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* ''TabletopGame/{{Warhammer 40000}}'' is nothing but this. Intentionally.

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* ''TabletopGame/{{Warhammer 40000}}'' is about nothing but this. Intentionally.



** Again, its not as much as normal "Good" as much as "being nicer and more rational than those around" or (at least slightly) caring about (their own) civilians and collateral. Tau is your typical militaristic expansionist state. Cain did admit that he actually shot a number of his own troops[[note]]For incompetence of all things[[/note]], absolutely abhors Xeno races and "traitors" [[note]]Humans that decided that Greater Good suits them better than rule of the Imperium. Often they weren't exactly [[JoinOrDie given a choice]] [[/note]] and sees nothing wrong to use criminals for target practice in military orphanage.
** It is saying something about the setting when you consider the "good" factions of the game: [[CantArgueWithElves arrogant space elves]] who [[FantasticRacism view humans as little better than filthy, stupid animals]]; the [[TheEmpire Imperium of Man]] which is an AntiHero ''[[HumansAreTheRealMonsters at best]]'', but would easily fall into villainy in most settings, where their policy against all aliens is [[AbsoluteXenophobe shoot first, talk later]] and have same attitude as aforementioned Eldar regarding aliens, but with a "slight" difference that while Eldar are mostly butthurt space elves that are limited to insults and schemes, Imperium is actually busy exterminating non-humans '''daily'''. Also they destroy entire planets of people if it is suspected to have a substantial corruption of Chaos, not to mention that their oppression is nothing short of fascism; and the communist [[ScaryDogmaticAliens Tau Empire]], whose leaders are powerful psychics that control their followers through mind control and their MO is "join us and serve the Greater Good, or we'll kill your entire race". That said, at least Tau bother with allies, the Eldar leave you alone unless you come up in one of their schemes, and the Imperium is fairly tolerable of you as long as you're human and believe in the God Emperor. Which is more than we can say for Chaos, Orks, Necrons, Tyranids, and Dark Eldar.

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** Again, its not as much as normal "Good" as much as "being nicer and more rational than those around" or (at least slightly) caring about (their own) civilians and collateral. Tau is your typical militaristic expansionist state. Cain did admit that he actually shot a number of his own troops[[note]]For incompetence of all things[[/note]], absolutely abhors Xeno races and "traitors" [[note]]Humans that decided that Greater Good suits them better than rule of the Imperium. Often they weren't exactly [[JoinOrDie given a choice]] choice]].[[/note]] and sees nothing wrong to use with using criminals for target practice in a military orphanage.
** It is saying something about the setting when you consider the "good" factions of the game: [[CantArgueWithElves arrogant space elves]] who [[FantasticRacism view humans as little better than filthy, stupid animals]]; the [[TheEmpire Imperium of Man]] which is an AntiHero ''[[HumansAreTheRealMonsters at best]]'', but would easily fall into villainy in most settings, where their policy against all aliens is [[AbsoluteXenophobe shoot first, talk later]] and have same attitude as aforementioned Eldar regarding aliens, but with a "slight" difference that while Eldar are mostly butthurt space elves that are limited to insults and schemes, the Imperium is actually busy exterminating non-humans '''daily'''. Also they destroy entire planets of people if it is suspected to have a substantial corruption of Chaos, not to mention that their oppression is nothing short of fascism; and the communist [[ScaryDogmaticAliens Tau Empire]], whose leaders are powerful psychics that control their followers through mind control and their MO is "join us and serve the Greater Good, or we'll kill your entire race". That said, at least Tau bother with allies, the Eldar leave you alone unless you come up in one of their schemes, and the Imperium is fairly tolerable tolerant of you as long as you're human and believe in the God Emperor. Which is more than we can say for Chaos, Orks, Necrons, Tyranids, and Dark Eldar.


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* In ''TabletopGame/TheMadnessDossier'', the protagonists of Project SANDMAN use brainwashing and memory wipes, discredit witnesses, and will probably [[KilledToUpholdTheMasquerade kill innocents without blinking]] if there's no other choice. However, they can justify all of this; they are fighting to prevent humanity from becoming slaves to a bunch of monsters who couldn't even see why this sort of thing is a problem. The only snag is, even just study of the enemy can sometimes make the heroes more like them.

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* The ''TabletopGame/DungeonsAndDragons'' campaign world ''TabletopGame/{{Greyhawk}}'' lives for this trope. The world of Oerth is always on a knife's edge between Law and Chaos, and there is an organization led by Mordenkainen the Mage (who must people will recognize because his name appears on a few spells) that ensures that neither gains ascendancy... by any means necessary. Mordenkainen, in canon fiction ([[Creator/GaryGygax Word of Gygax]], however, has it that this wasn't intended originally, had he not been ousted from Creator/{{TSR}}) will work with the BigBad one week, and then lead a group of paladins against him the next... all to keep the balance between Law and Chaos correct.

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* ''TabletopGame/DungeonsAndDragons'':
**
The ''TabletopGame/DungeonsAndDragons'' campaign world ''TabletopGame/{{Greyhawk}}'' lives for this trope. The world of Oerth is always on a knife's edge between Law and Chaos, and there is an organization led by Mordenkainen the Mage (who must people will recognize because his name appears on a few spells) that ensures that neither gains ascendancy... by any means necessary. Mordenkainen, in canon fiction ([[Creator/GaryGygax Word of Gygax]], however, has it that this wasn't intended originally, had he not been ousted from Creator/{{TSR}}) will work with the BigBad one week, and then lead a group of paladins against him the next... all to keep the balance between Law and Chaos correct.



* ''TabletopGame/((Paranoia))'' is divided into people who do evil things for personal profit, people who do evil things because they're fanatical nutcases, and people who do evil things because one of the first two types ordered them to. The closest people to "good guys" in Alpha Complex are members of secret societies like the Mystics, whose agendas are merely utterly selfish instead of actively destructive.

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* ''TabletopGame/((Paranoia))'' ''TabletopGame/{{Paranoia}}'' is divided into people who do evil things for personal profit, people who do evil things because they're fanatical nutcases, and people who do evil things because one of the first two types ordered them to. The closest people to "good guys" in Alpha Complex are members of secret societies like the Mystics, whose agendas are merely utterly selfish instead of actively destructive.
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* ''TabletopGame/Paranoia'' is divided into people who do evil things for personal profit, people who do evil things because they're fanatical nutcases, and people who do evil things because one of the first two types ordered them to. The closest people to "good guys" in Alpha Complex are members of secret societies like the Mystics, whose agendas are merely utterly selfish instead of actively destructive.

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* ''TabletopGame/Paranoia'' ''TabletopGame/((Paranoia))'' is divided into people who do evil things for personal profit, people who do evil things because they're fanatical nutcases, and people who do evil things because one of the first two types ordered them to. The closest people to "good guys" in Alpha Complex are members of secret societies like the Mystics, whose agendas are merely utterly selfish instead of actively destructive.
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* Most of the gamelines in [[TabletopGame/OldWorldOfDarkness both]] [[TabletopGame/NewWorldOFDarkness incarnations]] of the World of Darkness present a system where the playable factions are some shade of Grey and are opposed by a faction who is Black:

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* Most of the gamelines in [[TabletopGame/OldWorldOfDarkness both]] [[TabletopGame/NewWorldOFDarkness [[TabletopGame/ChroniclesOFDarkness incarnations]] of the World of Darkness present a system where the playable factions are some shade of Grey and are opposed by a faction who is Black:



** ''TabletopGame/MageTheAwakening'' has the Pentacle Orders, an alliance between various Mage factions acting behind the scene who all have their individual flaws, opposing the Seers of the Throne, an AncientConspiracy and DeadlyDecadentCourt who willingly serve god-like tyranic beings into secretly ruling mankind.

