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* Touched upon in ''VideoGame/EternalDarkness'', where certain key events of history (namely the assassination of Emperor UsefulNotes/{{Charlemagne}}, UsefulNotes/WorldWarI and the UsefulNotes/GulfWar) turn out to be plots by the antagonists in order to keep humanity from unifying by slaughtering itself.

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* Used subtly in ''VideoGame/AssassinsCreedI'', to explain the differences in construction styles from history (which to the expert border on SchizoTech, but to the layman are nearly invisible and easily justifiable through SceneryPorn and RuleOfCool) and also to insert the [[MurderInc Assassins]] and the [[OmniscientCouncilOfVagueness Templars]] into the political mix. So, you have several buildings in a Gothic style that wouldn't come in vogue for hundreds of years, and several people who died historically during the time of ''VideoGame/AssassinsCreedI'' were "revealed" to have been killed by Altair (your targets in-game). Also, the TwentyMinutesIntoTheFuture framing story, with plagues sending people illegally migrating to Mexico and year round hurricanes, not to mention the presence of the Animus itself, suggest a far different history than our own. However, this is all covered up by the Templars.

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* ''Franchise/AssassinsCreed'':
**
Used subtly in ''VideoGame/AssassinsCreedI'', to explain the differences in construction styles from history (which to the expert border on SchizoTech, but to the layman are nearly invisible and easily justifiable through SceneryPorn and RuleOfCool) and also to insert the [[MurderInc Assassins]] and the [[OmniscientCouncilOfVagueness Templars]] into the political mix. So, you have several buildings in a Gothic style that wouldn't come in vogue for hundreds of years, and several people who died historically during the time of ''VideoGame/AssassinsCreedI'' were "revealed" to have been killed by Altair (your targets in-game). Also, the TwentyMinutesIntoTheFuture framing story, with plagues sending people illegally migrating to Mexico and year round hurricanes, not to mention the presence of the Animus itself, suggest a far different history than our own. However, this is all covered up by the Templars.



** Generally speaking, a lot of discrepancies in ''Assassin's Creed'' concerning some locations is at least partly justified with the FramingDevice of the Animus--simply put, the game isn't portraying history exactly as it was in-universe ''or'' in real-life, but a computer reconstruction of it--and the in-game encyclopedia even lampshades it at time (the Queen's Staircase in Nassau in ''AssassinsCreedIVBlackFlag'' is explicitly stated to be included because it's such an iconic landmark despite not being built for half a century after the game takes place). Some others are justified by being a result of real-life hardware limitations, such as the attempt on Lorenzo de Medici's life in the second game taking place ''outside'' the Florence Cathedral instead of inside like it actually did because the developers couldn't get the scene to take place inside and then move outside. Most of the others can be handwaved by incomplete historical records in real-life, such as Anne Bonny's role in ''Black Flag'' working because no one really knows what happened to her after 1720.

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** Generally speaking, a lot of discrepancies in ''Assassin's Creed'' concerning some locations is at least partly justified with the FramingDevice of the Animus--simply put, the game isn't portraying history exactly as it was in-universe ''or'' in real-life, but a computer reconstruction of it--and the in-game encyclopedia even lampshades it at time (the Queen's Staircase in Nassau in ''AssassinsCreedIVBlackFlag'' ''VideoGame/AssassinsCreedIVBlackFlag'' is explicitly stated to be included because it's such an iconic landmark despite not being built for half a century after the game takes place). Some others are justified by being a result of real-life hardware limitations, such as the attempt on Lorenzo de Medici's life in the second game taking place ''outside'' the Florence Cathedral instead of inside like it actually did because the developers couldn't get the scene to take place inside and then move outside. Most of the others can be handwaved by incomplete historical records in real-life, such as Anne Bonny's role in ''Black Flag'' working because no one really knows what happened to her after 1720.
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** According to the website for the first game the point of divergence for the timeline was Spain declaring war on the United States before the USS Maine incident. For some reason after that event, the White Russians won the Russian Civil War, the United States did not pass the Smooth-Hawley Tariff Act so it only faced a recession instead of the Great Depression, and without economic collapse Germany stayed with the Weimar Republic until all of Europe fell to the Chimera.

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** According to the website for the first game the point of divergence for the timeline was Spain declaring war on the United States before Spanish-American War not happening, even after the USS Maine incident.incident. Instead Cuba gets its independence without bloodshed. For some reason after that event, the White Russians won the Russian Civil War, the United States did not pass the Smooth-Hawley Tariff Act so it only faced a recession instead of the Great Depression, and without economic collapse Germany stayed with the Weimar Republic until all of Europe fell to the Chimera.
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* The prologue of ''VideoGame/WolfensteinTheNewOrder'' has World War II continue onward into 1946... and [[CurbStompBattle going horribly for the Allies]]. The Nazis eventually conquer Britain, the Soviet Union and China, betray Italy and Japan, and force the United States to unconditionally surrender by nuking New York. [[VillainWorld The Nazis won the war and conquered the planet]]. Luckily, we still have [[{{Badass}} one man]]:

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* The prologue of ''VideoGame/WolfensteinTheNewOrder'' has World War II continue onward into 1946... and [[CurbStompBattle going horribly for the Allies]]. The POD came when the Nazis [[spoiler:discovered a [[HiddenElfVillage cache of Jewish super-technology]] and]] underwent a [[StupidJetpackHitler staggering technological leap forward]]. They eventually conquer Britain, the Soviet Union and China, betray Italy and Japan, and force the United States to unconditionally surrender by nuking New York. [[VillainWorld The Nazis won the war and conquered the planet]]. Luckily, we still have [[{{Badass}} one man]]:
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* Starting with ''[[VideoGame/BatmanArkhamCity Arkham City]]'', the ''VideoGame/BatmanArkhamSeries'' has suggested that it takes place in one of these, as one of the levels in ''City'' revolves around a place called Wonder City, which Gotham was built on top of, having technology powered by one of Ra's al Ghul's Lazarus pits and fully-functioning robots, and a partially-crumbled plaque above the gates of the titular Arkham City suggests the prison was opened sometime during the 1990s, rather than the 2000s (as ''[[VideoGame/BatmanArkhamAsylum Asylum]]'' was released in 2009) or 2010s (as ''City'' was released in 2011). A sidequest in ''[[VideoGame/BatmanArkhamOrigins Arkham Orgins]]'' had functional automobiles in 1855, as opposed to cars only first showing up in the 20th century, and in general a lot of technology was more advanced than what was around in 2001 (canonically, ''Asylum'' takes place eight years after ''Origins''). ''[[VideoGame/BatmanArkhamKnight Knight]]'' has Deathstroke, who is 55 around the game[[note]]his age was listed in ''Origins'' as 45 and ''Knight'' canonically takes place 10 years after it[[/note]], suggest that like his comics counterpart, he took part in the UsefulNotes/TheVietnamWar.

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* Starting with ''[[VideoGame/BatmanArkhamCity Arkham City]]'', the ''VideoGame/BatmanArkhamSeries'' has suggested that it takes place in one of these, as one of the levels in ''City'' revolves around a place called Wonder City, which Gotham was built on top of, having technology powered by one of Ra's al Ghul's Lazarus pits and fully-functioning robots, and a partially-crumbled plaque above the gates of the titular Arkham City suggests the prison was opened sometime during the 1990s, rather than the 2000s (as ''[[VideoGame/BatmanArkhamAsylum Asylum]]'' was released in 2009) or 2010s (as ''City'' was released in 2011). A sidequest in ''[[VideoGame/BatmanArkhamOrigins Arkham Orgins]]'' had functional automobiles in 1855, as opposed to cars only first showing up in the 20th century, and in general a lot of technology was more advanced than what was around in 2001 (canonically, ''Asylum'' takes place eight years after ''Origins''). ''[[VideoGame/BatmanArkhamKnight Knight]]'' has Deathstroke, who is 55 around the game[[note]]his game (his age was listed in ''Origins'' as 45 and ''Knight'' canonically takes place 10 years after it[[/note]], it), suggest that like his comics counterpart, he took part in the UsefulNotes/TheVietnamWar.
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* Starting with ''[[VideoGame/BatmanArkhamCity Arkham City]]'', the ''VideoGame/BatmanArkhamSeries'' has suggested that it takes place in one of these, as one of the levels in ''City'' revolves around a place called Wonder City, which Gotham was built on top of, having technology powered by one of Ra's al Ghul's Lazarus pits and fully-functioning robots, and a partially-crumbled plaque above the gates of the titular Arkham City suggests the prison was opened sometime during the 1990s, rather than the 2000s (as ''[[VideoGame/BatmanArkhamAsylum Asylum]]'' was released in 2009) or 2010s (as ''City'' was released in 2011). A sidequest in ''[[VideoGame/BatmanArkhamOrigins Arkham Orgins]]'' had functional automobiles in 1855, as opposed to cars only first showing up in the 20th century, and in general a lot of technology was more advanced than what was around in 2001[[note]]canonically, ''Asylum'' takes place eight years after ''Origins''[[/note]]. ''[[VideoGame/BatmanArkhamKnight Knight]]'' has Deathstroke, who is 55 around the game[[note]]his age was listed in ''Origins'' as 45 and ''Knight'' canonically takes place 10 years after it[[/note]], suggest that like his comics counterpart, he took part in the UsefulNotes/TheVietnamWar.

