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'''Alternate Skins:''' [[{{Retraux}} 8-Bit Classic]], [[MurderousMalfunctioningMachine Virus]]/[[PaletteSwap Antivirus 8-Bit]], [[ThePianoPlayer Saloon 8-Bit]], [[GasolineDousing V8-Bit]], [[HauntedHouse Haunted House 8-Bit]], [[ChromeChampion True Silver/Gold 8-Bit]]

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'''Alternate Skins:''' [[{{Retraux}} 8-Bit Classic]], [[MurderousMalfunctioningMachine Virus]]/[[PaletteSwap Antivirus 8-Bit]], [[ThePianoPlayer Saloon 8-Bit]]/[[PaletteSwap Piano 8-Bit]], [[GasolineDousing V8-Bit]], [[HauntedHouse Haunted House 8-Bit]], [[ChromeChampion True Silver/Gold 8-Bit]]



* LonelyPianoPiece: If it's defeated with the Saloon skin, 8-Bit will play a sad piano tune.

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* LonelyPianoPiece: If it's defeated with the Saloon Saloon/Piano skin, 8-Bit will play a sad piano tune.



* MusicalAssassin: Its Saloon skin replaces its laser beams with musical notes resembling that of a piano sheet and its turret with a metronome.

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* MusicalAssassin: Its Saloon Saloon/Piano skin replaces its laser beams with musical notes resembling that of a piano sheet and its turret with a metronome.



* ThePianoPlayer: Its Saloon skin turns it into a piano, with its voicelines being replaced by piano notes and jingles that sound throughout the match.

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* ThePianoPlayer: Its Saloon Saloon/Piano skin turns it into a piano, with its voicelines being replaced by piano notes and jingles that sound throughout the match.



* SelfHarm: For some bizarre reason, the defeat animation of its Saloon skin has it repeatedly punching its own face, resulting in a few piano keys breaking and falling off.

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* SelfHarm: For some bizarre reason, the defeat animation of its Saloon Saloon/Piano skin has it repeatedly punching its own face, resulting in a few piano keys breaking and falling off.



* TheUnintelligible: Its Saloon skin, which turns it into a saloon piano, replaces its voice lines with piano notes, making its unable to speak.

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* TheUnintelligible: Its Saloon Saloon/Piano skin, which turns it into a saloon piano, replaces its voice lines with piano notes, making its it unable to speak.
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'''Alternate Skins:''' [[FightingPanda Panda Nita]], [[ChristmasEpisode Red Nose Nita]], [[BigFriendlyDog Shiba]] [[{{Joshikousei}} Nita]], [[FirefightingEpisode Koala Nita]], [[MonsterWhale Whale Watch Nita]], [[Myth/ChineseMythology Nian Nita]]/[[PaletteSwap Rui Shou Nita]], [[EdibleThemeClothing Gummybear Nita]], [[CruelElephant Tusked Nita]], [[Characters/GodzillaMechaGodzilla Mechagodzilla Nita]], [[ChromeChampion True Silver/Gold Nita]]

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'''Alternate Skins:''' [[FightingPanda Panda Nita]], [[ChristmasEpisode Red Nose Nita]], [[BigFriendlyDog Shiba]] [[{{Joshikousei}} Nita]], [[FirefightingEpisode Koala Nita]], [[MonsterWhale Whale Watch Nita]], [[Myth/ChineseMythology Nian Nita]]/[[PaletteSwap Rui Shou Nita]], [[EdibleThemeClothing Gummybear Nita]], [[CruelElephant Tusked Nita]], [[Characters/GodzillaMechaGodzilla Mechagodzilla Mechagodzilla]] [[MechanicalMonster Nita]], [[ChromeChampion True Silver/Gold Nita]]

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* AnArmAndALeg: In the defeat animations of its Virus and Antivirus skin, it loses ''both'' of its arms before glitching and shutting off.

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* AnArmAndALeg: In the defeat animations animation of its Virus and Antivirus Virus/Antivirus skin, it loses ''both'' of its arms before glitching and shutting off.



* CreepyHighPitchedVoice: The Virus/Antivirus skins make its voice high-pitched, and also turns it evil.

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* CreepyHighPitchedVoice: The Virus/Antivirus skins make skin makes its voice high-pitched, and also turns it evil.



* EvilCostumeSwitch: Its Virus and Antivirus skins turn most of its body [[DarkIsEvil black]], give it SpikesOfVillainy, and a set of extra legs that make it resemble some sort of monstrous mechanical spider.

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* EvilCostumeSwitch: Its Virus and Antivirus skins turn Virus/Antivirus skin turns most of its body [[DarkIsEvil black]], give gives it SpikesOfVillainy, and a set of extra legs that make makes it resemble some sort of monstrous mechanical spider.



* MurderousMalfunctioningMachine: Becomes one in its Virus and Antivirus skin, gaining an EvilCostumeSwitch to reflect this.

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* MurderousMalfunctioningMachine: Becomes one in its Virus and Antivirus Virus/Antivirus skin, gaining an EvilCostumeSwitch to reflect this.



** Her Mothra skin is a direct reference [[Characters/GodzillaMothraShobijinAndAssociatedCharacters to the kaiju of the same name]].