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** ''TabletopGame/MageTheAwakening'' has the Pentacle Orders, an alliance between various Mage factions acting behind the scene who all have their individual flaws, opposing the Seers of the Throne, an AncientConspiracy and DeadlyDecadentCourt DecadentCourt who willingly serve god-like tyranic beings into secretly ruling mankind.
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* ''TabletopGame/{{Warhammer}} Fantasy'' is almost as bad as TabletopGame/{{Warhammer 40000}}. The main "good" races are arrogant elves, isolationist elves, power-hungry humans, grim feudalistic humans[[note]]that treat peasants as literal garbage[[/note]], {{Mayincatec}} lizards who practice human sacrifice, and [[OurDwarvesAreAllTheSame dwarves that are all the same, only with fatalism and grudges against everyone under the sun]]. You get the occasional hero; you also get regular sociopaths. Fantasy does, however, have good people like [[ReasonableAuthorityFigure Emperor Karl Franz]], [[TheWisePrince Prince Tyrion]], [[TheAtoner Alith Anar]], and [[AnIcePerson Tsarina Katerin]], so it's not nearly as dark as 40k.

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* ''TabletopGame/{{Warhammer}} Fantasy'' is almost while not nearly as bad as TabletopGame/{{Warhammer 40000}}.40000}} is still quite nasty. The main "good" races are arrogant elves, isolationist elves, power-hungry humans, grim feudalistic humans[[note]]that treat peasants as literal garbage[[/note]], {{Mayincatec}} lizards who practice human sacrifice, and [[OurDwarvesAreAllTheSame dwarves that are all the same, only with fatalism and grudges against everyone under the sun]]. You get the occasional hero; you also get regular sociopaths. Fantasy does, however, have good people like [[ReasonableAuthorityFigure Emperor Karl Franz]], [[TheWisePrince Prince Tyrion]], [[TheAtoner Alith Anar]], and [[AnIcePerson Tsarina Katerin]], so it's not nearly as dark as 40k.
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** Just for the forces of Order, the Stormcast Eternals may be heroes all, but they will still kill you if you are tainted with Chaos through no fault of your own, and not all of them will even feel bad about it. The Fyreslayers have channeled the honor of their Dwarven ancestors into following their mercenary code to the letter. The Kharadron Overlords are SkyPirates. The Daughters of Khaine are a terrifying murder cult who happen to despise the forces of Chaos and Death more than anyone else. The Idoneth Deepkin are isolationists being reluctantly forced to work with others, and who have to eat souls for their people to survive. The [[GaiasVengeance Sylvaneth]] range from slightly xenophobic at best to AxCrazy OmnicidalManiacs like Drycha.

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** Just for the forces of Order, the Stormcast Eternals may be heroes all, but they will still kill you if you are tainted with Chaos through no fault of your own, and not all of them will even feel bad about it. The Fyreslayers have channeled the honor of their Dwarven ancestors into following their mercenary code to the letter. The Kharadron Overlords are SkyPirates. The Daughters of Khaine are a terrifying murder cult who happen to despise the forces of Chaos and Death more than anyone else. The Idoneth Deepkin are isolationists being reluctantly forced to work with others, and who have to eat souls for their people to survive. The [[GaiasVengeance Sylvaneth]] range from slightly xenophobic at best to the AxCrazy OmnicidalManiacs like OmnicidalManiac, Drycha.
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** Just for the forces of Order, the Stormcast Eternals may be heroes all, but they will still kill you if you are tainted with Chaos through no fault of your own, and not all of them will even feel bad about it. The Fyreslayers have channeled the honor of their Dwarven ancestors into following their mercenary code to the letter. The Kharadron Overlords are SkyPirates. The Daughters of Khaine are a terrifying murder cult who happen to despise the forces of Chaos and Death. The Idoneth Deepkin are isolationists being reluctantly forced to work with others, and who have to eat souls for their people to survive.
** The forces of Destruction are mostly just there to fight and destroy because they like it.
** The forces of Chaos are involved with literal demonic entities.

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** Just for the forces of Order, the Stormcast Eternals may be heroes all, but they will still kill you if you are tainted with Chaos through no fault of your own, and not all of them will even feel bad about it. The Fyreslayers have channeled the honor of their Dwarven ancestors into following their mercenary code to the letter. The Kharadron Overlords are SkyPirates. The Daughters of Khaine are a terrifying murder cult who happen to despise the forces of Chaos and Death. Death more than anyone else. The Idoneth Deepkin are isolationists being reluctantly forced to work with others, and who have to eat souls for their people to survive.
survive. The [[GaiasVengeance Sylvaneth]] range from slightly xenophobic at best to AxCrazy OmnicidalManiacs like Drycha.
** The forces of Destruction are mostly just there to fight and destroy because they like it.
it, much like the Orks of 40k.
** The forces of Chaos are involved with [[LegionsOfHell literal demonic entities.demons]], their [[ReligionOfEvil worshipers]], and anarchic herds of Beastmen who despise civilization and want it all to burn.
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* ''TabletopGame/WarhammerAgeOfSigmar'' follows the tradition of its predecessors.
** Just for the forces of Order, the Stormcast Eternals may be heroes all, but they will still kill you if you are tainted with Chaos through no fault of your own, and not all of them will even feel bad about it. The Fyreslayers have channeled the honor of their Dwarven ancestors into following their mercenary code to the letter. The Kharadron Overlords are SkyPirates. The Daughters of Khaine are a terrifying murder cult who happen to despise the forces of Chaos and Death. The Idoneth Deepkin are isolationists being reluctantly forced to work with others, and who have to eat souls for their people to survive.
** The forces of Destruction are mostly just there to fight and destroy because they like it.
** The forces of Chaos are involved with literal demonic entities.
** And the forces of Death are all followers of a deity who's managed to make a compelling case for being the actual BigBad of the setting, [[TheSociopath Nagash]]. The Nighthaunt in particular showcase this, because out of all the horrible people who are pressed into service in their own IronicHell, there are still the Dreadscythe Harridans, who were healers in life and in death are [[DisproportionateRetribution punished]] for cheating Nagash of his due by being forced to kill while leaving their minds intact.
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** [[ForgottenRealms The city of Neverwinter]], which has its own campaign book as of 4th Edition. Sure, you have the standard ObviouslyEvil factions such as the [[EldritchAbomination Abolethic Sovereignty]], [[TheNecrocracy Thay]], the [[ReligionOfEvil Ashmadai]], and a [[OurWerebeastsAreDifferent criminal empire of wererats]], but even the "good" factions don't come off particularly well. [[TheUsurper Lord Dagult Neverember]] is unquestionably helping the city recover after being ravaged by an erupting volcano, but he's a bit of a sleazeball and his reasons for devoting resources and money to the city aren't entirely altruistic. And [[YourTerroristsAreOurFreedomFighters the Sons of Alagondar]], while certainly well-intentioned in their desire to see Neverwinter back in the hands of its people, are willing to murder, riot and hop into bed with the Dead Rats and Thay in order to see their goals achieved.

