boss fight, the bandages on their head will tear away, revealing that their crown appears to be spreading roots into their exposed brain. [[spoiler:They later task you with collecting something they wrapped in silk and hid in the Silk Cradle, which turns out to be their skull, and they have an appropriately {{squick}}y reaction once you report it back to them.]]
* CreateYourOwnVillain: [[spoiler:Them introducing The One Who Waits/Narinder to the idea of change was what fueled his desire to rebel against them, forcing them to seal him away.]]
** [[spoiler:This also applies to what caused the plot of the game to happen in the first place; Them sacrificing the Lamb unknowingly sent them directly to The One Who Waits, the guy they wanted to be kept sealed away, and allowed the Lamb to become a vessel that would eventually come back to kill them and free their new master. Had they just sealed the Lamb away or forced them into servitude, the prophecy they were trying to avoid could very well have gone unfulfilled.]]
* DentedIron: They were far more formidable before The One Who Waits split their skull.
* DoNotGoGentle: They know fully well that the Lamb will inevitably kill them and have made peace with that fact, but they're still going to fight 'til the end.
* EvenEvilHasLovedOnes:
** [[spoiler:They admit to loving The One Who Waits as a brother and express dissatisfaction with them needing to seal him away.]]
** [[spoiler:In the ''Relics of the Old Faith'' update, if Shamura is in the cult when Baal and Aym are resurrected, they'll reveal that they were the one who took the kittens away from their mother Forneus as a sacrifice to Narinder. Why? So the imprisoned Narinder wouldn’t be lonely.]]
* TheFatalist: Being able to foresee future outcomes, combined with the obvious pattern shown with their siblings and their maturity in comparison, Shamura knows rather well that their time is running out and the Lamb will kill them. They do not gloat, but rather question the Lamb and ask what they think will come after they are gone.
* ForgetfulJones: Often repeats things they already said because of their head injury. [[spoiler:This gets worse once they become a mortal Follower, as they forget things such as their very identity and the fact that they lost their skull to Narinder.]]
* HorsemenOfTheApocalypse: Shamura represents War. They [[spoiler:brainwash some of the Lamb's followers into attacking their leader.]] In spite of this, unlike their siblings' followers, Shamura's followers pray to them for wisdom, as Shamura also rules over Knowledge.
* KneelBeforeZod: Like Heket, Shamura orders the Lamb to bow to them. They will send enemies to fight you whatever you do, but they are at least [[VillainRespect impressed by your courage]] should you refuse.
* MadOracle: All oracle and no madness before, as they were the most intelligent of the siblings, but getting their skull torn open by The One Who Waits screwed their brain up significantly, while still leaving them enough intellect to keep their predictions up.
* MonkeyMoralityPose: The One Who Waits splitting their skull is meant to represent "Think No Evil", one of the interpretations of the lesser known fourth monkey.
* SanitySlippage: Discussed and downplayed. Shamura is well-aware of how their head injury has affected them and considers themself no longer wise but not a fool. Indeed, despite their penchant for cryptic predictions and repeating themself, they were still wise enough to know the Lamb would kill them, and that that's a better ultimate fate than the one that awaits the Lamb.
* {{Seers}}: Downplayed. Shamura doesn't so much "see the future" as they "make accurate predictions and convey them as though they were prophecies".
* SympathyForTheHero: For a given degree of hero. Shamura admits that, even knowing they would die in the end, they would still not trade places with the Lamb. At times, Shamura's attempts to convince the Lamb to stop their crusade sounds like Shamura's doing it for the Lamb's sake rather than their own.
* TalkativeLoon: Thanks to the brain damage they suffered during the Bishops' battle with the One Who Waits, almost everything they say comes out as a strangely worded prophecy vaguely related to what's going on at the time. They even repeat themself at times due to short-term memory loss.
* TokenGoodTeammate: Well, more like Token [[DownplayedTrope Mature]] Teammate, but while other Bishops spend their interactions gloating and insulting the Lamb, Shamura's interactions are less harsh and more questioning, for instance asking what the Lamb thinks will happen to them after The One Who Waits is freed. [[spoiler:As a Follower, this is played straight, as Leshy and Heket continue to make their hatred of the Lamb known despite their predicament and Kallamar lords over them like a servant, while Shamura is much more civil and more preoccupied with remembering what they've forgotten.]]
* VillainRespect: If the Lamb refuses to bow down to them, Shamura compliments them on their mettle, remarking that they'd have expected nothing less from someone worthy of the Red Crown.
* VillainousValour: Shamura makes no attempt to avoid conflict with the Lamb after they slayed Shamura's siblings. In an odd case, they do still know that their death is inevitable, but they still fight to avenge their fallen siblings. [[spoiler:In purgatory, they also accept their eternal fighting as punishment for their acts, unlike the other Bishops who are either still not over their prior loss and out for revenge or, in Kallamar's case, screaming to the Lamb to save them.]]
[[/folder]]

!!The Old Faith Minibosses
Various transformed cultists that the Lamb faces on their journey to kill the Bishops.
[[folder:In General]]
* DefeatMeansFriendship: After being defeated, each miniboss joins the Lam's cult.
* ForcedTransformation: Each boss is forcefully turned into a monster by the Bishop of their respective biome.
[[/folder]]

[[folder: The Witnesses]]
A quartet of monsters that appear after the defeat of the Bishops. Plimbo requests that you defeat them so he can leave Smuggler's Santacuary.
----
* AlliterativeFamily: Agares, Astaroth and Allocer's names all start with a. Subverted with Bathin.
* EyeScream: After being defeated the first time, if rematched, they appear with bandages around their eyes.
* ExtraEyes: All four Witnesses have more than 2 eyes.
* HiddenAgendaVillain: Much of their history and motives remain unknown. Are they hoping to take advantage of the EvilPowerVacuum and become the new Bishops or they are just mindless beasts? No one knows.
* ThemeNaming: Like their fellow minibosses, they are all named after demons of the Ars Goetia.
* VillainOfAnotherStory: or HeroOfAnotherStory. At some point before the events of the game, they appeared and started causing problems with the Bishops stepping in to control their rampage.
[[/folder]]

!!!Darkwood Bosses

[[folder:Amdusias]]
A follower of the Old Faith who is the first miniboss that the Lamb faces on their journey to kill the Bishops.
----
* BreathWeapon: Breathes fire during their boss battle.
* DashAttack: Does this commonly in their battle with the Lamb.
* FlunkyBoss: Will occasionally summon a Chaser Worm during their boss battle.
* HornedHumanoid: Both their regular and Purged versions have wooden horns sprouting from their skulls.
* KingMook: Is an amalgamation of a Chaser Worm and a Burrowing Spit Worm.
* MookPromotion: Is a regular Old Faith Cultist before being turned into a monster by Leshy.
* NothingButSkulls: Their Purged version has a small pile of skulls on their head.
* RedEyesTakeWarning: Has red irises and is a vicious miniboss.
* StarterVillain: Is the first boss that the Lamb faces.
* ThemeNaming: Like their fellow minibosses, they're named after a demon of the Ars Goetia.
[[/folder]]

[[folder: Valefar]]
A follower of the Old Faith who is a miniboss faced in the Darkwoods.
----
* BreathWeapon: Breathes fire during their boss battle.
* ExtraEyes: Has 4 eyes.
* HornedHumanoid: Has 2 big wooden horns and 2 smaller ones.
* ImpaledWithExtremePrejudice: Their Purged version has a few skeletons impaled on them.
* KingMook: Is a scaled up version of a Jumper Worm.
* LampreyMouth: Has their teeth arranged like this.
* RedEyesTakeWarning: Has red irises and is a vicious miniboss.
* RedIsViolent: Has a red color-scheme and is a vicious miniboss that the Lamb faces.
* ShockwaveStomp: One of their attacks in their battle.
* ThemeNaming: Like their fellow minibosses, they're named after a demon of the Ars Goetia.
[[/folder]]

[[folder: Barbatos]]
A follower of the Old Faith who is a miniboss faced in the Darkwoods.
----
* AcidAttack: Spits out acid projectiles during their fight.
* ExtraEyes: Has 4 eyes.
* HornedHumanoid: Has 6 wooden horns.
* LampreyMouth: Their teeth are arranged this way.
* MoleMonster: Digs and burrows underground during their fight. Only surfaces to attack the Lamb.
* NothingButSkulls: Has a few skulls decorating their Purged body.
* TheSpiny: Has spikes decorating their body.
* RedEyesTakeWarning: Has red irises and is a vicious boss that the Lamb faces.
* ThemeNaming: Like their fellow minibosses, they're named after a demon of the Ars Goetia.
[[/folder]]

!!!Anura Bosses
[[folder: Gusion]]
A follower of the Old Faith who is the first miniboss faced in Anura.
----
* AmphibianAtLarge: Is a large frog monster that the Lamb faces.
* BreathWeapon: Breathes fire as an attack.
* CrucifiedHeroShot: Their Purged version has a crucified skeleton on their back.
* FrogMen: Is a humanoid frog.
* ExtraEyes: Their Purged version has an extra eye growing below their left eye.
* FlunkyBoss: Spawns enemies during their battle.
* GreenAndMean: Is a few shades of green and a vicious boss. Averted when they becomes a Follower.
* ScaryTeeth: Has a maw full of these.
* RedEyesTakeWarning: Has red irises like their fellow minibosses.
* ShockwaveStomp: One of their attacks.
* ThemeNaming: Like their fellow minibosses, they're named after a demon of the Ars Goetia.
* VertebrateWithExtraLimbs: Their Purged version has 2 extra legs.
[[/folder]]

[[folder: Eligos]]
A follower of the Old Faith who is a miniboss faced in Anura.
----
* AmphibianAtLarge: Is a large frog monster with bat wings.
* AndIMustScream: Not them personally but a few bodies are shown poking out of their Purged version's stomach, similar to Anura's sacrificial practices.
* BatOutOfHell: Has 2 bat wings and is a vicious miniboss.
* BreathWeapon: Breathes fire and spits out flies as an attack.
* FlunkyBoss: See above.
* GreenAndMean: Has a green color-scheme and a vicious boss. Averted when they become a Follower.
* HornedHumanoid: Has 2 horns in both their normal and Purged version.
* MixAndMatchCreature: Has the characteristics of both a bat and a frog.
* RedEyesTakeWarning: Has red irises like their fellow minibosses.
* ThemeNaming: Like their fellow minibosses, they're named after a demon of the Ars Goetia.
[[/folder]]

[[folder: Zepar]]
A follower of the Old Faith who is a miniboss faced in Anura.
----
* AmphibianAtLarge: Is a large frog monster.
* CrucifiedHeroShot: Their Purged version has several crucified skeletons on their back.
* ExtraEyes: Has 3 yellow eyes.
* FlunkyBoss: Summons Flies and smaller versions of themselves during their fight.
* FrogMen: Is a humanoid frog.
* RedIsViolent: Has a red color-scheme and is a vicious boss that the Lamb faces.
* ThemeNaming: Like their fellow minibosses, they're named after a demon of the Ars Goetia.
[[/folder]]

!!!Anchordeep Bosses
[[folder: Saleos]]
A follower of the Old Faith who is the first minboss faced in Anchordeep.
----
* ExtraEyes: Has 3 yellow eyes.
* FlunkyBoss: Summons enemies during their fight.
* GreenAndMean: Has a green color-scheme and a vicious boss. Averted when they become a Follower.
* KingMook: Is a giant version of a Spike Jellyfish.
* RedEyesTakeWarning: Their Purged version has their yellow eyes turn red.
* TheSpiny: Is a spiky boss.
* ThemeNaming: Like their fellow minibosses, they're named after a demon of the Ars Goetia.
[[/folder]]

[[folder: Haborym]]
A follower of the Old Faith who is a miniboss faced in Anchordeep.
----
* ExtraEyes: Has 4 yellow eyes.
* ForcedTransformation: Is turned into a monster by Kallamar.
* HornedHumanoid: Has 8 horns in both of their forms.
* TentacledTerror: Is an octopus-like being and is a vicious boss that the Lamb faces.
* ThemeNaming: Like their fellow minibosses, they're named after a demon of the Ars Goetia.
[[/folder]]

[[folder: Baalzebub]]
A follower of the Old Faith and a miniboss that the Lamb faces in Anchordeep.
----
* EvilRedhead: Has an orange color-scheme and is a vicious miniboss.
* ExtraEyes: Has 3 tiny eyes.
* ForcedTransformation: Is turned into a monster by Kallamar.
* HornedHumanoid: Has 6 branch-like horns in both of their forms.
* RedEyesTakeWarning: Has red irises and is a vicious boss that the Lamb faces.
* TentacledTerror: Is an octopus-like being and a vicious boss that the Lamb faces.
* ThemeNaming: Like their fellow minibosses, they're named after a demon of the Ars Goetia.
[[/folder]]

!!!Silk Cradle Bosses
[[folder: Focalor]]
A follower of the Old Faith who is the first miniboss that the Lamb faces in Silk Cradle.
----
* ExtraEyes: Has dozens of tiny red eyes.
* ForcedTransformation: Is turned into a monster by Shamura.
* GiantSpider: In their boss fight, they are this.
* PoisonIsEvil: Uses poison during their battle.
* RedEyesTakeWarning: Like their fellow minibosses.
* SpiderPeople: Their Follower form is an example of this.
* SpidersAreScary: They are a gigantic spider miniboss who is a vicious enemy of the Lamb. Averted when they become a Follower.
* ThemeNaming: Like their fellow minibosses, they're named after a demon of the Ars Goetia.
[[/folder]]

[[folder: Vephar]]
A follower of the Old Faith who is a miniboss that the Lamb faces in Silk Cradle.
----
* CreepyCentipedes: Is a centipede-like monster who is an enemy of the Lamb.
* ExtraEyes: Has 6 red eyes.
* ForcedTransformation: Is turned into a monster by Shamura.
* RedEyesTakeWarning: Like their fellow minibosses.
* ThemeNaming: Like their fellow minibosses, they're named after a demon of the Ars Goetia.
[[/folder]]

[[folder: Hauras]]
A follower of the Old Faith who is a miniboss that the Lamb faces in Silk Cradle.
----
* ExtraEyes: Has several red eyes.
* ForcedTransformation: Is turned into a monster by Shamura.
* PowerPincers: They wield 2 sharp pincers during their battle.
* RedEyesTakeWarning: Like their fellow minibosses.
* ScaryScorpion: Is a vicious scorpion monster that the Lamb fights.
* ScorpionPeople: Their Follower form has elements of their scorpion monster form.
* ThemeNaming: Like their fellow minibosses, they're named after a demon of the Ars Goetia.
[[/folder]]

!!Enemy Types
Throughout the Lamb's journey, they come into conflict with various types of cultists and creatures that call the Lands of the Old Faith home.

[[folder: Cultists]]
Robed cultists who are followers of the Old Faith. They appear in every biome with some variants exclusive to some biomes.
----
* ArcherArchetype: The Archer Cultists are this to a tee.
* BombardierMook: The Bomb Scout Cultist throws bombs as an attack.
* BullyingADragon: Their reaction upon seeing the Lamb: AttackAttackAttack despite repeated losses.
* CannonFodder: They only exist to die to the Lamb in mass droves.
* DarkIsEvil: Many of the Cultist types wear greyish robes and are remorseless followers of the Old Faith.
* DeviousDaggers: The Scamps wield this and use them in hit-and-run attacks on the Lamb.
* EliteMooks: The red-robed Cultists are stronger than their normal counterparts.
* ExtraEyes: The Summoner Cultists have several slit-like eyes.
* FacelessGoons: All the Cultist types wear hoods that obscure their faces.
* GiantMook: The Guardian Cultists are taller than many of their fellow cultists.
* TheGoomba: The Swordsmen are the most common of all Cultist types.
* InTheHood: They all wear hoods.
* MasterArcher: The Red Archers are advertised as this in their in-game description.
* MiniMook: The Scamp Cultists are this to their fellow cultists.
* Mooks: Their primary purposes as hordes of Old Faith cultists who are cut down by the Lamb without hesitation.
* MookMaker: The Summoner Cultists are this as they spawn in reinforcements.
* MookMedic: The Healer Cultists are this in a nutshell.
* ShieldBearingMook: In the post-game, shield-bearing Scamps appear.
* RedEyesTakeWarning: They have red eyes and are vicious enemies.
* RedIsViolent: The red-robed Cultists are vicious and stronger than their normal counterparts.
* WhiteAndRedAndEerieAllOver: The Healer Cultists have this same color-scheme.
[[/folder]]

[[folder: Beasts]]
Various beasts that inhabit the Lands of the Old Faith.
----
* AirborneMook: The Bats, Flies, the Jellyfish and Octopus all count as this as they fly or hover in the air.
* AmphibianAssault: The frog monsters in Anura are hostile foes of the Lamb.
* AquaticMook: The Jellyfish, Octopus and Crab enemies in Anchordeep are this as they fight the Lamb in the watery depths of their biome.
* BatOutofHell: The Moss Bats are this in a nutshell.
* BombardierMook: The Mortar Hoppers spit out exploding Flies.
* EvilRedhead: The Jumper Worms, Spike Worms, Turret Jellyfish
* ExtraEyes: More than a few of these creatures have more eyes than the usual 2.
* GiantEnemyCrab: The Jumping Crabs are this.
* GiantMook: Occasionally larger versions of these creatures will appear.
* GiantSpider: The Spiders of Silk Cradle are bigger than normal spiders.
* GreenAndMean: The Chaser Worms, Burp Hoppers and Spike Jellyfish all have a green color-scheme and are vicious beasts that the Lamb faces.
* HornsOfVillainy: Some of the beasts in Darkwood, Anura and Anchordeep have several horns on their bodies.
* LampreyMouth: The Burrowing Spike and Spit Worms have their teeth arranged this way.
* MookMaker: The Burp Hoppers spit out Flies and the Egg-Laying Spider throw eggs that unleashed spiders.
* PoisonIsEvil: The Spiders and the Poison Scorpions are this as they have poison as an attack.
* RedEyesTakeWarning: The majority of beasts in Darkwood and Silk Cradle have red eyes and are hostile towards the Lamb.
* RedIsViolent: Many of them incorporate red into their color-scheme and are hostile creatures.
* ScaryScorpion: The Scorpion Creatures are this as they're creepy and are hostile towards the Lamb.
* SpidersAreScary: The Silk Cradle Spiders are this in a nutshell towards those with a fear of spiders.
* StompyMook: Many of the beasts are this.
* SupernaturalGoldEyes: The Hoppers, the Anchordeep Beasts and the Red Spiders have yellow eyes and are mysterious beasts who inhabit the Lands of the Old Faith.
* UndergroundMonkey: The Big Bats are a scaled-up variant of the Bat enemy type.
[[/folder]]

!Vendors
[[folder:Clauneck]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/clauneck.png]]
[[caption-width-right:255:"Tell me, Lamb; do you believe in destiny immutable?"]]
An old bird who reads the Lamb's future in his tarot cards. Brother of Kudaai and Chemach.
----
* TheFatalist: Thanks to his apparent omniscience, along with him getting tangled up between past and future events, Clauneck seems convinced the future has basically already happened, and is as immutable as the past.
-->''You cannot argue with the draw. One might as well argue with the ocean.''
* TheOmniscient: He seems to be in the know about everything that's going on and that will happen, even alluding that he has trouble telling what is happening to him right now and what is still to be.
* {{Seers}}: Implied. He has seen the Lamb's destiny as TheChosenOne and addresses them as if they'd already met when you find him the first time.
* TarotMotifs: He grants the Lamb perks in the form of different Tarot cards. Zig-zagged as while some Tarot cards are based on actual Arcana (e.g. The Lovers) some are just made up for the game (e.g. The Arachnid).
* UnwittingInstigatorOfDoom: It's implied that, with his fatalist point of view, he didn't care much for his sister going mad and told her without much care for her wellbeing, resulting in her current hatred of her brothers.
[[/folder]]

[[folder:Kudaai]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/kudaai.png]]
[[caption-width-right:255:"The fires of my forge I have kept alight since the first dawn. Only the final setting of the sun will see it doused."]]
A blacksmith bird who offers the Lamb a choice of three weapons and/or curses to switch up their choice of armaments. Brother of Clauneck and Chemach.
----
* CompanionCube: He readily admits only his weapons keep him company... and since "only a fool argues with a sharp blade", he doesn't even talk back to them much.
* {{Determinator}}: While you never find him actively forging, he'll readily tell you he intends to keep his forge running until the very sun falls from the sky, no matter what else happens.
* MeaningfulName: He shares a name with a demon in Yakut mythology, said to be the first blacksmith and the originator of ironworking.
* PaletteSwap: {{Downplayed}}; while he bears a strong resemblance to Clauneck, wearing a yellow and orange-feathered cloak rather than red, there are notable differences. His cap is completely squared off, his eyes are tilted differently, and he leans to one side which causes his feathers to be askew.
[[/folder]]

[[folder:Forneus]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/2ff41644_d628_49de_974a_dd28ff2310c8_2.png]]
[[caption-width-right:255:"You need listen only to your heart, for there lie your truest desires!"]]
A black cat who offers a choice of one of three types of gifts.
----
* BigFun: [[DownplayedTrope In a way]]. She's an obese feline creature who remains friendly and cheerful in the midst of a CrapsackWorld, though there are hints she may be a StepfordSmiler.
* DungeonShop: Downplayed. She's set up as a shopkeep and unlike Rakshasa and Helob only appears during crusades, but she gives her wares out for free. She does sell the Ambrosia card, though.
* MonoNoAware: Frequently speaks about the importance of being able to share one's heart and other joys with others, and on summers long lost.
* OutlivingOnesOffspring: Lost ''both'' of her beloved children when they were [[spoiler:sacrificed to The One Who Waits. Downplayed though, as it appears that both children serve The One Who Waits as his attendants. However, during the Good ending of the game, you have to kill both of them before facing The One Who Waits, so this trope applies anyway. [[ZigzaggedTrope And ]] [[ZigzaggedTrope ''then'']], as of ''Relics of the Old Faith'', you can revive Baal and Aym and keep them as followers, or even return them to their mother.]]
[[/folder]]

[[folder:Rakshasa]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/chef_shrimp.png]]
[[caption-width-right:255:"Only the finest ingredients from across the lands of the Old Faith."]]
A shrimp NPC that runs a restaurant with their giant snail partner. When encountered while exploring the lands of the Old Faith, will offer the Lamb a selection of foods to pick from; eventually sets up shop outside the door to Anchordeep to sell seeds.
----
* BerserkButton: He's fine with the Lamb slaughtering the patrons of his restaurant, but continuous attacks on his partner will cause him to snap and attack them.
* DungeonShop: Downplayed. He will give you food for free during Crusades, but he will sell seeds for coins before you head out.
* ImprobableWeaponUser: Attacks the Lamb with a spatula if angered.
* InterspeciesRomance: Is a shrimp that is in a relationship with a giant snail.
* MiniBoss: He can be fought by attacking his snail partner four times. Defeating him will unlock the Massive Monster Shrine blueprint, which is required to unlock the Mad Monster Follower skin.
* VideoGameCrueltyPotential: One of the few characters in the game to be genuinely happy without being manipulated or hurting other people, you can attack his wife and then him. He will always sport a fearful expression around you from this point on, and the game gives you the Massive Monster Shrine blueprint for it, [[YouMonster a rather unsubtle jab at you for doing that.]]
* WhatTheHellHero: Outright calls the Lamb a villain after being defeated as a miniboss before begging them to spare them in exchange for continuing to serve them. After being defeated, he'll always look afraid when the Lamb is near him during their following encounters.
[[/folder]]

[[folder:Helob]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/helob_2.png]]
[[caption-width-right:255:"I loves the crunch CRUNCH of their little bones!"]]
A spider merchant that the players can purchase followers from on their crusades.
----
* AffablyEvil: Fairly kind to the Lamb during their various interactions and often offers the Lamb followers for free, either because he doesn't think they'll be tasty or because he thinks the Lamb is also hungry. He also leaves your camp alone since he thinks you're entitled to the "food" inside and will let you do what you will with them in peace.
* AllWebbedUp: How he presents the followers he's selling to you. It's implied that he eats the follower if you leave them behind.
* DubNameChange: In the German translation, he's known as "Kankro"[[note]]Shelob is known as "Kankra" in German, with "Kankro" being a masculine form of it[[/note]].
* DungeonShop: Played straight, unlike the other two merchants. You can buy a follower from him on your run, making him another way to obtain more followers without having to fight enemies for them. The price of the follower always varies depending on your run, and the ones he doesn't like are given to the Lamb for free. Mind you, at times these free followers will be sick or elderly.
* EvilSoundsDeep: He's a spider merchant that catches, sells, and eats the followers and has a deep voice to match this role.
* ImAHumanitarian: On top of making meals of various critters he catches, several of his remarks show that he assumes the Lamb is doing the same. Depending on your playstyle, [[HumanResources he's not necessarily wrong]].
* PoorCommunicationKills: He instantly assumes that the Lamb is also a carnivorous predator like him who eats people despite the Lamb giving no indication as such. This plays out in the Lamb's favor, as Helob will share his finds with you for a price and will even hand them out for free if he thinks you're hungry.
* PunnyName: The eternally-hungering spider of [[Literature/LordOfTheRings Tolkien]] is named ''She''lob (which means "she-spider"). This one, presumably, is male.
* SkeletonsInTheCoatCloset: Several bones jut out of his coat.
* VillainOfAnotherStory: To would-be-Followers, he must be a terrifying monster who hunts them down and strings them up in his lair, devouring them one by one. To the Lamb, he's simply a merchant providing a valuable resource.
[[/folder]]

[[folder:The Fisherman]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/fisherman_2.png]]
[[caption-width-right:255:"Well, look what the tide dragged in."]]
A fellow who spends all his time fishing off the docks at the Pilgrim's Passage.
----
* DefrostingIceKing: Is a jerk to the Lamb during their first interactions, but acts nicer to them after the Lamb proves themself a worthy fisherman.
* FurryConfusion: He's a fish. He's also a fisherman.
* NoCartoonFish: [[DownplayedTrope He does have a cartoony design]], but he looks nothing like the other characters. He's a more realistic-looking fish with eyes on the sides of his head, a sideways mouth and limbs, as well as some bushy eyebrows and a GagNose.
* PaperThinDisguise: Wears a GagNose in an effort to pass himself off as a different species.
* PunnyName: He's a fish-[[VerbalBackspace er, man]].
* SuspiciouslySpecificDenial: He's most definitely a fish''erman'', ''not'' a fish!
[[/folder]]

[[folder:Plimbo]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/plimbo.png]]
[[caption-width-right:255:"As long as me ships a-floatin', Plimbo's open for business!"]]
A seafarer who finds himself stranded at the Smuggler's Sanctuary, demanding that the Lamb help him out by purchasing his totally legitimate wares.
----
* HonestJohnsDealership: He runs his shop like this. His wares are perfectly functional, but ''where'' he got them is a little more suspicious.
* NiceJobBreakingItHero: Blames the Lamb for his predicament; while no real fan of the Bishops, they helped keep the waterways clear and free of monsters... before the Lamb started slaying them. That said, if the Lamb properly proves they're more dangerous than the Bishops combined and can thus keep the path clear for his sailing, he'll happily let bygones be bygones and throw his lot in with them.
* ObnoxiousInLaws: Compares the beasts keeping him stuck at the Sanctuary to his mother-in-law.
* UnwittingInstigatorOfDoom: Implied. According to one of the statues in Midas's Cave, Midas's GoldFever may have gotten started thanks to a stash of gold lost by "a pirate with many legs", with the pirate in question possibly being Plimbo.
[[/folder]]

[[folder:Chemach]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/chemach.png]]
[[caption-width-right:250:"Ah. Ah! Chemach can make Relic from anything. Hair and nails, little Lamb tails…"]]
A large blue owl who appears in the "Relics of the Old Faith" expansion. She offers to the Lamb artifacts known as "Relics", which grant various effects during Crusades. Sister of Clauneck and Kudaai.
----
* BodyHorror: She has some pretty gnarly injuries. Her legs appear to have been chopped off, requiring her to be suspended from a pair of hooked chains. The tendrils of her crown - which she made out of her own pieces - are also literally burying themselves into her head.
* CompanionCube: Has several "followers" strung around her lair, which are all just tied-up corpse bags. She's attached enough to them that she'll get upset if the Lamb were to attack them. [[AmbiguousSituation Given they count as kills for the Golden Fleece's damage bonus, it's possible they're alive... somehow.]]
* HalfTheManHeUsedToBe: Appears to have had her legs chopped off, given the large amounts of ichor dripping from her lower half.
* ImpliedDeathThreat: Somewhat Downplayed in that, while she has made passing reference to making Relics out of various Gods, and has even expressed interest in making a Relic out of the Lamb (or "Little God", as she calls them), she otherwise expresses no malice towards the Lamb. It seems that in her madness, she just doesn't realize how ''creepy'' she comes across.
* MadGod: In her madness, she attempted to become a deity on par with the Bishops by making her own crown [[BodyHorror from what is implied to be parts of her own body]]. She also considers the corpse bags littering her temple to be her Followers.
* SiblingRivalry: She has a very low opinion of her brothers Clauneck and Kudaai, constantly trying to convince the Lamb that her relics are far superior to Kudaai's weaponry or Clauneck's readings. It's implied this is because Clauneck foresaw her going mad and told her about it in the same detached manner he tells the Lamb their fortunes.
* ThirdPersonPerson: Will occasionally refer to herself this way, further emphasizing her madness.
[[/folder]]

[[folder: ??? '''(Unmarked Spoilers)''']]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/mystic_seller.png]]
[[caption-width-right:250:"Fickle beast, do you not feel how the boundary betwixt this world and the next has began to fray?"]]
A nameless, godly figure who appears post-game in the "Relics of the Old Faith" expansion, overseeing the Lamb's crusades after having cut ties with the One Who Waits. They lead the Lamb through godhood, and task them with calming the Bishops' restless spirits.
----
* BerserkButton:
** As the Lamb only recently came into godhood, they disapprove of them trying to enter their realm without their permission.
** They also do not appreciate someone trying to trick them, like the Lamb trying to obtain one of their items despite not having a God Tear to exchange it for.
* BigGood: They're the one who tasks the Lamb with going back through the lands of the Old Faith to help the Bishops.
* CanonName: Averted. The trailers always kept their name as ???, and the game's files dub them "Mystic Seller," which is definitely more of a job description than a name. It's rather apparent that they're not supposed to have a name outside of your choice and, like the Lamb, has no official name.
* DefrostingIceQueen: In their first proper encounter, they angrily roast the Lamb for how they handled the Bishops and for thinking themself the strongest thing in the Lands of the Old Faith despite only just coming into godhood. After the Lamb brings them a God Tear, they calm down and arrange a partnership with the Lamb, alongside having them help the Bishops.
* HelloInsertNameHere: They have no name to speak of, at least at first. They offer a partnership with the Lamb in exchanging God Tears for goods, asking to be given a name to seal the deal.
* MyNameIsQuestionMarks: They initially go by this, but the player can name them in exchange for a full-on partnership.
* RandomNumberGod: Pun aside, they don't let you choose what you get when giving them God Tears. The reward is randomly chosen from a spin wheel.
* StarfishLanguage: Though they are capable of using regular speech, there are moments where their dialogue is rendered as an incomprehensible string of {{Wingdinglish}} occult symbols.
* OurAngelsAreDifferent: They're not identified as an angel. However, they are found in front of a bright white portal, are concerned with the integrity of the afterlife, and have design elements that evoke angels like the "halo" around their head. The God Tears they collect also bears patterns resembling that of a [[AngelicAbomination mythological ophanim]]
[[/folder]]

!Others

[[folder:Haro]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/haro.png]]
[[caption-width-right:255:"'Tis the nature of beasts to forget, and of Gods to be forgotten."]]
A mysterious owl who regales the Lamb with tales of the past, shrouded as they may be.
----
* MrExposition: Their primary role is to shed light upon the {{Backstory}}.
* TheOwlKnowingOne: They're an owl who appears to be a historian of sorts, providing the Lamb with information about the setting's lore.
* TheSpook: While few if any of the [=NPCs=] get much in the way of backstory, it's fairly easy to understand their main deal. With Haro, you never really know what they're about; you just keep encountering them camping in the Lands of the Old Faith, and they never tell you anything about themself; only about the events that shaped the world.
[[/folder]]

[[folder:Ratoo]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/ratoo_2.png]]
[[caption-width-right:255:"I'll trawl the depths, for the heart she took from my chest!"]]
A rat in search of his heart.
----
* TheAloner: Outside the Challenge Room, he's usually alone fishing for hearts whenever the player comes across him, his only company being the tiny heart creatures surrounding the spring. That said, he doesn't mind the Lamb's company and welcomes them.
* BeatStillMyHeart: A victim. He's still alive despite his ribcage being torn wide open, and he knows his heart's still beating out there, wherever his old lover went.
** It seems he was correct, as his heart has since become (or always was) [[spoiler:Hathor, one of the demons the Lamb can summon for added buffs during the dungeon runs. If the Lamb encounters Ratoo while accompanied by Hathor, he will request the Lamb to hand the heart-demon over.]] The Lamb can, of course, [[VideoGameCrueltyPotential decline]].
*** [[spoiler:Keep in mind, however, that the only way for the Lamb to bring Hathor along with them is by summoning it into the body of one of their followers, and should they give Hathor back to Ratoo, they also [[SadisticChoice lose the follower]].]]
* ChallengeRun: If encountered away from his spring, he may challenge the Lamb to try and complete several rooms this way, such as clearing them without dodging or without using curses.
* DubNameChange: Similar to Ratau being called "Nezumu", the Japanese translation calls Ratoo "Nezunu" (ネズヌ), based on the Japanese term for "rat", which is "nezumi" (ネズミ).
* HealingSpring: His area acts as one. By interacting with the pond he's fishing in, the Lamb can restore all of their health at once.
* HeartSymbol: Has a heart on his hat, another wedged into the top of his wooden staff, and carries another in a birdcage, along with all the ones he's caught over the years.
* TheLostLenore: His old lover who has both literally and metaphorically stolen his heart. He's fishing for hearts in the hopes he might see her again. [[spoiler:As it turns out, his heart is the demon Hathor that the Lamb can summon. If the player comes across him in the dungeons whilst having the demon accompanying him, he will ask for it back in exchange for a permanent half-heart.]]
* OrganAutonomy: His heart [[spoiler:either gained autonomy when it got possessed by the demon Hathor or was always autonomous.]] It is not exactly clear which way it is.
* RuggedScar: Like Ratau, has a scar over one of his eyes -- the right one, in his case.
* StrongFamilyResemblance: DownplayedTrope; he looks like an older, taller version of his brother Ratau, and the two can be easily distinguished because of this. [[TorsoWithAView And his unique condition.]]
* TorsoWithAView:
** Most of his chest is missing, with bones visible on the sides. Presumably, his lover went for the full Aztec sacrifice treatment before fleeing with his heart.
** If Ratoo is reunited with his heart, [[spoiler:he will just jam the thing back into his chest without bothering to close his torso wound or even bandage it over.]]
[[/folder]]

[[folder:Sozo]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/sozo.png]]
[[caption-width-right:255:"Mushrooms are Sozo's passion. But Sozo need more! Sozo always need more..."]]
A devout lover of Menticide Mushrooms, willing to share their secrets with fellow fungi lovers... provided they prove themselves worthy.
----
* AddledAddict: While he never attacks you for your mushrooms, it's clear from his erratic behavior and constant mood swings that his addiction to them hasn't done his brain any good.
* BadBoss: His followers are all terrified of him due to how erratic and paranoid he's become. He keeps their loyalty by brainwashing them with mushrooms, a process of which he knows has a good chance of making them deathly ill. [[spoiler:It says something that almost all his followers depart without fanfare after he dies, and they don't bother to bury him, burn his corpse or even cover it up.]]
* DroppedABridgeOnHim: [[spoiler:Upon completing his quest line visiting him later will show him dead with mushrooms growing on (and within) his corpse, presumably having overdosed on shrooms.]]
* MoodSwinger: Turns on a dime between friendly and furious.
* MushroomMan: Not Sozo himself, but his followers--the Mushroomos--all resemble anthropomorphic mushrooms.
* MysteriousPast: If you find him in Anura, he reveals he had friends and companionship of some kind that he disregarded for his mushrooms, but it's not elaborated on much.
* TheParanoiac: Frequently rants about how none of his followers are actually trustworthy, and swings back and forth between regarding the Lamb as an ally and railing against ''them'' as well.
* ThirdPersonPerson: Sozo frequently refers to Sozo in the third person, when not directly threatening his Mushroomos or the Lamb.
* UndignifiedDeath: Rather than falling in an encounter with the powers or sacrificial customs that rule the land, as so many others, [[spoiler:he dies huddling in the corner of his home, in the middle of a ''really'' bad trip, overdosing on the same mushrooms he loved and used to control his followers. Followers that immediately depart and literally leave him to rot.]]
[[/folder]]

[[folder:Midas]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/cotl_midas.png]]
[[caption-width-right:255:"Fortune favours [[FreudianSlip the gold]]... I mean [[LastSecondWordSwap bold]]!"]]
A strange little servant of the gods of fortune and riches, seemingly running a sanctuary dedicated to their (and his) endless hunger for gold.
----
* ATasteOfTheirOwnMedicine: Come the Relics of the Old Faith expansion, it's possible to encounter him postgame in a random combat room during Crusades, where he'll have a short conversation with the Lamb before attacking them and taking 2/3rds of their gold. He's allowed to get away with this for a while... [[spoiler:until the third encounter that occurs in the Silk Cradle, where the Lamb is able to deliver a sound beating to him and steal back all their gold.]]
* TheAlmightyDollar: Whatever gods he worships definitely include gold, money and other such riches in their domains.
* AndIMustScream: Not a victim, but definitely someone who inflicts these fates onto many. Everyone else in Midas' Cave has been coated in a thick layer of gold, and you can sacrifice followers to him in the same manner... and you cannot resurrect them, because beneath all that molten metal that's completely immobilized them, they are in fact ''still alive''.
* BullyingADragon: [[spoiler:Stealing large amounts of [[RealityWarper the Lamb's]] gold certainly qualifies]].
* FauxAffablyEvil: He acts polite and pleasant with you, sure, but he'll take some undue jabs at you during your first meeting for looking like a prole, and his cavern is ''littered'' with the gold-encased remains of what may have once been followers or customers.
* GoldFever: And a cavern plastered from end to end with golden coins, so gilded even the ''followers'' are golden statues, is not enough.
* KarmaHoudini: As he's mostly your ally, his crimes (namely inflicting fates worse than death on people by coating them in gold) go unpunished. [[spoiler:[[KarmaHoudiniWarranty Once he starts stealing the Lamb's coins, though, they're more than willing to teach him a lesson.]] [[DownplayedTrope That being said however]], all he gets is a bruised eye and is otherwise free to run his business as usual.]]
* PerpetualSmiler: He has a constant dishonest smile plastered on his face.
* ScamReligion: Seeing that the Bishops and The One Who Waits are supposedly the last remaining gods in the Lands of the Old Faith, there's a possibility that the gods Midas worships actually don't exist and that he's just using them as an excuse to obtain gold.
* WishingWell: He runs a deluxe, high-priced version of one where you sacrifice large amounts of gold, and ''might'' get a return on it later.
[[/folder]]

[[folder:The Red Fox]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/fox_1.PNG]]
[[caption-width-right:255:"[[CatchPhrase Little Lamb!]]"]]
A robed predator who awaits those willing to peer into the darkness, eager to bargain with those brave enough to seek them out.
----
* AmbiguouslyHuman: Ambiguously FunnyAnimal, in this case. Other than most overworld [=NPCs=] he cannot be contacted through normal means, instead needing to be summoned at night. Him asking for a prize in exchange for something is treated not unlike a DealWithTheDevil (see below). This all points to him being a supernatural being, rather than a regular merchant.
* DarkIsEvil: He wears a black robe and can only be summoned and spoken to at night. He also offers the Lamb various items but always in exchange for a high price. [[spoiler:His very last request has him demand you kill Ratau.]]
* DealWithTheDevil: Offers the Lamb prizes in exchange for various trades, which escalate quickly in price from [[spoiler:a large fish to eat, to a follower, to either two follower sacrifices or 1/2 Hearts, and finally, he'll ask for Ratau's death, permanently killing him.]]
* EvenEvilHasStandards: He has a clear contempt for The One Who Waits, saying that at least he, the Fox, wouldn't resurrect someone just to force them into eternal servitude.
* EvilLaugh: Gives a long, deep, echoing laugh if the Lamb [[spoiler:gives Ratau to him]], apparently genuinely both amused and impressed at their ruthlessness.
* ForTheEvulz: He gives no reason for wanting [[spoiler:Ratau]] dead, seemingly only doing it out of sadism.
* GoryDiscretionShot: Whatever he does to the Followers you sacrifice to him, it's so horrible it happens offscreen.
* HellishPupils: He has red slits in his otherwise black eyes.
* HorrorHunger: He doesn't seem to be too bothered by it, but he does emphasize how ''famished'' he is when he asks the Lamb [[spoiler:offer him a follower to eat.]] Extra points for referring to himself as a [[FoodChainOfEvil predator and his victims as his prey]].
* InTheHood: Always wears a black cloak with a hood. Unlike most other example, said hood doesn't conceal his head.
* JabbaTableManners: Implied: He asks the Lamb to look away when accepting offerings to eat.
* VoiceOfTheLegion: He has noticeably deep and echoing voice that stands in sharp contrast to most of the other characters.
[[/folder]]

[[folder:Flinky]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/flinky.png]]
[[caption-width-right:255:"I have ''debtsss'' to pay and ''debtsss'' to gain!"]]
A snake who serves as your second opponent for Knucklebones.
----
* NoSell: Their Mithridatism card grants anyone who draws it complete immunity to poison.
* SssssnakeTalk: Speaks like this at times.
[[/folder]]

[[folder:Klunko and Bop]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/klunk_and_bop_1.png]]
[[caption-width-right:255:"Talk about [[{{Pun}} overplaying your HAND]]! Ha ha!"]]
A kindly Crow and Worm duo that are friends with Ratau. If encountered during a crusade, a quest to play Knucklebones with them will appear.
----
* AnArmAndALeg: Klunko is missing a hand due to betting it in a game of Knucklebones.
* TheGamblingAddict: Klunko admits that he has a problem with gambling, as it's the reason he lost his hand. He still plans to win it back.
* MajorInjuryUnderreaction: Klunko doesn't seem all too bothered about losing his hand to a bet. If anything, he finds it hilarious and will crack a few jokes about it.
* NiceGuy: They're nicer than Ratau's other friends, and tell the Lamb not to feel bad for losing to them because they gave it their best shot.
[[/folder]]

[[folder:Shrumy]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/shrumy.png]]
[[caption-width-right:255:"Get out of my way, I've got Knucklebones to play and money to win."]]
Another old friend of Ratau's. A high roller who enjoys playing for the largest stakes.
----
* BullyingADragon: Antagonizes the Lamb despite knowing [[DarkMessiah exactly what they are]] and what they're capable of.
* InadequateInheritor: Treats the Lamb as one, insisting they'll never be able to measure up to how Ratau ran ''his'' cult.
* {{Jerkass}}: Is never anything but snooty and rude to the Lamb whenever they interact.
[[/folder]]

[[folder: Monch]]
A moth that raises the Loyalty of any Follower of the Lamb.
----
* EnlightenedAntagonist: Isn't an antagonist to the Lamb but is a seeker of enlightenment.
[[/folder]]

[[folder: The Mushroomos]]
Followers of Sozo that travel around Anura in search of Menticide Mushrooms.
----
* ButtMonkey: They suffer a lot from Sozo's abuse. The Lamb can also kill them for Menticide Mushrooms, being the only friendly characters you can outright kill in a crusade. A new scene in the Relics of the Old Faith update also has the Lighthouse Keeper see them and immediately call them hideous, to which they take offense.
* MushroomMan: They are this.
* RedEyesTakeWarning: They have bright red eyes similar to dissenting Followers or their leader Sozo when he eats a Menticide Mushroom. Subverted as they're completely harmless and seem to recognize how Sozo's abuse of the mushrooms is making him become increasingly unstable.
* UncertainDoom: It's unknown what happens to them after Sozo dies but given the dangerous creatures and cultists lurking in Anura, it's likely that they were killed or sacrificed.
** Subverted as of the "Relics of the Old Faith" update. They'll now pop up in a random room in Anura and comment on Sozo's demise and how it's the reason they've left him.
[[/folder]]

to:

[[foldercontrol]]
!Cult
[[index]]
* [[Characters/CultOfTheLambCultOfTheOneWhoWaits Cult
of The One Who Waits
[[folder:The Lamb]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/lamb_2.png]]
[[caption-width-right:255:Our Glorious Leader]]

A follower of The One Who Waits who was saved from death at the last second and made into their god's vessel and prophet.
----
* AffablyEvil: Not at first during the game's opening, but they get to live under the condition of becoming the leader of an ApocalypseCult, and all that it implies. The trailers make them out to be genuinely friendly unless provoked.
* TheAgeless: While their followers can age into elders and eventually die, the Lamb remains the same age throughout the entirety of the game.
* ALighterShadeOfBlack: Is a DarkMessiah, but also a massive BenevolentBoss to their followers compared to the Bishops, as they at least provide shelter and food in exchange for work and worship. Depending on how the player plays them, though, they can potentially be just as horrible as the Bishops.
* AmbiguousGender: WordOfGod says their gender is intentionally neither male nor female.
* AntiVillain: Can be played this way if desired. Sure, the Lamb is doing a lot to free The One Who Waits and usher in his coming, which naturally means a lot of death, murder, and other ugliness... but they can be incredibly benevolent and kind to their followers, making sure they're well fed, have comfortable places to sleep, and inspire genuine loyalty without having to kill anyone on their side. Hell, even if they have to kill someone, they can choose to help them AscendToAHigherPlaneOfExistence, as opposed to gruesomely killing them on the spot or sacrificing them to appease an eldritch horror.
* AsskickingLeadsToLeadership: They're both the leader of a cult and the primary warrior of their dark god.
* BackFromTheDead: They have already been beheaded when they find their way to The One Who Waits' prison.
* BadassAdorable: They're a [[SweetSheep cute little lamb]], but also the vessel of an ancient god. And despite being their cult's only combatant, they alone are sufficient for driving off the Old Faith and defeating the Bishops.
* BadBoss: If the player doesn't attempt to make them go down the ''mostly'' BenevolentBoss route, they can play them as a tyrant who murders their followers and serves their meat to the others as food, intimidates their followers into giving them gold, makes them eat shit or starve, imprisons them for fun, persecutes the elderly, deny their followers rest even if they're deathly ill, among other things.
* BadSamaritan: The Lamb can save animals from being sacrificed by the followers of the Old Faith, but they only do so to make them join their cult, and followers of The One Who Waits are just as likely to be sacrificed to appease their god, with at least one sacrifice being a requirement for game progression. The main difference is that the Lamb [[BenevolentBoss helps with the camp, gives food to their followers, and can occasionally give them presents]], but even that doesn't outweigh some of the [[VideoGameCrueltyPotential horrible things]] [[BadBoss the players can make them do to their followers in order to keep them in line]].
* BenevolentBoss: Downplayed, as their world's standard of benevolence is extremely low given how the Bishops mostly terrorize people into following them. While the Lamb can sacrifice dissenters and rivals, they can instead choose to reason with them if given the chance, wins people over by genuinely helping them, and helps out with the work around the temple.
* BreakingTheBonds: The very first thing they do after coming back to life is to break the chains binding them.
* CameBackStrong: The game starts with the Lamb marching to their execution, only to be saved from death as they're beheaded and granted nightmarish powers by The One Who Waits, [[DealWithTheDevil on the condition that they start a cult in his name and free him from his imprisonment]].
* CatSmile: Sports one whenever cleaning or picking up a Heart of a Heretic.
* TheChosenOne: According to a prophecy, a Lamb would become a conduit for great power and liberate the One Who Waits from his prison. Such is the reason why the main character's species were wiped out before they're lucky enough to be enforced with this.
* CoolCrown: The Red Crown, a symbol of their connection to The One Who Waits. Not only is it capable of transforming into the Crusader's Blade, it also grants the Lamb magic powers and a direct link to their deity.
* CruelMercy: [[spoiler:They can pull this on Narinder after [[DidYouJustPunchOutCthulhu beating the crap out of him]] by making him a Follower. Needless to say, Narinder is not happy to be on the other end of the scale.]]
* DarkMessiah: They are the prophet of a mysterious dark god and the instrument of its will. The mere fact that they're a lamb specifically (An animal associated with Jesus), along with other pararells like their [[DeityOfHumanOrigin slow apotheosis]], their [[NiceJobBreakingItHerod backstory]] and their role as a spiritual leader who can send his followers to "Heaven" (In their case a cult leader with an Ascension Ritual) makes them a dark, twisted Lovecraftian-cultist MessianicArchetype.
* DeathByOriginStory: Their death is what sets the story in motion, as it sends their soul to The One Who Waits' prison, allowing him to turn them into his chosen one and hopefully, his liberator.
* DeityOfHumanOrigin: Their deal with The One Who Waits effectively makes them an immortal demigod in service to him, capable of using magic, tearing apart armies, and killing the other PhysicalGods ruling the land. [[spoiler:After defeating Narinder, his last words before you kill or subjugate him have him state that the Lamb has become a full blown God in their own right, shown by their halo changing its shape to reflect its new bearer. The Figure confirms it as well, as they can now see God Tears and, after having stolen such title from Narinder, is now the God of Death.]]
* DidYouJustRomanceCthulhu: A Cthulhu follower was added as a part of the game's pre-order campaign and the Lamb can marry them just as they would any other species of follower via the marriage doctrine. [[spoiler:It's also entirely possible to marry The One Who Waits after indoctrinating him into the cult and the Bishops, although in this case it's slightly downplayed as you can only marry them after becoming godly whereas their own power has been taken away from them.]]
* TheDogBitesBack: After being brutally sacrificed by the Bishops of the Old Faith, the Lamb is granted the power to strike back against those who killed them.
* EatingOptional: By all appearances the Lamb [[TheNeedless doesn't need to eat or rest]], but can acquire the ability to eat a meal and gain a Temporary Heart before a crusade.
* EveryoneHasStandards: Given the way they flinch, it seems even they're disgusted by the nose-picking in the Console trailer.
** If the player is willing to accept a temporary (and possibly small) loss of Faith, they can invoke this trope by refusing certain requests from Followers like having them eat poop or [[DeathSeeker to kill/sacrifice them]].
* ExoticEyeDesigns: As they're a sheep, they have rectangular pupils.
* ExpressiveMask: The Red Crown also has its own expressions. It blinks on its own and grows two pairs of horns when the Lamb is using a lot of power.
* FaustianRebellion: [[spoiler:Can enact this against Narinder at the game's climax, using his own Red Crown to defeat him.]]
* FromNobodyToNightmare: They were just a regular little lamb, incapable of fighting or defending themself. Then The One Who Waits saved them from death. Now they're the leader of their own cult and possibly the greatest adversary of The Old Faith. [[spoiler:After defeating The One Who Waits, he explicitly says that toppling him and taking the Red Crown's power as their own has made the Lamb a god themself.]]
* FurryReminder: Whenever they speak, it's nothing but bleats, regardless of how powerful they are.
* GlowingEyesOfDoom: When they tap into the One Who Waits' power, their eyeballs turn completely red and glow.
* TheGrimReaper: [[spoiler:After defeating Narinder, they take his title as the God of Death. The Mysterious Figure tasks them with cleaning up the mess they left behind earlier when dealing with the Bishops and put them to rest, although in this case they just indoctrinate them.]]
* GruesomeGoat: Well Gruesome ''Sheep'', actually. But they're still the caprine servant of a GodOfEvil sporting two little horns, so they count.
* HealingFactor: The [[AddedAlliterativeAppeal Fleece of Fervour's Favour]] removes all hearts from the dungeon, but allows the Lamb to regenerate half a red heart at a time using Fervour in place of a Curse usage -- essentially giving the Lamb the ability to have a version of this.
* HeroicMime: DownplayedTrope, as it's implied that the Lamb does talk to their followers and says things during the sermons, but the player almost never sees any of the things they say in text form. As well, the most vocalizations the player will hear from them are bleats rather than the usual NPC gibberish.
* HolyHalo: When giving sermons and issuing new commandments, a noticeable Catholic-style halo of light appears behind their head. [[spoiler:In the post-game, it actually changes shape and becomes more radiant, as they're now channeling [[DeityOfHumanOrigin their own]] power instead of that of The One Who Waits.]]
* InterspeciesRomance: They're a lamb that can marry any (or all) of their different species cult followers via the marriage ritual.
* [[LastOfHisKind Last Of Their Kind]]: The Lamb is the last sheep in existence, as all the others have already been killed under the orders of the Bishops by the time the game begins to prevent a prophecy.
* LethalChef: The first meals you can cook all have various negative side effects, for example the Standard quality "Basic Berry Bowl" that has a 15% chance of causing a PottyFailure when eaten. It's less the Lamb's cooking ability so much as not having the right ingredients to make more than the most basic gruel.
* MagicKnight: While their primary fighting style is to smash enemies over the head with weapons, they can also blast enemies away with Curses.
* MayflyDecemberRomance: The Lamb, who has ResurrectiveImmortality thanks to the power of the Red Crown, can marry their Followers, who live no longer than 60 ''days'' on average. [[spoiler:Marrying the One Who Waits averts this, as he is immortal and won't die of aging.]]
** [[spoiler:Thanks to post-game content, this can be further averted with any follower by gifting them a Golden Skull Necklace, which gives said follower the Immortal Trait.]]
* MindOverMatter: Appears to gain Telekinesis if the player chooses to induct the "Murder Follower" Doctrine, though they only use it to, well, murder followers.
* MistreatmentInducedBetrayal: [[spoiler:In the "good" ending, their response to the One Who Waits demanding they sacrifice themself and their followers to him causes them to turn on their former master.]]
* TheNeedless: Unlike their followers, who regularly eat, sleep, and shit with this all being monitored by the Lamb, [[BottomlessBladder the Lamb never does any of these things]], even after what's implied to be years pass by.
* NightmareFace: They make one when they Intimidates a follower. Their horns grow and their teeth sharpen as they roar to their faces. They also do this when Knucklebones isn't going their way, evidently taking the game very seriously. [[spoiler:If they turns on the One Who Waits, they make one hell of a furious face, with eyes full of rage and fire.]]
* NoNameGiven: Their name is never stated throughout the game, as they are only ever referred to as "the Lamb" and other variations of it such as "Little Lamb". Sometimes they're called "sacrificial beast", but that may be a term for lambs in general. An official FAQ suggested that their name could be "Lambert", but it's never used in the game itself.
* OcularGushers: When they cry, streams of tears flow from their face. They only do so on three occasions: At the beginning of the game when they're about to be sacrificed, [[spoiler:when they sacrifice Ratau]], [[spoiler:and near the end when the One Who Waits tries to sacrifice them, as they don't want to die for good.]]
* OnlyKnownByTheirNickname: While "Lambert" is a popular fan nickname for them that has been acknowledged by WordOfGod, their actual name is unknown and they are only ever referred to as "Little Lamb" in the game and "The Lamb" on official ''Cult of the Lamb'' media.
* PerpetualSmiler: Once they obtain the Red Crown, they almost never stop smiling unless they're either severely wounded or at the mercy of their emotions.
* ProtagonistJourneyToVillain: A perfectly viable path of how the player chooses to play the Lamb, with different doctrines, Crown powers and player choices turning the character progressively more villainous.
* ReasonableAuthorityFigure: They can choose to argue with dissenters rather than punishing them, though this will allow dissent to spread in the meantime.
* RecruitmentByRescue: The primary reason they go around rescuing followers is so that they can join their "flock" and worship The One Who Waits [[spoiler:and given the fact that The One Who Waits will take away their immortality if they go without recruiting new followers for a long period of time, it doesn't seem as though they have a choice ''but'' to do this.]] The followers are never given a choice in the matter and in the same breath don't appear to mind, as they're grateful to be rescued.
* RedEyesTakeWarning: Eyes turn red when they're using magic or when they're pissed.
* ResurrectiveImmortality: Thanks to their nature as the One Who Waits' ChosenOne, the Lamb can no longer stay dead. At least, for as long as they're needed.
-->'''The One Who Waits:''' Fear not, for you are my chosen vessel and death cannot halt you. I shall not allow it, for I still have need of you.
* SacrificialLamb: Very literally. All of the sheep, including this one, are wiped out. Thanks to The One Who Waits, this particular Lamb does not stay dead for long.
* ShownTheirWork: While the other animals have vertical pupils, the Lamb has horizontal pupils, which real sheep also have.
* ShowsDamage: The Lamb shows injuries when they're seriously hurt (at one heart left). When on the verge of death (at half a heart left), their body is full of bruises, with one of their eyes bloodshot and the other is swollen with a black eye. They also stop smiling.
* TheSleepless: While beds can be crafted for their followers, the Lamb never sleeps throughout the game.
* SoreLoser: [[RedEyesTakeWarning If their reaction to losing a game of Knucklebones is any indication.]]
* StockAnimalDiet: Inverted. A sheep should be expected to eat grass without much complaint. Even if you get the doctrine that allows your followers to eat Grassy Gruel without any negative effect, the Lamb will always vomit upon eating it.
* SuperiorSuccessor: To Ratau. Ratau states that he was nowhere near as powerful as the Lamb is now when he was the chosen vessel for The One Who Waits.
* SupremeChef: If given good enough ingredients to work with, the Lamb can make meals so good that it not only deepens their follower's loyalties, but can even instantly stop a dissenting follower and bring them back into the fold.
* SweetSheep: Zigzagged. They're the chosen vessel of a satanic monster working to usher in said monster's emergence into the world. They can regularly return from death and butcher countless opponents in their quest, and is even willing to put their own followers to the sword if they need to silence a dissenter or just feels like murdering something. Despite that, the Lamb has multiple opportunities to be nice to the cultists, earning their loyalty in a much nicer way, and they can also bless them to give a bump to their loyalty. They also [[PerpetualSmiler wears a smile on their face wherever they go]], only switching to other expressions when manifesting their powers or when badly hurt.
** As with all the other subjective tropes, how much the Lamb averts or enforces this trope is entirely up to how the player chooses to play the game.
* TearsOfBlood: A regular occurrence, usually when the Lamb is channeling incredible power or doing something incredibly important. It's unclear if it's actual blood or just looks like it, since it goes away once the Lamb is done and their eyes return to normal. [[spoiler:However, if the Lamb accepts to get sacrificed by the One Who Waits near the end of the game, both of their eyes start bleeding as both their arms and legs are broken after the One Who Waits gained his red crown back. Meaning that it's actual blood.]]
* TearsOfFear: When The Executioner is about to cut their head, the Lamb clenches their eyes shut as they are silently crying. [[spoiler:They have this again when you're given the option to accept the self-sacrifice to the One Who Waits.]]
* {{Telepathy}}: Gains the ability to read the minds of their followers, which can be used to keep track of their activities and needs.
* VillainProtagonist: If you play as a Lamb who chooses to frequently slaughter or mistreat their followers.
* WillingChanneler: Or as "willing" as you can be when it's either becoming a vessel or getting killed. The Lamb is directly channeling The One Who Waits' power to fight.
[[/folder]]

