Follow TV Tropes

Following

History AwesomeBosses / MetalGear

Go To

OR

Is there an issue? Send a MessageReason:
Fixing indentation and removing redundant pothole. There\'s no good reason to format a link [[LikeThis Like This]] instead of LikeThis.


* Oh, and did we mention this is all happening on the [[GameBoyColor Game Boy Color]]?

to:

* ** Oh, and did we mention this is all happening on the [[GameBoyColor Game Boy Color]]?GameBoyColor?
Is there an issue? Send a MessageReason:
None


** ...but it's not over yet. Now you have to deal with the defenses on the top of Gander. Snake has to dodge auto-fire turrets, spread-shot turrets, anti-air missile launchers '(that somehow work inside a confined freight elevator)', and even [[AttackDrone aerial drones]]. Oh, and the flamethrower isn't out of commission either, so the fight ends with Snake chucking grenades into the mouth of a flamethrower ''that is currently turning the battlefield into nothing but flaming rubble.''

to:

** ...but it's not over yet. Now you have to deal with the defenses on the top of Gander. Snake has to dodge auto-fire turrets, spread-shot turrets, anti-air missile launchers '(that ''(that somehow work inside a confined freight elevator)', elevator)'', and even [[AttackDrone aerial drones]]. Oh, and the flamethrower isn't out of commission either, so the fight ends with Snake chucking grenades into the mouth of a flamethrower ''that is currently turning the battlefield into nothing but flaming rubble.''
Is there an issue? Send a MessageReason:
Adding in Ghost Babel

Added DiffLines:


[[AC: VideoGame/MetalGearGhostBabel]]
*While most of the fights aren't as spectacular as the rest of the franchise, special mention has to go to the obligatory battle with the Metal Gear of this franchise, [[HumongousMecha Metal Gear Gander]]. This boss fight is split up into two stages, and each stage is relatively awesome.
**The first stage has Snake running beneath Gander as it lumbers towards you. Gander will try to step on you, or will burn you with its built in [[KillItWithFire flamethrower]] should you get too close. Becauase it has one. The only way to stop Gander is to either plant C4 where it will step down, or use land mines. Eventually, Gander will crumble from the proverbial hotfoot...
**...but it's not over yet. Now you have to deal with the defenses on the top of Gander. Snake has to dodge auto-fire turrets, spread-shot turrets, anti-air missile launchers '(that somehow work inside a confined freight elevator)', and even [[AttackDrone aerial drones]]. Oh, and the flamethrower isn't out of commission either, so the fight ends with Snake chucking grenades into the mouth of a flamethrower ''that is currently turning the battlefield into nothing but flaming rubble.''
*And just when you think that's over, [[TheDragon Black Arts Viper]] comes out of nowhere to challenge you to one last fight to the death. You see, not only does he want to kill Snake, but Gander has one last trick. [[KillSat A Satellite Uplink]] that will [[ThereIsNoKillLikeOverkill set off seven nuclear-armed satellites in orbit, basically wrecking the planet]]. And you have [[TimedMission 90 seconds]] to kill Viper and turn off the system before it activates.
**Viper himself will spam [[InterfaceScrew Flashbang grenades]] in a deperate attempt to run down the clock - which means it becomes a demented game of hide and seek with the world on the line... unless Viper decides to hit you with his shockwave attack as you see him, throwing you across the room.
*Oh, and did we mention this is all happening on the [[GameBoyColor Game Boy Color]]?
Is there an issue? Send a MessageReason:
If the word ends with s, the s after the possessive apostrophe is generally dropped. Also (not that it features in this example anymore), \"its\" is a possessive determiner; \"it\'s\" is a contraction of \"it is\" or \"it has\". They are not interchangeable.


* Although relatively casual due to the Dwarf Gekkos's nanopaste, Mistral offers an entertaining fight as the first Winds of Destruction. As the fight continues, the two fighters start moving to other areas, and end duking it out surrounded by fire.

to:

* Although relatively casual due to the Dwarf Gekkos's Gekkos' nanopaste, Mistral offers an entertaining fight as the first Winds of Destruction. As the fight continues, the two fighters start moving to other areas, and end duking it out surrounded by fire.



* You thought the Metal Gear RAY battle was awesome? Just wait until you go toe-to-toe with '''Metal Gear Excelsus''', a HumongousMecha the size of a city block, armed with [[{{BFS}} massive HF Blades]] and [[WaveMotionGun plasma cannons]]! After slicing off its front legs, Raiden proceeds to throw the boss over his shoulder, rips off one of its blade (which are as long as Metal Gear RAY was tall), then uses that blade to parry Excelsus's other blade before cutting it to pieces! And the boss's theme, [[http://www.youtube.com/watch?v=95ar2Z8ShiM oh God it's theme...]]

to:

