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Trope was cut/disambiguated due to cleanup


* RobotClown: The [=HonkBot=] is this, as is the [=MimeBot=].
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The FanRemake to the cult classic ''VideoGame/SpaceStation13'', ''Space Station 14'' is a multiplayer roleplaying[[note]]"roleplaying" as in "playing a role", none of that "statistically abstracted" nonsense[[/note]]game about working on a space station. This isn't as easy as it sounds, as chaos will inevitably ensue due to traitors, nuclear operatives, station events, and [[IncompetenceInc plain incompetence]].

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The FanRemake to the cult classic ''VideoGame/SpaceStation13'', ''Space Station 14'' is a multiplayer roleplaying[[note]]"roleplaying" as in "playing a role", none of that "statistically abstracted" nonsense[[/note]]game about working on a space station. This isn't as easy as it sounds, as chaos will inevitably ensue due to traitors, nuclear operatives, station events, and [[IncompetenceInc plain incompetence]].
incompetence]] and [[ForTheEvulz deliberate, spontaneous malice]].
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* AlienBlood: Spider people, plant people, and slime people all have blue, watery, and slimy blood, respectively.

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* AlienBlood: Spider people, plant people, and slime people all Various player species have various types of blood. Arachnids bleed blue, watery, the PlantPerson Diona bleed water, and slimy blood, respectively.the humanoid slimes bleed, well, slime.
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* AlienKudzu: [[ExactlyWhatItSaysOnTheTin Kudzu]]. Unlike its real life counterpart, the game's kudzu can survive the vacuum of space and grow faster than it can be destroyed without a lot of manpower.

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* AlienKudzu: [[ExactlyWhatItSaysOnTheTin Kudzu]]. Unlike its real life counterpart, the game's kudzu can survive the vacuum of space and grow faster than it can be destroyed without a lot of manpower. It can sometimes be made by putting MutagenicGoo on a botany plant.
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* YouDirtyRat: While mice are harmless pests that will do nothing worse than eat the chemist's pills, the rats summoned by the RatKing are hostile and have led to the deaths of many a hapless crew member.

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* YouDirtyRat: While [[NiceMice mice are harmless pests pests]] that will do nothing worse than eat the chemist's pills, the rats summoned by the RatKing are hostile and have led to the deaths of many a hapless crew member.
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* YourMimeMakesItReal: Mimes have the power create invisible walls by "brushing up" to them, [[SuddenlySpeaking unless they talk]].

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* YourMimeMakesItReal: Mimes have the power create invisible walls by "brushing up" to them, [[SuddenlySpeaking unless they talk]].break their Vow of Silence]].
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* YourMimeMakesItReal: Mimes have the power to brush up with invisible walls that inexplicably become solid, [[SuddenlySpeaking unless they speak]].

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* YourMimeMakesItReal: Mimes have the power to brush up with create invisible walls that inexplicably become solid, by "brushing up" to them, [[SuddenlySpeaking unless they speak]].talk]].

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a couple more tropes



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%Most of these trops need Cross-Wicking%


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* AlienBlood: Spider people, plant people, and slime people all have blue, watery, and slimy blood, respectively.
* AlienKudzu: [[ExactlyWhatItSaysOnTheTin Kudzu]]. Unlike its real life counterpart, the game's kudzu can survive the vacuum of space and grow faster than it can be destroyed without a lot of manpower.
* ApesInSpace: Monkeys are often created via [[JustAddWater hydrating Monkey Cubes]] for meat or for [[UpliftedAnimal uplifting]].
* AsteroidMiners: Salvage Technicians are this when they're not picking through the latest AbandonedArea the salvage magnet dragged in.
* {{Autodoc}}: The [=MediBot=] can be found around medical asking random people to stay still so they can be injected with medicine.
* BadassBystander: It's not uncommon for a passenger or janitor to grab a fallen security officer's baton, charge at the local troop of armed nuclear terrorists, and ''win the fight''.
* BadassNormal: As is stated above, a given crew member's rank and fighting skill are not correlated in any way.
* BoardingParty: Syndicate Nuclear Operatives play this, using their shuttle or jetpacks to board the station with the objective of stealing the Nuclear Authentication Disk and detonating a nuke.
* BoxingKangaroo: Some maps have boxing rings, and some boxing rings are the home of Willow the Boxing Kangaroo, who, as the name implies, has boxing gloves.
* TheBridge: Most stations have a "bridge" area, containing dozens of computers (including the Comms Console), emergency equipment, and the Captain's room.


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* {{Clownification}}: [[MonsterClown Cluwnes]] are capable of doing this to others. [[{{Curse}} So are admins]].
* CombatMedic: The Nuclear Operatives have one of these. They get just as many guns as everyone else, plus a medicine kit containing a chemical injector and some [[{{Panacea}} omnizine]].


