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* The [[AudienceAlienatingEnding ending]], specifically TheReveal in Chapter 6 that all of ''Danganronpa'' is [[MetaSequel fictional]], InUniverse. Either it's a brilliant meta deconstruction of what makes ''Danganronpa'' what it is and serves as [[ThisLoserIsYou a surprisingly well-handled wake-up call]] to [[MisaimedFandom a certain part]] or [[FanDumb the fanbase]], ''or'' it's [[TakeThat a rather jaded condemnation of the franchise]] and [[TakeThatAudience its]] ''[[TakeThatAudience entire]]'' [[TakeThatAudience fanbase]] that feels like [[TorchTheFranchiseAndRun a rather mean-spirited case]] of CreatorBacklash, as well as one that makes all the previous events meaningless.

to:

* The [[AudienceAlienatingEnding ending]], specifically TheReveal in Chapter 6 that all of ''Danganronpa'' is [[MetaSequel fictional]], InUniverse. Either it's a brilliant meta deconstruction of what makes ''Danganronpa'' what it is and serves as [[ThisLoserIsYou a surprisingly well-handled wake-up call]] to [[MisaimedFandom a certain part]] or [[FanDumb the fanbase]], fanbase, ''or'' it's [[TakeThat a rather jaded condemnation of the franchise]] and [[TakeThatAudience its]] ''[[TakeThatAudience entire]]'' [[TakeThatAudience fanbase]] that feels like [[TorchTheFranchiseAndRun a rather mean-spirited case]] of CreatorBacklash, as well as one that makes all the previous events meaningless.



* Is Kokichi really all that similar to Nagito? Some treat Kokichi as essentially a retread of Komaeda's character, as both serve as an unreliable, unpredictable, and incredibly intelligent rival character, but others see this comparison as very unfitting and greatly undersells Kokichi as a character since his actual intentions aren't anywhere near as malicious as the genuinely unstable Komaeda's are and relies on his actual skills to manipulate others to achieve his goals whereas Komaeda always had his "Luck" to help things go his way in the end and instead prefer looser comparisons to characters like Kyoko. What doesn't help matters is how [[HypeBacklash incredibly popular both characters are]], which was already an issue with Nagito as a character since it resulted in him showing up more often in things like ''Ultra Despair Girls'' and overstaying his welcome for some fans, and that both are also implied to have romantic feelings for the main character. The (proven to be false) accusations that Kokichi was given a case of AdaptationalVillainy in the official English dub has only made things worse.

to:

* Is Kokichi really all that similar to Nagito? Some treat Kokichi as essentially a retread of Komaeda's character, as both serve as an unreliable, unpredictable, and incredibly intelligent rival character, but others see this comparison as very unfitting and greatly undersells Kokichi as a character since his actual intentions aren't anywhere near as malicious as the genuinely unstable Komaeda's are and relies on his actual skills to manipulate others to achieve his goals whereas Komaeda always had his "Luck" to help things go his way in the end and instead prefer looser comparisons to characters like Kyoko. What doesn't help matters is how [[HypeBacklash incredibly popular both characters are]], which was already an issue with Nagito as a character since it resulted in him showing up more often in things like ''Ultra Despair Girls'' and overstaying his welcome for some fans, and that both are also implied to have romantic feelings for the main character. The (proven to be false) accusations that Kokichi was given a case of AdaptationalVillainy in the official English dub has only made things worse.
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* Is Kokichi really all that similar to Nagito? Some treat Kokichi as essentially a retread of Komaeda's character, as both serve as an unreliable, unpredictable, and incredibly intelligent rival character, but others see this comparison as very unfitting and greatly undersells Kokichi as a character since his actual intentions aren't anywhere near as malicious as the genuinely unstable Komaeda's are and relies on his actual skills to manipulate others to achieve his goals whereas Komaeda always had his "Luck" to help things go his way in the end and instead prefer looser comparisons to characters like Kyoko. What doesn't help matters is how [[HypeBacklash incredibly popular both characters are]], which was already an issue with Nagito as a character since it resulted in him showing up more often in things like ''Ultra Despair Girls'' and overstaying his welcome for some fans, and that both are also implied to have romantic feelings for the main character. The accusations that Kokichi was given a case of AdaptationalVillainy in the official English dub has only made things worse.

to:

* Is Kokichi really all that similar to Nagito? Some treat Kokichi as essentially a retread of Komaeda's character, as both serve as an unreliable, unpredictable, and incredibly intelligent rival character, but others see this comparison as very unfitting and greatly undersells Kokichi as a character since his actual intentions aren't anywhere near as malicious as the genuinely unstable Komaeda's are and relies on his actual skills to manipulate others to achieve his goals whereas Komaeda always had his "Luck" to help things go his way in the end and instead prefer looser comparisons to characters like Kyoko. What doesn't help matters is how [[HypeBacklash incredibly popular both characters are]], which was already an issue with Nagito as a character since it resulted in him showing up more often in things like ''Ultra Despair Girls'' and overstaying his welcome for some fans, and that both are also implied to have romantic feelings for the main character. The (proven to be false) accusations that Kokichi was given a case of AdaptationalVillainy in the official English dub has only made things worse.
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What was the point of this star ocean mention? All it does it spoil the game for those who havent played it!


* The [[AudienceAlienatingEnding ending]], specifically TheReveal in Chapter 6 that all of ''Danganronpa'' is [[MetaSequel fictional]], InUniverse. Either it's a brilliant meta deconstruction of what makes ''Danganronpa'' what it is and serves as [[ThisLoserIsYou a surprisingly well-handled wake-up call]] to [[MisaimedFandom a certain part]] or [[FanDumb the fanbase]], ''or'' it's [[TakeThat a rather jaded condemnation of the franchise]] and [[TakeThatAudience its]] ''[[TakeThatAudience entire]]'' [[TakeThatAudience fanbase]] that feels like [[TorchTheFranchiseAndRun a rather mean-spirited case]] of CreatorBacklash, as well as one that makes all the previous events meaningless. It's often compared by detractors to the infamous twist of ''VideoGame/StarOceanTillTheEndOfTime'', which utilized many of the same ideas and themes, and ''also'' majorly split the fanbase in an eerily similar manner.

to:

* The [[AudienceAlienatingEnding ending]], specifically TheReveal in Chapter 6 that all of ''Danganronpa'' is [[MetaSequel fictional]], InUniverse. Either it's a brilliant meta deconstruction of what makes ''Danganronpa'' what it is and serves as [[ThisLoserIsYou a surprisingly well-handled wake-up call]] to [[MisaimedFandom a certain part]] or [[FanDumb the fanbase]], ''or'' it's [[TakeThat a rather jaded condemnation of the franchise]] and [[TakeThatAudience its]] ''[[TakeThatAudience entire]]'' [[TakeThatAudience fanbase]] that feels like [[TorchTheFranchiseAndRun a rather mean-spirited case]] of CreatorBacklash, as well as one that makes all the previous events meaningless. It's often compared by detractors to the infamous twist of ''VideoGame/StarOceanTillTheEndOfTime'', which utilized many of the same ideas and themes, and ''also'' majorly split the fanbase in an eerily similar manner.
Is there an issue? Send a MessageReason:
None


* TheReveal in Chapter 6 that all of ''Danganronpa'' is fictional InUniverse. Either it's a brilliant meta deconstruction of what makes ''Danganronpa'' what it is and serves as [[ThisLoserIsYou a surprisingly well-handled wake-up call]] to [[MisaimedFandom a certain part]] [[FanDumb of the fanbase]], ''or'' it's [[TakeThat a rather jaded condemnation of the franchise]] and [[TakeThatAudience its]] ''[[TakeThatAudience entire]]'' [[TakeThatAudience fanbase]] that feels like [[TorchTheFranchiseAndRun a rather mean-spirited case]] of CreatorBacklash, as well as one that makes all the previous events meaningless. It's often compared by detractors to the infamous twist of ''VideoGame/StarOceanTillTheEndOfTime'', which utilized many of the same ideas and themes, and ''also'' majorly split the fanbase in an eerily similar manner.

