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'''Alternate Skins:''' [[WizardClassic Wizard Byron]], [[GalacticConqueror Overlord Byron]], [[RepulsiveRingmaster Ringmaster Byron]], [[ChromeChampion True Silver/Gold Byron]]

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'''Alternate Skins:''' [[WizardClassic Wizard Byron]], [[GalacticConqueror Overlord Byron]], [[RepulsiveRingmaster Ringmaster Byron]], [[BeachEpisode Beach Byron]], [[ChromeChampion True Silver/Gold Byron]]
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* His Super, ''[[BarrierWarrior Spooky Boy]]'', throws Gus' pet balloon dog Spooky at either him (if auto-aimed) or his allies (if manually aimed), granting them a consumable shield that blocks an amount of damage depending on Gus' level and decays 5% health every half a second. Gus can throw Spooky even through walls.

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* His Super, ''[[BarrierWarrior Spooky Boy]]'', throws Gus' pet balloon dog Spooky at either him (if auto-aimed) or his allies (if manually aimed), granting them a consumable shield that blocks an amount of damage depending on Gus' level and decays 5% health every half a second.second, and pushes enemies back on activation. Gus can throw Spooky even through walls.



* His first Gadget, ''[[MobileShrubbery Cardboard Box]]'', will turn Kit invisible for 5 seconds. If Kit remains immobile while this Gadget is active, the effect of his Trait will be doubled, allowing him to passively charge his Super much faster.

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* His first Gadget, ''[[MobileShrubbery Cardboard Box]]'', will turn Kit invisible for 5 3 seconds. If Kit remains immobile while this Gadget is active, the effect of his Trait will be doubled, allowing him to passively charge his Super much faster.
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* Her Hypercharge, ''Unlimited Energy'', increases the area of her Super's effect to the entire map and charges her teammates' Supers by 25%. She also gains 24% more speed, 25% more damage, and a 5% damage reduction shield.
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* OlderThanSheLooks: Between the game's cartoony style and Max's young-sounding voice, it would be difficult to guess she's in her early 30s according to WordOfGod.

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* OlderThanSheLooks: Between the game's cartoony style and Max's young-sounding voice, it would be difficult to guess she's in her early late 20s/early 30s according to WordOfGod.
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*ShoutOut: His Balloon Sally skin is directly inspired on the character of the same name from [[https://en.wikipedia.org/wiki/Line_Friends LINE FRIENDS]].
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* His first Gadget, ''[[GradualRegeneration Turning Fork]]'', releases a musical wave in a small radius around Poco. Both Poco and allies caught in this wave will heal for 8% of Poco's maximum health every second for 5 seconds, for a total of 40% of his maximum health recovered without taking debuffs into account.
* His second Gadget, ''[[AntiDebuff Protective Tunes]]'', cleanses allies around Poco of all negative StatusEffects. This includes being poisoned, burned, stunned, slowed down, gradually frozen by Lou, electrified by Belle, and silenced by Otis. After Brawlers are cleansed, they will be immune to these effects for 2 seconds.

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* His first Gadget, ''[[GradualRegeneration Turning Fork]]'', releases a musical wave in a small radius around Poco. Both Poco and allies caught in this wave will heal for 8% 10% of Poco's maximum health every second for 5 seconds, for a total of 40% 50% of his maximum health recovered without taking debuffs into account.
* His second Gadget, ''[[AntiDebuff Protective Tunes]]'', cleanses allies around Poco of all negative StatusEffects. This includes being poisoned, burned, stunned, slowed down, gradually frozen by Lou, electrified by Belle, and silenced by Otis. After Brawlers are cleansed, they will be immune to these effects for 2 4 seconds.
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'''Alternate Skins:''' [[PaletteSwap GT Max]], [[https://en.wikipedia.org/wiki/Line_Friends Cony Max]], [[SecretIdentity Streetwear Max]], [[Characters/ClassicalMythologyOlympians Hermes Max]], [[PantheraAwesome Leopard]]/[[PaletteSwap Panther Max]], [[ChromeChampion True Silver/Gold Max]]

