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* [[https://www.youtube.com/watch?v=q2OAlHNmIok "Music 10"]] from ''Age of Kings'', a theme which wouldn't sound out of place for the Britons, with its mid-tempo and that wind section line which makes it ideal for sailing.

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* [[https://www.youtube.com/watch?v=q2OAlHNmIok "Music 10"]] [[https://youtu.be/kh39AXVCGQk "Tazer"]] from ''Age of Kings'', a theme which wouldn't sound out of place for the Britons, with its mid-tempo and that wind section line which makes it ideal for sailing.

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* [[https://www.youtube.com/watch?v=q2OAlHNmIok "Music 10"]] from ''Age of Kings'', a theme which wouldn't sound out of place for the britons, with its mid-tempo and that wind section line which makes it ideal for sailing.

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* [[https://www.youtube.com/watch?v=q2OAlHNmIok "Music 10"]] from ''Age of Kings'', a theme which wouldn't sound out of place for the britons, Britons, with its mid-tempo and that wind section line which makes it ideal for sailing.


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* [[https://www.youtube.com/watch?v=8mCxwqv2woM "Victory"]] from ''Age of Empires II: The Forgotten'', an absolutely bombastic, thumping theme that really conveys the sense of triumph, especially after a particularly long and difficult game.
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* The ''Definitive Edition'' adds an introductory track for every civilization, which plays depending on the civilization you wind up with. For instance, the [[https://youtu.be/eK6duZz4WjY?t=1389 theme for the Mongols]] puts some ominous throat singing to good use.
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Saying "[Title] is a song that [does X]" instead of "[Title] [does X]" is Word Cruft.


* [[https://www.youtube.com/watch?v=2uUHZFta0RM "Shamburger"]], the song that plays at the beginning of multiplayer matches. It is a song that perfectly encapsulates the fear and uncertainty of wild, unknown lands.

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* [[https://www.youtube.com/watch?v=2uUHZFta0RM "Shamburger"]], the song that "Shamburger"]] plays at the beginning of multiplayer matches. It is a song that matches, and it perfectly encapsulates the fear and uncertainty of wild, unknown lands.
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* [[https://www.youtube.com/watch?v=2uUHZFta0RM "Shamburger"]], the song that plays at the beginning of multiplayer matches. It is a song that perfectly encapsulates the fear and uncertainty of the unknown.

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* [[https://www.youtube.com/watch?v=2uUHZFta0RM "Shamburger"]], the song that plays at the beginning of multiplayer matches. It is a song that perfectly encapsulates the fear and uncertainty of the unknown.wild, unknown lands.
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* [[https://www.youtube.com/watch?v=2uUHZFta0RM "Shamburger"]], the song that plays at the beginning of multiplayer matches. It is a song that perfectly encapsulates the fear and uncertainty of the unknown.
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Track titles go in quotes. And those aren't steel drums on "Gamelan". A gamelan is a western Indonesian musical ensemble which uses "kettle" gongs, metallophones, and xylophones, and that's what you're hearing in that track.


** Cave, the starting track in the original game, has a rather happy caveman feel to it that mixes well with the start of a game in the Stone Age with little risk of attack since the game is so early.
** Death, the second track in the original and the first in the Gold Edition, is the opposite of Cave, being quite haunting and almost spooky, befitting of a game that starts in the Stone Age.
** Gamelan, the fourth track in the original and third in Gold, is unique in its use of the steel drums that gives it a rather nautical feel to it.
** Rain, track six in the original, feels quite sad and melancholic compared to every other track in the game, giving it a distinct flavour and mood.
** Gray Sky is notable of course for featuring the original franchise theme. What makes it fantastic is that the structure almost mimics an actual conflict, with a dramatic first act that implies dispute between two empires, a fast-paced second act suggesting a battle, and a sad third act reflecting the battle's end and loss of life.

