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** There also seems to be a strange dividing line between fans of ''VideoGame/MetalGearSolid2'' and ''VideoGame/MetalGearSolid3''. [[FandomRivalry If you love one, you hate the other.]] If you love [=MGS2=], you have no appreciation for a [[CharacterDevelopment character-driven story]] and probably like [[ReplacementScrappy Raiden]], and, worst of all, you hate [[EnsembleDarkHorse The Boss]]. If you love [=MGS3=], you are a simpleton who doesn't understand that [=MGS3=] is just a {{Pastiche}} of [[TheSixties 60s]] [[Film/JamesBond spy movies]] with none of the plot twists that made the series great.

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** There also seems to be a strange dividing line between fans of ''VideoGame/MetalGearSolid2'' ''VideoGame/MetalGearSolid2SonsOfLiberty'' and ''VideoGame/MetalGearSolid3''.''VideoGame/MetalGearSolid3SnakeEater''. [[FandomRivalry If you love one, you hate the other.]] If you love [=MGS2=], you have no appreciation for a [[CharacterDevelopment character-driven story]] and probably like [[ReplacementScrappy Raiden]], and, worst of all, you hate [[EnsembleDarkHorse The Boss]]. If you love [=MGS3=], you are a simpleton who doesn't understand that [=MGS3=] is just a {{Pastiche}} of [[TheSixties 60s]] [[Film/JamesBond spy movies]] with none of the plot twists that made the series great.

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* ''BrokenBase/HatsuneMikuColorfulStage''



* ''BrokenBase/ProjectSekai''

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This violates indentation rules


** ''VideoGame/FalloutNewVegas'' had this impact, albeit not as great. Older ''Fallout'' fans liked the game for being more like the original games in terms of story, setting, and other elements, while some fans of ''Fallout 3'' have decried it as a simple expansion pack, and one that isn't enough like ''Fallout 3''
*** One of the aspects that divides the fandom the most is to discuss which is the best ending or the closest thing to a "Golden Ending", between the NCR, House and a good karma Wild Card, (The Legion is usually discarded, although even it is has its fans) with each side giving arguments for each faction. There is another group of fans who believe that there is no such thing as a "Best Ending" and hoping to get one is missing the point, and there is a last sector that believes that the "Best Ending" is achieved by helping the Mojave with side missions, instead of for the victory of the NCR, House or the Courier at the Hoover Dam.

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** ''VideoGame/FalloutNewVegas'' had this impact, albeit not as great. Older ''Fallout'' fans liked the game for being more like the original games in terms of story, setting, and other elements, while some fans of ''Fallout 3'' have decried it as a simple expansion pack, and one that isn't enough like ''Fallout 3''
*** One of the aspects
3''. Another aspect that divides the fandom the most is to discuss which is the best ending or the closest thing to a "Golden Ending", between the NCR, House and a good karma Wild Card, (The Legion is usually discarded, although even it is has its fans) with each side giving arguments for each faction. There is another group of fans who believe that there is no such thing as a "Best Ending" and hoping to get one is missing the point, and there is a last sector that believes that the "Best Ending" is achieved by helping the Mojave with side missions, instead of for the victory of the NCR, House or the Courier at the Hoover Dam.
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*** One of the aspects that divides the fandom the most is to discuss which is the best ending or the closest thing to a "Golden Ending", between the NCR, House and a good karma Wild Card, (The Legion is usually discarded, although even it is has its fans) with each side giving arguments for each faction. There is another group of fans who believe that there is no such thing as a "Best Ending" and hoping to get one is missing the point, and there is a last sector that believes that the "Best Ending" is achieved by helping the Mojave with side missions, instead of for the victory of the NCR, House or the Courier at the Hoover Dam.
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* Amongst RhythmGame enthusiasts, there is the entire debate about whether a player's combo (the number of consecutive notes that the player has hit) should contribute to scoring or not. Proponents of combo-based scoring argue that accuracy-based scoring (where the player's score only comes from hitting notes accurately, ideally with "perfect" hits) isn't as exciting as holding a massive combo and that combo-based scoring suits easier games better. Opponents complain that combo-based scoring severely punishes smaller mistakes in the middle more than major mistakes at either end of the song and that it leads to rage-restarts and ragequits more than accuracy-based scoring does.
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* External turbo-fire[[note]]also known as "autofire" or "rapid-fire"[[/note]] functions for games that weren't designed around them[[note]]"external", meaning the game doesn't come with turbo-fire and it was instead provided by a controller, emulator, a modified arcade cabinet, etc.[[/note]]. Is it cheating, since it's often [[GameplayDerailment not playing the game as intended]]? Or is it a fair accessibility and anti-injury feature? This may be a case of ValuesDissonance too, since many arcade cabinets in Japan are modified to have turbo-fire buttons, arcade gaming magazine high score tables accept autofire, and many arcade games that are ported by Japanese companies even have turbo-fire options; meanwhile, most American arcade competitions (most notably high score tables on Twin Galaxies) disallow turbo-fire since rapidly-tapping is consdered an essential gaming skill and turbo-fire is considered an unfair advantage as not all arcades have rapid-fire buttons and not everyone can afford a turbo-fire controller.