to:

* The [[AudienceAlienatingEnding ending]], specifically TheReveal in Chapter 6 that all of ''Danganronpa'' is fictional [[MetaSequel fictional]], InUniverse. Either it's a brilliant meta deconstruction of what makes ''Danganronpa'' what it is and serves as [[ThisLoserIsYou a surprisingly well-handled wake-up call]] to [[MisaimedFandom a certain part]] or [[FanDumb of the fanbase]], ''or'' it's [[TakeThat a rather jaded condemnation of the franchise]] and [[TakeThatAudience its]] ''[[TakeThatAudience entire]]'' [[TakeThatAudience fanbase]] that feels like [[TorchTheFranchiseAndRun a rather mean-spirited case]] of CreatorBacklash, as well as one that makes all the previous events meaningless. It's often compared by detractors to the infamous twist of ''VideoGame/StarOceanTillTheEndOfTime'', which utilized many of the same ideas and themes, and ''also'' majorly split the fanbase in an eerily similar manner.



*** Camp Two: The ending is a clever {{Deconstruction}} of the ''Danganronpa'' franchise, and Camp One needs to chill out.
*** [[TakeAThirdOption Camp Three]]: It's a clever idea ''in concept'', but it was handled poorly and/or the fake spoilers would have been preferable to how the "result" of this concept turned out.

to:

*** Camp Two: The ending is a clever {{Deconstruction}} of the ''Danganronpa'' franchise, and Camp One needs to chill out and/or is doing exactly what the ending was calling out.
*** [[TakeAThirdOption Camp Three]]: It's a clever idea ''in concept'', but it was handled poorly and/or the fake spoilers would have been preferable to how the "result" result of this concept turned out.

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!Storyline

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\n!Storyline!!Storyline:



!Free Time Events and Bonus Modes

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!Free !!Free Time Events and Bonus ModesModes:



!Miscellaneous

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!Miscellaneous!!Miscellaneous:



* NISA's decision to recycle literally all of the characters' voice actors from the three previous games. For some, the complete exclusion of ''any'' new actors seems ungenerous at best and downright hostile at worst, while others view this as NISA throwing the cast a bone after a good number of them--including some of the surviving cast of ''Trigger Happy Havoc'' and ''Goodbye Despair''--weren't called back for the ''Anime/DanganRonpa3'' dub (which is [[BrokenBase base-breaking]] in and of itself), and point out that the actors have done fine jobs of differentiating themselves from their previous roles in the series. Fans of the choice also enjoy the interesting parallels it can create or strengthen between the character the voice actor is currently portraying and who they had done previously, some of which are mentioned on the trivia page. The fact that they also reappear as their own familiar characters (or at least cosplays of them) in the final trial has only added further fuel to this debate. Though that does present the possibility that the casting was done for the sake of convenience, so that they wouldn't have to bring in the entire cast of the previous games for what amounts to only a few lines in addition to new voices. Especially considering that the voice acting scene in America is far less glamorous than it is in Japan.

to:

* NISA's decision to recycle literally all of the characters' voice actors from the three previous games. For some, the complete exclusion of ''any'' new actors seems ungenerous at best and downright hostile at worst, while others view this as NISA throwing the cast a bone after a good number of them--including some of the surviving cast of ''Trigger Happy Havoc'' and ''Goodbye Despair''--weren't called back for the ''Anime/DanganRonpa3'' dub (which is [[BrokenBase base-breaking]] in and of itself), and point out that the actors have done fine jobs of differentiating themselves from their previous roles in the series. Fans of the choice also enjoy the interesting parallels it can create or strengthen between the character the voice actor is currently portraying and who they had done previously, some of which are mentioned on the trivia page. The fact that they also reappear as their own familiar characters (or at least cosplays of them) in the final trial has only added further fuel to this debate. Though that does present the possibility that the casting was done for the sake of convenience, so that they wouldn't have to bring in the entire cast of the previous games for what amounts to only a few lines in addition to new voices. Especially considering that the voice acting scene in America is far less glamorous than it is in Japan.Japan.
----

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1. This is already covered in They Wasted A Perfectly Good Plot. 2. Even if this is a case of Broken Base, this entry only explains one side. Please do not uncomment until both sides of this are covered.


** For those who are okay with killing the DecoyProtagonist very early on in the game there are those who point out from a writing perspective the choice made could have been better had the two been switched and Shuichi been heavily advertised as the game's protagonist instead. As he's the more traditional protagonist of the two "options" and has a title that makes more sense for the player of this type of game there would be more of a shock with killing him so early on and then be playing the rest of the game as his "female sidekick character" Kaede, since her classmates would have less reason to trust her deductions during trials due to her talent being unrelated.


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%%** For those who are okay with killing the DecoyProtagonist very early on in the game there are those who point out from a writing perspective the choice made could have been better had the two been switched and Shuichi been heavily advertised as the game's protagonist instead. As he's the more traditional protagonist of the two "options" and has a title that makes more sense for the player of this type of game there would be more of a shock with killing him so early on and then be playing the rest of the game as his "female sidekick character" Kaede, since her classmates would have less reason to trust her deductions during trials due to her talent being unrelated.

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!Storyline



* For a number of reasons, Chapter 3 is regarded by many fans as the best case in the game but just as many also regard it as the worst.
** The culprit, Korekiyo Shinguji has a very twisted motive that involves being a serial killer for his incestuous love for his sister. Many find it a unique, fascinating motive for an unsympathetic killer while others are squicked out by it.
** When it comes to the mystery, many are amazed by the howdunnit, which is mind blowing enough to spawn the seesaw meme. However, when it comes to the whodunnit, the culprit was too apparent throughout the whole case leading many to be disappointed in how easy it is to guess right, even if for the wrong reasons. Some people also also liked how the creators [[MetaTwist mix things up by having the guy who's obvious from the beginning be the culprit all along, which may very well be a twist in this series]].




!Free Time Events and Bonus Modes
* Kaede's Free Time Events with Shuichi as the PlayerCharacter. Quite a few people dislike how the events mainly focus on Kaede and Shuichi's romance, rather than further developing her as a character; by contrast, Kaede's events with Shuichi reveal a little about his backstory and talent. This, combined with the aforementioned protagonist swap and Kaede being unplayable in Love Across the Universe, lead some critics to conclude that the writers consider Kaede to be nothing more than a SatelliteLoveInterest to Shuichi, rather than a protagonist in her own right. On the other hand, a lot of Kaede/Shuichi shippers love seeing them spend time together. Some of them appreciate the LighterAndSofter nature of their Free Time Events, free of backstory-related angst, especially since said events are only accessible in Love Across The Universe, meaning they don't have to worry about killing each other.
* Surprisingly enough, the Love Hotel events have managed to be this in the West for reasons you wouldn't expect. Specifically, how they deal with certain characters and their potential sexualities. Tenko's is hit the worst with this, as the Love Hotels being the characters biggest fantasies leads hers to be shown to show attraction to a guy, in this case Shuichi, with people decrying it as non-canon because they believe her to be a lesbian and that her event erases that entirely. Other people have brought up that she can still be bisexual with a preference for girls, and bring up the fact that her misandry, a trait that makes her base-breaking already, would actually have huge UnfortunateImplications if she were a lesbian. Rantaro's is another one that causes arguments, as being the only Love Hotel event to not have any hint of sexual or romantic leanings is enough evidence, combined with his other moments shooting down romance, for some fans to speculate he's aromantic/asexual, with others vehemently shooting the idea down in favor of him being gay or bisexual. Then there's the fact that other characters who show same-gender attraction only in their Love Hotel events, such as Kokichi[[note]]who is interested in boys going by his Love Hotel event but has enough ship tease with characters like Himiko and Miu in the main game to open up the possibility he could be bi[[/note]] and Korekiyo[[note]]who while only shows interest in girls during the main game and the squicky relationship involving his sister being vital to his motive in Chapter 3 is willing to have a bondage related one night stand with a guy in his Love Hotel event[[/note]], are widely accepted as evidence of their sexualities by the same people who decry events like Tenko's and Rantaro's.