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** Cave, "Cave", the starting track in the original game, has a rather happy caveman feel to it that mixes well with the start of a game in the Stone Age with little risk of attack since the game is so early.
** Death, "Death", the second track in the original and the first in the Gold Edition, is the opposite of Cave, being quite haunting and almost spooky, befitting of a game that starts in the Stone Age.
** Gamelan, "Gamelan", the fourth track in the original and third in Gold, is unique in its use of the steel drums Indonesian "chime-gongs" that gives give it a rather nautical feel to it.
feel.
** Rain, "Rain", track six in the original, feels quite sad and melancholic compared to every other track in the game, giving it a distinct flavour and mood.
** Gray Sky "Gray Sky" is notable of course for featuring the original franchise theme. What makes it fantastic is that the structure almost mimics an actual conflict, with a dramatic first act that implies dispute between two empires, a fast-paced second act suggesting a battle, and a sad third act reflecting the battle's end and loss of life.



** Polyester Jammy, second track of The Rise of Rome and the Gold Edition, has a fantastic duet between a guitar base and a flute flourish.
** For similar reasons, Medieval Melody (Mix 2) in the expansion has a memorable use of the flute as well.
** The Credits music introduced in the expansion is wonderfully chill as well, with a great use of the older instruments mixes with piano and other lounge-style instruments.

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** Polyester Jammy, "Polyester Jammy", second track of The Rise of Rome and the Gold Edition, has a fantastic duet between a guitar base and a flute flourish.
** For similar reasons, Medieval "Medieval Melody (Mix 2) 2)" in the expansion has a memorable use of the flute as well.
** The Credits music introduced in the expansion is wonderfully chill as well, chill, with a great use of the older instruments mixes with piano and other lounge-style instruments.



** Wonder of the World, the remake of Cave, is yet another track with amazing strings and flutework. For those who only played the Gold Edition and never got to hear it, starting a new game and hearing this for the first time was a pleasant surprise!
** Caesar's Revenge, the remake of Gamelan, may play around with the notes and instrumentation a lot, but the second half of the track is, quite simply, ''beautiful''.
** Similar to Caesar's Revenge, Whirling Dulcimer (the remake of Medieval Melody) has a great use of the flute.
** More of an awesome inclusion, but Todd Masten saw fit to remake Sick Sate Rittim, Polyrhythmic Pong, String Attack!, The Old One Sleeps and Slow and Spacious Mix 2. What tracks were those, you may ask? The MIDI tracks that were only heard if you played the game without inserting the disc!

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** Wonder "Wonder of the World, World", the remake of Cave, "Cave", is yet another track with amazing strings and flutework. For those who only played the Gold Edition and never got to hear it, starting a new game and hearing this for the first time was a pleasant surprise!
** Caesar's Revenge, "Caesar's Revenge", the remake of Gamelan, "Gamelan", may play around with the notes and instrumentation a lot, but the second half of the track is, quite simply, ''beautiful''.
** Similar to Caesar's Revenge, Whirling Dulcimer "Caesar's Revenge", "Whirling Dulcimer" (the remake of Medieval Melody) "Medieval Melody") has a great use of the flute.
** More of an awesome inclusion, but Todd Masten saw fit to remake Sick "Sick Sate Rittim, Polyrhythmic Pong, String Attack!, The Rittim", "Polyrhythmic Pong", "String Attack!", "The Old One Sleeps Sleeps" and Slow "Slow and Spacious Mix 2.2". What tracks were those, you may ask? The MIDI tracks that were only heard if you played the game without inserting the disc!
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!! ''VideoGame/AgeOfEmpiresI''
* From the base game:
** Cave, the starting track in the original game, has a rather happy caveman feel to it that mixes well with the start of a game in the Stone Age with little risk of attack since the game is so early.
** Death, the second track in the original and the first in the Gold Edition, is the opposite of Cave, being quite haunting and almost spooky, befitting of a game that starts in the Stone Age.
** Gamelan, the fourth track in the original and third in Gold, is unique in its use of the steel drums that gives it a rather nautical feel to it.
** Rain, track six in the original, feels quite sad and melancholic compared to every other track in the game, giving it a distinct flavour and mood.
** Gray Sky is notable of course for featuring the original franchise theme. What makes it fantastic is that the structure almost mimics an actual conflict, with a dramatic first act that implies dispute between two empires, a fast-paced second act suggesting a battle, and a sad third act reflecting the battle's end and loss of life.
* From ''The Rise of Rome'' expansion:
** Polyester Jammy, second track of The Rise of Rome and the Gold Edition, has a fantastic duet between a guitar base and a flute flourish.
** For similar reasons, Medieval Melody (Mix 2) in the expansion has a memorable use of the flute as well.
** The Credits music introduced in the expansion is wonderfully chill as well, with a great use of the older instruments mixes with piano and other lounge-style instruments.
* From the ''Definitive Edition'':
** The release trailer is perfectly nostalgic, starting with the classic "wololo" sound and playing the main theme with a wonderfully-building orchestra. Thank goodness it was included in the Original Soundtrack!
** The main menu music which, [[EarlyInstallmentWeirdness for the first time for the original game]], uses the franchise's main theme, which was originally limited to the intro of the base game and the "Gray Skies" track (the expansion replaced both of these).
** Wonder of the World, the remake of Cave, is yet another track with amazing strings and flutework. For those who only played the Gold Edition and never got to hear it, starting a new game and hearing this for the first time was a pleasant surprise!
** Caesar's Revenge, the remake of Gamelan, may play around with the notes and instrumentation a lot, but the second half of the track is, quite simply, ''beautiful''.
** Similar to Caesar's Revenge, Whirling Dulcimer (the remake of Medieval Melody) has a great use of the flute.
** More of an awesome inclusion, but Todd Masten saw fit to remake Sick Sate Rittim, Polyrhythmic Pong, String Attack!, The Old One Sleeps and Slow and Spacious Mix 2. What tracks were those, you may ask? The MIDI tracks that were only heard if you played the game without inserting the disc!
** Similar to the above, the Definitive Edition now plays through tracks from both the base game ''and'' the expansion (previously it was one or the other, or a selection from both with the Gold Edition). Definitely a boon to matches that push past the hour mark.