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* External turbo-fire[[note]]also turbo-fire[[note]]which allows the player to simulate [[ButtonMashing repeatedly and quickly tapping a button]] by simply holding down a button instead; also known as "autofire" or "rapid-fire"[[/note]] functions for games that weren't designed around them[[note]]"external", meaning the game doesn't come with turbo-fire and it was instead provided by a controller, emulator, a modified arcade cabinet, etc.[[/note]]. Is it cheating, since it's often [[GameplayDerailment not playing the game as intended]]? Or is it a fair accessibility and anti-injury feature? This may be a case of ValuesDissonance too, since many arcade cabinets in Japan are modified to have turbo-fire buttons, arcade gaming magazine high score tables accept autofire, and many arcade games that are ported by Japanese companies even have turbo-fire options; meanwhile, most American arcade competitions (most notably high score tables on Twin Galaxies) disallow turbo-fire since rapidly-tapping is consdered an essential gaming skill and turbo-fire is considered an unfair advantage as not all arcades have rapid-fire buttons and not everyone can afford a turbo-fire controller.
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* External turbo-fire[[note]]also known as "autofire" or "rapid-fire"[[/note]] functions for games that weren't designed around them[[note]]"external", meaning the game doesn't come with turbo-fire and it was instead provided by a controller, emulator, a modified arcade cabinet, etc.[[/note]]. Is it cheating, since it's often [[GameplayDerailment not playing the game as intended]]? Or is it a fair accessibility and anti-injury feature? This may be a case of ValuesDissonance too, since many arcade cabinets in Japan are modified to have turbo-fire buttons, arcade gaming magazine high score tables accept autofire, and many arcade games that are ported by Japanese companies even have turbo-fire options; meanwhile, most American arcade competitions (most notably high score tables on Twin Galaxies) disallow turbo-fire since rapidly-tapping is consdered an essentia skill and turbo-fire is considered an unfair advantage as not all arcades have rapid-fire buttons and not everyone can afford a turbo-fire controller.

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* External turbo-fire[[note]]also known as "autofire" or "rapid-fire"[[/note]] functions for games that weren't designed around them[[note]]"external", meaning the game doesn't come with turbo-fire and it was instead provided by a controller, emulator, a modified arcade cabinet, etc.[[/note]]. Is it cheating, since it's often [[GameplayDerailment not playing the game as intended]]? Or is it a fair accessibility and anti-injury feature? This may be a case of ValuesDissonance too, since many arcade cabinets in Japan are modified to have turbo-fire buttons, arcade gaming magazine high score tables accept autofire, and many arcade games that are ported by Japanese companies even have turbo-fire options; meanwhile, most American arcade competitions (most notably high score tables on Twin Galaxies) disallow turbo-fire since rapidly-tapping is consdered an essentia essential gaming skill and turbo-fire is considered an unfair advantage as not all arcades have rapid-fire buttons and not everyone can afford a turbo-fire controller.
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* External turbo-fire[[note]]also known as "autofire" or "rapid-fire"[[/note]] functions for games that weren't designed around them[[note]]"external", meaning the game doesn't come with turbo-fire and it was instead provided by a controller, emulator, a modified arcade cabinet, etc.[[/note]]. Is it cheating, since it's often [[GameplayDerailment not playing the game as intended]]? Or is it a fair accessibility and anti-injury feature?