!Miscellaneous



* NISA's decision to recycle literally all of the characters' voice actors from the three previous games. For some, the complete exclusion of ''any'' new actors seems ungenerous at best and downright hostile at worst, while others view this as NISA throwing the cast a bone after a good number of them--including some of the surviving cast of ''Trigger Happy Havoc'' and ''Goodbye Despair''--weren't called back for the ''Anime/DanganRonpa3'' dub (which is [[BrokenBase base-breaking]] in and of itself), and point out that the actors have done fine jobs of differentiating themselves from their previous roles in the series. Fans of the choice also enjoy the interesting parallels it can create or strengthen between the character the voice actor is currently portraying and who they had done previously, some of which are mentioned on the trivia page. The fact that they also reappear as their own familiar characters (or at least cosplays of them) in the final trial has only added further fuel to this debate. Though that does present the possibility that the casting was done for the sake of convenience, so that they wouldn't have to bring in the entire cast of the previous games for what amounts to only a few lines in addition to new voices. Especially considering that the voice acting scene in America is far less glamorous than it is in Japan.
* For a number of reasons, Chapter 3 is regarded by many fans as the best case in the game but just as many also regard it as the worst.
** The culprit, Korekiyo Shinguji has a very twisted motive that involves being a serial killer for his incestuous love for his sister. Many find it a unique, fascinating motive for an unsympathetic killer while others are squicked out by it.
** When it comes to the mystery, many are amazed by the howdunnit, which is mind blowing enough to spawn the seesaw meme. However, when it comes to the whodunnit, the culprit was too apparent throughout the whole case leading many to be disappointed in how easy it is to guess right, even if for the wrong reasons. Some people also also liked how the creators [[MetaTwist mix things up by having the guy who's obvious from the beginning be the culprit all along, which may very well be a twist in this series]].
* Kaede's Free Time Events with Shuichi as the PlayerCharacter. Quite a few people dislike how the events mainly focus on Kaede and Shuichi's romance, rather than further developing her as a character; by contrast, Kaede's events with Shuichi reveal a little about his backstory and talent. This, combined with the aforementioned protagonist swap and Kaede being unplayable in Love Across the Universe, lead some critics to conclude that the writers consider Kaede to be nothing more than a SatelliteLoveInterest to Shuichi, rather than a protagonist in her own right. On the other hand, a lot of Kaede/Shuichi shippers love seeing them spend time together. Some of them appreciate the LighterAndSofter nature of their Free Time Events, free of backstory-related angst, especially since said events are only accessible in Love Across The Universe, meaning they don't have to worry about killing each other.
* Surprisingly enough, the Love Hotel events have managed to be this in the West for reasons you wouldn't expect. Specifically, how they deal with certain characters and their potential sexualities. Tenko's is hit the worst with this, as the Love Hotels being the characters biggest fantasies leads hers to be shown to show attraction to a guy, in this case Shuichi, with people decrying it as non-canon because they believe her to be a lesbian and that her event erases that entirely. Other people have brought up that she can still be bisexual with a preference for girls, and bring up the fact that her misandry, a trait that makes her base-breaking already, would actually have huge UnfortunateImplications if she were a lesbian. Rantaro's is another one that causes arguments, as being the only Love Hotel event to not have any hint of sexual or romantic leanings is enough evidence, combined with his other moments shooting down romance, for some fans to speculate he's aromantic/asexual, with others vehemently shooting the idea down in favor of him being gay or bisexual. Then there's the fact that other characters who show same-gender attraction only in their Love Hotel events, such as Kokichi[[note]]who is interested in boys going by his Love Hotel event but has enough ship tease with characters like Himiko and Miu in the main game to open up the possibility he could be bi[[/note]] and Korekiyo[[note]]who while only shows interest in girls during the main game and the squicky relationship involving his sister being vital to his motive in Chapter 3 is willing to have a bondage related one night stand with a guy in his Love Hotel event[[/note]], are widely accepted as evidence of their sexualities by the same people who decry events like Tenko's and Rantaro's.

to:

* NISA's decision to recycle literally all of the characters' voice actors from the three previous games. For some, the complete exclusion of ''any'' new actors seems ungenerous at best and downright hostile at worst, while others view this as NISA throwing the cast a bone after a good number of them--including some of the surviving cast of ''Trigger Happy Havoc'' and ''Goodbye Despair''--weren't called back for the ''Anime/DanganRonpa3'' dub (which is [[BrokenBase base-breaking]] in and of itself), and point out that the actors have done fine jobs of differentiating themselves from their previous roles in the series. Fans of the choice also enjoy the interesting parallels it can create or strengthen between the character the voice actor is currently portraying and who they had done previously, some of which are mentioned on the trivia page. The fact that they also reappear as their own familiar characters (or at least cosplays of them) in the final trial has only added further fuel to this debate. Though that does present the possibility that the casting was done for the sake of convenience, so that they wouldn't have to bring in the entire cast of the previous games for what amounts to only a few lines in addition to new voices. Especially considering that the voice acting scene in America is far less glamorous than it is in Japan.
* For a number of reasons, Chapter 3 is regarded by many fans as the best case in the game but just as many also regard it as the worst.
** The culprit, Korekiyo Shinguji has a very twisted motive that involves being a serial killer for his incestuous love for his sister. Many find it a unique, fascinating motive for an unsympathetic killer while others are squicked out by it.
** When it comes to the mystery, many are amazed by the howdunnit, which is mind blowing enough to spawn the seesaw meme. However, when it comes to the whodunnit, the culprit was too apparent throughout the whole case leading many to be disappointed in how easy it is to guess right, even if for the wrong reasons. Some people also also liked how the creators [[MetaTwist mix things up by having the guy who's obvious from the beginning be the culprit all along, which may very well be a twist in this series]].
* Kaede's Free Time Events with Shuichi as the PlayerCharacter. Quite a few people dislike how the events mainly focus on Kaede and Shuichi's romance, rather than further developing her as a character; by contrast, Kaede's events with Shuichi reveal a little about his backstory and talent. This, combined with the aforementioned protagonist swap and Kaede being unplayable in Love Across the Universe, lead some critics to conclude that the writers consider Kaede to be nothing more than a SatelliteLoveInterest to Shuichi, rather than a protagonist in her own right. On the other hand, a lot of Kaede/Shuichi shippers love seeing them spend time together. Some of them appreciate the LighterAndSofter nature of their Free Time Events, free of backstory-related angst, especially since said events are only accessible in Love Across The Universe, meaning they don't have to worry about killing each other.
* Surprisingly enough, the Love Hotel events have managed to be this in the West for reasons you wouldn't expect. Specifically, how they deal with certain characters and their potential sexualities. Tenko's is hit the worst with this, as the Love Hotels being the characters biggest fantasies leads hers to be shown to show attraction to a guy, in this case Shuichi, with people decrying it as non-canon because they believe her to be a lesbian and that her event erases that entirely. Other people have brought up that she can still be bisexual with a preference for girls, and bring up the fact that her misandry, a trait that makes her base-breaking already, would actually have huge UnfortunateImplications if she were a lesbian. Rantaro's is another one that causes arguments, as being the only Love Hotel event to not have any hint of sexual or romantic leanings is enough evidence, combined with his other moments shooting down romance, for some fans to speculate he's aromantic/asexual, with others vehemently shooting the idea down in favor of him being gay or bisexual. Then there's the fact that other characters who show same-gender attraction only in their Love Hotel events, such as Kokichi[[note]]who is interested in boys going by his Love Hotel event but has enough ship tease with characters like Himiko and Miu in the main game to open up the possibility he could be bi[[/note]] and Korekiyo[[note]]who while only shows interest in girls during the main game and the squicky relationship involving his sister being vital to his motive in Chapter 3 is willing to have a bondage related one night stand with a guy in his Love Hotel event[[/note]], are widely accepted as evidence of their sexualities by the same people who decry events like Tenko's and Rantaro's.
Japan.

