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! As usual, Administrivia/SpoilersOff for moment pages. So proceed with caution. Administrivia/YouHaveBeenWarned

[[AC: The First Encounter]]
* The final boss fight with Ugh-Zan III. You start in the middle of a square arena where waves of monsters, starting from the weak yet annoying Kleer all the way to waves combining ''both'' categories of Biomechanoid with Werebulls, Beheaded Kamikaze and Kleer, all for you to mow down as the ammo pack and health items keep you alive. Then the door opens and you're faced with a big corridor. Just as you exit the area, in comes [[FinalBoss Ugh-Zan III]], a towering, bipedal, [[MultiArmedAndDangerous multiarmed]] monster chasing you from behind. At this point, your mission is to reach the pyramid while avoiding him... And several waves which not only include the aforementioned enemies but also [[GoddamnedBats the other types of beheaded soldiers]] and [[BossInMookClothing both types of Arachnoid]]. Once you reach the pyramid, Sam places the relics in position and is brought to the upper level of the castle, where [=UZ3=] spawns. Now it's all between you and [=UZ3=], no more enemy waves. Your objective is to get him aligned with the only thing that can keep him down for the count: a super laser from his spaceship. It takes quite a bit to make it work (and unfortunately he still keeps his regeneration ability) but once the laser takes him down for good, Sam boards the ship and gets ready to continue... until [[HereWeGoAgain the beginning]] of ''TSE'', that is.
** SugarWiki/AwesomeMusic [[https://www.youtube.com/watch?v=_BG1wtCdnEU doesn't hurt at all.]]

[[AC: The Second Encounter]]
* The entire "Grand Cathedral" level. Just for starters, the monster count in this level is ''1048'' just for the ''normal'' difficulty! The level starts at an S-shaped corridor where hordes and hordes of Kleer, Kamikazes, Biomechanoids ([[BossInMookClothing the Large variety]]), Werebulls and other big monsters make their presence felt. This corridor alone hosts almost half of the total of enemies of the level. Afterwards comes a jumppad section, with a few enemies, mostly to relieve the tension of the corridor. Then an outdoor fight with wave after wave of enemies coming from different directions to the item tower. It starts with Kamikazes, then Kleer, then a combination of Big and Little Mechanoids, Werebulls, more Kleer, more Kamikazes, more Rocketeers, more Laser soldiers... All while a meteor and lightning storm ambients the fight. And then Sam enters the castle and a bunch of trees are struck by lightning as [[EnemySummoner Mordecai]], the game's FinalBoss, makes his presence felt. What follows is a sequence of Sam mowing down not only Mordecai but also the different enemies he summons. Once Mordecai is finished, [[DecapitatedArmy the baddies disappear]] and Sam proceeds to enter the temple and take the Holy Grail. Cue a phone ringing, and Sam going to the confessional:
--> '''Sam:''' Forgive me father, for I have sinned.\\
'''Mental:''' ''[as the Father]'' I'm not your father!\\
'''Sam:''' [[Franchise/StarWars Oh yeah, that's the other movie.]] Anyway, I do have a few things I'd like to confess.\\
'''Mental:''' Well, that's what the confessional is for, isn't it, my son?\\
'''Sam:''' I've been bad. I've been following the path leading to your being, but I must admit I almost strayed away. There were great temptations on my journey. It seems there have been a few unfortunate casualties during the past few days, and I'm really sorry about those. Not! It's also possible I accidentally dropped a few bombs here and there, but fortunately some of your employees caught them. Apparently I also slightly murdered [[{{Understatement}} many of your staff]], which indeed might be the case, and I'm almost sorry about that, so I hope that counts. Oh yeah, I might've used bad language from time to time, but who gives a crap!? Finally, I'm heading straight towards you, and nothing, but nothing, can drag me away from your path. So please, have faith in this one thing. [[PrepareToDie I'm coming to get... YOU!]]

[[AC:Serious Sam 3]]
* Sam says "Just encountered a warship. Scared it off though". Sam was on foot when fighting the warship.
** '''Sam: All your base are belong to us, motherfucker!'''
* "''Booyah'', motherfucker, '''''TELL ME HOW MY PLANET TASTE!'''''"
* "It's not over until I teabag every last one of you alien ''[[PrecisionFStrike motherfuckers]].''"
* ''"The Guardian of Time"''. Forget everything you know about TheWarSequence; this leaves every one in the series in the dust.
** This one deserves a bit of explanation. After powering up the Time Lock and thinking that his work is finally done, things take a turn for the worse for Sam when he finds out that a final, MASSIVE assault has been launched by Mental, that the rest of mankind is being systematically wiped out, erasing any possible hope for survival they had up to that point (the last-to-final level is ominously named "The Last Man on Earth"), and that Mental himself is coming to oversee the final destruction of Earth. After having both his VoicewithAnInternetConnection and LoveInterest killed in the assault, Sam makes a final push towards the Time-Lock through a canyon under stormy, almost alien skies, fighting waves upon waves of almost every single kind of enemy in the entire game, culminating with a stand against massive WAVE after WAVE of [[DemonicSpiders Kleers]] and [[EliteMook Khnums]], and AFTER that, a battle against the final boss, Ugh-Zan IV, while still being rushed by hundreds of Khnums, Technopolips, Minor and Major Biomechanoids, and a final dash to the Time Lock as Mental finally arrives and hurls the bloody MOON towards the Earth, completely destroying it right after Sam manages to jump through the portal. All of that while epic music blasts on the background, and the ample supplies of ammo guarantee you with almost unlimited ammunition for the fight. [[OhCrap And you'll need every single bullet]].
*** How many enemies does Sam kill just in that one level? ''Over seventeen hundred'', ''followed by a three hundred foot tall boss and endless waves of respawning attack helicopters, Khnums, and Biomechanoids.''
* The DRM, which spawns an immortal scorpion who will hunt players who pirated the game down. No [[{{Creator/Ubisoft}} "Always Online"]], no Secu-ROM, no Starforce, no bullshit like that. ''[[https://www.youtube.com/watch?feature=player_embedded&v=e91q5BtlxK0 This]]'' is what DRM for any game should be like.
* The first time you see a mounted turret mowing down a group of enemies is a sight to behold and a definite CMOA. Realizing that you can turn them on and off, followed by realizing that you can lure enemies into the turret's line of sight brings the CMOA even higher.
* The first minute of actual gameplay. Sam has just fallen out of a helicopter into an abandoned apartment complex. He has no weapons and is at half health. Not ten seconds after Sam stands up and starts looking for a way out, a Gnaar climbs up the wall and attacks. ''Sam '''rips its goddamned eye out''' with his bare hands.'' And, if it wasn't awesome enough that first time, you can then do it to ''every Gnaar you encounter'' from that point forward.
** You can also throw the eye to kill an enemy. Or, if you throw it just right, you can use that first eye to bounce a secret shotgun to you.

to:

! As usual, Administrivia/SpoilersOff for moment pages. So proceed with caution. Administrivia/YouHaveBeenWarned