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** [[ForgottenRealms [[TabletopGame/ForgottenRealms The city of Neverwinter]], which has its own campaign book as of 4th Edition. Sure, you have the standard ObviouslyEvil factions such as the [[EldritchAbomination Abolethic Sovereignty]], [[TheNecrocracy Thay]], the [[ReligionOfEvil Ashmadai]], and a [[OurWerebeastsAreDifferent criminal empire of wererats]], but even the "good" factions don't come off particularly well. [[TheUsurper Lord Dagult Neverember]] is unquestionably helping the city recover after being ravaged by an erupting volcano, but he's a bit of a sleazeball and his reasons for devoting resources and money to the city aren't entirely altruistic. And [[YourTerroristsAreOurFreedomFighters the Sons of Alagondar]], while certainly well-intentioned in their desire to see Neverwinter back in the hands of its people, are willing to murder, riot and hop into bed with the Dead Rats and Thay in order to see their goals achieved.
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* ''TabletopGame/{{Warhammer}} Fantasy'' is almost as bad as TabletopGame/{{Warhammer 40000}}. The main "good" races are arrogant elves, isolationist elves, power-hungry humans, grim feudalistic humans[[note]]that treat peasants as literal garbage[[/note], {{Mayincatec}} lizards who practice human sacrifice, and [[OurDwarvesAreAllTheSame dwarves that are all the same, only with fatalism and grudges against everyone under the sun]]. You get the occasional hero; you also get regular sociopaths. Fantasy does, however, have good people like [[ReasonableAuthorityFigure Emperor Karl Franz]], [[TheWisePrince Prince Tyrion]], [[TheAtoner Alith Anar]], and [[AnIcePerson Tsarina Katerin]], so it's not nearly as dark as 40k.

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* ''TabletopGame/{{Warhammer}} Fantasy'' is almost as bad as TabletopGame/{{Warhammer 40000}}. The main "good" races are arrogant elves, isolationist elves, power-hungry humans, grim feudalistic humans[[note]]that treat peasants as literal garbage[[/note], garbage[[/note]], {{Mayincatec}} lizards who practice human sacrifice, and [[OurDwarvesAreAllTheSame dwarves that are all the same, only with fatalism and grudges against everyone under the sun]]. You get the occasional hero; you also get regular sociopaths. Fantasy does, however, have good people like [[ReasonableAuthorityFigure Emperor Karl Franz]], [[TheWisePrince Prince Tyrion]], [[TheAtoner Alith Anar]], and [[AnIcePerson Tsarina Katerin]], so it's not nearly as dark as 40k.

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** It is saying something about the setting when you consider the "good" factions of the game: [[CantArgueWithElves arrogant space elves]] who [[FantasticRacism view humans as little better than filthy, stupid animals]]; the [[TheEmpire Imperium of Man]] which is an AntiHero ''[[HumansAreTheRealMonsters at best]]'', but would easily fall into villainy in most settings, where their policy against all aliens is [[AbsoluteXenophobe shoot first, talk later]], and they destroy entire planets of people if it is suspected to have a substantial corruption of Chaos, not to mention that their oppression is nothing short of fascism; and the communist [[ScaryDogmaticAliens Tau Empire]], whose leaders are powerful psychics that control their followers through mind control and their MO is "join us and serve the Greater Good, or we'll kill your entire race". That said, at least Tau bother with allies, the Eldar leave you alone unless you come up in one of their schemes, and the Imperium is fairly tolerable of you as long as you're human and believe in the God Emperor. Which is more than we can say for Chaos, Orks, Necrons, Tyranids, and Dark Eldar.

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** It is saying something about the setting when you consider the "good" factions of the game: [[CantArgueWithElves arrogant space elves]] who [[FantasticRacism view humans as little better than filthy, stupid animals]]; the [[TheEmpire Imperium of Man]] which is an AntiHero ''[[HumansAreTheRealMonsters at best]]'', but would easily fall into villainy in most settings, where their policy against all aliens is [[AbsoluteXenophobe shoot first, talk later]], later]] and have same attitude as aforementioned Eldar regarding aliens, but with a "slight" difference that while Eldar are mostly butthurt space elves that are limited to insults and schemes, Imperium is actually busy exterminating non-humans '''daily'''. Also they destroy entire planets of people if it is suspected to have a substantial corruption of Chaos, not to mention that their oppression is nothing short of fascism; and the communist [[ScaryDogmaticAliens Tau Empire]], whose leaders are powerful psychics that control their followers through mind control and their MO is "join us and serve the Greater Good, or we'll kill your entire race". That said, at least Tau bother with allies, the Eldar leave you alone unless you come up in one of their schemes, and the Imperium is fairly tolerable of you as long as you're human and believe in the God Emperor. Which is more than we can say for Chaos, Orks, Necrons, Tyranids, and Dark Eldar.



* ''TabletopGame/{{Warhammer}} Fantasy'' is almost as bad as TabletopGame/{{Warhammer 40000}}. The main "good" races are arrogant elves, isolationist elves, power-hungry humans, grim feudalistic humans[[note]]that treat peasants as literal garbage[[/spoiler]], {{Mayincatec}} lizards who practice human sacrifice, and [[OurDwarvesAreAllTheSame dwarves that are all the same, only with fatalism and grudges against everyone under the sun]]. You get the occasional hero; you also get regular sociopaths. Fantasy does, however, have good people like [[ReasonableAuthorityFigure Emperor Karl Franz]], [[TheWisePrince Prince Tyrion]], [[TheAtoner Alith Anar]], and [[AnIcePerson Tsarina Katerin]], so it's not nearly as dark as 40k.

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* ''TabletopGame/{{Warhammer}} Fantasy'' is almost as bad as TabletopGame/{{Warhammer 40000}}. The main "good" races are arrogant elves, isolationist elves, power-hungry humans, grim feudalistic humans[[note]]that treat peasants as literal garbage[[/spoiler]], garbage[[/note], {{Mayincatec}} lizards who practice human sacrifice, and [[OurDwarvesAreAllTheSame dwarves that are all the same, only with fatalism and grudges against everyone under the sun]]. You get the occasional hero; you also get regular sociopaths. Fantasy does, however, have good people like [[ReasonableAuthorityFigure Emperor Karl Franz]], [[TheWisePrince Prince Tyrion]], [[TheAtoner Alith Anar]], and [[AnIcePerson Tsarina Katerin]], so it's not nearly as dark as 40k.
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* ''TabletopGame/{{Warhammer}} Fantasy'' is almost as bad as TabletopGame/{{Warhammer 40000}}. The main "good" races are arrogant elves, isolationist elves, power-hungry humans, grim feudalistic humans, {{Mayincatec}} lizards who practice human sacrifice, and [[OurDwarvesAreAllTheSame dwarves that are all the same, only with fatalism and grudges against everyone under the sun]]. You get the occasional hero; you also get regular sociopaths. Fantasy does, however, have good people like [[ReasonableAuthorityFigure Emperor Karl Franz]], [[TheWisePrince Prince Tyrion]], [[TheAtoner Alith Anar]], and [[AnIcePerson Tsarina Katerin]], so it's not nearly as dark as 40k.