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* DeterminedDoctor: Some Medical workers take their jobs extremely seriously.
* DoctorsDisgracefulDemotion: The Chief Medical Officer will often do this to chemists who get silly ideas about what's possible.
* DrFeelgood: Since [[FantasticDrug Space Drugs]] can easily be made by mixing three common chemicals together, many chemists will try this.
* DropShip: The Salvage crew has a Salvage Shuttle which can land on planets at expedition sites. Regrettably, the Salvage Shuttle lacks any special armaments or other features.
* EnemyMime: Mimes who turn out to be Traitors will often use their [[YourMimeMakesItReal mime powers]], their terrifying speechlessness, and their surprising combat ability to dominate the competition.
* EscapePod: There are actual escape pods around the station that play this straight, as well as the Emergency Shuttle that will arrive at the station at request to ferry the crew to Central Command.
* EveryoneHatesMimes: Mimes, being the silent cousins of Clowns, are often the ButtMonkey of the station.


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* FTLTravelSickness: Less "sickness" and more "getting knocked off your feet by the acceleration". Buckle up!
* FunnyRobot: Spectators who play as [[VirtualSidekick Personal AIs]] will often invoke this [[ItAmusedMe because it's funny]].
* InstantSedation: Chloral Hydrate (basically Chloroform) will instantly put a target to sleep with a high enough dose. The Syndicate also has a chemical that can do this, but it may be [[JustifiedTrope Justified]] as being advanced technology.
* JanitorImpersonationInfiltration: Traitor Janitors can be this, although most of them go with more orthodox ways to achieve their objectives.
* KilledOffForReal: [[LudicrousGibs Gibbing]] will prevent people from being revived via [[MagicalDefibrillator defibrillators]] or cloning, as will any other method of either destroying their body or dealing enough damage to them that none of the reviving mechanics work.
* LudicrousGibs: Incredibly widespread. Whenever a player character receives enough brute damage, they explode into a mess of gore and organs. [[KilledOffForReal This is one of the few ways to prevent people from getting revived]].
* MagicalDefibrillator: Defibrillators can ''bring people back from the dead'', as long as their body is repaired enough.
* MakeSureHesDead: [[AntiFrustrationFeatures There's no such thing as an instant kill in this game]], so when an enemy is downed they will often be filled with bullets until they register as a corpse to examination.
* MeatMoss: Meat Anomalies can create a static form of this, and if the anomaly is left unchecked it can create a combination of this and AlienKudzu.
* MonsterClown: Cluwnes are cursed versions of their funnier brethren, mainly created when someone [[{{Curse}} pisses off an admin]].


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* OlderThanTheyLook: The sprite for the player characters will look the same whether they're 20 or 120.
* OmnidisciplinaryScientist: Since there are currently only a couple disciplines, most scientists are this.
* PlantPerson: Diona play this straight. They're made out of wood, they [[AlienBlood bleed water]], and they are healed by fertilizer. They might be PlantAliens, although the game [[NoPlotNoProblem doesn't have much in the way of plot.]]
* PoliceAreUseless: The Security department is sometimes less useful than many would like them to be, which can sometimes force the crew to take matters into their own hands.


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* RobotClown: The [=HonkBot=] is this, as is the [=MimeBot=].
* TheShrink: The map-specific Psychologist role is this trope, but in low-roleplay enviroments they're often just glorified medical doctors since nobody really wants to roleplay insanity.
* SpaceIsAnOcean: ''Space Station 14'' has it all: a captain, a bridge, [[TwoDSpace two dimensional gameplay]], friction, and ion storms.


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* SuddenlySpeaking: If Mimes break their vow of silence, they will play this trope. They'll also get murdered by the waves of crew who [[EveryoneHatesMimes hate mimes who do this]].
* UniversalPoison: All toxins deal Poison damage, and all Poison damage [[{{Panacea}} can be healed with Dylovene]].
* UpliftedAnimal: Cognizine is a rare chemical that can invoke this. Sometimes animals will become sentient as a random event. Sentient animals become Ghost Roles that can be taken by anyone spectating the game.
* VirtualSidekick: Personal [=AIs=] (abbreviated as pAIs) are spectator-controlled pocket-sized artificial intelligences who can tell witty jokes, [[CaptainObvious make extremely obvious observations]], and play music.


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* YourMimeMakesItReal: Mimes have the power to brush up with invisible walls that inexplicably become solid, [[SuddenlySpeaking unless they speak]].
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* RatKing: The Rat King minor antagonist, who can appear midround to cause chaos.

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* RatKing: The Rat King minor antagonist, who can appear midround to cause chaos.chaos by summoning rat servants and releasing clouds of harmful miasma.
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The FanRemake to the cult classic ''VideoGame/SpaceStation13'', ''Space Station 14'' is a multiplayer roleplaying game about working on a space station. This isn't as easy as it sounds, as chaos will inevitably ensue due to traitors, nuclear operatives, station events, and [[IncompetenceInc plain incompetence]].

to:

The FanRemake to the cult classic ''VideoGame/SpaceStation13'', ''Space Station 14'' is a multiplayer roleplaying game roleplaying[[note]]"roleplaying" as in "playing a role", none of that "statistically abstracted" nonsense[[/note]]game about working on a space station. This isn't as easy as it sounds, as chaos will inevitably ensue due to traitors, nuclear operatives, station events, and [[IncompetenceInc plain incompetence]].
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None


* DeadlyDoctor: Chemist Traitors will likely be this if they choose to exercise their chemical access to further their goals.
** Syndicate Agents, the confusingly-named CombatMedic for the Nuclear Operatives, will often use their chemical injector to inject dangerous quantities of medicine. Or, y'know, poison.

