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* BigBad: [[spoiler:Quercus Alba and Calisto Yew]].

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* BigBad: [[spoiler:Quercus Alba and Calisto Yew]].Alba.]]



* TheDragon: [[spoiler:Calisto Yew who works for Quercus Alba's syndicate and is his accomplice in the final episode.]]

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* TheDragon: [[spoiler:Calisto Yew who works for Quercus Alba's syndicate and is his accomplice in the final episode. It is also highly likely that Manny Coachen is the second in command of the ring.]]



** SixthRangerTraitor -- [[spoiler:Manny Coachen]]

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** SixthRangerTraitor -- [[spoiler:Manny Coachen]]Coachen, possible Co Dragon to Shih-Na/Calisto Yew.]]
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* CoolKey: The Yatagarasu's Key. Very ornately designed, and [[spoiler:transforms into a knife]] to boot.
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** In the sequal, the final villain of Case 3 is ''much'' harder to crack than anything beforehand.


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* DownerEnding: The past portion of Case 3 in the sequal, due to ForegoneConclusion. [[spoiler: At least knowing von Karma will get his commupance eventually makes it better.]]
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Changing the order of these events; the first case takes place after the third, which should be apparant since the victim of the first shows up in the third.


* ContrivedCoincidence: The whole first game, full stop. [[spoiler:One day Edgeworth finds himself on a plane when some turbulence causes him to black out and then is accused of killing a man found in an elevator on the plane. Then he returns to his office to find the body of a police officer lying next to his book case. The day after that, he's at an amusement park delivering a ransom to save the kidnapped son of a friend...when that turns into a murder too. While doing this, he stumbles across a girl he met years ago when first working as a prosecutor during a case that involved the murder of her father. ''All these incidents are related'', despite the fact Edgeworth's presence at all of them is no more than simple good luck.]] The final case pulls these events together but only explains that they are related, not that they have any meaningful relation to each other. The plot is driven purely by Edgeworth being in the right place at the right time.

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* ContrivedCoincidence: The whole first game, full stop. [[spoiler:One day Edgeworth finds himself on a plane when some turbulence causes him to black out and then is accused of killing a man found in an elevator on the plane. Then he returns to his office to find the body of a police officer lying next to his book case. The day after that, he's at an amusement park delivering a ransom to save the kidnapped son of a friend...when that turns into a murder too. While doing this, he stumbles across a girl he met years ago when first working as a prosecutor during a case that involved the murder of her father. Then he returns to his office to find the body of a police officer lying next to his book case. ''All these incidents are related'', despite the fact Edgeworth's presence at all of them is no more than simple good luck.]] The final case pulls these events together but only explains that they are related, not that they have any meaningful relation to each other. The plot is driven purely by Edgeworth being in the right place at the right time.
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* ContrivedCoincidence: The whole first game, full stop. [[spoiler:One day Edgeworth finds himself on a plane when some turbulence causes him to black out and then is accused of killing a man found in an elevator on the plane. Then he returns to his office to find the body of a police officer lying next to his book case. The day after that, he's at an amusement park delivering a ransom to save the kidnapped son of a friend...when that turns into a murder too. While doing this, he stumbles across a girl he met years ago when first working as a prosecutor during a case that involved the murder of her father. ''All these incidents are related'', despite the fact Edgeworth's presence at all of them is no more than simple good luck.]] The final case pulls these altogether but only explains how they're related and doesn't actually connect them in any meaningful way that makes Edgeworth's presence anything more than happy coincidence. The plot is driven purely by Edgeworth being in the right place at the right time.