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* Starting with ''[[VideoGame/BatmanArkhamCity Arkham City]]'', the ''VideoGame/BatmanArkhamSeries'' has suggested that it takes place in one of these, as one of the levels in ''City'' revolves around a place called Wonder City, which Gotham was built on top of, having technology powered by one of Ra's al Ghul's Lazarus pits and fully-functioning robots, and a partially-crumbled plaque above the gates of the titular Arkham City suggests the prison was opened sometime during the 1990s, rather than the 2000s (as ''[[VideoGame/BatmanArkhamAsylum Asylum]]'' was released in 2009) or 2010s (as ''City'' was released in 2011). A sidequest in ''[[VideoGame/BatmanArkhamOrigins Arkham Orgins]]'' had functional automobiles in 1855, as opposed to cars only first showing up in the 20th century, and in general a lot of technology was more advanced than what was around in 2001[[note]]canonically, 2001 (canonically, ''Asylum'' takes place eight years after ''Origins''[[/note]].''Origins''). ''[[VideoGame/BatmanArkhamKnight Knight]]'' has Deathstroke, who is 55 around the game[[note]]his age was listed in ''Origins'' as 45 and ''Knight'' canonically takes place 10 years after it[[/note]], suggest that like his comics counterpart, he took part in the UsefulNotes/TheVietnamWar.

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** The US invaded Mexico and annexed Canada.

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** The US invaded Mexico in 2051 and annexed Canada.Canada in 2076.


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** Some events from the Fallout universe also sync up with our own, but with different contexts. This can be seen with the space race: on May 5, 1961, the same date that Alan Shepard became the first American in space, Carl Bell became not only the first American but the first human in space...and also its casualty. His orbit lasted twelve minutes and seven seconds, went once around the Earth, then crashed on reentry. The first moon landing also took place July 16, 1969, but the ship was called ''Valiant 11,'' piloted by Richard Wade, Mark Garris, and Michael Hagen.

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** ''The Tyranny of King Washington'', the ''VideoGame/AssassinsCreedIII'' expansions, asks WhatIf UsefulNotes/GeorgeWashington had accepted the title of King instead of President.

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** ''The Tyranny of King Washington'', the ''VideoGame/AssassinsCreedIII'' expansions, asks WhatIf UsefulNotes/GeorgeWashington had accepted the title of King instead of President. This is one of the only scenarios deliberately included for the sake of the alternate scenario in the entire series--even Connor is surprised to learn of all this in-game because ''he's'' basically been transplanted from in-universe actual history, too.
** Generally speaking, a lot of discrepancies in ''Assassin's Creed'' concerning some locations is at least partly justified with the FramingDevice of the Animus--simply put, the game isn't portraying history exactly as it was in-universe ''or'' in real-life, but a computer reconstruction of it--and the in-game encyclopedia even lampshades it at time (the Queen's Staircase in Nassau in ''AssassinsCreedIVBlackFlag'' is explicitly stated to be included because it's such an iconic landmark despite not being built for half a century after the game takes place). Some others are justified by being a result of real-life hardware limitations, such as the attempt on Lorenzo de Medici's life in the second game taking place ''outside'' the Florence Cathedral instead of inside like it actually did because the developers couldn't get the scene to take place inside and then move outside. Most of the others can be handwaved by incomplete historical records in real-life, such as Anne Bonny's role in ''Black Flag'' working because no one really knows what happened to her after 1720.
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** Some Sixties elements ''do'' pop up, but the implication is that a lot of those elements were delayed some 110 years... meaning that they were still new-fangled things that hadn't had time to fully spread through society by the time the bombs fell (for instance, transistors ''were'', contrary to what is stated above, invented but seemingly only recently enough that computing was still in the vacuum tube-transistor hybrid period).


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** Some of the most high-profile mods for the above are ones that make the starting scenario alternate -- ''Hearts of Iron'' have ''VideoGame/KaiserreichLegacyOfTheWeltkrieg'' (German victory in the Great War), ''Victoria'' has ''Divergences'' (Plantagenet victory in the Hundred Years' War)...
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* ''VideoGame/{{DEFCON}}'' is a [[BlackComedy tongue-firmly-in-cheek]] {{RTS}} that lets you spark WorldWarThree and the following EndOfTheWorldAsWeKnowIt. However, its underlying hidden message about NuclearWar is very serious in tone.

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* ''VideoGame/{{DEFCON}}'' is a [[BlackComedy tongue-firmly-in-cheek]] {{RTS}} that lets you spark WorldWarThree and the following EndOfTheWorldAsWeKnowIt. However, its underlying hidden message about NuclearWar nuclear war is very serious in tone.
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** The ''Sunset Invasion'' DLC for ''VideoGame/CrusaderKings II'' guarantees it, creating an alternate history where the Aztecs invade Europe in the Middle Ages.

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** The ''Sunset Invasion'' DLC for ''VideoGame/CrusaderKings II'' guarantees it, creating an alternate history where the Aztecs invade Europe in the Middle Ages.Ages[[note]]It's meant to be every bit as ludicrous as it sounds.
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* Starting with ''[[VideoGame/BatmanArkhamCity Arkham City]]'', the ''VideoGame/BatmanArkhamSeries'' has suggested that it takes place in one of these, as one of the levels in ''City'' revolves around a place called Wonder City, which Gotham was built on top of, having technology powered by one of Ra's al Ghul's Lazarus pits and fully-functioning robots, and a partially-crumbled plaque above the gates of the titular Arkham City suggests the prison was opened sometime during the 1990s, rather than the 2000s (as ''[[VideoGame/BatmanArkhamAsylum Asylum]]'' was released in 2009) or 2010s (as ''City'' was released in 2011). A sidequest in ''[[VideoGame/BatmanArkhamOrigins Arkham Orgins]]'' had functional automobiles in 1855, as opposed to cars only first showing up in the 20th century, and in general a lot of technology was more advanced that was around in 2001[[note]]canonically, ''Asylum'' takes place eight years after ''Origins''[[/note]]. ''[[VideoGame/BatmanArkhamKnight Knight]]'' has Deathstroke, who is 55 around the game[[note]]his age was listed in ''Origins'' as 45 and ''Knight'' canonically takes place 10 years after it[[/note]], suggest that like his comics counterpart, he took part in the UsefulNotes/TheVietnamWar.

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* Starting with ''[[VideoGame/BatmanArkhamCity Arkham City]]'', the ''VideoGame/BatmanArkhamSeries'' has suggested that it takes place in one of these, as one of the levels in ''City'' revolves around a place called Wonder City, which Gotham was built on top of, having technology powered by one of Ra's al Ghul's Lazarus pits and fully-functioning robots, and a partially-crumbled plaque above the gates of the titular Arkham City suggests the prison was opened sometime during the 1990s, rather than the 2000s (as ''[[VideoGame/BatmanArkhamAsylum Asylum]]'' was released in 2009) or 2010s (as ''City'' was released in 2011). A sidequest in ''[[VideoGame/BatmanArkhamOrigins Arkham Orgins]]'' had functional automobiles in 1855, as opposed to cars only first showing up in the 20th century, and in general a lot of technology was more advanced that than what was around in 2001[[note]]canonically, ''Asylum'' takes place eight years after ''Origins''[[/note]]. ''[[VideoGame/BatmanArkhamKnight Knight]]'' has Deathstroke, who is 55 around the game[[note]]his age was listed in ''Origins'' as 45 and ''Knight'' canonically takes place 10 years after it[[/note]], suggest that like his comics counterpart, he took part in the UsefulNotes/TheVietnamWar.
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*** The Transistor was never invented, hence the micronization of technology never happened.
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* Starting with ''[[VideoGame/BatmanArkhamCity Arkham City]]'', the ''VideoGame/BatmanArkhamSeries'' has suggested that it takes place in one of these, as one of the levels in ''City'' revolves around a place called Wonder City, which Gotham was built on top of, having technology powered by one of Ra's al Ghul's Lazarus pits and fully-functioning robots, and a partially-crumbled plaque above the gates of the titular Arkham City suggests the prison was opened sometime during the 1990s, rather than the 2000s (as ''[[VideoGame/BatmanArkhamAsylum Asylum]]'' was released in 2009) or 2010s (as ''City'' was released in 2011). A sidequest in ''[[VideoGame/BatmanArkhamOrigins Arkham Orgins]]'' had functional automobiles in 1855, as opposed to cars only first showing up in the 20th century, and in general a lot of technology was more advanced that was around in 2001[[note]]canonically, ''Asylum'' takes place eight years after ''Origins''[[/note]]. ''[[VideoGame/BatmanArkhamKnight Knight]]'' has Deathstroke, who is 55 around the game[[note]]his age was listed in ''Origins'' as 45 and ''Knight'' canonically takes place 10 years after it[[/note]], suggest that like his canon counterpart, he took part in the UsefulNotes/TheVietnamWar.

