This is my personal area. These deities are not normally for adoption (ask for permmission first). I will ascend them on my own time, or never.
- Potential House: Heroes
- Intermediate God
- Symbol: The Marek family crest
- Alignment: Chaotic Good
- Portfolio: designated Subject 1138, knows everything his original knows, is as much of a person as their original, [[Training from Hell, gifted ace, will always save Juno Eclipse, wields two lightsabers in a reverse grip, Combat Pragmatist, Covered in Scars, mastery via reverse-engineering seen techniques, mastery of multiple lightsaber forms, fast yet heavy-hitting, clone of a Force-user, good-aligned Sith, molder of Dark Side and Light Side techniques, surpassing his original in feats
- Domains: The Dark Side of the Force, Lightsabers, Force Lightning, Clones
- Allies:
- Non-ascended: PROXY, Juno Eclipse, General Rahm Kota, The Rebel Alliance
- Ascended: Cecil Harvey, Sunset Shimmer
- Uneasy Alliance With: Lug Skywalker, Obi-Wan Kenobi, Yoda, Padm� Amidala, Ahsoka Tano
- Enemies: Sheev Palpatine, General Grievous
- Very Complicated Relationship With: Darth Vader
- Normally, clones are either with an expiration date, ultimately inferior, empty, evil, converted out of someone they aren't a clone of, or of the opposite gender. Starkiller II is not only a lot like his original, Galen Marek, he's better in terms of combat prowess and achievements, though he thankfully isn't prideful to regard himself that way.
- Unlike Grand Admiral Thrawn, Starkiller isn't that perturbed that his story line is no longer canon, partly because the only way it would end would be in his death and Darth Vader escaping from him and his allies.
- Potential House: Body Parts
- Intermediate Goddesses (Alexandrite can reach Greater Goddess levels, and so can Lapis Lazuli when she's in her element)
- Symbol: The star◊ on their temple gate
- Theme Song: We Are The Crystal Gems
- Alignment: Lawful Good (Garnet, Pearl), Chaotic Good (Amethyst), Lawful Evil -> Lawful Neutral -> Neutral Good (Peridot), True Neutral (Lapis Lazuli)
- Fusions: Neutral Good (Opal, Alexandrite), Lawful Good (Sardonyx), Chaotic Neutral (Sugilite), Chaotic Good (Smoky Quartz)
- Portfolio: their very self is their Gem with their bodies actually being projections with mass (and can regenerate so long as it's intact), technically genderless, have existed for millennia, Born as an Adult, Silicon-Based Life, atoning for Homeworld's crimes and exiles of it because of their rebellion and so can never return, actually horrible in subterfuge, recruited by way of kindness, can bubble small objects, Culture Clash with humanity out of lack of much interaction, auto-adjusted to any planet's gravity, don't need sustenance, sleep, or oxygen though sleep can help, actually The Nameless
- Garnet: See here
- Amethyst: See here
- Pearl: See here
- The above three: Big, Thin, Short Trio, Fighter, Mage, Thief, Four-Temperament Ensemble (with Steven), Freudian Trio, imperfect parental substitute to Stevennote , the last of their Renegade Splinter Faction, Town Girls
- Fusions in general: potentially addictive, stronger emotional bonds like friendship or love increase strength, Made of Good, Morphic Resonance, Sharing a Body And Mind, stronger with different components, Voice of the Legion if unstable
- Opal: A Giant Woman with long legs, magical archer, energy bow with arrows that Split, sometimes forgets her components' mission, The Stoic
- Sugilite: Really Giant Woman, Token Evil Teammate, Ax-Crazy, Epic Flail, dark-hued and violent, five eyes hidden with Sinister Shades, not used unless absolutely necessary, Megaton Punch, a pun on "suggillate", With Great Power Comes Great Insanity
- Sardonyx: This Is a Drill, Attention Whore, Boisterous Bruiser, The Fashionista, two pairs of eyes, Fun Personified, Innocently Insensitive
- Alexandrite: Master of All Her Components' And Other Fusions' Weapons, Really Really Giant Woman, Fire Breath, Unstable Thus Rarely Used Fusion, Humanoid Abomination
- Smoky Quartz: Killer Yoyo With Wind-Based Powers, Confusion Fu, Acrofatic, Ambiguous Gender, Beware the Silly Ones, Fun Personified, Pint-Sized Powerhouse (compared to most other Fusions), Sad Clown, Pungeon Master
- Peridot: Fifth Ranger, green in coloration, bratty and childish, pyramid-shaped hair, defected thanks to Steven's compassion, patience from the Crystal Gems, her own curiosity, because good feels good, and Yellow Diamond's pettiness, stuck with inside-the-box thinking, Became Their Own Antithesis, hates pettiness, being called cute, and being called short, self-proclaimed "leader", lack of social skills often don't help her case, Redemption Demotion And Promotion, Servant Race, usage of complicated words, 'weak' fighter yet surprisingly durable, desires to be special, ferrokinesis
- Prior to joining the Crystal Gems: Female-ish Cyborg, Magitek Artificial Limbs Can Shoot Electricity And A Tractor Beam, feels useless without her limb enhancers, Lack of Empathy, psychotic and selfish, Dirty Coward, calling the Gems "clods", four kinds of evil (laughable, oblivious, genius, and on-the-job)
- Lapis Lazuli: once sealed in and powered a Magic Mirror, hydrokinesis (as well as nigh invulnerable water copies, water wings, anything, really) that would normally be useless in Homeworld, Powers Do the Fighting, Glass Cannon, brutally honest due to lack of social skills, Defrosting Ice Queen, Sugar-and-Ice Personality, Wrathful, True Blue Femininity, severe trust issues, likes making fart jokes, shell-shocked civilian, loyal only to Steven
- Domain(s): Gems, Aliens, Heroes, Rebels
- Peridot: Technology, Magnetism
- Lapis Lazuli: Water, Abuse, Trauma
- Fusions: Archery (Opal), Flails, Wrath (Sugilite), Performer, Hammers, Drills (Sardonyx), Unstable, Unity (Alexandrite), Yoyo, Wind (Smoky Quartz)
- Followers: Darkhawk, Greatshells, Jumi, Cardia
- Superior: Rose Quartz (only for Pearl, Amethyst, and Garnet)
- Other Members: "Crazy Lace", "Biggs", "Snowflake", Bismuth, several other Amethysts
- Allies: See here, here, and here
- Rivals:
- Enemies: See here, here, and here
- Additional Character Relationships: Members of the Pantheon that have various relationships (examples include Enemy Mine, Vitriolic Best Buds, Teeth-Clenched Teamwork, Headbutting Heroes, Friendly Enemy, Friendly Rival, Just Friends, etc.) other than allies, rivals, or enemies.
- Respected by/Respects:
- Pitied by/Pities:
- Opposed by/Opposes:
- Conflicting Opinion:
- The Crystal Gems ascended almost immediately after Steven did, having mistaken it as a hostile kidnapping attempt and finding their way here. It was a three-on-who-knows-how-many melee that ensued until everybody was convinced to stop by Steven, who then told the Gems what happened. Pearl was highly against the idea, Amethyst simply thought it was awesome, but Garnet was just glad to see him okay, and congratulated him on getting here. The other gods wondered if they should ascend them as well, mostly since they're his adoptive mothers. Eventually, they did find positions all over the Pantheon.
- As for why the three now have a shared temple? Steven pleaded their case for an updated portfolio, mentions of their fusions, and an addition of their newest member Peridot. While he's a member of the Crystal Gems, Steven himself doesn't really qualify for this title due to his half-human heritage and thus isn't included in this temple.
- He also wanted to add Lapis Lazuli to the Pantheon as well, but he was told by the Court of the Gods that unless she has canonically declared herself in the show to be a Crystal Gem (which she hasn't), it's not happening.
- As of late, it seems that Lapis actually has. Well, "Crystal Temp", that is, which stands for "temporary stand ins for the Crystal Gems while they are away". It's been deemed a good enough reason, and now she's in the Pantheon, too.
- One incident everybody doesn't want to mention is when the Crystal Gems first learned of 'inert' gem-based jewelry (which doesn't exist in the Earth they live in). Let's just say they reacted violently, several deities ended up having to be revived in the House of Life And Death, Rarity and other "gem-workers" in particular had to get "very dirty", and leave it at that.
- One unique ability the Crystal Gems have is the ability to "bubble". It's reserved for Gems of corrupted Gem Monsters, but they can use it on other small objects, and even Steven Universe himself in one occasion, though it's not yet been tested if it works on other living beings. These bubbles can then be transported away to wherever the Gem considers their "home". In regards to the Pantheon, only Peridot's bubblesnote warp to this temple, the others going to their respective Houses (Food for Amethyst, Eyes for Garnet, and Style for Pearl, as well as Friendship for Steven). Gem Bubbles from long before that, mostly those of the late Rose Quartz, are inaccessible to the Pantheon as they aren't brought along to any of the temples.
- Gem Fusions are only meant to appear in the direst of situations, some needing a higher Godzilla Threshold than others like Alexandrite (due to the difficulty of the fusion) and Sugilite (whose temper is enough to self-maintain the fusion unless dealt enough physical trauma to force de-fusion). That said, some fusions have been used for mundane purposes and can be initiated smoothly (like Opal nowadays and Sardonyx).
- One theorist has speculated that Sardonyx can see past the fourth wall just like Deadpool. Many have opposed this nut by saying that it's impossible since neither Garnet nor Pearl possess this ability. The components in question dismiss such claims, and Sardonyx is currently keeping mum on this issue.
- One can occasionally find�strange pieces of art in the temple. Peridot insists they're called meepmorps.
- "Fight for life on the planet Earth. Defend all human beings, even the ones that you don't understand. Believe in love that is out of anyone's control, and then risk everything for it!" -Manifesto of Rose Quartz
- Potential House: Angels
- Demigod (Elevated to Lesser God or higher depending on Digivolution level, Quasideity as Tokomon)
- Symbol: Taleru/TK's Crest of Hope
- Alignment: Lawful Good
- Portfolio: Holy-element, Light Is Good, Flight powers (except for Tokomon), Cool Helmet obscuring the face (as Angemon or higher)
- Normal (Child/Rookie level): Air Shot/Boom Bubble, Ear Wings, mediocre Flight, barely-seen fangs, holds great potential
- As a Tokomon (Baby/In-Training level): Bubble Blow technique, surprisingly has a lot of sharp fangs, surprisingly vicious though it doesn't mean much
- As an Angemon (Adult/Champion level): Light 'em Up, Our Angels Are Different, staff wielder, Winged Humanoid, extreme when fighting evil, knows Heaven's Knuckle, Holy Shot, God Typhoon, and X-Heal
- As a MagnaAngemon (Perfect/Ultimate level): Big Good, wields a gauntlet Laser Blade called Excalibur and a Beam Shield, Gold and White Are Divine, Hair of Gold, Heart of Gold, strong and clad in purple, Winged Humanoid, knows Soul Banish, Heaven's Gate, and Heaven's Heal
- As a Seraphimon (Mega/Ultimate level): Big Good, Glass Cannon (comparatively), knows Strike of the Seven Stars and Hallowed Knuckles
- As a Pegasmon (Armor level): Anthropomorphic Personification of Hope, Pegasus, knows Needle Rain Pegas Drop, and Silver Blaze
- Domain(s): Angels, Guardians, Wind, Light
- Followers: Nadeshiko Kinomoto, n�e Amamiya, Clarence Oddbody, Dudley, Magali, Marty, Yumei-san, the Apprentice, Raf, Urie, and Miki
- Relationships with Other Pantheon Deities (only include those who are already on one of the actual pages, and not here in this sandbox)
- Allies: Cosmos, Archangel Michael, Manw�, Sanguinius, Tyrael, Pit, Gardevoir and Gallade, Dumbo, Pegasus, Rainbow, Dash, Fluttershy, Derpy Hooves
- Rivals:
- Enemies: Satan (SMT and Castlevania versions), YHVH, Metatron, Lucifer
- Additional Character Relationships: Members of the Pantheon that have various relationships (examples include Enemy Mine, Vitriolic Best Buds, Teeth-Clenched Teamwork, Headbutting Heroes, Friendly Enemy, Friendly Rival, Just Friends, etc.) other than allies, rivals, or enemies.
- Teeth-Clenched Teamwork with: good- and neutral-aligned demons (like Morrigan and Lilith Aensland, Sebastian Michaelis, and Yubel)
- Respected by/Respects:
- Pities: Archangel Gabriel
- Opposed by/Opposes:
- Conflicting Opinion: Jibril, Samael, South Park!Satan
- Notes about your chosen deity
NOTE TO SELF: Do not interfere. Wait for the work to finish before adding those contents later.
As for this one...
- Potential House: Gaming (Game Design sub-house)
- Demideity (physically), potential Greater Deity
- Symbol: The True Knife◊
- Alignment: Omnicidal Evil (may have used to be Neutral Good/True Neutral)
- Portfolio: two ways of ambiguity (gender and humanity), Diabolus ex Nihilo, the negative aspect of the player's determination, only needs victory once to forever taint the world's happiness, inappropriate serene smile and pinch-able cheeks, Blood Knight, Creepy Monotone, death by consumption of buttercups, Demonic Possession of Player Characters or Corruption By The Player, Evil Weapon in the Real Knife, hatred for humanity, red eyes as signs of possession, rewards traitors as they deserve should they choose to turn back if the player so chooses, Likes Chocolate, potential mass murderer in a game of friendship, hope, and love, Was Once Human, Troubling Unchildlike Behavior
- Domains: Cruelty, EXPnote , LOVEnote , Determination, Genocide
- Special Relationship: (Insert Name Here)
- Enemies: Papyrus, Sans, Undyne, Toriel, King Asgore Dreemurr, Flowey, Muffet, The Temmies, Napstablook, every single heroic or good-aligned deity in the Pantheon, villainous deities who retain shreds of morality, those who would dare turn on them
- Opposes: All pacifists of every level, especially Frisk, humanity in general and all who side with them, all Life-oriented gods in the House of Life and Death, all time-based gods in the House of Time and Space
- Allies: Grand United Alliance of Evil (only of convenience), Grand United Alliance of Destruction
- With Frisk's Shadow unable to be made a Persona, and with all the security every other Alliance has set up to ensure they can't be pulled from the TV World, someone in the Grand United Alliance of Destruction realized there was only one way to get Chara to the Pantheon: just like how Thrall ascended Jaina when she was still Good despite turning to Evil later on, they got an Alternate Universe version from a timeline where the No Mercy/Genocide run was taken. Even if their power might not be as great as the hearsay claims, but another agent of destruction is always "good" in their book.
- They go by many names, being named by the player, but for consistency's sake, they'll go by Chara, their true name.
- How Chara came to be who they are now differ widely among fans: one party says they were like this all along and can potentially drive the Human Child down the same path unless the player stops them. Another party says the player is their reason for their turn to darkness and the player is just using Chara as a scapegoat for their actions. Either way, any kindness Chara once had no longer exists in them, be it from their reason they ran and fell into the mountain or the player's urgings. Heck, maybe the last scenes of the "Soulless Pacifist" ending is just them scaring the player with the consequences of the player's actions.
- There is a different Chara in the Pantheon that resides within the Human Child, and served as their "Narrator" for them and the player. Whether or not they're an evil successfully restrained or a benevolent guide is not known either, but there is a reason why they're unable to be made a Persona; it's a risk that cannot be taken.
- Upon ascension, Chara arrived with the appearance of the Human Child, since that's the body they're now controlling, having wrested it from the player. With magic, their appearance was changed into how they were before they died the first time, thus disallowing any attempts to impersonate Frisk. Sans had somehow caught wind of Chara's arrival and was the one to arrange for this.
- Because of the way they can potentially ruin a happy ending by way of the "Soulless Pacifist" ending, they're opposed by all non-evil time-traveling deities like Trunks, the Doctor, Homura (though only because they might harm Madoka), and the Dahaka.
- Due to what Chara was able to do (destroy their world, or destroy the player, no one knows for sure), but also because of the fact that they're just a kid without much in the way of special powers, it's been decided that Chara cannot be allowed to roam free, but their prison and security is another matter. Some say they just need to be very closely watched. Others say they should be given the same imprisonment measures as Tirek.
- For all their evil, Chara is weirded out by those who would recreate and destroy one world over and over again. They say those people have a very twisted sentimentality.
- "It doesn't matter when. It doesn't matter where. Time after time, I will appear. And, with your help, we will eradicate the enemy and become strong. HP. ATK. DEF. GOLD. EXP. LV. Every time a number increases, that feeling� That's me. Chara."
