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* GangUpOnTheHuman: Averted. In fact, in battles, if you can find a hiding spot, you can wait for the AI opponents to off each other before taking out the last one left. However, in order to get 100PercentCompletion, you need to actively pitch in.

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* GangUpOnTheHuman: Averted. In fact, in battles, if you can find a hiding spot, you can wait for the AI opponents to off each other before taking out the last one left. However, in order to get 100PercentCompletion, OneHundredPercentCompletion, you need to actively pitch in.
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'''''Muppet Race Mania''''' is a UsefulNotes/PlayStation racing game developed by Creator/TravellersTales, and published by Creator/MidwayGames in North America and Creator/SonyComputerEntertainment in Europe, and released in 2000. It features a majority of characters from ''Series/TheMuppetShow'' (and characters from the films).

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'''''Muppet ''Muppet Race Mania''''' Mania'' is a UsefulNotes/PlayStation Platform/PlayStation racing game developed by Creator/TravellersTales, and published by Creator/MidwayGames in North America and Creator/SonyComputerEntertainment in Europe, and released in 2000. It features a majority of characters from ''Series/TheMuppetShow'' (and characters from the films).
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Per TRS, this is YMMV


* CameraScrew: Downplayed. Unlike most racing games, where the camera is ''always'' behind you (except when holding the "back view" button), in this game, there is a slight delay, it doesn't turn when you turn without advancing (which you can do), but starts only after accelerating in a direction different from the camera's, which can give weird angles. This proves to be somewhat useful, given that some special powers of some Muppets turn your racer around.
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* CarFu: You get to battle against computer-controlled opponents, collision and dropping on top (instead of simply weapons) is a viable means of inflicting damage, and all combatants have a health bar instead of a number of lives, There is even the unlockable option of battling ''while racing''.

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* CarFu: You get to battle against computer-controlled opponents, collision and dropping on top (instead of simply weapons) is a viable means of inflicting damage, and all combatants have a health bar instead of a number of lives, lives. There is even the unlockable option of battling ''while racing''.



* GangUpOnTheHuman: Averted. In fact, in battles, if you can find a hiding spot, you can wait for the AI opponents to off each other before taking out the last one left.
* GuideDangIt: When in Adventure Mode, pressing the triangle button will turn the camera toward the location of the nearest token, the movie clip, the Doozer, or the hidden Muppet, depending on what you have left to collect. It will also pinpoint the bosses in battle arenas.

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* GangUpOnTheHuman: Averted. In fact, in battles, if you can find a hiding spot, you can wait for the AI opponents to off each other before taking out the last one left.
left. However, in order to get 100PercentCompletion, you need to actively pitch in.
* GuideDangIt: When in Adventure Mode, pressing the triangle button will turn the camera toward the location of the nearest token, the movie clip, the Doozer, or the hidden Muppet, depending on what you have left to collect. It will also pinpoint the bosses in battle arenas.arenas (and whoever's in first place—or second if you're in first—during races).



* PowerCopying: With a full meter, you can use your Muppet's special power, which varies with each Muppet and lasts for five seconds. Not all of these are equal though in terms of stalling. Most special powers simply stop all the others from moving (e.g., Rizzo, Rowlf); a few (e.g., Miss Piggy, Kermit, Beaker) merely reduce movement; and some (e.g., Doozer, Gonzo, Fozzie, Animal) turn the racers around, so they're occasionally pointing in the wrong direction when the power finishes.

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* PowerCopying: With a full meter, you can use your Muppet's special power, which varies with each Muppet and Muppet, lasts for five seconds.seconds, and collects their vehicles for you to use for your character. Not all of these are equal though in terms of stalling. Most special powers simply stop all the others from moving (e.g., Rizzo, Rowlf); a few (e.g., Miss Piggy, Kermit, Beaker) merely reduce movement; and some (e.g., Doozer, Gonzo, Fozzie, Animal) turn the racers around, so they're occasionally pointing in the wrong direction when the power finishes.
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trope disambig


* EverythingsBetterWithPenguins: These serve as the standard "mine" weapon. Unlike other "mine" weapons, they don't last long, and they move a bit.