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* ''TabletopGame/{{Warhammer}} Fantasy'' is almost as bad as TabletopGame/{{Warhammer 40000}}. The main "good" races are arrogant elves, isolationist elves, power-hungry humans, grim feudalistic humans, humans[[note]]that treat peasants as literal garbage[[/spoiler]], {{Mayincatec}} lizards who practice human sacrifice, and [[OurDwarvesAreAllTheSame dwarves that are all the same, only with fatalism and grudges against everyone under the sun]]. You get the occasional hero; you also get regular sociopaths. Fantasy does, however, have good people like [[ReasonableAuthorityFigure Emperor Karl Franz]], [[TheWisePrince Prince Tyrion]], [[TheAtoner Alith Anar]], and [[AnIcePerson Tsarina Katerin]], so it's not nearly as dark as 40k.
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** The Alchemical Exalted have humanity's best interests at heart (at least, the portion of humanity that they'r [[CaptainPatriotic sworn to protect]]), but are forced out of necessity to serve and uphold the tenets of an unimaginably restrictive, totalitarian regime. Worse yet, those that end up striking out on their own end up succumbing to [[TheCorruption Voidtech]], turning them into [[RoboticPsychopath Robotic Psychopaths]]. And even then, high [[CyberneticsEatYourSoul Clarity]] Alchemicals often end up incomprehensible a=to normal humans, not to mention completely ruthless in pursuit of their goals.

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** The Alchemical Exalted have humanity's best interests at heart (at least, the portion of humanity that they'r [[CaptainPatriotic sworn to protect]]), but are forced out of necessity to serve and uphold the tenets of an unimaginably restrictive, totalitarian regime. Worse yet, those that end up striking out on their own end up succumbing to [[TheCorruption Voidtech]], turning them into [[RoboticPsychopath Robotic Psychopaths]]. And even then, high [[CyberneticsEatYourSoul Clarity]] Alchemicals often end up incomprehensible a=to to normal humans, not to mention completely ruthless in pursuit of their goals.
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** The Alchemical Exalted have humanity's best interests at heart (at least, the portion of humanity that they'r [[CaptainPatriotic sworn to protect]]), but are forced out of necessity to serve and uphold the tenets of an unimaginably restrictive, totalitarian regime. Worse yet, those that end up striking out on their own end up succumbing to [[TheCorruption Voidtech]], turning them into [[RoboticPsychopath Robotic Psychopaths]]. And even then, high [[CyberneticsEatYourSoul Clarity]] Alchemicals often end up incomprehensible a=to normal humans, not to mention completely ruthless in pursuit of their goals.
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* ''TabletopGame/Paranoia'' is divided into people who do evil things for personal profit, people who do evil things because they're fanatical nutcases, and people who do evil things because one of the first two types ordered them to. The closest people to "good guys" in Alpha Complex are members of secret societies like the Mystics, whose agendas are merely utterly selfish instead of actively destructive.

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** the [[TabletopGame/ChangelingTheLost regular Changelings]] vs [[TheQuisling Loyalists]] to the [[TheFairFolk True Fae]], and [[ArtificialHuman Prometheans]] vs [[BodyHorror Pandorans and (most) Centimani]]. The exception would be the werewolves, with the main factions being the Tribes of the Moon vs the [[WellIntentionedExtremist Pure]], who are both Gray. The Black faction in that gameline (the Bale Hounds, worshipers of [[MadGod the Maeljin Incarna]]) mostly sit on the sidelines. They are also one of the only things the other two can agree on [[EnemyMine fighting against]].

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** ''TabletopGame/ChangelingTheLost'' has the [[TabletopGame/ChangelingTheLost regular Changelings]] vs majority of Changelings (ancient slaves to insane {{Eldritch Abomination}}s whose trauma has made deeply paranoid and insane) going against the [[TheQuisling Loyalists]] (Changelings willing to hand over their peers to save their own skin) and the [[TheFairFolk True Fae]], and [[ArtificialHuman Prometheans]] vs [[BodyHorror Fae]] (the previously mentioned abominations).
** ''TabletopGame/PrometheanTheCreated'' has the titular Prometheans, who are {{Artificial Human}}s trying to BecomeARealBoy (sometimes using questionable methods) against the
Pandorans (insane monsters out to devour them) and (most) Centimani]]. The exception would be the werewolves, with the main factions being Centimani (Prometheans who embraced their monstrous side).
** ''TabletopGame/WerewolfTheForsaken'' has a slightly more complicated case; at first, it seems similar, having
the Tribes of the Moon vs the [[WellIntentionedExtremist Pure]], (werewolve who are both Gray. The Black faction in trying to act as guardians of the Spirit World and the World of Flesh to make sure Spirits won't mistreat humans, but don't care that gameline (the much about humans and will kill some of them without much thought if it's necessary) going against the Pure (werewolf supremacists who ''want'' spirits to enslave all of mankind). The twist is, the Pure actually are ALighterShadeOfBlack to a third faction, the Bale Hounds, worshipers of who worship [[MadGod the Maeljin Incarna]]) mostly sit on Incarna]] and just wish to turn the sidelines. They are also one of the only things the other two can agree on [[EnemyMine fighting against]].entire world into HellOnEarth.

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* Most of the gamelines in [[TabletopGame/OldWorldOfDarkness both]] [[TabletopGame/NewWorldOFDarkness incarnations]] of the World of Darkness present a system where the playable factions are some shade of Grey and are opposed by a faction who is Black. The majority of [[TabletopGame/VampireTheRequiem vampires]] vs [[AlwaysChaoticEvil Belial's Brood]], the Pentacle Orders vs the [[AncientConspiracy Seers of the Throne]], the [[TabletopGame/ChangelingTheLost regular Changelings]] vs [[TheQuisling Loyalists]] to the [[TheFairFolk True Fae]], and [[ArtificialHuman Prometheans]] vs [[BodyHorror Pandorans and (most) Centimani]]. The exception would be the werewolves, with the main factions being the Tribes of the Moon vs the [[WellIntentionedExtremist Pure]], who are both Gray. The Black faction in that gameline (the Bale Hounds, worshipers of [[MadGod the Maeljin Incarna]]) mostly sit on the sidelines. They are also one of the only things the other two can agree on [[EnemyMine fighting against]].