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* Starting with ''[[VideoGame/BatmanArkhamCity Arkham City]]'', the ''VideoGame/BatmanArkhamSeries'' has suggested that it takes place in one of these, as one of the levels in ''City'' revolves around a place called Wonder City, which Gotham was built on top of, having technology powered by one of Ra's al Ghul's Lazarus pits and fully-functioning robots, and a partially-crumbled plaque above the gates of the titular Arkham City suggests the prison was opened sometime during the 1990s, rather than the 2000s (as ''[[VideoGame/BatmanArkhamAsylum Asylum]]'' was released in 2009) or 2010s (as ''City'' was released in 2011). A sidequest in ''[[VideoGame/BatmanArkhamOrigins Arkham Orgins]]'' had functional automobiles in 1855, as opposed to cars only first showing up in the 20th century, and in general a lot of technology was more advanced that was around in 2001[[note]]canonically, ''Asylum'' takes place eight years after ''Origins''[[/note]]. ''[[VideoGame/BatmanArkhamKnight Knight]]'' has Deathstroke, who is 55 around the game[[note]]his age was listed in ''Origins'' as 45 and ''Knight'' canonically takes place 10 years after it[[/note]], suggest that like his canon comics counterpart, he took part in the UsefulNotes/TheVietnamWar.
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* ''VideoGame/WeHappyFew'' is set in a 1960's Britain where apparently the Nazis actually went through with a full-blown invasion of the country during World War II. From what we can gather, the desperate British did [[NoodleIncident A Very Bad Thing]] to save themselves and whatever it was it was so bad that they feared societal collapse just from the ''sheer guilt''.
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* Starting with ''[[VideoGame/BatmanArkhamCity Arkham City]]'', the ''VideoGame/BatmanArkhamSeries'' has suggested that it takes place in one of these, as one of the levels in ''City'' revolves around a place called Wonder City, which Gotham was built on top of, having technology powered by one of Ra's al Ghul's Lazarus pits and fully-functioning robots, and a partially-crumbled plaque above the gates of the titular Arkham City suggests the prison was opened sometime during the 1990s, rather than the 2000s (as ''[[VideoGame/BatmanArkhamAsylum Asylum]]'' was released in 2009) or 2010s (as ''City'' was released in 2011). A sidequest in ''[[VideoGame/BatmanArkhamOrigins Arkham Orgins]]'' had functional automobiles in 1855, as opposed to cars only first showing up in the 20th century, and in general a lot of technology was more advanced that was around in 2001[[note]]canonically, ''Asylum'' takes place eight years after ''Origins''[[/note]]. ''[[VideoGame/BatmanArkhamKnight Knight]]'' has Deathstroke who is 55 around the game[[note]]his age was listed in ''Origins'' as 45 and ''Knight'' canonically takes place 10 years after it[[/note]], suggest that like his canon counterpart, he took part in the UsefulNotes/TheVietnamWar.

to:

* Starting with ''[[VideoGame/BatmanArkhamCity Arkham City]]'', the ''VideoGame/BatmanArkhamSeries'' has suggested that it takes place in one of these, as one of the levels in ''City'' revolves around a place called Wonder City, which Gotham was built on top of, having technology powered by one of Ra's al Ghul's Lazarus pits and fully-functioning robots, and a partially-crumbled plaque above the gates of the titular Arkham City suggests the prison was opened sometime during the 1990s, rather than the 2000s (as ''[[VideoGame/BatmanArkhamAsylum Asylum]]'' was released in 2009) or 2010s (as ''City'' was released in 2011). A sidequest in ''[[VideoGame/BatmanArkhamOrigins Arkham Orgins]]'' had functional automobiles in 1855, as opposed to cars only first showing up in the 20th century, and in general a lot of technology was more advanced that was around in 2001[[note]]canonically, ''Asylum'' takes place eight years after ''Origins''[[/note]]. ''[[VideoGame/BatmanArkhamKnight Knight]]'' has Deathstroke Deathstroke, who is 55 around the game[[note]]his age was listed in ''Origins'' as 45 and ''Knight'' canonically takes place 10 years after it[[/note]], suggest that like his canon counterpart, he took part in the UsefulNotes/TheVietnamWar.
Is there an issue? Send a MessageReason:
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* Starting with ''[[VideoGame/BatmanArkhamCity Arkham City]]'', the ''VideoGame/BatmanArkhamSeries'' has suggested that it takes place in one of these, as one of the levels in ''City'' revolves around a place called Wonder City, which Gotham was built on top of, having technology powered by one of Ra's al Ghul's Lazarus pits and fully-functioning robots, and a partially-crumbled plaque above the gates of the titular Arkham City suggests the prison was opened sometime during the 1990s, rather than the 2000s (as ''[[VideoGame/BatmanArkhamAsylum Asylum]]'' was released in 2009) or 2010s (as ''City'' was released in 2011). A sidequest in ''[[VideoGame/BatmanArkhamOrigins Arkham Orgins]]'' had functional automobiles in 1855, as opposed to cars only first showing up ion the 20th century, and technology more advanced that what was possible in 2001[[note]]canonically, ''Asylum'' takes place eight years after ''Origins''[[/note]]. ''[[VideoGame/BatmanArkhamKnight Knight]]'' has Deathstroke who is 55 around the game[[note]]his age was listed in ''Origins'' as 45 and ''Knight'' canonically takes place 10 years after it[[/note]], suggest that like his canon counterpart, he took part in the UsefulNotes/TheVietnamWar.

to:

* Starting with ''[[VideoGame/BatmanArkhamCity Arkham City]]'', the ''VideoGame/BatmanArkhamSeries'' has suggested that it takes place in one of these, as one of the levels in ''City'' revolves around a place called Wonder City, which Gotham was built on top of, having technology powered by one of Ra's al Ghul's Lazarus pits and fully-functioning robots, and a partially-crumbled plaque above the gates of the titular Arkham City suggests the prison was opened sometime during the 1990s, rather than the 2000s (as ''[[VideoGame/BatmanArkhamAsylum Asylum]]'' was released in 2009) or 2010s (as ''City'' was released in 2011). A sidequest in ''[[VideoGame/BatmanArkhamOrigins Arkham Orgins]]'' had functional automobiles in 1855, as opposed to cars only first showing up ion in the 20th century, and in general a lot of technology was more advanced that what was possible around in 2001[[note]]canonically, ''Asylum'' takes place eight years after ''Origins''[[/note]]. ''[[VideoGame/BatmanArkhamKnight Knight]]'' has Deathstroke who is 55 around the game[[note]]his age was listed in ''Origins'' as 45 and ''Knight'' canonically takes place 10 years after it[[/note]], suggest that like his canon counterpart, he took part in the UsefulNotes/TheVietnamWar.
Is there an issue? Send a MessageReason:
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* Starting with ''[[VideoGame/BatmanArkhamCity Arkham City]]'', the ''VideoGame/BatmanArkhamSeries'' has suggested that it takes place in one of these, as one of the levels in ''City'' revolves around a place called Wonder City, which Gotham was built on top of, having technology powered by one of Ra's al Ghul's Lazarus pits and fully-functioning robots, and a partially-crumbled plaque above the gates of the titular Arkham City suggests the prison was opened sometime during the 1990s, rather than the 2000s (as ''[[VideoGame/BatmanArkhamAsylum Asylum]]'' was released in 2009) or 2010s (as ''City'' was released in 2011). A sidequest in ''[[VideoGame/BatmanArkhamOrigins Arkham Orgins]]'' had functional automobiles in 1855, as opposed to cars only first showing up ion the 20th century, and technology more advanced that what was possible in 2001[[note]]canonically, ''Asylum'' takes place eight years after ''Origins[[/note]]. ''[[VideoGame/BatmanArkhamKnight Knight]]'' has Deathstroke who is 55 around the game[[note]]his age was listed in ''Origins'' as 45 and ''Knight'' canonically takes place 10 years after it[[/note]], suggest that like his canon counterpart, he took part in the UsefulNotes/TheVietnamWar.

to:

* Starting with ''[[VideoGame/BatmanArkhamCity Arkham City]]'', the ''VideoGame/BatmanArkhamSeries'' has suggested that it takes place in one of these, as one of the levels in ''City'' revolves around a place called Wonder City, which Gotham was built on top of, having technology powered by one of Ra's al Ghul's Lazarus pits and fully-functioning robots, and a partially-crumbled plaque above the gates of the titular Arkham City suggests the prison was opened sometime during the 1990s, rather than the 2000s (as ''[[VideoGame/BatmanArkhamAsylum Asylum]]'' was released in 2009) or 2010s (as ''City'' was released in 2011). A sidequest in ''[[VideoGame/BatmanArkhamOrigins Arkham Orgins]]'' had functional automobiles in 1855, as opposed to cars only first showing up ion the 20th century, and technology more advanced that what was possible in 2001[[note]]canonically, ''Asylum'' takes place eight years after ''Origins[[/note]].''Origins''[[/note]]. ''[[VideoGame/BatmanArkhamKnight Knight]]'' has Deathstroke who is 55 around the game[[note]]his age was listed in ''Origins'' as 45 and ''Knight'' canonically takes place 10 years after it[[/note]], suggest that like his canon counterpart, he took part in the UsefulNotes/TheVietnamWar.
Is there an issue? Send a MessageReason:
None

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* Starting with ''[[VideoGame/BatmanArkhamCity Arkham City]]'', the ''VideoGame/BatmanArkhamSeries'' has suggested that it takes place in one of these, as one of the levels in ''City'' revolves around a place called Wonder City, which Gotham was built on top of, having technology powered by one of Ra's al Ghul's Lazarus pits and fully-functioning robots, and a partially-crumbled plaque above the gates of the titular Arkham City suggests the prison was opened sometime during the 1990s, rather than the 2000s (as ''[[VideoGame/BatmanArkhamAsylum Asylum]]'' was released in 2009) or 2010s (as ''City'' was released in 2011). A sidequest in ''[[VideoGame/BatmanArkhamOrigins Arkham Orgins]]'' had functional automobiles in 1855, as opposed to cars only first showing up ion the 20th century, and technology more advanced that what was possible in 2001[[note]]canonically, ''Asylum'' takes place eight years after ''Origins[[/note]]. ''[[VideoGame/BatmanArkhamKnight Knight]]'' has Deathstroke who is 55 around the game[[note]]his age was listed in ''Origins'' as 45 and ''Knight'' canonically takes place 10 years after it[[/note]], suggest that like his canon counterpart, he took part in the UsefulNotes/TheVietnamWar.
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* The game ''VideoGame/FreedomFighters'' takes place in an alternate history in which two key things changed - first, the Soviets invented the atomic bomb and used it to end the UsefulNotes/WorldWarTwo in Europe, and secondly, the Cuban Missile Crisis was resolved in their favor. The strategic and political repercussions of these changes allowed the Soviet Union not only to survive, but to begin an invasion of the US in the early 21st century.

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* The game ''VideoGame/FreedomFighters'' takes place in an alternate history in which two key things changed - first, the Soviets invented the atomic bomb and used it to end the UsefulNotes/WorldWarTwo UsefulNotes/WorldWarII in Europe, and secondly, the Cuban Missile Crisis was resolved in their favor. The strategic and political repercussions of these changes allowed the Soviet Union not only to survive, but to begin an invasion of the US in the early 21st century.



** Practically inevitable in the hideously complicated strategy game ''VideoGame/VictoriaAnEmpireUnderTheSun''. Encompasses the entire globe and allows dozens of playable factions, from 1836 to 1920. VictorianBritain, UsefulNotes/TheAmericanCivilWar, UsefulNotes/WorldWarOne, JidaiGeki, DarkestAfrica, you name it, it's there for the changing. The main menu art for the second game depicts a gunfight between Confederate troops and ''British redcoats''.

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** Practically inevitable in the hideously complicated strategy game ''VideoGame/VictoriaAnEmpireUnderTheSun''. Encompasses the entire globe and allows dozens of playable factions, from 1836 to 1920. VictorianBritain, UsefulNotes/TheAmericanCivilWar, UsefulNotes/WorldWarOne, UsefulNotes/WorldWarI, JidaiGeki, DarkestAfrica, you name it, it's there for the changing. The main menu art for the second game depicts a gunfight between Confederate troops and ''British redcoats''.



* ''VideoGame/CovertFront'' has three main points of divergence: a technological revolution in the 19th century that leads to a SteamPunk world, UsefulNotes/WorldWarOne beginning in 1901, and scientists [[spoiler:inventing a device that can spontaneously create whatever a hooked-up person is thinking of]].

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* ''VideoGame/CovertFront'' has three main points of divergence: a technological revolution in the 19th century that leads to a SteamPunk world, UsefulNotes/WorldWarOne UsefulNotes/WorldWarI beginning in 1901, and scientists [[spoiler:inventing a device that can spontaneously create whatever a hooked-up person is thinking of]].



* ''Enigma: Rising Tide'' is a naval simulation game set in alternate 1937, where Imperial Germany (now called the German Weltreich) dominates Europe, as a result of the RMS ''Lusitania'' never being sunk, and the US never joining UsefulNotes/WorldWarOne. There are three sides in the game: Germany (maintaining a large fleet of U-boats and battleships), US (carriers and destroyers), and the League of Free Nations (submarines and the HMS ''Hood''). The LFN is composed of Imperial Japan and the British government-in-exile headed by Churchill. Interestingly, the ending of chapter 1 (chapter 2 was never made due to the developer going out of business) implies that the Americans are evil in this version of history, as their surprise attack on Scapa Flow, crippling the German fleet, has clear parallels to Pearl Harbor in our history. Chancellor von Richthofen (yes, [[RedBaron that one]]) gives a speech eerily similar to FDR's own following the attack and declares the end of the age of the battleship. The ending cutscene shows the ''Bismark'' and the ''Tirpitz'' being converted into a new class of ship - the battlecarrier, featuring a flight deck but still having large forward-facing guns.

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* ''Enigma: Rising Tide'' is a naval simulation game set in alternate 1937, where Imperial Germany (now called the German Weltreich) dominates Europe, as a result of the RMS ''Lusitania'' never being sunk, and the US never joining UsefulNotes/WorldWarOne.UsefulNotes/WorldWarI. There are three sides in the game: Germany (maintaining a large fleet of U-boats and battleships), US (carriers and destroyers), and the League of Free Nations (submarines and the HMS ''Hood''). The LFN is composed of Imperial Japan and the British government-in-exile headed by Churchill. Interestingly, the ending of chapter 1 (chapter 2 was never made due to the developer going out of business) implies that the Americans are evil in this version of history, as their surprise attack on Scapa Flow, crippling the German fleet, has clear parallels to Pearl Harbor in our history. Chancellor von Richthofen (yes, [[RedBaron that one]]) gives a speech eerily similar to FDR's own following the attack and declares the end of the age of the battleship. The ending cutscene shows the ''Bismark'' and the ''Tirpitz'' being converted into a new class of ship - the battlecarrier, featuring a flight deck but still having large forward-facing guns.



* ''VideoGame/BodyHarvest'' starts out as this. The aliens attack in 1916 in the middle of UsefulNotes/WorldWarOne, and then slowly annihilate mankind by returning once every 25 years to consume entire countries.

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* ''VideoGame/BodyHarvest'' starts out as this. The aliens attack in 1916 in the middle of UsefulNotes/WorldWarOne, UsefulNotes/WorldWarI, and then slowly annihilate mankind by returning once every 25 years to consume entire countries.
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* While the [[{{Videogame/Homefront}} first game]] was initially a [[TwentyMinuteIntoTheFuture future history]], ''VideoGame/HomefrontTheRevolution'' is explicitly set in an alternate timeline. North Korea lost the Korean war and embraced a progressive free market economy instead of communism or juche. After the disastrous failure of Apollo 10 forced the US to cancel their space program, the Soviets, who are still alive and well in the 21st century, were the first to land a man on the moon in 1971. This feat inspired North Korea, leading to an era of technological and economic growth throughout the 70's and the rise of the MegaCorp APEX, who hired people such as Bill Gates and Steve Wozniak. Kim-il Sung lost credibility after a series of floods devastated the country, which resulted in APEX taking control and North Korea becoming a corpocracy that manufactures the world's highest demanded technology, including weapons. The 2003 invasion of Iraq caused the situation in the middle east to spiral out of control, bringing the US into further military interventions in Iran, Syria, and Egypt. President John McCain's unwillingness to back down on these American military activity in these regions, especially with Soviet control over many oil fields, lead to a smuggled Iranian nuke being detonated in Riyadh. This triggered civil unrest in the United States at the same time as the subprime mortgage crisis, resulting in a state of emergency, the suspension of the 2016 elections, and the US defaulting on its debt to APEX. North Korea saw this as an opportunity and invaded the country under the pretext of a humanitarian mission, using secret back doors they'd established to literally shut down America's military.

