Is there an issue? Send a MessageReason:
Fixed and corrected tweaks.
Changed line(s) 6,7 (click to see context) from:
Not if ''John Ryan'' have anything to say about it.
to:
Not if ''John Ryan'' have has anything to say about it.
Changed line(s) 14,15 (click to see context) from:
* AdvancingBossOfDoom: The stage on the moon have it's boss being a huge, building-sized Lunar Rover hijacked by the terrorists, which they'll use to attempt running over John. He'll need to move fast to avoid getting crushed and lose a life, but there are [[ConvenientCranny occasional shallow pits in the ground he can jump in]] allowing the Rover to pass above him (before exiting the pit to shoot back).
* ArtificialGravity: More than one area have artificial gravity generators, where terrorists can run along the ceilings and walls while attacking from above. John's high-jumps also allows him to walk upside-down or alongside walls once he gets close to a surface, sticking on contact.
* ArtificialGravity: More than one area have artificial gravity generators, where terrorists can run along the ceilings and walls while attacking from above. John's high-jumps also allows him to walk upside-down or alongside walls once he gets close to a surface, sticking on contact.
to:
* AdvancingBossOfDoom: The stage on the moon have it's has its boss being a huge, building-sized Lunar Rover hijacked by the terrorists, which they'll use to attempt running over John. He'll need to move fast to avoid getting crushed and lose a life, but there are [[ConvenientCranny occasional shallow pits in the ground he can jump in]] allowing the Rover to pass above him (before exiting the pit to shoot back).
* ArtificialGravity:More than one area Some areas have artificial gravity generators, where terrorists can run along the ceilings and walls while attacking from above. John's high-jumps also allows allow him to walk upside-down or alongside walls once he gets close to a surface, sticking on contact.
* ArtificialGravity:
Changed line(s) 17 (click to see context) from:
* BatmanCanBreatheInSpace: Averted in the space missions; John wears his spacesuit, complete with helmet, while battling enemies on the side of the space stations. Enemy mooks have their helmets on as well, although henchwomen enemies will somehow have their long hair flowing out the edges of their helmets.
to:
* BatmanCanBreatheInSpace: Averted in the space missions; John wears his spacesuit, complete with a helmet, while battling enemies on the side of the space stations. Enemy mooks have their helmets on as well, although henchwomen enemies will somehow have their long hair flowing out the edges of their helmets.
Changed line(s) 22 (click to see context) from:
* JetPack: In space areas, John sometimes face mooks who hovers around the place using their booster packs.
to:
* JetPack: In space areas, John sometimes face faces the mooks who hovers hover around the place using their booster packs.
Changed line(s) 24 (click to see context) from:
* PopQuiz: A pop-quiz game shows up between levels as multiple-choice questions for players to attempt getting extra points in their score before resuming kicking ass. Most of the quizzes are based on science fiction general knowledge (and really, ''really'' easy) like the definition of a Black hole or an Aurora Borealis, but some of them involve sci-fi pop culture (like "The name of the character played by Leonard Nimoy from Franchise/StarTrek..." or "The director of ''Film/BackToTheFuture1''?").
to:
* PopQuiz: A pop-quiz game shows up between levels as multiple-choice questions for players to attempt getting extra points in their score before resuming kicking ass. Most of the quizzes are based on science fiction general knowledge (and really, ''really'' easy) like the definition of a Black black hole or an Aurora Borealis, but some of them involve sci-fi pop culture (like "The name of the character played by Leonard Nimoy from Franchise/StarTrek..." or "The director of ''Film/BackToTheFuture1''?").
Changed line(s) 27 (click to see context) from:
* ShockAndAwe: One of the rarer, but more useful power-ups, the "Hover". Which have John becoming temporarily electrified, a lightning bolt propelling him a few meters into the air and for him to fly around and shoot electricity. This particular power-up lasts for several seconds and can clear an area of enemies when used correctly.
to:
* ShockAndAwe: One of the rarer, but more useful power-ups, the "Hover". Which have "Hover", that has John becoming temporarily electrified, a lightning bolt propelling him a few meters into the air and for him to fly around and shoot electricity. This particular power-up lasts for several seconds and can clear an area of enemies when used correctly.
Changed line(s) 30 (click to see context) from:
* TimeBomb: One TimedMission halfway through have John rushing to defuse a number of these, and running out of time will result in an explosion that costs him a life.
to:
* TimeBomb: One TimedMission halfway through have a level has John rushing to defuse a number of these, and running out of time will result in an explosion that costs him a life.
Is there an issue? Send a MessageReason:
None
Changed line(s) 18,19 (click to see context) from:
* CoveredInKisses: Get all the answers correct to the quiz mini-game and the blonde hostess will reward John with multiple smooches. Cue the entire screen getting covered in lipstick markings.