- Potential House: Heroic Appearances (Heroes sub-house)
- Intermediate Goddess (Quasideity when not transformed)
- Symbol: Her Tonpact
- Alignment: Neutral Good
- Portfolio: human civilian form, pig super form, Affectionate Parody, Stock Super Powers, Ordinary High-School Student, The Fool, Talking Animal, Shapeshifter Mode Lock, Unexplained Recovery, Pink Heroine
- Domain(s): Transformation, Pigs, Superhero, Parody
- Followers: Relaxation Combat Team Valerian, Panthera, Snowbird, the Animorphs
- Allies: All Superheroes and good-aligned Magical Girls
- Rivals:
- Enemies:
- Ascended at the end of her tale, where she was granted her powers again as part of her position. Unfortunately, her super form was the pig form she spent much of her story trying to get rid of. By this point however, Karin has gotten used to it and isn't ashamed of it. It doesn't help that she can't earn pearls for good deeds like last time in order to change that.
- Thankfully for her, she won't get stuck as Buurin for eternity if her secret is found out�by other deities (and their Heralds and/or High Priest(esse)s) as it's an Open Secret by now. Followers and other mortal visitors are not included in this "whitelist" however, and so she still has to exercise caution around them. That predicament can be easily fixed if things go wrong, but she's still advised not to be reckless with her secret.
- Due to what she's a parody of, it's debated on which Division of the Grand United Alliance of Good she's supposed to be in: The GUAG Super Hero Division or the GUAG Magical Girl Sisterhood?
- Potential House: Bosses
- [tup]s:
- Demigods individually, Lesser Gods bordering on Intermediate together (Bruno can borderline reach Lesser God by himself)
- Symbol: Indigo Plateau, where they are challenged
- Theme Song
- Alignment: True Neutral (the rest, nominally), Lawful Good (Lance)
- Portfolio: quartet of bosses, daring Trainers to be badass, Graceful Loser, cannot interfere with challengers outside of their assigned battles, leaving the disbanding of villain teams to the player, Sequential Boss Bonanza, Actually Precede The [Final Boss Pokemon Champion]] (except when that is Lance)
- Lorelei: Badass Bookworm, Even the Girls Want Her, home filled with plushies, Hot Librarian, Ice-type specialist with Water-type on the side, Lady of War, Meganekko, her Pokemon are slow with great defense and offense, seriously stacked, exposed legs in a cold room, hasn't appeared since Generation III
- Bruno: trains alongside his Pokemon, specializes in Fighting-types (specifically wrestlers and martial artists) and Rock- and Ground-types, not fazed by lava, doesn't wear shoes or shirts, great physical offense and defense at thecost of speed, Spirited Competitor, The Stoic, loves Rage Candy Bars
- Agatha: oldest in the Elite Four both Indigo and after, used to be friends with Professor Oak, abrasive yet Cool Old Lady, Creepy Housekeeper motif, Gonk, Handicapped Badass, Ghost-type and Poison-type user, and also employs status effects, believes Pokemon are for battling and not research, hasn't appeared since Generation III
- Lance: Asskicking Leads to Leadership, never without a cape, Pokemon can learn moves the player can never get and powerful moves with low accuracy, Fiery Redhead, Large Ham, Nice Guy, Fire, Ice, Lightning among his arsenal, Good Is Not Soft, willing to rough up Grunts with his Pokemon, l employs Dragon-types (some of which are dinosaurian in appearance and Flying-types
- Domain(s): Bosses, Sequence, Pokemon, Strongest
- Heralds: Will, Koga, Karen, every other Elite Four after them
- Allies: Red (also Worthy Opponent), Ash Ketchum, Sabrina, Officer Jenny and Nurse Joy, Cynthia, Calem and Serena, Hareta, N
- Lorelei: Lapras, Misty Articuno, Magikarp (as Gyarados), Omastar, Mei-Ling Zhou, Katara
- Bruno: Steelix, Rhydon, Blastoise, Heracross, Lucario, Bruce Lee, Brock
- Agatha: Gengar, Zubat, Venusaur, Alakazam
- Lance: Aerodactyl, Magikarp (as Gyarados), Charizard, Kingdra, Lapras, Red Gyarados, Garchomp, Altaria, Steelix
- Rivals:
- League Challengers: (Insert Name Here), Guzma, Wally, Zinnia
- Enemies: Giovanni, Cyrus, Ghetsis Harmonia, Lysandre, Purple Eyes, Hunter J
- Opposed by: the Mob
- Notes about your chosen deity
- IN german, Lance's name is Siegfried
- In the episode, while on Mandarin Island South, Ash learned that Prima was going to be giving a lecture. Misty was very excited, as Prima was her idol. Ash enthusiastically challenged Prima to a battle, but she didn't seem to take notice of him, being unimpressed by the young Trainer. Prima did, however, invite them to her lecture and demonstration.
After Ash insisted once again, Prima finally agreed to a battle - that Ash lost horribly. Prima said that Ash had the potential to become great, but needed to find more inner strength, since he had forgotten what really connecting with his Pok�mon was.
Prima has a sort of dreamy, spaced-out personality and often reacts slowly to things. Her strategy in life is to go with the flow, like water, but to become as hard as ice in battle. She sells recordings of her lectures at high prices.Pok�mon
Acquired from RJ-CLOVIS-93
- Potential House: Gaming Genres
- [tup]s:
- Intermediate God (or possibly Greater God depending on his summoned creatures)
- Symbol: The markings on his left hand
- Theme Song: this battle theme
- Alignment: Lawful Good
- Portfolio: The Archmage, The Beastmaster, Gyromancer, Famed In-Story, Is At Least A Hundred Despite Looking Like A Young Man, No Integration Of Gameplay And Story
- Domain(s): Magic, Beasts, Gyro, Match Three
- Herald: His summoned creatures
- High Priestess: Lip
- Followers: Tic-Tac-Toe, Felis the Cat and Corvus the Crow, Klax players, The Zuma frog statue, the Luxor paddle, the land of Minutia
- Allies: The House of Nature
- Other Match-Three Game Deities: The Puyo Puyo cast, Kyu Sugardust,
- Rivals:
- Enemies: Those who would pervert the laws of nature
- Additional Character Relationships: Members of the Pantheon that have various relationships (examples include Enemy Mine, Vitriolic Best Buds, Teeth-Clenched Teamwork, Headbutting Heroes, Friendly Enemy, Friendly Rival, Just Friends, etc.) other than allies, rivals, or enemies.
- Respected by/Respects:
- Pitied by/Pities:
- Opposed by/Opposes:
- Conflicting Opinion:
- Notes about your chosen deity
- Finding a candidate for this trope was not an easy task, given how casual the genre is, but given how often there are actually candidates for tropes that were unlikely to have them, then this would be no problem either for the Court of the Gods. And find one they did in the form of an archmage/beastmaster by the name of Rivel Arday.
- A mage of legendary stature from the kingdom of Yshmea, Rivel was sometimes called the Fist of the Beast or simply the Great Mage. Strange markings pattern his left hand, these giving him power over creatures great and small. Though his outward appearance is that of a young man, he has lived for well over a century. Some even say he is an Immortal. A singularly unique individual, he does not trouble himself with worldly affairs save at the king's behest.
- After the conclusion of the events in Aldemona Wood, as well as putting the spirit of Qraist to rest, Rivel was approached with an invitation to join the Pantheon's ranks. After being given everything he needed to know about the place, he decided to take them up on the offer.
- It's not known how the gameplay integrates with his world, and no one quite really knows what exactly makes a Gyromancer, but it is known that Rivel is a formidable beastmaster, and with an array of powerful monsters he can call forth. There's a portal to the Summoner's Den in his world so he can swap between the three he can carry at a time, especially since there are no Gyro Codes for the other creatures in the Pantheon. As far as he can tell, anyway.
Elspeth Annarose Cullen, Goddess of Rationalist Fiction (Elsie, Genealoger Extraordinaire, Princess Elspeth of the Golden Coven/Empire, Elspeth the Imperial Soothsayer)
- Potential House: Storytelling
- [tup]s:
- Intermediate Goddess
- Symbol: Her hands making contact
- Alignment: Neutral Good
- Portfolio: Dhampyr, Was Reneesme In Canon, Bad Liar (sort of), Can Broadcast Her Thoughts And Memories To Others, Heart Is an Awesome Power, Younger Than They Look, Omniglot, Time Abyss (By Way Of Proxy Memory Transfer From Aro)
- Domain(s): Half-Vampires, Memory, Truth, Rationality
- Herald: Imperial Alpha Jacob Black (her imprinter)
- Allies: Harry James Potter-Evans-Verres, Mina Tepes, Akira Kaburagi, and Yuki Saegusa, Isabella, Chuck Bartowski
- Rivals:
- Enemies: Indiscriminate vampire hunters and evil vampires
- Additional Character Relationships: Members of the Pantheon that have various relationships (examples include Enemy Mine, Vitriolic Best Buds, Teeth-Clenched Teamwork, Headbutting Heroes, Friendly Enemy, Friendly Rival, Just Friends, etc.) other than allies, rivals, or enemies.
- Respected by/Respects:
- Pitied by/Pities:
- Opposed by/Opposes:
- Conflicting Opinion:
- Notes about your chosen deity
- Finding a candidate for Rational Fic was a daunting task, mainly because the best candidates were from fanfics, and several of them already have canon counterparts in the Pantheon (had, in one case nearly nobody remembers). And then someone in the Court of the Gods found an ideal pick. Amidst all the protests upon hearing where she came from, especially by the PPC, these were quelled after inspecting her character, and seeing that she at least deserved a chance.
- It was Dream who went to visit the world Elspeth came from, and was mildly interested with what her mother has done and is planning to do with it. Eventually, he contacted Elspeth in a dream and explained everything about the Trope Pantheons, how things there don't fully operate on rational thought, that the world operates in a narrative sense, that significant change won't come easy, and other caveats that ensure that she won't actually need to be away from the Golden Empire for too long; in fact, having a capital in the Pantheon can be a sound idea. Oh, and that she was chosen to represent the trope Rational Fic.
- As for why she was picked rather than her mother, she was given two reasons. 1) Being a fanfic version of a canon character was enough reason to bar her from entry. 2) The canon character in question... wasn't well liked at all (even though nobody knows why anymore) and has been removed. Elspeth then asked what this canon version of her mother was like. Dream showed her (and therefore knowledge of the Disgraces)... and she was quick to agree that they had a point.
- Being a fanfic character, upon entry to the Pantheon, Elspeth was screened by the Protectors of the Plot Continuum and put under The Universal Mary Sue Litmus Test before she could enter the Pantheon proper. She barely passed the test and earned a spot here.
- Elspeth's power is the ability to make herself understood, and she can do that by touching someone and showing them what she means or how she feels, or convey the objective truth and be believed. She can also use this indirectly to learn things about other people, depending on what explanations they understand, what analogies make sense to them, and so on.
- She's also developed it to the point where she can send her memories to others (and translate them if need be), and pass her thoughts to others from range. She can even send enough memories to overwhelm someone (though given Death Is Cheap, it's ultimately not advantageous). Or transmit the feeling of pain (specifically, the pain from turning into a vampire in her world).
- She's careful not to send too much memories, for it can effectively erase a human-level mind of everything that makes them who they are. Thankfully, this is reversible in the Pantheon, though harder to do than "plain" death.
- As a consequence of her powers, it's obvious if she's telling an outright lie, unless she never told the truth to the person she's talking to.
- She's also developed it to the point where she can send her memories to others (and translate them if need be), and pass her thoughts to others from range. She can even send enough memories to overwhelm someone (though given Death Is Cheap, it's ultimately not advantageous). Or transmit the feeling of pain (specifically, the pain from turning into a vampire in her world).
- Has two other personality aspects that she discusses with at times and help process things.
- Magic, who "itches" whenever Elspeth lies (she only twinges at out-of-context misleading truths), even if she's mentally compromised (thus eroding its effect on her), and values being truthful above all else. It also helps her figure out the objective truth.
- Memory, who helps sift through Elspeth's massive archive of memories that she's picked up from when Addy (with Aro's memorieshow much? and Elspeth's powers (for that moment)) passed them to her.
- As such, she has an immense wealth of knowledge, from firsthand perspectives of the fall of Rome, authentic Sanskrit accents, books memorized, instruments played, doctorates, and who knows how many others.
- Memories might've been removed, but the feelings behind them can still linger, which is why on her first few days, Elspeth received unexplained stigma from some deities in the Pantheon. Only some, because others have ascended long after the "removal" and thus do not harbor those feelings. Her truthfulness has also helped against the stigma, so that eventually faded.
- If anything, Elspeth has more reason to hate the original Twilight saga, especially given its decidedly-not-rational thinking her mother does there, the fact that Jacob somehow became love rivals with her father, every unbelievably (to Elspeth) stupid decision her mother's made there, etc. Let's just say that when the Trollkaiger dropped off the book in her temple one day, the entire House felt her outburst of frustration and grief after the first few chapters.
- As someone who's partially a joke on the books by virtue of her name, Twilight Sparkle understands the feeling. She also appreciates Elspeth's rational way of thinking, even if Twilight tends to veer off into paranoia at times.
- As someone who possesses an obscene amount of information, she's made connections with Isabella and Chuck. While she sort of understands the former's situation (having been specifically made to be a weapons database, only learning how to be human thanks to Will), she's confused with how the latter (with the INTERSECT in his head and the inconsistencies of its origin) hasn't lost his sense of self. To be fair, Chuck "merely" possess intel and skillsets, not entire lifetimes worth of memories like Elspeth has.
- Given Elspeth's mother's ultimate goal, Mina Tepes appreciates her for it and laments that she could've thought about that before making her Vampire Bund and race public; the pressure of her "suitors" likely influenced her thought process. Mina also wished she was that ambitious, though the sunlight weakness (and not simply sparkling) makes that impractical, even though she does have sunblock supplies to answer that issue.
- The fact that the Vampire Bund has werewolf servants makes Elspeth feel a bit awkward; the Volturi in her world had sort of done the same, but with Mind Rape (by way of someone who can strengthen and weaken relationships, and thus their capacity to care).
- Hearing of the latter worried the Wild Card Persona-users, given that much of their potential power hinges on the bonds they make.
- Elspeth and the Vampire Bund trio also happen to share another thing in common; a certain literary series influenced their ascension to the Pantheon, the three due to the most popular option being inadvisable, and the half-vampire from a tangential source of origin.
- Given their shared goals, Elspeth has been rendered an enemy to indiscriminate vampire hunters and the evil vampires of the Pantheon.
- The fact that the Vampire Bund has werewolf servants makes Elspeth feel a bit awkward; the Volturi in her world had sort of done the same, but with Mind Rape (by way of someone who can strengthen and weaken relationships, and thus their capacity to care).
- For those who can literally fall apart yet whose body parts are autonomous, Elspeth can be a big help thanks to her memory powers.
- Speaking of disassembly, given the Volturi subjected her father to this, Elspeth is not fond of them.
- Has noticed how Violetta's Smoke Knight skills bear some similarities to Allirea's powers in that she and her actions can escape notice in defiance of logic. However, there are some clear differences. 1) The Smoke Knight can only make her presence and actions unnoticeable, not her existence. 2) Even when noticed, she can still somehow make certain actions of hers ignorable (like swapping a hostage for a dummy while the hostage-taker was talking to her). 3) This hiding ability isn't infallible. 4) She's apparently not even that good; better Smoke Knights are able to leaf through a book guarded by two people (one a Super-Soldier with enhanced senses and the other a battle-hardened warrior) without them noticing until after they decided to make themselves known.
Reminder: NEVER use APRIL FOOLS for any agendas!