[[folder:The
One Who Waits]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/one_who_waits.png]]
[[caption-width-right:255:[[labelnote:Click here to see him unleashed]]https://static.tvtropes.org/pmwiki/pub/images/toww_unchained.png[[/labelnote]]]]

The ancient deity whose favor the Lamb curried. He was trapped by the Bishops of the
* [[Characters/CultOfTheLambOldFaith Old Faith and needs the Lamb and his cult to be free and powerful again.
----
Faith]]
* AmbiguousGender: In-game, other characters refer to The One Who Waits with both masculine and gender-neutral pronouns.
[[Characters/CultOfTheLambVendors Vendors]]
* AndIMustScream: Millenia ago, he was banished beneath the earth by the Bishops with no way to free himself or contact his followers until the Lamb was sacrificed.
* TheAgeless: Being a deity, he doesn't age. [[spoiler:He also has the Immortal trait as a follower, which means he will never die of old age. He can still die in other ways, but age won't kill him.]]
* BigBadEnsemble: Both he and the Bishops wish to rule over the Lands of the Old Faith, but they are on completely opposite sides.
* BroughtDownToNormal: [[spoiler:When the Lamb successfully takes his power for their own, he is not only reduced to a mortal-sized form but the Lamb can decide whether or not to kill him or indoctrinate their newest, three-eyed follower. If turned into a follower, he shows no signs of his original power outside of having the "Immortality" trait and behaves like a generic follower, relying on the Lamb to look after him.]]
* BackFromTheDead: [[spoiler: As of the ''Relics of the Old Faith'' update, if you chose to execute him after his defeat and then successfully release all Four Bishops of the Old Faith from Purgatory in the post-game rematches, ??? will reward you by resurrecting The One Who Waits for indoctrination, dismissing him as nothing more than a mere "toy" for the Lamb to do with as they please. Interestingly enough, he doesn't have his unique Immortality trait if indoctrinated in this manner, suggesting that personally dying to the Lamb has [[DePower de-powered him entirely.]]]]
-->'''The One Who Waits:''' [[spoiler:What is this? Lamb! You have brought me here to continue my eternal punishment? Revel in my shame? Damned lamb!]]
* ButThouMust: When he asks the Lamb to be the leader of his cult, the only options are "Yes" and "Absolutely". WordOfGod states that this was a deliberately invoked trope to emphasize how little choice the Lamb (and the player) really have in this situation.
* CatsAreMean: The One Who Waits is a giant three-eyed cat-god with shadowy claws for arms, and his attendants Baal and Aym are cats as well.
* CoolCrown: The Red Crown was originally his, and he gives it to the Lamb when they accept his offer. [[spoiler:As later revealed in the game, he made quite a gamble on this, as the Red Crown is the source of most of his power and can allow the Lamb to usurp him if they so desire.]]
* DealWithTheDevil: Makes one with the Lamb. Of course it's not like the poor little Lamb has much of a choice given they can either become his prophet or die. The Lamb isn't even given a choice to say "no". [[LampshadeHanging This is even the name of the achievement you get for agreeing to form his cult]].
* DontYouDarePityMe: [[spoiler:If spared after the final battle, he rages at the Lamb for being a "coward" before being dragged off for Indoctrination.]]
-->'''The One Who Waits:''' [[spoiler:You weak, sniveling, foul thing. You- [[OhCrap Wait!]] ''Waiiiiiiit!!'']]
* TheDreaded: The four Bishops, especially Kallamar, are terrified of him and do everything they can to prevent him from ever returning. [[spoiler:Considering the power he demonstrates even without his crown when you fight him in the FinalBoss fight, it's more than warranted.]]
* EldritchAbomination: Is he a demon from Hell? Was he mortal once? Nobody knows. He’s the god of death but beyond that there’s no telling what he is or where he’s from. He appears as a towering humanoid…thing with three eyes and skeletal arms. It’s hard to tell if he looks this way due to being imprisoned in his realm for so long or he’s always looked like this. Then comes [[spoiler:his second form which is even more terrifying and somewhat resembles a [[Series/StrangerThings certain monster.]] with more eyes than someone should have. Even after being reduced to a cultist, good luck nailing down exactly what animal he’s supposed to be. He keeps his three eyes and it’s hard to tell if he’s supposed to be a dog or a cat.]]
* EvilVersusEvil: There's no sign of him being any less cruel than the Bishops. In fact, seeing how desperate they are to prevent him from coming back he might very well be ''worse'' than them.
* EvilLaugh: [[spoiler:Before killing the Lamb after regaining his red crown, he lets out a deep laugh while giving an EvilGrin complete with glowing red eyes.]]
* EvilOverlooker: Official box art for the game has The One Who Waits in the far background, looming over absolutely everyone else.
* EvilSoundsDeep: He has perhaps one of the deepest voices in the game, fitting for an evil deity.
** VocalDissonance: [[spoiler:As of the "Relics of the Old Faith" update, he retains the deep, sinister voice even in his much smaller, cuter-looking follower form.]]
* ExtraEyes: He has three eyes. [[spoiler:In the second phase of his battle, they pop out of his sockets and move around the battlefield as targets to attack. To compensate, he grows 18 more eyes beneath his flayed skin.]]
* FauxAffablyEvil: [[spoiler:Acts nice and polite while talking to the Lamb, but at the end of the day he sees them as little more than a puppet and is more than willing to sacrifice them at the game's climax.]]
* {{Foreshadowing}}: His constant encouragement of using unscrupulous means to control the cult hints at [[spoiler:his eventual betrayal of the Lamb.]]
* FinalBoss: [[spoiler:After slaying all four of the Bishops, The One Who Waits demands that the Lamb return his crown and lay down their life to free him. The Lamb can comply for a bad ending, but by refusing Narinder becomes the final boss they have to defeat to witness the true ending and access the PostEndGameContent.]]
* FunnyAnimal: [[spoiler:Like the rest of the cast, he has an animal form, but what animal is left ambiguous. He looks like a vague mix between a dog, a cat and a fox with multiple eyes. The game files call him "Boss Death Cat."]]
* GameplayAndStoryIntegration: [[spoiler:As a follower, he has the "Immortality" trait, which reflects on his status as a former deity. He also has a unique "evil" expression and has unique dialogue when he gives the player quests]].
* GameplayAndStorySegregation: [[spoiler:If converted into a Follower after being defeated by The Lamb, he'll also receive randomized traits along with his unique "Immortality" trait and behave like a generic follower outside of when he has unique dialogue for giving quests. Among the traits he can receive are "Faithful" and "Naturally Obedient", both of which will trigger the "Happy Recruit" thought after he's indoctrinated, which from a story perspective all make little sense as he was ''clearly'' unwilling to join the Lamb's cult and was essentially forced into it. Unless, of course, some brainwashing was done to him on the way over...]]
* GodOfTheDead: Talking with Haro reveals that he's the god of death - which also makes him the god of order, as he is the personification of certainty.
* TheGrimReaper: As the god of death, his body is partly skeletal and he wears a hooded white and red robe. The statue received for [[spoiler:killing him]] shows he also wielded a scythe before his imprisonment.
* HoistByHisOwnPetard: [[spoiler:He saved the Lamb from death so they could release him from his prison, but that same Lamb can also rebel and usurp him if they reject his final order. He lampshades this upon his defeat.]]
-->'''The One Who Waits:''' [[spoiler:You have supplanted me. A vessel no more, instead a crown-bearing deity. Damned Lamb!]]
* HorsemenOfTheApocalypse: [[spoiler:Three of the Bishops of the Old Faith represent Famine, Pestilence and War. But The One Who Waits represents Death.]]
* {{Irony}}: [[spoiler:The One Who Waits governs death. If the Lamb has the Resurrection doctrine, then his powers are ultimately usurped by someone who openly defies it. He's ''delighted'' by this, as he was initially imprisoned for struggling against his role]].
* KickTheDog: If you [[spoiler:submit to him]], he rewards the Lamb as his most loyal follower by [[spoiler:killing them slowly and painfully while laughing.]]
* MeaningfulName: He waits, obviously. [[spoiler:And Narinder means "Lord of men", a rather appropriate name for a death god.]]
* MonkeyMoralityPose: [[spoiler:He represents the lesser known "Do No Evil", being held captive in chains. His siblings, the Bishops of the Old Faith, represent the more well-known monkeys; Shamura being the sole exception.]]
* NotSoDifferentRemark: [[spoiler:If you choose to finish him off, he notes that the Lamb has become like him.]]
-->'''The One Who Waits:''' [[spoiler:So, you are no different from me after all. You have become as I am.]]
* OneWingedAngel: Just like with the Bishops, he can take on a more powerful, hideously monstrous form.
* PetTheDog: If [[spoiler:turned into a follower, he may call the lamb out on paying respects to a deceased follower and will react approvingly if the follower is given a funeral or revived. They will also thank the lamb if they fulfil his request to be sent on a mission.]]
* PragmaticVillainy: [[spoiler:If you resurrect Baal and Aym as followers and Narinder is in your cult, he'll imply that he essentially raised the two kittens after Shamura gave them to him. He claims to not care about them however and only did so because they were young and inexperienced.]]
* RedBaron: The One Who Waits is almost exclusively referred to by his title. According to Shamura, prior to his imprisonment, his name was [[spoiler:Narinder.]]
* RedEyesTakeWarning: He has three glowing red eyes and his entire appearance is very satanic coded. The trailers also show that he demands sacrifices in the form of his own followers. [[spoiler:Even you, when his freedom draws near.]]
* {{Sadist}}: It's clear that he enjoys watching the deaths of the Bishops and is greatly pleased whenever the Lamb indulges in VideoGameCrueltyPotential. [[spoiler:The way he kills the Lamb if they lay down their life at the end is also needlessly violent, but evidently enjoys doing it like this.]]
* SatanicArchetype: The One Who Waits was one of the Five Bishops before he turned on them and tried to overthrow them, only to fail and be imprisoned in the afterlife. He makes [[DealWithTheDevil lopsided deals]] for his benefit by granting the Lamb dark powers to allow the former to start a cult in his name. He's also associated with inverted crosses and pentagrams.
* ServileSnarker: [[spoiler:If he's converted instead of killed, he serves the Lamb faithfully - but has a tendency to talk to them in a dismissive tone, still addresses them as "Lamb" and occasionally orders them around.]]
* SiblingRivalry: [[spoiler:He ''is'' the Bishops' brother, and we all know how that ends. Narinder's own comments if he's a follower paint a more detailed picture: He hated Kallamar for being a coward and ''despised'' Heket for her poisonous words and general toxic presence, but could appreciate Leshy's gardening skill and is seemingly fond enough of Shamura even now that bringing him spider silk makes him very quiet.]]
* VillainRespect:
** He approves of ruthless actions; the more followers you sacrifice the more he approves, and he actually praises you for [[spoiler:sacrificing Ratau.]]
** [[spoiler:If he gives you the quest to resurrect a follower once he's become one himself, and you go through with it, he's oddly happy (and amused) to know you're wielding your newly-acquired godly power that way, and says he can't even be mad to be supplanted if you're going to be this way.]]
* WhiteAndRedAndEerieAllOver: He wears a white and red robe with a hood.
* YouHaveOutlivedYourUsefulness: [[spoiler:Once the Gateway is unlocked by the last Bishop's death, he immediately turns on the Lamb, declaring he has no further need of them and that they've become too powerful to risk being left alive.]]
[[/folder]]

[[folder:Ratau]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/ratau_2.png]]

A former vessel of The One Who Waits. He acts as the Lamb's mentor.
----
* AffablyEvil: While he sees Followers as just tools for worshipping The One Who Waits and controlling, the game does hint that Ratau isn't all that bad for a former cult leader.
** He's genuinely kind and helpful to the Lamb, acting as a mentor to them before formally passing over his role.
** [[spoiler:His friends, who the player can play Knucklebones with after finding them in various dungeons, all appear to respect him, with Shrumy claiming that Ratau isn't like the Lamb, who they view as a monster.]]
** [[spoiler:If sacrificed to The Fox, The One Who Waits/Narinder will praise the Lamb for their ruthlessness and explain that Ratau attempted to leave the life of a cult leader behind after being forced to sacrifice one of his cultists, which is why his former cult site is in ruins by the time the Lamb shows up.]]
* DubNameChange: The Japanese translation has him referred to as "Nezumu" (ネズム), based on the Japanese term for "rat", which is "nezumi" (ネズミ).
* EvilSoundsDeep: A former cult leader and vessel for The One Who Waits that has one of the deepest voices for an NPC.
* GracefulLoser: Congratulates the Lamb on playing well if he loses to them in Knucklebones.
* HeroOfAnotherStory: Or VillainOfAnotherStory, depending on how you see it. He was The One Who Waits' vessel before the Lamb and the destroyed temple site you erect your new cult on used to be the location of the cult he led.
* KilledOffForReal: [[spoiler:If the player makes the Lamb sacrifice him to the fox during the "Peer into the Darkness" side quest, he'll no longer be available to play Knucklebones with. The One Who Waits will praise the Lamb's ruthlessness if they complete this side quest before facing him at the end of the game.]]
* MentorArchetype: As a former vessel and lead cultist of The One Who Waits, he is far more knowledgeable of the in and outs of building and sustaining a cult and acts as the tutorial for the beginning stages of the game.
* MysteriousPast: While his backstory as The One Who Waits' previous servant is hinted at, the game never fully explains the details. [[spoiler:It's implied that his lack of a desire to expand the outreach of his cult by any means necessary is why The One Who Waits sought to replace him, as several characters comment on the fact that he's not like the Lamb, who they perceive as ruthless.]]
* PassingTheTorch: Passes over his role of being The One Who Waits' vessel to the Lamb before retiring.
* RetiredMonster: As he stands, he was once a mighty cult leader who controlled a grand group but now is helping the Lamb in growing their group. Ratau retires entirely after the Lamb gets the cult off the ground and walking, living in a lonely shack some distance away and plays Knucklebones with the Lamb and his friends to pass the time, but he is at peace with this lifestyle. [[spoiler:The One Who Waits says that he lacks the Lamb's ruthlessness, which implies that he was less of a monster than the Lamb can potentially be.]]
* SignatureHeadgear: He wears a paper hat in the shape of the Red Crown, most likely as a run-down and slightly pathetic memento of what he once was.
* StrongFamilyResemblance: DownplayedTrope, as he looks like a younger, smaller version of his brother Ratoo but they can be easily distinguished from each other.
* TrashOfTheTitans: His shack becomes gradually messier as more of his friends arrive and their party rages on.
[[/folder]]

[[folder:Followers]]
The various FunnyAnimals the Lamb recruits for their cult.
----
* AmbiguousGender: The genders of the followers are never specified when they are recruited, and aside from the varying species, [[VirtualPaperDoll which can be dictated by the player]], they all pretty much look the same and refer to each other with gender-neutral pronouns when speaking about another follower. That said, a number of the followers have masculine-sounding voices and when sending the player on a quest to find their sibling, they refer to them as their "brother" or "sister".
* ApologeticAttacker: [[spoiler:When Bishop Shamura brainwashes them into attacking you, they're able to let out an apology before attacking you.]]
* AscendToAHigherPlaneOfExistence: The Ascend Follower Ritual does this to them, and they are pulled into a holy light to elsewhere.
* AscendedExtra: An interactive online example. If you connect the game to your Twitch account, Twitch followers on stream can raffle to be actual followers of the player's cult, complete with the winner having to customize their own cult member, effectively becoming this.
* AttentionDeficitOohShiny: They can get distracted from performing tasks very easily, particularly if the player has a lot of decorations placed around the base.
* BackFromTheDead: If the player has the Resurrection Ritual unlocked, they can bring any deceased follower back from the dead. Their ages are also reset, so they won't come back as elders.
* BlackEyesOfCrazy: When being turned into demons, their eyes turn black with [[GlowingEyelightsOfUndeath pinprick pupils of white]].
* BrainwashedAndCrazy: [[spoiler:When going after Bishop Shamura, they'll summon some of your followers and brainwash them into attacking you. There's no way to cure them, so you have no choice but to put them down.]]
* CheshireCatGrin: Any Follower who is chosen to become a "Tax Collector" through a Ritual will flash a wide, toothy grin as they're collecting money from their protesting fellow cultists.
* ComeToGawk: If the StockPunishment the dissenters are placed in is on a walkable path, the followers will walk over to laugh at them.
* DeaderThanDead: [[spoiler:Any followers who are sacrificed to the Red Fox or Midas, or are used to open the doors leading to each area in the NewGamePlus, are ''gone'', and cannot be brought back through the Ritual of Resurrection. [[JustifiedTrope Possibly because]], for the Fox and the doors, they've been eaten in ways that wouldn't leave behild any remnants, while for Midas, they're technically still alive beneath that molten gold]].
* DeadlyPrank: Followers can ask the Lamb to trick another follower into eating shit as a prank, which can be deadly if the player doesn't allow the said follower to get bed rest. [[spoiler:Considering the prankster will likely later ask the Lamb to outright murder the target follower "as a prank", it's likely that they intended for said follower to die.]]
* DefeatMeansFriendship: The Cultist bosses are turned into followers after being defeated. [[spoiler:This also applies to the One Who Waits if the Lamb spares him, though given his resistance to being indoctrinated and the fact that he behaves like a generic follower after being recruited, it's likely some form of brainwashing was involved.]]
* DidYouJustRomanceCthulhu: One of the various quests they can give is asking the Lamb, an eldritch demi-god capable of powerful and terrifying spells, to marry them, or volunteering another follower to be married to them. The player can also have the Lamb marry one or all of them of their own volition.
* EveryoneHasStandards: Unless given the trait for it via the "Death is Not The End" Doctrine, they'll be understandably horrified by the Lamb sacrificing one of their own and lose Faith. They are also against murder, making it difficult for the player to perform this action unless they're out of the area or asleep.
* FlatEarthAtheist: Some followers can come with the "Natural Skeptic" trait, a trait that makes the cult lose 10 Faith, despite the fact that the existence of demonic Gods and magic is clear within the setting.
* ForcedTransformation: The player can transform them into demons for assistance in their crusade. Different followers perform a specific action of varying levels of strength depending on their devotion level.
* GoOutWithASmile: Followers can smile while being sacrificed or ascended.
* HumanSacrifice: Or FunnyAnimal sacrifice, as the player can semi-regularly sacrifice members of their cult to The One Who Waits. The players can introduce a doctrine that makes the followers okay with this, and they seem excited to be sacrificed, with some followers even asking to be sacrificed in the name of the cult.
** It appears that these creatures exist with the main purpose of being sacrificed, as an absurd amount of skeletons of deceased followers can be found throughout the world either hidden or in plain sight. In contrast to their role in the world, other [=NPCs=] appear to get by just fine without being antagonized by or forced into the service of the four bishops.
* InterspeciesRomance: They're a variety of different species of animals (And some non-animals like poop, a star and unique monsters called "Witnesses") that can marry the Lamb. The followers can also become romantically interested in each other and ask the Lamb to help them woo another follower.
* InTheHood: Followers wear these during rituals and can at times be shown running around with hooded robes on.
* IOweYouMyLife: An animal who is saved from being sacrificed to the Old Faith immediately joins the Lamb's cult, even being willing to have its name, species and appearance changed all out of gratitude.
* {{Jerkass}}: A lot of the time, the Followers don't seem like very good people themselves:
** One of the quests a follower can give is falsely accusing a loyal follower of being a dissenter and demanding the Lamb punish them. Even after they're reassured that the follower is innocent, they will continue insisting that the follower is a mole and eventually ask the Lamb to sacrifice the follower. It's unknown if they do this solely to get rid of the follower out of dislike, or because they're just paranoid.
** They can also volunteer another follower to be sent on potentially deadly missions or to be sacrificed.
** Asking the Lamb to pull pranks on another follower isn't uncommon and will usually end with the follower straight up asking the Lamb to ''kill'' the prankee "as a joke" if the player decides to have the Lamb fulfill their initial requests. They even laugh at the prankee's horrified dying expression.
** They also have annoyed reactions if the player chooses to spare the losing participant in the "Fight Pit" Ritual, even if the said loser is their friend.
** While putting an innocent follower into a StockPunishment can cause the cult to lose Faith unless the player chose the right Doctrine, the followers will still come over to laugh at them just as they would a dissenter.
* JerkWithAHeartOfGold: While not without their jerkish side, there are signs that there is some kindness buried in them:
** Assuming you treat them well, they'll be more than happy to work and pray for you until they grow old.
** Some of their quests can be rather altruistic, such as asking to take in sickly or elderly followers, asking to sacrifice themselves in your name as a final act of gratitude, or asking the Lamb to resurrect a deceased follower because everyone misses them.
** When a follower dies, they seem genuinely mournful, and appreciate it if they are buried in a proper grave.
** A fake-out "quest" a follower can trigger is approaching the Lamb to tell them that they love them.
* LaserGuidedKarma: A variant that can be executed by the player. At times a follower will grow increasingly agitated with another follower, accusing them of being a spy and asking the player to deal with them over several quests, such as telling the Lamb to put them in a StockPunishment even after being informed that the follower is loyal to the cult. Eventually, this will culminate in the accuser asking the Lamb to sacrifice the innocent follower, and denying this request will cause the cult to lose -35 Faith. The player can sacrifice the accuser in response to regain Faith.
* TheLoad: Followers that have aged into elders become this, as they are incapable of doing any work including prayer, instead wandering around the cult site with canes until they die, or are sacrificed or ascended by the Lamb. They ''can'' participate in rituals and sermons, however, making them not completely useless. There are also two Doctrines that give the player specific benefits that pertain to elderly followers.
* LongLived: If given the Skull Necklace, followers will live far longer than their usual lifespan which is around 40-50 days without the necklace and a little over 80 with it. They still eventually age into elders and die like the other followers, with the only truly immortal follower being [[spoiler:The One Who Waits if he's spared in the final battle.]]
** TheAgeless: The ''Old Relics of the Old Faith'' added in a Gold Skull Necklace which can be randomly acquired after giving ??? a God Tear. Rather than merely extending their lifespan, this necklace can be given to a follower to outright make them immortal just like [[spoiler:The One Who Waits.]] Sure they can still die via other means like starvation, sickness, or being murdered but they will never grow old and die from age.
* MistreatmentInducedBetrayal:
** The mini-bosses used to be followers of the Old Faith, but judging by their shell-shocked behavior after you beat them out of their monstrous mini-boss form and the fact they all but beg the Lamb to take them in, the bishops [[ForcedTransformation forcibly morphing them into monsters]] was the last straw.
** Being cruel to your followers will eventually cause them to begin dissenting and eventually leave your cult, stealing some of your resources on the way out.
* TheNeedless: Not usually, but dissenters that are put into prison don't appear to need to eat, sleep or shit like the other followers do until they are released.
* OddNameOut: While most of the followers recruited will have names that sound vaguely cultish such as "Meraron" or "Tremetre", with some followers even outright being named after demons, [[AerithAndBob it's possible to recruit a follower with a comparatively ordinary-sounding name like "Sparkles"]].
* ProphetEyes: Their eyes turn all white when their loyalty levels are maxed out.
* RedEyesTakeWarning: Dissenters have bulging red eyes, making them stand out from the other followers the player can indoctrinate.
* RelationshipUpgrade: Followers can become friends with each other and eventually enter romantic relationships. The player can assist them in this by accepting quests to help them woo another follower.
* ResurrectiveImmortality: As there isn't a limit on how many times a follower can be brought back from death using the Resurrection ritual as long as the player has enough bones, some followers can effectively become immortal using this method. The only downsides are the long cooldown, the expensive bone requirement (though this becomes less significant the more the player goes on Crusades, as bones are abundant), and the fact that only one follower can be resurrected at a time, meaning that the player will often have to wait a few in-game days before resurrecting another follower.
* TheSleepless: The player can give followers the Moon Necklace, which makes it so the follower wearing it will never sleep on their own, though they can still be ordered to sleep anyway. They can also still become exhausted by sending them on missions or using them to summon demons, which requires they sleep to recover.
* SoleSurvivor: Some of the potential recruits you come across while exploring the lands of the Old Faith are the last survivors of their old communities. In some cases, it's implied [[WhereIWasBornAndRazed they played a role in its destruction]].
* TooDumbToLive: Followers can eat through a bowl of shit, not realizing what it is until they've finished. This gives them an illness that ''can'' kill them if they aren't allowed bed rest.
* UncertainDoom:
** Well, somewhat certain, as any follower you neglect to recruit on your runs is likely either sacrificed or eaten by Helob, the spider merchant, though it doesn't happen onscreen.
** [[spoiler:It's unknown what happens to them if the player chooses to have the Lamb sacrifice himself to The One Who Waits in the game ending, as they are last seen in cages.]]
* UndyingLoyalty: Once they're indoctrinated, they'll happily do anything to sustain the cult and keep The One Who Waits happy, up to and including letting themselves be killed as sacrifices to him. That said, their loyalty is conditional, requiring their faith to be kept high, or else they'll leave the cult the next day and take valuable resources with them. Followers can also be drawn away by the preaching of dissenters, though some followers will come with traits that allow them to ignore this.
* UngratefulBastard: The Lamb saves all of them from certain death, which typically requires cutting down powerful heretics in order to free them. Despite this, they can lose Faith in ways that come off as this:
** If the Lamb dies in battle, they perceive it as weakness, regardless of how far the player has progressed in their quest to [[spoiler:kill all four Bishops and deal with The One Who Waits]], even though said progress is a clear indication of just how strong the Lamb it.
** The player will lose -10 Faith for bringing someone back from the dead... even if one of the Followers specifically requested that the Lamb do just that, claiming that everybody else in the Flock missed the deceased as well.
** They can also lose Faith if the Lamb refuses to indulge some of their pettier behavior, such as demanding that the Lamb feed another follower poop as a prank or even sacrifice them simply because the supplicant dislikes them.
* VirtualPaperDoll: While inducting them into your cult you can customize their appearances, from face paint to species to the color palette.
* VocalDissonance: For cute, FunnyAnimals, their speaking voices can be pretty deep.
[[/folder]]

[[folder:Baal & Aym]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/baal.png]]
[[caption-width-right:250:Baal]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/aym.png]]
[[caption-width-right:250:Aym]]
Dutiful attendants of The One Who Waits, who are still by his side even after his imprisonment.
----
* BodyguardingABadass: Two simple (if powerful) mortals who protect a ''god''.
* ButNowIMustGo: [[spoiler:If you reunite them with Forneus, the next time you visit her, Baal and Aym will be gone once again. Forneus will explain that they left of their own accord this time and that Baal wanted to travel the world while Aym wanted to become a warrior.]]
* CoDragons: While the Lamb serves as The One Who Waits' enforcer in the outside world, Baal and Aym are his strongest and most loyal servants.
* EvenEvilHasLovedOnes: They are the dutiful servants of a sadistic GodOfTheDead, but [[spoiler: [[VideoGameCaringPotential if you resurrect and reunite them with Forneus]] in the post-game introduced in ''Relics of the Old Faith'', both immediately hug their long-lost mother and shed TearsOfJoy.]]
* EyeScream: Aym has a scar over his right eye, which has a noticably different color compared to his left one, suggesting the eye itself was also damaged.
* KilledOffForReal: [[spoiler: Defeating them is required to challenge The One Who Waits and they aren't resurrected after the deed is done. Subverted as of the ''Relics of the Old Faith'' update, where they can be resurrected as followers and potentially reunited with Forneus at the cost of losing them as followers permanently.]]
* MirrorBoss: In contrast to every other boss fight being some enormous eldritch beast, Baal and Aym are simply powerful warriors skilled in both close combat and magic so they fight the Lamb on significantly more even ground.
* MissingChild: [[spoiler:They are the children of Forneus, taken away from her as a "gift" to The One Who Waits]].
* PreFinalBoss: [[spoiler:The Lamb has to first fight Baal and then Aym before they can face The One Who Waits himself.]]
* RedEyesTakeWarning: They share their master's red eyes and are both very capable warriors.
* SolarAndLunar: Baal wields a spiked staff resembling the Sun and wears a white robe, while Aym uses a SinisterScythe with a Moon-shaped blade and dresses in black.
* ShortRangeGuyLongRangeGuy: [[DownplayedTrope Downplayed]]. [[spoiler:In their respective fights, Baal prefers using melee attacks while Aym employs BulletHell tactics, but both use the same long-ranged ChainPain moves.]]
* SweetTooth: Implied with Aym. [[spoiler:If he is returned to his mother, he will continuously eat a cookie from a gift box.]]
* SwordAndSorcerer: [[DownplayedTrope Downplayed]]. [[spoiler:Both use magic to some degree, and are roughly similar in terms of combat role, but Baal prefers using melee attacks, runs to move around, and the only magic he doesn't share with Aym is an enemy summoning spell, while Aym never attacks in melee, teleports to move around, and has slightly less health.]]
* TearsOfJoy: [[spoiler:Both Baal and Aym shed these if they’re reunited with their mother Forneus.]]
* UndyingLoyalty: Fully willing to lay down their lives in the defense of their master's honor, [[spoiler:which they demonstrate in the FinalBoss fight.]]

[[/folder]]

[[folder: The Lighthouse Followers]]

A group of Axolotl that keep the lighthouse lit.
----
* BlackCloak: They wear this collectively.
* FailedASpotCheck: Their lighthouse has no fuel and its light has gone out. Instead of getting some wood to start it back up again, they instead prayed in the hopes that the prayers alone would fix the issue. Made even worse by the fact that trees spawn in Pilgrim's Passage that they could easily chop down for wood, and the Passage is surrounded by forest.
* InTheHood: Their hoods are drawn, obscuring their faces at all times.
* KilledOffscreen: Their leader was killed by the Fox when she took a walk by the pier.
* UndyingLoyalty: They pledge themselves to the Lamb after they light the lighthouse again.
[[/folder]]

!The Old Faith
The current dominant religion in the game, before the Lamb starts up a new cult dedicated to the One Who Waits and challenges their oligarchical rule. It is a cruel, dark, and inhumane faith, dedicated to loyal worship to the Four Bishops and regular sacrifices of unwilling animals, like all of the sheep and the Lamb were supposed to be.

!!The Bishops
The four ruling oligarchs of the Old Faith. They are gigantic, mysterious creatures, all with crowns on their heads and eldritch powers that inspire loyalty among the woodland creatures and wreak nightmarish havoc on non-believers.

[[folder:In General]]
* BadBoss: They both sacrifice and turn their own followers into beasts in order to defeat the Lamb.
* BarrierMaiden: According to Ratau, they sustain the chains that bind the One Who Waits and keep him sealed off.
* BeatStillMyHeart: [[spoiler:When a bishop dies, the Lamb can take their still-beating and spiky hearts. Those hearts can be used to upgrade the Red Crown.]]
* BigBadDuumvirate: They all collectively serve as the leaders of the Old Faith, making them equally responsible for the genocide of the Lamb's species and everything else.
* BigBadEnsemble: Both they and The One Who Waits wish to rule over the Lands of the Old Faith, but they are on completely opposite sides.
* BodyHorror: [[spoiler:After the ''Relics of the Old Faith'' update, their current forms while trapped in purgatory are badly decayed with huge chunks of skin missing and plenty of exposed tissue and organs. Since they're already dead at this point, they're basically zombies. Miserable, tormented zombies.]]
* BondVillainStupidity: Their {{Telekinesis}} seems to render the Lamb completely immobile, yet they never attempt to kill them when they're at their mercy. Even during their boss fights they rely completely on spawning {{Mooks}} and/or physical attacks.
* BroughtDownToNormal: [[spoiler:When resurrected as Followers, they lose their powers that allowed them to compensate for the disabilities gained from their wounds; Leshy is completely blind, Heket is barely able to talk, Kallamar is deaf, and Shamura's TalkativeLoon speech becomes much more pronounced.]]
* ColorCodedForYourConvenience: Each of the Bishops is distinguished by the color of their eyes and Crown.
** Leshy: Green
** Heket: Yellow
** Kallamar: Blue and Light Green
** Shamura: Purple
** [[spoiler:Narinder: Red]]
* CombatPragmatist: With the exception of Leshy, they will target the Lamb's followers with negative ailments to make their cult fail.
* CoolCrown: They have Crowns that work just like the Red Crown the Lamb wears.
** Leshy's crown is very similar to the Red Crown, but it has a green rhombus-shaped eye and it has angular tips instead of rounded ones.
** Heket's crown has three tips, a more acute shape and a yellow eye shaped like an upside-down triangle.
** Kallamar's crown is cone-shaped and has a light green, circular eye.
** Shamura's crown has tips shaped like a pair of pincers and its eye is purple and moon-shaped.
* DefeatEqualsFriendship: [[spoiler:Not the first time around, but by calming their restless, eternally suffering spirits by beating the crap out of them again, they'll turn into Followers that you can indoctrinate much like the One Who Waits does at the end of his battle.]]
* DentedIron: They all retained heavy injuries while battling The One Who Waits that, judging by the bloody bandages all of them are wearing, [[WoundThatWillNotHeal still haven't healed.]]
* DisabilitySuperpower: They're all mutilated in some distinct, unique manner Like Leshy missing his eyes and Heket having a SlashedThroat. It doesn't stop them from being the most powerful and dangerous beings in the settings.
** [[spoiler:Made more apparent in the "Relics of the Old Faith" update in which [[BroughtDownToNormal being reduced to significantly weakened Followers]] seems to nullify their ability to do this. Thus, Follower Leshy's initial reaction being to cry out how he can't see but he can still smell the Lamb nearby or Follower Heket struggling to speak making her a TerseTalker with ellipses dominating her dialogue.]]
* EliteFour: They are set up as the four central antagonists that you must defeat.
* EvilCounterpart: Well... Evil''er''. Each of the Bishops represents a rival god to the One Who Waits. They also have their own Crowns similar to yours, also empowered by their followers' devotion.
* EvilGloating: While delving into their dungeons they'll show up periodically to taunt you. Later on they'll even start cursing your Followers.
* ForcedTransformation: Every mini-boss you encounter is one of their followers that the bishops have transformed into a monster in order to destroy the Red Crown. [[spoiler:This is turned on them once the Lamb defeats them a second time in Purgatory, although besides having to serve the Lamb they tried to kill and stop they're mostly okay with being turned into Followers.]]
* GlowingEyesOfDoom: Their pupils glow the same color as their Crowns' own eyes. Much like the Lamb, their entire eyeballs also glow when they absorb devotion from their cultists.
* HoistByHisOwnPetard: [[spoiler:The Lamb they sacrificed to keep The One Who Waits contained was instead empowered and returned to the world of the living by The One Who Waits, and kills them one by one.]]
* HorsemenOfTheApocalypse: Save for Leshy, who rules over Chaos, each of the Bishops represents the domain of a different Horseman.
** Heket: Famine
** Kallamar: Pestilence
** Shamura: War
** Death ends up being represented by [[spoiler:Narinder AKA The One Who Waits.]]
* KilledOffForReal: [[spoiler:Unlike their miniboss followers or The One Who Waits, who can be recruited at the end of the game if spared, they're ''dead'' dead after the player defeats them in their respective dungeon. Justified as killing them is the only way to break the chains binding The One Who Waits... [[UnreliableNarrator or at least that's what he claims.]]]]
** [[spoiler:Somehow, this does nothing to prevent the player from re-matching their boss fight via destroying their statues in their domains and using the new mysterious portals that emerge in their place. It might have something to do with their "lingering presence" after their deaths that apparently empowers their surviving followers to be stronger on returns to their respective domains.]]
** [[spoiler: Subverted in the 'Relics of The Old Faith' update which allows the Lamb to resurrect and recruit the Bishops into their cult as followers.]]
* KingMook: They all have certain physical similarities to some monsters occupying each of their respective domains as well as the mini-bosses. After they go OneWingedAngel for their boss fights, they start fighting like stronger versions of them too.
* LargeAndInCharge: All of them are massive compared to the critters that populate the world. [[spoiler:In turn, they become much smaller when reduced to your Followers.]]
* LaserGuidedKarma: [[spoiler:As of the "Relics of the Olds Faith" update, the bishops who had punished your followers with specific ailments will suffer those very same ailments upon being converted into followers. Thus, Heket will suffer from starvation, Kallamar will suffer from illness, and Shamura will suffer from madness, joining the cult as a "dissenter". Conversely, Leshy never tried to target your followers so he joins your cult in a normal state aside from having unique dialogue.]]
* MonkeyMoralityPose:
** Referenced by three of their injuries - Leshy lost his sight ("See No Evil"), Kallamar his ears ("Hear No Evil"), and Heket her throat ("Speak No Evil").
** The lesser known fourth monkey is represented in part by both the One Who Waits and Shamura. The statue is interpreted as either "Do No Evil", which matches the chained god; or "Think No Evil", which matches the addled Shamura.
* NewEraSpeech: When first introduced shortly before the Lamb's first death, they celebrate their impending victory over the One Who Waits.
-->'''Heket:''' Before us stands the last of its kind. All others we have hunted down and put to the blade.\\
'''Kallamar:''' With this final sacrifice, the "prophecy" will be ''impossible'' to fulfill.\\
'''Leshy:''' The ''heretic'' who lies bound below will be condemned to eternal captivity.\\
'''Shamura:''' And the '''[[gold:Old Faith]]''' shall be preserved.
* NiceJobFixingItVillain: They believed killing the Lamb would prevent the prophecy, but instead it put them in contact with The One Who Waits.
* OneWingedAngel: The Bishops are able to turn into massive and horrifying beasts when faced in battle, through the sacrifice of their most devout worshipers.
** Leshy grows into an immense plant beast and regains his eyes.
** Heket turns into a demonic frog creature.
** Kallamar sprouts [[MultiArmedAndDangerous four arms, each with a different weapon.]]
** Shamura transforms into a vicious spider monster.
* RedEyesTakeWarning: When they transform for their boss fight, the Bishops' pupils glow crimson red.
* {{Telekinesis}}: They're able to lift other beings with their mind. They do this to the Lamb when they speak to them.
* WoundThatWillNotHeal: Each of the Bishops was wounded when they imprisoned the One Who Waits. Even now, seemingly centuries later, the bandages over their wounds remain bloody.
[[/folder]]

[[folder:Bishop Leshy]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/leshy_3.png]]
[[caption-width-right:255:"Time to put an end to this [[SuddenlyShouting FRIVOLOUS MASQUERADE!"]]]]
The ruler of the Darkwoods.
----
* AnimalMotifs: Leeches. This could be a reference to how he literally drains the life out of non-believers with his followers sacrifices, unable to survive without the blood of another.
* AttentionDeficitOohShiny: As shown in the "Leshy's Kitchen Nightmare" animated short, Leshy is surprisingly proficient at cooking... when not distracted. He ended up burning a steak to the point of catching it on fire simply due to a butterfly that happened to fly close to him ensnaring his attention, to the dismay of the two fellow followers who otherwise were eager to eat.
* TheBabyOfTheBunch: He's the youngest of the four.
* BlindfoldedVision: Despite the fact that his veil covers his eyes and mouth (and is incredibly stained with blood), he doesn't seem bothered by it.
** [[spoiler:Even though his dialogue as a follower indicates that he legitimately can't see any more, he can still perform all the tasks any other follower can without difficulty just for player convenience.]]
* DontYouDarePityMe: [[spoiler:As a Follower, he has shades of this when giving his unique quest, insisting that he's not asking for a favor nor does he need charity. If you give him some Red Flowers from his domain, he starts to wistfully reminisce over his past before suddenly yelling at the Lamb to go away.]]
* ExtraEyes: He has four eyes, but they are only visible when he transforms.
* EyeScream: He lost his original eyes in the battle against The One Who Waits. He grows them back in his boss fight.
* HorsemenOfTheApocalypse: Subverted. Leshy represents Chaos, and unlike his siblings' domains, he doesn't share it with any of the Four Horsemen.
* BigBrotherInstinct: Age-inverted. Like Heket's reaction to his death, Leshy is ''furious'' at the Lamb if they kill Heket first.
* MeaningfulName: Based on Leshii, the greater forest spirits in [[Myth/RussianMythologyAndTales Eastern Slavic mythology]].
* MonkeyMoralityPose: Leshy had his eyes gouged out by The One Who Waits; a reference to "See No Evil".
* MoreTeethThanTheOsmondFamily: Underneath his veil, Leshy has three rows of sharp, bloodied teeth that lead into a giant, cavernous mouth.
* {{Planimal}}: He rules over the [[TheLostWoods Darkwood]], looks like a giant leech, and his body is both covered in tree leaves and has several branches growing out of his head like "antlers."
* SmugSnake: Relatively speaking, he's the most haughty and dismissive of the Lamb and their efforts compared to the other Bishops. Then again, he's intended to be the first bishop to be taken down so it's only natural that the other Bishops recognize how threatening the Lamb is after such an accomplishment.
* StarterVillain: Leshy is the very first Bishop the Lamb slays. His area is the easiest to access, requiring only one follower to open and he is the only one of the Bishops who doesn't lay a curse on your followers, meaning you can concentrate completely on your crusade.
* ThisCannotBe: He's startled when he discovers the Lamb lives again.
-->'''Leshy:''' How can this be? You were put to the blade, Lamb, as all your kind were. And yet here you stand before me, unrepentant.
* UnSorcerer: He's the only one of the Bishops not to put a curse on your followers, although it'd be rather unfair if you had to juggle your followers' health and the crusades from the first area.
[[/folder]]

[[folder:Bishop Heket]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/heket_2.png]]
[[caption-width-right:255:[[TranquilFury "Make your peace creature, you will not be leaving this temple."]]]]
The overseer of the toxic lands of Anura.
----
* [[BigBrotherInstinct Big Sister Instinct]]: She is ''furious'' at the Lamb after Leshy is slain and [[spoiler:curses their followers with starvation]] in revenge.
* EvenEvilHasLovedOnes: In addition to her reaction to Leshy's death mentioned above, Heket is sympathetic to Shamura's condition. She attempts to keep Shamura out of the loop regarding the Lamb, and even after the Lamb's survival is brought to Shamura's attention, Heket is still insistent on Shamura not needing to bother themself with the issue and to rest instead.
* HorsemenOfTheApocalypse: Heket represents Famine. She [[spoiler:curses the Lamb's cult with starvation]] and her followers pray to her for bountiful harvests.
* {{Hypocrite}}: Heket lambasts the Lamb for killing her brother Leshy and attacking her family, completely ignoring the fact that she and the other Bishops didn't just rob the Lamb of their own family, but their entire species through their genocide of all lambs.
* KneelBeforeZod: Orders the Lamb to do so at one point, and you can choose whether to comply or refuse. Your followers will lose faith in you if you bow, but if you refuse, Heket will punish your defiance by replacing every room in the dungeon with combat rooms.
* MeaningfulName: Heket was an Egyptian fertility goddess represented as a frog.
* MonkeyMoralityPose: The One Who Waits slit Heket's throat, making her a reference to "Speak No Evil".
* MoralMyopia: It's fine for her and the other Bishops to slaughter an entire species of innocent sheep, but the Lamb retaliating by going to war against and killing ''them'' is a sacrilege and proof that they're a monster.
* MultipurposeTongue: Unsurprising with being a frog, she can use her tongue as a ranged attack. The surprising part is that she has [[BizarreAlienLimbs multiple tongues]] she can unleash simultaneously to cover most of the battlefield.
* TheQuietOne: Implied. Her text is smaller than the other Bishops besides certain lines implying she's speaking in a less strenuous tone, which would line up with her throat being torn out. [[spoiler:As a follower, she becomes a TerseTalker who spaces out much of her dialogue, presumably thanks to having less power and being more pained by speaking.]]
* SourSupporter: [[spoiler:Suggested by her unique dialogue as a Follower. While some of it has to do with her difficulties in communicating with her horribly injured throat, what little she's able to say suggests that she's not happy about her current servitude.]]
* SlashedThroat: The One Who Waits cut her throat during their battle.
* TheSmurfettePrinciple: Heket is the only female Bishop.
* TerseTalker: [[spoiler:As a follower, much of her dialogue is spaced out with ellipses, if not just being ellipses. She says very little as well, all thanks to her throat being ripped out.]]
[[/folder]]

[[folder:Bishop Kallamar]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/kallamar_2.png]]
[[caption-width-right:255: "You do not understand, lamb. Heed my warning and stay away!"]]
Lord of the Anchordeep.
----
* AintTooProudToBeg:
** After seeing that [[spoiler:his plagues have deterred you about as much as Heket's famines (ie. not at all)]], Kallamar quickly loses his nerve and appears before you to beg that you let him live and spare him from The One Who Waits' wrath.
** [[spoiler:In the ''Relics of the Old Faith'' update, he's the only Bishop stuck in purgatory who will just plead with the Lamb to get him out of there instead of the confusion and hostility the other Bishops display.]]
--->[[spoiler:''Free me! Let me out!'']]
** [[spoiler:In the same update, by the time you try to rematch, he's dropped all pretenses of trying to threaten the Lamb and can merely beg for mercy before the boss fight.]]
* AnimalJingoism: He fears the One Who Waits the most out of the Bishops and The One Who Waits hates him back for his cowardice. He's a squid and the latter's a cat.
* BulletHell: His ''globus cruciger'' orb spits out dozens of fireballs which are a massive pain to avoid.
* CreepyHighPitchedVoice: In contrast to the other Bishops and dieties, his voice stands out by being rather high-pitched and somewhat whiny. It fits his rather cowardly and fearful personality.
* DirtyCoward: Of all the Bishops, Kallamar is the most fearful of The One Who Waits and the Red Crown's return and, as you close in on him, he [[NeverMyFault tries to shift the blame]] for sealing away The One Who Waits onto his siblings and [[VillainsWantMercy pleads to be spared]] (imploring you to take Shamura's life instead) before retreating back to his temple to hide. Both Shamura and The One Who Waits call him out on his shameless cowardice.
* EarAche: His ears were ripped off by The One Who Waits during their battle.
* HiddenDepths: [[spoiler:As a Follower, The One Who Waits/Narinder, for all his disgust at Kallamar's cowardice, considers his domain to be rather beautifully built. Follower Kallamar himself seems to take a lot of pride in its beauty. The disgraced Bishop also seems to look favorably at the temples of his fellow Bishops for their "eeriness"... [[MyFriendsAndZoidberg except for Heket's temple.]]]]
* HorsemenOfTheApocalypse: Kallamar represents Pestilence. He [[spoiler:curses the Lamb's cult with illness]] and his followers pray to him for good health and long lives.
* {{Hypocrite}}: Calls Ratau and the previous Crown bearers "sniveling cowards", while he himself is a DirtyCoward.
* MonkeyMoralityPose: Had his ears taken away by The One Who Waits, referencing "Hear No Evil".
* MultiArmedAndDangerous: For his "Eldritch" form, Kallamar grows out four extra arms, each wielding a different weapon: a staff to [[FlunkyBoss summon enemies]], a giant saber and dagger to cut you down with, and a [[https://en.wikipedia.org/wiki/Globus_cruciger globus cruciger]] to channel his [[BulletHell magical attacks]].
* NeverMyFault: Insists that imprisoning The One Who Waits was all Shamura's idea (although Shamura themself confesses as much later on) and that he was [[JustFollowingOrders just going along with his siblings]], nevermind that he willingly and gleefully sacrificed the Lamb for his own benefit.
* SmallNameBigEgo: [[spoiler:As a completely helpless Follower, the tone of his dialogue when given some Crystal Shards suggests that he still seems to think he has some form of authority over the Lamb. At least, he's relatively friendly compared to the One Who Waits/Narinder.]]
-->[[spoiler:''Ah! An offering to me? You have some sense, Lamb.'']]
* PunnyName: Kallamar is a squid whose name is some letters off and one syllable away from being "calamari".
[[/folder]]

[[folder:Bishop Shamura]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/shamura_2.png]]
[[caption-width-right:255:[[MadnessMantra "He of havoc, he of blight; she of hunger, they of might. Five becomes four becomes three becomes two becomes one becomes nothing."]]]]
Oldest of the bishops and master of the Silk Cradle.
----
* AffablyEvil: Shamura is just as responsible for the genocide of the sheep and the Old Faith's iron grip on the world as the other bishops. Still they're the only one of the four to express sincere regret about having to seal The One Who Waits away and show sympathy for the Lamb at several points.
* AmbiguousGender: The only Bishop referred to with gender-neutral pronouns.
* AmnesiacVillainJoinsTheHeroes: At first, inverted, but then downplayed. [[spoiler:Upon joining the cult as a Follower, they will immediately dissent. Once calmed down, it is observed that, while of faulty memory and now one of your Followers, these two facts are not directly related as you force them to join like the other Bishops and their poor memory is a result of them losing their divinity.]]
* TheAtoner: Implied as of the ''Relics of the Old Faith'' update. Shamura in Purgatory is willing to endure endless combat and torment at the hands of the Lamb, considering it "punishment". Though for what they don't specify.
* BodyHorror: After taking enough damage during their boss fight, the bandages on their head will tear away, revealing that their crown appears to be spreading roots into their exposed brain. [[spoiler:They later task you with collecting something they wrapped in silk and hid in the Silk Cradle, which turns out to be their skull, and they have an appropriately {{squick}}y reaction once you report it back to them.]]
* CreateYourOwnVillain: [[spoiler:Them introducing The One Who Waits/Narinder to the idea of change was what fueled his desire to rebel against them, forcing them to seal him away.]]
** [[spoiler:This also applies to what caused the plot of the game to happen in the first place; Them sacrificing the Lamb unknowingly sent them directly to The One Who Waits, the guy they wanted to be kept sealed away, and allowed the Lamb to become a vessel that would eventually come back to kill them and free their new master. Had they just sealed the Lamb away or forced them into servitude, the prophecy they were trying to avoid could very well have gone unfulfilled.]]
* DentedIron: They were far more formidable before The One Who Waits split their skull.
* DoNotGoGentle: They know fully well that the Lamb will inevitably kill them and have made peace with that fact, but they're still going to fight 'til the end.
* EvenEvilHasLovedOnes:
** [[spoiler:They admit to loving The One Who Waits as a brother and express dissatisfaction with them needing to seal him away.]]
** [[spoiler:In the ''Relics of the Old Faith'' update, if Shamura is in the cult when Baal and Aym are resurrected, they'll reveal that they were the one who took the kittens away from their mother Forneus as a sacrifice to Narinder. Why? So the imprisoned Narinder wouldn’t be lonely.]]
* TheFatalist: Being able to foresee future outcomes, combined with the obvious pattern shown with their siblings and their maturity in comparison, Shamura knows rather well that their time is running out and the Lamb will kill them. They do not gloat, but rather question the Lamb and ask what they think will come after they are gone.
* ForgetfulJones: Often repeats things they already said because of their head injury. [[spoiler:This gets worse once they become a mortal Follower, as they forget things such as their very identity and the fact that they lost their skull to Narinder.]]
* HorsemenOfTheApocalypse: Shamura represents War. They [[spoiler:brainwash some of the Lamb's followers into attacking their leader.]] In spite of this, unlike their siblings' followers, Shamura's followers pray to them for wisdom, as Shamura also rules over Knowledge.
* KneelBeforeZod: Like Heket, Shamura orders the Lamb to bow to them. They will send enemies to fight you whatever you do, but they are at least [[VillainRespect impressed by your courage]] should you refuse.
* MadOracle: All oracle and no madness before, as they were the most intelligent of the siblings, but getting their skull torn open by The One Who Waits screwed their brain up significantly, while still leaving them enough intellect to keep their predictions up.
* MonkeyMoralityPose: The One Who Waits splitting their skull is meant to represent "Think No Evil", one of the interpretations of the lesser known fourth monkey.
* SanitySlippage: Discussed and downplayed. Shamura is well-aware of how their head injury has affected them and considers themself no longer wise but not a fool. Indeed, despite their penchant for cryptic predictions and repeating themself, they were still wise enough to know the Lamb would kill them, and that that's a better ultimate fate than the one that awaits the Lamb.
* {{Seers}}: Downplayed. Shamura doesn't so much "see the future" as they "make accurate predictions and convey them as though they were prophecies".
* SympathyForTheHero: For a given degree of hero. Shamura admits that, even knowing they would die in the end, they would still not trade places with the Lamb. At times, Shamura's attempts to convince the Lamb to stop their crusade sounds like Shamura's doing it for the Lamb's sake rather than their own.
* TalkativeLoon: Thanks to the brain damage they suffered during the Bishops' battle with the One Who Waits, almost everything they say comes out as a strangely worded prophecy vaguely related to what's going on at the time. They even repeat themself at times due to short-term memory loss.
* TokenGoodTeammate: Well, more like Token [[DownplayedTrope Mature]] Teammate, but while other Bishops spend their interactions gloating and insulting the Lamb, Shamura's interactions are less harsh and more questioning, for instance asking what the Lamb thinks will happen to them after The One Who Waits is freed. [[spoiler:As a Follower, this is played straight, as Leshy and Heket continue to make their hatred of the Lamb known despite their predicament and Kallamar lords over them like a servant, while Shamura is much more civil and more preoccupied with remembering what they've forgotten.]]
* VillainRespect: If the Lamb refuses to bow down to them, Shamura compliments them on their mettle, remarking that they'd have expected nothing less from someone worthy of the Red Crown.
* VillainousValour: Shamura makes no attempt to avoid conflict with the Lamb after they slayed Shamura's siblings. In an odd case, they do still know that their death is inevitable, but they still fight to avenge their fallen siblings. [[spoiler:In purgatory, they also accept their eternal fighting as punishment for their acts, unlike the other Bishops who are either still not over their prior loss and out for revenge or, in Kallamar's case, screaming to the Lamb to save them.]]
[[/folder]]

!!The Old Faith Minibosses
Various transformed cultists that the Lamb faces on their journey to kill the Bishops.
[[folder:In General]]
* DefeatMeansFriendship: After being defeated, each miniboss joins the Lam's cult.
* ForcedTransformation: Each boss is forcefully turned into a monster by the Bishop of their respective biome.
[[/folder]]

[[folder: The Witnesses]]
A quartet of monsters that appear after the defeat of the Bishops. Plimbo requests that you defeat them so he can leave Smuggler's Santacuary.
----
* AlliterativeFamily: Agares, Astaroth and Allocer's names all start with a. Subverted with Bathin.
* EyeScream: After being defeated the first time, if rematched, they appear with bandages around their eyes.
* ExtraEyes: All four Witnesses have more than 2 eyes.
* HiddenAgendaVillain: Much of their history and motives remain unknown. Are they hoping to take advantage of the EvilPowerVacuum and become the new Bishops or they are just mindless beasts? No one knows.
* ThemeNaming: Like their fellow minibosses, they are all named after demons of the Ars Goetia.
* VillainOfAnotherStory: or HeroOfAnotherStory. At some point before the events of the game, they appeared and started causing problems with the Bishops stepping in to control their rampage.
[[/folder]]

!!!Darkwood Bosses

[[folder:Amdusias]]
A follower of the Old Faith who is the first miniboss that the Lamb faces on their journey to kill the Bishops.
----
* BreathWeapon: Breathes fire during their boss battle.
* DashAttack: Does this commonly in their battle with the Lamb.
* FlunkyBoss: Will occasionally summon a Chaser Worm during their boss battle.
* HornedHumanoid: Both their regular and Purged versions have wooden horns sprouting from their skulls.
* KingMook: Is an amalgamation of a Chaser Worm and a Burrowing Spit Worm.
* MookPromotion: Is a regular Old Faith Cultist before being turned into a monster by Leshy.
* NothingButSkulls: Their Purged version has a small pile of skulls on their head.
* RedEyesTakeWarning: Has red irises and is a vicious miniboss.
* StarterVillain: Is the first boss that the Lamb faces.
* ThemeNaming: Like their fellow minibosses, they're named after a demon of the Ars Goetia.
[[/folder]]

[[folder: Valefar]]
A follower of the Old Faith who is a miniboss faced in the Darkwoods.
----
* BreathWeapon: Breathes fire during their boss battle.
* ExtraEyes: Has 4 eyes.
* HornedHumanoid: Has 2 big wooden horns and 2 smaller ones.
* ImpaledWithExtremePrejudice: Their Purged version has a few skeletons impaled on them.
* KingMook: Is a scaled up version of a Jumper Worm.
* LampreyMouth: Has their teeth arranged like this.
* RedEyesTakeWarning: Has red irises and is a vicious miniboss.
* RedIsViolent: Has a red color-scheme and is a vicious miniboss that the Lamb faces.
* ShockwaveStomp: One of their attacks in their battle.
* ThemeNaming: Like their fellow minibosses, they're named after a demon of the Ars Goetia.
[[/folder]]

[[folder: Barbatos]]
A follower of the Old Faith who is a miniboss faced in the Darkwoods.
----
* AcidAttack: Spits out acid projectiles during their fight.
* ExtraEyes: Has 4 eyes.
* HornedHumanoid: Has 6 wooden horns.
* LampreyMouth: Their teeth are arranged this way.
* MoleMonster: Digs and burrows underground during their fight. Only surfaces to attack the Lamb.
* NothingButSkulls: Has a few skulls decorating their Purged body.
* TheSpiny: Has spikes decorating their body.
* RedEyesTakeWarning: Has red irises and is a vicious boss that the Lamb faces.
* ThemeNaming: Like their fellow minibosses, they're named after a demon of the Ars Goetia.
[[/folder]]

!!!Anura Bosses
[[folder: Gusion]]
A follower of the Old Faith who is the first miniboss faced in Anura.
----
* AmphibianAtLarge: Is a large frog monster that the Lamb faces.
* BreathWeapon: Breathes fire as an attack.
* CrucifiedHeroShot: Their Purged version has a crucified skeleton on their back.
* FrogMen: Is a humanoid frog.
* ExtraEyes: Their Purged version has an extra eye growing below their left eye.
* FlunkyBoss: Spawns enemies during their battle.
* GreenAndMean: Is a few shades of green and a vicious boss. Averted when they becomes a Follower.
* ScaryTeeth: Has a maw full of these.
* RedEyesTakeWarning: Has red irises like their fellow minibosses.
* ShockwaveStomp: One of their attacks.
* ThemeNaming: Like their fellow minibosses, they're named after a demon of the Ars Goetia.
* VertebrateWithExtraLimbs: Their Purged version has 2 extra legs.
[[/folder]]

[[folder: Eligos]]
A follower of the Old Faith who is a miniboss faced in Anura.
----
* AmphibianAtLarge: Is a large frog monster with bat wings.
* AndIMustScream: Not them personally but a few bodies are shown poking out of their Purged version's stomach, similar to Anura's sacrificial practices.
* BatOutOfHell: Has 2 bat wings and is a vicious miniboss.
* BreathWeapon: Breathes fire and spits out flies as an attack.
* FlunkyBoss: See above.
* GreenAndMean: Has a green color-scheme and a vicious boss. Averted when they become a Follower.
* HornedHumanoid: Has 2 horns in both their normal and Purged version.
* MixAndMatchCreature: Has the characteristics of both a bat and a frog.
* RedEyesTakeWarning: Has red irises like their fellow minibosses.
* ThemeNaming: Like their fellow minibosses, they're named after a demon of the Ars Goetia.
[[/folder]]

[[folder: Zepar]]
A follower of the Old Faith who is a miniboss faced in Anura.
----
* AmphibianAtLarge: Is a large frog monster.
* CrucifiedHeroShot: Their Purged version has several crucified skeletons on their back.
* ExtraEyes: Has 3 yellow eyes.
* FlunkyBoss: Summons Flies and smaller versions of themselves during their fight.
* FrogMen: Is a humanoid frog.
* RedIsViolent: Has a red color-scheme and is a vicious boss that the Lamb faces.
* ThemeNaming: Like their fellow minibosses, they're named after a demon of the Ars Goetia.
[[/folder]]

!!!Anchordeep Bosses
[[folder: Saleos]]
A follower of the Old Faith who is the first minboss faced in Anchordeep.
----
* ExtraEyes: Has 3 yellow eyes.
* FlunkyBoss: Summons enemies during their fight.
* GreenAndMean: Has a green color-scheme and a vicious boss. Averted when they become a Follower.
* KingMook: Is a giant version of a Spike Jellyfish.
* RedEyesTakeWarning: Their Purged version has their yellow eyes turn red.
* TheSpiny: Is a spiky boss.
* ThemeNaming: Like their fellow minibosses, they're named after a demon of the Ars Goetia.
[[/folder]]

[[folder: Haborym]]
A follower of the Old Faith who is a miniboss faced in Anchordeep.
----
* ExtraEyes: Has 4 yellow eyes.
* ForcedTransformation: Is turned into a monster by Kallamar.
* HornedHumanoid: Has 8 horns in both of their forms.
* TentacledTerror: Is an octopus-like being and is a vicious boss that the Lamb faces.
* ThemeNaming: Like their fellow minibosses, they're named after a demon of the Ars Goetia.
[[/folder]]

[[folder: Baalzebub]]
A follower of the Old Faith and a miniboss that the Lamb faces in Anchordeep.
----
* EvilRedhead: Has an orange color-scheme and is a vicious miniboss.
* ExtraEyes: Has 3 tiny eyes.
* ForcedTransformation: Is turned into a monster by Kallamar.
* HornedHumanoid: Has 6 branch-like horns in both of their forms.
* RedEyesTakeWarning: Has red irises and is a vicious boss that the Lamb faces.
* TentacledTerror: Is an octopus-like being and a vicious boss that the Lamb faces.
* ThemeNaming: Like their fellow minibosses, they're named after a demon of the Ars Goetia.
[[/folder]]

!!!Silk Cradle Bosses
[[folder: Focalor]]
A follower of the Old Faith who is the first miniboss that the Lamb faces in Silk Cradle.
----
* ExtraEyes: Has dozens of tiny red eyes.
* ForcedTransformation: Is turned into a monster by Shamura.
* GiantSpider: In their boss fight, they are this.
* PoisonIsEvil: Uses poison during their battle.
* RedEyesTakeWarning: Like their fellow minibosses.
* SpiderPeople: Their Follower form is an example of this.
* SpidersAreScary: They are a gigantic spider miniboss who is a vicious enemy of the Lamb. Averted when they become a Follower.
* ThemeNaming: Like their fellow minibosses, they're named after a demon of the Ars Goetia.
[[/folder]]

[[folder: Vephar]]
A follower of the Old Faith who is a miniboss that the Lamb faces in Silk Cradle.
----
* CreepyCentipedes: Is a centipede-like monster who is an enemy of the Lamb.
* ExtraEyes: Has 6 red eyes.
* ForcedTransformation: Is turned into a monster by Shamura.
* RedEyesTakeWarning: Like their fellow minibosses.
* ThemeNaming: Like their fellow minibosses, they're named after a demon of the Ars Goetia.
[[/folder]]

[[folder: Hauras]]
A follower of the Old Faith who is a miniboss that the Lamb faces in Silk Cradle.
----
* ExtraEyes: Has several red eyes.
* ForcedTransformation: Is turned into a monster by Shamura.
* PowerPincers: They wield 2 sharp pincers during their battle.
* RedEyesTakeWarning: Like their fellow minibosses.
* ScaryScorpion: Is a vicious scorpion monster that the Lamb fights.
* ScorpionPeople: Their Follower form has elements of their scorpion monster form.
* ThemeNaming: Like their fellow minibosses, they're named after a demon of the Ars Goetia.
[[/folder]]

!!Enemy Types
Throughout the Lamb's journey, they come into conflict with various types of cultists and creatures that call the Lands of the Old Faith home.