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* ContrivedCoincidence: The whole first game, full stop. [[spoiler:One day Edgeworth finds himself on a plane when some turbulence causes him to black out and then is accused of killing a man found in an elevator on the plane. Then he returns to his office to find the body of a police officer lying next to his book case. The day after that, he's at an amusement park delivering a ransom to save the kidnapped son of a friend...when that turns into a murder too. While doing this, he stumbles across a girl he met years ago when first working as a prosecutor during a case that involved the murder of her father. ''All these incidents are related'', despite the fact Edgeworth's presence at all of them is no more than simple good luck.]] The final case pulls these altogether events together but only explains how they're related and doesn't actually connect them in that they are related, not that they have any meaningful way that makes Edgeworth's presence anything more than happy coincidence.relation to each other. The plot is driven purely by Edgeworth being in the right place at the right time.
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* ContrivedCoincidence: The whole first game, full stop. [[spoiler:One day Edgworth finds himself on a plane when some turbulence causes him to black out and then is accused of killing a man found in an elevator on the plane. Then he returns to his office to find the body of a police officer lying next to his book case. The day after that, he's at an amusement park delivering a ransom to save the kidnapped son of a friend...when that turns into a murder too. While doing this, he stumbles across a girl he met years ago when first working as a prosecutor during a case that involved the murder of her father. ''All these incidents are related'', despite the fact Edgeworth's presence at all of them is no more than simple good luck.]] The final case pulls these altogether but only explains how they're related and doesn't actually connect them in any meaningful way that makes Edgeworth's presence anything more than happy coincidence. The plot is driven purely by Edgeworth being in the right place at the right time.

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* ContrivedCoincidence: The whole first game, full stop. [[spoiler:One day Edgworth Edgeworth finds himself on a plane when some turbulence causes him to black out and then is accused of killing a man found in an elevator on the plane. Then he returns to his office to find the body of a police officer lying next to his book case. The day after that, he's at an amusement park delivering a ransom to save the kidnapped son of a friend...when that turns into a murder too. While doing this, he stumbles across a girl he met years ago when first working as a prosecutor during a case that involved the murder of her father. ''All these incidents are related'', despite the fact Edgeworth's presence at all of them is no more than simple good luck.]] The final case pulls these altogether but only explains how they're related and doesn't actually connect them in any meaningful way that makes Edgeworth's presence anything more than happy coincidence. The plot is driven purely by Edgeworth being in the right place at the right time.
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None


* ContrivedCoincidence: The whole first game, full stop. [[spoiler:One day Edgworth finds himself on a plane when some turbulence causes him to black out and then is accused of killing a man found in an elevator on the plane. Then he returns to his office to find the body of a police officer lying next to his book case. The day after that, he's at an amusement park delivering a ransom to save the kidnapped son of a friend...when that turns into a murder too. While doing this, he stumbles across a girl he met years ago when first working as a prosecutor during a case that involved the murder of her father. ''All these incidents are related'', despite the fact Edgeworth's presence at all of them is no more than simple good luck.]] The final case pulls these altogether but only explains how they're related and doesn't actually connect them in any meaningful way that gives Edgeworth's presence anything more than happy coincidence.

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* ContrivedCoincidence: The whole first game, full stop. [[spoiler:One day Edgworth finds himself on a plane when some turbulence causes him to black out and then is accused of killing a man found in an elevator on the plane. Then he returns to his office to find the body of a police officer lying next to his book case. The day after that, he's at an amusement park delivering a ransom to save the kidnapped son of a friend...when that turns into a murder too. While doing this, he stumbles across a girl he met years ago when first working as a prosecutor during a case that involved the murder of her father. ''All these incidents are related'', despite the fact Edgeworth's presence at all of them is no more than simple good luck.]] The final case pulls these altogether but only explains how they're related and doesn't actually connect them in any meaningful way that gives makes Edgeworth's presence anything more than happy coincidence.coincidence. The plot is driven purely by Edgeworth being in the right place at the right time.
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* ContrivedCoincidence: The whole first game, full stop. [[spoiler:One day Edgworth finds himself on a plane when some turbulence causes him to black out and then is accused of killing a man found in an elevator on the plane. Then he returns to his office to find the body of a police officer lying next to his book case. The day after that, he's at an amusement park delivering a ransom to save the kidnapped son of a friend...when that turns into a murder too. While doing this, he stumbles across a girl he met years ago when first working as a prosecutor during a case that involved the murder of her father. ''All these incidents are related'', despite the fact Edgeworth's presence at all of them is no more than simple good luck.]] The final case pulls these altogether but only explains how they're related and doesn't actually connect them in any meaningful way that gives Edgeworth's presence anything more than happy coincidence.
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* ComputerEqualsMonitor: Averted in case 2 of the first game. The group finds a cell phone with a broken screen, but some experimentation shows its internals are still fine, and another character is able to transfer a case-relevant photo off of it to another phone.
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* OriginsIssue: [[spoiler:Remember the trial where Manfred von Karma got his first penalty? The IS-7 incident is what the trial was about.]]