Harry Potter the Black-Backed Bookwyrm, God of Mysteries Left Unsolved By The Creator (Philosophical Conundrum, Puff, Harry the Hardly Harmed)
- Potential House: Narrative
- [tup]s:
- Intermediate God
- Symbol: Himself on a pile of books
- Alignment: Lawful Good
- Portfolio: Became A Dragon For Reasons Unknown, Bookworm, Immune To Most Spells (And Exploits It) Including Beneficial And Teleportation Ones, Can Cast Spells With His Breath (including Bluebell Flames Aguamenti, Bubble-Head Charm, and Fiendfyre), Dragon Hoard of Books, Expressive Ears, Purely Aesthetic Glasses, Extreme Omnivore (except sherbet lemons), Genre Savvy, Friends With Other Species, Human And Otherwise, Weirdness Censor to Muggles, Does A Lot of Lampshade Hanging, Gryffindor Quidditch Seeker For Only His Second Year, Prefect And Head Boy/Dragon In His Final Hogwarts Years
- Signature Move: Bluebell Flames, Patronus Ruth (dragon), Fiendfyre
- Domain(s): Magic, Dragons, Books
- Heralds: Hedwig (his owl), Empress the basilisk ("local" sharer of the trope)
- Allies: The canon Harry Potter and his friends, Harry's Rational counterpart, Most Hogwarts alumni and staff (including Draco Malfoy and Severus Snape) and the Order of the Phoenix, the Librarian, Lex the Bookworm, Sunset Shimmer, Spike, Twilight Sparkle, Spyro, all the literature clubs, Patchouli Knowledge
- Rivals:
- Enemies: Lord Voldemort, Dolores Umbridge (whom he first felt hatred to for the first time), Peter Pettigrew, Fenrir Greyback, Bellatrix Lestrange, evil dragons like Smaug, all dragon enslavers
- Respected by/Respects:
- Pities: The Serpent of Slytherin
- Opposed by: The Dursleys (one-sided), Ornstein and Smough, Marisa Kirisame
- Conflicting Opinion:
- So who exactly is this Harry Potter and how is he different from the canon one? Well, for starters, he's a dragon, having been turned into one around six years old. And because of magic, all Muggles perceived him as a human, thus he never thought it was strange until Hagrid came along with his invitation to Hogwarts. Other changes that came with this dragon form are a mellower personality (since the Dursleys' physical abuse would have no effect on him), an interest in dragons in fiction (and by extension becoming more well-read), and early prejudice from Dolores Umbridge, which led to Dumbledore casually outing her as a half-breed and legally paving the way for more non-humans to attend Hogwarts, and that's just the tip of the iceberg; go read his tale for more.
- No, we never know how or why became a dragon in the first place, even by the story's end, and no one in-story is interested in finding out the answer. Therefore, he's a worthy pick for the trope Riddle for the Ages, since not only is that his entire premise, it's never solved. And sometimes, that's okay.
- As for his fate at the end of the story, after some time as a cursebreaker, he became the Defense Against the Dark Arts professor, and with the curse on it gone after Voldemort's defeat, he's been able to keep it for at least eleven years until the story's epilogue end at 2017.
- Inside Dragon Harry's temple, one can find a tent, which is where he resides most days. It's Bigger on the Inside, and has an Unbreakable Charm on it. As a tent, he's able to carry it around whenever he wants to.
- Because of the Weirdness Censor on him, all Quasideities, most Demideities, and even a few Lesser and Intermediate Deities see Harry as a human, which can get confusing when everyone else can see him as a dragon.
- His run-in with his canon counterpart had been... a little complicated, though unlike his Rationality counterpart, no warnings not to react too negatively were necessary since this Harry is mostly easygoing.
- He and Canon Harry hit it off quite swimmingly, though the latter is a tad envious of the former's childhood life, but it's nothing significant.
- Rationality Harry on the other hand is almost obsessed with solving the mystery of the whole dragon transformation. The two even have a couple debates over certain rules and laws (given the Rational one tends to exploit or ignore them, while the Dragon one is inclined to uphold them).
- He gets along with Canon Ron, Hermione, Neville, and Luna just fine, though is a bit sad that Dean Thomas isn't part of the circle. And that it was a pity that none of them became Animagi.
- Unlike the other Harrys, this one treats Canon Draco as much of a friend as his other friends. It helped that he is the type to interpret any insults against him as well-meaning if possible, such as interpreting a gloat of Draco's father getting Harry's friends expelled as a Slytherin way of warning someone without actually warning them.
- Speaking of Draco's father, it was shocking for Dragon Harry to discover that Lucius was a confirmed Death Eater and not merely alleged, given this fact was never discovered in his timeline.
- Canon Cedric was a mite envious that the one this Harry knew not only not died in the Triwizard Tournament, but won the event on top of that. Just a mite, though. He's still friends anyway.
- Wasn't sure what to think of Canon Dumbledore after getting to hear of his past exploits in his youth (particularly his relationship with Gellert Grindelwald), given he never got to hear of them on his timeline. But he decided to let that slide.
- There's no difference between how Canon McGonagall regards Dragon Harry apart from admiration for his regard for the rules.
- Canon Snape exhibited less and more complicated feelings around Harry. On one hand, him being a dragon means he doesn't look like his father with his mother's eyes. On the other, seeing someone regard him in an earnestly friendly manner is a little off-putting given his reputation.
- Speaking of Harry's father, he was certainly surprised to see that this Harry was a dragon, but regarded him well just the same.
- Unlike Canon Harry's sort-of regular visits with Madam Pomfrey, Dragon Harry only visited her once (outside of visiting his friends if they're there) to talk about his moulting at Seventh Year.
- Thanks to a certain Homorphus Charm taught to Harry by his world's Gilderoy Lockhart, he's been a huge help to Remus, who is thankful for his help. This courtesy is extended to most other reluctant werewolves as well.
- Never having met Slughorn in his timeline, Harry got the privilege of meeting him now in the Pantheon, and the professor was intrigued not only with the dragon's... being, but his accomplishments as well, like being a turning point for the acceptance of more nonhumans into Hogwarts, and crafting a runic sword (for someone without blacksmithing experience), among others.
- Unlike the others, his opposition against Canon Voldemort and his Death Eaters is just on an ideological level, and not as personal, only as much as any hero would oppose any Dark Lord. His hatred is reserved for Dolores Umbridge, who had had it against him from the start just because he was a dragon wanting to learn magic, not to mention her mistreatment to his friends, human and nonhuman alike, during her year at Hogwarts as DADA Professor (and thankfully no more than that). And the Canon one naturally harbors the same prejudice.
- He and Canon Harry hit it off quite swimmingly, though the latter is a tad envious of the former's childhood life, but it's nothing significant.
- He's more of a bookworm than Canon Harry, and takes to reading all sorts of storybooks in the House of Knowledge, and other libraries. As such, he's made friends with the librarians such as the (orangutan) Librarian (it helps that this Harry is not a human), and Lex the (literal) Bookworm.
- As for Wan Shi Tong, he doesn't think the owl is very nice, since he's leery of the dragon for, well, being a dragon, and being associated with fire, which runs the risk of burning books. Harry had to part with a greater number of books than usual as tribute to access the library, which he was hesitant in doing given he treats his books as his hoard, and dragons tend to be really protective of those.
- Another bookworm he met was Twilight Sparkle (plus her assistant Spike) during a visit with Lex. And while Harry's more literary-inclined than intellectual, they still get along nicely.
- He's also become especially close with Spike as a fellow friendly dragon, who also introduced him to Spyro.
- There was also the visit to Patchouli Knowledge's library that he made alongside Twilight and Lex, and he managed to get on good terms with the Magician youkai after helping chase Marisa Kirisame once when she went "borrowing" books again. While he wasn't well-versed in danmaku, his dragon hide means he's able to shrug off all her attacks (that don't hit his eyes), though her Master Spark was able to push against him and require him to dodge. He managed to catch her by way of midair Apparition right into her flight path and both of them stumbling to the floor in a heap.
- No, he's certain he's not some kind of dragon Animagus, since he remembers being human until he was five years old.To his disappointment, there are no dinosaur (deinonychus) Animagi. When asked how that would be possible, he explains that it involves the usual ritual for becoming an Animagus plus extensive use of the Time-Turner.
- Harry is able to cast magic not only with his wand (which is usually in a special holster designed to fit on his tail), but his breath too, enabling him to cast not only other fire spells, but even Aguamenti, and the Bubble-Head Charm (which cannot be cast on him otherwise). In terms of fire, he's shown that while Fiendfyre cannot be doused by water or sand, fire itself is ironically the best response. Usually, this means either the harmless Bluebell Flames or even his own Fiendfyre.
- Harry once approached Sunset Shimmer, seemingly sort-of familiar with her, yet she was certain she never met him. When she made that clear, he talked about his visit days before the Yule Ball in his world to a pub called Sunset's Isekai where she was the bartender. That Sunset had also seemed to know he was "a Harry Potter", which he only now understood upon ascension and seeing the other two Harrys. She had also helped him realize that social events like the Yule aren't all about romance or dancing, but socializing and hanging out with friends. He also has a business card for the place as proof.
- He was disappointed that this Sunset was not that Sunset, though. But since he's friends with Twilight Sparkle and Spike, he decided it would be nice to be friends with her anyway. He also then realized the truth of Sunset also being a unicorn during a hectic escape where he had to carry her, because her pony form turned out to be lighter, and so that she can also cast spells.
- For his drink in that bar, he had a bowl-sized cup of klah with milk. He even got some extract so he can replicate the recipe on his own. It's a pity no representatives from Pern are present yet, though.
- Has stated that the correct way to use the Resurrection Stone is to contact people from long ago or someone you otherwise have no attachment to.
- As a dragon, Harry naturally opposes all forms of dragon slavery, which he discovered was the case in Gringotts in the canon timeline (and probably just hidden away in his timeline).
- Opposing evil dragons is natural for good dragons, but one who stands out to him is Smaug, whom he also fears for being who Harry might be should he succumb to his dragon Greed.
- And then there are the encounters with dragon slayers, after a disastrous encounter with Ornstein and Smough. After failing to convince them he was not a bad dragon, Harry spent most of his fight with them airborne, flinging spells and already using his Patronus to call for aid, as well as dodging Ornstein's bolts and whenever he is launched by Smough. Harry also eventually had to resort to Fiendfyre a few times before help arrived.
- Can eat almost anything without problems, even normally poisonous substances (he thought hemlock was flavoring). The only exception is sherbet lemons; the fizz gives him a fiery sneezing fit. As a result, he was invited to try Mystery Food X as a challenge. He didn't pass out (which itself was a miracle), but it became one of the only items he's disgusted with and will never try again. Sometime after that, he was given a cup of Kusuha's Health Drink. He didn't pass out from that either, but felt weird in the stomach, and felt much better afterwards.
- Apart from a few standard spells, he knows a couple of others:
- The Homorphus Charm, which can untransform a werewolf, which is especially helpful for Remus Lupin. He learned it from Gilderoy Lockhart, and it turns out to actually work.
- Xerographia, which can essentially photocopy books.
- Xenographi(c)a, which does the same, but translates it into a different language, but can also produce book copies with the words backwards, white letters on black pages, blank pages, or work just like the above spell.
- In terms of other immunities/resistances...
- Harry proves resistant to Mandrake cries, not immune. This likely extends to all other Brown Notes depending on what they are.
- He can break out of most any spell if he closes his eyes. As proven by Alastor Moody's answer in his timeline, that "immunity" can easily be subverted if his first given order is to not blink.
- Just like other iterations of Harry, the dragon one can speaks Parseltongue, but treats it as "Dragonish". And unlike the canon one, he still retains this ability.
- Is one of the few to pity the Basilisk of Slytherin. The one he was familiar with was just a Tyke Bomb he thankfully managed to "disarm" by befriending her through mirror (both sides blacked out in order to avoid the Deadly Gaze), as well as using a technicality to break her free of her Geas, but this one has already been "activated" and is actively malicious, so he knows it's hopeless to try redeeming this one.
- (dislikes fox hunts)
- As someone who likes books a lot, Harry checked out the three Literature Clubs in the Pantheon.
- First was the club hosted by Jurai Andou, and of the three clubs, only they could see him as a dragon.
- Second was the club hosted by Sayori, and he had some fun there. He treats everyone single one of its members as friends, even after hearing of Monika's sins.
- Third was the Classical one led by Eru Chitanda.
- Harry theorizes that the anti-electronics effect on Hogwarts is a result of anti-lightning wards (to protect the school from lightning strikes), which interfere with the cathode ray tubes, vacuum tubes and spark plugs (which all rely on arcing electricity) used in early Muggle devices and vehicles. Now that Muggle technology in the later 20th century has advanced to LCD screens and transistors, they should be unaffected by the lightning ward.
- (run-in with Kaa, and then Bagheera)
No, the fact that her work's trope page has been cut won't stop me from posting this profile. I have been working on her since last year, and it's not gonna make it to the Pantheon anyway, so there should be no issue. But the trope pages deletion has prompted me to stop hurryinh with playing it any further since I had been doing that to find content, and my balloon of motivation has been deflated hard with this work page's removal.
It's a shame that this game will have even less exposure than it already has. I can see the potential for additional challenge limits, such as a Modest Run (no using Naked or Gagged forms of girls, who are specialists in certain stats while Clothed girls are more in line with Jack of All Trades, and if they have no Clothed version, then too bad), or a Pokemon-Only Run (no participating in battles using any of the girls, including Pokémorphs, who are probably statistically superior to Pokémon to steer you to using them in your roster).
Seda, Goddess of NSFW Media With Narrative Substance (Sharon, Kinky Heroes (with Cassie), Guardian of the Goddess)
- Potential House: Specialized Narratives and Lustful Behavior
- [tup]s:
- Ascending on: Nada. Ain't happening. Ever. You know that.
- Lesser Goddess
- Symbol: A Human Ball, which looks exactly like a Pokéball
- Alignment: Chaotic Good
- Portfolio: H-Game Protagonist, Former Jaded Washout, Part of A Cast Full of Gay, Everyone Has Lots of Sex, Supposedly Takes Good Care Of Her Battle Harem of Captured Girls, Virtuous Pervert, Pay Evil unto Evil, Long-Lived
- Domain(s): Pokémon, Lesbian, Catching Humans, Horniness
- Heralds: Her best (girl)friend Cassie, her sequels' protagonists Arkell (2), Horie (Halloween), and Norelia (3)
- Party Pokémon: All Pokémon native to her region, as well as several other girls, including Cassie
- Allies: Zone-tan, Yomi, Ceri
- Enemies: Professor D, Team Rocket, Team Flare, Team Plasma, Hunter J, Nobuyuki Sugou, The Slavers, most Bodyguard Betrayers (unless they have sympathetic reasons)
- Uncomfortable For: All ascended Pokémon trainers
- Pities: Corvo Attano
- Opposes: Cofagrigus
- Seda is a Pokémon Trainer from the Puela Region, an archipelago whose population is predominantly female by the will of “The Goddess”, a benevolent figure who watches over the region. However, trouble hits Puela when Team Rocket, again reformed out of seemingly nowhere, have been using their new invention: Human Balls, modified Pokéballs that can capture girls, in order to turn them into Sex Slaves for the sake of their own criminal machinations. With seemingly no one around to face them, mainly due to corrupt scientists selling Human Balls in the black market and its buyers… asserting their fantasies on each other, they’ve basically taken control of the whole region. Previously retired, Seda was called back into action by the policewoman Cassie, who's also her best friend, and together they strived to drive back Team Rocket, and take down all manner of perverted trainers and other depraved beings.
- Two years after defeating Team Rocket, purging the Evil Islands of its corrupt rulers, and removing the blackmailing party that had the Puela government in its yoke, Seda outlawed transactions involving any more Human Balls. However, it was discovered that the nearby Tiara region had Human Balls in circulation, which should not be possible as they only work in Puela and because the Goddess's… fluid is a key component in making these balls. Seda could not go there herself due to needing to take care of the girls she captured that are otherwise unable to care for themselves for varying reasons such as broken minds, amputation, or because they're criminals who only respect Seda for her strength and care. However, a girl named Arkell, who sold Realm Island to Seda since her mothers said she would soon no longer needed it, having her own Island, was prepared to go there in Seda's place, and has personal reason for going too, having lost her girlfriend Zarla there three years ago (though it wasn't certain that she was dead given Felia was part of Seda's team), who was the second princess of the Tiara region after Felia, and wants to find answers and save Tiara on her behalf.
- Seda's invitation to the Pantheon came from an Azeroth night elf, who is 37th in a band of couriers. He had contacted the Goddess of Puela for a meeting with Seda, then explained how the whole thing worked, and how it should not interfere with her new duties to protect the Puela region, as well as taking care of certain girls who are literally unable to fend for themselves otherwise. After hearing that, she became eager to learn of this new place called the Trope Pantheons. As for what trope she represents, it was obvious what she was getting, and despite being smut all the way through, Seda's adventure also tells a complex enough story that can be described as a plotActually… .
- Seda's temple takes the form of her new mansion in Realm Island after a lady who was selling it gave it to her for free after seeing she had a lot of hot girls in her collection. On top of a sextet of attendants, it has a Shiny Gardevoir named Garel as their head maid, and almost every girl Seda's captured has her own room (and a few even share, like the five Rocket PokéMorphs, Alternate Cynthia and Dawn, and Corriner and Khassel), while Seda's main room has Tenia, Cassie, Norma, Rylia, Ami, Mika, Felia, the Goddess, and Dredar.