Changed: 22

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** The set-up. Some see it as a brilliant subversion of expectations, and proof that ''[[AnyoneCanDie no one]]'' [[AnyoneCanDie is safe]], since they wouldn't expect a game to kill off the ''protagonist''. Others see it as a predictable twist that makes the game too similar to previous games in the end, since in the end, like the previous two games, the main character's closest friend during the first chapter plays a role in the murder (Sayaka's attempt to kill Leon resulted in him killing her, while Nagito manipulated Teruteru into trying to kill him, resulting in Byakuya's death), and the "twist" only amounts to convincing you that Kaede will be the main character. Still others see it as a bit of a ShockingSwerve, since they found it hard to predict that the POV character would plot and commit murder without the player catching on, with only some clever wordplay to obfuscate the character's actions.

to:

** The set-up. Some see it as a brilliant subversion of expectations, and proof that ''[[AnyoneCanDie no one]]'' [[AnyoneCanDie is safe]], since they wouldn't expect a game to kill off the ''protagonist''. Others see it as a predictable twist that makes the game too similar to previous games in the end, since in the end, like the previous two games, the main character's closest friend during the first chapter plays a role in the murder (Sayaka's attempt to kill Leon resulted in him killing her, while Nagito manipulated Teruteru into trying to kill him, resulting in Byakuya's death), and the "twist" only amounts to convincing you that Kaede will be the main character. Still others see it as a bit of a ShockingSwerve, an AssPull, since they found it hard to predict that the POV character would plot and commit murder without the player catching on, with only some clever wordplay to obfuscate the character's actions.
Is there an issue? Send a MessageReason:
None


* TheReveal in Chapter 6 that all of ''Danganronpa'' is fictional InUniverse. Either it's a brilliant meta deconstruction of what makes ''Danganronpa'' what it is and serves as a surprisingly well-handled wake-up call to a certain part of the fanbase, ''or'' it's a rather jaded condemnation of the franchise and its ''entire'' fanbase that feels like a rather mean-spirited case of CreatorBacklash, as well as one that makes all the previous events meaningless. It's often compared by detractors to the infamous twist of ''VideoGame/StarOceanTillTheEndOfTime'', which utilized many of the same ideas and themes, and ''also'' majorly split the fanbase in an eerily similar manner.
** Japanese fans argue that Chapter 6 is not only an insult to them, but also to the voice actors and actresses who try so hard to give realistic, lifelike performances, as the plot appears to make those hard-working [=VAs=] literally tell fans not to delve too much into the characters nor to fangirl/fanboy over them, contrary to the typical Japanese idol-fan relationship. This is, however, a gross misunderstanding of the game's actual message, given that Saihara goes out of his way during the final trial to refute the idea that fiction doesn't matter, while also stressing that becoming consumed by it ''is'' harmful. The reveal that V3 actually stands for 53 also lends itself easily to insults--you can also read five-three as "''gomi''" or "trash" in Japanese.

to:

* TheReveal in Chapter 6 that all of ''Danganronpa'' is fictional InUniverse. Either it's a brilliant meta deconstruction of what makes ''Danganronpa'' what it is and serves as [[ThisLoserIsYou a surprisingly well-handled wake-up call call]] to [[MisaimedFandom a certain part part]] [[FanDumb of the fanbase, fanbase]], ''or'' it's [[TakeThat a rather jaded condemnation of the franchise franchise]] and its ''entire'' fanbase [[TakeThatAudience its]] ''[[TakeThatAudience entire]]'' [[TakeThatAudience fanbase]] that feels like [[TorchTheFranchiseAndRun a rather mean-spirited case case]] of CreatorBacklash, as well as one that makes all the previous events meaningless. It's often compared by detractors to the infamous twist of ''VideoGame/StarOceanTillTheEndOfTime'', which utilized many of the same ideas and themes, and ''also'' majorly split the fanbase in an eerily similar manner.
** Japanese fans argue that Chapter 6 is not only an insult to them, but also to the voice actors and actresses who try so hard to give realistic, lifelike performances, as the plot appears to make those hard-working [=VAs=] literally tell fans not to delve too much into the characters nor to fangirl/fanboy over them, contrary to the typical Japanese idol-fan relationship. This is, however, a gross misunderstanding of the game's actual message, given that Saihara goes out of his way during the final trial to refute the idea that fiction doesn't matter, while also stressing that becoming consumed by it ''is'' harmful. The reveal that V3 actually stands for 53 also lends itself easily to insults--you insults — you can also read five-three as "''gomi''" or "trash" in Japanese.
Is there an issue? Send a MessageReason:
None


* Kaede's Free Time Events with Shuichi as the PlayerCharacter. Quite a few people dislike how the events mainly focus on Kaede and Shuichi's romance, rather than further developing her as a character; by contrast, Kaede's events with Shuichi reveal a little about his backstory and talent. This, combined with the aforementioned protagonist swap and Kaede being unplayable in Love Across the Universe, lead some critics to conclude that the writers consider Kaede to be nothing more than a SatelliteLoveInterest to Shuichi, rather than a protagonist in her own right. On the other hand, a lot of Kaede/Shuichi shippers love seeing them spend time together. Some of them appreciate the LighterAndSofter nature of their Free Time Events, free of backstory-related angst, especially since said events are only accessible in Love Across The Universe, meaning they don't have to worry about killing each other.

to:

* Kaede's Free Time Events with Shuichi as the PlayerCharacter. Quite a few people dislike how the events mainly focus on Kaede and Shuichi's romance, rather than further developing her as a character; by contrast, Kaede's events with Shuichi reveal a little about his backstory and talent. This, combined with the aforementioned protagonist swap and Kaede being unplayable in Love Across the Universe, lead some critics to conclude that the writers consider Kaede to be nothing more than a SatelliteLoveInterest to Shuichi, rather than a protagonist in her own right. On the other hand, a lot of Kaede/Shuichi shippers love seeing them spend time together. Some of them appreciate the LighterAndSofter nature of their Free Time Events, free of backstory-related angst, especially since said events are only accessible in Love Across The Universe, meaning they don't have to worry about killing each other.other.
* Surprisingly enough, the Love Hotel events have managed to be this in the West for reasons you wouldn't expect. Specifically, how they deal with certain characters and their potential sexualities. Tenko's is hit the worst with this, as the Love Hotels being the characters biggest fantasies leads hers to be shown to show attraction to a guy, in this case Shuichi, with people decrying it as non-canon because they believe her to be a lesbian and that her event erases that entirely. Other people have brought up that she can still be bisexual with a preference for girls, and bring up the fact that her misandry, a trait that makes her base-breaking already, would actually have huge UnfortunateImplications if she were a lesbian. Rantaro's is another one that causes arguments, as being the only Love Hotel event to not have any hint of sexual or romantic leanings is enough evidence, combined with his other moments shooting down romance, for some fans to speculate he's aromantic/asexual, with others vehemently shooting the idea down in favor of him being gay or bisexual. Then there's the fact that other characters who show same-gender attraction only in their Love Hotel events, such as Kokichi[[note]]who is interested in boys going by his Love Hotel event but has enough ship tease with characters like Himiko and Miu in the main game to open up the possibility he could be bi[[/note]] and Korekiyo[[note]]who while only shows interest in girls during the main game and the squicky relationship involving his sister being vital to his motive in Chapter 3 is willing to have a bondage related one night stand with a guy in his Love Hotel event[[/note]], are widely accepted as evidence of their sexualities by the same people who decry events like Tenko's and Rantaro's.
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* Is Kokichi really all that similar to Nagito? Some treat Kokichi as essentially a retread of Komaeda's character, as both serve as an unreliable, unpredictable, and incredibly intelligent rival character, but others see this comparison as very unfitting and greatly undersells Kokichi as a character since his actual intentions aren't anywhere near as malicious as the genuinely unstable Komaeda's are and relies on his actual skills to manipulate others to achieve his goals whereas Komaeda always had his "Luck" to help things go his way in the end and instead prefer looser comparisons to characters like Kyoko. What doesn't help matters is how [[HypeBacklash incredibly popular both characters are]], which was already an issue with Nagito as a character since it resulted in him showing up more often in things like Despair Girls and overstaying his welcome for some fans, and that both are also implied to have romantic feelings for the main character. The accusations that Kokichi was given a case of AdaptationalVillainy in the official English dub has only made things worse.

to:

* Is Kokichi really all that similar to Nagito? Some treat Kokichi as essentially a retread of Komaeda's character, as both serve as an unreliable, unpredictable, and incredibly intelligent rival character, but others see this comparison as very unfitting and greatly undersells Kokichi as a character since his actual intentions aren't anywhere near as malicious as the genuinely unstable Komaeda's are and relies on his actual skills to manipulate others to achieve his goals whereas Komaeda always had his "Luck" to help things go his way in the end and instead prefer looser comparisons to characters like Kyoko. What doesn't help matters is how [[HypeBacklash incredibly popular both characters are]], which was already an issue with Nagito as a character since it resulted in him showing up more often in things like ''Ultra Despair Girls Girls'' and overstaying his welcome for some fans, and that both are also implied to have romantic feelings for the main character. The accusations that Kokichi was given a case of AdaptationalVillainy in the official English dub has only made things worse.
Is there an issue? Send a MessageReason:
None


** When it comes to the mystery, many are amazed by the howdunnit, which is mind blowing enough to spawn the seesaw meme. However, when it comes to the whodunnit, the culprit was too apparent throughout the whole case leading many to be disappointed in how easy it is to guess right, even if for the wrong reasons. Some people also also liked how the creators mix things up by having the guy who's obvious from the beginning be the culprit all along, which may very well be a twist in this series.

to:

** When it comes to the mystery, many are amazed by the howdunnit, which is mind blowing enough to spawn the seesaw meme. However, when it comes to the whodunnit, the culprit was too apparent throughout the whole case leading many to be disappointed in how easy it is to guess right, even if for the wrong reasons. Some people also also liked how the creators [[MetaTwist mix things up by having the guy who's obvious from the beginning be the culprit all along, which may very well be a twist in this series.series]].
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** Another dimension to the controversy relates to Kaede's gender. A significant portion of people who dislike the twist are up in arms over how the first female protagonist in a main series title was killed off in favor of a male character they don't find as interesting. People who like the twist, however, may point out that Komaru and Toko from Absolute Despair Girls were female protagonists too even if it was only in a GaidenGame, or simply don't mind having the main character be male again.

to:

** Another dimension to the controversy relates to Kaede's gender. A significant portion of people those who dislike the twist are up in arms over how the first female protagonist in a main series title was killed off in favor of a male character they don't find as interesting. People who like the twist, however, may point out that Komaru and Toko from Absolute Despair Girls ''VideoGame/DanganronpaAnotherEpisodeUltraDespairGirls'' were also female protagonists too protagonists, even if it was only in a GaidenGame, or simply don't mind having the main character be male again.



* Kaede's Free Time Events with Shuichi in which he spends time with her, rather than the other way around. Quite a few people dislike how the events mainly focus on Kaede and Shuichi's romance, rather than further developing her as a character. This, combined with the aforementioned protagonist swap and Kaede being unplayable in Love Across the Universe, lead some critics to conclude that the writers consider Kaede to be nothing more than a SatelliteLoveInterest to Shuichi, rather than a protagonist in her own right. On the other hand, a lot of Kaede/Shuichi shippers love seeing them spend time together. Some of them appreciate the LighterAndSofter nature of their Free Time Events, free of backstory-related angst, especially since said events are only accessible in Love Across The Universe, meaning they don't have to worry about killing each other.

to:

* Kaede's Free Time Events with Shuichi in which he spends time with her, rather than as the other way around. PlayerCharacter. Quite a few people dislike how the events mainly focus on Kaede and Shuichi's romance, rather than further developing her as a character.character; by contrast, Kaede's events with Shuichi reveal a little about his backstory and talent. This, combined with the aforementioned protagonist swap and Kaede being unplayable in Love Across the Universe, lead some critics to conclude that the writers consider Kaede to be nothing more than a SatelliteLoveInterest to Shuichi, rather than a protagonist in her own right. On the other hand, a lot of Kaede/Shuichi shippers love seeing them spend time together. Some of them appreciate the LighterAndSofter nature of their Free Time Events, free of backstory-related angst, especially since said events are only accessible in Love Across The Universe, meaning they don't have to worry about killing each other.
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* TheReveal in Chapter 6 that all of ''Danganronpa'' is fictional InUniverse. Either it's a brilliant meta deconstruction of what makes ''Danganronpa'' what it is and serves as a surprisingly well-handled wake-up call to a certain part of the fanbase, ''or'' it's a rather jaded condemnation of the franchise and its ''entire'' fanbase that feels like a rather mean-spirited case of CreatorBacklash, as well as one that makes all the previous events meaningless.

to:

* TheReveal in Chapter 6 that all of ''Danganronpa'' is fictional InUniverse. Either it's a brilliant meta deconstruction of what makes ''Danganronpa'' what it is and serves as a surprisingly well-handled wake-up call to a certain part of the fanbase, ''or'' it's a rather jaded condemnation of the franchise and its ''entire'' fanbase that feels like a rather mean-spirited case of CreatorBacklash, as well as one that makes all the previous events meaningless. It's often compared by detractors to the infamous twist of ''VideoGame/StarOceanTillTheEndOfTime'', which utilized many of the same ideas and themes, and ''also'' majorly split the fanbase in an eerily similar manner.

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Changed: 443

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!!All spoilers are unmarked!



