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* SugarWiki/AwesomeMusic: This being a ShootEmUp, of course you'll find some examples of tracks to kick butt too. Take your pick between the original soundtrack by Creator/ShinjiHosoe, the arrange soundtracks which take the original tracks and give them new sections, or the New Order soundtrack by Yousuke Yasui.

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* SugarWiki/AwesomeMusic: This being a ShootEmUp, of course you'll find some examples of tracks to kick butt too. Take your pick between the original soundtrack by Creator/ShinjiHosoe, Music/ShinjiHosoe, the arrange soundtracks which take the original tracks and give them new sections, or the New Order soundtrack by Yousuke Yasui.
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* SpiritualAdaptation: This is pretty much the closest you'll get to ''VideoGame/TigerHeli'' or ''VideoGame/TwinCobra'' with 3D graphics. Like these two games, ''Under Defeat'' is a helicopter-based shmup with a military aesthetic and subdued bullet counts.
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* MemeticMutation: Cone trees.[[labelnote:Explanation]]From a [[https://www.youtube.com/watch?v=x6oOaHdSmzc joke review of the game]] complaining about the lack of detail on the game's graphics.[[/labelnote]]

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* MemeticMutation: Cone trees.[[labelnote:Explanation]]From a [[https://www.youtube.com/watch?v=x6oOaHdSmzc joke review of the game]] complaining about the lack of detail on the game's graphics. And yes, that's the "Go play Mars Matrix" guy.[[/labelnote]]
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* MemeticMutation: Cone trees.[[labelnote:Explanation]]From a joke review of the game complaining about the lack of detail on the game's graphics.[[/labelnote]]

to:

* MemeticMutation: Cone trees.[[labelnote:Explanation]]From a [[https://www.youtube.com/watch?v=x6oOaHdSmzc joke review of the game game]] complaining about the lack of detail on the game's graphics.[[/labelnote]]
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* AwesomeMusic: This being a ShootEmUp, of course you'll find some examples of tracks to kick butt too. Take your pick between the original soundtrack by Creator/ShinjiHosoe, the arrange soundtracks which take the original tracks and give them new sections, or the New Order soundtrack by Yousuke Yasui.

to:

* AwesomeMusic: SugarWiki/AwesomeMusic: This being a ShootEmUp, of course you'll find some examples of tracks to kick butt too. Take your pick between the original soundtrack by Creator/ShinjiHosoe, the arrange soundtracks which take the original tracks and give them new sections, or the New Order soundtrack by Yousuke Yasui.
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** Some players are turned off by the game giving out multipliers for having less lives than the starting number at the end of a particular stage, explaining that this [[ViolationOfCommonSense encourages suiciding twice at the beginning of stage 1-1]]. However, this is often countered by pointing out that the bonuses obtained from doing so are a very small fraction of the player's score and only matter in a world-record attempt.

to:

** Some players are turned off by the game giving out multipliers for having less lives than the starting number at the end of a particular stage, explaining that this [[ViolationOfCommonSense encourages suiciding twice at the beginning of stage 1-1]]. However, this is often countered by pointing out that the bonuses obtained from doing so are a very small fraction of the player's score and only matter in a world-record world record attempt.
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** Some players are turned off by the game giving out multipliers for having less lives than the starting number at the end of a particular stage, explaining that this encourages suiciding twice at the beginning of stage 1-1. However, this is often countered by pointing out that the bonuses obtained from doing so are a very small fraction of the player's score.

to:

** Some players are turned off by the game giving out multipliers for having less lives than the starting number at the end of a particular stage, explaining that this [[ViolationOfCommonSense encourages suiciding twice at the beginning of stage 1-1. 1-1]]. However, this is often countered by pointing out that the bonuses obtained from doing so are a very small fraction of the player's score.score and only matter in a world-record attempt.
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** The HD ports. While many praise the New Order mode, a major point of contention is that the Arcade mode is not {{arcade perfect|Port}}: The FinalBoss has a lot of slowdown and there are differences in enemy patterns; while not particularly significant to those who have not played the non-HD versions, those who have may find [[DamnYouMuscleMemory muscle memory screwing them over]].

to:

** The HD ports. While many praise the New Order mode, a major point of contention is that the Arcade mode is not {{arcade perfect|Port}}: The FinalBoss has a lot of slowdown and there are differences in enemy patterns; while not particularly significant to those who have not played the non-HD versions, those who have may find [[DamnYouMuscleMemory muscle memory screwing them over]]. Those who dislike the HD ports prefer the Dreamcast port instead, as it ''is'' arcade-perfect due to the arcade version running on the similar-in-spec Sega NAOMI hardware.
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* AwesomeMusic: This being a ShootEmUp, of course you'll find some examples of tracks to kick butt too. Take your pick between the original soundtrack by Main/ShinjiHosoe, the arrange soundtracks which take the original tracks and give them new sections, or the New Order soundtrack by Yousuke Yasui.