- Normally, Human Balls don't work outside the Puela Region, but her ascension as a Pantheon deity has enabled Seda to bring her captured girls with her to the Pantheon and send them out to battle. As a rule however, her remaining empty Human Balls are rendered unusable in the Pantheon, so she cannot capture anyone she has no business capturing. Other Pokémon are still fair game, though, and Seda's not enough of a pervert to phase Pokémon out of her party completely. For one thing, except for the Goddess, none of her captured girls can learn Fly.
- For the record, perhaps as a side effect of the Human Balls or the Goddess's blessing, Seda's captured girls are as powerful and durable as most Pokémon, with special moves, Types, Abilities, everything, and they're also functionally immortal. So the only concerns are from the whole ethical deal with having human girls as Pokémon, which many, many people have issues with, and that means few Trainers ever want to battle Seda unless her team for the moment is all Pokémon or is using them ONLY in non 6v6 battles* . Ironically, she has somewhat better luck with Shin Megami Tensei demon tamers… were it not for the fact that their demons are far more powerful than even Seda's girls, and none of them are exactly eager to indulge their demons to her girls' lovemaking, having since moved on from using Incubus and Succubus demons long ago.
- Given who she fought in the Puela Region, Team Rocket is often in her crosshairs, as well as all other criminal teams such as Team Plasma, Team Flare, and Hunter J's crew. And while capturing them is not allowed, that doesn't mean she can't tie them up, gag them, and/or strip them, so that's what she does (though for J, Seda's willing to give her a taste of her own medicine and petrify her…but not before putting her in embarrassing positions first). Not even the bottom-rung trio that chase Ash Ketchum is safe, and Seda's enough of a tease to tie James and Jessie together facing each other (sometimes without their uniforms, and always with Meowth unable to cut them free). Maxie and Archie have since turned new leaves, so Teams Magma and Aqua are safe. Cyrus is already swayed from evil thanks to Hareta, so he's safe too. In fact, anyone who ends up as Seda's enemy will find themselves similarly humiliated, though some in the TPPD who sympathize with her have asked her to at least stick to gags and bondage, or at least cover them up with the removed clothes without them necessarily wearing them so that authorities don't stumble into them in their birthday suits.
- The "humble fox girl" Yomi was a delight to be with, and her dungeon having so many monster girls was almost paradise for Seda as she explores it with her girls, and even do some kinky stuff there, to the dismay of a few other explorers. That said, Yomi has told her girls to not go for Seda directly unless 1) Seda herself allows it, or 2) all of Seda's girls (and Pokémon) are unable to battle, leaving her vulnerable. Ceri's too busy wanting to explore the Pantheon more to get into their steamy moments, but Seda sometimes wants to join the knight on those adventures anyway, so there's that.
- In terms of girls in her party, there are some special ones besides generics like Lasses, Swimmers, Rocket Grunts, Crush Girls, etc. (No matter how they started out, they now all adore Seda, and she takes really good care of them, especially the bad ones. And Seda makes sure they're dressed up when they can when decency is a requirement): note .
- There's Tenia, *
- Next is Amira, *
- Then there's Quinn, *
- Shellea *
- Adrian *
- Wynar *
- Ezale *
- * This Ghost Girl *
- The anthropomorphic Lopunny Lola *
- Pink Island's Gym Leader Malvo *
- * Bethea *
- The anthropomorphic Houndoom Harley *
- The anthropomorphic Primarina Patty *
- * Zoelyn, *
- There's Seda's best friend Cassie, *
- As stated before, Rylia recruited girls from other worlds to join her cause. One of them *
- Another of Rylia's Elite Four *
- The third of Rylia's Elite Four *
- The fourth of Rylia's Elite Four *
- The Puela Champion Seda had to face *
- Rylia *
- They would face her *
- Norma *
- * PokéMorphs, *
- Somewhere in a secluded area in Chelle Island *
- There's the former Poison-type (and annoying Potion-spamming) Gym Leader of Pale City *
- There was another girl *
- Ami, Mika, and Felia *
- There was a girl *
- There's the Goddess of Puela, whose real name is Athena according to her counterpart Luciffer of Tiara Island, *
- Once she was through with her business there, Seda decided to *
- * Khassel, *
- Corriner *
- * Dredar, *
- After acquiring Realm Island *
- * Eglar, *
- Back when *
- For the record, *
- Seda did a double take upon seeing Dawn and Cynthia, given the ones she met was were Rocket Admins (and girlfriends to boot) and have conquered the Sinnoh Region in their reality. Seda confesses to finding Cynthia as the most sexiest girl for her, even imagining making love with her… not that she'll force herself on the Champion without consent, of course, and Seda naturally kept her mouth shut on now owning both those alternates. Cynthia for her part can tell that Seda is an earnest heroine and a talented trainer (with both girls and Pokémon, even if she's inclined to the former), but her openly perverted mind makes the Sinnoh Champion uneasy. As for Dawn, she wants nothing to do with this pervert and always tries to run from Seda whenever she can.
- (others who have met evil alternate versions of themselves) Seda's alternate self Sharon joined Team Rocket unwillingly when they attacked her hometown, then fell in love with the lifestyle and became a monster.
- Is leery of Cofagrigus, given the last one she met wanted to catch girls and turn them into mummies, trapping them in their bandages essentially forever. Cofagrigus and his friends have been trying to convince her that such things are beyond him and that the one that betrayed his mistress Eglar is worse than he would ever be.
- Due to most of the Guardians of Puela betraying their Goddess, Seda despises those who turn on their charges. She holds exception to those whose superiors were pieces of shit, such as Darth Vader and Jaime Lannister. She also holds pity for Corvo Attano, who was framed for murdering his empress/wife. As for corrupt government people, if it turns out to be as a result of blackmail as was the case with the Puela governor after her sister was taken hostage and threatened to be amputated or killed, she won't begrudge them if they make things right as soon as they can.
- (relationship with Naofumi, who also has a slave girl he treats well)
- With what she's seen in the Evil Islands of the Puela Region, Seda is also vehemently in opposition of the following: prostitution and those who buy them without any consent from the "product", selling girls as property* , brainwashing (Nest Island), amputation (of both legs and arms) (Seda won't begrudge those done during battle, but is repulsed by those who force it on others otherwise), removal of human rights (by way of being Legally Dead), selling out people (particularly if it's government people who do the selling out), forced death-faking, mental breaking so that victims see themselves as nothing more than livestock (Doll Island), cannibalism (though usually just those who are aware and eager), and raising people just to be cannibalized (Meat Island). When it comes to scum like them, she won't hesitate to skip the bondage and stripping and have her girls go straight for the kill, especially the cannibals and amputators. And being a senior doesn't matter as Rylia's father discovers the hard way. And in order for certain scum to not be immortalized in memory, Seda prefers that whoever takes them down must not have a personal connection with them as Rylia did with her father when Seda had Cassie do the kill with her Arcanine instead even as Rylia was willing to commit patricide.
- As such, Seda has a soft spot for the amputated, especially if both legs and arms were removed and with no adequate prosthetics to replace them. (Emi and Rin of the Katawa Shoujo cast she feels already have it bad enough and congratulates them for having proper help to emotionally prosper>) And when feeling particularly daring, Seda joins Frank Castle in his raids against the Slavers (and other people who have beef against their very existence).
Group Name
Insert group description here. Note: Not all designations have to be occupied, but there has to be a Leader. And labels can be flexible.
(Young Corporate Aristocrats Group)
Adventurer Archaeologists Group
Insert group description here. Note: Not all designations have to be occupied, but there has to be a Leader. And labels can be flexible.
- Nathan Drake
- the League of Explorers
- Daring Do
- Lemeza and Lumisa Kosugi
- Yuuno Scrya
- Nico Robin
- Scrooge McDuck
- Locke Cole
- Zelda (Breath of the Wild incarnation)
- Pokémon Champion Cynthia
- Herschel Layton
- Jackie Chan (animated version)
Farmer's Guild
The Pantheon isn't all war, love affairs, and adventures.
- Symbol: His face, or a pic of a seam in his suit exposing a tentacle being eaten by emu
- Alignment: Chaotic Neutral?
- Portfolio: delicious to all animals (even herbivores), unpredictable lifestyle, is sanity-threatening and possesses tentacles underneath his human-shaped environmental suit, Drives Like Crazy, treats deceit and theft as virtues but draws the line at mind control, slavery, and murder, Extreme Omnivore (insofar as rotten food but not inorganic materials), master thief and lockpick, juggles the Idiot Ball and Smart Ball, loves the thrill of danger, loves playing pranks with no real harm done, stealing so hard-wired he can't go straight, Walking Techbane, wants wrongdoings done correctly, takes breaks on Saturdays
- Domain(s): Delectable (by Animals), Aliens, Scavenge, Crime
- Allies: Manfred von Karma, Kusuha Mizuha
- Enemies: Criminals who "cross the line", Leonard Snart/Captain Cold
- Rivals: several thieves, especially those in the House of Crime
- Morally Ambiguous Counterpart to: Fluttershy
- Opposes: The Pointy-Haired Boss, Cornelius Oswald Fudge, other Obstructive Bureaucrats
- Opposed By: Too many in the House of Beast and the House of Technology
- Interested Parties: Grand United Alliance of Chaos
- One day, the entire House of Beast went into a tizzy, sending the less intelligent ones into a frenzy, and the smarter ones struggling to resist this urge (the higher in rank they were, the easier it was). It took them, the Beast Taming Trio, the Human deities of the house, Fluttershy, the Monster Hunters, and all their friends to get them under control. The cause turned out to be one Sam Starfall, because his suit got a tear while he was exploring. He was brought over to the Court of the Gods, where he explained his physiology and its�extreme edibility. By the end of the case, he was ascended.
- Sam likes lawyers, commenting that it's nice that the human race has a subspecies that make him look good by comparison. Given this means Amoral Attorneys, he found himself a nice companion in Manfred von Karma.
- The only way to blackmail Sam would be, strangely, to to have him pardoned if he doesn't help. Some gods think this is hilarious to exploit.
- Captain Cold isn't at all amused that Sam used his name as an alias once, even if it was to get an ally of his out.
- Sam can eat a lot of things, and prefers eating wastes left at the House of Food. Given that he even eats stuff that are lethal to cockroaches, he's been thinking of trying out the Delicious Fruit (unboiled) and Mystery Food X, and considers becoming a regular costumer for Kusuha Mizuha's "Health Drinks". She thinks it's nice to have another regular customer on top of Elzam, Heero, and Akihisa.
- Sam is so much of a danger-lover that when he's faced with a choice between lots of money acquired safely and perhaps a smaller amount acquired in a dangerous way, it's a difficult decision for him to make.
- Because of his general naughtiness, Sam gets a lump of coal every Christmas. Not that he minds; in fact, he enjoys the taste◊.
- Why the comparison to Fluttershy, of all individuals? While the pegasus is a friend to all animals, those same animals would eat the alien should his suit be compromised. Even herbivores would go after him!
- Despite his unlawful behavior, he has good reasons behind why he does them. One, laws don't equal "rightness", two, chaos is necessary to prevent complacency and aid in evolution. Due to this, he has gotten the attention of the Grand United Alliance of Chaos.
- Sam has a strong disdain for Obstructive Bureaucrats, seeing them as being potentially (far) more dangerous than genuine threats against life like Alien Invasion, atomic weapons, and so on.
- Quasideity
- Symbol: A legion of small soldiers lining up� with one missile heading towards them without them noticing
- Alignment: Varies
- Portfolio: Dying A Lot, Mooks, Red Shirt, Punch Clock People
- Domains: War, Combat, Death.
- Followers:
- Ally: Kenny McCormick, Green Biker Dude
- Not only he's the Unsung Hero of Anime, by entering the Pantheon, he's now the Unsung Hero of Every Action Media Ever... which increases their dying chance tenfold.
- He only has one line but saves the day, being called upon to yell or grunt or scream, even if his mouth is never seen.
- A monster, a mecha, or a guy. Doesn't matter which, he's gonna die!
- He's courageous, brave, and dangerously strong! But he won't be around for very long! 'cause his platoon gets blown away!
- Oh, and he doesn't mind if he's used by Mori Motonari. After all, he's a disposable mook.
Mido, Divine Manager of Fusion Technology (The Minister, Master of the Cathedral of Shadows)
- Lesser God, though he can help create Greater Gods (Actually a very passive Overdeity)
- Symbol: His head superimposed over a summoning hexagram
- Theme Song: Cathedral of Shadows Theme
- Portfolio: Fusion Technology, Keeper of the Monster Compendium, Fusion Dances, Mad Scientist, Powers Via Fusion, Super-Empowering, Scary Shiny Glasses, Accompanied by Pipe Organs
- Domains: Demon Summoning, Fusion, Data, Programming
- Followers: Demonic Researchers, Wapol, the B'wana Beast, Yosetsu Awase/Welder
- Similar Artifacts: "Minnie's Mixer", the Cartuner, the Spear of Fusion, the Chimera program, the Cosmic Integrator
- Allies: Igor, Stephen
- Frequent Customers: Kazuya (Shin Megami Tensei I), Aleph, Naoki Kashima, Flynn, Nanashi, Tadano Hitonari, Kazuya Minegishi, Hibiki Kuze
- Enemies: The Random Number God and those who can invoke bad luck
- It was the early days of the Pantheon when Mido suddenly arrived to claim the trope Merging Machine. Since the chances of competition were unlikely given the nature of the trope, and because his Cathedral of Shadows/Jakyou Manors/Heretic Mansions have been instrumental in a lot of fusions, Mido was allowed to keep it, and Stephen's ascension has affirmed his position.
- Mido's temple takes the form of the Cathedral of Shadows as it appears in Shin Megami Tensei IMAGINE as seen here.
- Mido is a fairly humble entity. However, he can take two or more lesser beings (he is most adept when working with demons) and merge them together into a more powerful entity. His services are often sought as well to create equipment by infusing demonic essence into normal gear. He himself is uninterested in controlling the mighty beings he calls forth as it's simply not his call. However, he takes great pride in his results and has even innovated by having an AI of himself created, a program version of his Cathedral for Mikado Samurai Gauntlets and smaetphones, and has even somehow made a server that can connect across worlds.
- There are a few caveats, though. The demons fused in the Cathedral of Shadows are bound by an unwritten law of subjugation, where the newly formed demon will only serve under a master of equal or greater strength. Because of this, Mido will refuse Demon Fusion if the client will be unable to keep the demon in check.
- Occasionally dabbles in darker sacrificial rituals. While the results are of superior quality, he has some misgivings about using them due to a higher chance of Fusion Errors. Is spite of this, he has successfully ironed out enough kinks in his regular tech to mostly null the power of the Random Number God over his regular fusions, ensuring a much higher likelihood of getting exactly what his clients want.
- Has declined to allow the Doctor to examine his machines as a matter of professional pride. His loyal clients, mainly Stephen's Messiahs, also protect him, so it's usually a terrible idea to try to do it by force.
- Due to providing similar services, though for Personas only,
- Is one of the few allowed to keep a digital copy of the Demonic Compendium.
- Mao has been visiting him in order to figure out how to build his own fusion machine without it blowing up on him.
- Alignment: Lawful Good
- Portfolio: The Power of Friendship, rainbows, magical jewelry
- Domains: Friendship, Rainbows, Magic
- Princess Celestia moved the Elements of Harmony here once every one of their Bearers was deified in hopes that the heavy security in the Pantheon might prevent another Discord fiasco.
- The Elements of Harmony can only be activated by having all of their 6 bearers (Twilight Sparkle, Pinkie Pie, Rarity, Applejack, Rainbow Dash, Fluttershy) together, and united in friendship, otherwise they will fizzle.
- The Elements of Harmony have in the past demonstrated the power to topple beings of Godlike power, therefore needless to say the security on them is pretty high. It would have been even higher, but thankfully it is unlikely villains would be able to use them for ill intent. For the Grand United Alliance of Good, the Elements are an ace in the hole, potentially presenting a threat to even Melkor himself!
- The Jewels are merely the conduit for the power. The Elements themselves are within their bearers.
- The Elements were used once to remove Discord from the pantheon. Afterwards, Applejack stepped down, though she can still be called in once more. However, she has recently ascended into a different position.
- The Elements were also used to release him from his stone prison and return him to the Pantheon. He has been in good behavior.
- When using the Elements, all the bearers (who aren't of higher rank) are temporarily elevated to Intermediate Goddess status. With the Rainbow Power, they reach Greater Goddess status. In fact, this was the source of initial confusion behind the Mane Six (and Princesses Celestia and Luna)'s true level of Goddess status.
- Some theorists have been wanting to further test out the Elements to see if they can adapt to other potential bearers should their present six holders be unable to use them for any reason, and have their eyes set on the core Sailor Senshi (and Tuxedo Mask). But honestly, they hope such a situation would never come to pass.