[[folder: Cultists]]
Robed cultists who are followers of the Old Faith. They appear in every biome with some variants exclusive to some biomes.
----
* ArcherArchetype: The Archer Cultists are this to a tee.
* BombardierMook: The Bomb Scout Cultist throws bombs as an attack.
* BullyingADragon: Their reaction upon seeing the Lamb: AttackAttackAttack despite repeated losses.
* CannonFodder: They only exist to die to the Lamb in mass droves.
* DarkIsEvil: Many of the Cultist types wear greyish robes and are remorseless followers of the Old Faith.
* DeviousDaggers: The Scamps wield this and use them in hit-and-run attacks on the Lamb.
* EliteMooks: The red-robed Cultists are stronger than their normal counterparts.
* ExtraEyes: The Summoner Cultists have several slit-like eyes.
* FacelessGoons: All the Cultist types wear hoods that obscure their faces.
* GiantMook: The Guardian Cultists are taller than many of their fellow cultists.
* TheGoomba: The Swordsmen are the most common of all Cultist types.
* InTheHood: They all wear hoods.
* MasterArcher: The Red Archers are advertised as this in their in-game description.
* MiniMook: The Scamp Cultists are this to their fellow cultists.
* Mooks: Their primary purposes as hordes of Old Faith cultists who are cut down by the Lamb without hesitation.
* MookMaker: The Summoner Cultists are this as they spawn in reinforcements.
* MookMedic: The Healer Cultists are this in a nutshell.
* ShieldBearingMook: In the post-game, shield-bearing Scamps appear.
* RedEyesTakeWarning: They have red eyes and are vicious enemies.
* RedIsViolent: The red-robed Cultists are vicious and stronger than their normal counterparts.
* WhiteAndRedAndEerieAllOver: The Healer Cultists have this same color-scheme.
[[/folder]]

[[folder: Beasts]]
Various beasts that inhabit the Lands of the Old Faith.
----
* AirborneMook: The Bats, Flies, the Jellyfish and Octopus all count as this as they fly or hover in the air.
* AmphibianAssault: The frog monsters in Anura are hostile foes of the Lamb.
* AquaticMook: The Jellyfish, Octopus and Crab enemies in Anchordeep are this as they fight the Lamb in the watery depths of their biome.
* BatOutofHell: The Moss Bats are this in a nutshell.
* BombardierMook: The Mortar Hoppers spit out exploding Flies.
* EvilRedhead: The Jumper Worms, Spike Worms, Turret Jellyfish
* ExtraEyes: More than a few of these creatures have more eyes than the usual 2.
* GiantEnemyCrab: The Jumping Crabs are this.
* GiantMook: Occasionally larger versions of these creatures will appear.
* GiantSpider: The Spiders of Silk Cradle are bigger than normal spiders.
* GreenAndMean: The Chaser Worms, Burp Hoppers and Spike Jellyfish all have a green color-scheme and are vicious beasts that the Lamb faces.
* HornsOfVillainy: Some of the beasts in Darkwood, Anura and Anchordeep have several horns on their bodies.
* LampreyMouth: The Burrowing Spike and Spit Worms have their teeth arranged this way.
* MookMaker: The Burp Hoppers spit out Flies and the Egg-Laying Spider throw eggs that unleashed spiders.
* PoisonIsEvil: The Spiders and the Poison Scorpions are this as they have poison as an attack.
* RedEyesTakeWarning: The majority of beasts in Darkwood and Silk Cradle have red eyes and are hostile towards the Lamb.
* RedIsViolent: Many of them incorporate red into their color-scheme and are hostile creatures.
* ScaryScorpion: The Scorpion Creatures are this as they're creepy and are hostile towards the Lamb.
* SpidersAreScary: The Silk Cradle Spiders are this in a nutshell towards those with a fear of spiders.
* StompyMook: Many of the beasts are this.
* SupernaturalGoldEyes: The Hoppers, the Anchordeep Beasts and the Red Spiders have yellow eyes and are mysterious beasts who inhabit the Lands of the Old Faith.
* UndergroundMonkey: The Big Bats are a scaled-up variant of the Bat enemy type.
[[/folder]]

!Vendors
[[folder:Clauneck]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/clauneck.png]]
[[caption-width-right:255:"Tell me, Lamb; do you believe in destiny immutable?"]]
An old bird who reads the Lamb's future in his tarot cards. Brother of Kudaai and Chemach.
----
* TheFatalist: Thanks to his apparent omniscience, along with him getting tangled up between past and future events, Clauneck seems convinced the future has basically already happened, and is as immutable as the past.
-->''You cannot argue with the draw. One might as well argue with the ocean.''
* TheOmniscient: He seems to be in the know about everything that's going on and that will happen, even alluding that he has trouble telling what is happening to him right now and what is still to be.
* {{Seers}}: Implied. He has seen the Lamb's destiny as TheChosenOne and addresses them as if they'd already met when you find him the first time.
* TarotMotifs: He grants the Lamb perks in the form of different Tarot cards. Zig-zagged as while some Tarot cards are based on actual Arcana (e.g. The Lovers) some are just made up for the game (e.g. The Arachnid).
* UnwittingInstigatorOfDoom: It's implied that, with his fatalist point of view, he didn't care much for his sister going mad and told her without much care for her wellbeing, resulting in her current hatred of her brothers.
[[/folder]]

[[folder:Kudaai]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/kudaai.png]]
[[caption-width-right:255:"The fires of my forge I have kept alight since the first dawn. Only the final setting of the sun will see it doused."]]
A blacksmith bird who offers the Lamb a choice of three weapons and/or curses to switch up their choice of armaments. Brother of Clauneck and Chemach.
----
* CompanionCube: He readily admits only his weapons keep him company... and since "only a fool argues with a sharp blade", he doesn't even talk back to them much.
* {{Determinator}}: While you never find him actively forging, he'll readily tell you he intends to keep his forge running until the very sun falls from the sky, no matter what else happens.
* MeaningfulName: He shares a name with a demon in Yakut mythology, said to be the first blacksmith and the originator of ironworking.
* PaletteSwap: {{Downplayed}}; while he bears a strong resemblance to Clauneck, wearing a yellow and orange-feathered cloak rather than red, there are notable differences. His cap is completely squared off, his eyes are tilted differently, and he leans to one side which causes his feathers to be askew.
[[/folder]]

[[folder:Forneus]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/2ff41644_d628_49de_974a_dd28ff2310c8_2.png]]
[[caption-width-right:255:"You need listen only to your heart, for there lie your truest desires!"]]
A black cat who offers a choice of one of three types of gifts.
----
* BigFun: [[DownplayedTrope In a way]]. She's an obese feline creature who remains friendly and cheerful in the midst of a CrapsackWorld, though there are hints she may be a StepfordSmiler.
* DungeonShop: Downplayed. She's set up as a shopkeep and unlike Rakshasa and Helob only appears during crusades, but she gives her wares out for free. She does sell the Ambrosia card, though.
* MonoNoAware: Frequently speaks about the importance of being able to share one's heart and other joys with others, and on summers long lost.
* OutlivingOnesOffspring: Lost ''both'' of her beloved children when they were [[spoiler:sacrificed to The One Who Waits. Downplayed though, as it appears that both children serve The One Who Waits as his attendants. However, during the Good ending of the game, you have to kill both of them before facing The One Who Waits, so this trope applies anyway. [[ZigzaggedTrope And ]] [[ZigzaggedTrope ''then'']], as of ''Relics of the Old Faith'', you can revive Baal and Aym and keep them as followers, or even return them to their mother.]]
[[/folder]]

[[folder:Rakshasa]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/chef_shrimp.png]]
[[caption-width-right:255:"Only the finest ingredients from across the lands of the Old Faith."]]
A shrimp NPC that runs a restaurant with their giant snail partner. When encountered while exploring the lands of the Old Faith, will offer the Lamb a selection of foods to pick from; eventually sets up shop outside the door to Anchordeep to sell seeds.
----
* BerserkButton: He's fine with the Lamb slaughtering the patrons of his restaurant, but continuous attacks on his partner will cause him to snap and attack them.
* DungeonShop: Downplayed. He will give you food for free during Crusades, but he will sell seeds for coins before you head out.
* ImprobableWeaponUser: Attacks the Lamb with a spatula if angered.
* InterspeciesRomance: Is a shrimp that is in a relationship with a giant snail.
* MiniBoss: He can be fought by attacking his snail partner four times. Defeating him will unlock the Massive Monster Shrine blueprint, which is required to unlock the Mad Monster Follower skin.
* VideoGameCrueltyPotential: One of the few characters in the game to be genuinely happy without being manipulated or hurting other people, you can attack his wife and then him. He will always sport a fearful expression around you from this point on, and the game gives you the Massive Monster Shrine blueprint for it, [[YouMonster a rather unsubtle jab at you for doing that.]]
* WhatTheHellHero: Outright calls the Lamb a villain after being defeated as a miniboss before begging them to spare them in exchange for continuing to serve them. After being defeated, he'll always look afraid when the Lamb is near him during their following encounters.
[[/folder]]

[[folder:Helob]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/helob_2.png]]
[[caption-width-right:255:"I loves the crunch CRUNCH of their little bones!"]]
A spider merchant that the players can purchase followers from on their crusades.
----
* AffablyEvil: Fairly kind to the Lamb during their various interactions and often offers the Lamb followers for free, either because he doesn't think they'll be tasty or because he thinks the Lamb is also hungry. He also leaves your camp alone since he thinks you're entitled to the "food" inside and will let you do what you will with them in peace.
* AllWebbedUp: How he presents the followers he's selling to you. It's implied that he eats the follower if you leave them behind.
* DubNameChange: In the German translation, he's known as "Kankro"[[note]]Shelob is known as "Kankra" in German, with "Kankro" being a masculine form of it[[/note]].
* DungeonShop: Played straight, unlike the other two merchants. You can buy a follower from him on your run, making him another way to obtain more followers without having to fight enemies for them. The price of the follower always varies depending on your run, and the ones he doesn't like are given to the Lamb for free. Mind you, at times these free followers will be sick or elderly.
* EvilSoundsDeep: He's a spider merchant that catches, sells, and eats the followers and has a deep voice to match this role.
* ImAHumanitarian: On top of making meals of various critters he catches, several of his remarks show that he assumes the Lamb is doing the same. Depending on your playstyle, [[HumanResources he's not necessarily wrong]].
* PoorCommunicationKills: He instantly assumes that the Lamb is also a carnivorous predator like him who eats people despite the Lamb giving no indication as such. This plays out in the Lamb's favor, as Helob will share his finds with you for a price and will even hand them out for free if he thinks you're hungry.
* PunnyName: The eternally-hungering spider of [[Literature/LordOfTheRings Tolkien]] is named ''She''lob (which means "she-spider"). This one, presumably, is male.
* SkeletonsInTheCoatCloset: Several bones jut out of his coat.
* VillainOfAnotherStory: To would-be-Followers, he must be a terrifying monster who hunts them down and strings them up in his lair, devouring them one by one. To the Lamb, he's simply a merchant providing a valuable resource.
[[/folder]]

[[folder:The Fisherman]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/fisherman_2.png]]
[[caption-width-right:255:"Well, look what the tide dragged in."]]
A fellow who spends all his time fishing off the docks at the Pilgrim's Passage.
----
* DefrostingIceKing: Is a jerk to the Lamb during their first interactions, but acts nicer to them after the Lamb proves themself a worthy fisherman.
* FurryConfusion: He's a fish. He's also a fisherman.
* NoCartoonFish: [[DownplayedTrope He does have a cartoony design]], but he looks nothing like the other characters. He's a more realistic-looking fish with eyes on the sides of his head, a sideways mouth and limbs, as well as some bushy eyebrows and a GagNose.
* PaperThinDisguise: Wears a GagNose in an effort to pass himself off as a different species.
* PunnyName: He's a fish-[[VerbalBackspace er, man]].
* SuspiciouslySpecificDenial: He's most definitely a fish''erman'', ''not'' a fish!
[[/folder]]

[[folder:Plimbo]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/plimbo.png]]
[[caption-width-right:255:"As long as me ships a-floatin', Plimbo's open for business!"]]
A seafarer who finds himself stranded at the Smuggler's Sanctuary, demanding that the Lamb help him out by purchasing his totally legitimate wares.
----
* HonestJohnsDealership: He runs his shop like this. His wares are perfectly functional, but ''where'' he got them is a little more suspicious.
* NiceJobBreakingItHero: Blames the Lamb for his predicament; while no real fan of the Bishops, they helped keep the waterways clear and free of monsters... before the Lamb started slaying them. That said, if the Lamb properly proves they're more dangerous than the Bishops combined and can thus keep the path clear for his sailing, he'll happily let bygones be bygones and throw his lot in with them.
* ObnoxiousInLaws: Compares the beasts keeping him stuck at the Sanctuary to his mother-in-law.
* UnwittingInstigatorOfDoom: Implied. According to one of the statues in Midas's Cave, Midas's GoldFever may have gotten started thanks to a stash of gold lost by "a pirate with many legs", with the pirate in question possibly being Plimbo.
[[/folder]]

[[folder:Chemach]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/chemach.png]]
[[caption-width-right:250:"Ah. Ah! Chemach can make Relic from anything. Hair and nails, little Lamb tails…"]]
A large blue owl who appears in the "Relics of the Old Faith" expansion. She offers to the Lamb artifacts known as "Relics", which grant various effects during Crusades. Sister of Clauneck and Kudaai.
----
* BodyHorror: She has some pretty gnarly injuries. Her legs appear to have been chopped off, requiring her to be suspended from a pair of hooked chains. The tendrils of her crown - which she made out of her own pieces - are also literally burying themselves into her head.
* CompanionCube: Has several "followers" strung around her lair, which are all just tied-up corpse bags. She's attached enough to them that she'll get upset if the Lamb were to attack them. [[AmbiguousSituation Given they count as kills for the Golden Fleece's damage bonus, it's possible they're alive... somehow.]]
* HalfTheManHeUsedToBe: Appears to have had her legs chopped off, given the large amounts of ichor dripping from her lower half.
* ImpliedDeathThreat: Somewhat Downplayed in that, while she has made passing reference to making Relics out of various Gods, and has even expressed interest in making a Relic out of the Lamb (or "Little God", as she calls them), she otherwise expresses no malice towards the Lamb. It seems that in her madness, she just doesn't realize how ''creepy'' she comes across.
* MadGod: In her madness, she attempted to become a deity on par with the Bishops by making her own crown [[BodyHorror from what is implied to be parts of her own body]]. She also considers the corpse bags littering her temple to be her Followers.
* SiblingRivalry: She has a very low opinion of her brothers Clauneck and Kudaai, constantly trying to convince the Lamb that her relics are far superior to Kudaai's weaponry or Clauneck's readings. It's implied this is because Clauneck foresaw her going mad and told her about it in the same detached manner he tells the Lamb their fortunes.
* ThirdPersonPerson: Will occasionally refer to herself this way, further emphasizing her madness.
[[/folder]]

[[folder: ??? '''(Unmarked Spoilers)''']]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/mystic_seller.png]]
[[caption-width-right:250:"Fickle beast, do you not feel how the boundary betwixt this world and the next has began to fray?"]]
A nameless, godly figure who appears post-game in the "Relics of the Old Faith" expansion, overseeing the Lamb's crusades after having cut ties with the One Who Waits. They lead the Lamb through godhood, and task them with calming the Bishops' restless spirits.
----
* BerserkButton:
** As the Lamb only recently came into godhood, they disapprove of them trying to enter their realm without their permission.
** They also do not appreciate someone trying to trick them, like the Lamb trying to obtain one of their items despite not having a God Tear to exchange it for.
* BigGood: They're the one who tasks the Lamb with going back through the lands of the Old Faith to help the Bishops.
* CanonName: Averted. The trailers always kept their name as ???, and the game's files dub them "Mystic Seller," which is definitely more of a job description than a name. It's rather apparent that they're not supposed to have a name outside of your choice and, like the Lamb, has no official name.
* DefrostingIceQueen: In their first proper encounter, they angrily roast the Lamb for how they handled the Bishops and for thinking themself the strongest thing in the Lands of the Old Faith despite only just coming into godhood. After the Lamb brings them a God Tear, they calm down and arrange a partnership with the Lamb, alongside having them help the Bishops.
* HelloInsertNameHere: They have no name to speak of, at least at first. They offer a partnership with the Lamb in exchanging God Tears for goods, asking to be given a name to seal the deal.
* MyNameIsQuestionMarks: They initially go by this, but the player can name them in exchange for a full-on partnership.
* RandomNumberGod: Pun aside, they don't let you choose what you get when giving them God Tears. The reward is randomly chosen from a spin wheel.
* StarfishLanguage: Though they are capable of using regular speech, there are moments where their dialogue is rendered as an incomprehensible string of {{Wingdinglish}} occult symbols.
* OurAngelsAreDifferent: They're not identified as an angel. However, they are found in front of a bright white portal, are concerned with the integrity of the afterlife, and have design elements that evoke angels like the "halo" around their head. The God Tears they collect also bears patterns resembling that of a [[AngelicAbomination mythological ophanim]]
[[/folder]]

!Others

[[folder:Haro]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/haro.png]]
[[caption-width-right:255:"'Tis the nature of beasts to forget, and of Gods to be forgotten."]]
A mysterious owl who regales the Lamb with tales of the past, shrouded as they may be.
----
* MrExposition: Their primary role is to shed light upon the {{Backstory}}.
* TheOwlKnowingOne: They're an owl who appears to be a historian of sorts, providing the Lamb with information about the setting's lore.
* TheSpook: While few if any of the [=NPCs=] get much in the way of backstory, it's fairly easy to understand their main deal. With Haro, you never really know what they're about; you just keep encountering them camping in the Lands of the Old Faith, and they never tell you anything about themself; only about the events that shaped the world.
[[/folder]]

[[folder:Ratoo]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/ratoo_2.png]]
[[caption-width-right:255:"I'll trawl the depths, for the heart she took from my chest!"]]
A rat in search of his heart.
----
* TheAloner: Outside the Challenge Room, he's usually alone fishing for hearts whenever the player comes across him, his only company being the tiny heart creatures surrounding the spring. That said, he doesn't mind the Lamb's company and welcomes them.
* BeatStillMyHeart: A victim. He's still alive despite his ribcage being torn wide open, and he knows his heart's still beating out there, wherever his old lover went.
** It seems he was correct, as his heart has since become (or always was) [[spoiler:Hathor, one of the demons the Lamb can summon for added buffs during the dungeon runs. If the Lamb encounters Ratoo while accompanied by Hathor, he will request the Lamb to hand the heart-demon over.]] The Lamb can, of course, [[VideoGameCrueltyPotential decline]].
*** [[spoiler:Keep in mind, however, that the only way for the Lamb to bring Hathor along with them is by summoning it into the body of one of their followers, and should they give Hathor back to Ratoo, they also [[SadisticChoice lose the follower]].]]
* ChallengeRun: If encountered away from his spring, he may challenge the Lamb to try and complete several rooms this way, such as clearing them without dodging or without using curses.
* DubNameChange: Similar to Ratau being called "Nezumu", the Japanese translation calls Ratoo "Nezunu" (ネズヌ), based on the Japanese term for "rat", which is "nezumi" (ネズミ).
* HealingSpring: His area acts as one. By interacting with the pond he's fishing in, the Lamb can restore all of their health at once.
* HeartSymbol: Has a heart on his hat, another wedged into the top of his wooden staff, and carries another in a birdcage, along with all the ones he's caught over the years.
* TheLostLenore: His old lover who has both literally and metaphorically stolen his heart. He's fishing for hearts in the hopes he might see her again. [[spoiler:As it turns out, his heart is the demon Hathor that the Lamb can summon. If the player comes across him in the dungeons whilst having the demon accompanying him, he will ask for it back in exchange for a permanent half-heart.]]
* OrganAutonomy: His heart [[spoiler:either gained autonomy when it got possessed by the demon Hathor or was always autonomous.]] It is not exactly clear which way it is.
* RuggedScar: Like Ratau, has a scar over one of his eyes -- the right one, in his case.
* StrongFamilyResemblance: DownplayedTrope; he looks like an older, taller version of his brother Ratau, and the two can be easily distinguished because of this. [[TorsoWithAView And his unique condition.]]
* TorsoWithAView:
** Most of his chest is missing, with bones visible on the sides. Presumably, his lover went for the full Aztec sacrifice treatment before fleeing with his heart.
** If Ratoo is reunited with his heart, [[spoiler:he will just jam the thing back into his chest without bothering to close his torso wound or even bandage it over.]]
[[/folder]]

[[folder:Sozo]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/sozo.png]]
[[caption-width-right:255:"Mushrooms are Sozo's passion. But Sozo need more! Sozo always need more..."]]
A devout lover of Menticide Mushrooms, willing to share their secrets with fellow fungi lovers... provided they prove themselves worthy.
----
* AddledAddict: While he never attacks you for your mushrooms, it's clear from his erratic behavior and constant mood swings that his addiction to them hasn't done his brain any good.
* BadBoss: His followers are all terrified of him due to how erratic and paranoid he's become. He keeps their loyalty by brainwashing them with mushrooms, a process of which he knows has a good chance of making them deathly ill. [[spoiler:It says something that almost all his followers depart without fanfare after he dies, and they don't bother to bury him, burn his corpse or even cover it up.]]
* DroppedABridgeOnHim: [[spoiler:Upon completing his quest line visiting him later will show him dead with mushrooms growing on (and within) his corpse, presumably having overdosed on shrooms.]]
* MoodSwinger: Turns on a dime between friendly and furious.
* MushroomMan: Not Sozo himself, but his followers--the Mushroomos--all resemble anthropomorphic mushrooms.
* MysteriousPast: If you find him in Anura, he reveals he had friends and companionship of some kind that he disregarded for his mushrooms, but it's not elaborated on much.
* TheParanoiac: Frequently rants about how none of his followers are actually trustworthy, and swings back and forth between regarding the Lamb as an ally and railing against ''them'' as well.
* ThirdPersonPerson: Sozo frequently refers to Sozo in the third person, when not directly threatening his Mushroomos or the Lamb.
* UndignifiedDeath: Rather than falling in an encounter with the powers or sacrificial customs that rule the land, as so many others, [[spoiler:he dies huddling in the corner of his home, in the middle of a ''really'' bad trip, overdosing on the same mushrooms he loved and used to control his followers. Followers that immediately depart and literally leave him to rot.]]
[[/folder]]

[[folder:Midas]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/cotl_midas.png]]
[[caption-width-right:255:"Fortune favours [[FreudianSlip the gold]]... I mean [[LastSecondWordSwap bold]]!"]]
A strange little servant of the gods of fortune and riches, seemingly running a sanctuary dedicated to their (and his) endless hunger for gold.
----
* ATasteOfTheirOwnMedicine: Come the Relics of the Old Faith expansion, it's possible to encounter him postgame in a random combat room during Crusades, where he'll have a short conversation with the Lamb before attacking them and taking 2/3rds of their gold. He's allowed to get away with this for a while... [[spoiler:until the third encounter that occurs in the Silk Cradle, where the Lamb is able to deliver a sound beating to him and steal back all their gold.]]
* TheAlmightyDollar: Whatever gods he worships definitely include gold, money and other such riches in their domains.
* AndIMustScream: Not a victim, but definitely someone who inflicts these fates onto many. Everyone else in Midas' Cave has been coated in a thick layer of gold, and you can sacrifice followers to him in the same manner... and you cannot resurrect them, because beneath all that molten metal that's completely immobilized them, they are in fact ''still alive''.
* BullyingADragon: [[spoiler:Stealing large amounts of [[RealityWarper the Lamb's]] gold certainly qualifies]].
* FauxAffablyEvil: He acts polite and pleasant with you, sure, but he'll take some undue jabs at you during your first meeting for looking like a prole, and his cavern is ''littered'' with the gold-encased remains of what may have once been followers or customers.
* GoldFever: And a cavern plastered from end to end with golden coins, so gilded even the ''followers'' are golden statues, is not enough.
* KarmaHoudini: As he's mostly your ally, his crimes (namely inflicting fates worse than death on people by coating them in gold) go unpunished. [[spoiler:[[KarmaHoudiniWarranty Once he starts stealing the Lamb's coins, though, they're more than willing to teach him a lesson.]] [[DownplayedTrope That being said however]], all he gets is a bruised eye and is otherwise free to run his business as usual.]]
* PerpetualSmiler: He has a constant dishonest smile plastered on his face.
* ScamReligion: Seeing that the Bishops and The One Who Waits are supposedly the last remaining gods in the Lands of the Old Faith, there's a possibility that the gods Midas worships actually don't exist and that he's just using them as an excuse to obtain gold.
* WishingWell: He runs a deluxe, high-priced version of one where you sacrifice large amounts of gold, and ''might'' get a return on it later.
[[/folder]]

[[folder:The Red Fox]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/fox_1.PNG]]
[[caption-width-right:255:"[[CatchPhrase Little Lamb!]]"]]
A robed predator who awaits those willing to peer into the darkness, eager to bargain with those brave enough to seek them out.
----
* AmbiguouslyHuman: Ambiguously FunnyAnimal, in this case. Other than most overworld [=NPCs=] he cannot be contacted through normal means, instead needing to be summoned at night. Him asking for a prize in exchange for something is treated not unlike a DealWithTheDevil (see below). This all points to him being a supernatural being, rather than a regular merchant.
* DarkIsEvil: He wears a black robe and can only be summoned and spoken to at night. He also offers the Lamb various items but always in exchange for a high price. [[spoiler:His very last request has him demand you kill Ratau.]]
* DealWithTheDevil: Offers the Lamb prizes in exchange for various trades, which escalate quickly in price from [[spoiler:a large fish to eat, to a follower, to either two follower sacrifices or 1/2 Hearts, and finally, he'll ask for Ratau's death, permanently killing him.]]
* EvenEvilHasStandards: He has a clear contempt for The One Who Waits, saying that at least he, the Fox, wouldn't resurrect someone just to force them into eternal servitude.
* EvilLaugh: Gives a long, deep, echoing laugh if the Lamb [[spoiler:gives Ratau to him]], apparently genuinely both amused and impressed at their ruthlessness.
* ForTheEvulz: He gives no reason for wanting [[spoiler:Ratau]] dead, seemingly only doing it out of sadism.
* GoryDiscretionShot: Whatever he does to the Followers you sacrifice to him, it's so horrible it happens offscreen.
* HellishPupils: He has red slits in his otherwise black eyes.
* HorrorHunger: He doesn't seem to be too bothered by it, but he does emphasize how ''famished'' he is when he asks the Lamb [[spoiler:offer him a follower to eat.]] Extra points for referring to himself as a [[FoodChainOfEvil predator and his victims as his prey]].
* InTheHood: Always wears a black cloak with a hood. Unlike most other example, said hood doesn't conceal his head.
* JabbaTableManners: Implied: He asks the Lamb to look away when accepting offerings to eat.
* VoiceOfTheLegion: He has noticeably deep and echoing voice that stands in sharp contrast to most of the other characters.
[[/folder]]

[[folder:Flinky]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/flinky.png]]
[[caption-width-right:255:"I have ''debtsss'' to pay and ''debtsss'' to gain!"]]
A snake who serves as your second opponent for Knucklebones.
----
* NoSell: Their Mithridatism card grants anyone who draws it complete immunity to poison.
* SssssnakeTalk: Speaks like this at times.
[[/folder]]

[[folder:Klunko and Bop]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/klunk_and_bop_1.png]]
[[caption-width-right:255:"Talk about [[{{Pun}} overplaying your HAND]]! Ha ha!"]]
A kindly Crow and Worm duo that are friends with Ratau. If encountered during a crusade, a quest to play Knucklebones with them will appear.
----
* AnArmAndALeg: Klunko is missing a hand due to betting it in a game of Knucklebones.
* TheGamblingAddict: Klunko admits that he has a problem with gambling, as it's the reason he lost his hand. He still plans to win it back.
* MajorInjuryUnderreaction: Klunko doesn't seem all too bothered about losing his hand to a bet. If anything, he finds it hilarious and will crack a few jokes about it.
* NiceGuy: They're nicer than Ratau's other friends, and tell the Lamb not to feel bad for losing to them because they gave it their best shot.
[[/folder]]

[[folder:Shrumy]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/shrumy.png]]
[[caption-width-right:255:"Get out of my way, I've got Knucklebones to play and money to win."]]
Another old friend of Ratau's. A high roller who enjoys playing for the largest stakes.
----
* BullyingADragon: Antagonizes the Lamb despite knowing [[DarkMessiah exactly what they are]] and what they're capable of.
* InadequateInheritor: Treats the Lamb as one, insisting they'll never be able to measure up to how Ratau ran ''his'' cult.
* {{Jerkass}}: Is never anything but snooty and rude to the Lamb whenever they interact.
[[/folder]]

[[folder: Monch]]
A moth that raises the Loyalty of any Follower of the Lamb.
----
* EnlightenedAntagonist: Isn't an antagonist to the Lamb but is a seeker of enlightenment.
[[/folder]]

[[folder: The Mushroomos]]
Followers of Sozo that travel around Anura in search of Menticide Mushrooms.
----
* ButtMonkey: They suffer a lot from Sozo's abuse. The Lamb can also kill them for Menticide Mushrooms, being the only friendly characters you can outright kill in a crusade. A new scene in the Relics of the Old Faith update also has the Lighthouse Keeper see them and immediately call them hideous, to which they take offense.
* MushroomMan: They are this.
* RedEyesTakeWarning: They have bright red eyes similar to dissenting Followers or their leader Sozo when he eats a Menticide Mushroom. Subverted as they're completely harmless and seem to recognize how Sozo's abuse of the mushrooms is making him become increasingly unstable.
* UncertainDoom: It's unknown what happens to them after Sozo dies but given the dangerous creatures and cultists lurking in Anura, it's likely that they were killed or sacrificed.
** Subverted as of the "Relics of the Old Faith" update. They'll now pop up in a random room in Anura and comment on Sozo's demise and how it's the reason they've left him.
[[/folder]]
[[Characters/CultOfTheLambOthers Others]]
[[/index]]

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* GiantMooks: Occasionally larger versions of these creatures will appear.

to:

* GiantMooks: GiantMook: Occasionally larger versions of these creatures will appear.



!Others

to:

!Others!Vendors



[[folder:Haro]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/haro.png]]
[[caption-width-right:255:"'Tis the nature of beasts to forget, and of Gods to be forgotten."]]
A mysterious owl who regales the Lamb with tales of the past, shrouded as they may be.

to:

[[folder:Haro]]
[[folder:Forneus]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/haro.org/pmwiki/pub/images/2ff41644_d628_49de_974a_dd28ff2310c8_2.png]]
[[caption-width-right:255:"'Tis the nature of beasts [[caption-width-right:255:"You need listen only to forget, and of Gods to be forgotten."]]
your heart, for there lie your truest desires!"]]
A mysterious owl black cat who regales the Lamb with tales offers a choice of the past, shrouded as they may be.one of three types of gifts.



* MrExposition: Their primary role is to shed light upon the {{Backstory}}.
* TheOwlKnowingOne: They're an owl who appears to be a historian of sorts, providing the Lamb with information about the setting's lore.
* TheSpook: While few if any of the [=NPCs=] get much in the way of backstory, it's fairly easy to understand their main deal. With Haro, you never really know what they're about; you just keep encountering them camping in the Lands of the Old Faith, and they never tell you anything about themself; only about the events that shaped the world.

to:

* MrExposition: Their primary role is to shed light upon BigFun: [[DownplayedTrope In a way]]. She's an obese feline creature who remains friendly and cheerful in the {{Backstory}}.
* TheOwlKnowingOne: They're an owl who appears to
midst of a CrapsackWorld, though there are hints she may be a historian of sorts, providing the Lamb with information about the setting's lore.StepfordSmiler.
* TheSpook: While few if any DungeonShop: Downplayed. She's set up as a shopkeep and unlike Rakshasa and Helob only appears during crusades, but she gives her wares out for free. She does sell the Ambrosia card, though.
* MonoNoAware: Frequently speaks about the importance of being able to share one's heart and other joys with others, and on summers long lost.
* OutlivingOnesOffspring: Lost ''both'' of her beloved children when they were [[spoiler:sacrificed to The One Who Waits. Downplayed though, as it appears that both children serve The One Who Waits as his attendants. However, during the Good ending
of the [=NPCs=] get much in the way of backstory, it's fairly easy to understand their main deal. With Haro, game, you never really know what they're about; you just keep encountering have to kill both of them camping in the Lands before facing The One Who Waits, so this trope applies anyway. [[ZigzaggedTrope And ]] [[ZigzaggedTrope ''then'']], as of ''Relics of the Old Faith, Faith'', you can revive Baal and they never tell you anything about themself; only about the events that shaped the world.Aym and keep them as followers, or even return them to their mother.]]



[[folder:Forneus]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/2ff41644_d628_49de_974a_dd28ff2310c8_2.png]]
[[caption-width-right:255:"You need listen only to your heart, for there lie your truest desires!"]]
A black cat who offers a choice of one of three types of gifts.

to:

[[folder:Forneus]]
[[folder:Rakshasa]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/2ff41644_d628_49de_974a_dd28ff2310c8_2.org/pmwiki/pub/images/chef_shrimp.png]]
[[caption-width-right:255:"You need listen only [[caption-width-right:255:"Only the finest ingredients from across the lands of the Old Faith."]]
A shrimp NPC that runs a restaurant with their giant snail partner. When encountered while exploring the lands of the Old Faith, will offer the Lamb a selection of foods
to your heart, for there lie your truest desires!"]]
A black cat who offers a choice of one of three types of gifts.
pick from; eventually sets up shop outside the door to Anchordeep to sell seeds.



* BigFun: [[DownplayedTrope In a way]]. She's an obese feline creature who remains friendly and cheerful in the midst of a CrapsackWorld, though there are hints she may be a StepfordSmiler.
* DungeonShop: Downplayed. She's set up as a shopkeep and unlike Rakshasa and Helob only appears during crusades, but she gives her wares out for free. She does sell the Ambrosia card, though.
* MonoNoAware: Frequently speaks about the importance of being able to share one's heart and other joys with others, and on summers long lost.
* OutlivingOnesOffspring: Lost ''both'' of her beloved children when they were [[spoiler:sacrificed to The One Who Waits. Downplayed though, as it appears that both children serve The One Who Waits as his attendants. However, during the Good ending of the game, you have to kill both of them before facing The One Who Waits, so this trope applies anyway. [[ZigzaggedTrope And ]] [[ZigzaggedTrope ''then'']], as of ''Relics of the Old Faith'', you can revive Baal and Aym and keep them as followers, or even return them to their mother.]]

to:

* BigFun: [[DownplayedTrope In a way]]. She's an obese feline creature who remains friendly BerserkButton: He's fine with the Lamb slaughtering the patrons of his restaurant, but continuous attacks on his partner will cause him to snap and cheerful in the midst of a CrapsackWorld, though there are hints she may be a StepfordSmiler.
attack them.
* DungeonShop: Downplayed. She's set up as a shopkeep and unlike Rakshasa and Helob only appears He will give you food for free during crusades, Crusades, but she gives her wares out for free. She does he will sell seeds for coins before you head out.
* ImprobableWeaponUser: Attacks
the Ambrosia card, though.
* MonoNoAware: Frequently speaks about the importance of being able to share one's heart and other joys
Lamb with others, and on summers long lost.
a spatula if angered.
* OutlivingOnesOffspring: Lost ''both'' of her beloved children when they were [[spoiler:sacrificed to The One Who Waits. Downplayed though, as it appears InterspeciesRomance: Is a shrimp that both children serve The is in a relationship with a giant snail.
* MiniBoss: He can be fought by attacking his snail partner four times. Defeating him will unlock the Massive Monster Shrine blueprint, which is required to unlock the Mad Monster Follower skin.
* VideoGameCrueltyPotential:
One Who Waits as his attendants. However, during the Good ending of the game, you have to kill both of them before facing The One Who Waits, so this trope applies anyway. [[ZigzaggedTrope And ]] [[ZigzaggedTrope ''then'']], as of ''Relics of few characters in the Old Faith'', game to be genuinely happy without being manipulated or hurting other people, you can revive Baal attack his wife and Aym then him. He will always sport a fearful expression around you from this point on, and keep them the game gives you the Massive Monster Shrine blueprint for it, [[YouMonster a rather unsubtle jab at you for doing that.]]
* WhatTheHellHero: Outright calls the Lamb a villain after being defeated
as followers, or even return a miniboss before begging them to spare them in exchange for continuing to serve them. After being defeated, he'll always look afraid when the Lamb is near him during their mother.]]following encounters.



[[folder:Ratoo]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/ratoo_2.png]]
[[caption-width-right:255:"I'll trawl the depths, for the heart she took from my chest!"]]
A rat in search of his heart.

to:

[[folder:Ratoo]]
[[folder:Helob]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/ratoo_2.org/pmwiki/pub/images/helob_2.png]]
[[caption-width-right:255:"I'll trawl [[caption-width-right:255:"I loves the depths, for crunch CRUNCH of their little bones!"]]
A spider merchant that
the heart she took players can purchase followers from my chest!"]]
A rat in search of his heart.
on their crusades.



* TheAloner: Outside the Challenge Room, he's usually alone fishing for hearts whenever the player comes across him, his only company being the tiny heart creatures surrounding the spring. That said, he doesn't mind the Lamb's company and welcomes them.
* BeatStillMyHeart: A victim. He's still alive despite his ribcage being torn wide open, and he knows his heart's still beating out there, wherever his old lover went.
** It seems he was correct, as his heart has since become (or always was) [[spoiler:Hathor, one of the demons the Lamb can summon for added buffs during the dungeon runs. If the Lamb encounters Ratoo while accompanied by Hathor, he will request the Lamb to hand the heart-demon over.]] The Lamb can, of course, [[VideoGameCrueltyPotential decline]].
*** [[spoiler:Keep in mind, however, that the only way for the Lamb to bring Hathor along with them is by summoning it into the body of one of their followers, and should they give Hathor back to Ratoo, they also [[SadisticChoice lose the follower]].]]
* ChallengeRun: If encountered away from his spring, he may challenge the Lamb to try and complete several rooms this way, such as clearing them without dodging or without using curses.
* DubNameChange: Similar to Ratau being called "Nezumu", the Japanese translation calls Ratoo "Nezunu" (ネズヌ), based on the Japanese term for "rat", which is "nezumi" (ネズミ).
* HealingSpring: His area acts as one. By interacting with the pond he's fishing in, the Lamb can restore all of their health at once.
* HeartSymbol: Has a heart on his hat, another wedged into the top of his wooden staff, and carries another in a birdcage, along with all the ones he's caught over the years.
* TheLostLenore: His old lover who has both literally and metaphorically stolen his heart. He's fishing for hearts in the hopes he might see her again. [[spoiler:As it turns out, his heart is the demon Hathor that the Lamb can summon. If the player comes across him in the dungeons whilst having the demon accompanying him, he will ask for it back in exchange for a permanent half-heart.]]
* OrganAutonomy: His heart [[spoiler:either gained autonomy when it got possessed by the demon Hathor or was always autonomous.]] It is not exactly clear which way it is.
* RuggedScar: Like Ratau, has a scar over one of his eyes -- the right one, in his case.
* StrongFamilyResemblance: DownplayedTrope; he looks like an older, taller version of his brother Ratau, and the two can be easily distinguished because of this. [[TorsoWithAView And his unique condition.]]
* TorsoWithAView:
** Most of his chest is missing, with bones visible on the sides. Presumably, his lover went for the full Aztec sacrifice treatment before fleeing with his heart.
** If Ratoo is reunited with his heart, [[spoiler:he will just jam the thing back into his chest without bothering to close his torso wound or even bandage it over.]]

to:

* TheAloner: Outside AffablyEvil: Fairly kind to the Challenge Room, he's usually alone fishing Lamb during their various interactions and often offers the Lamb followers for hearts whenever the player comes across him, his only company being the tiny heart creatures surrounding the spring. That said, free, either because he doesn't mind the Lamb's company and welcomes them.
* BeatStillMyHeart: A victim. He's still alive despite his ribcage being torn wide open, and
think they'll be tasty or because he knows his heart's still beating out there, wherever his old lover went.
** It seems he was correct, as his heart has since become (or always was) [[spoiler:Hathor, one of the demons
thinks the Lamb can summon for added buffs during is also hungry. He also leaves your camp alone since he thinks you're entitled to the dungeon runs. If the Lamb encounters Ratoo while accompanied by Hathor, he "food" inside and will request the Lamb to hand the heart-demon over.]] The Lamb can, of course, [[VideoGameCrueltyPotential decline]].
*** [[spoiler:Keep in mind, however, that the only way for the Lamb to bring Hathor along
let you do what you will with them is by summoning it into in peace.
* AllWebbedUp: How he presents
the body of one of their followers, and should they give Hathor back followers he's selling to Ratoo, they also [[SadisticChoice lose you. It's implied that he eats the follower]].]]
* ChallengeRun: If encountered away from his spring, he may challenge the Lamb to try and complete several rooms this way, such as clearing
follower if you leave them without dodging or without using curses.
behind.
* DubNameChange: Similar to Ratau being called "Nezumu", In the Japanese translation calls Ratoo "Nezunu" (ネズヌ), based on the Japanese term for "rat", which is "nezumi" (ネズミ).
* HealingSpring: His area acts as one. By interacting with the pond
German translation, he's fishing in, known as "Kankro"[[note]]Shelob is known as "Kankra" in German, with "Kankro" being a masculine form of it[[/note]].
* DungeonShop: Played straight, unlike the other two merchants. You can buy a follower from him on your run, making him another way to obtain more followers without having to fight enemies for them. The price of the follower always varies depending on your run, and the ones he doesn't like are given to
the Lamb can restore all of their health for free. Mind you, at once.
times these free followers will be sick or elderly.
* HeartSymbol: Has EvilSoundsDeep: He's a heart on his hat, another wedged into spider merchant that catches, sells, and eats the followers and has a deep voice to match this role.
* ImAHumanitarian: On
top of making meals of various critters he catches, several of his wooden staff, and carries another in a birdcage, along with all remarks show that he assumes the ones Lamb is doing the same. Depending on your playstyle, [[HumanResources he's caught over the years.
not necessarily wrong]].
* TheLostLenore: His old lover who has both literally and metaphorically stolen his heart. He's fishing for hearts in the hopes he might see her again. [[spoiler:As it turns out, his heart is the demon Hathor PoorCommunicationKills: He instantly assumes that the Lamb can summon. If is also a carnivorous predator like him who eats people despite the player comes across him Lamb giving no indication as such. This plays out in the dungeons whilst having the demon accompanying him, he Lamb's favor, as Helob will ask for it back in exchange share his finds with you for a permanent half-heart.]]
price and will even hand them out for free if he thinks you're hungry.
* OrganAutonomy: His heart [[spoiler:either gained autonomy when it got possessed by the demon Hathor or was always autonomous.]] It PunnyName: The eternally-hungering spider of [[Literature/LordOfTheRings Tolkien]] is not exactly clear which way it is.
named ''She''lob (which means "she-spider"). This one, presumably, is male.
* RuggedScar: Like Ratau, has a scar over one SkeletonsInTheCoatCloset: Several bones jut out of his eyes -- the right one, coat.
* VillainOfAnotherStory: To would-be-Followers, he must be a terrifying monster who hunts them down and strings them up
in his case.
* StrongFamilyResemblance: DownplayedTrope; he looks like an older, taller version of his brother Ratau, and
lair, devouring them one by one. To the two can be easily distinguished because of this. [[TorsoWithAView And his unique condition.]]
* TorsoWithAView:
** Most of his chest is missing, with bones visible on the sides. Presumably, his lover went for the full Aztec sacrifice treatment before fleeing with his heart.
** If Ratoo is reunited with his heart, [[spoiler:he will just jam the thing back into his chest without bothering to close his torso wound or even bandage it over.]]
Lamb, he's simply a merchant providing a valuable resource.



[[folder:Rakshasa]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/chef_shrimp.png]]
[[caption-width-right:255:"Only the finest ingredients from across the lands of the Old Faith."]]
A shrimp NPC that runs a restaurant with their giant snail partner. When encountered while exploring the lands of the Old Faith, will offer the Lamb a selection of foods to pick from; eventually sets up shop outside the door to Anchordeep to sell seeds.

to:

[[folder:Rakshasa]]
[[folder:The Fisherman]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/chef_shrimp.org/pmwiki/pub/images/fisherman_2.png]]
[[caption-width-right:255:"Only [[caption-width-right:255:"Well, look what the finest ingredients from across the lands of the Old Faith.tide dragged in."]]
A shrimp NPC that runs a restaurant with their giant snail partner. When encountered while exploring fellow who spends all his time fishing off the lands of docks at the Old Faith, will offer the Lamb a selection of foods to pick from; eventually sets up shop outside the door to Anchordeep to sell seeds.Pilgrim's Passage.



* BerserkButton: He's fine with the Lamb slaughtering the patrons of his restaurant, but continuous attacks on his partner will cause him to snap and attack them.
* DungeonShop: Downplayed. He will give you food for free during Crusades, but he will sell seeds for coins before you head out.
* ImprobableWeaponUser: Attacks the Lamb with a spatula if angered.
* InterspeciesRomance: Is a shrimp that is in a relationship with a giant snail.
* MiniBoss: He can be fought by attacking his snail partner four times. Defeating him will unlock the Massive Monster Shrine blueprint, which is required to unlock the Mad Monster Follower skin.
* VideoGameCrueltyPotential: One of the few characters in the game to be genuinely happy without being manipulated or hurting other people, you can attack his wife and then him. He will always sport a fearful expression around you from this point on, and the game gives you the Massive Monster Shrine blueprint for it, [[YouMonster a rather unsubtle jab at you for doing that.]]
* WhatTheHellHero: Outright calls the Lamb a villain after being defeated as a miniboss before begging them to spare them in exchange for continuing to serve them. After being defeated, he'll always look afraid when the Lamb is near him during their following encounters.

to:

* BerserkButton: He's fine with DefrostingIceKing: Is a jerk to the Lamb slaughtering the patrons of his restaurant, but continuous attacks on his partner will cause him to snap and attack them.
* DungeonShop: Downplayed. He will give you food for free during Crusades, but he will sell seeds for coins before you head out.
* ImprobableWeaponUser: Attacks the Lamb with a spatula if angered.
* InterspeciesRomance: Is a shrimp that is in a relationship with a giant snail.
* MiniBoss: He can be fought by attacking his snail partner four times. Defeating him will unlock the Massive Monster Shrine blueprint, which is required to unlock the Mad Monster Follower skin.
* VideoGameCrueltyPotential: One of the few characters in the game to be genuinely happy without being manipulated or hurting other people, you can attack his wife and then him. He will always sport a fearful expression around you from this point on, and the game gives you the Massive Monster Shrine blueprint for it, [[YouMonster a rather unsubtle jab at you for doing that.]]
* WhatTheHellHero: Outright calls the Lamb a villain after being defeated as a miniboss before begging them to spare them in exchange for continuing to serve them. After being defeated, he'll always look afraid when the Lamb is near him
during their following encounters.first interactions, but acts nicer to them after the Lamb proves themself a worthy fisherman.
* FurryConfusion: He's a fish. He's also a fisherman.
* NoCartoonFish: [[DownplayedTrope He does have a cartoony design]], but he looks nothing like the other characters. He's a more realistic-looking fish with eyes on the sides of his head, a sideways mouth and limbs, as well as some bushy eyebrows and a GagNose.
* PaperThinDisguise: Wears a GagNose in an effort to pass himself off as a different species.
* PunnyName: He's a fish-[[VerbalBackspace er, man]].
* SuspiciouslySpecificDenial: He's most definitely a fish''erman'', ''not'' a fish!



[[folder:Helob]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/helob_2.png]]
[[caption-width-right:255:"I loves the crunch CRUNCH of their little bones!"]]
A spider merchant that the players can purchase followers from on their crusades.

to:

[[folder:Helob]]
[[folder:Plimbo]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/helob_2.org/pmwiki/pub/images/plimbo.png]]
[[caption-width-right:255:"I loves [[caption-width-right:255:"As long as me ships a-floatin', Plimbo's open for business!"]]
A seafarer who finds himself stranded at
the crunch CRUNCH of their little bones!"]]
A spider merchant
Smuggler's Sanctuary, demanding that the players can purchase followers from on their crusades.Lamb help him out by purchasing his totally legitimate wares.



* AffablyEvil: Fairly kind to the Lamb during their various interactions and often offers the Lamb followers for free, either because he doesn't think they'll be tasty or because he thinks the Lamb is also hungry. He also leaves your camp alone since he thinks you're entitled to the "food" inside and will let you do what you will with them in peace.
* AllWebbedUp: How he presents the followers he's selling to you. It's implied that he eats the follower if you leave them behind.
* DubNameChange: In the German translation, he's known as "Kankro"[[note]]Shelob is known as "Kankra" in German, with "Kankro" being a masculine form of it[[/note]].
* DungeonShop: Played straight, unlike the other two merchants. You can buy a follower from him on your run, making him another way to obtain more followers without having to fight enemies for them. The price of the follower always varies depending on your run, and the ones he doesn't like are given to the Lamb for free. Mind you, at times these free followers will be sick or elderly.
* EvilSoundsDeep: He's a spider merchant that catches, sells, and eats the followers and has a deep voice to match this role.
* ImAHumanitarian: On top of making meals of various critters he catches, several of his remarks show that he assumes the Lamb is doing the same. Depending on your playstyle, [[HumanResources he's not necessarily wrong]].
* PoorCommunicationKills: He instantly assumes that the Lamb is also a carnivorous predator like him who eats people despite the Lamb giving no indication as such. This plays out in the Lamb's favor, as Helob will share his finds with you for a price and will even hand them out for free if he thinks you're hungry.
* PunnyName: The eternally-hungering spider of [[Literature/LordOfTheRings Tolkien]] is named ''She''lob (which means "she-spider"). This one, presumably, is male.
* SkeletonsInTheCoatCloset: Several bones jut out of his coat.
* VillainOfAnotherStory: To would-be-Followers, he must be a terrifying monster who hunts them down and strings them up in his lair, devouring them one by one. To the Lamb, he's simply a merchant providing a valuable resource.

to:

* AffablyEvil: Fairly kind to the Lamb during their various interactions and often offers the Lamb followers for free, either because HonestJohnsDealership: He runs his shop like this. His wares are perfectly functional, but ''where'' he doesn't think they'll be tasty or because he thinks the Lamb is also hungry. He also leaves your camp alone since he thinks you're entitled to the "food" inside and will let you do what you will with got them in peace.
* AllWebbedUp: How he presents the followers he's selling to you. It's implied that he eats the follower if you leave them behind.
* DubNameChange: In the German translation, he's known as "Kankro"[[note]]Shelob
is known as "Kankra" in German, with "Kankro" being a masculine form of it[[/note]].
* DungeonShop: Played straight, unlike the other two merchants. You can buy a follower from him on your run, making him another way to obtain
little more followers without having to fight enemies for them. The price of the follower always varies depending on your run, and the ones he doesn't like are given to suspicious.
* NiceJobBreakingItHero: Blames
the Lamb for free. Mind you, at times these his predicament; while no real fan of the Bishops, they helped keep the waterways clear and free followers will be sick or elderly.
* EvilSoundsDeep: He's a spider merchant that catches, sells, and eats the followers and has a deep voice to match this role.
* ImAHumanitarian: On top
of making meals of various critters he catches, several of his remarks show that he assumes monsters... before the Lamb is doing the same. Depending on your playstyle, [[HumanResources he's not necessarily wrong]].
* PoorCommunicationKills: He instantly assumes that
started slaying them. That said, if the Lamb is also a carnivorous predator like him who eats people despite properly proves they're more dangerous than the Lamb giving no indication as such. This plays out in Bishops combined and can thus keep the Lamb's favor, as Helob will share path clear for his finds sailing, he'll happily let bygones be bygones and throw his lot in with you for a price and will even hand them out for free if he thinks you're hungry.
them.
* PunnyName: The eternally-hungering spider of [[Literature/LordOfTheRings Tolkien]] is named ''She''lob (which means "she-spider"). This one, presumably, is male.
* SkeletonsInTheCoatCloset: Several bones jut out of
ObnoxiousInLaws: Compares the beasts keeping him stuck at the Sanctuary to his coat.
mother-in-law.
* VillainOfAnotherStory: To would-be-Followers, he must be a terrifying monster who hunts them down and strings them up in his lair, devouring them UnwittingInstigatorOfDoom: Implied. According to one by one. To of the Lamb, he's simply statues in Midas's Cave, Midas's GoldFever may have gotten started thanks to a merchant providing a valuable resource.stash of gold lost by "a pirate with many legs", with the pirate in question possibly being Plimbo.