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* DeadlyDoctor: Chemist Traitors will likely be this if they choose to exercise their chemical access to further their goals.
Chemistry privileges.
** Syndicate Agents, the confusingly-named The Nuclear Operatives' CombatMedic for the Nuclear Operatives, will often use their chemical injector to inject administer into their enemies dangerous quantities amounts of medicine. Or, y'know, poison.[[MasterPoisoner poison]].
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* DangerousWorkplace: Every workplace in the game will invariably burst into metaphorical flames as the station gets less and less coherent.

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* DangerousWorkplace: Every workplace in the game will invariably burst into metaphorical flames as the power grid, the air, the crew, and the rest of the station gets less and less coherent.all find themselves in a larger number of shattered pieces than they started out as.
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** Passengers are often this as well, as they are at the very bottom of the command structure due to having no job and are often driven by their boredom to cause trouble.

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** Passengers are often this as well, as they are at the very bottom of the command structure due to having no job and are often driven by probably up to no good either way so why ''not'' steal their boredom to cause trouble.bag?
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The FanRemake to the cult classic VideoGame/{{Space Station 13}}, ''Space Station 14'' is a multiplayer roleplaying game about working on a space station. This isn't as easy as it sounds, as chaos will inevitably ensue due to traitors, nuclear operatives, station events, and [[IncompetenceInc plain incompetence]].

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The FanRemake to the cult classic VideoGame/{{Space Station 13}}, ''VideoGame/SpaceStation13'', ''Space Station 14'' is a multiplayer roleplaying game about working on a space station. This isn't as easy as it sounds, as chaos will inevitably ensue due to traitors, nuclear operatives, station events, and [[IncompetenceInc plain incompetence]].
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!! [Space Station 14] contains examples of:

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!! [Space Space Station 14] 14 contains examples of:
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It didn't exist

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The FanRemake to the cult classic VideoGame/{{Space Station 13}}, ''Space Station 14'' is a multiplayer roleplaying game about working on a space station. This isn't as easy as it sounds, as chaos will inevitably ensue due to traitors, nuclear operatives, station events, and [[IncompetenceInc plain incompetence]].

The game is divided into rounds around two hours long. At the start of a round, the players are placed in the station in their selected jobs' locations. A lucky few players are selected to be "antagonists": their job is to cause conflict to liven up the round by following their set objectives, such as stealing the Nuclear Authentication Disk for the Syndicate or [[HeKnowsTooMuch assassinating select crew members]]. Those who are not selected for this role will work as their selected job, whether that be engineer, janitor, doctor, department head, or security officer. As the antagonists do their job, chaos inevitably ensues, at which point someone will think to call the emergency shuttle. After the shuttle arrives, docks, takes off, and gets to Central Command, the round will end.

''Space Station 14'' is, like its predecessor, open source. Unlike its predecessor, however, there is currently not a large number of alternate codebases, and the "original" codebase is well-defined. The number of contributions to ''Space Station 14'''s codebase is massive, with a major change about every week. The main reason for this is the game's streamlined codebase that makes contributing easy, and, of course, the fact that it's not running off of a 40-year-old game engine.

The game can be played for free on Steam or for free at the game's website [[https://spacestation14.io/ here]].

!! [Space Station 14] contains examples of:
* AbandonedArea: Many of the wrecks the salvage crew can pull in with their magnet are this, as are the sprawling abandoned complexes found at expedition sites.
* ButtMonkey: The Clown. As the Clown often interprets their job as "terrorize the crew in non-violent ways" the crew often snatch at any reason to do the same thing right back.
** Passengers are often this as well, as they are at the very bottom of the command structure due to having no job and are often driven by their boredom to cause trouble.
* DangerousWorkplace: Every workplace in the game will invariably burst into metaphorical flames as the station gets less and less coherent.
* DeadlyDoctor: Chemist Traitors will likely be this if they choose to exercise their chemical access to further their goals.
** Syndicate Agents, the confusingly-named CombatMedic for the Nuclear Operatives, will often use their chemical injector to inject dangerous quantities of medicine. Or, y'know, poison.
* FanRemake: Much like the countless failed remake attempts of ''Space Station 13'', ''Space Station 14'' was made by a subset of fans of the game. As was ''Space Station 13'', in a way.
* NPlusOneSequelTitle: ''Space Station 14'' is the sequel to the game ''Space Station 13'', which was itself named after the ThirteenIsUnlucky trope.
* RatKing: The Rat King minor antagonist, who can appear midround to cause chaos.
* SpaceStation: The game takes place on one, of course.
* YouDirtyRat: While mice are harmless pests that will do nothing worse than eat the chemist's pills, the rats summoned by the RatKing are hostile and have led to the deaths of many a hapless crew member.
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