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* TheComputerIsACheatingBastard: The computer-controlled Muppets seem to have whatever stats they need to keep up with you, even if it contradicts the actual builds of their vehicles. You could have Robin (one-star engine power) pass Floyd (five-star engine power) on a straightaway without using a boost, or see Pepe (whose Kart has some of the worst turning in the game) expertly navigating the spiral stairs of the Happiness Hotel, which is impossible for a human driver. At least there isn't much RubberBandAI.

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* TheComputerIsACheatingBastard: TheComputerIsACheatingBastard:
**
The computer-controlled Muppets seem to have whatever stats they need to keep up with you, even if it contradicts the actual builds of their vehicles. You could have Robin (one-star engine power) pass Floyd (five-star engine power) on a straightaway without using a boost, or see Pepe (whose Kart has some of the worst turning in the game) expertly navigating the spiral stairs of the Happiness Hotel, Hotel without drifting, which is impossible for a human driver. At least there isn't much RubberBandAI.RubberBandAI.
** One advantage the AI has over human players is how quickly they can use their items. When you drive over a star, you must wait a couple of seconds for the item roulette to choose one for you, and unlike ''Mario Kart'' there is no way to speed this up. The computer, on the other hand, can use their items within one ''frame'' of touching the star. This is one of the reasons computer racers are much harder to beat in battles than in straight races.



* HomingProjectile: Camilla the Chicken.

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* HomingProjectile: Camilla the Chicken.Chicken, although she can't actually zero in on racers but instead follows invisible "lanes" on the track (and in battle arenas, merely travels in a straight line, bouncing off of walls).
* IncorrectAnimalNoise: The penguin bombs bark like seals.

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* PowderGag: The Swedish Chef's special move inflicts a cloud of flour on his opponents.

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* PowderGag: The Swedish Chef's special move inflicts a cloud of flour on his opponents.opponents, which makes them spin in place for a few seconds.



* ProducePelting: Fozzie is usually the victim of this, but his special move, the Tomato Splat, allows his opponents to get a taste of it as well.

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* CatchingSomeZs: Floyd's special attack ("Take It Easy") forces this on his opponents, complete with visible Z's and snoring sounds.

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* CatchingSomeZs: Floyd's special attack ("Take It Easy") forces this on his opponents, complete with visible Z's and snoring sounds.



* DeadpanSnarker: Statler (Jerry Nelson) and Waldorf (Dave Goelz) offer their usual acerbic commentary at the beginning of each race or battle. An example is in the Muppet Theater course:

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* DeadpanSnarker: Statler (Jerry Nelson) and Waldorf (Dave Goelz) offer their usual acerbic commentary at the beginning of each race or battle.battle (and at the end of a race if you win). An example is in the Muppet Theater course:



* PowderGag: The Swedish Chef's special move inflicts a cloud of flour on his opponents.



* ProducePelting: Fozzie is usually the victim of this, but his special move, the Tomato Splat, allows his opponents to get a taste of it as well.



* RidiculouslyCuteCritter: Robin's special move turns his opponents into ridiculously adorable miniature versions of himself. And then, of course, there's Bean Bunny.



* SquashedFlat: Miss Piggy's special move, which only slows down the racers.

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* SoreLoser: Miss Piggy. She'll protest "there must be some mistake" if she doesn't come in first. Also, [[https://static.wikia.nocookie.net/muppet/images/f/f0/Kermit_playstation_ad.jpg/revision/latest/scale-to-width-down/1000?cb=20150806134323 a promotional ad]] for this game and ''VideoGame/MuppetMonsterAdventure'' features Kermit tied up with a Playstation controller and the copy: "Here's a tip. Let Miss Piggy win."
* SquashedFlat: Miss Piggy's special move, which move. Unlike in the ''Mario Kart'' games, though, this only slows down the racers.
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This game marked the first vocal appearance by Janice since the death of Richard Hunt. She, along with Scooter, were performed by Matt Vogel, the only time he voiced these characters. Rowlf the Dog (voiced by Bill Barretta by this point, but in this game by [[TheOtherDarrin John Kennedy]]) and Link Hogthrob (voiced by Steve Whitmire) also make their major vocal debuts after the death of Creator/JimHenson.