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* While the [[{{Videogame/Homefront}} first game]] was initially a [[TwentyMinuteIntoTheFuture [[TwentyMinutesIntoTheFuture future history]], ''VideoGame/HomefrontTheRevolution'' is explicitly set in an alternate timeline. North Korea lost the Korean war and embraced a progressive free market economy instead of communism or juche. After the disastrous failure of Apollo 10 forced the US to cancel their space program, the Soviets, who are still alive and well in the 21st century, were the first to land a man on the moon in 1971. This feat inspired North Korea, leading to an era of technological and economic growth throughout the 70's and the rise of the MegaCorp APEX, who hired people such as Bill Gates and Steve Wozniak. Kim-il Sung lost credibility after a series of floods devastated the country, which resulted in APEX taking control and North Korea becoming a corpocracy that manufactures the world's highest demanded technology, including weapons. The 2003 invasion of Iraq caused the situation in the middle east to spiral out of control, bringing the US into further military interventions in Iran, Syria, and Egypt. President John McCain's unwillingness to back down on these American military activity in these regions, especially with Soviet control over many oil fields, lead to a smuggled Iranian nuke being detonated in Riyadh. This triggered civil unrest in the United States at the same time as the subprime mortgage crisis, resulting in a state of emergency, the suspension of the 2016 elections, and the US defaulting on its debt to APEX. North Korea saw this as an opportunity and invaded the country under the pretext of a humanitarian mission, using secret back doors they'd established to literally shut down America's military.
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* While the [[{{Videogame/Homefront}} first game]] was initially a [[TwentyMinuteIntoTheFuture future history]], ''VideoGame/HomefrontTheRevolution'' is explicitly set in an alternate timeline. North Korea lost the Korean war and embraced a progressive free market economy instead of communism or juche. After the disastrous failure of Apollo 10 forced the US to cancel their space program, the Soviets, who are still alive and well in the 21st century, were the first to land a man on the moon in 1971. This feat inspired North Korea, leading to an era of technological and economic growth throughout the 70's and the rise of the MegaCorp APEX, who hired people such as Bill Gates and Steve Wozniak. Kim-il Sung lost credibility after a series of floods devastated the country, which resulted in APEX taking control and North Korea becoming a corpocracy that manufactures the world's highest demanded technology, including weapons. The 2003 invasion of Iraq caused the situation in the middle east to spiral out of control, bringing the US into further military interventions in Iran, Syria, and Egypt. President John McCain's unwillingness to back down on these American military activity in these regions, especially with Soviet control over many oil fields, lead to a smuggled Iranian nuke being detonated in Riyadh. This triggered civil unrest in the United States at the same time as the subprime mortgage crisis, resulting in a state of emergency and the suspension of the 2016 elections. North Korea saw this as an opportunity and invaded the country under the pretext of a humanitarian mission.

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* While the [[{{Videogame/Homefront}} first game]] was initially a [[TwentyMinuteIntoTheFuture future history]], ''VideoGame/HomefrontTheRevolution'' is explicitly set in an alternate timeline. North Korea lost the Korean war and embraced a progressive free market economy instead of communism or juche. After the disastrous failure of Apollo 10 forced the US to cancel their space program, the Soviets, who are still alive and well in the 21st century, were the first to land a man on the moon in 1971. This feat inspired North Korea, leading to an era of technological and economic growth throughout the 70's and the rise of the MegaCorp APEX, who hired people such as Bill Gates and Steve Wozniak. Kim-il Sung lost credibility after a series of floods devastated the country, which resulted in APEX taking control and North Korea becoming a corpocracy that manufactures the world's highest demanded technology, including weapons. The 2003 invasion of Iraq caused the situation in the middle east to spiral out of control, bringing the US into further military interventions in Iran, Syria, and Egypt. President John McCain's unwillingness to back down on these American military activity in these regions, especially with Soviet control over many oil fields, lead to a smuggled Iranian nuke being detonated in Riyadh. This triggered civil unrest in the United States at the same time as the subprime mortgage crisis, resulting in a state of emergency and emergency, the suspension of the 2016 elections. elections, and the US defaulting on its debt to APEX. North Korea saw this as an opportunity and invaded the country under the pretext of a humanitarian mission.mission, using secret back doors they'd established to literally shut down America's military.
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* While the [[{{Videogame/Homefront}} first game]] was initially a [[TwentyMinuteIntoTheFuture future history]], ''VideoGame/HomefrontTheRevolution'' is explicitly set in an alternate timeline. North Korea lost the Korean war and embraced a progressive free market economy instead of communism or juche. After the disastrous failure of Apollo 10 forced the US to cancel their space program, the Soviets, who are still alive and well in the 21st century, were the first to land a man on the moon in 1971. This feat inspired North Korea, leading to an era of technological and economic growth throughout the 70's and the rise of the MegaCorp APEX, who hired people such as Bill Gates and Steve Wozniak. Kim-il Sung lost credibility after a series of floods devastated the country, which resulted in APEX taking control and North Korea becoming a corpocracy that manufactures the world's highest demanded technology, including weapons. The 2003 invasion of Iraq caused the situation in the middle east to spiral out of control, bringing the US into further military interventions in Iran, Syria, and Egypt. President John McCain's unwillingness to back down on these American military activity in these regions, especially with Soviet control over many oil fields, lead to a smuggled Iranian nuke being detonated in Riyadh. This triggered civil unrest in the United States at the same time as the subprime mortgage crisis, resulting in a state of emergency and the suspension of the 2016 elections. North Korea saw this as an opportunity and invaded the country under the pretext of a humanitarian mission.
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* The Demon Wars of 1918 changed world history in ''VideoGame/SakuraWars'' (for one thing, it replaced the actual UsefulNotes/WorldWarI).
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more specific


* ''VideoGame/{{Half-Life}}'' and it's expandalones are set in 200X, though it is commonly agreed among fans to be set in 2003. Due to the Black Mesa Incident, the multi-dimensional empire referred to as "the Combine" took control of Earth and are still in control as of 202X.

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* ''VideoGame/{{Half-Life}}'' and it's expandalones its expansions are set in the year 200X, though it is commonly agreed among fans to be set in May 16, 2003. Due to the Black Mesa Incident, the multi-dimensional empire referred to as "the Combine" took control of Earth and are still in control as of 202X.
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added Half-Life franchise + Portal 1

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* ''VideoGame/{{Half-Life}}'' and it's expandalones are set in 200X, though it is commonly agreed among fans to be set in 2003. Due to the Black Mesa Incident, the multi-dimensional empire referred to as "the Combine" took control of Earth and are still in control as of 202X.
** ''VideoGame/{{Portal}}'' is set in the same Universe as the Half-Life franchise. In the timeline, Portal is set in 2010.
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* The old PlayStation2 game ''VideoGame/RingOfRed'' asks what if the atomic bombs were never dropped, and instead, the US and Soviet Union invaded Japan... Oh, and what if HumongousMecha were developed in the war.

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* The old PlayStation2 UsefulNotes/PlayStation2 game ''VideoGame/RingOfRed'' asks what if the atomic bombs were never dropped, and instead, the US and Soviet Union invaded Japan... Oh, and what if HumongousMecha were developed in the war.
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* ''BattlestationsPacific'', has an entire campaign based around this, ending in [[spoiler: the US signing a surrender treaty on the Californian shore.]]