[[AC: The First Encounter]]
[[index]]
* The final boss fight with Ugh-Zan III. You start in the middle of a square arena where waves of monsters, starting from the weak yet annoying Kleer all the way to waves combining ''both'' categories of Biomechanoid with Werebulls, Beheaded Kamikaze and Kleer, all for you to mow down as the ammo pack and health items keep you alive. Then the door opens and you're faced with a big corridor. Just as you exit the area, in comes [[FinalBoss Ugh-Zan III]], a towering, bipedal, [[MultiArmedAndDangerous multiarmed]] monster chasing you from behind. At this point, your mission is to reach the pyramid while avoiding him... And several waves which not only include the aforementioned enemies but also [[GoddamnedBats the other types of beheaded soldiers]] and [[BossInMookClothing both types of Arachnoid]]. Once you reach the pyramid, Sam places the relics in position and is brought to the upper level of the castle, where [=UZ3=] spawns. Now it's all between you and [=UZ3=], no more enemy waves. Your objective is to get him aligned with the only thing that can keep him down for the count: a super laser from his spaceship. It takes quite a bit to make it work (and unfortunately he still keeps his regeneration ability) but once the laser takes him down for good, Sam boards the ship and gets ready to continue... until [[HereWeGoAgain the beginning]] of ''TSE'', that is.
** SugarWiki/AwesomeMusic [[https://www.youtube.com/watch?v=_BG1wtCdnEU doesn't hurt at all.]]

[[AC: The Second Encounter]]
Awesome/SeriousSamTheFirstEncounter
* The entire "Grand Cathedral" level. Just for starters, the monster count in this level is ''1048'' just for the ''normal'' difficulty! The level starts at an S-shaped corridor where hordes and hordes of Kleer, Kamikazes, Biomechanoids ([[BossInMookClothing the Large variety]]), Werebulls and other big monsters make their presence felt. This corridor alone hosts almost half of the total of enemies of the level. Afterwards comes a jumppad section, with a few enemies, mostly to relieve the tension of the corridor. Then an outdoor fight with wave after wave of enemies coming from different directions to the item tower. It starts with Kamikazes, then Kleer, then a combination of Big and Little Mechanoids, Werebulls, more Kleer, more Kamikazes, more Rocketeers, more Laser soldiers... All while a meteor and lightning storm ambients the fight. And then Sam enters the castle and a bunch of trees are struck by lightning as [[EnemySummoner Mordecai]], the game's FinalBoss, makes his presence felt. What follows is a sequence of Sam mowing down not only Mordecai but also the different enemies he summons. Once Mordecai is finished, [[DecapitatedArmy the baddies disappear]] and Sam proceeds to enter the temple and take the Holy Grail. Cue a phone ringing, and Sam going to the confessional:
--> '''Sam:''' Forgive me father, for I have sinned.\\
'''Mental:''' ''[as the Father]'' I'm not your father!\\
'''Sam:''' [[Franchise/StarWars Oh yeah, that's the other movie.]] Anyway, I do have a few things I'd like to confess.\\
'''Mental:''' Well, that's what the confessional is for, isn't it, my son?\\
'''Sam:''' I've been bad. I've been following the path leading to your being, but I must admit I almost strayed away. There were great temptations on my journey. It seems there have been a few unfortunate casualties during the past few days, and I'm really sorry about those. Not! It's also possible I accidentally dropped a few bombs here and there, but fortunately some of your employees caught them. Apparently I also slightly murdered [[{{Understatement}} many of your staff]], which indeed might be the case, and I'm almost sorry about that, so I hope that counts. Oh yeah, I might've used bad language from time to time, but who gives a crap!? Finally, I'm heading straight towards you, and nothing, but nothing, can drag me away from your path. So please, have faith in this one thing. [[PrepareToDie I'm coming to get... YOU!]]

[[AC:Serious Sam 3]]
Awesome/SeriousSamTheSecondEncounter
* Sam says "Just encountered a warship. Scared it off though". Sam was on foot when fighting the warship.
** '''Sam: All your base are belong to us, motherfucker!'''
Awesome/SeriousSamII
* "''Booyah'', motherfucker, '''''TELL ME HOW MY PLANET TASTE!'''''"
Awesome/SeriousSam3BFE
* "It's not over until I teabag every last one of you alien ''[[PrecisionFStrike motherfuckers]].''"
* ''"The Guardian of Time"''. Forget everything you know about TheWarSequence; this leaves every one in the series in the dust.
** This one deserves a bit of explanation. After powering up the Time Lock and thinking that his work is finally done, things take a turn for the worse for Sam when he finds out that a final, MASSIVE assault has been launched by Mental, that the rest of mankind is being systematically wiped out, erasing any possible hope for survival they had up to that point (the last-to-final level is ominously named "The Last Man on Earth"), and that Mental himself is coming to oversee the final destruction of Earth. After having both his VoicewithAnInternetConnection and LoveInterest killed in the assault, Sam makes a final push towards the Time-Lock through a canyon under stormy, almost alien skies, fighting waves upon waves of almost every single kind of enemy in the entire game, culminating with a stand against massive WAVE after WAVE of [[DemonicSpiders Kleers]] and [[EliteMook Khnums]], and AFTER that, a battle against the final boss, Ugh-Zan IV, while still being rushed by hundreds of Khnums, Technopolips, Minor and Major Biomechanoids, and a final dash to the Time Lock as Mental finally arrives and hurls the bloody MOON towards the Earth, completely destroying it right after Sam manages to jump through the portal. All of that while epic music blasts on the background, and the ample supplies of ammo guarantee you with almost unlimited ammunition for the fight. [[OhCrap And you'll need every single bullet]].
*** How many enemies does Sam kill just in that one level? ''Over seventeen hundred'', ''followed by a three hundred foot tall boss and endless waves of respawning attack helicopters, Khnums, and Biomechanoids.''
* The DRM, which spawns an immortal scorpion who will hunt players who pirated the game down. No [[{{Creator/Ubisoft}} "Always Online"]], no Secu-ROM, no Starforce, no bullshit like that. ''[[https://www.youtube.com/watch?feature=player_embedded&v=e91q5BtlxK0 This]]'' is what DRM for any game should be like.
* The first time you see a mounted turret mowing down a group of enemies is a sight to behold and a definite CMOA. Realizing that you can turn them on and off, followed by realizing that you can lure enemies into the turret's line of sight brings the CMOA even higher.
* The first minute of actual gameplay. Sam has just fallen out of a helicopter into an abandoned apartment complex. He has no weapons and is at half health. Not ten seconds after Sam stands up and starts looking for a way out, a Gnaar climbs up the wall and attacks. ''Sam '''rips its goddamned eye out''' with his bare hands.'' And, if it wasn't awesome enough that first time, you can then do it to ''every Gnaar you encounter'' from that point forward.
** You can also throw the eye to kill an enemy. Or, if you throw it just right, you can use that first eye to bounce a secret shotgun to you.
Awesome/SeriousSam4
[[/index]]
Is there an issue? Send a MessageReason:
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Serious Sam is a series that take pride in making [[PlayerCharacter Sam]] face [[TheWarSequence wave after wave after even bigger wave]] of different enemies with different lethality grades, ranging from weak [[ZergRush yet numerous]] GoddamnedBats all the way to DemonicSpiders and beyond. Some of its bosses also fall in the category of EnemySummoner, or may be accompanied by some of those hordes, so the extra challenge for players who love mowing down hordes with big weapons in a NintendoHard level is there. All of which only contribute to display how [[OneManArmy badass]] Sam really is.

to:

Serious Sam ''Serious Sam'' is a series that take takes pride in making [[PlayerCharacter Sam]] face [[TheWarSequence wave after wave after even bigger wave]] of different enemies with different lethality grades, ranging from weak [[ZergRush yet numerous]] GoddamnedBats all the way to DemonicSpiders and beyond. Some of its bosses also fall in the category of EnemySummoner, or may be accompanied by some of those hordes, so the extra challenge for players who love mowing down hordes with big weapons in a NintendoHard level is there. All of which only contribute to display how [[OneManArmy badass]] Sam really is.