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** Her Mothra skin is a direct reference directly based [[Characters/GodzillaMothraShobijinAndAssociatedCharacters to on the kaiju of the same name]].



'''Alternate Skins:''' [[FightingPanda Panda Nita]], [[ChristmasEpisode Red Nose Nita]], [[BigFriendlyDog Shiba]] [[{{Joshikousei}} Nita]], [[FirefightingEpisode Koala Nita]], [[MonsterWhale Whale Watch Nita]], [[Myth/ChineseMythology Nian Nita]], [[EdibleThemeClothing Gummybear Nita]], [[CruelElephant Tusked Nita]], [[ChromeChampion True Silver/Gold Nita]]

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'''Alternate Skins:''' [[FightingPanda Panda Nita]], [[ChristmasEpisode Red Nose Nita]], [[BigFriendlyDog Shiba]] [[{{Joshikousei}} Nita]], [[FirefightingEpisode Koala Nita]], [[MonsterWhale Whale Watch Nita]], [[Myth/ChineseMythology Nian Nita]]/[[PaletteSwap Rui Shou Nita]], [[EdibleThemeClothing Gummybear Nita]], [[CruelElephant Tusked Nita]], [[Characters/GodzillaMechaGodzilla Mechagodzilla Nita]], [[ChromeChampion True Silver/Gold Nita]]



* EarthyBarefootCharacter: She walks barefoot, and is certainly in touch with nature and animals. {{Averted}} in her Red Nose, Shiba, Nian, and Gummybear skins, which give her footwear for her to move around.

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* EarthyBarefootCharacter: She walks barefoot, and is certainly in touch with nature and animals. {{Averted}} in her Red Nose, Shiba, Nian, Nian/Rui Shou, and Gummybear skins, which give her footwear for her to move around.


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*EyeBeam: Her Mechagodzilla skin has these, although they're only shown during its winning animation.


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*MechanicalMonster: Her Mechagodzilla skin literally summons the eponymous monster for her Super.


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*ShoutOut: Her Mechagodzilla skin is directly based [[Characters/GodzillaMechaGodzilla on the kaiju of the same name]].
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* CoolBoard: Her Rebel and Lavish skins swap her fox scarf with a hoverboard.

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* CoolBoard: Her Rebel and Lavish skins swap Rebel/Lavish skin swaps her fox scarf with a hoverboard.



* {{Gangbangers}}: Her Rebel and Lavish skins appear to be based on one.

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* {{Gangbangers}}: Her Rebel and Lavish skins appear Rebel/Lavish skin appears to be based on one.



* ThePaladin: Gains a paladin armor, lance, and shield in his Mecha Paladin skin.

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* ThePaladin: Gains a paladin armor, lance, and shield in his Mecha Paladin/Scarlet Paladin skin.



* SwordPlant: Does this with his paladin lance in the winning animation of his Mecha Paladin skin.

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* SwordPlant: Does this with his paladin lance in the winning animation of his Mecha Paladin/Scarlet Paladin skin.
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'''Alternate Skins:''' [[SpikesOfVillainy Spiky Eve]], [[{{Manga/Akira}} Baiku]] [[BadassBiker Eve]], [[Characters/MonsterVerseMothra Mothra]] [[MothMenace Eve]], [[ChromeChampion True Silver/Gold Eve]]

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'''Alternate Skins:''' [[SpikesOfVillainy Spiky Eve]], [[{{Manga/Akira}} Baiku]] [[BadassBiker Eve]], [[Characters/MonsterVerseMothra [[Characters/GodzillaMothraShobijinAndAssociatedCharacters Mothra]] [[MothMenace Eve]], [[ChromeChampion True Silver/Gold Eve]]



* MothMenace: Turns into one inspired by [[Characters/MonsterVerseMothra Mothra]] in the skin of the same name.

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* MothMenace: Turns into one inspired by [[Characters/MonsterVerseMothra [[Characters/GodzillaMothraShobijinAndAssociatedCharacters Mothra]] in the skin of the same name.



** Her Mothra skin is a direct reference [[Characters/MonsterVerseMothra to the kaiju of the same name]].

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** Her Mothra skin is a direct reference [[Characters/MonsterVerseMothra [[Characters/GodzillaMothraShobijinAndAssociatedCharacters to the kaiju of the same name]].
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'''Alternate Skins:''' [[ThePaladin Mecha Paladin Surge]], [[HomemadeInventions DIY Surge]], [[KillerGorilla Surge]] [[Franchise/KingKong Kong]], [[KrakenAndLeviathan Kraken]] [[{{Pirate}} Surge]], [[OurGeniesAreDifferent Surgenie]], [[ChromeChampion True Silver/Gold Surge]]

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'''Alternate Skins:''' [[ThePaladin Mecha Paladin Surge]]/[[PaletteSwap Scarlet Paladin Surge]], [[HomemadeInventions DIY Surge]], [[KillerGorilla Surge]] [[Franchise/KingKong Kong]], [[KrakenAndLeviathan Kraken]] [[{{Pirate}} Surge]], [[OurGeniesAreDifferent Surgenie]], [[ChromeChampion True Silver/Gold Surge]]

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'''Alternate Skins:''' [[SpikesOfVillainy Spiky Eve]], [[{{Manga/Akira}} Baiku]] [[BadassBiker Eve]], [[ChromeChampion True Silver/Gold Eve]]

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'''Alternate Skins:''' [[SpikesOfVillainy Spiky Eve]], [[{{Manga/Akira}} Baiku]] [[BadassBiker Eve]], [[Characters/MonsterVerseMothra Mothra]] [[MothMenace Eve]], [[ChromeChampion True Silver/Gold Eve]]



*MothMenace: Turns into one inspired by [[Characters/MonsterVerseMothra Mothra]] in the skin of the same name.



