Vigilance, a Third-Person Shooter developed by Postlinear Entertainment, was released in 1998 for PC. It came under fire after its release for its lack of mid-level saving ability, awkward control scheme, and massive swap file. The project took over 2 years and $2 million to create. Aside from the basic single player mode, it also supported LAN play and play over the defunct Heat.net service, which was shut down in 2000. The game was considered SegaSoft’s first venture into 3D shooters. The game combined both first and third person perspective.
The single player campaign followed eight agents working for the counter-terrorist organization SION. SION stands for Special Intelligence Operations Network. The game allowed the ability to play as one of eight SION agents each with varied strengths and weaknesses. The abilities were based on speed, stealth, armor, assassin, sniper, demolitions, etc.
Unrelated to a 1996 game Vigilance On Talos V.
This Video Game contains examples of:
- Big Bad: Thorsen. And later John Stier himself, the SION leader.
- Book Ends: The game starts and ends in a oil rig located in Papua New Guinea.
- Dark and Troubled Past: All eight agents have this kind of past.
- Face–Heel Turn: Stier betrays SION at the end of the game.
- Government Agency of Fiction: SION, aka Special Intelligence Operations Network.
- Hollywood Silencer: The silenced variant of the G20. If played as a character who is a assassin (eg. Bishop) the damage per shot is increased.
- More Dakka: The Viper SMG, the Caseless Rifle and the Metalstorm can be those.
- Pre Ass Kicking One Liner: The agents do this when a level begins.
- Scary Black Man: Damen Rush can be this.
- Title Drop: "...they are the best, and they're always watching. Because their price of freedom is Vigilance."
- Western Terrorists: These terrorists don't seem to be based off of any group in particular.