* The entire "Grand Cathedral" level. Just for starters, the monster count in this level is ''1048'' just for the ''normal'' difficulty!. The level starts at an S-shaped corridor where hordes and hordes of Kleer, Kamikazes, Biomechanoids ([[BossInMookClothing the Large variety]]), Werebulls and other big monsters make their presence felt. This corridor alone hosts almost half of the total of enemies of the level. Afterwards comes a jumppad section, with a few enemies, mostly to relieve the tension of the corridor. Then an outdoor fight with wave after wave of enemies coming from different directions to the item tower. It starts with Kamikazes, then Kleer, then a combination of Big and Little Mechanoids, Werebulls, more Kleer, more Kamikazes, more Rocketeers, more Laser soldiers... All while a meteor and lightning storm ambients the fight. And then Sam enters the castle and a bunch of trees are struck by lightning as [[EnemySummoner Mordecai]], the game's FinalBoss, makes his presence felt. What follows is a sequence of Sam mowing down not only Mordecai but also the different enemies he summons. Once Mordecai is finished, [[DecapitatedArmy the baddies disappear]] and Sam proceeds to enter the temple and take the Holy Grail. Cue a phone ringing, and Sam going to the confessional:
--> '''Sam:''' ''Forgive me father, for I have sinned.''
--> '''Mental (as the Father):''' ''I'm not your father!''
--> '''Sam:''' ''[[Franchise/StarWars Oh yeah, that's the other movie.]] Anyway, I do have a few things I'd like to confess.''
--> '''Mental:''' ''Well, that's what the confessional is for, isn't it, my son?''
--> '''Sam:''' ''I've been bad. I've been following the path leading to your being, but I must admit I almost strayed away. There were great temptations on my journey. It seems there have been a few unfortunate casualties during the past few days, and I'm really sorry about those. Not! It's also possible I accidentally dropped a few bombs here and there, but fortunately some of your employees caught them. Apparently I also slightly murdered [[{{Understatement}} many of your staff]], which indeed might be the case, and I'm almost sorry about that, so I hope that counts. Oh yeah, I might've used bad language from time to time, but who gives a crap!? Finally, I'm heading straight towards you, and nothing, but nothing, can drag me away from your path. So please, have faith in this one thing. [[PrepareToDie I'm coming to get... YOU!]]''

to:

* The entire "Grand Cathedral" level. Just for starters, the monster count in this level is ''1048'' just for the ''normal'' difficulty!. difficulty! The level starts at an S-shaped corridor where hordes and hordes of Kleer, Kamikazes, Biomechanoids ([[BossInMookClothing the Large variety]]), Werebulls and other big monsters make their presence felt. This corridor alone hosts almost half of the total of enemies of the level. Afterwards comes a jumppad section, with a few enemies, mostly to relieve the tension of the corridor. Then an outdoor fight with wave after wave of enemies coming from different directions to the item tower. It starts with Kamikazes, then Kleer, then a combination of Big and Little Mechanoids, Werebulls, more Kleer, more Kamikazes, more Rocketeers, more Laser soldiers... All while a meteor and lightning storm ambients the fight. And then Sam enters the castle and a bunch of trees are struck by lightning as [[EnemySummoner Mordecai]], the game's FinalBoss, makes his presence felt. What follows is a sequence of Sam mowing down not only Mordecai but also the different enemies he summons. Once Mordecai is finished, [[DecapitatedArmy the baddies disappear]] and Sam proceeds to enter the temple and take the Holy Grail. Cue a phone ringing, and Sam going to the confessional:
--> '''Sam:''' ''Forgive Forgive me father, for I have sinned.''
--> '''Mental (as
\\
'''Mental:''' ''[as
the Father):''' ''I'm Father]'' I'm not your father!''
-->
father!\\
'''Sam:''' ''[[Franchise/StarWars [[Franchise/StarWars Oh yeah, that's the other movie.]] Anyway, I do have a few things I'd like to confess.''
-->
\\
'''Mental:''' ''Well, Well, that's what the confessional is for, isn't it, my son?''
-->
son?\\
'''Sam:''' ''I've I've been bad. I've been following the path leading to your being, but I must admit I almost strayed away. There were great temptations on my journey. It seems there have been a few unfortunate casualties during the past few days, and I'm really sorry about those. Not! It's also possible I accidentally dropped a few bombs here and there, but fortunately some of your employees caught them. Apparently I also slightly murdered [[{{Understatement}} many of your staff]], which indeed might be the case, and I'm almost sorry about that, so I hope that counts. Oh yeah, I might've used bad language from time to time, but who gives a crap!? Finally, I'm heading straight towards you, and nothing, but nothing, can drag me away from your path. So please, have faith in this one thing. [[PrepareToDie I'm coming to get... YOU!]]''
YOU!]]



** This one deserves a bit of explanation. After powering up [[spoiler: the Time Lock]] and thinking that his work is finally done, things take a turn for the worse for Sam when he finds out that [[spoiler: a final, MASSIVE assault has been launched by Mental]], that the rest of [[spoiler: mankind is being systematically wiped out]], erasing any possible hope for [[spoiler: survival]] they had up to that point (The last-to-final level is ominously named "[[spoiler: The Last Man on Earth]]"), and that Mental himself is coming to oversee the final [[spoiler: destruction of Earth]]. After having both his [[VoicewithAnInternetConnection Voice With an Internet Connection]] and [[LoveInterest Love Interest]] [[spoiler: killed in the assault]], Sam makes a final push towards [[spoiler: the Time-Lock]] through a canyon under stormy, almost alien skies, fighting waves upon waves of almost every single kind of enemy in the entire game, culminating with a stand against massive WAVE after WAVE of [[DemonicSpiders Kleers]] and [[EliteMook Khnums]], and AFTER that, a battle against the final boss, [[spoiler: Ugh-Zan IV]], while still being rushed by hundreds of Khnums, Technopolips, Minor and Major Biomechanoids, and a final dash to [[spoiler: the Time Lock]] as Mental finally arrives and [[spoiler: hurls the bloody MOON towards the Earth, completely destroying it]] right after Sam manages to [[spoiler: jump through the portal]]. All of that while epic music blasts on the background, and the ample supplies of ammo guarantee you with almost unlimited ammunition for the fight. [[OhCrap And you'll need every single bullet]].
*** How many enemies does Sam kill just in that one level? ''Over seventeen hundred'', ''followed by [[spoiler: a three hundred foot tall boss]] and endless waves of respawning attack helicopters, Khnums, and Biomechanoids.''