*ProjectileWebbing: Her Mothra skin shoots cocoons as her main attack.



* ShoutOut: Her Baiku skin is a very obvious one to ''{{Manga/Akira}}''. Its winning animation even does the famous "Akira Slide."

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* ShoutOut: Her ShoutOut:
**Her
Baiku skin is a very obvious one to ''{{Manga/Akira}}''. Its winning animation even does the famous "Akira Slide.""
**Her Mothra skin is a direct reference [[Characters/MonsterVerseMothra to the kaiju of the same name]].



* Her Hypercharge, ''Hyperbearing'', increases Bruce's movement speed by 15% and his health by 20%. She will also gain 26% more speed, 25% more damage, and a 5% damage reduction shield.

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* Her Hypercharge, ''Hyperbearing'', increases Bruce's movement speed by 15% and his health by 20%. She will also gain 26% more speed, gains 25% more damage, 26% more speed, and a 5% damage reduction shield.



* His first Gadget, ''[[CooldownManipulation Out of Line]]'', instantly charges R-T's super.

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* His first Gadget, ''[[CooldownManipulation Out of Line]]'', instantly charges R-T's super.Super.



*CooldownManipulation: His ''Out of Line'' Gadget will instantly charge R-T's Super in both forms, allowing him to play with his StanceSystem mechanic a bit easier.



'''Alternate Skins:''' [[MoneyMauling Loaded Rico]], [[EdibleAmmunition Popcorn Rico]], [[{{Retraux}} Ricochet]], [[CityGuards Guard Rico]], [[AnimalDisguise Chicken Rico]], [[MechanicalInsects Firefly Rico]], FinalBoss [[BigRedDevil Rico]], [[ChromeChampion True Silver/Gold Rico]]

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'''Alternate Skins:''' [[MoneyMauling Loaded Rico]], [[EdibleAmmunition Popcorn Rico]], [[{{Retraux}} Ricochet]], [[CityGuards Guard Rico]], [[AnimalDisguise Chicken Rico]], [[MechanicalInsects Firefly Rico]], FinalBoss [[BigRedDevil Final Boss Rico]], [[ChromeChampion True Silver/Gold Rico]]



'''Alternate Skins:''' [[EyepatchOfPower Bandita Shelly]], [[DemoBonus Star Shelly]], [[CuteWitch Witch Shelly]]/[[CuteOwl Hoot Hoot]] [[FlyingBroomstick Shelly]], [[https://en.wikipedia.org/wiki/Paris_Saint-Germain_F.C PSG]] [[FootballHooligans Shelly]], [[FootballHooligans Latin America Master League Shelly skin set]] ([[https://en.wikipedia.org/wiki/Boca_Juniors Boca Juniors]], [[https://en.wikipedia.org/wiki/America_Football_Club_(Rio_de_Janeiro) America]], [[https://en.wikipedia.org/wiki/Club_Universidad_de_Chile U De Chile]]), [[RebelliousPrincess Princess Shelly]], [[{{Retraux}} Classic Shelly]], [[SultryBellyDancer Shelly Dancer]] ([[PaletteSwap Normal, Iris, and Dahlia]]), [[ChromeChampion True Silver/Gold Shelly]]

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'''Alternate Skins:''' [[EyepatchOfPower Bandita Shelly]], [[DemoBonus Star Shelly]], [[CuteWitch Witch Shelly]]/[[CuteOwl Hoot Hoot]] [[FlyingBroomstick Shelly]], [[https://en.wikipedia.org/wiki/Paris_Saint-Germain_F.C PSG]] [[FootballHooligans Shelly]], [[FootballHooligans Latin America Master League Shelly skin set]] ([[https://en.wikipedia.org/wiki/Boca_Juniors Boca Juniors]], [[https://en.wikipedia.org/wiki/America_Football_Club_(Rio_de_Janeiro) America]], [[https://en.wikipedia.org/wiki/Club_Universidad_de_Chile U De Chile]]), [[RebelliousPrincess Princess Shelly]], [[{{Retraux}} Classic Shelly]], [[SultryBellyDancer Shelly Dancer]] ([[PaletteSwap Normal, Iris, and Dahlia]]), [[ArtShift Squad Busters Shelly]], [[ChromeChampion True Silver/Gold Shelly]]



*ArtShift: Her Squad Busters skin is directly modeled after the art style of Squad Busters, another {{Creator/Supercell}} game.