* You thought the Metal Gear RAY battle was awesome? Just wait until you go toe-to-toe with '''Metal Gear Excelsus''', a HumongousMecha the size of a city block, armed with [[{{BFS}} massive HF Blades]] and [[WaveMotionGun plasma cannons]]! After slicing off its front legs, Raiden proceeds to throw the boss over his shoulder, rips off one of its blade (which are as long as Metal Gear RAY was tall), then uses that blade to parry Excelsus's Excelsus' other blade before cutting it to pieces! And the boss's theme, boss' [[http://www.youtube.com/watch?v=95ar2Z8ShiM oh God it's theme...]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* You thought the Metal Gear RAY battle was awesome? Just wait until you go toe-to-toe with '''Metal Gear Excelsus''', a HumongousMecha the size of a city block, armed with [[{{BFS}} massive HF Blades]] and [[WaveMotionGun plasma cannons]]! After slicing off its front legs, Raiden proceeds to throw the boss over his shoulder, rips off one of its blade (which are as long as Metal Gear RAY was tall), then uses that blade to parry Excelsus's other blade before cutting it to pieces! And the boss's theme, [[http://www.youtube.com/watch?v=95ar2Z8ShiM oh God it's theme...]]
Is there an issue? Send a MessageReason:
Wasted Song is now Long Song Short Scene; this is not an example.


* From the Bladewolf DLC, we have Khamsin, a [[{{Eagleland}} crazy American ex-soldier]] in a [[MiniMecha mech suit]] with a ''rocket powered [[ChainsawGood chainsaw]] [[AnAxeToGrind axe]]''. He has a lot of cool-looking attacks, he can move faster then you'd think given his size, there's a stealth section, and his finisher [[spoiler: (cutting apart his mech, ripping him out and carving him up in mid-air)]] is satisying to do and awesome to watch. To top it off, his boss theme is the previously [[WastedSong unused]] but blood-pumping "[[http://www.youtube.com/watch?v=IRWyLHoCqTU Hot Wind Blowing]]".

to:

* From the Bladewolf DLC, we have Khamsin, a [[{{Eagleland}} crazy American ex-soldier]] in a [[MiniMecha mech suit]] with a ''rocket powered [[ChainsawGood chainsaw]] [[AnAxeToGrind axe]]''. He has a lot of cool-looking attacks, he can move faster then you'd think given his size, there's a stealth section, and his finisher [[spoiler: (cutting apart his mech, ripping him out and carving him up in mid-air)]] is satisying to do and awesome to watch. To top it off, his boss theme is the previously [[WastedSong unused]] unused but blood-pumping "[[http://www.youtube.com/watch?v=IRWyLHoCqTU Hot Wind Blowing]]".
Is there an issue? Send a MessageReason:
Double curly braces only go around single-word titles or trope names; they are doubly redundant when used in a pothole. Also, music track titles go in quotes, not italics.


* From the Bladewolf DLC, we have Khamsin, a [[{{Eagleland}} crazy American ex-soldier]] in a [[{{MiniMecha}} mech suit]] with a ''rocket powered [[{{ChainsawGood}} chainsaw]] [[{{AnAxeToGrind}} axe]]''. He has a lot of cool-looking attacks, he can move faster then you'd think given his size, there's a stealth section, and his finisher [[spoiler: (cutting apart his mech, ripping him out and carving him up in mid-air)]] is satisying to do and awesome to watch. To top it off, his boss theme is the previously [[{{WastedSong}} unused]] but blood-pumping ''[[http://www.youtube.com/watch?v=IRWyLHoCqTU Hot Wind Blowing]]''.

to:

* From the Bladewolf DLC, we have Khamsin, a [[{{Eagleland}} crazy American ex-soldier]] in a [[{{MiniMecha}} [[MiniMecha mech suit]] with a ''rocket powered [[{{ChainsawGood}} [[ChainsawGood chainsaw]] [[{{AnAxeToGrind}} [[AnAxeToGrind axe]]''. He has a lot of cool-looking attacks, he can move faster then you'd think given his size, there's a stealth section, and his finisher [[spoiler: (cutting apart his mech, ripping him out and carving him up in mid-air)]] is satisying to do and awesome to watch. To top it off, his boss theme is the previously [[{{WastedSong}} [[WastedSong unused]] but blood-pumping ''[[http://www."[[http://www.youtube.com/watch?v=IRWyLHoCqTU Hot Wind Blowing]]''.Blowing]]".
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* From the Bladewolf DLC, we have Khamsin, a [[{{Eagleland}} crazy American ex-soldier]] in a [[{{MiniMecha}} mech suit]] with a ''rocket powered [[{{ChainsawGood}} chainsaw]] [[{{AnAxeToGrind}} axe]]''. He has a lot of cool-looking attacks, he can move faster then you'd think given his size, there's a stealth section, and his finisher [[spoiler: (cutting apart his mech, ripping him out and carving him up in mid-air)]] is satisying to do and awesome to watch. To top it off, his boss theme is the previously [[{{WastedSong}} unused]] but blood-pumping ''[[http://www.youtube.com/watch?v=IRWyLHoCqTU Hot Wind Blowing]]''.
Is there an issue? Send a MessageReason:
None


* Another candidate for the greatest boss battle in the entire series must be the final battle between Snake and Liquid Ocelot. It's not very unusual or spectacular, but uses the health bars and theme music from all four games, to take your one more time through the entire series before it finally comes to an end.

to:

* Another candidate for the greatest boss battle in the entire series must be the final battle between Snake and Liquid Ocelot. It's not very unusual or spectacular, but uses the health bars and theme music from all four games, to take your you one more time through the entire series before it finally comes to an end.