[[folder:The Fisherman]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/fisherman_2.png]]
[[caption-width-right:255:"Well, look what the tide dragged in."]]
A fellow who spends all his time fishing off the docks at the Pilgrim's Passage.

to:

[[folder:The Fisherman]]
[[quoteright:255:https://static.
[[folder:Chemach]]
[[quoteright:250:https://static.
tvtropes.org/pmwiki/pub/images/fisherman_2.png]]
[[caption-width-right:255:"Well, look what
org/pmwiki/pub/images/chemach.png]]
[[caption-width-right:250:"Ah. Ah! Chemach can make Relic from anything. Hair and nails, little Lamb tails…"]]
A large blue owl who appears in
the tide dragged in."]]
A fellow who spends all his time fishing off
"Relics of the docks at Old Faith" expansion. She offers to the Pilgrim's Passage.Lamb artifacts known as "Relics", which grant various effects during Crusades. Sister of Clauneck and Kudaai.



* DefrostingIceKing: Is a jerk to the Lamb during their first interactions, but acts nicer to them after the Lamb proves themself a worthy fisherman.
* FurryConfusion: He's a fish. He's also a fisherman.
* NoCartoonFish: [[DownplayedTrope He does have a cartoony design]], but he looks nothing like the other characters. He's a more realistic-looking fish with eyes on the sides of his head, a sideways mouth and limbs, as well as some bushy eyebrows and a GagNose.
* PaperThinDisguise: Wears a GagNose in an effort to pass himself off as a different species.
* PunnyName: He's a fish-[[VerbalBackspace er, man]].
* SuspiciouslySpecificDenial: He's most definitely a fish''erman'', ''not'' a fish!

to:

* DefrostingIceKing: Is a jerk BodyHorror: She has some pretty gnarly injuries. Her legs appear to have been chopped off, requiring her to be suspended from a pair of hooked chains. The tendrils of her crown - which she made out of her own pieces - are also literally burying themselves into her head.
* CompanionCube: Has several "followers" strung around her lair, which are all just tied-up corpse bags. She's attached enough to them that she'll get upset if
the Lamb during their first interactions, but acts nicer were to them after attack them. [[AmbiguousSituation Given they count as kills for the Golden Fleece's damage bonus, it's possible they're alive... somehow.]]
* HalfTheManHeUsedToBe: Appears to have had her legs chopped off, given the large amounts of ichor dripping from her lower half.
* ImpliedDeathThreat: Somewhat Downplayed in that, while she has made passing reference to making Relics out of various Gods, and has even expressed interest in making a Relic out of
the Lamb proves themself (or "Little God", as she calls them), she otherwise expresses no malice towards the Lamb. It seems that in her madness, she just doesn't realize how ''creepy'' she comes across.
* MadGod: In her madness, she attempted to become
a worthy fisherman.
* FurryConfusion: He's a fish. He's
deity on par with the Bishops by making her own crown [[BodyHorror from what is implied to be parts of her own body]]. She also a fisherman.
* NoCartoonFish: [[DownplayedTrope He does have a cartoony design]], but he looks nothing like
considers the other characters. He's corpse bags littering her temple to be her Followers.
* SiblingRivalry: She has
a more realistic-looking fish with eyes on very low opinion of her brothers Clauneck and Kudaai, constantly trying to convince the sides of his head, a sideways mouth Lamb that her relics are far superior to Kudaai's weaponry or Clauneck's readings. It's implied this is because Clauneck foresaw her going mad and limbs, as well as some bushy eyebrows and a GagNose.
* PaperThinDisguise: Wears a GagNose
told her about it in an effort the same detached manner he tells the Lamb their fortunes.
* ThirdPersonPerson: Will occasionally refer
to pass himself off as a different species.
* PunnyName: He's a fish-[[VerbalBackspace er, man]].
* SuspiciouslySpecificDenial: He's most definitely a fish''erman'', ''not'' a fish!
herself this way, further emphasizing her madness.



[[folder:Sozo]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/sozo.png]]
[[caption-width-right:255:"Mushrooms are Sozo's passion. But Sozo need more! Sozo always need more..."]]
A devout lover of Menticide Mushrooms, willing to share their secrets with fellow fungi lovers... provided they prove themselves worthy.

to:

[[folder:Sozo]]
[[quoteright:255:https://static.
[[folder: ??? '''(Unmarked Spoilers)''']]
[[quoteright:250:https://static.
tvtropes.org/pmwiki/pub/images/sozo.png]]
[[caption-width-right:255:"Mushrooms are Sozo's passion. But Sozo need more! Sozo always need more..."]]
org/pmwiki/pub/images/mystic_seller.png]]
[[caption-width-right:250:"Fickle beast, do you not feel how the boundary betwixt this world and the next has began to fray?"]]
A devout lover nameless, godly figure who appears post-game in the "Relics of Menticide Mushrooms, willing to share their secrets the Old Faith" expansion, overseeing the Lamb's crusades after having cut ties with fellow fungi lovers... provided they prove themselves worthy.the One Who Waits. They lead the Lamb through godhood, and task them with calming the Bishops' restless spirits.



* AddledAddict: While he never attacks you for your mushrooms, it's clear from his erratic behavior and constant mood swings that his addiction to them hasn't done his brain any good.
* BadBoss: His followers are all terrified of him due to how erratic and paranoid he's become. He keeps their loyalty by brainwashing them with mushrooms, a process of which he knows has a good chance of making them deathly ill. [[spoiler:It says something that almost all his followers depart without fanfare after he dies, and they don't bother to bury him, burn his corpse or even cover it up.]]
* DroppedABridgeOnHim: [[spoiler:Upon completing his quest line visiting him later will show him dead with mushrooms growing on (and within) his corpse, presumably having overdosed on shrooms.]]
* MoodSwinger: Turns on a dime between friendly and furious.
* MushroomMan: Not Sozo himself, but his followers--the Mushroomos--all resemble anthropomorphic mushrooms.
* MysteriousPast: If you find him in Anura, he reveals he had friends and companionship of some kind that he disregarded for his mushrooms, but it's not elaborated on much.
* TheParanoiac: Frequently rants about how none of his followers are actually trustworthy, and swings back and forth between regarding the Lamb as an ally and railing against ''them'' as well.
* ThirdPersonPerson: Sozo frequently refers to Sozo in the third person, when not directly threatening his Mushroomos or the Lamb.
* UndignifiedDeath: Rather than falling in an encounter with the powers or sacrificial customs that rule the land, as so many others, [[spoiler:he dies huddling in the corner of his home, in the middle of a ''really'' bad trip, overdosing on the same mushrooms he loved and used to control his followers. Followers that immediately depart and literally leave him to rot.]]

to:

* AddledAddict: While he never attacks you for your mushrooms, it's clear from his erratic behavior and constant mood swings that his addiction to BerserkButton:
** As the Lamb only recently came into godhood, they disapprove of
them hasn't done his brain any good.
* BadBoss: His followers are all terrified of him due
trying to how erratic and paranoid he's become. He keeps enter their loyalty by brainwashing them with mushrooms, a process of which he knows has a good chance of making them deathly ill. [[spoiler:It says something that almost all his followers depart realm without fanfare after he dies, their permission.
** They also do not appreciate someone trying to trick them, like the Lamb trying to obtain one of their items despite not having a God Tear to exchange it for.
* BigGood: They're the one who tasks the Lamb with going back through the lands of the Old Faith to help the Bishops.
* CanonName: Averted. The trailers always kept their name as ???,
and the game's files dub them "Mystic Seller," which is definitely more of a job description than a name. It's rather apparent that they're not supposed to have a name outside of your choice and, like the Lamb, has no official name.
* DefrostingIceQueen: In their first proper encounter, they angrily roast the Lamb for how they handled the Bishops and for thinking themself the strongest thing in the Lands of the Old Faith despite only just coming into godhood. After the Lamb brings them a God Tear, they calm down and arrange a partnership with the Lamb, alongside having them help the Bishops.
* HelloInsertNameHere: They have no name to speak of, at least at first. They offer a partnership with the Lamb in exchanging God Tears for goods, asking to be given a name to seal the deal.
* MyNameIsQuestionMarks: They initially go by this, but the player can name them in exchange for a full-on partnership.
* RandomNumberGod: Pun aside,
they don't bother to bury him, burn his corpse or even cover it up.]]
* DroppedABridgeOnHim: [[spoiler:Upon completing his quest line visiting him later will show him dead with mushrooms growing on (and within) his corpse, presumably having overdosed on shrooms.]]
* MoodSwinger: Turns on a dime between friendly and furious.
* MushroomMan: Not Sozo himself, but his followers--the Mushroomos--all resemble anthropomorphic mushrooms.
* MysteriousPast: If
let you find him in Anura, he reveals he had friends and companionship of some kind that he disregarded for his mushrooms, but it's not elaborated on much.
choose what you get when giving them God Tears. The reward is randomly chosen from a spin wheel.
* TheParanoiac: Frequently rants about how none of his followers StarfishLanguage: Though they are actually trustworthy, and swings back and forth between regarding the Lamb capable of using regular speech, there are moments where their dialogue is rendered as an ally and railing against ''them'' as well.
incomprehensible string of {{Wingdinglish}} occult symbols.
* ThirdPersonPerson: Sozo frequently refers to Sozo in the third person, when OurAngelsAreDifferent: They're not directly threatening his Mushroomos or the Lamb.
* UndignifiedDeath: Rather than falling
identified as an angel. However, they are found in an encounter front of a bright white portal, are concerned with the powers or sacrificial customs integrity of the afterlife, and have design elements that rule evoke angels like the land, as so many others, [[spoiler:he dies huddling in the corner of his home, in the middle "halo" around their head. The God Tears they collect also bears patterns resembling that of a ''really'' bad trip, overdosing on the same mushrooms he loved and used to control his followers. Followers that immediately depart and literally leave him to rot.]][[AngelicAbomination mythological ophanim]]



[[folder:Plimbo]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/plimbo.png]]
[[caption-width-right:255:"As long as me ships a-floatin', Plimbo's open for business!"]]
A seafarer who finds himself stranded at the Smuggler's Sanctuary, demanding that the Lamb help him out by purchasing his totally legitimate wares.

to:

[[folder:Plimbo]]
!Others

[[folder:Haro]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/plimbo.org/pmwiki/pub/images/haro.png]]
[[caption-width-right:255:"As long as me ships a-floatin', Plimbo's open for business!"]]
[[caption-width-right:255:"'Tis the nature of beasts to forget, and of Gods to be forgotten."]]
A seafarer mysterious owl who finds himself stranded at the Smuggler's Sanctuary, demanding that regales the Lamb help him out by purchasing his totally legitimate wares.with tales of the past, shrouded as they may be.



* HonestJohnsDealership: He runs his shop like this. His wares are perfectly functional, but ''where'' he got them is a little more suspicious.
* NiceJobBreakingItHero: Blames the Lamb for his predicament; while no real fan of the Bishops, they helped keep the waterways clear and free of monsters... before the Lamb started slaying them. That said, if the Lamb properly proves they're more dangerous than the Bishops combined and can thus keep the path clear for his sailing, he'll happily let bygones be bygones and throw his lot in with them.
* ObnoxiousInLaws: Compares the beasts keeping him stuck at the Sanctuary to his mother-in-law.
* UnwittingInstigatorOfDoom: Implied. According to one of the statues in Midas's Cave, Midas's GoldFever may have gotten started thanks to a stash of gold lost by "a pirate with many legs", with the pirate in question possibly being Plimbo.

to:

* HonestJohnsDealership: He runs his shop like this. His wares are perfectly functional, but ''where'' he got them MrExposition: Their primary role is to shed light upon the {{Backstory}}.
* TheOwlKnowingOne: They're an owl who appears to be
a little more suspicious.historian of sorts, providing the Lamb with information about the setting's lore.
* NiceJobBreakingItHero: Blames the Lamb for his predicament; while no real fan TheSpook: While few if any of the Bishops, they helped keep [=NPCs=] get much in the waterways clear and free way of monsters... before the Lamb started slaying them. That said, if the Lamb properly proves backstory, it's fairly easy to understand their main deal. With Haro, you never really know what they're more dangerous than the Bishops combined and can thus about; you just keep encountering them camping in the path clear for his sailing, he'll happily let bygones be bygones and throw his lot in with them.
* ObnoxiousInLaws: Compares the beasts keeping him stuck at the Sanctuary to his mother-in-law.
* UnwittingInstigatorOfDoom: Implied. According to one
Lands of the statues in Midas's Cave, Midas's GoldFever may have gotten started thanks to a stash of gold lost by "a pirate with many legs", with Old Faith, and they never tell you anything about themself; only about the pirate in question possibly being Plimbo.events that shaped the world.



[[folder:Midas]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/cotl_midas.png]]
[[caption-width-right:255:"Fortune favours [[FreudianSlip the gold]]... I mean [[LastSecondWordSwap bold]]!"]]
A strange little servant of the gods of fortune and riches, seemingly running a sanctuary dedicated to their (and his) endless hunger for gold.

to:

[[folder:Midas]]
[[folder:Ratoo]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/cotl_midas.org/pmwiki/pub/images/ratoo_2.png]]
[[caption-width-right:255:"Fortune favours [[FreudianSlip [[caption-width-right:255:"I'll trawl the gold]]... I mean [[LastSecondWordSwap bold]]!"]]
A strange little servant of
depths, for the gods heart she took from my chest!"]]
A rat in search
of fortune and riches, seemingly running a sanctuary dedicated to their (and his) endless hunger for gold.his heart.



* ATasteOfTheirOwnMedicine: Come the Relics of the Old Faith expansion, it's possible to encounter him postgame in a random combat room during Crusades, where he'll have a short conversation with the Lamb before attacking them and taking 2/3rds of their gold. He's allowed to get away with this for a while... [[spoiler:until the third encounter that occurs in the Silk Cradle, where the Lamb is able to deliver a sound beating to him and steal back all their gold.]]
* TheAlmightyDollar: Whatever gods he worships definitely include gold, money and other such riches in their domains.
* AndIMustScream: Not a victim, but definitely someone who inflicts these fates onto many. Everyone else in Midas' Cave has been coated in a thick layer of gold, and you can sacrifice followers to him in the same manner... and you cannot resurrect them, because beneath all that molten metal that's completely immobilized them, they are in fact ''still alive''.
* BullyingADragon: [[spoiler:Stealing large amounts of [[RealityWarper the Lamb's]] gold certainly qualifies]].
* FauxAffablyEvil: He acts polite and pleasant with you, sure, but he'll take some undue jabs at you during your first meeting for looking like a prole, and his cavern is ''littered'' with the gold-encased remains of what may have once been followers or customers.
* GoldFever: And a cavern plastered from end to end with golden coins, so gilded even the ''followers'' are golden statues, is not enough.
* KarmaHoudini: As he's mostly your ally, his crimes (namely inflicting fates worse than death on people by coating them in gold) go unpunished. [[spoiler:[[KarmaHoudiniWarranty Once he starts stealing the Lamb's coins, though, they're more than willing to teach him a lesson.]] [[DownplayedTrope That being said however]], all he gets is a bruised eye and is otherwise free to run his business as usual.]]
* PerpetualSmiler: He has a constant dishonest smile plastered on his face.
* ScamReligion: Seeing that the Bishops and The One Who Waits are supposedly the last remaining gods in the Lands of the Old Faith, there's a possibility that the gods Midas worships actually don't exist and that he's just using them as an excuse to obtain gold.
* WishingWell: He runs a deluxe, high-priced version of one where you sacrifice large amounts of gold, and ''might'' get a return on it later.

to:

* ATasteOfTheirOwnMedicine: Come TheAloner: Outside the Relics of Challenge Room, he's usually alone fishing for hearts whenever the Old Faith expansion, it's possible to encounter him postgame in a random combat room during Crusades, where he'll have a short conversation with player comes across him, his only company being the Lamb before attacking them tiny heart creatures surrounding the spring. That said, he doesn't mind the Lamb's company and taking 2/3rds of their gold. welcomes them.
* BeatStillMyHeart: A victim.
He's allowed to get away with this for a while... [[spoiler:until still alive despite his ribcage being torn wide open, and he knows his heart's still beating out there, wherever his old lover went.
** It seems he was correct, as his heart has since become (or always was) [[spoiler:Hathor, one of
the third encounter that occurs in the Silk Cradle, where demons the Lamb can summon for added buffs during the dungeon runs. If the Lamb encounters Ratoo while accompanied by Hathor, he will request the Lamb to hand the heart-demon over.]] The Lamb can, of course, [[VideoGameCrueltyPotential decline]].
*** [[spoiler:Keep in mind, however, that the only way for the Lamb to bring Hathor along with them
is able to deliver a sound beating to him and steal back all by summoning it into the body of one of their gold.followers, and should they give Hathor back to Ratoo, they also [[SadisticChoice lose the follower]].]]
* TheAlmightyDollar: Whatever gods ChallengeRun: If encountered away from his spring, he worships definitely include gold, money may challenge the Lamb to try and other complete several rooms this way, such riches in as clearing them without dodging or without using curses.
* DubNameChange: Similar to Ratau being called "Nezumu", the Japanese translation calls Ratoo "Nezunu" (ネズヌ), based on the Japanese term for "rat", which is "nezumi" (ネズミ).
* HealingSpring: His area acts as one. By interacting with the pond he's fishing in, the Lamb can restore all of
their domains.
health at once.
* AndIMustScream: Not HeartSymbol: Has a victim, but definitely someone who inflicts these fates onto many. Everyone else in Midas' Cave has been coated heart on his hat, another wedged into the top of his wooden staff, and carries another in a thick layer of gold, birdcage, along with all the ones he's caught over the years.
* TheLostLenore: His old lover who has both literally
and you metaphorically stolen his heart. He's fishing for hearts in the hopes he might see her again. [[spoiler:As it turns out, his heart is the demon Hathor that the Lamb can sacrifice followers to summon. If the player comes across him in the same manner... and you cannot resurrect them, because beneath all that molten metal that's completely immobilized them, they are in fact ''still alive''.
* BullyingADragon: [[spoiler:Stealing large amounts of [[RealityWarper
dungeons whilst having the Lamb's]] gold certainly qualifies]].
* FauxAffablyEvil: He acts polite and pleasant with you, sure, but he'll take some undue jabs at you during your first meeting
demon accompanying him, he will ask for looking like a prole, and his cavern is ''littered'' with the gold-encased remains of what may have once been followers or customers.
* GoldFever: And a cavern plastered from end to end with golden coins, so gilded even the ''followers'' are golden statues, is not enough.
* KarmaHoudini: As he's mostly your ally, his crimes (namely inflicting fates worse than death on people by coating them
it back in gold) go unpunished. [[spoiler:[[KarmaHoudiniWarranty Once he starts stealing the Lamb's coins, though, they're more than willing to teach him exchange for a lesson.]] [[DownplayedTrope That being said however]], all he gets is a bruised eye and is otherwise free to run his business as usual.permanent half-heart.]]
* PerpetualSmiler: He OrganAutonomy: His heart [[spoiler:either gained autonomy when it got possessed by the demon Hathor or was always autonomous.]] It is not exactly clear which way it is.
* RuggedScar: Like Ratau,
has a constant dishonest smile plastered on scar over one of his face.
* ScamReligion: Seeing that
eyes -- the Bishops and The One Who Waits are supposedly the last remaining gods right one, in the Lands of the Old Faith, there's a possibility that the gods Midas worships actually don't exist and that he's just using them as his case.
* StrongFamilyResemblance: DownplayedTrope; he looks like
an excuse to obtain gold.
* WishingWell: He runs a deluxe, high-priced
older, taller version of one where you his brother Ratau, and the two can be easily distinguished because of this. [[TorsoWithAView And his unique condition.]]
* TorsoWithAView:
** Most of his chest is missing, with bones visible on the sides. Presumably, his lover went for the full Aztec
sacrifice large amounts of gold, and ''might'' get a return on treatment before fleeing with his heart.
** If Ratoo is reunited with his heart, [[spoiler:he will just jam the thing back into his chest without bothering to close his torso wound or even bandage
it later.over.]]



[[folder:The Red Fox]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/fox_1.PNG]]
[[caption-width-right:255:"[[CatchPhrase Little Lamb!]]"]]
A robed predator who awaits those willing to peer into the darkness, eager to bargain with those brave enough to seek them out.

to:

[[folder:The Red Fox]]
[[folder:Sozo]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/fox_1.PNG]]
[[caption-width-right:255:"[[CatchPhrase Little Lamb!]]"]]
org/pmwiki/pub/images/sozo.png]]
[[caption-width-right:255:"Mushrooms are Sozo's passion. But Sozo need more! Sozo always need more..."]]
A robed predator who awaits those devout lover of Menticide Mushrooms, willing to peer into the darkness, eager to bargain share their secrets with those brave enough to seek them out.fellow fungi lovers... provided they prove themselves worthy.



* AmbiguouslyHuman: Ambiguously FunnyAnimal, in this case. Other than most overworld [=NPCs=] he cannot be contacted through normal means, instead needing to be summoned at night. Him asking for a prize in exchange for something is treated not unlike a DealWithTheDevil (see below). This all points to him being a supernatural being, rather than a regular merchant.
* DarkIsEvil: He wears a black robe and can only be summoned and spoken to at night. He also offers the Lamb various items but always in exchange for a high price. [[spoiler:His very last request has him demand you kill Ratau.]]
* DealWithTheDevil: Offers the Lamb prizes in exchange for various trades, which escalate quickly in price from [[spoiler:a large fish to eat, to a follower, to either two follower sacrifices or 1/2 Hearts, and finally, he'll ask for Ratau's death, permanently killing him.]]
* EvenEvilHasStandards: He has a clear contempt for The One Who Waits, saying that at least he, the Fox, wouldn't resurrect someone just to force them into eternal servitude.
* EvilLaugh: Gives a long, deep, echoing laugh if the Lamb [[spoiler:gives Ratau to him]], apparently genuinely both amused and impressed at their ruthlessness.
* ForTheEvulz: He gives no reason for wanting [[spoiler:Ratau]] dead, seemingly only doing it out of sadism.
* GoryDiscretionShot: Whatever he does to the Followers you sacrifice to him, it's so horrible it happens offscreen.
* HellishPupils: He has red slits in his otherwise black eyes.
* HorrorHunger: He doesn't seem to be too bothered by it, but he does emphasize how ''famished'' he is when he asks the Lamb [[spoiler:offer him a follower to eat.]] Extra points for referring to himself as a [[FoodChainOfEvil predator and his victims as his prey]].
* InTheHood: Always wears a black cloak with a hood. Unlike most other example, said hood doesn't conceal his head.
* JabbaTableManners: Implied: He asks the Lamb to look away when accepting offerings to eat.
* VoiceOfTheLegion: He has noticeably deep and echoing voice that stands in sharp contrast to most of the other characters.

to:

* AmbiguouslyHuman: Ambiguously FunnyAnimal, in this case. Other than most overworld [=NPCs=] AddledAddict: While he cannot be contacted through normal means, instead needing to be summoned at night. Him asking never attacks you for your mushrooms, it's clear from his erratic behavior and constant mood swings that his addiction to them hasn't done his brain any good.
* BadBoss: His followers are all terrified of him due to how erratic and paranoid he's become. He keeps their loyalty by brainwashing them with mushrooms,
a prize in exchange for process of which he knows has a good chance of making them deathly ill. [[spoiler:It says something is treated not unlike a DealWithTheDevil (see below). This that almost all points to him being a supernatural being, rather than a regular merchant.
* DarkIsEvil: He wears a black robe
his followers depart without fanfare after he dies, and can only be summoned and spoken they don't bother to at night. He also offers the Lamb various items but always in exchange for a high price. [[spoiler:His very last request has him demand you kill Ratau.bury him, burn his corpse or even cover it up.]]
* DealWithTheDevil: Offers the Lamb prizes in exchange for various trades, which escalate quickly in price from [[spoiler:a large fish to eat, to a follower, to either two follower sacrifices or 1/2 Hearts, and finally, he'll ask for Ratau's death, permanently killing him.DroppedABridgeOnHim: [[spoiler:Upon completing his quest line visiting him later will show him dead with mushrooms growing on (and within) his corpse, presumably having overdosed on shrooms.]]
* EvenEvilHasStandards: He has MoodSwinger: Turns on a clear contempt for The One Who Waits, saying dime between friendly and furious.
* MushroomMan: Not Sozo himself, but his followers--the Mushroomos--all resemble anthropomorphic mushrooms.
* MysteriousPast: If you find him in Anura, he reveals he had friends and companionship of some kind
that at least he, the Fox, wouldn't resurrect someone just to force them into eternal servitude.
he disregarded for his mushrooms, but it's not elaborated on much.
* EvilLaugh: Gives a long, deep, echoing laugh if TheParanoiac: Frequently rants about how none of his followers are actually trustworthy, and swings back and forth between regarding the Lamb [[spoiler:gives Ratau to him]], apparently genuinely both amused as an ally and impressed at their ruthlessness.
railing against ''them'' as well.
* ForTheEvulz: He gives no reason for wanting [[spoiler:Ratau]] dead, seemingly only doing it out of sadism.
* GoryDiscretionShot: Whatever he does
ThirdPersonPerson: Sozo frequently refers to Sozo in the third person, when not directly threatening his Mushroomos or the Lamb.
* UndignifiedDeath: Rather than falling in an encounter with the powers or sacrificial customs that rule the land, as so many others, [[spoiler:he dies huddling in the corner of his home, in the middle of a ''really'' bad trip, overdosing on the same mushrooms he loved and used to control his followers.
Followers you sacrifice to him, it's so horrible it happens offscreen.
* HellishPupils: He has red slits in his otherwise black eyes.
* HorrorHunger: He doesn't seem to be too bothered by it, but he does emphasize how ''famished'' he is when he asks the Lamb [[spoiler:offer him a follower to eat.]] Extra points for referring to himself as a [[FoodChainOfEvil predator and his victims as his prey]].
* InTheHood: Always wears a black cloak with a hood. Unlike most other example, said hood doesn't conceal his head.
* JabbaTableManners: Implied: He asks the Lamb to look away when accepting offerings to eat.
* VoiceOfTheLegion: He has noticeably deep and echoing voice
that stands in sharp contrast immediately depart and literally leave him to most of the other characters.rot.]]



[[folder:Flinky]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/flinky.png]]
[[caption-width-right:255:"I have ''debtsss'' to pay and ''debtsss'' to gain!"]]
A snake who serves as your second opponent for Knucklebones.

to:

[[folder:Flinky]]
[[folder:Midas]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/flinky.org/pmwiki/pub/images/cotl_midas.png]]
[[caption-width-right:255:"I have ''debtsss'' to pay [[caption-width-right:255:"Fortune favours [[FreudianSlip the gold]]... I mean [[LastSecondWordSwap bold]]!"]]
A strange little servant of the gods of fortune
and ''debtsss'' riches, seemingly running a sanctuary dedicated to gain!"]]
A snake who serves as your second opponent
their (and his) endless hunger for Knucklebones.gold.



* NoSell: Their Mithridatism card grants anyone who draws it complete immunity to poison.
* SssssnakeTalk: Speaks like this at times.

to:

* NoSell: Their Mithridatism card grants anyone ATasteOfTheirOwnMedicine: Come the Relics of the Old Faith expansion, it's possible to encounter him postgame in a random combat room during Crusades, where he'll have a short conversation with the Lamb before attacking them and taking 2/3rds of their gold. He's allowed to get away with this for a while... [[spoiler:until the third encounter that occurs in the Silk Cradle, where the Lamb is able to deliver a sound beating to him and steal back all their gold.]]
* TheAlmightyDollar: Whatever gods he worships definitely include gold, money and other such riches in their domains.
* AndIMustScream: Not a victim, but definitely someone
who draws it complete immunity inflicts these fates onto many. Everyone else in Midas' Cave has been coated in a thick layer of gold, and you can sacrifice followers to poison.
him in the same manner... and you cannot resurrect them, because beneath all that molten metal that's completely immobilized them, they are in fact ''still alive''.
* SssssnakeTalk: Speaks BullyingADragon: [[spoiler:Stealing large amounts of [[RealityWarper the Lamb's]] gold certainly qualifies]].
* FauxAffablyEvil: He acts polite and pleasant with you, sure, but he'll take some undue jabs at you during your first meeting for looking
like this at times.a prole, and his cavern is ''littered'' with the gold-encased remains of what may have once been followers or customers.
* GoldFever: And a cavern plastered from end to end with golden coins, so gilded even the ''followers'' are golden statues, is not enough.
* KarmaHoudini: As he's mostly your ally, his crimes (namely inflicting fates worse than death on people by coating them in gold) go unpunished. [[spoiler:[[KarmaHoudiniWarranty Once he starts stealing the Lamb's coins, though, they're more than willing to teach him a lesson.]] [[DownplayedTrope That being said however]], all he gets is a bruised eye and is otherwise free to run his business as usual.]]
* PerpetualSmiler: He has a constant dishonest smile plastered on his face.
* ScamReligion: Seeing that the Bishops and The One Who Waits are supposedly the last remaining gods in the Lands of the Old Faith, there's a possibility that the gods Midas worships actually don't exist and that he's just using them as an excuse to obtain gold.
* WishingWell: He runs a deluxe, high-priced version of one where you sacrifice large amounts of gold, and ''might'' get a return on it later.



[[folder:Klunko and Bop]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/klunk_and_bop_1.png]]
[[caption-width-right:255:"Talk about [[{{Pun}} overplaying your HAND]]! Ha ha!"]]
A kindly Crow and Worm duo that are friends with Ratau. If encountered during a crusade, a quest to play Knucklebones with them will appear.

to:

[[folder:Klunko and Bop]]
[[folder:The Red Fox]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/klunk_and_bop_1.png]]
[[caption-width-right:255:"Talk about [[{{Pun}} overplaying your HAND]]! Ha ha!"]]
org/pmwiki/pub/images/fox_1.PNG]]
[[caption-width-right:255:"[[CatchPhrase Little Lamb!]]"]]
A kindly Crow and Worm duo that are friends robed predator who awaits those willing to peer into the darkness, eager to bargain with Ratau. If encountered during a crusade, a quest those brave enough to play Knucklebones with seek them will appear.out.



* AnArmAndALeg: Klunko is missing a hand due to betting it in a game of Knucklebones.
* TheGamblingAddict: Klunko admits that he has a problem with gambling, as it's the reason he lost his hand. He still plans to win it back.
* MajorInjuryUnderreaction: Klunko doesn't seem all too bothered about losing his hand to a bet. If anything, he finds it hilarious and will crack a few jokes about it.
* NiceGuy: They're nicer than Ratau's other friends, and tell the Lamb not to feel bad for losing to them because they gave it their best shot.

to:

* AnArmAndALeg: Klunko AmbiguouslyHuman: Ambiguously FunnyAnimal, in this case. Other than most overworld [=NPCs=] he cannot be contacted through normal means, instead needing to be summoned at night. Him asking for a prize in exchange for something is missing treated not unlike a hand due DealWithTheDevil (see below). This all points to betting it him being a supernatural being, rather than a regular merchant.
* DarkIsEvil: He wears a black robe and can only be summoned and spoken to at night. He also offers the Lamb various items but always
in exchange for a game of Knucklebones.
high price. [[spoiler:His very last request has him demand you kill Ratau.]]
* TheGamblingAddict: Klunko admits that he DealWithTheDevil: Offers the Lamb prizes in exchange for various trades, which escalate quickly in price from [[spoiler:a large fish to eat, to a follower, to either two follower sacrifices or 1/2 Hearts, and finally, he'll ask for Ratau's death, permanently killing him.]]
* EvenEvilHasStandards: He
has a problem with gambling, as clear contempt for The One Who Waits, saying that at least he, the Fox, wouldn't resurrect someone just to force them into eternal servitude.
* EvilLaugh: Gives a long, deep, echoing laugh if the Lamb [[spoiler:gives Ratau to him]], apparently genuinely both amused and impressed at their ruthlessness.
* ForTheEvulz: He gives no reason for wanting [[spoiler:Ratau]] dead, seemingly only doing it out of sadism.
* GoryDiscretionShot: Whatever he does to the Followers you sacrifice to him,
it's the reason he lost so horrible it happens offscreen.
* HellishPupils: He has red slits in
his hand. otherwise black eyes.
* HorrorHunger:
He still plans to win it back.
* MajorInjuryUnderreaction: Klunko
doesn't seem all to be too bothered about losing his hand to a bet. If anything, by it, but he finds it hilarious and will crack a few jokes about it.
* NiceGuy: They're nicer than Ratau's other friends, and tell
does emphasize how ''famished'' he is when he asks the Lamb not [[spoiler:offer him a follower to feel bad eat.]] Extra points for losing referring to them because they gave it their best shot.himself as a [[FoodChainOfEvil predator and his victims as his prey]].
* InTheHood: Always wears a black cloak with a hood. Unlike most other example, said hood doesn't conceal his head.
* JabbaTableManners: Implied: He asks the Lamb to look away when accepting offerings to eat.
* VoiceOfTheLegion: He has noticeably deep and echoing voice that stands in sharp contrast to most of the other characters.



[[folder:Shrumy]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/shrumy.png]]
[[caption-width-right:255:"Get out of my way, I've got Knucklebones to play and money to win."]]
Another old friend of Ratau's. A high roller who enjoys playing for the largest stakes.

to:

[[folder:Shrumy]]
[[folder:Flinky]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/shrumy.org/pmwiki/pub/images/flinky.png]]
[[caption-width-right:255:"Get out of my way, I've got Knucklebones [[caption-width-right:255:"I have ''debtsss'' to play pay and money ''debtsss'' to win."]]
Another old friend of Ratau's.
gain!"]]
A high roller snake who enjoys playing serves as your second opponent for the largest stakes.Knucklebones.



* BullyingADragon: Antagonizes the Lamb despite knowing [[DarkMessiah exactly what they are]] and what they're capable of.
* InadequateInheritor: Treats the Lamb as one, insisting they'll never be able to measure up to how Ratau ran ''his'' cult.
* {{Jerkass}}: Is never anything but snooty and rude to the Lamb whenever they interact.

to:

* BullyingADragon: Antagonizes the Lamb despite knowing [[DarkMessiah exactly what they are]] and what they're capable of.
* InadequateInheritor: Treats the Lamb as one, insisting they'll never be able
NoSell: Their Mithridatism card grants anyone who draws it complete immunity to measure up to how Ratau ran ''his'' cult.
poison.
* {{Jerkass}}: Is never anything but snooty and rude to the Lamb whenever they interact.SssssnakeTalk: Speaks like this at times.



[[folder: Monch]]
A moth that raises the Loyalty of any Follower of the Lamb.

to:

[[folder: Monch]]
[[folder:Klunko and Bop]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/klunk_and_bop_1.png]]
[[caption-width-right:255:"Talk about [[{{Pun}} overplaying your HAND]]! Ha ha!"]]
A moth kindly Crow and Worm duo that raises the Loyalty of any Follower of the Lamb.are friends with Ratau. If encountered during a crusade, a quest to play Knucklebones with them will appear.



* EnlightenedAntagonist: Isn't an antagonist to the Lamb but is a seeker of enlightenment.
[[/folder]]

[[folder: The Mushroomos]]
Followers of Sozo that travel around Anura in search of Menticide Mushrooms.
----
* ButtMonkey: They suffer a lot from Sozo's abuse. The Lamb can also kill them for Menticide Mushrooms, being the only friendly characters you can outright kill in a crusade. A new scene in the Relics of the Old Faith update also has the Lighthouse Keeper see them and immediately call them hideous, to which they take offense.
* MushroomMan: They are this.
* RedEyesTakeWarning: They have bright red eyes similar to dissenting Followers or their leader Sozo when he eats a Menticide Mushroom. Subverted as they're completely harmless and seem to recognize how Sozo's abuse of the mushrooms is making him become increasingly unstable.
* UncertainDoom: It's unknown what happens to them after Sozo dies but given the dangerous creatures and cultists lurking in Anura, it's likely that they were killed or sacrificed.
** Subverted as of the "Relics of the Old Faith" update. They'll now pop up in a random room in Anura and comment on Sozo's demise and how it's the reason they've left him.

to:

* EnlightenedAntagonist: Isn't an antagonist AnArmAndALeg: Klunko is missing a hand due to the Lamb but is betting it in a seeker game of enlightenment.Knucklebones.
[[/folder]]

[[folder: The Mushroomos]]
Followers of Sozo
* TheGamblingAddict: Klunko admits that travel around Anura in search of Menticide Mushrooms.
----
* ButtMonkey: They suffer
he has a lot from Sozo's abuse. The Lamb can also kill them for Menticide Mushrooms, being problem with gambling, as it's the only friendly characters you can outright kill in reason he lost his hand. He still plans to win it back.
* MajorInjuryUnderreaction: Klunko doesn't seem all too bothered about losing his hand to
a crusade. A new scene in the Relics of the Old Faith update also has the Lighthouse Keeper see them bet. If anything, he finds it hilarious and immediately call them hideous, to which they take offense.will crack a few jokes about it.
* MushroomMan: They are this.
* RedEyesTakeWarning: They have bright red eyes similar to dissenting Followers or their leader Sozo when he eats a Menticide Mushroom. Subverted as they're completely harmless
NiceGuy: They're nicer than Ratau's other friends, and seem to recognize how Sozo's abuse of tell the mushrooms is making him become increasingly unstable.
* UncertainDoom: It's unknown what happens
Lamb not to feel bad for losing to them after Sozo dies but given the dangerous creatures and cultists lurking in Anura, it's likely that because they were killed or sacrificed.
** Subverted as of the "Relics of the Old Faith" update. They'll now pop up in a random room in Anura and comment on Sozo's demise and how it's the reason they've left him.
gave it their best shot.



[[folder: Chemach]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/chemach.png]]
[[caption-width-right:250:"Ah. Ah! Chemach can make Relic from anything. Hair and nails, little Lamb tails…"]]
A large blue owl who appears in the "Relics of the Old Faith" expansion. She offers to the Lamb artifacts known as "Relics", which grant various effects during Crusades. Sister of Clauneck and Kudaai.

to:

[[folder: Chemach]]
[[quoteright:250:https://static.
[[folder:Shrumy]]
[[quoteright:255:https://static.
tvtropes.org/pmwiki/pub/images/chemach.png]]
[[caption-width-right:250:"Ah. Ah! Chemach can make Relic from anything. Hair
org/pmwiki/pub/images/shrumy.png]]
[[caption-width-right:255:"Get out of my way, I've got Knucklebones to play
and nails, little Lamb tails…"]]
money to win."]]
Another old friend of Ratau's.
A large blue owl high roller who appears in enjoys playing for the "Relics of the Old Faith" expansion. She offers to the Lamb artifacts known as "Relics", which grant various effects during Crusades. Sister of Clauneck and Kudaai.largest stakes.



* BodyHorror: She has some pretty gnarly injuries. Her legs appear to have been chopped off, requiring her to be suspended from a pair of hooked chains. The tendrils of her crown - which she made out of her own pieces - are also literally burying themselves into her head.
* CompanionCube: Has several "followers" strung around her lair, which are all just tied-up corpse bags. She's attached enough to them that she'll get upset if the Lamb were to attack them. [[AmbiguousSituation Given they count as kills for the Golden Fleece's damage bonus, it's possible they're alive... somehow.]]
* HalfTheManHeUsedToBe: Appears to have had her legs chopped off, given the large amounts of ichor dripping from her lower half.
* ImpliedDeathThreat: Somewhat Downplayed in that, while she has made passing reference to making Relics out of various Gods, and has even expressed interest in making a Relic out of the Lamb (or "Little God", as she calls them), she otherwise expresses no malice towards the Lamb. It seems that in her madness, she just doesn't realize how ''creepy'' she comes across.
* MadGod: In her madness, she attempted to become a deity on par with the Bishops by making her own crown [[BodyHorror from what is implied to be parts of her own body]]. She also considers the corpse bags littering her temple to be her Followers.
* SiblingRivalry: She has a very low opinion of her brothers Clauneck and Kudaai, constantly trying to convince the Lamb that her relics are far superior to Kudaai's weaponry or Clauneck's readings. It's implied this is because Clauneck foresaw her going mad and told her about it in the same detached manner he tells the Lamb their fortunes.
* ThirdPersonPerson: Will occasionally refer to herself this way, further emphasizing her madness.

to:

* BodyHorror: She has some pretty gnarly injuries. Her legs appear to have been chopped off, requiring her to be suspended from a pair of hooked chains. The tendrils of her crown - which she made out of her own pieces - are also literally burying themselves into her head.
* CompanionCube: Has several "followers" strung around her lair, which are all just tied-up corpse bags. She's attached enough to them that she'll get upset if
BullyingADragon: Antagonizes the Lamb were to attack them. [[AmbiguousSituation Given despite knowing [[DarkMessiah exactly what they count as kills for the Golden Fleece's damage bonus, it's possible are]] and what they're alive... somehow.]]
capable of.
* HalfTheManHeUsedToBe: Appears to have had her legs chopped off, given the large amounts of ichor dripping from her lower half.
* ImpliedDeathThreat: Somewhat Downplayed in that, while she has made passing reference to making Relics out of various Gods, and has even expressed interest in making a Relic out of
InadequateInheritor: Treats the Lamb (or "Little God", as she calls them), she otherwise expresses no malice towards the Lamb. It seems that in her madness, she just doesn't realize one, insisting they'll never be able to measure up to how ''creepy'' she comes across.
Ratau ran ''his'' cult.
* MadGod: In her madness, she attempted to become a deity on par with the Bishops by making her own crown [[BodyHorror from what is implied to be parts of her own body]]. She also considers the corpse bags littering her temple to be her Followers.
* SiblingRivalry: She has a very low opinion of her brothers Clauneck
{{Jerkass}}: Is never anything but snooty and Kudaai, constantly trying rude to convince the Lamb that her relics are far superior to Kudaai's weaponry or Clauneck's readings. It's implied this is because Clauneck foresaw her going mad and told her about it in the same detached manner he tells the Lamb their fortunes.
* ThirdPersonPerson: Will occasionally refer to herself this way, further emphasizing her madness.
whenever they interact.



[[folder: ??? '''(Unmarked Spoilers)''']]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/mystic_seller.png]]
[[caption-width-right:250:"Fickle beast, do you not feel how the boundary betwixt this world and the next has began to fray?"]]
A nameless, godly figure who appears post-game in the "Relics of the Old Faith" expansion, overseeing the Lamb's crusades after having cut ties with the One Who Waits. They lead the Lamb through godhood, and task them with calming the Bishops' restless spirits.

to:

[[folder: ??? '''(Unmarked Spoilers)''']]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/mystic_seller.png]]
[[caption-width-right:250:"Fickle beast, do you not feel how
Monch]]
A moth that raises
the boundary betwixt this world and the next has began to fray?"]]
A nameless, godly figure who appears post-game in the "Relics
Loyalty of any Follower of the Old Faith" expansion, overseeing the Lamb's crusades after having cut ties with the One Who Waits. They lead the Lamb through godhood, and task them with calming the Bishops' restless spirits. Lamb.



* BerserkButton:
** As the Lamb only recently came into godhood, they disapprove of them trying to enter their realm without their permission.
** They also do not appreciate someone trying to trick them, like the Lamb trying to obtain one of their items despite not having a God Tear to exchange it for.
* BigGood: They're the one who tasks the Lamb with going back through the lands of the Old Faith to help the Bishops.
* CanonName: Averted. The trailers always kept their name as ???, and the game's files dub them "Mystic Seller," which is definitely more of a job description than a name. It's rather apparent that they're not supposed to have a name outside of your choice and, like the Lamb, has no official name.
* DefrostingIceQueen: In their first proper encounter, they angrily roast the Lamb for how they handled the Bishops and for thinking themself the strongest thing in the Lands of the Old Faith despite only just coming into godhood. After the Lamb brings them a God Tear, they calm down and arrange a partnership with the Lamb, alongside having them help the Bishops.
* HelloInsertNameHere: They have no name to speak of, at least at first. They offer a partnership with the Lamb in exchanging God Tears for goods, asking to be given a name to seal the deal.
* MyNameIsQuestionMarks: They initially go by this, but the player can name them in exchange for a full-on partnership.
* RandomNumberGod: Pun aside, they don't let you choose what you get when giving them God Tears. The reward is randomly chosen from a spin wheel.
* StarfishLanguage: Though they are capable of using regular speech, there are moments where their dialogue is rendered as an incomprehensible string of {{Wingdinglish}} occult symbols.
* OurAngelsAreDifferent: They're not identified as an angel. However, they are found in front of a bright white portal, are concerned with the integrity of the afterlife, and have design elements that evoke angels like the "halo" around their head. The God Tears they collect also bears patterns resembling that of a [[AngelicAbomination mythological ophanim]]

to:

* BerserkButton:
** As
EnlightenedAntagonist: Isn't an antagonist to the Lamb but is a seeker of enlightenment.
[[/folder]]

[[folder: The Mushroomos]]
Followers of Sozo that travel around Anura in search of Menticide Mushrooms.
----
* ButtMonkey: They suffer a lot from Sozo's abuse. The Lamb can also kill them for Menticide Mushrooms, being the
only recently came into godhood, they disapprove of them trying to enter their realm without their permission.
** They also do not appreciate someone trying to trick them, like
friendly characters you can outright kill in a crusade. A new scene in the Lamb trying to obtain one of their items despite not having a God Tear to exchange it for.
* BigGood: They're the one who tasks the Lamb with going back through the lands
Relics of the Old Faith to help update also has the Bishops.
Lighthouse Keeper see them and immediately call them hideous, to which they take offense.
* CanonName: Averted. The trailers always kept MushroomMan: They are this.
* RedEyesTakeWarning: They have bright red eyes similar to dissenting Followers or
their name leader Sozo when he eats a Menticide Mushroom. Subverted as ???, and the game's files dub them "Mystic Seller," which is definitely more of a job description than a name. It's rather apparent that they're not supposed completely harmless and seem to have a name outside recognize how Sozo's abuse of your choice and, like the Lamb, has no official name.
mushrooms is making him become increasingly unstable.
* DefrostingIceQueen: In their first proper encounter, UncertainDoom: It's unknown what happens to them after Sozo dies but given the dangerous creatures and cultists lurking in Anura, it's likely that they angrily roast were killed or sacrificed.
** Subverted as of
the Lamb for how they handled the Bishops and for thinking themself the strongest thing in the Lands "Relics of the Old Faith despite only just coming into godhood. After Faith" update. They'll now pop up in a random room in Anura and comment on Sozo's demise and how it's the Lamb brings them a God Tear, they calm down and arrange a partnership with the Lamb, alongside having them help the Bishops.
* HelloInsertNameHere: They have no name to speak of, at least at first. They offer a partnership with the Lamb in exchanging God Tears for goods, asking to be given a name to seal the deal.
* MyNameIsQuestionMarks: They initially go by this, but the player can name them in exchange for a full-on partnership.
* RandomNumberGod: Pun aside, they don't let you choose what you get when giving them God Tears. The reward is randomly chosen from a spin wheel.
* StarfishLanguage: Though they are capable of using regular speech, there are moments where their dialogue is rendered as an incomprehensible string of {{Wingdinglish}} occult symbols.
* OurAngelsAreDifferent: They're not identified as an angel. However, they are found in front of a bright white portal, are concerned with the integrity of the afterlife, and have design elements that evoke angels like the "halo" around their head. The God Tears they collect also bears patterns resembling that of a [[AngelicAbomination mythological ophanim]]
reason they've left him.
Is there an issue? Send a MessageReason:
Fixing red link


* CreepyCentipede: Is a centipede-like monster who is an enemy of the Lamb.

to:

* CreepyCentipede: CreepyCentipedes: Is a centipede-like monster who is an enemy of the Lamb.

Added: 1213

Changed: 145

Is there an issue? Send a MessageReason:
None


* AirborneMook: The Bats, Flies, the Jellyfish and Octopus all count as this as they fly or hover in the air.
* AmphibianAssault: The frog monsters in Anura are hostile foes of the Lamb.
* AquaticMook: The Jellyfish, Octopus and Crab enemies in Anchordeep are this as they fight the Lamb in the watery depths of their biome.



* BombardierMook: The Mortar Hoppers spit out exploding Flies.



* GiantEnemyCrab: The Jumping Crabs are this.



* GiantSpider: The Spiders of Silk Cradle are bigger than normal spiders.



* RedEyesTakeWarning: The majority of Creatures in Darkwood and Silk Cradle have red eyes and are hostile towards the Lamb.

to:

* MookMaker: The Burp Hoppers spit out Flies and the Egg-Laying Spider throw eggs that unleashed spiders.
* PoisonIsEvil: The Spiders and the Poison Scorpions are this as they have poison as an attack.
* RedEyesTakeWarning: The majority of Creatures beasts in Darkwood and Silk Cradle have red eyes and are hostile towards the Lamb.


Added DiffLines:

* ScaryScorpion: The Scorpion Creatures are this as they're creepy and are hostile towards the Lamb.
* SpidersAreScary: The Silk Cradle Spiders are this in a nutshell towards those with a fear of spiders.
* StompyMook: Many of the beasts are this.
* SupernaturalGoldEyes: The Hoppers, the Anchordeep Beasts and the Red Spiders have yellow eyes and are mysterious beasts who inhabit the Lands of the Old Faith.
* UndergroundMonkey: The Big Bats are a scaled-up variant of the Bat enemy type.

Added: 525

Changed: 1

Is there an issue? Send a MessageReason:
Added some more tropes to the Creatures character folder.


!!Enemy Types.

to:

!!Enemy Types. Types


Added DiffLines:

* EvilRedhead: The Jumper Worms, Spike Worms, Turret Jellyfish
* ExtraEyes: More than a few of these creatures have more eyes than the usual 2.
* GiantMooks: Occasionally larger versions of these creatures will appear.


Added DiffLines:

* LampreyMouth: The Burrowing Spike and Spit Worms have their teeth arranged this way.
* RedEyesTakeWarning: The majority of Creatures in Darkwood and Silk Cradle have red eyes and are hostile towards the Lamb.
* RedIsViolent: Many of them incorporate red into their color-scheme and are hostile creatures.

Added: 1503

Changed: 94

Removed: 248

Is there an issue? Send a MessageReason:
Added the Beasts.


!!Enemy Groups

to:

!!Enemy GroupsTypes.



* ArcherArchetype: The Archer Cultists are this to a tee.



* DarkIsEvil: Many of the Cultist types wear greyish robes and are remorseless followers of the Old Faith.
* DeviousDaggers: The Scamps wield this and use them in hit-and-run attacks on the Lamb.



* ExtraEyes: The Summoner Cultists have several slit-like eyes.



* MasterArcher: The Red Archers are advertised as this in their in-game description.
* MiniMook: The Scamp Cultists are this to their fellow cultists.



* MookMaker: The Summoner Cultists are this as they spawn in reinforcements.
* MookMedic: The Healer Cultists are this in a nutshell.
* ShieldBearingMook: In the post-game, shield-bearing Scamps appear.
* RedEyesTakeWarning: They have red eyes and are vicious enemies.
* RedIsViolent: The red-robed Cultists are vicious and stronger than their normal counterparts.
* WhiteAndRedAndEerieAllOver: The Healer Cultists have this same color-scheme.



!Others
[[folder:Clauneck]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/clauneck.png]]
[[caption-width-right:255:"Tell me, Lamb; do you believe in destiny immutable?"]]
An old bird who reads the Lamb's future in his tarot cards. Brother of Kudaai and Chemach.

to:

!Others
[[folder:Clauneck]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/clauneck.png]]
[[caption-width-right:255:"Tell me, Lamb; do you believe in destiny immutable?"]]
An old bird who reads
[[folder: Beasts]]
Various beasts that inhabit
the Lamb's future in his tarot cards. Brother Lands of Kudaai and Chemach.the Old Faith.


Added DiffLines:

* BatOutofHell: The Moss Bats are this in a nutshell.
* GreenAndMean: The Chaser Worms, Burp Hoppers and Spike Jellyfish all have a green color-scheme and are vicious beasts that the Lamb faces.
* HornsOfVillainy: Some of the beasts in Darkwood, Anura and Anchordeep have several horns on their bodies.
[[/folder]]

!Others
[[folder:Clauneck]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/clauneck.png]]
[[caption-width-right:255:"Tell me, Lamb; do you believe in destiny immutable?"]]
An old bird who reads the Lamb's future in his tarot cards. Brother of Kudaai and Chemach.
----

Added: 1556

Changed: 431

Removed: 90

Is there an issue? Send a MessageReason:
Added some more tropes to the Witnesses folder and added Enemy Groups.


* DefeatMeansFriendship: After being defeated, each miniboss joins the Lam's cult.



* HiddenAgendaVillain: Much of their history and motives remain unknown. Are they hoping to take advantage of the EvilPowerVacuum and become the new Bishops or they are just mindless beasts? No one knows.
* ThemeNaming: Like their fellow minibosses, they are all named after demons of the Ars Goetia.
* VillainOfAnotherStory: or HeroOfAnotherStory. At some point before the events of the game, they appeared and started causing problems with the Bishops stepping in to control their rampage.




!Others
[[folder:Clauneck]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/clauneck.png]]
[[caption-width-right:255:"Tell me, Lamb; do you believe in destiny immutable?"]]
An old bird who reads the Lamb's future in his tarot cards. Brother of Kudaai and Chemach.

to:

\n!Others\n[[folder:Clauneck]]\n[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/clauneck.png]]\n[[caption-width-right:255:"Tell me, Lamb; do you believe in destiny immutable?"]]\nAn old bird who reads !!Enemy Groups
Throughout
the Lamb's future in his tarot cards. Brother journey, they come into conflict with various types of Kudaai cultists and Chemach.creatures that call the Lands of the Old Faith home.

[[folder: Cultists]]
Robed cultists who are followers of the Old Faith. They appear in every biome with some variants exclusive to some biomes.


Added DiffLines:

* BombardierMook: The Bomb Scout Cultist throws bombs as an attack.
* BullyingADragon: Their reaction upon seeing the Lamb: AttackAttackAttack despite repeated losses.
* CannonFodder: They only exist to die to the Lamb in mass droves.
* EliteMooks: The red-robed Cultists are stronger than their normal counterparts.
* FacelessGoons: All the Cultist types wear hoods that obscure their faces.
* GiantMook: The Guardian Cultists are taller than many of their fellow cultists.
* TheGoomba: The Swordsmen are the most common of all Cultist types.
* InTheHood: They all wear hoods.
* Mooks: Their primary purposes as hordes of Old Faith cultists who are cut down by the Lamb without hesitation.
[[/folder]]

!Others
[[folder:Clauneck]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/clauneck.png]]
[[caption-width-right:255:"Tell me, Lamb; do you believe in destiny immutable?"]]
An old bird who reads the Lamb's future in his tarot cards. Brother of Kudaai and Chemach.
----

Added: 10239

Changed: 27793

Removed: 7335

Is there an issue? Send a MessageReason:
Added Focalor, Vephar, Hauras and the Witnesses .


!!!Darkwood Bosses

[[folder:Amdusias]]
A follower of the Old Faith who is the first miniboss that the Lamb faces on their journey to kill the Bishops.

to:

!!!Darkwood Bosses

[[folder:Amdusias]]
[[folder: The Witnesses]]
A follower quartet of the Old Faith who is the first miniboss monsters that appear after the Lamb faces on their journey to kill defeat of the Bishops. Plimbo requests that you defeat them so he can leave Smuggler's Santacuary.



* AlliterativeFamily: Agares, Astaroth and Allocer's names all start with a. Subverted with Bathin.
* EyeScream: After being defeated the first time, if rematched, they appear with bandages around their eyes.
* ExtraEyes: All four Witnesses have more than 2 eyes.
[[/folder]]

!!!Darkwood Bosses

[[folder:Amdusias]]
A follower of the Old Faith who is the first miniboss that the Lamb faces on their journey to kill the Bishops.
----



* ThemeNaming: Like many of their fellow minibosses, they're named after a demon of the Ars Goetia.

to:

* ThemeNaming: Like many of their fellow minibosses, they're named after a demon of the Ars Goetia.



* ThemeNaming: Like many of their fellow minibosses, they're named after a demon of the Ars Goetia.

to:

* ThemeNaming: Like many of their fellow minibosses, they're named after a demon of the Ars Goetia.



* ThemeNaming: Like many of their fellow minibosses, they're named after a demon of the Ars Goetia.

to:

* ThemeNaming: Like many of their fellow minibosses, they're named after a demon of the Ars Goetia.



* ThemeNaming: Like many of their fellow minibosses, they're named after a demon of the Ars Goetia.

to:

* ThemeNaming: Like many of their fellow minibosses, they're named after a demon of the Ars Goetia.



* ThemeNaming: Like many of their fellow minibosses, they're named after a demon of the Ars Goetia.

to:

* ThemeNaming: Like many of their fellow minibosses, they're named after a demon of the Ars Goetia.



* ThemeNaming: Like many of their fellow minibosses, they're named after a demon of the Ars Goetia.

to:

* ThemeNaming: Like many of their fellow minibosses, they're named after a demon of the Ars Goetia.



* ThemeNaming: Like many of their fellow minibosses, they're named after a demon of the Ars Goetia.

to:

* ThemeNaming: Like many of their fellow minibosses, they're named after a demon of the Ars Goetia.



* ThemeNaming: Like many of their fellow minibosses, they're named after a demon of the Ars Goetia.

to:

* ThemeNaming: Like many of their fellow minibosses, they're named after a demon of the Ars Goetia.



* ThemeNaming: Like many of their fellow minibosses, they're named after a demon of the Ars Goetia.

to:

* ThemeNaming: Like many of their fellow minibosses, they're named after a demon of the Ars Goetia.



!Others
[[folder:Clauneck]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/clauneck.png]]
[[caption-width-right:255:"Tell me, Lamb; do you believe in destiny immutable?"]]
An old bird who reads the Lamb's future in his tarot cards. Brother of Kudaai and Chemach.

to:

!Others
[[folder:Clauneck]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/clauneck.png]]
[[caption-width-right:255:"Tell me, Lamb; do you believe in destiny immutable?"]]
An old bird
!!!Silk Cradle Bosses
[[folder: Focalor]]
A follower of the Old Faith
who reads is the Lamb's future first miniboss that the Lamb faces in his tarot cards. Brother of Kudaai and Chemach.Silk Cradle.



