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* CripplingOverspecialization: She excels in science and related subjects. Anything else, not so much.

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* CripplingOverspecialization: She excels in science and related subjects. Anything else, [[GeniusDitz not so much.much]].
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* MysticalWhiteHair: She kinda fits this in that she has silver hair and her origin is completely shrouded in mystery.

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* MysticalWhiteHair: She kinda fits this in that she has silver hair and her origin is completely shrouded in mystery. [[spoiler: Kamui reveals in Liesolette's ending that it's a side-effect of the experiments conducted on her by the Drexler Institute.]]
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* TykeBomb: [[spoiler: In her ''3'' ending, Kamui reveals that her abilities were gained artificially due to being experimented on by the Drexler Institute. She and her sister Elfriede/Zenia were classified as somewhere between the institute's second generation Aesir and the third generation Valkyries like Weiss and Scharlachrot.]]
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* TheFriendNobodyLikes: Downplayed since her friends and allies are still on good terms with her and do genuinely like her, but because Clarice is prone to moments of bad behavior, they (usually Petra and Elsa) can be a bit stern with her in order to keep her in check.
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* JerkWithAHeartOfGold: Still a bit rough around the edges socially, but she does seem to have her moments when she genuinely can show kindness to people other than Weiss. In her Memories scenario, despite the fact she regularly is willing to push the BerserkButton of Elsa and Clarice by making fun of their age, she ends up deciding to remember their names out of gratitude when the nuns help set up a date between her and Weiss.
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A half-demon who lives with her father. She usually goes about searching for fun, and shrugs off work. She was apparently offered some kind of "deal" from [[BigBad Mildred]], which she (obviously) rejects. In the third game, she takes a job closing the planar rifts opened by Scharlachrot from the Celestial Union, but she's mostly just using that as an excuse to gather the Celestial Stones and impress Yoriko.

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A The half-demon who lives with her father.child of one of Europe's most influential demon lords, and a friend and classmate of Yoriko. She usually goes about searching for fun, and shrugs off work. She was apparently offered some kind of "deal" from [[BigBad Mildred]], which she (obviously) rejects. In the third game, she takes a job closing the planar rifts opened by Scharlachrot from the Celestial Union, but she's mostly just using that as an excuse to gather the Celestial Stones and impress Yoriko.
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An American magus who works in Las Vegas as stage magician "Dorothy the Wizard". She has a strong sense of justice and helps the American Spirit Department whenever she can.

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An American magus who works in Las Vegas as stage magician "Dorothy the Wizard". Wizard", while moonlighting as a noble thief. She has a strong sense of justice and helps the American Spirit Department whenever she can.
can. She's pursuing Liesolette in order to retrieve a stolen Celestial Stone that was her family heirloom.
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* LongLostRelative: [[spoiler:She is actually Elfriede Achenbach, Lieselotte's older sister, separated at birth and given a complete memory wash. She learned this from Petra at the end of ''3'' and returned to Lieselotte for a short time.]]

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* LongLostRelative: [[spoiler:She is actually Elfriede Achenbach, Lieselotte's older sister, separated at birth and given a complete memory wash.wash after being subjected to experiments by the Drexler Institute. She learned this from Petra at the end of ''3'' and returned to Lieselotte for a short time.]]
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* {{Manchild}}: She claims she's eternally 15 at heart, and she definitely has her moments of immaturity, such as getting jealous that Elsa is paying so much attention to Eko, a 5 year old child, and the fact she very rarely takes things seriously.
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* StraightManAndWiseGuy: Serves as the straight man to Clarice's wise guy, usually being the one who deals with Clarice when she gets involved in shenanigans.
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* JerkWithAHeartOfGold: Not her, but Mike, the self-proclaimed "demon king" sealed in Yoriko's staff. He's abrasive, boastful, and often callous (he's the one responsible for Yoriko's pact with the Death Arcana, which terrifies her), but he's also intensely protective of Yoriko, and seems to cause her inconvenience only out of denseness.

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* JerkWithAHeartOfGold: Not her, but Mike, the self-proclaimed "demon king" sealed in Yoriko's staff. He's abrasive, boastful, and often callous (he's the one responsible for Yoriko's pact with the Death Arcana, which terrifies her), but he's also intensely protective of Yoriko, and seems to cause her inconvenience only out of denseness. He's also a fairly benevolent ruler, who considers it his obligation to care for Clarice since her father is one of his retainers.
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* KickChick: She mainly uses her feet to fight.

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* KickChick: She mainly uses her feet to fight.fight, and her fighting style is explained as being a modified version of Tae Kwon Do.
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* BerserkButton: Call her old, and she gets visibly mad at you. She also seems to have some kind of beef with Maori, and acts like she's barely able to hold herself back from killing her when they talk.