- Class Level: 6
- Appearance: A board game with depicting a map of Europe and the some of the Middle East all divided into a number of differently-shaped overly-simplified territories. Accompanying it are six notebooks and six pencils for players, stacks of tiles, a cloth bag containing army pieces, and an hourglass.
- Alignment: Chaotic Neutral
- Portfolio: Turn-Based Strategy, Alternate Edwardian Era, Balance of Power, backstabs required to win, "alliances", Color-Coded for Your Convenience, All Players Are Imperial Evil Overlords With Plans For Board Conquest, Dodecahedron of Wars and Alliances, Mêlée à Trois, Quatre, Cinq, Six, or Sept, Impassable Switzerland, Everyone Playing Both Sides, Real-Time with Pause, "Risk"-Style Map, Has A Lot of Variants
- Domains: Tabletop, Diplomacy, Espionage, Betrayal
- Unholy to: The House of Friendship, all Good-aligned Equestrian deities
- Diplomacy is a Turn-Based Strategy board game, and one of the all-time classics, created by Allan B. Calhamer in 1954. First published in 1959, it has been published by Avalon Hill since 1976.
- It was originally designed as a game aid to teach people about diplomacy and the world situation before World War I, but the game has been destroying friendships, making people pass out from stress, and ruining lives ever since.
- Known for that potential, this copy of this board game has been stored in the Museum for "safekeeping". While plenty more copies (and variants thereof) are common throughout the Pantheon, and especially among the Chessmasters like Xanatos, Light, and Lelouch, this copy is here to represent the danger playing this game entails.
- That said, there is at least one record of players managing to remain friends by some of them teaming up and allowing one of them to win before the friendship-breaking can get any further, getting through all the suspicion the game brings out of players by default, and choose to trust someone and be trusted in return.
- The Trollkaiger once got members of the House of Betrayal to play this gamenote . To describe the events that followed as a disaster would be a severe understatement.
- The Lolrangers also tried their hand on this game for laughs and to troll each other…after making a Pinkie Promise not to hold anything against each other. Things got chaotic and wacky really fast. Mion Sonozaki was the one who claimed victory.
- Diplomacy: Destroying friendships since 1959!
- A foggy world where Shadows lurk. Within is the place where people with problems can confront their Inner Shadows.
- Symbol: TV with a 'hypnotic eye' screen.
- Alignment: True Neutral
- Portfolio: TV Worlds, Eldritch Locations, Psychological Torment Zones, Lairs of Shadows and Shadow Archetypes, Ominous Fog, Formed Through People's Thoughts, Beliefs, and Desires
- Domain: Television, Inner Selves, Shadows, Fog
- Sacred to: The Investigation Team (especially Yu Narukami), Izanami
- The TV World (and the Midnight Channel, which is broadcasted from within the TV World) was created by Izanami for humans to show their hidden sides and for others to see them. What actually came out of it wasn't in her plans.
- It all started as an Urban Legend in Inaba, which Chie Satonaka shared with Yosuke Hanamura and Yu Narukami one day.Chie: You're supposed to look into a TV that's switched off, alone, exactly at midnight on a rainy night. While you're staring at your own image, another person will appear on the screen... And they say that person's your soulmate.
- One rainy night, Yu investigated this rumor at home, and indeed found that it existed. But when he touched the screen, he found his hand being sucked in. Fortunately for him, his TV was too small for his entire body to fit through and he was able to pull himself out. He told his friends the next day, though they naturally laughed it off. But when he found that he could still reach through TVs when he tried it with a wide-screen one in Junes, they started freaking out, and they ended up stumbling in. The first thing they noted once they were inside was the thick fog, and it was oppressive to bear. It's also where they fist met Teddie, who explained the nature of the TV World to them (the second time after pushing them out the first time).
- The Team used to speculate that there was a connection between a person's appearance in the Channel and their abduction. However, Izanami revealed that it's actually because their recent mentions on television put them in the public interest. The appearance of Adachi's victims before he threw them in was largely a coincidence, but he exploited the misinterpretation to trick Taro Namatane into kidnapping people who appear on TV and chuck them into the TV World for "safety".
- After Izanami's defeat by Yu's Izanagi-no-Okami's Myriad Truths, she had lifted her fog, revealing a beautiful landscape, with lakes, forests, and "sunlight". This only applies to Inaba's TV World however; the Pantheon's proved to be different, as the Investigation Team would soon find out after Igor hinted on its emergence as a Dominion to Yu.
- The entrance comprises of the TV the Investigation Team used to enter it, though it was now in a tiny warehouse. While it was later discovered that the TV World can technically be accessed through any television, this one is the main entrance that would lead directly to the area mentioned in the bullet below. Only Persona-users can open the way, though there have been a few exceptions such as Fighter McWarrior (because he didn't realize he can't), Deadpool (his powers tend to be in flux to bypass this), and Gex (he's entered through TVs before).
- The portal closes after a few seconds pass without a Persona-user (or Gex) touching the TV, and if there's something between, it will get cut, as the Investigation Team founders discovered with a rope Chie held onto, with the other end tied around Yu and Yosuke as they went through without her. No one wants to find out what would happen if living matter was cut this way.
- The Pantheon's TV World was revealed to be substantially different in terms of geography. Rather than starting in an empty stage just like Inaba's, the Team found themselves in a place called the Persona Gallery.
- This Gallery's entrance and exit takes the form of a stack of TVs, just like what Teddie summons. There were three gallery halls that went in separate directions. The one they first faced was empty, but the opposite one revealed portraits depicting two figures each: a known Persona-user, and their acquired Persona, starting with the Investigation Team themselves. Past their portraits were those depicting S.E.E.S./the Shadow Operatives (Labrys included), and several more from times past (those from Sumaru City, and the Students of St. Hermelin High), those not associated with any groups (Tohru Adachi, Marie, and Sho Minazuki), antagonists (like Kandori, JOKER, and Strega), and more (like the Ayanagi Investigation Squad), with those ascended taking precedence, their order changing with each new deity. Upon their eventual ascensions, portraits of the Phantom Thieves of Hearts would also be found, and it's likely that the same will apply to future Persona-user teams. This hallway also turned out to eventually lead back to the exit with little indication of having turned.
- At the end of the empty hallway was a shimmering portal, as well as a magical drop-down list that named every Dungeon the Team has visited, including the Hollow Forest where they learned the truth about Marie, and the P-1 Grand Prix venue where they first met Labrys and some of the Shadow Operatives. Upon using that list and crossing the portal, they found themselves at the selected Dungeon. Each of them also had a portal back to the Gallery. The fog from before was also present, requiring their glasses to see through (though Yu doesn't need them since beating Izanami, he wears them anyway as a form of solidarity). As for the areas beyond the Dungeons, that was uncharted territory they were not willing to explore just yet.
- Later that night, after the Team all went home to their (then-separate) temple(s), they received a dream of being in the Velvet Room and facing Igor and Philemon, who explained to them why the TV World was in the Pantheon, and that it will "see use" soon. Separately, Yu had asked Izanami about the fog in the new TV World, but she denies being responsible, as does Ameno-Sagiri, and both are curious as to the fog's existence in the new Dominion. As it turns out, it's because of its nature as a Pantheon Dominion and the trope title it now holds.
- Weeks after that, Yosuke was trying to catch some sleep amidst loud construction noises over at Varrick's temple when his off TV turned on. Curious and concerned about the Midnight Channel rearing its head once again, he saw a yellow pony with a red mane and hair bow advertising about cutie marks. He immediately call the others, and they confirmed it too; somepony has ended up in the TV World. With no way to determine how long she would last before the fog lifts and leaks into the Pantheon proper (if it even does) and the Shadows decide to kill her, they had to hurry.
- Eventually, the Team gathered at the entrance, though with a tag-along Yosuke had to take along the way; Applejacknote , after she heard from Scootaloo and Sweetie Belle about Apple Bloom's abduction via an unidentified shadow entity. Despite the risks, the earth pony was adamant in coming with, and with time against them, the Team let her come.
- After crossing the TV, then reaching the portal, before the list could be consulted, Applejack plunged through without a second thought, forcing the Team to follow suit. They would later discover (through Philemon) that the portal responds to the thoughts of those who cross it, which is how the party ended up straight to Apple Bloom's Dungeon, which seemed to pertain to her insecurities in her prospective cutie marknote .
- Depsite needing to guide Applejack (who is inconvenienced by the fog, but is pushing through anyway), they eventually found Apple Bloom and her Shadow, and once it went berserk, the Team engaged it in battle while Applejack pulled her sister out of the fray. Once the battle was over with, having faced this nightmare last time, Apple Bloom (after being woken up, then being asked by the Team) approached her Shadow (despite her sister's protests) and accepted it, after which it became a bennu bird with a blue aura; she has become a Persona-user. And then she fell faint, requiring her sister to carry her as the party then left the Dungeon. On the way out, they saw that the previously empty gallery now beheld a picture of Apple Bloom and her new Persona (named Islington), finally solving that particular mystery. The party eventually left, disbanded, and Apple Bloom was taken home.
- The next day, Yu was visited by the CMC, where it was discovered that while Apple Bloom was able to summon her Persona card (behind her so it was within bucking range), breaking it invoked no Personanote . She wanted to know why, and so he and the CMC took a(nother) visit to the TV World, Apple Bloom jumping in first and passing through. Once there, upon Apple Bloom successfully summoning Islington this time, leaving her friends in awe, Yu got his answer; just like how his Team and S.E.E.S. (outside of Evokers) could not summon their Personas in the outside world prior to their ascension in the Pantheon, the same case applies for Apple Bloom herself.
- And then Scootaloo and Sweetie Belle asked Yu if they can get Personas too. Despite him warning about the dangers, as well as the fact that they wouldn't be able to summon them outside the TV World anyway, they were resolute in their conviction, and didn't feel it was fair that only one of them had this power. Worried that they might just go anyway on their own if he refused, he agreed, but on a later date with the rest of the Team since even with how strong he is, he's not so overconfident that he thinks he can go through the other CMC's Dungeons with just himself and Apple Bloom (not even knowing what skills Islington has yet).
- Over the course of three more trips to the TV World (two with the other CMC, and one with Princess Luna when she heard of these trips; check her profile for details on hers), the Investigation Team came to realize this was going to be a regular part of the Pantheon; a "Shadow confrontation/Persona acquisition" service that the Team has to be ready to meet should anyone ask them, though certain rules were eventually set. They eventually notified S.E.E.S./the Shadow Operatives of this, and let the other Persona-user teams know as well.
- Fog blankets the Midnight Channel, clouding the vision of anyone attempting to look through it with normal eyes, and requiring specially made glasses created by Teddie to see through them (who now makes "guest glasses" for clients and tag-alongs). The climate also used to be oppressive and dangerous, rendering sick anybody who isn't mature enough to have a Shadow self. But the version in the Pantheon is merely bad for vision and ominous in terms of what it can conceal. It's also nonexistent in the Persona Gallery.
- As it is, most every sapient deity in the Pantheon, regardless of whether or not they're artificially-made, has a Shadow and has them here, but it would take forever to list them all. Listing Personas, however, is more manageable.
- The hallway that leads to the portal to any deity's Shadow Dungeon is filled with portraits depicting two figures each: a Pantheon deity, and their acquired Persona (if any; gaining Personas is not actually guaranteed here). It serves as an entrance-way for those who had passed the trials of facing themselves to be immortalized and be seen as an inspiration for those about to partake in their own trials. In part by Philemon, each new portrait appears after every successful Persona-acquisition, and the hall lengthens with each successful client. This includes those who haven't gone in with the Investigation Team* . That said, "successful" here only covers the acceptance of one's Shadow.
- Any non-Shadow who dies in the TV World will eventually have their body found hanging from a telephone line with no physical indication of death. They're still already on the way to revival in the House of Life and Death either way.
- It is said that after the rise of Madoka Kaname, Witches tend to reside here, as Madoka separated the soul of the Puella Magi to come with her, and banish the dark side which would become Witches into this very place. Madoka claims a masked man gave her the idea, telling her that it'll be useful in case the Puella Magi that she saved would like to confront their darker self. Scholars are curious as to if this means that Witches can be transformed into something like a Persona via acceptance of one's flaws like a Shadow can and are petitioning Madoka for permission to test it and asking for volunteers. That said, the revelation that these Personas would only be summonable in the TV World lessened the eagerness to see results, but they were still there.
- At first, some people wondered if Sayaka Miki's going to be the first, but others rebuffed that given that she's already able to summon the Witch part of her, so it wouldn't be necessary. Mami and Kyoko and Madoka herself are still options, though. That said, with Doppels from Kamihama City being a thing, there are those who wonder if those can serve as basis for Puella Magi Personas if they can't summon those Doppels in the Pantheon like Sayaka can.
- (Mami's first trip)
- At first, some people wondered if Sayaka Miki's going to be the first, but others rebuffed that given that she's already able to summon the Witch part of her, so it wouldn't be necessary. Mami and Kyoko and Madoka herself are still options, though. That said, with Doppels from Kamihama City being a thing, there are those who wonder if those can serve as basis for Puella Magi Personas if they can't summon those Doppels in the Pantheon like Sayaka can.
- Even if it is just a story, in light of a certain incident, the Investigation Team are wary of what might happen if Isaac interacts with the TV portal. Still, with everything he's been through, including the possibility that he has actually left his mortal coil, the Team wish to approach his TV World visit with caution should he ever decide to face the worst parts of himself once again.
- Returning to: Gaming Genres (N to Z)
- [tup]s: 2 (fasoman1996, Tropers/{{I—Vanya—I}})
- Demigod
- Symbol: A photo of himself doing a flying kick on a gong
- Alignment: His game has so little characterization, so either True Neutral or Neutral Good
- Theme Music: Main BGM 1 (arcade), Fight Theme (NES)
- Portfolio: herald of the first Fighting Game, preceding Street Fighter, Bruce Lee Clone, Not Quite Flight, prevailing over weapons-users without using weapons himself, Would Hit a Girl
- Domains: Kung Fu, Fighting
- High Priests: The Karate Champ fighters (as they are the first Fighting Game characters ever)
- Followers: Nearly every non-ascended Fighting Game combatant ever.
- Allies: Woolie, Son Goku, Bruce Lee
- Friendly Rivals: Ryu, all other Fighting Game gods, and many gods who have been featured in Fighting Games
- Not-So-Friendly Rivals/Enemies: The evil Fighting Game deities (e.g. M. Bison, Shao Kahn, etc.), John Kreese
- There have been some who have complained why Ryu isn't the God of Fighting Games (aside from the fact that he already has a lot of titles under his belt). With Oolong's ascension, now it is known.
- His fighting game was the first to feature HP bars, fighting until KO, characters using different fighting styles, female fighters, groin attacks, changing music when HP is low, and more than one Victory Pose. Being a genre progenitor, that's why Oolong was able to take the spot.
- As for who he is, all that's known of him is that he was on a quest to become the Grand Master of Kung-Fu, honoring the memory of his illustrious father. In order to do that, he would have to face some of the most skillful martial artists in one-on-one battles. Apart from punches and kicks, he has great jumping ability, which would be his only edge over his foes as they use all manner of weapons (except for the last one, Blues, based on Bruce Lee, who fights unarmed just like Oolong).
- Since most of his opponents employ Hit-and-Run Tactics, putting up a good fight with many of the fighting game deities has become…quite difficult, with all their combos, zoning attacks, faster ranged attacks, and more advanced techniques. Now, it might be he who has to hit-and-run.
- To further improve his skills, he trains with many other deities in the other Houses, mainly the House of Combat, particularly Ryu, who has since become the face of Fighting Games.
- Among the many weapons Oolong has faced off against were the staff, chain, tonfas, nunchucks, bombs, swords, fans, club with shield, and electricity. By that "logic", Oolong also trains in the House of Weapons, but never picks one up at any point in his training.
- Upon hearing of his ascension, Son Goku thought someone familiar to him has arrived. He was mistaken, but the two became friends anyway. That said, spars against one another proves difficult due to just how far apart their "weight classes" are.
- Given that one of his attacks lands on the opponent's family jewels, he's gotten the appreciation of Johnny Cage.
- Returning To: Magical Artifacts
- [tup]s:
- Apperance: hexagonal stones that bear the symbol of an asterisk
- Museum Check: Denied
- Alignment: Depending on its holder('s party)
- Portfolio: Job System, Anti-Escape Mechanism, Amazing Technicolor Battlefield
- Domains: Job Classes, Artifact,
- Owners: The Heroes of Luxendarc, Ciggma Khint
- Asterisks are jewel-like objects that were created by the Sage Yulyana in his plot to usurp the Crystal Orthodoxy's authority in "granting vocations".