* TheFatalist: Thanks to his apparent omniscience, along with him getting tangled up between past and future events, Clauneck seems convinced the future has basically already happened, and is as immutable as the past.
-->''You cannot argue with the draw. One might as well argue with the ocean.''
* TheOmniscient: He seems to be in the know about everything that's going on and that will happen, even alluding that he has trouble telling what is happening to him right now and what is still to be.
* {{Seers}}: Implied. He has seen the Lamb's destiny as TheChosenOne and addresses them as if they'd already met when you find him the first time.
* TarotMotifs: He grants the Lamb perks in the form of different Tarot cards. Zig-zagged as while some Tarot cards are based on actual Arcana (e.g. The Lovers) some are just made up for the game (e.g. The Arachnid).
* UnwittingInstigatorOfDoom: It's implied that, with his fatalist point of view, he didn't care much for his sister going mad and told her without much care for her wellbeing, resulting in her current hatred of her brothers.

to:

* TheFatalist: Thanks to his apparent omniscience, along with him getting tangled up between past and future events, Clauneck seems convinced ExtraEyes: Has dozens of tiny red eyes.
* ForcedTransformation: Is turned into a monster by Shamura.
* GiantSpider: In their boss fight, they are this.
* PoisonIsEvil: Uses poison during their battle.
* RedEyesTakeWarning: Like their fellow minibosses.
* SpiderPeople: Their Follower form is an example of this.
* SpidersAreScary: They are a gigantic spider miniboss who is a vicious enemy of
the future has basically already happened, and is as immutable as the past.
-->''You cannot argue with the draw. One might as well argue with the ocean.''
* TheOmniscient: He seems to be in the know about everything that's going on and that will happen, even alluding that he has trouble telling what is happening to him right now and what is still to be.
* {{Seers}}: Implied. He has seen the Lamb's destiny as TheChosenOne and addresses them as if they'd already met
Lamb. Averted when you find him they become a Follower.
* ThemeNaming: Like their fellow minibosses, they're named after a demon of
the first time.
* TarotMotifs: He grants the Lamb perks in the form of different Tarot cards. Zig-zagged as while some Tarot cards are based on actual Arcana (e.g. The Lovers) some are just made up for the game (e.g. The Arachnid).
* UnwittingInstigatorOfDoom: It's implied that, with his fatalist point of view, he didn't care much for his sister going mad and told her without much care for her wellbeing, resulting in her current hatred of her brothers.
Ars Goetia.



[[folder:Kudaai]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/kudaai.png]]
[[caption-width-right:255:"The fires of my forge I have kept alight since the first dawn. Only the final setting of the sun will see it doused."]]
A blacksmith bird who offers the Lamb a choice of three weapons and/or curses to switch up their choice of armaments. Brother of Clauneck and Chemach.

to:

[[folder:Kudaai]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/kudaai.png]]
[[caption-width-right:255:"The fires of my forge I have kept alight since the first dawn. Only the final setting
[[folder: Vephar]]
A follower
of the sun will see it doused."]]
A blacksmith bird
Old Faith who offers is a miniboss that the Lamb a choice of three weapons and/or curses to switch up their choice of armaments. Brother of Clauneck and Chemach.faces in Silk Cradle.



* CompanionCube: He readily admits only his weapons keep him company... and since "only a fool argues with a sharp blade", he doesn't even talk back to them much.
* {{Determinator}}: While you never find him actively forging, he'll readily tell you he intends to keep his forge running until the very sun falls from the sky, no matter what else happens.
* MeaningfulName: He shares a name with a demon in Yakut mythology, said to be the first blacksmith and the originator of ironworking.
* PaletteSwap: {{Downplayed}}; while he bears a strong resemblance to Clauneck, wearing a yellow and orange-feathered cloak rather than red, there are notable differences. His cap is completely squared off, his eyes are tilted differently, and he leans to one side which causes his feathers to be askew.

to:

* CompanionCube: He readily admits only his weapons keep him company... and since "only CreepyCentipede: Is a fool argues with a sharp blade", he doesn't even talk back to them much.
* {{Determinator}}: While you never find him actively forging, he'll readily tell you he intends to keep his forge running until
centipede-like monster who is an enemy of the very sun falls from the sky, no matter what else happens.
Lamb.
* MeaningfulName: He shares ExtraEyes: Has 6 red eyes.
* ForcedTransformation: Is turned into
a name with monster by Shamura.
* RedEyesTakeWarning: Like their fellow minibosses.
* ThemeNaming: Like their fellow minibosses, they're named after
a demon in Yakut mythology, said to be of the first blacksmith and the originator of ironworking.
* PaletteSwap: {{Downplayed}}; while he bears a strong resemblance to Clauneck, wearing a yellow and orange-feathered cloak rather than red, there are notable differences. His cap is completely squared off, his eyes are tilted differently, and he leans to one side which causes his feathers to be askew.
Ars Goetia.



[[folder:Haro]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/haro.png]]
[[caption-width-right:255:"'Tis the nature of beasts to forget, and of Gods to be forgotten."]]
A mysterious owl who regales the Lamb with tales of the past, shrouded as they may be.

to:

[[folder:Haro]]
[[folder: Hauras]]
A follower of the Old Faith who is a miniboss that the Lamb faces in Silk Cradle.
----
* ExtraEyes: Has several red eyes.
* ForcedTransformation: Is turned into a monster by Shamura.
* PowerPincers: They wield 2 sharp pincers during their battle.
* RedEyesTakeWarning: Like their fellow minibosses.
* ScaryScorpion: Is a vicious scorpion monster that the Lamb fights.
* ScorpionPeople: Their Follower form has elements of their scorpion monster form.
* ThemeNaming: Like their fellow minibosses, they're named after a demon of the Ars Goetia.
[[/folder]]


!Others
[[folder:Clauneck]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/haro.org/pmwiki/pub/images/clauneck.png]]
[[caption-width-right:255:"'Tis [[caption-width-right:255:"Tell me, Lamb; do you believe in destiny immutable?"]]
An old bird who reads
the nature Lamb's future in his tarot cards. Brother of beasts to forget, Kudaai and of Gods to be forgotten."]]
A mysterious owl who regales the Lamb with tales of the past, shrouded as they may be.
Chemach.



* MrExposition: Their primary role is to shed light upon the {{Backstory}}.
* TheOwlKnowingOne: They're an owl who appears to be a historian of sorts, providing the Lamb with information about the setting's lore.
* TheSpook: While few if any of the [=NPCs=] get much in the way of backstory, it's fairly easy to understand their main deal. With Haro, you never really know what they're about; you just keep encountering them camping in the Lands of the Old Faith, and they never tell you anything about themself; only about the events that shaped the world.

to:

* MrExposition: Their primary role is TheFatalist: Thanks to shed light upon his apparent omniscience, along with him getting tangled up between past and future events, Clauneck seems convinced the {{Backstory}}.
future has basically already happened, and is as immutable as the past.
-->''You cannot argue with the draw. One might as well argue with the ocean.''
* TheOwlKnowingOne: They're an owl who appears TheOmniscient: He seems to be a historian of sorts, providing in the know about everything that's going on and that will happen, even alluding that he has trouble telling what is happening to him right now and what is still to be.
* {{Seers}}: Implied. He has seen the Lamb's destiny as TheChosenOne and addresses them as if they'd already met when you find him the first time.
* TarotMotifs: He grants
the Lamb with information about the setting's lore.
* TheSpook: While few if any of the [=NPCs=] get much
perks in the way form of backstory, it's fairly easy to understand their main deal. With Haro, you never really know what they're about; you different Tarot cards. Zig-zagged as while some Tarot cards are based on actual Arcana (e.g. The Lovers) some are just keep encountering them camping in made up for the Lands game (e.g. The Arachnid).
* UnwittingInstigatorOfDoom: It's implied that, with his fatalist point
of the Old Faith, view, he didn't care much for his sister going mad and they never tell you anything about themself; only about the events that shaped the world.told her without much care for her wellbeing, resulting in her current hatred of her brothers.



[[folder:Forneus]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/2ff41644_d628_49de_974a_dd28ff2310c8_2.png]]
[[caption-width-right:255:"You need listen only to your heart, for there lie your truest desires!"]]
A black cat who offers a choice of one of three types of gifts.

to:

[[folder:Forneus]]
[[folder:Kudaai]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/2ff41644_d628_49de_974a_dd28ff2310c8_2.org/pmwiki/pub/images/kudaai.png]]
[[caption-width-right:255:"You need listen only to your heart, for there lie your truest desires!"]]
[[caption-width-right:255:"The fires of my forge I have kept alight since the first dawn. Only the final setting of the sun will see it doused."]]
A black cat blacksmith bird who offers the Lamb a choice of one of three types weapons and/or curses to switch up their choice of gifts.armaments. Brother of Clauneck and Chemach.



* BigFun: [[DownplayedTrope In a way]]. She's an obese feline creature who remains friendly and cheerful in the midst of a CrapsackWorld, though there are hints she may be a StepfordSmiler.
* DungeonShop: Downplayed. She's set up as a shopkeep and unlike Rakshasa and Helob only appears during crusades, but she gives her wares out for free. She does sell the Ambrosia card, though.
* MonoNoAware: Frequently speaks about the importance of being able to share one's heart and other joys with others, and on summers long lost.
* OutlivingOnesOffspring: Lost ''both'' of her beloved children when they were [[spoiler:sacrificed to The One Who Waits. Downplayed though, as it appears that both children serve The One Who Waits as his attendants. However, during the Good ending of the game, you have to kill both of them before facing The One Who Waits, so this trope applies anyway. [[ZigzaggedTrope And ]] [[ZigzaggedTrope ''then'']], as of ''Relics of the Old Faith'', you can revive Baal and Aym and keep them as followers, or even return them to their mother.]]

to:

* BigFun: [[DownplayedTrope In a way]]. She's an obese feline creature who remains friendly CompanionCube: He readily admits only his weapons keep him company... and cheerful in since "only a fool argues with a sharp blade", he doesn't even talk back to them much.
* {{Determinator}}: While you never find him actively forging, he'll readily tell you he intends to keep his forge running until
the midst very sun falls from the sky, no matter what else happens.
* MeaningfulName: He shares a name with a demon in Yakut mythology, said to be the first blacksmith and the originator
of ironworking.
* PaletteSwap: {{Downplayed}}; while he bears
a CrapsackWorld, though strong resemblance to Clauneck, wearing a yellow and orange-feathered cloak rather than red, there are hints she may be a StepfordSmiler.
* DungeonShop: Downplayed. She's set up as a shopkeep
notable differences. His cap is completely squared off, his eyes are tilted differently, and unlike Rakshasa and Helob only appears during crusades, but she gives her wares out for free. She does sell the Ambrosia card, though.
* MonoNoAware: Frequently speaks about the importance of being able
he leans to share one's heart and other joys with others, and on summers long lost.
* OutlivingOnesOffspring: Lost ''both'' of her beloved children when they were [[spoiler:sacrificed to The One Who Waits. Downplayed though, as it appears that both children serve The One Who Waits as
one side which causes his attendants. However, during the Good ending of the game, you have feathers to kill both of them before facing The One Who Waits, so this trope applies anyway. [[ZigzaggedTrope And ]] [[ZigzaggedTrope ''then'']], as of ''Relics of the Old Faith'', you can revive Baal and Aym and keep them as followers, or even return them to their mother.]]be askew.



[[folder:Ratoo]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/ratoo_2.png]]
[[caption-width-right:255:"I'll trawl the depths, for the heart she took from my chest!"]]
A rat in search of his heart.

to:

[[folder:Ratoo]]
[[folder:Haro]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/ratoo_2.org/pmwiki/pub/images/haro.png]]
[[caption-width-right:255:"I'll trawl [[caption-width-right:255:"'Tis the depths, for nature of beasts to forget, and of Gods to be forgotten."]]
A mysterious owl who regales
the heart she took from my chest!"]]
A rat in search
Lamb with tales of his heart.the past, shrouded as they may be.



* TheAloner: Outside the Challenge Room, he's usually alone fishing for hearts whenever the player comes across him, his only company being the tiny heart creatures surrounding the spring. That said, he doesn't mind the Lamb's company and welcomes them.
* BeatStillMyHeart: A victim. He's still alive despite his ribcage being torn wide open, and he knows his heart's still beating out there, wherever his old lover went.
** It seems he was correct, as his heart has since become (or always was) [[spoiler:Hathor, one of the demons the Lamb can summon for added buffs during the dungeon runs. If the Lamb encounters Ratoo while accompanied by Hathor, he will request the Lamb to hand the heart-demon over.]] The Lamb can, of course, [[VideoGameCrueltyPotential decline]].
*** [[spoiler:Keep in mind, however, that the only way for the Lamb to bring Hathor along with them is by summoning it into the body of one of their followers, and should they give Hathor back to Ratoo, they also [[SadisticChoice lose the follower]].]]
* ChallengeRun: If encountered away from his spring, he may challenge the Lamb to try and complete several rooms this way, such as clearing them without dodging or without using curses.
* DubNameChange: Similar to Ratau being called "Nezumu", the Japanese translation calls Ratoo "Nezunu" (ネズヌ), based on the Japanese term for "rat", which is "nezumi" (ネズミ).
* HealingSpring: His area acts as one. By interacting with the pond he's fishing in, the Lamb can restore all of their health at once.
* HeartSymbol: Has a heart on his hat, another wedged into the top of his wooden staff, and carries another in a birdcage, along with all the ones he's caught over the years.
* TheLostLenore: His old lover who has both literally and metaphorically stolen his heart. He's fishing for hearts in the hopes he might see her again. [[spoiler:As it turns out, his heart is the demon Hathor that the Lamb can summon. If the player comes across him in the dungeons whilst having the demon accompanying him, he will ask for it back in exchange for a permanent half-heart.]]
* OrganAutonomy: His heart [[spoiler:either gained autonomy when it got possessed by the demon Hathor or was always autonomous.]] It is not exactly clear which way it is.
* RuggedScar: Like Ratau, has a scar over one of his eyes -- the right one, in his case.
* StrongFamilyResemblance: DownplayedTrope; he looks like an older, taller version of his brother Ratau, and the two can be easily distinguished because of this. [[TorsoWithAView And his unique condition.]]
* TorsoWithAView:
** Most of his chest is missing, with bones visible on the sides. Presumably, his lover went for the full Aztec sacrifice treatment before fleeing with his heart.
** If Ratoo is reunited with his heart, [[spoiler:he will just jam the thing back into his chest without bothering to close his torso wound or even bandage it over.]]

to:

* TheAloner: Outside MrExposition: Their primary role is to shed light upon the Challenge Room, he's usually alone fishing for hearts whenever the player comes across him, his only company being the tiny heart creatures surrounding the spring. That said, he doesn't mind the Lamb's company and welcomes them.
{{Backstory}}.
* BeatStillMyHeart: A victim. He's still alive despite his ribcage being torn wide open, and he knows his heart's still beating out there, wherever his old lover went.
** It seems he was correct, as his heart has since become (or always was) [[spoiler:Hathor, one
TheOwlKnowingOne: They're an owl who appears to be a historian of the demons sorts, providing the Lamb can summon for added buffs during with information about the dungeon runs. If the Lamb encounters Ratoo while accompanied by Hathor, he will request the Lamb to hand the heart-demon over.]] The Lamb can, of course, [[VideoGameCrueltyPotential decline]].setting's lore.
*** [[spoiler:Keep in mind, however, that * TheSpook: While few if any of the only way for the Lamb to bring Hathor along with them is by summoning it into the body of one of their followers, and should they give Hathor back to Ratoo, they also [[SadisticChoice lose the follower]].]]
* ChallengeRun: If encountered away from his spring, he may challenge the Lamb to try and complete several rooms this way, such as clearing them without dodging or without using curses.
* DubNameChange: Similar to Ratau being called "Nezumu", the Japanese translation calls Ratoo "Nezunu" (ネズヌ), based on the Japanese term for "rat", which is "nezumi" (ネズミ).
* HealingSpring: His area acts as one. By interacting with the pond he's fishing in, the Lamb can restore all of their health at once.
* HeartSymbol: Has a heart on his hat, another wedged into the top of his wooden staff, and carries another in a birdcage, along with all the ones he's caught over the years.
* TheLostLenore: His old lover who has both literally and metaphorically stolen his heart. He's fishing for hearts
[=NPCs=] get much in the hopes he might see her again. [[spoiler:As it turns out, his heart is the demon Hathor that the Lamb can summon. If the player comes across him way of backstory, it's fairly easy to understand their main deal. With Haro, you never really know what they're about; you just keep encountering them camping in the dungeons whilst having Lands of the demon accompanying him, he will ask for it back in exchange for a permanent half-heart.]]
* OrganAutonomy: His heart [[spoiler:either gained autonomy when it got possessed by
Old Faith, and they never tell you anything about themself; only about the demon Hathor or was always autonomous.]] It is not exactly clear which way it is.
* RuggedScar: Like Ratau, has a scar over one of his eyes --
events that shaped the right one, in his case.
* StrongFamilyResemblance: DownplayedTrope; he looks like an older, taller version of his brother Ratau, and the two can be easily distinguished because of this. [[TorsoWithAView And his unique condition.]]
* TorsoWithAView:
** Most of his chest is missing, with bones visible on the sides. Presumably, his lover went for the full Aztec sacrifice treatment before fleeing with his heart.
** If Ratoo is reunited with his heart, [[spoiler:he will just jam the thing back into his chest without bothering to close his torso wound or even bandage it over.]]
world.



[[folder:Rakshasa]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/chef_shrimp.png]]
[[caption-width-right:255:"Only the finest ingredients from across the lands of the Old Faith."]]
A shrimp NPC that runs a restaurant with their giant snail partner. When encountered while exploring the lands of the Old Faith, will offer the Lamb a selection of foods to pick from; eventually sets up shop outside the door to Anchordeep to sell seeds.

to:

[[folder:Rakshasa]]
[[folder:Forneus]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/chef_shrimp.org/pmwiki/pub/images/2ff41644_d628_49de_974a_dd28ff2310c8_2.png]]
[[caption-width-right:255:"Only the finest ingredients from across the lands [[caption-width-right:255:"You need listen only to your heart, for there lie your truest desires!"]]
A black cat who offers a choice
of the Old Faith."]]
A shrimp NPC that runs a restaurant with their giant snail partner. When encountered while exploring the lands
one of the Old Faith, will offer the Lamb a selection three types of foods to pick from; eventually sets up shop outside the door to Anchordeep to sell seeds.gifts.



* BerserkButton: He's fine with the Lamb slaughtering the patrons of his restaurant, but continuous attacks on his partner will cause him to snap and attack them.
* DungeonShop: Downplayed. He will give you food for free during Crusades, but he will sell seeds for coins before you head out.
* ImprobableWeaponUser: Attacks the Lamb with a spatula if angered.
* InterspeciesRomance: Is a shrimp that is in a relationship with a giant snail.
* MiniBoss: He can be fought by attacking his snail partner four times. Defeating him will unlock the Massive Monster Shrine blueprint, which is required to unlock the Mad Monster Follower skin.
* VideoGameCrueltyPotential: One of the few characters in the game to be genuinely happy without being manipulated or hurting other people, you can attack his wife and then him. He will always sport a fearful expression around you from this point on, and the game gives you the Massive Monster Shrine blueprint for it, [[YouMonster a rather unsubtle jab at you for doing that.]]
* WhatTheHellHero: Outright calls the Lamb a villain after being defeated as a miniboss before begging them to spare them in exchange for continuing to serve them. After being defeated, he'll always look afraid when the Lamb is near him during their following encounters.

to:

* BerserkButton: He's fine with BigFun: [[DownplayedTrope In a way]]. She's an obese feline creature who remains friendly and cheerful in the Lamb slaughtering the patrons midst of his restaurant, but continuous attacks on his partner will cause him to snap and attack them.
a CrapsackWorld, though there are hints she may be a StepfordSmiler.
* DungeonShop: Downplayed. He will give you food for free She's set up as a shopkeep and unlike Rakshasa and Helob only appears during Crusades, crusades, but he will she gives her wares out for free. She does sell seeds for coins the Ambrosia card, though.
* MonoNoAware: Frequently speaks about the importance of being able to share one's heart and other joys with others, and on summers long lost.
* OutlivingOnesOffspring: Lost ''both'' of her beloved children when they were [[spoiler:sacrificed to The One Who Waits. Downplayed though, as it appears that both children serve The One Who Waits as his attendants. However, during the Good ending of the game, you have to kill both of them
before you head out.
* ImprobableWeaponUser: Attacks the Lamb with a spatula if angered.
* InterspeciesRomance: Is a shrimp that is in a relationship with a giant snail.
* MiniBoss: He can be fought by attacking his snail partner four times. Defeating him will unlock the Massive Monster Shrine blueprint, which is required to unlock the Mad Monster Follower skin.
* VideoGameCrueltyPotential:
facing The One Who Waits, so this trope applies anyway. [[ZigzaggedTrope And ]] [[ZigzaggedTrope ''then'']], as of ''Relics of the few characters in the game to be genuinely happy without being manipulated or hurting other people, Old Faith'', you can attack his wife revive Baal and then him. He will always sport a fearful expression around you from this point on, Aym and the game gives you the Massive Monster Shrine blueprint for it, [[YouMonster a rather unsubtle jab at you for doing that.]]
* WhatTheHellHero: Outright calls the Lamb a villain after being defeated
keep them as a miniboss before begging followers, or even return them to spare them in exchange for continuing to serve them. After being defeated, he'll always look afraid when the Lamb is near him during their following encounters.mother.]]



[[folder:Helob]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/helob_2.png]]
[[caption-width-right:255:"I loves the crunch CRUNCH of their little bones!"]]
A spider merchant that the players can purchase followers from on their crusades.

to:

[[folder:Helob]]
[[folder:Ratoo]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/helob_2.org/pmwiki/pub/images/ratoo_2.png]]
[[caption-width-right:255:"I loves [[caption-width-right:255:"I'll trawl the crunch CRUNCH of their little bones!"]]
A spider merchant that
depths, for the players can purchase followers heart she took from on their crusades.my chest!"]]
A rat in search of his heart.



* AffablyEvil: Fairly kind to the Lamb during their various interactions and often offers the Lamb followers for free, either because he doesn't think they'll be tasty or because he thinks the Lamb is also hungry. He also leaves your camp alone since he thinks you're entitled to the "food" inside and will let you do what you will with them in peace.
* AllWebbedUp: How he presents the followers he's selling to you. It's implied that he eats the follower if you leave them behind.
* DubNameChange: In the German translation, he's known as "Kankro"[[note]]Shelob is known as "Kankra" in German, with "Kankro" being a masculine form of it[[/note]].
* DungeonShop: Played straight, unlike the other two merchants. You can buy a follower from him on your run, making him another way to obtain more followers without having to fight enemies for them. The price of the follower always varies depending on your run, and the ones he doesn't like are given to the Lamb for free. Mind you, at times these free followers will be sick or elderly.
* EvilSoundsDeep: He's a spider merchant that catches, sells, and eats the followers and has a deep voice to match this role.
* ImAHumanitarian: On top of making meals of various critters he catches, several of his remarks show that he assumes the Lamb is doing the same. Depending on your playstyle, [[HumanResources he's not necessarily wrong]].
* PoorCommunicationKills: He instantly assumes that the Lamb is also a carnivorous predator like him who eats people despite the Lamb giving no indication as such. This plays out in the Lamb's favor, as Helob will share his finds with you for a price and will even hand them out for free if he thinks you're hungry.
* PunnyName: The eternally-hungering spider of [[Literature/LordOfTheRings Tolkien]] is named ''She''lob (which means "she-spider"). This one, presumably, is male.
* SkeletonsInTheCoatCloset: Several bones jut out of his coat.
* VillainOfAnotherStory: To would-be-Followers, he must be a terrifying monster who hunts them down and strings them up in his lair, devouring them one by one. To the Lamb, he's simply a merchant providing a valuable resource.

to:

* AffablyEvil: Fairly kind to TheAloner: Outside the Lamb during their various interactions and often offers Challenge Room, he's usually alone fishing for hearts whenever the Lamb followers for free, either because player comes across him, his only company being the tiny heart creatures surrounding the spring. That said, he doesn't think they'll be tasty or because mind the Lamb's company and welcomes them.
* BeatStillMyHeart: A victim. He's still alive despite his ribcage being torn wide open, and
he thinks knows his heart's still beating out there, wherever his old lover went.
** It seems he was correct, as his heart has since become (or always was) [[spoiler:Hathor, one of the demons
the Lamb is also hungry. He also leaves your camp alone since he thinks you're entitled to can summon for added buffs during the "food" inside and dungeon runs. If the Lamb encounters Ratoo while accompanied by Hathor, he will let you do what you will request the Lamb to hand the heart-demon over.]] The Lamb can, of course, [[VideoGameCrueltyPotential decline]].
*** [[spoiler:Keep in mind, however, that the only way for the Lamb to bring Hathor along
with them in peace.
* AllWebbedUp: How he presents
is by summoning it into the followers he's selling body of one of their followers, and should they give Hathor back to you. It's implied that he eats Ratoo, they also [[SadisticChoice lose the follower if you leave follower]].]]
* ChallengeRun: If encountered away from his spring, he may challenge the Lamb to try and complete several rooms this way, such as clearing
them behind.
without dodging or without using curses.
* DubNameChange: In Similar to Ratau being called "Nezumu", the German translation, Japanese translation calls Ratoo "Nezunu" (ネズヌ), based on the Japanese term for "rat", which is "nezumi" (ネズミ).
* HealingSpring: His area acts as one. By interacting with the pond
he's known as "Kankro"[[note]]Shelob is known as "Kankra" in German, with "Kankro" being a masculine form of it[[/note]].
* DungeonShop: Played straight, unlike
fishing in, the other two merchants. You Lamb can buy restore all of their health at once.
* HeartSymbol: Has
a follower from him heart on your run, making him his hat, another way to obtain more followers without having to fight enemies for them. The price of wedged into the follower always varies depending on your run, top of his wooden staff, and carries another in a birdcage, along with all the ones he doesn't like are given to he's caught over the Lamb for free. Mind you, at times these free followers will be sick or elderly.
years.
* EvilSoundsDeep: TheLostLenore: His old lover who has both literally and metaphorically stolen his heart. He's a spider merchant that catches, sells, and eats fishing for hearts in the followers and has a deep voice to match this role.
* ImAHumanitarian: On top of making meals of various critters
hopes he catches, several of might see her again. [[spoiler:As it turns out, his remarks show that he assumes heart is the Lamb is doing the same. Depending on your playstyle, [[HumanResources he's not necessarily wrong]].
* PoorCommunicationKills: He instantly assumes
demon Hathor that the Lamb is also a carnivorous predator like can summon. If the player comes across him who eats people despite the Lamb giving no indication as such. This plays out in the Lamb's favor, as Helob dungeons whilst having the demon accompanying him, he will share his finds with you ask for it back in exchange for a price and will even hand them out for free if he thinks you're hungry.
permanent half-heart.]]
* PunnyName: The eternally-hungering spider of [[Literature/LordOfTheRings Tolkien]] OrganAutonomy: His heart [[spoiler:either gained autonomy when it got possessed by the demon Hathor or was always autonomous.]] It is named ''She''lob (which means "she-spider"). This one, presumably, is male.
not exactly clear which way it is.
* SkeletonsInTheCoatCloset: Several bones jut out RuggedScar: Like Ratau, has a scar over one of his coat.
* VillainOfAnotherStory: To would-be-Followers, he must be a terrifying monster who hunts them down and strings them up
eyes -- the right one, in his lair, devouring them one by one. To case.
* StrongFamilyResemblance: DownplayedTrope; he looks like an older, taller version of his brother Ratau, and
the Lamb, he's simply a merchant providing a valuable resource.two can be easily distinguished because of this. [[TorsoWithAView And his unique condition.]]
* TorsoWithAView:
** Most of his chest is missing, with bones visible on the sides. Presumably, his lover went for the full Aztec sacrifice treatment before fleeing with his heart.
** If Ratoo is reunited with his heart, [[spoiler:he will just jam the thing back into his chest without bothering to close his torso wound or even bandage it over.]]



[[folder:The Fisherman]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/fisherman_2.png]]
[[caption-width-right:255:"Well, look what the tide dragged in."]]
A fellow who spends all his time fishing off the docks at the Pilgrim's Passage.

to:

[[folder:The Fisherman]]
[[folder:Rakshasa]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/fisherman_2.org/pmwiki/pub/images/chef_shrimp.png]]
[[caption-width-right:255:"Well, look what [[caption-width-right:255:"Only the tide dragged in.finest ingredients from across the lands of the Old Faith."]]
A fellow who spends all his time fishing off shrimp NPC that runs a restaurant with their giant snail partner. When encountered while exploring the docks at lands of the Pilgrim's Passage.Old Faith, will offer the Lamb a selection of foods to pick from; eventually sets up shop outside the door to Anchordeep to sell seeds.



* DefrostingIceKing: Is a jerk to the Lamb during their first interactions, but acts nicer to them after the Lamb proves themself a worthy fisherman.
* FurryConfusion: He's a fish. He's also a fisherman.
* NoCartoonFish: [[DownplayedTrope He does have a cartoony design]], but he looks nothing like the other characters. He's a more realistic-looking fish with eyes on the sides of his head, a sideways mouth and limbs, as well as some bushy eyebrows and a GagNose.
* PaperThinDisguise: Wears a GagNose in an effort to pass himself off as a different species.
* PunnyName: He's a fish-[[VerbalBackspace er, man]].
* SuspiciouslySpecificDenial: He's most definitely a fish''erman'', ''not'' a fish!

to:

* DefrostingIceKing: Is a jerk to BerserkButton: He's fine with the Lamb slaughtering the patrons of his restaurant, but continuous attacks on his partner will cause him to snap and attack them.
* DungeonShop: Downplayed. He will give you food for free during Crusades, but he will sell seeds for coins before you head out.
* ImprobableWeaponUser: Attacks the Lamb with a spatula if angered.
* InterspeciesRomance: Is a shrimp that is in a relationship with a giant snail.
* MiniBoss: He can be fought by attacking his snail partner four times. Defeating him will unlock the Massive Monster Shrine blueprint, which is required to unlock the Mad Monster Follower skin.
* VideoGameCrueltyPotential: One of the few characters in the game to be genuinely happy without being manipulated or hurting other people, you can attack his wife and then him. He will always sport a fearful expression around you from this point on, and the game gives you the Massive Monster Shrine blueprint for it, [[YouMonster a rather unsubtle jab at you for doing that.]]
* WhatTheHellHero: Outright calls the Lamb a villain after being defeated as a miniboss before begging them to spare them in exchange for continuing to serve them. After being defeated, he'll always look afraid when the Lamb is near him
during their first interactions, but acts nicer to them after the Lamb proves themself a worthy fisherman.
* FurryConfusion: He's a fish. He's also a fisherman.
* NoCartoonFish: [[DownplayedTrope He does have a cartoony design]], but he looks nothing like the other characters. He's a more realistic-looking fish with eyes on the sides of his head, a sideways mouth and limbs, as well as some bushy eyebrows and a GagNose.
* PaperThinDisguise: Wears a GagNose in an effort to pass himself off as a different species.
* PunnyName: He's a fish-[[VerbalBackspace er, man]].
* SuspiciouslySpecificDenial: He's most definitely a fish''erman'', ''not'' a fish!
following encounters.



[[folder:Sozo]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/sozo.png]]
[[caption-width-right:255:"Mushrooms are Sozo's passion. But Sozo need more! Sozo always need more..."]]
A devout lover of Menticide Mushrooms, willing to share their secrets with fellow fungi lovers... provided they prove themselves worthy.

to:

[[folder:Sozo]]
[[folder:Helob]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/sozo.org/pmwiki/pub/images/helob_2.png]]
[[caption-width-right:255:"Mushrooms are Sozo's passion. But Sozo need more! Sozo always need more..."]]
A devout lover
[[caption-width-right:255:"I loves the crunch CRUNCH of Menticide Mushrooms, willing to share their secrets with fellow fungi lovers... provided they prove themselves worthy.little bones!"]]
A spider merchant that the players can purchase followers from on their crusades.



* AddledAddict: While he never attacks you for your mushrooms, it's clear from his erratic behavior and constant mood swings that his addiction to them hasn't done his brain any good.
* BadBoss: His followers are all terrified of him due to how erratic and paranoid he's become. He keeps their loyalty by brainwashing them with mushrooms, a process of which he knows has a good chance of making them deathly ill. [[spoiler:It says something that almost all his followers depart without fanfare after he dies, and they don't bother to bury him, burn his corpse or even cover it up.]]
* DroppedABridgeOnHim: [[spoiler:Upon completing his quest line visiting him later will show him dead with mushrooms growing on (and within) his corpse, presumably having overdosed on shrooms.]]
* MoodSwinger: Turns on a dime between friendly and furious.
* MushroomMan: Not Sozo himself, but his followers--the Mushroomos--all resemble anthropomorphic mushrooms.
* MysteriousPast: If you find him in Anura, he reveals he had friends and companionship of some kind that he disregarded for his mushrooms, but it's not elaborated on much.
* TheParanoiac: Frequently rants about how none of his followers are actually trustworthy, and swings back and forth between regarding the Lamb as an ally and railing against ''them'' as well.
* ThirdPersonPerson: Sozo frequently refers to Sozo in the third person, when not directly threatening his Mushroomos or the Lamb.
* UndignifiedDeath: Rather than falling in an encounter with the powers or sacrificial customs that rule the land, as so many others, [[spoiler:he dies huddling in the corner of his home, in the middle of a ''really'' bad trip, overdosing on the same mushrooms he loved and used to control his followers. Followers that immediately depart and literally leave him to rot.]]

to:

* AddledAddict: While he never attacks you for your mushrooms, it's clear from his erratic behavior AffablyEvil: Fairly kind to the Lamb during their various interactions and constant mood swings that his addiction to them hasn't done his brain any good.
* BadBoss: His
often offers the Lamb followers are all terrified of him due for free, either because he doesn't think they'll be tasty or because he thinks the Lamb is also hungry. He also leaves your camp alone since he thinks you're entitled to how erratic the "food" inside and paranoid will let you do what you will with them in peace.
* AllWebbedUp: How he presents the followers
he's become. He keeps their loyalty by brainwashing selling to you. It's implied that he eats the follower if you leave them behind.
* DubNameChange: In the German translation, he's known as "Kankro"[[note]]Shelob is known as "Kankra" in German,
with mushrooms, "Kankro" being a process masculine form of which it[[/note]].
* DungeonShop: Played straight, unlike the other two merchants. You can buy a follower from him on your run, making him another way to obtain more followers without having to fight enemies for them. The price of the follower always varies depending on your run, and the ones
he knows doesn't like are given to the Lamb for free. Mind you, at times these free followers will be sick or elderly.
* EvilSoundsDeep: He's a spider merchant that catches, sells, and eats the followers and
has a good chance deep voice to match this role.
* ImAHumanitarian: On top
of making them deathly ill. [[spoiler:It says something that almost all meals of various critters he catches, several of his followers depart without fanfare after he dies, and they don't bother to bury him, burn his corpse or even cover it up.]]
* DroppedABridgeOnHim: [[spoiler:Upon completing his quest line visiting him later will
remarks show him dead with mushrooms growing on (and within) his corpse, presumably having overdosed on shrooms.]]
* MoodSwinger: Turns on a dime between friendly and furious.
* MushroomMan: Not Sozo himself, but his followers--the Mushroomos--all resemble anthropomorphic mushrooms.
* MysteriousPast: If you find him in Anura, he reveals he had friends and companionship of some kind
that he disregarded for his mushrooms, but it's not elaborated on much.
* TheParanoiac: Frequently rants about how none of his followers are actually trustworthy, and swings back and forth between regarding
assumes the Lamb is doing the same. Depending on your playstyle, [[HumanResources he's not necessarily wrong]].
* PoorCommunicationKills: He instantly assumes that the Lamb is also a carnivorous predator like him who eats people despite the Lamb giving no indication
as an ally and railing against ''them'' as well.
* ThirdPersonPerson: Sozo frequently refers to Sozo
such. This plays out in the third person, when not directly threatening Lamb's favor, as Helob will share his Mushroomos or the Lamb.
* UndignifiedDeath: Rather than falling in an encounter
finds with the powers or sacrificial customs that rule the land, as so many others, [[spoiler:he dies huddling in the corner you for a price and will even hand them out for free if he thinks you're hungry.
* PunnyName: The eternally-hungering spider of [[Literature/LordOfTheRings Tolkien]] is named ''She''lob (which means "she-spider"). This one, presumably, is male.
* SkeletonsInTheCoatCloset: Several bones jut out
of his home, coat.
* VillainOfAnotherStory: To would-be-Followers, he must be a terrifying monster who hunts them down and strings them up
in his lair, devouring them one by one. To the middle of Lamb, he's simply a ''really'' bad trip, overdosing on the same mushrooms he loved and used to control his followers. Followers that immediately depart and literally leave him to rot.]]merchant providing a valuable resource.



[[folder:Plimbo]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/plimbo.png]]
[[caption-width-right:255:"As long as me ships a-floatin', Plimbo's open for business!"]]
A seafarer who finds himself stranded at the Smuggler's Sanctuary, demanding that the Lamb help him out by purchasing his totally legitimate wares.

to:

[[folder:Plimbo]]
[[folder:The Fisherman]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/plimbo.org/pmwiki/pub/images/fisherman_2.png]]
[[caption-width-right:255:"As long as me ships a-floatin', Plimbo's open for business!"]]
[[caption-width-right:255:"Well, look what the tide dragged in."]]
A seafarer fellow who finds himself stranded spends all his time fishing off the docks at the Smuggler's Sanctuary, demanding that the Lamb help him out by purchasing his totally legitimate wares.Pilgrim's Passage.



* HonestJohnsDealership: He runs his shop like this. His wares are perfectly functional, but ''where'' he got them is a little more suspicious.
* NiceJobBreakingItHero: Blames the Lamb for his predicament; while no real fan of the Bishops, they helped keep the waterways clear and free of monsters... before the Lamb started slaying them. That said, if the Lamb properly proves they're more dangerous than the Bishops combined and can thus keep the path clear for his sailing, he'll happily let bygones be bygones and throw his lot in with them.
* ObnoxiousInLaws: Compares the beasts keeping him stuck at the Sanctuary to his mother-in-law.
* UnwittingInstigatorOfDoom: Implied. According to one of the statues in Midas's Cave, Midas's GoldFever may have gotten started thanks to a stash of gold lost by "a pirate with many legs", with the pirate in question possibly being Plimbo.

to:

* HonestJohnsDealership: He runs his shop like this. His wares are perfectly functional, but ''where'' he got them is DefrostingIceKing: Is a little more suspicious.
* NiceJobBreakingItHero: Blames
jerk to the Lamb for his predicament; while no real fan of the Bishops, they helped keep the waterways clear and free of monsters... before during their first interactions, but acts nicer to them after the Lamb started slaying them. That said, if the Lamb properly proves they're themself a worthy fisherman.
* FurryConfusion: He's a fish. He's also a fisherman.
* NoCartoonFish: [[DownplayedTrope He does have a cartoony design]], but he looks nothing like the other characters. He's a
more dangerous than the Bishops combined and can thus keep the path clear for his sailing, he'll happily let bygones be bygones and throw his lot in realistic-looking fish with them.
* ObnoxiousInLaws: Compares
eyes on the beasts keeping him stuck at the Sanctuary to sides of his mother-in-law.
head, a sideways mouth and limbs, as well as some bushy eyebrows and a GagNose.
* UnwittingInstigatorOfDoom: Implied. According PaperThinDisguise: Wears a GagNose in an effort to one of the statues in Midas's Cave, Midas's GoldFever may have gotten started thanks to pass himself off as a stash of gold lost by "a pirate with many legs", with the pirate in question possibly being Plimbo.different species.
* PunnyName: He's a fish-[[VerbalBackspace er, man]].
* SuspiciouslySpecificDenial: He's most definitely a fish''erman'', ''not'' a fish!



[[folder:Midas]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/cotl_midas.png]]
[[caption-width-right:255:"Fortune favours [[FreudianSlip the gold]]... I mean [[LastSecondWordSwap bold]]!"]]
A strange little servant of the gods of fortune and riches, seemingly running a sanctuary dedicated to their (and his) endless hunger for gold.

to:

[[folder:Midas]]
[[folder:Sozo]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/cotl_midas.org/pmwiki/pub/images/sozo.png]]
[[caption-width-right:255:"Fortune favours [[FreudianSlip the gold]]... I mean [[LastSecondWordSwap bold]]!"]]
[[caption-width-right:255:"Mushrooms are Sozo's passion. But Sozo need more! Sozo always need more..."]]
A strange little servant devout lover of the gods of fortune and riches, seemingly running a sanctuary dedicated Menticide Mushrooms, willing to share their (and his) endless hunger for gold.secrets with fellow fungi lovers... provided they prove themselves worthy.



* ATasteOfTheirOwnMedicine: Come the Relics of the Old Faith expansion, it's possible to encounter him postgame in a random combat room during Crusades, where he'll have a short conversation with the Lamb before attacking them and taking 2/3rds of their gold. He's allowed to get away with this for a while... [[spoiler:until the third encounter that occurs in the Silk Cradle, where the Lamb is able to deliver a sound beating to him and steal back all their gold.]]
* TheAlmightyDollar: Whatever gods he worships definitely include gold, money and other such riches in their domains.
* AndIMustScream: Not a victim, but definitely someone who inflicts these fates onto many. Everyone else in Midas' Cave has been coated in a thick layer of gold, and you can sacrifice followers to him in the same manner... and you cannot resurrect them, because beneath all that molten metal that's completely immobilized them, they are in fact ''still alive''.
* BullyingADragon: [[spoiler:Stealing large amounts of [[RealityWarper the Lamb's]] gold certainly qualifies]].
* FauxAffablyEvil: He acts polite and pleasant with you, sure, but he'll take some undue jabs at you during your first meeting for looking like a prole, and his cavern is ''littered'' with the gold-encased remains of what may have once been followers or customers.
* GoldFever: And a cavern plastered from end to end with golden coins, so gilded even the ''followers'' are golden statues, is not enough.
* KarmaHoudini: As he's mostly your ally, his crimes (namely inflicting fates worse than death on people by coating them in gold) go unpunished. [[spoiler:[[KarmaHoudiniWarranty Once he starts stealing the Lamb's coins, though, they're more than willing to teach him a lesson.]] [[DownplayedTrope That being said however]], all he gets is a bruised eye and is otherwise free to run his business as usual.]]
* PerpetualSmiler: He has a constant dishonest smile plastered on his face.
* ScamReligion: Seeing that the Bishops and The One Who Waits are supposedly the last remaining gods in the Lands of the Old Faith, there's a possibility that the gods Midas worships actually don't exist and that he's just using them as an excuse to obtain gold.
* WishingWell: He runs a deluxe, high-priced version of one where you sacrifice large amounts of gold, and ''might'' get a return on it later.

to:

* ATasteOfTheirOwnMedicine: Come the Relics of the Old Faith expansion, AddledAddict: While he never attacks you for your mushrooms, it's possible clear from his erratic behavior and constant mood swings that his addiction to encounter him postgame in a random combat room during Crusades, where he'll have a short conversation with the Lamb before attacking them hasn't done his brain any good.
* BadBoss: His followers are all terrified of him due to how erratic
and taking 2/3rds of paranoid he's become. He keeps their gold. He's allowed to get away loyalty by brainwashing them with this for mushrooms, a while... [[spoiler:until the third encounter process of which he knows has a good chance of making them deathly ill. [[spoiler:It says something that occurs in the Silk Cradle, where the Lamb is able to deliver a sound beating to him almost all his followers depart without fanfare after he dies, and steal back all their gold.they don't bother to bury him, burn his corpse or even cover it up.]]
* TheAlmightyDollar: Whatever gods he worships definitely include gold, money and other such riches in their domains.
* AndIMustScream: Not a victim, but definitely someone who inflicts these fates onto many. Everyone else in Midas' Cave has been coated in a thick layer of gold, and you can sacrifice followers to
DroppedABridgeOnHim: [[spoiler:Upon completing his quest line visiting him in the same manner... and you cannot resurrect them, because beneath all that molten metal that's completely immobilized them, they are in fact ''still alive''.
* BullyingADragon: [[spoiler:Stealing large amounts of [[RealityWarper the Lamb's]] gold certainly qualifies]].
* FauxAffablyEvil: He acts polite and pleasant
later will show him dead with you, sure, but he'll take some undue jabs at you during your first meeting for looking like a prole, and mushrooms growing on (and within) his cavern is ''littered'' with the gold-encased remains of what may have once been followers or customers.
* GoldFever: And a cavern plastered from end to end with golden coins, so gilded even the ''followers'' are golden statues, is not enough.
* KarmaHoudini: As he's mostly your ally, his crimes (namely inflicting fates worse than death
corpse, presumably having overdosed on people by coating them in gold) go unpunished. [[spoiler:[[KarmaHoudiniWarranty Once he starts stealing the Lamb's coins, though, they're more than willing to teach him a lesson.]] [[DownplayedTrope That being said however]], all he gets is a bruised eye and is otherwise free to run his business as usual.shrooms.]]
* PerpetualSmiler: He has a constant dishonest smile plastered MoodSwinger: Turns on a dime between friendly and furious.
* MushroomMan: Not Sozo himself, but
his face.
followers--the Mushroomos--all resemble anthropomorphic mushrooms.
* ScamReligion: Seeing MysteriousPast: If you find him in Anura, he reveals he had friends and companionship of some kind that the Bishops and The One Who Waits he disregarded for his mushrooms, but it's not elaborated on much.
* TheParanoiac: Frequently rants about how none of his followers
are supposedly the last remaining gods in the Lands of the Old Faith, there's a possibility that the gods Midas worships actually don't exist trustworthy, and that he's just using them swings back and forth between regarding the Lamb as an excuse to obtain gold.
* WishingWell: He runs a deluxe, high-priced version of one where you sacrifice large amounts of gold,
ally and ''might'' get railing against ''them'' as well.
* ThirdPersonPerson: Sozo frequently refers to Sozo in the third person, when not directly threatening his Mushroomos or the Lamb.
* UndignifiedDeath: Rather than falling in an encounter with the powers or sacrificial customs that rule the land, as so many others, [[spoiler:he dies huddling in the corner of his home, in the middle of
a return ''really'' bad trip, overdosing on it later.the same mushrooms he loved and used to control his followers. Followers that immediately depart and literally leave him to rot.]]



[[folder:The Red Fox]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/fox_1.PNG]]
[[caption-width-right:255:"[[CatchPhrase Little Lamb!]]"]]
A robed predator who awaits those willing to peer into the darkness, eager to bargain with those brave enough to seek them out.

to:

[[folder:The Red Fox]]
[[folder:Plimbo]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/fox_1.PNG]]
[[caption-width-right:255:"[[CatchPhrase Little Lamb!]]"]]
org/pmwiki/pub/images/plimbo.png]]
[[caption-width-right:255:"As long as me ships a-floatin', Plimbo's open for business!"]]
A robed predator seafarer who awaits those willing to peer into finds himself stranded at the darkness, eager to bargain with those brave enough to seek them out.Smuggler's Sanctuary, demanding that the Lamb help him out by purchasing his totally legitimate wares.



* AmbiguouslyHuman: Ambiguously FunnyAnimal, in this case. Other than most overworld [=NPCs=] he cannot be contacted through normal means, instead needing to be summoned at night. Him asking for a prize in exchange for something is treated not unlike a DealWithTheDevil (see below). This all points to him being a supernatural being, rather than a regular merchant.
* DarkIsEvil: He wears a black robe and can only be summoned and spoken to at night. He also offers the Lamb various items but always in exchange for a high price. [[spoiler:His very last request has him demand you kill Ratau.]]
* DealWithTheDevil: Offers the Lamb prizes in exchange for various trades, which escalate quickly in price from [[spoiler:a large fish to eat, to a follower, to either two follower sacrifices or 1/2 Hearts, and finally, he'll ask for Ratau's death, permanently killing him.]]
* EvenEvilHasStandards: He has a clear contempt for The One Who Waits, saying that at least he, the Fox, wouldn't resurrect someone just to force them into eternal servitude.
* EvilLaugh: Gives a long, deep, echoing laugh if the Lamb [[spoiler:gives Ratau to him]], apparently genuinely both amused and impressed at their ruthlessness.
* ForTheEvulz: He gives no reason for wanting [[spoiler:Ratau]] dead, seemingly only doing it out of sadism.
* GoryDiscretionShot: Whatever he does to the Followers you sacrifice to him, it's so horrible it happens offscreen.
* HellishPupils: He has red slits in his otherwise black eyes.
* HorrorHunger: He doesn't seem to be too bothered by it, but he does emphasize how ''famished'' he is when he asks the Lamb [[spoiler:offer him a follower to eat.]] Extra points for referring to himself as a [[FoodChainOfEvil predator and his victims as his prey]].
* InTheHood: Always wears a black cloak with a hood. Unlike most other example, said hood doesn't conceal his head.
* JabbaTableManners: Implied: He asks the Lamb to look away when accepting offerings to eat.
* VoiceOfTheLegion: He has noticeably deep and echoing voice that stands in sharp contrast to most of the other characters.

to:

* AmbiguouslyHuman: Ambiguously FunnyAnimal, in this case. Other than most overworld [=NPCs=] HonestJohnsDealership: He runs his shop like this. His wares are perfectly functional, but ''where'' he cannot be contacted through normal means, instead needing to be summoned at night. Him asking for a prize in exchange for something got them is treated not unlike a DealWithTheDevil (see below). This all points to him being a supernatural being, rather than a regular merchant.
little more suspicious.
* DarkIsEvil: He wears a black robe and can only be summoned and spoken to at night. He also offers NiceJobBreakingItHero: Blames the Lamb various items but always in exchange for a high price. [[spoiler:His very last request has him demand you kill Ratau.]]
* DealWithTheDevil: Offers
his predicament; while no real fan of the Bishops, they helped keep the waterways clear and free of monsters... before the Lamb prizes in exchange for various trades, which escalate quickly in price from [[spoiler:a large fish to eat, to a follower, to either two follower sacrifices or 1/2 Hearts, and finally, he'll ask for Ratau's death, permanently killing him.]]
* EvenEvilHasStandards: He has a clear contempt for The One Who Waits, saying that at least he, the Fox, wouldn't resurrect someone just to force them into eternal servitude.
* EvilLaugh: Gives a long, deep, echoing laugh
started slaying them. That said, if the Lamb [[spoiler:gives Ratau to him]], apparently genuinely both amused properly proves they're more dangerous than the Bishops combined and impressed at their ruthlessness.
* ForTheEvulz: He gives no reason
can thus keep the path clear for wanting [[spoiler:Ratau]] dead, seemingly only doing it out of sadism.
* GoryDiscretionShot: Whatever he does to the Followers you sacrifice to him, it's so horrible it happens offscreen.
* HellishPupils: He has red slits in
his otherwise black eyes.
* HorrorHunger: He doesn't seem to
sailing, he'll happily let bygones be too bothered by it, but he does emphasize how ''famished'' he is when he asks the Lamb [[spoiler:offer him a follower to eat.]] Extra points for referring to himself as a [[FoodChainOfEvil predator bygones and throw his victims as his prey]].
* InTheHood: Always wears a black cloak
lot in with a hood. Unlike most other example, said hood doesn't conceal them.
* ObnoxiousInLaws: Compares the beasts keeping him stuck at the Sanctuary to
his head.
mother-in-law.
* JabbaTableManners: Implied: He asks the Lamb UnwittingInstigatorOfDoom: Implied. According to look away when accepting offerings to eat.
* VoiceOfTheLegion: He has noticeably deep and echoing voice that stands in sharp contrast to most
one of the other characters.statues in Midas's Cave, Midas's GoldFever may have gotten started thanks to a stash of gold lost by "a pirate with many legs", with the pirate in question possibly being Plimbo.



[[folder:Flinky]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/flinky.png]]
[[caption-width-right:255:"I have ''debtsss'' to pay and ''debtsss'' to gain!"]]
A snake who serves as your second opponent for Knucklebones.

to:

[[folder:Flinky]]
[[folder:Midas]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/flinky.org/pmwiki/pub/images/cotl_midas.png]]
[[caption-width-right:255:"I have ''debtsss'' to pay [[caption-width-right:255:"Fortune favours [[FreudianSlip the gold]]... I mean [[LastSecondWordSwap bold]]!"]]
A strange little servant of the gods of fortune
and ''debtsss'' riches, seemingly running a sanctuary dedicated to gain!"]]
A snake who serves as your second opponent
their (and his) endless hunger for Knucklebones.gold.



* NoSell: Their Mithridatism card grants anyone who draws it complete immunity to poison.
* SssssnakeTalk: Speaks like this at times.

to:

* NoSell: Their Mithridatism card grants anyone ATasteOfTheirOwnMedicine: Come the Relics of the Old Faith expansion, it's possible to encounter him postgame in a random combat room during Crusades, where he'll have a short conversation with the Lamb before attacking them and taking 2/3rds of their gold. He's allowed to get away with this for a while... [[spoiler:until the third encounter that occurs in the Silk Cradle, where the Lamb is able to deliver a sound beating to him and steal back all their gold.]]
* TheAlmightyDollar: Whatever gods he worships definitely include gold, money and other such riches in their domains.
* AndIMustScream: Not a victim, but definitely someone
who draws it complete immunity inflicts these fates onto many. Everyone else in Midas' Cave has been coated in a thick layer of gold, and you can sacrifice followers to poison.
him in the same manner... and you cannot resurrect them, because beneath all that molten metal that's completely immobilized them, they are in fact ''still alive''.
* SssssnakeTalk: Speaks BullyingADragon: [[spoiler:Stealing large amounts of [[RealityWarper the Lamb's]] gold certainly qualifies]].
* FauxAffablyEvil: He acts polite and pleasant with you, sure, but he'll take some undue jabs at you during your first meeting for looking
like this at times.a prole, and his cavern is ''littered'' with the gold-encased remains of what may have once been followers or customers.
* GoldFever: And a cavern plastered from end to end with golden coins, so gilded even the ''followers'' are golden statues, is not enough.
* KarmaHoudini: As he's mostly your ally, his crimes (namely inflicting fates worse than death on people by coating them in gold) go unpunished. [[spoiler:[[KarmaHoudiniWarranty Once he starts stealing the Lamb's coins, though, they're more than willing to teach him a lesson.]] [[DownplayedTrope That being said however]], all he gets is a bruised eye and is otherwise free to run his business as usual.]]
* PerpetualSmiler: He has a constant dishonest smile plastered on his face.
* ScamReligion: Seeing that the Bishops and The One Who Waits are supposedly the last remaining gods in the Lands of the Old Faith, there's a possibility that the gods Midas worships actually don't exist and that he's just using them as an excuse to obtain gold.
* WishingWell: He runs a deluxe, high-priced version of one where you sacrifice large amounts of gold, and ''might'' get a return on it later.



[[folder:Klunko and Bop]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/klunk_and_bop_1.png]]
[[caption-width-right:255:"Talk about [[{{Pun}} overplaying your HAND]]! Ha ha!"]]
A kindly Crow and Worm duo that are friends with Ratau. If encountered during a crusade, a quest to play Knucklebones with them will appear.

to:

[[folder:Klunko and Bop]]
[[folder:The Red Fox]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/klunk_and_bop_1.png]]
[[caption-width-right:255:"Talk about [[{{Pun}} overplaying your HAND]]! Ha ha!"]]
org/pmwiki/pub/images/fox_1.PNG]]
[[caption-width-right:255:"[[CatchPhrase Little Lamb!]]"]]
A kindly Crow and Worm duo that are friends robed predator who awaits those willing to peer into the darkness, eager to bargain with Ratau. If encountered during a crusade, a quest those brave enough to play Knucklebones with seek them will appear.out.



* AnArmAndALeg: Klunko is missing a hand due to betting it in a game of Knucklebones.
* TheGamblingAddict: Klunko admits that he has a problem with gambling, as it's the reason he lost his hand. He still plans to win it back.
* MajorInjuryUnderreaction: Klunko doesn't seem all too bothered about losing his hand to a bet. If anything, he finds it hilarious and will crack a few jokes about it.
* NiceGuy: They're nicer than Ratau's other friends, and tell the Lamb not to feel bad for losing to them because they gave it their best shot.

to:

* AnArmAndALeg: Klunko AmbiguouslyHuman: Ambiguously FunnyAnimal, in this case. Other than most overworld [=NPCs=] he cannot be contacted through normal means, instead needing to be summoned at night. Him asking for a prize in exchange for something is missing treated not unlike a hand due DealWithTheDevil (see below). This all points to betting it him being a supernatural being, rather than a regular merchant.
* DarkIsEvil: He wears a black robe and can only be summoned and spoken to at night. He also offers the Lamb various items but always
in exchange for a game of Knucklebones.
high price. [[spoiler:His very last request has him demand you kill Ratau.]]
* TheGamblingAddict: Klunko admits that he DealWithTheDevil: Offers the Lamb prizes in exchange for various trades, which escalate quickly in price from [[spoiler:a large fish to eat, to a follower, to either two follower sacrifices or 1/2 Hearts, and finally, he'll ask for Ratau's death, permanently killing him.]]
* EvenEvilHasStandards: He
has a problem with gambling, as clear contempt for The One Who Waits, saying that at least he, the Fox, wouldn't resurrect someone just to force them into eternal servitude.
* EvilLaugh: Gives a long, deep, echoing laugh if the Lamb [[spoiler:gives Ratau to him]], apparently genuinely both amused and impressed at their ruthlessness.
* ForTheEvulz: He gives no reason for wanting [[spoiler:Ratau]] dead, seemingly only doing it out of sadism.
* GoryDiscretionShot: Whatever he does to the Followers you sacrifice to him,
it's the reason he lost so horrible it happens offscreen.
* HellishPupils: He has red slits in
his hand. otherwise black eyes.
* HorrorHunger:
He still plans to win it back.
* MajorInjuryUnderreaction: Klunko
doesn't seem all to be too bothered about losing his hand to a bet. If anything, by it, but he finds it hilarious and will crack a few jokes about it.
* NiceGuy: They're nicer than Ratau's other friends, and tell
does emphasize how ''famished'' he is when he asks the Lamb not [[spoiler:offer him a follower to feel bad eat.]] Extra points for losing referring to them because they gave it their best shot.himself as a [[FoodChainOfEvil predator and his victims as his prey]].
* InTheHood: Always wears a black cloak with a hood. Unlike most other example, said hood doesn't conceal his head.
* JabbaTableManners: Implied: He asks the Lamb to look away when accepting offerings to eat.
* VoiceOfTheLegion: He has noticeably deep and echoing voice that stands in sharp contrast to most of the other characters.