to:

** This one deserves a bit of explanation. After powering up [[spoiler: the Time Lock]] Lock and thinking that his work is finally done, things take a turn for the worse for Sam when he finds out that [[spoiler: a final, MASSIVE assault has been launched by Mental]], Mental, that the rest of [[spoiler: mankind is being systematically wiped out]], out, erasing any possible hope for [[spoiler: survival]] survival they had up to that point (The (the last-to-final level is ominously named "[[spoiler: The "The Last Man on Earth]]"), Earth"), and that Mental himself is coming to oversee the final [[spoiler: destruction of Earth]]. Earth. After having both his [[VoicewithAnInternetConnection Voice With an Internet Connection]] VoicewithAnInternetConnection and [[LoveInterest Love Interest]] [[spoiler: LoveInterest killed in the assault]], assault, Sam makes a final push towards [[spoiler: the Time-Lock]] Time-Lock through a canyon under stormy, almost alien skies, fighting waves upon waves of almost every single kind of enemy in the entire game, culminating with a stand against massive WAVE after WAVE of [[DemonicSpiders Kleers]] and [[EliteMook Khnums]], and AFTER that, a battle against the final boss, [[spoiler: Ugh-Zan IV]], IV, while still being rushed by hundreds of Khnums, Technopolips, Minor and Major Biomechanoids, and a final dash to [[spoiler: the Time Lock]] Lock as Mental finally arrives and [[spoiler: hurls the bloody MOON towards the Earth, completely destroying it]] it right after Sam manages to [[spoiler: jump through the portal]].portal. All of that while epic music blasts on the background, and the ample supplies of ammo guarantee you with almost unlimited ammunition for the fight. [[OhCrap And you'll need every single bullet]].
*** How many enemies does Sam kill just in that one level? ''Over seventeen hundred'', ''followed by [[spoiler: a three hundred foot tall boss]] boss and endless waves of respawning attack helicopters, Khnums, and Biomechanoids.''



** You can also throw the eye to kill an enemy. [[spoiler: Or, if you throw it just right, you can use that first eye to bounce a secret shotgun to you.]]

to:

** You can also throw the eye to kill an enemy. [[spoiler: Or, if you throw it just right, you can use that first eye to bounce a secret shotgun to you.]]

Changed: 359

Is there an issue? Send a MessageReason:
None


* The final boss fight with Ugh-Zan III. You start in the middle of a square arena where waves of monsters, starting from the weak yet annoying Kleer all the way to waves combining ''both'' categories of Biomechanoid with Werebulls, Beheaded Kamikaze and Kleer, all for you to mow down as the ammo pack and health items keep you alive. Then the door opens and you're faced with a big corridor. Just as you exit the area, in comes [[FinalBoss Ugh-Zan III]], a towering, bipedal, [[MultiArmedAndDangerous multiarmed]] monster chasing you from behind. At this point, your mission is to reach the pyramid while avoiding him... And several waves which not only include the aforementioned enemies but also [[GoddamnedBats the other types of beheaded soldiers]] and [[BossInMookClothing both types of Arachnoid]]. Once you reach the pyramid, it's all between you and [=UZ3=], no more enemy waves. Your objective is to get him aligned with the only thing that can keep him down for the count: a super laser from his spaceship.

to:

* The final boss fight with Ugh-Zan III. You start in the middle of a square arena where waves of monsters, starting from the weak yet annoying Kleer all the way to waves combining ''both'' categories of Biomechanoid with Werebulls, Beheaded Kamikaze and Kleer, all for you to mow down as the ammo pack and health items keep you alive. Then the door opens and you're faced with a big corridor. Just as you exit the area, in comes [[FinalBoss Ugh-Zan III]], a towering, bipedal, [[MultiArmedAndDangerous multiarmed]] monster chasing you from behind. At this point, your mission is to reach the pyramid while avoiding him... And several waves which not only include the aforementioned enemies but also [[GoddamnedBats the other types of beheaded soldiers]] and [[BossInMookClothing both types of Arachnoid]]. Once you reach the pyramid, Sam places the relics in position and is brought to the upper level of the castle, where [=UZ3=] spawns. Now it's all between you and [=UZ3=], no more enemy waves. Your objective is to get him aligned with the only thing that can keep him down for the count: a super laser from his spaceship. It takes quite a bit to make it work (and unfortunately he still keeps his regeneration ability) but once the laser takes him down for good, Sam boards the ship and gets ready to continue... until [[HereWeGoAgain the beginning]] of ''TSE'', that is.

Added: 2368

Changed: 999

Is there an issue? Send a MessageReason:
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%% [[AC: The First Encounter]]
%% * The final boss fight with Ugh-Zan III. Epic doesn't even begin to describe it. SugarWiki/AwesomeMusic [[https://www.youtube.com/watch?v=_BG1wtCdnEU doesn't hurt at all.]]

to:

%% Serious Sam is a series that take pride in making [[PlayerCharacter Sam]] face [[TheWarSequence wave after wave after even bigger wave]] of different enemies with different lethality grades, ranging from weak [[ZergRush yet numerous]] GoddamnedBats all the way to DemonicSpiders and beyond. Some of its bosses also fall in the category of EnemySummoner, or may be accompanied by some of those hordes, so the extra challenge for players who love mowing down hordes with big weapons in a NintendoHard level is there. All of which only contribute to display how [[OneManArmy badass]] Sam really is.

Naturally, such a game has its fair share of awesome moments. Behold!
----
! As usual, Administrivia/SpoilersOff for moment pages. So proceed with caution. Administrivia/YouHaveBeenWarned

[[AC: The First Encounter]]
%% * The final boss fight with Ugh-Zan III. Epic doesn't even begin You start in the middle of a square arena where waves of monsters, starting from the weak yet annoying Kleer all the way to describe it. waves combining ''both'' categories of Biomechanoid with Werebulls, Beheaded Kamikaze and Kleer, all for you to mow down as the ammo pack and health items keep you alive. Then the door opens and you're faced with a big corridor. Just as you exit the area, in comes [[FinalBoss Ugh-Zan III]], a towering, bipedal, [[MultiArmedAndDangerous multiarmed]] monster chasing you from behind. At this point, your mission is to reach the pyramid while avoiding him... And several waves which not only include the aforementioned enemies but also [[GoddamnedBats the other types of beheaded soldiers]] and [[BossInMookClothing both types of Arachnoid]]. Once you reach the pyramid, it's all between you and [=UZ3=], no more enemy waves. Your objective is to get him aligned with the only thing that can keep him down for the count: a super laser from his spaceship.
**
SugarWiki/AwesomeMusic [[https://www.youtube.com/watch?v=_BG1wtCdnEU doesn't hurt at all.]]