to:

* AwesomeMusic: This being a ShootEmUp, of course you'll find some examples of tracks to kick butt too. Take your pick between the original soundtrack by Main/ShinjiHosoe, Creator/ShinjiHosoe, the arrange soundtracks which take the original tracks and give them new sections, or the New Order soundtrack by Yousuke Yasui.
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* TearJerker: Stage 1-5 and 2-5, the final stages of their respective loops, [[spoiler:feature a war-torn city with the stage starting off with [[SilenceIsGolden no sound effects]] and an initially-somber track (whether you're using the Shinji Hosoe soundtrack or the Yousuke Yasui one), almost as if the game is highlighting the [[WarIsHell consequences of war]].]] Even in the overseas releases, which water down plot details, it's still a very sobering experience to see 1-5 for the first time.

to:

* TearJerker: Stage 1-5 and 2-5, the final stages of their respective loops, [[spoiler:feature a war-torn city with the stage starting off with [[SilenceIsGolden no sound effects]] and an initially-somber track (whether you're using the Shinji Hosoe soundtrack or the Yousuke Yasui one), almost as if the game is highlighting the [[WarIsHell consequences of war]].]] Even in the overseas releases, which water down plot details, it's still a very sobering experience to see 1-5 for the first time.
* ThatOneBoss: Stage 1-5/2-5's area 4 midboss releases pods that explode into bullet showers. There is a pattern to the pods: When a green pod explodes, you're safe if you keep your copter still, while red pods will require a slight dodge upon bursting. Once you learn this, this boss wouldn't be so bad...if the boss wasn't also firing at you with its guns at the same
time.
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Added DiffLines:

* AwesomeMusic: This being a ShootEmUp, of course you'll find some examples of tracks to kick butt too. Take your pick between the original soundtrack by Main/ShinjiHosoe, the arrange soundtracks which take the original tracks and give them new sections, or the New Order soundtrack by Yousuke Yasui.
Is there an issue? Send a MessageReason:
None


* MemeticMutation: Cone trees.[[labelnote:Explanation]]From a joke review of the game complaining about the lack of detail on the game's graphics.[[/labelnote]]

to:

* MemeticMutation: Cone trees.[[labelnote:Explanation]]From a joke review of the game complaining about the lack of detail on the game's graphics.[[/labelnote]][[/labelnote]]
* TearJerker: Stage 1-5 and 2-5, the final stages of their respective loops, [[spoiler:feature a war-torn city with the stage starting off with [[SilenceIsGolden no sound effects]] and an initially-somber track (whether you're using the Shinji Hosoe soundtrack or the Yousuke Yasui one), almost as if the game is highlighting the [[WarIsHell consequences of war]].]] Even in the overseas releases, which water down plot details, it's still a very sobering experience to see 1-5 for the first time.
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None


* The HD ports. While many praise the New Order mode, a major point of contention is that the Arcade mode is not {{arcade perfect|Port}}: The FinalBoss has a lot of slowdown and there are differences in enemy patterns; while not particularly significant to those who have not played the non-HD versions, those who have may find [[DamnYouMuscleMemory muscle memory screwing them over]].

to:

* ** The HD ports. While many praise the New Order mode, a major point of contention is that the Arcade mode is not {{arcade perfect|Port}}: The FinalBoss has a lot of slowdown and there are differences in enemy patterns; while not particularly significant to those who have not played the non-HD versions, those who have may find [[DamnYouMuscleMemory muscle memory screwing them over]].

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Changed: 360

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* BrokenBase: Some players are turned off by the game giving out multipliers for having less lives than the starting number at the end of a particular stage, explaining that this encourages suiciding twice at the beginning of stage 1-1. However, this is often countered by pointing out that the bonuses obtained from doing so are a very small fraction of the player's score.

to:

* BrokenBase: BrokenBase:
**
Some players are turned off by the game giving out multipliers for having less lives than the starting number at the end of a particular stage, explaining that this encourages suiciding twice at the beginning of stage 1-1. However, this is often countered by pointing out that the bonuses obtained from doing so are a very small fraction of the player's score.score.
* The HD ports. While many praise the New Order mode, a major point of contention is that the Arcade mode is not {{arcade perfect|Port}}: The FinalBoss has a lot of slowdown and there are differences in enemy patterns; while not particularly significant to those who have not played the non-HD versions, those who have may find [[DamnYouMuscleMemory muscle memory screwing them over]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BrokenBase: Some players are turned off by the game giving out multipliers for having less lives than the starting number at the end of a particular stage, explaining that this encourages suiciding twice at the beginning of stage 1-1. However, this is often countered by pointing out that the bonuses obtained from doing so are a very small fraction of the player's score.
* MemeticMutation: Cone trees.[[labelnote:Explanation]]From a joke review of the game complaining about the lack of detail on the game's graphics.[[/labelnote]]

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