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'''Alternate Skins:''' [[PaletteSwap GT Max]], [[https://en.wikipedia.org/wiki/Line_Friends Cony Max]], [[SecretIdentity Streetwear Max]], [[Characters/ClassicalMythologyOlympians [[Characters/ClassicalMythologySecondGenerationOlympians Hermes Max]], [[PantheraAwesome Leopard]]/[[PaletteSwap Panther Max]], [[ChromeChampion True Silver/Gold Max]]



** Her Hermes skin is directly based [[Characters/ClassicalMythologyOlympians on the Greek God of the same name]].

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** Her Hermes skin is directly based [[Characters/ClassicalMythologyOlympians [[Characters/ClassicalMythologySecondGenerationOlympians on the Greek God of the same name]].
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* His first Gadget, ''[[HealThyself Shot In The Arm]]'', consumes one of Byron's ammo bars in exchange for healing him 25% ofmaximum health per second for 3 seconds, healing a total of 75% maximum health. This Gadget has a 1-second delay after its activation before it starts taking effect.

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* His first Gadget, ''[[HealThyself Shot In The Arm]]'', consumes one of Byron's ammo bars in exchange for healing him 25% ofmaximum of his maximum health per second for 3 seconds, healing a total of 75% maximum health. This Gadget has a 1-second delay after its activation before it starts taking effect.
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* His first Gadget, ''[[HealThyself Shot In The Arm]]'', consumes one of Byron's ammo bars in exchange for healing him 1200 health per second for 3 seconds, healing a total of 3600 health. This Gadget has a 1-second delay after its activation before it starts taking effect.

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* His first Gadget, ''[[HealThyself Shot In The Arm]]'', consumes one of Byron's ammo bars in exchange for healing him 1200 25% ofmaximum health per second for 3 seconds, healing a total of 3600 75% maximum health. This Gadget has a 1-second delay after its activation before it starts taking effect.



* HealThyself: His ''Shot In The Arm'' Gadget will heal Byron for 1200 health every second for 3 seconds at the cost of one piece of ammo.

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* HealThyself: His ''Shot In The Arm'' Gadget will heal Byron for 1200 25% maximum health every second for 3 seconds at the cost of one piece of ammo.



* His second Star Power, ''[[HealThyself New Perspective]]'', heals Gray and allies for 1320 health whenever they use one of his portals.

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* His second Star Power, ''[[HealThyself New Perspective]]'', heals Gray and allies for 1320 20% of Gray's maximum health whenever they use one of his portals.



* HealThyself: His ''New Perspective'' Star Power basically allows Gray and his allies to use his teleports as healing stations, as teleporting will also heal them for 1320 health each time they are used.

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* HealThyself: His ''New Perspective'' Star Power basically allows Gray and his allies to use his teleports as healing stations, as teleporting will also heal them for 1320 20% of Gray's maximum health each time they are used.



* His first Gadget, ''[[HavingABlast Kooky Popper]]'', detonates all spirits present on the battlefield, dealing 1880 damage to enemies. The damage from multiple spirits can stack if they're close to each other.

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* His first Gadget, ''[[HavingABlast Kooky Popper]]'', detonates all spirits present on the battlefield, dealing 1880 damage equal to enemies.one of his main attacks to enemies around the explosion. The damage from multiple spirits can stack if they're close to each other.



* HavingABlast: His ''Kooky Popper'' Gadget allows Gus to detonate all spirits present on the battlefield, dealing 1880 points of damage to anything standing in the blast radius.

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* HavingABlast: His ''Kooky Popper'' Gadget allows Gus to detonate all spirits present on the battlefield, dealing 1880 points of damage to anything standing in the blast radius.



* Her first Gadget, ''[[TheMedic Pulse Modulator]]'', will instantly heal all allies inside the radius of Pam's turret for 1920 health. Pam needs to be within 12 tiles of her turret to activate this Gadget.