- Initially, changing one's job or 'vocation' required a special approval from within the Crystal Orthodoxy. With the asterisks however, the Sage would be able to prevent the institution from growing rich from fat profits known as 'alms'. Sage approached the panicked high officials and the grand patriarch, proposing to them the asterisks, mentioning that "granting vocations should be based on it, as overseen by the Orthodoxy." To that end, those wanting to apply for a 'vocation' would apply to the Orthodoxy and pay a fair price. Those who could pay may apply to change their jobs. The grand patriarch and his officials only sought profit through it, thus they agreed to Sage's proposal.
- Afterwards, Sage was then appointed by the grand patriarch as the 'overseer' of the new asterisk system. However, since Sage was the only person who possessed the knowledge of creating the asterisks, coupled with the fact that he had changed the previous system of changing jobs towards the asterisk system, he had essentially robbed the Crystal Orthodoxy of their authority to grant vocations. Acknowledging his success in having robbed the Orthodoxy of their influence, he escaped from the position, taking with him the knowledge of creating the asterisks. Since the profits gained from the asterisk system were controlled by Sage who had already sequestered himself within the Yulyana Woods, the Crystal Orthodoxy were thus rendered incapable of gaining any semblance of profit from the asterisk job system.
- These Asterisks were once held by various officials in the Eternian Empire before being… "relieved" of them by Tiz and company, and a few others were also retrieved from various elites in the Glanz Empire. Due to the risk of these Asterisks getting stolen (and thus bequeathing their powers to those thieves, not to mention anyone else who gets their hands on them), they requested for the Court to place these in the Treasury. As for how they'll be able to change jobs without them, turns out their ascension already grants that, just like how Bartz doesn't need the Crystal fragments from his world to do the same anymore.
- Aside from offering Job Classes to their holders, these Asterisks can conjure an "asterisk space" that prevents the holders' opponents from escaping. Aside from Sage Yulyana, the creator of these Asterisks, there's no known way of entering it from the outside, either, or what it even looks like from the outside. The only way out is through possessing an Asterisk of your own, or—as stated above—defeating the Asterisk holder(s) (taking their Asterisk is actually optional).
- There are thirty-five Asterisks in total that are known to exist thus far: Monk, White Mage, Black Mage, Knight, Thief, Merchant, Spell Fencer, Time Mage, Ranger, Summoner, Valkyrie, Red Mage, Salve-Maker, Performer, Pirate, Ninja, Swordmaster, Arcanist, Spiritmaster, Templar, Dark Knight, Vampire, Conjurer, Wizard, Charioteer, Fencer, Bishop, Astrologist, Catmancer, Hawkeye, Patissier, Exorcist, Guardian, Kaiser, and Yōkai.
- Due to not being Player Characters in the second game, the powers of the Wizard Asterisk onward are not available to Agnès and Ringabel.
- Due to not being Player Characters in the first game, the powers of the Spell Fencer, Salve-Maker, Arcanist, Spiritmaster, Vampire, and Conjurer Asterisks are unavailable to Yew and Magnolia.
- Having featured in both as Player Characters, only Tiz and Edea have the powers of all thirty-five.
- Among those who covet the Asterisks (and thus justify their placement in the Treasury) are those whose Clothes Make the Superman, such as some deities from Kill la Kill.
- Returning To: Gaming
- [tup]s:
- Lesser Gods
- Symbol: The crest on his helmet (Escavalier), the four-pointed star on his forehead (Accelgor)
- Alignment: True Neutral (both)
- Gender: Male (both)
- Ability: Shell Armor (Escavalier), Hydration (Accelgor)
- Moves:
- Escavalier: Fell Stinger, Swords Dance, Reversal, Iron Head
- Accelgor: Water Shuriken, U-turn, Agility, Final Gambit
- Portfolio: trading for each other required for evolution, Bug-types, Foil to each other
- Escavalier: Knight In Stolen Armor, two jousting lances for arms, part Steel-type, Fell Stinger increases attack if it's the finishing blow, Mighty Glacier
- Accelgor: Shed Armor, Gain Speed, Ninja, act first with Water Shuriken, Fragile Speedster, Glass Cannon, cures status effects in rain with Hydration, Scarf of Asskicking
- Domains: Trading, Knight (Escavalier), Ninja (Accelgor)
- Allies: Ash Ketchum, Pikachu, N Harmonia
- Escavalier only: Durant, Scizor,
- Accelgor only: Ryu Hayabusa, Naruto Uzumaki, Genji Shimada, Greninja, Shedinja, many other ninjas, those who Shed Armor, Gain Speed
- Partner: Bianca (Escavalier)
- Rivals: Each other
- Accelgor: Greninja (Accelgor)
- Escavalier: Gallantmon, Knight Gundam (Escavalier)
- Enemies: Team Rocket, Giovanni, Ghetsis Harmonia, Lysandre, Cyrus, Pokémon Hunter J
- Distrusted by: GUAG Sacred Knights (Escavalier)
- Cautious Around: Pyrokinetic deities
- There are several Pokémon that evolve upon trading, thus finding a candidate for this title was extremely difficult. However, there are two with a much more special case: not only do Karrablast and Shelmet evolve by trading, one has to trade one for the other exclusivelynote in order for them to evolve. Thus these two were chosen.
- When not hanging with other deities, the two can be seen dueling furiously either in their House or the House of Combat.
- Escavalier can fly around at high speed to charge an enemy… at 20 speed. Yeah…even Snorlax is faster than this guy. Consequentially, this means, he's gonna be pretty darn fast in a Trick Room.
- Due to how he gets his armor (stealing it from a Shelmet), many knight-like deities distrust Escavalier, as much as he may want to associate with them. While there are those there who will give him the time of day like the ever-loving Papyrus, he's not joining the Sacred Knights anytime soon.
- On the other hand, Accelgor has a conflicting opinion regarding thieves, as while one stole his armor, it allowed him to evolve and become super-speedy.
- Despite the move being called Final Gambit, some find it a bit ironic that the best way to utilize that move (in competitive battles) is to open with it before any damage is taken. Accelgor sees it very clearly, but will say nothing on the matter.
- Symbol: a black sign decorated with carefully applied phrase "茉莉龍" (translates to "Jasmine Dragon")
- Alignment: Neutral Good
- Portfolio: Adjective Animal Alehouse
- Domain(s): Tea, Upper Class
- Sacred To: Iroh, Zuko, the rest of Team Avatar, all tea-lovers
- The Jasmine Dragon, though it had yet to be called that, started out a traditional tea shop in the Upper Ring of Ba Sing Se, but fell on hard times. That changed when Iroh and Zuko entered Ba Sing Se disguised as refugees. They had been previously working at the Pao Family Tea House as waiters when the old general received an invitation by aspiring tea baron Quon. He offered to fulfill his lifelong dream of having his own tea shop, would finance it the Upper Ring of the city, give Iroh full creative freedom, and even throw in a new apartment. The offer was too tempting to refuse, thus, Iroh readily accepted. With his talents, the Jasmine Dragon became his, and business shortly flourished. However, during Azula's takeover of the city, with the capture of Iroh, and Zuko's betrayal, the store was left unattended.
- Iroh would eventually liberate Ba Sing Se with help from the Order of the White Lotus of which he was a part of, and he intended to spend his retirement as owner of the Jasmine Dragon. It was also here after the war that Aang and Katara shared their passionate kiss, marking the start of their relationship.
- Iroh named it the "Jasmine Dragon" because, in his words, the name was "dramatic, poetic, and [had] a nice ring to it". For a while, a possible name for the shop was "The Tea Weevil", but the suggestion was quickly deemed absurd by Iroh himself.
- The tea shop used to be set up as Iroh's temple before it was changed into his resting spot in the Spirit World. Now it's back in the Pantheon as a dominion, and Iroh makes sure to take time to serve there.
- Now that it's back again, tea-lovers from all over the Pantheon gather here rather than at Iroh's temple for his tea, though it helps that a means to get here is made available from his place.
- Provided that he watches his mouth, Cid Highwind is welcome anytime.
- Besides him, other regular patrons include Alice of the Blood Team, Byleth (who's usually bringing along someone else to join with them), the Mad Hatter, and Lynette Bishop.
- Quasideity
- Symbol: The Justice Arcana
- Theme Songs: Signs of Love, Heaven
- Alignment: Lawful Good
- Portfolio: Nice Girl, The Cutie, Cheerful Child, Girlish Pigtails, formerly Delicate and Sickly, Tagalong Kid, instant star dancer, makes terrible chocolate (though makes great "sunny side up" eggs), missing mother, Precocious Crush on her cousin, remembers nothing of her kidnapping or the TV World, takes up piano like her mother
- Domains: Children, Cuteness, Morality Pet, Berserk Button (not herself, but for others)
- Followers: Alvis, Leo Fitz and Jemma Simmons, Henry Mills, Robin, SCP-085 (a.k.a. Cassie)
- Allies:
- Teacher: Ken Amada (for Persona training)
- Fellow Persona deities: Ryotaro Dojima (her father), The Investigation Team (especially her cousin Yu Narukami), Aigis, The Phantom Thieves of Hearts
- Other deities: Kallen Kozuki, Rider, Poison, Asuna Kagurazaka, Usalia, Adell, Terra, Killia, the Human Child, Steven Universe, the Cutie Mark Crusaders, Chronormu, Satsuki and Mei Kusakabe, Mokuba Kaiba
- The entire Investigation Team, especially Yu, worried when Nanako was selected to represent this position, rather than any of who ended up being her followers. They were told that to represent the Everyone's Baby Sister trope, one must be able to be one to a large number of the deities already present here, otherwise they wouldn't be a good candidate for it. And so Nanako was selected.
- A word of caution to all: hurt Nanako, and the ENTIRE Investigation Team is coming for you! Flowey knows better than to try and manipulate her for this very reason. And Basco and the rest of the Trollkaiger learned their lesson after trying it once.
- And to be on the safe side, Tohru Adachi has been warned to stay away from her, lest he suffer the consequences. But even he would probably also go after whoever hurts her.
- Other than just how nice she is, Nanako has also made friends with Kallen, Rider, and Poison. Something about her seems to connect them.
- She was quite confused as to Poison's title and innocently asked whether Poison was a girl or a boy. To everyone's surprise, Poison just pat her on the head and stated, "I'm just like you, kid." making Nanako much more relieved (although Poison threatened to give everyone a lashing with her whip if this was brought up again.]]
- She was also able to bond with Asuna Kagurazaka for a similar reason.
- And a new addition to this list is Chronormu, who tries to be like a Cool Big Sis to her, but Nanako can hardly take her seriously because they're both about the same size (without taking account Chromie's dragon form).
- At present, she doesn't know what to think of Lelouch. While he may be a good guy deep down (since he overthrows evil empires and all), the ways he does it terrifies her, especially since he's in many other ways a lot like Yu. That said, even at his worst, the chances of Lelouch hurting her in his schemes are low, even disregarding the prospect of retaliation by her 'protectors'.
- Gets along well with Usalia, who shares a similar role in her own party.
- As they are big brother figures as well, Adell, Terra, and Killia manage to become friends with Nanako too.
- Has become good friends with the Cutie Mark Crusaders to the point where the trio invited Nanako to visit their friends in the House of Ambiguity (much to the shock of the Investigation Team, considering the residents there) And just like the Cutie Mark Crusaders, the House of Ambiguity pretty much cooed over Nanako ranging from Wreck-it Ralph (who introduced Nanako to Vanellope), Gangrel and Luna Vachon (who have a soft spot for the Crusaders) and even those like Kaito Kumon and Takatora Kureshima couldn't help but meet her. The Investigation Team is still shocked to this day.
- Ideally, the Investigation Team would want to keep Nanako in the dark regarding what they do. Unfortunately, given that the Pantheon is full of fantastic and terrifying things, that would be an impossible task. In order to slowly integrate her in all this, the Human Child volunteered to assist in this endeavor. Unfortunately, as of late, they have been busy helping Alma Wade, so that option was off the table.
- Eventually, this secret could not be kept forever, due to how many more Persona-users were ascending. She found out about them when she and the Cutie Mark Crusaders had been cornered by Heartless and were rescued by Adachi as he summoned Magatsu-Izanagi, dredging up past memories regarding her kidnapping by Taro Namatame. Later over dinner, she confronted Yu with this issue, and he finally relented and made a Pinkie Promise that he would tell her everything tomorrow, because the entire Team deserved to tell her the story. After leaving, he told the rest of the Team that it was time.
- Tomorrow, the entire Investigation Team (plus Marie) arrived, and as promised, they relayed to her the whole adventure in Inaba's TV World, starting with Yu's arrival, up to and including Adachi's actions and the reason behind his restraining order, Marie's true origins, and the fact that the gas station attendant who shook his hand was Izanami in disguise. They even commended her actions in the Kanamin Kitchen incidentnote . Thanks to fessing up, Nanako eventually understood their reasons for hiding it for so long, and forgave them.
- She was very happy to see her daddy in the Pantheon (and he was let in on what the Investigation Team had been doing as well. Though he sometimes works overtime in the Pantheon, he still tries to keep his promise of being there for her.
- Upon learning about Satsuki and Mei's ascension, the three have become good friends. However, she does feel a bit envious that they're absolute innocent of the chaos that goes on in the Pantheon (even though she's in the know of her Big Bro's work).
- A little known fact about her is that she is very good with a gun. Her dad once took her to a shooting gallery in the House of Weapons and she was able to hit the targets with absolute ease all while being sweet and adorable. Yu is now concerned as to whether or not Nanako should be armed just in case he, or the rest of the Investigation Team, is unable to rescue her in time.
- Lesser Gods
- Symbol: The DedSec logo
- Theme Song: Schiller's Ode to Joy, which they play after a successful hack. Alternatively, "Watch Dogs Theme" and Close Your Eyes (And Count to F...).
- Alignment: Chaotic Good, with shades of Chaotic Neutral
- Portfolio: Hacking, Freedom
- The chapter as a whole: Anti-Hero Team, True Companions, protective of their own, Cultured Badass, Dark Is Not Evil, Grey Hat hackers, Your Terrorists Are Our Freedom Fighters
- Marcus: Contrasting Sequel Main Character, Younger and Hipper, Black and Nerdy, Pragmatic Hero, Ascended Fanboy, Good Is Not Soft, Nice Guy, Heroes Love Dogs, Team Mom, The Cracker, Activist Man, Le Parkour, Drone Deployer, pool ball on a bungee cord tied to a ring, Static Stun Gun, fan of ancient horror and sci-fi
- Wrench: Heroic Comedic Sociopath, Bomb Throwing Anarchist, Expressive Mask with LEDs that create ASCII symbols to mimic his emotions doubling as a Security Blanket, Deadpan Snarker, Troll, scared of all animals, Flipping the Bird, Nice Guy, Hell-Bent for Leather, The Stoner, Tall, Dark, and Handsome, Tattooed Crook, Dark and Troubled Past, Embarrassing First Name, Younger Than He Looks
- Sitara: de facto Leader, Cool Big Sis, Child Prodigy, minor Indian ancestry, Cultured Badass, studied psychology and marketing, graffiti artist and video designer, The Stoic, Team Dad
- Josh: The Heart, the best coder of the team, Gadgeteer Genius, Adorkable, green hoodie jacket, Nice Guy, No Social Skills
- Horatio: Token Minority, The Mole for DedSec, only member to die
- Raymond: Breakout Character, cool and perverted senior, Southern-Fried Genius, The Mentor, The Stoner, Hero of Another Story
- Domains: Hacking, Freedom, Art (Sitara), Drones (Marcus)
- Allies: Aiden Pierce, Ezio Auditore, GUAG White Hats
- Enemies: Big Brother, Sombra
- Avoids: The House of Beasts and all animal deities (Wrench only)
- During a hacking duel between the White Hats and their enemies on a certain facility for a certain file, a strange logo with a skull appeared in the terminals on both sides of the conflict. Someone asked if this was Sombra, hearing rumors of her pending ascension, but not hearing that she's already ascended. Aiden Pearce however, a member of the White Hats, recognized the symbol as DedSec, an organization of crackers like himself. He wonders if they're finally here to get back on him for not putting their ghost code into ctOS so they can be "the watchdogs" over the system when they asked him to.
- Except it turns out to be the chapter in San Francisco, who have helped him once in his anti-human trafficking crusade. Their main "field operative" Marcus Holloway, had been investigating the same human trafficking ring he was at the time. Once the mission was over, which ended in a White Hats victory, after DedSec was investigated and its members identified, Aiden vouched for them and Marcus and his team were ascended.