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* External turbo-fire[[note]]also known as "autofire" or "rapid-fire"[[/note]] functions for games that weren't designed around them[[note]]"external", meaning the game doesn't come with turbo-fire and it was instead provided by a controller, emulator, a modified arcade cabinet, etc.[[/note]]. Is it cheating, since it's often [[GameplayDerailment not playing the game as intended]]? Or is it a fair accessibility and anti-injury feature?feature? This may be a case of ValuesDissonance too, since many arcade cabinets in Japan are modified to have turbo-fire buttons, arcade gaming magazine high score tables accept autofire, and many arcade games that are ported by Japanese companies even have turbo-fire options; meanwhile, most American arcade competitions (most notably high score tables on Twin Galaxies) disallow turbo-fire since rapidly-tapping is consdered an essentia skill and turbo-fire is considered an unfair advantage as not all arcades have rapid-fire buttons and not everyone can afford a turbo-fire controller.
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* External turbo-fire (also known as autofire or rapid-fire; "external", as in provided by a controller or emulator) functions for games that weren't designed around them. Is it cheating, since it's often [[GameplayDerailment not playing the game as intended]]? Or is it a fair accessibility and anti-injury feature?

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* External turbo-fire (also turbo-fire[[note]]also known as autofire "autofire" or rapid-fire; "external", as in provided by a controller or emulator) "rapid-fire"[[/note]] functions for games that weren't designed around them.them[[note]]"external", meaning the game doesn't come with turbo-fire and it was instead provided by a controller, emulator, a modified arcade cabinet, etc.[[/note]]. Is it cheating, since it's often [[GameplayDerailment not playing the game as intended]]? Or is it a fair accessibility and anti-injury feature?
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* External turbo-fire (also known as autofire or rapid-fire) functions for games that weren't designed around them (e.g. controllers and emulators with turbo-fire). Is it cheating, since it's often [[GameplayDerailment not playing the game as intended]]? Or is it a fair accessibility and anti-injury feature?

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* External turbo-fire (also known as autofire or rapid-fire) rapid-fire; "external", as in provided by a controller or emulator) functions for games that weren't designed around them (e.g. controllers and emulators with turbo-fire).them. Is it cheating, since it's often [[GameplayDerailment not playing the game as intended]]? Or is it a fair accessibility and anti-injury feature?
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* External turbo-fire (also known as autofire or rapid-fire) functions for games that weren't designed around them (e.g. controllers and emulators with turbo-fire). Is it cheating? Or is it a fair accessibility feature?

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* External turbo-fire (also known as autofire or rapid-fire) functions for games that weren't designed around them (e.g. controllers and emulators with turbo-fire). Is it cheating? cheating, since it's often [[GameplayDerailment not playing the game as intended]]? Or is it a fair accessibility and anti-injury feature?
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* External turbo-fire (also known as autofire or rapid-fire) functions for games that weren't designed around them (e.g. controllers and emulators with turbo-fire). Is it cheating? Is it a fair accessibility feature?

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* External turbo-fire (also known as autofire or rapid-fire) functions for games that weren't designed around them (e.g. controllers and emulators with turbo-fire). Is it cheating? Is Or is it a fair accessibility feature?
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* External turbo-fire (also known as autofire or rapid-fire) functions for games that weren't designed around them (e.g. controllers and emulators with turbo-fire). Is it cheating? Is it a fair accessibility feature?
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Crosswick.