* Although relatively casual due to the Dwarf Gekkos's nanopaste, Mistral offers an entertaing fight as the first Winds of Destruction. As the fight continues, the two fighters start moving to other areas, and end duking it out sorrounded by fire.

to:

* Although relatively casual due to the Dwarf Gekkos's nanopaste, Mistral offers an entertaing entertaining fight as the first Winds of Destruction. As the fight continues, the two fighters start moving to other areas, and end duking it out sorrounded surrounded by fire.
Is there an issue? Send a MessageReason:
None


* The first boss, [[MetalGearSolid2 Metal Gear RAY]]. It's constantly firing missiles at you (which can be destroyed before they explode). Instead of its high-pressure water cannon from MGS2, it has a [[FrickinLaserBeams Plasma Cannon]]. Parrying its attacks and damaging its feet allows you to slice off its armor, and the first part of the battle ends with Raiden slicing off its right blade. The second part of the battle is mostly the same, but in a more confined area with Raiden elevated to RAY's face. You can slice off its head armor and guns, then it launches a salvo of missiles at you which Raiden ''[[{{HSQ}} proceeds to jump across]]'' so that he can slice off RAY's remaining blade. Even after that, it's not over, as now, you have to run down the side of a building, avoiding gunfire, missiles, and the Plasma Cannon, so that Raiden can stab his blade through the head of RAY and ''slice it in half length-wise!'' [[ItGetsBetter And this is only the first boss!]]

to:

* The first boss, [[MetalGearSolid2 Metal Gear RAY]]. It's constantly firing missiles at you (which can be destroyed before they explode). Instead of its high-pressure water cannon from MGS2, [[MetalGearSolid2 MGS2]], it has a [[FrickinLaserBeams Plasma Cannon]]. Parrying its attacks and damaging its feet allows you to slice off its armor, and the first part of the battle ends with Raiden slicing off its right blade. The second part of the battle is mostly the same, but in a more confined area with Raiden elevated to RAY's face. You can slice off its head armor and guns, then it launches a salvo of missiles at you which Raiden ''[[{{HSQ}} proceeds to jump across]]'' so that he can slice off RAY's remaining blade. Even after that, it's not over, as now, you have to run down the side of a building, avoiding gunfire, missiles, and the Plasma Cannon, so that Raiden can stab his blade through the head of RAY and ''slice it in half length-wise!'' [[ItGetsBetter And this is only the first boss!]]
Is there an issue? Send a MessageReason:
None


* The first boss, [[MetalGearSolid2 Metal Gear RAY]]. It's constantly firing missiles at you (which can be destroyed before they explode). Instead of its high-pressure water cannon from MGS2, it has a [[FrikkinLaserBeams Plasma Cannon]]. Parrying its attacks and damaging its feet allows you to slice off its armor, and the first part of the battle ends with Raiden slicing off its right blade. The second part of the battle is mostly the same, but in a more confined area with Raiden elevated to RAY's face. You can slice off its head armor and guns, then it launches a salvo of missiles at you which Raiden ''[[{{HSQ}} proceeds to jump across]]'' so that he can slice off RAY's remaining blade. Even after that, it's not over, as now, you have to run down the side of a building, avoiding gunfire, missiles, and the Plasma Cannon, so that Raiden can stab his blade through the head of RAY and ''slice it in half length-wise!'' [[ItGetsBetter And this is only the first boss!]]

to:

* The first boss, [[MetalGearSolid2 Metal Gear RAY]]. It's constantly firing missiles at you (which can be destroyed before they explode). Instead of its high-pressure water cannon from MGS2, it has a [[FrikkinLaserBeams [[FrickinLaserBeams Plasma Cannon]]. Parrying its attacks and damaging its feet allows you to slice off its armor, and the first part of the battle ends with Raiden slicing off its right blade. The second part of the battle is mostly the same, but in a more confined area with Raiden elevated to RAY's face. You can slice off its head armor and guns, then it launches a salvo of missiles at you which Raiden ''[[{{HSQ}} proceeds to jump across]]'' so that he can slice off RAY's remaining blade. Even after that, it's not over, as now, you have to run down the side of a building, avoiding gunfire, missiles, and the Plasma Cannon, so that Raiden can stab his blade through the head of RAY and ''slice it in half length-wise!'' [[ItGetsBetter And this is only the first boss!]]
Is there an issue? Send a MessageReason:
None


* Although relatively casual due to the Dwarf Gekkos's nanopaste, Mistral offers an entertaing fight as the first Winds of Destruction. As the fight continue the two fighters start moving to other areas, and end duking it out sorrounded by fire.

to:

* Although relatively casual due to the Dwarf Gekkos's nanopaste, Mistral offers an entertaing fight as the first Winds of Destruction. As the fight continue continues, the two fighters start moving to other areas, and end duking it out sorrounded by fire.

Added: 244

Changed: 7

Is there an issue? Send a MessageReason:
None


*Although relatively casual due to the Dwarf Gekkos's nanopaste, Mistral offers an entertaing fight as the first Winds of Destruction. As the fight continue the two fighters start moving to other areas, and end duking it out sorrounded by fire.