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* Her first Gadget, ''[[TheMedic Pulse Modulator]]'', will instantly heal all allies inside the radius of Pam's turret for 1920 35% of the turret's maximum health. Pam needs to be within 12 tiles of her turret to activate this Gadget.



* Her first Star Power, ''[[LifeDrain Mama's Hug]]'', will make Pam emit a pulse whenever she hits an enemy Brawler with her main attack, healing both Pam and allies around her 96 health per scrap hit, for a total of 864 health if all scrap pieces impact.
* Her second Star Power, ''[[HarmfulHealing Mama's Squeeze]]'', allows her turret to inflict 960 damage per second if an enemy stands within the healing station's healing radius. This affects both enemy Brawlers and spawnables.

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* Her first Star Power, ''[[LifeDrain Mama's Hug]]'', will make Pam emit a pulse whenever she hits an enemy Brawler with her main attack, healing both Pam and allies around her 96 1% of her maximum health per scrap hit, for a total of 864 9% of her maximum health if all scrap pieces impact.
* Her second Star Power, ''[[HarmfulHealing Mama's Squeeze]]'', allows her turret to inflict 960 damage equal to its healing per second if an enemy stands within the healing station's healing radius. This affects both enemy Brawlers and spawnables.



* His first Gadget, ''[[GradualRegeneration Turning Fork]]'', releases a musical wave in a small radius around Poco. Both Poco and allies caught in this wave will heal 592 health every second for 5 seconds, for a total of 2960 health recovered without taking debuffs into account.

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* His first Gadget, ''[[GradualRegeneration Turning Fork]]'', releases a musical wave in a small radius around Poco. Both Poco and allies caught in this wave will heal 592 for 8% of Poco's maximum health every second for 5 seconds, for a total of 2960 40% of his maximum health recovered without taking debuffs into account.



* His first Star Power, ''[[HealingShiv Da Capo!]]'', allows Poco's main attack to heal allied Brawlers it hits for 962 health, in addition to damaging enemies.
* His second Star Power, ''[[MusicalAssassin Screeching Solo]]'', allows his Super to deal 1520 damage to enemy Brawlers in range, in addition to healing allies.

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* His first Star Power, ''[[HealingShiv Da Capo!]]'', allows Poco's main attack to heal allied Brawlers it hits for 962 13% of his maximum health, in addition to damaging enemies.
* His second Star Power, ''[[MusicalAssassin Screeching Solo]]'', allows his Super to deal 1520 damage to enemy Brawlers in range, in addition to healing allies.allies. The damage dealt will be the same as one of Poco's main attacks.



* His second Gadget, ''[[DeathFromAbove Air Support]]'', will telegraph 9 missile strikes onto the nearest enemy in the form of 9 indicator targets scattered around them in quick succession. These indicator targets stay on the ground for 2.5 seconds before they start firing off the missiles, each one dealing 1200 damage and knocking back enemies. These projectiles do not destroy obstacles and are fired in order of their indicators' appearance, with the indicator disappearing after the projectile hits the ground.

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* His second Gadget, ''[[DeathFromAbove Air Support]]'', will telegraph 9 missile strikes onto the nearest enemy in the form of 9 indicator targets scattered around them in quick succession. These indicator targets stay on the ground for 2.5 seconds before they start firing off the missiles, each one dealing 1200 damage equal to one of his main attack projectiles and knocking back enemies. These projectiles missiles do not destroy obstacles and are fired in order of their indicators' appearance, with the indicator disappearing after the projectile hits the ground.

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* His Attack, ''[[HealingShiv Snack Attack]]'', has Doug splash water in a radius around him, similarly to Jacky's main attack. Enemies caught in this radius will receive damage that escalates the closer they're to Doug, but if an ally is caught in the splash, they will instead be healed by 50% of the damage an enemy would've received. Doug can deal damage and heal allies at the same time if they're close to each other, and this attack can also damage/heal behind walls.