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** ''VideoGame/CastlevaniaHarmonyOfDissonance'': Whether the soundtrack is an awful low-quality mess, or is awesome because of the usage of the less-advanced sound hardware, is still one of the most hotly-debated things about this game.
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Commenting out the Backyard Sports example for not properly explaining the conflicts within the fandom. Also way too much complaining and no representation of an opposing side. See the cleanup thread.


* ''VideoGame/BackyardSports''. There are the people who thought the games were lost when the pros came in. Others thought of them as an improvement, and thought everything after online play was ended sucked. Then came the redesigning of the kids, changing to 3D, removing and adding characters...the series is left with ''no'' fanbase now.

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* ''VideoGame/BackyardSports''.%%*''VideoGame/BackyardSports''. There are the people who thought the games were lost when the pros came in. Others thought of them as an improvement, and thought everything after online play was ended sucked. Then came the redesigning of the kids, changing to 3D, removing and adding characters...the series is left with ''no'' fanbase now.
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*** In fact, the announcement of ''Mists of Pandaria'' has caused an even bigger online ruckus, to the point where accusations that it's completely ruined are common. People either say that the Pandaren being the first neutral race will add interesting content and that Pandaria looks amazing, or that the new expansion is a kiddy WesternAnimation/KungFuPanda rippoff. There were also many complaints about the handling of the faction war, with the Alliance still coming off as inneffectual, the Horde being stripped of all redeeming factors, and the series falling into BlackAndWhiteMorality.

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*** In fact, the announcement of ''Mists of Pandaria'' has caused an even bigger online ruckus, to the point where accusations that it's completely ruined are common. People either say that the Pandaren being the first neutral race will add interesting content and that Pandaria looks amazing, or that the new expansion is a kiddy WesternAnimation/KungFuPanda rippoff.''Franchise/KungFuPanda'' ripoff. There were also many complaints about the handling of the faction war, with the Alliance still coming off as inneffectual, the Horde being stripped of all redeeming factors, and the series falling into BlackAndWhiteMorality.
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* Amongst retro game enthusiasts, when it comes to those games coming to modern platforms: Emulation "port" or a proper port made natively for the platform? The former format tends to be more faithful to the original, while the latter can give the game some modern flair and lends better to extra content not in the original, at the cost of requiring stronger hardware (especially once you start to dive into consoles where polygons are the norm as opposed to sprites).

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* Amongst retro game enthusiasts, when it comes to those games coming to modern platforms: Emulation "port" or a proper port made natively for the platform? The former format tends to be more faithful to the original, while the latter can give the game some modern flair and lends better to extra content not in the original, original at the cost of requiring stronger hardware (especially once you start to dive into consoles where polygons are the norm as opposed to sprites).sprites), while the latter can give the game some modern flair and lends better to extra content not in the original at the risk of having some inaccuracies.
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* Amongst retro game enthusiasts, when it comes to those games coming to modern platforms: Emulation "port" or a proper port made natively for the platform? The former allows for better accuracy, while the latter can give the game some modern flair and lends better to extra content not in the original.

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* Amongst retro game enthusiasts, when it comes to those games coming to modern platforms: Emulation "port" or a proper port made natively for the platform? The former allows for better accuracy, format tends to be more faithful to the original, while the latter can give the game some modern flair and lends better to extra content not in the original.original, at the cost of requiring stronger hardware (especially once you start to dive into consoles where polygons are the norm as opposed to sprites).
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::-{{Rhythm Game}}s are a genre where DLC is a generally accepted practice because it allows the developers to add songs onto an existing game, as opposed to the old practice of the player having to wait for a sequel to the game, if one ever comes, to have more songs to play, and then have to switch games if they want to play songs on the other game.
* Amongst retro game enthusiasts, when it comes to those games coming to modern platforms: Emulation "port" or a proper port made natively for the platform? The former allows for better accuracy, while the latter can give the game some modern flair and lends better to extra content not in the original.
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** After the Virtual Console release was revealed to be called ''"[=EarthBound=] Beginnings"'', what is the "true" English title of this game? Supporters of the ''[=EarthBound=] Beginnings'' title do so because it's official and makes more sense next to ''[=EarthBound=]''. Supporters of the ''MOTHER'' title argue that ''MOTHER'' is just as official an English title, citing ''VideoGame/SuperSmashBros'', and also support it because it was Itoi's original and intended title[[note]]although the same could be said for ''MOTHER 2''[[/note]] and [[NostalgiaFilter it's what they were used to for years]]. This wiki and [[TheWikiRule EarthBound Wiki]] have settled for ''[=EarthBound=] Beginnings'', but Website/TheOtherWiki and [=WikiBound=], another ''[=EarthBound=]/MOTHER'' wiki, decided to leave it at ''MOTHER'' until discussion comes to a consensus.