* The entire "Grand Cathedral" level. Just for starters, the monster count in this level is ''1048'' just for the ''normal'' difficulty!. The level starts at an S-shaped corridor where hordes and hordes of Kleer, Kamikazes, Biomechanoids ([[BossInMookClothing the Large variety]]), Werebulls and other big monsters make their presence felt. This corridor alone hosts almost half of the total of enemies of the level. Afterwards comes a jumppad section, with a few enemies, mostly to relieve the tension of the corridor. Then an outdoor fight with wave after wave of enemies coming from different directions to the item tower. It starts with Kamikazes, then Kleer, then a combination of Big and Little Mechanoids, Werebulls, more Kleer, more Kamikazes, more Rocketeers, more Laser soldiers... All while a meteor and lightning storm ambients the fight. And then Sam enters the castle and a bunch of trees are struck by lightning as [[EnemySummoner Mordecai]], the game's FinalBoss, makes his presence felt. What follows is a sequence of Sam mowing down not only Mordecai but also the different enemies he summons. Once Mordecai is finished, [[DecapitatedArmy the baddies disappear]] and Sam proceeds to enter the temple and take the Holy Grail. After a comical dialogue between Mental and Sam, he proceeds to board a rocket, [[AndTheAdventureContinues onto the next game...]]

to:

* The entire "Grand Cathedral" level. Just for starters, the monster count in this level is ''1048'' just for the ''normal'' difficulty!. The level starts at an S-shaped corridor where hordes and hordes of Kleer, Kamikazes, Biomechanoids ([[BossInMookClothing the Large variety]]), Werebulls and other big monsters make their presence felt. This corridor alone hosts almost half of the total of enemies of the level. Afterwards comes a jumppad section, with a few enemies, mostly to relieve the tension of the corridor. Then an outdoor fight with wave after wave of enemies coming from different directions to the item tower. It starts with Kamikazes, then Kleer, then a combination of Big and Little Mechanoids, Werebulls, more Kleer, more Kamikazes, more Rocketeers, more Laser soldiers... All while a meteor and lightning storm ambients the fight. And then Sam enters the castle and a bunch of trees are struck by lightning as [[EnemySummoner Mordecai]], the game's FinalBoss, makes his presence felt. What follows is a sequence of Sam mowing down not only Mordecai but also the different enemies he summons. Once Mordecai is finished, [[DecapitatedArmy the baddies disappear]] and Sam proceeds to enter the temple and take the Holy Grail. After Cue a comical dialogue between Mental phone ringing, and Sam, he proceeds Sam going to board a rocket, [[AndTheAdventureContinues onto the next game...]]
confessional:
--> '''Sam:''' ''Forgive me father, for I have sinned.''
--> '''Mental (as the Father):''' ''I'm not your father!''
--> '''Sam:''' ''[[Franchise/StarWars Oh yeah, that's the other movie.]] Anyway, I do have a few things I'd like to confess.''
--> '''Mental:''' ''Well, that's what the confessional is for, isn't it, my son?''
--> '''Sam:''' ''I've been bad. I've been following the path leading to your being, but I must admit I almost strayed away. There were great temptations on my journey. It seems there have been a few unfortunate casualties during the past few days, and I'm really sorry about those. Not! It's also possible I accidentally dropped a few bombs here and there, but fortunately some of your employees caught them. Apparently I also slightly murdered [[{{Understatement}} many of your staff]], which indeed might be the case, and I'm almost sorry about that, so I hope that counts. Oh yeah, I might've used bad language from time to time, but who gives a crap!? Finally, I'm heading straight towards you, and nothing, but nothing, can drag me away from your path. So please, have faith in this one thing. [[PrepareToDie I'm coming to get... YOU!]]''



** You can also throw the eye to kill an enemy. [[spoiler: Or, if you throw it just right, you can use that first eye to bounce a secret shotgun to you.]]

to:

** You can also throw the eye to kill an enemy. [[spoiler: Or, if you throw it just right, you can use that first eye to bounce a secret shotgun to you.]]]]
----

Changed: 1342

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[[AC: The First Encounter]]
* The final boss fight with Ugh-Zan III. Epic doesn't even begin to describe it. SugarWiki/AwesomeMusic [[https://www.youtube.com/watch?v=_BG1wtCdnEU doesn't hurt at all.]]

to:

%% [[AC: The First Encounter]]
%% * The final boss fight with Ugh-Zan III. Epic doesn't even begin to describe it. SugarWiki/AwesomeMusic [[https://www.youtube.com/watch?v=_BG1wtCdnEU doesn't hurt at all.]]



* The entire "Grand Cathedral" level.

to:

* The entire "Grand Cathedral" level.
level. Just for starters, the monster count in this level is ''1048'' just for the ''normal'' difficulty!. The level starts at an S-shaped corridor where hordes and hordes of Kleer, Kamikazes, Biomechanoids ([[BossInMookClothing the Large variety]]), Werebulls and other big monsters make their presence felt. This corridor alone hosts almost half of the total of enemies of the level. Afterwards comes a jumppad section, with a few enemies, mostly to relieve the tension of the corridor. Then an outdoor fight with wave after wave of enemies coming from different directions to the item tower. It starts with Kamikazes, then Kleer, then a combination of Big and Little Mechanoids, Werebulls, more Kleer, more Kamikazes, more Rocketeers, more Laser soldiers... All while a meteor and lightning storm ambients the fight. And then Sam enters the castle and a bunch of trees are struck by lightning as [[EnemySummoner Mordecai]], the game's FinalBoss, makes his presence felt. What follows is a sequence of Sam mowing down not only Mordecai but also the different enemies he summons. Once Mordecai is finished, [[DecapitatedArmy the baddies disappear]] and Sam proceeds to enter the temple and take the Holy Grail. After a comical dialogue between Mental and Sam, he proceeds to board a rocket, [[AndTheAdventureContinues onto the next game...]]
Is there an issue? Send a MessageReason:
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* The final boss fight with Ugh-Zan III. Epic doesn't even begin to describe it. CrowningMusicOfAwesome [[https://www.youtube.com/watch?v=_BG1wtCdnEU doesn't hurt at all.]]

to:

* The final boss fight with Ugh-Zan III. Epic doesn't even begin to describe it. CrowningMusicOfAwesome SugarWiki/AwesomeMusic [[https://www.youtube.com/watch?v=_BG1wtCdnEU doesn't hurt at all.]]
Is there an issue? Send a MessageReason:
None


* "''Booyah'', motherfucker, '''''TELL ME HOW MY PLANET TASTES!'''''"

to:

* "''Booyah'', motherfucker, '''''TELL ME HOW MY PLANET TASTES!'''''" TASTE!'''''"