**Her Squad Busters skin originates from the {{Creator/Supercell}} game of the same name.



'''Alternate Skins:''' [[MagicalStarSymbols Stara]], [[HighlyVisibleNinja Street Ninja Tara]], [[TheGambler Misfortune Tara]], [[FlechetteStorm Tempest Tara]], [[RageQuit Ragequit Tara]], [[ChromeChampion True Silver/Gold Tara]]

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'''Alternate Skins:''' [[MagicalStarSymbols Stara]], [[HighlyVisibleNinja Street Ninja Tara]]/[[CyberNinja Urban Ninja Tara]], [[TheGambler Misfortune Tara]], [[FlechetteStorm Tempest Tara]], [[RageQuit Ragequit Tara]], [[ChromeChampion True Silver/Gold Tara]]


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*CyberNinja: Her Urban Ninja skin is basically a more futuristic version of her Street Ninja skin, having robotic parts adorning her ninja suit and her cards levitating in the air around her.
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* His Super, ''[[RailroadTracksOfDoom Choo-Choo!]]'', has two different functions: if the Super button is aimed, Chuck will place another post in the desired location, with up to 3 posts being able to exist at the same time. On the other hand, if the Super button is tapped, Chuck will [[DashAttack dash at very fast speed towards it]], [[VehicularAssault dealing damage to enemies caught in his path]]. If there is more than one post and their ranges overlap, Chuck can travel between these posts with only one Super as long as there isn't a wall on the way; however, he will be forced to travel the entire circuit from beginning to end when he starts dashing, meaning he won't be able to stop wherever he wants even if there's only a single post. While dashing, Chuck will only receive half the damage from any attack, and he can still be stunned or knocked back. If Chuck places more posts when there's already the maximum amount allowed, they will be replaced in the order Chuck placed them first. Finally, these posts won't disappear if Chuck is defeated, but will do so if another round starts in any round-based mode.

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* His Super, ''[[RailroadTracksOfDoom Choo-Choo!]]'', has starts by placing a post that can be lobbed over walls, dealing damage and knocking back enemies hit by it. Once this first post is placed and Chuck charges another Super, two different functions: things can be done: if the Super button is aimed, Chuck aims his Super, he will place throw another post in the desired location, with up to 3 posts being able to exist on the map at the same time. On the other hand, if the Super button is tapped, Chuck auto-aims his Super, he will [[DashAttack dash at very fast speed towards it]], the nearest post]], [[VehicularAssault dealing damage to enemies caught in his path]]. If there is more than one post and their ranges overlap, Chuck can travel between these posts with only one Super as long as there isn't a wall on the way; however, he will be forced to travel the entire circuit from beginning to end when he starts dashing, meaning he won't be able to stop wherever he wants even if there's only a single post. While dashing, Chuck will only receive half the damage from any attack, and he can still be stunned or knocked back. If Chuck places more posts when there's already the maximum amount allowed, they will be replaced in the order Chuck placed them first. Finally, these posts won't disappear if Chuck is defeated, but will do so if another round starts in any round-based mode.
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* His Super, ''[[RailroadTracksOfDoom Choo-Choo!]]'', has two different functions: if the Super button is aimed, Chuck will place another post in the desired location, with up to 3 posts being able to exist at the same time. On the other hand, if the Super button is tapped, using his Super will make Chuck [[DashAttack dash at very fast speed towards it]], [[VehicularAssault dealing damage to enemies caught in his path]]. If there is more than one post and their ranges overlap, Chuck can travel between these posts with only one Super as long as there isn't a wall on the way; however, he will be forced to travel the entire circuit from beginning to end when he starts dashing, meaning he won't be able to stop wherever he wants even if there's only a single post. While dashing, Chuck will only receive half the damage from any attack, and he can still be stunned or knocked back. If Chuck places more posts when there's already the maximum amount allowed, they will be replaced in the order Chuck placed them first. Finally, these posts won't disappear if Chuck is defeated, but will do so if another round starts in any round-based mode.

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* His Super, ''[[RailroadTracksOfDoom Choo-Choo!]]'', has two different functions: if the Super button is aimed, Chuck will place another post in the desired location, with up to 3 posts being able to exist at the same time. On the other hand, if the Super button is tapped, using his Super will make Chuck will [[DashAttack dash at very fast speed towards it]], [[VehicularAssault dealing damage to enemies caught in his path]]. If there is more than one post and their ranges overlap, Chuck can travel between these posts with only one Super as long as there isn't a wall on the way; however, he will be forced to travel the entire circuit from beginning to end when he starts dashing, meaning he won't be able to stop wherever he wants even if there's only a single post. While dashing, Chuck will only receive half the damage from any attack, and he can still be stunned or knocked back. If Chuck places more posts when there's already the maximum amount allowed, they will be replaced in the order Chuck placed them first. Finally, these posts won't disappear if Chuck is defeated, but will do so if another round starts in any round-based mode.

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* His Super, ''[[RailroadTracksOfDoom Choo-Choo!]]'', starts by placing a post that can be lobbed over walls, dealing damage and knocking back enemies hit by it. Once this first post is placed and Chuck charges another Super, two different things can be done: if Chuck is outside of the post range, using his Super will place another post in the desired location, with up to 3 posts being able to exist at the same time. On the other hand, if Chuck is inside of the post range, using his Super will make Chuck [[DashAttack dash at very fast speed towards it]], [[VehicularAssault dealing damage to enemies caught in his path]]. If there is more than one post and their ranges overlap, Chuck can travel between these posts with only one Super as long as there isn't a wall on the way; however, he will be forced to travel the entire circuit from beginning to end when he starts dashing, meaning he won't be able to stop wherever he wants even if there's only a single post. While dashing, Chuck will only receive half the damage from any attack, and he can still be stunned or knocked back. If Chuck places more posts when there's already the maximum amount allowed, they will be replaced in the order Chuck placed them first. Finally, these posts won't disappear if Chuck is defeated, but will do so if another round starts in any round-based mode.