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** After the Virtual Console release was revealed to be called ''"[=EarthBound=] Beginnings"'', what is the "true" English title of this game? Supporters of the ''[=EarthBound=] Beginnings'' title do so because it's official and makes more sense next to ''[=EarthBound=]''. Supporters of the ''MOTHER'' title argue that ''MOTHER'' is just as official an English title, citing ''VideoGame/SuperSmashBros'', and also support it because it was Itoi's original and intended title[[note]]although the same could be said for ''MOTHER 2''[[/note]] and [[NostalgiaFilter it's what they were used to for years]]. This wiki and [[TheWikiRule EarthBound Wiki]] the [=EarthBound=] Wiki have settled for ''[=EarthBound=] Beginnings'', but Website/TheOtherWiki and [=WikiBound=], another ''[=EarthBound=]/MOTHER'' wiki, decided to leave it at ''MOTHER'' until discussion comes to a consensus.

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** On another note, [[GirlyBruiser Elphelt]], the first console DLC character for ''-SIGN-'', ended up fracturing the fandom. Some praised her intriguing design and [[TheGunslinger her]] [[MechanicallyUnusualFighter unique]] [[LongRangeFighter mechanics]], while others dismissed her as "too girly," "too anime-ish," and "not metal enough"... though a common counterpoint is that ''Guilty Gear'' has ''[[OlderThanTheyThink always]]'' [[ShoutOut/GuiltyGear drawn inspiration from anime]] (if not as overtly as Elphelt does) and El is--[[VisualPun quite literally]]--a Music/GunsNRoses reference. Others took issue with how she seemingly came out of nowhere [[note]]Elphelt, along with her sister Ramlethal, is actually one of the myriad [[CloningBlues Valentines]] mentioned in TheStinger of ''Overture''[[/note]] and "took up a slot" that they would've rather seen go to an old fan-favorite from a previous title. While the former criticisms continue to persist to some degree, the "new faces vs. returning veterans" aspect slowly faded as more iterations of ''Xrd'' were released--several other characters from preceding entries were added back to the roster (Johnny, Jam, and [[DownloadableContent Dizzy]] in ''-REVELATOR-'', Baiken in ''REV 2'') and the newcomers as a whole managed to endear themselves to the fanbase through their various personality and gameplay-related quirks.