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!! ''VideoGame/AgeOfEmpiresII''



* The ''[[https://www.youtube.com/watch?v=IOfNw6tz1dc Age of Empires III]]'' rendition of the theme, updated with a full orchestra playing it, which brings an aura of epicness to an already epic theme. In order to fully appreciate it, [[https://www.youtube.com/watch?v=omj8Dpl6XNg an orchestra even played it live]], and it sounds every bit as awesome as the recorded version. The ''[[https://www.youtube.com/watch?v=Sws_v721z0Q Warchiefs]]'' (slowing its tempo while adding a "native tribe" ambience to it) and ''[[https://www.youtube.com/watch?v=ijtM-zS7hSY Asian Dynasties]]'' (also slower and adding oriental instruments and ambience to the mix, and that ''epic ending'') aren't too bad either.



* ''Age of Mythology'' has some great background music (with odd names) but [[https://www.youtube.com/watch?v=6yRjFIb3VvM "n. d. nile"]], a very fun theme for the Egyptian faction with plenty of percussion, would have to be the best.
%%** Also the bombastic [[https://www.youtube.com/watch?v=JzDh7a2VEVQ "A Cat Named Mittens"]].

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!! ''VideoGame/AgeOfMythology''
* ''Age of Mythology'' The game has some great background music (with odd names) but [[https://www.youtube.com/watch?v=6yRjFIb3VvM "n. d. nile"]], a very fun theme for the Egyptian faction with plenty of percussion, would have to be the best.
%%** * Also the bombastic [[https://www.youtube.com/watch?v=JzDh7a2VEVQ "A Cat Named Mittens"]].Mittens"]].

!! ''VideoGame/AgeOfEmpiresIII''
* The game's rendition of [[https://www.youtube.com/watch?v=IOfNw6tz1dc the AoE2 theme]], updated with a full orchestra playing it, which brings an aura of epicness to an already epic theme.
** In order to fully appreciate it, [[https://www.youtube.com/watch?v=omj8Dpl6XNg an orchestra even played it live]], and it sounds every bit as awesome as the recorded version.
** The version from ''[[https://www.youtube.com/watch?v=Sws_v721z0Q The Warchiefs]]'' slows its tempo while adding a "native tribe" ambience to it.
** The version from ''[[https://www.youtube.com/watch?v=ijtM-zS7hSY The Asian Dynasties]]'' is also slower, but also adds oriental instruments and ambience to the mix. Then there's that ''epic ending'', going all the way back to the main game's epicness.
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Saying a track "qualifies as this" is Word Cruft. Just get to saying WHY it qualifies.