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* His Super, ''[[RailroadTracksOfDoom Choo-Choo!]]'', starts by placing a post that can be lobbed over walls, dealing damage and knocking back enemies hit by it. Once this first post is placed and Chuck charges another Super, has two different things can be done: functions: if the Super button is aimed, Chuck is outside of the post range, using his Super will place another post in the desired location, with up to 3 posts being able to exist at the same time. On the other hand, if Chuck is inside of the post range, Super button is tapped, using his Super will make Chuck [[DashAttack dash at very fast speed towards it]], [[VehicularAssault dealing damage to enemies caught in his path]]. If there is more than one post and their ranges overlap, Chuck can travel between these posts with only one Super as long as there isn't a wall on the way; however, he will be forced to travel the entire circuit from beginning to end when he starts dashing, meaning he won't be able to stop wherever he wants even if there's only a single post. While dashing, Chuck will only receive half the damage from any attack, and he can still be stunned or knocked back. If Chuck places more posts when there's already the maximum amount allowed, they will be replaced in the order Chuck placed them first. Finally, these posts won't disappear if Chuck is defeated, but will do so if another round starts in any round-based mode.



*Her Hypercharge, ''Hyperbearing'', increases Bruce's movement speed by 15% and his health by 20%. She will also gain 26% more speed, 25% more damage, and a 5% damage reduction shield.



* His first Gadget, ''In Line'', sends a siren projectile from his head to his legs. The projectile passes through enemies and walls, deals 50% of his non-split form's main attack damage, and slow enemies it hits for 2.5 seconds. This Gadget can only be activated if R-T's head and legs are separated.

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* His first Gadget, ''In Line'', sends a siren projectile from his head to his legs. The projectile passes through enemies and walls, deals 50% ''[[CooldownManipulation Out of his non-split form's main attack damage, and slow enemies it hits for 2.5 seconds. This Gadget can only be activated if Line]]'', instantly charges R-T's head and legs are separated. super.



* UselessUsefulSpell: His ''In Line'' Gadget is plainly awful and a complete waste of a Gadget slot. Not only it requires extremely precise timing and positioning for it to even hit a single enemy (and R-T definitely doesn't want to spend that much time in his split form, as it restricts him to being a CloseRangeCombatant), but [[ScratchDamage its negligible damage]] and inability to use [[OvershadowedByAwesome the much more useful and versatile]] ''Hacks!'' severely outweighs the only advantage it may have (namely slowing down enemies, for which there are much reliable abilities to use).
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Cat Smile was renamed to Playful Cat Smile. Moving wicks with enough context to the new trope.


* CatSmile: Due to her mouth/lips being "floppy," they bring this image to mind.



* CatSmile: Not in her normal model, but some of her pins (specifically, the Neutral, Sad, and Thanks ones) depict her with this.
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* MockyMouse: [[SubvertedTrope Subverted]] in his Toon skin. In said skin, he is seen wearing the two-button pants that the famous mouse is known for wearing. [[https://yt3.ggpht.com/gc5ISp76Rg8L9tHZZdNm0RvA0PQ92UiHq_6AwRhbhRoPZYRujtLuqWrWY4JROF8yO1F_mJNNH3z36A=s640-nd-v1 This official piece of artwork for his release]] [[WesternAnimation/ThePowerpuffGirls said otherwise]].
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* OnlySaneByComparison: He's the only member of his trio that doesn't fall directly into AxCrazy territory, but he is still obsessed with rocks and geology to an unhealthy degree.


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* CoolHat: His Ricochet skin wears one of these.
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* Her first Gadget, ''[[ManOnFire Overcooked]]'', will make Pearl's next attack shoot six flaming cookies that, in addition to their regular damage, will also set the enemy on fire, dealing 40% extra damage over 3 seconds. Enemies can only be set on fire once per Gadget, and hitting multiple cookies on the same target won't stack or reset the burning duration.

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* Her first Gadget, ''[[ManOnFire Overcooked]]'', will make Pearl's next attack shoot six flaming cookies that, in addition to their regular damage, will also set the enemy on fire, dealing 40% extra three ticks of 25% more damage of her attack over 3 seconds. Enemies can only be set on fire once per Gadget, and hitting multiple cookies on the same target won't stack or reset the burning duration.
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* PottyEmergency: In the losing animation of his Poop skin, he runs around holding his rear end, the implication being that he can't seem to hold it in any longer.

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* MasterOfNone: A non-upgraded Surge has low health, slow speed (with only 8-Bit being slower than him), short range, and, while his damage potential is good, landing a hit against competent players is often a very difficult task to achieve. [[MagikarpPower He gets better after one upgrade, though.]]

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* MasterOfNone: A non-upgraded Surge has low health, slow speed (with only 8-Bit and Cannon Form Bonnie being slower than him), short range, and, while his damage potential is good, landing a hit against competent players is often a very difficult task to achieve. [[MagikarpPower He gets better after one upgrade, though.]]


