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* ArbitraryMissionRestriction: The Bunny Hood can't be used in [[spoiler:[[PivotalBoss Arborachnid's]]]] boss room despite it working everywhere else in the game, [[spoiler:forcing Link to rely on the Magic Hourglass to win.]]

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* ArbitraryMissionRestriction: The Bunny Hood can't be used in [[spoiler:[[PivotalBoss Arborachnid's]]]] boss room despite it working everywhere else in the game, [[spoiler:forcing Link to rely on the Magic Hourglass to win.]]win]].



* CallForward: A book in the Monktown Valley Library talks about how warriors can become Stalfos when they die, hinting at [[spoiler:Link becoming the Hero's Shade by the time of ''Twilight Princess'']].

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* CallForward: A book in the Monktown Valley Library talks about how warriors can become Stalfos when they die, hinting at [[spoiler:Link becoming the Hero's Shade by the time of ''Twilight Princess'']].''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'']].



* FisherKing: With the Great Deku Tree dead and his replacement having yet to sprout, plant life in Kokiri forest has begun to wilt.
* FlamingSword: Downplayed. While The Soul-Charged Sword is not on fire, its {{Sword Beam}}s have fire properties which are useful for both burning enemies and solving puzzles.

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* FisherKing: With the Great Deku Tree dead and his replacement having yet to sprout, plant life in Kokiri forest Forest has begun to wilt.
* FlamingSword: Downplayed.{{Downplayed|Trope}}. While The Soul-Charged Sword is not on fire, its {{Sword Beam}}s have fire properties which are useful for both burning enemies and solving puzzles.



* {{Planimal}}: [[spoiler:Arborachnid -as it's name suggests- is part giant spider, part tree.]]

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* {{Planimal}}: [[spoiler:Arborachnid -as it's [[spoiler:Arborachnid, as its name suggests- suggests, is part giant spider, part tree.]]



** [[spoiler:Saria created the Soul-Charged Sword by binding her own soul to the blade after she was mortally wounded by Arborachnid, giving it it's SwordBeam abilties in addition to letting her briefly act as a SpiritAdvisor.]]

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** [[spoiler:Saria created the Soul-Charged Sword by binding her own soul to the blade after she was mortally wounded by Arborachnid, giving it it's its SwordBeam abilties abilities in addition to letting her briefly act as a SpiritAdvisor.]]



* SwordBeam: The Soul-Charged Sword can shoot out energy beams, much like in 2D ''Zelda'' games. Link can use it at any time, though it requires him to charge a sword spin first if he isn't at full health.

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* SwordBeam: The Soul-Charged Sword can shoot out energy beams, much like in 2D ''Zelda'' ''[[Franchise/TheLegendOfZelda Zelda]]'' games. Link can use it at any time, though it requires him to charge a sword spin first if he isn't at full health.



* WasOnceAMan: The Fairy thief performed experiments on kidnapped villagers, which transformed them into Cursed Skulltulas. It's unknown if they ever do (or even can) regain their human/hylian forms.

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* WasOnceAMan: The Fairy fairy thief performed experiments on kidnapped villagers, which transformed them into Cursed Skulltulas. It's unknown if they ever do (or even can) regain their human/hylian human/Hylian forms.
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* TimeMaster: The Magic Hourglass rewinds time for Link while keeping everything else around him the same, essentially teleporting him to where he was several seconds prior.

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* TimeMaster: TimeRewindMechanic: The Magic Hourglass rewinds time for Link while keeping everything else around him the same, essentially teleporting him to where he was several seconds prior.
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* FateWorseThanDeath: The fairy collector subjected kidnapped villagers to experiments that turned them into Skulltulas, a fate they find mortifying with no known way to reverse it.
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* RacingMiniGame: Link has to race against Epona to be allowed to use Cojiro. Given that the race is on foot, it's pretty much impossible to win without using the Bunny Hood.
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Names The Same is no longer a trope.


[[NamesTheSame Not to be confused with an episode of]] [[WesternAnimation/TheLegendOfZelda1989 the 80s cartoon]].

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[[NamesTheSame Not to be confused with an episode of]] of [[WesternAnimation/TheLegendOfZelda1989 the 80s cartoon]].
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Disambiguating/moving pages. Consensus received from this thread.


[[NamesTheSame Not to be confused with an episode of]] [[WesternAnimation/TheLegendOfZelda the 80s cartoon]].