* [[spoiler: Kaede's death]] is probably the most controversial topic in this game outside of the ending, which is saying a great deal. There are a few points of contention regarding this.
** The set-up. Some see it as a brilliant subversion of expectations, and proof that ''[[AnyoneCanDie no one]]'' [[AnyoneCanDie is safe]], since [[spoiler:they wouldn't expect a game to kill off the ''protagonist'']]. Others see it as a predictable twist that makes the game too similar to previous games in the end, since in the end, like the previous two games, [[spoiler:the main character's closest friend during the first chapter plays a role in the murder (Sayaka's attempt to kill Leon resulted in him killing her, while Nagito manipulated Teruteru into trying to kill him, resulting in Byakuya's death), and the "twist" only amounts to convincing you that Kaede will be the main character]]. Still others see it as a bit of a ShockingSwerve, since they found it hard to predict that [[spoiler:the POV character would plot and commit murder without the player catching on, with only some clever wordplay to obfuscate the character's actions]].
** Even for those who approve of [[spoiler: Kaede's death]], the decision to [[spoiler: kill Kaede off in the first chapter]] is one of the most divisive narrative aspects of the entire game. Many have argued that [[spoiler: killing her off]] near the end or even in the middle of the game would have better delivered the twist. Others didn't mind the timing as it let them [[spoiler: play a more traditional protagonist for the duration of the game]]. Someone's opinion of this depends if they would have preferred playing [[spoiler: the majority of the game as Kaede or Shuichi]].
** For those who are okay with [[spoiler:killing the DecoyProtagonist very early on in the game]] there are those who point out from a writing perspective the choice made could have been better had [[spoiler:the two been switched and Shuichi been heavily advertised as the game's protagonist instead. As he's the more traditional protagonist of the two "options" and has a title that makes more sense for the player of this type of game there would be more of a shock with killing him so early on and then be playing the rest of the game as his "female sidekick character" Kaede, since her classmates would have less reason to trust her deductions during trials due to her talent being unrelated]].
** Another dimension to the controversy relates to [[spoiler:Kaede's]] gender. A significant portion of people who dislike the twist are up in arms over how [[spoiler:the first female protagonist in a main series title was killed off in favor of a male character they don't find as interesting]]. People who like the twist, however, may point out that [[spoiler:Komaru and Toko from Absolute Despair Girls were female protagonists too even if it was only in a GaidenGame, or simply don't mind having the main character be male again]].
* TheReveal in Chapter 6. [[spoiler: Either it's a brilliant meta deconstruction of what makes ''Danganronpa'' what it is and serves as a surprisingly well-handled wake-up call to a certain part of the fanbase, ''or'' it's a rather jaded condemnation of the franchise and its ''entire'' fanbase that feels like a rather mean-spirited case of CreatorBacklash, as well as one that makes all the previous events meaningless.]]
** Japanese fans argue that Chapter 6 is not only an insult to them, but also to the voice actors and actresses who try so hard to give realistic, lifelike performances, as the plot appears to [[spoiler:make those hard-working [=VAs=] literally tell fans not to delve too much into the characters nor to fangirl/fanboy over them, contrary to the typical Japanese idol-fan relationship. This is, however, a gross misunderstanding of the game's actual message, given that Saihara goes out of his way during the final trial to refute the idea that fiction doesn't matter, while also stressing that becoming consumed by it ''is'' harmful]]. The reveal that V3 actually stands for 53 also lends itself easily to insults--you can also read five-three as "''gomi''" or "trash" in Japanese.

to:

* [[spoiler: Kaede's death]] death is probably the most controversial topic in this game outside of the ending, which is saying a great deal. There are a few points of contention regarding this.
** The set-up. Some see it as a brilliant subversion of expectations, and proof that ''[[AnyoneCanDie no one]]'' [[AnyoneCanDie is safe]], since [[spoiler:they they wouldn't expect a game to kill off the ''protagonist'']]. ''protagonist''. Others see it as a predictable twist that makes the game too similar to previous games in the end, since in the end, like the previous two games, [[spoiler:the the main character's closest friend during the first chapter plays a role in the murder (Sayaka's attempt to kill Leon resulted in him killing her, while Nagito manipulated Teruteru into trying to kill him, resulting in Byakuya's death), and the "twist" only amounts to convincing you that Kaede will be the main character]]. character. Still others see it as a bit of a ShockingSwerve, since they found it hard to predict that [[spoiler:the the POV character would plot and commit murder without the player catching on, with only some clever wordplay to obfuscate the character's actions]].
actions.
** Even for those who approve of [[spoiler: Kaede's death]], death, the decision to [[spoiler: kill Kaede off in the first chapter]] chapter is one of the most divisive narrative aspects of the entire game. Many have argued that [[spoiler: killing her off]] off near the end or even in the middle of the game would have better delivered the twist. Others didn't mind the timing as it let them [[spoiler: play a more traditional protagonist for the duration of the game]]. game. Someone's opinion of this depends if they would have preferred playing [[spoiler: the majority of the game as Kaede or Shuichi]].
Shuichi.
** For those who are okay with [[spoiler:killing killing the DecoyProtagonist very early on in the game]] game there are those who point out from a writing perspective the choice made could have been better had [[spoiler:the the two been switched and Shuichi been heavily advertised as the game's protagonist instead. As he's the more traditional protagonist of the two "options" and has a title that makes more sense for the player of this type of game there would be more of a shock with killing him so early on and then be playing the rest of the game as his "female sidekick character" Kaede, since her classmates would have less reason to trust her deductions during trials due to her talent being unrelated]].
unrelated.
** Another dimension to the controversy relates to [[spoiler:Kaede's]] Kaede's gender. A significant portion of people who dislike the twist are up in arms over how [[spoiler:the the first female protagonist in a main series title was killed off in favor of a male character they don't find as interesting]]. interesting. People who like the twist, however, may point out that [[spoiler:Komaru Komaru and Toko from Absolute Despair Girls were female protagonists too even if it was only in a GaidenGame, or simply don't mind having the main character be male again]].
again.
* TheReveal in Chapter 6. [[spoiler: 6 that all of ''Danganronpa'' is fictional InUniverse. Either it's a brilliant meta deconstruction of what makes ''Danganronpa'' what it is and serves as a surprisingly well-handled wake-up call to a certain part of the fanbase, ''or'' it's a rather jaded condemnation of the franchise and its ''entire'' fanbase that feels like a rather mean-spirited case of CreatorBacklash, as well as one that makes all the previous events meaningless.]]
meaningless.
** Japanese fans argue that Chapter 6 is not only an insult to them, but also to the voice actors and actresses who try so hard to give realistic, lifelike performances, as the plot appears to [[spoiler:make make those hard-working [=VAs=] literally tell fans not to delve too much into the characters nor to fangirl/fanboy over them, contrary to the typical Japanese idol-fan relationship. This is, however, a gross misunderstanding of the game's actual message, given that Saihara goes out of his way during the final trial to refute the idea that fiction doesn't matter, while also stressing that becoming consumed by it ''is'' harmful]].harmful. The reveal that V3 actually stands for 53 also lends itself easily to insults--you can also read five-three as "''gomi''" or "trash" in Japanese.



