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History Analysis / AmericansHateTingle

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Lifestyle differences account for a lot of the ValuesDissonance between East and West on the subject. In much of Asia, the mobile format is generally favored due to the smaller size of residences, which can make it a hassle to put up big devices like a TV for a console or a PC without the place getting cramped. What's more, people spend more of their time commuting in public transportation like trains or buses, where the mobile format can be more accessible. This is not the case in the West. Homes tend to be big enough to not only contain such devices but in some cases have separate rooms dedicated to them, and most working adults make enough money to afford a new television, computer, and game console, a lifestyle that is considered a luxury in many developing nations like those of South and Southeast Asia (which opens up Western critics of mobile gaming to accusations of elitism). People also have less leisure time in Asian countries, with adults working unpaid overtime into the evenings, and kids having school club activities and cram school to occupy their time. Most adults, especially in North America and Australia, also rely on cars as their primary transport, which leaves them few opportunities to touch their mobile devices when commuting or traveling, as doing so is considered a road hazard and is illegal in many jurisdictions. Western kids and adults generally have more free time in the evenings to play PC and console games.

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Lifestyle differences account for a lot of the ValuesDissonance between East and West on the subject. In much of Asia, the mobile format is generally favored due to the smaller size of residences, which can make it a hassle to put up big devices like a TV for a console or a PC without the place getting cramped. What's more, people spend more of their time commuting in public transportation like trains or buses, where the mobile format can be more accessible. This is not the case in the West. Homes tend to be big enough to not only contain such devices but in some cases have separate rooms dedicated to them, and most working adults make enough money to afford a new television, computer, and game console, a lifestyle that is considered a luxury in many developing nations like those of South and Southeast Asia (which opens up Western critics of mobile gaming to accusations of elitism). People also have less leisure time in Asian countries, with adults working unpaid overtime into the evenings, and kids having school club activities and cram school to occupy their time. Most adults, especially in North America and Australia, also rely on cars as their primary transport, which leaves them few opportunities to touch their mobile devices when commuting or traveling, as doing so is considered a road hazard and is illegal in many jurisdictions. Western kids and adults also generally have more free time in the evenings to play PC and console games.

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