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This game marked the first vocal appearance by Janice since the death of Richard Hunt. She, along with Scooter, were performed by Matt Vogel, the only time he voiced these characters. Rowlf the Dog (voiced by Bill Barretta by this point, but in this game by [[TheOtherDarrin John Kennedy]]) and Link Hogthrob (voiced by Steve Whitmire) also make their major vocal debuts after the death of Creator/JimHenson.
Creator/JimHenson. It also marked one of the last time Creator/FrankOz and Jerry Nelson voiced their ''Muppet Show'' characters, as both were either in the process of or about to hand over their characters to other performers.[[note]]Matt Vogel would take over many of Nelson's characters - including his two playable characters, Robin and Floyd - although Nelson would remain involved with ''Series/SesameStreet'' until his passing in 2012.[[/note]]

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* CarFu: You get to battle against computer-controlled opponents, collision and dropping on top (instead of simply weapons) is a viable means of inflicting damage, and all combatants have a health bar instead of a number of lives, There is even the unlockable option of battling ''while racing''.



* CarFu: You get to battle against computer-controlled opponents, collision and dropping on top (instead of simply weapons) is a viable means of inflicting damage, and all combatants have a health bar instead of a number of lives, There is even the unlockable option of battling ''while racing''.

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* CarFu: You get ComfortFood: Rizzo implies he wants to battle against computer-controlled opponents, collision and dropping on top (instead of simply weapons) is a viable means of inflicting damage, and all combatants have a health bar instead some of a number of lives, There is even this when he loses, though he doesn't specify what the unlockable option of battling ''while racing''.food is.
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* CanonForeigner: [[Series/FraggleRock Flange Doozer]] is the only playable character to not hail from the ''Muppet Show/Muppets Tonight''/films universe, although Fraggle Rock itself is one of the unlockable courses. Meanwhile, the Fraggles themselves (and Sprocket) don't make so much as a cameo (although the Gorgs do).

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* CanonForeigner: [[Series/FraggleRock Flange Doozer]] is the only playable character to not hail from the ''Muppet Show/Muppets Tonight''/films universe, although Fraggle Rock itself is one of the unlockable courses. Meanwhile, the Fraggles themselves (and Sprocket) don't make so much as a cameo (although the Gorgs do).do, and Flange can only be unlocked by rescuing other Doozers).
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* DeadpanSnarker: Statler and Waldorf offer their usual acerbic commentary at the beginning of each race or battle. An example is in the Muppet Theater course:

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* DeadpanSnarker: Statler (Jerry Nelson) and Waldorf (Dave Goelz) offer their usual acerbic commentary at the beginning of each race or battle. An example is in the Muppet Theater course:

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* AnOddPlaceToSleep: Floyd's special attack, "Take It Easy," forces a short nap on his opponents wherever they happen to be at the moment.


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* CatchingSomeZs: Floyd's special attack ("Take It Easy") forces this on his opponents, complete with visible Z's and snoring sounds.
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Added DiffLines:

* AnOddPlaceToSleep: Floyd's special attack, "Take It Easy," forces a short nap on his opponents wherever they happen to be at the moment.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DeadpanSnarker: Statler and Waldorf offer their usual acerbic commentary at the beginning of each race or battle. An example is in the Muppet Theater course:
-->'''Waldorf:''' What do we have to do to see a good show around here?\\
'''Statler:''' Avoid the frog and his friends!\\
'''Both:''' ''[trademark laugh]''
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* CanonForeigner: [[Series/FraggleRock Flange Doozer]] is the only playable character to not hail from the ''Muppet Show/Muppets Tonight''/films universe, although Fraggle Rock itself is one of the unlockable courses. It's rather surprising one of the Fraggles themselves - especially Gobo or Red - was not made a playable character.

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* CanonForeigner: [[Series/FraggleRock Flange Doozer]] is the only playable character to not hail from the ''Muppet Show/Muppets Tonight''/films universe, although Fraggle Rock itself is one of the unlockable courses. It's rather surprising one of Meanwhile, the Fraggles themselves - especially Gobo or Red - was not made (and Sprocket) don't make so much as a playable character.cameo (although the Gorgs do).
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* CanonForeigner: [[Series/FraggleRock Flange Doozer]] is the only playable character to not hail from the ''Muppet Show/Muppets Tonight''/films universe, although Fraggle Rock itself is one of the unlockable courses. It's rather surprising one of the Fraggles themselves - especially Gobo or Red - was not made a playable character.