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* ''BattlestationsPacific'', ''VideoGame/BattlestationsPacific'', has an entire campaign based around this, ending in [[spoiler: the US signing a surrender treaty on onboard the Californian shore.IJN battleship ''Yamato'' in San Francisco Bay.]]
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* ''VideoGame/MetalGearSolid3'' does this by explaining that the Cold War happened because the Soviet Union, China and America originally plotted together to combat the Axis Powers and that after the war there has been a power struggle to reobtain the vast amount of wealth they have pooled. Other oddities created by this include the existence of the Cobra unit and mobile nuclear death machines.
* Used subtly in ''VideoGame/AssassinsCreedI'', to explain the differences in construction styles from history (which to the expert border on SchizoTech, but to the layman are nearly invisible and easily justifiable through SceneryPorn and RuleOfCool) and also to insert the [[MurderInc Assassins]] and the [[OmniscientCouncilOfVagueness Templars]] into the political mix. So, you have several buildings in a Gothic style that wouldn't come in vogue for hundreds of years, and several people who died historically during the time of ''VideoGame/AssassinsCreedI'' were "revealed" to have been killed by Altair (your targets in-game). Also, the TwentyMinutesIntoTheFuture framing story, with plagues sending people illegally migrating to Mexico and year round hurricanes, not to mention the presence of the Animus itself, suggest a far different history than our own. However, this is all covered up by the Templars.
** ''The Tyranny of King Washington'', the ''VideoGame/AssassinsCreedIII'' expansions, asks WhatIf UsefulNotes/GeorgeWashington had accepted the title of King instead of President.
* ''VideoGame/{{Fallout}}'': In the ''Fallout'' universe, TheSixties never occurred, and the sociopolitical standards of TheFifties continued well into the 21st century, with all the extenuating political, artistic, and scientific implications:
** The Cold War never ended, and China became the United States' ultimate enemy.
** The US invaded Mexico and annexed Canada.
** Computing evolved to the degree at which robots were commonplace and sentient computers were uncommon; however, said computers are still powered by vacuum tubes and have monochromatic monitors.
** Cold fusion was discovered, (from [[{{Powered Armor}} Power armor]] research) and even some cars run on nuclear batteries (as evidenced in ''VideoGame/{{Fallout 3}}'', when you blow up a car and a ''mushroom cloud'' forms).
** There are minor changes in the history of the Fallout universe pre-[=WWII=]; witness, for example, Alien abductions at least since 1603 and the Sunset Sarsaparilla est 1918. UsefulNotes/AbrahamLincoln's [[http://americanhistory.si.edu/Militaryhistory/collection/object.asp?ID=3 gold-plated Henry repeater]] actually existed -- although in the Fallout universe, it was chambered in .44 Magnum, rather than .44 Henry.
* ''VideoGame/RaidouKuzunohaVsTheSoullessArmy'' and its sequel, ''VideoGame/RaidouKuzunohaVsKingAbaddon'', do this quite discreetly, by using the Japanese calendar and noting the year as Taisho 20, when in real history, the Taisho era only lasted fifteen years. It's noted in the first game that, should the timeline remain unpolluted, the result would have been the CrapsackWorld that is ''ShinMegamiTenseiI'' and ''ShinMegamiTenseiII''. After the modifications imposed by a time-traveling villain, the timeline's implied to have diverged irrevocably into the world where the other ''Devil Summoner'' games and the ''[[Franchise/ShinMegamiTenseiPersona Persona]]'' series all take place.
* ''VideoGame/CommandAndConquerRedAlert'' is set in a timeline where UsefulNotes/AdolfHitler was removed from time by a time-traveling UsefulNotes/AlbertEinstein before coming to power, and UsefulNotes/WorldWarII was [[HitlersTimeTravelExemptionAct instead fought a decade later between the Soviet Union and a European coalition]]. The main ''VideoGame/CommandAndConquer'' series, set TwentyMinutesIntoTheFuture at the time of its release, may be considered honorary alternate history.
** Kane making a cameo in the Soviet campaign (especially the final cutscene, which actively name-drops the Brotherhood of Nod) might be a pretty clear hint.
*** ''[[VideoGame/CommandAndConquerRedAlert2 Red Alert 2]]'' made it much harder to make a consistent timeline leading from an Allied victory to the Brotherhood of Nod running around in the open by 1996, leading to a persistent fandom interpretation that the [[AlwaysChaoticEvil mass-murdering Soviet forces]] winning against the Allies in ''[=RA1=]'' [[MissingStepsPlan somehow allows for the UN-backed Global Defense Initiative to be created]]. All WordOfGod eventually said on the issue was that the ''Red Alert'' and ''Tiberium'' series were now entirely separate from each other.
** ''[[VideoGame/CommandAndConquerRedAlert3 Red Alert 3]]'' confuses the situation even more, when a Soviet time travel experiment causes Einstein to be removed from time in the '20s, causing a 3-way war between the Allies, the Soviets, and the Japanese.
* Several realistically-toned {{RTS}}es and {{Simulation Game}}s released in the recent decade use the classic "The UsefulNotes/ColdWar [[WorldWarThree went hot]]" plot :
** ''VideoGame/WorldInConflict''
** ''VideoGame/OperationFlashpoint''
** ''Cuban Missile Crisis: The Aftermath''
** ''VideoGame/WargameEuropeanEscalation''
* The old PlayStation2 game ''VideoGame/RingOfRed'' asks what if the atomic bombs were never dropped, and instead, the US and Soviet Union invaded Japan... Oh, and what if HumongousMecha were developed in the war.
* Forms the crux of the plot of ''{{VideoGame/Persona 2}}: Eternal Punishment.'': [[spoiler:Philemon erases the global-scale destruction that took place during ''Innocent Sin'' by erasing the day that the protagonists (Tatsuya, Maya, Eikichi, Jun, and Lisa) met as children, resulting in a brand-new timeline with several changes. Some are minor (Jun's father is alive and his family life is much more stable; the fake band that Lisa was set up to participate in is a real band made genuinely in ''Eternal Punishment''), some major (the new Joker is Tatsuya Sudou, who was TheDragon to the Joker in ''Innocent Sin.'' The Joker curse itself is also different, as are the rumors that are spread and turned real. A point of conflict is the fact that Tatsuya retains his memories of the now destroyed reality from ''Innocent Sin,'' which not only gives him two sets of memories, but allows for [[BigBad Nyarlathotep]] to repeat the events of that game in ''Eternal Punishment.]]
* The game ''VideoGame/FreedomFighters'' takes place in an alternate history in which two key things changed - first, the Soviets invented the atomic bomb and used it to end the UsefulNotes/WorldWarTwo in Europe, and secondly, the Cuban Missile Crisis was resolved in their favor. The strategic and political repercussions of these changes allowed the Soviet Union not only to survive, but to begin an invasion of the US in the early 21st century.
* ''VideoGame/{{Resistance}}: Fall of Man'' takes place in an alternate history where, in the 30s, TheVirus appeared and swept across Europe in place of the Nazis. The game takes place in the early 50s, by which time it's reached England.
** According to the website for the first game the point of divergence for the timeline was Spain declaring war on the United States before the USS Maine incident. For some reason after that event, the White Russians won the Russian Civil War, the United States did not pass the Smooth-Hawley Tariff Act so it only faced a recession instead of the Great Depression, and without economic collapse Germany stayed with the Weimar Republic until all of Europe fell to the Chimera.
*** The real POD was when TheVirus arrived in Russia shortly after the Tunguska incident.
* The RolePlayingGame ''VideoGame/LionheartLegacyOfTheCrusader'' is set in the 16th century, in a timeline where an event in the Third Crusade caused all variety of mythical creatures to become real.
* Used quite often in ''VideoGame/DarkChronicle''.
** The BigBad erases the Origin Points; Events/places/people where history began thus altering the intended future, however the heroes restore the Origin Points but instead of creating the intended history, they create alternate versions of it; for example in the intended history Aeroharmonics was never perfected, but after the heroes defeat Dr. Jaming, Aeroharmonics was developed and mastered.
** Taken to a naturally epic extreme when [[spoiler:the Floating Fortress Paznos confronts Griffon's brand new [[OminousFloatingCastle flying Moon Flower Palace]]. Paznos was only ''supposed'' to be a mobile fortress, but Max and Monica's interference resulted in the Gundorada engineers building it as a ''[[HumongousMecha Humongous]] TransformingMecha'' that [[CrowningMomentOfAwesome plays catch with the]] [[ColonyDrop collapsing Palace]]]].
* After completing ''VideoGame/TheWorldEndsWithYou'', you can [[spoiler:access the "Another Day" chapter, which takes place in an alternate storyline in which the main characters take on completely different lives; Neku's passion in life is a MiniGame that has become Serious Business, Higashizawa is a booth babe, Konishi is Beat's teacher, among other things. Collecting Secret Reports reveals that Another Day is an alternate, parallel timeline, one of many that people of higher powers can jump to.]]
* ''VideoGame/IronStorm'' was set in a {{Dystopia}}n Alternate History where UsefulNotes/WorldWarI had dragged on until 1964. A number of changes include {{dieselpunk}}ish assault rifles and powered armor.
* ''VideoGame/ChromeHounds'': The game is set in 2006, with the USSR still in existence, the US out of touch with mostly everyone, and most importantly: Humongous Mecha being deployed in warzones.
* ''VideoGame/MaceTheDarkAge'' exists in a world where neither Christianity nor Islam existed. Without these religions, Europe and Arabia is heavily Balkanized. Meanwhile in Asia, UsefulNotes/GenghisKhan's descendants continue to rule.
