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* WeaponizedExhaust: Beam and Metal gems add various offensive capabilities to the thrust such as depositing caltrops or having the thrust itself burn enemies.

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* WeaponizedExhaust: Beam and Metal Upgrading the engine with beam gems add various offensive capabilities to the thrust such as depositing caltrops or having allows the thrust itself to burn enemies.enemies -- a single beam gem allows it to fire screen-wide lasers in bursts, two doubles the output of this, and a beam gem plus a power gem creates a steady but shorter-range flame that burns enemies. Metal gems instead allow the exhaust to deposit caltrop-like mines in various patterns as the ship goes.

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* FlashOfPain: The edges of the screen flash red if your ship gets damaged.

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* FlashOfPain: The edges of the screen flash red if your ship gets damaged. If the ship reaches the very last dregs of health, the vehicle itself will begin to flash red.
* FogOfWar: The map of each level starts off obscured by clouds that cover the terrain, friends, powerups, and enemies. These need to be manually cleared off to gain sight of the map, although radar packets can reveal the presence of friends within covered areas.
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* BreathWeapon: The enemies resembling small red-and-yellow flies breathe streams of flame at short range.
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* ShowsDamage: Both the ships and enemies will develop increasingly visible cracks as they take more and more damage.
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* AttackItsWeakPoint: Ursa Major can only be damaged by attacking its face, and will protect itself with its invulnerable claws when not attacking directly.
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Image quality upgrade


[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/loversart_lg.jpg]]

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[[quoteright:350:https://static.[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/loversart_lg.jpg]]
org/pmwiki/pub/images/lovers_in_a_dangerous_spacetime.jpg]]

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* CollisionDamage: Touching enemies and terrain causes damage to the ship. One of the ship upgrade options, the Jelly Roll, has a protective coating that allows it to ignore contact damage from terrain.



* PowerUp: Game progression works mainly by collecting {{Power Crystal}}s that improve the ship's guns, shields, and engine. Additionally, rescuing friends allows the players to purchase additional upgrades, starting with the ability to add additional gems to the ship stations, which allows for their different effects to be mixed together, and progressing to ships with special abilities or with pre-powered stations.



* SpreadShot: One of the ship's cannons fires a spread of five shuriken-like projectiles.

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* SpreadShot: One Some of the ship's cannons Yamato upgrades work like this, offsetting the players' inability to control its constant rotation around the ship by firing off bursts of projectiles over wide areas.
** The basic, non-upgraded cannon
fires a spread sequence of five shuriken-like projectiles.energy projectiles over a short arc.
** One power gem changes it to a missile battery that fires a spread-out swarm of small homing projectiles, which then chase down any enemy within a certain area of them. An additional power gem increases the number of missiles.
** A beam gem and a power gem create a wide spray of laser blasts over a few seconds.
** A metal gem and a power gem create a sawblade cannon that fires off pairs of saw-toothed metal disks every second or so as it cycles around the ship.

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