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* Most of the gamelines in [[TabletopGame/OldWorldOfDarkness both]] [[TabletopGame/NewWorldOFDarkness incarnations]] of the World of Darkness present a system where the playable factions are some shade of Grey and are opposed by a faction who is Black. The majority Black:
** ''TabletopGame/VampireTheMasquerade'' and ''TabletopGame/VampireTheRequiem'' both feature a faction
of [[TabletopGame/VampireTheRequiem vampires]] vs [[AlwaysChaoticEvil Belial's Brood]], [[PragmaticVillainy pragmatic]] vampires who try to keep a low profile and avoid pointless killing (the Camarilla/The five playable Covenants) opposing a faction of {{Fully Embraced Fiend}}s vampires who just want to bring hell on Earth regardless of the consequences (the Sabbat/Belial's Brood).
** ''TabletopGame/MageTheAwakening'' has
the Pentacle Orders vs Orders, an alliance between various Mage factions acting behind the [[AncientConspiracy scene who all have their individual flaws, opposing the Seers of the Throne]], Throne, an AncientConspiracy and DeadlyDecadentCourt who willingly serve god-like tyranic beings into secretly ruling mankind.
**
the [[TabletopGame/ChangelingTheLost regular Changelings]] vs [[TheQuisling Loyalists]] to the [[TheFairFolk True Fae]], and [[ArtificialHuman Prometheans]] vs [[BodyHorror Pandorans and (most) Centimani]]. The exception would be the werewolves, with the main factions being the Tribes of the Moon vs the [[WellIntentionedExtremist Pure]], who are both Gray. The Black faction in that gameline (the Bale Hounds, worshipers of [[MadGod the Maeljin Incarna]]) mostly sit on the sidelines. They are also one of the only things the other two can agree on [[EnemyMine fighting against]].
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** On a general scale, you can't find any faction that is good by our standards, but some sub-factions and characters, like several SpaceMarine chapters, a few Imperial Guard regiments, the occasional Craftworld Eldar protagonist, Literature/{{Ravenor}} and Literature/CiaphasCain '''(HERO OF THE IMPERIUM!)''' or the Tau count as good. Unfortunately, they are far outnumbered by less moral groups, {{Bad Boss}}es, [[WellIntentionedExtremist people who go]] [[KnightTemplar too far]] for their cause, and the Dark Eldar, Necrons, Tyranids and the forces of Chaos.

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** On a general scale, you can't find any faction that is good by our standards, but some sub-factions and characters, like several SpaceMarine chapters, a few Imperial Guard regiments, the occasional Craftworld Eldar protagonist, Literature/{{Ravenor}} and Literature/CiaphasCain '''(HERO OF THE IMPERIUM!)''' or the Tau count as good. Unfortunately, they are far outnumbered by less moral groups, {{Bad Boss}}es, [[WellIntentionedExtremist people who go]] [[KnightTemplar too far]] for their cause, and the [[TheFairFolk Dark Eldar, Necrons, Tyranids Eldar]], [[RobotWar Necrons]], [[HordeOfAlienLocusts Tyranids]] and [[TheLegionsOfHell the forces of Chaos.Chaos]].
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* The ''TabletopGame/DungeonsAndDragons'' campaign world ''TabletopGame/{{Greyhawk}}'' lives for this trope. The world of Oerth is always on a knife's edge between Law and Chaos, and there is an organization led by Mordenkainen the Mage (who must people will recognize because his name appears on a few spells) that ensures that neither gains ascendancy... by any means necessary. Mordenkainen, in canon fiction ([[Creator/GaryGygax Word of Gygax]], however, has it that this wasn't intended originally, had he not been ousted from TSR) will work with the BigBad one week, and then lead a group of paladins against him the next... all to keep the balance between Law and Chaos correct.

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* The ''TabletopGame/DungeonsAndDragons'' campaign world ''TabletopGame/{{Greyhawk}}'' lives for this trope. The world of Oerth is always on a knife's edge between Law and Chaos, and there is an organization led by Mordenkainen the Mage (who must people will recognize because his name appears on a few spells) that ensures that neither gains ascendancy... by any means necessary. Mordenkainen, in canon fiction ([[Creator/GaryGygax Word of Gygax]], however, has it that this wasn't intended originally, had he not been ousted from TSR) Creator/{{TSR}}) will work with the BigBad one week, and then lead a group of paladins against him the next... all to keep the balance between Law and Chaos correct.
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* The ''Necessary Evil'' setting for the SavageWorlds game-line starts out with all the superheroes of the world getting killed by a precision strike by invading aliens. The only ones left to oppose them (the [=PCs=] and their allies) are the supervillains.

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* The ''Necessary Evil'' setting for the SavageWorlds TabletopGame/SavageWorlds game-line starts out with all the superheroes of the world getting killed by a precision strike by invading aliens. The only ones left to oppose them (the [=PCs=] and their allies) are the supervillains.
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** In ''TabletopGameGeniusTheTransgression'', the Peerage deliberately chose to be Grey because if you have a Genius go off on his own he'll often become [[TheUnfettered Illuminated]], and if the choice is between accepting jerks or have them wander off and turn into Mengele, you'd better get used to putting up with jerks. The Storyteller is advised to keep the players wondering whether the AncientConspiracy Lemuria is really that bad compared to the barely human nutbars in high-up positions in the Peerage. (The "black" role here is played not so much by modern Lemuria, which is just going through the motions, but by [[EmptyShell Clockstoppers]], the Illuminated, and the occasional Hollow Earth Nazi or Phantom Slaver Yeti.)

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** In ''TabletopGameGeniusTheTransgression'', ''TabletopGame/GeniusTheTransgression'', the Peerage deliberately chose to be Grey because if you have a Genius go off on his own he'll often become [[TheUnfettered Illuminated]], and if the choice is between accepting jerks or have them wander off and turn into Mengele, you'd better get used to putting up with jerks. The Storyteller is advised to keep the players wondering whether the AncientConspiracy Lemuria is really that bad compared to the barely human nutbars in high-up positions in the Peerage. (The "black" role here is played not so much by modern Lemuria, which is just going through the motions, but by [[EmptyShell Clockstoppers]], the Illuminated, and the occasional Hollow Earth Nazi or Phantom Slaver Yeti.)
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** In ''GeniusTheTransgression'', the Peerage deliberately chose to be Grey because if you have a Genius go off on his own he'll often become [[TheUnfettered Illuminated]], and if the choice is between accepting jerks or have them wander off and turn into Mengele, you'd better get used to putting up with jerks. The Storyteller is advised to keep the players wondering whether the AncientConspiracy Lemuria is really that bad compared to the barely human nutbars in high-up positions in the Peerage. (The "black" role here is played not so much by modern Lemuria, which is just going through the motions, but by [[EmptyShell Clockstoppers]], the Illuminated, and the occasional Hollow Earth Nazi or Phantom Slaver Yeti.)

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** In ''GeniusTheTransgression'', ''TabletopGameGeniusTheTransgression'', the Peerage deliberately chose to be Grey because if you have a Genius go off on his own he'll often become [[TheUnfettered Illuminated]], and if the choice is between accepting jerks or have them wander off and turn into Mengele, you'd better get used to putting up with jerks. The Storyteller is advised to keep the players wondering whether the AncientConspiracy Lemuria is really that bad compared to the barely human nutbars in high-up positions in the Peerage. (The "black" role here is played not so much by modern Lemuria, which is just going through the motions, but by [[EmptyShell Clockstoppers]], the Illuminated, and the occasional Hollow Earth Nazi or Phantom Slaver Yeti.)