* The ''1946'' expansion pack of the ''VideoGame/IL2Sturmovik'' combat flight sim series focused on an alternate UsefulNotes/WorldWarII, which got prolonged by a year due to a botched Operation Overlord. It featured many prototypes of {{Cool Plane}}s of both the Allies and Axis, most of which never got into the air or even off the drawing board due to the end of the war. A lot of these are early jet fighters.
* The ''VideoGame/{{STALKER}}'' series, set in the infamous [[RuinsOfTheModernAge Exclusion zone]] around the ill-fated Chernobyl Powerplant in northern Ukraine. It became a DarkWorld version of itself after [[FromBadToWorse a second, unexplained catastrophical event at the plant occured some time in the early 1990s]], apparently caused by some mysterious AppliedPhlebotinum.
* Virtually all grand strategy games made by Creator/ParadoxInteractive allow this - to a ''very'' big degree. Brabant ruling half of North America and the Polish-Lithuanian Commonwealth colonising Australia? [[NintendoHard With a bit of knowledge and some skill]], [[BadassBoast it's certainly possible]]...
** Creative Assembly's ''VideoGame/TotalWar'' series does the same, but with the addition of the most epic real-time historical battles in the history of gaming.
** Ditto for Big Huge Games' ''VideoGame/RiseOfNations'', which is essentially a blend of ''VideoGame/AgeOfEmpires'', ''VideoGame/{{Civilization}}'' and ''TabletopGame/{{Risk}}''. It features a Conquer the World campaign, which can often result in a AlternativeHistoryWank or SpaceFillingEmpire.
** Same thing but on the smaller scale of Medieval Europe happens in ''VideoGame/KnightsOfHonor''. You start out in a historical correct situation, but you (and the AI) change history simply by playing the game. SpaceFillingEmpire happens a lot, but thanks to political unrest it almost as often devolves into BalkanizeMe.
** The ''Sunset Invasion'' DLC for ''VideoGame/CrusaderKings II'' guarantees it, creating an alternate history where the Aztecs invade Europe in the Middle Ages.
** Practically inevitable in the hideously complicated strategy game ''VideoGame/VictoriaAnEmpireUnderTheSun''. Encompasses the entire globe and allows dozens of playable factions, from 1836 to 1920. VictorianBritain, UsefulNotes/TheAmericanCivilWar, UsefulNotes/WorldWarOne, JidaiGeki, DarkestAfrica, you name it, it's there for the changing. The main menu art for the second game depicts a gunfight between Confederate troops and ''British redcoats''.
* ''VideoGame/{{DEFCON}}'' is a [[BlackComedy tongue-firmly-in-cheek]] {{RTS}} that lets you spark WorldWarThree and the following EndOfTheWorldAsWeKnowIt. However, its underlying hidden message about NuclearWar is very serious in tone.
* ''VisualNovel/DateWarp'' involves a setting in which UsefulNotes/TheAmericanRevolution never happened, and the area equivalent to the USA is split into Atlanta, which is part of the British Commonwealth, and Eldorado, which isn't.
* ''BattlestationsPacific'', has an entire campaign based around this, ending in [[spoiler: the US signing a surrender treaty on the Californian shore.]]
* According to ''VideoGame/{{Jumper}}'', attempts at creating "ultimate soldiers" began as early as ''1888''.
* The tutorial campaign of ''VideoGame/EmpireEarth 2'' follows the Aztec Empire through an alternate history where it wins against the conquistadors, establishes an independent nation, helps the Americans defeat the British, and ends up fighting a war with a fascist Inca Empire in the 1930s.
* ''VideoGame/JeanneDArc'': The famous French Martyr was a MagicalGirl who fought the LegionsOfHell (and [[EvilBrit the English]]) to stop [[CreepyChild King Henry]] ([[DemonicPossession possessed]] by an EldritchAbomination, no less!) from plunging the world into hell. [[spoiler: She also wasn't martyred.]]
* The ''VideoGame/ModernWarfare'' games take place in an alternate future where an ultra-nationalist faction in Russia, nostalgic for the USSR of old, takes over the country and battles it out every now and then with NATO. Apparently, history diverged around the events of UsefulNotes/{{Chernobyl}}.
** For ''World at War'', ''VideoGame/CallOfDutyBlackOps'', and ''VideoGame/CallOfDutyBlackOps2'', the point of divergence instead goes back at least as far as October 1945, with Germany developing another super-weapon that just so happened to fall into Russian hands after the war, with the consequences being that the Soviets are ready to unleash that weapon on America at the height of UsefulNotes/TheVietnamWar. There's also more than expected going on with Manuel Noriega and Operation Just Cause - not to mention the whole VideoGame/NaziZombies business.
* ''VideoGame/CovertFront'' has three main points of divergence: a technological revolution in the 19th century that leads to a SteamPunk world, UsefulNotes/WorldWarOne beginning in 1901, and scientists [[spoiler:inventing a device that can spontaneously create whatever a hooked-up person is thinking of]].
* The ''Doomsday'' expansion for ''VideoGame/HeartsOfIron II'' has for its titular campaign an alternate 1945/46 where the Allies and Soviets declare war on each other almost right after UsefulNotes/WorldWarII ends. Some of the series' mods, such as ''Kaiserreich,'' take the concept further.
** This is based on a real life contingency plan by the western Allies, called Operation Unthinkable, for an attack on Soviet forces, using captured and rearmed German troops as auxiliaries. It was ultimately ruled unfeasible, as the Red Army outnumbered Anglo-American forces 3:1, had better and shorter supply lines, and nuclear weaponry could not be produced fast enough to be effective. See the [[http://en.wikipedia.org/wiki/Operation_Unthinkable other Wiki]].
** The ''Armageddon'' expansion includes a campaign where World War II happened differently. Multiple points of divergence occurred.
*** The Russian Revolution failed while Ukraine seceded to become the Cossacks. The Bourbon dynasty continues and manages to merge the Spanish and French branches. Africa and South America embraces Communism after the fall of former European colonies. India becomes a Republic after the British lost control. Siam unifies Southeast Asia to repel colonial forces. Sweden annexes its neighbors. The United States annexed Canada at the cost of recognizing the Confederates. The United Kingdom, Persia, Italy and Japan fell to Communism as a result of poor leadership. China continues to be a Republic without it splintering into warlord groups. Prussia and the Ottoman Empire attempt to restore their glory. And finally, for some reason Tannu Tuva is the only nation in the world that didn't pick a side.
* The RTS version of ''Axis & Allies'' features two campaigns: one for the Allies and one for the Axis. The Axis campaign diverges with the Battle of Crete going well for the Germans. Afterwards, Rommel takes El Alamein and the Suez Canal, followed by Manstein seizing Stalingrad. The Japanese invade Australia, depriving the Americans of a staging area in the Pacific. The Allies launch the D-Day Invasion, but Rommel and Rundstedt drive them back, setting the stage for victory in Operation Sea Lion. The Japanese then stomp out the last British resistance in India and later aide the Germans in the capture of Moscow. Finally, Admiral Yamamoto wipes out the American fleet, captures Midway and Hawaii, leaving the Americans unable to continue fighting.
* [[SpaceCompression Mini]]-Manhattan in ''VideoGame/{{Prototype}}'' has its tallest in-game building resembling one of the former World Trade Center towers, if only vaguely.
* ''VideoGame/MakingHistory'' is all about creating this, without a particular alternate timeline in mind.
* ''VideoGame/IllusionOfGaia'' turns out to be this, to an extreme degree- a comet that contains Dark Gaia passed by the Earth at some point and scrambled history severely. Certain things still exist but the planet was quite messed up. After defeating Dark Gaia in the end, the planet is restored to its modern 20th century.
** Until the sequel, ''Terranigma'', where Dark Gaia comes back and completely wipes out the Earth again. The hero is sent out to the surface to revive everything, turning the world into a mix between Alternate History and Anachronism Stew- Christopher Columbus exists alongside modern New York and futuristic Tokyo.
* The original ''VideoGame/MegaManClassic'' series takes place in early 21st century (the earliest games actually marked the year 200X instead of 20XX) and because it's already 2012 by now, it's safe to assume that the series takes place in an AlternateTechline where robots evolved quite fast during the Cold War.
** ''VideoGame/MegaManBattleNetwork'' and ''VideoGame/MegaManStarForce'' takes place in an Alternate History to the main series where, instead of robots, [[CyberPunk computers evolved quite fast]].
* ''VideoGame/AztecWars'': The Aztecs decided to move out of the Americas before their discovery by Columbus, and proceeded to conquer most of the world. The Russians and Chinese are the only ones holding out against them. All sides use {{Steampunk}} liberally.
* Cancelled post-apocalyptic RPG ''Nuclear Union'' was set in an alternate 2012. The changes are best illustrated by this (ironic) quote from the promotional material;
-->"Every child knows the glorious story that lead to today. When the Capitalist Alliance lead by the Americans refused to allow our defensive screen in Cuba, in 1962, and then attacked us with nuclear weapons. However our Motherland and the Soviet Forces were better prepared than the dogs knew. We leveled them, and half the planet, to show our sickle is sharp and the hammer hits hard indeed!"