- And part of their "welcome package" is a software upgrade from Aiden (as privilege of being the first in their series to ascend) so their tech can better affect stuff in the Pantheon.
- Deep in DedSec's temple is a 3D Printer in which Marcus and friends 'forge' guns and drones. Of course, there're much more in the Pantheon, but some of DedSec's customized firearms come with "auto-hacking" and non-lethal electric shock options.
- Unlike the DedSec chapter Aiden encountered in his revenge rampage in Chicago, while they use the same tactics, the San Francisco chapter is otherwise far more dedicated to doing actual good and has no connection to the Council of Daves.
- Many deities are impressed with Wrench's Expressive Mask and those who've seen his real face beneath think the mask is much cooler, and find the ASCII symbols that emulate his eyes hilarious and quirky. It's also begun to set a trend of masks like his (or variations thereof) that can mimic expressions, and many mask-wearing deities (like Murakumo) have been pulled in by their friends to try out masks like these so they can better express themselves without having to show their faces.
- Upon hearing of their crusade against Blume and its ctOS, and how its system is a lot more frightening than Abstergo's, Ezio (with a little help from Desmond regarding modern technology) expresses his gratitude for fighting for the right of people's free will.
- When not doing their hacking, the group tend to wander the Pantheon separately. Sitara in particular can be found in the House of Craft painting on any available walls, Wrench can be seen tinkering with stuff in the House of Technology or in the House of Music enjoying the rock bands (Sitara can be seen there too whenever she's DJing), and T-Bone can be seen hanging with Aiden, catching up on old times.
- Wrench has a strong dislike for all animals, is nervous around and of them, and his mood with those on varied ends of the Sliding Scale of Anthropomorphism varies, from as much distrust from Nearly Normal to Civilized Animals, considerably more distrust on Funny Animals and Beast Men, to mere intense discomfort around Little Bit Beastly people. He's only able to compose himself enough to be civil when he's with another non-animal ally doing much of the talking.
- Harming or killing (easily remedied here) one of their members or their friends is a quick way to get DedSec after you. Others are harming innocent people, violating their rights, hacking hospitals (a serious taboo among hackers in their world), stealing Wrench's mask…
- Having dealt with shady nanotech business before, they're concerned with fellow White Hat Iji Kataiser, who is covered in the stuff and made a cyborg because of it. They do sympathize with her situation though, as her 'creators' had little choice in their circumstances when they made her who she is.
- Between Lesser Gods or Intermediate Gods depending on their skill loadout and summoned demons. Kazuya is a Greater God upon gaining the Throne of Bel, and an Overdeity when awakened as the King of Bel. Hibiki can be Overdeity if he becomes an Administrator.
- Symbol:
- Kazuya: The COMP, with his headphones covering it.
- Hibiki: A cell phone displaying the Nicaea symbol, covered by his hood.
- Theme Songs:
- Kazuya: Pinch Battle
- Hibiki: Battle of the Brave
- Alignment: As with all SMT characters, hard to pin down. They mostly settle around Neutral Good, though Kazuya is definitely quicker to sympathize with Chaos.
- Portfolio:
- Both: Fighting Fate With All You Have, Surviving Grave Situations With No Training, Quickly Gathering Allies (And Attracting Girls) With Little Effort, Skill Cracking, Elemental Powers (Agi, Bufu, Zio, and Zan)
- Kazuya: All-Loving Hero, Keeping a Cool Head Most Of The Time, Dark Is Not Evil, Reincarnation, the Biblical Abel, Showing Mercy to His Cain Unlike Previous Incarnations, The Anti- or Anti Anti Christ, Multiple Bels Inside Of Him, Trying To Be Made King For Others' Reasons, potential Demon of Human Origin, Stupidity Facade or Savviness
- Hibiki: Contrasting Sequel Main Character, Bonding with people to get stronger, Cheerful Zaniness And Perviness, Iron Woobie, The Gadfly, Sneaky Greetings, Warrior Therapist, potentially Deity of Human Origin
- Domains: Survival, Smirking, Demon Summoning
- Both: Flynn, Aleph, Naoki Kimishima, S.E..S., The Investigation Team, Kaworu Nagisa, Robin, Lloyd Irving, Death the Kid, Night Raid, Sun Wukong, Team Dai-Gurren, Beelzebub
- Kazuya: Naoya, X, Shinji Ikari, N Harmonia, Son Gohan, Geo Stelar (through Omega-Xis), Ryu, Arturia Pendragon, Lucina, Maka Albarn, Jaina Proudmoore, Eren Yeager, Link, Squall Leonhart, Roy Mustang, Stocking Anarchy, Sona Buvelle, Ryuko Matoi, Edward Elric, Rei Ayanami, Optimus Prime, Ragna, Asuka Langley Soryu/Shikinami, Yui Ikari, Misato Katsuragi
- Hibiki: Alcor, Yamato Hotsuin, Hibiki Tachibana, Hibiki Hojo, Hibiki Ganaha, Hibiki, The Hero Club, Kyoko Sakura, Spider-Man, Litchi Faye-Ling, Rei Miyamoto, Baby Beel, Bayonetta, Saeko Busujima, Shino Asada/Sinon, Twilight Sparkle, Princess Uni-Kitty, Wyldstyle, Mion and Shion Sonozaki, Ben Tennyson, Fran Madaraki, Mai Shiranui, Sunset Shimmer, Yang Xiao Long, Lisa Lisa, Ayane, Lina Inverse, Yubel, Suguha Kirigaya/Leafa, Hohenheim, Lucario, Natsu Dragneel, Index Librorum Prohibitorum, Rachel Alucard, Master Chief, Lord Death, Beerus, Lacus Clyne, Morrigan Aensland, Princess Bubblegum, Aerith Gainsborough
- Rivals:
- Kazuya: Mewtwo, Gilgamesh, Jin Kisaragi, Hakumen, Katarina du Couteau
- Hibiki: Accelerator, Ivy Valentine, Mordred, Sasuke Uchiha
- Enemies:
- Both: Death The Horseman, Junko Enoshima and Monokuma, The Administrators (especially Hibiki), SMT!Alice
- Kazuya: Kazuya Mishima, Arakune, Izaya Orohira, Ghetsis Harmonia, Lust, Yuuki Terumi Vega, Cell, Relius Clover, The Trix, Pokéemon Hunter J, Kamen Rider Jam, Dio Brando, Garrosh Hellscream, Hades, Abbadon the Despoiler, Renekton, Nyarlathotep, Keel Lorenz, Gendo Ikari
- Hibiki: Annie Leonhart, Jill Fukawa, Tohru Adachi, the Incubators, Hisoka, Nobuyuki Sugou, Giovanni, Sea King, Yoshikage Kira, Liquid Snake
- Pities: Touko Fukawa (Hibiki)
- Conflicting Opinions on:
- Both: YHVH, Lucifer, Belial and Nebiros
- Kazuya: Artoria Pendragon Alter
- Hibiki: Anakin Skywalker, Bloody Marie (Hibiki)
- Ascended upon achieving their ultimate purposes in their native worlds: Kazuya becoming the King of Bel and Hibiki defeating Polaris alongside his friends.
- What they did after that wildly varies: For Hibiki, he could've either reset the world with either Alcor or Daichi, helped Yamato create his meritocracy, helped Ronaldo create a world of true equality, or stranded what's left of the world (i.e. Tokyo) into ocean OR sacrificed himself and his friends in vain, became a new Administrator, wages in eternal car against the Administrators, or freed his world of the Administrators and reset it once more. For Kazuya, he could've either fled the lockdown only to return to make up for that mistake (succeed or fail), surrendered the world to either demons (with his cousin Naoya, and rally against YHVH either for himself or for humanity) or angels (with Amane, and set Naoya on the path to redemption), returned the world back to normal with Gin, or gave the demon summoning power to humanity with Atsuro.
- Because of his use of Lucifer in his great battle against Yamato, and his friendship with The Anguished One/Alcor, the Demon Lord has something of an his alliance with Hibiki. Kazuya's only response when asked about his opinion of Lucifer was "he's strong", a sentiment which Lucifer holds towards Kazuya too, seeing as the fight with him is one of the few times where he felt the need to bust out Megidoladyne.
- Conversely, Kazuya is one of the few members of the Pantheon not part of the GUAL to have seen a more positive side to YHVH, as during his ordeal, YHVH apparently acted with humanity's interests at heart. The revelation that YHVH engineered the original Cain and Abel scenario however, has cast a few doubts as to the legitimacy of YHVH's kindness during that time.
- Kazuya has had a number of duels with Naoki, to see whether the King of Bel or the Demi-fiend was superior. While there has been no clear victor as of yet, the damage caused by these clashes have forced maps to be redrawn.
- Their continued defiance of the "Natural Order" has earned them the ire of Death the Horseman, one of the worst gods one could possibly be enemies with.
- Kazuya's COMP come with a "harmonizer" program which, without getting technical, allows simple humans to fight on equal terms with SMT demons, and it also protects humans without supernatural defenses against them too. Also, somehow, it uses the internet as a repository of emotions for demon summoning. It's not known if the same applies for Hibiki's Nicaea. Aleph's COMP, Flynn's Gauntlet, or the DEMONICAs likely have other methods since the internet is inaccessible to them.
- When they had first met, Kazuya gave a strange look at Hibiki when the latter first spoke: he sounded like the former's cousin Naoya.
- Shirou Emiya also happened to share Hibiki's voice.
- Kazuya also finds himself at odds with Izaya Orihara, who also shares the same voice. And he's managed to hear the same voice in N.
- As well as Kamina, Son Gohan, Big the Cat, Omega-Xis, and Ryu.
- As for his own voice, there are Tate, Romeo Montague, and X.
- Surprisingly enough, Minegishi keeps being mistaken for Kazuya Mishima, which cause some people to look with a confused expression. He doesn't mind, though.
- Similarly, Hibiki is confused for Hibiki Tachibana, Hibiki Hojo, Hibiki Ganaha and Hibiki. He actually made fast friends with them.
- Hibiki was surprised to hear the voice of one of his friends during a visit to the house of Food, and even more surprised when he found the voice belonged not to his friend, but a rather brash, somewhat abrasive red-haired Puella Magi. Hibiki was rather amused by the disparity: as far as personalities go, Io Nitta and Kyoko Sakura are as different as night and day.
- Despite sharing a spot, they don't interact much with each other, though they both show a certain respect for each other regarding how they both dealt with their similar situations. It's also been noted that they do pull off a good Straight Man and Wise Guy duo.
- Hibiki's found an interesting friendship with Kaworu Nagisa, who Hibiki initially mistook for The Anguished One. It also doesn't help that he sounds like his best friend Daichi. Kaworu's somewhat intrigued by Hibiki in turn.
- Of course, he did eventually meet with the real Anguished One in the House of Narrative.
- While Kazuya was tagging along with Hibiki, as they met with Kaworu, they saw him talking with Shinji, whose voice reminded him a bit of his ever-loyal best friend Atsuro Kihara. Ever the Magnetic Hero, Kazuya was able to befriend him quickly.
- Kazuya also found another "reminder" in the form of Touma Kamijou and Sun Wukong.
- Kazuya found Rei sounding so similar to his friend Haru, down to the calm demeanor. And through her, Shinji, and Kaworu, he managed to make allies out of Asuka, Yui Ikari, and Misato, as well as enemies of Keel Lorenz and Gendo Ikari.
- Hibiki is one of few powerful non-Lawful deities Yamato is pleased to see, since he helped him learn a bit more on empathy, and even gave him a favorite food in the form of takoyaki. That said, there are those who believe Yamato's fascination with Hibiki is…more than just friends, bordering on possible jealousy.
- Both harbor uncomfortable tensions with all Pokémon deities, particularly the trainers, as their own series deconstructs the entire concept and shows what would it really be like if that actually happened…although Shin Megami Tensei predated Pokémon, so…
- Despite Beelzebub's alignment, he will ready side with Hibiki and Kazuya when called because Strength Equals Worthiness to him (i.e. they have bested him in combat), especially Kazuya since he's the King of Bel.
- Took an interest in the Persona service and—given his past as Abel, even though he doesn't consciously remember much of it— decided he would take a trip there (with the Investigation Team, of course, whom he's made friends with). While the Shadows in his dungeon bore similarities with the demons he fought during the Tokyo Lockdown, a trend that would be coincidentally followed by the Shadows in the Metaverse, what was more surprising to the Team was the confrontation with Shadow Kazuya. Not from what he looked like or anything, but the fact that Kazuya—being a very old soul—skipped the denial and combat step that was the norm for these encounters, and accepted the Shadow, acquiring his Persona in the process.
- Possessing the Four Factors (Heat, Space, Time, and Gravity) is why Hibiki, if he becomes an Administrator, is an Overdeity while Arcturus and Polaris are just Greater Gods.
- Knowing what being trapped in an enclosed area where the rest of outside it is destroyed is like, Hibiki sympathizes with the Hero Club. He doesn't condone Mimori's actions, though he can't say what he and his friends would've done in their place, especially since his world's case was a Secret Test of Character mandated by the Administrators on humanity, where the world had a chance of being restored.
- Symbol: His eyes and scar glowing cyan
- Theme Song: The Joker
- Alignment: Chaotic Neutral
- Portfolio: Combat Pragmatist, Ax-Crazy, Blood Knight, Empowered Badass Normal, Covered with Scars, Katanas, Fiery Redhead, Exotic Eye Designs, Psychotic Smirk, Full of Puns and Swear Words, Put the "Laughter" in "Slaughter", Sore Loser, Shotoclone, Freudian Excuse, Woobie, Destroyer of Worlds, Planned to Hijack Hi-No-Kagutsuchi Using Adachi's Magatsu Izanagi, Unwitting Pawn to Whom He Was Trying to Hijack, Split-Personality Merge And Thus Gaining A Persona
- Domains: Solitude, Puerility, Fighting
- Allies: N, Solo
- Rivals: Yu Narukami, Labrys, other BlazBlue deities (like Ragna)
- Enemies: Nyarlathotep, Hajime Hinata, Yuno Gasai, Tohru Adachi, Ghetsis Harmonia, Sho Minamimoto
- Barely neutral terms with: the Shadow Operatives (except Mitsuru Kirijo, who he still opposes), the Investigation Team
- Target of Interest for: Igor, the Grand United Alliance of Destruction
- Conflicting Opinion on: Goro Akechi
- Ascended some time after the incident known as the P-1 Climax. Considering his original plan to leave himself as the sole inhabit of his world to be rid of everyone that annoyed him, many share animosity with Sho and keep their distance.
- The only known way for him to be able to form bonds is through battle. Some have said he's not as hostile to those he's made these bonds and there is some degree of respect formed.
- There was a second personality within Sho, which called himself Minazuki. He was the more calculating and likely more dangerous of the two personalities, given that he had a Persona. However, Sho hasn't been able to call him up since inheriting Minazuki's Persona as his own.
- When his bond with Minazuki is brought up, expect a katana to be brought up to someone's neck and Sho laughing at them that he's happy to be alone beside himself.
- Dislikes the idea of allying with some of the gods who claim to share his interests. Sho is smart enough to realize that most will decide to dispose of him once he isn't needed, just like Hi-No-Kagutsuchi. Only Lucifer's offer has held any weight for him. He's also long since abandoned his old ways that would've garnered the favor of the GUAD.
- Likewise hates Nyarlathotep since he's a troll, manipulator and the face that Nyarlathotep is the embodiment of the worst of everyone he hates.
- Bringing up that he's not so different from Labrys doesn't do well for his mood.
- Likes mocking Hajime Hinata for where his desire to be special got him. Perhaps enjoys mocking Hajime a bit more than others because of how similar he sounds to Yu.
- Was in possession of borrowed power which allowed him to mind-control others. It's since been lost, however.
- Some have said that it hasn't made a difference given his joy of toying with his enemies rather than simply killing them. Sho has laughed this off.
- That "borrowed" power was actually just a remote that allowed her to control Labrys. When he used it on her the second time, Shadow Labrys resurfaced from her, and she was the one who destroyed it.
- Accusing him of not having the gall to kill will leave the accuser with a survival knife thrown at their feet. While it's meant to send one message, those who don't get or believe it are happily challenged to a fight to the death.
- Not helped by the Morality Civil War, Sho's entrance into the Pantheon was met with much division. Of the opinions, the most notable are that some call him a Karma Houdini stating that his actions nearly caused his world to be destroyed and his unfortunate life is no excuse, while others state he hasn't crossed the line of taking a life and can be redeemed.