[[folder:Shrumy]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/shrumy.png]]
[[caption-width-right:255:"Get out of my way, I've got Knucklebones to play and money to win."]]
Another old friend of Ratau's. A high roller who enjoys playing for the largest stakes.

to:

[[folder:Shrumy]]
[[folder:Flinky]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/shrumy.org/pmwiki/pub/images/flinky.png]]
[[caption-width-right:255:"Get out of my way, I've got Knucklebones [[caption-width-right:255:"I have ''debtsss'' to play pay and money ''debtsss'' to win."]]
Another old friend of Ratau's.
gain!"]]
A high roller snake who enjoys playing serves as your second opponent for the largest stakes.Knucklebones.



* BullyingADragon: Antagonizes the Lamb despite knowing [[DarkMessiah exactly what they are]] and what they're capable of.
* InadequateInheritor: Treats the Lamb as one, insisting they'll never be able to measure up to how Ratau ran ''his'' cult.
* {{Jerkass}}: Is never anything but snooty and rude to the Lamb whenever they interact.

to:

* BullyingADragon: Antagonizes the Lamb despite knowing [[DarkMessiah exactly what they are]] and what they're capable of.
* InadequateInheritor: Treats the Lamb as one, insisting they'll never be able
NoSell: Their Mithridatism card grants anyone who draws it complete immunity to measure up to how Ratau ran ''his'' cult.
poison.
* {{Jerkass}}: Is never anything but snooty and rude to the Lamb whenever they interact.SssssnakeTalk: Speaks like this at times.



[[folder: Monch]]
A moth that raises the Loyalty of any Follower of the Lamb.

to:

[[folder: Monch]]
[[folder:Klunko and Bop]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/klunk_and_bop_1.png]]
[[caption-width-right:255:"Talk about [[{{Pun}} overplaying your HAND]]! Ha ha!"]]
A moth kindly Crow and Worm duo that raises the Loyalty of any Follower of the Lamb.are friends with Ratau. If encountered during a crusade, a quest to play Knucklebones with them will appear.



* EnlightenedAntagonist: Isn't an antagonist to the Lamb but is a seeker of enlightenment.
[[/folder]]

[[folder: The Mushroomos]]
Followers of Sozo that travel around Anura in search of Menticide Mushrooms.
----
* ButtMonkey: They suffer a lot from Sozo's abuse. The Lamb can also kill them for Menticide Mushrooms, being the only friendly characters you can outright kill in a crusade. A new scene in the Relics of the Old Faith update also has the Lighthouse Keeper see them and immediately call them hideous, to which they take offense.
* MushroomMan: They are this.
* RedEyesTakeWarning: They have bright red eyes similar to dissenting Followers or their leader Sozo when he eats a Menticide Mushroom. Subverted as they're completely harmless and seem to recognize how Sozo's abuse of the mushrooms is making him become increasingly unstable.
* UncertainDoom: It's unknown what happens to them after Sozo dies but given the dangerous creatures and cultists lurking in Anura, it's likely that they were killed or sacrificed.
** Subverted as of the "Relics of the Old Faith" update. They'll now pop up in a random room in Anura and comment on Sozo's demise and how it's the reason they've left him.

to:

* EnlightenedAntagonist: Isn't an antagonist AnArmAndALeg: Klunko is missing a hand due to the Lamb but is betting it in a seeker game of enlightenment.Knucklebones.
[[/folder]]

[[folder: The Mushroomos]]
Followers of Sozo
* TheGamblingAddict: Klunko admits that travel around Anura in search of Menticide Mushrooms.
----
* ButtMonkey: They suffer
he has a lot from Sozo's abuse. The Lamb can also kill them for Menticide Mushrooms, being problem with gambling, as it's the only friendly characters you can outright kill in reason he lost his hand. He still plans to win it back.
* MajorInjuryUnderreaction: Klunko doesn't seem all too bothered about losing his hand to
a crusade. A new scene in the Relics of the Old Faith update also has the Lighthouse Keeper see them bet. If anything, he finds it hilarious and immediately call them hideous, to which they take offense.will crack a few jokes about it.
* MushroomMan: They are this.
* RedEyesTakeWarning: They have bright red eyes similar to dissenting Followers or their leader Sozo when he eats a Menticide Mushroom. Subverted as they're completely harmless
NiceGuy: They're nicer than Ratau's other friends, and seem to recognize how Sozo's abuse of tell the mushrooms is making him become increasingly unstable.
* UncertainDoom: It's unknown what happens
Lamb not to feel bad for losing to them after Sozo dies but given the dangerous creatures and cultists lurking in Anura, it's likely that because they were killed or sacrificed.
** Subverted as of the "Relics of the Old Faith" update. They'll now pop up in a random room in Anura and comment on Sozo's demise and how it's the reason they've left him.
gave it their best shot.



[[folder: Chemach]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/chemach.png]]
[[caption-width-right:250:"Ah. Ah! Chemach can make Relic from anything. Hair and nails, little Lamb tails…"]]
A large blue owl who appears in the "Relics of the Old Faith" expansion. She offers to the Lamb artifacts known as "Relics", which grant various effects during Crusades. Sister of Clauneck and Kudaai.

to:

[[folder: Chemach]]
[[quoteright:250:https://static.
[[folder:Shrumy]]
[[quoteright:255:https://static.
tvtropes.org/pmwiki/pub/images/chemach.png]]
[[caption-width-right:250:"Ah. Ah! Chemach can make Relic from anything. Hair
org/pmwiki/pub/images/shrumy.png]]
[[caption-width-right:255:"Get out of my way, I've got Knucklebones to play
and nails, little Lamb tails…"]]
money to win."]]
Another old friend of Ratau's.
A large blue owl high roller who appears in enjoys playing for the "Relics of the Old Faith" expansion. She offers to the Lamb artifacts known as "Relics", which grant various effects during Crusades. Sister of Clauneck and Kudaai.largest stakes.



* BodyHorror: She has some pretty gnarly injuries. Her legs appear to have been chopped off, requiring her to be suspended from a pair of hooked chains. The tendrils of her crown - which she made out of her own pieces - are also literally burying themselves into her head.
* CompanionCube: Has several "followers" strung around her lair, which are all just tied-up corpse bags. She's attached enough to them that she'll get upset if the Lamb were to attack them. [[AmbiguousSituation Given they count as kills for the Golden Fleece's damage bonus, it's possible they're alive... somehow.]]
* HalfTheManHeUsedToBe: Appears to have had her legs chopped off, given the large amounts of ichor dripping from her lower half.
* ImpliedDeathThreat: Somewhat Downplayed in that, while she has made passing reference to making Relics out of various Gods, and has even expressed interest in making a Relic out of the Lamb (or "Little God", as she calls them), she otherwise expresses no malice towards the Lamb. It seems that in her madness, she just doesn't realize how ''creepy'' she comes across.
* MadGod: In her madness, she attempted to become a deity on par with the Bishops by making her own crown [[BodyHorror from what is implied to be parts of her own body]]. She also considers the corpse bags littering her temple to be her Followers.
* SiblingRivalry: She has a very low opinion of her brothers Clauneck and Kudaai, constantly trying to convince the Lamb that her relics are far superior to Kudaai's weaponry or Clauneck's readings. It's implied this is because Clauneck foresaw her going mad and told her about it in the same detached manner he tells the Lamb their fortunes.
* ThirdPersonPerson: Will occasionally refer to herself this way, further emphasizing her madness.

to:

* BodyHorror: She has some pretty gnarly injuries. Her legs appear to have been chopped off, requiring her to be suspended from a pair of hooked chains. The tendrils of her crown - which she made out of her own pieces - are also literally burying themselves into her head.
* CompanionCube: Has several "followers" strung around her lair, which are all just tied-up corpse bags. She's attached enough to them that she'll get upset if
BullyingADragon: Antagonizes the Lamb were to attack them. [[AmbiguousSituation Given despite knowing [[DarkMessiah exactly what they count as kills for the Golden Fleece's damage bonus, it's possible are]] and what they're alive... somehow.]]
capable of.
* HalfTheManHeUsedToBe: Appears to have had her legs chopped off, given the large amounts of ichor dripping from her lower half.
* ImpliedDeathThreat: Somewhat Downplayed in that, while she has made passing reference to making Relics out of various Gods, and has even expressed interest in making a Relic out of
InadequateInheritor: Treats the Lamb (or "Little God", as she calls them), she otherwise expresses no malice towards the Lamb. It seems that in her madness, she just doesn't realize one, insisting they'll never be able to measure up to how ''creepy'' she comes across.
Ratau ran ''his'' cult.
* MadGod: In her madness, she attempted to become a deity on par with the Bishops by making her own crown [[BodyHorror from what is implied to be parts of her own body]]. She also considers the corpse bags littering her temple to be her Followers.
* SiblingRivalry: She has a very low opinion of her brothers Clauneck
{{Jerkass}}: Is never anything but snooty and Kudaai, constantly trying rude to convince the Lamb that her relics are far superior to Kudaai's weaponry or Clauneck's readings. It's implied this is because Clauneck foresaw her going mad and told her about it in the same detached manner he tells the Lamb their fortunes.
* ThirdPersonPerson: Will occasionally refer to herself this way, further emphasizing her madness.
whenever they interact.



[[folder: ??? '''(Unmarked Spoilers)''']]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/mystic_seller.png]]
[[caption-width-right:250:"Fickle beast, do you not feel how the boundary betwixt this world and the next has began to fray?"]]
A nameless, godly figure who appears post-game in the "Relics of the Old Faith" expansion, overseeing the Lamb's crusades after having cut ties with the One Who Waits. They lead the Lamb through godhood, and task them with calming the Bishops' restless spirits.

to:

[[folder: ??? '''(Unmarked Spoilers)''']]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/mystic_seller.png]]
[[caption-width-right:250:"Fickle beast, do you not feel how
Monch]]
A moth that raises
the boundary betwixt this world and the next has began to fray?"]]
A nameless, godly figure who appears post-game in the "Relics
Loyalty of any Follower of the Old Faith" expansion, overseeing the Lamb's crusades after having cut ties with the One Who Waits. They lead the Lamb through godhood, and task them with calming the Bishops' restless spirits. Lamb.


Added DiffLines:

* EnlightenedAntagonist: Isn't an antagonist to the Lamb but is a seeker of enlightenment.
[[/folder]]

[[folder: The Mushroomos]]
Followers of Sozo that travel around Anura in search of Menticide Mushrooms.
----
* ButtMonkey: They suffer a lot from Sozo's abuse. The Lamb can also kill them for Menticide Mushrooms, being the only friendly characters you can outright kill in a crusade. A new scene in the Relics of the Old Faith update also has the Lighthouse Keeper see them and immediately call them hideous, to which they take offense.
* MushroomMan: They are this.
* RedEyesTakeWarning: They have bright red eyes similar to dissenting Followers or their leader Sozo when he eats a Menticide Mushroom. Subverted as they're completely harmless and seem to recognize how Sozo's abuse of the mushrooms is making him become increasingly unstable.
* UncertainDoom: It's unknown what happens to them after Sozo dies but given the dangerous creatures and cultists lurking in Anura, it's likely that they were killed or sacrificed.
** Subverted as of the "Relics of the Old Faith" update. They'll now pop up in a random room in Anura and comment on Sozo's demise and how it's the reason they've left him.
[[/folder]]

[[folder: Chemach]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/chemach.png]]
[[caption-width-right:250:"Ah. Ah! Chemach can make Relic from anything. Hair and nails, little Lamb tails…"]]
A large blue owl who appears in the "Relics of the Old Faith" expansion. She offers to the Lamb artifacts known as "Relics", which grant various effects during Crusades. Sister of Clauneck and Kudaai.
----
* BodyHorror: She has some pretty gnarly injuries. Her legs appear to have been chopped off, requiring her to be suspended from a pair of hooked chains. The tendrils of her crown - which she made out of her own pieces - are also literally burying themselves into her head.
* CompanionCube: Has several "followers" strung around her lair, which are all just tied-up corpse bags. She's attached enough to them that she'll get upset if the Lamb were to attack them. [[AmbiguousSituation Given they count as kills for the Golden Fleece's damage bonus, it's possible they're alive... somehow.]]
* HalfTheManHeUsedToBe: Appears to have had her legs chopped off, given the large amounts of ichor dripping from her lower half.
* ImpliedDeathThreat: Somewhat Downplayed in that, while she has made passing reference to making Relics out of various Gods, and has even expressed interest in making a Relic out of the Lamb (or "Little God", as she calls them), she otherwise expresses no malice towards the Lamb. It seems that in her madness, she just doesn't realize how ''creepy'' she comes across.
* MadGod: In her madness, she attempted to become a deity on par with the Bishops by making her own crown [[BodyHorror from what is implied to be parts of her own body]]. She also considers the corpse bags littering her temple to be her Followers.
* SiblingRivalry: She has a very low opinion of her brothers Clauneck and Kudaai, constantly trying to convince the Lamb that her relics are far superior to Kudaai's weaponry or Clauneck's readings. It's implied this is because Clauneck foresaw her going mad and told her about it in the same detached manner he tells the Lamb their fortunes.
* ThirdPersonPerson: Will occasionally refer to herself this way, further emphasizing her madness.
[[/folder]]

[[folder: ??? '''(Unmarked Spoilers)''']]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/mystic_seller.png]]
[[caption-width-right:250:"Fickle beast, do you not feel how the boundary betwixt this world and the next has began to fray?"]]
A nameless, godly figure who appears post-game in the "Relics of the Old Faith" expansion, overseeing the Lamb's crusades after having cut ties with the One Who Waits. They lead the Lamb through godhood, and task them with calming the Bishops' restless spirits.
----

Added: 2280

Changed: 5001

Removed: 785

Is there an issue? Send a MessageReason:
Added Baalzebub.


* ForcedTransformation: Is turned into a monster by Kallamar.



!Others
[[folder:Clauneck]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/clauneck.png]]
[[caption-width-right:255:"Tell me, Lamb; do you believe in destiny immutable?"]]
An old bird who reads the Lamb's future in his tarot cards. Brother of Kudaai and Chemach.

to:

!Others
[[folder:Clauneck]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/clauneck.png]]
[[caption-width-right:255:"Tell me, Lamb; do you believe in destiny immutable?"]]
An old bird who reads
[[folder: Baalzebub]]
A follower of
the Lamb's future in his tarot cards. Brother of Kudaai Old Faith and Chemach.a miniboss that the Lamb faces in Anchordeep.



* TheFatalist: Thanks to his apparent omniscience, along with him getting tangled up between past and future events, Clauneck seems convinced the future has basically already happened, and is as immutable as the past.
-->''You cannot argue with the draw. One might as well argue with the ocean.''
* TheOmniscient: He seems to be in the know about everything that's going on and that will happen, even alluding that he has trouble telling what is happening to him right now and what is still to be.
* {{Seers}}: Implied. He has seen the Lamb's destiny as TheChosenOne and addresses them as if they'd already met when you find him the first time.
* TarotMotifs: He grants the Lamb perks in the form of different Tarot cards. Zig-zagged as while some Tarot cards are based on actual Arcana (e.g. The Lovers) some are just made up for the game (e.g. The Arachnid).
* UnwittingInstigatorOfDoom: It's implied that, with his fatalist point of view, he didn't care much for his sister going mad and told her without much care for her wellbeing, resulting in her current hatred of her brothers.

to:

* TheFatalist: Thanks to his apparent omniscience, along with him getting tangled up between past and future events, Clauneck seems convinced the future has basically already happened, EvilRedhead: Has an orange color-scheme and is as immutable as the past.
-->''You cannot argue with the draw. One might as well argue with the ocean.''
a vicious miniboss.
* TheOmniscient: He seems to be ExtraEyes: Has 3 tiny eyes.
* ForcedTransformation: Is turned into a monster by Kallamar.
* HornedHumanoid: Has 6 branch-like horns
in the know about everything that's going on both of their forms.
* RedEyesTakeWarning: Has red irises
and is a vicious boss that will happen, even alluding that he has trouble telling what is happening to him right now and what is still to be.
* {{Seers}}: Implied. He has seen the Lamb's destiny as TheChosenOne and addresses them as if they'd already met when you find him the first time.
* TarotMotifs: He grants
the Lamb perks in faces.
* TentacledTerror: Is an octopus-like being and a vicious boss that
the form Lamb faces.
* ThemeNaming: Like many
of different Tarot cards. Zig-zagged as while some Tarot cards are based on actual Arcana (e.g. The Lovers) some are just made up for their fellow minibosses, they're named after a demon of the game (e.g. The Arachnid).
* UnwittingInstigatorOfDoom: It's implied that, with his fatalist point of view, he didn't care much for his sister going mad and told her without much care for her wellbeing, resulting in her current hatred of her brothers.
Ars Goetia.



[[folder:Kudaai]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/kudaai.png]]
[[caption-width-right:255:"The fires of my forge I have kept alight since the first dawn. Only the final setting of the sun will see it doused."]]
A blacksmith bird who offers the Lamb a choice of three weapons and/or curses to switch up their choice of armaments. Brother of Clauneck and Chemach.

to:

[[folder:Kudaai]]
!Others
[[folder:Clauneck]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/kudaai.org/pmwiki/pub/images/clauneck.png]]
[[caption-width-right:255:"The fires of my forge I have kept alight since the first dawn. Only the final setting of the sun will see it doused."]]
A blacksmith
[[caption-width-right:255:"Tell me, Lamb; do you believe in destiny immutable?"]]
An old
bird who offers reads the Lamb a choice of three weapons and/or curses to switch up their choice of armaments. Lamb's future in his tarot cards. Brother of Clauneck Kudaai and Chemach.



* CompanionCube: He readily admits only his weapons keep him company... and since "only a fool argues with a sharp blade", he doesn't even talk back to them much.
* {{Determinator}}: While you never find him actively forging, he'll readily tell you he intends to keep his forge running until the very sun falls from the sky, no matter what else happens.
* MeaningfulName: He shares a name with a demon in Yakut mythology, said to be the first blacksmith and the originator of ironworking.
* PaletteSwap: {{Downplayed}}; while he bears a strong resemblance to Clauneck, wearing a yellow and orange-feathered cloak rather than red, there are notable differences. His cap is completely squared off, his eyes are tilted differently, and he leans to one side which causes his feathers to be askew.

to:

* CompanionCube: He readily admits only TheFatalist: Thanks to his weapons keep him company... and since "only a fool argues apparent omniscience, along with a sharp blade", he doesn't him getting tangled up between past and future events, Clauneck seems convinced the future has basically already happened, and is as immutable as the past.
-->''You cannot argue with the draw. One might as well argue with the ocean.''
* TheOmniscient: He seems to be in the know about everything that's going on and that will happen,
even talk back alluding that he has trouble telling what is happening to him right now and what is still to be.
* {{Seers}}: Implied. He has seen the Lamb's destiny as TheChosenOne and addresses
them much.
* {{Determinator}}: While
as if they'd already met when you never find him actively forging, he'll readily tell you he intends to keep his forge running until the very sun falls from the sky, no matter what else happens.
* MeaningfulName: He shares a name with a demon in Yakut mythology, said to be
the first blacksmith and time.
* TarotMotifs: He grants
the originator Lamb perks in the form of ironworking.
* PaletteSwap: {{Downplayed}};
different Tarot cards. Zig-zagged as while some Tarot cards are based on actual Arcana (e.g. The Lovers) some are just made up for the game (e.g. The Arachnid).
* UnwittingInstigatorOfDoom: It's implied that, with his fatalist point of view,
he bears a strong resemblance to Clauneck, wearing a yellow didn't care much for his sister going mad and orange-feathered cloak rather than red, there are notable differences. His cap is completely squared off, his eyes are tilted differently, and he leans to one side which causes his feathers to be askew.told her without much care for her wellbeing, resulting in her current hatred of her brothers.



[[folder:Haro]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/haro.png]]
[[caption-width-right:255:"'Tis the nature of beasts to forget, and of Gods to be forgotten."]]
A mysterious owl who regales the Lamb with tales of the past, shrouded as they may be.

to:

[[folder:Haro]]
[[folder:Kudaai]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/haro.org/pmwiki/pub/images/kudaai.png]]
[[caption-width-right:255:"'Tis [[caption-width-right:255:"The fires of my forge I have kept alight since the nature first dawn. Only the final setting of beasts to forget, and of Gods to be forgotten.the sun will see it doused."]]
A mysterious owl blacksmith bird who regales offers the Lamb with tales a choice of the past, shrouded as they may be.three weapons and/or curses to switch up their choice of armaments. Brother of Clauneck and Chemach.



* MrExposition: Their primary role is to shed light upon the {{Backstory}}.
* TheOwlKnowingOne: They're an owl who appears to be a historian of sorts, providing the Lamb with information about the setting's lore.
* TheSpook: While few if any of the [=NPCs=] get much in the way of backstory, it's fairly easy to understand their main deal. With Haro, you never really know what they're about; you just keep encountering them camping in the Lands of the Old Faith, and they never tell you anything about themself; only about the events that shaped the world.

to:

* MrExposition: Their primary role is to shed light upon the {{Backstory}}.
* TheOwlKnowingOne: They're an owl who appears to be
CompanionCube: He readily admits only his weapons keep him company... and since "only a historian of sorts, providing the Lamb fool argues with information about the setting's lore.
a sharp blade", he doesn't even talk back to them much.
* TheSpook: {{Determinator}}: While few if any of the [=NPCs=] get much in the way of backstory, it's fairly easy to understand their main deal. With Haro, you never really know what they're about; you just keep encountering them camping in the Lands of the Old Faith, and they never find him actively forging, he'll readily tell you anything about themself; only about he intends to keep his forge running until the events that shaped very sun falls from the world.sky, no matter what else happens.
* MeaningfulName: He shares a name with a demon in Yakut mythology, said to be the first blacksmith and the originator of ironworking.
* PaletteSwap: {{Downplayed}}; while he bears a strong resemblance to Clauneck, wearing a yellow and orange-feathered cloak rather than red, there are notable differences. His cap is completely squared off, his eyes are tilted differently, and he leans to one side which causes his feathers to be askew.



[[folder:Forneus]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/2ff41644_d628_49de_974a_dd28ff2310c8_2.png]]
[[caption-width-right:255:"You need listen only to your heart, for there lie your truest desires!"]]
A black cat who offers a choice of one of three types of gifts.

to:

[[folder:Forneus]]
[[folder:Haro]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/2ff41644_d628_49de_974a_dd28ff2310c8_2.org/pmwiki/pub/images/haro.png]]
[[caption-width-right:255:"You need listen only [[caption-width-right:255:"'Tis the nature of beasts to your heart, for there lie your truest desires!"]]
forget, and of Gods to be forgotten."]]
A black cat mysterious owl who offers a choice regales the Lamb with tales of one of three types of gifts.the past, shrouded as they may be.



* BigFun: [[DownplayedTrope In a way]]. She's an obese feline creature who remains friendly and cheerful in the midst of a CrapsackWorld, though there are hints she may be a StepfordSmiler.
* DungeonShop: Downplayed. She's set up as a shopkeep and unlike Rakshasa and Helob only appears during crusades, but she gives her wares out for free. She does sell the Ambrosia card, though.
* MonoNoAware: Frequently speaks about the importance of being able to share one's heart and other joys with others, and on summers long lost.
* OutlivingOnesOffspring: Lost ''both'' of her beloved children when they were [[spoiler:sacrificed to The One Who Waits. Downplayed though, as it appears that both children serve The One Who Waits as his attendants. However, during the Good ending of the game, you have to kill both of them before facing The One Who Waits, so this trope applies anyway. [[ZigzaggedTrope And ]] [[ZigzaggedTrope ''then'']], as of ''Relics of the Old Faith'', you can revive Baal and Aym and keep them as followers, or even return them to their mother.]]

to:

* BigFun: [[DownplayedTrope In a way]]. She's MrExposition: Their primary role is to shed light upon the {{Backstory}}.
* TheOwlKnowingOne: They're
an obese feline creature owl who remains friendly and cheerful in the midst of a CrapsackWorld, though there are hints she may appears to be a StepfordSmiler.historian of sorts, providing the Lamb with information about the setting's lore.
* DungeonShop: Downplayed. She's set up as a shopkeep and unlike Rakshasa and Helob only appears during crusades, but she gives her wares out for free. She does sell the Ambrosia card, though.
* MonoNoAware: Frequently speaks about the importance of being able to share one's heart and other joys with others, and on summers long lost.
* OutlivingOnesOffspring: Lost ''both'' of her beloved children when they were [[spoiler:sacrificed to The One Who Waits. Downplayed though, as it appears that both children serve The One Who Waits as his attendants. However, during the Good ending
TheSpook: While few if any of the game, [=NPCs=] get much in the way of backstory, it's fairly easy to understand their main deal. With Haro, you have to kill both of never really know what they're about; you just keep encountering them before facing The One Who Waits, so this trope applies anyway. [[ZigzaggedTrope And ]] [[ZigzaggedTrope ''then'']], as of ''Relics camping in the Lands of the Old Faith'', Faith, and they never tell you can revive Baal and Aym and keep them as followers, or even return them to their mother.]]anything about themself; only about the events that shaped the world.



[[folder:Ratoo]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/ratoo_2.png]]
[[caption-width-right:255:"I'll trawl the depths, for the heart she took from my chest!"]]
A rat in search of his heart.

to:

[[folder:Ratoo]]
[[folder:Forneus]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/ratoo_2.org/pmwiki/pub/images/2ff41644_d628_49de_974a_dd28ff2310c8_2.png]]
[[caption-width-right:255:"I'll trawl the depths, [[caption-width-right:255:"You need listen only to your heart, for the heart she took from my chest!"]]
there lie your truest desires!"]]
A rat in search black cat who offers a choice of his heart.one of three types of gifts.


Added DiffLines:

* BigFun: [[DownplayedTrope In a way]]. She's an obese feline creature who remains friendly and cheerful in the midst of a CrapsackWorld, though there are hints she may be a StepfordSmiler.
* DungeonShop: Downplayed. She's set up as a shopkeep and unlike Rakshasa and Helob only appears during crusades, but she gives her wares out for free. She does sell the Ambrosia card, though.
* MonoNoAware: Frequently speaks about the importance of being able to share one's heart and other joys with others, and on summers long lost.
* OutlivingOnesOffspring: Lost ''both'' of her beloved children when they were [[spoiler:sacrificed to The One Who Waits. Downplayed though, as it appears that both children serve The One Who Waits as his attendants. However, during the Good ending of the game, you have to kill both of them before facing The One Who Waits, so this trope applies anyway. [[ZigzaggedTrope And ]] [[ZigzaggedTrope ''then'']], as of ''Relics of the Old Faith'', you can revive Baal and Aym and keep them as followers, or even return them to their mother.]]
[[/folder]]

[[folder:Ratoo]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/ratoo_2.png]]
[[caption-width-right:255:"I'll trawl the depths, for the heart she took from my chest!"]]
A rat in search of his heart.
----

Added: 121

Changed: 22

Removed: 482

Is there an issue? Send a MessageReason:
None



to:

[[folder:In General]]
* ForcedTransformation: Each boss is forcefully turned into a monster by the Bishop of their respective biome.
[[/folder]]



* ForcedTransformation: Gets turned into a monster by Leshy.



* ForcedTransformation: Gets turned into a monster by Leshy.



* ForcedTransformation: Gets turned in a monster by Leshy.



* ForcedTransformation: Gets turned into a monster by Heket.



* ForcedTransformation: Gets turned into a monster by Heket.



* ForcedTransformation: Is turned into a monster by Heket.



* ForcedTransformation: Is turned into a monster by Kallamar.



* ForcedTransformation: Is turned in a monster by Kallamar.

Added: 8999

Changed: 27969

Removed: 7005

Is there an issue? Send a MessageReason:
Added Saleos and Haborym.


* MixAndMashCreature: Has the characteristics of both a bat and a frog.

to:

* MixAndMashCreature: MixAndMatchCreature: Has the characteristics of both a bat and a frog.



* Frog-Men: Is a humanoid frog.

to:

* Frog-Men: ForcedTransformation: Is turned into a monster by Heket.
* FrogMen:
Is a humanoid frog.




!Others
[[folder:Clauneck]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/clauneck.png]]
[[caption-width-right:255:"Tell me, Lamb; do you believe in destiny immutable?"]]
An old bird who reads the Lamb's future in his tarot cards. Brother of Kudaai and Chemach.

to:

\n!Others\n[[folder:Clauneck]]\n[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/clauneck.png]]\n[[caption-width-right:255:"Tell me, Lamb; do you believe in destiny immutable?"]]\nAn old bird [[folder: Saleos]]
A follower of the Old Faith
who reads is the Lamb's future first minboss faced in his tarot cards. Brother of Kudaai and Chemach.Anchordeep.



* TheFatalist: Thanks to his apparent omniscience, along with him getting tangled up between past and future events, Clauneck seems convinced the future has basically already happened, and is as immutable as the past.
-->''You cannot argue with the draw. One might as well argue with the ocean.''
* TheOmniscient: He seems to be in the know about everything that's going on and that will happen, even alluding that he has trouble telling what is happening to him right now and what is still to be.
* {{Seers}}: Implied. He has seen the Lamb's destiny as TheChosenOne and addresses them as if they'd already met when you find him the first time.
* TarotMotifs: He grants the Lamb perks in the form of different Tarot cards. Zig-zagged as while some Tarot cards are based on actual Arcana (e.g. The Lovers) some are just made up for the game (e.g. The Arachnid).
* UnwittingInstigatorOfDoom: It's implied that, with his fatalist point of view, he didn't care much for his sister going mad and told her without much care for her wellbeing, resulting in her current hatred of her brothers.
[[/folder]]

[[folder:Kudaai]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/kudaai.png]]
[[caption-width-right:255:"The fires of my forge I have kept alight since the first dawn. Only the final setting of the sun will see it doused."]]
A blacksmith bird who offers the Lamb a choice of three weapons and/or curses to switch up their choice of armaments. Brother of Clauneck and Chemach.

to:

* TheFatalist: Thanks to his apparent omniscience, along with him getting tangled up between past ExtraEyes: Has 3 yellow eyes.
* FlunkyBoss: Summons enemies during their fight.
* ForcedTransformation: Is turned into a monster by Kallamar.
* GreenAndMean: Has a green color-scheme
and future events, Clauneck seems convinced the future has basically already happened, and is as immutable as the past.
-->''You cannot argue with the draw. One might as well argue with the ocean.''
* TheOmniscient: He seems to be in the know about everything that's going on and that will happen, even alluding that he has trouble telling what is happening to him right now and what is still to be.
* {{Seers}}: Implied. He has seen the Lamb's destiny as TheChosenOne and addresses them as if they'd already met
a vicious boss. Averted when you find him the first time.
they become a Follower.
* TarotMotifs: He grants the Lamb perks in the form KingMook: Is a giant version of different Tarot cards. Zig-zagged as while some Tarot cards are based on actual Arcana (e.g. The Lovers) some are just made up for the game (e.g. The Arachnid).
a Spike Jellyfish.
* UnwittingInstigatorOfDoom: It's implied that, with his fatalist point RedEyesTakeWarning: Their Purged version has their yellow eyes turn red.
* TheSpiny: Is a spiky boss.
* ThemeNaming: Like many
of view, he didn't care much for his sister going mad and told her without much care for her wellbeing, resulting in her current hatred of her brothers.
[[/folder]]

[[folder:Kudaai]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/kudaai.png]]
[[caption-width-right:255:"The fires of my forge I have kept alight since the first dawn. Only the final setting
their fellow minibosses, they're named after a demon of the sun will see it doused."]]
Ars Goetia.
[[/folder]]

[[folder: Haborym]]
A blacksmith bird follower of the Old Faith who offers the Lamb is a choice of three weapons and/or curses to switch up their choice of armaments. Brother of Clauneck and Chemach.miniboss faced in Anchordeep.



* CompanionCube: He readily admits only his weapons keep him company... and since "only a fool argues with a sharp blade", he doesn't even talk back to them much.
* {{Determinator}}: While you never find him actively forging, he'll readily tell you he intends to keep his forge running until the very sun falls from the sky, no matter what else happens.
* MeaningfulName: He shares a name with a demon in Yakut mythology, said to be the first blacksmith and the originator of ironworking.
* PaletteSwap: {{Downplayed}}; while he bears a strong resemblance to Clauneck, wearing a yellow and orange-feathered cloak rather than red, there are notable differences. His cap is completely squared off, his eyes are tilted differently, and he leans to one side which causes his feathers to be askew.
[[/folder]]

[[folder:Haro]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/haro.png]]
[[caption-width-right:255:"'Tis the nature of beasts to forget, and of Gods to be forgotten."]]
A mysterious owl who regales the Lamb with tales of the past, shrouded as they may be.

to:

* CompanionCube: He readily admits only his weapons keep him company... ExtraEyes: Has 4 yellow eyes.
* ForcedTransformation: Is turned in a monster by Kallamar.
* HornedHumanoid: Has 8 horns in both of their forms.
* TentacledTerror: Is an octopus-like being
and since "only is a fool argues with a sharp blade", he doesn't even talk back to them much.
* {{Determinator}}: While you never find him actively forging, he'll readily tell you he intends to keep his forge running until
vicious boss that the very sun falls from the sky, no matter what else happens.
Lamb faces.
* MeaningfulName: He shares a name with ThemeNaming: Like many of their fellow minibosses, they're named after a demon in Yakut mythology, said to be of the first blacksmith and the originator of ironworking.
* PaletteSwap: {{Downplayed}}; while he bears a strong resemblance to Clauneck, wearing a yellow and orange-feathered cloak rather than red, there are notable differences. His cap is completely squared off, his eyes are tilted differently, and he leans to one side which causes his feathers to be askew.
[[/folder]]

[[folder:Haro]]
Ars Goetia.
[[/folder]]

!Others
[[folder:Clauneck]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/haro.org/pmwiki/pub/images/clauneck.png]]
[[caption-width-right:255:"'Tis [[caption-width-right:255:"Tell me, Lamb; do you believe in destiny immutable?"]]
An old bird who reads
the nature Lamb's future in his tarot cards. Brother of beasts to forget, Kudaai and of Gods to be forgotten."]]
A mysterious owl who regales the Lamb with tales of the past, shrouded as they may be.
Chemach.



* MrExposition: Their primary role is to shed light upon the {{Backstory}}.
* TheOwlKnowingOne: They're an owl who appears to be a historian of sorts, providing the Lamb with information about the setting's lore.
* TheSpook: While few if any of the [=NPCs=] get much in the way of backstory, it's fairly easy to understand their main deal. With Haro, you never really know what they're about; you just keep encountering them camping in the Lands of the Old Faith, and they never tell you anything about themself; only about the events that shaped the world.

to:

* MrExposition: Their primary role is TheFatalist: Thanks to shed light upon his apparent omniscience, along with him getting tangled up between past and future events, Clauneck seems convinced the {{Backstory}}.
future has basically already happened, and is as immutable as the past.
-->''You cannot argue with the draw. One might as well argue with the ocean.''
* TheOwlKnowingOne: They're an owl who appears TheOmniscient: He seems to be a historian of sorts, providing in the know about everything that's going on and that will happen, even alluding that he has trouble telling what is happening to him right now and what is still to be.
* {{Seers}}: Implied. He has seen the Lamb's destiny as TheChosenOne and addresses them as if they'd already met when you find him the first time.
* TarotMotifs: He grants
the Lamb with information about the setting's lore.
* TheSpook: While few if any of the [=NPCs=] get much
perks in the way form of backstory, it's fairly easy to understand their main deal. With Haro, you never really know what they're about; you different Tarot cards. Zig-zagged as while some Tarot cards are based on actual Arcana (e.g. The Lovers) some are just keep encountering them camping in made up for the Lands game (e.g. The Arachnid).
* UnwittingInstigatorOfDoom: It's implied that, with his fatalist point
of the Old Faith, view, he didn't care much for his sister going mad and they never tell you anything about themself; only about the events that shaped the world.told her without much care for her wellbeing, resulting in her current hatred of her brothers.



[[folder:Forneus]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/2ff41644_d628_49de_974a_dd28ff2310c8_2.png]]
[[caption-width-right:255:"You need listen only to your heart, for there lie your truest desires!"]]
A black cat who offers a choice of one of three types of gifts.

to:

[[folder:Forneus]]
[[folder:Kudaai]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/2ff41644_d628_49de_974a_dd28ff2310c8_2.org/pmwiki/pub/images/kudaai.png]]
[[caption-width-right:255:"You need listen only to your heart, for there lie your truest desires!"]]
[[caption-width-right:255:"The fires of my forge I have kept alight since the first dawn. Only the final setting of the sun will see it doused."]]
A black cat blacksmith bird who offers the Lamb a choice of one of three types weapons and/or curses to switch up their choice of gifts.armaments. Brother of Clauneck and Chemach.



* BigFun: [[DownplayedTrope In a way]]. She's an obese feline creature who remains friendly and cheerful in the midst of a CrapsackWorld, though there are hints she may be a StepfordSmiler.
* DungeonShop: Downplayed. She's set up as a shopkeep and unlike Rakshasa and Helob only appears during crusades, but she gives her wares out for free. She does sell the Ambrosia card, though.
* MonoNoAware: Frequently speaks about the importance of being able to share one's heart and other joys with others, and on summers long lost.
* OutlivingOnesOffspring: Lost ''both'' of her beloved children when they were [[spoiler:sacrificed to The One Who Waits. Downplayed though, as it appears that both children serve The One Who Waits as his attendants. However, during the Good ending of the game, you have to kill both of them before facing The One Who Waits, so this trope applies anyway. [[ZigzaggedTrope And ]] [[ZigzaggedTrope ''then'']], as of ''Relics of the Old Faith'', you can revive Baal and Aym and keep them as followers, or even return them to their mother.]]

to:

* BigFun: [[DownplayedTrope In a way]]. She's an obese feline creature who remains friendly CompanionCube: He readily admits only his weapons keep him company... and cheerful in since "only a fool argues with a sharp blade", he doesn't even talk back to them much.
* {{Determinator}}: While you never find him actively forging, he'll readily tell you he intends to keep his forge running until
the midst very sun falls from the sky, no matter what else happens.
* MeaningfulName: He shares a name with a demon in Yakut mythology, said to be the first blacksmith and the originator
of ironworking.
* PaletteSwap: {{Downplayed}}; while he bears
a CrapsackWorld, though strong resemblance to Clauneck, wearing a yellow and orange-feathered cloak rather than red, there are hints she may be a StepfordSmiler.
* DungeonShop: Downplayed. She's set up as a shopkeep
notable differences. His cap is completely squared off, his eyes are tilted differently, and unlike Rakshasa and Helob only appears during crusades, but she gives her wares out for free. She does sell the Ambrosia card, though.
* MonoNoAware: Frequently speaks about the importance of being able
he leans to share one's heart and other joys with others, and on summers long lost.
* OutlivingOnesOffspring: Lost ''both'' of her beloved children when they were [[spoiler:sacrificed to The One Who Waits. Downplayed though, as it appears that both children serve The One Who Waits as
one side which causes his attendants. However, during the Good ending of the game, you have feathers to kill both of them before facing The One Who Waits, so this trope applies anyway. [[ZigzaggedTrope And ]] [[ZigzaggedTrope ''then'']], as of ''Relics of the Old Faith'', you can revive Baal and Aym and keep them as followers, or even return them to their mother.]]be askew.



[[folder:Ratoo]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/ratoo_2.png]]
[[caption-width-right:255:"I'll trawl the depths, for the heart she took from my chest!"]]
A rat in search of his heart.

to:

[[folder:Ratoo]]
[[folder:Haro]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/ratoo_2.org/pmwiki/pub/images/haro.png]]
[[caption-width-right:255:"I'll trawl [[caption-width-right:255:"'Tis the depths, for nature of beasts to forget, and of Gods to be forgotten."]]
A mysterious owl who regales
the heart she took from my chest!"]]
A rat in search
Lamb with tales of his heart.the past, shrouded as they may be.



* TheAloner: Outside the Challenge Room, he's usually alone fishing for hearts whenever the player comes across him, his only company being the tiny heart creatures surrounding the spring. That said, he doesn't mind the Lamb's company and welcomes them.
* BeatStillMyHeart: A victim. He's still alive despite his ribcage being torn wide open, and he knows his heart's still beating out there, wherever his old lover went.
** It seems he was correct, as his heart has since become (or always was) [[spoiler:Hathor, one of the demons the Lamb can summon for added buffs during the dungeon runs. If the Lamb encounters Ratoo while accompanied by Hathor, he will request the Lamb to hand the heart-demon over.]] The Lamb can, of course, [[VideoGameCrueltyPotential decline]].
*** [[spoiler:Keep in mind, however, that the only way for the Lamb to bring Hathor along with them is by summoning it into the body of one of their followers, and should they give Hathor back to Ratoo, they also [[SadisticChoice lose the follower]].]]
* ChallengeRun: If encountered away from his spring, he may challenge the Lamb to try and complete several rooms this way, such as clearing them without dodging or without using curses.
* DubNameChange: Similar to Ratau being called "Nezumu", the Japanese translation calls Ratoo "Nezunu" (ネズヌ), based on the Japanese term for "rat", which is "nezumi" (ネズミ).
* HealingSpring: His area acts as one. By interacting with the pond he's fishing in, the Lamb can restore all of their health at once.
* HeartSymbol: Has a heart on his hat, another wedged into the top of his wooden staff, and carries another in a birdcage, along with all the ones he's caught over the years.
* TheLostLenore: His old lover who has both literally and metaphorically stolen his heart. He's fishing for hearts in the hopes he might see her again. [[spoiler:As it turns out, his heart is the demon Hathor that the Lamb can summon. If the player comes across him in the dungeons whilst having the demon accompanying him, he will ask for it back in exchange for a permanent half-heart.]]
* OrganAutonomy: His heart [[spoiler:either gained autonomy when it got possessed by the demon Hathor or was always autonomous.]] It is not exactly clear which way it is.
* RuggedScar: Like Ratau, has a scar over one of his eyes -- the right one, in his case.
* StrongFamilyResemblance: DownplayedTrope; he looks like an older, taller version of his brother Ratau, and the two can be easily distinguished because of this. [[TorsoWithAView And his unique condition.]]
* TorsoWithAView:
** Most of his chest is missing, with bones visible on the sides. Presumably, his lover went for the full Aztec sacrifice treatment before fleeing with his heart.
** If Ratoo is reunited with his heart, [[spoiler:he will just jam the thing back into his chest without bothering to close his torso wound or even bandage it over.]]

to:

* TheAloner: Outside MrExposition: Their primary role is to shed light upon the Challenge Room, he's usually alone fishing for hearts whenever the player comes across him, his only company being the tiny heart creatures surrounding the spring. That said, he doesn't mind the Lamb's company and welcomes them.
{{Backstory}}.
* BeatStillMyHeart: A victim. He's still alive despite his ribcage being torn wide open, and he knows his heart's still beating out there, wherever his old lover went.
** It seems he was correct, as his heart has since become (or always was) [[spoiler:Hathor, one
TheOwlKnowingOne: They're an owl who appears to be a historian of the demons sorts, providing the Lamb can summon for added buffs during with information about the dungeon runs. If the Lamb encounters Ratoo while accompanied by Hathor, he will request the Lamb to hand the heart-demon over.]] The Lamb can, of course, [[VideoGameCrueltyPotential decline]].setting's lore.
*** [[spoiler:Keep in mind, however, that * TheSpook: While few if any of the only way for the Lamb to bring Hathor along with them is by summoning it into the body of one of their followers, and should they give Hathor back to Ratoo, they also [[SadisticChoice lose the follower]].]]
* ChallengeRun: If encountered away from his spring, he may challenge the Lamb to try and complete several rooms this way, such as clearing them without dodging or without using curses.
* DubNameChange: Similar to Ratau being called "Nezumu", the Japanese translation calls Ratoo "Nezunu" (ネズヌ), based on the Japanese term for "rat", which is "nezumi" (ネズミ).
* HealingSpring: His area acts as one. By interacting with the pond he's fishing in, the Lamb can restore all of their health at once.
* HeartSymbol: Has a heart on his hat, another wedged into the top of his wooden staff, and carries another in a birdcage, along with all the ones he's caught over the years.
* TheLostLenore: His old lover who has both literally and metaphorically stolen his heart. He's fishing for hearts
[=NPCs=] get much in the hopes he might see her again. [[spoiler:As it turns out, his heart is the demon Hathor that the Lamb can summon. If the player comes across him way of backstory, it's fairly easy to understand their main deal. With Haro, you never really know what they're about; you just keep encountering them camping in the dungeons whilst having Lands of the demon accompanying him, he will ask for it back in exchange for a permanent half-heart.]]
* OrganAutonomy: His heart [[spoiler:either gained autonomy when it got possessed by
Old Faith, and they never tell you anything about themself; only about the demon Hathor or was always autonomous.]] It is not exactly clear which way it is.
* RuggedScar: Like Ratau, has a scar over one of his eyes --
events that shaped the right one, in his case.
* StrongFamilyResemblance: DownplayedTrope; he looks like an older, taller version of his brother Ratau, and the two can be easily distinguished because of this. [[TorsoWithAView And his unique condition.]]
* TorsoWithAView:
** Most of his chest is missing, with bones visible on the sides. Presumably, his lover went for the full Aztec sacrifice treatment before fleeing with his heart.
** If Ratoo is reunited with his heart, [[spoiler:he will just jam the thing back into his chest without bothering to close his torso wound or even bandage it over.]]
world.



[[folder:Rakshasa]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/chef_shrimp.png]]
[[caption-width-right:255:"Only the finest ingredients from across the lands of the Old Faith."]]
A shrimp NPC that runs a restaurant with their giant snail partner. When encountered while exploring the lands of the Old Faith, will offer the Lamb a selection of foods to pick from; eventually sets up shop outside the door to Anchordeep to sell seeds.

to:

[[folder:Rakshasa]]
[[folder:Forneus]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/chef_shrimp.org/pmwiki/pub/images/2ff41644_d628_49de_974a_dd28ff2310c8_2.png]]
[[caption-width-right:255:"Only the finest ingredients from across the lands [[caption-width-right:255:"You need listen only to your heart, for there lie your truest desires!"]]
A black cat who offers a choice
of the Old Faith."]]
A shrimp NPC that runs a restaurant with their giant snail partner. When encountered while exploring the lands
one of the Old Faith, will offer the Lamb a selection three types of foods to pick from; eventually sets up shop outside the door to Anchordeep to sell seeds.gifts.



* BerserkButton: He's fine with the Lamb slaughtering the patrons of his restaurant, but continuous attacks on his partner will cause him to snap and attack them.
* DungeonShop: Downplayed. He will give you food for free during Crusades, but he will sell seeds for coins before you head out.
* ImprobableWeaponUser: Attacks the Lamb with a spatula if angered.
* InterspeciesRomance: Is a shrimp that is in a relationship with a giant snail.
* MiniBoss: He can be fought by attacking his snail partner four times. Defeating him will unlock the Massive Monster Shrine blueprint, which is required to unlock the Mad Monster Follower skin.
* VideoGameCrueltyPotential: One of the few characters in the game to be genuinely happy without being manipulated or hurting other people, you can attack his wife and then him. He will always sport a fearful expression around you from this point on, and the game gives you the Massive Monster Shrine blueprint for it, [[YouMonster a rather unsubtle jab at you for doing that.]]
* WhatTheHellHero: Outright calls the Lamb a villain after being defeated as a miniboss before begging them to spare them in exchange for continuing to serve them. After being defeated, he'll always look afraid when the Lamb is near him during their following encounters.

to:

* BerserkButton: He's fine with BigFun: [[DownplayedTrope In a way]]. She's an obese feline creature who remains friendly and cheerful in the Lamb slaughtering the patrons midst of his restaurant, but continuous attacks on his partner will cause him to snap and attack them.
a CrapsackWorld, though there are hints she may be a StepfordSmiler.
* DungeonShop: Downplayed. He will give you food for free She's set up as a shopkeep and unlike Rakshasa and Helob only appears during Crusades, crusades, but he will she gives her wares out for free. She does sell seeds for coins the Ambrosia card, though.
* MonoNoAware: Frequently speaks about the importance of being able to share one's heart and other joys with others, and on summers long lost.
* OutlivingOnesOffspring: Lost ''both'' of her beloved children when they were [[spoiler:sacrificed to The One Who Waits. Downplayed though, as it appears that both children serve The One Who Waits as his attendants. However, during the Good ending of the game, you have to kill both of them
before you head out.
* ImprobableWeaponUser: Attacks the Lamb with a spatula if angered.
* InterspeciesRomance: Is a shrimp that is in a relationship with a giant snail.
* MiniBoss: He can be fought by attacking his snail partner four times. Defeating him will unlock the Massive Monster Shrine blueprint, which is required to unlock the Mad Monster Follower skin.
* VideoGameCrueltyPotential:
facing The One Who Waits, so this trope applies anyway. [[ZigzaggedTrope And ]] [[ZigzaggedTrope ''then'']], as of ''Relics of the few characters in the game to be genuinely happy without being manipulated or hurting other people, Old Faith'', you can attack his wife revive Baal and then him. He will always sport a fearful expression around you from this point on, Aym and the game gives you the Massive Monster Shrine blueprint for it, [[YouMonster a rather unsubtle jab at you for doing that.]]
* WhatTheHellHero: Outright calls the Lamb a villain after being defeated
keep them as a miniboss before begging followers, or even return them to spare them in exchange for continuing to serve them. After being defeated, he'll always look afraid when the Lamb is near him during their following encounters.mother.]]



[[folder:Helob]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/helob_2.png]]
[[caption-width-right:255:"I loves the crunch CRUNCH of their little bones!"]]
A spider merchant that the players can purchase followers from on their crusades.

to:

[[folder:Helob]]
[[folder:Ratoo]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/helob_2.org/pmwiki/pub/images/ratoo_2.png]]
[[caption-width-right:255:"I loves [[caption-width-right:255:"I'll trawl the crunch CRUNCH of their little bones!"]]
A spider merchant that
depths, for the players can purchase followers heart she took from on their crusades.my chest!"]]
A rat in search of his heart.



* AffablyEvil: Fairly kind to the Lamb during their various interactions and often offers the Lamb followers for free, either because he doesn't think they'll be tasty or because he thinks the Lamb is also hungry. He also leaves your camp alone since he thinks you're entitled to the "food" inside and will let you do what you will with them in peace.
* AllWebbedUp: How he presents the followers he's selling to you. It's implied that he eats the follower if you leave them behind.
* DubNameChange: In the German translation, he's known as "Kankro"[[note]]Shelob is known as "Kankra" in German, with "Kankro" being a masculine form of it[[/note]].
* DungeonShop: Played straight, unlike the other two merchants. You can buy a follower from him on your run, making him another way to obtain more followers without having to fight enemies for them. The price of the follower always varies depending on your run, and the ones he doesn't like are given to the Lamb for free. Mind you, at times these free followers will be sick or elderly.
* EvilSoundsDeep: He's a spider merchant that catches, sells, and eats the followers and has a deep voice to match this role.
* ImAHumanitarian: On top of making meals of various critters he catches, several of his remarks show that he assumes the Lamb is doing the same. Depending on your playstyle, [[HumanResources he's not necessarily wrong]].
* PoorCommunicationKills: He instantly assumes that the Lamb is also a carnivorous predator like him who eats people despite the Lamb giving no indication as such. This plays out in the Lamb's favor, as Helob will share his finds with you for a price and will even hand them out for free if he thinks you're hungry.
* PunnyName: The eternally-hungering spider of [[Literature/LordOfTheRings Tolkien]] is named ''She''lob (which means "she-spider"). This one, presumably, is male.
* SkeletonsInTheCoatCloset: Several bones jut out of his coat.
* VillainOfAnotherStory: To would-be-Followers, he must be a terrifying monster who hunts them down and strings them up in his lair, devouring them one by one. To the Lamb, he's simply a merchant providing a valuable resource.

to:

* AffablyEvil: Fairly kind to TheAloner: Outside the Lamb during their various interactions and often offers Challenge Room, he's usually alone fishing for hearts whenever the Lamb followers for free, either because player comes across him, his only company being the tiny heart creatures surrounding the spring. That said, he doesn't think they'll be tasty or because mind the Lamb's company and welcomes them.
* BeatStillMyHeart: A victim. He's still alive despite his ribcage being torn wide open, and
he thinks knows his heart's still beating out there, wherever his old lover went.
** It seems he was correct, as his heart has since become (or always was) [[spoiler:Hathor, one of the demons
the Lamb is also hungry. He also leaves your camp alone since he thinks you're entitled to can summon for added buffs during the "food" inside and dungeon runs. If the Lamb encounters Ratoo while accompanied by Hathor, he will let you do what you will request the Lamb to hand the heart-demon over.]] The Lamb can, of course, [[VideoGameCrueltyPotential decline]].
*** [[spoiler:Keep in mind, however, that the only way for the Lamb to bring Hathor along
with them in peace.
* AllWebbedUp: How he presents
is by summoning it into the followers he's selling body of one of their followers, and should they give Hathor back to you. It's implied that he eats Ratoo, they also [[SadisticChoice lose the follower if you leave follower]].]]
* ChallengeRun: If encountered away from his spring, he may challenge the Lamb to try and complete several rooms this way, such as clearing
them behind.
without dodging or without using curses.
* DubNameChange: In Similar to Ratau being called "Nezumu", the German translation, Japanese translation calls Ratoo "Nezunu" (ネズヌ), based on the Japanese term for "rat", which is "nezumi" (ネズミ).
* HealingSpring: His area acts as one. By interacting with the pond
he's known as "Kankro"[[note]]Shelob is known as "Kankra" in German, with "Kankro" being a masculine form of it[[/note]].
* DungeonShop: Played straight, unlike
fishing in, the other two merchants. You Lamb can buy restore all of their health at once.
* HeartSymbol: Has
a follower from him heart on your run, making him his hat, another way to obtain more followers without having to fight enemies for them. The price of wedged into the follower always varies depending on your run, top of his wooden staff, and carries another in a birdcage, along with all the ones he doesn't like are given to he's caught over the Lamb for free. Mind you, at times these free followers will be sick or elderly.
years.
* EvilSoundsDeep: TheLostLenore: His old lover who has both literally and metaphorically stolen his heart. He's a spider merchant that catches, sells, and eats fishing for hearts in the followers and has a deep voice to match this role.
* ImAHumanitarian: On top of making meals of various critters
hopes he catches, several of might see her again. [[spoiler:As it turns out, his remarks show that he assumes heart is the Lamb is doing the same. Depending on your playstyle, [[HumanResources he's not necessarily wrong]].
* PoorCommunicationKills: He instantly assumes
demon Hathor that the Lamb is also a carnivorous predator like can summon. If the player comes across him who eats people despite the Lamb giving no indication as such. This plays out in the Lamb's favor, as Helob dungeons whilst having the demon accompanying him, he will share his finds with you ask for it back in exchange for a price and will even hand them out for free if he thinks you're hungry.
permanent half-heart.]]
* PunnyName: The eternally-hungering spider of [[Literature/LordOfTheRings Tolkien]] OrganAutonomy: His heart [[spoiler:either gained autonomy when it got possessed by the demon Hathor or was always autonomous.]] It is named ''She''lob (which means "she-spider"). This one, presumably, is male.
not exactly clear which way it is.
* SkeletonsInTheCoatCloset: Several bones jut out RuggedScar: Like Ratau, has a scar over one of his coat.
* VillainOfAnotherStory: To would-be-Followers, he must be a terrifying monster who hunts them down and strings them up
eyes -- the right one, in his lair, devouring them one by one. To case.
* StrongFamilyResemblance: DownplayedTrope; he looks like an older, taller version of his brother Ratau, and
the Lamb, he's simply a merchant providing a valuable resource.two can be easily distinguished because of this. [[TorsoWithAView And his unique condition.]]
* TorsoWithAView:
** Most of his chest is missing, with bones visible on the sides. Presumably, his lover went for the full Aztec sacrifice treatment before fleeing with his heart.
** If Ratoo is reunited with his heart, [[spoiler:he will just jam the thing back into his chest without bothering to close his torso wound or even bandage it over.]]



[[folder:The Fisherman]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/fisherman_2.png]]
[[caption-width-right:255:"Well, look what the tide dragged in."]]
A fellow who spends all his time fishing off the docks at the Pilgrim's Passage.

to:

[[folder:The Fisherman]]
[[folder:Rakshasa]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/fisherman_2.org/pmwiki/pub/images/chef_shrimp.png]]
[[caption-width-right:255:"Well, look what [[caption-width-right:255:"Only the tide dragged in.finest ingredients from across the lands of the Old Faith."]]
A fellow who spends all his time fishing off shrimp NPC that runs a restaurant with their giant snail partner. When encountered while exploring the docks at lands of the Pilgrim's Passage.Old Faith, will offer the Lamb a selection of foods to pick from; eventually sets up shop outside the door to Anchordeep to sell seeds.