* ''Enigma: Rising Tide'' is a naval simulation game set in alternate 1937, where Imperial Germany (now called the German Weltreich) dominates Europe, as a result of the RMS ''Lusitania'' never being sunk, and the US never joining UsefulNotes/WorldWarOne. There are three sides in the game: Germany (maintaining a large fleet of U-boats and battleships), US (carriers and destroyers), and the League of Free Nations (submarines and the HMS ''Hood''). The LFN is composed of Imperial Japan and the British government-in-exile headed by Churchill. Interestingly, the ending of chapter 1 (chapter 2 was never made due to the developer going out of business) implies that the Americans are evil in this version of history, as their surprise attack on Scapa Flow, crippling the German fleet, has clear parallels to Pearl Harbor in our history. Chancellor von Richthofen (yes, [[RedBaron that one]]) gives a speech eerily similar to FDR's own following the attack and declares the end of the age of the battleship. The ending cutscene shows the ''Bismark'' and the ''Tirpitz'' being converted into a new class of ship - the battlecarrier, featuring a flight deck but still having large forward-facing guns.
* ''VideoGame/DeusExHumanRevolution'', while taking place in the future, reveals itself to be this in the background material. For starters, the level of prosthesis technology had advanced to such a degree that in the early 2000's, U.S Soldiers were using early mechanical augmentations in Iraq and Afghanistan. Another point of divergence is that [[PrivateMilitaryContractors Blackwater]] completely broke up, rather than reforming into Xi, allowing for the rise of Belltower.
* ''Videogame/BattleZone1998'' takes place in the [[TheSixties 1960s]], during TheSpaceRace. However, instead of simply launching a couple of men into space, the USA and the USSR have been launching hundreds of soldiers to the moon and other planets in order to find more of the [[UnObtanium Bio-Metal]] that allows them to create extremely advanced {{Hover Tank}}s in [[RidiculouslyFastConstruction mere seconds]]. The first mission starts off panning around the Apollo 11 lander sitting on the lunar surface, then spins around to show an entire military base in the background, with a hover tank driving towards it.
-->'''Grizzly One:'' [[UsefulNotes/{{NASA}} Armstrong and Shephard]] get all the credit. But we all wanted to win the UsefulNotes/ColdWar. And we were ready to commit our lives to getting more of the Bio metal... [[UsefulNotes/YanksWithTanks They]] went looking for a [[AcePilot few cowboys]] to do the job. So in the end, they created the [[TheGreatestStoryNeverTold world's biggest cover-up]].
** ''[[VideoGame/{{Battlezone 1998}} Battlezone II: Combat Commander]]'' takes place [[TheNineties 30 years]] after the first game. Bio-metal is now public knowledge, though the real events of the Space Race are still top secret. The International Space Defense Force possesses huge interplanetary carriers, laser cannons, and fusion reactors.
* ''VideoGame/BodyHarvest'' starts out as this. The aliens attack in 1916 in the middle of UsefulNotes/WorldWarOne, and then slowly annihilate mankind by returning once every 25 years to consume entire countries.
* Naval Assault: The Killing Tide uses an alternate history World War 2 with some major alterations to benefit the naval combat of the game. The Nazis emerge victorious over the Soviets in 1943 and as a result of the Royal Navy not sinking the French fleet at anchor Germany is able to press both of their fleets into German service greatly strengthening their naval surface forces but the Royal Navy still controls the North Atlantic. Apparently the Japanese never attacked Pearl Harbor as the US is at peace when the Germans launch a massive surprise naval attack in 1944 all up and down the American east coast hoping to cripple the American navy and ensure their own NavalBlockade of England is a success. History proceeds quite differently as the Allies which consist of only the US and UK at this point launch a land invasion of France via the Bay of Biscay which is quickly routed by German forces and the US Navy is forced to retreat back to the US where it's revealed [[spoiler:with most of the US military either in England or retreating from the failed Biscay landing the German military is able to successful land and occupy Long Island New York and are transporting two nuclear warheads to the territory in order to force the Americans to surrender. The US Navy destroys all of the German Naval forces around New York harbor and successfully intercepts the submarine transporting the nukes, however it's very obvious the war is nowhere near over yet as the game ends. ]]
* ''VideoGame/MarchOfWar'' takes place in alternate DieselPunk version of the 1940s with World War 2 being waged by six superpowers and alliances.
* The prologue of ''VideoGame/WolfensteinTheNewOrder'' has World War II continue onward into 1946... and [[CurbStompBattle going horribly for the Allies]]. The Nazis eventually conquer Britain, the Soviet Union and China, betray Italy and Japan, and force the United States to unconditionally surrender by nuking New York. [[VillainWorld The Nazis won the war and conquered the planet]]. Luckily, we still have [[{{Badass}} one man]]:
-->''"[[HesBack Nazi scum!]]"''
* The ''VideoGame/DynastyWarriors'' series has always contained a certain degree of Alternate History - though largely limited to the outcome of China's 'Three Kingdoms Era' civil war. In the older games, you basically changed history based on which character or faction you chose to play as, but the more recent games have put more effort into depicting the actual history. in ''7'', you actually played through the historical era, with each campaign basically covering the 'era of greatness' for that particular kingdom, culminating in a newly-added campaign for the kingdom of Jin - who, historically, were the ones to finally reunite China. Perhaps in response to this, ''8'' featured the most direct and elaborate application of Alternate History - each kingdom's campaign 'branches' at a crucial point, where you have the ability to direct the story down its historical path or - if you have changed history enough during earlier battles, usually by saving characters who would normally have died - take it down the 'Alternate' path by winning a great battle that they historically lost, and then going on to uniting the empire in their own way.
** The ''Xtreme Legends'' add-on throws even MORE 'what-if' scenarios into the mix, such as Yuan Shao winning the Battle at Guandu, defeating Cao Cao and becoming the primary power of northern China - leading to Cao Cao fleeing south and allying with Wu for an alternate version of the historic Battle at Chibi. Or Shu maintaining their alliance with Wu by ceding the Central Plains, avoiding the betrayal that would historically lead to the death of Guan Yu at Fan Castle, and eventually launching a joint attack against Wei.
** One might also mention a certain, inherent 'Alternate History' value in the weapons being wielded, which start with AutomaticCrossbows and get progressively more ridiculous from there - most notable in the warriors of Jin, who are 'late' in the history of the Three Kingdoms (That is, around the year 250 AD) who wield, amongst other things, a rocket-powered 'Siege Lance', a huge, mechanical drill, and a miniature gatling-gun with a giant bayonet. A DLC-pack adds several more weapons to the mix, including one literally referred to as the 'Automatic Crossbow', which appears to be an arrow-based version of a GAU-10 autocannon. Alternate, indeed...
* In ''VideoGame/CrashBandicoot3Warped'', Cortex was able to use N. Tropy's Time-Twister machine to insert himself into positions of power throughout history, which you see evidence of as you play through the levels. For instance, the ancient Egypt stages have hieroglyphs that portray Cortex as the Pharaoh, the motorbiking stages (set in 1950's America) have billboards promoting Cortex as the local mayor, and he features as the emperor of the Roman empire during the colliseum boss fight against Tiny.
* ''VideoGame/HotlineMiami2WrongNumber'' reveals that the series takes place in an alternate history where the Cold War escalated to the point that Russia invaded Hawaii and eventually [[spoiler: dropped a nuke on San Francisco, forcing America into a Russian-American coalition that ends when 50 Blessings assassinates the leaders of both countries and Russia nukes America into oblivion in retaliation.]]
* ''VideoGame/PrinceOfQin'' begins with the historical death of the first Qin Emperor but then diverges when the Emperor's order to commit suicide (actually a fake written by prime Minister Li Si and chief eunuch Zhao Gao) is sent to Emperor's exiled son, Fusu and respected general Meng Tian. In real life they believed the order and carried it out, while in the game they see through it and Fusu soon joins the historical rebellion against their rule. Plus, there's also tons of Chinese elemental magic involved in the gameplay.
* ''Hammer and Sickle'', the officially sanctioned commercial mod to ''VideoGame/SilentStorm'', is set in the alternate 1949, and the plot involves utterly fictional Hammer of Thor organisation. The player is a Soviet agent in West Germany, and if they fail to be sufficiently subtle in resolving the plotline conspiracy, their actions can well lead to World War II.
* Subtly invoked in ''VideoGame/LastWord''. While St. Lauden is obviously a fictional country, it is still located in Europe, as countries like France get occasional references. Then, the setting seems to be technologically equivalent to the time of First World War, or perhaps slightly earlier, as while electric lighting is present, one-way intercoms are said to be still in prototype stages. There are also significant social differences, with a greater accent on noble classes, but practically no gender divide. Female boxers are absolutely normal, and women freely serve in the army, with a female general (something still practically unheard of in the real world) being present at the party.
* ''VideoGame/{{Battlecry}}'' has a catastrophic war at the start of the 20th century result in both war and guns being banned in favour of a sort of CombatByChampion, which is the focus of the game.
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