Is there an issue? Send a MessageReason:
None
Changed line(s) 2 (click to see context) from:
** Not to mention giving players a sense of what it means to [[TimeMaster master]] [[TimeLord time...]]
to:
** Not to mention giving players a sense of what it means to [[TimeMaster master]] [[TimeLord [[JustForFun/TimeLord time...]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 1 (click to see context) from:
* The game itself. Think about it; ''weaponizing'' TimeTravel and making it a core mechanic of the game and story as opposed to a gimmick (i.e. teleportation in [[CommandAndConquer CNC]]) is a breakthrough in RTS history.
to:
* The game itself. Think about it; ''weaponizing'' TimeTravel and making it a core mechanic of the game and story as opposed to a gimmick (i.e. teleportation in [[CommandAndConquer CNC]]) ''[[VideoGame/CommandAndConquer CNC]]'') is a breakthrough in RTS history.
Is there an issue? Send a MessageReason:
None
Changed line(s) 1 (click to see context) from:
* The game itself
to:
* The game itselfitself. Think about it; ''weaponizing'' TimeTravel and making it a core mechanic of the game and story as opposed to a gimmick (i.e. teleportation in [[CommandAndConquer CNC]]) is a breakthrough in RTS history.
** Not to mention giving players a sense of what it means to [[TimeMaster master]] [[TimeLord time...]]
** Not to mention giving players a sense of what it means to [[TimeMaster master]] [[TimeLord time...]]