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* His Attack, ''[[HealingShiv Snack Attack]]'', has Doug splash water in a radius around him, similarly to Jacky's main attack. Enemies caught in this radius will receive damage that escalates the closer they're to Doug, as normal, but if an ally is caught in the splash, they will instead be healed by 50% of the damage an enemy would've received.his main attack damage. Doug can deal damage and heal allies at the same time if they're close to each other, and this attack can also damage/heal behind walls.



* SituationalDamageAttack: Doug will deal more damage the closer he's to his enemies.
* StoneWall: Doug has a below average damage output even when unleashing his attacks at point-blank, but his high HP, self-healing, and ability to constantly revive at full health can make him ''very'' hard to bring down if he manages to constantly cycles Supers with his opponents.

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* SituationalDamageAttack: Doug will deal more damage the closer he's to his enemies.
* StoneWall: Doug has a below average damage output even when unleashing his attacks at point-blank, output, but his high HP, self-healing, and ability to constantly revive at full health can make him ''very'' hard to bring down if he manages to constantly cycles Supers with his opponents.



* His second Gadget, ''[[DeathFromAbove Air Support]]'', will telegraph 9 missile strikes onto the nearest enemy in the form of 9 indicator targets scattered around them in quick succession. These indicator targets stay on the ground for 2.5 seconds before they start firing off the missiles, each one dealing 1120 damage and knocking back enemies. These projectiles do not destroy obstacles and are fired in order of their indicators' appearance, with the indicator disappearing after the projectile hits the ground.

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* His second Gadget, ''[[DeathFromAbove Air Support]]'', will telegraph 9 missile strikes onto the nearest enemy in the form of 9 indicator targets scattered around them in quick succession. These indicator targets stay on the ground for 2.5 seconds before they start firing off the missiles, each one dealing 1120 1200 damage and knocking back enemies. These projectiles do not destroy obstacles and are fired in order of their indicators' appearance, with the indicator disappearing after the projectile hits the ground.
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'''Alternate Skins:''' [[SupernaturalPhone World Champion Gus]], [[ScoutOut Boy Scout Gus]], [[ChromeChampion True Silver/Gold Gus]]

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'''Alternate Skins:''' [[SupernaturalPhone World Champion Gus]], [[ScoutOut Boy Scout Gus]], [[https://en.wikipedia.org/wiki/Line_Friends Balloon Sally]], [[ChromeChampion True Silver/Gold Gus]]



'''Alternate Skins:''' [[PaletteSwap GT Max]], [[https://en.wikipedia.org/wiki/Line_Friends Conny Max]], [[SecretIdentity Streetwear Max]], [[Characters/ClassicalMythologyOlympians Hermes Max]], [[PantheraAwesome Leopard]]/[[PaletteSwap Panther Max]], [[ChromeChampion True Silver/Gold Max]]

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'''Alternate Skins:''' [[PaletteSwap GT Max]], [[https://en.wikipedia.org/wiki/Line_Friends Conny Cony Max]], [[SecretIdentity Streetwear Max]], [[Characters/ClassicalMythologyOlympians Hermes Max]], [[PantheraAwesome Leopard]]/[[PaletteSwap Panther Max]], [[ChromeChampion True Silver/Gold Max]]



** Her Conny skin is directly inspired on the character of the same name from [[https://en.wikipedia.org/wiki/Line_Friends LINE FRIENDS]].

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** Her Conny Cony skin is directly inspired on the character of the same name from [[https://en.wikipedia.org/wiki/Line_Friends LINE FRIENDS]].
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Spelling/grammar fix(es)


[[caption-width-right:230:"Meow! Sorry, got caught up in the moment."]]

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[[caption-width-right:230:"Meow! Sorry, got caught up in the moment.[[caption-width-right:230:"Thrilled to be here, really..."]]
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* ShipTease: Gets some of this with Emz in promotional material. [[https://youtu.be/9_EEc-PyQbA?t=437 Willow's introduction video]] even shows them taking a ride through the Tunnel of Love together.