* DarkActionGirl: The henchwomen enemies, whom are faster and more durable than the male mooks.
* DarkActionGirl: The henchwomen enemies, whom are faster and more durable than the male mooks.
to:
* CoveredInKisses: Get all the answers correct to the quiz mini-game and the blonde hostess hostesses will reward John with multiple smooches. Cue the entire screen getting covered in lipstick markings.
* DarkActionGirl: The henchwomen enemies,whom who are faster and more durable than the male mooks.
* DarkActionGirl: The henchwomen enemies,
Changed line(s) 24 (click to see context) from:
* PopQuiz: A pop-quiz game shows up between levels as multiple-choice questions for players to attempt getting extra points in their score before resuming kicking ass. Most of the quizzes are based on science fiction general knowledge (and really, ''really'' easy) like the definition of a Black hole or an Aurora Borealis, but some of them involves sci-fi pop culture (like "The name of the character played by Leonard Nimoy from Franchise/StarTrek..." or "The director of ''Film/BackToTheFuture1''?")
to:
* PopQuiz: A pop-quiz game shows up between levels as multiple-choice questions for players to attempt getting extra points in their score before resuming kicking ass. Most of the quizzes are based on science fiction general knowledge (and really, ''really'' easy) like the definition of a Black hole or an Aurora Borealis, but some of them involves involve sci-fi pop culture (like "The name of the character played by Leonard Nimoy from Franchise/StarTrek..." or "The director of ''Film/BackToTheFuture1''?")''Film/BackToTheFuture1''?").
* ShockAndAwe: One of the rarer, but more useful power-ups, the "Hover". Which have John becoming temporarily electrified, a lightning bolt propelling him a few meters into the air and for him to fly around and shoot electricity. This particular power-up lasts for several seconds and can clear an area of enemies when used correctly.
* ShoutOut: Besides the pop culture references in trivia, one chapter references the Kaye Ballard song "Fly Me to the Moon".
* ShoutOut: Besides the pop culture references in trivia, one chapter references the Kaye Ballard song "Fly Me to the Moon".
Changed line(s) 28,29 (click to see context) from:
* TimeBomb: One TimedMission halfway through have John rushing to diffuse a number of these, and running out of time will result in an explosion that costs him a life.
* ShockAndAwe: One of the rarer, but more useful power-ups, the "Hover". Which have John becoming temporarily electrified, a lightning bolt propelling him a few meters into the air and for him to fly around and shoot electricity. This particular power-up lasts for several seconds and can clear an area of enemies when used correctly.
* ShockAndAwe: One of the rarer, but more useful power-ups, the "Hover". Which have John becoming temporarily electrified, a lightning bolt propelling him a few meters into the air and for him to fly around and shoot electricity. This particular power-up lasts for several seconds and can clear an area of enemies when used correctly.
to:
* TimeBomb: One TimedMission halfway through have John rushing to diffuse defuse a number of these, and running out of time will result in an explosion that costs him a life.
* ShockAndAwe: One of the rarer, but more useful power-ups, the "Hover". Which have John becoming temporarily electrified, a lightning bolt propelling him a few meters into the air and for him to fly around and shoot electricity. This particular power-up lasts for several seconds and can clear an area of enemies when used correctly.life.
* ShockAndAwe: One of the rarer, but more useful power-ups, the "Hover". Which have John becoming temporarily electrified, a lightning bolt propelling him a few meters into the air and for him to fly around and shoot electricity. This particular power-up lasts for several seconds and can clear an area of enemies when used correctly.
Is there an issue? Send a MessageReason:
None
Changed line(s) 24 (click to see context) from:
* PopQuiz: A pop-quiz game shows up between levels as multiple-choice questions for players to attempt getting extra points in their score before resuming kicking ass. Most of the quizzes are based on science fiction general knowledge (and really, ''really'' easy) like the definition of a Black hole or an Aurora Borealis, but some of them involves sci-fi pop culture (like "The name of the character played by Leonard Nimoy from Franchise/StarTrek..." or "The director of Film/BackToTheFuture?")
to:
* PopQuiz: A pop-quiz game shows up between levels as multiple-choice questions for players to attempt getting extra points in their score before resuming kicking ass. Most of the quizzes are based on science fiction general knowledge (and really, ''really'' easy) like the definition of a Black hole or an Aurora Borealis, but some of them involves sci-fi pop culture (like "The name of the character played by Leonard Nimoy from Franchise/StarTrek..." or "The director of Film/BackToTheFuture?")''Film/BackToTheFuture1''?")