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* BalefulPolymorph: Some of the Muppets' special powers inflict this on other racers. Examples are Rizzo (cheese), Robin (tiny frog), Sal (bunch of bananas), and Bean Bunny (carrot).


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* ForcedTransformation: Some of the Muppets' special powers inflict this on other racers. Examples are Rizzo (cheese), Robin (tiny frog), Sal (bunch of bananas), and Bean Bunny (carrot).
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* CluckingFunny: Camilla the chicken serves as the game's "homing missile" weapon.

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* ComplacentGamingSyndrome: Professional runners tend to use Floyd or Zoot (or at least a favorite Muppet driving their cars). Also, if you're grinding races to unlock different vehicles for your characters, Central Park is the track of choice, as there's so much food it's easy to fill your gauge two or even three times.



* PalmtreePanic: Cape Doom and Island.

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* PalmtreePanic: Cape Doom and Treasure Island.



* RewardingVandalism: Using weapons on certain set pieces grant access to shortcuts (the fish is the best choice) or grant access to tokens in Adventure Mode.

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* RewardingVandalism: Using weapons on certain set pieces grant access to shortcuts (the fish is the best choice) or grant access to tokens in Adventure Mode. Look for a yellow target symbol.

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* AIBreaker: When battling in the Theater stage, you can utterly bamboozle the computer racers by launching yourself out of the trapdoor onto the ledge at the back of the stage. The AI will try to get up to you by hopping fruitlessly against the wall, while you have unlimited access to stars, allowing you to drop penguins on them, bounce bombs and chickens off the wall at them, and even drive over them so you bounce off of their heads for more damage. The only threat to you is the off-chance of a bomb bouncing up to you or an AI getting up there by accident (and even if they do, they'll fall off almost immediately because they weren't programmed to drive up there). This is the easiest way to deal with [[ThatOneBoss Bill, Gil and Jill.]]



* ComebackMechanic: After collecting enough Food, aside from each Muppet's special powers, there's also the [=MegaBoost=], which automatically takes you across the course in the form of a blue star (and not take any shortcuts unless you start from there). Beware that your AI opponent has access to this too.The Battle courses in this game are distinctly different from that of other racing games of its time (and even today).

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* ComebackMechanic: After collecting enough Food, aside from each Muppet's special powers, there's also the [=MegaBoost=], which automatically takes you across the course in the form of a blue star (and not take any shortcuts unless you start from there). Beware that your AI opponent has access to this too.The Battle courses in this game are distinctly different from that of other racing games of its time (and even today).


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* ComplacentGamingSyndrome: Professional runners tend to use Floyd or Zoot (or at least a favorite Muppet driving their cars). Also, if you're grinding races to unlock different vehicles for your characters, Central Park is the track of choice, as there's so much food it's easy to fill your gauge two or even three times.
* TheComputerIsACheatingBastard: The computer-controlled Muppets seem to have whatever stats they need to keep up with you, even if it contradicts the actual builds of their vehicles. You could have Robin (one-star engine power) pass Floyd (five-star engine power) on a straightaway without using a boost, or see Pepe (whose Kart has some of the worst turning in the game) expertly navigating the spiral stairs of the Happiness Hotel, which is impossible for a human driver. At least there isn't much RubberBandAI.


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* GuideDangIt: When in Adventure Mode, pressing the triangle button will turn the camera toward the location of the nearest token, the movie clip, the Doozer, or the hidden Muppet, depending on what you have left to collect. It will also pinpoint the bosses in battle arenas.
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Something Completely Different is no longer a trope. It's an index now. Examples that do not fit existing tropes will be deleted.


* AndNowForSomethingCompletelyDifferent: Unlike many other {{Mascot Racer}}s, which mechanics are solely designed for racing, the mechanics for this game (easy idle turning and jumping) allow for more exploration-oriented gameplay, which Adventure Mode and the side-scrolling Stunt courses call for.

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