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* ShipTease: Gets some of this with Emz in promotional material. [[https://youtu.be/9_EEc-PyQbA?t=437 Willow's introduction video]] even shows them taking a ride through the Tunnel of Love together. In-game, his (old) portrait is displayed on Emz's phone screen.
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*ShipTease: Gets some of this with Emz in promotional material. [[https://youtu.be/9_EEc-PyQbA?t=437 Willow's introduction video]] even shows them taking a ride through the Tunnel of Love together.
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Poco is not a child, you can see he has a goatee in his CCTV skin


* UndeadChild: The security tapes reveal [[spoiler:he used to be a child working at Starr Park playing music for the guests before one of the magical gems turned him into a skeleton]].
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* NiceGuy: Is nothing but kind and friendly especially to the kids in the park, even saying there's nothing personal during fights.

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* NiceGuy: Is nothing but kind and friendly friendly, [[FriendToAllChildren especially to the kids in the park, park]], even saying there's nothing personal during fights.
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* GlassCannon: While Ruffs is a bit on the fragile side, his fast reload and unload speed coupled with above average defenses can make him a pretty capable fighter in spite of being a Support class. It doesn't hurt he can pick up his own boosts if necessary, making him slightly less squishy and more powerful.

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* GlassCannon: While Ruffs is a bit on the fragile side, his fast reload and unload speed coupled with above average defenses offense can make him a pretty capable fighter in spite of being a Support class. It doesn't hurt he can pick up his own boosts if necessary, making him slightly less squishy and more powerful.
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* NiceGuy: It's nothing but kind and friendly especially to the kids in the park, even saying there's nothing personal during fights.

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* NiceGuy: It's Is nothing but kind and friendly especially to the kids in the park, even saying there's nothing personal during fights.
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* RayGun:
* {{Ronin}}:
* ShoutOut:
* StatusBuff:
* StealthPun: He's a dog in charge of a space force designed to combat spatial threats, and [[ArchEnemy his biggest enemy]], Eve, is an alien ''flea''. In other words, a flea is invading a dog.
* USMarshal:

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* RayGun:
RayGun: He attacks with a ray gun that shoots [[PinballProjectile bouncing]] blasts of energy.
* {{Ronin}}:
{{Ronin}}: The theme of his aptly named Ronin skin, which dresses Ruffs in a space-themed samurai outfit with a katana.
* ShoutOut:
ShoutOut: His Chimmy skin is directly based on the character of the same name from ''WebAnimation/BT21Universe''.
* StatusBuff:
StatusBuff: His main gimmick as a Support Brawler is providing his teammates with these using his Super, buffing their damage and HP by a fair amount and making them bigger threats in the long run as long as they don't lose it by dying. If Ruff manages to buff both of his teammates ''and'' himself without losing the boosts, they can potentially [[CurbStompBattle curb-stomp]] the opposition with their superior stats.
* StealthPun: He's a dog in charge of a [[SpaceMarine space force designed to combat spatial threats, threats]], and [[ArchEnemy his biggest enemy]], Eve, is an alien ''flea''. In other words, a flea is invading a dog.
* USMarshal:USMarshal: Becomes one in his (duh) Marshal skin, gaining a cowboy hat and operating in TheWildWest town/attraction of Starr Park.
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* FullyDressedCartoonAnimal: He's an anthropomorphic who goes dressed in a full colonel outfit.

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* FullyDressedCartoonAnimal: He's an anthropomorphic dog who goes dressed in a full colonel outfit.



* PinballProjectile:

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* PinballProjectile:PinballProjectile: Much like Rico, Ruff's projectiles can bounce off walls, allowing him to target enemies while hiding behind cover. It should be noted that Ruff's projectiles don't bounce as much as Rico's, though.
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* His Super, ''[[StatusBuff Supply Drop]]'', throws a beacon that summons a supply drop after a 1-second delay, damaging and knocking back enemies around it. This supply drop, which can be picked up by either Ruffs and his teammates, will increase basic attack damage (and healing and Super damage if applicable) by 20% and maximum health by 700 while also healing the same amount in the process. Only one supply drop at a time can be active on the map, and using this Super again when there is already a supply drop on the field will remove the current one. However, there can be multiple buffed teammates. A teammate cannot pick up more than one supply drop, and the buff disappears if they are defeated or another round starts in any round-based game mode.