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** On another note, [[GirlyBruiser Elphelt]], the first console DLC character for ''-SIGN-'', ended up fracturing the fandom. Some praised her intriguing design and [[TheGunslinger her]] [[MechanicallyUnusualFighter unique]] [[LongRangeFighter mechanics]], while others dismissed her as "too girly," "too anime-ish," and "not metal enough"... though a common counterpoint is that ''Guilty Gear'' has ''[[OlderThanTheyThink always]]'' [[ShoutOut/GuiltyGear drawn inspiration from anime]] (if not as overtly as Elphelt does) and El is--[[VisualPun quite literally]]--a Music/GunsNRoses reference. Others took issue with how she seemingly came out of nowhere [[note]]Elphelt, along with her sister Ramlethal, is actually one of the myriad [[CloningBlues Valentines]] Valentines mentioned in TheStinger of ''Overture''[[/note]] and "took up a slot" that they would've rather seen go to an old fan-favorite from a previous title. While the former criticisms continue to persist to some degree, the "new faces vs. returning veterans" aspect slowly faded as more iterations of ''Xrd'' were released--several other characters from preceding entries were added back to the roster (Johnny, Jam, and [[DownloadableContent Dizzy]] in ''-REVELATOR-'', Baiken in ''REV 2'') and the newcomers as a whole managed to endear themselves to the fanbase through their various personality and gameplay-related quirks.
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* MascotHorror has a varied reputation among the general horror game fandom. It is a very popular subgenre, with many loving the SubvertedKidsShow aesthetic, more colorful palette that makes such games stand out from the usual dark and gritty horror, and [[JigsawPuzzlePlot deep hidden lore]] that serves as fodder for many theory videos, with even a massive PeripheryDemographic of children. But just as many despise the subgenre and feel that it is mostly made of [[FollowTheLeader ripoffs]] of ''Franchise/FiveNightsAtFreddys'' that do little to differentiate themselves, that these games [[WhatDoYouMeanItsNotForKids should not be catering to children]], that the focus on merchandising and “theory bait” makes the actual gameplay and story suffer, and that the immense popularity of the subgenre takes attention away from other, more unique horror games that lack these elements. [[TakeAThirdOption Then you have a third group]] who treat these games on a case-by-case basis, enjoying some of them while feeling that other games are guilty of the criticism they get.
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Boobs Of Steel has been disambiguated


* Like the ''VideoGame/{{Otomedius}}'' example, there are some [[FightingGame fighting game]] veterans that have a cold reception to the ''VideoGame/ArcanaHeart'' series just because it has an all-girls cast filled with BoobsOfSteel, {{Fanservice}}, and {{Stripperific}} characters.

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* Like the ''VideoGame/{{Otomedius}}'' example, there are some [[FightingGame fighting game]] veterans that have a cold reception to the ''VideoGame/ArcanaHeart'' series just because it has an all-girls cast filled with BoobsOfSteel, {{Fanservice}}, {{Fanservice}} and {{Stripperific}} characters.
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* ''BrokenBase/PuellaMagiMadokaMagica''
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Trope is IUEO


** Even though she's [[EnsembleDarkHorse generally well-liked]], the consensus on [[MsFanservice Mak]][[CuteMonsterGirl oto's]] {{Stripperiffic}} new outfit when she was announced was split down the middle. Some fans said it was shameless {{Fanservice}}, and other fans defended the outfit, [[PerverseSexualLust for more clear reasons]].

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** Even though she's [[EnsembleDarkHorse generally well-liked]], the consensus on [[MsFanservice Mak]][[CuteMonsterGirl oto's]] {{Stripperiffic}} new outfit when she was announced was split down the middle. Some fans said it was shameless {{Fanservice}}, and other fans defended the outfit, [[PerverseSexualLust for more clear reasons]].reasons.
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* Want to start a FlameWar? Try saying "X game is definitely/is absolutely not a {{Roguelike}}" and watch the sparks fly. One camp believes the term should only cover games that play similarly to ''VideoGame/{{Rogue}}'', meaning [=RPGs=] with grid-based movement, that automatically pause when you aren't performing an action, and have randomly-generated levels and [[FinalDeath permadeath]]. The other camp believes that the meaning of the word has changed over time, so ''any'' game with randomly-generated levels (or even just any strong focus on randomness) should be allowed to call itself a roguelike, regardless of gameplay. (The "strict" camp believes such games should only call themselves "rogue-lites" or "roguelike-likes".) The fact that the most well-known titles to use the roguelike label, such as ''VideoGame/{{Spelunky}}'', ''VideoGame/TheBindingOfIsaac'', and ''VideoGame/{{Hades}}'' specifically fall into the latter definition while games that fit the former definition tend to be more niche doesn't help.

