Wyvern Knight
Wyvern Knight is a Free Ware Science Fantasy monster-hunting Action RPG imagined by KJ Sixteen. The setting takes place in the Kingdom of Wisteria, a humble small kingdom populated by anthropomorphic wyverns, including the Player Character. Life in Wisteria is pretty decent, since its civilians are able to make a good living off of the resources they need while looking out for each other, unless you count the fact that giant monster attacks are pretty common. In that case, that is where the titular Wyvern Knights show up to fend the civilians from said monsters with various weapons, such as the Lance and Shield, the Claymore, the Strike Glaive, and the Ion Laser. The Wyvern Knights are also equipped with Runes, portable augmented devices that enhance the Wyvern Knight's abilities, whether by increasing damage output, healing allies, or building protective barriers. Most of the time, the Wyvern Knights create a party of four members to defeat the boss monster.After defeating the monsters, the Wyvern Knights can gather parts and bring them to the local Blacksmith Twins to use said parts as materials for building and improving their weapons and armor. If this sounds familiar to you, then you have played or at least heard of the Monster Hunter franchise, which also follows a similar premise, except that game's majority of characters are humans instead. However, the Wyvern Knights can donate the resources they have gathered to improve life for not just Wisteria's citizens, but also for other villages and those in need. Kinda sounds like Freedom Wars in terms of resource donation, aside from the lack of an oppressive dystopian setting. Speaking of the setting, the Kingdom of Wisteria is influenced by the Royal Capital Altair from Dragon Project, since both settings use their equivalent of magic to power their otherwise European medieval kingdoms. In fact, this game's monsters are inspired by Dragon Project's monsters, and even a few are inspired by Panzer Dragoon's monsters.note
The game is planned to be released for the PlayStation Vita, Microsoft Windows, macOS, and Nintendo Switch.
Tropes planning to be used:
- Action Girl: You can be this trope if you play as a female knight, and there are recruitable female knights as well.
- The Adventure Continues: After defeating Kaiser Wotakn, you and your fellow knights find out there are more Fell Beasts in the deeper edges of the land. You fight those Fell Beasts as bosses and unlock more gear.
- An Adventurer Is You: You and the other knights have four weapon classes (Lance and Shield, Claymore, Strike Glaive, Ion Laser) and three rune types (Attack, Defense, Heal). Both weapons and runes synergize pretty well.
- Lance and Shield serves as the Tank, focusing on surviving as much damage as possible while keeping bosses under control by parrying their attacks. Both guarding and parrying reduce damage by 70%, which can be further increased by armor/weapon abilities that further reduce damage. The Lance and Shield's inherently tanky nature can improve its already impressive durability with the Defense runes. Alternatively, Heal runes can turn the player into both a tank and a medic, essentially making them an ambulance truck on legs.
- Claymore serves as the "big guns" of the party, focusing on dealing burst damage while the Behemoth is either distracted, locked down, or (especially) fatigued. Claymore wielders will benefit from Attack Runes to further improve their massive damage, although it is recommended to use gear that increases attack speed and reduces charge time due to the Claymore's slow and heavy nature.
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- Animesque: The game's art style resembles Freedom Wars and the God Eater series, and the wyverns themselves borrow Kemono design ideas (long and narrow snouts or somewhat flat snouts and large human-like eyes). The Kemono rule somewhat applies to some boss monsters, such as the Awakened Dragons.
- Attack Drones:
- the 1st level Runes allow you to summon four of these called Sentries and like Gradius' Options, Sentries follow you like a snake's tail while firing Frickin' Laser Beams at the boss(es). Depending on the rune type, Sentries can fill up the fatigue meter (Attack), reduce defense (Defense), or steal health (Heal). Sentries deal 1% of direct health damage on bosses and they can be directed to attack their parts a'la Panzer Dragoon, although their damage can be increased with certain armor abilities and Talismans.
