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updated wicks with new namespace
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The game can be found [[http://www.piratehearts.com/blog/games/you-have-to-win-the-game/ here]]. Two years later Pittman made a sort of sequel named ''Super Win The Game'', which can be bought on UsefulNotes/{{Steam}} [[http://store.steampowered.com/app/310700/ here]], starring the same character who can find the same abilities (and many others) but this time with a proper plot and extensive setting.
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The game can be found [[http://www.piratehearts.com/blog/games/you-have-to-win-the-game/ here]]. Two years later Pittman made a sort of sequel named ''Super Win The Game'', which can be bought on UsefulNotes/{{Steam}} Platform/{{Steam}} [[http://store.steampowered.com/app/310700/ here]], starring the same character who can find the same abilities (and many others) but this time with a proper plot and extensive setting.
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* {{Retraux}}: Inspired by old IBM PC games as well as UsefulNotes/Commodore64 and UsefulNotes/ZXSpectrum titles.
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* {{Retraux}}: Inspired by old IBM PC games as well as UsefulNotes/Commodore64 Platform/Commodore64 and UsefulNotes/ZXSpectrum Platform/ZXSpectrum titles.
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dewicking VideoGame.Super Mario Bros
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** ''VideoGame/SuperMarioBros'': Scenery elements such as clouds and bushes with eyes, the not-Thwomps, etc.
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** ''VideoGame/SuperMarioBros'': ''VideoGame/SuperMarioBros1'': Scenery elements such as clouds and bushes with eyes, the not-Thwomps, etc.
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** WombLevel: The Hollow King's heart and The Bonehoard course in the Hall of Speedruns are composed entirely of bones, complete with ribcage-like rows of spikes and wallpaper resembling blood vessels.
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The Wayfarer is so non-binary.
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* EveryoneCallsHimBarkeep: The protagonist's name is never said, but everyone calls him "the Wayfarer".
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* EveryoneCallsHimBarkeep: The protagonist's name is never said, but everyone calls him them "the Wayfarer".
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** WombLevel: The Hollow King's heart and The Bonehoard course in the Hall of Speedruns are composed entirely of bones, complete with ribcage-like rows of spikes and wallpaper resembling blood vessels.
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irrelevant.
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''You Have to Win the Game'' is an exploration platformer with a retro 1980s PC aesthetic, made by J. Kyle Pittman aka Minor Key Games (the same person who created ''VideoGame/{{Eldritch}}'').
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''You Have to Win the Game'' is an exploration platformer with a retro 1980s PC aesthetic, made by J. Kyle Pittman aka Minor Key Games (the same person who created ''VideoGame/{{Eldritch}}'').
Creator/MinorKeyGames.
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** ''VideoGame/ZeldaIITheAdventureOfLink'': The overworld map is very similar to the one in this game.
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** ''VideoGame/ZeldaIITheAdventureOfLink'': The overworld map is very similar to the one in this game.game, and Lakewood Dungeon has a visual aesthetic lifted straight from ''Zelda II'''s palaces. Additionally, the protagonist's green outfit resembles Link's, albeit with a backwards baseball cap rather than a pointy hat.
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* FakeTrap: The desert ruins has a wall of spikes. One section of the wall is marked by both a sign, and an arrow painted on the background, indicating it's safe to pass through. [[spoiler: Another section is marked by a split arrow in the background.]]
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* BrutalBonusLevel: [[spoiler: The Underworld qualifies, but is unique in that you don't have to complete the game in order to access it. After spending 30 gems to get the Skeleton Key, you can spend another 20 to get a map that will teleport you to The Underworld, which contains several dungeons that are all harder than those found in the main game.]]
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%%* HubLevel: Subcon (see Shout-Out below).
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Commented out ZC Es.
%% Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.
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* AWinnerIsYou
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* DirectionallySolidPlatforms
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* MalevolentArchitecture: The castle is packed with it.
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* MultipleEndings
* NintendoHard
* NintendoHard
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* OneHitPointWonder: You.
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* PointOfNoReturn: Even labeled as such.
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* SpikesOfDoom: So many.
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* WrapAround: Present in some areas, but not all.
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* FloatingContinent: The Sky Pillars area.
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* HubLevel: Subcon (see Shout-Out below).
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/header_10.jpg]]
[[caption-width-right:350:Says it right there in the title.]]
[[caption-width-right:350:Says it right there in the title.]]
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* SequenceBreak: With practice and a bit of luck, you can land on the one safe pixel on the edge of an upward-facing spike. This isn't quite as useful as it sounds, however, and trying to [[spoiler:get the money bag in Hops and Skips without the Springheel Boots]] this way can make the game {{Main/Unwinnable}}.
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* {{Retraux}}: Inspired by old IBM PC games as well as Commodore 64 and ZX Spectrum titles.
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* {{Retraux}}: Inspired by old IBM PC games as well as Commodore 64 UsefulNotes/Commodore64 and ZX Spectrum UsefulNotes/ZXSpectrum titles.
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** The whole game is itself a love letter to ZX Spectrum-era platformers, like ''VideoGame/JetSetWilly''.
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** The As mentioned above, the whole game is itself a love letter to ZX Spectrum-era platformers, like ''VideoGame/JetSetWilly''.
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** The whole game is itself a love letter to ZX Spectrum-era platformers, like ''VideoGame/JetSetWilly''.
*** And by association, the more recent ''{{VideoGame/VVVVVV}}''.
*** And by association, the more recent ''{{VideoGame/VVVVVV}}''.
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* ExactlyWhatItSaysOnTheTin: The game doesn't have a plot, you just have to reach the end and win it, quite literally. [[spoiler: At the PointOfNoReturn there's a mirror labeled "Lose", and entering it causes in fact you to lose the game.]] However, you need to enter that area to attain HundredPercentCompletion.
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* ExactlyWhatItSaysOnTheTin: The game doesn't have a plot, you just have to reach the end and win it, quite literally. [[spoiler: At [[spoiler:At the PointOfNoReturn there's a mirror labeled "Lose", and entering it causes in fact you to lose the game.]] However, you need to enter that area to attain HundredPercentCompletion.
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* HiddenInPlainSight: A couple cases, for example [[spoiler: the money bag hidden in the foliage of a tree in the ''very first screen'']].
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* HiddenInPlainSight: A couple cases, for example [[spoiler: the [[spoiler:the money bag hidden in the foliage of a tree in the ''very first screen'']].