- Unamused with his ascension in particular was Adachi, not wanting to put up with the schemes of a kid throwing a tantrum that might drag him into it. Sho isn't happy the reunion either and has threatened to kill Adachi if he screws with what he wants.
- Sho has been voted into a competition to make the worst pun. He was eager to beat Chuggaaconroy and Ted Wiesen, but became disgruntled that his competitors also included Teddie.
- Hates Ghetsis for reminding him of his own piece of crap father. Likely because of empathy and a desire to fight whatever N can throw at Sho, N might be one of the few people that Sho gets along with.
- While Sho hates his own dad, he admits that he also wanted revenge for him as he was all that he had.
- Sho's meeting with Sho Minamimoto quickly ended with them on hostile terms. Sho Minazuki has said that "I'll Sho-w him that his number is comin' up!"
- Sho isn't sure what to think of Goro Akechi. Like him, he's had a real bastard of a father. Unlike him, Akechi didn't have the privilege of having a lot of money left behind to his name like Sho did, and Shuji was long dead by the time Sho awoke from his coma while Akechi had the chance to take his vengeance on Shido. That said, the fact that the second coming of the Detective Prince (Sho think Naoto's the better one) worked with Shido with plans to pull the rug beneath him in the last moment reminds him too much of the fact that Adachi planned to do the same to him.
- As for the Phantom Thieves of Hearts, he's holding back his opinions for now
- Batman understands what it's like to be considered a freak due to being a loner. He's attempted to fix that by surrounding himself with numerous allies both in and out of Gotham, though he doesn't think the same can work with Sho.
- Is interested with the fact that Harry Potter once initally pushed his friends away in order to protect them from Tom Riddle/Voldemort until he learned he needed their help to succeed.
- Eventually met Solo, who holds a similar philosophy as Sho and they 'bonded' after a duel. That said, Solo doesn't know what to say about Sho since despite what he spouts, he does have a bond, even though it was with his Minazuki self, which has since vanished and became his Persona Tsukuyomi.
- Lesser Gods
- Symbol: Symbols: The sign shop of Weasley's Wizard Wheezes
- Theme Song: Fireworks
- Portfolio: Identical Trickster Twins Who Are Both Smart and Finish Each Other's Sentences, The Dividual, Big Men on Campus, Brilliant, but Lazy, Lovable Rogues, High-School Hustler, Pranksters, Protective of Ron Even Though They Sometimes Bully Him, Cool Big Bro to Harry, Fiery Redhead, Friend to All Children, Lovable Jocks and Rogues, Born on April 1st, Shoo Out the Clowns, George Angsts Over Fred's Surprisingly Sudden Death
- Domains: Pranks, Tricks, Wizardry, Jokes
- High Priests: Hikaru and Kaoru Hitachin
- Herald: Verity, their shop assistant
- Followers: employees of their store, Jim and Tim Possible, Smash and Crash, Zachary and Cody Martin, Bonny and Betty de Famme, Vex'ahlia and Vax'ildan
- From their universe: Ron Weasley (their younger brother), Hermoine Granger (their sister-in-law), Harry Potter (their brother-in-law), Neville Longbottom, Albus Dumbledore
- Other: The Panda King, Pinkie Pie, T.J Detweiler, Bart Simpson, Sans, the GUAG Lolranger (especially the Sonozaki Twins), Ami and Mami Futami, several non-evil children deities
- Enemies:
- From their universe: All Death Eaters (includes Lord Voldemort, Bellatrix Lestrange and Peter Pettigrew), the Dementors, Dolores Umbridge
- Other: Denzel Crocker, Agatha Trunchbull, Biff Tannen, the GUAE Trollkaiger, the Itazura Griefers, Cersei Lannister, Yuna and Mina Amasato, Swim Swim
- Opposed by: Argus Filch, The Dursleys, all prank-haters
- The first thing the twins did upon ascending to the Pantheon was have a tearful embrace with each other, given that one of them had died in the Second Wizarding War. So while their ceremony wasn't as jubilant as they could've wanted it to be, they managed to make up for that during the opening of their temple…which also happens to be a joke shop.
- The temple of Fred and George Weasley is the Weasley's Wizard Wheezes, a shop they started after leaving Hogwarts early in defiance of Dolores Umbridge. They sell practical joke objects as well as defensive magical objects (which happen to be so effective the Ministry of Magic placed orders on them during the Second Wizarding War). As such, they're a notable store for both pranksters and those looking for some extra magical defense.
- Two of their products in particular, the Decoy Detonators and Peruvian Instant Darkness Powder among others are popular with the...sneaky kinds of people. A certain young lady in a pink cardigan can sometimes be seen purchasing these back when her temple was in this House, though eventually the rest of her companions started visiting too.
- Whenever the hate sent to his temple proves too much, their brother Ron helps out part-time, having worked with George on the shop after Fred's passing.
- Their products have garnered the attention of the sub-House of Explosives as well as other explosion-lovers like Mona and Plague Knight. That said, the twins don't quite like much of them.
- If you need some pointers in telling apart the two, a good way to start is to know that Fred is the more outgoing one and George is slightly more reserved, and then spend enough time with them (not all at once, mind you) to know their voices. Also, Fred tends to be the main instigator and ringleader, while George is only slightly more serious and has just a teeny-bit more moral restraint. Also, George is the slightly kinder one between the two. Oh, and there's also that missing ear of George, though he hides it with a specially-made prosthetic ear, which also doubles as an Extendable Ear for prank and spying purposes. While the wound cannot be fixed, other ways have been devised in the Pantheon to go around this.
- As friends to children, Fred and George occasionally to comfort those in need or cheer them up with one of their spells/knickknacks. And any who harm them will be heavily on the receiving end of their pranks.
- Fred and George couldn't believe that the Lannister twins Cersei and Jaime used to be these. They have a lot of hate on the new queen of King's Landing, though their opinion on the Kingslayer is still undecided.
- Despite being fellow pranksters, the Weasleys have contempt for Yunael and Minael due to their surprisingly cruel tendencies like being instrumental in a middle school-age girl's death, and that is the biggest no-no of all no-nos for these two. And when it came to prank-offs, the Amasatos proved inferior in that regard against Fred and George every single time, and whenever it escalates to lethal levels (which is most of the time), everybody else in the house gets roped in as they take sides.
- As she's the one who orchestrated said child's death, they've come to oppose Swim Swim, too. Not Tama, though.
- Symbol: a card from its domain
- Theme: The 13th Floor
- Alignment: True Neutral, Lawful Evil under Organization XIII's occupation
- Portfolio: Alien Geometries, Bigger on the Inside, Malevolent Architecture, Creating Construsts Out of Memory Including Living Beings, Laser-Guided Amnesia Even On Written Records, Unexpected Gameplay Change, Mostly White Void Rooms
- Domain(s): Castles, Memories, Cards
- High Priests: Sigma Kurogami and Neon Tsukiyumi
- Followers: the Guild of Dungeoneering, Mawlock, the champions of Crosswind Hold
- Sacred To: Aqua (its creator), Ventus (its protected inhabitant)
- Known Visitors/Tenants: Naminé, Sora, Donald Duck, Goofy, Riku, Mickey Mouse, "Ansem", Lea (as Axel), Larxene
- Selecting a candidate for Fight Like a Card Player was tricky, given that most examples are from spin-offs, and the few that aren't don't have enough notable traits to represent their trope. And then Riku had an idea, though it wasn't a deity; rather, it was a dominion. The place in question: Castle Oblivion, where one's actions are actually limited by a card-based combat system. Given its current state, having been turned back into the Land of Departure, this castle in the Dominions is just an imitation of the "original".
- Given it was Naminé who was responsible for altering memories rather than the castle, no one has to worry about losing their memories while inside it; and she can affect only Sora and his friends with it, anyway. It is not known whether the combat system really was from the castle, or was part of Naminé's powers (which was initially falsely claimed by Marluxia to be the castle's power), but for this version in the Pantheon, it will be the former. As for Naminé's opinion on the Castle's existence, she has no plans on ever revisiting it, given everything that's happened to her while she was there.
- With the exception of Aqua, all who are inside Castle Oblivion have most of their abilities (magic, items, summons, and even weapon attacks) constrained by the rules of the Castle, the only exception being one's means of locomotion (running, slithering, flight, levitation, etc.), though teleportation might get nerfed into a card/Sleight if it's followed up by an attack. This restriction applies even to Greater Gods, so long as they can fit through the doors.
- Battle parties might end up with most of its members turning into Friend Cards, with only the party leader being the main combatant (and user of the Friend Cards). That's how it goes for parties of at least three (e.g. Sora, Donald, and Goofy), but it's not known just how big a party will have to rely on their singular leader, or if the Castle will allow for in-field allies proportional to the party's size (such as seven or more). Advanced techniques get locked into Sleights, which require "stocking" cards together in specific arrangements.
- That said, there are some things Castle Oblivion has yet to factor:
- Mêlée à Trois between more than two parties/individuals.
- Visitors being exclusively users of Mons (e.g. Pokémon Trainers, but not Demon Tamers).
- Visitors being card players (e.g. Yu-Gi-Oh! deities).
- Battle parties with a Mission Control Party Member.
- Being a replica of the castle, measures have been made for such things.
- Mêlée à Trois battles carry on like any other battle in the castle, with each party seeing both opposing parties' decks, which can be disorienting if one is unable to keep attention to so many things at once.
- Mons-users deploy their Mon, who is then bound by the castle's rules while the tamer is to remain uninvolved except for switching Mons. If the Mon-user is also a fighter (e.g. Flynn, Lucy Heartfilia), then their Mons are stuck as Friend or Summon Cards.
- Card players become strictly bound to their game's rules with no breaking of them no matter how much cash you have; the castle can't take bribes.
- Support Party Members are forcibly barred from directly intervening in battle and (besides providing intel) are only allowed to provide their support when their leader uses their Friend Card.
- Given just how many kinds of folks are in the Pantheon, Castle Oblivion has special rules in store for certain deities:
- Multi-Persona-users (e.g. Tatsuya and co., and Wild Cards) can still use multiple Personas at a time per battle, which only come out in response to the use of certain Magic or Attack cards, and Sleights with Friend Cards determine what skill they or their Personas can use. But they have to arrange their decks in accordance to what Personas they have.
- Stand Users more or less fall under the same restrictions as Persona-users.
- Sakura Kinomoto, already a card-user herself, is forced to select a few of her Sakura Cards, after which she'll get a deck themed around those cards.
- Also as a carry-over from the original, Castle Oblivion is a confusing place to navigate, and those without teleportation abilities are limited to the White Rooms that can be converted by way of World Cards crafted out of a visitor's memories, as well as the Entrance/Exit Halls and stairways that connect them. There are two ends to this navigable area, one being a dead end in Basement Twelve and the other being the top floor, which is themed around the castle itself and has a path leading to a room with Memory Pods. These Pods are actually replicas of the real thing,
- In regards to these converted White Rooms, their configurations reset whenever its "accesser" leaves the floor or another visitor uses a World Card. In the case of the former, it will not work if the floor is "currently" in use by a visitor, though they're allowed to join inside the converted room.
- As for those who can teleport, the extra rooms available are usually just meeting rooms that have orbs in the middle for observing visitors.
- For the sake of "content", the White Rooms spawn Heartless, where one can practice using the combat system. There are also optional invincible tutor constructs based off of (hooded) Marluxia and Leon (a.k.a. Squall) that teach newcomers the basics of battle in the castle.
- Harth Stonebrew holds some interest in the castle's card-based restrictions, though he's aware that violence is still part of the system. The Dealer is similarly intrigued, wondering if he can implement this to his own game. Not having been there due to being a loyal member of the old Organization XIII, Luxord has been considering taking a visit to the castle to observe its rules.
POST-PERSONA OVERHAUL
Synopsis - The Jumanji video game was found by Ryuji and he's gotten sucked in. It's up to his friends to go after and save him.
- Part 1: The Meta-Nav Downloader - Someone else apart from the Phantom Thieves of Hearts (and Akechi) has the Meta-Nav, and the crew has to track them down.
- Part 1.5: Cornering the Crow - The Phantom Thieves of Hearts finally get a chance to corner Goro Akechi and chase him down. However, it turns out there is someone else he himself is chasing.
- Part 2: Crimes of the Father - N requests for a Palace Heist on his "father" Ghetsis.
- Part 3: Hopes For A Change Of Spark - A special request from Agatha Heterodyne for a Palace Heist on Klaus Wulfenbach, but not to steal his heart.
- Part 4: An Assassin In The Metaverse - After a lot of negotiation, independent of the Brotherhood, Desmond Miles opts to request for a Palace Heist on Shay Patrick Cormac, but like the one on Wulfenbach, he doesn't hope to steal his heart.
- Part 5: Dreams and Palaces - The Phantoms and the Inception Crew end up striking the same target, and what they do in the dream layers and the Palace end up causing strange things to happen on both.
PRE-PERSONA OVERHAUL
With the ascension of the Phantom Thieves of Hearts, and the existence of the Metaverse made known, just like with the Investigation Team, they have garnered interest from those who could not get Personas via the Midnight Channel, seeing the Metaverse as an alternative. Of course, given its nature, and because it can only be accessed though certain people, only few can be admitted.
- Day 1:
- Noon: The Phantom Thieves of Hearts, Yu Narukami, and Yosuke Hanamura visit Iji Kataiser's temple and discuss how their Persona-unlocking service ought to go and whether Berserker!Iji is eligible. In the middle of this, the Cutie Mark Crusaders and Nanako Dojima stop by and talk with them before leaving.
- Day 2:
- Morning: After breakfast, the Metaverse expedition party go in at the House of War and enter its Mementos. Meanwhile, the CMC and Nanako's trip to the TV World goes wrong when Islington goes berserk.
- Noon: Both groups are done with their tasks and everyone breaks off for lunch, Yu and Yosuke leaving their groups. The kids encounter and chat with Wreck-It-Ralph.
- Afternoon: The Phantom Thieves meet again at Iji's temple after their client asked them a question regarding the Avalician deities. Meanwhile couldn't reach Gangrel and Ryotaro because the former has a scheduled match and the latter is collaborating with Naoto and the White Collar division to apprehend a criminal.
- Evening: The Phantom Thieves get a call from the CMC about their next client: Jason Brody.
- Day 3:
- Morning: Jason is greeted by the CMC, Nanako, and Yu. Later, they meet with the Phantom Thieves. Ralph tries to contact Gangrel and Ryotaro again, but the GUAE Re Education Facility strong-arms him into dealing with GUAL forces encroaching on Eggmanland.
- Noon: The heist on Vaas Montenegro's Palace begins.
- Afternoon: The team bails out some time after Brody gets his Persona.
- Evening: Ralph is too tired to continue and decides to rest.
- Day 4:
- Morning: Ralph tries yet again, but forgot that Vanellope was coming and is sidetracked by her. The team enters the Metaverse once again.
- Afternoon: After finding the Treasure Room, the team bails out and prepare to send their calling card to Vaas.
- Evening: Vaas receives the Phantom Thieves' calling card. Chooses to dare the thieves and not tell Hoyt. Ralph finishes his playdate with Vanellope just in time to hear about the calling card.
- Day 5:
- Morning: The team enters once more to steal Vaas's Treasure. Ralph finally gets to meet with the people he was looking for.
- Afternoon: After leaving the Metaverse, the group is confronted by Ralph, Gangrel, and Ryotaro Dojima.
- Evening: After confronting him on what he's been doing (he has actually been visiting Xion), Gangrel recaps the events of Tarot Crusaders and Limbo.
- Day 9:
- Morning: N Harmonia approaches Akira for their services. Futaba decides to have Dr. Alphys tag along. Frisk makes sure she does.
- Noon: After deciding on tomorrow, N has to assemble a Pok�mon team to accompany him.
- Day 10:
- Morning: The Phantom Thieves, N, Frisk, and Alphys prepare to enter Ghetsis' Palace.
- Afternoon: The team bails out for the day sometime after getting N his Persona.
- Day 11:
- Morning: The team resumes their heist on Ghetsis' Palace.
- Afternoon: After finding the Treasure Room, the team bails out and prepare to send their calling card to Ghetsis.
- Evening: Ghetsis receives the Phantom Thieves' calling card.
- Day 12:
- Morning: The team enters once more to steal Ghetsis' Treasure.
- Afternoon: After stealing the treasure, their business with N is concluded,
- Day 26
- Ryotaro's in a coma, and the Phantom Thieves decide he needs their help and decide to go into his Palace. Adachi sneaks his way in.
All stories have such pages (Project: Alternate!Gentaro, Inmate Echoes, Tarot Crusaders), and here is the draft for that. The original intended destination is cutlisted, so that's why it's here.