** The mastermind's death at the end of the story. One group of fans likes it as it symbolizes how truly insignificant they were in the grand scheme of things and robs them of any form of glory or dignity. The other group sees their death as very anti-climactic and believes that they ultimately got off easy compared to [[CruelAndUnusualDeath the far more painful deaths]] the other students had suffered.
* The epilogue is one among Japanese Fans. Some like it as otherwise [[spoiler:there would be an implicit DownerEnding where EveryoneDies]] and raising the possibility that the controversial [[spoiler:TV show twist may not be true]], while others would have preferred it didn't exist.
** It has branched in a way with the western fans too. Some are upset by the twist since it means [[spoiler:nothing we learn about any of the characters means anything, as they are just "written" that way and we have no way of knowing what they were "originally" like]] leaving the question of how much of the game really "matters" as it's one of the biggest draws of the series. Others still think this element is interesting and prime FanficFuel or think [[spoiler:it's good that it leaves the possibility the characters we met in the game were being their genuine selves even if so many of them died this time]]. And then there are the fans who would have been more open to the idea if [[spoiler:it was also stated that if it was indeed a show that this would mean none of the characters in the game who "died" in it were actually dead, like a less ambiguous and more positive spin on the second game's "hopeful" ending possibly even extending it to the first game's cast,]] as a means of making everything that happened feel a little less pointless.
* Is Kokichi really all that similar to Nagito? Some treat Kokichi as essentially a retread of Komaeda's character, as both serve as an unreliable, unpredictable, and incredibly intelligent rival character, but others see this comparison as very unfitting and greatly undersells Kokichi as a character since [[spoiler:his actual intentions aren't anywhere near as malicious as the genuinely unstable Komaeda's are and relies on his actual skills to manipulate others to achieve his goals whereas Komaeda always had his "Luck" to help things go his way in the end]] and instead prefer looser comparisons to characters like Kyoko. What doesn't help matters is how [[HypeBacklash incredibly popular both characters are]], which was already an issue with Nagito as a character since it resulted in him showing up more often in things like Despair Girls and overstaying his welcome for some fans, and that both are also implied to have romantic feelings for the main character. The accusations that [[spoiler:Kokichi was given a case of AdaptationalVillainy]] in the official English dub has only made things worse.
* NISA's decision to recycle literally all of the characters' voice actors from the three previous games. For some, the complete exclusion of ''any'' new actors seems ungenerous at best and downright hostile at worst, while others view this as NISA throwing the cast a bone after a good number of them--including some of the surviving cast of ''Trigger Happy Havoc'' and ''Goodbye Despair''--weren't called back for the ''Anime/DanganRonpa3'' dub (which is [[BrokenBase base-breaking]] in and of itself), and point out that the actors have done fine jobs of differentiating themselves from their previous roles in the series. Fans of the choice also enjoy the interesting parallels it can create or strengthen between the character the voice actor is currently portraying and who they had done previously, some of which are mentioned on the trivia page. [[spoiler:The fact that they also reappear as their own familiar characters (or at least cosplays of them) in the final trial has only added further fuel to this debate. Though that does present the possibility that the casting was done for the sake of convenience, so that they wouldn't have to bring in the entire cast of the previous games for what amounts to only a few lines in addition to new voices. Especially considering that the voice acting scene in America is far less glamorous than it is in Japan.]]

to:

** The mastermind's Tsumugi's death at the end of the story. One group of fans likes it as it symbolizes how truly insignificant they were she was in the grand scheme of things and robs them her of any form of glory or dignity. The other group sees their her death as very anti-climactic and believes that they she ultimately got off easy compared to [[CruelAndUnusualDeath the far more painful deaths]] the other students had suffered.
* The epilogue is one among Japanese Fans. Some like it as otherwise [[spoiler:there there would be an implicit DownerEnding where EveryoneDies]] EveryoneDies and raising the possibility that the controversial [[spoiler:TV TV show twist may not be true]], true, while others would have preferred it didn't exist.
** It has branched in a way with the western fans too. Some are upset by the twist since it means [[spoiler:nothing nothing we learn about any of the characters means anything, as they are just "written" that way and we have no way of knowing what they were "originally" like]] like leaving the question of how much of the game really "matters" as it's one of the biggest draws of the series. Others still think this element is interesting and prime FanficFuel or think [[spoiler:it's it's good that it leaves the possibility the characters we met in the game were being their genuine selves even if so many of them died this time]]. time. And then there are the fans who would have been more open to the idea if [[spoiler:it it was also stated that if it was indeed a show that this would mean none of the characters in the game who "died" in it were actually dead, like a less ambiguous and more positive spin on the second game's "hopeful" ending possibly even extending it to the first game's cast,]] cast, as a means of making everything that happened feel a little less pointless.
* Is Kokichi really all that similar to Nagito? Some treat Kokichi as essentially a retread of Komaeda's character, as both serve as an unreliable, unpredictable, and incredibly intelligent rival character, but others see this comparison as very unfitting and greatly undersells Kokichi as a character since [[spoiler:his his actual intentions aren't anywhere near as malicious as the genuinely unstable Komaeda's are and relies on his actual skills to manipulate others to achieve his goals whereas Komaeda always had his "Luck" to help things go his way in the end]] end and instead prefer looser comparisons to characters like Kyoko. What doesn't help matters is how [[HypeBacklash incredibly popular both characters are]], which was already an issue with Nagito as a character since it resulted in him showing up more often in things like Despair Girls and overstaying his welcome for some fans, and that both are also implied to have romantic feelings for the main character. The accusations that [[spoiler:Kokichi Kokichi was given a case of AdaptationalVillainy]] AdaptationalVillainy in the official English dub has only made things worse.
* NISA's decision to recycle literally all of the characters' voice actors from the three previous games. For some, the complete exclusion of ''any'' new actors seems ungenerous at best and downright hostile at worst, while others view this as NISA throwing the cast a bone after a good number of them--including some of the surviving cast of ''Trigger Happy Havoc'' and ''Goodbye Despair''--weren't called back for the ''Anime/DanganRonpa3'' dub (which is [[BrokenBase base-breaking]] in and of itself), and point out that the actors have done fine jobs of differentiating themselves from their previous roles in the series. Fans of the choice also enjoy the interesting parallels it can create or strengthen between the character the voice actor is currently portraying and who they had done previously, some of which are mentioned on the trivia page. [[spoiler:The The fact that they also reappear as their own familiar characters (or at least cosplays of them) in the final trial has only added further fuel to this debate. Though that does present the possibility that the casting was done for the sake of convenience, so that they wouldn't have to bring in the entire cast of the previous games for what amounts to only a few lines in addition to new voices. Especially considering that the voice acting scene in America is far less glamorous than it is in Japan.]]



** The culprit, [[spoiler: Korekiyo Shinguji has a very twisted motive that involves being a serial killer for his incestuous love for his sister. Many find it a unique, fascinating motive for an unsympathetic killer while others are squicked out by it.]]
** When it comes to the mystery, many are amazed by the howdunnit, [[spoiler: which is mind blowing enough to spawn the seesaw meme.]] However, [[spoiler: when it comes to the whodunnit, the culprit was too apparent throughout the whole case leading many to be disappointed in how easy it is to guess right, even if for the wrong reasons. Some people also also liked how the creators mix things up by having the guy who's obvious from the beginning be the culprit all along, which may very well be a twist in this series.]]
* Kaede's Free Time Events with Shuichi [[spoiler:in which he spends time with her, rather than the other way around]]. Quite a few people dislike how the events mainly focus on Kaede and Shuichi's romance, rather than further developing her as a character. This, combined with [[spoiler:the aforementioned protagonist swap and Kaede being unplayable in Love Across the Universe, lead some critics to conclude that the writers consider Kaede to be nothing more than a SatelliteLoveInterest to Shuichi, rather than a protagonist in her own right]]. On the other hand, a lot of Kaede/Shuichi shippers love seeing them spend time together. Some of them appreciate the LighterAndSofter nature of their Free Time Events, free of backstory-related angst, especially since [[spoiler:said events are only accessible in Love Across The Universe, meaning they don't have to worry about killing each other]].

to:

** The culprit, [[spoiler: Korekiyo Shinguji has a very twisted motive that involves being a serial killer for his incestuous love for his sister. Many find it a unique, fascinating motive for an unsympathetic killer while others are squicked out by it.]]
it.
** When it comes to the mystery, many are amazed by the howdunnit, [[spoiler: which is mind blowing enough to spawn the seesaw meme.]] meme. However, [[spoiler: when it comes to the whodunnit, the culprit was too apparent throughout the whole case leading many to be disappointed in how easy it is to guess right, even if for the wrong reasons. Some people also also liked how the creators mix things up by having the guy who's obvious from the beginning be the culprit all along, which may very well be a twist in this series.]]
series.
* Kaede's Free Time Events with Shuichi [[spoiler:in in which he spends time with her, rather than the other way around]].around. Quite a few people dislike how the events mainly focus on Kaede and Shuichi's romance, rather than further developing her as a character. This, combined with [[spoiler:the the aforementioned protagonist swap and Kaede being unplayable in Love Across the Universe, lead some critics to conclude that the writers consider Kaede to be nothing more than a SatelliteLoveInterest to Shuichi, rather than a protagonist in her own right]].right. On the other hand, a lot of Kaede/Shuichi shippers love seeing them spend time together. Some of them appreciate the LighterAndSofter nature of their Free Time Events, free of backstory-related angst, especially since [[spoiler:said said events are only accessible in Love Across The Universe, meaning they don't have to worry about killing each other]].other.
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** When it comes to the mystery, many are amazed by the howdunnit, [[spoiler: which is mind blowing enough to spawn the seesaw meme.]] However, [[spoiler: when it comes to the whodunnit, the culprit was too apparent throughout the whole case leading many to be disappointed in how easy it is to guess right, even if for the wrong reasons. Some people also also liked how the creators mix things up by having the guy who's obvious from the beginning be the culprit all along, which may very well be a twist in this series.]]

to:

** When it comes to the mystery, many are amazed by the howdunnit, [[spoiler: which is mind blowing enough to spawn the seesaw meme.]] However, [[spoiler: when it comes to the whodunnit, the culprit was too apparent throughout the whole case leading many to be disappointed in how easy it is to guess right, even if for the wrong reasons. Some people also also liked how the creators mix things up by having the guy who's obvious from the beginning be the culprit all along, which may very well be a twist in this series.]]]]
* Kaede's Free Time Events with Shuichi [[spoiler:in which he spends time with her, rather than the other way around]]. Quite a few people dislike how the events mainly focus on Kaede and Shuichi's romance, rather than further developing her as a character. This, combined with [[spoiler:the aforementioned protagonist swap and Kaede being unplayable in Love Across the Universe, lead some critics to conclude that the writers consider Kaede to be nothing more than a SatelliteLoveInterest to Shuichi, rather than a protagonist in her own right]]. On the other hand, a lot of Kaede/Shuichi shippers love seeing them spend time together. Some of them appreciate the LighterAndSofter nature of their Free Time Events, free of backstory-related angst, especially since [[spoiler:said events are only accessible in Love Across The Universe, meaning they don't have to worry about killing each other]].
Is there an issue? Send a MessageReason:
None


** The culprit, Korekiyo Shinguji has a very twisted motive that involves being a serial killer for his incestuous love for his sister. Many find it a unique, fascinating motive for an unsympathetic killer while others are squicked out by it.
** When it comes to the mystery, many are amazed by the howdunnit, which is mind blowing enough to spawn the seesaw meme. However, when it comes to the whodunnit, the culprit was too apparent throughout the whole case leading many to be disappointed in how easy it is to guess right, even if for the wrong reasons. Some people also also liked how the creators mix things up by having the guy who's obvious from the beginning be the culprit all along, which may very well be a twist in this series.

to:

** The culprit, [[spoiler: Korekiyo Shinguji has a very twisted motive that involves being a serial killer for his incestuous love for his sister. Many find it a unique, fascinating motive for an unsympathetic killer while others are squicked out by it.
it.]]
** When it comes to the mystery, many are amazed by the howdunnit, [[spoiler: which is mind blowing enough to spawn the seesaw meme. meme.]] However, [[spoiler: when it comes to the whodunnit, the culprit was too apparent throughout the whole case leading many to be disappointed in how easy it is to guess right, even if for the wrong reasons. Some people also also liked how the creators mix things up by having the guy who's obvious from the beginning be the culprit all along, which may very well be a twist in this series.]]
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* NISA's decision to recycle literally all of the characters' voice actors from the three previous games. For some, the complete exclusion of ''any'' new actors seems ungenerous at best and downright hostile at worst, while others view this as NISA throwing the cast a bone after a good number of them--including some of the surviving cast of ''Trigger Happy Havoc'' and ''Goodbye Despair''--weren't called back for the ''Anime/DanganRonpa3'' dub (which is [[BrokenBase base-breaking]] in and of itself), and point out that the actors have done fine jobs of differentiating themselves from their previous roles in the series. Fans of the choice also enjoy the interesting parallels it can create or strengthen between the character the voice actor is currently portraying and who they had done previously, some of which are mentioned on the trivia page. [[spoiler:The fact that they also reappear as their own familiar characters (or at least cosplays of them) in the final trial has only added further fuel to this debate. Though that does present the possibility that the casting was done for the sake of convenience, so that they wouldn't have to bring in the entire cast of the previous games for what amounts to only a few lines in addition to new voices. Especially considering that the voice acting scene in America is far less glamorous than it is in Japan.]]

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* NISA's decision to recycle literally all of the characters' voice actors from the three previous games. For some, the complete exclusion of ''any'' new actors seems ungenerous at best and downright hostile at worst, while others view this as NISA throwing the cast a bone after a good number of them--including some of the surviving cast of ''Trigger Happy Havoc'' and ''Goodbye Despair''--weren't called back for the ''Anime/DanganRonpa3'' dub (which is [[BrokenBase base-breaking]] in and of itself), and point out that the actors have done fine jobs of differentiating themselves from their previous roles in the series. Fans of the choice also enjoy the interesting parallels it can create or strengthen between the character the voice actor is currently portraying and who they had done previously, some of which are mentioned on the trivia page. [[spoiler:The fact that they also reappear as their own familiar characters (or at least cosplays of them) in the final trial has only added further fuel to this debate. Though that does present the possibility that the casting was done for the sake of convenience, so that they wouldn't have to bring in the entire cast of the previous games for what amounts to only a few lines in addition to new voices. Especially considering that the voice acting scene in America is far less glamorous than it is in Japan.]]]]
* For a number of reasons, Chapter 3 is regarded by many fans as the best case in the game but just as many also regard it as the worst.
** The culprit, Korekiyo Shinguji has a very twisted motive that involves being a serial killer for his incestuous love for his sister. Many find it a unique, fascinating motive for an unsympathetic killer while others are squicked out by it.
** When it comes to the mystery, many are amazed by the howdunnit, which is mind blowing enough to spawn the seesaw meme. However, when it comes to the whodunnit, the culprit was too apparent throughout the whole case leading many to be disappointed in how easy it is to guess right, even if for the wrong reasons. Some people also also liked how the creators mix things up by having the guy who's obvious from the beginning be the culprit all along, which may very well be a twist in this series.
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** Japanese fans argue that Chapter 6 is not only an insult to them, but also to the voice actors and actresses who try so hard to give realistic, lifelike performances, as the plot appears to [[spoiler:make those hard-working [=VAs=] literally tell fans not to delve too much into the characters nor to fangirl/fanboy over them, contrary to the typical Japanese idol-fan relationship. This is, however, a gross misunderstanding of the game's actual message, given that Saihara goes out of his way during the final trial to refute the idea that fiction doesn't matter, while also stressing that becoming consumed by it ''is'' harmful]]. With the reveal that V3 actually stands for 53 also lends itself easily to insults--you can also read five-three as "''gomi''" or "trash" in Japanese.

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** Japanese fans argue that Chapter 6 is not only an insult to them, but also to the voice actors and actresses who try so hard to give realistic, lifelike performances, as the plot appears to [[spoiler:make those hard-working [=VAs=] literally tell fans not to delve too much into the characters nor to fangirl/fanboy over them, contrary to the typical Japanese idol-fan relationship. This is, however, a gross misunderstanding of the game's actual message, given that Saihara goes out of his way during the final trial to refute the idea that fiction doesn't matter, while also stressing that becoming consumed by it ''is'' harmful]]. With the The reveal that V3 actually stands for 53 also lends itself easily to insults--you can also read five-three as "''gomi''" or "trash" in Japanese.

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