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*OurGeniesAreDifferent: He becomes a floating, blue-colored genie in his Surgenie skin.


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*SinisterScimitar: His lightsaber gets replaced with a scimitar in his Surgenie skin.
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* AchillesHeel: Anything that can out-range and has higher speed than a Level 1 Surge (read: every [[LongRangeCombatant long-range Brawler]] except for 8-Bit) is effectively a counter of Surge, as his JokeCharacter-level stats at Level 1 makes it almost impossible for him to charge a single Super against any competent player who can keep themselves out of his range. It's the main reason why selecting {{Close Range Combatant}}s against Surge is a bad idea, as they'll inevitably allow him to charge at least one upgrade.

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* AchillesHeel: Anything that can out-range and has higher speed than a Level 1 Surge (read: every [[LongRangeCombatant long-range Brawler]] except for 8-Bit) 8-Bit and Cannon Form Bonnie) is effectively a counter of Surge, as his JokeCharacter-level stats at Level 1 makes it almost impossible for him to charge a single Super against any competent player who can keep themselves out of his range. It's the main reason why selecting {{Close Range Combatant}}s against Surge is a bad idea, as they'll inevitably allow him to charge at least one upgrade.
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* ToiletHumor: His Poop skin turns Spike into, well, [[TalkingPoop a piece of poop]] that throws [[DungFu even more poop]] for his main attack and literal toilet for his Super.

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* ToiletHumor: His Poop skin turns Spike into, well, [[TalkingPoop [[TalkingPoo a piece of poop]] that throws [[DungFu even more poop]] for his main attack and literal toilet for his Super.

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*AprilFoolsDay: His Poop skin is tied to April Fools' Day, explaining [[ToiletHumor the absurdity]] [[TalkingPoo of it]].



*DungFu: His Poop skin throws pieces of poop that resemble the [[https://emojipedia.org/pile-of-poo Pile of Poo emoji]] for his main attack, which split into poop-covered plungers upon exploding.



*TalkingPoo: [[TheSpeechless Minus the Talking part]], he becomes a sentient piece of poop in his Poop skin.



* ToiletHumor: His Poop skin, without a doubt.

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* ToiletHumor: His Poop skin, without skin turns Spike into, well, [[TalkingPoop a doubt.piece of poop]] that throws [[DungFu even more poop]] for his main attack and literal toilet for his Super.

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*GemstoneAssault: She shoots gems out of her magic lamp in her Dancer skin.



* ShoutOut: Her Princess skin carries around a pair of [[{{WesternAnimation/Cinderella}} glass slippers]] on her hands, while her shotgun becomes [[Literature/TheFrogPrince frog-themed]].

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* ShoutOut: Her ShoutOut:
**Her
Princess skin carries around a pair of [[{{WesternAnimation/Cinderella}} glass slippers]] on her hands, while her shotgun becomes [[Literature/TheFrogPrince frog-themed]].frog-themed]].
**Her Dancer skin gives Shelly a color palette that heavily makes her resemble {{VideoGame/Shantae}}, while its Iris color variation is most likely based on [[{{WesternAnimation/Aladdin}} Jasmine]].


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*SultryBellyDancer: The theme of her Dancer skin, complete with a MysteriousVeil covering her lower face.
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*AbnormalLimbRotationRange: The winning animation of his Mecha skin has Colt spinning his torso, arms, and head around themselves to shoot around.


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*BadassCape: In his Mecha skins.


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*RobotMe: Becomes a robotic version of himself in his Mecha skins.


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**The color variations of his [[RobotMe Mecha skin]], Paragon and Renegade, are most likely named after the KarmaMeter system from ''Franchise/MassEffect''.
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* DeathOrGloryAttack: Without her ''Heat Retention'' Star Power, if Pearl's Super fails to take out an enemy, she is left in close proximity with them (due to the Super's short range) all while dealing reduced damage and losing her protection if playing with ''Heat Shield''. And since the Super has a short delay, Pearl can get taken out while not getting to pull it off at all.

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* DeathOrGloryAttack: Without her ''Heat Retention'' Star Power, if Pearl's Super fails to take out an enemy, she is left in close proximity with them (due to the Super's short range) all while dealing reduced damage and losing her protection if playing with ''Heat Shield''. And since the Super has a short delay, Pearl can get taken out while not getting to pull it off at all.pre-execution.
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* DeathOrGloryAttack: Without her ''Heat Retention'' Star Power, if Pearl's Super fails to take out an enemy, she is left in close proximity with them (due to the Super's short range) all while dealing reduced damage and losing her protection if playing with ''Heat Shield''. And since the Super has a short delay, Pearl can get taken out while not getting to pull it off at all.
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*ShoutOut: Her Fangirl Cony skin is directly inspired on the character of the same name from [[https://en.wikipedia.org/wiki/Line_Friends LINE FRIENDS]].
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*AnimalMecha: The scorpion from his Desert Scorpion skin is actually a robot designed to resemble the eponymous animal.


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*SandBlaster: The smoke from his main attack becomes sand in his Desert Scorpion skin.
*ScaryScorpions: His Desert Scorpion skin replaces his wheelchair with [[AnimalMecha a big, angry-looking mechanical scorpion]].
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*RunicMagic: All of his Supers get runes inscribed onto them in his Loki skin. His main attack also gets replaced with runic stones.