* Jetstream Sam, this time being a rematch with your arch nemesis. A sword on sword duel with no complications. Just you and your reaction time against a powerful swordsman with several fast attacks, and again, a really metal soundtrack.

to:

* Jetstream Sam, this time being a rematch with your arch nemesis. A sword on sword duel with no complications. Just you and your reaction time against a powerful cyborg swordsman with several fast attacks, and again, a really metal soundtrack.
Is there an issue? Send a MessageReason:


* [[spoiler: Steven Armstrong]], a multi stage boss where you spend several sequences helplessly wailing away without being able to cause any damage before [[spoiler:Bladewolf throws you Sam's sword]], evening the fight. Meanwhile, the boss throws huge pieces of debris while you only have a moment to precisely slice in two, rewarding you with slamming your blade in the boss' face and sending him flying into a wall. You also get to be involved in a punch out that ends in an epic right hook around the boss' arm. Finally, in the most appropriate way to end the fight [[spoiler: You perform multiple precise Blade Mode slashes on the armor around his heart before you perform the same move you've been doing all throughout the game and ''tear out his heart''.]] [[http://www.youtube.com/watch?v=mhS8oJ_N-Kc To top it all off, his theme is arguably the best of all the bosses.]]

to:

* [[spoiler: Steven Armstrong]], a multi stage boss where you spend several sequences helplessly wailing away without being able to cause any damage before [[spoiler:Bladewolf throws you Sam's sword]], evening the fight. Meanwhile, the boss throws huge pieces of debris while you only have a moment to precisely slice in two, rewarding you with slamming your blade in the boss' face and sending him flying into a wall. You also get to be involved in a punch out that ends in an epic right hook around the boss' arm. Finally, in the most appropriate way to end the fight [[spoiler: You perform multiple precise Blade Mode slashes on the armor around his heart before you perform the same move you've been doing all throughout the game and ''tear out his heart''.]] [[http://www.youtube.com/watch?v=mhS8oJ_N-Kc To top it all off, his theme is arguably one of the best of all the bosses.]]
Is there an issue? Send a MessageReason:
None


* [[spoiler: Steven Armstrong]], a multi stage boss where you spend several sequences helplessly wailing away without being able to cause any damage before [[spoiler:Bladewolf throws you Sam's sword]], evening the fight. Meanwhile, the boss throws huge pieces of debris while you only have a moment to precisely slice in two, rewarding you with slamming your blade in the boss' face and sending him flying into a wall. You also get to be involved in a punch out that ends in an epic right hook around the boss' arm. Finally, in the most appropriate way to end the fight [[spoiler: You perform multiple precise Blade Mode slashes on the armor around his heart before you perform the same move you've been doing all throughout the game and ''tear out his heart''.]]

to:

* [[spoiler: Steven Armstrong]], a multi stage boss where you spend several sequences helplessly wailing away without being able to cause any damage before [[spoiler:Bladewolf throws you Sam's sword]], evening the fight. Meanwhile, the boss throws huge pieces of debris while you only have a moment to precisely slice in two, rewarding you with slamming your blade in the boss' face and sending him flying into a wall. You also get to be involved in a punch out that ends in an epic right hook around the boss' arm. Finally, in the most appropriate way to end the fight [[spoiler: You perform multiple precise Blade Mode slashes on the armor around his heart before you perform the same move you've been doing all throughout the game and ''tear out his heart''.]] [[http://www.youtube.com/watch?v=mhS8oJ_N-Kc To top it all off, his theme is arguably the best of all the bosses.]]
Is there an issue? Send a MessageReason:
An entry that\'s almost completely spoilered out, especially a very long entry that\'s almost completely spoilered out, doesn\'t work very well as an example. Also, first person - remember, you are writing this entry for everyone, not just for you.


** This is taken up to eleven in the Gamecube remake ''Twin Snakes.'' Why? [[spoiler: Because Gray Fox pulls off his DyingMomentOfAwesome with even greater style. Dodging machine-gun fire, blocking it with his katana before hurling it straight at REX's radome, charging the monster head-on (losing pieces of his CoolMask in the process) and, for the sequence when he finally blows up the Radome, his cannon charging to life with a hesitant-but-rising frequency that embodies the wounded Gray Fox gathering all his resolve for one last volley. And finally, when he's dead, Snake picks up his katana, gazes along its blade as if remembering the whole of his friendship with Fox...and then whipping the sword around and slamming it into the ground like a gravestone before charging REX head-on. Now tell me that isn't bad-ass.]]

to:

** This is taken up to eleven in the Gamecube remake ''Twin Snakes.'' Why? [[spoiler: Because Gray Fox pulls off his DyingMomentOfAwesome with even greater style. Dodging machine-gun fire, blocking it with his katana before hurling it straight at REX's radome, charging the monster head-on (losing pieces of his CoolMask in the process) and, for the sequence when he finally blows up the Radome, his cannon charging to life with a hesitant-but-rising frequency that embodies the wounded Gray Fox gathering all his resolve for one last volley. And finally, when he's dead, Snake picks up his katana, gazes along its blade as if remembering the whole of his friendship with Fox...and then whipping the sword around and slamming it into the ground like a gravestone before charging REX head-on. Now tell me that isn't bad-ass.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** This is taken up to eleven in the Gamecube remake ''Twin Snakes.'' Why? [[spoiler: Because Gray Fox pulls off his DyingMomentOfAwesome with even greater style. Dodging machine-gun fire, blocking it with his katana before hurling it straight at REX's radome, charging the monster head-on (losing pieces of his CoolMask in the process) and, for the sequence when he finally blows up the Radome, his cannon charging to life with a hesitant-but-rising frequency that embodies the wounded Gray Fox gathering all his resolve for one last volley. And finally, when he's dead, Snake picks up his katana, gazes along its blade as if remembering the whole of his friendship with Fox...and then whipping the sword around and slamming it into the ground like a gravestone before charging REX head-on. Now tell me that isn't bad-ass.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Monsoon, who definitely tests your knowledge of parrying. Set amidst a rainstorm, in a one on one duel, he leaps back and forth, giving you only a moment to react. He spends half the fight being entirely immune to your attacks by simply breaking apart around your swings, meaning you have to figure out how to get past that obstacle. He throws massive pieces of debris that you slice to pieces before they hit you. You really need to know the game by then, and when you do parry his various attacks, you really do feel like a badass for being able to get through all his defenses. He also gets one of the most metal songs for a theme song, really driving up the adrenaline.
* Jetstream Sam, this time being a rematch with your arch nemesis. A sword on sword duel with no complications. Just you and your reaction time against a powerful swordsman with several fast attacks, and again, a really metal soundtrack.
* [[spoiler: Steven Armstrong]], a multi stage boss where you spend several sequences helplessly wailing away without being able to cause any damage before [[spoiler:Bladewolf throws you Sam's sword]], evening the fight. Meanwhile, the boss throws huge pieces of debris while you only have a moment to precisely slice in two, rewarding you with slamming your blade in the boss' face and sending him flying into a wall. You also get to be involved in a punch out that ends in an epic right hook around the boss' arm. Finally, in the most appropriate way to end the fight [[spoiler: You perform multiple precise Blade Mode slashes on the armor around his heart before you perform the same move you've been doing all throughout the game and ''tear out his heart''.]]
Is there an issue? Send a MessageReason:
\"It\'s\" is a contraction of \"it is\" or \"it has\". It is NOT the same word as \"its\", a possessive determiner meaning \"belonging to it\"; this mistake is made SIX times in this paragraph. Please learn the difference between these two words.


* The first boss, [[MetalGearSolid2 Metal Gear RAY]]. It's constantly firing missiles at you (which can be destroyed before they explode), instead of it's high-pressure water cannon from MGS2, it has a [[FrikkinLaserBeams Plasma Cannon]], parrying it's attacks and damaging it's feet allows you to slice off it's armor, and the first part of the battle ends with Raiden slicing off it's right blade. The second part of the battle is mostly the same, but in a more confined area with Raiden elevated to RAY's face. You can slice of it's head armor and guns, then it launches a salvo of missiles at you which Raiden ''[[{{HSQ}} proceeds to jump across]]'' so that he can slice off RAY's remaining blade. Even after that, it's not over, as now, you have to ''run down the side of a building, avoiding gunfire, missiles, and the Plasma Cannon, so that Raiden can stab his blade through the head of RAY and slice it in half length-wise!'' [[ItGetsBetter And this is only the first boss!]]

to:

* The first boss, [[MetalGearSolid2 Metal Gear RAY]]. It's constantly firing missiles at you (which can be destroyed before they explode), instead explode). Instead of it's its high-pressure water cannon from MGS2, it has a [[FrikkinLaserBeams Plasma Cannon]], parrying it's Cannon]]. Parrying its attacks and damaging it's its feet allows you to slice off it's its armor, and the first part of the battle ends with Raiden slicing off it's its right blade. The second part of the battle is mostly the same, but in a more confined area with Raiden elevated to RAY's face. You can slice of it's off its head armor and guns, then it launches a salvo of missiles at you which Raiden ''[[{{HSQ}} proceeds to jump across]]'' so that he can slice off RAY's remaining blade. Even after that, it's not over, as now, you have to ''run run down the side of a building, avoiding gunfire, missiles, and the Plasma Cannon, so that Raiden can stab his blade through the head of RAY and slice ''slice it in half length-wise!'' [[ItGetsBetter And this is only the first boss!]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:


[[AC: VideoGame/MetalGearRisingRevengeance]]
*The first boss, [[MetalGearSolid2 Metal Gear RAY]]. It's constantly firing missiles at you (which can be destroyed before they explode), instead of it's high-pressure water cannon from MGS2, it has a [[FrikkinLaserBeams Plasma Cannon]], parrying it's attacks and damaging it's feet allows you to slice off it's armor, and the first part of the battle ends with Raiden slicing off it's right blade. The second part of the battle is mostly the same, but in a more confined area with Raiden elevated to RAY's face. You can slice of it's head armor and guns, then it launches a salvo of missiles at you which Raiden ''[[{{HSQ}} proceeds to jump across]]'' so that he can slice off RAY's remaining blade. Even after that, it's not over, as now, you have to ''run down the side of a building, avoiding gunfire, missiles, and the Plasma Cannon, so that Raiden can stab his blade through the head of RAY and slice it in half length-wise!'' [[ItGetsBetter And this is only the first boss!]]
Is there an issue? Send a MessageReason:
None