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* BerserkButton: Call her old, and she gets visibly mad at you. She also seems to have some kind of beef with Maori, Maori that goes beyond mere jealousy that she's a friend of Elsa, and acts like she's barely able to hold herself back from killing her when they talk.
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Maori is assisted in battle by her sisters, Tsuzune, Koito, and Kouta, who provide the bulk of her specials. While Maori can use her top and strings to launch opponents and change their position, her sisters provide her with large amounts of zoning capabilities that form much of her offensive strategies, whether it be Tsuzune providing physical strikes while Maori retreats, or Koito and Kouta's ability to provide an alternate point from which to launch Arcana specials. This latter ability is especially handy for her default Arcana, Ohtsuchi, as its attacks tend to be close-range in nature. Ohtsuchi can also provides super armor to homing dashes and E button neutrals, providing Maori defense if her opponent gets too close. In Extend Force Ohtsuchi will give Maori permanent super armor while active, at the cost of removing her ability to block.
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Konoha's small frame, quick movements, and arsenal of ninja tricks make her a hard target to pin down. Posessing a hard-to-predict teleport utilizing clones of herself, a midair parachute technique to keep her afloat, and the ability to hide underground, she can easily navigate the stage and trick opponents. The drawback to this mobility comes in the form of Konoha's fragility. Her default Arcana, Moriomoto, doesn't offer too much in the way of specials. Its two main specials either draw opponents in with ensnaring vines, or summon plant seeds that act as traps when stepped on by opponents. However, Moriomoto's main asset is its health-recovery capabilities, which can provide a way for Konoha to survive in drawn-out battles despite her weak defenses.
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After the dissolution of the Russian Celestial Police Corps where she worked, Zenia became a freelance agent specializing in resolving celestial incidents. During the events of the third game, she gains a new client in Petra, being called on to provide assistance to the Rosenberg Branch. While Zenia doesn't personally trust Petra all that much, she decides to accept since it provides her with work.
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Daughter of the influential Lagerkvist family. On the second Elemental World incident triggered by Angelia, she travels to Kanto to investigate, assisted by nuns Elsa and Clarice in her endeavors.

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Daughter of the influential Lagerkvist family. family, who have been some of the top officers in the Celestial Union. On the second Elemental World incident triggered by Angelia, she travels to Kanto to investigate, assisted by nuns Elsa and Clarice in her endeavors.
endeavors. However, her reputation for being capable enough to take on Angelia has led many of her comrades in Europe to become frustrated and jealous. Due to her desire to continue carrying out missions, she has effectively exiled herself to Japan in order to ease tensions. While in Japan, Petra became head of the Celestial Union's Rosenberg Branch, and has led the efforts of the branch to take on the mysterious Drexler Institute. Before the third game begins, her raids on the Drexler Institute's facilities in Japan led to her rescuing Weiss, Scharlachrot, and Eko. As such, when Scharlachrot goes missing and planar rifts begin to open up around Japan during the third game, Petra leads the charge, suspecting that the remnants of the Drexler Institute are planning something.
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A Japanese-American who fights with a huge robot of her own design named Terry Yodogawa. Despite her comical appearance, she is a genius prodigy who enrolled in MIT's College of Spirit Research at the age of ten. Arcana is Median, the Arcana of Magnetism.

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A Japanese-American who fights with a huge robot of her own design named Terry Yodogawa. Despite her comical appearance, she is a genius prodigy who enrolled in MIT's College of Spirit Research at the age of ten. She is both the closest friend and biggest rival of Kira. Her Arcana is Median, the Arcana of Magnetism.
Magnetism. During the events of the third game, she is hired by Petra to join the Rosenberg Branch of the European Celestial Union, having been promised support for her continued work on Yodogawa.
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A girl who got her [=PhD=] at the ImprobableAge of ''eleven'', Kira has large intentions... as in to TakeOverTheWorld. She fights Mildred with her trusty blob for getting in the way with that.

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A girl child prodegy scientist who got her [=PhD=] in the United States at the ImprobableAge of ''eleven'', ''eleven''. After being forced to return to grade school despite her degree, Kira has large intentions... as in decided to TakeOverTheWorld. begin plotting to TakeOverTheWorld to get revenge for her genius going unrecognized. She fights Mildred with her trusty blob for getting in the way with that.
that. In the second game, she forms a rivalry and friendship with her former college classmate and fellow child prodigy Catherine. In the third game, she decides to get involved the planar rift incident plaguing Japan out of petty spite for Rosenberg after they didn't invite her to join their ranks.
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A young occult fangirl who summoned her staff, Mike, from a spell that went awry thanks to a prank from Lilica. Unfortunately, she cannot control him that well, and as a result, she often gets into fights due to his manners.

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A young occult fangirl who summoned her staff, Mike, A powerful self-proclaimed demon lord named Michelangelo (Usually just shortened to Mike), from a spell that went awry thanks to a prank from Lilica. Unfortunately, she cannot control him that well, and as a result, she often gets into fights due to his manners.
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A half-demon who lives with her father. She usually goes about searching for fun, and shrugs off work. She was apparently offered some kind of "deal" from [[BigBad Mildred]], which she (obviously) rejects.