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* ''TabletopGame/{{Warhammer 40000}}'' is nothing but this. Intentionally. Every time it looks like another race, usually the Tau or Eldar, is starting to look more sympathetic than the fascist (among other things) Imperium, they'll start pulling off new atrocities in the next edition. In 40K, about the ''best'' you can hope for is a WellIntentionedExtremist or KnightTemplar who won't kill you too painfully.

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* ''TabletopGame/{{Warhammer 40000}}'' is nothing but this. Intentionally. Intentionally.
**
Every time it looks like another race, usually the Tau or Eldar, is starting to look more sympathetic than the fascist dictatorial (among other things) Imperium, they'll start pulling off new atrocities in the next edition. In 40K, about the ''best'' you can hope for is a WellIntentionedExtremist or KnightTemplar who won't kill you too painfully.



*** Again, its not as much as normal "Good" as much as "being nicer and more rational than those around" or (at least slightly) caring about (their own) civilians and collateral. Tau is your typical fascist militaristic expansionist state. Cain did admit that he actually shot a number of his own troops[[note]]For incompetence of all things[[/note]], absolutely abhors Xeno races and "traitors" [[note]]Humans that decided that Greater Good suits them better than rule of the Imperium. Often they weren't exactly [[JoinOrDie given a choice]] [[/note]] and sees nothing wrong to use criminals for target practice in military orphanage.

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*** ** Again, its not as much as normal "Good" as much as "being nicer and more rational than those around" or (at least slightly) caring about (their own) civilians and collateral. Tau is your typical fascist militaristic expansionist state. Cain did admit that he actually shot a number of his own troops[[note]]For incompetence of all things[[/note]], absolutely abhors Xeno races and "traitors" [[note]]Humans that decided that Greater Good suits them better than rule of the Imperium. Often they weren't exactly [[JoinOrDie given a choice]] [[/note]] and sees nothing wrong to use criminals for target practice in military orphanage.
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** On a general scale, you can't find any faction that is good by our standards, but some sub-factions and characters, like several SpaceMarine chapters, a few Imperial Guard regiments, the occasional Craftworld Eldar protagonist, {{Ravenor}} and Literature/CiaphasCain '''(HERO OF THE IMPERIUM!)''' or the Tau count as good. Unfortunately, they are far outnumbered by less moral groups, {{Bad Boss}}es, [[WellIntentionedExtremist people who go]] [[KnightTemplar too far]] for their cause, and the Dark Eldar, Necrons, Tyranids and the forces of Chaos.

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** On a general scale, you can't find any faction that is good by our standards, but some sub-factions and characters, like several SpaceMarine chapters, a few Imperial Guard regiments, the occasional Craftworld Eldar protagonist, {{Ravenor}} Literature/{{Ravenor}} and Literature/CiaphasCain '''(HERO OF THE IMPERIUM!)''' or the Tau count as good. Unfortunately, they are far outnumbered by less moral groups, {{Bad Boss}}es, [[WellIntentionedExtremist people who go]] [[KnightTemplar too far]] for their cause, and the Dark Eldar, Necrons, Tyranids and the forces of Chaos.
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** When you have the likes of Word of Blake, a fanatical, genocidal splinter faction of the aforementioned [=ComStar=] that retained its pseudoreligious trappings, even the likes of the Capellan Confederation--long regarded as one of the least cooperative Successor States--looks good. Having decidedly one-sided caste based citizenship, the most ruthless secret police and special forces units around, and the occasional tendency to double cross allies for their own gain doesn't look quite so bad next to the World of Blake nuking, orbitally bombarding, chemical spraying, and bio-bombing entire planets into dead worlds.
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* In ''TabletopGame/BleakWorld'' This is essentially the rivalry between the [[MegaCorp Blackwood Company]] (who own street gangs, the prison system, and the media) and [[OccultLawFirm The Dark Skies Corporation]] (Who lobotomized an entire army to put demons in them and harvest the souls of the people they defend and/or prosecute.) There are many other examples, this is just the most notable.
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** The Zodiac Order are esper supremacists that want to set espers up as a the new master race and do not care about how many people have to die for that to happen.
** Abraxis conducts horrific experiments on humans and espers and is ruled by a board of directors that is completely profit-driven to the point of being totally amoral, which itself is headed by a violent psychopath that frequently has entire families killed for the sake of convenience.
** The Shop regularly kidnaps and forcibly indoctrinates US citizens through torture, is not above purging any witnesses who happened to be in the wrong place at the wrong time, and makes a point of isolating its espers from one another.
** Eschaton is straight up committing genocide against espers whenever they can and has all of it's espers (all of whom are devoutly religious) convinced that they're demon-possessed.
** The Red Orchestra is basically the psionic KGB. They want to establish Russia as the new dominant superpower and will happily use torture, mind control, and every other dirty trick in the book to do it.
** Aleph is a cutthroat secret society fronted by several Asian corporations. They want to increase their economic power, no matter what the cost. They're similar to Abraxis in terms of their methods.
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* In ''TabletopGame/PsionicsTheNextStageInHumanEvolution'' there are no unambiguously good factions. Who is black and who is gray depends on your perspective.
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* ''{{Winterweir}}'' is an Anti-Traditional Fantasy RPG in many respects. As such, the Trow and humans killing each other are more likely to be decent people suffering FantasticRacism than not.

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* ''{{Winterweir}}'' ''TabletopGame/{{Winterweir}}'' is an Anti-Traditional Fantasy RPG in many respects. As such, the Trow and humans killing each other are more likely to be decent people suffering FantasticRacism than not.



* ''{{Exalted}}'' tends to vary between this and GreyAndGrayMorality, depending on your exact portrayal of the different factions.

