Tropes
- Leaning on the Fourth Wall: The 12 keys all over Planet Tokei have to be turned within 30 minutes of each other or the entire mission will be for naught. The main reason it isn't is because that's literally the same length as the show. (well, technically it's 22 minutes long, but counting commercial breaks...)
- Villain Forgot to Level Grind: Invoked when the Kyurangers wind up facing solidified memories of some of their worst foes (and some Monsters of the Week to pad out the numbers). It's done and over with much faster, not because of time constraints, but because the villains as they were then can never beat the heroes as they are now.