A highly mobile character, Lilica specializes in speed. She's capable of wall jumping, posseses a good amount of midair attacks, and can follow up many of her specials with unique follow up attacks. Her mobility options are only boosted by her default arcana Tempestas, which grants Lilica a triple jump, a second air dash, and a quick drop back to the ground. That said, she has a weak defensive game, making it important to stay on the move and avoid getting hit. In the third game, she takes a job closing the planar rifts opened by Scharlachrot from the Celestial Union, but she's mostly just using that as an excuse to gather the Celestial Stones and impress Yoriko.

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A half-demon who lives with her father. She usually goes about searching for fun, and shrugs off work. She was apparently offered some kind of "deal" from [[BigBad Mildred]], which she (obviously) rejects.

rejects. In the third game, she takes a job closing the planar rifts opened by Scharlachrot from the Celestial Union, but she's mostly just using that as an excuse to gather the Celestial Stones and impress Yoriko.

A highly mobile character, Lilica specializes in speed. She's capable of wall jumping, posseses a good amount of midair attacks, and can follow up many of her specials with unique follow up attacks. Her mobility options are only boosted by her default arcana Tempestas, which grants Lilica a triple jump, a second air dash, and a quick drop back to the ground. That said, she has a weak defensive game, making it important to stay on the move and avoid getting hit. In the third game, she takes a job closing the planar rifts opened by Scharlachrot from the Celestial Union, but she's mostly just using that as an excuse to gather the Celestial Stones and impress Yoriko.
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A nun who assists Petra during the second Elemental World incident. She joined the Western Europe Spirit Sector after losing her family to a demon attack. She is very straight forward and sometimes too strict on herself.

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A nun who assists Petra during the second Elemental World incident. She joined the Western Europe Spirit Sector after losing her family to a demon attack. Elsa and Clarice gained eternal life after a drawn-out fight with each other, which made the two former enemies very close to each other. She is very straight forward and sometimes too strict on herself.
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Mildred's sister bent on avenging the former's defeat. After her defeat in the second game, she mellows out just a bit, and uses the events of the third game to go sightseeing in Japan.

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Mildred's sister bent on avenging the former's defeat. She ascended to the Arcana World seven years before the events of the games, leaving her both physically and mentally immature. After her defeat in the second game, she mellows out just a bit, and uses the events of the third game to go sightseeing in Japan.
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A highly mobile character, Lilica specializes in speed. She's capable of wall jumping, posseses a good amount of midair attacks, and can follow up many of her specials with unique follow up attacks. Her mobility options are only boosted by her default arcana Tempestas, which grants Lilica a triple jump, a second air dash, and a quick drop back to the ground. That said, she has a weak defensive game, making it important to stay on the move and avoid getting hit.

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A highly mobile character, Lilica specializes in speed. She's capable of wall jumping, posseses a good amount of midair attacks, and can follow up many of her specials with unique follow up attacks. Her mobility options are only boosted by her default arcana Tempestas, which grants Lilica a triple jump, a second air dash, and a quick drop back to the ground. That said, she has a weak defensive game, making it important to stay on the move and avoid getting hit. In the third game, she takes a job closing the planar rifts opened by Scharlachrot from the Celestial Union, but she's mostly just using that as an excuse to gather the Celestial Stones and impress Yoriko.
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A girl who lost her family (unknowingly, by her own hands), and whose older sister Elfriede's body was placed on a puppet she carries around. She was hired by Mildred to capture [[TheHeroine Heart]].

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A girl who lost her family (unknowingly, by her own hands), and whose older sister Elfriede's body was placed on a puppet she carries around. She was hired by Mildred to capture [[TheHeroine Heart]]. Afterwards, she's started working for the Japanese branch of the Celestial Union and has worked to help resolve other incidents. Meanwhile, she is pursuing Zenia, intrigued by how familiar she seems.
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The "Millennium Guardian" who has awakened due to a crisis brought upon by Mildred. She investigates this matter with the help of the ninja girl Konoha by posing as Heart and Saki's sempai, only with ponytail and still carrying her katana Tamayorihime... [[PaperThinDisguise as if that's not going to attract the gaze of many an inquisitive eye]].

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The "Millennium Guardian" who has awakened due to a crisis brought upon by Mildred.the crises involving the elemental world. She investigates this matter with the help of the ninja girl Konoha by posing as Heart and Saki's sempai, only with ponytail and still carrying her katana Tamayorihime... [[PaperThinDisguise as if that's not going to attract the gaze of many an inquisitive eye]].
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Yoriko and Mike have a rather slow movement speed, using special attacks and the teleportation capabilities of her default Arcana, Dieu Mort. This is compensated for with good ranged attacks, and specials that can be powered up with precise directional inputs. Dieu Mort also provides the ability to poison opponents, slowly chipping away at their health.

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Yoriko and Mike have a rather slow movement speed, using special attacks and the teleportation capabilities of her default Arcana, Dieu Mort.Mort to get around. This is compensated for with good ranged attacks, and specials that can be powered up with precise directional inputs. Dieu Mort also provides the ability to poison opponents, slowly chipping away at their health.

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