* DefrostingIceKing: Is a jerk to the Lamb during their first interactions, but acts nicer to them after the Lamb proves themself a worthy fisherman.
* FurryConfusion: He's a fish. He's also a fisherman.
* NoCartoonFish: [[DownplayedTrope He does have a cartoony design]], but he looks nothing like the other characters. He's a more realistic-looking fish with eyes on the sides of his head, a sideways mouth and limbs, as well as some bushy eyebrows and a GagNose.
* PaperThinDisguise: Wears a GagNose in an effort to pass himself off as a different species.
* PunnyName: He's a fish-[[VerbalBackspace er, man]].
* SuspiciouslySpecificDenial: He's most definitely a fish''erman'', ''not'' a fish!

to:

* DefrostingIceKing: Is a jerk to BerserkButton: He's fine with the Lamb slaughtering the patrons of his restaurant, but continuous attacks on his partner will cause him to snap and attack them.
* DungeonShop: Downplayed. He will give you food for free during Crusades, but he will sell seeds for coins before you head out.
* ImprobableWeaponUser: Attacks the Lamb with a spatula if angered.
* InterspeciesRomance: Is a shrimp that is in a relationship with a giant snail.
* MiniBoss: He can be fought by attacking his snail partner four times. Defeating him will unlock the Massive Monster Shrine blueprint, which is required to unlock the Mad Monster Follower skin.
* VideoGameCrueltyPotential: One of the few characters in the game to be genuinely happy without being manipulated or hurting other people, you can attack his wife and then him. He will always sport a fearful expression around you from this point on, and the game gives you the Massive Monster Shrine blueprint for it, [[YouMonster a rather unsubtle jab at you for doing that.]]
* WhatTheHellHero: Outright calls the Lamb a villain after being defeated as a miniboss before begging them to spare them in exchange for continuing to serve them. After being defeated, he'll always look afraid when the Lamb is near him
during their first interactions, but acts nicer to them after the Lamb proves themself a worthy fisherman.
* FurryConfusion: He's a fish. He's also a fisherman.
* NoCartoonFish: [[DownplayedTrope He does have a cartoony design]], but he looks nothing like the other characters. He's a more realistic-looking fish with eyes on the sides of his head, a sideways mouth and limbs, as well as some bushy eyebrows and a GagNose.
* PaperThinDisguise: Wears a GagNose in an effort to pass himself off as a different species.
* PunnyName: He's a fish-[[VerbalBackspace er, man]].
* SuspiciouslySpecificDenial: He's most definitely a fish''erman'', ''not'' a fish!
following encounters.



[[folder:Sozo]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/sozo.png]]
[[caption-width-right:255:"Mushrooms are Sozo's passion. But Sozo need more! Sozo always need more..."]]
A devout lover of Menticide Mushrooms, willing to share their secrets with fellow fungi lovers... provided they prove themselves worthy.

to:

[[folder:Sozo]]
[[folder:Helob]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/sozo.org/pmwiki/pub/images/helob_2.png]]
[[caption-width-right:255:"Mushrooms are Sozo's passion. But Sozo need more! Sozo always need more..."]]
A devout lover
[[caption-width-right:255:"I loves the crunch CRUNCH of Menticide Mushrooms, willing to share their secrets with fellow fungi lovers... provided they prove themselves worthy.little bones!"]]
A spider merchant that the players can purchase followers from on their crusades.



* AddledAddict: While he never attacks you for your mushrooms, it's clear from his erratic behavior and constant mood swings that his addiction to them hasn't done his brain any good.
* BadBoss: His followers are all terrified of him due to how erratic and paranoid he's become. He keeps their loyalty by brainwashing them with mushrooms, a process of which he knows has a good chance of making them deathly ill. [[spoiler:It says something that almost all his followers depart without fanfare after he dies, and they don't bother to bury him, burn his corpse or even cover it up.]]
* DroppedABridgeOnHim: [[spoiler:Upon completing his quest line visiting him later will show him dead with mushrooms growing on (and within) his corpse, presumably having overdosed on shrooms.]]
* MoodSwinger: Turns on a dime between friendly and furious.
* MushroomMan: Not Sozo himself, but his followers--the Mushroomos--all resemble anthropomorphic mushrooms.
* MysteriousPast: If you find him in Anura, he reveals he had friends and companionship of some kind that he disregarded for his mushrooms, but it's not elaborated on much.
* TheParanoiac: Frequently rants about how none of his followers are actually trustworthy, and swings back and forth between regarding the Lamb as an ally and railing against ''them'' as well.
* ThirdPersonPerson: Sozo frequently refers to Sozo in the third person, when not directly threatening his Mushroomos or the Lamb.
* UndignifiedDeath: Rather than falling in an encounter with the powers or sacrificial customs that rule the land, as so many others, [[spoiler:he dies huddling in the corner of his home, in the middle of a ''really'' bad trip, overdosing on the same mushrooms he loved and used to control his followers. Followers that immediately depart and literally leave him to rot.]]

to:

* AddledAddict: While he never attacks you for your mushrooms, it's clear from his erratic behavior AffablyEvil: Fairly kind to the Lamb during their various interactions and constant mood swings that his addiction to them hasn't done his brain any good.
* BadBoss: His
often offers the Lamb followers are all terrified of him due for free, either because he doesn't think they'll be tasty or because he thinks the Lamb is also hungry. He also leaves your camp alone since he thinks you're entitled to how erratic the "food" inside and paranoid will let you do what you will with them in peace.
* AllWebbedUp: How he presents the followers
he's become. He keeps their loyalty by brainwashing selling to you. It's implied that he eats the follower if you leave them behind.
* DubNameChange: In the German translation, he's known as "Kankro"[[note]]Shelob is known as "Kankra" in German,
with mushrooms, "Kankro" being a process masculine form of which it[[/note]].
* DungeonShop: Played straight, unlike the other two merchants. You can buy a follower from him on your run, making him another way to obtain more followers without having to fight enemies for them. The price of the follower always varies depending on your run, and the ones
he knows doesn't like are given to the Lamb for free. Mind you, at times these free followers will be sick or elderly.
* EvilSoundsDeep: He's a spider merchant that catches, sells, and eats the followers and
has a good chance deep voice to match this role.
* ImAHumanitarian: On top
of making them deathly ill. [[spoiler:It says something that almost all meals of various critters he catches, several of his followers depart without fanfare after he dies, and they don't bother to bury him, burn his corpse or even cover it up.]]
* DroppedABridgeOnHim: [[spoiler:Upon completing his quest line visiting him later will
remarks show him dead with mushrooms growing on (and within) his corpse, presumably having overdosed on shrooms.]]
* MoodSwinger: Turns on a dime between friendly and furious.
* MushroomMan: Not Sozo himself, but his followers--the Mushroomos--all resemble anthropomorphic mushrooms.
* MysteriousPast: If you find him in Anura, he reveals he had friends and companionship of some kind
that he disregarded for his mushrooms, but it's not elaborated on much.
* TheParanoiac: Frequently rants about how none of his followers are actually trustworthy, and swings back and forth between regarding
assumes the Lamb is doing the same. Depending on your playstyle, [[HumanResources he's not necessarily wrong]].
* PoorCommunicationKills: He instantly assumes that the Lamb is also a carnivorous predator like him who eats people despite the Lamb giving no indication
as an ally and railing against ''them'' as well.
* ThirdPersonPerson: Sozo frequently refers to Sozo
such. This plays out in the third person, when not directly threatening Lamb's favor, as Helob will share his Mushroomos or the Lamb.
* UndignifiedDeath: Rather than falling in an encounter
finds with the powers or sacrificial customs that rule the land, as so many others, [[spoiler:he dies huddling in the corner you for a price and will even hand them out for free if he thinks you're hungry.
* PunnyName: The eternally-hungering spider of [[Literature/LordOfTheRings Tolkien]] is named ''She''lob (which means "she-spider"). This one, presumably, is male.
* SkeletonsInTheCoatCloset: Several bones jut out
of his home, coat.
* VillainOfAnotherStory: To would-be-Followers, he must be a terrifying monster who hunts them down and strings them up
in his lair, devouring them one by one. To the middle of Lamb, he's simply a ''really'' bad trip, overdosing on the same mushrooms he loved and used to control his followers. Followers that immediately depart and literally leave him to rot.]]merchant providing a valuable resource.



[[folder:Plimbo]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/plimbo.png]]
[[caption-width-right:255:"As long as me ships a-floatin', Plimbo's open for business!"]]
A seafarer who finds himself stranded at the Smuggler's Sanctuary, demanding that the Lamb help him out by purchasing his totally legitimate wares.

to:

[[folder:Plimbo]]
[[folder:The Fisherman]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/plimbo.org/pmwiki/pub/images/fisherman_2.png]]
[[caption-width-right:255:"As long as me ships a-floatin', Plimbo's open for business!"]]
[[caption-width-right:255:"Well, look what the tide dragged in."]]
A seafarer fellow who finds himself stranded spends all his time fishing off the docks at the Smuggler's Sanctuary, demanding that the Lamb help him out by purchasing his totally legitimate wares.Pilgrim's Passage.



* HonestJohnsDealership: He runs his shop like this. His wares are perfectly functional, but ''where'' he got them is a little more suspicious.
* NiceJobBreakingItHero: Blames the Lamb for his predicament; while no real fan of the Bishops, they helped keep the waterways clear and free of monsters... before the Lamb started slaying them. That said, if the Lamb properly proves they're more dangerous than the Bishops combined and can thus keep the path clear for his sailing, he'll happily let bygones be bygones and throw his lot in with them.
* ObnoxiousInLaws: Compares the beasts keeping him stuck at the Sanctuary to his mother-in-law.
* UnwittingInstigatorOfDoom: Implied. According to one of the statues in Midas's Cave, Midas's GoldFever may have gotten started thanks to a stash of gold lost by "a pirate with many legs", with the pirate in question possibly being Plimbo.

to:

* HonestJohnsDealership: He runs his shop like this. His wares are perfectly functional, but ''where'' he got them is DefrostingIceKing: Is a little more suspicious.
* NiceJobBreakingItHero: Blames
jerk to the Lamb for his predicament; while no real fan of the Bishops, they helped keep the waterways clear and free of monsters... before during their first interactions, but acts nicer to them after the Lamb started slaying them. That said, if the Lamb properly proves they're themself a worthy fisherman.
* FurryConfusion: He's a fish. He's also a fisherman.
* NoCartoonFish: [[DownplayedTrope He does have a cartoony design]], but he looks nothing like the other characters. He's a
more dangerous than the Bishops combined and can thus keep the path clear for his sailing, he'll happily let bygones be bygones and throw his lot in realistic-looking fish with them.
* ObnoxiousInLaws: Compares
eyes on the beasts keeping him stuck at the Sanctuary to sides of his mother-in-law.
head, a sideways mouth and limbs, as well as some bushy eyebrows and a GagNose.
* UnwittingInstigatorOfDoom: Implied. According PaperThinDisguise: Wears a GagNose in an effort to one of the statues in Midas's Cave, Midas's GoldFever may have gotten started thanks to pass himself off as a stash of gold lost by "a pirate with many legs", with the pirate in question possibly being Plimbo.different species.
* PunnyName: He's a fish-[[VerbalBackspace er, man]].
* SuspiciouslySpecificDenial: He's most definitely a fish''erman'', ''not'' a fish!



[[folder:Midas]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/cotl_midas.png]]
[[caption-width-right:255:"Fortune favours [[FreudianSlip the gold]]... I mean [[LastSecondWordSwap bold]]!"]]
A strange little servant of the gods of fortune and riches, seemingly running a sanctuary dedicated to their (and his) endless hunger for gold.

to:

[[folder:Midas]]
[[folder:Sozo]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/cotl_midas.org/pmwiki/pub/images/sozo.png]]
[[caption-width-right:255:"Fortune favours [[FreudianSlip the gold]]... I mean [[LastSecondWordSwap bold]]!"]]
[[caption-width-right:255:"Mushrooms are Sozo's passion. But Sozo need more! Sozo always need more..."]]
A strange little servant devout lover of the gods of fortune and riches, seemingly running a sanctuary dedicated Menticide Mushrooms, willing to share their (and his) endless hunger for gold.secrets with fellow fungi lovers... provided they prove themselves worthy.



* ATasteOfTheirOwnMedicine: Come the Relics of the Old Faith expansion, it's possible to encounter him postgame in a random combat room during Crusades, where he'll have a short conversation with the Lamb before attacking them and taking 2/3rds of their gold. He's allowed to get away with this for a while... [[spoiler:until the third encounter that occurs in the Silk Cradle, where the Lamb is able to deliver a sound beating to him and steal back all their gold.]]
* TheAlmightyDollar: Whatever gods he worships definitely include gold, money and other such riches in their domains.
* AndIMustScream: Not a victim, but definitely someone who inflicts these fates onto many. Everyone else in Midas' Cave has been coated in a thick layer of gold, and you can sacrifice followers to him in the same manner... and you cannot resurrect them, because beneath all that molten metal that's completely immobilized them, they are in fact ''still alive''.
* BullyingADragon: [[spoiler:Stealing large amounts of [[RealityWarper the Lamb's]] gold certainly qualifies]].
* FauxAffablyEvil: He acts polite and pleasant with you, sure, but he'll take some undue jabs at you during your first meeting for looking like a prole, and his cavern is ''littered'' with the gold-encased remains of what may have once been followers or customers.
* GoldFever: And a cavern plastered from end to end with golden coins, so gilded even the ''followers'' are golden statues, is not enough.
* KarmaHoudini: As he's mostly your ally, his crimes (namely inflicting fates worse than death on people by coating them in gold) go unpunished. [[spoiler:[[KarmaHoudiniWarranty Once he starts stealing the Lamb's coins, though, they're more than willing to teach him a lesson.]] [[DownplayedTrope That being said however]], all he gets is a bruised eye and is otherwise free to run his business as usual.]]
* PerpetualSmiler: He has a constant dishonest smile plastered on his face.
* ScamReligion: Seeing that the Bishops and The One Who Waits are supposedly the last remaining gods in the Lands of the Old Faith, there's a possibility that the gods Midas worships actually don't exist and that he's just using them as an excuse to obtain gold.
* WishingWell: He runs a deluxe, high-priced version of one where you sacrifice large amounts of gold, and ''might'' get a return on it later.

to:

* ATasteOfTheirOwnMedicine: Come the Relics of the Old Faith expansion, AddledAddict: While he never attacks you for your mushrooms, it's possible clear from his erratic behavior and constant mood swings that his addiction to encounter him postgame in a random combat room during Crusades, where he'll have a short conversation with the Lamb before attacking them hasn't done his brain any good.
* BadBoss: His followers are all terrified of him due to how erratic
and taking 2/3rds of paranoid he's become. He keeps their gold. He's allowed to get away loyalty by brainwashing them with this for mushrooms, a while... [[spoiler:until the third encounter process of which he knows has a good chance of making them deathly ill. [[spoiler:It says something that occurs in the Silk Cradle, where the Lamb is able to deliver a sound beating to him almost all his followers depart without fanfare after he dies, and steal back all their gold.they don't bother to bury him, burn his corpse or even cover it up.]]
* TheAlmightyDollar: Whatever gods he worships definitely include gold, money and other such riches in their domains.
* AndIMustScream: Not a victim, but definitely someone who inflicts these fates onto many. Everyone else in Midas' Cave has been coated in a thick layer of gold, and you can sacrifice followers to
DroppedABridgeOnHim: [[spoiler:Upon completing his quest line visiting him in the same manner... and you cannot resurrect them, because beneath all that molten metal that's completely immobilized them, they are in fact ''still alive''.
* BullyingADragon: [[spoiler:Stealing large amounts of [[RealityWarper the Lamb's]] gold certainly qualifies]].
* FauxAffablyEvil: He acts polite and pleasant
later will show him dead with you, sure, but he'll take some undue jabs at you during your first meeting for looking like a prole, and mushrooms growing on (and within) his cavern is ''littered'' with the gold-encased remains of what may have once been followers or customers.
* GoldFever: And a cavern plastered from end to end with golden coins, so gilded even the ''followers'' are golden statues, is not enough.
* KarmaHoudini: As he's mostly your ally, his crimes (namely inflicting fates worse than death
corpse, presumably having overdosed on people by coating them in gold) go unpunished. [[spoiler:[[KarmaHoudiniWarranty Once he starts stealing the Lamb's coins, though, they're more than willing to teach him a lesson.]] [[DownplayedTrope That being said however]], all he gets is a bruised eye and is otherwise free to run his business as usual.shrooms.]]
* PerpetualSmiler: He has a constant dishonest smile plastered MoodSwinger: Turns on a dime between friendly and furious.
* MushroomMan: Not Sozo himself, but
his face.
followers--the Mushroomos--all resemble anthropomorphic mushrooms.
* ScamReligion: Seeing MysteriousPast: If you find him in Anura, he reveals he had friends and companionship of some kind that the Bishops and The One Who Waits he disregarded for his mushrooms, but it's not elaborated on much.
* TheParanoiac: Frequently rants about how none of his followers
are supposedly the last remaining gods in the Lands of the Old Faith, there's a possibility that the gods Midas worships actually don't exist trustworthy, and that he's just using them swings back and forth between regarding the Lamb as an excuse to obtain gold.
* WishingWell: He runs a deluxe, high-priced version of one where you sacrifice large amounts of gold,
ally and ''might'' get railing against ''them'' as well.
* ThirdPersonPerson: Sozo frequently refers to Sozo in the third person, when not directly threatening his Mushroomos or the Lamb.
* UndignifiedDeath: Rather than falling in an encounter with the powers or sacrificial customs that rule the land, as so many others, [[spoiler:he dies huddling in the corner of his home, in the middle of
a return ''really'' bad trip, overdosing on it later.the same mushrooms he loved and used to control his followers. Followers that immediately depart and literally leave him to rot.]]



[[folder:The Red Fox]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/fox_1.PNG]]
[[caption-width-right:255:"[[CatchPhrase Little Lamb!]]"]]
A robed predator who awaits those willing to peer into the darkness, eager to bargain with those brave enough to seek them out.

to:

[[folder:The Red Fox]]
[[folder:Plimbo]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/fox_1.PNG]]
[[caption-width-right:255:"[[CatchPhrase Little Lamb!]]"]]
org/pmwiki/pub/images/plimbo.png]]
[[caption-width-right:255:"As long as me ships a-floatin', Plimbo's open for business!"]]
A robed predator seafarer who awaits those willing to peer into finds himself stranded at the darkness, eager to bargain with those brave enough to seek them out.Smuggler's Sanctuary, demanding that the Lamb help him out by purchasing his totally legitimate wares.



* AmbiguouslyHuman: Ambiguously FunnyAnimal, in this case. Other than most overworld [=NPCs=] he cannot be contacted through normal means, instead needing to be summoned at night. Him asking for a prize in exchange for something is treated not unlike a DealWithTheDevil (see below). This all points to him being a supernatural being, rather than a regular merchant.
* DarkIsEvil: He wears a black robe and can only be summoned and spoken to at night. He also offers the Lamb various items but always in exchange for a high price. [[spoiler:His very last request has him demand you kill Ratau.]]
* DealWithTheDevil: Offers the Lamb prizes in exchange for various trades, which escalate quickly in price from [[spoiler:a large fish to eat, to a follower, to either two follower sacrifices or 1/2 Hearts, and finally, he'll ask for Ratau's death, permanently killing him.]]
* EvenEvilHasStandards: He has a clear contempt for The One Who Waits, saying that at least he, the Fox, wouldn't resurrect someone just to force them into eternal servitude.
* EvilLaugh: Gives a long, deep, echoing laugh if the Lamb [[spoiler:gives Ratau to him]], apparently genuinely both amused and impressed at their ruthlessness.
* ForTheEvulz: He gives no reason for wanting [[spoiler:Ratau]] dead, seemingly only doing it out of sadism.
* GoryDiscretionShot: Whatever he does to the Followers you sacrifice to him, it's so horrible it happens offscreen.
* HellishPupils: He has red slits in his otherwise black eyes.
* HorrorHunger: He doesn't seem to be too bothered by it, but he does emphasize how ''famished'' he is when he asks the Lamb [[spoiler:offer him a follower to eat.]] Extra points for referring to himself as a [[FoodChainOfEvil predator and his victims as his prey]].
* InTheHood: Always wears a black cloak with a hood. Unlike most other example, said hood doesn't conceal his head.
* JabbaTableManners: Implied: He asks the Lamb to look away when accepting offerings to eat.
* VoiceOfTheLegion: He has noticeably deep and echoing voice that stands in sharp contrast to most of the other characters.

to:

* AmbiguouslyHuman: Ambiguously FunnyAnimal, in this case. Other than most overworld [=NPCs=] HonestJohnsDealership: He runs his shop like this. His wares are perfectly functional, but ''where'' he cannot be contacted through normal means, instead needing to be summoned at night. Him asking for a prize in exchange for something got them is treated not unlike a DealWithTheDevil (see below). This all points to him being a supernatural being, rather than a regular merchant.
little more suspicious.
* DarkIsEvil: He wears a black robe and can only be summoned and spoken to at night. He also offers NiceJobBreakingItHero: Blames the Lamb various items but always in exchange for a high price. [[spoiler:His very last request has him demand you kill Ratau.]]
* DealWithTheDevil: Offers
his predicament; while no real fan of the Bishops, they helped keep the waterways clear and free of monsters... before the Lamb prizes in exchange for various trades, which escalate quickly in price from [[spoiler:a large fish to eat, to a follower, to either two follower sacrifices or 1/2 Hearts, and finally, he'll ask for Ratau's death, permanently killing him.]]
* EvenEvilHasStandards: He has a clear contempt for The One Who Waits, saying that at least he, the Fox, wouldn't resurrect someone just to force them into eternal servitude.
* EvilLaugh: Gives a long, deep, echoing laugh
started slaying them. That said, if the Lamb [[spoiler:gives Ratau to him]], apparently genuinely both amused properly proves they're more dangerous than the Bishops combined and impressed at their ruthlessness.
* ForTheEvulz: He gives no reason
can thus keep the path clear for wanting [[spoiler:Ratau]] dead, seemingly only doing it out of sadism.
* GoryDiscretionShot: Whatever he does to the Followers you sacrifice to him, it's so horrible it happens offscreen.
* HellishPupils: He has red slits in
his otherwise black eyes.
* HorrorHunger: He doesn't seem to
sailing, he'll happily let bygones be too bothered by it, but he does emphasize how ''famished'' he is when he asks the Lamb [[spoiler:offer him a follower to eat.]] Extra points for referring to himself as a [[FoodChainOfEvil predator bygones and throw his victims as his prey]].
* InTheHood: Always wears a black cloak
lot in with a hood. Unlike most other example, said hood doesn't conceal them.
* ObnoxiousInLaws: Compares the beasts keeping him stuck at the Sanctuary to
his head.
mother-in-law.
* JabbaTableManners: Implied: He asks the Lamb UnwittingInstigatorOfDoom: Implied. According to look away when accepting offerings to eat.
* VoiceOfTheLegion: He has noticeably deep and echoing voice that stands in sharp contrast to most
one of the other characters.statues in Midas's Cave, Midas's GoldFever may have gotten started thanks to a stash of gold lost by "a pirate with many legs", with the pirate in question possibly being Plimbo.



[[folder:Flinky]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/flinky.png]]
[[caption-width-right:255:"I have ''debtsss'' to pay and ''debtsss'' to gain!"]]
A snake who serves as your second opponent for Knucklebones.

to:

[[folder:Flinky]]
[[folder:Midas]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/flinky.org/pmwiki/pub/images/cotl_midas.png]]
[[caption-width-right:255:"I have ''debtsss'' to pay [[caption-width-right:255:"Fortune favours [[FreudianSlip the gold]]... I mean [[LastSecondWordSwap bold]]!"]]
A strange little servant of the gods of fortune
and ''debtsss'' riches, seemingly running a sanctuary dedicated to gain!"]]
A snake who serves as your second opponent
their (and his) endless hunger for Knucklebones.gold.



* NoSell: Their Mithridatism card grants anyone who draws it complete immunity to poison.
* SssssnakeTalk: Speaks like this at times.

to:

* NoSell: Their Mithridatism card grants anyone ATasteOfTheirOwnMedicine: Come the Relics of the Old Faith expansion, it's possible to encounter him postgame in a random combat room during Crusades, where he'll have a short conversation with the Lamb before attacking them and taking 2/3rds of their gold. He's allowed to get away with this for a while... [[spoiler:until the third encounter that occurs in the Silk Cradle, where the Lamb is able to deliver a sound beating to him and steal back all their gold.]]
* TheAlmightyDollar: Whatever gods he worships definitely include gold, money and other such riches in their domains.
* AndIMustScream: Not a victim, but definitely someone
who draws it complete immunity inflicts these fates onto many. Everyone else in Midas' Cave has been coated in a thick layer of gold, and you can sacrifice followers to poison.
him in the same manner... and you cannot resurrect them, because beneath all that molten metal that's completely immobilized them, they are in fact ''still alive''.
* SssssnakeTalk: Speaks BullyingADragon: [[spoiler:Stealing large amounts of [[RealityWarper the Lamb's]] gold certainly qualifies]].
* FauxAffablyEvil: He acts polite and pleasant with you, sure, but he'll take some undue jabs at you during your first meeting for looking
like this at times.a prole, and his cavern is ''littered'' with the gold-encased remains of what may have once been followers or customers.
* GoldFever: And a cavern plastered from end to end with golden coins, so gilded even the ''followers'' are golden statues, is not enough.
* KarmaHoudini: As he's mostly your ally, his crimes (namely inflicting fates worse than death on people by coating them in gold) go unpunished. [[spoiler:[[KarmaHoudiniWarranty Once he starts stealing the Lamb's coins, though, they're more than willing to teach him a lesson.]] [[DownplayedTrope That being said however]], all he gets is a bruised eye and is otherwise free to run his business as usual.]]
* PerpetualSmiler: He has a constant dishonest smile plastered on his face.
* ScamReligion: Seeing that the Bishops and The One Who Waits are supposedly the last remaining gods in the Lands of the Old Faith, there's a possibility that the gods Midas worships actually don't exist and that he's just using them as an excuse to obtain gold.
* WishingWell: He runs a deluxe, high-priced version of one where you sacrifice large amounts of gold, and ''might'' get a return on it later.



[[folder:Klunko and Bop]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/klunk_and_bop_1.png]]
[[caption-width-right:255:"Talk about [[{{Pun}} overplaying your HAND]]! Ha ha!"]]
A kindly Crow and Worm duo that are friends with Ratau. If encountered during a crusade, a quest to play Knucklebones with them will appear.

to:

[[folder:Klunko and Bop]]
[[folder:The Red Fox]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/klunk_and_bop_1.png]]
[[caption-width-right:255:"Talk about [[{{Pun}} overplaying your HAND]]! Ha ha!"]]
org/pmwiki/pub/images/fox_1.PNG]]
[[caption-width-right:255:"[[CatchPhrase Little Lamb!]]"]]
A kindly Crow and Worm duo that are friends robed predator who awaits those willing to peer into the darkness, eager to bargain with Ratau. If encountered during a crusade, a quest those brave enough to play Knucklebones with seek them will appear.out.



* AnArmAndALeg: Klunko is missing a hand due to betting it in a game of Knucklebones.
* TheGamblingAddict: Klunko admits that he has a problem with gambling, as it's the reason he lost his hand. He still plans to win it back.
* MajorInjuryUnderreaction: Klunko doesn't seem all too bothered about losing his hand to a bet. If anything, he finds it hilarious and will crack a few jokes about it.
* NiceGuy: They're nicer than Ratau's other friends, and tell the Lamb not to feel bad for losing to them because they gave it their best shot.

to:

* AnArmAndALeg: Klunko AmbiguouslyHuman: Ambiguously FunnyAnimal, in this case. Other than most overworld [=NPCs=] he cannot be contacted through normal means, instead needing to be summoned at night. Him asking for a prize in exchange for something is missing treated not unlike a hand due DealWithTheDevil (see below). This all points to betting it him being a supernatural being, rather than a regular merchant.
* DarkIsEvil: He wears a black robe and can only be summoned and spoken to at night. He also offers the Lamb various items but always
in exchange for a game of Knucklebones.
high price. [[spoiler:His very last request has him demand you kill Ratau.]]
* TheGamblingAddict: Klunko admits that he DealWithTheDevil: Offers the Lamb prizes in exchange for various trades, which escalate quickly in price from [[spoiler:a large fish to eat, to a follower, to either two follower sacrifices or 1/2 Hearts, and finally, he'll ask for Ratau's death, permanently killing him.]]
* EvenEvilHasStandards: He
has a problem with gambling, as clear contempt for The One Who Waits, saying that at least he, the Fox, wouldn't resurrect someone just to force them into eternal servitude.
* EvilLaugh: Gives a long, deep, echoing laugh if the Lamb [[spoiler:gives Ratau to him]], apparently genuinely both amused and impressed at their ruthlessness.
* ForTheEvulz: He gives no reason for wanting [[spoiler:Ratau]] dead, seemingly only doing it out of sadism.
* GoryDiscretionShot: Whatever he does to the Followers you sacrifice to him,
it's the reason he lost so horrible it happens offscreen.
* HellishPupils: He has red slits in
his hand. otherwise black eyes.
* HorrorHunger:
He still plans to win it back.
* MajorInjuryUnderreaction: Klunko
doesn't seem all to be too bothered about losing his hand to a bet. If anything, by it, but he finds it hilarious and will crack a few jokes about it.
* NiceGuy: They're nicer than Ratau's other friends, and tell
does emphasize how ''famished'' he is when he asks the Lamb not [[spoiler:offer him a follower to feel bad eat.]] Extra points for losing referring to them because they gave it their best shot.himself as a [[FoodChainOfEvil predator and his victims as his prey]].
* InTheHood: Always wears a black cloak with a hood. Unlike most other example, said hood doesn't conceal his head.
* JabbaTableManners: Implied: He asks the Lamb to look away when accepting offerings to eat.
* VoiceOfTheLegion: He has noticeably deep and echoing voice that stands in sharp contrast to most of the other characters.



[[folder:Shrumy]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/shrumy.png]]
[[caption-width-right:255:"Get out of my way, I've got Knucklebones to play and money to win."]]
Another old friend of Ratau's. A high roller who enjoys playing for the largest stakes.

to:

[[folder:Shrumy]]
[[folder:Flinky]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/shrumy.org/pmwiki/pub/images/flinky.png]]
[[caption-width-right:255:"Get out of my way, I've got Knucklebones [[caption-width-right:255:"I have ''debtsss'' to play pay and money ''debtsss'' to win."]]
Another old friend of Ratau's.
gain!"]]
A high roller snake who enjoys playing serves as your second opponent for the largest stakes.Knucklebones.



* BullyingADragon: Antagonizes the Lamb despite knowing [[DarkMessiah exactly what they are]] and what they're capable of.
* InadequateInheritor: Treats the Lamb as one, insisting they'll never be able to measure up to how Ratau ran ''his'' cult.
* {{Jerkass}}: Is never anything but snooty and rude to the Lamb whenever they interact.

to:

* BullyingADragon: Antagonizes the Lamb despite knowing [[DarkMessiah exactly what they are]] and what they're capable of.
* InadequateInheritor: Treats the Lamb as one, insisting they'll never be able
NoSell: Their Mithridatism card grants anyone who draws it complete immunity to measure up to how Ratau ran ''his'' cult.
poison.
* {{Jerkass}}: Is never anything but snooty and rude to the Lamb whenever they interact.SssssnakeTalk: Speaks like this at times.



[[folder: Monch]]
A moth that raises the Loyalty of any Follower of the Lamb.

to:

[[folder: Monch]]
[[folder:Klunko and Bop]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/klunk_and_bop_1.png]]
[[caption-width-right:255:"Talk about [[{{Pun}} overplaying your HAND]]! Ha ha!"]]
A moth kindly Crow and Worm duo that raises the Loyalty of any Follower of the Lamb.are friends with Ratau. If encountered during a crusade, a quest to play Knucklebones with them will appear.



* EnlightenedAntagonist: Isn't an antagonist to the Lamb but is a seeker of enlightenment.
[[/folder]]

[[folder: The Mushroomos]]
Followers of Sozo that travel around Anura in search of Menticide Mushrooms.
----
* ButtMonkey: They suffer a lot from Sozo's abuse. The Lamb can also kill them for Menticide Mushrooms, being the only friendly characters you can outright kill in a crusade. A new scene in the Relics of the Old Faith update also has the Lighthouse Keeper see them and immediately call them hideous, to which they take offense.
* MushroomMan: They are this.
* RedEyesTakeWarning: They have bright red eyes similar to dissenting Followers or their leader Sozo when he eats a Menticide Mushroom. Subverted as they're completely harmless and seem to recognize how Sozo's abuse of the mushrooms is making him become increasingly unstable.
* UncertainDoom: It's unknown what happens to them after Sozo dies but given the dangerous creatures and cultists lurking in Anura, it's likely that they were killed or sacrificed.
** Subverted as of the "Relics of the Old Faith" update. They'll now pop up in a random room in Anura and comment on Sozo's demise and how it's the reason they've left him.

to:

* EnlightenedAntagonist: Isn't an antagonist AnArmAndALeg: Klunko is missing a hand due to the Lamb but is betting it in a seeker game of enlightenment.Knucklebones.
[[/folder]]

[[folder: The Mushroomos]]
Followers of Sozo
* TheGamblingAddict: Klunko admits that travel around Anura in search of Menticide Mushrooms.
----
* ButtMonkey: They suffer
he has a lot from Sozo's abuse. The Lamb can also kill them for Menticide Mushrooms, being problem with gambling, as it's the only friendly characters you can outright kill in reason he lost his hand. He still plans to win it back.
* MajorInjuryUnderreaction: Klunko doesn't seem all too bothered about losing his hand to
a crusade. A new scene in the Relics of the Old Faith update also has the Lighthouse Keeper see them bet. If anything, he finds it hilarious and immediately call them hideous, to which they take offense.will crack a few jokes about it.
* MushroomMan: They are this.
* RedEyesTakeWarning: They have bright red eyes similar to dissenting Followers or their leader Sozo when he eats a Menticide Mushroom. Subverted as they're completely harmless
NiceGuy: They're nicer than Ratau's other friends, and seem to recognize how Sozo's abuse of tell the mushrooms is making him become increasingly unstable.
* UncertainDoom: It's unknown what happens
Lamb not to feel bad for losing to them after Sozo dies but given the dangerous creatures and cultists lurking in Anura, it's likely that because they were killed or sacrificed.
** Subverted as of the "Relics of the Old Faith" update. They'll now pop up in a random room in Anura and comment on Sozo's demise and how it's the reason they've left him.
gave it their best shot.



[[folder: Chemach]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/chemach.png]]
[[caption-width-right:250:"Ah. Ah! Chemach can make Relic from anything. Hair and nails, little Lamb tails…"]]
A large blue owl who appears in the "Relics of the Old Faith" expansion. She offers to the Lamb artifacts known as "Relics", which grant various effects during Crusades. Sister of Clauneck and Kudaai.

to:

[[folder: Chemach]]
[[quoteright:250:https://static.
[[folder:Shrumy]]
[[quoteright:255:https://static.
tvtropes.org/pmwiki/pub/images/chemach.png]]
[[caption-width-right:250:"Ah. Ah! Chemach can make Relic from anything. Hair
org/pmwiki/pub/images/shrumy.png]]
[[caption-width-right:255:"Get out of my way, I've got Knucklebones to play
and nails, little Lamb tails…"]]
money to win."]]
Another old friend of Ratau's.
A large blue owl high roller who appears in enjoys playing for the "Relics of the Old Faith" expansion. She offers to the Lamb artifacts known as "Relics", which grant various effects during Crusades. Sister of Clauneck and Kudaai.largest stakes.



* BodyHorror: She has some pretty gnarly injuries. Her legs appear to have been chopped off, requiring her to be suspended from a pair of hooked chains. The tendrils of her crown - which she made out of her own pieces - are also literally burying themselves into her head.
* CompanionCube: Has several "followers" strung around her lair, which are all just tied-up corpse bags. She's attached enough to them that she'll get upset if the Lamb were to attack them. [[AmbiguousSituation Given they count as kills for the Golden Fleece's damage bonus, it's possible they're alive... somehow.]]
* HalfTheManHeUsedToBe: Appears to have had her legs chopped off, given the large amounts of ichor dripping from her lower half.
* ImpliedDeathThreat: Somewhat Downplayed in that, while she has made passing reference to making Relics out of various Gods, and has even expressed interest in making a Relic out of the Lamb (or "Little God", as she calls them), she otherwise expresses no malice towards the Lamb. It seems that in her madness, she just doesn't realize how ''creepy'' she comes across.
* MadGod: In her madness, she attempted to become a deity on par with the Bishops by making her own crown [[BodyHorror from what is implied to be parts of her own body]]. She also considers the corpse bags littering her temple to be her Followers.
* SiblingRivalry: She has a very low opinion of her brothers Clauneck and Kudaai, constantly trying to convince the Lamb that her relics are far superior to Kudaai's weaponry or Clauneck's readings. It's implied this is because Clauneck foresaw her going mad and told her about it in the same detached manner he tells the Lamb their fortunes.
* ThirdPersonPerson: Will occasionally refer to herself this way, further emphasizing her madness.

to:

* BodyHorror: She has some pretty gnarly injuries. Her legs appear to have been chopped off, requiring her to be suspended from a pair of hooked chains. The tendrils of her crown - which she made out of her own pieces - are also literally burying themselves into her head.
* CompanionCube: Has several "followers" strung around her lair, which are all just tied-up corpse bags. She's attached enough to them that she'll get upset if
BullyingADragon: Antagonizes the Lamb were to attack them. [[AmbiguousSituation Given despite knowing [[DarkMessiah exactly what they count as kills for the Golden Fleece's damage bonus, it's possible are]] and what they're alive... somehow.]]
capable of.
* HalfTheManHeUsedToBe: Appears to have had her legs chopped off, given the large amounts of ichor dripping from her lower half.
* ImpliedDeathThreat: Somewhat Downplayed in that, while she has made passing reference to making Relics out of various Gods, and has even expressed interest in making a Relic out of
InadequateInheritor: Treats the Lamb (or "Little God", as she calls them), she otherwise expresses no malice towards the Lamb. It seems that in her madness, she just doesn't realize one, insisting they'll never be able to measure up to how ''creepy'' she comes across.
Ratau ran ''his'' cult.
* MadGod: In her madness, she attempted to become a deity on par with the Bishops by making her own crown [[BodyHorror from what is implied to be parts of her own body]]. She also considers the corpse bags littering her temple to be her Followers.
* SiblingRivalry: She has a very low opinion of her brothers Clauneck
{{Jerkass}}: Is never anything but snooty and Kudaai, constantly trying rude to convince the Lamb that her relics are far superior to Kudaai's weaponry or Clauneck's readings. It's implied this is because Clauneck foresaw her going mad and told her about it in the same detached manner he tells the Lamb their fortunes.
* ThirdPersonPerson: Will occasionally refer to herself this way, further emphasizing her madness.
whenever they interact.



[[folder: ??? '''(Unmarked Spoilers)''']]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/mystic_seller.png]]
[[caption-width-right:250:"Fickle beast, do you not feel how the boundary betwixt this world and the next has began to fray?"]]
A nameless, godly figure who appears post-game in the "Relics of the Old Faith" expansion, overseeing the Lamb's crusades after having cut ties with the One Who Waits. They lead the Lamb through godhood, and task them with calming the Bishops' restless spirits.

to:

[[folder: ??? '''(Unmarked Spoilers)''']]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/mystic_seller.png]]
[[caption-width-right:250:"Fickle beast, do you not feel how
Monch]]
A moth that raises
the boundary betwixt this world and the next has began to fray?"]]
A nameless, godly figure who appears post-game in the "Relics
Loyalty of any Follower of the Old Faith" expansion, overseeing the Lamb's crusades after having cut ties with the One Who Waits. They lead the Lamb through godhood, and task them with calming the Bishops' restless spirits. Lamb.


Added DiffLines:

* EnlightenedAntagonist: Isn't an antagonist to the Lamb but is a seeker of enlightenment.
[[/folder]]

[[folder: The Mushroomos]]
Followers of Sozo that travel around Anura in search of Menticide Mushrooms.
----
* ButtMonkey: They suffer a lot from Sozo's abuse. The Lamb can also kill them for Menticide Mushrooms, being the only friendly characters you can outright kill in a crusade. A new scene in the Relics of the Old Faith update also has the Lighthouse Keeper see them and immediately call them hideous, to which they take offense.
* MushroomMan: They are this.
* RedEyesTakeWarning: They have bright red eyes similar to dissenting Followers or their leader Sozo when he eats a Menticide Mushroom. Subverted as they're completely harmless and seem to recognize how Sozo's abuse of the mushrooms is making him become increasingly unstable.
* UncertainDoom: It's unknown what happens to them after Sozo dies but given the dangerous creatures and cultists lurking in Anura, it's likely that they were killed or sacrificed.
** Subverted as of the "Relics of the Old Faith" update. They'll now pop up in a random room in Anura and comment on Sozo's demise and how it's the reason they've left him.
[[/folder]]

[[folder: Chemach]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/chemach.png]]
[[caption-width-right:250:"Ah. Ah! Chemach can make Relic from anything. Hair and nails, little Lamb tails…"]]
A large blue owl who appears in the "Relics of the Old Faith" expansion. She offers to the Lamb artifacts known as "Relics", which grant various effects during Crusades. Sister of Clauneck and Kudaai.
----
* BodyHorror: She has some pretty gnarly injuries. Her legs appear to have been chopped off, requiring her to be suspended from a pair of hooked chains. The tendrils of her crown - which she made out of her own pieces - are also literally burying themselves into her head.
* CompanionCube: Has several "followers" strung around her lair, which are all just tied-up corpse bags. She's attached enough to them that she'll get upset if the Lamb were to attack them. [[AmbiguousSituation Given they count as kills for the Golden Fleece's damage bonus, it's possible they're alive... somehow.]]
* HalfTheManHeUsedToBe: Appears to have had her legs chopped off, given the large amounts of ichor dripping from her lower half.
* ImpliedDeathThreat: Somewhat Downplayed in that, while she has made passing reference to making Relics out of various Gods, and has even expressed interest in making a Relic out of the Lamb (or "Little God", as she calls them), she otherwise expresses no malice towards the Lamb. It seems that in her madness, she just doesn't realize how ''creepy'' she comes across.
* MadGod: In her madness, she attempted to become a deity on par with the Bishops by making her own crown [[BodyHorror from what is implied to be parts of her own body]]. She also considers the corpse bags littering her temple to be her Followers.
* SiblingRivalry: She has a very low opinion of her brothers Clauneck and Kudaai, constantly trying to convince the Lamb that her relics are far superior to Kudaai's weaponry or Clauneck's readings. It's implied this is because Clauneck foresaw her going mad and told her about it in the same detached manner he tells the Lamb their fortunes.
* ThirdPersonPerson: Will occasionally refer to herself this way, further emphasizing her madness.
[[/folder]]

[[folder: ??? '''(Unmarked Spoilers)''']]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/mystic_seller.png]]
[[caption-width-right:250:"Fickle beast, do you not feel how the boundary betwixt this world and the next has began to fray?"]]
A nameless, godly figure who appears post-game in the "Relics of the Old Faith" expansion, overseeing the Lamb's crusades after having cut ties with the One Who Waits. They lead the Lamb through godhood, and task them with calming the Bishops' restless spirits.
----
Is there an issue? Send a MessageReason:
Removed dot point from Darkwood Bosses and added Anchordeep Bosses. 


!!!Darkwood Bosses.

to:

!!!Darkwood Bosses.
Bosses



!!!Anchordeep

to:

!!!Anchordeep
!!!Anchordeep Bosses

Added: 11327

Changed: 26873

Removed: 7744

Is there an issue? Send a MessageReason:
Added Gusion, Eligos, and Zepar.


!!!Darkwood Bosses.



!Others
[[folder:Clauneck]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/clauneck.png]]
[[caption-width-right:255:"Tell me, Lamb; do you believe in destiny immutable?"]]
An old bird who reads the Lamb's future in his tarot cards. Brother of Kudaai and Chemach.

to:

!Others
[[folder:Clauneck]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/clauneck.png]]
[[caption-width-right:255:"Tell me, Lamb; do you believe in destiny immutable?"]]
An old bird
!!!Anura Bosses
[[folder: Gusion]]
A follower of the Old Faith
who reads is the Lamb's future first miniboss faced in his tarot cards. Brother of Kudaai and Chemach.Anura.



* TheFatalist: Thanks to his apparent omniscience, along with him getting tangled up between past and future events, Clauneck seems convinced the future has basically already happened, and is as immutable as the past.
-->''You cannot argue with the draw. One might as well argue with the ocean.''
* TheOmniscient: He seems to be in the know about everything that's going on and that will happen, even alluding that he has trouble telling what is happening to him right now and what is still to be.
* {{Seers}}: Implied. He has seen the Lamb's destiny as TheChosenOne and addresses them as if they'd already met when you find him the first time.
* TarotMotifs: He grants the Lamb perks in the form of different Tarot cards. Zig-zagged as while some Tarot cards are based on actual Arcana (e.g. The Lovers) some are just made up for the game (e.g. The Arachnid).
* UnwittingInstigatorOfDoom: It's implied that, with his fatalist point of view, he didn't care much for his sister going mad and told her without much care for her wellbeing, resulting in her current hatred of her brothers.
[[/folder]]

[[folder:Kudaai]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/kudaai.png]]
[[caption-width-right:255:"The fires of my forge I have kept alight since the first dawn. Only the final setting of the sun will see it doused."]]
A blacksmith bird who offers the Lamb a choice of three weapons and/or curses to switch up their choice of armaments. Brother of Clauneck and Chemach.

to:

* TheFatalist: Thanks to his apparent omniscience, along with him getting tangled up between past and future events, Clauneck seems convinced the future has basically already happened, and is as immutable as the past.
-->''You cannot argue with the draw. One might as well argue with the ocean.''
* TheOmniscient: He seems to be in the know about everything that's going on and
AmphibianAtLarge: Is a large frog monster that will happen, even alluding that he has trouble telling what is happening to him right now and what is still to be.
* {{Seers}}: Implied. He has seen the Lamb's destiny as TheChosenOne and addresses them as if they'd already met when you find him the first time.
* TarotMotifs: He grants
the Lamb perks in the form faces.
* BreathWeapon: Breathes fire as an attack.
* CrucifiedHeroShot: Their Purged version has a crucified skeleton on their back.
* FrogMen: Is a humanoid frog.
* ExtraEyes: Their Purged version has an extra eye growing below their left eye.
* FlunkyBoss: Spawns enemies during their battle.
* ForcedTransformation: Gets turned into a monster by Heket.
* GreenAndMean: Is a few shades
of different Tarot cards. Zig-zagged as while some Tarot cards are based on actual Arcana (e.g. The Lovers) some are just made up for the game (e.g. The Arachnid).
* UnwittingInstigatorOfDoom: It's implied that, with his fatalist point of view, he didn't care much for his sister going mad
green and told her without much care for her wellbeing, resulting in her current hatred a vicious boss. Averted when they becomes a Follower.
* ScaryTeeth: Has a maw full
of her brothers.
[[/folder]]

[[folder:Kudaai]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/kudaai.png]]
[[caption-width-right:255:"The fires
these.
* RedEyesTakeWarning: Has red irises like their fellow minibosses.
* ShockwaveStomp: One
of my forge I have kept alight since the first dawn. Only the final setting their attacks.
* ThemeNaming: Like many of their fellow minibosses, they're named after a demon
of the sun will see it doused."]]
Ars Goetia.
* VertebrateWithExtraLimbs: Their Purged version has 2 extra legs.
[[/folder]]

[[folder: Eligos]]
A blacksmith bird follower of the Old Faith who offers the Lamb is a choice of three weapons and/or curses to switch up their choice of armaments. Brother of Clauneck and Chemach.miniboss faced in Anura.



* CompanionCube: He readily admits only his weapons keep him company... and since "only a fool argues with a sharp blade", he doesn't even talk back to them much.
* {{Determinator}}: While you never find him actively forging, he'll readily tell you he intends to keep his forge running until the very sun falls from the sky, no matter what else happens.
* MeaningfulName: He shares a name with a demon in Yakut mythology, said to be the first blacksmith and the originator of ironworking.
* PaletteSwap: {{Downplayed}}; while he bears a strong resemblance to Clauneck, wearing a yellow and orange-feathered cloak rather than red, there are notable differences. His cap is completely squared off, his eyes are tilted differently, and he leans to one side which causes his feathers to be askew.

to:

* CompanionCube: He readily admits only his weapons keep him company... and since "only AmphibianAtLarge: Is a fool argues large frog monster with a sharp blade", he doesn't even talk back to bat wings.
* AndIMustScream: Not
them much.
* {{Determinator}}: While you never find him actively forging, he'll readily tell you he intends
personally but a few bodies are shown poking out of their Purged version's stomach, similar to keep his forge running until Anura's sacrificial practices.
* BatOutOfHell: Has 2 bat wings and is a vicious miniboss.
* BreathWeapon: Breathes fire and spits out flies as an attack.
* FlunkyBoss: See above.
* ForcedTransformation: Gets turned into a monster by Heket.
* GreenAndMean: Has a green color-scheme and a vicious boss. Averted when they become a Follower.
* HornedHumanoid: Has 2 horns in both their normal and Purged version.
* MixAndMashCreature: Has
the very sun falls from the sky, no matter what else happens.
characteristics of both a bat and a frog.
* MeaningfulName: He shares a name with RedEyesTakeWarning: Has red irises like their fellow minibosses.
* ThemeNaming: Like many of their fellow minibosses, they're named after
a demon in Yakut mythology, said to be of the first blacksmith and the originator of ironworking.
* PaletteSwap: {{Downplayed}}; while he bears a strong resemblance to Clauneck, wearing a yellow and orange-feathered cloak rather than red, there are notable differences. His cap is completely squared off, his eyes are tilted differently, and he leans to one side which causes his feathers to be askew.
Ars Goetia.



[[folder:Haro]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/haro.png]]
[[caption-width-right:255:"'Tis the nature of beasts to forget, and of Gods to be forgotten."]]
A mysterious owl who regales the Lamb with tales of the past, shrouded as they may be.

to:

[[folder:Haro]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/haro.png]]
[[caption-width-right:255:"'Tis the nature of beasts to forget, and of Gods to be forgotten."]]
[[folder: Zepar]]
A mysterious owl who regales the Lamb with tales follower of the past, shrouded as they may be.Old Faith who is a miniboss faced in Anura.



* MrExposition: Their primary role is to shed light upon the {{Backstory}}.
* TheOwlKnowingOne: They're an owl who appears to be a historian of sorts, providing the Lamb with information about the setting's lore.
* TheSpook: While few if any of the [=NPCs=] get much in the way of backstory, it's fairly easy to understand their main deal. With Haro, you never really know what they're about; you just keep encountering them camping in the Lands of the Old Faith, and they never tell you anything about themself; only about the events that shaped the world.
[[/folder]]

[[folder:Forneus]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/2ff41644_d628_49de_974a_dd28ff2310c8_2.png]]
[[caption-width-right:255:"You need listen only to your heart, for there lie your truest desires!"]]
A black cat who offers a choice of one of three types of gifts.

to:

* MrExposition: Their primary role is to shed light upon the {{Backstory}}.
* TheOwlKnowingOne: They're an owl who appears to be
AmphibianAtLarge: Is a historian of sorts, providing the Lamb with information about the setting's lore.large frog monster.
* TheSpook: While few if any of the [=NPCs=] get much in the way of backstory, it's fairly easy to understand CrucifiedHeroShot: Their Purged version has several crucified skeletons on their main deal. With Haro, you never really know what back.
* ExtraEyes: Has 3 yellow eyes.
* FlunkyBoss: Summons Flies and smaller versions of themselves during their fight.
* Frog-Men: Is a humanoid frog.
* RedIsViolent: Has a red color-scheme and is a vicious boss that the Lamb faces.
* ThemeNaming: Like many of their fellow minibosses,
they're about; you just keep encountering them camping in the Lands named after a demon of the Old Faith, and they never tell you anything about themself; only about the events that shaped the world.
[[/folder]]

[[folder:Forneus]]
Ars Goetia.
[[/folder]]

!!!Anchordeep

!Others
[[folder:Clauneck]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/2ff41644_d628_49de_974a_dd28ff2310c8_2.org/pmwiki/pub/images/clauneck.png]]
[[caption-width-right:255:"You need listen only to your heart, for there lie your truest desires!"]]
A black cat
[[caption-width-right:255:"Tell me, Lamb; do you believe in destiny immutable?"]]
An old bird
who offers a choice reads the Lamb's future in his tarot cards. Brother of one of three types of gifts.Kudaai and Chemach.



* BigFun: [[DownplayedTrope In a way]]. She's an obese feline creature who remains friendly and cheerful in the midst of a CrapsackWorld, though there are hints she may be a StepfordSmiler.
* DungeonShop: Downplayed. She's set up as a shopkeep and unlike Rakshasa and Helob only appears during crusades, but she gives her wares out for free. She does sell the Ambrosia card, though.
* MonoNoAware: Frequently speaks about the importance of being able to share one's heart and other joys with others, and on summers long lost.
* OutlivingOnesOffspring: Lost ''both'' of her beloved children when they were [[spoiler:sacrificed to The One Who Waits. Downplayed though, as it appears that both children serve The One Who Waits as his attendants. However, during the Good ending of the game, you have to kill both of them before facing The One Who Waits, so this trope applies anyway. [[ZigzaggedTrope And ]] [[ZigzaggedTrope ''then'']], as of ''Relics of the Old Faith'', you can revive Baal and Aym and keep them as followers, or even return them to their mother.]]

to:

* BigFun: [[DownplayedTrope In a way]]. She's an obese feline creature who remains friendly TheFatalist: Thanks to his apparent omniscience, along with him getting tangled up between past and cheerful future events, Clauneck seems convinced the future has basically already happened, and is as immutable as the past.
-->''You cannot argue with the draw. One might as well argue with the ocean.''
* TheOmniscient: He seems to be
in the midst of a CrapsackWorld, though there are hints she may be a StepfordSmiler.
* DungeonShop: Downplayed. She's set up as a shopkeep and unlike Rakshasa and Helob only appears during crusades, but she gives her wares out for free. She does sell the Ambrosia card, though.
* MonoNoAware: Frequently speaks
know about the importance of being able to share one's heart everything that's going on and other joys with others, and on summers long lost.
* OutlivingOnesOffspring: Lost ''both'' of her beloved children when they were [[spoiler:sacrificed to The One Who Waits. Downplayed though, as it appears
that both children serve The One Who Waits as his attendants. However, during will happen, even alluding that he has trouble telling what is happening to him right now and what is still to be.
* {{Seers}}: Implied. He has seen
the Good ending of the game, you have to kill both of them before facing The One Who Waits, so this trope applies anyway. [[ZigzaggedTrope And ]] [[ZigzaggedTrope ''then'']], Lamb's destiny as of ''Relics of the Old Faith'', you can revive Baal TheChosenOne and Aym and keep addresses them as followers, or even return them to their mother.]]if they'd already met when you find him the first time.
* TarotMotifs: He grants the Lamb perks in the form of different Tarot cards. Zig-zagged as while some Tarot cards are based on actual Arcana (e.g. The Lovers) some are just made up for the game (e.g. The Arachnid).
* UnwittingInstigatorOfDoom: It's implied that, with his fatalist point of view, he didn't care much for his sister going mad and told her without much care for her wellbeing, resulting in her current hatred of her brothers.



[[folder:Ratoo]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/ratoo_2.png]]
[[caption-width-right:255:"I'll trawl the depths, for the heart she took from my chest!"]]
A rat in search of his heart.

to:

[[folder:Ratoo]]
[[folder:Kudaai]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/ratoo_2.org/pmwiki/pub/images/kudaai.png]]
[[caption-width-right:255:"I'll trawl [[caption-width-right:255:"The fires of my forge I have kept alight since the depths, for first dawn. Only the heart she took from my chest!"]]
A rat in search
final setting of his heart.the sun will see it doused."]]
A blacksmith bird who offers the Lamb a choice of three weapons and/or curses to switch up their choice of armaments. Brother of Clauneck and Chemach.



* TheAloner: Outside the Challenge Room, he's usually alone fishing for hearts whenever the player comes across him, his only company being the tiny heart creatures surrounding the spring. That said, he doesn't mind the Lamb's company and welcomes them.
* BeatStillMyHeart: A victim. He's still alive despite his ribcage being torn wide open, and he knows his heart's still beating out there, wherever his old lover went.
** It seems he was correct, as his heart has since become (or always was) [[spoiler:Hathor, one of the demons the Lamb can summon for added buffs during the dungeon runs. If the Lamb encounters Ratoo while accompanied by Hathor, he will request the Lamb to hand the heart-demon over.]] The Lamb can, of course, [[VideoGameCrueltyPotential decline]].
*** [[spoiler:Keep in mind, however, that the only way for the Lamb to bring Hathor along with them is by summoning it into the body of one of their followers, and should they give Hathor back to Ratoo, they also [[SadisticChoice lose the follower]].]]
* ChallengeRun: If encountered away from his spring, he may challenge the Lamb to try and complete several rooms this way, such as clearing them without dodging or without using curses.
* DubNameChange: Similar to Ratau being called "Nezumu", the Japanese translation calls Ratoo "Nezunu" (ネズヌ), based on the Japanese term for "rat", which is "nezumi" (ネズミ).
* HealingSpring: His area acts as one. By interacting with the pond he's fishing in, the Lamb can restore all of their health at once.
* HeartSymbol: Has a heart on his hat, another wedged into the top of his wooden staff, and carries another in a birdcage, along with all the ones he's caught over the years.
* TheLostLenore: His old lover who has both literally and metaphorically stolen his heart. He's fishing for hearts in the hopes he might see her again. [[spoiler:As it turns out, his heart is the demon Hathor that the Lamb can summon. If the player comes across him in the dungeons whilst having the demon accompanying him, he will ask for it back in exchange for a permanent half-heart.]]
* OrganAutonomy: His heart [[spoiler:either gained autonomy when it got possessed by the demon Hathor or was always autonomous.]] It is not exactly clear which way it is.
* RuggedScar: Like Ratau, has a scar over one of his eyes -- the right one, in his case.
* StrongFamilyResemblance: DownplayedTrope; he looks like an older, taller version of his brother Ratau, and the two can be easily distinguished because of this. [[TorsoWithAView And his unique condition.]]
* TorsoWithAView:
** Most of his chest is missing, with bones visible on the sides. Presumably, his lover went for the full Aztec sacrifice treatment before fleeing with his heart.
** If Ratoo is reunited with his heart, [[spoiler:he will just jam the thing back into his chest without bothering to close his torso wound or even bandage it over.]]

to:

* TheAloner: Outside the Challenge Room, he's usually alone fishing for hearts whenever the player comes across him, his CompanionCube: He readily admits only company being the tiny heart creatures surrounding the spring. That said, his weapons keep him company... and since "only a fool argues with a sharp blade", he doesn't mind the Lamb's company and welcomes them.
* BeatStillMyHeart: A victim. He's still alive despite his ribcage being torn wide open, and he knows his heart's still beating out there, wherever his old lover went.
** It seems he was correct, as his heart has since become (or always was) [[spoiler:Hathor, one of the demons the Lamb can summon for added buffs during the dungeon runs. If the Lamb encounters Ratoo while accompanied by Hathor, he will request the Lamb to hand the heart-demon over.]] The Lamb can, of course, [[VideoGameCrueltyPotential decline]].
*** [[spoiler:Keep in mind, however, that the only way for the Lamb to bring Hathor along with them is by summoning it into the body of one of their followers, and should they give Hathor
even talk back to Ratoo, they also [[SadisticChoice lose them much.
* {{Determinator}}: While you never find him actively forging, he'll readily tell you he intends to keep his forge running until
the follower]].]]
* ChallengeRun: If encountered away
very sun falls from his spring, he may challenge the Lamb to try and complete several rooms this way, such as clearing them without dodging or without using curses.
sky, no matter what else happens.
* DubNameChange: Similar to Ratau being called "Nezumu", the Japanese translation calls Ratoo "Nezunu" (ネズヌ), based on the Japanese term for "rat", which is "nezumi" (ネズミ).
* HealingSpring: His area acts as one. By interacting
MeaningfulName: He shares a name with the pond he's fishing in, the Lamb can restore all of their health at once.
* HeartSymbol: Has
a heart on his hat, another wedged into the top of his wooden staff, and carries another in a birdcage, along with all the ones he's caught over the years.
* TheLostLenore: His old lover who has both literally and metaphorically stolen his heart. He's fishing for hearts in the hopes he might see her again. [[spoiler:As it turns out, his heart is the
demon Hathor that in Yakut mythology, said to be the Lamb can summon. If first blacksmith and the player comes across him in the dungeons whilst having the demon accompanying him, originator of ironworking.
* PaletteSwap: {{Downplayed}}; while
he will ask for it back in exchange for bears a permanent half-heart.]]
* OrganAutonomy:
strong resemblance to Clauneck, wearing a yellow and orange-feathered cloak rather than red, there are notable differences. His heart [[spoiler:either gained autonomy when it got possessed by the demon Hathor or was always autonomous.]] It cap is not exactly clear which way it is.
* RuggedScar: Like Ratau, has a scar over one of
completely squared off, his eyes -- the right one, in are tilted differently, and he leans to one side which causes his case.
* StrongFamilyResemblance: DownplayedTrope; he looks like an older, taller version of his brother Ratau, and the two can
feathers to be easily distinguished because of this. [[TorsoWithAView And his unique condition.]]
* TorsoWithAView:
** Most of his chest is missing, with bones visible on the sides. Presumably, his lover went for the full Aztec sacrifice treatment before fleeing with his heart.
** If Ratoo is reunited with his heart, [[spoiler:he will just jam the thing back into his chest without bothering to close his torso wound or even bandage it over.]]
askew.