* Though more on the sad side, [[https://www.youtube.com/watch?v=46wYd0l_Wtc "Defeat"]] from the Age of Empires II: The Forgotten, qualifies as this. It is a sad and mournful melody that really conveys the feeling of watching your empire fall. You can even hear the sounds of hoofbeats at 0:38 which perhaps conveys the victors leading the survivors off into captivity.

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* Though more on the sad side, [[https://www.youtube.com/watch?v=46wYd0l_Wtc "Defeat"]] from the Age ''Age of Empires II: The Forgotten, qualifies as this. It Forgotten'' is a sad and mournful melody that really conveys the feeling of watching your empire fall. You can even hear the sounds of hoofbeats at 0:38 which perhaps conveys the victors leading the survivors off into captivity.
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Added DiffLines:

* Though more on the sad side, [[https://www.youtube.com/watch?v=46wYd0l_Wtc "Defeat"]] from the Age of Empires II: The Forgotten, qualifies as this. It is a sad and mournful melody that really conveys the feeling of watching your empire fall. You can even hear the sounds of hoofbeats at 0:38 which perhaps conveys the victors leading the survivors off into captivity.
Is there an issue? Send a MessageReason:
None


%% ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Do not uncomment them without expanding them to explain what makes these tracks awesome. Identifying when a track plays is not context; why is it awesome? WeblinksAreNotExamples; videos and the accounts hosting them are deleted every day.

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%% ZeroContextExample Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Do not uncomment them without expanding them to explain what makes these tracks awesome. Identifying when a track plays is not context; why is it awesome? WeblinksAreNotExamples; Administrivia/WeblinksAreNotExamples; videos and the accounts hosting them are deleted every day.
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Sometimes you do have to rely on wiki magic to get examples fleshed out. That said, please read Example Indentation In Trope Lists; a single second-level bullet is never correct.


** The ''[[http://www.youtube.com/watch?v=IOfNw6tz1dc Age of Empires III]]'' rendition of the theme, updated with a full orchestra playing it, which brings an aura of epicness to an already epic theme. In order to fully appreciate it, [[https://www.youtube.com/watch?v=omj8Dpl6XNg an orchestra even played it live]], and it sounds every bit as awesome as the recorded version. The ''[[https://www.youtube.com/watch?v=Sws_v721z0Q Warchiefs]]'' (slowing its tempo while adding a "native tribe" ambience to it) and ''[[https://www.youtube.com/watch?v=ijtM-zS7hSY Asian Dynasties]]'' (also slower and adding oriental instruments and ambience to the mix, and that ''epic ending'') aren't too bad either.

to:

** * The ''[[http://www.youtube.com/watch?v=IOfNw6tz1dc Age of Empires III]]'' rendition of the theme, updated with a full orchestra playing it, which brings an aura of epicness to an already epic theme. In order to fully appreciate it, [[https://www.youtube.com/watch?v=omj8Dpl6XNg an orchestra even played it live]], and it sounds every bit as awesome as the recorded version. The ''[[https://www.youtube.com/watch?v=Sws_v721z0Q Warchiefs]]'' (slowing its tempo while adding a "native tribe" ambience to it) and ''[[https://www.youtube.com/watch?v=ijtM-zS7hSY Asian Dynasties]]'' (also slower and adding oriental instruments and ambience to the mix, and that ''epic ending'') aren't too bad either.



** Several examples on the ''Conquerors'' soundtrack, especially the calm [[http://www.youtube.com/watch?v=PgiImI3735M "The Bovinian Derivative"]]. It starts with a nice triangle line and some instruments creating the ambience which kicks off around the 1:15 mark, when the main leitmotif of the song is unleashed.

to:

** * Several examples on the ''Conquerors'' soundtrack, especially the calm [[http://www.youtube.com/watch?v=PgiImI3735M "The Bovinian Derivative"]]. It starts with a nice triangle line and some instruments creating the ambience which kicks off around the 1:15 mark, when the main leitmotif of the song is unleashed.

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Changed: 1916

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I need to hear the OS Ts again, in order to give a clear description of what makes these themes awesome, so I'll bring these examples from the AwesomeMusic.PC Only page in a commented form. In other words, I need help...