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* Want to start a FlameWar? Try saying "X game is definitely/is absolutely not a {{Roguelike}}" and watch the sparks fly. One camp believes the term should only cover games that play similarly to ''VideoGame/{{Rogue}}'', meaning [=RPGs=] with grid-based movement, that automatically pause when you aren't performing an action, and have randomly-generated levels and [[FinalDeath permadeath]].{{permadeath}}. The other camp believes that the meaning of the word has changed over time, so ''any'' game with randomly-generated levels (or even just any strong focus on randomness) should be allowed to call itself a roguelike, regardless of gameplay. (The "strict" camp believes such games should only call themselves "rogue-lites" or "roguelike-likes".) The fact that the most well-known titles to use the roguelike label, such as ''VideoGame/{{Spelunky}}'', ''VideoGame/TheBindingOfIsaac'', and ''VideoGame/{{Hades}}'' specifically fall into the latter definition while games that fit the former definition tend to be more niche doesn't help.

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** An issue that frequently appears in the ''Zelda'' discussions is whether or not the series should have voice acting. Many consider it a shame that such a story-heavy series doesn't have voice acting besides VoiceGrunting while others don't want to hear the characters talk, especially after bad experiences such as the cartoon and the CD-i games. There's also debates on whether they should [[SpeakingSimlish speak Hylian]] or English, and what accents the characters should have. Voice acting was later implemented for major characters in ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' (including specific dubs for English, French, Italian, German, Spanish and Japanese), while Link remained a SilentProtagonist. Whether this was an excellent addition, a flawed attempt at a good idea, or proof voice acting should be avoided is debated. Opinions are likewise split on the decision to keep Link silent. Some see this as a good compromise, while others feel it undercuts the story that all conversations with Link are inherently one-sided.

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** An issue that frequently appears in the ''Zelda'' discussions is whether or not the series should have voice acting. Many consider it a shame that such a story-heavy series doesn't have voice acting besides VoiceGrunting while others don't want to hear the characters talk, especially after bad experiences such as the cartoon and the CD-i games. There's also debates on whether they should [[SpeakingSimlish speak Hylian]] or English, and what accents the characters should have. Voice acting was later implemented for major characters in ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' and its [[VideoGame/HyruleWarriorsAgeOfCalamity spinoff]] and [[VideoGame/TheLegendOfZeldaTearsOfTheKingdom sequel]] (including specific dubs for English, French, Italian, German, Spanish and Japanese), while Link remained a SilentProtagonist. Whether this was an excellent addition, a flawed attempt at a good idea, or proof voice acting should be avoided is debated. Opinions are likewise split on the decision to keep Link silent. Some see this as a good compromise, while others feel it undercuts the story that all conversations with Link are inherently one-sided.
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* ''VideoGame/NordAndBertCouldntMakeHeadOrTailOfIt'' has remained controversial among the InteractiveFiction community since its release, and it's hard to get a clear consensus on its quality. If you like it, it's probably for the creative concept, varied level theming, and funny writing. Others feel that the game is too reliant on obscure puzzles, has a lot of [[GameBreakingBug bugs]], and feels inferior to similar word-based games that came later, like ''VideoGame/AdVerbum'' or ''VideoGame/CounterfeitMonkey''. Alternatively, some think that while the game has a few good segments, it loses momentum in the second half, leaving questions as to whether it remains good overall.

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* ''BrokenBase/MarioKart8''



* ''[[{{BrokenBase/Pokemon}} Pokémon]]''

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* ''[[{{BrokenBase/Pokemon}} Pokémon]]''''BrokenBase/{{Pokemon}}''
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VideoGame.Super Mario Bros is now disambiguation.


* The ''VideoGame/SuperMarioBros'' fanbase is not as viciously defensive as some of the other examples on this page, but each fan has a different opinion on which games are the best and the worst, and some petty arguments will pop up if two fans with different tastes collide. For example:

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* The ''VideoGame/SuperMarioBros'' ''Franchise/SuperMarioBros'' fanbase is not as viciously defensive as some of the other examples on this page, but each fan has a different opinion on which games are the best and the worst, and some petty arguments will pop up if two fans with different tastes collide. For example:

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