* Fighting against The Boss was the highlight of the game. You are both standing in an open field of white flowers, with the boss not only being blond and pale skinned, but also wearing her iconic white combat suit. Being able to CQC her like she did Snake was amazing. She tells you you have 10 minutes to kill her before bombers will blast the whole place to ash and about 5 minutes into the fight, an instrumental version of the theme song, which you have heared several times during the game, starts playing. And it is clear that when the last note plays, it's all over. [[TearJerker It all goes downhill when]] [[spoiler: [[TearJerker Snake has to shoot her in the head with her own weapon...]] [[PlayerPunch with the game making]] ''[[PlayerPunch you]]'' [[PlayerPunch pull the trigger.]]]]

to:

* Fighting against The Boss was the highlight of the game. You are both standing in an open field of white flowers, with the boss not only being blond and pale skinned, but also wearing her iconic white combat suit. Being able to CQC her like she did Snake was amazing. She tells you you have 10 minutes to kill her before bombers will blast the whole place to ash and about 5 minutes into the fight, an instrumental version of the theme song, which you have heared heard several times during the game, starts playing. And it is clear that when the last note plays, it's all over. [[TearJerker It all goes downhill when]] [[spoiler: [[TearJerker Snake has to shoot her in the head with her own weapon...]] [[PlayerPunch with Unfortunately, the game making]] ''[[PlayerPunch you]]'' [[PlayerPunch makes you pull the trigger.]]]]
trigger on the Boss to finish her off.]]
Is there an issue? Send a MessageReason:
None


* ''Hmm''... I see you like ''Franchise/MetalGear''. Do not ''worry'', Psychfo Mantis is only here to BreakTheFourthWall. There is no need to ''switch controller ports''.

to:

* ''Hmm''... I see you like ''Franchise/MetalGear''. Do not ''worry'', Psychfo Psycho Mantis is only here to BreakTheFourthWall. There is no need to ''switch controller ports''.
Is there an issue? Send a MessageReason:
None


** The Substance version of the game has "External Gazer," which concludes with Snake fighting Solidus...with nothing but his fists!

to:

** The Substance version of the game has "External Gazer," Gazer", which concludes with Snake fighting Solidus...with nothing but his fists!
Is there an issue? Send a MessageReason:
None



to:

** The Substance version of the game has "External Gazer," which concludes with Snake fighting Solidus...with nothing but his fists!
Is there an issue? Send a MessageReason:
None


* ''Hmm''... I see you like ''Franchise/MetalGear''. Do not ''worry'', Psycho Mantis is only here to BreakTheFourthWall. There is no need to ''switch controller ports''.

to:

* ''Hmm''... I see you like ''Franchise/MetalGear''. Do not ''worry'', Psycho Psychfo Mantis is only here to BreakTheFourthWall. There is no need to ''switch controller ports''.



* The battle with Vulcan Raven in the freezer room.

to:

* The battle with Vulcan Raven in the freezer room. It's Bomberman on crack.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/MetalGearSolid3SnakeEater'' gives us The Sorrow. He's an unusual boss, because he's [[spoiler:already dead]]. He's another in a long tradition of {{HopelessBossFight}}s- you can only win by [[spoiler:trudging past the ghosts of everyone you've killed]]. He also has some of the best dialogue in the game before the fight.
-->The Sorrow: [[spoiler:The living... may not hear them. Their voices... may fall upon deaf ears. But [[PunctuatedForEmphasis Make. No. Mistake.]] The dead... are NOT silent. Now you will know the sorrow of those whose lives you have ended.]]

to:

* ''VideoGame/MetalGearSolid3SnakeEater'' gives us The Sorrow. He's an unusual boss, because he's [[spoiler:already dead]]. He's another in a long tradition of {{HopelessBossFight}}s- {{Hopeless Boss Fight}}s- you can only win by [[spoiler:trudging past the ghosts of everyone you've killed]]. He also has some of the best dialogue in the game before the fight.
-->The Sorrow: -->'''The Sorrow:''' [[spoiler:The living... may not hear them. Their voices... may fall upon deaf ears. But [[PunctuatedForEmphasis Make. No. Mistake.]] The dead... are NOT silent. Now you will know the sorrow of those whose lives you have ended.]]
Is there an issue? Send a MessageReason:
None


* Later you fight Sniper Wolf in a SniperDuel. At night. In the middle of a blizard.

to:

* Later you fight Sniper Wolf in a SniperDuel. At night. In the middle of a blizard.blizzard.



* ''VideoGame/MetalGearSolid3SnakeEater'' gives us The Sorrow. He's an unusual boss, because he's [[spoiler:already dead]]. He's another in a long tradition of {{HopelessBossFight}}s- you can only win by [[spoiler:trudging past the ghosts of everyon you've killed]]. He also has some of the best dialogue in the game before the fight.

to:

* ''VideoGame/MetalGearSolid3SnakeEater'' gives us The Sorrow. He's an unusual boss, because he's [[spoiler:already dead]]. He's another in a long tradition of {{HopelessBossFight}}s- you can only win by [[spoiler:trudging past the ghosts of everyon everyone you've killed]]. He also has some of the best dialogue in the game before the fight.