** This one deserves a bit of explanation. After powering up [[spoiler: the Time Lock]] and thinking that his work is finally done, things take a turn for the worse for Sam when he finds out that [[spoiler: a final, MASSIVE assault has been launched by Mental]], that the rest of [[spoiler: mankind is being systematically wiped out]], erasing any possible hope for [[spoiler: survival]] they had up to that point (The last-to-final level is ominously named "[[spoiler: The Last Man on Earth]]"), and that Mental himself is coming to oversee the final [[spoiler: destruction of Earth]]. After having both his [[VoicewithAnInternetConnection Voice With an Internet Connection]] and [[LoveInterest Love Interest]] [[spoiler: killed in the assault]], Sam makes a final push towards [[spoiler: the Time-Lock]] through a canyon under stormy, almost alien skies, fighting waves upon waves of every single kind of enemy in the entire game, culminating with a stand against massive WAVE after WAVE of [[DemonicSpiders Kleers]] and [[EliteMook Khnums]], and AFTER that, a battle against the final boss, [[spoiler: Ugh-Zan IV]], while still being rushed by hundreds of Khnums, Major Biomechanoids, and attack helicopters, and a final dash to [[spoiler: the Time Lock]] as Mental finally arrives and [[spoiler: hurls the bloody MOON towards the Earth, completely destroying it]] right after Sam manages to [[spoiler: jump through the portal]]. All of that while epic music blasts on the background, and the ample supplies of ammo guarantee you with almost unlimited ammunition for the fight. [[OhCrap And you'll need every single bullet]].
*** How many enemies does Sam kill just in that one level? ''Over seventeen hundred'', ''followed by [[spoiler: a three hundred foot tall boss]] and endless waves of respawning attack helicopters, Khnums, and Major Biomechanoids.''

to:

** This one deserves a bit of explanation. After powering up [[spoiler: the Time Lock]] and thinking that his work is finally done, things take a turn for the worse for Sam when he finds out that [[spoiler: a final, MASSIVE assault has been launched by Mental]], that the rest of [[spoiler: mankind is being systematically wiped out]], erasing any possible hope for [[spoiler: survival]] they had up to that point (The last-to-final level is ominously named "[[spoiler: The Last Man on Earth]]"), and that Mental himself is coming to oversee the final [[spoiler: destruction of Earth]]. After having both his [[VoicewithAnInternetConnection Voice With an Internet Connection]] and [[LoveInterest Love Interest]] [[spoiler: killed in the assault]], Sam makes a final push towards [[spoiler: the Time-Lock]] through a canyon under stormy, almost alien skies, fighting waves upon waves of almost every single kind of enemy in the entire game, culminating with a stand against massive WAVE after WAVE of [[DemonicSpiders Kleers]] and [[EliteMook Khnums]], and AFTER that, a battle against the final boss, [[spoiler: Ugh-Zan IV]], while still being rushed by hundreds of Khnums, Technopolips, Minor and Major Biomechanoids, and attack helicopters, and a final dash to [[spoiler: the Time Lock]] as Mental finally arrives and [[spoiler: hurls the bloody MOON towards the Earth, completely destroying it]] right after Sam manages to [[spoiler: jump through the portal]]. All of that while epic music blasts on the background, and the ample supplies of ammo guarantee you with almost unlimited ammunition for the fight. [[OhCrap And you'll need every single bullet]].
*** How many enemies does Sam kill just in that one level? ''Over seventeen hundred'', ''followed by [[spoiler: a three hundred foot tall boss]] and endless waves of respawning attack helicopters, Khnums, and Major and Biomechanoids.''



** You can also throw the eye to kill an enemy. [[spoiler: Or, if you throw it just right, you can use that first eye to bounce a shotgun to you]]

to:

** You can also throw the eye to kill an enemy. [[spoiler: Or, if you throw it just right, you can use that first eye to bounce a secret shotgun to you]]you.]]
Is there an issue? Send a MessageReason:
None


* The DRM, which spawns an immortal scorpion who will hunt players who pirated the game down. No [[{{Ubisoft}} "Always Online"]], no Secu-ROM, no Starforce, no bullshit like that. ''[[http://www.youtube.com/watch?feature=player_embedded&v=e91q5BtlxK0 This]]'' is what DRM for any game should be like.

to:

* The DRM, which spawns an immortal scorpion who will hunt players who pirated the game down. No [[{{Ubisoft}} [[{{Creator/Ubisoft}} "Always Online"]], no Secu-ROM, no Starforce, no bullshit like that. ''[[http://www.youtube.com/watch?feature=player_embedded&v=e91q5BtlxK0 This]]'' is what DRM for any game should be like.
Is there an issue? Send a MessageReason:
replacing unviewable video


* The final boss fight with Ugh-Zan III. Epic doesn't even begin to describe it. CrowningMusicOfAwesome [[http://www.youtube.com/watch?v=VEPFCvqogts&feature=related doesn't hurt at all.]]

to:

* The final boss fight with Ugh-Zan III. Epic doesn't even begin to describe it. CrowningMusicOfAwesome [[http://www.[[https://www.youtube.com/watch?v=VEPFCvqogts&feature=related com/watch?v=_BG1wtCdnEU doesn't hurt at all.]]
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None
Is there an issue? Send a MessageReason:
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* The first minute of actual gameplay. Sam has just fallen out of a helicopter into an abandoned apartment complex. He has no weapons and is at half health. Not ten seconds after Sam stands up and starts looking for a way out, a Gnaar climbs up the wall and attacks. ''Sam '''rips its goddamned eye out''' with his bare hands.'' And, if it wasn't awesome enough that first time, you can then do it to ''every Gnaar you encounter'' from that point forward.

to:

* The first minute of actual gameplay. Sam has just fallen out of a helicopter into an abandoned apartment complex. He has no weapons and is at half health. Not ten seconds after Sam stands up and starts looking for a way out, a Gnaar climbs up the wall and attacks. ''Sam '''rips its goddamned eye out''' with his bare hands.'' And, if it wasn't awesome enough that first time, you can then do it to ''every Gnaar you encounter'' from that point forward.forward.
** You can also throw the eye to kill an enemy. [[spoiler: Or, if you throw it just right, you can use that first eye to bounce a shotgun to you]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* "''Booyah'', motherfucker, '''''TELL ME HOW MY PLANET TASTES!'''''"
Is there an issue? Send a MessageReason:
None


** This one deserves a bit of explanation. After powering up the Time Lock and thinking that his work is finally done, things take a turn for the worse for Sam when he finds out that a final, MASSIVE assault has been launched by Mental, that the rest of mankind is being systematically wiped out, erasing any possible hope for survival they had up to that point (The last-to-final level is ominously named "The Last Man on Earth"), and that Mental himself is coming to oversee the final destruction of Earth. After having both his [[VoicewithAnInternetConnection Voice With an Internet Connection]] and [[LoveInterest Love Interest]] killed in the assault, Sam makes a final push towards the Time-Lock through a canyon under stormy, almost alien skies, fighting waves upon waves of every single kind of enemy in the entire game, culminating with a stand against massive WAVE after WAVE of [[DemonicSpiders Kleers]] and [[EliteMook Khnums]], and AFTER that, a battle against the final boss, Ugh-Zan IV, while still being rushed by hundreds of Khnums, Major Biomechanoids, and attack helicopters, and a final dash to the Time Lock as Mental finally arrives and hurls the bloody MOON towards the Earth, completely destroying it right after you manage to jump through the portal. All of that while epic music blasts on the background, and the ample supplies of ammo guarantee you with almost unlimited ammunition for the fight. [[OhCrap And you'll need every single bullet]].
*** How many enemies does Sam kill just in that one level? ''Over seventeen hundred'', ''followed by a three hundred foot tall boss and endless waves of respawning attack helicopters, Khnums, and Major Biomechanoids.''