- Some Behemoths also summon their own Attack Drones, such as Nexus Apokrypha (purple and black wormlike drones that orbit around the knights and occasionally fire lasers), Skypiercer Sturmvogel (four yellow diamonds that fire thunder laser streams and trail behind), Almighty Vermilia (two roses, one pink and white, the other blue and black, float on its sides while respectively firing fire and water orbs that home on random knights), and Victory Hagalaz (four glowing blue ellipsoids that fire streams of water lasers and behave like the Vic Viper's Options).
- Attack of the 50-Foot Whatever: Some monsters are pretty big, mainly Machinima-class monsters and Nexus Apokrypha; especially the Awakened Dragons.
- Badass Longcoat: Some armor sets don you one, such as the Partisan set crafted from Lockjaw Knavelous, which is an armored green trench-coat, or the Kaiser set crafted from Kaiser Wotakn, which is an armored white and grey coat with turquoise accents, albeit sleeveless.
- Badass Long Robe: The Enchanter set crafted from Storming Mireworm is a mystical blue hooded robe, giving the wielder a mage-like appearance.
- Beam Spam: The Ion Laser fires a continuous laser stream whenever you pull and hold the trigger, and while the damage may be pathetic when not aiming for the diamond-shaped markers all over the Behemoth's body, doing so not only increases the damage to respectable levels but also fills the Lockdown meter, which (true to its name) locks down the Behemoth for a short period of time and drastically increases the Ion Laser's damage until Lockdown is over. Unfortunately, many Behemoths also (ab)use this trope, such as Nexus Apokrypha, Skypiercer Sturmvogel, Amarantine Nervahti, Almighty Vermilia, and Victory Hagalaz.
- Beware My Stinger Tail: Appropriately, the Wyvern Knights can inflict a short stagger and weak Damage Over Time by swinging their tails, which is done by pressing the Select button (or an equivalent for it), just like the kicking animation from Monster Hunter. Again, some Behemoths will use this trope, such as
- Big Creepy-Crawlies
- BFG/BFS
- Blade Below the Shoulder
- Bloodless Carnage: You can break (and sometimes even sever) monster parts and not a single drop of blood appears in this game. Instead, flashes of yellow light and floating numbers appear whenever the player's weapon attacks the boss(es).
- Blue-and-Orange Morality: The Awakened Dragons function on unconventional morality, since they represent natural elemental forces (Centurion Vildhjarta has domain over volcanoes and lightning storms, whereas Amaranthine Nervahti has domain over the oceans and the earth). Instead, they act upon their natural instincts and protect their domains from anything that could disturb them, such as trespassers, civilization, and even technology. While this trope applies to Kaiser Wotakn to some extent, it doesn't have anything against technology or civilization since it doesn't have domain over natural areas. Instead, Kaiser Wotakn's domain is based on strength and valor, deeming whether one is worthy of its respect by challenging its potential opponents in a duel.
- Boss Game: The game is just you, three of your friends, and the boss itself, no stupid Mooks to distract anyone, although there would be missions were you face off two bosses, if not, more.
- Boss Run: Although unlocked after beating the main story, the Tower is where players can face off all of the boss monsters in the game, followed in this consecutive order:
- (Fauna-class Behemoths) Blazing Knavelous, Storming Mireworm, Orchid Kyubi, and Lotus Kyubi.
- (Fell Beast): Nexus Apokrypha.
- (Machinima-class Behemoths): Hellfire Nidhogg, Chasm Reptilicus, Skypiercer Sturmvogel, and Riptide Ryujin.
- (Awakened Dragons): Centurion Vildhjarta, Amaranthine Nervahti, and Kaiser Wotakn.
- (Fell Beasts): Ignis Regalia, Magnum Fafnir, Almighty Vermilia, and Volatile Hagalaz.
- Bottomless Magazines
- Brother–Sister Team
- Chainmail Bikini/Stripperific
- Character Customization
- Combat Tentacles
- Counter-Attack
- Creature-Hunter Organization
- Cybernetic Mythical Beast
- Damager, Healer, Tank: The Attack, Heal, and Defense Runes respectively fulfill the three roles.