** Made more awesome by the ghosts. If you kill a guy with a nutshot, he'll grasp his crotch and yell "I'm useless!" The prize for the most creative ghost goes to the one where you kill a sentry on a mountain, let a bird eat him, kill the bird, and eat it, the ghost appears with the bird on his shoulder crying "You ate me!"

to:

** Made more awesome by the ghosts. If you kill a guy with a nutshot, nut-shot, he'll grasp his crotch and yell "I'm useless!" The prize for the most creative ghost goes to the one where you kill a sentry on a mountain, let a bird eat him, kill the bird, and eat it, the ghost appears with the bird on his shoulder crying "You ate me!"



** The End has some extremely crafty AI, too. You can use the Directional Microphone to learn that he's hiding in the next map, by listening for his breathing. Then, when you enter the next area, you find that he was waiting for you ''right in the transitional area'', and he smacks you down with a flashbang. Or you find his sniping point, but can't reach it from the same map. So you go to the next area, re-enter from a point where you ''can'' reach his perch, and find that he ''isn't there anymore''. Instead, he's at a completely different perch, and ''has his scope trained on his old spot'', so even if you have 100% camo, he can still ''completely sucker you''.

to:

** The End has some extremely crafty AI, too. You can use the Directional Microphone to learn that he's hiding in the next map, by listening for his breathing. Then, when you enter the next area, you find that he was waiting for you ''right in the transitional area'', and he smacks you down with a flashbang.flash-bang. Or you find his sniping point, but can't reach it from the same map. So you go to the next area, re-enter from a point where you ''can'' reach his perch, and find that he ''isn't there anymore''. Instead, he's at a completely different perch, and ''has his scope trained on his old spot'', so even if you have 100% camo, he can still ''completely sucker you''.



* Laughing Octopus has perfect camouflage abilities and you fight her inside a small hut, where she can hide in any place and disguise herself as anything, becomming part of the walls or the furniture, but always leaving some tiny traces by which you can spot her if you look carefully enough.

to:

* Laughing Octopus has perfect camouflage abilities and you fight her inside a small hut, where she can hide in any place and disguise herself as anything, becomming becoming part of the walls or the furniture, but always leaving some tiny traces by which you can spot her if you look carefully enough.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* A Hind D gunship at the top of tower in the middle of a blizzard in the middle of a pitch black night. The power of the boss coupled with the mood of the environment makes it quite iconic.
Is there an issue? Send a MessageReason:
None


* Fighting against The Boss was the highlight of the game. You are both standing in an open field of white flowers, with the boss not only being blond and pale skinned, but also wearing her iconic white combat suit. Being able to CQC her like she did Snake was amazing. She tells you you have 10 minutes to kill her before bombers will blast the whole place to ash and about 5 minutes into the fight, an instrumental version of the theme song, which you have heared several times during the game, starts playing. And it is clear that when the last note plays, it's all over. [[TearJerker It all goes downhill when]] [[spoiler: [[TearJerker Snake has to shoot her in the head with her own weapon.]]]]

to:

* Fighting against The Boss was the highlight of the game. You are both standing in an open field of white flowers, with the boss not only being blond and pale skinned, but also wearing her iconic white combat suit. Being able to CQC her like she did Snake was amazing. She tells you you have 10 minutes to kill her before bombers will blast the whole place to ash and about 5 minutes into the fight, an instrumental version of the theme song, which you have heared several times during the game, starts playing. And it is clear that when the last note plays, it's all over. [[TearJerker It all goes downhill when]] [[spoiler: [[TearJerker Snake has to shoot her in the head with her own weapon.weapon...]] [[PlayerPunch with the game making]] ''[[PlayerPunch you]]'' [[PlayerPunch pull the trigger.]]]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

The awesome boss fights are one of the major selling points of the ''Franchise/MetalGear'' series, so unsurprisingly there are a lot of these.
----
[[AC: VideoGame/MetalGearSolid]]
* ''Hmm''... I see you like ''Franchise/MetalGear''. Do not ''worry'', Psycho Mantis is only here to BreakTheFourthWall. There is no need to ''switch controller ports''.
* Later you fight Sniper Wolf in a SniperDuel. At night. In the middle of a blizard.
* The battle with Vulcan Raven in the freezer room.
* Snake vs. REX. You've just witnessed [[spoiler:the seemingly immortal Grey Fox get killed]], you've watched [[spoiler:the absolute TearJerker of a sequence where Snake can't bear to fire his Stinger missiles at Fox]], and after it all, you just want to ''Kick. Some. Ass.''
* There's also the battle against Liquid Snake. It starts out as a timed fist-fight, and then later on you have to shoot Liquid while on a Jeep with Meryl ([[spoiler:or Otacon, if Meryl died]]), as he follows on another Jeep while escaping Shadow Moses.

[[AC: VideoGame/MetalGearSolid2SonsOfLiberty]]
* In ''VideoGame/MetalGearSolid2SonsOfLiberty'', you fight a Harrier -- in other words, ''a fighter jet'' -- piloted by Vamp and Solidus. Accompanying you in this battle are [[spoiler:Snake and Otacon]] in a helicopter, making for an awesome 3 vs. 2 battle.
* There's something about RAY, 'cause the fight against the RAY army is sufficiently great. You play as Raiden on foot with a Stinger launcher, fighting anywhere from ''three to twenty'' Metal Gear [=RAYs=]. All the while dodging bullets, homing missiles, and water-jets. It's one of the more difficult fights, but so satisfying.
* The sword fight with Solidus at the end of the game is also pretty good.