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[[NamesTheSame Not to be confused with an episode of]] [[WesternAnimation/TheLegendOfZelda [[WesternAnimation/TheLegendOfZelda1989 the 80s cartoon]].
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* CallBack: The code that the Deku Scrub Brothers give Link to get through the [[LostWoods Monktown Maze]] is "Twenty-three is number one", the same one that was needed to reach Gohma in ''Ocarina of Time''.

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* CallBack: The code that the Deku Scrub Brothers give Link to get through the [[LostWoods [[TheLostWoods Monktown Maze]] is "Twenty-three is number one", the same one that was needed to reach Gohma in ''Ocarina of Time''.
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* AntiFrustrationFeature:

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* AntiFrustrationFeature: AntiFrustrationFeatures:
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''The Legend of Zelda: The Missing Link'' is a console compatible game mod of ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' which serves as an {{Interquel}} between it and ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]''. Set after Link's return from the future, it follows him tracking down a thief who has stolen all of the fairies in the hopes of being reunited with Navi.

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''The Legend of Zelda: The Missing Link'' is a console compatible game mod GameMod of ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' which serves as an {{Interquel}} between it and ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]''. Set after Link's return from the future, it follows him tracking down a thief who has stolen all of the fairies in the hopes of being reunited with Navi.
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* ArbitraryMissionRestriction: The Bunny Hood can't be used in [[spoiler:[[PivotalBoss Arborachnid's]]]] boss room despite it working everywhere else in the game, [[spoiler:forcing Link to rely on the Magic Hourglass to win.]]
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* DarkReprise: the Deep Woods and [[spoiler:Arborachnid's]] boss theme both contain snippets of Saria's Song.

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* DarkReprise: the The Deep Woods and [[spoiler:Arborachnid's]] boss theme both contain snippets of Saria's Song.
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* DarkReprise: [[spoiler:Arborachnid's]] boss theme contains snippets of Saria's Song.

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* DarkReprise: the Deep Woods and [[spoiler:Arborachnid's]] boss theme contains both contain snippets of Saria's Song.
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Notable for being the first major (completed) overhaul hack for ''Ocarina of Time'' that isn't a simple texture swap, proof of concept, or a randomizer. The game features completely new maps and models, a new item completely different from anything in the base game, and, most impressively, a completely new boss that isn't based on any of the ones in ''Ocarina of Time''.

Although it's of short length[[note]]The game can be completed in the span of an hour and a half if the player knows what they're doing[[/note]], the sheer scope of what the hack does is more than impressive display of what can be done with an ''Ocarina of Time'' ROM.

The original download link was in the game's trailer but, unfortunately, it has been [[ScrewedByTheLawyers taken down due to a copyright claim by Nintendo]]. It's still possible to find a copy of the patcher file or pre-patched ROM on the net but, of course, it is against Trope policy to provide such a link.
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''The Legend of Zelda: The Mising Link'' is a console compatible game mod of ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' which serves as an {{Interquel}} between it and ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]''. Set after Link's return from the future, it follows him tracking down a thief who has stolen all of the fairies in the hopes of being reunited with Navi.

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''The Legend of Zelda: The Mising Missing Link'' is a console compatible game mod of ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' which serves as an {{Interquel}} between it and ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]''. Set after Link's return from the future, it follows him tracking down a thief who has stolen all of the fairies in the hopes of being reunited with Navi.
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* BridgeLogic: Link has to knock down a tree with his {{Sword Beam}}s in order to leave Kokiri Forest.
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[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/tml_logo.png]]
''The Legend of Zelda: The Mising Link'' is a console compatible game mod of ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' which serves as an {{Interquel}} between it and ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]''. Set after Link's return from the future, it follows him tracking down a thief who has stolen all of the fairies in the hopes of being reunited with Navi.