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* OriginsIssue: OriginsEpisode: [[spoiler:Remember the trial where Manfred von Karma got his first penalty? The IS-7 incident is what the trial was about.]]
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Sinkhole of a subjective trope. Opinions don\'t go in main pages


* GagBoobs: [[spoiler:The Pink Princess]] in has impractically large thingies. {{Nightmare Fuel}} once you learn that's she's actually [[spoiler:Wendy Oldbag]].

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* GagBoobs: [[spoiler:The Pink Princess]] in has impractically large thingies. {{Nightmare Fuel}} once you learn that's she's actually [[spoiler:Wendy Oldbag]].
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There\'s clearly more to him than being dead. Exactly What It Says On The Tin is NOT \"Contains what it says on the tin and a whole bunch of other things\", it\'s \"Exactly what it says on the tin\", meaning there is either literally or almost nothing else.


* ExactlyWhatItSaysOnTheTin: Deid Mann. [[CaptainObvious He's dead]].
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Not mundane, not the trope


* WhatDoYouMeanItsNotAwesome: Edgeworth's leads using Logic is accompanied by the significant leads turning into light and swirling in the center of the screen to create a ball of energy, from which emerges a new, better lead.
** This is particularly WhatDoYouMeanItsNotAwesome, given most of the logic strings end up working like [[http://nami-tsuki.deviantart.com/art/LOGIIIC-154849435 this]]...
*** Actually, the logic (no pun intended, really) behind this is based on the fact that most of the people you have to disprove will base their entire argument on things as small as semantics, so you basically have to walk them through the entire process as if they're babies, in order to get a bullet-proof deduction. Unfotunately more common than you'd think in [[TruthInTelevision real life]], thanks to the large amount of [[{{Jerkass}} jerkasses]] who actually employ this tactic.
** It's time for the LOGIC EXPLOSION!
*** Clearly, the logic just blew your mind.
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Fixed wick


* BigNo: [[spoiler:Cammy Meele]] in case 2 does one of these directly before her MotiveRant ''while'' [[spoiler:blowing a '''[[WhatDoYouMeanItsNotAwesome whole bubble factory of bubbles..]]]]'''[[spoiler: Which [[DeadlyFireworksDisplay then burst all over her as if she were exploding.]]]]

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* BigNo: [[spoiler:Cammy Meele]] in case 2 does one of these directly before her MotiveRant ''while'' [[spoiler:blowing a '''[[WhatDoYouMeanItsNotAwesome '''[[MundaneMadeAwesome whole bubble factory of bubbles..]]]]'''[[spoiler: Which [[DeadlyFireworksDisplay then burst all over her as if she were exploding.]]]]
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Fixed wick


[[caption-width-right:300:He has [[TheSmartGuy Logic]] and [[WhatDoYouMeanItsNotAwesome he knows how to use it]].]]

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[[caption-width-right:300:He has [[TheSmartGuy Logic]] and [[WhatDoYouMeanItsNotAwesome [[MundaneMadeAwesome he knows how to use it]].]]
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* SnotBubble: Cammy Meele. [[spoiler:She actually ''[[InvokedTrope invokes]]'' it with a BubblePipe!]]

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* SnotBubble: Cammy Meele. [[spoiler:She actually ''[[InvokedTrope invokes]]'' it with a BubblePipe!]]Bubble blower!]]
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** Ambassador Palaeno evidently placed a great deal of trust and respect on Manny Coachen, constantly talking about how he let the guy do all the important work for him and how much he relied on him, and is outright shocked when he is revealed to have been a genuine criminal.
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A spinoff of ''AceAttorney'', ''Ace Attorney Investigations'' landed its American and European releases in February 2010. ''Investigations'' puts Edgeworth as the main character, along with sidekicks Dick Gumshoe and the newcomer [[HighlyVisibleNinja self-declared thief]] Kay Faraday. The game took on a more traditional point-and-click adventure game style, with walking sprites exploring areas rather than simply moving from scene to scene. Rather than engaging in courtroom battles, Edgeworth solves mysteries through Logic, and by countering arguments from witnesses, culprits and the cocky InterpolSpecialAgent Shi-Long Lang.