[[folder:Rakshasa]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/chef_shrimp.png]]
[[caption-width-right:255:"Only the finest ingredients from across the lands of the Old Faith."]]
A shrimp NPC that runs a restaurant with their giant snail partner. When encountered while exploring the lands of the Old Faith, will offer the Lamb a selection of foods to pick from; eventually sets up shop outside the door to Anchordeep to sell seeds.

to:

[[folder:Rakshasa]]
[[folder:Haro]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/chef_shrimp.org/pmwiki/pub/images/haro.png]]
[[caption-width-right:255:"Only [[caption-width-right:255:"'Tis the finest ingredients from across the lands nature of the Old Faith.beasts to forget, and of Gods to be forgotten."]]
A shrimp NPC that runs a restaurant with their giant snail partner. When encountered while exploring the lands of the Old Faith, will offer mysterious owl who regales the Lamb a selection with tales of foods to pick from; eventually sets up shop outside the door to Anchordeep to sell seeds.past, shrouded as they may be.



* BerserkButton: He's fine with the Lamb slaughtering the patrons of his restaurant, but continuous attacks on his partner will cause him to snap and attack them.
* DungeonShop: Downplayed. He will give you food for free during Crusades, but he will sell seeds for coins before you head out.
* ImprobableWeaponUser: Attacks the Lamb with a spatula if angered.
* InterspeciesRomance: Is a shrimp that is in a relationship with a giant snail.
* MiniBoss: He can be fought by attacking his snail partner four times. Defeating him will unlock the Massive Monster Shrine blueprint, which is required to unlock the Mad Monster Follower skin.
* VideoGameCrueltyPotential: One of the few characters in the game to be genuinely happy without being manipulated or hurting other people, you can attack his wife and then him. He will always sport a fearful expression around you from this point on, and the game gives you the Massive Monster Shrine blueprint for it, [[YouMonster a rather unsubtle jab at you for doing that.]]
* WhatTheHellHero: Outright calls the Lamb a villain after being defeated as a miniboss before begging them to spare them in exchange for continuing to serve them. After being defeated, he'll always look afraid when the Lamb is near him during their following encounters.

to:

* BerserkButton: He's fine with MrExposition: Their primary role is to shed light upon the Lamb slaughtering the patrons {{Backstory}}.
* TheOwlKnowingOne: They're an owl who appears to be a historian
of his restaurant, but continuous attacks on his partner will cause him to snap and attack them.
* DungeonShop: Downplayed. He will give you food for free during Crusades, but he will sell seeds for coins before you head out.
* ImprobableWeaponUser: Attacks
sorts, providing the Lamb with a spatula if angered.
* InterspeciesRomance: Is a shrimp that is in a relationship with a giant snail.
* MiniBoss: He can be fought by attacking his snail partner four times. Defeating him will unlock
information about the Massive Monster Shrine blueprint, which is required to unlock the Mad Monster Follower skin.
setting's lore.
* VideoGameCrueltyPotential: One TheSpook: While few if any of the few characters [=NPCs=] get much in the game way of backstory, it's fairly easy to be genuinely happy without being manipulated or hurting other people, you can attack his wife and then him. He will always sport a fearful expression around you from this point on, and the game gives you the Massive Monster Shrine blueprint for it, [[YouMonster a rather unsubtle jab at you for doing that.]]
* WhatTheHellHero: Outright calls the Lamb a villain after being defeated as a miniboss before begging them to spare them in exchange for continuing to serve them. After being defeated, he'll always look afraid when the Lamb is near him during
understand their following encounters.main deal. With Haro, you never really know what they're about; you just keep encountering them camping in the Lands of the Old Faith, and they never tell you anything about themself; only about the events that shaped the world.



[[folder:Helob]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/helob_2.png]]
[[caption-width-right:255:"I loves the crunch CRUNCH of their little bones!"]]
A spider merchant that the players can purchase followers from on their crusades.

to:

[[folder:Helob]]
[[folder:Forneus]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/helob_2.org/pmwiki/pub/images/2ff41644_d628_49de_974a_dd28ff2310c8_2.png]]
[[caption-width-right:255:"I loves the crunch CRUNCH [[caption-width-right:255:"You need listen only to your heart, for there lie your truest desires!"]]
A black cat who offers a choice
of their little bones!"]]
A spider merchant that the players can purchase followers from on their crusades.
one of three types of gifts.



* AffablyEvil: Fairly kind to the Lamb during their various interactions and often offers the Lamb followers for free, either because he doesn't think they'll be tasty or because he thinks the Lamb is also hungry. He also leaves your camp alone since he thinks you're entitled to the "food" inside and will let you do what you will with them in peace.
* AllWebbedUp: How he presents the followers he's selling to you. It's implied that he eats the follower if you leave them behind.
* DubNameChange: In the German translation, he's known as "Kankro"[[note]]Shelob is known as "Kankra" in German, with "Kankro" being a masculine form of it[[/note]].
* DungeonShop: Played straight, unlike the other two merchants. You can buy a follower from him on your run, making him another way to obtain more followers without having to fight enemies for them. The price of the follower always varies depending on your run, and the ones he doesn't like are given to the Lamb for free. Mind you, at times these free followers will be sick or elderly.
* EvilSoundsDeep: He's a spider merchant that catches, sells, and eats the followers and has a deep voice to match this role.
* ImAHumanitarian: On top of making meals of various critters he catches, several of his remarks show that he assumes the Lamb is doing the same. Depending on your playstyle, [[HumanResources he's not necessarily wrong]].
* PoorCommunicationKills: He instantly assumes that the Lamb is also a carnivorous predator like him who eats people despite the Lamb giving no indication as such. This plays out in the Lamb's favor, as Helob will share his finds with you for a price and will even hand them out for free if he thinks you're hungry.
* PunnyName: The eternally-hungering spider of [[Literature/LordOfTheRings Tolkien]] is named ''She''lob (which means "she-spider"). This one, presumably, is male.
* SkeletonsInTheCoatCloset: Several bones jut out of his coat.
* VillainOfAnotherStory: To would-be-Followers, he must be a terrifying monster who hunts them down and strings them up in his lair, devouring them one by one. To the Lamb, he's simply a merchant providing a valuable resource.

to:

* AffablyEvil: Fairly kind to BigFun: [[DownplayedTrope In a way]]. She's an obese feline creature who remains friendly and cheerful in the Lamb during their various interactions and often offers the Lamb followers for free, either because he doesn't think they'll midst of a CrapsackWorld, though there are hints she may be tasty or because he thinks the Lamb is also hungry. He also leaves your camp alone since he thinks you're entitled to the "food" inside and will let you do what you will with them in peace.
* AllWebbedUp: How he presents the followers he's selling to you. It's implied that he eats the follower if you leave them behind.
* DubNameChange: In the German translation, he's known as "Kankro"[[note]]Shelob is known as "Kankra" in German, with "Kankro" being
a masculine form of it[[/note]].
StepfordSmiler.
* DungeonShop: Played straight, Downplayed. She's set up as a shopkeep and unlike the other two merchants. You can buy a follower from him on your run, making him another way to obtain more followers without having to fight enemies for them. The price of the follower always varies depending on your run, Rakshasa and the ones he doesn't like are given to the Lamb Helob only appears during crusades, but she gives her wares out for free. Mind you, at times these free followers will be sick or elderly.
* EvilSoundsDeep: He's a spider merchant that catches, sells, and eats
She does sell the followers and has a deep voice to match this role.
Ambrosia card, though.
* ImAHumanitarian: On top of making meals of various critters he catches, several of his remarks show that he assumes MonoNoAware: Frequently speaks about the Lamb is doing the same. Depending on your playstyle, [[HumanResources he's not necessarily wrong]].
* PoorCommunicationKills: He instantly assumes that the Lamb is also a carnivorous predator like him who eats people despite the Lamb giving no indication as such. This plays out in the Lamb's favor, as Helob will
importance of being able to share his finds one's heart and other joys with others, and on summers long lost.
* OutlivingOnesOffspring: Lost ''both'' of her beloved children when they were [[spoiler:sacrificed to The One Who Waits. Downplayed though, as it appears that both children serve The One Who Waits as his attendants. However, during the Good ending of the game,
you for a price have to kill both of them before facing The One Who Waits, so this trope applies anyway. [[ZigzaggedTrope And ]] [[ZigzaggedTrope ''then'']], as of ''Relics of the Old Faith'', you can revive Baal and will Aym and keep them as followers, or even hand return them out for free if he thinks you're hungry.
* PunnyName: The eternally-hungering spider of [[Literature/LordOfTheRings Tolkien]] is named ''She''lob (which means "she-spider"). This one, presumably, is male.
* SkeletonsInTheCoatCloset: Several bones jut out of his coat.
* VillainOfAnotherStory: To would-be-Followers, he must be a terrifying monster who hunts them down and strings them up in his lair, devouring them one by one. To the Lamb, he's simply a merchant providing a valuable resource.
to their mother.]]



[[folder:The Fisherman]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/fisherman_2.png]]
[[caption-width-right:255:"Well, look what the tide dragged in."]]
A fellow who spends all his time fishing off the docks at the Pilgrim's Passage.

to:

[[folder:The Fisherman]]
[[folder:Ratoo]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/fisherman_2.org/pmwiki/pub/images/ratoo_2.png]]
[[caption-width-right:255:"Well, look what [[caption-width-right:255:"I'll trawl the tide dragged in."]]
depths, for the heart she took from my chest!"]]
A fellow who spends all rat in search of his time fishing off the docks at the Pilgrim's Passage.heart.



* DefrostingIceKing: Is a jerk to the Lamb during their first interactions, but acts nicer to them after the Lamb proves themself a worthy fisherman.
* FurryConfusion: He's a fish. He's also a fisherman.
* NoCartoonFish: [[DownplayedTrope He does have a cartoony design]], but he looks nothing like the other characters. He's a more realistic-looking fish with eyes on the sides of his head, a sideways mouth and limbs, as well as some bushy eyebrows and a GagNose.
* PaperThinDisguise: Wears a GagNose in an effort to pass himself off as a different species.
* PunnyName: He's a fish-[[VerbalBackspace er, man]].
* SuspiciouslySpecificDenial: He's most definitely a fish''erman'', ''not'' a fish!

to:

* DefrostingIceKing: Is a jerk to TheAloner: Outside the Lamb during their first interactions, but acts nicer to them after Challenge Room, he's usually alone fishing for hearts whenever the Lamb proves themself a worthy fisherman.
player comes across him, his only company being the tiny heart creatures surrounding the spring. That said, he doesn't mind the Lamb's company and welcomes them.
* FurryConfusion: BeatStillMyHeart: A victim. He's still alive despite his ribcage being torn wide open, and he knows his heart's still beating out there, wherever his old lover went.
** It seems he was correct, as his heart has since become (or always was) [[spoiler:Hathor, one of the demons the Lamb can summon for added buffs during the dungeon runs. If the Lamb encounters Ratoo while accompanied by Hathor, he will request the Lamb to hand the heart-demon over.]] The Lamb can, of course, [[VideoGameCrueltyPotential decline]].
*** [[spoiler:Keep in mind, however, that the only way for the Lamb to bring Hathor along with them is by summoning it into the body of one of their followers, and should they give Hathor back to Ratoo, they also [[SadisticChoice lose the follower]].]]
* ChallengeRun: If encountered away from his spring, he may challenge the Lamb to try and complete several rooms this way, such as clearing them without dodging or without using curses.
* DubNameChange: Similar to Ratau being called "Nezumu", the Japanese translation calls Ratoo "Nezunu" (ネズヌ), based on the Japanese term for "rat", which is "nezumi" (ネズミ).
* HealingSpring: His area acts as one. By interacting with the pond he's fishing in, the Lamb can restore all of their health at once.
* HeartSymbol: Has
a fish. heart on his hat, another wedged into the top of his wooden staff, and carries another in a birdcage, along with all the ones he's caught over the years.
* TheLostLenore: His old lover who has both literally and metaphorically stolen his heart.
He's also fishing for hearts in the hopes he might see her again. [[spoiler:As it turns out, his heart is the demon Hathor that the Lamb can summon. If the player comes across him in the dungeons whilst having the demon accompanying him, he will ask for it back in exchange for a fisherman.
permanent half-heart.]]
* NoCartoonFish: [[DownplayedTrope He does have OrganAutonomy: His heart [[spoiler:either gained autonomy when it got possessed by the demon Hathor or was always autonomous.]] It is not exactly clear which way it is.
* RuggedScar: Like Ratau, has
a cartoony design]], but scar over one of his eyes -- the right one, in his case.
* StrongFamilyResemblance: DownplayedTrope;
he looks nothing like an older, taller version of his brother Ratau, and the other characters. He's a more realistic-looking fish two can be easily distinguished because of this. [[TorsoWithAView And his unique condition.]]
* TorsoWithAView:
** Most of his chest is missing,
with eyes bones visible on the sides of sides. Presumably, his head, a sideways mouth and limbs, as well as some bushy eyebrows and a GagNose.
* PaperThinDisguise: Wears a GagNose in an effort
lover went for the full Aztec sacrifice treatment before fleeing with his heart.
** If Ratoo is reunited with his heart, [[spoiler:he will just jam the thing back into his chest without bothering
to pass himself off as a different species.
* PunnyName: He's a fish-[[VerbalBackspace er, man]].
* SuspiciouslySpecificDenial: He's most definitely a fish''erman'', ''not'' a fish!
close his torso wound or even bandage it over.]]



[[folder:Sozo]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/sozo.png]]
[[caption-width-right:255:"Mushrooms are Sozo's passion. But Sozo need more! Sozo always need more..."]]
A devout lover of Menticide Mushrooms, willing to share their secrets with fellow fungi lovers... provided they prove themselves worthy.

to:

[[folder:Sozo]]
[[folder:Rakshasa]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/sozo.org/pmwiki/pub/images/chef_shrimp.png]]
[[caption-width-right:255:"Mushrooms are Sozo's passion. But Sozo need more! Sozo always need more...[[caption-width-right:255:"Only the finest ingredients from across the lands of the Old Faith."]]
A devout lover of Menticide Mushrooms, willing to share shrimp NPC that runs a restaurant with their secrets with fellow fungi lovers... provided they prove themselves worthy.giant snail partner. When encountered while exploring the lands of the Old Faith, will offer the Lamb a selection of foods to pick from; eventually sets up shop outside the door to Anchordeep to sell seeds.



* AddledAddict: While he never attacks you for your mushrooms, it's clear from his erratic behavior and constant mood swings that his addiction to them hasn't done his brain any good.
* BadBoss: His followers are all terrified of him due to how erratic and paranoid he's become. He keeps their loyalty by brainwashing them with mushrooms, a process of which he knows has a good chance of making them deathly ill. [[spoiler:It says something that almost all his followers depart without fanfare after he dies, and they don't bother to bury him, burn his corpse or even cover it up.]]
* DroppedABridgeOnHim: [[spoiler:Upon completing his quest line visiting him later will show him dead with mushrooms growing on (and within) his corpse, presumably having overdosed on shrooms.]]
* MoodSwinger: Turns on a dime between friendly and furious.
* MushroomMan: Not Sozo himself, but his followers--the Mushroomos--all resemble anthropomorphic mushrooms.
* MysteriousPast: If you find him in Anura, he reveals he had friends and companionship of some kind that he disregarded for his mushrooms, but it's not elaborated on much.
* TheParanoiac: Frequently rants about how none of his followers are actually trustworthy, and swings back and forth between regarding the Lamb as an ally and railing against ''them'' as well.
* ThirdPersonPerson: Sozo frequently refers to Sozo in the third person, when not directly threatening his Mushroomos or the Lamb.
* UndignifiedDeath: Rather than falling in an encounter with the powers or sacrificial customs that rule the land, as so many others, [[spoiler:he dies huddling in the corner of his home, in the middle of a ''really'' bad trip, overdosing on the same mushrooms he loved and used to control his followers. Followers that immediately depart and literally leave him to rot.]]

to:

* AddledAddict: While he never BerserkButton: He's fine with the Lamb slaughtering the patrons of his restaurant, but continuous attacks on his partner will cause him to snap and attack them.
* DungeonShop: Downplayed. He will give you food for free during Crusades, but he will sell seeds for coins before you head out.
* ImprobableWeaponUser: Attacks the Lamb with a spatula if angered.
* InterspeciesRomance: Is a shrimp that is in a relationship with a giant snail.
* MiniBoss: He can be fought by attacking his snail partner four times. Defeating him will unlock the Massive Monster Shrine blueprint, which is required to unlock the Mad Monster Follower skin.
* VideoGameCrueltyPotential: One of the few characters in the game to be genuinely happy without being manipulated or hurting other people, you can attack his wife and then him. He will always sport a fearful expression around you from this point on, and the game gives you the Massive Monster Shrine blueprint for it, [[YouMonster a rather unsubtle jab at
you for your mushrooms, it's clear from his erratic behavior and constant mood swings that his addiction to them hasn't done his brain any good.
* BadBoss: His followers are all terrified of him due to how erratic and paranoid he's become. He keeps their loyalty by brainwashing them with mushrooms, a process of which he knows has a good chance of making them deathly ill. [[spoiler:It says something that almost all his followers depart without fanfare after he dies, and they don't bother to bury him, burn his corpse or even cover it up.
doing that.]]
* DroppedABridgeOnHim: [[spoiler:Upon completing his quest line visiting him later will show him dead with mushrooms growing on (and within) his corpse, presumably having overdosed on shrooms.]]
* MoodSwinger: Turns on a dime between friendly and furious.
* MushroomMan: Not Sozo himself, but his followers--the Mushroomos--all resemble anthropomorphic mushrooms.
* MysteriousPast: If you find him in Anura, he reveals he had friends and companionship of some kind that he disregarded for his mushrooms, but it's not elaborated on much.
* TheParanoiac: Frequently rants about how none of his followers are actually trustworthy, and swings back and forth between regarding
WhatTheHellHero: Outright calls the Lamb a villain after being defeated as an ally and railing against ''them'' as well.
* ThirdPersonPerson: Sozo frequently refers
a miniboss before begging them to Sozo spare them in the third person, exchange for continuing to serve them. After being defeated, he'll always look afraid when not directly threatening his Mushroomos or the Lamb.
* UndignifiedDeath: Rather than falling in an encounter with the powers or sacrificial customs that rule the land, as so many others, [[spoiler:he dies huddling in the corner of his home, in the middle of a ''really'' bad trip, overdosing on the same mushrooms he loved and used to control his followers. Followers that immediately depart and literally leave
Lamb is near him to rot.]]during their following encounters.



[[folder:Plimbo]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/plimbo.png]]
[[caption-width-right:255:"As long as me ships a-floatin', Plimbo's open for business!"]]
A seafarer who finds himself stranded at the Smuggler's Sanctuary, demanding that the Lamb help him out by purchasing his totally legitimate wares.

to:

[[folder:Plimbo]]
[[folder:Helob]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/plimbo.org/pmwiki/pub/images/helob_2.png]]
[[caption-width-right:255:"As long as me ships a-floatin', Plimbo's open for business!"]]
A seafarer who finds himself stranded at
[[caption-width-right:255:"I loves the Smuggler's Sanctuary, demanding crunch CRUNCH of their little bones!"]]
A spider merchant
that the Lamb help him out by purchasing his totally legitimate wares.players can purchase followers from on their crusades.



* HonestJohnsDealership: He runs his shop like this. His wares are perfectly functional, but ''where'' he got them is a little more suspicious.
* NiceJobBreakingItHero: Blames the Lamb for his predicament; while no real fan of the Bishops, they helped keep the waterways clear and free of monsters... before the Lamb started slaying them. That said, if the Lamb properly proves they're more dangerous than the Bishops combined and can thus keep the path clear for his sailing, he'll happily let bygones be bygones and throw his lot in with them.
* ObnoxiousInLaws: Compares the beasts keeping him stuck at the Sanctuary to his mother-in-law.
* UnwittingInstigatorOfDoom: Implied. According to one of the statues in Midas's Cave, Midas's GoldFever may have gotten started thanks to a stash of gold lost by "a pirate with many legs", with the pirate in question possibly being Plimbo.

to:

* HonestJohnsDealership: AffablyEvil: Fairly kind to the Lamb during their various interactions and often offers the Lamb followers for free, either because he doesn't think they'll be tasty or because he thinks the Lamb is also hungry. He runs his shop also leaves your camp alone since he thinks you're entitled to the "food" inside and will let you do what you will with them in peace.
* AllWebbedUp: How he presents the followers he's selling to you. It's implied that he eats the follower if you leave them behind.
* DubNameChange: In the German translation, he's known as "Kankro"[[note]]Shelob is known as "Kankra" in German, with "Kankro" being a masculine form of it[[/note]].
* DungeonShop: Played straight, unlike the other two merchants. You can buy a follower from him on your run, making him another way to obtain more followers without having to fight enemies for them. The price of the follower always varies depending on your run, and the ones he doesn't
like this. His wares are perfectly functional, but ''where'' he got them is a little more suspicious.
* NiceJobBreakingItHero: Blames
given to the Lamb for his predicament; while no real fan of the Bishops, they helped keep the waterways clear and free. Mind you, at times these free followers will be sick or elderly.
* EvilSoundsDeep: He's a spider merchant that catches, sells, and eats the followers and has a deep voice to match this role.
* ImAHumanitarian: On top
of monsters... before making meals of various critters he catches, several of his remarks show that he assumes the Lamb started slaying them. That said, if is doing the same. Depending on your playstyle, [[HumanResources he's not necessarily wrong]].
* PoorCommunicationKills: He instantly assumes that
the Lamb properly proves they're more dangerous than is also a carnivorous predator like him who eats people despite the Bishops combined and can thus keep Lamb giving no indication as such. This plays out in the path clear for Lamb's favor, as Helob will share his sailing, he'll happily let bygones be bygones and throw his lot in finds with them.
you for a price and will even hand them out for free if he thinks you're hungry.
* ObnoxiousInLaws: Compares PunnyName: The eternally-hungering spider of [[Literature/LordOfTheRings Tolkien]] is named ''She''lob (which means "she-spider"). This one, presumably, is male.
* SkeletonsInTheCoatCloset: Several bones jut out of his coat.
* VillainOfAnotherStory: To would-be-Followers, he must be a terrifying monster who hunts them down and strings them up in his lair, devouring them one by one. To
the beasts keeping him stuck at the Sanctuary to his mother-in-law.
* UnwittingInstigatorOfDoom: Implied. According to one of the statues in Midas's Cave, Midas's GoldFever may have gotten started thanks to
Lamb, he's simply a stash of gold lost by "a pirate with many legs", with the pirate in question possibly being Plimbo.merchant providing a valuable resource.



[[folder:Midas]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/cotl_midas.png]]
[[caption-width-right:255:"Fortune favours [[FreudianSlip the gold]]... I mean [[LastSecondWordSwap bold]]!"]]
A strange little servant of the gods of fortune and riches, seemingly running a sanctuary dedicated to their (and his) endless hunger for gold.

to:

[[folder:Midas]]
[[folder:The Fisherman]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/cotl_midas.org/pmwiki/pub/images/fisherman_2.png]]
[[caption-width-right:255:"Fortune favours [[FreudianSlip [[caption-width-right:255:"Well, look what the gold]]... I mean [[LastSecondWordSwap bold]]!"]]
tide dragged in."]]
A strange little servant of fellow who spends all his time fishing off the gods of fortune and riches, seemingly running a sanctuary dedicated to their (and his) endless hunger for gold.docks at the Pilgrim's Passage.



* ATasteOfTheirOwnMedicine: Come the Relics of the Old Faith expansion, it's possible to encounter him postgame in a random combat room during Crusades, where he'll have a short conversation with the Lamb before attacking them and taking 2/3rds of their gold. He's allowed to get away with this for a while... [[spoiler:until the third encounter that occurs in the Silk Cradle, where the Lamb is able to deliver a sound beating to him and steal back all their gold.]]
* TheAlmightyDollar: Whatever gods he worships definitely include gold, money and other such riches in their domains.
* AndIMustScream: Not a victim, but definitely someone who inflicts these fates onto many. Everyone else in Midas' Cave has been coated in a thick layer of gold, and you can sacrifice followers to him in the same manner... and you cannot resurrect them, because beneath all that molten metal that's completely immobilized them, they are in fact ''still alive''.
* BullyingADragon: [[spoiler:Stealing large amounts of [[RealityWarper the Lamb's]] gold certainly qualifies]].
* FauxAffablyEvil: He acts polite and pleasant with you, sure, but he'll take some undue jabs at you during your first meeting for looking like a prole, and his cavern is ''littered'' with the gold-encased remains of what may have once been followers or customers.
* GoldFever: And a cavern plastered from end to end with golden coins, so gilded even the ''followers'' are golden statues, is not enough.
* KarmaHoudini: As he's mostly your ally, his crimes (namely inflicting fates worse than death on people by coating them in gold) go unpunished. [[spoiler:[[KarmaHoudiniWarranty Once he starts stealing the Lamb's coins, though, they're more than willing to teach him a lesson.]] [[DownplayedTrope That being said however]], all he gets is a bruised eye and is otherwise free to run his business as usual.]]
* PerpetualSmiler: He has a constant dishonest smile plastered on his face.
* ScamReligion: Seeing that the Bishops and The One Who Waits are supposedly the last remaining gods in the Lands of the Old Faith, there's a possibility that the gods Midas worships actually don't exist and that he's just using them as an excuse to obtain gold.
* WishingWell: He runs a deluxe, high-priced version of one where you sacrifice large amounts of gold, and ''might'' get a return on it later.

to:

* ATasteOfTheirOwnMedicine: Come the Relics of the Old Faith expansion, it's possible DefrostingIceKing: Is a jerk to encounter him postgame in a random combat room during Crusades, where he'll have a short conversation with the Lamb before attacking them and taking 2/3rds of during their gold. first interactions, but acts nicer to them after the Lamb proves themself a worthy fisherman.
* FurryConfusion:
He's allowed to get away with this for a while... [[spoiler:until the third encounter that occurs in the Silk Cradle, where the Lamb is able to deliver fish. He's also a sound beating to him and steal back all their gold.]]
fisherman.
* TheAlmightyDollar: Whatever gods he worships definitely include gold, money and other such riches in their domains.
* AndIMustScream: Not a victim, but definitely someone who inflicts these fates onto many. Everyone else in Midas' Cave has been coated in a thick layer of gold, and you can sacrifice followers to him in the same manner... and you cannot resurrect them, because beneath all that molten metal that's completely immobilized them, they are in fact ''still alive''.
* BullyingADragon: [[spoiler:Stealing large amounts of [[RealityWarper the Lamb's]] gold certainly qualifies]].
* FauxAffablyEvil: He acts polite and pleasant with you, sure, but he'll take some undue jabs at you during your first meeting for looking like a prole, and his cavern is ''littered'' with the gold-encased remains of what may have once been followers or customers.
* GoldFever: And a cavern plastered from end to end with golden coins, so gilded even the ''followers'' are golden statues, is not enough.
* KarmaHoudini: As he's mostly your ally, his crimes (namely inflicting fates worse than death on people by coating them in gold) go unpunished. [[spoiler:[[KarmaHoudiniWarranty Once he starts stealing the Lamb's coins, though, they're more than willing to teach him a lesson.]]
NoCartoonFish: [[DownplayedTrope That being said however]], all He does have a cartoony design]], but he gets is looks nothing like the other characters. He's a bruised eye more realistic-looking fish with eyes on the sides of his head, a sideways mouth and is otherwise free to run his business limbs, as usual.]]
* PerpetualSmiler: He has a constant dishonest smile plastered on his face.
* ScamReligion: Seeing that the Bishops
well as some bushy eyebrows and The One Who Waits are supposedly the last remaining gods a GagNose.
* PaperThinDisguise: Wears a GagNose
in the Lands of the Old Faith, there's a possibility that the gods Midas worships actually don't exist and that he's just using them an effort to pass himself off as an excuse to obtain gold.
a different species.
* WishingWell: He runs PunnyName: He's a deluxe, high-priced version of one where you sacrifice large amounts of gold, and ''might'' get fish-[[VerbalBackspace er, man]].
* SuspiciouslySpecificDenial: He's most definitely
a return on it later.fish''erman'', ''not'' a fish!



[[folder:The Red Fox]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/fox_1.PNG]]
[[caption-width-right:255:"[[CatchPhrase Little Lamb!]]"]]
A robed predator who awaits those willing to peer into the darkness, eager to bargain with those brave enough to seek them out.

to:

[[folder:The Red Fox]]
[[folder:Sozo]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/fox_1.PNG]]
[[caption-width-right:255:"[[CatchPhrase Little Lamb!]]"]]
org/pmwiki/pub/images/sozo.png]]
[[caption-width-right:255:"Mushrooms are Sozo's passion. But Sozo need more! Sozo always need more..."]]
A robed predator who awaits those devout lover of Menticide Mushrooms, willing to peer into the darkness, eager to bargain share their secrets with those brave enough to seek them out.fellow fungi lovers... provided they prove themselves worthy.



* AmbiguouslyHuman: Ambiguously FunnyAnimal, in this case. Other than most overworld [=NPCs=] he cannot be contacted through normal means, instead needing to be summoned at night. Him asking for a prize in exchange for something is treated not unlike a DealWithTheDevil (see below). This all points to him being a supernatural being, rather than a regular merchant.
* DarkIsEvil: He wears a black robe and can only be summoned and spoken to at night. He also offers the Lamb various items but always in exchange for a high price. [[spoiler:His very last request has him demand you kill Ratau.]]
* DealWithTheDevil: Offers the Lamb prizes in exchange for various trades, which escalate quickly in price from [[spoiler:a large fish to eat, to a follower, to either two follower sacrifices or 1/2 Hearts, and finally, he'll ask for Ratau's death, permanently killing him.]]
* EvenEvilHasStandards: He has a clear contempt for The One Who Waits, saying that at least he, the Fox, wouldn't resurrect someone just to force them into eternal servitude.
* EvilLaugh: Gives a long, deep, echoing laugh if the Lamb [[spoiler:gives Ratau to him]], apparently genuinely both amused and impressed at their ruthlessness.
* ForTheEvulz: He gives no reason for wanting [[spoiler:Ratau]] dead, seemingly only doing it out of sadism.
* GoryDiscretionShot: Whatever he does to the Followers you sacrifice to him, it's so horrible it happens offscreen.
* HellishPupils: He has red slits in his otherwise black eyes.
* HorrorHunger: He doesn't seem to be too bothered by it, but he does emphasize how ''famished'' he is when he asks the Lamb [[spoiler:offer him a follower to eat.]] Extra points for referring to himself as a [[FoodChainOfEvil predator and his victims as his prey]].
* InTheHood: Always wears a black cloak with a hood. Unlike most other example, said hood doesn't conceal his head.
* JabbaTableManners: Implied: He asks the Lamb to look away when accepting offerings to eat.
* VoiceOfTheLegion: He has noticeably deep and echoing voice that stands in sharp contrast to most of the other characters.

to:

* AmbiguouslyHuman: Ambiguously FunnyAnimal, in this case. Other than most overworld [=NPCs=] AddledAddict: While he cannot be contacted through normal means, instead needing to be summoned at night. Him asking never attacks you for your mushrooms, it's clear from his erratic behavior and constant mood swings that his addiction to them hasn't done his brain any good.
* BadBoss: His followers are all terrified of him due to how erratic and paranoid he's become. He keeps their loyalty by brainwashing them with mushrooms,
a prize in exchange for process of which he knows has a good chance of making them deathly ill. [[spoiler:It says something is treated not unlike a DealWithTheDevil (see below). This that almost all points to him being a supernatural being, rather than a regular merchant.
* DarkIsEvil: He wears a black robe
his followers depart without fanfare after he dies, and can only be summoned and spoken they don't bother to at night. He also offers the Lamb various items but always in exchange for a high price. [[spoiler:His very last request has him demand you kill Ratau.bury him, burn his corpse or even cover it up.]]
* DealWithTheDevil: Offers the Lamb prizes in exchange for various trades, which escalate quickly in price from [[spoiler:a large fish to eat, to a follower, to either two follower sacrifices or 1/2 Hearts, and finally, he'll ask for Ratau's death, permanently killing him.DroppedABridgeOnHim: [[spoiler:Upon completing his quest line visiting him later will show him dead with mushrooms growing on (and within) his corpse, presumably having overdosed on shrooms.]]
* EvenEvilHasStandards: He has MoodSwinger: Turns on a clear contempt for The One Who Waits, saying dime between friendly and furious.
* MushroomMan: Not Sozo himself, but his followers--the Mushroomos--all resemble anthropomorphic mushrooms.
* MysteriousPast: If you find him in Anura, he reveals he had friends and companionship of some kind
that at least he, the Fox, wouldn't resurrect someone just to force them into eternal servitude.
he disregarded for his mushrooms, but it's not elaborated on much.
* EvilLaugh: Gives a long, deep, echoing laugh if TheParanoiac: Frequently rants about how none of his followers are actually trustworthy, and swings back and forth between regarding the Lamb [[spoiler:gives Ratau to him]], apparently genuinely both amused as an ally and impressed at their ruthlessness.
railing against ''them'' as well.
* ForTheEvulz: He gives no reason for wanting [[spoiler:Ratau]] dead, seemingly only doing it out of sadism.
* GoryDiscretionShot: Whatever he does
ThirdPersonPerson: Sozo frequently refers to Sozo in the third person, when not directly threatening his Mushroomos or the Lamb.
* UndignifiedDeath: Rather than falling in an encounter with the powers or sacrificial customs that rule the land, as so many others, [[spoiler:he dies huddling in the corner of his home, in the middle of a ''really'' bad trip, overdosing on the same mushrooms he loved and used to control his followers.
Followers you sacrifice to him, it's so horrible it happens offscreen.
* HellishPupils: He has red slits in his otherwise black eyes.
* HorrorHunger: He doesn't seem to be too bothered by it, but he does emphasize how ''famished'' he is when he asks the Lamb [[spoiler:offer him a follower to eat.]] Extra points for referring to himself as a [[FoodChainOfEvil predator and his victims as his prey]].
* InTheHood: Always wears a black cloak with a hood. Unlike most other example, said hood doesn't conceal his head.
* JabbaTableManners: Implied: He asks the Lamb to look away when accepting offerings to eat.
* VoiceOfTheLegion: He has noticeably deep and echoing voice
that stands in sharp contrast immediately depart and literally leave him to most of the other characters.rot.]]



[[folder:Flinky]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/flinky.png]]
[[caption-width-right:255:"I have ''debtsss'' to pay and ''debtsss'' to gain!"]]
A snake who serves as your second opponent for Knucklebones.

to:

[[folder:Flinky]]
[[folder:Plimbo]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/flinky.org/pmwiki/pub/images/plimbo.png]]
[[caption-width-right:255:"I have ''debtsss'' to pay and ''debtsss'' to gain!"]]
[[caption-width-right:255:"As long as me ships a-floatin', Plimbo's open for business!"]]
A snake seafarer who serves as your second opponent for Knucklebones.finds himself stranded at the Smuggler's Sanctuary, demanding that the Lamb help him out by purchasing his totally legitimate wares.



* NoSell: Their Mithridatism card grants anyone who draws it complete immunity to poison.
* SssssnakeTalk: Speaks like this at times.

to:

* NoSell: Their Mithridatism card grants anyone who draws it complete immunity to poison.
* SssssnakeTalk: Speaks
HonestJohnsDealership: He runs his shop like this this. His wares are perfectly functional, but ''where'' he got them is a little more suspicious.
* NiceJobBreakingItHero: Blames the Lamb for his predicament; while no real fan of the Bishops, they helped keep the waterways clear and free of monsters... before the Lamb started slaying them. That said, if the Lamb properly proves they're more dangerous than the Bishops combined and can thus keep the path clear for his sailing, he'll happily let bygones be bygones and throw his lot in with them.
* ObnoxiousInLaws: Compares the beasts keeping him stuck
at times.the Sanctuary to his mother-in-law.
* UnwittingInstigatorOfDoom: Implied. According to one of the statues in Midas's Cave, Midas's GoldFever may have gotten started thanks to a stash of gold lost by "a pirate with many legs", with the pirate in question possibly being Plimbo.



[[folder:Klunko and Bop]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/klunk_and_bop_1.png]]
[[caption-width-right:255:"Talk about [[{{Pun}} overplaying your HAND]]! Ha ha!"]]
A kindly Crow and Worm duo that are friends with Ratau. If encountered during a crusade, a quest to play Knucklebones with them will appear.

to:

[[folder:Klunko and Bop]]
[[folder:Midas]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/klunk_and_bop_1.org/pmwiki/pub/images/cotl_midas.png]]
[[caption-width-right:255:"Talk about [[{{Pun}} overplaying your HAND]]! Ha ha!"]]
[[caption-width-right:255:"Fortune favours [[FreudianSlip the gold]]... I mean [[LastSecondWordSwap bold]]!"]]
A kindly Crow strange little servant of the gods of fortune and Worm duo that are friends with Ratau. If encountered during riches, seemingly running a crusade, a quest sanctuary dedicated to play Knucklebones with them will appear.their (and his) endless hunger for gold.



* AnArmAndALeg: Klunko is missing a hand due to betting it in a game of Knucklebones.
* TheGamblingAddict: Klunko admits that he has a problem with gambling, as it's the reason he lost his hand. He still plans to win it back.
* MajorInjuryUnderreaction: Klunko doesn't seem all too bothered about losing his hand to a bet. If anything, he finds it hilarious and will crack a few jokes about it.
* NiceGuy: They're nicer than Ratau's other friends, and tell the Lamb not to feel bad for losing to them because they gave it their best shot.

to:

* AnArmAndALeg: Klunko is missing a hand due ATasteOfTheirOwnMedicine: Come the Relics of the Old Faith expansion, it's possible to betting it encounter him postgame in a game random combat room during Crusades, where he'll have a short conversation with the Lamb before attacking them and taking 2/3rds of Knucklebones.their gold. He's allowed to get away with this for a while... [[spoiler:until the third encounter that occurs in the Silk Cradle, where the Lamb is able to deliver a sound beating to him and steal back all their gold.]]
* TheAlmightyDollar: Whatever gods he worships definitely include gold, money and other such riches in their domains.
* AndIMustScream: Not a victim, but definitely someone who inflicts these fates onto many. Everyone else in Midas' Cave has been coated in a thick layer of gold, and you can sacrifice followers to him in the same manner... and you cannot resurrect them, because beneath all that molten metal that's completely immobilized them, they are in fact ''still alive''.
* BullyingADragon: [[spoiler:Stealing large amounts of [[RealityWarper the Lamb's]] gold certainly qualifies]].
* FauxAffablyEvil: He acts polite and pleasant with you, sure, but he'll take some undue jabs at you during your first meeting for looking like a prole, and his cavern is ''littered'' with the gold-encased remains of what may have once been followers or customers.

* TheGamblingAddict: Klunko admits that GoldFever: And a cavern plastered from end to end with golden coins, so gilded even the ''followers'' are golden statues, is not enough.
* KarmaHoudini: As he's mostly your ally, his crimes (namely inflicting fates worse than death on people by coating them in gold) go unpunished. [[spoiler:[[KarmaHoudiniWarranty Once
he starts stealing the Lamb's coins, though, they're more than willing to teach him a lesson.]] [[DownplayedTrope That being said however]], all he gets is a bruised eye and is otherwise free to run his business as usual.]]
* PerpetualSmiler: He
has a problem with gambling, as it's constant dishonest smile plastered on his face.
* ScamReligion: Seeing that
the reason he lost his hand. He still plans to win it back.
* MajorInjuryUnderreaction: Klunko doesn't seem all too bothered about losing his hand to a bet. If anything, he finds it hilarious
Bishops and will crack The One Who Waits are supposedly the last remaining gods in the Lands of the Old Faith, there's a few jokes about it.
* NiceGuy: They're nicer than Ratau's other friends,
possibility that the gods Midas worships actually don't exist and tell the Lamb not to feel bad for losing to that he's just using them because they gave as an excuse to obtain gold.
* WishingWell: He runs a deluxe, high-priced version of one where you sacrifice large amounts of gold, and ''might'' get a return on
it their best shot.later.



[[folder:Shrumy]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/shrumy.png]]
[[caption-width-right:255:"Get out of my way, I've got Knucklebones to play and money to win."]]
Another old friend of Ratau's. A high roller who enjoys playing for the largest stakes.

to:

[[folder:Shrumy]]
[[folder:The Red Fox]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/shrumy.png]]
[[caption-width-right:255:"Get out of my way, I've got Knucklebones to play and money to win."]]
Another old friend of Ratau's.
org/pmwiki/pub/images/fox_1.PNG]]
[[caption-width-right:255:"[[CatchPhrase Little Lamb!]]"]]
A high roller robed predator who enjoys playing for awaits those willing to peer into the largest stakes.darkness, eager to bargain with those brave enough to seek them out.



* BullyingADragon: Antagonizes the Lamb despite knowing [[DarkMessiah exactly what they are]] and what they're capable of.
* InadequateInheritor: Treats the Lamb as one, insisting they'll never be able to measure up to how Ratau ran ''his'' cult.
* {{Jerkass}}: Is never anything but snooty and rude to the Lamb whenever they interact.

to:

* BullyingADragon: Antagonizes AmbiguouslyHuman: Ambiguously FunnyAnimal, in this case. Other than most overworld [=NPCs=] he cannot be contacted through normal means, instead needing to be summoned at night. Him asking for a prize in exchange for something is treated not unlike a DealWithTheDevil (see below). This all points to him being a supernatural being, rather than a regular merchant.
* DarkIsEvil: He wears a black robe and can only be summoned and spoken to at night. He also offers
the Lamb despite knowing [[DarkMessiah exactly what they are]] and what they're capable of.
various items but always in exchange for a high price. [[spoiler:His very last request has him demand you kill Ratau.]]
* InadequateInheritor: Treats DealWithTheDevil: Offers the Lamb as one, insisting they'll never be able prizes in exchange for various trades, which escalate quickly in price from [[spoiler:a large fish to measure up eat, to how Ratau ran ''his'' cult.
* {{Jerkass}}: Is never anything but snooty
a follower, to either two follower sacrifices or 1/2 Hearts, and rude finally, he'll ask for Ratau's death, permanently killing him.]]
* EvenEvilHasStandards: He has a clear contempt for The One Who Waits, saying that at least he, the Fox, wouldn't resurrect someone just
to force them into eternal servitude.
* EvilLaugh: Gives a long, deep, echoing laugh if
the Lamb whenever they interact.[[spoiler:gives Ratau to him]], apparently genuinely both amused and impressed at their ruthlessness.
* ForTheEvulz: He gives no reason for wanting [[spoiler:Ratau]] dead, seemingly only doing it out of sadism.
* GoryDiscretionShot: Whatever he does to the Followers you sacrifice to him, it's so horrible it happens offscreen.
* HellishPupils: He has red slits in his otherwise black eyes.
* HorrorHunger: He doesn't seem to be too bothered by it, but he does emphasize how ''famished'' he is when he asks the Lamb [[spoiler:offer him a follower to eat.]] Extra points for referring to himself as a [[FoodChainOfEvil predator and his victims as his prey]].
* InTheHood: Always wears a black cloak with a hood. Unlike most other example, said hood doesn't conceal his head.
* JabbaTableManners: Implied: He asks the Lamb to look away when accepting offerings to eat.
* VoiceOfTheLegion: He has noticeably deep and echoing voice that stands in sharp contrast to most of the other characters.



[[folder: Monch]]
A moth that raises the Loyalty of any Follower of the Lamb.

to:

[[folder: Monch]]
[[folder:Flinky]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/flinky.png]]
[[caption-width-right:255:"I have ''debtsss'' to pay and ''debtsss'' to gain!"]]
A moth that raises the Loyalty of any Follower of the Lamb.snake who serves as your second opponent for Knucklebones.



* EnlightenedAntagonist: Isn't an antagonist to the Lamb but is a seeker of enlightenment.
[[/folder]]

[[folder: The Mushroomos]]
Followers of Sozo that travel around Anura in search of Menticide Mushrooms.
----
* ButtMonkey: They suffer a lot from Sozo's abuse. The Lamb can also kill them for Menticide Mushrooms, being the only friendly characters you can outright kill in a crusade. A new scene in the Relics of the Old Faith update also has the Lighthouse Keeper see them and immediately call them hideous, to which they take offense.
* MushroomMan: They are this.
* RedEyesTakeWarning: They have bright red eyes similar to dissenting Followers or their leader Sozo when he eats a Menticide Mushroom. Subverted as they're completely harmless and seem to recognize how Sozo's abuse of the mushrooms is making him become increasingly unstable.
* UncertainDoom: It's unknown what happens to them after Sozo dies but given the dangerous creatures and cultists lurking in Anura, it's likely that they were killed or sacrificed.
** Subverted as of the "Relics of the Old Faith" update. They'll now pop up in a random room in Anura and comment on Sozo's demise and how it's the reason they've left him.

to:

* EnlightenedAntagonist: Isn't an antagonist NoSell: Their Mithridatism card grants anyone who draws it complete immunity to the Lamb but is a seeker of enlightenment.
[[/folder]]

[[folder: The Mushroomos]]
Followers of Sozo that travel around Anura in search of Menticide Mushrooms.
----
poison.
* ButtMonkey: They suffer a lot from Sozo's abuse. The Lamb can also kill them for Menticide Mushrooms, being the only friendly characters you can outright kill in a crusade. A new scene in the Relics of the Old Faith update also has the Lighthouse Keeper see them and immediately call them hideous, to which they take offense.
* MushroomMan: They are this.
* RedEyesTakeWarning: They have bright red eyes similar to dissenting Followers or their leader Sozo when he eats a Menticide Mushroom. Subverted as they're completely harmless and seem to recognize how Sozo's abuse of the mushrooms is making him become increasingly unstable.
* UncertainDoom: It's unknown what happens to them after Sozo dies but given the dangerous creatures and cultists lurking in Anura, it's likely that they were killed or sacrificed.
** Subverted as of the "Relics of the Old Faith" update. They'll now pop up in a random room in Anura and comment on Sozo's demise and how it's the reason they've left him.
SssssnakeTalk: Speaks like this at times.



[[folder: Chemach]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/chemach.png]]
[[caption-width-right:250:"Ah. Ah! Chemach can make Relic from anything. Hair and nails, little Lamb tails…"]]
A large blue owl who appears in the "Relics of the Old Faith" expansion. She offers to the Lamb artifacts known as "Relics", which grant various effects during Crusades. Sister of Clauneck and Kudaai.

to:

[[folder: Chemach]]
[[quoteright:250:https://static.
[[folder:Klunko and Bop]]
[[quoteright:255:https://static.
tvtropes.org/pmwiki/pub/images/chemach.png]]
[[caption-width-right:250:"Ah. Ah! Chemach can make Relic from anything. Hair
org/pmwiki/pub/images/klunk_and_bop_1.png]]
[[caption-width-right:255:"Talk about [[{{Pun}} overplaying your HAND]]! Ha ha!"]]
A kindly Crow
and nails, little Lamb tails…"]]
A large blue owl who appears in the "Relics of the Old Faith" expansion. She offers to the Lamb artifacts known as "Relics", which grant various effects
Worm duo that are friends with Ratau. If encountered during Crusades. Sister of Clauneck and Kudaai.a crusade, a quest to play Knucklebones with them will appear.



* BodyHorror: She has some pretty gnarly injuries. Her legs appear to have been chopped off, requiring her to be suspended from a pair of hooked chains. The tendrils of her crown - which she made out of her own pieces - are also literally burying themselves into her head.
* CompanionCube: Has several "followers" strung around her lair, which are all just tied-up corpse bags. She's attached enough to them that she'll get upset if the Lamb were to attack them. [[AmbiguousSituation Given they count as kills for the Golden Fleece's damage bonus, it's possible they're alive... somehow.]]
* HalfTheManHeUsedToBe: Appears to have had her legs chopped off, given the large amounts of ichor dripping from her lower half.
* ImpliedDeathThreat: Somewhat Downplayed in that, while she has made passing reference to making Relics out of various Gods, and has even expressed interest in making a Relic out of the Lamb (or "Little God", as she calls them), she otherwise expresses no malice towards the Lamb. It seems that in her madness, she just doesn't realize how ''creepy'' she comes across.
* MadGod: In her madness, she attempted to become a deity on par with the Bishops by making her own crown [[BodyHorror from what is implied to be parts of her own body]]. She also considers the corpse bags littering her temple to be her Followers.
* SiblingRivalry: She has a very low opinion of her brothers Clauneck and Kudaai, constantly trying to convince the Lamb that her relics are far superior to Kudaai's weaponry or Clauneck's readings. It's implied this is because Clauneck foresaw her going mad and told her about it in the same detached manner he tells the Lamb their fortunes.
* ThirdPersonPerson: Will occasionally refer to herself this way, further emphasizing her madness.

to:

* BodyHorror: She has some pretty gnarly injuries. Her legs appear AnArmAndALeg: Klunko is missing a hand due to have been chopped off, requiring her to be suspended from betting it in a pair game of hooked chains. The tendrils of her crown - which she made out of her own pieces - are also literally burying themselves into her head.
* CompanionCube: Has several "followers" strung around her lair, which are all just tied-up corpse bags. She's attached enough to them that she'll get upset if the Lamb were to attack them. [[AmbiguousSituation Given they count as kills for the Golden Fleece's damage bonus, it's possible they're alive... somehow.]]
* HalfTheManHeUsedToBe: Appears to have had her legs chopped off, given the large amounts of ichor dripping from her lower half.
* ImpliedDeathThreat: Somewhat Downplayed in that, while she has made passing reference to making Relics out of various Gods, and has even expressed interest in making a Relic out of the Lamb (or "Little God", as she calls them), she otherwise expresses no malice towards the Lamb. It seems that in her madness, she just doesn't realize how ''creepy'' she comes across.
* MadGod: In her madness, she attempted to become a deity on par with the Bishops by making her own crown [[BodyHorror from what is implied to be parts of her own body]]. She also considers the corpse bags littering her temple to be her Followers.
Knucklebones.
* SiblingRivalry: She TheGamblingAddict: Klunko admits that he has a very low opinion of her brothers Clauneck problem with gambling, as it's the reason he lost his hand. He still plans to win it back.
* MajorInjuryUnderreaction: Klunko doesn't seem all too bothered about losing his hand to a bet. If anything, he finds it hilarious
and Kudaai, constantly trying to convince will crack a few jokes about it.
* NiceGuy: They're nicer than Ratau's other friends, and tell
the Lamb that her relics are far superior not to Kudaai's weaponry or Clauneck's readings. It's implied this is feel bad for losing to them because Clauneck foresaw her going mad and told her about they gave it in the same detached manner he tells the Lamb their fortunes.
* ThirdPersonPerson: Will occasionally refer to herself this way, further emphasizing her madness.
best shot.



[[folder: ??? '''(Unmarked Spoilers)''']]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/mystic_seller.png]]
[[caption-width-right:250:"Fickle beast, do you not feel how the boundary betwixt this world and the next has began to fray?"]]
A nameless, godly figure who appears post-game in the "Relics of the Old Faith" expansion, overseeing the Lamb's crusades after having cut ties with the One Who Waits. They lead the Lamb through godhood, and task them with calming the Bishops' restless spirits.

to:

[[folder: ??? '''(Unmarked Spoilers)''']]
[[quoteright:250:https://static.
[[folder:Shrumy]]
[[quoteright:255:https://static.
tvtropes.org/pmwiki/pub/images/mystic_seller.png]]
[[caption-width-right:250:"Fickle beast, do you not feel how
org/pmwiki/pub/images/shrumy.png]]
[[caption-width-right:255:"Get out of my way, I've got Knucklebones to play and money to win."]]
Another old friend of Ratau's. A high roller who enjoys playing for
the boundary betwixt this world and the next has began to fray?"]]
A nameless, godly figure who appears post-game in the "Relics of the Old Faith" expansion, overseeing the Lamb's crusades after having cut ties with the One Who Waits. They lead the Lamb through godhood, and task them with calming the Bishops' restless spirits.
largest stakes.


Added DiffLines:

* BullyingADragon: Antagonizes the Lamb despite knowing [[DarkMessiah exactly what they are]] and what they're capable of.
* InadequateInheritor: Treats the Lamb as one, insisting they'll never be able to measure up to how Ratau ran ''his'' cult.
* {{Jerkass}}: Is never anything but snooty and rude to the Lamb whenever they interact.
[[/folder]]

[[folder: Monch]]
A moth that raises the Loyalty of any Follower of the Lamb.
----
* EnlightenedAntagonist: Isn't an antagonist to the Lamb but is a seeker of enlightenment.
[[/folder]]

[[folder: The Mushroomos]]
Followers of Sozo that travel around Anura in search of Menticide Mushrooms.
----
* ButtMonkey: They suffer a lot from Sozo's abuse. The Lamb can also kill them for Menticide Mushrooms, being the only friendly characters you can outright kill in a crusade. A new scene in the Relics of the Old Faith update also has the Lighthouse Keeper see them and immediately call them hideous, to which they take offense.
* MushroomMan: They are this.
* RedEyesTakeWarning: They have bright red eyes similar to dissenting Followers or their leader Sozo when he eats a Menticide Mushroom. Subverted as they're completely harmless and seem to recognize how Sozo's abuse of the mushrooms is making him become increasingly unstable.
* UncertainDoom: It's unknown what happens to them after Sozo dies but given the dangerous creatures and cultists lurking in Anura, it's likely that they were killed or sacrificed.
** Subverted as of the "Relics of the Old Faith" update. They'll now pop up in a random room in Anura and comment on Sozo's demise and how it's the reason they've left him.
[[/folder]]

[[folder: Chemach]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/chemach.png]]
[[caption-width-right:250:"Ah. Ah! Chemach can make Relic from anything. Hair and nails, little Lamb tails…"]]
A large blue owl who appears in the "Relics of the Old Faith" expansion. She offers to the Lamb artifacts known as "Relics", which grant various effects during Crusades. Sister of Clauneck and Kudaai.
----
* BodyHorror: She has some pretty gnarly injuries. Her legs appear to have been chopped off, requiring her to be suspended from a pair of hooked chains. The tendrils of her crown - which she made out of her own pieces - are also literally burying themselves into her head.
* CompanionCube: Has several "followers" strung around her lair, which are all just tied-up corpse bags. She's attached enough to them that she'll get upset if the Lamb were to attack them. [[AmbiguousSituation Given they count as kills for the Golden Fleece's damage bonus, it's possible they're alive... somehow.]]
* HalfTheManHeUsedToBe: Appears to have had her legs chopped off, given the large amounts of ichor dripping from her lower half.
* ImpliedDeathThreat: Somewhat Downplayed in that, while she has made passing reference to making Relics out of various Gods, and has even expressed interest in making a Relic out of the Lamb (or "Little God", as she calls them), she otherwise expresses no malice towards the Lamb. It seems that in her madness, she just doesn't realize how ''creepy'' she comes across.
* MadGod: In her madness, she attempted to become a deity on par with the Bishops by making her own crown [[BodyHorror from what is implied to be parts of her own body]]. She also considers the corpse bags littering her temple to be her Followers.
* SiblingRivalry: She has a very low opinion of her brothers Clauneck and Kudaai, constantly trying to convince the Lamb that her relics are far superior to Kudaai's weaponry or Clauneck's readings. It's implied this is because Clauneck foresaw her going mad and told her about it in the same detached manner he tells the Lamb their fortunes.
* ThirdPersonPerson: Will occasionally refer to herself this way, further emphasizing her madness.
[[/folder]]

[[folder: ??? '''(Unmarked Spoilers)''']]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/mystic_seller.png]]
[[caption-width-right:250:"Fickle beast, do you not feel how the boundary betwixt this world and the next has began to fray?"]]
A nameless, godly figure who appears post-game in the "Relics of the Old Faith" expansion, overseeing the Lamb's crusades after having cut ties with the One Who Waits. They lead the Lamb through godhood, and task them with calming the Bishops' restless spirits.
----

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