[[NamesTheSame Not to be confused with an episode of]] [[WesternAnimation/TheLegendOfZelda the 80s cartoon]].
!!This game provides examples of:
* AntiFrustrationFeature:
** Since the player actually needs to use the Soul-Charged Sword's {{Sword Beam}}s to solve certain puzzles, charging a spin attack will let the player fire it regardless of how much health they have.
** Cojiro will teleport back to Malon if Link leaves an area without carrying him, preventing the player from losing track of him.
* BrokenBridge: Several, including a literal bridge to Cluck Cluck Ranch that gets smashed by the Deku Scrubs on Deku Road.
* CallBack: The code that the Deku Scrub Brothers give Link to get through the [[LostWoods Monktown Maze]] is "Twenty-three is number one", the same one that was needed to reach Gohma in ''Ocarina of Time''.
* CallForward: A book in the Monktown Valley Library talks about how warriors can become Stalfos when they die, hinting at [[spoiler:Link becoming the Hero's Shade by the time of ''Twilight Princess'']].
* TheCameo: Portraits of Dampe can be found in a bedroom in Cluck Cluck Ranch.
* DarkReprise: [[spoiler:Arborachnid's]] boss theme contains snippets of Saria's Song.
* DungeonTown: Monktown Valley functions as a mini-dungeon, with Link having to find various hidden passageways that lead to different parts of the nearby sanctuary.
* FisherKing: With the Great Deku Tree dead and his replacement having yet to sprout, plant life in Kokiri forest has begun to wilt.
* FlamingSword: Downplayed. While The Soul-Charged Sword is not on fire, its {{Sword Beam}}s have fire properties which are useful for both burning enemies and solving puzzles.
* ForestOfPerpetualAutumn: Dead leaves constantly rain down in the Deep Woods, and the area has a much redder color pallete in contrast to the greenery of the rest of the game.
* GiantSpider: Skulltulas serve as a recurring enemy in Hollow Root Keep. [[spoiler:[[BigBad Arborachnid]] is also a giant spider/tree hybrid.]]
* MasochistsMeal: There's a salesman in the Deku Grove who is addicted to eating Deku Nuts and is willing to trade you a Bunny Hood for 20 of them. You know, those things that paralyze you just by being in the general vicinity when one is cracked opened. He's even willing to sell you his pants for 100 of them (not that you can actually take him up on the offer, since you're limited to a maximum of 20).
* MerchantCity: Deku Grove is a more arboreal take on this setting, with many Business Scrubs gathering to sell goods at inflated prices.
* MoneyForNothing: The only things you actually have to buy with rupees to beat the game are some bombchus in Monktown so that you can get your hands on a Deku Pass. Everything else is completely optional.
* OneWingedAngel: [[spoiler:The fairy collector uses the power of the fairies to transform themselves into Arborachnid.]]
* {{Planimal}}: [[spoiler:Arborachnid -as it's name suggests- is part giant spider, part tree.]]
* PoweredByAForsakenChild:
** A book in the Monktown Valley Library claims that bombchus are created by binding the souls of mice to bombs, though WordOfGod states that its an InUniverseFactoidFailure.
** [[spoiler:Saria created the Soul-Charged Sword by binding her own soul to the blade after she was mortally wounded by Arborachnid, giving it it's SwordBeam abilties in addition to letting her briefly act as a SpiritAdvisor.]]
* SeverelySpecializedStore: The Bombchu shop only sells bombchus, as its name would imply.
* SinsOfOurFathers: A book in the Monktown Valley Library mentions how the inhabitants of the town once angered the gods who watched over the valley, with their descendants being forced to watch over the nearby sanctuary. The entire town ends up being turned into [=ReDeads=] when a trio of Gerudo thieves disturb the spirits that reside there.
* SpiritAdvisor: [[spoiler:Saria, due to her soul being in the Soul-Charged Sword.]]
* SprintShoes: Link can trade 20 Deku Nuts for the Bunny Hood, which functions similarly to how it does in ''Majora's Mask''. Link needs to use it to make several jumps that would be far to big to make otherwise, in addition to winning a race against Epona to gain access to Cojiro.
* SuddenSequelDeathSyndrome: [[spoiler:Saria is dead before the game even begins, with her spirit residing in the Soul-Charged Sword.]]
* SwordBeam: The Soul-Charged Sword can shoot out energy beams, much like in 2D ''Zelda'' games. Link can use it at any time, though it requires him to charge a sword spin first if he isn't at full health.
* TimeMaster: The Magic Hourglass rewinds time for Link while keeping everything else around him the same, essentially teleporting him to where he was several seconds prior.
* TreeTrunkTour: Hollow Root Keep, the game's only true dungeon, takes place within a giant tree. It resembles an evil version of the Deku Tree from the outside, but shows no signs of sentience.
* TurnsRed: [[spoiler:During the second phase of the final boss fight, Arborachnid will begin shooting laser beams from the eyes on its back.]]
* TheUnreveal: [[spoiler:It's never shown what the fairy collector looked like before they transformed into Arborachnid.]]
* WasOnceAMan: The Fairy thief performed experiments on kidnapped villagers, which transformed them into Cursed Skulltulas. It's unknown if they ever do (or even can) regain their human/hylian forms.

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