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A spinoff of ''AceAttorney'', ''VisualNovel/AceAttorney'', ''Ace Attorney Investigations'' landed its American and European releases in February 2010. ''Investigations'' puts Edgeworth as the main character, along with sidekicks Dick Gumshoe and the newcomer [[HighlyVisibleNinja self-declared thief]] Kay Faraday. The game took on a more traditional point-and-click adventure game style, with walking sprites exploring areas rather than simply moving from scene to scene. Rather than engaging in courtroom battles, Edgeworth solves mysteries through Logic, and by countering arguments from witnesses, culprits and the cocky InterpolSpecialAgent Shi-Long Lang.



** Also, the Borginians, and [[spoiler:the smuggling ring being investigated by Interpol. [[ApolloJusticeAceAttorney Is smuggling a regular problem in Borginia]]?]]

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** Also, the Borginians, and [[spoiler:the smuggling ring being investigated by Interpol. [[ApolloJusticeAceAttorney [[VisualNovel/ApolloJusticeAceAttorney Is smuggling a regular problem in Borginia]]?]]
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* EvilLaugh: [[spoiler:Calisto Yew/Shih-na and Quercus Alba]] both do this when cornered. The latter is {{lampshaded}}.
-->'''Kay:''' Wow, you really know how to laugh at inappropriate moments!
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**[[spoiler: Edgeworth even calls on it after he discovers that the Yatagarasu's Key was the weapon used to injury Alba. After all, it was Alba himself that left the blade on the victim's corpse, expecting it to be discovered.]]
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** Subverted in [[spoiler:[=AAI2=] Case 3.]] The [[spoiler:present portion of the]] case seemingly has no victim, until a body is found. [[spoiler: Turns out, it's the same victim from 18 years ago, who's body was never found.]]

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** Subverted in [[spoiler:[=AAI2=] Case 3.]] The [[spoiler:present portion of the]] case seemingly has no victim, until a body is found. [[spoiler: Turns out, it's the same victim from 18 years ago, who's whose body was never found.]]



* BrickJoke: A minor one. In case 3, Lang's agents sound off from one to a hundred. Lang gets annoyed at this and tells them that in his books, everyone is number one. Later on in case 5, Lang's men sound off with a chorus of one's.

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* BrickJoke: A minor one. In case 3, Lang's agents sound off from one to a hundred. Lang gets annoyed at this and tells them that in his books, book, everyone is number one. Later on in case 5, Lang's men sound off with a chorus of one's.
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* AccuseTheWitness In Case 5, Lang accuses [[spoiler:Franziska]] of the murder of [=DeMasque=] II [[spoiler:as a ruse to investigate Alba's office again]].


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** Subverted with [[spoiler:Colin Devorae. It's initially thought that he was an escaped convict who was killed because he tried to steal the ransom money for himself, but it turns out that he was forced into TakingTheHeat for Ernest Amano, and Lance most likely blackmailed him into participating in the kidnapping]]
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** Also, the Borginians, and [[spoiler:the smuggling ring being investigated by Interpol. Possibly related to the incidents in ApolloJusticeAceAttorney?]]

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** Also, the Borginians, and [[spoiler:the smuggling ring being investigated by Interpol. Possibly related to the incidents [[ApolloJusticeAceAttorney Is smuggling a regular problem in ApolloJusticeAceAttorney?]]Borginia]]?]]
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** Also, the Borginians, and [[spoiler:the smuggling ring being investigated by Interpol. Possibly related to the incidents in ApolloJusticeAceAttorney?]]
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* LikeBrotherAndSister: Gumshoe describes Franziska and Edgeworth as this, at one point.
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** Similarly, Miles using "[[color:red:OBJECTION!]]" during case two, only to get called on it. He thinks to himself that it's a force of habit.
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-->[[spoiler:'''Naito''']]:Edgewooooooorth! The game isn’t over yet! I... I...
-->'''Edgeworth''': That’s enough. This game will continue in the courtroom.
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* BookEmDanno: The end of ''[=AAI2=]'' case one.


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* YouAreBetterThanYouThinkYouAre: In case 4 of the sequel, [[spoiler:Edgeworth repeatedly does this to an amnesiac Kay who thinks she killed someone and just can't remember.]]
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* KarmicDeath: [[spoiler: Mack Rell is hired to kill someone. After he carries out the shooting, the person who hired him to do it kills him with the same gun.]]
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** The brick bounces and lands again in case 5 of ''[=AAI2=]'', where Lang is working with only one of his subordinates, who offers to count off to cheer Lang up. When he realizes just "one" is unimpressive, he starts going through various ways of saying "one".

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