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**His Loki skin is directly based [[Characters/NorseMythology on the Norse God of the same name]].


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*TricksterGod: His Loki skin is a ShoutOut to one of the most famous examples in Mythology.
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Trope was cut/disambiguated due to cleanup


* DropTheHammer: His pickaxe gets replaced with a hammer in his Hog Rider skin to better simulate the troops from ''VideoGame/ClashOfClans''.

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* His first Gadget, ''[[ManOnFire Heat Ejector]]'', makes his next attack drop glowing hot rocks that burn anyone who step on them, damaging them for 2640 health over the course of 4 seconds. The further his pickaxe travels, the more hot rocks will be scattered. These rocks last 3 seconds on the ground before disappearing.

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* His first Gadget, ''[[ManOnFire Heat Ejector]]'', makes his next attack drop glowing hot rocks that burn anyone who step on them, damaging them for 2640 health 50% of Carl's main attack damage each second over the course of 4 seconds. The further his pickaxe travels, the more hot rocks will be scattered. These rocks last 3 seconds on the ground before disappearing.



* ManOnFire: His ''Heat Ejector'' Gadget drops burning rocks that set enemies on fire for 4 seconds, damaging them for 2640 HP.

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* ManOnFire: His ''Heat Ejector'' Gadget drops burning rocks that set enemies on fire for 4 seconds, damaging them receiving half the damage of Carl's main attack for 2640 HP.each second they burn.



* Her first Gadget, ''Na-ah!'', boosts Colette's next attack to deal 1000 more damage against its target.

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* Her first Gadget, ''Na-ah!'', boosts Colette's next attack to deal 1000 150% more damage against its target.enemy Brawlers and 75% more damage against special targets.



* Her Super, ''[[DoppelgangerAttack Megalomaniac]]'', has Lola summon her Ego, a clone of Lola, by throwing her necklace onto the ground anywhere near her. This clone has the same range, firepower, and moves and attacks in the same direction Lola does, but only charges her Super half as quickly and, if summoned too close to her, will only deal 50% of Lola's normal damage. The Ego will remain on the battlefield until either it or Lola are defeated.

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* Her Super, ''[[DoppelgangerAttack Megalomaniac]]'', has Lola summon her Ego, a clone of Lola, by throwing her necklace onto the ground anywhere near her. This clone has the same range, firepower, and moves and attacks in the same direction Lola does, but only has roughly half of Lola's health, charges her Super half as quickly and, if summoned too close to her, will only deal 50% of Lola's normal damage. The Ego will remain on the battlefield until either it or Lola are defeated.



* Her second Gadget, ''[[SwapTeleportation Stunt Double]]'', switches her own location with her Ego and heals both of them 1520 health, though they must be with 12 tiles to activate and they both retain any status effects they had beforehand.

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* Her second Gadget, ''[[SwapTeleportation Stunt Double]]'', switches her own location with her Ego and heals both of them 1520 for 20% of Lola's maximum health, though they must be with 12 tiles to activate and they both retain any status effects they had beforehand.



* Her second Star Power, ''[[CombatMedic Sealed With a Kiss]]'', allows her Ego's attack to heal her and friendly Brawlers for 312 health per jewel, for a total of 1872 health if they receive all of its projectiles.

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* Her second Star Power, ''[[CombatMedic Sealed With a Kiss]]'', allows her Ego's attack to heal her and friendly Brawlers for 312 health per jewel, 40% of the damage inflicted by each jewel. The damage penalty for a total being spawned too close to Lola won't affect the healing of 1872 health if they receive all of its projectiles.this Star Power.



* HealThyself: A secondary effect of her ''Stunt Double'' Gadget is healing both Lola and her ego for 1520 HP, which may come in handy when trying to make an emergency escape with the use of it. She can also potentially heal herself with the ''Sealed With a Kiss'' Star Power if her ego is behind her.

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* HealThyself: A secondary effect of her ''Stunt Double'' Gadget is healing both Lola and her ego for 1520 HP, 20% of Lola's maximum health, which may come in handy when trying to make an emergency escape with the use of it. She can also potentially heal herself with the ''Sealed With a Kiss'' Star Power if her ego is behind her.



* Her first Star Power, ''[[LifeDrain Bear With Me]]'', heals Nita 1040 health whenever Bruce hits an enemy Brawler, with the same applying to Bruce if Nita is the one dealing damage.

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* Her first Star Power, ''[[LifeDrain Bear With Me]]'', heals will heal either Nita 1040 or Bruce for 13% of Nita's maximum health whenever Bruce hits the other one deals damage to an enemy Brawler, with the same applying to Bruce if Nita is the one dealing damage.Brawler.



* LifeDrain: With her ''Bear With Me'' Star Power, both Nita and Bruce can heal each other for 1040 HP by damaging an enemy.

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* LifeDrain: With her ''Bear With Me'' Star Power, both Nita and Bruce can heal each other for 1040 HP 13% of Nita's maximum health by damaging an enemy.



* His first Gadget, ''In Line'', sends a siren projectile from his head to his legs. The projectile passes through enemies and walls, deals 700 damage, and slow enemies it hits for 2.5 seconds. This Gadget can only be activated if R-T's head and legs are separated.