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* ''{{Exalted}}'' ''TabletopGame/{{Exalted}}'' tends to vary between this and GreyAndGrayMorality, depending on your exact portrayal of the different factions.
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* ''TabletopGame/{{Warhammer 40000}}'' is nothing but this. Intentionally. Every time it looks like another race, usually the Tau or Eldar, is starting to look more sympathetic than the fascist (among other things) Imperium, they'll start pulling off new atrocities in the next edition. In 40K, about the ''best'' you can hope for is a WellIntentionedExtremist or KnightTemplar who won't kill you too painfully.
** On a general scale, you can't find any faction that is good by our standards, but some sub-factions and characters, like several SpaceMarine chapters, a few Imperial Guard regiments, the occasional Craftworld Eldar protagonist, {{Ravenor}} and Literature/CiaphasCain '''(HERO OF THE IMPERIUM!)''' or the Tau count as good. Unfortunately, they are far outnumbered by less moral groups, {{Bad Boss}}es, [[WellIntentionedExtremist people who go]] [[KnightTemplar too far]] for their cause, and the Dark Eldar, Necrons, Tyranids and the forces of Chaos.
*** Again, its not as much as normal "Good" as much as "being nicer and more rational than those around" or (at least slightly) caring about (their own) civilians and collateral. Tau is your typical fascist militaristic expansionist state. Cain did admit that he actually shot a number of his own troops[[note]]For incompetence of all things[[/note]], absolutely abhors Xeno races and "traitors" [[note]]Humans that decided that Greater Good suits them better than rule of the Imperium. Often they weren't exactly [[JoinOrDie given a choice]] [[/note]] and sees nothing wrong to use criminals for target practice in military orphanage.
** It is saying something about the setting when you consider the "good" factions of the game: [[CantArgueWithElves arrogant space elves]] who [[FantasticRacism view humans as little better than filthy, stupid animals]]; the [[TheEmpire Imperium of Man]] which is an AntiHero ''[[HumansAreTheRealMonsters at best]]'', but would easily fall into villainy in most settings, where their policy against all aliens is [[AbsoluteXenophobe shoot first, talk later]], and they destroy entire planets of people if it is suspected to have a substantial corruption of Chaos, not to mention that their oppression is nothing short of fascism; and the communist [[ScaryDogmaticAliens Tau Empire]], whose leaders are powerful psychics that control their followers through mind control and their MO is "join us and serve the Greater Good, or we'll kill your entire race". That said, at least Tau bother with allies, the Eldar leave you alone unless you come up in one of their schemes, and the Imperium is fairly tolerable of you as long as you're human and believe in the God Emperor. Which is more than we can say for Chaos, Orks, Necrons, Tyranids, and Dark Eldar.
** It's also probably worth mentioning that the ''comedic relief'' in the series is the Orks, a race of AxCrazy [[BloodKnight Blood Knights]], who are hellbent on attacking and destroying as many worlds as they can, just because they [[ItAmusedMe love a good fight]].
* ''TabletopGame/{{Warhammer}} Fantasy'' is almost as bad as TabletopGame/{{Warhammer 40000}}. The main "good" races are arrogant elves, isolationist elves, power-hungry humans, grim feudalistic humans, {{Mayincatec}} lizards who practice human sacrifice, and [[OurDwarvesAreAllTheSame dwarves that are all the same, only with fatalism and grudges against everyone under the sun]]. You get the occasional hero; you also get regular sociopaths. Fantasy does, however, have good people like [[ReasonableAuthorityFigure Emperor Karl Franz]], [[TheWisePrince Prince Tyrion]], [[TheAtoner Alith Anar]], and [[AnIcePerson Tsarina Katerin]], so it's not nearly as dark as 40k.
* Most of the gamelines in [[TabletopGame/OldWorldOfDarkness both]] [[TabletopGame/NewWorldOFDarkness incarnations]] of the World of Darkness present a system where the playable factions are some shade of Grey and are opposed by a faction who is Black. The majority of [[TabletopGame/VampireTheRequiem vampires]] vs [[AlwaysChaoticEvil Belial's Brood]], the Pentacle Orders vs the [[AncientConspiracy Seers of the Throne]], the [[TabletopGame/ChangelingTheLost regular Changelings]] vs [[TheQuisling Loyalists]] to the [[TheFairFolk True Fae]], and [[ArtificialHuman Prometheans]] vs [[BodyHorror Pandorans and (most) Centimani]]. The exception would be the werewolves, with the main factions being the Tribes of the Moon vs the [[WellIntentionedExtremist Pure]], who are both Gray. The Black faction in that gameline (the Bale Hounds, worshipers of [[MadGod the Maeljin Incarna]]) mostly sit on the sidelines. They are also one of the only things the other two can agree on [[EnemyMine fighting against]].
** In ''GeniusTheTransgression'', the Peerage deliberately chose to be Grey because if you have a Genius go off on his own he'll often become [[TheUnfettered Illuminated]], and if the choice is between accepting jerks or have them wander off and turn into Mengele, you'd better get used to putting up with jerks. The Storyteller is advised to keep the players wondering whether the AncientConspiracy Lemuria is really that bad compared to the barely human nutbars in high-up positions in the Peerage. (The "black" role here is played not so much by modern Lemuria, which is just going through the motions, but by [[EmptyShell Clockstoppers]], the Illuminated, and the occasional Hollow Earth Nazi or Phantom Slaver Yeti.)
* In ''TabletopGame/CallOfCthulhu,'' the heroes are insane and the villains are even more insane.
* Morality is a very minor point in TabletopGame/{{Shadowrun}}. Generally characters don't question whether it is right to take a job, they question [[KleptomaniacHero how much they get paid]]. Though some groups [[EvenEvilHasStandards draw the line at assassination]].
* Though there ''are'' heroes in ''TabletopGame/{{Eberron}}'', they are few and far between. In the core Eberron setting book, there's only 1 high-level Good NPC, and she is a young girl who only has such power while in the same city as the Silver Flame (a metaphysical source of elemental good) itself. And that person is responsible for trying to make sure her church full of Knight Templars doesn't cause too much death and destruction. Of course, WordOfGod from the setting's creator indicates that at least part of the reason for lack of powerful good [=NPCs=] is to keep the focus on the ''[=PCs=]'' as the heroes.
** All of this said, while all of the major mortal factions (major nations, dragonmarked houses, and even the Blood of Vol, a creepy religion secretly controlled by one of the setting's Big Bads) are more-or-less amoral, few of them are of the CardCarryingVillain variety- most of them simply have their own agendas that they're interested in pursuing regardless of who gets in their ways. Unfortunately, there are several extremely power supernatural forces that ''are'' unambiguously evil (Lords of Dust, Dreaming Dark, and Daelkyr being the three biggest) and would pretty much destroy the world and/or reshape it in their image if they had their way. ''Really'' unfortunately, all of these are creepily good at disguising their true nature and working through pawns who may actually believe they're the good guys, and the main forces capable of opposing them on their own level are morally ambiguous in their own right (the dragons, the Undying Court) and the one that ''is'' purely good (the Silver Flame) is inherently reactive rather than proactive, and influential parts of its religion have gone the CorruptChurch route.
* ''TabletopGame/CthulhuTech'': A crossover between Creator/HPLovecraft and ''Anime/NeonGenesisEvangelion'' was bound to be pretty hard on everybody -- an ongoing theme of the setting is how the horrible, soul-rending evils wage a tireless war to keep the ''really'' bad stuff at bay. To quote the Corebook's intro fiction: "Some people say war is hell. Well, I've seen Hell. This is worse."
** The main factions are a police state, a number of secret societies (the Eldritch Society, the Children of Chaos, the Esoteric Order of Dagon), and the Rapine Storm (who are significantly more evil than they sound).
* The ''Necessary Evil'' setting for the SavageWorlds game-line starts out with all the superheroes of the world getting killed by a precision strike by invading aliens. The only ones left to oppose them (the [=PCs=] and their allies) are the supervillains.