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* His Super, ''[[StatusBuff Supply Drop]]'', throws a beacon that summons a supply drop after a 1-second delay, damaging and knocking back enemies around it. This supply drop, which can be picked up by either both Ruffs and his teammates, will increase basic attack damage (and healing and Super damage if applicable) by 20% and maximum health by 700 while also healing the same amount in the process. Only one supply drop at a time can be active on the map, and using this Super again when there is already a supply drop on the field will remove the current one. However, there can be multiple buffed teammates. A teammate cannot pick up more than one supply drop, and the buff disappears if they are defeated or another round starts in any round-based game mode.



* LongevityTreatment:
* OnlySaneMan: A stern no-nonsense dog with a goofy, gibberish-speaking blob of drool and a motherly alien flea? That surely rings a bell.

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* LongevityTreatment:
LongevityTreatment: His ''Field Promotion'' Star Power steadily increases the maximum health points of allies around Ruffs by 30 per second. Particularly useful in passive and less frantic game modes such as Knockout and Bounty, where Ruffs and his teammates can afford to wait behind cover while being buffed by him.
* OnlySaneMan: A stern no-nonsense dog with Among the Starr Force trio. When your trio members are a goofy, gibberish-speaking blob of drool and a motherly alien flea? That flea who uses her own babies to attack, being a stern no-nonsense ColonelBadass will surely rings a bell.make you stand out as the only one with your feet on the ground.
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* ColonelBadass:
* DeathFromAbove:
* DeployableCover:

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* ColonelBadass:
ColonelBadass: He's the colonel of the [[SpaceMarine Starr Force]], and a very capable fighter to boot. It should be noted that his full name used to be Colonel Ruffs before being shortened to just Ruffs.
* DeathFromAbove:
DeathFromAbove: Both his Super and his ''Air Support'' Gadget involve Ruffs summoning projectiles from the sky to crash onto his enemies, although they have a bit of delay before touching the ground, giving objectives time to move away from the impact area.
* DeployableCover:DeployableCover: His ''Take Cover'' Gadget summons three sandbags around Ruffs that will protect either him or allies against non-piercing attacks.



* EyepatchOfPower:
* FullyDressedCartoonAnimal:

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* EyepatchOfPower:
EyepatchOfPower: Sports one in all of his appearances except his Ronin skin.
* FullyDressedCartoonAnimal:FullyDressedCartoonAnimal: He's an anthropomorphic who goes dressed in a full colonel outfit.



* GlassCannon:

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* GlassCannon:GlassCannon: While Ruffs is a bit on the fragile side, his fast reload and unload speed coupled with above average defenses can make him a pretty capable fighter in spite of being a Support class. It doesn't hurt he can pick up his own boosts if necessary, making him slightly less squishy and more powerful.
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*EyepatchOfPower:
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*ColonelBadass:
*DeathFromAbove:
*DeployableCover:


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*FullyDressedCartoonAnimal:


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*GlassCannon:
*LongevityTreatment:


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*PinballProjectile:
*RayGun:
*{{Ronin}}:
*ShoutOut:
*StatusBuff:


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*USMarshal:
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*BroomstickQuarterstaff: His guitarrón takes the appearance of a broom in his Pirate skin.

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'''Alternate Skins:''' [[ValentinesDayEpisode Serenade Poco]], [[GhostPirate Pirate Poco]], Poco Starr, [[TheRockStar Trash Poco]], [[{{Bandito}} Desperado Poco]], [[BackFromTheDead CCTV Poco]], [[ChromeChampion True Silver/Gold Poco]]

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'''Alternate Skins:''' [[ValentinesDayEpisode [[SomethingAboutARose Serenade Poco]], [[GhostPirate Pirate Poco]], Poco Starr, [[TheRockStar Trash Poco]], [[{{Bandito}} Desperado Poco]], [[BackFromTheDead CCTV Poco]], [[ChromeChampion True Silver/Gold Poco]]


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*HeartBeatDown: His musical notes take the appearance of hearts in his Serenade skin.