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* His first Gadget, ''In Line'', sends a siren projectile from his head to his legs. The projectile passes through enemies and walls, deals 700 50% of his non-split form's main attack damage, and slow enemies it hits for 2.5 seconds. This Gadget can only be activated if R-T's head and legs are separated.



* His first Gadget, ''[[MultiDirectionalBarrage Multiball Launcher]]'', has Rico fire two waves of bullets in eight directions all around him, with each bullet being able to pierce through multiple targets like his Super but only dealing damage once per enemy. Each bullet deals 800 points of damage.
* His second Gadget, ''[[HealThyself Bouncy Castle]]'', has his next attack heal him for 256 health each time a bullet from his main attack bounces, up to 3840 health from a single attack.
* His first Star Power, ''[[HyperDestructiveBouncingBall Super Bouncy]]'', supercharges the shots from both his main attack and Super by 256 extra damage if they bounce off a solid object. The bullets can only be supercharged once, and enemies will take regular damage if the bullets aren’t bounced before they hit.

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* His first Gadget, ''[[MultiDirectionalBarrage Multiball Launcher]]'', has Rico fire two waves of bouncing bullets in eight directions all around him, with each bullet being able to pierce through multiple targets like his Super but only dealing damage once per enemy. Each bullet deals 800 points deal 160% the damage of damage.
his main attack's bouncy balls.
* His second Gadget, ''[[HealThyself Bouncy Castle]]'', has his next attack heal him for 256 health each time a bullet from his main attack bounces, up to 3840 health with each bullet healing him from a single attack.
40% of the damage they would've inflicted. The supercharged shots from his ''Super Bouncy'' Star Power don't affect this Gadget's healing.
* His first Star Power, ''[[HyperDestructiveBouncingBall Super Bouncy]]'', supercharges the shots from both his main attack and Super by 256 to deal extra damage equal to 40% of his regular shot's damage if they bounce off a solid object. The bullets can only be supercharged once, and enemies will take regular damage if the bullets aren’t bounced before they hit.



*MultiDirectionalBarrage: His ''Multiball Launcher'' Gadget involves Rico firing bouncing balls all around himself, dealing rather large amounts of damage to everything close to him.



* Her second Star Power, ''[[HealingFactor Band-Aid]]'', will restore 2220 of Shelly's health if she falls below 40% health. This Star Power has a 15 second cooldown between each activation, and will be reset if she's defeated by a single high-damage attack while above 40% health.

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* Her second Star Power, ''[[HealingFactor Band-Aid]]'', will restore 2220 30% of Shelly's maximum health if she falls below 40% health. This Star Power has a 15 second cooldown between each activation, and will be reset if she's defeated by a single high-damage attack while above 40% health.



* HealingFactor: Her ''Band-Aid'' Star Power heals 2220 of her health when she falls below 40% HP, though it has a quite lengthy cooldown before it can be activated again.

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* HealingFactor: Her ''Band-Aid'' Star Power heals 2220 30% of her maximum health when she falls below 40% HP, though it has a quite lengthy cooldown before it can be activated again.



* His first Gadget, ''[[MultiDirectionalBarrage Popping Pincushion]]'', has Spike shooting 3 waves of 10 spikes each in all directions around him, with each spike dealing 1120 damage for a total of 33,600 damage dished out.
* His second Gadget, ''[[DeployableCover Life Plant]]'', spawns a large cactus that has 2400 health, serving as a shield against non-piercing projectiles. If the cactus is destroyed or replaced, the plant bursts and heals all allies around it for 1440 health.
* His first Star Power, ''[[HealThyself Fertilize]]'', heals Spike 1200 health per second by standing inside of his Super, for a total of 6000 health regained if he stands on it for its entire duration.

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* His first Gadget, ''[[MultiDirectionalBarrage Popping Pincushion]]'', has Spike shooting 3 waves of 10 spikes each in all directions around him, with each spike dealing 1120 the same amount of damage for a total of 33,600 damage dished out.
the spines from his main attack deal.
* His second Gadget, ''[[DeployableCover Life Plant]]'', spawns a large cactus that has 2400 possess 50% of Spike's maximum health, serving as a shield against non-piercing projectiles. If the cactus is destroyed or replaced, the plant bursts and heals all allies around it for 1440 30% of Spike's maximum health.
* His first Star Power, ''[[HealThyself Fertilize]]'', heals Spike 1200 health equal to the damage each of his individual spines deal per second by standing inside of his Super, for a total of 6000 health regained if he stands on it for its entire duration.of his Super.



** He can also heal himself for 1440 health with his ''Life Plant'' Gadget, though it needs to be destroyed first for it to do so.

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** He can also heal himself for 1440 30% of his maximum health with his ''Life Plant'' Gadget, though it needs to be destroyed first for it to do so.
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No context, and unless that was retconned, Lola is legitimately a movie star and not just a "small name"


* SmallNameBigEgo: And this one can fight.
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* WalkOnWater: Thanks to her spaceship, Eve is the only Brawler in the game capable of walking over water, letting her traverse the map much easier than her peers.

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* WalkOnWater: Thanks to her spaceship, Eve is one of the only Brawler two Brawlers in the game capable of walking over water, letting her traverse the map much easier than her peers.

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