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* Punching a Ditchling with Powerful Build. If you have Powerful Build and Street Smart, you can even give a good showing against Wayne, who otherwise has every encounter as a CurbStompBattle.

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* Punching a Ditchling with Powerful Build. If you have Powerful Build and Street Smart, you can even give a good showing against Wayne, who otherwise has every encounter as a CurbStompBattle.CurbStompBattle in his favour.
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* Punching a Ditchling with Powerful Build.

to:

* Punching a Ditchling with Powerful Build. If you have Powerful Build and Street Smart, you can even give a good showing against Wayne, who otherwise has every encounter as a CurbStompBattle.
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* At least up to Chapter 4, you can get one of these per day if you have the right Trait:
** In Chapter 1, [[spoiler:if you have 'Powerful Build', you are agile enough to save both Gretchen and Duke from the Ditchlings]].
** In Chapter 2, [[spoiler:if you have 'Keen Eye' you have the opportunity to save everyone from the collapsing mine with no one getting hurt -- which is impossible otherwise]].
** In Chapter 3, [[spoiler:the 'Book Smart' trait allows you to [[TalkingTheMonsterToDeath exorcize a ghost haunting by you power of oratory]]. What's more, if Tabitha is present this is what prompts her to take you more seriously]].
** In Chapter 4, [[spoiler:having the 'Hot' trait allows you to snap the transformed Reese out of his murderous rage just enough to make him change his mind and run away into the woods]].
* Punching a Ditchling with Powerful Build.
* Getting away with lying if you have Street Smart.

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