* All the main themes. Starting from the [[http://www.youtube.com/watch?v=3MC4YANh_a0 first AoE version]], the [[http://www.youtube.com/watch?v=RRtlWfi6jiM AoE2 rendition]], and finally the [[http://www.youtube.com/watch?v=7ZRAwWZm4h4 AoE3 rendition]]. Each and every single one of these, epic and glorious. And if that wasn't enough, [[https://www.youtube.com/watch?v=omj8Dpl6XNg an orchestra even played it live]]. And it sounds every bit as awesome as the recorded version.
%%* [[http://www.youtube.com/watch?v=q2OAlHNmIok "Music 10"]] from the original game.
%%* Several examples on the ''Conquerors'' soundtrack, especially [[http://www.youtube.com/watch?v=PgiImI3735M "The Bovinian Derivative"]], around the 1:15 mark.
%%* ''Mythology'' has the bombastic [[http://www.youtube.com/watch?v=JzDh7a2VEVQ "A Cat Named Mittens"]].
%%* The [[http://www.youtube.com/watch?v=zyY1M2UY69o Revolution]] theme from ''[[VideoGame/AgeOfEmpiresIII The WarChiefs]]'', the theme which plays when your colony has gained independence from your motherland at the late game.

to:

* All the The main themes. Starting from the theme for [[http://www.youtube.com/watch?v=3MC4YANh_a0 first AoE version]], the [[http://www.com/watch?v=RRtlWfi6jiM Age of Empires II: The Age of Kings]] and its "[[http://www.youtube.com/watch?v=RRtlWfi6jiM AoE2 rendition]], com/watch?v=_VlTKjkDdbs The Conquerors]]" rendition, both epic and finally the [[http://www.glorious. It's impressive what such an old music technology like MIDI can do.
** The ''[[http://www.
youtube.com/watch?v=7ZRAwWZm4h4 AoE3 rendition]]. Each and every single one com/watch?v=IOfNw6tz1dc Age of these, Empires III]]'' rendition of the theme, updated with a full orchestra playing it, which brings an aura of epicness to an already epic and glorious. And if that wasn't enough, theme. In order to fully appreciate it, [[https://www.youtube.com/watch?v=omj8Dpl6XNg an orchestra even played it live]]. And live]], and it sounds every bit as awesome as the recorded version.
%%* [[http://www.
version. The ''[[https://www.youtube.com/watch?v=q2OAlHNmIok "Music 10"]] from the original game.
%%* Several examples on the ''Conquerors'' soundtrack, especially [[http://www.
com/watch?v=Sws_v721z0Q Warchiefs]]'' (slowing its tempo while adding a "native tribe" ambience to it) and ''[[https://www.youtube.com/watch?v=ijtM-zS7hSY Asian Dynasties]]'' (also slower and adding oriental instruments and ambience to the mix, and that ''epic ending'') aren't too bad either.
* [[http://www.youtube.com/watch?v=q2OAlHNmIok "Music 10"]] from ''Age of Kings'', a theme which wouldn't sound out of place for the britons, with its mid-tempo and that wind section line which makes it ideal for sailing.
** Several examples on the ''Conquerors'' soundtrack, especially the calm [[http://www.youtube.
com/watch?v=PgiImI3735M "The Bovinian Derivative"]], Derivative"]]. It starts with a nice triangle line and some instruments creating the ambience which kicks off around the 1:15 mark.
%%* ''Mythology''
mark, when the main leitmotif of the song is unleashed.
* ''Age of Mythology''
has some great background music (with odd names) but [[https://www.youtube.com/watch?v=6yRjFIb3VvM "n. d. nile"]], a very fun theme for the Egyptian faction with plenty of percussion, would have to be the best.
%%** Also
the bombastic [[http://www.youtube.com/watch?v=JzDh7a2VEVQ "A Cat Named Mittens"]].
%%* The [[http://www.youtube.com/watch?v=zyY1M2UY69o Revolution]] theme from ''[[VideoGame/AgeOfEmpiresIII The WarChiefs]]'', ''The WarChiefs'', the theme which plays when your colony has gained independence from your motherland at the late game.