to:

** This one deserves a bit of explanation. After powering up [[spoiler: the Time Lock Lock]] and thinking that his work is finally done, things take a turn for the worse for Sam when he finds out that [[spoiler: a final, MASSIVE assault has been launched by Mental, Mental]], that the rest of [[spoiler: mankind is being systematically wiped out, out]], erasing any possible hope for survival [[spoiler: survival]] they had up to that point (The last-to-final level is ominously named "The "[[spoiler: The Last Man on Earth"), Earth]]"), and that Mental himself is coming to oversee the final [[spoiler: destruction of Earth. Earth]]. After having both his [[VoicewithAnInternetConnection Voice With an Internet Connection]] and [[LoveInterest Love Interest]] [[spoiler: killed in the assault, assault]], Sam makes a final push towards [[spoiler: the Time-Lock Time-Lock]] through a canyon under stormy, almost alien skies, fighting waves upon waves of every single kind of enemy in the entire game, culminating with a stand against massive WAVE after WAVE of [[DemonicSpiders Kleers]] and [[EliteMook Khnums]], and AFTER that, a battle against the final boss, [[spoiler: Ugh-Zan IV, IV]], while still being rushed by hundreds of Khnums, Major Biomechanoids, and attack helicopters, and a final dash to [[spoiler: the Time Lock Lock]] as Mental finally arrives and [[spoiler: hurls the bloody MOON towards the Earth, completely destroying it it]] right after you manage Sam manages to [[spoiler: jump through the portal.portal]]. All of that while epic music blasts on the background, and the ample supplies of ammo guarantee you with almost unlimited ammunition for the fight. [[OhCrap And you'll need every single bullet]].
*** How many enemies does Sam kill just in that one level? ''Over seventeen hundred'', ''followed by [[spoiler: a three hundred foot tall boss boss]] and endless waves of respawning attack helicopters, Khnums, and Major Biomechanoids.''
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Added DiffLines:

**'''Sam: All your base are belong to us, motherfucker!'''
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* The first time you see a mounted turret mowing down a group of enemies is a sight to behold and a definite CMOA. Realizing that you can turn them on and off, followed by realizing that you can lure enemies into the turret's line of sight brings the CMOA even higher.

to:

* The first time you see a mounted turret mowing down a group of enemies is a sight to behold and a definite CMOA. Realizing that you can turn them on and off, followed by realizing that you can lure enemies into the turret's line of sight brings the CMOA even higher.higher.
* The first minute of actual gameplay. Sam has just fallen out of a helicopter into an abandoned apartment complex. He has no weapons and is at half health. Not ten seconds after Sam stands up and starts looking for a way out, a Gnaar climbs up the wall and attacks. ''Sam '''rips its goddamned eye out''' with his bare hands.'' And, if it wasn't awesome enough that first time, you can then do it to ''every Gnaar you encounter'' from that point forward.
Is there an issue? Send a MessageReason:
None


* The DRM, which spawns an immortal scorpion who will hunt players who pirated the game down. No [[{{Ubisoft}} "Always Online"]], no Secu-ROM, no Starforce, no bullshit like that. ''[[http://www.youtube.com/watch?feature=player_embedded&v=e91q5BtlxK0 This]]'' is what DRM for any game should be like.

to:

* The DRM, which spawns an immortal scorpion who will hunt players who pirated the game down. No [[{{Ubisoft}} "Always Online"]], no Secu-ROM, no Starforce, no bullshit like that. ''[[http://www.youtube.com/watch?feature=player_embedded&v=e91q5BtlxK0 This]]'' is what DRM for any game should be like.like.
* The first time you see a mounted turret mowing down a group of enemies is a sight to behold and a definite CMOA. Realizing that you can turn them on and off, followed by realizing that you can lure enemies into the turret's line of sight brings the CMOA even higher.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** How many enemies does Sam kill just in that one level? ''Over seventeen hundred'', ''followed by a three hundred foot tall boss and endless waves of respawning attack helicopters, Khnums, and Major Biomechanoids.''
Is there an issue? Send a MessageReason:
None


** This one deserves a bit of explanation. After powering up the Time Lock and thinking that his work is finally done, things take a turn for the worse for Sam when he finds out that a final, MASSIVE assault has been launched by Mental, that the rest of mankind is being systematically wiped out, erasing any possible hope for survival they had up to that point (The last-to-final level is ominously named "The Last Man on Earth", and that Mental himself is coming to oversee the final destruction of Earth. After having both his [[VoicewithAnInternetConnection Voice With an Internet Connection]] and [[LoveInterest Love Interest]] killed in the assault, Sam makes a final push towards the Time-Lock through a canyon under stormy, almost alien skies, fighting waves upon waves of every single kind of enemy in the entire game, culminating with a stand against massive WAVE after WAVE of [[DemonicSpiders Kleers]] and [[EliteMook Khnums]], and AFTER that, a battle against the final boss, Ugh-Zan IV, while still being rushed by hundreds of Khnums, Major Biomechanoids, and attack helicopters, and a final dash to the Time Lock as Mental finally arrives and hurls the bloody MOON towards the Earth, completely destroying it right after you manage to jump through the portal. All of that while epic music blasts on the background, and the ample supplies of ammo guarantee you with almost unlimited ammunition for the fight. [[OhCrap And you'll need every single bullet]].

to:

** This one deserves a bit of explanation. After powering up the Time Lock and thinking that his work is finally done, things take a turn for the worse for Sam when he finds out that a final, MASSIVE assault has been launched by Mental, that the rest of mankind is being systematically wiped out, erasing any possible hope for survival they had up to that point (The last-to-final level is ominously named "The Last Man on Earth", Earth"), and that Mental himself is coming to oversee the final destruction of Earth. After having both his [[VoicewithAnInternetConnection Voice With an Internet Connection]] and [[LoveInterest Love Interest]] killed in the assault, Sam makes a final push towards the Time-Lock through a canyon under stormy, almost alien skies, fighting waves upon waves of every single kind of enemy in the entire game, culminating with a stand against massive WAVE after WAVE of [[DemonicSpiders Kleers]] and [[EliteMook Khnums]], and AFTER that, a battle against the final boss, Ugh-Zan IV, while still being rushed by hundreds of Khnums, Major Biomechanoids, and attack helicopters, and a final dash to the Time Lock as Mental finally arrives and hurls the bloody MOON towards the Earth, completely destroying it right after you manage to jump through the portal. All of that while epic music blasts on the background, and the ample supplies of ammo guarantee you with almost unlimited ammunition for the fight. [[OhCrap And you'll need every single bullet]].
Is there an issue? Send a MessageReason:
None