- Attack Runes: The 1st level Rune summons four Sentries that fill the boss' fatigue meter by 12% per Sentry. The 2nd level Rune is an Area of Effect heal that recovers half of the party's health and buffs physical and elemental damage by 100%. The 3rd level Rune is a global
- Heal Runes: The 1st level Rune summons four Sentries that steals a boss' health by 2% per Sentry. The 2nd level Rune is an Area of Effect heal that not only heals half of the party member's maximum health but also adds a healing over time buff that heals 10% of the max health for 30 seconds. The 3rd level Rune is a global heal that completely recovers everyone's health, along with a sprite that protects the party from any kind of damage for one hit, and this sprite can be recasted for the entire quest. The 4th level Rune is a global revive that completely recovers everyone's health, and this revive can be recasted.
- Defense Runes: The 1st level Rune summons four Sentries that reduce a boss' physical and elemental resistance by 25% per Sentry. The 2nd level Rune is an Area of Effect heal that recovers half of the party member's maximum health while multiplying the party's elemental and physical resistances by 100%. The 3rd level Rune is a global physical and elemental defense buff of 200%. The 4th level Rune is a 45 second long invincibility buff solely for the caster.
- Dragon Tropes
- Cat Like Dragons:
- Delightful Dragon: The Wyvern Knights.
- Draconic Abomination: The Awakened Dragons.
- Draconic Humanoid: Again, both the Wyvern Knights and Awakened Dragons.
- Dragon Knight: Ultimately the game's premise, with the player playing as one of the titular Wyvern Knights.
- Our Dragons Are Different
- Our Wyverns Are Different
- Dude Looks Like a Lady
- Duel Boss: Overlapping with In the End, You Are on Your Own, the player must fight Kaiser Wotakn alone as a final challenge, and the player's allies must leave in order to fulfill the challenge's conditions. Interestingly, the player can fight Kaiser Wotakn with other players in Coop Multiplayer, so only NPC allies aren't allowed to help the player. Thankfully this happens only once in the game, so any future rerun on this quest gives the option to bring allies like other quests.
- Eldritch Abomination
- Elemental Rock-Paper-Scissors
- Energy Weapon
- Eyeless Face
- Fiery Salamander
- Gratuitous German
- Healing Shiv
- Heroic Second Wind
- Jousting Lance
- Knight Errant
- Knight in Shining Armor
- Life Drain
- Lightning Bruiser
- Lost Technology
- Lovecraft Lite
- Luckily, My Shield Will Protect Me
- Magic Knight
- Mechanical Monster
- Minimalism
- Nature Is Not Nice
- Neglectful Precursors
- Ninja Pirate Zombie Robot
- Nintendo Hard
- No Biological Sex
- Non-Malicious Monster
- Non-Mammalian Mammaries
- Non-Mammalian Hair
- Our Mermaids Are Different
- Our Monsters Are Different
- Post-End Game Content
- Proud Warrior Race
- Proud Scholar Race
- Purple Is Powerful
- Ridiculously Cute Critter
- Science Fantasy
- Science Is Good
- Shield Bash
- Shout-Out
- Snakes Are Sexy
- Snake People
- Spider People
- Supernatural Gold Eyes
- Theme Naming
- Tron Lines
- Turns Red
- Virtual Paper Doll
- Winged Humanoid
- White-and-Grey Morality
- Wholesome Crossdresser
- Worthy Opponent
Guest Monsters
- Fire: Rathalos
- Earth: Nargacuga
- Thunder: Zinogre
- Water: Mizutsune
- Fire: Dionaea
- Earth: All-Purpose Biped
- Thunder: Ramosa
- Water: Paradoxa
- Fire: Fiery Gorynych
- Earth: Wretched Azdaja
- Thunder: Ascended Tzaran
- Water: Xana Anubis
- Fire: Jack-o'-Lantern
- Earth: Bahamut
- Thunder: Cerberus
- Water: Kraken
- Fire: Marduk
- Earth: Kyuubi
- Thunder: Vajra
- Water: Caligula
- Fire: Chthonian Fiend
- Earth: Terragrinder
- Thunder: Abyssal Fiend
- Water: Colubra