Added: 1054

Changed: 1327

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Only one of these examples is non-zero context, and there is no such word as "independized".


* All the main themes. Starting from the [[http://www.youtube.com/watch?v=3MC4YANh_a0 first AoE version]], the [[http://www.youtube.com/watch?v=RRtlWfi6jiM AoE2 rendition]], and finally the [[http://www.youtube.com/watch?v=7ZRAwWZm4h4&fmt=18 AoE3 rendition]]. Each and every single one of these, epic and glorious. And if that wasn't enough, [[https://www.youtube.com/watch?v=omj8Dpl6XNg an orchestra even played it live]]. And it sounds every bit as awesome as the recorded version.
* [[http://www.youtube.com/watch?v=q2OAlHNmIok "Music 10"]] from the original game.
* Several examples on the ''Conquerors'' soundtrack, especially [[http://www.youtube.com/watch?v=PgiImI3735M "The Bovinian Derivative"]], around the 1:15 mark.
* ''Mythology'' has the bombastic [[http://www.youtube.com/watch?v=JzDh7a2VEVQ "A Cat Named Mittens"]].
* The [[http://www.youtube.com/watch?v=zyY1M2UY69o Revolution]] theme from ''[[VideoGame/AgeOfEmpiresIII The WarChiefs]]'', the theme which plays when your colony has independized from your motherland at the late game.

to:

%%
%%
%% ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Do not uncomment them without expanding them to explain what makes these tracks awesome. Identifying when a track plays is not context; why is it awesome? WeblinksAreNotExamples; videos and the accounts hosting them are deleted every day.
%%
%%
* All the main themes. Starting from the [[http://www.youtube.com/watch?v=3MC4YANh_a0 first AoE version]], the [[http://www.youtube.com/watch?v=RRtlWfi6jiM AoE2 rendition]], and finally the [[http://www.youtube.com/watch?v=7ZRAwWZm4h4&fmt=18 com/watch?v=7ZRAwWZm4h4 AoE3 rendition]]. Each and every single one of these, epic and glorious. And if that wasn't enough, [[https://www.youtube.com/watch?v=omj8Dpl6XNg an orchestra even played it live]]. And it sounds every bit as awesome as the recorded version.
* %%* [[http://www.youtube.com/watch?v=q2OAlHNmIok "Music 10"]] from the original game.
* %%* Several examples on the ''Conquerors'' soundtrack, especially [[http://www.youtube.com/watch?v=PgiImI3735M "The Bovinian Derivative"]], around the 1:15 mark.
* %%* ''Mythology'' has the bombastic [[http://www.youtube.com/watch?v=JzDh7a2VEVQ "A Cat Named Mittens"]].
* %%* The [[http://www.youtube.com/watch?v=zyY1M2UY69o Revolution]] theme from ''[[VideoGame/AgeOfEmpiresIII The WarChiefs]]'', the theme which plays when your colony has independized gained independence from your motherland at the late game.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* All the main themes. Starting from the [[http://www.youtube.com/watch?v=3MC4YANh_a0 first AoE version]], the [[http://www.youtube.com/watch?v=RRtlWfi6jiM AoE2 rendition]], and finally the [[http://www.youtube.com/watch?v=7ZRAwWZm4h4&fmt=18 AoE3 rendition]]. Each and every single one of these, epic and glorious. And if that wasn't enough, [[https://www.youtube.com/watch?v=omj8Dpl6XNg an orchestra even played it live]]. And it sounds every bit as awesome as the recorded version.
* [[http://www.youtube.com/watch?v=q2OAlHNmIok "Music 10"]] from the original game.
* Several examples on the ''Conquerors'' soundtrack, especially [[http://www.youtube.com/watch?v=PgiImI3735M "The Bovinian Derivative"]], around the 1:15 mark.
* ''Mythology'' has the bombastic [[http://www.youtube.com/watch?v=JzDh7a2VEVQ "A Cat Named Mittens"]].
* The [[http://www.youtube.com/watch?v=zyY1M2UY69o Revolution]] theme from ''[[VideoGame/AgeOfEmpiresIII The WarChiefs]]'', the theme which plays when your colony has independized from your motherland at the late game.
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