** This one deserves a bit of explanation. After powering up the Time Lock and thinking that his work is finally done, things take a turn for the worse for Sam when he finds out that a final, MASSIVE assault has been launched by Mental, that the rest of mankind is being systematically wiped out, erasing any possible hope for survival they had up to that point (The last-to-final level is ominously named "The Last Man on Earth", and that Mental himself is coming to oversee the final destruction of Earth. After having both his [[VoicewithAnInternetConnection Voice With an Internet Connection]] and [[LoveInterest Love Interest]] killed in the assault, Sam makes a final push towards the Time-Lock through a canyon under stormy, almost alien skies, fighting waves upon waves of every single kind of enemy in the entire game, culminating with a stand against massive WAVE after WAVE of [[DemonicSpiders Kleers]] and [[EliteMook Khnums]], and AFTER that, a battle against the final boss, Ugh-Zan IV, and a final dash to the Time Lock as Mental finally arrives and hurls the bloody MOON towards the Earth, completely destroying it right after you manage to jump through the portal. All of that while epic music blasts on the background, and the ample supplies of ammo guarantee you with almost unlimited ammunition for the fight. [[OhCrap And you'll need every single bullet]].

to:

** This one deserves a bit of explanation. After powering up the Time Lock and thinking that his work is finally done, things take a turn for the worse for Sam when he finds out that a final, MASSIVE assault has been launched by Mental, that the rest of mankind is being systematically wiped out, erasing any possible hope for survival they had up to that point (The last-to-final level is ominously named "The Last Man on Earth", and that Mental himself is coming to oversee the final destruction of Earth. After having both his [[VoicewithAnInternetConnection Voice With an Internet Connection]] and [[LoveInterest Love Interest]] killed in the assault, Sam makes a final push towards the Time-Lock through a canyon under stormy, almost alien skies, fighting waves upon waves of every single kind of enemy in the entire game, culminating with a stand against massive WAVE after WAVE of [[DemonicSpiders Kleers]] and [[EliteMook Khnums]], and AFTER that, a battle against the final boss, Ugh-Zan IV, while still being rushed by hundreds of Khnums, Major Biomechanoids, and attack helicopters, and a final dash to the Time Lock as Mental finally arrives and hurls the bloody MOON towards the Earth, completely destroying it right after you manage to jump through the portal. All of that while epic music blasts on the background, and the ample supplies of ammo guarantee you with almost unlimited ammunition for the fight. [[OhCrap And you'll need every single bullet]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

**This one deserves a bit of explanation. After powering up the Time Lock and thinking that his work is finally done, things take a turn for the worse for Sam when he finds out that a final, MASSIVE assault has been launched by Mental, that the rest of mankind is being systematically wiped out, erasing any possible hope for survival they had up to that point (The last-to-final level is ominously named "The Last Man on Earth", and that Mental himself is coming to oversee the final destruction of Earth. After having both his [[VoicewithAnInternetConnection Voice With an Internet Connection]] and [[LoveInterest Love Interest]] killed in the assault, Sam makes a final push towards the Time-Lock through a canyon under stormy, almost alien skies, fighting waves upon waves of every single kind of enemy in the entire game, culminating with a stand against massive WAVE after WAVE of [[DemonicSpiders Kleers]] and [[EliteMook Khnums]], and AFTER that, a battle against the final boss, Ugh-Zan IV, and a final dash to the Time Lock as Mental finally arrives and hurls the bloody MOON towards the Earth, completely destroying it right after you manage to jump through the portal. All of that while epic music blasts on the background, and the ample supplies of ammo guarantee you with almost unlimited ammunition for the fight. [[OhCrap And you'll need every single bullet]].
Is there an issue? Send a MessageReason:
None


* The DRM, which spawns an immortal scorpion who will hunt players who pirated the game down. No [[{{Ubisoft}} "Always Online"]], no SecuROM, no Tages, no bullshit like that. ''[[http://www.youtube.com/watch?feature=player_embedded&v=e91q5BtlxK0 This]]'' is what DRM for any game should be like.

to:

* The DRM, which spawns an immortal scorpion who will hunt players who pirated the game down. No [[{{Ubisoft}} "Always Online"]], no SecuROM, Secu-ROM, no Tages, Starforce, no bullshit like that. ''[[http://www.youtube.com/watch?feature=player_embedded&v=e91q5BtlxK0 This]]'' is what DRM for any game should be like.
Is there an issue? Send a MessageReason:
That wasn\'t the true Ugh-Zan III boss theme. This is it.


* The final boss fight with Ugh-Zan III. Epic doesn't even begin to describe it. CrowningMusicOfAwesome [[http://www.youtube.com/watch?v=zV7gnG2mwN4 doesn't hurt at all.]]

to:

* The final boss fight with Ugh-Zan III. Epic doesn't even begin to describe it. CrowningMusicOfAwesome [[http://www.youtube.com/watch?v=zV7gnG2mwN4 com/watch?v=VEPFCvqogts&feature=related doesn't hurt at all.]]
Is there an issue? Send a MessageReason:
None


* The DRM, which spawns an immortal scorpion who will hunt players who pirated the game down. No "[[{{Ubisoft}} Always Online]]", no SecuROM, no Tages, no bullshit like that. ''[[http://www.youtube.com/watch?feature=player_embedded&v=e91q5BtlxK0 This]]'' is what DRM should be.

to:

* The DRM, which spawns an immortal scorpion who will hunt players who pirated the game down. No "[[{{Ubisoft}} Always Online]]", [[{{Ubisoft}} "Always Online"]], no SecuROM, no Tages, no bullshit like that. ''[[http://www.youtube.com/watch?feature=player_embedded&v=e91q5BtlxK0 This]]'' is what DRM for any game should be.be like.
Is there an issue? Send a MessageReason:
None


* ''"The Guardian of Time"''. Forget everything you know about TheWarSequence; this leaves every one in the series in the dust.

to:

* ''"The Guardian of Time"''. Forget everything you know about TheWarSequence; this leaves every one in the series in the dust.dust.
* The DRM, which spawns an immortal scorpion who will hunt players who pirated the game down. No "[[{{Ubisoft}} Always Online]]", no SecuROM, no Tages, no bullshit like that. ''[[http://www.youtube.com/watch?feature=player_embedded&v=e91q5BtlxK0 This]]'' is what DRM should be.
Is there an issue? Send a MessageReason:
None


* "It's not over until I teabag every last one of you alien ''[[PrecisionFStrike motherfuckers]].''

to:

* "It's not over until I teabag every last one of you alien ''[[PrecisionFStrike motherfuckers]].''''"
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* Sam says "Just encountered a warship. Scared it off though". Sam was on foot when fighting the warship.

to:

* Sam says "Just encountered a warship. Scared it off though". Sam was on foot when fighting the warship.warship.
* "It's not over until I teabag every last one of you alien ''[[PrecisionFStrike motherfuckers]].''
* ''"The Guardian of Time"''. Forget everything you know about TheWarSequence; this leaves every one in the series in the dust.

Added: 65

Changed: 93

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* The final boss fight with Ugh-Zan III. Epic doesn't even begin to describe it.

to:

* The final boss fight with Ugh-Zan III. Epic doesn't even begin to describe it.
it. CrowningMusicOfAwesome [[http://www.youtube.com/watch?v=zV7gnG2mwN4 doesn't hurt at all.]]

[[AC: The Second Encounter]]
* The entire "Grand Cathedral" level.
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Added DiffLines:

[[AC: The First Encounter]]
* The final boss fight with Ugh-Zan III. Epic doesn't even begin to describe it.

Top