[[AC: VideoGame/MetalGearSolid3SnakeEater]]
* ''VideoGame/MetalGearSolid3SnakeEater'' gives us The Sorrow. He's an unusual boss, because he's [[spoiler:already dead]]. He's another in a long tradition of {{HopelessBossFight}}s- you can only win by [[spoiler:trudging past the ghosts of everyon you've killed]]. He also has some of the best dialogue in the game before the fight.
-->The Sorrow: [[spoiler:The living... may not hear them. Their voices... may fall upon deaf ears. But [[PunctuatedForEmphasis Make. No. Mistake.]] The dead... are NOT silent. Now you will know the sorrow of those whose lives you have ended.]]
** Made more awesome by the ghosts. If you kill a guy with a nutshot, he'll grasp his crotch and yell "I'm useless!" The prize for the most creative ghost goes to the one where you kill a sentry on a mountain, let a bird eat him, kill the bird, and eat it, the ghost appears with the bird on his shoulder crying "You ate me!"
* The End stands out. The End is a sniper around 100 years old, and is more or less capable of manipulating the natural environment. This, combined with the fact that he is the only boss to never kill Snake, makes him a tough but somewhat forgiving challenge. You can literally spend hours crawling on your stomach scanning the combat area, that spreads over three large open maps, with your gadgets to pinpoint his position before getting shot and he runs away to a new hiding spot.
** The End has some extremely crafty AI, too. You can use the Directional Microphone to learn that he's hiding in the next map, by listening for his breathing. Then, when you enter the next area, you find that he was waiting for you ''right in the transitional area'', and he smacks you down with a flashbang. Or you find his sniping point, but can't reach it from the same map. So you go to the next area, re-enter from a point where you ''can'' reach his perch, and find that he ''isn't there anymore''. Instead, he's at a completely different perch, and ''has his scope trained on his old spot'', so even if you have 100% camo, he can still ''completely sucker you''.
* The battle with The Fury inside the tunnel in the mountain. The atmosphere during this fight really adds to it, as does the music.
* Fighting against The Boss was the highlight of the game. You are both standing in an open field of white flowers, with the boss not only being blond and pale skinned, but also wearing her iconic white combat suit. Being able to CQC her like she did Snake was amazing. She tells you you have 10 minutes to kill her before bombers will blast the whole place to ash and about 5 minutes into the fight, an instrumental version of the theme song, which you have heared several times during the game, starts playing. And it is clear that when the last note plays, it's all over. [[TearJerker It all goes downhill when]] [[spoiler: [[TearJerker Snake has to shoot her in the head with her own weapon.]]]]

[[AC: VideoGame/MetalGearSolid4GunsOfThePatriots]]
* The Metal Gear RAY battle. [[spoiler:Bonus points for quite possibly being the ''only'' time in the ''entire series'' where you get to pilot one of the titular Metal Gears.]]
** Even more awesome when you know you are fighting the Metal Gear DESIGNED to obliterate Metal Gear REX, AKA [[spoiler:the very one you almost destroyed in the first game and you are piloting now.]]
* Another candidate for the greatest boss battle in the entire series must be the final battle between Snake and Liquid Ocelot. It's not very unusual or spectacular, but uses the health bars and theme music from all four games, to take your one more time through the entire series before it finally comes to an end.
* Laughing Octopus has perfect camouflage abilities and you fight her inside a small hut, where she can hide in any place and disguise herself as anything, becomming part of the walls or the furniture, but always leaving some tiny traces by which you can spot her if you look carefully enough.
* Although ''[=MGS4=]'' is a single player game, when Raiden comes to Snake's rescue when he has to fight both Vamp and the Gekkos, the game gets into split screen mode to show both fights next to each other. While you don't have any time to watch what's happening on Raiden's side, it's still an amazing effect and really feels like BackToBackBadasses.
** Made even better by the [[http://www.youtube.com/watch?v=MeU4XrH3oMI music]].

[[AC: VideoGame/MetalGearSolidPeaceWalker]]
* The [[spoiler:second battle against Peace Walker/Basilisk]] in ''VideoGame/MetalGearSolidPeaceWalker'' is extremely intense and very much awesome, even though it can be a long-haul on single player. The exhilaration and intensity peaks when [[spoiler:it readies its nuke for launch, which ''will'' end in a game over if you don't stop it, accompanied by Kaz sounding genuinely panicked as he urges you to prevent the launch via your radio. Few moments are as pulse poundingly exhilarating to a gamer as that moment where the timer reached the single digits, and on their last shot they manage to stop the launch sequence for another few precious moments.]]. The subsequent [[spoiler:internal destruction of The Boss AI pod as you constantly hear her voice talking to you]] counts as well.
* Also from ''Peace Walker'', we have the final battle [[spoiler:against Paz and Metal Gear ZEKE]]. The fact that {{Nana Mizuki}}'s [[CrowningMusicOfAwesome Koi no Youkushi-ryoku]] is playing in the background turns [[spoiler:the fight against a Metal Gear]], something that is already awesome in its own right, in a heated, epic showdown you know you Simply. Cannot. Lose.
* ''Peace Walker'' also has The Cocoon AI weapon which is enormous. It is basically a building made out of guns. Eventually you have to [[ColossusClimb climb all the way to the top of it]].
----

Top