Is there an issue? Send a MessageReason:
None
Changed line(s) 8,9 (click to see context) from:
''Surprise Attack'' is a 1990 arcade side-scrolling RunAndGun action game released by Creator/{{Konami}}, with a gameplay format lifted from ''VideoGame/{{Shinobi}}'' - but RecycledInSpace
to:
''Surprise Attack'' is a 1990 arcade side-scrolling RunAndGun action game released by Creator/{{Konami}}, with a gameplay format lifted from ''VideoGame/{{Shinobi}}'' - but RecycledInSpace
RecycledInSpace!
Is there an issue? Send a MessageReason:
None
Added DiffLines:
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/surpriseattackflyer_min.jpg]]
--> "We, Black Dawn, have taken over the Moonbase and Space Station 2CV6."\\
"Within 25 hours, earth will be OURS!"
----
Not if ''John Ryan'' have anything to say about it.
''Surprise Attack'' is a 1990 arcade side-scrolling RunAndGun action game released by Creator/{{Konami}}, with a gameplay format lifted from ''VideoGame/{{Shinobi}}'' - but RecycledInSpace
In the future, a terrorist syndicate calling themselves the "Black Dawn" have hijacked a space outpost, the 2CV6 Station. Captain John Ryan, codenamed "[[RedBaron Red Thunderbolt]]" of the SpacePolice squad, is sent to take them down.
----
* AdvancingBossOfDoom: The stage on the moon have it's boss being a huge, building-sized Lunar Rover hijacked by the terrorists, which they'll use to attempt running over John. He'll need to move fast to avoid getting crushed and lose a life, but there are [[ConvenientCranny occasional shallow pits in the ground he can jump in]] allowing the Rover to pass above him (before exiting the pit to shoot back).
* ArtificialGravity: More than one area have artificial gravity generators, where terrorists can run along the ceilings and walls while attacking from above. John's high-jumps also allows him to walk upside-down or alongside walls once he gets close to a surface, sticking on contact.
* AttackItsWeakPoint: On all the bosses, which the game will helpfully point out prior to battle with the words "WEAK POINT" in caps.
* BatmanCanBreatheInSpace: Averted in the space missions; John wears his spacesuit, complete with helmet, while battling enemies on the side of the space stations. Enemy mooks have their helmets on as well, although henchwomen enemies will somehow have their long hair flowing out the edges of their helmets.
* CoveredInKisses: Get all the answers correct to the quiz mini-game and the blonde hostess will reward John with multiple smooches. Cue the entire screen getting covered in lipstick markings.
* DarkActionGirl: The henchwomen enemies, whom are faster and more durable than the male mooks.
* DieHardOnAnX: On a SpaceBase, where terrorists have hijacked the weapons and it's up to John to take them down.
* DoubleJump: A move John can easily pull off by hitting the jump button again when he's in mid-air, thanks to the game being set on a space station with lowered gravity.
* JetPack: In space areas, John sometimes face mooks who hovers around the place using their booster packs.
* PaletteSwap: The game's enemy design really could be counted on one hand, with most of the mooks being recycled using recoloured sprites. There's even one mook-grade enemy whose sprite is tweaked from John!
* PopQuiz: A pop-quiz game shows up between levels as multiple-choice questions for players to attempt getting extra points in their score before resuming kicking ass. Most of the quizzes are based on science fiction general knowledge (and really, ''really'' easy) like the definition of a Black hole or an Aurora Borealis, but some of them involves sci-fi pop culture (like "The name of the character played by Leonard Nimoy from Franchise/StarTrek..." or "The director of Film/BackToTheFuture?")
* PoweredArmor: The Black Dawn's leader and the game's FinalBoss controls one of these, large enough to reach the top of the screen when standing upright, when attacking John for the final battle.
* ReflectingLaser: The game's second-to-last boss is a single turret with mirrors built on the ceiling and opposite wall flanking it, where the laser will fire at John. Dodge that, and the mirrors will catch and reflect the bolts back at John, requiring him to repeatedly dodge while shooting the laser's sole weak spot until it's destroyed.
* SpacePolice: John Ryan, the intergalactic CowboyCop against the Black Dawn.
* TimeBomb: One TimedMission halfway through have John rushing to diffuse a number of these, and running out of time will result in an explosion that costs him a life.
* ShockAndAwe: One of the rarer, but more useful power-ups, the "Hover". Which have John becoming temporarily electrified, a lightning bolt propelling him a few meters into the air and for him to fly around and shoot electricity. This particular power-up lasts for several seconds and can clear an area of enemies when used correctly.
* WeaponizedExhaust: Be wary in levels when John fights enemies on the sides of the space station, near the exhaust vents constantly spweing flames. The exhaust can incinerate him on the spot, but can be avoided by timing his jumps.
