Follow TV Tropes

Following

History Awesome / SplinterCellPandoraTomorrow

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Ingrid Karlthson, proving herself useful beyond reproach at the TV Station towards the end of the story and averting ''hard'' at being [[TheLoad the load]] for Sam; She played Sadono's ego against him in feigning being enchanted to his charm to gain relatively unmolested travel and access around the station to Sam's benefit. Once her CIA cover is blown and put into the line of fire she maintains an exceptionally cool head to continue the mission. She finally provides Sam with a clean cut plan to extract Sadono back to the states to face justice as detailed below. Lambert and Sam can hardly believe their luck.
-->Lambert: Ingrid is a ''godsend.''
-->Sam: I keep pinching myself.
Is there an issue? Send a MessageReason:
None


* The end of the second last mission. You need to bring in the BigBad alive, and he's in an auditorium pre-recording a speech [[CrazyPrepared in case he's killed by an assassin just like you]], and he's surrounded by his loyal soldiers. How do you get him out of there? By walking behind him on the stage, coming out from behind the curtains and grabbing him, and then calmly walking out because his soldiers are too afraid to shoot with him in the way. It is a moment of incredibly rewarding stealth.

to:

* The end of the second last mission. You need to bring in the BigBad alive, and he's in an auditorium pre-recording a speech [[CrazyPrepared in case he's killed by an assassin just like you]], and he's surrounded by his loyal soldiers. How do you get him out of there? By walking behind him on the stage, coming out from behind the curtains and grabbing him, and then calmly walking out because his soldiers are too afraid to shoot with him in the way. It is a moment of incredibly rewarding stealth.stealth.
* With 11 minutes left on the final [=ND133=], things look grim as it looks like Sam might not be able to get it out in time. But instead of going with Lambert's casualty-limiting plan, Sam comes up with a very clever solution. He dresses as an airport worker, blends in, and stealthily drops the incredibly-suspicious looking piece of luggage right behind a pair of police officers in the middle of a crowded airport. They respond exactly as you'd expect; by evacuating the area, calling in a bomb disposal robot, and sending the whole thing up in smoke without a single casualty.
Is there an issue? Send a MessageReason:
Spoilers shouldn't be marked on Awesome subpages.


* The end of the second last mission. You need to bring in the BigBad alive, and he's in an auditorium pre-recording a speech [[CrazyPrepared in case he's killed by an assassin just like you]], and he's surrounded by his loyal soldiers. How do you get him out of there? [[spoiler: By walking behind him on the stage, coming out from behind the curtains and grabbing him, and then calmly walking out because his soldiers are too afraid to shoot with him in the way.]] It is a moment of incredibly rewarding stealth.

to:

* The end of the second last mission. You need to bring in the BigBad alive, and he's in an auditorium pre-recording a speech [[CrazyPrepared in case he's killed by an assassin just like you]], and he's surrounded by his loyal soldiers. How do you get him out of there? [[spoiler: By walking behind him on the stage, coming out from behind the curtains and grabbing him, and then calmly walking out because his soldiers are too afraid to shoot with him in the way.]] way. It is a moment of incredibly rewarding stealth.

Added: 644

Changed: 224

Is there an issue? Send a MessageReason:
None


[[redirect:Awesome/SplinterCell]]

to:

[[redirect:Awesome/SplinterCell]]* The train mission. It has some truly original level design, and it ends with a dynamic escape by Sam, catching a rope just in time while the enemy helicopter shooting at him is destroyed by a missile fired by the Osprey.
* While the action in it is fairly standard infiltration, the Jerusalem mission displays an amazing ambience, helped by the music.
* The end of the second last mission. You need to bring in the BigBad alive, and he's in an auditorium pre-recording a speech [[CrazyPrepared in case he's killed by an assassin just like you]], and he's surrounded by his loyal soldiers. How do you get him out of there? [[spoiler: By walking behind him on the stage, coming out from behind the curtains and grabbing him, and then calmly walking out because his soldiers are too afraid to shoot with him in the way.]] It is a moment of incredibly rewarding stealth.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[redirect:Awesome/SplinterCell]]

Top