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*SomethingAboutARose: He carries around a rose in his mouth in his Serenade skin.

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* Her Super, ''[[SuperSpeed Let's Go!]]'', creates a wide area-of-effect around Max that lasts 1 second. Both Max and allies who enter this area will have their movement speed boosted by 35% for 4 seconds,

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* Her Super, ''[[SuperSpeed Let's Go!]]'', creates a wide area-of-effect around Max that lasts 1 second. Both Max and allies who enter this area will have their movement speed boosted by 35% for 4 seconds, seconds.



* His Attack, ''[[MagicMusic Power Chord]]'', releases a wave of musical notes from Poco's guitar that spread out as it travels, allowing it to cover a very large area and pierce multiple enemies. However, its damage is rather low.

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* His Attack, ''[[MagicMusic Power Chord]]'', releases a wave of musical notes from Poco's guitar guitarrrón that spread out as it travels, allowing it to cover a very large area and pierce multiple enemies. However, its damage is rather low.



* ImprobableWeaponUser: He attacks with a guitar that plays chords with "bone-jarring" sound waves.
* IncessantMusicMadness: According to his description, Poco plays his guitar so frequently people get fed up and ask him to stop. He doesn't, but only because he loves music so much and not out of any maliciousness or deliberate want to annoy people.
* MagicMusic: His Super is a tune so uplifting that it is able to heal any ally it reaches.
* TheMedic:
* MusicalAssassin: Downplayed. As a Support, Poco is more focused about healing than hurting, but he can still deal damage by using music as a weapon.

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* ImprobableWeaponUser: He attacks with a guitar [[https://en.wikipedia.org/wiki/Guitarr%C3%B3n_mexicano guitarrón]] that plays chords with "bone-jarring" sound waves.
* IncessantMusicMadness: According to his description, Poco plays his guitar guitarrón so frequently people get fed up and ask him to stop. He doesn't, but only because he loves music so much and not out of any maliciousness or deliberate want to annoy people.
* MagicMusic: His Super Poco's kit is mainly themed/named after musical terms, which he uses to either [[MusicalAssassin damage his enemies]] or [[TheMedic heal his allies]] with the "power of music."
* TheMedic: Poco's attacks deal rather low damage, and while he can sometimes become
a tune so uplifting that it is CombatMedic against enemies with insufficient offensive power to outdamage his healing, he's better suited at providing his allies with means of survivability at the expense of not being able to heal any ally it reaches.
* TheMedic:
put up a good fight himself.
* MusicalAssassin: Downplayed. {{Downplayed}}. As a Support, Poco is more focused about [[TheMedic on healing than hurting, hurting]], but he can still deal damage by using music as a weapon.weapon. However, his ''Screeching Solo'' Star Power deserves a special mention due to adding a hefty damage value to his otherwise harmless Super, giving him a bit more of offensive presence.



* SkeletalMusician: He plays a Mexican guitarron, which is also his weapon.
* StoneWall: He has average damage output and speed, but lots of HP and abilities to heal himself of incoming damage.
* SupportPartyMember: Exaggerated; Poco is perhaps the most support-oriented Brawler in the game. He has average HP and Speed, with a reliable main attack that covers a decent area. As such, he can do good [[JackofAllStats (but not great)]] on both the frontlines or behind more short-range teammates. Additionally, his Gadgets and his Super are built around healing or cleansing his teammates, not to mention his Star Power “Da Capo” which turns his main attack into a healing one as well. The only thing about him to possibly Avert this is “Screeching Solo”, but that can also be used to finish off enemies that his teammates have weakened.
* TheRockStar:
* UndeadChild:
* WasOnceAMan:
* ValentinesDayEpisode:

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* SkeletalMusician: He plays a Mexican guitarron, guitarrón, which is also [[ImprobableWeaponUser his weapon.
weapon]].
* StoneWall: He Poco has average one of the lowest damage output and speed, outputs in the game, but lots of HP high health points and abilities to heal himself of incoming damage.
* SupportPartyMember: Exaggerated; {{Exaggerated}}. Other than Doug, Poco is perhaps the most support-oriented Brawler in the game. He has game, having a rather sizable health pool and a variety of healing and anti-debuffing tools at his disposal at the cost of average HP speed and Speed, with a reliable main attack that covers a decent area. As such, he can do good [[JackofAllStats (but not great)]] on both the frontlines or behind more short-range teammates. Additionally, his Gadgets and his Super are built around healing or cleansing his teammates, not to mention his Star Power “Da Capo” which turns low damage. Even then, his main attack into a healing one as well. The only thing about him to possibly Avert this is “Screeching Solo”, but that attack's wide range and piercing damage can also be used more than enough for slowly weakening enemies away for his teammates to finish off enemies that while Poco builds his teammates have weakened.
Super to quickly get them back in the fight.
* TheRockStar:
TheRockStar: Becomes one in his Trash skin, even using an electric guitar instead of his guitarrón.
* UndeadChild:
UndeadChild: The security tapes reveal [[spoiler:he used to be a child working at Starr Park playing music for the guests before one of the magical gems turned him into a skeleton]].
* WasOnceAMan:
* ValentinesDayEpisode:
ValentinesDayEpisode: The theme of his Serenade skin, which dresses Poco in a white, romantic serenade outfit with heart motifs.
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* GhostPirate:
* GradualRegeneration:
* GratuitousSpanish:
* HealingShiv:
* ImprobableWeaponUser: He attacks by playing chords with "bone-jarring" sound waves.
* IncessantMusicMadness: According to his bio, he plays his instrument so frequently that people get fed up and ask him to stop. He still doesn't, but only because of he loves music so much and not any maliciousness or deliberate want to annoy people.

to:

* GhostPirate:
GhostPirate: In his Pirate skin, which turns him into [[ExactlyWhatItSaysOnTheTin a pirate]] while retaining his skeletal motif.
* GradualRegeneration:
GradualRegeneration: His ''Turning Fork'' Gadget will gradually heal teammates caught in it radius for 5 seconds.
* GratuitousSpanish:
GratuitousSpanish: {{Subverted}}. Despite being part of the Mexican Entertainers trio (whose other members, Amber and El Primo, speak a lot of Spanish in their lines), Poco has no lines fully spoken in Spanish. The closest one is "Poco goes loco!" ("Poco goes crazy!"), and even then, it's only a half of it.
* HealingShiv:
HealingShiv: His ''Da Capo!'' Star Power will allow Poco to heal allies with his main attack in addition to damaging enemies.
* ImprobableWeaponUser: He attacks by playing with a guitar that plays chords with "bone-jarring" sound waves.
* IncessantMusicMadness: According to his bio, he description, Poco plays his instrument guitar so frequently that people get fed up and ask him to stop. He still doesn't, but only because of he loves music so much and not out of any maliciousness or deliberate want to annoy people.

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*WhenYouComingHomeDad: Her description implies she's quite absent in Jessie's life, as working in her scrapyard consumes most of her time.



* DemBones: He's a yellow skeleton mariachi.

to:

* DemBones: He's a yellow skeleton mariachi.mariachi designed to resemble a [[{{Calacas}} calaca]].



* FriendlySkeleton: From his lines, it seems that Poco is quite an easy-going guy.

to:

* FriendlySkeleton: From his lines, it seems that Poco is quite friendly and easy-going. Notably, unlike most Brawlers, he lacks any lines that could be considered mocking or insulting upon defeating an easy-going guy.enemy (with one of them even asking if they can still be friends), and most of his kit revolves around healing or protecting his teammates from harm.

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