* ''{{Winterweir}}'' is an Anti-Traditional Fantasy RPG in many respects. As such, the Trow and humans killing each other are more likely to be decent people suffering FantasticRacism than not.
* ''TabletopGame/BattleTech'' does this a lot as well. The state usually tagged as the good guy, House Davion, was led for years by the MagnificentBastard to end all {{Magnificent Bastard}}s, Hanse Davion. A man who engineered a massively destructive war and faked the brutal cashiering and disgrace of the son of his best friend and intelligence adviser... all so he could gain revenge on one man. Yet this same state is (almost legitimately) the beacon of freedom and rights in the Inner Sphere.
** Granted, the 'one man' he wanted revenge on was the leader of ''another'' Successor State, who very nearly managed to actually replace Hanse with a brainwashed doppelganger who'd have acted as his willing puppet. All events laid out in the (very early and thus possibly now somewhat obscure) ''TabletopGame/BattleTech'' novel ''The Sword and the Dagger''. Wars ''have'' historically been fought for less...
** Or [=ComStar=], who are shown to be a manipulative and secretive organization, that can easily bring a state to its knees just by shutting off all communications between planets, and which is not above intriguing to keep its own interests secure -- there are a few hints that the Succession Wars may well be an EvilPlan by [=ComStar=] intended to preserve its own autonomy and power within the Inner Sphere. At the same time, it is the last holdout for many destroyed technologies that humanity would need to survive and thrive.
* The ''TabletopGame/DungeonsAndDragons'' campaign world ''TabletopGame/{{Greyhawk}}'' lives for this trope. The world of Oerth is always on a knife's edge between Law and Chaos, and there is an organization led by Mordenkainen the Mage (who must people will recognize because his name appears on a few spells) that ensures that neither gains ascendancy... by any means necessary. Mordenkainen, in canon fiction ([[Creator/GaryGygax Word of Gygax]], however, has it that this wasn't intended originally, had he not been ousted from TSR) will work with the BigBad one week, and then lead a group of paladins against him the next... all to keep the balance between Law and Chaos correct.
** So does ''TabletopGame/DarkSun''. A DeathWorld reduced to a scorched, mostly lifeless desert of rocks and dust (the ocean has been renamed the Sea of Silt... [[ExactlyWhatItSaysOnTheTin take a wild guess why they call it that]]), where there isn't one creature (or plant) that isn't dangerous in some way (a sandcrawler looks like an adorable, fluffy, foot-long black furry caterpillar... it uses its cutesy appearance to get close to people, waits until the poor fool falls asleep, then implants its parasitic larvae in their flesh), one of the facts emphasized is that people will do terrible things merely to survive. That this is a JustifiedTrope for the setting goes some way towards explaining why it's a CrapsackWorld.
** [[ForgottenRealms The city of Neverwinter]], which has its own campaign book as of 4th Edition. Sure, you have the standard ObviouslyEvil factions such as the [[EldritchAbomination Abolethic Sovereignty]], [[TheNecrocracy Thay]], the [[ReligionOfEvil Ashmadai]], and a [[OurWerebeastsAreDifferent criminal empire of wererats]], but even the "good" factions don't come off particularly well. [[TheUsurper Lord Dagult Neverember]] is unquestionably helping the city recover after being ravaged by an erupting volcano, but he's a bit of a sleazeball and his reasons for devoting resources and money to the city aren't entirely altruistic. And [[YourTerroristsAreOurFreedomFighters the Sons of Alagondar]], while certainly well-intentioned in their desire to see Neverwinter back in the hands of its people, are willing to murder, riot and hop into bed with the Dead Rats and Thay in order to see their goals achieved.
** ''TabletopGame/ForgottenRealms'' as a whole runs on this beneath the surface, [[WordOfGod at least according to Ed Greenwood]]. [[http://www.candlekeep.com/fr_faq.htm#_Toc16090539 See here.]]
* ''{{Exalted}}'' tends to vary between this and GreyAndGrayMorality, depending on your exact portrayal of the different factions.
** The Solar Exalted are the returned God-Kings of yore, who once went mad from [[{{Curse}} the Great Curse]] and were executed en masse, with their souls [[SoulJar trapped in the Jade Prison]] so they wouldn't reincarnate and continue their reign of terror. On the one hand, they seem to be a lot less insane now, and [[JumpedAtTheCall the world desperately needs their help,]] but there are plenty of folks who are worried they'll go back to their old habits...
** The Abyssal Exalted are made from Solar [[OurSoulsAreDifferent shards]] that have been corrupted by [[BarredFromTheAfterlife the Neverborn]], to aid the [[EvilOverlord Deathlords]] in destroying Creation. While [[DefectorFromDecadence not all Abyssals are evil]], their very nature is [[WalkingWasteland inimical to life]], and they have to work very hard not to destroy everything and everyone around them.
** The Infernal Exalted are also made from Solar Shards, but instead corrupted by [[DemonLordsAndArchdevils the Yozis]] rather than the Neverborn. As a result, they have the power of [[AbusivePrecursors the fallen Primordials,]] who want their Chosen to take back Creation from the gods and Exalted that cast them out. While the Infernals are perfectly capable of [[ScrewDestiny telling the Yozis to]] [[JustForPun go to hell,]] that doesn't necessarily [[AntiHero make them good guys.]]
** The Dragon-Blooded have had control of Creation ever since [[{{Gotterdammerung}} the Usurpation]] got rid of the Solar Exalted, but they spent most of that time in petty squabbles. While they were finally united (mostly) under the reign of [[GodSaveUsFromTheQueen the Scarlet Empress,]] she ruled them with an iron fist, while simultaneously [[VetinariJobSecurity making herself irreplaceable in the Realm's political structure]]. And now, with the Solar Exalted returning, she has [[MissingMom suddenly disappeared]], ensuring all of the Great Houses are ready to vie for control.
** The Lunar Exalted have spent their time since the Usurpation on the borders of Creation, subtly influencing mortal affairs and engaging in social experimentation to create societies that do not require divine or Exalted intervention to function. Unfortunately, most of the elder Lunars that are running the show are [[ItsAllAboutMe selfish,]] evil, [[CloudCuckoolander or insane]] (or some combination thereof), and younger Lunars have to follow their orders or risk losing access to the moonsilver tattoos that will prevent [[TheCorruption Wyld taint.]]
** The Sidereal Exalted are in charge of maintaining Fate and keeping causality intact throughout Creation, but they also have a bad habit of sticking their nose into mortal affairs for the sake of their political agendas. [[{{Gotterdammerung}} The Usurpation]] was their idea, as was the Dragon-Blooded Realm, and they constantly squabble over [[IDidWhatIHadToDo whether they made the right choice or not.]] With the Solar Exalted back, the old factions have stirred up again, with some welcoming their new Solar overlords (while trying to maneuver themselves into becoming TheManBehindTheMan), and others violently opposing their return.
* Typical for ''TabletopGame/{{KULT}}'', except when it's worse.
* The premise of ''TabletopGame/{{Anathema}}'': Either meet a daily murder quota or let the Earth and all of humanity die a slow, horrible death.
* ''TabletopGame/EclipsePhase'': Firewall do some genuinely horrible things for the greater good, most of the factions have at least ''some'' dirty laundry...and they're still better than [[WasOnceAMan most exhumans]] and [[SufficientlyAdvancedAlien the TITANs]].
* When playing ''TabletopGame/{{Infernum}}'', it's either this or EvilVersusEvil. You have an order of ''literal'' {{Knight Templar}}s who want to exterminate all demons in Hell, the so-called Free Tribes (which are humans who survive in Hell by being willing to do anything to survive, including using BlackMagic and committing cannibalism), {{Fallen Angel}}s and even idealistic demons who ''want'' to rise above their [[InTheBlood innately twisted, aberrant natures]] but are hampered by the limits of their biology and mentality (for starters, they can't survive without feeding off the pain of souls because it's all that holds their own souls together, and love isn't a natural emotion for them to feel). Versus these you have... well, all TheLegionsOfHell, who embrace corruption, torture, degradation, backstabbing, ambition and malice as the only things that matter.
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