* YouAndWhatArmy: The opening cinematics have John retorting to the Black Dawn's threats with this line.
--> "You and whose army, punk?"
----
--> Mission successfully completed.\\
The moon's back, Jack. Our job is done.\\
The fun's over. Time to come home and do a REAL job.
--> "We, Black Dawn, have taken over the Moonbase and Space Station 2CV6."\\
"Within 25 hours, earth will be OURS!"
----
Not if ''John Ryan'' have anything to say about it.
''Surprise Attack'' is a 1990 arcade side-scrolling RunAndGun action game released by Creator/{{Konami}}, with a gameplay format lifted from ''VideoGame/{{Shinobi}}'' - but RecycledInSpace
In the future, a terrorist syndicate calling themselves the "Black Dawn" have hijacked a space outpost, the 2CV6 Station. Captain John Ryan, codenamed "[[RedBaron Red Thunderbolt]]" of the SpacePolice squad, is sent to take them down.
----
* AdvancingBossOfDoom: The stage on the moon have it's boss being a huge, building-sized Lunar Rover hijacked by the terrorists, which they'll use to attempt running over John. He'll need to move fast to avoid getting crushed and lose a life, but there are [[ConvenientCranny occasional shallow pits in the ground he can jump in]] allowing the Rover to pass above him (before exiting the pit to shoot back).
* ArtificialGravity: More than one area have artificial gravity generators, where terrorists can run along the ceilings and walls while attacking from above. John's high-jumps also allows him to walk upside-down or alongside walls once he gets close to a surface, sticking on contact.
* AttackItsWeakPoint: On all the bosses, which the game will helpfully point out prior to battle with the words "WEAK POINT" in caps.
* BatmanCanBreatheInSpace: Averted in the space missions; John wears his spacesuit, complete with helmet, while battling enemies on the side of the space stations. Enemy mooks have their helmets on as well, although henchwomen enemies will somehow have their long hair flowing out the edges of their helmets.
* CoveredInKisses: Get all the answers correct to the quiz mini-game and the blonde hostess will reward John with multiple smooches. Cue the entire screen getting covered in lipstick markings.
* DarkActionGirl: The henchwomen enemies, whom are faster and more durable than the male mooks.
* DieHardOnAnX: On a SpaceBase, where terrorists have hijacked the weapons and it's up to John to take them down.
* DoubleJump: A move John can easily pull off by hitting the jump button again when he's in mid-air, thanks to the game being set on a space station with lowered gravity.
* JetPack: In space areas, John sometimes face mooks who hovers around the place using their booster packs.
* PaletteSwap: The game's enemy design really could be counted on one hand, with most of the mooks being recycled using recoloured sprites. There's even one mook-grade enemy whose sprite is tweaked from John!
* PopQuiz: A pop-quiz game shows up between levels as multiple-choice questions for players to attempt getting extra points in their score before resuming kicking ass. Most of the quizzes are based on science fiction general knowledge (and really, ''really'' easy) like the definition of a Black hole or an Aurora Borealis, but some of them involves sci-fi pop culture (like "The name of the character played by Leonard Nimoy from Franchise/StarTrek..." or "The director of Film/BackToTheFuture?")
* PoweredArmor: The Black Dawn's leader and the game's FinalBoss controls one of these, large enough to reach the top of the screen when standing upright, when attacking John for the final battle.
* ReflectingLaser: The game's second-to-last boss is a single turret with mirrors built on the ceiling and opposite wall flanking it, where the laser will fire at John. Dodge that, and the mirrors will catch and reflect the bolts back at John, requiring him to repeatedly dodge while shooting the laser's sole weak spot until it's destroyed.
* SpacePolice: John Ryan, the intergalactic CowboyCop against the Black Dawn.
* TimeBomb: One TimedMission halfway through have John rushing to diffuse a number of these, and running out of time will result in an explosion that costs him a life.
* ShockAndAwe: One of the rarer, but more useful power-ups, the "Hover". Which have John becoming temporarily electrified, a lightning bolt propelling him a few meters into the air and for him to fly around and shoot electricity. This particular power-up lasts for several seconds and can clear an area of enemies when used correctly.
* WeaponizedExhaust: Be wary in levels when John fights enemies on the sides of the space station, near the exhaust vents constantly spweing flames. The exhaust can incinerate him on the spot, but can be avoided by timing his jumps.
* YouAndWhatArmy: The opening cinematics have John retorting to the Black Dawn's threats with this line.
--> "You and whose army, punk?"
----
--> Mission successfully completed.\\
The moon's back, Jack. Our job is done.\\
The fun's over. Time to come home and do a REAL job.