- Alternative Character Interpretation: All wizards can turn out to be Big Bad, so every can either be helpful or try stop you secretly. Most notable are:
- Burektor Mateusz. Is he a Big Good sending you to solve problem or a Mole in Charge sending you for hardest tasks hoping that you will lose?
- Chrumburak. Is he a Kindhearted Simpleton who really doesn't know what happened, or is he just pretending it?
- Big-Lipped Alligator Moment: The series has lots of moments of these. For example:
- If you lose in one of minigames at the future in Time Machine instead of restarting minigame as it has been so far, you get Overly Long Gag explaining how heroes escaped after being sentenced to work in a mine and having many adventures before lampshading how it’s unrelated to rest of story and going back to the same place. You can also skip this with Moles saying “boring” and “next”.
- Cruise in Captain Nemo, which turns into Whole-Plot Reference of polish film Rejs (Cruise) along with all quotes said almost word-in-word including Overly Long Gag about criticizing themselves. Only thing we got from this segment is teddy bear needed to solve puzzle in next stage.
- In City of Secrets, if you do nothing while playing with Moles, you might discover a dialogue where he explains why he only has three hairs on his head. The explanation is that somebody from planet Kurakis gave him a shampoo made of beetroot which turned out to be radioactive. This dialogue is unexpected and it's unrelated to the rest of the story.
- Demonic Spiders:
- Bees from In Action Pirate's Treasure. They can go in every direction and make on you Suicide Attack. They are also hard to be defeated with bomb.
- Even Better Sequel: It's commonly accepted among fans that, as far as the main story goes, each of the games is better than the previous part. UFO is already much better than Treasure of Pirates due to being Moles's debut as Reksio's companion, being twice as long, and having characters with more developped personalities, as well as more interactions. The fifth game, Captain Nemo, is the most popular part. Its more complex story, the plot of travelling around the world, its wide variety of minigames and its high quality soundtrack are some of the games' highlights.
- Good Bad Bugs: In Wizards, the Flight on the Dragon minigame has a bug that allows Smokręt to keep swimming even after the Life Meter runs out if the player presses on the Restart button over and over again. The player will eventually reach the destination.
- Harsher in Hindsight:
- Wizards introduces a snake who was named after Severus Snape, which fits Slytherin's animal symbol, but it also becomes ironic after Snape gets killed by a snake (Nagini) in Harry Potter and the Deathly Hallows.
- In The Stinger of In Action we see Kretons leaving in night. Later, after release of In Action creators representing them left the studio, making this stinger more harsh.
- Hilarious in Hindsight:
- UFO features road robots warning about group wanting to separate Pluto from the rest of the solar system. This was done before Pluto lost its status as a planet.
- The Wizards centers around a group of wizards who suspect there is a traitor among them and said traitor is different every time a new game is started. It’s is oddly similar to Among Us. In the Romanian dub, the traitor even uses the word "sus".
- In Captain Nemo is minigame where you need to swim through a tight tunnels which touch means instant death with only option to go up while constantly going ahead. Sounds familiar?
- More Popular Spin Off: Before releasing series Aidem Media was making edutaiment games on Polish cartoons licence in which one of them were focused on Reksio, but series of adventure games are most remembered from them
- Nightmare Fuel:
- Kurator from UFO is presented with creepy atmosphere. Enough to say soundtrack used in moments when he is is named “Groza” (Dread)
- His Establishing Character Moment in intro shows him looking in dark on hens kidnapped by his mooks.
- Also when he is an enemy in labirynth on Stinky Egg patroling that labirynth and if you meet him he says to you with Vader Breath that he will send you to long time ago in a galaxy far far away (but fortunately his machine doesn’t work well so you are sent at the beginning of the level).
- And after you solve this labirynth and mess on his on-board computer you will realize that he is behind you.
- Fowl of Chaos from Wizards. Most of time you meet they are appearing out of nowhere to start a Wizard Duel.
- Worse of all if you didn’t learned magic you are forced to look how you are defeated.
- Also we have no direct explanation from where they are as only thing we are informed is that they are because of disappearance of magic.
- More meta example is with Copy Protection from Captain Nemo. While it doesn’t ask you for code like in other games, as Mr. Policeman is on vacation and needs only to click button (if you have illegal copy you are requested to use combination of Alt and F4) it gives you suggestion that they will know if you cheated.Mad Hatter: I warn you that attempt to cheat on our security system can finish with drama and furthermore we will be sad. And even further, for sure Mr. Policeman will find out when he is back from vacation. The real Mr. Policeman.
- It can be even worse if you didn’t had versions of game with Copy Protection, as he refers to character about which you have never heard.
- Kurator from UFO is presented with creepy atmosphere. Enough to say soundtrack used in moments when he is is named “Groza” (Dread)
- Popularity Polynomial: The games were released in Turn of the Millennium but in The New '10s were forgotten, but at the beginning of The New '20s were rediscovered as games of childhood by some people.
- That One Level:
- In Treasure of Pirates, there's the image developing minigame early on. You get a map drawn with invisible ink and a torch and need to reveal the image by bringing fire close to the right spots. Every time you click on a spot on the map, it and its neighbouring zones get brighter - but do it too many times and the map will burn. The key is to develop correct spots in the right order - but with how erratic and hard to notice borders between zones of the map are, it's way too easy to accidentalt destroy your work. Thankfuly the minigame is skippable.
- UFO has the final labirynth on the Stinky Egg. The concept is easy: every exit brings you to a new corridor with further two exits to chose from. Problem is, the thing relies solely on player's experimentation to find the right path, with no hints for the correct path in game - yet it's way too big to memorise and far too random and chaotic to map reliably. Not helping is the fact that Henperor patrols the corridors and sends you back to beginning if he catches you.
- Perhaps most infamously there's the tower defense minigame in Wizards. Reksio is tasked with stopping the army of Chaos Fowl storming the city... all by himself. Thanks to the magical aura of the tower boosting his own magic his spells are stronger than normal: they have no charge-up period, a single sigil, once drawn, can be used to cast five spells, and all his spells become one hit kills. That's where the good news end. The Chaos Fowl attacks en masse from multiple directions, moves deceptively fast and spends most of the time out of your line of sight (including behind bodies of already slain foes, which don't disappear). Adding to this, the FPS steadily drops throughout the entire minigame due to, again, bodies of slain enemies not disappearing. And it has to be done on three separate occassions throughout the game. The second and third waves are even harder due to introducing fowl that can attack Reksio with charms, which must be spotted and eliminated quickly. Getting hit once makes it harder to cast spells and getting hit three times with the same spell is an instant game over. It received no less than two official patches just to make it easier.
- Second excavation minigame in Egypt in Captain Nemo also deserves a mention. The minigame is based on Boulder Dash, and the goal is to find three pieces of an ancient tablet and put them together in the right order. Sounds easy? Well, even ignoring usual dangers of Boulder Dash, on hard difficulty actually putting the tablets together will require very careful planning with little room for error. You'll need to be as economical with your explosives as possible - else you're almost sure to run out of them midway through. That said, the minigame still proved popular enough to get a (slightly easier) level pack in Back in Action.
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